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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
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	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
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Model0 = Instance.new("Model")
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Model1 = Instance.new("Model")
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Part2 = Instance.new("Part")
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Part3 = Instance.new("Part")
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SpecialMesh4 = Instance.new("SpecialMesh")
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Model5 = Instance.new("Model")
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Part6 = Instance.new("Part")
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Script7 = Instance.new("Script")
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Script8 = Instance.new("Script")
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Part9 = Instance.new("Part")
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CylinderMesh10 = Instance.new("CylinderMesh")
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Part11 = Instance.new("Part")
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SpecialMesh12 = Instance.new("SpecialMesh")
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Part13 = Instance.new("Part")
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Part14 = Instance.new("Part")
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SpecialMesh15 = Instance.new("SpecialMesh")
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Part16 = Instance.new("Part")
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Part17 = Instance.new("Part")
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SpecialMesh18 = Instance.new("SpecialMesh")
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Part19 = Instance.new("Part")
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Part20 = Instance.new("Part")
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Model21 = Instance.new("Model")
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Part22 = Instance.new("Part")
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Part23 = Instance.new("Part")
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Part24 = Instance.new("Part")
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Model25 = Instance.new("Model")
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Part26 = Instance.new("Part")
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Part27 = Instance.new("Part")
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Part28 = Instance.new("Part")
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Part29 = Instance.new("Part")
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Part30 = Instance.new("Part")
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Part31 = Instance.new("Part")
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Part32 = Instance.new("Part")
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Model33 = Instance.new("Model")
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Part34 = Instance.new("Part")
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Part35 = Instance.new("Part")
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Model36 = Instance.new("Model")
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BodyPosition38 = Instance.new("BodyPosition")
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BodyVelocity39 = Instance.new("BodyVelocity")
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Script38 = Instance.new("Script")
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Script40 = Instance.new("Script")
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Part39 = Instance.new("Part")
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Part40 = Instance.new("Part")
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Part41 = Instance.new("Part")
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Part42 = Instance.new("Part")
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Part43 = Instance.new("Part")
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Part44 = Instance.new("Part")
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Part45 = Instance.new("Part")
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Part46 = Instance.new("Part")
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Part47 = Instance.new("Part")
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Part58 = Instance.new("Part")
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Part59 = Instance.new("Part")
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Part60 = Instance.new("Part")
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Part62 = Instance.new("Part")
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Model62 = Instance.new("Model")
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515-
Part497 = Instance.new("Part")
515+
Part496 = Instance.new("Part")
516
CylinderMesh497 = Instance.new("CylinderMesh")
517
Part498 = Instance.new("Part")
518-
Model500 = Instance.new("Model")
518+
519
Part500 = Instance.new("Part")
520-
Script502 = Instance.new("Script")
520+
521-
Script503 = Instance.new("Script")
521+
SpecialMesh502 = Instance.new("SpecialMesh")
522
Part503 = Instance.new("Part")
523-
CylinderMesh505 = Instance.new("CylinderMesh")
523+
524
SpecialMesh505 = Instance.new("SpecialMesh")
525-
SpecialMesh507 = Instance.new("SpecialMesh")
525+
526-
Part508 = Instance.new("Part")
526+
Part507 = Instance.new("Part")
527-
Part509 = Instance.new("Part")
527+
528-
SpecialMesh510 = Instance.new("SpecialMesh")
528+
529-
Part511 = Instance.new("Part")
529+
530-
Part512 = Instance.new("Part")
530+
531-
SpecialMesh513 = Instance.new("SpecialMesh")
531+
532-
Part514 = Instance.new("Part")
532+
533-
Part515 = Instance.new("Part")
533+
534
Part2.CFrame = CFrame.new(153, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
535
Part2.Position = Vector3.new(153, 35.5000153, 8.00012589)
536
Part3.Name = "Smooth Block Model"
537
Part3.Parent = Model1
538
Part3.BrickColor = BrickColor.new("Really black")
539-
Part2.Locked = true
539+
540
Part3.Anchored = true
541
Part3.FormFactor = Enum.FormFactor.Plate
542
Part3.Size = Vector3.new(1, 0.400000006, 2)
543
Part3.CFrame = CFrame.new(153.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
544
Part3.BottomSurface = Enum.SurfaceType.Weld
545
Part3.TopSurface = Enum.SurfaceType.Weld
546
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
547
Part3.Position = Vector3.new(153.699982, 35.5000153, 8.00012589)
548
Part3.Orientation = Vector3.new(0, 0, -90)
549-
Part3.Locked = true
549+
550
SpecialMesh4.Parent = Part3
551
SpecialMesh4.Scale = Vector3.new(9, 1, 1)
552
SpecialMesh4.MeshType = Enum.MeshType.Brick
553
SpecialMesh4.Scale = Vector3.new(9, 1, 1)
554
Model5.Parent = Model1
555
Part6.Name = "TouchDoor"
556
Part6.Parent = Model5
557
Part6.BrickColor = BrickColor.new("Really black")
558
Part6.Transparency = 1
559
Part6.Rotation = Vector3.new(90, 0, 0)
560
Part6.Anchored = true
561
Part6.CanCollide = false
562
Part6.FormFactor = Enum.FormFactor.Symmetric
563
Part6.Size = Vector3.new(2, 1, 8)
564
Part6.CFrame = CFrame.new(155.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
565
Part6.BottomSurface = Enum.SurfaceType.Weld
566
Part6.TopSurface = Enum.SurfaceType.Smooth
567
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
568
Part6.Position = Vector3.new(155.5, 35.0000153, 8.00012589)
569
Part6.Orientation = Vector3.new(90, 0, 0)
570
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
571-
Part6.Locked = true
571+
572
table.insert(cors,sandbox(Script7,function()
573
Door = script.Parent.Parent.Light
574
575
function onTouch(part)
576
577
Door.BrickColor = BrickColor.new(37)
578
script.Parent.Parent.Emit.Transparency = 0.5
579
580
wait(1)
581
582
Door.BrickColor = BrickColor.new(26)
583
script.Parent.Parent.Emit.Transparency = 1
584
585
end
586
587
script.Parent.Touched:connect(onTouch)
588
589
end))
590
Script8.Parent = Part6
591
table.insert(cors,sandbox(Script8,function()
592
function onTouched(hit)
593
	local human = hit.Parent:findFirstChild("Humanoid")
594
	if (human ~= nil) then
595
		g=hit.Parent.Name
596
		h=game.Players:findFirstChild(g).Backpack:getChildren()
597
		for i=1, #h do
598
			h[i]:remove()
599
		end
600
	end
601
end
602
603
script.Parent.Touched:connect(onTouched)
604
end))
605
Part9.Name = "Light"
606
Part9.Parent = Model5
607
Part9.BrickColor = BrickColor.new("Black")
608
Part9.Transparency = 0.25
609
Part9.Rotation = Vector3.new(-180, 0, -180)
610
Part9.Anchored = true
611
Part9.FormFactor = Enum.FormFactor.Plate
612
Part9.Size = Vector3.new(2, 1.20000005, 2)
613
Part9.CFrame = CFrame.new(155.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
614
Part9.BottomSurface = Enum.SurfaceType.Weld
615
Part9.TopSurface = Enum.SurfaceType.Smooth
616
Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
617
Part9.Position = Vector3.new(155.5, 43.0000153, 8.00012589)
618
Part9.Orientation = Vector3.new(0, 180, 0)
619
Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
620
CylinderMesh10.Parent = Part9
621-
Part9.Locked = true
621+
622
CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
623
Part11.Name = "Emit"
624
Part11.Parent = Model5
625
Part11.BrickColor = BrickColor.new("Bright green")
626
Part11.Transparency = 1
627
Part11.Rotation = Vector3.new(-180, 0, -180)
628
Part11.Anchored = true
629
Part11.FormFactor = Enum.FormFactor.Plate
630
Part11.Size = Vector3.new(2, 0.400000006, 2)
631
Part11.CFrame = CFrame.new(155.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
632
Part11.BottomSurface = Enum.SurfaceType.Smooth
633
Part11.TopSurface = Enum.SurfaceType.Smooth
634
Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
635
Part11.Position = Vector3.new(155.5, 43.8000183, 8.00012589)
636
Part11.Orientation = Vector3.new(0, 180, 0)
637
Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
638
SpecialMesh12.Parent = Part11
639
SpecialMesh12.Scale = Vector3.new(5, 25, 5)
640-
Part11.Locked = true
640+
641
SpecialMesh12.Scale = Vector3.new(5, 25, 5)
642
Part13.Name = "Smooth Block Model"
643
Part13.Parent = Model1
644
Part13.Anchored = true
645
Part13.FormFactor = Enum.FormFactor.Symmetric
646
Part13.Size = Vector3.new(6, 1, 3)
647
Part13.CFrame = CFrame.new(155.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
648
Part13.Position = Vector3.new(155.5, 40.5000153, 8.00012589)
649
Part14.Name = "Smooth Block Model"
650
Part14.Parent = Model1
651
Part14.BrickColor = BrickColor.new("Really black")
652
Part14.Rotation = Vector3.new(180, 0, 90)
653
Part14.Anchored = true
654
Part14.FormFactor = Enum.FormFactor.Plate
655
Part14.Size = Vector3.new(1, 0.400000006, 2)
656
Part14.CFrame = CFrame.new(157.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
657-
Part13.Locked = true
657+
658
Part14.TopSurface = Enum.SurfaceType.Weld
659
Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
660
Part14.Position = Vector3.new(157.299988, 35.5000153, 8.00012589)
661
Part14.Orientation = Vector3.new(0, -180, -90)
662
Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
663
SpecialMesh15.Parent = Part14
664
SpecialMesh15.Scale = Vector3.new(9, 1, 1)
665
SpecialMesh15.MeshType = Enum.MeshType.Brick
666
SpecialMesh15.Scale = Vector3.new(9, 1, 1)
667-
Part14.Locked = true
667+
668
Part16.Parent = Model1
669
Part16.BrickColor = BrickColor.new("Really black")
670
Part16.Rotation = Vector3.new(-180, 0, -180)
671
Part16.Anchored = true
672
Part16.FormFactor = Enum.FormFactor.Plate
673
Part16.Size = Vector3.new(4, 0.400000006, 2)
674
Part16.CFrame = CFrame.new(155.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
675
Part16.BottomSurface = Enum.SurfaceType.Weld
676
Part16.TopSurface = Enum.SurfaceType.Weld
677
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
678
Part16.Position = Vector3.new(155.5, 39.8000183, 8.00012589)
679
Part16.Orientation = Vector3.new(0, 180, 0)
680
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
681
Part17.Name = "Smooth Block Model"
682
Part17.Parent = Model1
683
Part17.Anchored = true
684
Part17.FormFactor = Enum.FormFactor.Symmetric
685
Part17.Size = Vector3.new(6, 1, 3)
686-
Part16.Locked = true
686+
687
Part17.Position = Vector3.new(155.5, 41.5000153, 8.00012589)
688
SpecialMesh18.Parent = Part17
689
SpecialMesh18.MeshType = Enum.MeshType.Torso
690
Part19.Parent = Model1
691
Part19.BrickColor = BrickColor.new("Dark stone grey")
692
Part19.Rotation = Vector3.new(-180, 0, -180)
693
Part19.Anchored = true
694
Part19.FormFactor = Enum.FormFactor.Plate
695
Part19.Size = Vector3.new(2, 0.400000006, 2)
696
Part19.CFrame = CFrame.new(155.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
697
Part19.BottomSurface = Enum.SurfaceType.Weld
698
Part19.TopSurface = Enum.SurfaceType.Smooth
699-
Part17.Locked = true
699+
700
Part19.Position = Vector3.new(155.5, 42.2000122, 8.00012589)
701
Part19.Orientation = Vector3.new(0, 180, 0)
702
Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
703
Part20.Name = "Smooth Block Model"
704
Part20.Parent = Model1
705
Part20.Anchored = true
706
Part20.FormFactor = Enum.FormFactor.Symmetric
707
Part20.Size = Vector3.new(1, 9, 3)
708
Part20.CFrame = CFrame.new(158, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
709
Part20.Position = Vector3.new(158, 35.5000153, 8.00012589)
710-
Part19.Locked = true
710+
711
Model21.Parent = Model0
712
Model21.PrimaryPart = Part23
713
Part22.Name = "BattleArmor"
714
Part22.Parent = Model21
715
Part22.BrickColor = BrickColor.new("Black")
716
Part22.Reflectance = 1
717
Part22.Rotation = Vector3.new(-180, 0, -180)
718
Part22.Size = Vector3.new(1, 2.4000001, 2)
719
Part22.CFrame = CFrame.new(177.5, 86.2000046, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
720
Part22.TopSurface = Enum.SurfaceType.Smooth
721
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
722
Part22.Position = Vector3.new(177.5, 86.2000046, -71.9999847)
723-
Part20.Locked = true
723+
724
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
725
Part23.Name = "Smooth Block Model"
726
Part23.Parent = Model21
727
Part23.BrickColor = BrickColor.new("Sand blue")
728
Part23.Rotation = Vector3.new(-180, 0, -180)
729
Part23.Size = Vector3.new(3, 1.20000005, 4)
730
Part23.CFrame = CFrame.new(177.5, 84, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
731
Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
732
Part23.Position = Vector3.new(177.5, 84, -71.9999847)
733
Part23.Orientation = Vector3.new(0, 180, 0)
734
Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
735
Part24.Name = "Smooth Block Model"
736-
Part22.Anchored = true
736+
737-
Part22.Locked = true
737+
738
Part24.Rotation = Vector3.new(-180, 0, -180)
739
Part24.FormFactor = Enum.FormFactor.Plate
740
Part24.Size = Vector3.new(3, 0.400000006, 4)
741
Part24.CFrame = CFrame.new(177.5, 84.8000031, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
742
Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
743
Part24.Position = Vector3.new(177.5, 84.8000031, -71.9999847)
744
Part24.Orientation = Vector3.new(0, 180, 0)
745
Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
746
Model25.Parent = Model0
747
Model25.PrimaryPart = Part27
748
Part26.Name = "Block"
749-
Part23.Anchored = true
749+
750-
Part23.Locked = true
750+
751
Part26.Rotation = Vector3.new(90, -90, 0)
752
Part26.Size = Vector3.new(10, 1, 1)
753
Part26.CFrame = CFrame.new(98.5, 54.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
754
Part26.BottomSurface = Enum.SurfaceType.Smooth
755
Part26.FrontSurface = Enum.SurfaceType.Weld
756
Part26.LeftSurface = Enum.SurfaceType.Weld
757
Part26.RightSurface = Enum.SurfaceType.Weld
758
Part26.TopSurface = Enum.SurfaceType.Smooth
759
Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
760
Part26.Position = Vector3.new(98.5, 54.4000015, -69.4999847)
761-
Part24.Anchored = true
761+
762-
Part24.Locked = true
762+
763
Part27.Name = "Block"
764
Part27.Parent = Model25
765
Part27.BrickColor = BrickColor.new("White")
766
Part27.Rotation = Vector3.new(0, -90, 0)
767
Part27.Size = Vector3.new(2, 1, 1)
768
Part27.CFrame = CFrame.new(98.5, 50.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
769
Part27.BottomSurface = Enum.SurfaceType.Smooth
770
Part27.FrontSurface = Enum.SurfaceType.Weld
771
Part27.LeftSurface = Enum.SurfaceType.Weld
772
Part27.RightSurface = Enum.SurfaceType.Weld
773
Part27.TopSurface = Enum.SurfaceType.Smooth
774
Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
775
Part27.Position = Vector3.new(98.5, 50.9000015, -67.9999847)
776-
Part26.Anchored = true
776+
777-
Part26.Locked = true
777+
778
Part28.Name = "Block"
779
Part28.Parent = Model25
780
Part28.BrickColor = BrickColor.new("Bright yellow")
781
Part28.Rotation = Vector3.new(90, -90, 0)
782
Part28.Size = Vector3.new(10, 1, 1)
783
Part28.CFrame = CFrame.new(98.5, 54.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
784
Part28.BottomSurface = Enum.SurfaceType.Smooth
785
Part28.FrontSurface = Enum.SurfaceType.Weld
786
Part28.LeftSurface = Enum.SurfaceType.Weld
787
Part28.RightSurface = Enum.SurfaceType.Weld
788
Part28.TopSurface = Enum.SurfaceType.Smooth
789
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
790
Part28.Position = Vector3.new(98.5, 54.4000015, -66.4999847)
791
Part28.Orientation = Vector3.new(0, -90, -90)
792
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
793-
Part27.Anchored = true
793+
794-
Part27.Locked = true
794+
795
Part29.BrickColor = BrickColor.new("White")
796
Part29.Rotation = Vector3.new(0, -90, 0)
797
Part29.Size = Vector3.new(2, 1, 1)
798
Part29.CFrame = CFrame.new(98.5, 58.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
799
Part29.BottomSurface = Enum.SurfaceType.Smooth
800
Part29.FrontSurface = Enum.SurfaceType.Weld
801
Part29.LeftSurface = Enum.SurfaceType.Weld
802
Part29.RightSurface = Enum.SurfaceType.Weld
803
Part29.TopSurface = Enum.SurfaceType.Smooth
804
Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
805
Part29.Position = Vector3.new(98.5, 58.9000015, -67.9999847)
806
Part29.Orientation = Vector3.new(0, -90, 0)
807
Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
808
Part30.Name = "Block"
809
Part30.Parent = Model25
810-
Part28.Anchored = true
810+
811-
Part28.Locked = true
811+
812
Part30.Size = Vector3.new(2, 1, 1)
813
Part30.CFrame = CFrame.new(98.5, 56.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
814
Part30.BottomSurface = Enum.SurfaceType.Smooth
815
Part30.FrontSurface = Enum.SurfaceType.Weld
816
Part30.LeftSurface = Enum.SurfaceType.Weld
817
Part30.RightSurface = Enum.SurfaceType.Weld
818
Part30.TopSurface = Enum.SurfaceType.Smooth
819
Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
820
Part30.Position = Vector3.new(98.5, 56.9000015, -67.9999847)
821
Part30.Orientation = Vector3.new(0, -90, 0)
822
Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
823
Part31.Name = "Block"
824
Part31.Parent = Model25
825
Part31.BrickColor = BrickColor.new("White")
826
Part31.Rotation = Vector3.new(0, -90, 0)
827-
Part29.Anchored = true
827+
828-
Part29.Locked = true
828+
829
Part31.BottomSurface = Enum.SurfaceType.Smooth
830
Part31.FrontSurface = Enum.SurfaceType.Weld
831
Part31.LeftSurface = Enum.SurfaceType.Weld
832
Part31.RightSurface = Enum.SurfaceType.Weld
833
Part31.TopSurface = Enum.SurfaceType.Smooth
834
Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
835
Part31.Position = Vector3.new(98.5, 54.9000015, -67.9999847)
836
Part31.Orientation = Vector3.new(0, -90, 0)
837
Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
838
Part32.Name = "Block"
839
Part32.Parent = Model25
840
Part32.BrickColor = BrickColor.new("White")
841
Part32.Rotation = Vector3.new(0, -90, 0)
842
Part32.Size = Vector3.new(2, 1, 1)
843
Part32.CFrame = CFrame.new(98.5, 52.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
844-
Part30.Anchored = true
844+
845-
Part30.Locked = true
845+
846
Part32.LeftSurface = Enum.SurfaceType.Weld
847
Part32.RightSurface = Enum.SurfaceType.Weld
848
Part32.TopSurface = Enum.SurfaceType.Smooth
849
Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
850
Part32.Position = Vector3.new(98.5, 52.9000015, -67.9999847)
851
Part32.Orientation = Vector3.new(0, -90, 0)
852
Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
853
Model33.Parent = Model0
854
Model33.PrimaryPart = Part34
855
Part34.Name = "Ball"
856
Part34.Parent = Model33
857
Part34.BrickColor = BrickColor.new("Bright green")
858
Part34.FormFactor = Enum.FormFactor.Symmetric
859
Part34.Shape = Enum.PartType.Ball
860
Part34.Size = Vector3.new(10, 10, 10)
861-
Part31.Anchored = true
861+
862-
Part31.Locked = true
862+
863
Part34.TopSurface = Enum.SurfaceType.Smooth
864
Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
865
Part34.Position = Vector3.new(162, 71.2000046, -26.9999847)
866
Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
867
Part35.Name = "Pillar"
868
Part35.Parent = Model33
869
Part35.BrickColor = BrickColor.new("Brown")
870
Part35.Rotation = Vector3.new(0, 90, 0)
871
Part35.Size = Vector3.new(2, 8, 2)
872
Part35.CFrame = CFrame.new(162, 62.2000046, -26.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
873
Part35.BottomSurface = Enum.SurfaceType.Weld
874
Part35.TopSurface = Enum.SurfaceType.Weld
875
Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
876
Part35.Position = Vector3.new(162, 62.2000046, -26.9999847)
877
Part35.Orientation = Vector3.new(0, 90, 0)
878-
Part32.Anchored = true
878+
879-
Part32.Locked = true
879+
880
Model36.Parent = Model0
881
Model36.PrimaryPart = Part37
882
Part37.Name = "Center"
883
Part37.Parent = Model36
884
Part37.BrickColor = BrickColor.new("Deep orange")
885
Part37.Transparency = 0.5
886
Part37.FormFactor = Enum.FormFactor.Symmetric
887
Part37.Size = Vector3.new(4, 4, 4)
888
Part37.CFrame = CFrame.new(137, 32.7999992, -20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
889
Part37.BackSurface = Enum.SurfaceType.Weld
890
Part37.BottomSurface = Enum.SurfaceType.Weld
891
Part37.FrontSurface = Enum.SurfaceType.Weld
892
Part37.LeftSurface = Enum.SurfaceType.Weld
893
Part37.RightSurface = Enum.SurfaceType.Weld
894
Part37.TopSurface = Enum.SurfaceType.Weld
895
Part37.Color = Color3.new(1, 0.690196, 0)
896-
Part34.Anchored = true
896+
Part37.Position = Vector3.new(137, 32.7999992, -20)
897-
Part34.Locked = true
897+
898
Script38.Parent = Model36
899
table.insert(cors,sandbox(Script38,function()
900
step, time = wait()
901
902
beacon = script.Parent
903
center = beacon.Center
904
top = beacon.Top
905
bottom = beacon.Bottom
906
left = beacon.Left
907
right = beacon.Right
908
front = beacon.Front
909
back = beacon.Back
910
911-
Part35.Anchored = true
911+
912-
Part35.Locked = true
912+
913
teamColor = center.Color
914
vel = center.BodyVelocity
915
916
healerIsResting = false
917
918
function restHealer()
919
	healerIsResting = true
920
	wait(5)
921
	healerIsResting = false
922
end
923
924
local Team = Instance.new("Team")
925
Team.TeamColor = BrickColor.new(teamColor)
926
Team.Name = "Draggos"
927
Team.AutoAssignable = false
928-
Part37.Anchored = true
928+
929-
Part37.Locked = true
929+
930
	local team = Instance.new("Color3Value")
931
	team.Value = teamColor
932-
Part37.CFrame = CFrame.new(139, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
932+
933
	team.Parent = humanoid
934
	
935
	local vCharacter = humanoid.Parent
936
	if vCharacter then
937
		Team.Parent = game:GetService("Teams")
938
		local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter) 
939
		if vPlayer then
940-
Part37.Position = Vector3.new(139, 34.7999992, -1)
940+
941
			vPlayer.TeamColor = BrickColor.new(teamColor)
942-
BodyPosition38.Parent = Part37
942+
943-
BodyPosition38.position = Vector3.new(0, 4, 0)
943+
944-
BodyPosition38.Position = Vector3.new(0, 4, 0)
944+
945-
BodyVelocity39.Parent = Part37
945+
946-
BodyVelocity39.Velocity = Vector3.new(0, -2, 0)
946+
947-
BodyVelocity39.velocity = Vector3.new(0, -2, 0)
947+
948-
Script40.Parent = Model36
948+
949-
table.insert(cors,sandbox(Script40,function()
949+
950
				message:Destroy()
951
			end)
952
		end
953
	end
954
	
955
	
956
	
957
--	humanoid.Torso.Color = teamColor
958
--	humanoid.Torso.Reflectance = 0.2
959
--	humanoid.LeftLeg.Color = teamColor
960
--	humanoid.LeftLeg.Reflectance = 0.2
961
--	humanoid.RightLeg.Color = teamColor
962
--	humanoid.RightLeg.Reflectance = 0.1
963
end
964
965
function onTouchHumanoid(humanoid)
966
	local team = humanoid:findFirstChild("Team", false)
967
	if team==nil then
968
		joinTeam(humanoid)
969
	elseif team.Value~=teamColor then
970
		-- Harm the enemy!
