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MrCheeze's Pastebin
17,384
442,928
3
11 years ago
Name / Title
Added
Expires
Hits
Comments
Syntax
SMW - Sprite eat items (JP)
Jan 20th, 2025
Never
45
0
None
-
OoT Room overlaps for all versions
Sep 19th, 2024
Never
92
0
None
-
OoT Room Buffer Size (all versions)
Sep 19th, 2024
Never
43
0
None
-
OoT BG Actors next to black load planes
Sep 19th, 2024
Never
31
0
None
-
OoT symbols for achievable entrances (all versions except iQue)
Sep 17th, 2024
Never
57
0
None
-
OoT actor dynapolies
Sep 9th, 2024
Never
38
0
None
-
OoT Scene Exits including cutscene setups
Sep 9th, 2024
Never
59
0
None
-
OoT NSO Lua - 06_UCZLJ2.308.lua
Jul 14th, 2024
Never
1,104
0
Lua
-
OoT Shooting Gallery Exits per spawn (GC CE)
Feb 21st, 2024
Never
154
0
None
-
OoT - all noncrashing dynawarps (GC JP CE)
Feb 16th, 2024
Never
207
0
None
-
OoT3D glitched entrance table entries (all versions)
Feb 14th, 2024
Never
112
0
None
-
OoT3D Scene Exits
Feb 14th, 2024
Never
241
0
None
-
OoT3D Dodongo's Cavern exits (all versions)
Feb 14th, 2024
Never
123
0
None
-
polyoverflow.py for Dolphin (Felk's python build)
Feb 10th, 2024
Never
1,363
0
Python
-
DC pillar
Feb 8th, 2024
Never
107
0
None
-
OoT gamecube entrance symbols
Feb 6th, 2024
Never
236
0
None
-
solid buffer pixels for exit 1E00
Jan 23rd, 2024
Never
88
0
None
-
entrance dump ntsc 2
Jan 18th, 2024
Never
116
0
None
-
entrance dump ntsc 1
Jan 18th, 2024
Never
154
0
None
-
OoT scene exits
Jan 17th, 2024
Never
580
0
None
-
OoT - all theoretical LightNode SRM actors
Nov 5th, 2023
Never
207
0
None
-
OoT GID noncrashing pointer corruption
Nov 1st, 2023
Never
1,007
1
C
-
OoT nontrivial noncrashing Get Item Delays
Nov 1st, 2023
Never
1,194
0
C
-
GetItem object sizes and valid dlist ranges
Oct 30th, 2023
Never
190
0
None
-
OoT RSP Segment value progression during a frame
Oct 28th, 2023
Never
189
0
C
-
oot gim thing4.txt
Oct 24th, 2023
Never
112
0
None
-
oot gim thing2.txt
Oct 24th, 2023
Never
141
0
None
-
gi_pointers
Oct 24th, 2023
Never
185
0
None
-
good candidates for oot gim cool shenanign
Oct 24th, 2023
Never
1,089
0
C
-
oot overlay static variables as array indexes
Oct 9th, 2023
Never
147
0
None
-
oot writes indexed by actor fields
Oct 8th, 2023
Never
1,121
0
C
-
cartridge swap (SMB1 to other NES games)
Aug 12th, 2023
Never
879
0
None
-
totk location specialflags/misc
Jun 12th, 2023
Never
513
0
None
-
TotK EventClearActorsAroundAnchor
Jun 4th, 2023
Never
259
0
None
-
Untitled
Apr 10th, 2023
Never
321
0
None
-
write some sample dialogue from Uncool and Old Web comic, and contrast it with the dialogue of canwc
Feb 24th, 2023
Never
300
0
None
-
Untitled
Jan 13th, 2023
Never
362
0
None
-
write a dialogue where each person only says a random number between 1 and 100
Nov 30th, 2022
Never
345
0
None
-
PMR flattened requirements (glitched)
Aug 25th, 2022
Never
328
0
None
-
PMR flattened requirements (default)
Aug 25th, 2022
Never
336
0
None
-
pape rando glitch ranking 3
Aug 17th, 2022
Never
343
0
None
-
pape rando glitch ranking 2
Aug 17th, 2022
Never
361
0
None
-
pape rando glitch ranking
Aug 17th, 2022
Never
343
0
None
-
new stats
Aug 13th, 2022
Never
343
0
None
-
item randomization stats (100 runs)
Aug 12th, 2022
Never
355
0
None
-
SMAS+World NMI interrupt pointers
Jul 4th, 2022
Never
381
0
None
-
SMAS+World IRQ interrupt pointers
Jul 4th, 2022
Never
347
0
None
-
OoT all Navi/Saria triggers:
Jun 29th, 2022
Never
352
0
None
-
SMW unintended exits redux
Jun 23rd, 2022
Never
471
0
None
-
mq dungeon skulltulas (binary)
