TerusTheBird

TerusTheBird's Pastebin

2,583 22,793 0 5 years ago
Name / Title Added Expires Hits Comments Syntax  
Pokemon Real Size Project 5 thing Mar 30th, 2025 Never 15 0 None -
Pokemon size variation and giant pokemon Mar 20th, 2025 Never 14 0 None -
masker: build.sh Jan 7th, 2025 Never 190 0 Bash -
masker: tga_v4.h Jan 7th, 2025 Never 121 0 C -
masker: tga_v4.c Jan 7th, 2025 Never 116 0 C -
masker: sdl_text.h Jan 7th, 2025 Never 100 0 C -
masker: sdl_text.c Jan 7th, 2025 Never 83 0 C -
masker: sdl_gen.h Jan 7th, 2025 Never 80 0 C -
masker: sdl_gen.c Jan 7th, 2025 Never 94 0 C -
masker: die_piss_logs.h Jan 7th, 2025 Never 123 0 C -
masker: die_piss_logs.c Jan 7th, 2025 Never 84 0 C -
masker: color_table.c Jan 7th, 2025 Never 89 0 C -
masker: sdl_template.c Jan 7th, 2025 Never 104 0 C -
pokemon bird sizes Nov 5th, 2024 Never 254 0 None -
Pokemon sizes and what they mean Nov 5th, 2024 Never 711 0 None -
zbrush file list Nov 4th, 2024 Never 84 0 None -
Untitled Oct 30th, 2024 Never 47 0 None -
HBCC 3D Mac 128K edition, test results Jan 24th, 2024 Never 201 0 None -
Pokemon PLA mon XL size differences Feb 9th, 2022 Never 430 0 None -
Pokemon PLA mon sizes Feb 9th, 2022 Never 387 0 None -
CrazyBus RNG (C translation) Dec 3rd, 2021 Never 865 0 C -
CrazyBus RNG (better) Dec 3rd, 2021 Never 654 0 M68000 Assembler -
CrazyBus RNG Dec 3rd, 2021 Never 3,224 0 M68000 Assembler -
arduino digit display Sep 8th, 2021 Never 1,447 0 C -
Takeshi Shudo talking about the Lugia movie (JPN) May 1st, 2020 Never 559 0 None -
makeimg_standalone.py Apr 26th, 2020 Never 493 0 Python -
Standalone sprite converter Apr 26th, 2020 Never 538 0 Python -
Pokemon hex data to binary converter Apr 26th, 2020 Never 732 0 Python -
Takeshi Shudo talking about the Lugia movie Apr 26th, 2020 Never 779 0 None -
m02t2 Apr 26th, 2020 Never 279 0 None -
M02t Apr 26th, 2020 Never 308 0 None -
pic.py standalone Apr 25th, 2020 Never 841 0 Python -
Untitled Apr 25th, 2020 Never 501 0 None -
Untitled Apr 24th, 2020 Never 308 0 None -
December 26th 1996 Apr 24th, 2020 Never 827 0 None -
ye olde far off time of this morning Apr 12th, 2020 Never 304 0 None -
error2 Apr 12th, 2020 Never 311 0 None -
error1 Apr 12th, 2020 Never 316 0 None -
Untitled Mar 24th, 2020 Never 452 0 None -
MM fairy fountain vertex colors Feb 20th, 2020 Never 365 0 None -
hyperspeed polling Feb 18th, 2020 Never 383 0 C -
loader again Feb 2nd, 2020 Never 387 0 C -
pad data structure Feb 2nd, 2020 Never 469 0 C -
tiny actor Feb 2nd, 2020 Never 653 0 C -
overlay injector Feb 2nd, 2020 Never 412 0 C -
n64 stuff Feb 2nd, 2020 Never 418 0 C -
better Feb 1st, 2020 Never 384 0 None -
Untitled Feb 1st, 2020 Never 367 0 None -
crappy oot actor injector Jan 31st, 2020 Never 370 0 C -
OoT "AA" filter disable codes Jan 30th, 2020 Never 396 0 None -
data loader, example commands Jan 27th, 2020 Never 349 0 C -
slightly more complicated but more efficient Jan 27th, 2020 Never 399 0 C -
N64 data loader configuration Jan 27th, 2020 Never 377 0 C -