971
		humanoid.Health = 0
972
		return
973
	end
974
	
975
	if not healerIsResting then
976
		-- Heal the player
977
		humanoid.Health = humanoid.Health + 50
978
		coroutine.resume(coroutine.create(restHealer))
979
	end
980
end
981
982
goingUp = false
983
function goUp(speed)
984
	if goingUp then
985
		return
986
	end
987
	goingUp = true
988
	vel.velocity = Vector3.new(0,speed,0)
989
	wait(15/speed)
990
	vel.velocity = Vector3.new(0,-2,0)
991
	goingUp = false
992
end
993
994
function onTouch(touchedPart)
995
	-- see if a character touched it
996
	local parent = touchedPart.Parent
997
		if parent~=nil then
998
		local humanoid = parent:findFirstChild("Humanoid", false);
999
		if humanoid ~= nil then
1000
			onTouchHumanoid(humanoid)
1001
			goUp(10)
1002
			return
1003
		end
1004
	end
1005
1006
	-- change direction
1007
	if touchedPart.Position.y > beacon.Center.Position.y then
1008
		vel.velocity = Vector3.new(0,-2,0)
1009
		goingUp = false
1010
	elseif touchedPart.Position.y < beacon.Center.Position.y then
1011
		goUp(2)
1012
	end
1013
end
1014
1015
function connectPart(part)
1016
	part.Color = teamColor
1017
	part.Touched:connect(onTouch)
1018
end
1019
1020
-- listen to touches from each part
1021
connectPart(center)
1022
connectPart(top)
1023
connectPart(bottom)
1024
connectPart(left)
1025
connectPart(right)
1026
connectPart(front)
1027
connectPart(back)
1028
1029
function rebuildStud(stud, cf)
1030
	stud.CFrame = cf
1031
	stud.Parent = beacon
1032
	stud:makeJoints()
1033
end
1034
1035
-- periodically re-join the studs to the center
1036
while true do
1037
	wait(4)
1038
	local cf = center.CFrame
1039
	rebuildStud(top, cf * CFrame.new(0,3,0))
1040
	rebuildStud(bottom, cf * CFrame.new(0,-3,0))
1041
	rebuildStud(left, cf * CFrame.new(3,0,0))
1042
	rebuildStud(right, cf * CFrame.new(-3,0,0))
1043
	rebuildStud(front, cf * CFrame.new(0,0,-3))
1044
	rebuildStud(back, cf * CFrame.new(0,0,3))
1045
end
1046
1047
1048
end))
1049
Part39.Name = "Smooth Block Model"
1050
Part39.Parent = Model0
1051
Part39.BrickColor = BrickColor.new("Reddish brown")
1052
Part39.Rotation = Vector3.new(-180, 0, -180)
1053
Part39.Size = Vector3.new(48, 13.1999998, 5)
1054
Part39.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1055
Part39.Color = Color3.new(0.411765, 0.25098, 0.156863)
1056
Part39.Position = Vector3.new(141, 45.5999908, -63.9999847)
1057
Part39.Orientation = Vector3.new(0, 180, 0)
1058
Part39.Color = Color3.new(0.411765, 0.25098, 0.156863)
1059
Part40.Name = "Smooth Block Model"
1060
Part40.Parent = Model0
1061
Part40.BrickColor = BrickColor.new("Dark orange")
1062
Part40.Rotation = Vector3.new(-180, 0, -180)
1063
Part40.Size = Vector3.new(6, 1.20000005, 7)
1064
Part40.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1065
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
1066
Part40.Position = Vector3.new(120, 52.7999992, -53.9999847)
1067
Part40.Orientation = Vector3.new(0, 180, 0)
1068
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
1069
Part41.Name = "Smooth Block Model"
1070
Part41.Parent = Model0
1071
Part41.BrickColor = BrickColor.new("Dark green")
1072
Part41.Rotation = Vector3.new(-180, 0, -180)
1073
Part41.Size = Vector3.new(13, 1.20000005, 9)
1074
Part41.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1075
Part41.Color = Color3.new(0.156863, 0.498039, 0.278431)
1076
Part41.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
1077
Part41.Orientation = Vector3.new(0, 180, 0)
1078
Part41.Color = Color3.new(0.156863, 0.498039, 0.278431)
1079
Part42.Name = "Smooth Block Model"
1080
Part42.Parent = Model0
1081
Part42.Rotation = Vector3.new(-180, 0, -180)
1082
Part42.Size = Vector3.new(12, 2.4000001, 2)
1083
Part42.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1084
Part42.Position = Vector3.new(123, 57.0000038, -50.4999847)
1085
Part42.Orientation = Vector3.new(0, 180, 0)
1086
Part43.Name = "Smooth Block Model"
1087
Part43.Parent = Model0
1088
Part43.BrickColor = BrickColor.new("Dark orange")
1089
Part43.Rotation = Vector3.new(-180, 0, -180)
1090
Part43.Size = Vector3.new(42, 1.20000005, 9)
1091
Part43.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1092
Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
1093
Part43.Position = Vector3.new(138, 52.7999954, -61.9999847)
1094
Part43.Orientation = Vector3.new(0, 180, 0)
1095
Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
1096
Part44.Name = "Smooth Block Model"
1097
Part44.Parent = Model0
1098
Part44.BrickColor = BrickColor.new("Bright green")
1099-
Part41.Name = "Top"
1099+
Part44.Rotation = Vector3.new(-180, 0, -180)
1100-
Part41.Parent = Model36
1100+
Part44.Size = Vector3.new(12, 1.20000005, 6)
1101-
Part41.BrickColor = BrickColor.new("Deep orange")
1101+
Part44.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1102-
Part41.Reflectance = 0.20000000298023
1102+
Part44.Color = Color3.new(0.294118, 0.592157, 0.294118)
1103-
Part41.Anchored = true
1103+
Part44.Position = Vector3.new(123, 57.6000061, -54.4999847)
1104-
Part41.Locked = true
1104+
Part44.Orientation = Vector3.new(0, 180, 0)
1105-
Part41.FormFactor = Enum.FormFactor.Symmetric
1105+
Part44.Color = Color3.new(0.294118, 0.592157, 0.294118)
1106-
Part41.Size = Vector3.new(2, 2, 2)
1106+
Part45.Name = "Smooth Block Model"
1107-
Part41.CFrame = CFrame.new(139, 37.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1107+
Part45.Parent = Model0
1108-
Part41.BottomSurface = Enum.SurfaceType.Smooth
1108+
Part45.BrickColor = BrickColor.new("Reddish brown")
1109-
Part41.TopSurface = Enum.SurfaceType.Smooth
1109+
Part45.Rotation = Vector3.new(0, -90, 0)
1110-
Part41.Color = Color3.new(1, 0.690196, 0)
1110+
Part45.Size = Vector3.new(7, 1.20000005, 11)
1111-
Part41.Position = Vector3.new(139, 37.7999992, -1)
1111+
Part45.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1112-
Part41.Color = Color3.new(1, 0.690196, 0)
1112+
Part45.Color = Color3.new(0.411765, 0.25098, 0.156863)
1113-
Part42.Name = "Right"
1113+
Part45.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
1114-
Part42.Parent = Model36
1114+
Part45.Orientation = Vector3.new(0, -90, 0)
1115-
Part42.BrickColor = BrickColor.new("Deep orange")
1115+
Part45.Color = Color3.new(0.411765, 0.25098, 0.156863)
1116-
Part42.Reflectance = 0.20000000298023
1116+
Part46.Name = "Smooth Block Model"
1117-
Part42.Anchored = true
1117+
Part46.Parent = Model0
1118-
Part42.Locked = true
1118+
Part46.BrickColor = BrickColor.new("Bright green")
1119-
Part42.FormFactor = Enum.FormFactor.Symmetric
1119+
Part46.Rotation = Vector3.new(-180, 0, -180)
1120-
Part42.Size = Vector3.new(2, 2, 2)
1120+
Part46.Size = Vector3.new(21, 1.20000005, 9)
1121-
Part42.CFrame = CFrame.new(136, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1121+
Part46.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1122-
Part42.BottomSurface = Enum.SurfaceType.Smooth
1122+
Part46.Color = Color3.new(0.294118, 0.592157, 0.294118)
1123-
Part42.TopSurface = Enum.SurfaceType.Smooth
1123+
Part46.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
1124-
Part42.Color = Color3.new(1, 0.690196, 0)
1124+
Part46.Orientation = Vector3.new(0, 180, 0)
1125-
Part42.Position = Vector3.new(136, 34.7999992, -1)
1125+
Part46.Color = Color3.new(0.294118, 0.592157, 0.294118)
1126-
Part42.Color = Color3.new(1, 0.690196, 0)
1126+
1127-
Part43.Name = "Left"
1127+
1128-
Part43.Parent = Model36
1128+
1129-
Part43.BrickColor = BrickColor.new("Deep orange")
1129+
1130-
Part43.Reflectance = 0.20000000298023
1130+
Part47.Size = Vector3.new(1, 13.1999998, 12)
1131-
Part43.Anchored = true
1131+
Part47.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1132-
Part43.Locked = true
1132+
1133-
Part43.FormFactor = Enum.FormFactor.Symmetric
1133+
Part47.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
1134-
Part43.Size = Vector3.new(2, 2, 2)
1134+
1135-
Part43.CFrame = CFrame.new(142, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1135+
1136-
Part43.BottomSurface = Enum.SurfaceType.Smooth
1136+
1137-
Part43.TopSurface = Enum.SurfaceType.Smooth
1137+
1138-
Part43.Color = Color3.new(1, 0.690196, 0)
1138+
Part48.BrickColor = BrickColor.new("Reddish brown")
1139-
Part43.Position = Vector3.new(142, 34.7999992, -1)
1139+
Part48.Rotation = Vector3.new(0, -90, 0)
1140-
Part43.Color = Color3.new(1, 0.690196, 0)
1140+
Part48.Size = Vector3.new(7, 1.20000005, 11)
1141-
Part44.Name = "Front"
1141+
Part48.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1142-
Part44.Parent = Model36
1142+
Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
1143-
Part44.BrickColor = BrickColor.new("Deep orange")
1143+
Part48.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
1144-
Part44.Reflectance = 0.20000000298023
1144+
Part48.Orientation = Vector3.new(0, -90, 0)
1145-
Part44.Anchored = true
1145+
Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
1146-
Part44.Locked = true
1146+
1147-
Part44.FormFactor = Enum.FormFactor.Symmetric
1147+
1148-
Part44.Size = Vector3.new(2, 2, 2)
1148+
1149-
Part44.CFrame = CFrame.new(139, 34.7999992, -4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1149+
Part49.Size = Vector3.new(7, 13.1999998, 1)
1150-
Part44.BottomSurface = Enum.SurfaceType.Smooth
1150+
Part49.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1151-
Part44.TopSurface = Enum.SurfaceType.Smooth
1151+
Part49.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
1152-
Part44.Color = Color3.new(1, 0.690196, 0)
1152+
1153-
Part44.Position = Vector3.new(139, 34.7999992, -4)
1153+
1154-
Part44.Color = Color3.new(1, 0.690196, 0)
1154+
1155-
Part45.Name = "Back"
1155+
Part50.BrickColor = BrickColor.new("Dark orange")
1156-
Part45.Parent = Model36
1156+
1157-
Part45.BrickColor = BrickColor.new("Deep orange")
1157+
Part50.Size = Vector3.new(7, 3.60000014, 3)
1158-
Part45.Reflectance = 0.20000000298023
1158+
Part50.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1159-
Part45.Anchored = true
1159+
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
1160-
Part45.Locked = true
1160+
Part50.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
1161-
Part45.FormFactor = Enum.FormFactor.Symmetric
1161+
1162-
Part45.Size = Vector3.new(2, 2, 2)
1162+
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
1163-
Part45.CFrame = CFrame.new(139, 34.7999992, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1163+
1164-
Part45.BottomSurface = Enum.SurfaceType.Smooth
1164+
1165-
Part45.TopSurface = Enum.SurfaceType.Smooth
1165+
1166-
Part45.Color = Color3.new(1, 0.690196, 0)
1166+
1167-
Part45.Position = Vector3.new(139, 34.7999992, 2)
1167+
Part51.Size = Vector3.new(7, 1.20000005, 3)
1168-
Part45.Color = Color3.new(1, 0.690196, 0)
1168+
Part51.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1169-
Part46.Name = "Bottom"
1169+
1170-
Part46.Parent = Model36
1170+
Part51.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
1171-
Part46.BrickColor = BrickColor.new("Deep orange")
1171+
1172-
Part46.Reflectance = 0.20000000298023
1172+
1173-
Part46.Anchored = true
1173+
1174-
Part46.Locked = true
1174+
1175-
Part46.FormFactor = Enum.FormFactor.Symmetric
1175+
Part52.BrickColor = BrickColor.new("Bright orange")
1176-
Part46.Size = Vector3.new(2, 2, 2)
1176+
Part52.Rotation = Vector3.new(0, -90, 0)
1177-
Part46.CFrame = CFrame.new(139, 31.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1177+
Part52.FormFactor = Enum.FormFactor.Plate
1178-
Part46.BottomSurface = Enum.SurfaceType.Weld
1178+
Part52.Size = Vector3.new(5, 0.400000006, 1)
1179-
Part46.TopSurface = Enum.SurfaceType.Smooth
1179+
Part52.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1180-
Part46.Color = Color3.new(1, 0.690196, 0)
1180+
Part52.Color = Color3.new(0.854902, 0.521569, 0.254902)
1181-
Part46.Position = Vector3.new(139, 31.7999992, -1)
1181+
Part52.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
1182-
Part46.Color = Color3.new(1, 0.690196, 0)
1182+
Part52.Orientation = Vector3.new(0, -90, 0)
1183
Part52.Color = Color3.new(0.854902, 0.521569, 0.254902)
1184
Part53.Name = "Smooth Block Model"
1185
Part53.Parent = Model0
1186
Part53.BrickColor = BrickColor.new("Dark green")
1187-
Part47.Anchored = true
1187+
Part53.Rotation = Vector3.new(-180, 0, -180)
1188-
Part47.Locked = true
1188+
Part53.Size = Vector3.new(14, 1.20000005, 13)
1189-
Part47.Size = Vector3.new(48, 13.1999998, 5)
1189+
Part53.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1190-
Part47.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1190+
Part53.Color = Color3.new(0.156863, 0.498039, 0.278431)
1191
Part53.Position = Vector3.new(145, 57.6000061, -34.9999847)
1192-
Part47.Position = Vector3.new(141, 45.5999908, -63.9999847)
1192+
Part53.Orientation = Vector3.new(0, 180, 0)
1193
Part53.Color = Color3.new(0.156863, 0.498039, 0.278431)
1194
Part54.Name = "Smooth Block Model"
1195
Part54.Parent = Model0
1196
Part54.BrickColor = BrickColor.new("Bright yellow")
1197-
Part48.BrickColor = BrickColor.new("Dark orange")
1197+
1198-
Part48.Rotation = Vector3.new(-180, 0, -180)
1198+
Part54.Size = Vector3.new(1, 2.4000001, 1)
1199-
Part48.Anchored = true
1199+
Part54.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1200-
Part48.Locked = true
1200+
Part54.Color = Color3.new(0.960784, 0.803922, 0.188235)
1201-
Part48.Size = Vector3.new(6, 1.20000005, 7)
1201+
Part54.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
1202-
Part48.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1202+
1203-
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
1203+
Part54.Color = Color3.new(0.960784, 0.803922, 0.188235)
1204-
Part48.Position = Vector3.new(120, 52.7999992, -53.9999847)
1204+
1205-
Part48.Orientation = Vector3.new(0, 180, 0)
1205+
1206-
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
1206+
Part55.BrickColor = BrickColor.new("Br. yellowish green")
1207
Part55.FormFactor = Enum.FormFactor.Plate
1208
Part55.Size = Vector3.new(11, 0.400000006, 1)
1209-
Part49.BrickColor = BrickColor.new("Dark green")
1209+
Part55.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1210
Part55.Color = Color3.new(0.643137, 0.741176, 0.278431)
1211-
Part49.Anchored = true
1211+
Part55.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
1212-
Part49.Locked = true
1212+
Part55.Color = Color3.new(0.643137, 0.741176, 0.278431)
1213-
Part49.Size = Vector3.new(13, 1.20000005, 9)
1213+
1214-
Part49.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1214+
1215-
Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
1215+
Part56.BrickColor = BrickColor.new("Black")
1216-
Part49.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
1216+
Part56.Rotation = Vector3.new(-180, 0, -180)
1217
Part56.Size = Vector3.new(2, 3.60000014, 2)
1218-
Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
1218+
Part56.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1219
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1220
Part56.Position = Vector3.new(156, 51.6000023, -46.4999847)
1221
Part56.Orientation = Vector3.new(0, 180, 0)
1222-
Part50.Anchored = true
1222+
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1223-
Part50.Locked = true
1223+
1224-
Part50.Size = Vector3.new(12, 2.4000001, 2)
1224+
1225-
Part50.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1225+
Part57.BrickColor = BrickColor.new("Bright yellow")
1226-
Part50.Position = Vector3.new(123, 57.0000038, -50.4999847)
1226+
1227
Part57.Size = Vector3.new(1, 1.20000005, 1)
1228
Part57.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1229
Part57.Color = Color3.new(0.960784, 0.803922, 0.188235)
1230
Part57.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
1231
Part57.Orientation = Vector3.new(0, 180, 0)
1232-
Part51.Anchored = true
1232+
Part57.Color = Color3.new(0.960784, 0.803922, 0.188235)
1233-
Part51.Locked = true
1233+
1234-
Part51.Size = Vector3.new(42, 1.20000005, 9)
1234+
1235-
Part51.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1235+
Part58.BrickColor = BrickColor.new("Medium green")
1236
Part58.Rotation = Vector3.new(0, -90, 0)
1237-
Part51.Position = Vector3.new(138, 52.7999954, -61.9999847)
1237+
Part58.FormFactor = Enum.FormFactor.Plate
1238
Part58.Size = Vector3.new(11, 0.400000006, 1)
1239
Part58.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1240
Part58.Color = Color3.new(0.631373, 0.768628, 0.54902)
1241
Part58.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
1242-
Part52.BrickColor = BrickColor.new("Bright green")
1242+
Part58.Orientation = Vector3.new(0, -90, 0)
1243-
Part52.Rotation = Vector3.new(-180, 0, -180)
1243+
Part58.Color = Color3.new(0.631373, 0.768628, 0.54902)
1244-
Part52.Anchored = true
1244+
1245-
Part52.Locked = true
1245+
1246-
Part52.Size = Vector3.new(12, 1.20000005, 6)
1246+
1247-
Part52.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1247+
Part59.Rotation = Vector3.new(0, -90, 0)
1248-
Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
1248+
Part59.Size = Vector3.new(7, 1.20000005, 11)
1249-
Part52.Position = Vector3.new(123, 57.6000061, -54.4999847)
1249+
Part59.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1250-
Part52.Orientation = Vector3.new(0, 180, 0)
1250+
1251-
Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
1251+
Part59.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
1252
Part59.Orientation = Vector3.new(0, -90, 0)
1253
Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
1254-
Part53.BrickColor = BrickColor.new("Reddish brown")
1254+
1255-
Part53.Rotation = Vector3.new(0, -90, 0)
1255+
1256-
Part53.Anchored = true
1256+
Part60.BrickColor = BrickColor.new("Dark orange")
1257-
Part53.Locked = true
1257+
Part60.Rotation = Vector3.new(-180, 0, -180)
1258-
Part53.Size = Vector3.new(7, 1.20000005, 11)
1258+
Part60.Size = Vector3.new(4, 1.20000005, 11)
1259-
Part53.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1259+
Part60.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1260-
Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
1260+
Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
1261-
Part53.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
1261+
Part60.Position = Vector3.new(163, 52.8000069, -38.9999847)
1262-
Part53.Orientation = Vector3.new(0, -90, 0)
1262+
Part60.Orientation = Vector3.new(0, 180, 0)
1263-
Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
1263+
Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
1264
Part61.Name = "Smooth Block Model"
1265
Part61.Parent = Model0
1266-
Part54.BrickColor = BrickColor.new("Bright green")
1266+
1267
Part61.Rotation = Vector3.new(-180, 0, -180)
1268-
Part54.Anchored = true
1268+
Part61.Size = Vector3.new(11, 1.20000005, 7)
1269-
Part54.Locked = true
1269+
Part61.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1270-
Part54.Size = Vector3.new(21, 1.20000005, 9)
1270+
1271-
Part54.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1271+
Part61.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
1272-
Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
1272+
1273-
Part54.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
1273+
1274
Model62.Parent = Model0
1275-
Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
1275+
Model62.PrimaryPart = Part65
1276
Part63.Name = "Smooth Block Model"
1277
Part63.Parent = Model62
1278-
Part55.BrickColor = BrickColor.new("Reddish brown")
1278+
Part63.BrickColor = BrickColor.new("Sand red")
1279-
Part55.Rotation = Vector3.new(-180, 0, -180)
1279+
Part63.Rotation = Vector3.new(-180, 0, -90)
1280-
Part55.Anchored = true
1280+
Part63.FormFactor = Enum.FormFactor.Symmetric
1281-
Part55.Locked = true
1281+
Part63.Shape = Enum.PartType.Cylinder
1282-
Part55.Size = Vector3.new(1, 13.1999998, 12)
1282+
Part63.Size = Vector3.new(1, 1, 1)
1283-
Part55.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1283+
Part63.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
1284-
Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
1284+
Part63.BottomSurface = Enum.SurfaceType.Smooth
1285-
Part55.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
1285+
Part63.LeftSurface = Enum.SurfaceType.Inlet
1286-
Part55.Orientation = Vector3.new(0, 180, 0)
1286+
Part63.RightSurface = Enum.SurfaceType.Studs
1287-
Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
1287+
Part63.TopSurface = Enum.SurfaceType.Smooth
1288
Part63.Color = Color3.new(0.584314, 0.47451, 0.466667)
1289
Part63.Position = Vector3.new(149, 31.0999985, -42.4999847)
1290-
Part56.BrickColor = BrickColor.new("Reddish brown")
1290+
Part63.Orientation = Vector3.new(0, -180, 90)
1291-
Part56.Rotation = Vector3.new(0, -90, 0)
1291+
Part63.Color = Color3.new(0.584314, 0.47451, 0.466667)
1292-
Part56.Anchored = true
1292+
1293-
Part56.Locked = true
1293+
Part64.Parent = Model62
1294-
Part56.Size = Vector3.new(7, 1.20000005, 11)
1294+
Part64.BrickColor = BrickColor.new("Sand red")
1295-
Part56.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1295+
Part64.Rotation = Vector3.new(-180, 0, -90)
1296-
Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
1296+
Part64.FormFactor = Enum.FormFactor.Symmetric
1297-
Part56.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
1297+
Part64.Shape = Enum.PartType.Cylinder
1298-
Part56.Orientation = Vector3.new(0, -90, 0)
1298+
Part64.Size = Vector3.new(1, 1, 1)
1299-
Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
1299+
Part64.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
1300
Part64.BottomSurface = Enum.SurfaceType.Smooth
1301
Part64.LeftSurface = Enum.SurfaceType.Inlet
1302
Part64.RightSurface = Enum.SurfaceType.Studs
1303-
Part57.Anchored = true
1303+
Part64.TopSurface = Enum.SurfaceType.Smooth
1304-
Part57.Locked = true
1304+
Part64.Color = Color3.new(0.584314, 0.47451, 0.466667)
1305-
Part57.Size = Vector3.new(7, 13.1999998, 1)
1305+
Part64.Position = Vector3.new(150, 31.0999985, -42.4999847)
1306-
Part57.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1306+
Part64.Orientation = Vector3.new(0, -180, 90)
1307-
Part57.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
1307+
Part64.Color = Color3.new(0.584314, 0.47451, 0.466667)
1308
Part65.Name = "Smooth Block Model"
1309
Part65.Parent = Model62
1310
Part65.BrickColor = BrickColor.new("Pastel Blue")
1311-
Part58.BrickColor = BrickColor.new("Dark orange")
1311+
Part65.Rotation = Vector3.new(0, -90, 0)
1312-
Part58.Rotation = Vector3.new(-180, 0, -180)
1312+
Part65.FormFactor = Enum.FormFactor.Plate
1313-
Part58.Anchored = true
1313+
Part65.Size = Vector3.new(2, 0.400000006, 2)
1314-
Part58.Locked = true
1314+
Part65.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1315-
Part58.Size = Vector3.new(7, 3.60000014, 3)
1315+
Part65.TopSurface = Enum.SurfaceType.Smooth
1316-
Part58.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1316+
Part65.Color = Color3.new(0.501961, 0.733333, 0.858824)
1317-
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
1317+
Part65.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
1318-
Part58.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
1318+
Part65.Orientation = Vector3.new(0, -90, 0)
1319-
Part58.Orientation = Vector3.new(0, 180, 0)
1319+
Part65.Color = Color3.new(0.501961, 0.733333, 0.858824)
1320-
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
1320+
1321
Part66.Parent = Model62
1322
Part66.BrickColor = BrickColor.new("Sand red")
1323
Part66.Rotation = Vector3.new(-180, 0, -90)
1324-
Part59.Rotation = Vector3.new(-180, 0, -180)
1324+
Part66.FormFactor = Enum.FormFactor.Symmetric
1325-
Part59.Anchored = true
1325+
Part66.Shape = Enum.PartType.Cylinder
1326-
Part59.Locked = true
1326+
Part66.Size = Vector3.new(1, 1, 1)
1327-
Part59.Size = Vector3.new(7, 1.20000005, 3)
1327+
Part66.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1328-
Part59.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1328+
Part66.BottomSurface = Enum.SurfaceType.Smooth
1329
Part66.LeftSurface = Enum.SurfaceType.Inlet
1330-
Part59.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
1330+
Part66.RightSurface = Enum.SurfaceType.Studs
1331-
Part59.Orientation = Vector3.new(0, 180, 0)
1331+
Part66.TopSurface = Enum.SurfaceType.Smooth
1332
Part66.Color = Color3.new(0.584314, 0.47451, 0.466667)
1333
Part66.Position = Vector3.new(150, 31.0999985, -43.4999847)
1334
Part66.Orientation = Vector3.new(0, 180, 90)
1335-
Part60.BrickColor = BrickColor.new("Bright orange")
1335+
Part66.Color = Color3.new(0.584314, 0.47451, 0.466667)
1336-
Part60.Rotation = Vector3.new(0, -90, 0)
1336+
1337-
Part60.Anchored = true
1337+
Part67.Parent = Model62
1338-
Part60.Locked = true
1338+
Part67.BrickColor = BrickColor.new("Sand red")
1339-
Part60.FormFactor = Enum.FormFactor.Plate
1339+
Part67.Rotation = Vector3.new(-180, 0, -90)
1340-
Part60.Size = Vector3.new(5, 0.400000006, 1)
1340+
Part67.FormFactor = Enum.FormFactor.Symmetric
1341-
Part60.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1341+
Part67.Shape = Enum.PartType.Cylinder
1342-
Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
1342+
Part67.Size = Vector3.new(1, 1, 1)
1343-
Part60.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
1343+
Part67.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1344-
Part60.Orientation = Vector3.new(0, -90, 0)
1344+
Part67.BottomSurface = Enum.SurfaceType.Smooth
1345-
Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
1345+
Part67.LeftSurface = Enum.SurfaceType.Inlet
1346
Part67.RightSurface = Enum.SurfaceType.Studs
1347
Part67.TopSurface = Enum.SurfaceType.Smooth
1348
Part67.Color = Color3.new(0.584314, 0.47451, 0.466667)
1349
Part67.Position = Vector3.new(149, 31.0999985, -43.4999847)
1350-
Part61.Anchored = true
1350+
Part67.Orientation = Vector3.new(0, 180, 90)
1351-
Part61.Locked = true
1351+
Part67.Color = Color3.new(0.584314, 0.47451, 0.466667)
1352-
Part61.Size = Vector3.new(14, 1.20000005, 13)
1352+
1353-
Part61.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1353+
Part68.Parent = Model62
1354
Part68.BrickColor = BrickColor.new("Sand red")
1355-
Part61.Position = Vector3.new(145, 57.6000061, -34.9999847)
1355+
Part68.Rotation = Vector3.new(90, 0, 0)
1356
Part68.FormFactor = Enum.FormFactor.Plate
1357
Part68.Size = Vector3.new(2, 0.400000006, 3)
1358-
Part62.Name = "Smooth Block Model"
1358+
Part68.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1359-
Part62.Parent = Model0
1359+
Part68.BackSurface = Enum.SurfaceType.Weld
1360-
Part62.BrickColor = BrickColor.new("Bright yellow")
1360+
Part68.Color = Color3.new(0.584314, 0.47451, 0.466667)
1361-
Part62.Rotation = Vector3.new(-180, 0, -180)
1361+
Part68.Position = Vector3.new(149.5, 33.5, -43.7999878)
1362-
Part62.Anchored = true
1362+
Part68.Orientation = Vector3.new(90, 0, 0)
1363-
Part62.Locked = true
1363+
Part68.Color = Color3.new(0.584314, 0.47451, 0.466667)
1364-
Part62.Size = Vector3.new(1, 2.4000001, 1)
1364+
Model69.Parent = Model0
1365-
Part62.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1365+
Model69.PrimaryPart = Part75
1366-
Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
1366+
Part70.Name = "Smooth Block Model"
1367-
Part62.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
1367+
Part70.Parent = Model69
1368-
Part62.Orientation = Vector3.new(0, 180, 0)
1368+
Part70.BrickColor = BrickColor.new("Earth green")
1369-
Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
1369+
Part70.Rotation = Vector3.new(-180, 0, -180)
1370
Part70.Size = Vector3.new(8, 1.20000005, 1)
1371-
Part63.Parent = Model0
1371+
Part70.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1372-
Part63.BrickColor = BrickColor.new("Br. yellowish green")
1372+
Part70.Color = Color3.new(0.152941, 0.27451, 0.176471)
1373-
Part63.Anchored = true
1373+
Part70.Position = Vector3.new(169, 27.6000023, 16)
1374-
Part63.Locked = true
1374+
Part70.Orientation = Vector3.new(0, 180, 0)
1375-
Part63.FormFactor = Enum.FormFactor.Plate
1375+
Part70.Color = Color3.new(0.152941, 0.27451, 0.176471)
1376-
Part63.Size = Vector3.new(11, 0.400000006, 1)
1376+
1377-
Part63.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1377+
Part71.Parent = Model69
1378-
Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
1378+
Part71.BrickColor = BrickColor.new("Earth green")
1379-
Part63.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
1379+
Part71.Rotation = Vector3.new(-180, 0, -180)
1380-
Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
1380+
Part71.Size = Vector3.new(8, 1.20000005, 2)
1381
Part71.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1382-
Part64.Parent = Model0
1382+
Part71.Color = Color3.new(0.152941, 0.27451, 0.176471)
1383-
Part64.BrickColor = BrickColor.new("Black")
1383+
Part71.Position = Vector3.new(169, 26.4000015, 16.5)
1384-
Part64.Rotation = Vector3.new(-180, 0, -180)
1384+
Part71.Orientation = Vector3.new(0, 180, 0)
1385-
Part64.Anchored = true
1385+
Part71.Color = Color3.new(0.152941, 0.27451, 0.176471)
1386-
Part64.Locked = true
1386+
1387-
Part64.Size = Vector3.new(2, 3.60000014, 2)
1387+
Part72.Parent = Model69
1388-
Part64.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1388+
Part72.BrickColor = BrickColor.new("Earth green")
1389-
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1389+
Part72.Rotation = Vector3.new(-180, 0, -180)
1390-
Part64.Position = Vector3.new(156, 51.6000023, -46.4999847)
1390+
Part72.Size = Vector3.new(8, 1.20000005, 3)
1391-
Part64.Orientation = Vector3.new(0, 180, 0)
1391+
Part72.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1392-
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1392+
Part72.Color = Color3.new(0.152941, 0.27451, 0.176471)
1393
Part72.Position = Vector3.new(169, 25.2000008, 17)
1394-
Part65.Parent = Model0
1394+
Part72.Orientation = Vector3.new(0, 180, 0)
1395-
Part65.BrickColor = BrickColor.new("Bright yellow")
1395+
Part72.Color = Color3.new(0.152941, 0.27451, 0.176471)
1396-
Part65.Rotation = Vector3.new(-180, 0, -180)
1396+
1397-
Part65.Anchored = true
1397+
Part73.Parent = Model69
1398-
Part65.Locked = true
1398+
Part73.BrickColor = BrickColor.new("Earth green")
1399-
Part65.Size = Vector3.new(1, 1.20000005, 1)
1399+
Part73.Rotation = Vector3.new(-180, 0, -180)
1400-
Part65.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1400+
Part73.Size = Vector3.new(8, 1.20000005, 4)
1401-
Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
1401+
Part73.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1402-
Part65.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
1402+
Part73.Color = Color3.new(0.152941, 0.27451, 0.176471)
1403-
Part65.Orientation = Vector3.new(0, 180, 0)
1403+
Part73.Position = Vector3.new(169, 24, 17.5)
1404-
Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
1404+
Part73.Orientation = Vector3.new(0, 180, 0)
1405
Part73.Color = Color3.new(0.152941, 0.27451, 0.176471)
1406-
Part66.Parent = Model0
1406+
1407-
Part66.BrickColor = BrickColor.new("Medium green")
1407+
Part74.Parent = Model69
1408-
Part66.Rotation = Vector3.new(0, -90, 0)
1408+
Part74.BrickColor = BrickColor.new("Earth green")
1409-
Part66.Anchored = true
1409+
Part74.Rotation = Vector3.new(-180, 0, -180)
1410-
Part66.Locked = true
1410+
Part74.Size = Vector3.new(8, 1.20000005, 5)
1411-
Part66.FormFactor = Enum.FormFactor.Plate
1411+
Part74.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1412-
Part66.Size = Vector3.new(11, 0.400000006, 1)
1412+
Part74.Color = Color3.new(0.152941, 0.27451, 0.176471)
1413-
Part66.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1413+
Part74.Position = Vector3.new(169, 22.7999992, 18)
1414-
Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
1414+
Part74.Orientation = Vector3.new(0, 180, 0)
1415-
Part66.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
1415+
Part74.Color = Color3.new(0.152941, 0.27451, 0.176471)
1416-
Part66.Orientation = Vector3.new(0, -90, 0)
1416+
1417-
Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
1417+
Part75.Parent = Model69
1418
Part75.BrickColor = BrickColor.new("Earth green")