Jun 3rd, 2022
Never
382
0
None
-
mq mesgqueues v2
May 11th, 2022
Never
361
0
None
-
oot osCreateMesgQueue log Master Quest MQ
May 10th, 2022
Never
373
0
None
-
Untitled
Apr 21st, 2022
Never
388
0
None
-
OoT Enemy actors that change category
Feb 10th, 2022
Never
1,292
0
C
-
SMAS+World code jumped to by invalid game indexes
Feb 9th, 2022
Never
391
0
None
-
future spat (GPT-NeoX)
Feb 2nd, 2022
Never
389
0
None
-
GPT-3 vs me
Jan 27th, 2022
Never
410
0
None
-
HS tvtropes article (GPT-3 instruct)
Jan 27th, 2022
Never
386
0
None
-
10 worst hs fanfics (GPT-3 instruct)
Jan 27th, 2022
Never
379
0
None
-
List the name and plot summary of the 10 best Homestuck fanfictions. (GPT-3 Instruct)
Jan 27th, 2022
Never
405
0
None
-
GPT-3 Instruct fanfic
Jan 27th, 2022
Never
395
0
None
-
Arwing ACE payload for NTSC 1.2 (N64, Wii, Wii U, Switch)
Jan 27th, 2022
Never
822
0
None
-
oot lightnode pointers writeable by position
Jan 22nd, 2022
Never
438
0
None
-
dodongo's cavern pot/tsubo draw function registers (NTSC 1.0)
Jan 3rd, 2022
Never
392
0
None
-
Ocarina of Time save corruption for adult link strat
Dec 18th, 2021
Never
405
0
None
-
Wii VC rom files reachable with lightnode filenames
Dec 6th, 2021
Never
489
0
None
-
MM Possible Bubble Angles + X Angle Instruction
Nov 25th, 2021
Never
426
0
None
-
MM Possible Bubble Angles
Nov 25th, 2021
Never
5,915
0
None
-
Metroid Dread Lua Global State (msemenu_profile)
Nov 3rd, 2021
Never
542
0
None
-
Metroid Dread called lua functions
Nov 3rd, 2021
Never
484
0
None
-
missed fields funcs
Oct 31st, 2021
Never
430
0
None
-
Metroid Dread Serialized file headers
Oct 30th, 2021
Never
432
0
None
-
Artaria actors by camera real
Oct 28th, 2021
Never
715
0
None
-
Ghavoran actors by camera
Oct 28th, 2021
Never
493
0
None
-
OoT 1.2 Overlay VAddrs (for switch SRM)
Oct 27th, 2021
Never
501
0
None
-
ghavoran wip info
Oct 22nd, 2021
Never
528
0
None
-
SMW USA Glitched Item Box Generator Main Routines
Oct 19th, 2021
Never
769
0
None
-
something to do with CBlackboard::CSection
Oct 15th, 2021
Never
1,278
0
C
-
Metroid Dread CRC64
Oct 13th, 2021
Never
922
0
None
-
oot osCreateMesgQueue log
Sep 14th, 2021
Never
653
0
None
-
100% NSR 1.2 ACE Payload
Aug 18th, 2021
Never
709
0
None
-
hiroacawwjp decryption
Jul 12th, 2021
Never
439
0
None
-
N64 ram editor setup (for runners)
Jul 3rd, 2021
Never
671
0
None
-
N64 ram editor setup notes
Jul 3rd, 2021
Never
764
0
None
-
oot room draw configs
Jul 1st, 2021
Never
462
0
None
-
jp pape registers
Jun 30th, 2021
Never
432
0
None
-
pape register combinations
Jun 30th, 2021
Never
450
0
None
-
troll romance gpt-j
Jun 21st, 2021
Never
610
0
None
-
"i dreamt", by Drewbot
May 18th, 2021
Never
466
0
None
-
OoT debug log lua script for BizHawk
Apr 29th, 2021
Never
1,408
0
Lua
-
HORSE
Apr 24th, 2021
Never
469
0
None
-
Kokiri functions that use 0x30 stack and store ra at 0x24 (NTSC 1.0)
Apr 22nd, 2021
Never
628
0
None
-
OoT 1.2 function pointers with globalctx
Apr 10th, 2021
Never
562
0
None
-
Wii VC Controller Mapping Functions
Apr 5th, 2021
Never
2,519
0
C
-
incoherent conversation
Mar 31st, 2021
Never
506
0
None
-
Leonard Salby works by GPTNeo
Mar 27th, 2021
Never
491
0
None
-
only the stuff I missed before
Mar 21st, 2021
Never
531
0
None
-
Filtered GC results
Mar 21st, 2021
Never
448
0
None
-
thing for finding pointers with the same last byte as FlagSet_Update
Mar 21st, 2021
Never
446
0
None
-
global context arg0 functions (probably not complete)
Mar 18th, 2021
Never
504
0
None
-
1
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