1419-
Part67.Parent = Model0
1419+
Part75.Rotation = Vector3.new(-180, 0, -180)
1420-
Part67.BrickColor = BrickColor.new("Dark orange")
1420+
Part75.Size = Vector3.new(8, 1.20000005, 6)
1421-
Part67.Rotation = Vector3.new(0, -90, 0)
1421+
Part75.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1422-
Part67.Anchored = true
1422+
Part75.Color = Color3.new(0.152941, 0.27451, 0.176471)
1423-
Part67.Locked = true
1423+
Part75.Position = Vector3.new(169, 21.5999985, 18.5)
1424-
Part67.Size = Vector3.new(7, 1.20000005, 11)
1424+
Part75.Orientation = Vector3.new(0, 180, 0)
1425-
Part67.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1425+
Part75.Color = Color3.new(0.152941, 0.27451, 0.176471)
1426-
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
1426+
Model76.Parent = Model0
1427-
Part67.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
1427+
Model76.PrimaryPart = Part79
1428-
Part67.Orientation = Vector3.new(0, -90, 0)
1428+
Part77.Name = "Smooth Block Model"
1429-
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
1429+
Part77.Parent = Model76
1430
Part77.BrickColor = BrickColor.new("Sand red")
1431-
Part68.Parent = Model0
1431+
Part77.Rotation = Vector3.new(0, 0, 90)
1432-
Part68.BrickColor = BrickColor.new("Dark orange")
1432+
Part77.FormFactor = Enum.FormFactor.Symmetric
1433-
Part68.Rotation = Vector3.new(-180, 0, -180)
1433+
Part77.Shape = Enum.PartType.Cylinder
1434-
Part68.Anchored = true
1434+
Part77.Size = Vector3.new(1, 1, 1)
1435-
Part68.Locked = true
1435+
Part77.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1436-
Part68.Size = Vector3.new(4, 1.20000005, 11)
1436+
Part77.BottomSurface = Enum.SurfaceType.Smooth
1437-
Part68.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1437+
Part77.LeftSurface = Enum.SurfaceType.Inlet
1438-
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
1438+
Part77.RightSurface = Enum.SurfaceType.Studs
1439-
Part68.Position = Vector3.new(163, 52.8000069, -38.9999847)
1439+
Part77.TopSurface = Enum.SurfaceType.Smooth
1440-
Part68.Orientation = Vector3.new(0, 180, 0)
1440+
Part77.Color = Color3.new(0.584314, 0.47451, 0.466667)
1441-
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
1441+
Part77.Position = Vector3.new(144, 31.0999985, -32.4999847)
1442-
Part69.Name = "Smooth Block Model"
1442+
Part77.Orientation = Vector3.new(0, 0, 90)
1443-
Part69.Parent = Model0
1443+
Part77.Color = Color3.new(0.584314, 0.47451, 0.466667)
1444-
Part69.BrickColor = BrickColor.new("Dark green")
1444+
1445-
Part69.Rotation = Vector3.new(-180, 0, -180)
1445+
Part78.Parent = Model76
1446-
Part69.Anchored = true
1446+
Part78.BrickColor = BrickColor.new("Sand red")
1447-
Part69.Locked = true
1447+
Part78.Rotation = Vector3.new(0, 0, 90)
1448-
Part69.Size = Vector3.new(11, 1.20000005, 7)
1448+
Part78.FormFactor = Enum.FormFactor.Symmetric
1449-
Part69.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1449+
Part78.Shape = Enum.PartType.Cylinder
1450-
Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
1450+
Part78.Size = Vector3.new(1, 1, 1)
1451-
Part69.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
1451+
Part78.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1452-
Part69.Orientation = Vector3.new(0, 180, 0)
1452+
Part78.BottomSurface = Enum.SurfaceType.Smooth
1453-
Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
1453+
Part78.LeftSurface = Enum.SurfaceType.Inlet
1454-
Model70.Parent = Model0
1454+
Part78.RightSurface = Enum.SurfaceType.Studs
1455-
Model70.PrimaryPart = Part73
1455+
Part78.TopSurface = Enum.SurfaceType.Smooth
1456
Part78.Color = Color3.new(0.584314, 0.47451, 0.466667)
1457-
Part71.Parent = Model70
1457+
Part78.Position = Vector3.new(143, 31.0999985, -32.4999847)
1458-
Part71.BrickColor = BrickColor.new("Sand red")
1458+
Part78.Orientation = Vector3.new(0, 0, 90)
1459-
Part71.Rotation = Vector3.new(-180, 0, -90)
1459+
Part78.Color = Color3.new(0.584314, 0.47451, 0.466667)
1460-
Part71.Anchored = true
1460+
1461-
Part71.Locked = true
1461+
Part79.Parent = Model76
1462-
Part71.FormFactor = Enum.FormFactor.Symmetric
1462+
Part79.BrickColor = BrickColor.new("Pastel Blue")
1463-
Part71.Shape = Enum.PartType.Cylinder
1463+
Part79.Rotation = Vector3.new(0, 90, 0)
1464-
Part71.Size = Vector3.new(1, 1, 1)
1464+
Part79.FormFactor = Enum.FormFactor.Plate
1465-
Part71.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
1465+
Part79.Size = Vector3.new(2, 0.400000006, 2)
1466-
Part71.BottomSurface = Enum.SurfaceType.Smooth
1466+
Part79.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1467-
Part71.LeftSurface = Enum.SurfaceType.Inlet
1467+
Part79.TopSurface = Enum.SurfaceType.Smooth
1468-
Part71.RightSurface = Enum.SurfaceType.Studs
1468+
Part79.Color = Color3.new(0.501961, 0.733333, 0.858824)
1469-
Part71.TopSurface = Enum.SurfaceType.Smooth
1469+
Part79.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
1470-
Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
1470+
Part79.Orientation = Vector3.new(0, 90, 0)
1471-
Part71.Position = Vector3.new(149, 31.0999985, -42.4999847)
1471+
Part79.Color = Color3.new(0.501961, 0.733333, 0.858824)
1472-
Part71.Orientation = Vector3.new(0, -180, 90)
1472+
1473-
Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
1473+
Part80.Parent = Model76
1474
Part80.BrickColor = BrickColor.new("Sand red")
1475-
Part72.Parent = Model70
1475+
Part80.Rotation = Vector3.new(0, 0, 90)
1476-
Part72.BrickColor = BrickColor.new("Sand red")
1476+
Part80.FormFactor = Enum.FormFactor.Symmetric
1477-
Part72.Rotation = Vector3.new(-180, 0, -90)
1477+
Part80.Shape = Enum.PartType.Cylinder
1478-
Part72.Anchored = true
1478+
Part80.Size = Vector3.new(1, 1, 1)
1479-
Part72.Locked = true
1479+
Part80.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1480-
Part72.FormFactor = Enum.FormFactor.Symmetric
1480+
Part80.BottomSurface = Enum.SurfaceType.Smooth
1481-
Part72.Shape = Enum.PartType.Cylinder
1481+
Part80.LeftSurface = Enum.SurfaceType.Inlet
1482-
Part72.Size = Vector3.new(1, 1, 1)
1482+
Part80.RightSurface = Enum.SurfaceType.Studs
1483-
Part72.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
1483+
Part80.TopSurface = Enum.SurfaceType.Smooth
1484-
Part72.BottomSurface = Enum.SurfaceType.Smooth
1484+
Part80.Color = Color3.new(0.584314, 0.47451, 0.466667)
1485-
Part72.LeftSurface = Enum.SurfaceType.Inlet
1485+
Part80.Position = Vector3.new(143, 31.0999985, -31.4999847)
1486-
Part72.RightSurface = Enum.SurfaceType.Studs
1486+
Part80.Orientation = Vector3.new(0, 0, 90)
1487-
Part72.TopSurface = Enum.SurfaceType.Smooth
1487+
Part80.Color = Color3.new(0.584314, 0.47451, 0.466667)
1488-
Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
1488+
1489-
Part72.Position = Vector3.new(150, 31.0999985, -42.4999847)
1489+
Part81.Parent = Model76
1490-
Part72.Orientation = Vector3.new(0, -180, 90)
1490+
Part81.BrickColor = BrickColor.new("Sand red")
1491-
Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
1491+
Part81.Rotation = Vector3.new(0, 0, 90)
1492
Part81.FormFactor = Enum.FormFactor.Symmetric
1493-
Part73.Parent = Model70
1493+
Part81.Shape = Enum.PartType.Cylinder
1494-
Part73.BrickColor = BrickColor.new("Pastel Blue")
1494+
Part81.Size = Vector3.new(1, 1, 1)
1495-
Part73.Rotation = Vector3.new(0, -90, 0)
1495+
Part81.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1496-
Part73.Anchored = true
1496+
Part81.BottomSurface = Enum.SurfaceType.Smooth
1497-
Part73.Locked = true
1497+
Part81.LeftSurface = Enum.SurfaceType.Inlet
1498-
Part73.FormFactor = Enum.FormFactor.Plate
1498+
Part81.RightSurface = Enum.SurfaceType.Studs
1499-
Part73.Size = Vector3.new(2, 0.400000006, 2)
1499+
Part81.TopSurface = Enum.SurfaceType.Smooth
1500-
Part73.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1500+
Part81.Color = Color3.new(0.584314, 0.47451, 0.466667)
1501-
Part73.TopSurface = Enum.SurfaceType.Smooth
1501+
Part81.Position = Vector3.new(144, 31.0999985, -31.4999847)
1502-
Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
1502+
Part81.Orientation = Vector3.new(0, 0, 90)
1503-
Part73.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
1503+
Part81.Color = Color3.new(0.584314, 0.47451, 0.466667)
1504-
Part73.Orientation = Vector3.new(0, -90, 0)
1504+
1505-
Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
1505+
Part82.Parent = Model76
1506
Part82.BrickColor = BrickColor.new("Sand red")
1507-
Part74.Parent = Model70
1507+
Part82.Rotation = Vector3.new(90, 0, -180)
1508-
Part74.BrickColor = BrickColor.new("Sand red")
1508+
Part82.FormFactor = Enum.FormFactor.Plate
1509-
Part74.Rotation = Vector3.new(-180, 0, -90)
1509+
Part82.Size = Vector3.new(2, 0.400000006, 3)
1510-
Part74.Anchored = true
1510+
Part82.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
1511-
Part74.Locked = true
1511+
Part82.BackSurface = Enum.SurfaceType.Weld
1512-
Part74.FormFactor = Enum.FormFactor.Symmetric
1512+
Part82.Color = Color3.new(0.584314, 0.47451, 0.466667)
1513-
Part74.Shape = Enum.PartType.Cylinder
1513+
Part82.Position = Vector3.new(143.5, 33.5, -31.1999817)
1514-
Part74.Size = Vector3.new(1, 1, 1)
1514+
Part82.Orientation = Vector3.new(90, 180, 0)
1515-
Part74.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1515+
Part82.Color = Color3.new(0.584314, 0.47451, 0.466667)
1516-
Part74.BottomSurface = Enum.SurfaceType.Smooth
1516+
Model83.Parent = Model0
1517-
Part74.LeftSurface = Enum.SurfaceType.Inlet
1517+
Model83.PrimaryPart = Part86
1518-
Part74.RightSurface = Enum.SurfaceType.Studs
1518+
Part84.Name = "Smooth Block Model"
1519-
Part74.TopSurface = Enum.SurfaceType.Smooth
1519+
Part84.Parent = Model83
1520-
Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
1520+
Part84.BrickColor = BrickColor.new("Sand red")
1521-
Part74.Position = Vector3.new(150, 31.0999985, -43.4999847)
1521+
Part84.Rotation = Vector3.new(0, 0, 90)
1522-
Part74.Orientation = Vector3.new(0, 180, 90)
1522+
Part84.FormFactor = Enum.FormFactor.Symmetric
1523-
Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
1523+
Part84.Shape = Enum.PartType.Cylinder
1524
Part84.Size = Vector3.new(1, 1, 1)
1525-
Part75.Parent = Model70
1525+
Part84.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1526-
Part75.BrickColor = BrickColor.new("Sand red")
1526+
Part84.BottomSurface = Enum.SurfaceType.Smooth
1527-
Part75.Rotation = Vector3.new(-180, 0, -90)
1527+
Part84.LeftSurface = Enum.SurfaceType.Inlet
1528-
Part75.Anchored = true
1528+
Part84.RightSurface = Enum.SurfaceType.Studs
1529-
Part75.Locked = true
1529+
Part84.TopSurface = Enum.SurfaceType.Smooth
1530-
Part75.FormFactor = Enum.FormFactor.Symmetric
1530+
Part84.Color = Color3.new(0.584314, 0.47451, 0.466667)
1531-
Part75.Shape = Enum.PartType.Cylinder
1531+
Part84.Position = Vector3.new(150, 31.0999985, -32.4999847)
1532-
Part75.Size = Vector3.new(1, 1, 1)
1532+
Part84.Orientation = Vector3.new(0, 0, 90)
1533-
Part75.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1533+
Part84.Color = Color3.new(0.584314, 0.47451, 0.466667)
1534-
Part75.BottomSurface = Enum.SurfaceType.Smooth
1534+
1535-
Part75.LeftSurface = Enum.SurfaceType.Inlet
1535+
Part85.Parent = Model83
1536-
Part75.RightSurface = Enum.SurfaceType.Studs
1536+
1537-
Part75.TopSurface = Enum.SurfaceType.Smooth
1537+
1538-
Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
1538+
1539-
Part75.Position = Vector3.new(149, 31.0999985, -43.4999847)
1539+
1540-
Part75.Orientation = Vector3.new(0, 180, 90)
1540+
1541-
Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
1541+
Part85.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1542-
Part76.Name = "Smooth Block Model"
1542+
1543-
Part76.Parent = Model70
1543+
1544-
Part76.BrickColor = BrickColor.new("Sand red")
1544+
1545-
Part76.Rotation = Vector3.new(90, 0, 0)
1545+
1546-
Part76.Anchored = true
1546+
1547-
Part76.Locked = true
1547+
Part85.Position = Vector3.new(149, 31.0999985, -32.4999847)
1548-
Part76.FormFactor = Enum.FormFactor.Plate
1548+
1549-
Part76.Size = Vector3.new(2, 0.400000006, 3)
1549+
1550-
Part76.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1550+
1551-
Part76.BackSurface = Enum.SurfaceType.Weld
1551+
Part86.Parent = Model83
1552-
Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
1552+
Part86.BrickColor = BrickColor.new("Pastel Blue")
1553-
Part76.Position = Vector3.new(149.5, 33.5, -43.7999878)
1553+
Part86.Rotation = Vector3.new(0, 90, 0)
1554-
Part76.Orientation = Vector3.new(90, 0, 0)
1554+
Part86.FormFactor = Enum.FormFactor.Plate
1555-
Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
1555+
Part86.Size = Vector3.new(2, 0.400000006, 2)
1556-
Model77.Parent = Model0
1556+
Part86.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1557-
Model77.PrimaryPart = Part83
1557+
1558
Part86.Color = Color3.new(0.501961, 0.733333, 0.858824)
1559-
Part78.Parent = Model77
1559+
Part86.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
1560-
Part78.BrickColor = BrickColor.new("Earth green")
1560+
Part86.Orientation = Vector3.new(0, 90, 0)
1561-
Part78.Rotation = Vector3.new(-180, 0, -180)
1561+
Part86.Color = Color3.new(0.501961, 0.733333, 0.858824)
1562-
Part78.Anchored = true
1562+
1563-
Part78.Locked = true
1563+
Part87.Parent = Model83
1564-
Part78.Size = Vector3.new(8, 1.20000005, 1)
1564+
Part87.BrickColor = BrickColor.new("Sand red")
1565-
Part78.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1565+
Part87.Rotation = Vector3.new(0, 0, 90)
1566-
Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
1566+
Part87.FormFactor = Enum.FormFactor.Symmetric
1567-
Part78.Position = Vector3.new(169, 27.6000023, 16)
1567+
Part87.Shape = Enum.PartType.Cylinder
1568-
Part78.Orientation = Vector3.new(0, 180, 0)
1568+
Part87.Size = Vector3.new(1, 1, 1)
1569-
Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
1569+
Part87.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1570
Part87.BottomSurface = Enum.SurfaceType.Smooth
1571-
Part79.Parent = Model77
1571+
Part87.LeftSurface = Enum.SurfaceType.Inlet
1572-
Part79.BrickColor = BrickColor.new("Earth green")
1572+
Part87.RightSurface = Enum.SurfaceType.Studs
1573-
Part79.Rotation = Vector3.new(-180, 0, -180)
1573+
1574-
Part79.Anchored = true
1574+
Part87.Color = Color3.new(0.584314, 0.47451, 0.466667)
1575-
Part79.Locked = true
1575+
Part87.Position = Vector3.new(149, 31.0999985, -31.4999847)
1576-
Part79.Size = Vector3.new(8, 1.20000005, 2)
1576+
Part87.Orientation = Vector3.new(0, 0, 90)
1577-
Part79.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1577+
Part87.Color = Color3.new(0.584314, 0.47451, 0.466667)
1578-
Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
1578+
1579-
Part79.Position = Vector3.new(169, 26.4000015, 16.5)
1579+
Part88.Parent = Model83
1580-
Part79.Orientation = Vector3.new(0, 180, 0)
1580+
1581-
Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
1581+
1582
Part88.FormFactor = Enum.FormFactor.Symmetric
1583-
Part80.Parent = Model77
1583+
1584-
Part80.BrickColor = BrickColor.new("Earth green")
1584+
1585-
Part80.Rotation = Vector3.new(-180, 0, -180)
1585+
Part88.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1586-
Part80.Anchored = true
1586+
1587-
Part80.Locked = true
1587+
1588-
Part80.Size = Vector3.new(8, 1.20000005, 3)
1588+
1589-
Part80.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1589+
1590-
Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
1590+
1591-
Part80.Position = Vector3.new(169, 25.2000008, 17)
1591+
Part88.Position = Vector3.new(150, 31.0999985, -31.4999847)
1592-
Part80.Orientation = Vector3.new(0, 180, 0)
1592+
1593-
Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
1593+
1594
Part89.Name = "Smooth Block Model"
1595-
Part81.Parent = Model77
1595+
Part89.Parent = Model83
1596-
Part81.BrickColor = BrickColor.new("Earth green")
1596+
1597-
Part81.Rotation = Vector3.new(-180, 0, -180)
1597+
Part89.Rotation = Vector3.new(90, 0, -180)
1598-
Part81.Anchored = true
1598+
Part89.FormFactor = Enum.FormFactor.Plate
1599-
Part81.Locked = true
1599+
Part89.Size = Vector3.new(2, 0.400000006, 3)
1600-
Part81.Size = Vector3.new(8, 1.20000005, 4)
1600+
Part89.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
1601-
Part81.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1601+
Part89.BackSurface = Enum.SurfaceType.Weld
1602-
Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
1602+
1603-
Part81.Position = Vector3.new(169, 24, 17.5)
1603+
Part89.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
1604-
Part81.Orientation = Vector3.new(0, 180, 0)
1604+
Part89.Orientation = Vector3.new(90, 180, 0)
1605-
Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
1605+
1606
Model90.Parent = Model0
1607-
Part82.Parent = Model77
1607+
Model90.PrimaryPart = Part93
1608-
Part82.BrickColor = BrickColor.new("Earth green")
1608+
Part91.Name = "Smooth Block Model"
1609-
Part82.Rotation = Vector3.new(-180, 0, -180)
1609+
Part91.Parent = Model90
1610-
Part82.Anchored = true
1610+
Part91.BrickColor = BrickColor.new("Sand red")
1611-
Part82.Locked = true
1611+
Part91.Rotation = Vector3.new(-180, 0, -90)
1612-
Part82.Size = Vector3.new(8, 1.20000005, 5)
1612+
Part91.FormFactor = Enum.FormFactor.Symmetric
1613-
Part82.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1613+
Part91.Shape = Enum.PartType.Cylinder
1614-
Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
1614+
Part91.Size = Vector3.new(1, 1, 1)
1615-
Part82.Position = Vector3.new(169, 22.7999992, 18)
1615+
Part91.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1616-
Part82.Orientation = Vector3.new(0, 180, 0)
1616+
Part91.BottomSurface = Enum.SurfaceType.Smooth
1617-
Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
1617+
Part91.LeftSurface = Enum.SurfaceType.Inlet
1618-
Part83.Name = "Smooth Block Model"
1618+
Part91.RightSurface = Enum.SurfaceType.Studs
1619-
Part83.Parent = Model77
1619+
Part91.TopSurface = Enum.SurfaceType.Smooth
1620-
Part83.BrickColor = BrickColor.new("Earth green")
1620+
Part91.Color = Color3.new(0.584314, 0.47451, 0.466667)
1621-
Part83.Rotation = Vector3.new(-180, 0, -180)
1621+
Part91.Position = Vector3.new(143, 31.0999985, -42.4999847)
1622-
Part83.Anchored = true
1622+
Part91.Orientation = Vector3.new(0, 180, 90)
1623-
Part83.Locked = true
1623+
Part91.Color = Color3.new(0.584314, 0.47451, 0.466667)
1624-
Part83.Size = Vector3.new(8, 1.20000005, 6)
1624+
1625-
Part83.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1625+
Part92.Parent = Model90
1626-
Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
1626+
1627-
Part83.Position = Vector3.new(169, 21.5999985, 18.5)
1627+
Part92.Rotation = Vector3.new(-180, 0, -90)
1628-
Part83.Orientation = Vector3.new(0, 180, 0)
1628+
1629-
Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
1629+
1630-
Model84.Parent = Model0
1630+
1631-
Model84.PrimaryPart = Part87
1631+
Part92.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1632
Part92.BottomSurface = Enum.SurfaceType.Smooth
1633-
Part85.Parent = Model84
1633+
1634
Part92.RightSurface = Enum.SurfaceType.Studs
1635
Part92.TopSurface = Enum.SurfaceType.Smooth
1636-
Part85.Anchored = true
1636+
1637-
Part85.Locked = true
1637+
Part92.Position = Vector3.new(144, 31.0999985, -42.4999847)
1638
Part92.Orientation = Vector3.new(0, 180, 90)
1639
Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
1640
Part93.Name = "Smooth Block Model"
1641-
Part85.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1641+
Part93.Parent = Model90
1642
Part93.BrickColor = BrickColor.new("Pastel Blue")
1643
Part93.Rotation = Vector3.new(0, -90, 0)
1644
Part93.FormFactor = Enum.FormFactor.Plate
1645
Part93.Size = Vector3.new(2, 0.400000006, 2)
1646
Part93.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1647-
Part85.Position = Vector3.new(144, 31.0999985, -32.4999847)
1647+
1648
Part93.Color = Color3.new(0.501961, 0.733333, 0.858824)
1649
Part93.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
1650
Part93.Orientation = Vector3.new(0, -90, 0)
1651-
Part86.Parent = Model84
1651+
Part93.Color = Color3.new(0.501961, 0.733333, 0.858824)
1652-
Part86.BrickColor = BrickColor.new("Sand red")
1652+
1653-
Part86.Rotation = Vector3.new(0, 0, 90)
1653+
Part94.Parent = Model90
1654-
Part86.Anchored = true
1654+
Part94.BrickColor = BrickColor.new("Sand red")
1655-
Part86.Locked = true
1655+
Part94.Rotation = Vector3.new(-180, 0, -90)
1656-
Part86.FormFactor = Enum.FormFactor.Symmetric
1656+
Part94.FormFactor = Enum.FormFactor.Symmetric
1657-
Part86.Shape = Enum.PartType.Cylinder
1657+
Part94.Shape = Enum.PartType.Cylinder
1658-
Part86.Size = Vector3.new(1, 1, 1)
1658+
Part94.Size = Vector3.new(1, 1, 1)
1659-
Part86.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1659+
Part94.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1660-
Part86.BottomSurface = Enum.SurfaceType.Smooth
1660+
Part94.BottomSurface = Enum.SurfaceType.Smooth
1661-
Part86.LeftSurface = Enum.SurfaceType.Inlet
1661+
Part94.LeftSurface = Enum.SurfaceType.Inlet
1662-
Part86.RightSurface = Enum.SurfaceType.Studs
1662+
Part94.RightSurface = Enum.SurfaceType.Studs
1663
Part94.TopSurface = Enum.SurfaceType.Smooth
1664-
Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
1664+
Part94.Color = Color3.new(0.584314, 0.47451, 0.466667)
1665-
Part86.Position = Vector3.new(143, 31.0999985, -32.4999847)
1665+
Part94.Position = Vector3.new(144, 31.0999985, -43.4999847)
1666-
Part86.Orientation = Vector3.new(0, 0, 90)
1666+
Part94.Orientation = Vector3.new(0, 180, 90)
1667-
Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
1667+
Part94.Color = Color3.new(0.584314, 0.47451, 0.466667)
1668
Part95.Name = "Smooth Block Model"
1669-
Part87.Parent = Model84
1669+
Part95.Parent = Model90
1670-
Part87.BrickColor = BrickColor.new("Pastel Blue")
1670+
1671-
Part87.Rotation = Vector3.new(0, 90, 0)
1671+
Part95.Rotation = Vector3.new(-180, 0, -90)
1672-
Part87.Anchored = true
1672+
1673-
Part87.Locked = true
1673+
1674-
Part87.FormFactor = Enum.FormFactor.Plate
1674+
1675-
Part87.Size = Vector3.new(2, 0.400000006, 2)
1675+
Part95.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1676-
Part87.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1676+
1677
Part95.LeftSurface = Enum.SurfaceType.Inlet
1678-
Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
1678+
1679-
Part87.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
1679+
1680-
Part87.Orientation = Vector3.new(0, 90, 0)
1680+
1681-
Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
1681+
Part95.Position = Vector3.new(143, 31.0999985, -43.4999847)
1682
Part95.Orientation = Vector3.new(0, 180, 90)
1683-
Part88.Parent = Model84
1683+
1684
Part96.Name = "Smooth Block Model"
1685
Part96.Parent = Model90
1686-
Part88.Anchored = true
1686+
1687-
Part88.Locked = true
1687+
Part96.Rotation = Vector3.new(90, 0, 0)
1688
Part96.FormFactor = Enum.FormFactor.Plate
1689
Part96.Size = Vector3.new(2, 0.400000006, 3)
1690
Part96.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1691-
Part88.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1691+
Part96.BackSurface = Enum.SurfaceType.Weld
1692
Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
1693
Part96.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
1694
Part96.Orientation = Vector3.new(90, 0, 0)
1695
Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
1696
Model97.Parent = Model0
1697-
Part88.Position = Vector3.new(143, 31.0999985, -31.4999847)
1697+
Model97.PrimaryPart = Part113
1698
Part98.Name = "Smooth Block Model"
1699
Part98.Parent = Model97
1700
Part98.Rotation = Vector3.new(-180, 0, -180)
1701-
Part89.Parent = Model84
1701+
Part98.Size = Vector3.new(7, 2.4000001, 1)
1702
Part98.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1703-
Part89.Rotation = Vector3.new(0, 0, 90)
1703+
Part98.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
1704-
Part89.Anchored = true
1704+
Part98.Orientation = Vector3.new(0, 180, 0)
1705-
Part89.Locked = true
1705+
1706-
Part89.FormFactor = Enum.FormFactor.Symmetric
1706+
Part99.Parent = Model97
1707-
Part89.Shape = Enum.PartType.Cylinder
1707+
Part99.BrickColor = BrickColor.new("Dark stone grey")
1708-
Part89.Size = Vector3.new(1, 1, 1)
1708+
Part99.Rotation = Vector3.new(-180, 0, -180)
1709-
Part89.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1709+
Part99.Size = Vector3.new(6, 2.4000001, 1)
1710-
Part89.BottomSurface = Enum.SurfaceType.Smooth
1710+
Part99.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1711-
Part89.LeftSurface = Enum.SurfaceType.Inlet
1711+
Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
1712-
Part89.RightSurface = Enum.SurfaceType.Studs
1712+
Part99.Position = Vector3.new(127, 54.6000099, 8.00001526)
1713-
Part89.TopSurface = Enum.SurfaceType.Smooth
1713+
Part99.Orientation = Vector3.new(0, 180, 0)
1714
Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
1715-
Part89.Position = Vector3.new(144, 31.0999985, -31.4999847)
1715+
1716-
Part89.Orientation = Vector3.new(0, 0, 90)
1716+
Part100.Parent = Model97
1717
Part100.BrickColor = BrickColor.new("Dark stone grey")
1718-
Part90.Name = "Smooth Block Model"
1718+
Part100.Rotation = Vector3.new(-180, 0, -180)
1719-
Part90.Parent = Model84
1719+
Part100.Size = Vector3.new(4, 2.4000001, 1)
1720-
Part90.BrickColor = BrickColor.new("Sand red")
1720+
Part100.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1721-
Part90.Rotation = Vector3.new(90, 0, -180)
1721+
Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
1722-
Part90.Anchored = true
1722+
Part100.Position = Vector3.new(128, 52.2000084, 8.00001526)
1723-
Part90.Locked = true
1723+
Part100.Orientation = Vector3.new(0, 180, 0)
1724-
Part90.FormFactor = Enum.FormFactor.Plate
1724+
Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
1725-
Part90.Size = Vector3.new(2, 0.400000006, 3)
1725+
1726-
Part90.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
1726+
Part101.Parent = Model97
1727-
Part90.BackSurface = Enum.SurfaceType.Weld
1727+
Part101.BrickColor = BrickColor.new("Dark stone grey")
1728-
Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
1728+
Part101.Rotation = Vector3.new(-180, 0, -180)
1729-
Part90.Position = Vector3.new(143.5, 33.5, -31.1999817)
1729+
Part101.Size = Vector3.new(4, 2.4000001, 1)
1730-
Part90.Orientation = Vector3.new(90, 180, 0)
1730+
Part101.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1731-
Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
1731+
Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
1732-
Model91.Parent = Model0
1732+
Part101.Position = Vector3.new(124, 52.2000084, 8.00001526)
1733-
Model91.PrimaryPart = Part94
1733+
Part101.Orientation = Vector3.new(0, 180, 0)
1734
Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
1735-
Part92.Parent = Model91
1735+
1736
Part102.Parent = Model97
1737-
Part92.Rotation = Vector3.new(0, 0, 90)
1737+
Part102.Rotation = Vector3.new(-180, 0, -180)
1738-
Part92.Anchored = true
1738+
Part102.Size = Vector3.new(5, 2.4000001, 1)
1739-
Part92.Locked = true
1739+
Part102.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1740
Part102.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
1741
Part102.Orientation = Vector3.new(0, 180, 0)
1742
Part103.Name = "Smooth Block Model"
1743-
Part92.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1743+
Part103.Parent = Model97
1744
Part103.Rotation = Vector3.new(-180, 0, -180)
1745
Part103.Size = Vector3.new(4, 2.4000001, 1)
1746
Part103.CFrame = CFrame.new(119, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1747
Part103.Position = Vector3.new(119, 49.8000069, 8.00001526)
1748
Part103.Orientation = Vector3.new(0, 180, 0)
1749-
Part92.Position = Vector3.new(150, 31.0999985, -32.4999847)
1749+
1750-
Part92.Orientation = Vector3.new(0, 0, 90)
1750+
Part104.Parent = Model97
1751
Part104.BrickColor = BrickColor.new("Dark stone grey")
1752
Part104.Rotation = Vector3.new(-180, 0, -180)
1753-
Part93.Parent = Model91
1753+
Part104.Size = Vector3.new(4, 2.4000001, 1)
1754-
Part93.BrickColor = BrickColor.new("Sand red")
1754+
Part104.CFrame = CFrame.new(123, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1755-
Part93.Rotation = Vector3.new(0, 0, 90)
1755+
Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
1756-
Part93.Anchored = true
1756+
Part104.Position = Vector3.new(123, 49.8000069, 8.00001526)
1757-
Part93.Locked = true
1757+
Part104.Orientation = Vector3.new(0, 180, 0)
1758-
Part93.FormFactor = Enum.FormFactor.Symmetric
1758+
Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
1759-
Part93.Shape = Enum.PartType.Cylinder
1759+
Part105.Name = "Smooth Block Model"
1760-
Part93.Size = Vector3.new(1, 1, 1)
1760+
Part105.Parent = Model97
1761-
Part93.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1761+
Part105.Rotation = Vector3.new(-180, 0, -180)
1762-
Part93.BottomSurface = Enum.SurfaceType.Smooth
1762+
Part105.Size = Vector3.new(5, 2.4000001, 1)
1763-
Part93.LeftSurface = Enum.SurfaceType.Inlet
1763+
Part105.CFrame = CFrame.new(127.5, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1764-
Part93.RightSurface = Enum.SurfaceType.Studs
1764+
Part105.Position = Vector3.new(127.5, 49.8000069, 8.00001526)
1765
Part105.Orientation = Vector3.new(0, 180, 0)
1766-
Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
1766+
1767-
Part93.Position = Vector3.new(149, 31.0999985, -32.4999847)
1767+
Part106.Parent = Model97
1768-
Part93.Orientation = Vector3.new(0, 0, 90)
1768+
1769-
Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
1769+
Part106.Size = Vector3.new(5, 2.4000001, 1)
1770
Part106.CFrame = CFrame.new(127.5, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1771-
Part94.Parent = Model91
1771+
Part106.Position = Vector3.new(127.5, 47.4000053, 8.00001526)
1772-
Part94.BrickColor = BrickColor.new("Pastel Blue")
1772+
1773-
Part94.Rotation = Vector3.new(0, 90, 0)
1773+
1774-
Part94.Anchored = true
1774+
Part107.Parent = Model97
1775-
Part94.Locked = true
1775+
1776-
Part94.FormFactor = Enum.FormFactor.Plate
1776+
1777-
Part94.Size = Vector3.new(2, 0.400000006, 2)
1777+
1778-
Part94.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1778+
Part107.CFrame = CFrame.new(120, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1779
Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
1780-
Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
1780+
Part107.Position = Vector3.new(120, 47.4000053, 8.00001526)
1781-
Part94.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
1781+
1782-
Part94.Orientation = Vector3.new(0, 90, 0)
1782+
1783-
Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
1783+
1784
Part108.Parent = Model97
1785-
Part95.Parent = Model91
1785+
1786
Part108.Rotation = Vector3.new(-180, 0, -180)
1787-
Part95.Rotation = Vector3.new(0, 0, 90)
1787+
1788-
Part95.Anchored = true
1788+
Part108.CFrame = CFrame.new(119, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1789-
Part95.Locked = true
1789+
1790
Part108.Position = Vector3.new(119, 45.0000038, 8.00001526)
1791
Part108.Orientation = Vector3.new(0, 180, 0)
1792
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1793-
Part95.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1793+
1794
Part109.Parent = Model97
1795
Part109.Rotation = Vector3.new(-180, 0, -180)
1796
Part109.Size = Vector3.new(2, 2.4000001, 1)
1797
Part109.CFrame = CFrame.new(124, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1798
Part109.Position = Vector3.new(124, 47.4000053, 8.00001526)
1799-
Part95.Position = Vector3.new(149, 31.0999985, -31.4999847)
1799+
1800-
Part95.Orientation = Vector3.new(0, 0, 90)
1800+
1801
Part110.Parent = Model97
1802
Part110.BrickColor = BrickColor.new("Dark stone grey")
1803-
Part96.Parent = Model91
1803+
1804
Part110.Size = Vector3.new(5, 2.4000001, 1)
1805-
Part96.Rotation = Vector3.new(0, 0, 90)
1805+
Part110.CFrame = CFrame.new(123.5, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1806-
Part96.Anchored = true
1806+
Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
1807-
Part96.Locked = true
1807+
Part110.Position = Vector3.new(123.5, 45.0000038, 8.00001526)
1808-
Part96.FormFactor = Enum.FormFactor.Symmetric
1808+
1809-
Part96.Shape = Enum.PartType.Cylinder
1809+
Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
1810-
Part96.Size = Vector3.new(1, 1, 1)
1810+
1811-
Part96.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1811+
Part111.Parent = Model97
1812-
Part96.BottomSurface = Enum.SurfaceType.Smooth
1812+
1813-
Part96.LeftSurface = Enum.SurfaceType.Inlet
1813+
1814-
Part96.RightSurface = Enum.SurfaceType.Studs
1814+
Part111.CFrame = CFrame.new(128, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1815-
Part96.TopSurface = Enum.SurfaceType.Smooth
1815+
Part111.Position = Vector3.new(128, 45.0000038, 8.00001526)
1816
Part111.Orientation = Vector3.new(0, 180, 0)
1817-
Part96.Position = Vector3.new(150, 31.0999985, -31.4999847)
1817+
1818-
Part96.Orientation = Vector3.new(0, 0, 90)
1818+
Part112.Parent = Model97
1819
Part112.BrickColor = BrickColor.new("Reddish brown")
1820-
Part97.Name = "Smooth Block Model"
1820+
1821-
Part97.Parent = Model91
1821+
Part112.Size = Vector3.new(6, 2.4000001, 2)
1822-
Part97.BrickColor = BrickColor.new("Sand red")
1822+
Part112.CFrame = CFrame.new(127, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1823-
Part97.Rotation = Vector3.new(90, 0, -180)
1823+
Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
1824-
Part97.Anchored = true
1824+
Part112.Position = Vector3.new(127, 42.6000023, 7.50001478)
1825-
Part97.Locked = true
1825+
1826-
Part97.FormFactor = Enum.FormFactor.Plate
1826+
Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
1827-
Part97.Size = Vector3.new(2, 0.400000006, 3)
1827+
1828-
Part97.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
1828+
Part113.Parent = Model97
1829-
Part97.BackSurface = Enum.SurfaceType.Weld
1829+
Part113.BrickColor = BrickColor.new("Reddish brown")
1830-
Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
1830+
1831-
Part97.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
1831+
Part113.Size = Vector3.new(7, 2.4000001, 2)
1832-
Part97.Orientation = Vector3.new(90, 180, 0)
1832+
Part113.CFrame = CFrame.new(120.5, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1833-
Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
1833+
Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
1834-
Model98.Parent = Model0
1834+
Part113.Position = Vector3.new(120.5, 42.6000023, 7.50001478)
1835-
Model98.PrimaryPart = Part101
1835+
1836
Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
1837-
Part99.Parent = Model98
1837+
1838-
Part99.BrickColor = BrickColor.new("Sand red")
1838+
Part114.Parent = Model97
1839-
Part99.Rotation = Vector3.new(-180, 0, -90)
1839+
Part114.BrickColor = BrickColor.new("Reddish brown")
1840-
Part99.Anchored = true
1840+
1841-
Part99.Locked = true
1841+
Part114.Size = Vector3.new(6, 2.4000001, 2)
1842-
Part99.FormFactor = Enum.FormFactor.Symmetric
1842+
Part114.CFrame = CFrame.new(120, 40.2000008, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1843-
Part99.Shape = Enum.PartType.Cylinder
1843+
Part114.Color = Color3.new(0.411765, 0.25098, 0.156863)
1844-
Part99.Size = Vector3.new(1, 1, 1)
1844+
Part114.Position = Vector3.new(120, 40.2000008, 8.50001526)
1845-
Part99.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1845+
1846-
Part99.BottomSurface = Enum.SurfaceType.Smooth
1846+
Part114.Color = Color3.new(0.411765, 0.25098, 0.156863)
1847-
Part99.LeftSurface = Enum.SurfaceType.Inlet
1847+
1848-
Part99.RightSurface = Enum.SurfaceType.Studs
1848+
Part115.Parent = Model97
1849-
Part99.TopSurface = Enum.SurfaceType.Smooth
1849+
Part115.BrickColor = BrickColor.new("Reddish brown")
1850-
Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
1850+
1851-
Part99.Position = Vector3.new(143, 31.0999985, -42.4999847)
1851+
Part115.Size = Vector3.new(7, 2.4000001, 2)
1852-
Part99.Orientation = Vector3.new(0, 180, 90)
1852+
Part115.CFrame = CFrame.new(126.5, 40.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1853-
Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
1853+
Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
1854
Part115.Position = Vector3.new(126.5, 40.2000008, 7.50001478)
1855-
Part100.Parent = Model98
1855+
1856-
Part100.BrickColor = BrickColor.new("Sand red")
1856+
Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
1857-
Part100.Rotation = Vector3.new(-180, 0, -90)
1857+
1858-
Part100.Anchored = true
1858+
Part116.Parent = Model97
1859-
Part100.Locked = true
1859+
Part116.BrickColor = BrickColor.new("Reddish brown")
1860-
Part100.FormFactor = Enum.FormFactor.Symmetric
1860+
1861-
Part100.Shape = Enum.PartType.Cylinder
1861+
Part116.Size = Vector3.new(6, 2.4000001, 2)
1862-
Part100.Size = Vector3.new(1, 1, 1)
1862+
Part116.CFrame = CFrame.new(127, 37.7999992, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1863-
Part100.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1863+
Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
1864-
Part100.BottomSurface = Enum.SurfaceType.Smooth
1864+
Part116.Position = Vector3.new(127, 37.7999992, 8.50001526)
1865-
Part100.LeftSurface = Enum.SurfaceType.Inlet
1865+
1866-
Part100.RightSurface = Enum.SurfaceType.Studs
1866+
Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
1867-
Part100.TopSurface = Enum.SurfaceType.Smooth
1867+
1868-
Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
1868+
Part117.Parent = Model97
1869-
Part100.Position = Vector3.new(144, 31.0999985, -42.4999847)
1869+
Part117.BrickColor = BrickColor.new("Reddish brown")
1870-
Part100.Orientation = Vector3.new(0, 180, 90)
1870+
1871-
Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
1871+
Part117.Size = Vector3.new(7, 2.4000001, 2)
1872
Part117.CFrame = CFrame.new(120.5, 37.7999992, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1873-
Part101.Parent = Model98
1873+
Part117.Color = Color3.new(0.411765, 0.25098, 0.156863)
1874-
Part101.BrickColor = BrickColor.new("Pastel Blue")
1874+
Part117.Position = Vector3.new(120.5, 37.7999992, 7.50001478)
1875-
Part101.Rotation = Vector3.new(0, -90, 0)
1875+
1876-
Part101.Anchored = true
1876+
Part117.Color = Color3.new(0.411765, 0.25098, 0.156863)
1877-
Part101.Locked = true
1877+
1878-
Part101.FormFactor = Enum.FormFactor.Plate
1878+
Part118.Parent = Model97
1879-
Part101.Size = Vector3.new(2, 0.400000006, 2)
1879+
Part118.BrickColor = BrickColor.new("Reddish brown")
1880-
Part101.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1880+
1881-
Part101.TopSurface = Enum.SurfaceType.Smooth
1881+
Part118.Size = Vector3.new(4, 2.4000001, 2)
1882-
Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
1882+
Part118.CFrame = CFrame.new(119, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1883-
Part101.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
1883+
Part118.Color = Color3.new(0.411765, 0.25098, 0.156863)
1884-
Part101.Orientation = Vector3.new(0, -90, 0)
1884+
Part118.Position = Vector3.new(119, 34.2000008, 7.50001478)
1885-
Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
1885+
1886
Part118.Color = Color3.new(0.411765, 0.25098, 0.156863)
1887-
Part102.Parent = Model98
1887+
1888-
Part102.BrickColor = BrickColor.new("Sand red")
1888+
Part119.Parent = Model97
1889-
Part102.Rotation = Vector3.new(-180, 0, -90)
1889+
Part119.BrickColor = BrickColor.new("Reddish brown")
1890-
Part102.Anchored = true
1890+
1891-
Part102.Locked = true
1891+
Part119.Size = Vector3.new(6, 2.4000001, 2)
1892-
Part102.FormFactor = Enum.FormFactor.Symmetric
1892+
Part119.CFrame = CFrame.new(120, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1893-
Part102.Shape = Enum.PartType.Cylinder
1893+
Part119.Color = Color3.new(0.411765, 0.25098, 0.156863)
1894-
Part102.Size = Vector3.new(1, 1, 1)
1894+
Part119.Position = Vector3.new(120, 30.6000023, 7.50001478)
1895-
Part102.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1895+
1896-
Part102.BottomSurface = Enum.SurfaceType.Smooth
1896+
Part119.Color = Color3.new(0.411765, 0.25098, 0.156863)
1897-
Part102.LeftSurface = Enum.SurfaceType.Inlet
1897+
1898-
Part102.RightSurface = Enum.SurfaceType.Studs
1898+
Part120.Parent = Model97
1899-
Part102.TopSurface = Enum.SurfaceType.Smooth
1899+
1900-
Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
1900+
1901-
Part102.Position = Vector3.new(144, 31.0999985, -43.4999847)
1901+
Part120.Size = Vector3.new(7, 2.4000001, 2)
1902-
Part102.Orientation = Vector3.new(0, 180, 90)
1902+
Part120.CFrame = CFrame.new(126.5, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1903-
Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
1903+
1904
Part120.Position = Vector3.new(126.5, 30.6000023, 7.50001478)
1905-
Part103.Parent = Model98
1905+
1906-
Part103.BrickColor = BrickColor.new("Sand red")
1906+
1907-
Part103.Rotation = Vector3.new(-180, 0, -90)
1907+
1908-
Part103.Anchored = true
1908+
Part121.Parent = Model97
1909-
Part103.Locked = true
1909+
1910-
Part103.FormFactor = Enum.FormFactor.Symmetric
1910+
1911-
Part103.Shape = Enum.PartType.Cylinder
1911+
Part121.Size = Vector3.new(5, 2.4000001, 2)
1912-
Part103.Size = Vector3.new(1, 1, 1)
1912+
Part121.CFrame = CFrame.new(127.5, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1913-
Part103.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1913+
1914-
Part103.BottomSurface = Enum.SurfaceType.Smooth
1914+
Part121.Position = Vector3.new(127.5, 34.2000008, 7.50001478)
1915-
Part103.LeftSurface = Enum.SurfaceType.Inlet
1915+
1916-
Part103.RightSurface = Enum.SurfaceType.Studs
1916+
1917-
Part103.TopSurface = Enum.SurfaceType.Smooth
1917+
1918-
Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
1918+
Part122.Parent = Model97
1919-
Part103.Position = Vector3.new(143, 31.0999985, -43.4999847)
1919+
1920-
Part103.Orientation = Vector3.new(0, 180, 90)
1920+
1921-
Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
1921+
Part122.Size = Vector3.new(7, 1.20000005, 2)
1922
Part122.CFrame = CFrame.new(123.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1923-
Part104.Parent = Model98
1923+
1924-
Part104.BrickColor = BrickColor.new("Sand red")
1924+
Part122.Position = Vector3.new(123.5, 36, 7.50001478)
1925-
Part104.Rotation = Vector3.new(90, 0, 0)
1925+
1926-
Part104.Anchored = true
1926+
1927-
Part104.Locked = true
1927+
1928-
Part104.FormFactor = Enum.FormFactor.Plate
1928+
Part123.Parent = Model97
1929-
Part104.Size = Vector3.new(2, 0.400000006, 3)
1929+
1930-
Part104.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1930+
1931-
Part104.BackSurface = Enum.SurfaceType.Weld
1931+
Part123.Size = Vector3.new(7, 1.20000005, 2)
1932-
Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
1932+
Part123.CFrame = CFrame.new(120.5, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1933-
Part104.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
1933+
1934-
Part104.Orientation = Vector3.new(90, 0, 0)
1934+
Part123.Position = Vector3.new(120.5, 32.4000015, 7.50001478)
1935-
Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
1935+
1936-
Model105.Parent = Model0
1936+
1937-
Model105.PrimaryPart = Part121
1937+
1938
Part124.Parent = Model97
1939-
Part106.Parent = Model105
1939+
1940
Part124.Rotation = Vector3.new(-180, 0, -180)
1941-
Part106.Anchored = true
1941+
Part124.Size = Vector3.new(6, 1.20000005, 2)
1942-
Part106.Locked = true
1942+
Part124.CFrame = CFrame.new(127, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1943-
Part106.Size = Vector3.new(7, 2.4000001, 1)
1943+
1944-
Part106.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1944+
Part124.Position = Vector3.new(127, 32.4000015, 7.50001478)
1945-
Part106.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
1945+
1946
Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
1947
Part125.Name = "Smooth Block Model"
1948-
Part107.Parent = Model105
1948+
Part125.Parent = Model97
1949
Part125.Material = Enum.Material.Glass
1950
Part125.Transparency = 0.5
1951-
Part107.Anchored = true
1951+
1952-
Part107.Locked = true
1952+
Part125.Size = Vector3.new(4, 2.4000001, 2)
1953
Part125.CFrame = CFrame.new(123, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1954-
Part107.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1954+
Part125.Position = Vector3.new(123, 34.2000008, 7.50001478)
1955
Part125.Orientation = Vector3.new(0, 180, 0)
1956-
Part107.Position = Vector3.new(127, 54.6000099, 8.00001526)
1956+
Model126.Name = "ArchBridge"
1957
Model126.Parent = Model0
1958
Model126.PrimaryPart = Part144
1959
Part127.Name = "Smooth Block Model"
1960-
Part108.Parent = Model105
1960+
Part127.Parent = Model126
1961
Part127.BrickColor = BrickColor.new("Bright yellow")
1962
Part127.Size = Vector3.new(1, 1.20000005, 1)
1963-
Part108.Anchored = true
1963+
Part127.CFrame = CFrame.new(36.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1964-
Part108.Locked = true
1964+
Part127.Color = Color3.new(0.960784, 0.803922, 0.188235)
1965
Part127.Position = Vector3.new(36.5, 31.2000065, -57.4999847)
1966-
Part108.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1966+
Part127.Color = Color3.new(0.960784, 0.803922, 0.188235)
1967
Part128.Name = "Smooth Block Model"
1968-
Part108.Position = Vector3.new(128, 52.2000084, 8.00001526)
1968+
Part128.Parent = Model126
1969
Part128.BrickColor = BrickColor.new("Cool yellow")
1970
Part128.Size = Vector3.new(3, 1.20000005, 1)
1971
Part128.CFrame = CFrame.new(33.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1972-
Part109.Parent = Model105
1972+
Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
1973-
Part109.BrickColor = BrickColor.new("Dark stone grey")
1973+
Part128.Position = Vector3.new(33.5, 31.2000065, -57.4999847)
1974
Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
1975-
Part109.Anchored = true
1975+
1976-
Part109.Locked = true
1976+
Part129.Parent = Model126
1977-
Part109.Size = Vector3.new(4, 2.4000001, 1)
1977+
Part129.BrickColor = BrickColor.new("Cool yellow")
1978-
Part109.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1978+
Part129.Size = Vector3.new(3, 1.20000005, 1)
1979-
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
1979+
Part129.CFrame = CFrame.new(35.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1980-
Part109.Position = Vector3.new(124, 52.2000084, 8.00001526)
1980+
Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
1981
Part129.Position = Vector3.new(35.5, 32.4000092, -57.4999847)
1982-
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
1982+
Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
1983
Part130.Name = "Smooth Block Model"
1984-
Part110.Parent = Model105
1984+
Part130.Parent = Model126
1985
Part130.BrickColor = BrickColor.new("Br. yellowish orange")
1986-
Part110.Anchored = true
1986+
1987-
Part110.Locked = true
1987+
Part130.Size = Vector3.new(3, 1.20000005, 8)
1988
Part130.CFrame = CFrame.new(35.5, 28.8000069, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1989-
Part110.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1989+
Part130.Color = Color3.new(0.886275, 0.607843, 0.25098)
1990-
Part110.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
1990+
Part130.Position = Vector3.new(35.5, 28.8000069, -53.9999847)
1991
Part130.Orientation = Vector3.new(0, 180, 0)
1992
Part130.Color = Color3.new(0.886275, 0.607843, 0.25098)
1993-
Part111.Parent = Model105
1993+
1994
Part131.Parent = Model126
1995-
Part111.Anchored = true
1995+
Part131.BrickColor = BrickColor.new("Bright yellow")
1996-
Part111.Locked = true
1996+
Part131.Size = Vector3.new(1, 1.20000005, 1)
1997
Part131.CFrame = CFrame.new(38.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1998-
Part111.CFrame = CFrame.new(119, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1998+
Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
1999-
Part111.Position = Vector3.new(119, 49.8000069, 8.00001526)
1999+
Part131.Position = Vector3.new(38.5, 32.4000092, -57.4999847)
2000
Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
2001
Part132.Name = "Smooth Block Model"
2002-
Part112.Parent = Model105
2002+
Part132.Parent = Model126
2003-
Part112.BrickColor = BrickColor.new("Dark stone grey")
2003+
Part132.BrickColor = BrickColor.new("Br. yellowish orange")
2004
Part132.Rotation = Vector3.new(-180, 0, -180)
2005-
Part112.Anchored = true
2005+
Part132.Size = Vector3.new(3, 1.20000005, 8)
2006-
Part112.Locked = true
2006+
Part132.CFrame = CFrame.new(37.5, 30.0000076, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2007-
Part112.Size = Vector3.new(4, 2.4000001, 1)
2007+
Part132.Color = Color3.new(0.886275, 0.607843, 0.25098)
2008-
Part112.CFrame = CFrame.new(123, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2008+
Part132.Position = Vector3.new(37.5, 30.0000076, -53.9999847)
2009-
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
2009+
2010-
Part112.Position = Vector3.new(123, 49.8000069, 8.00001526)
2010+
Part132.Color = Color3.new(0.886275, 0.607843, 0.25098)
2011
Part133.Name = "Smooth Block Model"
2012-
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
2012+
Part133.Parent = Model126
2013
Part133.BrickColor = BrickColor.new("Cool yellow")
2014-
Part113.Parent = Model105
2014+
Part133.Size = Vector3.new(1, 1.20000005, 1)
2015
Part133.CFrame = CFrame.new(28.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2016-
Part113.Anchored = true
2016+
Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
2017-
Part113.Locked = true
2017+
Part133.Position = Vector3.new(28.5, 27.6000061, -57.4999847)
2018-
Part113.Size = Vector3.new(5, 2.4000001, 1)
2018+
Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
2019-
Part113.CFrame = CFrame.new(127.5, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2019+
Part134.Name = "Smooth Block Model"
2020-
Part113.Position = Vector3.new(127.5, 49.8000069, 8.00001526)
2020+
Part134.Parent = Model126
2021
Part134.BrickColor = BrickColor.new("Cool yellow")
2022
Part134.Size = Vector3.new(3, 1.20000005, 1)
2023-
Part114.Parent = Model105
2023+
Part134.CFrame = CFrame.new(29.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2024
Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
2025-
Part114.Anchored = true
2025+
Part134.Position = Vector3.new(29.5, 28.8000069, -57.4999847)
2026-
Part114.Locked = true
2026+
Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
2027-
Part114.Size = Vector3.new(5, 2.4000001, 1)
2027+
2028-
Part114.CFrame = CFrame.new(127.5, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2028+
Part135.Parent = Model126
2029-
Part114.Position = Vector3.new(127.5, 47.4000053, 8.00001526)
2029+
2030
Part135.Size = Vector3.new(1, 1.20000005, 1)
2031
Part135.CFrame = CFrame.new(32.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2032-
Part115.Parent = Model105
2032+
2033-
Part115.BrickColor = BrickColor.new("Dark stone grey")
2033+
Part135.Position = Vector3.new(32.5, 28.8000069, -57.4999847)
2034
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2035-
Part115.Anchored = true
2035+
2036-
Part115.Locked = true
2036+
Part136.Parent = Model126
2037-
Part115.Size = Vector3.new(6, 2.4000001, 1)
2037+
Part136.BrickColor = BrickColor.new("Bright yellow")
2038-
Part115.CFrame = CFrame.new(120, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2038+
Part136.Size = Vector3.new(1, 1.20000005, 1)
2039-
Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
2039+
Part136.CFrame = CFrame.new(30.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2040-
Part115.Position = Vector3.new(120, 47.4000053, 8.00001526)
2040+
Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
2041
Part136.Position = Vector3.new(30.5, 27.6000061, -57.4999847)
2042-
Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
2042+
Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
2043
Part137.Name = "Smooth Block Model"
2044-
Part116.Parent = Model105
2044+
Part137.Parent = Model126
2045-
Part116.BrickColor = BrickColor.new("Dark stone grey")
2045+
Part137.BrickColor = BrickColor.new("Bright yellow")
2046
Part137.Size = Vector3.new(1, 1.20000005, 1)
2047-
Part116.Anchored = true
2047+
Part137.CFrame = CFrame.new(34.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2048-
Part116.Locked = true
2048+
Part137.Color = Color3.new(0.960784, 0.803922, 0.188235)
2049-
Part116.Size = Vector3.new(4, 2.4000001, 1)
2049+
Part137.Position = Vector3.new(34.5, 30.0000076, -57.4999847)
2050-
Part116.CFrame = CFrame.new(119, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2050+
Part137.Color = Color3.new(0.960784, 0.803922, 0.188235)
2051-
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
2051+
2052-
Part116.Position = Vector3.new(119, 45.0000038, 8.00001526)
2052+
Part138.Parent = Model126
2053
Part138.BrickColor = BrickColor.new("Cool yellow")
2054-
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
2054+
Part138.Size = Vector3.new(3, 1.20000005, 1)
2055
Part138.CFrame = CFrame.new(31.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2056-
Part117.Parent = Model105
2056+
Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
2057
Part138.Position = Vector3.new(31.5, 30.0000076, -57.4999847)
2058-
Part117.Anchored = true
2058+
Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
2059-
Part117.Locked = true
2059+
2060-
Part117.Size = Vector3.new(2, 2.4000001, 1)
2060+
Part139.Parent = Model126
2061-
Part117.CFrame = CFrame.new(124, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2061+
Part139.BrickColor = BrickColor.new("Cool yellow")
2062-
Part117.Position = Vector3.new(124, 47.4000053, 8.00001526)
2062+
Part139.Size = Vector3.new(3, 1.20000005, 1)
2063
Part139.CFrame = CFrame.new(33.5, 31.2000065, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2064
Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
2065-
Part118.Parent = Model105
2065+
Part139.Position = Vector3.new(33.5, 31.2000065, -50.4999847)
2066-
Part118.BrickColor = BrickColor.new("Dark stone grey")
2066+
Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
2067
Part140.Name = "Smooth Block Model"
2068-
Part118.Anchored = true
2068+
Part140.Parent = Model126
2069-
Part118.Locked = true
2069+
Part140.BrickColor = BrickColor.new("Bright yellow")
2070-
Part118.Size = Vector3.new(5, 2.4000001, 1)
2070+
Part140.Size = Vector3.new(1, 1.20000005, 1)
2071-
Part118.CFrame = CFrame.new(123.5, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2071+
Part140.CFrame = CFrame.new(38.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2072-
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
2072+
Part140.Color = Color3.new(0.960784, 0.803922, 0.188235)
2073-
Part118.Position = Vector3.new(123.5, 45.0000038, 8.00001526)
2073+
Part140.Position = Vector3.new(38.5, 32.4000092, -50.4999847)
2074
Part140.Color = Color3.new(0.960784, 0.803922, 0.188235)
2075-
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
2075+
2076
Part141.Parent = Model126
2077-
Part119.Parent = Model105
2077+
2078
Part141.Size = Vector3.new(3, 1.20000005, 1)
2079-
Part119.Anchored = true
2079+
Part141.CFrame = CFrame.new(35.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2080-
Part119.Locked = true
2080+
2081-
Part119.Size = Vector3.new(4, 2.4000001, 1)
2081+
Part141.Position = Vector3.new(35.5, 32.4000092, -50.4999847)
2082-
Part119.CFrame = CFrame.new(128, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2082+
2083-
Part119.Position = Vector3.new(128, 45.0000038, 8.00001526)
2083+
2084
Part142.Parent = Model126
2085
Part142.BrickColor = BrickColor.new("Bright yellow")
2086-
Part120.Parent = Model105
2086+
Part142.Size = Vector3.new(1, 1.20000005, 1)
2087
Part142.CFrame = CFrame.new(36.5, 31.2000084, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2088
Part142.Color = Color3.new(0.960784, 0.803922, 0.188235)
2089-
Part120.Anchored = true
2089+
Part142.Position = Vector3.new(36.5, 31.2000084, -50.4999847)
2090-
Part120.Locked = true
2090+
Part142.Color = Color3.new(0.960784, 0.803922, 0.188235)
2091-
Part120.Size = Vector3.new(6, 2.4000001, 2)
2091+
2092-
Part120.CFrame = CFrame.new(127, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2092+
Part143.Parent = Model126
2093
Part143.BrickColor = BrickColor.new("Br. yellowish orange")
2094-
Part120.Position = Vector3.new(127, 42.6000023, 7.50001478)
2094+
Part143.Rotation = Vector3.new(-180, 0, -180)
2095
Part143.Size = Vector3.new(3, 1.20000005, 8)
2096
Part143.CFrame = CFrame.new(33.5, 27.6000061, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2097
Part143.Color = Color3.new(0.886275, 0.607843, 0.25098)
2098-
Part121.Parent = Model105
2098+
Part143.Position = Vector3.new(33.5, 27.6000061, -53.9999847)
2099
Part143.Orientation = Vector3.new(0, 180, 0)
2100
Part143.Color = Color3.new(0.886275, 0.607843, 0.25098)
2101-
Part121.Anchored = true
2101+
2102-
Part121.Locked = true
2102+
Part144.Parent = Model126
2103-
Part121.Size = Vector3.new(7, 2.4000001, 2)
2103+
Part144.BrickColor = BrickColor.new("Br. yellowish orange")
2104-
Part121.CFrame = CFrame.new(120.5, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2104+
Part144.Size = Vector3.new(10, 1.20000005, 8)
2105
Part144.CFrame = CFrame.new(43, 31.2000084, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2106-
Part121.Position = Vector3.new(120.5, 42.6000023, 7.50001478)
2106+
Part144.Color = Color3.new(0.886275, 0.607843, 0.25098)
2107
Part144.Position = Vector3.new(43, 31.2000084, -53.9999847)
2108
Part144.Color = Color3.new(0.886275, 0.607843, 0.25098)
2109
Part145.Name = "Smooth Block Model"
2110-
Part122.Parent = Model105
2110+
Part145.Parent = Model126
2111
Part145.BrickColor = BrickColor.new("Cool yellow")
2112
Part145.Size = Vector3.new(3, 1.20000005, 1)
2113-
Part122.Anchored = true
2113+
Part145.CFrame = CFrame.new(27.5, 26.4000053, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2114-
Part122.Locked = true
2114+
Part145.Color = Color3.new(0.992157, 0.917647, 0.552941)
2115-
Part122.Size = Vector3.new(6, 2.4000001, 2)
2115+
Part145.Position = Vector3.new(27.5, 26.4000053, -57.4999847)
2116-
Part122.CFrame = CFrame.new(120, 40.2000008, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2116+
Part145.Color = Color3.new(0.992157, 0.917647, 0.552941)
2117
Part146.Name = "Smooth Block Model"
2118-
Part122.Position = Vector3.new(120, 40.2000008, 8.50001526)
2118+
Part146.Parent = Model126
2119
Part146.BrickColor = BrickColor.new("Bright yellow")
2120
Part146.Size = Vector3.new(1, 1.20000005, 1)
2121
Part146.CFrame = CFrame.new(28.5, 25.2000046, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2122-
Part123.Parent = Model105
2122+
Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
2123
Part146.Position = Vector3.new(28.5, 25.2000046, -57.4999847)
2124
Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
2125-
Part123.Anchored = true
2125+
2126-
Part123.Locked = true
2126+
Part147.Parent = Model126
2127-
Part123.Size = Vector3.new(7, 2.4000001, 2)
2127+
2128-
Part123.CFrame = CFrame.new(126.5, 40.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2128+
Part147.Size = Vector3.new(1, 1.20000005, 1)
2129
Part147.CFrame = CFrame.new(26.5, 25.2000046, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2130-
Part123.Position = Vector3.new(126.5, 40.2000008, 7.50001478)
2130+
2131
Part147.Position = Vector3.new(26.5, 25.2000046, -57.4999847)
2132
Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
2133
Part148.Name = "Smooth Block Model"
2134-
Part124.Parent = Model105
2134+
Part148.Parent = Model126
2135
Part148.BrickColor = BrickColor.new("Cool yellow")
2136
Part148.Size = Vector3.new(14, 1.20000005, 1)
2137-
Part124.Anchored = true
2137+
Part148.CFrame = CFrame.new(43, 33.6000099, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2138-
Part124.Locked = true
2138+
Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
2139-
Part124.Size = Vector3.new(6, 2.4000001, 2)
2139+
Part148.Position = Vector3.new(43, 33.6000099, -57.4999847)
2140-
Part124.CFrame = CFrame.new(127, 37.7999992, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2140+
Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
2141
Part149.Name = "Smooth Block Model"
2142-
Part124.Position = Vector3.new(127, 37.7999992, 8.50001526)
2142+
Part149.Parent = Model126
2143
Part149.BrickColor = BrickColor.new("Cool yellow")
2144
Part149.Size = Vector3.new(3, 1.20000005, 1)
2145
Part149.CFrame = CFrame.new(29.5, 28.8000069, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2146-
Part125.Parent = Model105
2146+
2147-
Part125.BrickColor = BrickColor.new("Reddish brown")
2147+
Part149.Position = Vector3.new(29.5, 28.8000069, -50.4999847)
2148
Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
2149-
Part125.Anchored = true
2149+
2150-
Part125.Locked = true
2150+
Part150.Parent = Model126
2151-
Part125.Size = Vector3.new(7, 2.4000001, 2)
2151+
2152-
Part125.CFrame = CFrame.new(120.5, 37.7999992, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2152+
2153-
Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
2153+
Part150.CFrame = CFrame.new(32.5, 28.8000069, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2154-
Part125.Position = Vector3.new(120.5, 37.7999992, 7.50001478)
2154+
2155
Part150.Position = Vector3.new(32.5, 28.8000069, -50.4999847)
2156-
Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
2156+
2157-
Part126.Name = "Smooth Block Model"
2157+
2158-
Part126.Parent = Model105
2158+
Part151.Parent = Model126
2159-
Part126.BrickColor = BrickColor.new("Reddish brown")
2159+
Part151.BrickColor = BrickColor.new("Cool yellow")
2160-
Part126.Rotation = Vector3.new(-180, 0, -180)
2160+
Part151.Size = Vector3.new(3, 1.20000005, 1)
2161-
Part126.Anchored = true
2161+
Part151.CFrame = CFrame.new(31.5, 30.0000076, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2162-
Part126.Locked = true
2162+
Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
2163-
Part126.Size = Vector3.new(4, 2.4000001, 2)
2163+
Part151.Position = Vector3.new(31.5, 30.0000076, -50.4999847)
2164-
Part126.CFrame = CFrame.new(119, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2164+
Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
2165-
Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
2165+
2166-
Part126.Position = Vector3.new(119, 34.2000008, 7.50001478)
2166+
Part152.Parent = Model126
2167-
Part126.Orientation = Vector3.new(0, 180, 0)
2167+
Part152.BrickColor = BrickColor.new("Cool yellow")
2168-
Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
2168+
Part152.Size = Vector3.new(14, 1.20000005, 1)
2169
Part152.CFrame = CFrame.new(43, 33.6000099, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2170-
Part127.Parent = Model105
2170+
Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
2171-
Part127.BrickColor = BrickColor.new("Reddish brown")
2171+
Part152.Position = Vector3.new(43, 33.6000099, -50.4999847)
2172-
Part127.Rotation = Vector3.new(-180, 0, -180)
2172+
Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
2173-
Part127.Anchored = true
2173+
2174-
Part127.Locked = true
2174+
Part153.Parent = Model126
2175-
Part127.Size = Vector3.new(6, 2.4000001, 2)
2175+
Part153.BrickColor = BrickColor.new("Bright yellow")
2176-
Part127.CFrame = CFrame.new(120, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2176+
Part153.Size = Vector3.new(1, 1.20000005, 1)
2177-
Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
2177+
Part153.CFrame = CFrame.new(34.5, 30.0000076, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2178-
Part127.Position = Vector3.new(120, 30.6000023, 7.50001478)
2178+
Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
2179-
Part127.Orientation = Vector3.new(0, 180, 0)
2179+
Part153.Position = Vector3.new(34.5, 30.0000076, -50.4999847)
2180-
Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
2180+
Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
2181
Part154.Name = "Smooth Block Model"
2182-
Part128.Parent = Model105
2182+
Part154.Parent = Model126
2183-
Part128.BrickColor = BrickColor.new("Reddish brown")
2183+
Part154.BrickColor = BrickColor.new("Br. yellowish orange")
2184-
Part128.Rotation = Vector3.new(-180, 0, -180)
2184+
Part154.Rotation = Vector3.new(-180, 0, -180)
2185-
Part128.Anchored = true
2185+
Part154.Size = Vector3.new(3, 1.20000005, 8)
2186-
Part128.Locked = true
2186+
Part154.CFrame = CFrame.new(30.5, 25.2000046, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2187-
Part128.Size = Vector3.new(7, 2.4000001, 2)
2187+
Part154.Color = Color3.new(0.886275, 0.607843, 0.25098)
2188-
Part128.CFrame = CFrame.new(126.5, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2188+
Part154.Position = Vector3.new(30.5, 25.2000046, -53.9999847)
2189-
Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
2189+
Part154.Orientation = Vector3.new(0, 180, 0)
2190-
Part128.Position = Vector3.new(126.5, 30.6000023, 7.50001478)
2190+
Part154.Color = Color3.new(0.886275, 0.607843, 0.25098)
2191-
Part128.Orientation = Vector3.new(0, 180, 0)
2191+
2192-
Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
2192+
Part155.Parent = Model126
2193
Part155.BrickColor = BrickColor.new("Br. yellowish orange")
2194-
Part129.Parent = Model105
2194+
Part155.Rotation = Vector3.new(-180, 0, -180)
2195-
Part129.BrickColor = BrickColor.new("Reddish brown")
2195+
Part155.Size = Vector3.new(3, 1.20000005, 8)
2196-
Part129.Rotation = Vector3.new(-180, 0, -180)
2196+
Part155.CFrame = CFrame.new(31.5, 26.4000053, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2197-
Part129.Anchored = true
2197+
Part155.Color = Color3.new(0.886275, 0.607843, 0.25098)
2198-
Part129.Locked = true
2198+
Part155.Position = Vector3.new(31.5, 26.4000053, -53.9999847)
2199-
Part129.Size = Vector3.new(5, 2.4000001, 2)
2199+
Part155.Orientation = Vector3.new(0, 180, 0)
2200-
Part129.CFrame = CFrame.new(127.5, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2200+
Part155.Color = Color3.new(0.886275, 0.607843, 0.25098)
2201-
Part129.Color = Color3.new(0.411765, 0.25098, 0.156863)
2201+
2202-
Part129.Position = Vector3.new(127.5, 34.2000008, 7.50001478)
2202+
Part156.Parent = Model126
2203-
Part129.Orientation = Vector3.new(0, 180, 0)
2203+
Part156.BrickColor = BrickColor.new("Bright yellow")
2204-
Part129.Color = Color3.new(0.411765, 0.25098, 0.156863)
2204+
Part156.Size = Vector3.new(1, 1.20000005, 1)
2205
Part156.CFrame = CFrame.new(26.5, 22.8000031, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2206-
Part130.Parent = Model105
2206+
Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
2207-
Part130.BrickColor = BrickColor.new("Reddish brown")
2207+
Part156.Position = Vector3.new(26.5, 22.8000031, -57.4999847)
2208
Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
2209-
Part130.Anchored = true
2209+
2210-
Part130.Locked = true
2210+
Part157.Parent = Model126
2211-
Part130.Size = Vector3.new(7, 1.20000005, 2)
2211+
2212-
Part130.CFrame = CFrame.new(123.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2212+
Part157.Size = Vector3.new(1, 1.20000005, 1)
2213-
Part130.Color = Color3.new(0.411765, 0.25098, 0.156863)
2213+
Part157.CFrame = CFrame.new(24.5, 22.8000031, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2214-
Part130.Position = Vector3.new(123.5, 36, 7.50001478)
2214+
2215
Part157.Position = Vector3.new(24.5, 22.8000031, -57.4999847)
2216-
Part130.Color = Color3.new(0.411765, 0.25098, 0.156863)
2216+
2217
Part158.Name = "Smooth Block Model"
2218-
Part131.Parent = Model105
2218+
Part158.Parent = Model126
2219-
Part131.BrickColor = BrickColor.new("Reddish brown")
2219+
Part158.BrickColor = BrickColor.new("Cool yellow")
2220-
Part131.Rotation = Vector3.new(-180, 0, -180)
2220+
Part158.Size = Vector3.new(3, 1.20000005, 1)
2221-
Part131.Anchored = true
2221+
Part158.CFrame = CFrame.new(25.5, 24.0000038, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2222-
Part131.Locked = true
2222+
Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
2223-
Part131.Size = Vector3.new(7, 1.20000005, 2)
2223+
Part158.Position = Vector3.new(25.5, 24.0000038, -57.4999847)
2224-
Part131.CFrame = CFrame.new(120.5, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2224+
Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
2225-
Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
2225+
2226-
Part131.Position = Vector3.new(120.5, 32.4000015, 7.50001478)
2226+
Part159.Parent = Model126
2227-
Part131.Orientation = Vector3.new(0, 180, 0)
2227+
2228-
Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
2228+
Part159.Size = Vector3.new(1, 1.20000005, 1)
2229
Part159.CFrame = CFrame.new(28.5, 27.6000061, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2230-
Part132.Parent = Model105
2230+
2231-
Part132.BrickColor = BrickColor.new("Reddish brown")
2231+
Part159.Position = Vector3.new(28.5, 27.6000061, -50.4999847)
2232
Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
2233-
Part132.Anchored = true
2233+
2234-
Part132.Locked = true
2234+
Part160.Parent = Model126
2235-
Part132.Size = Vector3.new(6, 1.20000005, 2)
2235+
Part160.BrickColor = BrickColor.new("Bright yellow")
2236-
Part132.CFrame = CFrame.new(127, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2236+
Part160.Size = Vector3.new(1, 1.20000005, 1)
2237-
Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
2237+
Part160.CFrame = CFrame.new(30.5, 27.6000061, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2238-
Part132.Position = Vector3.new(127, 32.4000015, 7.50001478)
2238+
Part160.Color = Color3.new(0.960784, 0.803922, 0.188235)
2239
Part160.Position = Vector3.new(30.5, 27.6000061, -50.4999847)
2240-
Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
2240+
Part160.Color = Color3.new(0.960784, 0.803922, 0.188235)
2241
Part161.Name = "Smooth Block Model"
2242-
Part133.Parent = Model105
2242+
Part161.Parent = Model126
2243-
Part133.Material = Enum.Material.Glass
2243+
Part161.BrickColor = BrickColor.new("Br. yellowish orange")
2244-
Part133.Transparency = 0.5
2244+
Part161.Size = Vector3.new(3, 1.20000005, 8)
2245-
Part133.Rotation = Vector3.new(-180, 0, -180)
2245+
Part161.CFrame = CFrame.new(48.5, 30.0000076, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2246-
Part133.Anchored = true
2246+
Part161.Color = Color3.new(0.886275, 0.607843, 0.25098)
2247-
Part133.Locked = true
2247+
Part161.Position = Vector3.new(48.5, 30.0000076, -53.9999847)
2248-
Part133.Size = Vector3.new(4, 2.4000001, 2)
2248+
Part161.Color = Color3.new(0.886275, 0.607843, 0.25098)
2249-
Part133.CFrame = CFrame.new(123, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2249+
2250-
Part133.Position = Vector3.new(123, 34.2000008, 7.50001478)
2250+
Part162.Parent = Model126
2251-
Part133.Orientation = Vector3.new(0, 180, 0)
2251+
Part162.BrickColor = BrickColor.new("Bright yellow")
2252-
Model134.Name = "ArchBridge"
2252+
2253-
Model134.Parent = Model0
2253+
Part162.Size = Vector3.new(1, 1.20000005, 1)
2254-
Model134.PrimaryPart = Part152
2254+
Part162.CFrame = CFrame.new(47.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2255
Part162.Color = Color3.new(0.960784, 0.803922, 0.188235)
2256-
Part135.Parent = Model134
2256+
Part162.Position = Vector3.new(47.5, 32.4000092, -50.4999847)
2257
Part162.Orientation = Vector3.new(0, 180, 0)
2258-
Part135.Anchored = true
2258+
Part162.Color = Color3.new(0.960784, 0.803922, 0.188235)
2259-
Part135.Locked = true
2259+
2260
Part163.Parent = Model126
2261-
Part135.CFrame = CFrame.new(36.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2261+
Part163.BrickColor = BrickColor.new("Bright yellow")
2262
Part163.Rotation = Vector3.new(-180, 0, -180)
2263-
Part135.Position = Vector3.new(36.5, 31.2000065, -57.4999847)
2263+
Part163.Size = Vector3.new(1, 1.20000005, 1)
2264
Part163.CFrame = CFrame.new(47.5, 32.4000092, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2265
Part163.Color = Color3.new(0.960784, 0.803922, 0.188235)
2266-
Part136.Parent = Model134
2266+
Part163.Position = Vector3.new(47.5, 32.4000092, -57.4999847)
2267-
Part136.BrickColor = BrickColor.new("Cool yellow")
2267+
2268-
Part136.Anchored = true
2268+
Part163.Color = Color3.new(0.960784, 0.803922, 0.188235)
2269-
Part136.Locked = true
2269+
2270-
Part136.Size = Vector3.new(3, 1.20000005, 1)
2270+
Part164.Parent = Model126
2271-
Part136.CFrame = CFrame.new(33.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2271+
Part164.BrickColor = BrickColor.new("Br. yellowish orange")
2272-
Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
2272+
Part164.Rotation = Vector3.new(-180, 0, -180)
2273-
Part136.Position = Vector3.new(33.5, 31.2000065, -57.4999847)
2273+
Part164.Size = Vector3.new(3, 1.20000005, 8)
2274-
Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
2274+
Part164.CFrame = CFrame.new(29.5, 24.0000038, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2275
Part164.Color = Color3.new(0.886275, 0.607843, 0.25098)
2276-
Part137.Parent = Model134
2276+
Part164.Position = Vector3.new(29.5, 24.0000038, -53.9999847)
2277-
Part137.BrickColor = BrickColor.new("Cool yellow")
2277+
Part164.Orientation = Vector3.new(0, 180, 0)
2278-
Part137.Anchored = true
2278+
Part164.Color = Color3.new(0.886275, 0.607843, 0.25098)
2279-
Part137.Locked = true
2279+
2280-
Part137.Size = Vector3.new(3, 1.20000005, 1)
2280+
Part165.Parent = Model126
2281-
Part137.CFrame = CFrame.new(35.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2281+
Part165.BrickColor = BrickColor.new("Br. yellowish orange")
2282-
Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
2282+
Part165.Rotation = Vector3.new(-180, 0, -180)
2283-
Part137.Position = Vector3.new(35.5, 32.4000092, -57.4999847)
2283+
Part165.Size = Vector3.new(3, 1.20000005, 8)
2284-
Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
2284+
Part165.CFrame = CFrame.new(28.5, 22.8000031, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2285
Part165.Color = Color3.new(0.886275, 0.607843, 0.25098)
2286-
Part138.Parent = Model134
2286+
Part165.Position = Vector3.new(28.5, 22.8000031, -53.9999847)
2287-
Part138.BrickColor = BrickColor.new("Br. yellowish orange")
2287+
Part165.Orientation = Vector3.new(0, 180, 0)
2288-
Part138.Rotation = Vector3.new(-180, 0, -180)
2288+
Part165.Color = Color3.new(0.886275, 0.607843, 0.25098)
2289-
Part138.Anchored = true
2289+
2290-
Part138.Locked = true
2290+
Part166.Parent = Model126
2291-
Part138.Size = Vector3.new(3, 1.20000005, 8)
2291+
Part166.BrickColor = BrickColor.new("Bright yellow")
2292-
Part138.CFrame = CFrame.new(35.5, 28.8000069, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2292+
Part166.Size = Vector3.new(1, 1.20000005, 1)
2293-
Part138.Color = Color3.new(0.886275, 0.607843, 0.25098)
2293+
Part166.CFrame = CFrame.new(24.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2294-
Part138.Position = Vector3.new(35.5, 28.8000069, -53.9999847)
2294+
Part166.Color = Color3.new(0.960784, 0.803922, 0.188235)
2295-
Part138.Orientation = Vector3.new(0, 180, 0)
2295+
Part166.Position = Vector3.new(24.5, 20.4000015, -57.4999847)
2296-
Part138.Color = Color3.new(0.886275, 0.607843, 0.25098)
2296+
Part166.Color = Color3.new(0.960784, 0.803922, 0.188235)
2297
Part167.Name = "Smooth Block Model"
2298-
Part139.Parent = Model134
2298+
Part167.Parent = Model126
2299-
Part139.BrickColor = BrickColor.new("Bright yellow")
2299+
2300-
Part139.Anchored = true
2300+
Part167.Size = Vector3.new(3, 1.20000005, 1)
2301-
Part139.Locked = true
2301+
Part167.CFrame = CFrame.new(23.5, 21.6000023, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2302-
Part139.Size = Vector3.new(1, 1.20000005, 1)
2302+
2303-
Part139.CFrame = CFrame.new(38.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2303+
Part167.Position = Vector3.new(23.5, 21.6000023, -57.4999847)
2304-
Part139.Color = Color3.new(0.960784, 0.803922, 0.188235)
2304+
2305-
Part139.Position = Vector3.new(38.5, 32.4000092, -57.4999847)
2305+
2306-
Part139.Color = Color3.new(0.960784, 0.803922, 0.188235)
2306+
Part168.Parent = Model126
2307
Part168.BrickColor = BrickColor.new("Cool yellow")
2308-
Part140.Parent = Model134
2308+
2309-
Part140.BrickColor = BrickColor.new("Br. yellowish orange")
2309+
Part168.CFrame = CFrame.new(26.5, 25.2000046, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2310-
Part140.Rotation = Vector3.new(-180, 0, -180)
2310+
Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
2311-
Part140.Anchored = true
2311+
Part168.Position = Vector3.new(26.5, 25.2000046, -50.4999847)
2312-
Part140.Locked = true
2312+
Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
2313-
Part140.Size = Vector3.new(3, 1.20000005, 8)
2313+
2314-
Part140.CFrame = CFrame.new(37.5, 30.0000076, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2314+
Part169.Parent = Model126
2315-
Part140.Color = Color3.new(0.886275, 0.607843, 0.25098)
2315+
Part169.BrickColor = BrickColor.new("Bright yellow")
2316-
Part140.Position = Vector3.new(37.5, 30.0000076, -53.9999847)
2316+
Part169.Size = Vector3.new(1, 1.20000005, 1)
2317-
Part140.Orientation = Vector3.new(0, 180, 0)
2317+
Part169.CFrame = CFrame.new(28.5, 25.2000046, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2318-
Part140.Color = Color3.new(0.886275, 0.607843, 0.25098)
2318+
Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
2319
Part169.Position = Vector3.new(28.5, 25.2000046, -50.4999847)
2320-
Part141.Parent = Model134
2320+
Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
2321
Part170.Name = "Smooth Block Model"
2322-
Part141.Anchored = true
2322+
Part170.Parent = Model126
2323-
Part141.Locked = true
2323+
Part170.BrickColor = BrickColor.new("Cool yellow")
2324-
Part141.Size = Vector3.new(1, 1.20000005, 1)
2324+
Part170.Size = Vector3.new(3, 1.20000005, 1)
2325-
Part141.CFrame = CFrame.new(28.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2325+
Part170.CFrame = CFrame.new(27.5, 26.4000053, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2326
Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
2327-
Part141.Position = Vector3.new(28.5, 27.6000061, -57.4999847)
2327+
Part170.Position = Vector3.new(27.5, 26.4000053, -50.4999847)
2328
Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
2329
Part171.Name = "Smooth Block Model"
2330-
Part142.Parent = Model134
2330+
Part171.Parent = Model126
2331-
Part142.BrickColor = BrickColor.new("Cool yellow")
2331+
Part171.BrickColor = BrickColor.new("Cool yellow")
2332-
Part142.Anchored = true
2332+
2333-
Part142.Locked = true
2333+
Part171.Size = Vector3.new(3, 1.20000005, 1)
2334-
Part142.Size = Vector3.new(3, 1.20000005, 1)
2334+
Part171.CFrame = CFrame.new(50.5, 32.4000092, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2335-
Part142.CFrame = CFrame.new(29.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2335+
Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
2336-
Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
2336+
Part171.Position = Vector3.new(50.5, 32.4000092, -57.4999847)
2337-
Part142.Position = Vector3.new(29.5, 28.8000069, -57.4999847)
2337+
2338-
Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
2338+
Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
2339
Part172.Name = "Smooth Block Model"
2340-
Part143.Parent = Model134
2340+
Part172.Parent = Model126
2341-
Part143.BrickColor = BrickColor.new("Bright yellow")
2341+
2342-
Part143.Anchored = true
2342+
2343-
Part143.Locked = true
2343+
Part172.CFrame = CFrame.new(50.5, 28.8000069, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2344-
Part143.Size = Vector3.new(1, 1.20000005, 1)
2344+
2345-
Part143.CFrame = CFrame.new(32.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2345+
Part172.Position = Vector3.new(50.5, 28.8000069, -53.9999847)
2346-
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2346+
2347-
Part143.Position = Vector3.new(32.5, 28.8000069, -57.4999847)
2347+
2348-
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2348+
Part173.Parent = Model126
2349
Part173.BrickColor = BrickColor.new("Bright yellow")
2350-
Part144.Parent = Model134
2350+
2351-
Part144.BrickColor = BrickColor.new("Bright yellow")
2351+
Part173.Size = Vector3.new(1, 1.20000005, 1)
2352-
Part144.Anchored = true
2352+
Part173.CFrame = CFrame.new(49.5, 31.2000084, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2353-
Part144.Locked = true
2353+
Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
2354-
Part144.Size = Vector3.new(1, 1.20000005, 1)
2354+
Part173.Position = Vector3.new(49.5, 31.2000084, -57.4999847)
2355-
Part144.CFrame = CFrame.new(30.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2355+
2356-
Part144.Color = Color3.new(0.960784, 0.803922, 0.188235)
2356+
Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
2357-
Part144.Position = Vector3.new(30.5, 27.6000061, -57.4999847)
2357+
2358-
Part144.Color = Color3.new(0.960784, 0.803922, 0.188235)
2358+
Part174.Parent = Model126
2359
Part174.BrickColor = BrickColor.new("Bright yellow")
2360-
Part145.Parent = Model134
2360+
Part174.Rotation = Vector3.new(-180, 0, -180)
2361-
Part145.BrickColor = BrickColor.new("Bright yellow")
2361+
2362-
Part145.Anchored = true
2362+
Part174.CFrame = CFrame.new(49.5, 31.2000084, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2363-
Part145.Locked = true
2363+
2364-
Part145.Size = Vector3.new(1, 1.20000005, 1)
2364+
Part174.Position = Vector3.new(49.5, 31.2000084, -50.4999847)
2365-
Part145.CFrame = CFrame.new(34.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2365+
Part174.Orientation = Vector3.new(0, 180, 0)
2366-
Part145.Color = Color3.new(0.960784, 0.803922, 0.188235)
2366+
2367-
Part145.Position = Vector3.new(34.5, 30.0000076, -57.4999847)
2367+
2368-
Part145.Color = Color3.new(0.960784, 0.803922, 0.188235)
2368+
Part175.Parent = Model126
2369
Part175.BrickColor = BrickColor.new("Br. yellowish orange")
2370-
Part146.Parent = Model134
2370+
Part175.Rotation = Vector3.new(-180, 0, -180)
2371-
Part146.BrickColor = BrickColor.new("Cool yellow")
2371+
Part175.Size = Vector3.new(3, 1.20000005, 8)
2372-
Part146.Anchored = true
2372+
Part175.CFrame = CFrame.new(26.5, 20.4000015, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2373-
Part146.Locked = true
2373+
Part175.Color = Color3.new(0.886275, 0.607843, 0.25098)
2374-
Part146.Size = Vector3.new(3, 1.20000005, 1)
2374+
Part175.Position = Vector3.new(26.5, 20.4000015, -53.9999847)
2375-
Part146.CFrame = CFrame.new(31.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2375+
Part175.Orientation = Vector3.new(0, 180, 0)
2376-
Part146.Color = Color3.new(0.992157, 0.917647, 0.552941)
2376+
Part175.Color = Color3.new(0.886275, 0.607843, 0.25098)
2377-
Part146.Position = Vector3.new(31.5, 30.0000076, -57.4999847)
2377+
2378-
Part146.Color = Color3.new(0.992157, 0.917647, 0.552941)
2378+
Part176.Parent = Model126
2379
Part176.BrickColor = BrickColor.new("Br. yellowish orange")
2380-
Part147.Parent = Model134
2380+
Part176.Rotation = Vector3.new(-180, 0, -180)
2381
Part176.Size = Vector3.new(3, 1.20000005, 8)
2382-
Part147.Anchored = true
2382+
Part176.CFrame = CFrame.new(27.5, 21.6000023, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2383-
Part147.Locked = true
2383+
Part176.Color = Color3.new(0.886275, 0.607843, 0.25098)
2384-
Part147.Size = Vector3.new(3, 1.20000005, 1)
2384+
Part176.Position = Vector3.new(27.5, 21.6000023, -53.9999847)
2385-
Part147.CFrame = CFrame.new(33.5, 31.2000065, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2385+
Part176.Orientation = Vector3.new(0, 180, 0)
2386
Part176.Color = Color3.new(0.886275, 0.607843, 0.25098)
2387-
Part147.Position = Vector3.new(33.5, 31.2000065, -50.4999847)
2387+
2388
Part177.Parent = Model126
2389
Part177.BrickColor = BrickColor.new("Bright yellow")
2390-
Part148.Parent = Model134
2390+
2391-
Part148.BrickColor = BrickColor.new("Bright yellow")
2391+
Part177.CFrame = CFrame.new(22.5, 19.2000008, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2392-
Part148.Anchored = true
2392+
2393-
Part148.Locked = true
2393+
Part177.Position = Vector3.new(22.5, 19.2000008, -57.4999847)
2394-
Part148.Size = Vector3.new(1, 1.20000005, 1)
2394+
2395-
Part148.CFrame = CFrame.new(38.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2395+
2396-
Part148.Color = Color3.new(0.960784, 0.803922, 0.188235)
2396+
Part178.Parent = Model126
2397-
Part148.Position = Vector3.new(38.5, 32.4000092, -50.4999847)
2397+
2398-
Part148.Color = Color3.new(0.960784, 0.803922, 0.188235)
2398+
Part178.Size = Vector3.new(1, 1.20000005, 1)
2399
Part178.CFrame = CFrame.new(22.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2400-
Part149.Parent = Model134
2400+
2401
Part178.Position = Vector3.new(22.5, 20.4000015, -57.4999847)
2402-
Part149.Anchored = true
2402+
2403-
Part149.Locked = true
2403+
2404
Part179.Parent = Model126
2405-
Part149.CFrame = CFrame.new(35.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2405+
Part179.BrickColor = BrickColor.new("Bright yellow")
2406
Part179.Size = Vector3.new(1, 1.20000005, 1)
2407-
Part149.Position = Vector3.new(35.5, 32.4000092, -50.4999847)
2407+
Part179.CFrame = CFrame.new(22.5, 18, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2408
Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
2409
Part179.Position = Vector3.new(22.5, 18, -57.4999847)
2410-
Part150.Parent = Model134
2410+
Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
2411
Part180.Name = "Smooth Block Model"
2412-
Part150.Anchored = true
2412+
Part180.Parent = Model126
2413-
Part150.Locked = true
2413+
Part180.BrickColor = BrickColor.new("Bright yellow")
2414
Part180.Size = Vector3.new(1, 1.20000005, 1)
2415-
Part150.CFrame = CFrame.new(36.5, 31.2000084, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2415+
Part180.CFrame = CFrame.new(26.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2416
Part180.Color = Color3.new(0.960784, 0.803922, 0.188235)
2417-
Part150.Position = Vector3.new(36.5, 31.2000084, -50.4999847)
2417+
Part180.Position = Vector3.new(26.5, 22.8000031, -50.4999847)
2418
Part180.Color = Color3.new(0.960784, 0.803922, 0.188235)
2419
Part181.Name = "Smooth Block Model"
2420-
Part151.Parent = Model134
2420+
Part181.Parent = Model126
2421-
Part151.BrickColor = BrickColor.new("Br. yellowish orange")
2421+
Part181.BrickColor = BrickColor.new("Cool yellow")
2422-
Part151.Rotation = Vector3.new(-180, 0, -180)
2422+
Part181.Size = Vector3.new(3, 1.20000005, 1)
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Part151.Anchored = true
2423+
Part181.CFrame = CFrame.new(25.5, 24.0000038, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2424-
Part151.Locked = true
2424+
Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
2425-
Part151.Size = Vector3.new(3, 1.20000005, 8)
2425+
Part181.Position = Vector3.new(25.5, 24.0000038, -50.4999847)
2426-
Part151.CFrame = CFrame.new(33.5, 27.6000061, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2426+
Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
2427-
Part151.Color = Color3.new(0.886275, 0.607843, 0.25098)
2427+
2428-
Part151.Position = Vector3.new(33.5, 27.6000061, -53.9999847)
2428+
Part182.Parent = Model126
2429-
Part151.Orientation = Vector3.new(0, 180, 0)
2429+
Part182.BrickColor = BrickColor.new("Cool yellow")
2430-
Part151.Color = Color3.new(0.886275, 0.607843, 0.25098)
2430+
2431
Part182.CFrame = CFrame.new(24.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2432-
Part152.Parent = Model134
2432+
Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
2433-
Part152.BrickColor = BrickColor.new("Br. yellowish orange")
2433+
Part182.Position = Vector3.new(24.5, 22.8000031, -50.4999847)
2434-
Part152.Anchored = true
2434+
Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
2435-
Part152.Locked = true
2435+
2436-
Part152.Size = Vector3.new(10, 1.20000005, 8)
2436+
Part183.Parent = Model126
2437-
Part152.CFrame = CFrame.new(43, 31.2000084, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2437+
Part183.BrickColor = BrickColor.new("Cool yellow")
2438-
Part152.Color = Color3.new(0.886275, 0.607843, 0.25098)
2438+
2439-
Part152.Position = Vector3.new(43, 31.2000084, -53.9999847)
2439+
Part183.Size = Vector3.new(3, 1.20000005, 1)
2440-
Part152.Color = Color3.new(0.886275, 0.607843, 0.25098)
2440+
Part183.CFrame = CFrame.new(54.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2441
Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
2442-
Part153.Parent = Model134
2442+
Part183.Position = Vector3.new(54.5, 30.0000076, -57.4999847)
2443-
Part153.BrickColor = BrickColor.new("Cool yellow")
2443+
2444-
Part153.Anchored = true
2444+
Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
2445-
Part153.Locked = true
2445+
2446-
Part153.Size = Vector3.new(3, 1.20000005, 1)
2446+
Part184.Parent = Model126
2447-
Part153.CFrame = CFrame.new(27.5, 26.4000053, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2447+
2448-
Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
2448+
2449-
Part153.Position = Vector3.new(27.5, 26.4000053, -57.4999847)
2449+
Part184.CFrame = CFrame.new(52.5, 27.6000061, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2450-
Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
2450+
2451
Part184.Position = Vector3.new(52.5, 27.6000061, -53.9999847)
2452-
Part154.Parent = Model134
2452+
2453-
Part154.BrickColor = BrickColor.new("Bright yellow")
2453+
2454-
Part154.Anchored = true
2454+
Part185.Parent = Model126
2455-
Part154.Locked = true
2455+
Part185.BrickColor = BrickColor.new("Cool yellow")
2456-
Part154.Size = Vector3.new(1, 1.20000005, 1)
2456+
Part185.Rotation = Vector3.new(-180, 0, -180)
2457-
Part154.CFrame = CFrame.new(28.5, 25.2000046, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2457+
Part185.Size = Vector3.new(3, 1.20000005, 1)
2458-
Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
2458+
Part185.CFrame = CFrame.new(52.5, 31.2000065, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2459-
Part154.Position = Vector3.new(28.5, 25.2000046, -57.4999847)
2459+
Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
2460-
Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
2460+
Part185.Position = Vector3.new(52.5, 31.2000065, -50.4999847)
2461
Part185.Orientation = Vector3.new(0, 180, 0)
2462-
Part155.Parent = Model134
2462+
Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
2463-
Part155.BrickColor = BrickColor.new("Cool yellow")
2463+
2464-
Part155.Anchored = true
2464+
Part186.Parent = Model126
2465-
Part155.Locked = true
2465+
Part186.BrickColor = BrickColor.new("Bright yellow")
2466-
Part155.Size = Vector3.new(1, 1.20000005, 1)
2466+
Part186.Rotation = Vector3.new(-180, 0, -180)
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Part155.CFrame = CFrame.new(26.5, 25.2000046, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2467+
2468-
Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
2468+
Part186.CFrame = CFrame.new(53.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2469-
Part155.Position = Vector3.new(26.5, 25.2000046, -57.4999847)
2469+
Part186.Color = Color3.new(0.960784, 0.803922, 0.188235)
2470-
Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
2470+
Part186.Position = Vector3.new(53.5, 28.8000069, -57.4999847)
2471
Part186.Orientation = Vector3.new(0, 180, 0)
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2472+
Part186.Color = Color3.new(0.960784, 0.803922, 0.188235)
2473-
Part156.BrickColor = BrickColor.new("Cool yellow")
2473+
2474-
Part156.Anchored = true
2474+
Part187.Parent = Model126
2475-
Part156.Locked = true
2475+
2476-
Part156.Size = Vector3.new(14, 1.20000005, 1)
2476+
Part187.Rotation = Vector3.new(-180, 0, -180)
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Part156.CFrame = CFrame.new(43, 33.6000099, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2477+
2478-
Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
2478+
Part187.CFrame = CFrame.new(51.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2479-
Part156.Position = Vector3.new(43, 33.6000099, -57.4999847)
2479+
2480-
Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
2480+
Part187.Position = Vector3.new(51.5, 30.0000076, -57.4999847)
2481
Part187.Orientation = Vector3.new(0, 180, 0)
2482-
Part157.Parent = Model134
2482+
2483
Part188.Name = "Smooth Block Model"
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Part157.Anchored = true
2484+
Part188.Parent = Model126
2485-
Part157.Locked = true
2485+
2486-
Part157.Size = Vector3.new(3, 1.20000005, 1)
2486+
Part188.Rotation = Vector3.new(-180, 0, -180)
2487-
Part157.CFrame = CFrame.new(29.5, 28.8000069, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2487+
2488
Part188.CFrame = CFrame.new(53.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part157.Position = Vector3.new(29.5, 28.8000069, -50.4999847)
2489+
2490
Part188.Position = Vector3.new(53.5, 28.8000069, -50.4999847)
2491
Part188.Orientation = Vector3.new(0, 180, 0)
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2492+
2493-
Part158.BrickColor = BrickColor.new("Bright yellow")
2493+
2494-
Part158.Anchored = true
2494+
Part189.Parent = Model126
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Part158.Locked = true
2495+
Part189.BrickColor = BrickColor.new("Bright yellow")
2496-
Part158.Size = Vector3.new(1, 1.20000005, 1)
2496+
Part189.Rotation = Vector3.new(-180, 0, -180)
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Part158.CFrame = CFrame.new(32.5, 28.8000069, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2497+
Part189.Size = Vector3.new(1, 1.20000005, 1)
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Part158.Color = Color3.new(0.960784, 0.803922, 0.188235)
2498+
Part189.CFrame = CFrame.new(51.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2499-
Part158.Position = Vector3.new(32.5, 28.8000069, -50.4999847)
2499+
Part189.Color = Color3.new(0.960784, 0.803922, 0.188235)
2500-
Part158.Color = Color3.new(0.960784, 0.803922, 0.188235)
2500+
Part189.Position = Vector3.new(51.5, 30.0000076, -50.4999847)
2501
Part189.Orientation = Vector3.new(0, 180, 0)
2502-
Part159.Parent = Model134
2502+
Part189.Color = Color3.new(0.960784, 0.803922, 0.188235)
2503
Part190.Name = "Smooth Block Model"
2504-
Part159.Anchored = true
2504+
Part190.Parent = Model126
2505-
Part159.Locked = true
2505+
2506-
Part159.Size = Vector3.new(3, 1.20000005, 1)
2506+
Part190.Rotation = Vector3.new(-180, 0, -180)
2507-
Part159.CFrame = CFrame.new(31.5, 30.0000076, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2507+
Part190.Size = Vector3.new(3, 1.20000005, 1)
2508
Part190.CFrame = CFrame.new(50.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2509-
Part159.Position = Vector3.new(31.5, 30.0000076, -50.4999847)
2509+
2510
Part190.Position = Vector3.new(50.5, 32.4000092, -50.4999847)
2511
Part190.Orientation = Vector3.new(0, 180, 0)
2512-
Part160.Parent = Model134
2512+
2513-
Part160.BrickColor = BrickColor.new("Cool yellow")
2513+
2514-
Part160.Anchored = true
2514+
Part191.Parent = Model126
2515-
Part160.Locked = true
2515+
2516-
Part160.Size = Vector3.new(14, 1.20000005, 1)
2516+
2517-
Part160.CFrame = CFrame.new(43, 33.6000099, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2517+
2518-
Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
2518+
Part191.CFrame = CFrame.new(52.5, 31.199955, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2519-
Part160.Position = Vector3.new(43, 33.6000099, -50.4999847)
2519+
2520-
Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
2520+
Part191.Position = Vector3.new(52.5, 31.199955, -57.4999847)
2521
Part191.Orientation = Vector3.new(0, 180, 0)
2522-
Part161.Parent = Model134
2522+
2523-
Part161.BrickColor = BrickColor.new("Bright yellow")
2523+
2524-
Part161.Anchored = true
2524+
Part192.Parent = Model126
2525-
Part161.Locked = true
2525+
Part192.BrickColor = BrickColor.new("Cool yellow")
2526-
Part161.Size = Vector3.new(1, 1.20000005, 1)
2526+
Part192.Rotation = Vector3.new(-180, 0, -180)
2527-
Part161.CFrame = CFrame.new(34.5, 30.0000076, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2527+
Part192.Size = Vector3.new(3, 1.20000005, 1)
2528-
Part161.Color = Color3.new(0.960784, 0.803922, 0.188235)
2528+
Part192.CFrame = CFrame.new(56.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2529-
Part161.Position = Vector3.new(34.5, 30.0000076, -50.4999847)
2529+
Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
2530-
Part161.Color = Color3.new(0.960784, 0.803922, 0.188235)
2530+
Part192.Position = Vector3.new(56.5, 28.8000069, -57.4999847)
2531
Part192.Orientation = Vector3.new(0, 180, 0)
2532-
Part162.Parent = Model134
2532+
Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
2533-
Part162.BrickColor = BrickColor.new("Br. yellowish orange")
2533+
2534
Part193.Parent = Model126
2535-
Part162.Anchored = true
2535+
Part193.BrickColor = BrickColor.new("Bright yellow")
2536-
Part162.Locked = true
2536+
2537-
Part162.Size = Vector3.new(3, 1.20000005, 8)
2537+
Part193.Size = Vector3.new(1, 1.20000005, 1)
2538-
Part162.CFrame = CFrame.new(30.5, 25.2000046, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2538+
Part193.CFrame = CFrame.new(57.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2539-
Part162.Color = Color3.new(0.886275, 0.607843, 0.25098)
2539+
Part193.Color = Color3.new(0.960784, 0.803922, 0.188235)
2540-
Part162.Position = Vector3.new(30.5, 25.2000046, -53.9999847)
2540+
Part193.Position = Vector3.new(57.5, 25.2000046, -57.4999847)
2541
Part193.Orientation = Vector3.new(0, 180, 0)
2542-
Part162.Color = Color3.new(0.886275, 0.607843, 0.25098)
2542+
Part193.Color = Color3.new(0.960784, 0.803922, 0.188235)
2543
Part194.Name = "Smooth Block Model"
2544-
Part163.Parent = Model134
2544+
Part194.Parent = Model126
2545-
Part163.BrickColor = BrickColor.new("Br. yellowish orange")
2545+
Part194.BrickColor = BrickColor.new("Br. yellowish orange")
2546
Part194.Rotation = Vector3.new(-180, 0, -180)
2547-
Part163.Anchored = true
2547+
Part194.Size = Vector3.new(3, 1.20000005, 8)
2548-
Part163.Locked = true
2548+
Part194.CFrame = CFrame.new(25.5, 19.2000008, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2549-
Part163.Size = Vector3.new(3, 1.20000005, 8)
2549+
Part194.Color = Color3.new(0.886275, 0.607843, 0.25098)
2550-
Part163.CFrame = CFrame.new(31.5, 26.4000053, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2550+
Part194.Position = Vector3.new(25.5, 19.2000008, -53.9999847)
2551-
Part163.Color = Color3.new(0.886275, 0.607843, 0.25098)
2551+
2552-
Part163.Position = Vector3.new(31.5, 26.4000053, -53.9999847)
2552+
Part194.Color = Color3.new(0.886275, 0.607843, 0.25098)
2553
Part195.Name = "Smooth Block Model"
2554-
Part163.Color = Color3.new(0.886275, 0.607843, 0.25098)
2554+
Part195.Parent = Model126
2555
Part195.BrickColor = BrickColor.new("Cool yellow")
2556-
Part164.Parent = Model134
2556+
Part195.Size = Vector3.new(3, 1.20000005, 1)
2557-
Part164.BrickColor = BrickColor.new("Bright yellow")
2557+
Part195.CFrame = CFrame.new(23.5, 21.6000023, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2558-
Part164.Anchored = true
2558+
Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
2559-
Part164.Locked = true
2559+
Part195.Position = Vector3.new(23.5, 21.6000023, -50.4999847)
2560-
Part164.Size = Vector3.new(1, 1.20000005, 1)
2560+
Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
2561-
Part164.CFrame = CFrame.new(26.5, 22.8000031, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2561+
2562-
Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
2562+
Part196.Parent = Model126
2563-
Part164.Position = Vector3.new(26.5, 22.8000031, -57.4999847)
2563+
2564-
Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
2564+
2565
Part196.Size = Vector3.new(1, 1.20000005, 1)
2566-
Part165.Parent = Model134
2566+
Part196.CFrame = CFrame.new(55.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2567-
Part165.BrickColor = BrickColor.new("Cool yellow")
2567+
2568-
Part165.Anchored = true
2568+
Part196.Position = Vector3.new(55.5, 27.6000061, -50.4999847)
2569-
Part165.Locked = true
2569+
2570-
Part165.Size = Vector3.new(1, 1.20000005, 1)
2570+
2571-
Part165.CFrame = CFrame.new(24.5, 22.8000031, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2571+
2572-
Part165.Color = Color3.new(0.992157, 0.917647, 0.552941)
2572+
Part197.Parent = Model126
2573-
Part165.Position = Vector3.new(24.5, 22.8000031, -57.4999847)
2573+
Part197.BrickColor = BrickColor.new("Br. yellowish orange")
2574-
Part165.Color = Color3.new(0.992157, 0.917647, 0.552941)
2574+
Part197.Size = Vector3.new(3, 1.20000005, 8)
2575
Part197.CFrame = CFrame.new(57.5, 22.8000031, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2576-
Part166.Parent = Model134
2576+
Part197.Color = Color3.new(0.886275, 0.607843, 0.25098)
2577-
Part166.BrickColor = BrickColor.new("Cool yellow")
2577+
Part197.Position = Vector3.new(57.5, 22.8000031, -53.9999847)
2578-
Part166.Anchored = true
2578+
Part197.Color = Color3.new(0.886275, 0.607843, 0.25098)
2579-
Part166.Locked = true
2579+
2580-
Part166.Size = Vector3.new(3, 1.20000005, 1)
2580+
Part198.Parent = Model126
2581-
Part166.CFrame = CFrame.new(25.5, 24.0000038, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2581+
Part198.BrickColor = BrickColor.new("Br. yellowish orange")
2582-
Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
2582+
Part198.Size = Vector3.new(3, 1.20000005, 8)
2583-
Part166.Position = Vector3.new(25.5, 24.0000038, -57.4999847)
2583+
Part198.CFrame = CFrame.new(54.5, 26.4000053, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2584-
Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
2584+
Part198.Color = Color3.new(0.886275, 0.607843, 0.25098)
2585
Part198.Position = Vector3.new(54.5, 26.4000053, -53.9999847)
2586-
Part167.Parent = Model134
2586+
Part198.Color = Color3.new(0.886275, 0.607843, 0.25098)
2587
Part199.Name = "Smooth Block Model"
2588-
Part167.Anchored = true
2588+
Part199.Parent = Model126
2589-
Part167.Locked = true
2589+
Part199.BrickColor = BrickColor.new("Br. yellowish orange")
2590-
Part167.Size = Vector3.new(1, 1.20000005, 1)
2590+
Part199.Size = Vector3.new(3, 1.20000005, 8)
2591-
Part167.CFrame = CFrame.new(28.5, 27.6000061, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2591+
Part199.CFrame = CFrame.new(55.5, 25.2000046, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2592
Part199.Color = Color3.new(0.886275, 0.607843, 0.25098)
2593-
Part167.Position = Vector3.new(28.5, 27.6000061, -50.4999847)
2593+
Part199.Position = Vector3.new(55.5, 25.2000046, -53.9999847)
2594
Part199.Color = Color3.new(0.886275, 0.607843, 0.25098)
2595
Part200.Name = "Smooth Block Model"
2596-
Part168.Parent = Model134
2596+
Part200.Parent = Model126
2597-
Part168.BrickColor = BrickColor.new("Bright yellow")
2597+
2598-
Part168.Anchored = true
2598+
2599-
Part168.Locked = true
2599+
2600
Part200.CFrame = CFrame.new(58.5, 26.4000053, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2601-
Part168.CFrame = CFrame.new(30.5, 27.6000061, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2601+
2602-
Part168.Color = Color3.new(0.960784, 0.803922, 0.188235)
2602+
Part200.Position = Vector3.new(58.5, 26.4000053, -57.4999847)
2603-
Part168.Position = Vector3.new(30.5, 27.6000061, -50.4999847)
2603+
2604-
Part168.Color = Color3.new(0.960784, 0.803922, 0.188235)
2604+
2605
Part201.Name = "Smooth Block Model"
2606-
Part169.Parent = Model134
2606+
Part201.Parent = Model126
2607-
Part169.BrickColor = BrickColor.new("Br. yellowish orange")
2607+
Part201.BrickColor = BrickColor.new("Cool yellow")
2608-
Part169.Anchored = true
2608+
2609-
Part169.Locked = true
2609+
2610-
Part169.Size = Vector3.new(3, 1.20000005, 8)
2610+
Part201.CFrame = CFrame.new(57.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2611-
Part169.CFrame = CFrame.new(48.5, 30.0000076, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2611+
Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
2612-
Part169.Color = Color3.new(0.886275, 0.607843, 0.25098)
2612+
Part201.Position = Vector3.new(57.5, 27.6000061, -57.4999847)
2613-
Part169.Position = Vector3.new(48.5, 30.0000076, -53.9999847)
2613+
2614-
Part169.Color = Color3.new(0.886275, 0.607843, 0.25098)
2614+
Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
2615
Part202.Name = "Smooth Block Model"
2616-
Part170.Parent = Model134
2616+
Part202.Parent = Model126
2617-
Part170.BrickColor = BrickColor.new("Bright yellow")
2617+
Part202.BrickColor = BrickColor.new("Bright yellow")
2618-
Part170.Rotation = Vector3.new(-180, 0, -180)
2618+
2619-
Part170.Anchored = true
2619+
Part202.Size = Vector3.new(1, 1.20000005, 1)
2620-
Part170.Locked = true
2620+
Part202.CFrame = CFrame.new(57.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2621-
Part170.Size = Vector3.new(1, 1.20000005, 1)
2621+
Part202.Color = Color3.new(0.960784, 0.803922, 0.188235)
2622-
Part170.CFrame = CFrame.new(47.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2622+
Part202.Position = Vector3.new(57.5, 25.2000046, -50.4999847)
2623-
Part170.Color = Color3.new(0.960784, 0.803922, 0.188235)
2623+
2624-
Part170.Position = Vector3.new(47.5, 32.4000092, -50.4999847)
2624+
Part202.Color = Color3.new(0.960784, 0.803922, 0.188235)
2625-
Part170.Orientation = Vector3.new(0, 180, 0)
2625+
2626-
Part170.Color = Color3.new(0.960784, 0.803922, 0.188235)
2626+
Part203.Parent = Model126
2627
Part203.BrickColor = BrickColor.new("Cool yellow")
2628-
Part171.Parent = Model134
2628+
Part203.Rotation = Vector3.new(-180, 0, -180)
2629-
Part171.BrickColor = BrickColor.new("Bright yellow")
2629+
2630
Part203.CFrame = CFrame.new(56.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2631-
Part171.Anchored = true
2631+
2632-
Part171.Locked = true
2632+
Part203.Position = Vector3.new(56.5, 28.8000069, -50.4999847)
2633-
Part171.Size = Vector3.new(1, 1.20000005, 1)
2633+
Part203.Orientation = Vector3.new(0, 180, 0)
2634-
Part171.CFrame = CFrame.new(47.5, 32.4000092, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2634+
2635-
Part171.Color = Color3.new(0.960784, 0.803922, 0.188235)
2635+
2636-
Part171.Position = Vector3.new(47.5, 32.4000092, -57.4999847)
2636+
Part204.Parent = Model126
2637
Part204.BrickColor = BrickColor.new("Br. yellowish orange")
2638-
Part171.Color = Color3.new(0.960784, 0.803922, 0.188235)
2638+
Part204.Size = Vector3.new(3, 1.20000005, 8)
2639
Part204.CFrame = CFrame.new(56.5, 24.0000038, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2640-
Part172.Parent = Model134
2640+
Part204.Color = Color3.new(0.886275, 0.607843, 0.25098)
2641
Part204.Position = Vector3.new(56.5, 24.0000038, -53.9999847)
2642-
Part172.Rotation = Vector3.new(-180, 0, -180)
2642+
Part204.Color = Color3.new(0.886275, 0.607843, 0.25098)
2643-
Part172.Anchored = true
2643+
2644-
Part172.Locked = true
2644+
Part205.Parent = Model126
2645
Part205.BrickColor = BrickColor.new("Cool yellow")
2646-
Part172.CFrame = CFrame.new(29.5, 24.0000038, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2646+
Part205.Rotation = Vector3.new(-180, 0, -180)
2647
Part205.Size = Vector3.new(3, 1.20000005, 1)
2648-
Part172.Position = Vector3.new(29.5, 24.0000038, -53.9999847)
2648+
Part205.CFrame = CFrame.new(54.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2649-
Part172.Orientation = Vector3.new(0, 180, 0)
2649+
Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
2650
Part205.Position = Vector3.new(54.5, 30.0000076, -50.4999847)
2651
Part205.Orientation = Vector3.new(0, 180, 0)
2652-
Part173.Parent = Model134
2652+
Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
2653-
Part173.BrickColor = BrickColor.new("Br. yellowish orange")
2653+
2654
Part206.Parent = Model126
2655-
Part173.Anchored = true
2655+
Part206.BrickColor = BrickColor.new("Bright yellow")
2656-
Part173.Locked = true
2656+
Part206.Rotation = Vector3.new(-180, 0, -180)
2657-
Part173.Size = Vector3.new(3, 1.20000005, 8)
2657+
Part206.Size = Vector3.new(1, 1.20000005, 1)
2658-
Part173.CFrame = CFrame.new(28.5, 22.8000031, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2658+
Part206.CFrame = CFrame.new(55.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2659-
Part173.Color = Color3.new(0.886275, 0.607843, 0.25098)
2659+
Part206.Color = Color3.new(0.960784, 0.803922, 0.188235)
2660-
Part173.Position = Vector3.new(28.5, 22.8000031, -53.9999847)
2660+
Part206.Position = Vector3.new(55.5, 27.6000061, -57.4999847)
2661
Part206.Orientation = Vector3.new(0, 180, 0)
2662-
Part173.Color = Color3.new(0.886275, 0.607843, 0.25098)
2662+
Part206.Color = Color3.new(0.960784, 0.803922, 0.188235)
2663
Part207.Name = "Smooth Block Model"
2664-
Part174.Parent = Model134
2664+
Part207.Parent = Model126
2665
Part207.BrickColor = BrickColor.new("Br. yellowish orange")
2666-
Part174.Anchored = true
2666+
Part207.Rotation = Vector3.new(-180, 0, -180)
2667-
Part174.Locked = true
2667+
2668
Part207.CFrame = CFrame.new(24.5, 18, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2669-
Part174.CFrame = CFrame.new(24.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2669+
2670
Part207.Position = Vector3.new(24.5, 18, -53.9999847)
2671-
Part174.Position = Vector3.new(24.5, 20.4000015, -57.4999847)
2671+
Part207.Orientation = Vector3.new(0, 180, 0)
2672
Part207.Color = Color3.new(0.886275, 0.607843, 0.25098)
2673
Part208.Name = "Smooth Block Model"
2674-
Part175.Parent = Model134
2674+
Part208.Parent = Model126
2675-
Part175.BrickColor = BrickColor.new("Cool yellow")
2675+
2676-
Part175.Anchored = true
2676+
Part208.Size = Vector3.new(1, 1.20000005, 1)
2677-
Part175.Locked = true
2677+
Part208.CFrame = CFrame.new(22.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2678-
Part175.Size = Vector3.new(3, 1.20000005, 1)
2678+
2679-
Part175.CFrame = CFrame.new(23.5, 21.6000023, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2679+
Part208.Position = Vector3.new(22.5, 20.4000015, -50.4999847)
2680-
Part175.Color = Color3.new(0.992157, 0.917647, 0.552941)
2680+
2681-
Part175.Position = Vector3.new(23.5, 21.6000023, -57.4999847)
2681+
2682-
Part175.Color = Color3.new(0.992157, 0.917647, 0.552941)
2682+
Part209.Parent = Model126
2683
Part209.BrickColor = BrickColor.new("Bright yellow")
2684-
Part176.Parent = Model134
2684+
2685-
Part176.BrickColor = BrickColor.new("Cool yellow")
2685+
Part209.CFrame = CFrame.new(24.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2686-
Part176.Anchored = true
2686+
Part209.Color = Color3.new(0.960784, 0.803922, 0.188235)
2687-
Part176.Locked = true
2687+
Part209.Position = Vector3.new(24.5, 20.4000015, -50.4999847)
2688-
Part176.Size = Vector3.new(1, 1.20000005, 1)
2688+
Part209.Color = Color3.new(0.960784, 0.803922, 0.188235)
2689-
Part176.CFrame = CFrame.new(26.5, 25.2000046, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2689+
2690-
Part176.Color = Color3.new(0.992157, 0.917647, 0.552941)
2690+
Part210.Parent = Model126
2691-
Part176.Position = Vector3.new(26.5, 25.2000046, -50.4999847)
2691+
2692-
Part176.Color = Color3.new(0.992157, 0.917647, 0.552941)
2692+
2693
Part210.CFrame = CFrame.new(22.5, 19.2000008, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2694-
Part177.Parent = Model134
2694+
2695
Part210.Position = Vector3.new(22.5, 19.2000008, -50.4999847)
2696-
Part177.Anchored = true
2696+
2697-
Part177.Locked = true
2697+
2698
Part211.Parent = Model126
2699-
Part177.CFrame = CFrame.new(28.5, 25.2000046, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2699+
2700
Part211.Rotation = Vector3.new(-180, 0, -180)
2701-
Part177.Position = Vector3.new(28.5, 25.2000046, -50.4999847)
2701+
2702
Part211.CFrame = CFrame.new(60.5, 24.0000038, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2703
Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
2704-
Part178.Parent = Model134
2704+
Part211.Position = Vector3.new(60.5, 24.0000038, -57.4999847)
2705
Part211.Orientation = Vector3.new(0, 180, 0)
2706-
Part178.Anchored = true
2706+
2707-
Part178.Locked = true
2707+
2708-
Part178.Size = Vector3.new(3, 1.20000005, 1)
2708+
Part212.Parent = Model126
2709-
Part178.CFrame = CFrame.new(27.5, 26.4000053, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2709+
Part212.BrickColor = BrickColor.new("Bright yellow")
2710
Part212.Rotation = Vector3.new(-180, 0, -180)
2711-
Part178.Position = Vector3.new(27.5, 26.4000053, -50.4999847)
2711+
Part212.Size = Vector3.new(1, 1.20000005, 1)
2712
Part212.CFrame = CFrame.new(61.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2713
Part212.Color = Color3.new(0.960784, 0.803922, 0.188235)
2714-
Part179.Parent = Model134
2714+
Part212.Position = Vector3.new(61.5, 20.4000015, -57.4999847)
2715-
Part179.BrickColor = BrickColor.new("Cool yellow")
2715+
Part212.Orientation = Vector3.new(0, 180, 0)
2716-
Part179.Rotation = Vector3.new(-180, 0, -180)
2716+
Part212.Color = Color3.new(0.960784, 0.803922, 0.188235)
2717-
Part179.Anchored = true
2717+
2718-
Part179.Locked = true
2718+
Part213.Parent = Model126
2719-
Part179.Size = Vector3.new(3, 1.20000005, 1)
2719+
Part213.BrickColor = BrickColor.new("Br. yellowish orange")
2720-
Part179.CFrame = CFrame.new(50.5, 32.4000092, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2720+
Part213.Size = Vector3.new(3, 1.20000005, 8)
2721-
Part179.Color = Color3.new(0.992157, 0.917647, 0.552941)
2721+
Part213.CFrame = CFrame.new(60.5, 19.2000008, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2722-
Part179.Position = Vector3.new(50.5, 32.4000092, -57.4999847)
2722+
Part213.Color = Color3.new(0.886275, 0.607843, 0.25098)
2723-
Part179.Orientation = Vector3.new(0, 180, 0)
2723+
Part213.Position = Vector3.new(60.5, 19.2000008, -53.9999847)
2724-
Part179.Color = Color3.new(0.992157, 0.917647, 0.552941)
2724+
Part213.Color = Color3.new(0.886275, 0.607843, 0.25098)
2725
Part214.Name = "Smooth Block Model"
2726-
Part180.Parent = Model134
2726+
Part214.Parent = Model126
2727-
Part180.BrickColor = BrickColor.new("Br. yellowish orange")
2727+
Part214.BrickColor = BrickColor.new("Cool yellow")
2728-
Part180.Anchored = true
2728+
2729-
Part180.Locked = true
2729+
2730-
Part180.Size = Vector3.new(3, 1.20000005, 8)
2730+
Part214.CFrame = CFrame.new(59.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2731-
Part180.CFrame = CFrame.new(50.5, 28.8000069, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2731+
Part214.Color = Color3.new(0.992157, 0.917647, 0.552941)
2732-
Part180.Color = Color3.new(0.886275, 0.607843, 0.25098)
2732+
Part214.Position = Vector3.new(59.5, 25.2000046, -50.4999847)
2733-
Part180.Position = Vector3.new(50.5, 28.8000069, -53.9999847)
2733+
2734-
Part180.Color = Color3.new(0.886275, 0.607843, 0.25098)
2734+
Part214.Color = Color3.new(0.992157, 0.917647, 0.552941)
2735
Part215.Name = "Smooth Block Model"
2736-
Part181.Parent = Model134
2736+
Part215.Parent = Model126
2737-
Part181.BrickColor = BrickColor.new("Bright yellow")
2737+
Part215.BrickColor = BrickColor.new("Bright yellow")
2738-
Part181.Rotation = Vector3.new(-180, 0, -180)
2738+
2739-
Part181.Anchored = true
2739+
Part215.Size = Vector3.new(1, 1.20000005, 1)
2740-
Part181.Locked = true
2740+
Part215.CFrame = CFrame.new(59.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2741-
Part181.Size = Vector3.new(1, 1.20000005, 1)
2741+
Part215.Color = Color3.new(0.960784, 0.803922, 0.188235)
2742-
Part181.CFrame = CFrame.new(49.5, 31.2000084, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2742+
Part215.Position = Vector3.new(59.5, 22.8000031, -50.4999847)
2743-
Part181.Color = Color3.new(0.960784, 0.803922, 0.188235)
2743+
2744-
Part181.Position = Vector3.new(49.5, 31.2000084, -57.4999847)
2744+
Part215.Color = Color3.new(0.960784, 0.803922, 0.188235)
2745-
Part181.Orientation = Vector3.new(0, 180, 0)
2745+
2746-
Part181.Color = Color3.new(0.960784, 0.803922, 0.188235)
2746+
Part216.Parent = Model126
2747
Part216.BrickColor = BrickColor.new("Cool yellow")
2748-
Part182.Parent = Model134
2748+
Part216.Rotation = Vector3.new(-180, 0, -180)
2749-
Part182.BrickColor = BrickColor.new("Bright yellow")
2749+
2750-
Part182.Rotation = Vector3.new(-180, 0, -180)
2750+
Part216.CFrame = CFrame.new(59.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2751-
Part182.Anchored = true
2751+
2752-
Part182.Locked = true
2752+
Part216.Position = Vector3.new(59.5, 25.2000046, -57.4999847)
2753
Part216.Orientation = Vector3.new(0, 180, 0)
2754-
Part182.CFrame = CFrame.new(49.5, 31.2000084, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2754+
2755-
Part182.Color = Color3.new(0.960784, 0.803922, 0.188235)
2755+
2756-
Part182.Position = Vector3.new(49.5, 31.2000084, -50.4999847)
2756+
Part217.Parent = Model126
2757-
Part182.Orientation = Vector3.new(0, 180, 0)
2757+
Part217.BrickColor = BrickColor.new("Br. yellowish orange")
2758-
Part182.Color = Color3.new(0.960784, 0.803922, 0.188235)
2758+
Part217.Size = Vector3.new(3, 1.20000005, 8)
2759
Part217.CFrame = CFrame.new(59.5, 20.4000015, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2760-
Part183.Parent = Model134
2760+
Part217.Color = Color3.new(0.886275, 0.607843, 0.25098)
2761-
Part183.BrickColor = BrickColor.new("Br. yellowish orange")
2761+
Part217.Position = Vector3.new(59.5, 20.4000015, -53.9999847)
2762
Part217.Color = Color3.new(0.886275, 0.607843, 0.25098)
2763-
Part183.Anchored = true
2763+
2764-
Part183.Locked = true
2764+
Part218.Parent = Model126
2765-
Part183.Size = Vector3.new(3, 1.20000005, 8)
2765+
Part218.BrickColor = BrickColor.new("Br. yellowish orange")
2766-
Part183.CFrame = CFrame.new(26.5, 20.4000015, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2766+
Part218.Size = Vector3.new(3, 1.20000005, 8)
2767-
Part183.Color = Color3.new(0.886275, 0.607843, 0.25098)
2767+
Part218.CFrame = CFrame.new(58.5, 21.6000023, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2768-
Part183.Position = Vector3.new(26.5, 20.4000015, -53.9999847)
2768+
Part218.Color = Color3.new(0.886275, 0.607843, 0.25098)
2769
Part218.Position = Vector3.new(58.5, 21.6000023, -53.9999847)
2770-
Part183.Color = Color3.new(0.886275, 0.607843, 0.25098)
2770+
Part218.Color = Color3.new(0.886275, 0.607843, 0.25098)
2771
Part219.Name = "Smooth Block Model"
2772-
Part184.Parent = Model134
2772+
Part219.Parent = Model126
2773
Part219.BrickColor = BrickColor.new("Bright yellow")
2774-
Part184.Rotation = Vector3.new(-180, 0, -180)
2774+
2775-
Part184.Anchored = true
2775+
Part219.Size = Vector3.new(1, 1.20000005, 1)
2776-
Part184.Locked = true
2776+
Part219.CFrame = CFrame.new(59.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2777
Part219.Color = Color3.new(0.960784, 0.803922, 0.188235)
2778-
Part184.CFrame = CFrame.new(27.5, 21.6000023, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2778+
Part219.Position = Vector3.new(59.5, 22.8000031, -57.4999847)
2779
Part219.Orientation = Vector3.new(0, 180, 0)
2780-
Part184.Position = Vector3.new(27.5, 21.6000023, -53.9999847)
2780+
Part219.Color = Color3.new(0.960784, 0.803922, 0.188235)
2781-
Part184.Orientation = Vector3.new(0, 180, 0)
2781+
2782
Part220.Parent = Model126
2783
Part220.BrickColor = BrickColor.new("Cool yellow")
2784-
Part185.Parent = Model134
2784+
2785-
Part185.BrickColor = BrickColor.new("Bright yellow")
2785+
Part220.Size = Vector3.new(3, 1.20000005, 1)
2786-
Part185.Anchored = true
2786+
Part220.CFrame = CFrame.new(58.5, 26.4000053, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2787-
Part185.Locked = true
2787+
Part220.Color = Color3.new(0.992157, 0.917647, 0.552941)
2788-
Part185.Size = Vector3.new(1, 1.20000005, 1)
2788+
Part220.Position = Vector3.new(58.5, 26.4000053, -50.4999847)
2789-
Part185.CFrame = CFrame.new(22.5, 19.2000008, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2789+
2790-
Part185.Color = Color3.new(0.960784, 0.803922, 0.188235)
2790+
Part220.Color = Color3.new(0.992157, 0.917647, 0.552941)
2791-
Part185.Position = Vector3.new(22.5, 19.2000008, -57.4999847)
2791+
2792-
Part185.Color = Color3.new(0.960784, 0.803922, 0.188235)
2792+
Part221.Parent = Model126
2793
Part221.BrickColor = BrickColor.new("Cool yellow")
2794-
Part186.Parent = Model134
2794+
Part221.Rotation = Vector3.new(-180, 0, -180)
2795-
Part186.BrickColor = BrickColor.new("Cool yellow")
2795+
Part221.Size = Vector3.new(1, 1.20000005, 1)
2796-
Part186.Anchored = true
2796+
Part221.CFrame = CFrame.new(57.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2797-
Part186.Locked = true
2797+
Part221.Color = Color3.new(0.992157, 0.917647, 0.552941)
2798
Part221.Position = Vector3.new(57.5, 27.6000061, -50.4999847)
2799-
Part186.CFrame = CFrame.new(22.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2799+
Part221.Orientation = Vector3.new(0, 180, 0)
2800-
Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
2800+
Part221.Color = Color3.new(0.992157, 0.917647, 0.552941)
2801-
Part186.Position = Vector3.new(22.5, 20.4000015, -57.4999847)
2801+
2802-
Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
2802+
Part222.Parent = Model126
2803
Part222.BrickColor = BrickColor.new("Bright yellow")
2804-
Part187.Parent = Model134
2804+
2805
Part222.CFrame = CFrame.new(22.5, 18, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2806-
Part187.Anchored = true
2806+
Part222.Color = Color3.new(0.960784, 0.803922, 0.188235)
2807-
Part187.Locked = true
2807+
Part222.Position = Vector3.new(22.5, 18, -50.4999847)
2808
Part222.Color = Color3.new(0.960784, 0.803922, 0.188235)
2809-
Part187.CFrame = CFrame.new(22.5, 18, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2809+
2810
Part223.Parent = Model126
2811-
Part187.Position = Vector3.new(22.5, 18, -57.4999847)
2811+
2812
Part223.Rotation = Vector3.new(-180, 0, -180)
2813
Part223.Size = Vector3.new(1, 1.20000005, 1)
2814-
Part188.Parent = Model134
2814+
Part223.CFrame = CFrame.new(63.5, 19.2000008, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2815
Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
2816-
Part188.Anchored = true
2816+
Part223.Position = Vector3.new(63.5, 19.2000008, -57.4999847)
2817-
Part188.Locked = true
2817+
2818
Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
2819-
Part188.CFrame = CFrame.new(26.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2819+
2820
Part224.Parent = Model126
2821-
Part188.Position = Vector3.new(26.5, 22.8000031, -50.4999847)
2821+
2822
Part224.Rotation = Vector3.new(-180, 0, -180)
2823
Part224.Size = Vector3.new(1, 1.20000005, 1)
2824-
Part189.Parent = Model134
2824+
Part224.CFrame = CFrame.new(63.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2825-
Part189.BrickColor = BrickColor.new("Cool yellow")
2825+
2826-
Part189.Anchored = true
2826+
Part224.Position = Vector3.new(63.5, 20.4000015, -57.4999847)
2827-
Part189.Locked = true
2827+
2828-
Part189.Size = Vector3.new(3, 1.20000005, 1)
2828+
2829-
Part189.CFrame = CFrame.new(25.5, 24.0000038, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2829+
2830-
Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
2830+
Part225.Parent = Model126
2831-
Part189.Position = Vector3.new(25.5, 24.0000038, -50.4999847)
2831+
Part225.BrickColor = BrickColor.new("Cool yellow")
2832-
Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
2832+
Part225.Rotation = Vector3.new(-180, 0, -180)
2833
Part225.Size = Vector3.new(3, 1.20000005, 1)
2834-
Part190.Parent = Model134
2834+
Part225.CFrame = CFrame.new(62.5, 21.6000023, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2835
Part225.Color = Color3.new(0.992157, 0.917647, 0.552941)
2836-
Part190.Anchored = true
2836+
Part225.Position = Vector3.new(62.5, 21.6000023, -57.4999847)
2837-
Part190.Locked = true
2837+
Part225.Orientation = Vector3.new(0, 180, 0)
2838-
Part190.Size = Vector3.new(1, 1.20000005, 1)
2838+
Part225.Color = Color3.new(0.992157, 0.917647, 0.552941)
2839-
Part190.CFrame = CFrame.new(24.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2839+
2840
Part226.Parent = Model126
2841-
Part190.Position = Vector3.new(24.5, 22.8000031, -50.4999847)
2841+
Part226.BrickColor = BrickColor.new("Bright yellow")
2842
Part226.Rotation = Vector3.new(-180, 0, -180)
2843
Part226.Size = Vector3.new(1, 1.20000005, 1)
2844-
Part191.Parent = Model134
2844+
Part226.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2845
Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
2846
Part226.Position = Vector3.new(63.5, 18, -57.4999847)
2847-
Part191.Anchored = true
2847+
Part226.Orientation = Vector3.new(0, 180, 0)
2848-
Part191.Locked = true
2848+
Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
2849
Part227.Name = "Smooth Block Model"
2850-
Part191.CFrame = CFrame.new(54.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2850+
Part227.Parent = Model126
2851
Part227.BrickColor = BrickColor.new("Cool yellow")
2852-
Part191.Position = Vector3.new(54.5, 30.0000076, -57.4999847)
2852+
2853
Part227.Size = Vector3.new(1, 1.20000005, 1)
2854
Part227.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2855
Part227.Color = Color3.new(0.992157, 0.917647, 0.552941)
2856-
Part192.Parent = Model134
2856+
Part227.Position = Vector3.new(61.5, 22.8000031, -50.4999847)
2857-
Part192.BrickColor = BrickColor.new("Br. yellowish orange")
2857+
2858-
Part192.Anchored = true
2858+
Part227.Color = Color3.new(0.992157, 0.917647, 0.552941)
2859-
Part192.Locked = true
2859+
2860-
Part192.Size = Vector3.new(3, 1.20000005, 8)
2860+
Part228.Parent = Model126
2861-
Part192.CFrame = CFrame.new(52.5, 27.6000061, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2861+
2862-
Part192.Color = Color3.new(0.886275, 0.607843, 0.25098)
2862+
2863-
Part192.Position = Vector3.new(52.5, 27.6000061, -53.9999847)
2863+
Part228.Size = Vector3.new(1, 1.20000005, 1)
2864-
Part192.Color = Color3.new(0.886275, 0.607843, 0.25098)
2864+
Part228.CFrame = CFrame.new(61.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2865
Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
2866-
Part193.Parent = Model134
2866+
Part228.Position = Vector3.new(61.5, 22.8000031, -57.4999847)
2867-
Part193.BrickColor = BrickColor.new("Cool yellow")
2867+
2868
Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
2869-
Part193.Anchored = true
2869+
2870-
Part193.Locked = true
2870+
Part229.Parent = Model126
2871-
Part193.Size = Vector3.new(3, 1.20000005, 1)
2871+
Part229.BrickColor = BrickColor.new("Bright yellow")
2872-
Part193.CFrame = CFrame.new(52.5, 31.2000065, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2872+
2873-
Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
2873+
2874-
Part193.Position = Vector3.new(52.5, 31.2000065, -50.4999847)
2874+
Part229.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2875
Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
2876-
Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
2876+
Part229.Position = Vector3.new(61.5, 20.4000015, -50.4999847)
2877
Part229.Orientation = Vector3.new(0, 180, 0)
2878-
Part194.Parent = Model134
2878+
Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
2879-
Part194.BrickColor = BrickColor.new("Bright yellow")
2879+
2880
Part230.Parent = Model126
2881-
Part194.Anchored = true
2881+
Part230.BrickColor = BrickColor.new("Cool yellow")
2882-
Part194.Locked = true
2882+
Part230.Rotation = Vector3.new(-180, 0, -180)
2883-
Part194.Size = Vector3.new(1, 1.20000005, 1)
2883+
Part230.Size = Vector3.new(3, 1.20000005, 1)
2884-
Part194.CFrame = CFrame.new(53.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2884+
Part230.CFrame = CFrame.new(60.5, 24.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2885-
Part194.Color = Color3.new(0.960784, 0.803922, 0.188235)
2885+
Part230.Color = Color3.new(0.992157, 0.917647, 0.552941)
2886-
Part194.Position = Vector3.new(53.5, 28.8000069, -57.4999847)
2886+
Part230.Position = Vector3.new(60.5, 24.0000038, -50.4999847)
2887
Part230.Orientation = Vector3.new(0, 180, 0)
2888-
Part194.Color = Color3.new(0.960784, 0.803922, 0.188235)
2888+
Part230.Color = Color3.new(0.992157, 0.917647, 0.552941)
2889
Part231.Name = "Smooth Block Model"
2890-
Part195.Parent = Model134
2890+
Part231.Parent = Model126
2891-
Part195.BrickColor = BrickColor.new("Bright yellow")
2891+
Part231.BrickColor = BrickColor.new("Br. yellowish orange")
2892-
Part195.Rotation = Vector3.new(-180, 0, -180)
2892+
Part231.Size = Vector3.new(3, 1.20000005, 8)
2893-
Part195.Anchored = true
2893+
Part231.CFrame = CFrame.new(61.5, 18, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2894-
Part195.Locked = true
2894+
Part231.Color = Color3.new(0.886275, 0.607843, 0.25098)
2895-
Part195.Size = Vector3.new(1, 1.20000005, 1)
2895+
Part231.Position = Vector3.new(61.5, 18, -53.9999847)
2896-
Part195.CFrame = CFrame.new(51.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2896+
Part231.Color = Color3.new(0.886275, 0.607843, 0.25098)
2897-
Part195.Color = Color3.new(0.960784, 0.803922, 0.188235)
2897+
2898-
Part195.Position = Vector3.new(51.5, 30.0000076, -57.4999847)
2898+
Part232.Parent = Model126
2899-
Part195.Orientation = Vector3.new(0, 180, 0)
2899+
2900-
Part195.Color = Color3.new(0.960784, 0.803922, 0.188235)
2900+
2901
Part232.Size = Vector3.new(1, 1.20000005, 1)
2902-
Part196.Parent = Model134
2902+
Part232.CFrame = CFrame.new(63.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2903
Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
2904
Part232.Position = Vector3.new(63.5, 20.4000015, -50.4999847)
2905-
Part196.Anchored = true
2905+
2906-
Part196.Locked = true
2906+
2907
Part233.Name = "Smooth Block Model"
2908-
Part196.CFrame = CFrame.new(53.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2908+
Part233.Parent = Model126
2909
Part233.BrickColor = BrickColor.new("Bright yellow")
2910-
Part196.Position = Vector3.new(53.5, 28.8000069, -50.4999847)
2910+
2911
Part233.Size = Vector3.new(1, 1.20000005, 1)
2912
Part233.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2913
Part233.Color = Color3.new(0.960784, 0.803922, 0.188235)
2914-
Part197.Parent = Model134
2914+
Part233.Position = Vector3.new(63.5, 19.2000008, -50.4999847)
2915-
Part197.BrickColor = BrickColor.new("Bright yellow")
2915+
2916-
Part197.Rotation = Vector3.new(-180, 0, -180)
2916+
Part233.Color = Color3.new(0.960784, 0.803922, 0.188235)
2917-
Part197.Anchored = true
2917+
2918-
Part197.Locked = true
2918+
Part234.Parent = Model126
2919-
Part197.Size = Vector3.new(1, 1.20000005, 1)
2919+
2920-
Part197.CFrame = CFrame.new(51.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2920+
2921-
Part197.Color = Color3.new(0.960784, 0.803922, 0.188235)
2921+
2922-
Part197.Position = Vector3.new(51.5, 30.0000076, -50.4999847)
2922+
Part234.CFrame = CFrame.new(63.5, 18, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2923-
Part197.Orientation = Vector3.new(0, 180, 0)
2923+
2924-
Part197.Color = Color3.new(0.960784, 0.803922, 0.188235)
2924+
Part234.Position = Vector3.new(63.5, 18, -50.4999847)
2925
Part234.Orientation = Vector3.new(0, 180, 0)
2926-
Part198.Parent = Model134
2926+
2927-
Part198.BrickColor = BrickColor.new("Cool yellow")
2927+
2928-
Part198.Rotation = Vector3.new(-180, 0, -180)
2928+
Part235.Parent = Model126
2929-
Part198.Anchored = true
2929+
2930-
Part198.Locked = true
2930+
2931-
Part198.Size = Vector3.new(3, 1.20000005, 1)
2931+
Part235.Size = Vector3.new(3, 1.20000005, 1)
2932-
Part198.CFrame = CFrame.new(50.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2932+
Part235.CFrame = CFrame.new(62.5, 21.6000023, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2933-
Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
2933+
2934-
Part198.Position = Vector3.new(50.5, 32.4000092, -50.4999847)
2934+
Part235.Position = Vector3.new(62.5, 21.6000023, -50.4999847)
2935-
Part198.Orientation = Vector3.new(0, 180, 0)
2935+
2936-
Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
2936+
2937
Model236.Parent = Model0
2938-
Part199.Parent = Model134
2938+
Model236.PrimaryPart = Part239
2939-
Part199.BrickColor = BrickColor.new("Cool yellow")
2939+
Model237.Parent = Model236
2940-
Part199.Rotation = Vector3.new(-180, 0, -180)
2940+
Model237.PrimaryPart = Part239
2941-
Part199.Anchored = true
2941+
Part238.Name = "Block"
2942-
Part199.Locked = true
2942+
Part238.Parent = Model237
2943-
Part199.Size = Vector3.new(3, 1.20000005, 1)
2943+
Part238.BrickColor = BrickColor.new("Bright yellow")
2944-
Part199.CFrame = CFrame.new(52.5, 31.199955, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2944+
Part238.Rotation = Vector3.new(90, -90, 0)
2945-
Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
2945+
Part238.Size = Vector3.new(10, 1, 1)
2946-
Part199.Position = Vector3.new(52.5, 31.199955, -57.4999847)
2946+
Part238.CFrame = CFrame.new(98.5, 44.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
2947-
Part199.Orientation = Vector3.new(0, 180, 0)
2947+
Part238.BottomSurface = Enum.SurfaceType.Smooth
2948-
Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
2948+
Part238.FrontSurface = Enum.SurfaceType.Weld
2949
Part238.LeftSurface = Enum.SurfaceType.Weld
2950-
Part200.Parent = Model134
2950+
Part238.RightSurface = Enum.SurfaceType.Weld
2951
Part238.TopSurface = Enum.SurfaceType.Smooth
2952
Part238.Color = Color3.new(0.960784, 0.803922, 0.188235)
2953-
Part200.Anchored = true
2953+
Part238.Position = Vector3.new(98.5, 44.4000015, -69.4999847)
2954-
Part200.Locked = true
2954+
Part238.Orientation = Vector3.new(0, -90, -90)
2955
Part238.Color = Color3.new(0.960784, 0.803922, 0.188235)
2956-
Part200.CFrame = CFrame.new(56.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2956+
Part239.Name = "Block"
2957
Part239.Parent = Model237
2958-
Part200.Position = Vector3.new(56.5, 28.8000069, -57.4999847)
2958+
Part239.BrickColor = BrickColor.new("White")
2959
Part239.Rotation = Vector3.new(0, -90, 0)
2960
Part239.Size = Vector3.new(2, 1, 1)
2961
Part239.CFrame = CFrame.new(98.5, 40.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2962-
Part201.Parent = Model134
2962+
Part239.BottomSurface = Enum.SurfaceType.Smooth
2963-
Part201.BrickColor = BrickColor.new("Bright yellow")
2963+
Part239.FrontSurface = Enum.SurfaceType.Weld
2964
Part239.LeftSurface = Enum.SurfaceType.Weld
2965-
Part201.Anchored = true
2965+
Part239.RightSurface = Enum.SurfaceType.Weld
2966-
Part201.Locked = true
2966+
Part239.TopSurface = Enum.SurfaceType.Smooth
2967
Part239.Color = Color3.new(0.94902, 0.952941, 0.952941)
2968-
Part201.CFrame = CFrame.new(57.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2968+
Part239.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
2969-
Part201.Color = Color3.new(0.960784, 0.803922, 0.188235)
2969+
Part239.Orientation = Vector3.new(0, -90, 0)
2970-
Part201.Position = Vector3.new(57.5, 25.2000046, -57.4999847)
2970+
Part239.Color = Color3.new(0.94902, 0.952941, 0.952941)
2971
Part240.Name = "Block"
2972-
Part201.Color = Color3.new(0.960784, 0.803922, 0.188235)
2972+
Part240.Parent = Model237
2973
Part240.BrickColor = BrickColor.new("Bright yellow")
2974-
Part202.Parent = Model134
2974+
Part240.Rotation = Vector3.new(90, -90, 0)
2975-
Part202.BrickColor = BrickColor.new("Br. yellowish orange")
2975+
Part240.Size = Vector3.new(10, 1, 1)
2976
Part240.CFrame = CFrame.new(98.5, 44.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
2977-
Part202.Anchored = true
2977+
Part240.BottomSurface = Enum.SurfaceType.Smooth
2978-
Part202.Locked = true
2978+
Part240.FrontSurface = Enum.SurfaceType.Weld
2979-
Part202.Size = Vector3.new(3, 1.20000005, 8)
2979+
Part240.LeftSurface = Enum.SurfaceType.Weld
2980-
Part202.CFrame = CFrame.new(25.5, 19.2000008, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2980+
Part240.RightSurface = Enum.SurfaceType.Weld
2981-
Part202.Color = Color3.new(0.886275, 0.607843, 0.25098)
2981+
Part240.TopSurface = Enum.SurfaceType.Smooth
2982-
Part202.Position = Vector3.new(25.5, 19.2000008, -53.9999847)
2982+
Part240.Color = Color3.new(0.960784, 0.803922, 0.188235)
2983
Part240.Position = Vector3.new(98.5, 44.4000015, -66.4999847)
2984-
Part202.Color = Color3.new(0.886275, 0.607843, 0.25098)
2984+
Part240.Orientation = Vector3.new(0, -90, -90)
2985
Part240.Color = Color3.new(0.960784, 0.803922, 0.188235)
2986-
Part203.Parent = Model134
2986+
Part241.Name = "Block"
2987
Part241.Parent = Model237
2988-
Part203.Anchored = true
2988+
Part241.BrickColor = BrickColor.new("White")
2989-
Part203.Locked = true
2989+
Part241.Rotation = Vector3.new(0, -90, 0)
2990
Part241.Size = Vector3.new(2, 1, 1)
2991-
Part203.CFrame = CFrame.new(23.5, 21.6000023, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2991+
Part241.CFrame = CFrame.new(98.5, 48.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2992
Part241.BottomSurface = Enum.SurfaceType.Smooth
2993-
Part203.Position = Vector3.new(23.5, 21.6000023, -50.4999847)
2993+
Part241.FrontSurface = Enum.SurfaceType.Weld
2994
Part241.LeftSurface = Enum.SurfaceType.Weld
2995
Part241.RightSurface = Enum.SurfaceType.Weld
2996-
Part204.Parent = Model134
2996+
Part241.TopSurface = Enum.SurfaceType.Smooth
2997-
Part204.BrickColor = BrickColor.new("Bright yellow")
2997+
Part241.Color = Color3.new(0.94902, 0.952941, 0.952941)
2998-
Part204.Rotation = Vector3.new(-180, 0, -180)
2998+
Part241.Position = Vector3.new(98.5, 48.9000015, -67.9999847)
2999-
Part204.Anchored = true
2999+
Part241.Orientation = Vector3.new(0, -90, 0)
3000-
Part204.Locked = true
3000+
Part241.Color = Color3.new(0.94902, 0.952941, 0.952941)
3001-
Part204.Size = Vector3.new(1, 1.20000005, 1)
3001+
Part242.Name = "Block"
3002-
Part204.CFrame = CFrame.new(55.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3002+
Part242.Parent = Model237
3003-
Part204.Color = Color3.new(0.960784, 0.803922, 0.188235)
3003+
Part242.BrickColor = BrickColor.new("White")
3004-
Part204.Position = Vector3.new(55.5, 27.6000061, -50.4999847)
3004+
Part242.Rotation = Vector3.new(0, -90, 0)
3005-
Part204.Orientation = Vector3.new(0, 180, 0)
3005+
Part242.Size = Vector3.new(2, 1, 1)
3006-
Part204.Color = Color3.new(0.960784, 0.803922, 0.188235)
3006+
Part242.CFrame = CFrame.new(98.5, 46.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3007
Part242.BottomSurface = Enum.SurfaceType.Smooth
3008-
Part205.Parent = Model134
3008+
Part242.FrontSurface = Enum.SurfaceType.Weld
3009-
Part205.BrickColor = BrickColor.new("Br. yellowish orange")
3009+
Part242.LeftSurface = Enum.SurfaceType.Weld
3010-
Part205.Anchored = true
3010+
Part242.RightSurface = Enum.SurfaceType.Weld
3011-
Part205.Locked = true
3011+
Part242.TopSurface = Enum.SurfaceType.Smooth
3012-
Part205.Size = Vector3.new(3, 1.20000005, 8)
3012+
Part242.Color = Color3.new(0.94902, 0.952941, 0.952941)
3013-
Part205.CFrame = CFrame.new(57.5, 22.8000031, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3013+
Part242.Position = Vector3.new(98.5, 46.9000015, -67.9999847)
3014-
Part205.Color = Color3.new(0.886275, 0.607843, 0.25098)
3014+
Part242.Orientation = Vector3.new(0, -90, 0)
3015-
Part205.Position = Vector3.new(57.5, 22.8000031, -53.9999847)
3015+
Part242.Color = Color3.new(0.94902, 0.952941, 0.952941)
3016-
Part205.Color = Color3.new(0.886275, 0.607843, 0.25098)
3016+
Part243.Name = "Block"
3017
Part243.Parent = Model237
3018-
Part206.Parent = Model134
3018+
Part243.BrickColor = BrickColor.new("White")
3019-
Part206.BrickColor = BrickColor.new("Br. yellowish orange")
3019+
Part243.Rotation = Vector3.new(0, -90, 0)
3020-
Part206.Anchored = true
3020+
Part243.Size = Vector3.new(2, 1, 1)
3021-
Part206.Locked = true
3021+
Part243.CFrame = CFrame.new(98.5, 44.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3022-
Part206.Size = Vector3.new(3, 1.20000005, 8)
3022+
Part243.BottomSurface = Enum.SurfaceType.Smooth
3023-
Part206.CFrame = CFrame.new(54.5, 26.4000053, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3023+
Part243.FrontSurface = Enum.SurfaceType.Weld
3024-
Part206.Color = Color3.new(0.886275, 0.607843, 0.25098)
3024+
Part243.LeftSurface = Enum.SurfaceType.Weld
3025-
Part206.Position = Vector3.new(54.5, 26.4000053, -53.9999847)
3025+
Part243.RightSurface = Enum.SurfaceType.Weld
3026-
Part206.Color = Color3.new(0.886275, 0.607843, 0.25098)
3026+
Part243.TopSurface = Enum.SurfaceType.Smooth
3027
Part243.Color = Color3.new(0.94902, 0.952941, 0.952941)
3028-
Part207.Parent = Model134
3028+
Part243.Position = Vector3.new(98.5, 44.9000015, -67.9999847)
3029
Part243.Orientation = Vector3.new(0, -90, 0)
3030-
Part207.Anchored = true
3030+
Part243.Color = Color3.new(0.94902, 0.952941, 0.952941)
3031-
Part207.Locked = true
3031+
Part244.Name = "Block"
3032
Part244.Parent = Model237
3033-
Part207.CFrame = CFrame.new(55.5, 25.2000046, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3033+
Part244.BrickColor = BrickColor.new("White")
3034
Part244.Rotation = Vector3.new(0, -90, 0)
3035-
Part207.Position = Vector3.new(55.5, 25.2000046, -53.9999847)
3035+
Part244.Size = Vector3.new(2, 1, 1)
3036
Part244.CFrame = CFrame.new(98.5, 42.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3037
Part244.BottomSurface = Enum.SurfaceType.Smooth
3038-
Part208.Parent = Model134
3038+
Part244.FrontSurface = Enum.SurfaceType.Weld
3039
Part244.LeftSurface = Enum.SurfaceType.Weld
3040-
Part208.Rotation = Vector3.new(-180, 0, -180)
3040+
Part244.RightSurface = Enum.SurfaceType.Weld
3041-
Part208.Anchored = true
3041+
Part244.TopSurface = Enum.SurfaceType.Smooth
3042-
Part208.Locked = true
3042+
Part244.Color = Color3.new(0.94902, 0.952941, 0.952941)
3043-
Part208.Size = Vector3.new(3, 1.20000005, 1)
3043+
Part244.Position = Vector3.new(98.5, 42.9000015, -67.9999847)
3044-
Part208.CFrame = CFrame.new(58.5, 26.4000053, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3044+
Part244.Orientation = Vector3.new(0, -90, 0)
3045
Part244.Color = Color3.new(0.94902, 0.952941, 0.952941)
3046-
Part208.Position = Vector3.new(58.5, 26.4000053, -57.4999847)
3046+
Model245.Parent = Model236
3047-
Part208.Orientation = Vector3.new(0, 180, 0)
3047+
3048
Part246.Name = "Block"
3049
Part246.Parent = Model245
3050-
Part209.Parent = Model134
3050+
3051-
Part209.BrickColor = BrickColor.new("Cool yellow")
3051+
3052-
Part209.Rotation = Vector3.new(-180, 0, -180)
3052+
3053-
Part209.Anchored = true
3053+
Part246.CFrame = CFrame.new(98.5, 34.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3054-
Part209.Locked = true
3054+
3055
Part246.FrontSurface = Enum.SurfaceType.Weld
3056-
Part209.CFrame = CFrame.new(57.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3056+
3057-
Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
3057+
3058-
Part209.Position = Vector3.new(57.5, 27.6000061, -57.4999847)
3058+
3059-
Part209.Orientation = Vector3.new(0, 180, 0)
3059+
3060-
Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
3060+
Part246.Position = Vector3.new(98.5, 34.4000015, -69.4999847)
3061
Part246.Orientation = Vector3.new(0, -90, -90)
3062-
Part210.Parent = Model134
3062+
3063
Part247.Name = "Block"
3064-
Part210.Rotation = Vector3.new(-180, 0, -180)
3064+
3065-
Part210.Anchored = true
3065+
3066-
Part210.Locked = true
3066+
3067
Part247.Size = Vector3.new(2, 1, 1)
3068-
Part210.CFrame = CFrame.new(57.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3068+
Part247.CFrame = CFrame.new(98.5, 30.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3069
Part247.BottomSurface = Enum.SurfaceType.Smooth
3070-
Part210.Position = Vector3.new(57.5, 25.2000046, -50.4999847)
3070+
3071-
Part210.Orientation = Vector3.new(0, 180, 0)
3071+
3072
Part247.RightSurface = Enum.SurfaceType.Weld
3073
Part247.TopSurface = Enum.SurfaceType.Smooth
3074-
Part211.Parent = Model134
3074+
3075
Part247.Position = Vector3.new(98.5, 30.9000015, -67.9999847)
3076
Part247.Orientation = Vector3.new(0, -90, 0)
3077-
Part211.Anchored = true
3077+
3078-
Part211.Locked = true
3078+
3079
Part248.Parent = Model245
3080-
Part211.CFrame = CFrame.new(56.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3080+
3081
Part248.Rotation = Vector3.new(90, -90, 0)
3082-
Part211.Position = Vector3.new(56.5, 28.8000069, -50.4999847)
3082+
3083
Part248.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3084
Part248.BottomSurface = Enum.SurfaceType.Smooth
3085
Part248.FrontSurface = Enum.SurfaceType.Weld
3086-
Part212.Parent = Model134
3086+
3087-
Part212.BrickColor = BrickColor.new("Br. yellowish orange")
3087+
3088-
Part212.Anchored = true
3088+
3089-
Part212.Locked = true
3089+
3090-
Part212.Size = Vector3.new(3, 1.20000005, 8)
3090+
Part248.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
3091-
Part212.CFrame = CFrame.new(56.5, 24.0000038, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3091+
3092-
Part212.Color = Color3.new(0.886275, 0.607843, 0.25098)
3092+
3093-
Part212.Position = Vector3.new(56.5, 24.0000038, -53.9999847)
3093+
3094-
Part212.Color = Color3.new(0.886275, 0.607843, 0.25098)
3094+
3095
Part249.BrickColor = BrickColor.new("White")
3096-
Part213.Parent = Model134
3096+
3097-
Part213.BrickColor = BrickColor.new("Cool yellow")
3097+
3098-
Part213.Rotation = Vector3.new(-180, 0, -180)
3098+
Part249.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3099-
Part213.Anchored = true
3099+
3100-
Part213.Locked = true
3100+
3101-
Part213.Size = Vector3.new(3, 1.20000005, 1)
3101+
3102-
Part213.CFrame = CFrame.new(54.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3102+
3103-
Part213.Color = Color3.new(0.992157, 0.917647, 0.552941)
3103+
3104-
Part213.Position = Vector3.new(54.5, 30.0000076, -50.4999847)
3104+
3105-
Part213.Orientation = Vector3.new(0, 180, 0)
3105+
Part249.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
3106-
Part213.Color = Color3.new(0.992157, 0.917647, 0.552941)
3106+
3107
Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
3108-
Part214.Parent = Model134
3108+
3109-
Part214.BrickColor = BrickColor.new("Bright yellow")
3109+
3110
Part250.BrickColor = BrickColor.new("White")
3111-
Part214.Anchored = true
3111+
3112-
Part214.Locked = true
3112+
3113
Part250.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3114-
Part214.CFrame = CFrame.new(55.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3114+
3115-
Part214.Color = Color3.new(0.960784, 0.803922, 0.188235)
3115+
3116-
Part214.Position = Vector3.new(55.5, 27.6000061, -57.4999847)
3116+
3117
Part250.RightSurface = Enum.SurfaceType.Weld
3118-
Part214.Color = Color3.new(0.960784, 0.803922, 0.188235)
3118+
3119
Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
3120-
Part215.Parent = Model134
3120+
Part250.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
3121-
Part215.BrickColor = BrickColor.new("Br. yellowish orange")
3121+
3122
Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
3123-
Part215.Anchored = true
3123+
3124-
Part215.Locked = true
3124+
3125-
Part215.Size = Vector3.new(3, 1.20000005, 8)
3125+
3126-
Part215.CFrame = CFrame.new(24.5, 18, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3126+
3127-
Part215.Color = Color3.new(0.886275, 0.607843, 0.25098)
3127+
3128-
Part215.Position = Vector3.new(24.5, 18, -53.9999847)
3128+
Part251.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3129
Part251.BottomSurface = Enum.SurfaceType.Smooth
3130-
Part215.Color = Color3.new(0.886275, 0.607843, 0.25098)
3130+
3131
Part251.LeftSurface = Enum.SurfaceType.Weld
3132-
Part216.Parent = Model134
3132+
3133
Part251.TopSurface = Enum.SurfaceType.Smooth
3134-
Part216.Anchored = true
3134+
3135-
Part216.Locked = true
3135+
Part251.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
3136
Part251.Orientation = Vector3.new(0, -90, 0)
3137-
Part216.CFrame = CFrame.new(22.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3137+
3138
Part252.Name = "Block"
3139-
Part216.Position = Vector3.new(22.5, 20.4000015, -50.4999847)
3139+
3140
Part252.BrickColor = BrickColor.new("White")
3141
Part252.Rotation = Vector3.new(0, -90, 0)
3142-
Part217.Parent = Model134
3142+
3143-
Part217.BrickColor = BrickColor.new("Bright yellow")
3143+
Part252.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3144-
Part217.Anchored = true
3144+
3145-
Part217.Locked = true
3145+
3146-
Part217.Size = Vector3.new(1, 1.20000005, 1)
3146+
3147-
Part217.CFrame = CFrame.new(24.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3147+
3148-
Part217.Color = Color3.new(0.960784, 0.803922, 0.188235)
3148+
3149-
Part217.Position = Vector3.new(24.5, 20.4000015, -50.4999847)
3149+
3150-
Part217.Color = Color3.new(0.960784, 0.803922, 0.188235)
3150+
Part252.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
3151
Part252.Orientation = Vector3.new(0, -90, 0)
3152-
Part218.Parent = Model134
3152+
3153-
Part218.BrickColor = BrickColor.new("Bright yellow")
3153+
Part253.Name = "Smooth Block Model"
3154-
Part218.Anchored = true
3154+
Part253.Parent = Model0
3155-
Part218.Locked = true
3155+
Part253.BrickColor = BrickColor.new("Dark green")
3156-
Part218.Size = Vector3.new(1, 1.20000005, 1)
3156+
Part253.Rotation = Vector3.new(-180, 0, -180)
3157-
Part218.CFrame = CFrame.new(22.5, 19.2000008, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3157+
Part253.Size = Vector3.new(13, 1.20000005, 9)
3158-
Part218.Color = Color3.new(0.960784, 0.803922, 0.188235)
3158+
Part253.CFrame = CFrame.new(158.5, 57.6000061, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3159-
Part218.Position = Vector3.new(22.5, 19.2000008, -50.4999847)
3159+
Part253.Color = Color3.new(0.156863, 0.498039, 0.278431)
3160-
Part218.Color = Color3.new(0.960784, 0.803922, 0.188235)
3160+
Part253.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
3161
Part253.Orientation = Vector3.new(0, 180, 0)
3162-
Part219.Parent = Model134
3162+
Part253.Color = Color3.new(0.156863, 0.498039, 0.278431)
3163-
Part219.BrickColor = BrickColor.new("Cool yellow")
3163+
Part254.Name = "Smooth Block Model"
3164
Part254.Parent = Model0
3165-
Part219.Anchored = true
3165+
Part254.BrickColor = BrickColor.new("Br. yellowish green")
3166-
Part219.Locked = true
3166+
Part254.FormFactor = Enum.FormFactor.Plate
3167-
Part219.Size = Vector3.new(3, 1.20000005, 1)
3167+
Part254.Size = Vector3.new(11, 0.400000006, 1)
3168-
Part219.CFrame = CFrame.new(60.5, 24.0000038, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3168+
Part254.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3169-
Part219.Color = Color3.new(0.992157, 0.917647, 0.552941)
3169+
Part254.Color = Color3.new(0.643137, 0.741176, 0.278431)
3170-
Part219.Position = Vector3.new(60.5, 24.0000038, -57.4999847)
3170+
Part254.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
3171
Part254.Color = Color3.new(0.643137, 0.741176, 0.278431)
3172-
Part219.Color = Color3.new(0.992157, 0.917647, 0.552941)
3172+
Part255.Name = "Smooth Block Model"
3173
Part255.Parent = Model0
3174-
Part220.Parent = Model134
3174+
Part255.BrickColor = BrickColor.new("Bright yellow")
3175-
Part220.BrickColor = BrickColor.new("Bright yellow")
3175+
Part255.Rotation = Vector3.new(-180, 0, -180)
3176
Part255.Size = Vector3.new(1, 1.20000005, 1)
3177-
Part220.Anchored = true
3177+
Part255.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3178-
Part220.Locked = true
3178+
Part255.Color = Color3.new(0.960784, 0.803922, 0.188235)
3179-
Part220.Size = Vector3.new(1, 1.20000005, 1)
3179+
Part255.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
3180-
Part220.CFrame = CFrame.new(61.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3180+
Part255.Orientation = Vector3.new(0, 180, 0)
3181-
Part220.Color = Color3.new(0.960784, 0.803922, 0.188235)
3181+
Part255.Color = Color3.new(0.960784, 0.803922, 0.188235)
3182-
Part220.Position = Vector3.new(61.5, 20.4000015, -57.4999847)
3182+
Part256.Name = "Smooth Block Model"
3183
Part256.Parent = Model0
3184-
Part220.Color = Color3.new(0.960784, 0.803922, 0.188235)
3184+
Part256.BrickColor = BrickColor.new("Medium green")
3185
Part256.Rotation = Vector3.new(0, -90, 0)
3186-
Part221.Parent = Model134
3186+
Part256.FormFactor = Enum.FormFactor.Plate
3187-
Part221.BrickColor = BrickColor.new("Br. yellowish orange")
3187+
Part256.Size = Vector3.new(11, 0.400000006, 1)
3188-
Part221.Anchored = true
3188+
Part256.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3189-
Part221.Locked = true
3189+
Part256.Color = Color3.new(0.631373, 0.768628, 0.54902)
3190-
Part221.Size = Vector3.new(3, 1.20000005, 8)
3190+
Part256.Position = Vector3.new(163.5, 58.4000053, -52.9999847)
3191-
Part221.CFrame = CFrame.new(60.5, 19.2000008, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3191+
Part256.Orientation = Vector3.new(0, -90, 0)
3192-
Part221.Color = Color3.new(0.886275, 0.607843, 0.25098)
3192+
Part256.Color = Color3.new(0.631373, 0.768628, 0.54902)
3193-
Part221.Position = Vector3.new(60.5, 19.2000008, -53.9999847)
3193+
Part257.Name = "Smooth Block Model"
3194-
Part221.Color = Color3.new(0.886275, 0.607843, 0.25098)
3194+
Part257.Parent = Model0
3195
Part257.BrickColor = BrickColor.new("Dark green")
3196-
Part222.Parent = Model134
3196+
Part257.Rotation = Vector3.new(-180, 0, -180)
3197-
Part222.BrickColor = BrickColor.new("Cool yellow")
3197+
Part257.Size = Vector3.new(16, 1.20000005, 12)
3198-
Part222.Rotation = Vector3.new(-180, 0, -180)
3198+
Part257.CFrame = CFrame.new(146, 57.6000061, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3199-
Part222.Anchored = true
3199+
Part257.Color = Color3.new(0.156863, 0.498039, 0.278431)
3200-
Part222.Locked = true
3200+
Part257.Position = Vector3.new(146, 57.6000061, -60.4999847)
3201
Part257.Orientation = Vector3.new(0, 180, 0)
3202-
Part222.CFrame = CFrame.new(59.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3202+
Part257.Color = Color3.new(0.156863, 0.498039, 0.278431)
3203-
Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
3203+
Part258.Name = "Smooth Block Model"
3204-
Part222.Position = Vector3.new(59.5, 25.2000046, -50.4999847)
3204+
Part258.Parent = Model0
3205-
Part222.Orientation = Vector3.new(0, 180, 0)
3205+
Part258.BrickColor = BrickColor.new("Bright yellow")
3206-
Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
3206+
Part258.Rotation = Vector3.new(-180, 0, -180)
3207
Part258.Size = Vector3.new(1, 2.4000001, 1)
3208-
Part223.Parent = Model134
3208+
Part258.CFrame = CFrame.new(151.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3209
Part258.Color = Color3.new(0.960784, 0.803922, 0.188235)
3210
Part258.Position = Vector3.new(151.5, 31.7999992, -34.9999847)
3211-
Part223.Anchored = true
3211+
Part258.Orientation = Vector3.new(0, 180, 0)
3212-
Part223.Locked = true
3212+
Part258.Color = Color3.new(0.960784, 0.803922, 0.188235)
3213
Part259.Name = "Smooth Block Model"
3214-
Part223.CFrame = CFrame.new(59.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3214+
Part259.Parent = Model0
3215
Part259.BrickColor = BrickColor.new("Reddish brown")
3216-
Part223.Position = Vector3.new(59.5, 22.8000031, -50.4999847)
3216+
Part259.Rotation = Vector3.new(-180, 0, -180)
3217
Part259.Size = Vector3.new(10, 8.40000057, 51)
3218
Part259.CFrame = CFrame.new(160, 34.8000031, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3219
Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
3220-
Part224.Parent = Model134
3220+
Part259.Position = Vector3.new(160, 34.8000031, -40.9999847)
3221
Part259.Orientation = Vector3.new(0, 180, 0)
3222
Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
3223-
Part224.Anchored = true
3223+
Part260.Name = "Smooth Block Model"
3224-
Part224.Locked = true
3224+
Part260.Parent = Model0
3225
Part260.BrickColor = BrickColor.new("Dark green")
3226-
Part224.CFrame = CFrame.new(59.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3226+
Part260.Rotation = Vector3.new(-180, 0, -180)
3227
Part260.Size = Vector3.new(16, 1.20000005, 13)
3228-
Part224.Position = Vector3.new(59.5, 25.2000046, -57.4999847)
3228+
Part260.CFrame = CFrame.new(146, 57.6000061, -47.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3229
Part260.Color = Color3.new(0.156863, 0.498039, 0.278431)
3230
Part260.Position = Vector3.new(146, 57.6000061, -47.9999847)
3231
Part260.Orientation = Vector3.new(0, 180, 0)
3232-
Part225.Parent = Model134
3232+
Part260.Color = Color3.new(0.156863, 0.498039, 0.278431)
3233-
Part225.BrickColor = BrickColor.new("Br. yellowish orange")
3233+
3234-
Part225.Anchored = true
3234+
3235-
Part225.Locked = true
3235+
Part261.BrickColor = BrickColor.new("Bright orange")
3236-
Part225.Size = Vector3.new(3, 1.20000005, 8)
3236+
Part261.Rotation = Vector3.new(0, -90, 0)
3237-
Part225.CFrame = CFrame.new(59.5, 20.4000015, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3237+
Part261.FormFactor = Enum.FormFactor.Plate
3238-
Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
3238+
Part261.Size = Vector3.new(5, 0.400000006, 1)
3239-
Part225.Position = Vector3.new(59.5, 20.4000015, -53.9999847)
3239+
Part261.CFrame = CFrame.new(155.5, 40.4000015, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3240-
Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
3240+
Part261.Color = Color3.new(0.854902, 0.521569, 0.254902)
3241
Part261.Position = Vector3.new(155.5, 40.4000015, -37.9999847)
3242-
Part226.Parent = Model134
3242+
Part261.Orientation = Vector3.new(0, -90, 0)
3243-
Part226.BrickColor = BrickColor.new("Br. yellowish orange")
3243+
Part261.Color = Color3.new(0.854902, 0.521569, 0.254902)
3244-
Part226.Anchored = true
3244+
3245-
Part226.Locked = true
3245+
3246-
Part226.Size = Vector3.new(3, 1.20000005, 8)
3246+
Part262.BrickColor = BrickColor.new("Black")
3247-
Part226.CFrame = CFrame.new(58.5, 21.6000023, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3247+
Part262.Rotation = Vector3.new(-180, 0, -180)
3248-
Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
3248+
Part262.Size = Vector3.new(2, 3.60000014, 2)
3249-
Part226.Position = Vector3.new(58.5, 21.6000023, -53.9999847)
3249+
Part262.CFrame = CFrame.new(156, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3250-
Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
3250+
Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
3251
Part262.Position = Vector3.new(156, 40.8000031, -46.4999847)
3252-
Part227.Parent = Model134
3252+
Part262.Orientation = Vector3.new(0, 180, 0)
3253-
Part227.BrickColor = BrickColor.new("Bright yellow")
3253+
Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
3254
Part263.Name = "Smooth Block Model"
3255-
Part227.Anchored = true
3255+
3256-
Part227.Locked = true
3256+
Part263.BrickColor = BrickColor.new("Black")
3257
Part263.Rotation = Vector3.new(-180, 0, -180)
3258-
Part227.CFrame = CFrame.new(59.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3258+
Part263.Size = Vector3.new(12, 1.20000005, 10)
3259-
Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
3259+
Part263.CFrame = CFrame.new(148, 56.4000053, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3260-
Part227.Position = Vector3.new(59.5, 22.8000031, -57.4999847)
3260+
Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
3261
Part263.Position = Vector3.new(148, 56.4000053, -42.4999847)
3262-
Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
3262+
3263
Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
3264-
Part228.Parent = Model134
3264+
3265
Part264.Parent = Model0
3266
Part264.BrickColor = BrickColor.new("Black")
3267-
Part228.Anchored = true
3267+
Part264.Rotation = Vector3.new(-180, 0, -180)
3268-
Part228.Locked = true
3268+
Part264.Size = Vector3.new(2, 3.60000014, 2)
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Part228.Size = Vector3.new(3, 1.20000005, 1)
3269+
Part264.CFrame = CFrame.new(156, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3270-
Part228.CFrame = CFrame.new(58.5, 26.4000053, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3270+
Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
3271
Part264.Position = Vector3.new(156, 44.4000053, -46.4999847)
3272-
Part228.Position = Vector3.new(58.5, 26.4000053, -50.4999847)
3272+
Part264.Orientation = Vector3.new(0, 180, 0)
3273
Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
3274
Part265.Name = "Smooth Block Model"
3275
Part265.Parent = Model0
3276-
Part229.Parent = Model134
3276+
Part265.BrickColor = BrickColor.new("Black")
3277-
Part229.BrickColor = BrickColor.new("Cool yellow")
3277+
3278
Part265.Size = Vector3.new(6, 1.20000005, 2)
3279-
Part229.Anchored = true
3279+
Part265.CFrame = CFrame.new(131, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3280-
Part229.Locked = true
3280+
Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
3281
Part265.Position = Vector3.new(131, 54.0000038, -46.4999847)
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Part229.CFrame = CFrame.new(57.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3282+
3283-
Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
3283+
Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
3284-
Part229.Position = Vector3.new(57.5, 27.6000061, -50.4999847)
3284+
3285
Part266.Parent = Model0
3286-
Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
3286+
3287
Part266.Size = Vector3.new(13, 2.4000001, 1)
3288-
Part230.Parent = Model134
3288+
Part266.CFrame = CFrame.new(122.5, 57.0000038, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3289-
Part230.BrickColor = BrickColor.new("Bright yellow")
3289+
Part266.Position = Vector3.new(122.5, 57.0000038, -39.9999847)
3290-
Part230.Anchored = true
3290+
3291-
Part230.Locked = true
3291+
3292-
Part230.Size = Vector3.new(1, 1.20000005, 1)
3292+
3293-
Part230.CFrame = CFrame.new(22.5, 18, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3293+
Part267.BrickColor = BrickColor.new("Black")
3294-
Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
3294+
3295-
Part230.Position = Vector3.new(22.5, 18, -50.4999847)
3295+
Part267.Size = Vector3.new(2, 3.60000014, 2)
3296-
Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
3296+
Part267.CFrame = CFrame.new(156, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3297
Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
3298-
Part231.Parent = Model134
3298+
Part267.Position = Vector3.new(156, 48.0000038, -46.4999847)
3299-
Part231.BrickColor = BrickColor.new("Bright yellow")
3299+
3300-
Part231.Rotation = Vector3.new(-180, 0, -180)
3300+
Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
3301-
Part231.Anchored = true
3301+
3302-
Part231.Locked = true
3302+
3303-
Part231.Size = Vector3.new(1, 1.20000005, 1)
3303+
Part268.BrickColor = BrickColor.new("Black")
3304-
Part231.CFrame = CFrame.new(63.5, 19.2000008, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3304+
3305-
Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
3305+
Part268.Size = Vector3.new(2, 3.60000014, 2)
3306-
Part231.Position = Vector3.new(63.5, 19.2000008, -57.4999847)
3306+
Part268.CFrame = CFrame.new(129, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3307-
Part231.Orientation = Vector3.new(0, 180, 0)
3307+
Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
3308-
Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
3308+
Part268.Position = Vector3.new(129, 44.4000053, -46.4999847)
3309
Part268.Orientation = Vector3.new(0, 180, 0)
3310-
Part232.Parent = Model134
3310+
Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
3311
Part269.Name = "Smooth Block Model"
3312
Part269.Parent = Model0
3313-
Part232.Anchored = true
3313+
Part269.Rotation = Vector3.new(-180, 0, -180)
3314-
Part232.Locked = true
3314+
Part269.Size = Vector3.new(11, 2.4000001, 14)
3315
Part269.CFrame = CFrame.new(131.5, 59.4000053, -47.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3316-
Part232.CFrame = CFrame.new(63.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3316+
Part269.Position = Vector3.new(131.5, 59.4000053, -47.4999847)
3317
Part269.Orientation = Vector3.new(0, 180, 0)
3318-
Part232.Position = Vector3.new(63.5, 20.4000015, -57.4999847)
3318+
3319
Part270.Parent = Model0
3320
Part270.BrickColor = BrickColor.new("Black")
3321
Part270.Rotation = Vector3.new(-180, 0, -180)
3322-
Part233.Parent = Model134
3322+
Part270.Size = Vector3.new(6, 1.20000005, 2)
3323-
Part233.BrickColor = BrickColor.new("Cool yellow")
3323+
Part270.CFrame = CFrame.new(131, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3324
Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
3325-
Part233.Anchored = true
3325+
Part270.Position = Vector3.new(131, 54.0000038, -25.4999847)
3326-
Part233.Locked = true
3326+
3327-
Part233.Size = Vector3.new(3, 1.20000005, 1)
3327+
3328-
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3328+
3329-
Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
3329+
3330-
Part233.Position = Vector3.new(62.5, 21.6000023, -57.4999847)
3330+
Part271.BrickColor = BrickColor.new("Dark orange")
3331
Part271.Rotation = Vector3.new(-180, 0, -180)
3332-
Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
3332+
Part271.Size = Vector3.new(7, 1.20000005, 12)
3333
Part271.CFrame = CFrame.new(133.5, 31.2000008, -39.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3334-
Part234.Parent = Model134
3334+
Part271.Color = Color3.new(0.627451, 0.372549, 0.207843)
3335
Part271.Position = Vector3.new(133.5, 31.2000008, -39.4999847)
3336
Part271.Orientation = Vector3.new(0, 180, 0)
3337-
Part234.Anchored = true
3337+
Part271.Color = Color3.new(0.627451, 0.372549, 0.207843)
3338-
Part234.Locked = true
3338+
3339
Part272.Parent = Model0
3340-
Part234.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3340+
Part272.BrickColor = BrickColor.new("Dark stone grey")
3341
Part272.Rotation = Vector3.new(-180, 0, -180)
3342-
Part234.Position = Vector3.new(63.5, 18, -57.4999847)
3342+
Part272.Size = Vector3.new(3, 15.6000004, 13)
3343
Part272.CFrame = CFrame.new(126.5, 46.8000031, -43.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3344
Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
3345
Part272.Position = Vector3.new(126.5, 46.8000031, -43.9999847)
3346-
Part235.Parent = Model134
3346+
3347
Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
3348
Part273.Name = "Smooth Block Model"
3349-
Part235.Anchored = true
3349+
3350-
Part235.Locked = true
3350+
Part273.BrickColor = BrickColor.new("Dark orange")
3351-
Part235.Size = Vector3.new(1, 1.20000005, 1)
3351+
Part273.Rotation = Vector3.new(0, -90, 0)
3352-
Part235.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3352+
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3353
Part273.CFrame = CFrame.new(126, 55.2000046, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3354-
Part235.Position = Vector3.new(61.5, 22.8000031, -50.4999847)
3354+
Part273.Color = Color3.new(0.627451, 0.372549, 0.207843)
3355
Part273.Position = Vector3.new(126, 55.2000046, -35.9999847)
3356
Part273.Orientation = Vector3.new(0, -90, 0)
3357-
Part236.Name = "Smooth Block Model"
3357+
Part273.Color = Color3.new(0.627451, 0.372549, 0.207843)
3358-
Part236.Parent = Model134
3358+
3359-
Part236.BrickColor = BrickColor.new("Cool yellow")
3359+
3360-
Part236.Rotation = Vector3.new(-180, 0, -180)
3360+
Part274.BrickColor = BrickColor.new("Black")
3361-
Part236.Anchored = true
3361+
3362-
Part236.Locked = true
3362+
Part274.Size = Vector3.new(2, 3.60000014, 2)
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3363+
Part274.CFrame = CFrame.new(129, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3364-
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3364+
Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
3365-
Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
3365+
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3366-
Part236.Position = Vector3.new(61.5, 22.8000031, -57.4999847)
3366+
3367-
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3367+
Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
3368-
Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
3368+
3369-
Part237.Name = "Smooth Block Model"
3369+
3370-
Part237.Parent = Model134
3370+
Part275.BrickColor = BrickColor.new("Reddish brown")
3371-
Part237.BrickColor = BrickColor.new("Bright yellow")
3371+
3372-
Part237.Rotation = Vector3.new(-180, 0, -180)
3372+
Part275.Size = Vector3.new(5, 1.20000005, 9)
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Part237.Anchored = true
3373+
Part275.CFrame = CFrame.new(149.5, 55.1999969, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3374-
Part237.Locked = true
3374+
Part275.Color = Color3.new(0.411765, 0.25098, 0.156863)
3375-
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3375+
Part275.Position = Vector3.new(149.5, 55.1999969, -57.9999847)
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Part237.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3376+
3377-
Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
3377+
Part275.Color = Color3.new(0.411765, 0.25098, 0.156863)
3378-
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3378+
3379-
Part237.Orientation = Vector3.new(0, 180, 0)
3379+
3380-
Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
3380+
3381-
Part238.Name = "Smooth Block Model"
3381+
3382-
Part238.Parent = Model134
3382+
3383-
Part238.BrickColor = BrickColor.new("Cool yellow")
3383+
Part276.CFrame = CFrame.new(129, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part238.Rotation = Vector3.new(-180, 0, -180)
3384+
3385-
Part238.Anchored = true
3385+
Part276.Position = Vector3.new(129, 40.8000031, -25.4999847)
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Part238.Locked = true
3386+
3387-
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3387+
3388-
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3388+
3389-
Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
3389+
3390-
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3390+
Part277.BrickColor = BrickColor.new("Black")
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Part238.Orientation = Vector3.new(0, 180, 0)
3391+
3392-
Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
3392+
Part277.Size = Vector3.new(2, 3.60000014, 2)
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3393+
Part277.CFrame = CFrame.new(129, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3394-
Part239.Parent = Model134
3394+
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3395-
Part239.BrickColor = BrickColor.new("Br. yellowish orange")
3395+
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Part239.Anchored = true
3396+
3397-
Part239.Locked = true
3397+
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
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3398+
3399-
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3399+
3400-
Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
3400+
Part278.BrickColor = BrickColor.new("Bright yellow")
3401-
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3401+
3402-
Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
3402+
Part278.Size = Vector3.new(1, 2.4000001, 1)
3403-
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3403+
Part278.CFrame = CFrame.new(141.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3404-
Part240.Parent = Model134
3404+
Part278.Color = Color3.new(0.960784, 0.803922, 0.188235)
3405-
Part240.BrickColor = BrickColor.new("Cool yellow")
3405+
Part278.Position = Vector3.new(141.5, 31.7999992, -34.9999847)
3406-
Part240.Rotation = Vector3.new(-180, 0, -180)
3406+
3407-
Part240.Anchored = true
3407+
Part278.Color = Color3.new(0.960784, 0.803922, 0.188235)
3408-
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3408+
3409-
Part240.Size = Vector3.new(1, 1.20000005, 1)
3409+
3410-
Part240.CFrame = CFrame.new(63.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3410+
3411-
Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
3411+
3412-
Part240.Position = Vector3.new(63.5, 20.4000015, -50.4999847)
3412+
Part279.Size = Vector3.new(7, 1.20000005, 6)
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Part240.Orientation = Vector3.new(0, 180, 0)
3413+
Part279.CFrame = CFrame.new(133.5, 34.8000031, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3414-
Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
3414+
3415-
Part241.Name = "Smooth Block Model"
3415+
Part279.Position = Vector3.new(133.5, 34.8000031, -42.4999847)
3416-
Part241.Parent = Model134
3416+
3417-
Part241.BrickColor = BrickColor.new("Bright yellow")
3417+
3418-
Part241.Rotation = Vector3.new(-180, 0, -180)
3418+
3419-
Part241.Anchored = true
3419+
3420-
Part241.Locked = true
3420+
Part280.BrickColor = BrickColor.new("Bright yellow")
3421-
Part241.Size = Vector3.new(1, 1.20000005, 1)
3421+
3422-
Part241.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3422+
Part280.Size = Vector3.new(1, 1.20000005, 1)
3423-
Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
3423+
Part280.CFrame = CFrame.new(123.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3424-
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3424+
Part280.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part241.Orientation = Vector3.new(0, 180, 0)
3425+
Part280.Position = Vector3.new(123.5, 39.6000023, -19.9999847)
3426-
Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
3426+
3427-
Part242.Name = "Smooth Block Model"
3427+
Part280.Color = Color3.new(0.960784, 0.803922, 0.188235)
3428-
Part242.Parent = Model134
3428+
3429-
Part242.BrickColor = BrickColor.new("Bright yellow")
3429+
3430-
Part242.Rotation = Vector3.new(-180, 0, -180)
3430+
Part281.BrickColor = BrickColor.new("Black")
3431-
Part242.Anchored = true
3431+
Part281.Rotation = Vector3.new(-180, 0, -180)
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Part242.Locked = true
3432+
Part281.Size = Vector3.new(12, 1.20000005, 14)
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Part242.Size = Vector3.new(1, 1.20000005, 1)
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Part281.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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3434+
Part281.Color = Color3.new(0.105882, 0.164706, 0.207843)
3435-
Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
3435+
Part281.Position = Vector3.new(135, 56.4000053, -43.4999847)
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Part242.Position = Vector3.new(63.5, 18, -50.4999847)
3436+
Part281.Orientation = Vector3.new(0, 180, 0)
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Part242.Orientation = Vector3.new(0, 180, 0)
3437+
Part281.Color = Color3.new(0.105882, 0.164706, 0.207843)
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Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
3438+
3439-
Part243.Name = "Smooth Block Model"
3439+
3440-
Part243.Parent = Model134
3440+
Part282.BrickColor = BrickColor.new("Dark green")
3441-
Part243.BrickColor = BrickColor.new("Cool yellow")
3441+
3442-
Part243.Rotation = Vector3.new(-180, 0, -180)
3442+
Part282.Size = Vector3.new(11, 1.20000005, 9)
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Part243.Anchored = true
3443+
Part282.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3444-
Part243.Locked = true
3444+
Part282.Color = Color3.new(0.156863, 0.498039, 0.278431)
3445-
Part243.Size = Vector3.new(3, 1.20000005, 1)
3445+
Part282.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
3446-
Part243.CFrame = CFrame.new(62.5, 21.6000023, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3446+
3447-
Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
3447+
Part282.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part243.Position = Vector3.new(62.5, 21.6000023, -50.4999847)
3448+
3449-
Part243.Orientation = Vector3.new(0, 180, 0)
3449+
3450-
Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
3450+
Part283.BrickColor = BrickColor.new("Bright orange")
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Model244.Parent = Model0
3451+
3452-
Model244.PrimaryPart = Part247
3452+
Part283.FormFactor = Enum.FormFactor.Plate
3453-
Model245.Parent = Model244
3453+
Part283.Size = Vector3.new(8, 0.400000006, 1)
3454
Part283.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3455
Part283.Color = Color3.new(0.854902, 0.521569, 0.254902)
3456
Part283.Position = Vector3.new(151, 40.3999977, -45.9999847)
3457
Part283.Orientation = Vector3.new(0, 180, 0)
3458
Part283.Color = Color3.new(0.854902, 0.521569, 0.254902)
3459-
Part246.Anchored = true
3459+
3460-
Part246.Locked = true
3460+
3461
Part284.BrickColor = BrickColor.new("Bright orange")
3462-
Part246.CFrame = CFrame.new(98.5, 44.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3462+
Part284.Rotation = Vector3.new(0, 90, 0)
3463
Part284.FormFactor = Enum.FormFactor.Plate
3464
Part284.Size = Vector3.new(5, 0.400000006, 1)
3465
Part284.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3466
Part284.Color = Color3.new(0.854902, 0.521569, 0.254902)
3467
Part284.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
3468
Part284.Orientation = Vector3.new(0, 90, 0)
3469-
Part246.Position = Vector3.new(98.5, 44.4000015, -69.4999847)
3469+
Part284.Color = Color3.new(0.854902, 0.521569, 0.254902)
3470
Part285.Name = "Smooth Block Model"
3471
Part285.Parent = Model0
3472
Part285.BrickColor = BrickColor.new("Bright yellow")
3473
Part285.Rotation = Vector3.new(-180, 0, -180)
3474
Part285.Size = Vector3.new(1, 2.4000001, 1)
3475
Part285.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3476-
Part247.Anchored = true
3476+
Part285.Color = Color3.new(0.960784, 0.803922, 0.188235)
3477-
Part247.Locked = true
3477+
Part285.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
3478
Part285.Orientation = Vector3.new(0, 180, 0)
3479-
Part247.CFrame = CFrame.new(98.5, 40.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3479+
Part285.Color = Color3.new(0.960784, 0.803922, 0.188235)
3480
Part286.Name = "Smooth Block Model"
3481
Part286.Parent = Model0
3482
Part286.BrickColor = BrickColor.new("Black")
3483
Part286.Rotation = Vector3.new(-180, 0, -180)
3484
Part286.Size = Vector3.new(12, 1.20000005, 13)
3485
Part286.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3486-
Part247.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
3486+
Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
3487
Part286.Position = Vector3.new(134, 56.4000053, -24.9999847)
3488
Part286.Orientation = Vector3.new(0, 180, 0)
3489
Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
3490
Part287.Name = "Smooth Block Model"
3491
Part287.Parent = Model0
3492
Part287.BrickColor = BrickColor.new("Dark orange")
3493-
Part248.Anchored = true
3493+
3494-
Part248.Locked = true
3494+
Part287.Size = Vector3.new(7, 1.20000005, 8)
3495
Part287.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3496-
Part248.CFrame = CFrame.new(98.5, 44.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3496+
3497
Part287.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
3498
Part287.Orientation = Vector3.new(0, 180, 0)
3499
Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
3500
Part288.Name = "Smooth Block Model"
3501
Part288.Parent = Model0
3502
Part288.BrickColor = BrickColor.new("Reddish brown")
3503-
Part248.Position = Vector3.new(98.5, 44.4000015, -66.4999847)
3503+
3504
Part288.Size = Vector3.new(1, 8.40000057, 73)
3505
Part288.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3506
Part288.Color = Color3.new(0.411765, 0.25098, 0.156863)
3507
Part288.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
3508
Part288.Orientation = Vector3.new(0, 180, 0)
3509
Part288.Color = Color3.new(0.411765, 0.25098, 0.156863)
3510-
Part249.Anchored = true
3510+
3511-
Part249.Locked = true
3511+
3512
Part289.BrickColor = BrickColor.new("Dark orange")
3513-
Part249.CFrame = CFrame.new(98.5, 48.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3513+
3514
Part289.Size = Vector3.new(7, 1.20000005, 2)
3515
Part289.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3516
Part289.Color = Color3.new(0.627451, 0.372549, 0.207843)
3517
Part289.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
3518
Part289.Orientation = Vector3.new(0, 180, 0)
3519
Part289.Color = Color3.new(0.627451, 0.372549, 0.207843)
3520-
Part249.Position = Vector3.new(98.5, 48.9000015, -67.9999847)
3520+
3521
Part290.Parent = Model0
3522
Part290.BrickColor = BrickColor.new("Bright blue")
3523
Part290.Rotation = Vector3.new(-180, 0, -180)
3524
Part290.FormFactor = Enum.FormFactor.Plate
3525
Part290.Size = Vector3.new(11, 0.400000006, 6)
3526
Part290.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3527-
Part250.Anchored = true
3527+
Part290.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3528-
Part250.Locked = true
3528+
Part290.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
3529
Part290.Orientation = Vector3.new(0, 180, 0)
3530-
Part250.CFrame = CFrame.new(98.5, 46.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3530+
Part290.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3531
Part291.Name = "Smooth Block Model"
3532
Part291.Parent = Model0
3533
Part291.BrickColor = BrickColor.new("Dark green")
3534
Part291.Rotation = Vector3.new(-180, 0, -180)
3535
Part291.Size = Vector3.new(13, 1.20000005, 4)
3536
Part291.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3537-
Part250.Position = Vector3.new(98.5, 46.9000015, -67.9999847)
3537+
Part291.Color = Color3.new(0.156863, 0.498039, 0.278431)
3538
Part291.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
3539
Part291.Orientation = Vector3.new(0, 180, 0)
3540
Part291.Color = Color3.new(0.156863, 0.498039, 0.278431)
3541
Part292.Name = "Smooth Block Model"
3542
Part292.Parent = Model0
3543
Part292.BrickColor = BrickColor.new("Black")
3544-
Part251.Anchored = true
3544+
Part292.Rotation = Vector3.new(-180, 0, -180)
3545-
Part251.Locked = true
3545+
Part292.Size = Vector3.new(2, 3.60000014, 2)
3546
Part292.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3547-
Part251.CFrame = CFrame.new(98.5, 44.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3547+
Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
3548
Part292.Position = Vector3.new(129, 48.0000038, -46.4999847)
3549
Part292.Orientation = Vector3.new(0, 180, 0)
3550
Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
3551
Part293.Name = "Smooth Block Model"
3552
Part293.Parent = Model0
3553
Part293.BrickColor = BrickColor.new("Dark orange")
3554-
Part251.Position = Vector3.new(98.5, 44.9000015, -67.9999847)
3554+
3555
Part293.Size = Vector3.new(7, 1.20000005, 10)
3556
Part293.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3557
Part293.Color = Color3.new(0.627451, 0.372549, 0.207843)
3558
Part293.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
3559
Part293.Orientation = Vector3.new(0, 180, 0)
3560
Part293.Color = Color3.new(0.627451, 0.372549, 0.207843)
3561-
Part252.Anchored = true
3561+
3562-
Part252.Locked = true
3562+
3563
Part294.BrickColor = BrickColor.new("Dark green")
3564-
Part252.CFrame = CFrame.new(98.5, 42.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3564+
3565
Part294.Size = Vector3.new(21, 1.20000005, 14)
3566
Part294.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3567
Part294.Color = Color3.new(0.156863, 0.498039, 0.278431)
3568
Part294.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
3569
Part294.Orientation = Vector3.new(0, 180, 0)
3570
Part294.Color = Color3.new(0.156863, 0.498039, 0.278431)
3571-
Part252.Position = Vector3.new(98.5, 42.9000015, -67.9999847)
3571+
3572
Part295.Parent = Model0
3573
Part295.BrickColor = BrickColor.new("Dark orange")
3574-
Model253.Parent = Model244
3574+
3575-
Model253.PrimaryPart = Part255
3575+
Part295.Size = Vector3.new(7, 1.20000005, 11)
3576-
Part254.Name = "Block"
3576+
Part295.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3577-
Part254.Parent = Model253
3577+
3578-
Part254.BrickColor = BrickColor.new("Bright yellow")
3578+
Part295.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
3579-
Part254.Rotation = Vector3.new(90, -90, 0)
3579+
3580-
Part254.Anchored = true
3580+
3581-
Part254.Locked = true
3581+
3582-
Part254.Size = Vector3.new(10, 1, 1)
3582+
3583-
Part254.CFrame = CFrame.new(98.5, 34.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3583+
Part296.BrickColor = BrickColor.new("Black")
3584-
Part254.BottomSurface = Enum.SurfaceType.Smooth
3584+
3585-
Part254.FrontSurface = Enum.SurfaceType.Weld
3585+
Part296.Size = Vector3.new(2, 3.60000014, 2)
3586-
Part254.LeftSurface = Enum.SurfaceType.Weld
3586+
Part296.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3587-
Part254.RightSurface = Enum.SurfaceType.Weld
3587+
Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
3588-
Part254.TopSurface = Enum.SurfaceType.Smooth
3588+
Part296.Position = Vector3.new(129, 48, -25.4999847)
3589-
Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
3589+
3590-
Part254.Position = Vector3.new(98.5, 34.4000015, -69.4999847)
3590+
Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
3591-
Part254.Orientation = Vector3.new(0, -90, -90)
3591+
3592-
Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
3592+
3593-
Part255.Name = "Block"
3593+
Part297.BrickColor = BrickColor.new("Medium green")
3594-
Part255.Parent = Model253
3594+
Part297.Rotation = Vector3.new(0, -90, 0)
3595-
Part255.BrickColor = BrickColor.new("White")
3595+
Part297.FormFactor = Enum.FormFactor.Plate
3596-
Part255.Rotation = Vector3.new(0, -90, 0)
3596+
Part297.Size = Vector3.new(11, 0.400000006, 1)
3597-
Part255.Anchored = true
3597+
Part297.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3598-
Part255.Locked = true
3598+
Part297.Color = Color3.new(0.631373, 0.768628, 0.54902)
3599-
Part255.Size = Vector3.new(2, 1, 1)
3599+
Part297.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
3600-
Part255.CFrame = CFrame.new(98.5, 30.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3600+
Part297.Orientation = Vector3.new(0, -90, 0)
3601-
Part255.BottomSurface = Enum.SurfaceType.Smooth
3601+
Part297.Color = Color3.new(0.631373, 0.768628, 0.54902)
3602-
Part255.FrontSurface = Enum.SurfaceType.Weld
3602+
3603-
Part255.LeftSurface = Enum.SurfaceType.Weld
3603+
3604-
Part255.RightSurface = Enum.SurfaceType.Weld
3604+
Part298.BrickColor = BrickColor.new("Bright orange")
3605-
Part255.TopSurface = Enum.SurfaceType.Smooth
3605+
3606-
Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
3606+
Part298.Size = Vector3.new(5, 0.400000006, 1)
3607-
Part255.Position = Vector3.new(98.5, 30.9000015, -67.9999847)
3607+
Part298.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3608-
Part255.Orientation = Vector3.new(0, -90, 0)
3608+
Part298.Color = Color3.new(0.854902, 0.521569, 0.254902)
3609-
Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
3609+
Part298.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
3610-
Part256.Name = "Block"
3610+
Part298.Color = Color3.new(0.854902, 0.521569, 0.254902)
3611-
Part256.Parent = Model253
3611+
3612-
Part256.BrickColor = BrickColor.new("Bright yellow")
3612+
3613-
Part256.Rotation = Vector3.new(90, -90, 0)
3613+
Part299.BrickColor = BrickColor.new("Medium green")
3614-
Part256.Anchored = true
3614+
Part299.Rotation = Vector3.new(0, -90, 0)
3615-
Part256.Locked = true
3615+
Part299.FormFactor = Enum.FormFactor.Plate
3616-
Part256.Size = Vector3.new(10, 1, 1)
3616+
Part299.Size = Vector3.new(11, 0.400000006, 1)
3617-
Part256.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3617+
Part299.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3618-
Part256.BottomSurface = Enum.SurfaceType.Smooth
3618+
Part299.Color = Color3.new(0.631373, 0.768628, 0.54902)
3619-
Part256.FrontSurface = Enum.SurfaceType.Weld
3619+
Part299.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
3620-
Part256.LeftSurface = Enum.SurfaceType.Weld
3620+
Part299.Orientation = Vector3.new(0, -90, 0)
3621-
Part256.RightSurface = Enum.SurfaceType.Weld
3621+
Part299.Color = Color3.new(0.631373, 0.768628, 0.54902)
3622-
Part256.TopSurface = Enum.SurfaceType.Smooth
3622+
3623-
Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
3623+
3624-
Part256.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
3624+
3625-
Part256.Orientation = Vector3.new(0, -90, -90)
3625+
3626-
Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
3626+
3627-
Part257.Name = "Block"
3627+
Part300.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3628-
Part257.Parent = Model253
3628+
3629-
Part257.BrickColor = BrickColor.new("White")
3629+
Part300.Position = Vector3.new(129, 44.4000015, -25.4999847)
3630-
Part257.Rotation = Vector3.new(0, -90, 0)
3630+
3631-
Part257.Anchored = true
3631+
3632-
Part257.Locked = true
3632+
3633-
Part257.Size = Vector3.new(2, 1, 1)
3633+
3634-
Part257.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3634+
Part301.BrickColor = BrickColor.new("Bright yellow")
3635-
Part257.BottomSurface = Enum.SurfaceType.Smooth
3635+
3636-
Part257.FrontSurface = Enum.SurfaceType.Weld
3636+
Part301.Size = Vector3.new(1, 1.20000005, 1)
3637-
Part257.LeftSurface = Enum.SurfaceType.Weld
3637+
Part301.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3638-
Part257.RightSurface = Enum.SurfaceType.Weld
3638+
Part301.Color = Color3.new(0.960784, 0.803922, 0.188235)
3639-
Part257.TopSurface = Enum.SurfaceType.Smooth
3639+
Part301.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
3640-
Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
3640+
3641-
Part257.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
3641+
Part301.Color = Color3.new(0.960784, 0.803922, 0.188235)
3642-
Part257.Orientation = Vector3.new(0, -90, 0)
3642+
3643-
Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
3643+
3644-
Part258.Name = "Block"
3644+
Part302.BrickColor = BrickColor.new("Br. yellowish green")
3645-
Part258.Parent = Model253
3645+
Part302.FormFactor = Enum.FormFactor.Plate
3646-
Part258.BrickColor = BrickColor.new("White")
3646+
Part302.Size = Vector3.new(11, 0.400000006, 1)
3647-
Part258.Rotation = Vector3.new(0, -90, 0)
3647+
Part302.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3648-
Part258.Anchored = true
3648+
Part302.Color = Color3.new(0.643137, 0.741176, 0.278431)
3649-
Part258.Locked = true
3649+
Part302.Position = Vector3.new(159.5, 58.8000069, -57.9999847)
3650-
Part258.Size = Vector3.new(2, 1, 1)
3650+
Part302.Color = Color3.new(0.643137, 0.741176, 0.278431)
3651-
Part258.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3651+
3652-
Part258.BottomSurface = Enum.SurfaceType.Smooth
3652+
3653-
Part258.FrontSurface = Enum.SurfaceType.Weld
3653+
Part303.BrickColor = BrickColor.new("Black")
3654-
Part258.LeftSurface = Enum.SurfaceType.Weld
3654+
3655-
Part258.RightSurface = Enum.SurfaceType.Weld
3655+
Part303.Size = Vector3.new(6, 1.20000005, 2)
3656-
Part258.TopSurface = Enum.SurfaceType.Smooth
3656+
Part303.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3657-
Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
3657+
Part303.Color = Color3.new(0.105882, 0.164706, 0.207843)
3658-
Part258.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
3658+
Part303.Position = Vector3.new(154, 54.0000038, -46.4999847)
3659-
Part258.Orientation = Vector3.new(0, -90, 0)
3659+
3660-
Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
3660+
Part303.Color = Color3.new(0.105882, 0.164706, 0.207843)
3661-
Part259.Name = "Block"
3661+
3662-
Part259.Parent = Model253
3662+
3663-
Part259.BrickColor = BrickColor.new("White")
3663+
3664-
Part259.Rotation = Vector3.new(0, -90, 0)
3664+
3665-
Part259.Anchored = true
3665+
3666-
Part259.Locked = true
3666+
Part304.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3667-
Part259.Size = Vector3.new(2, 1, 1)
3667+
3668-
Part259.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3668+
Part304.Position = Vector3.new(129, 51.6000023, -25.4999847)
3669-
Part259.BottomSurface = Enum.SurfaceType.Smooth
3669+
3670-
Part259.FrontSurface = Enum.SurfaceType.Weld
3670+
3671-
Part259.LeftSurface = Enum.SurfaceType.Weld
3671+
3672-
Part259.RightSurface = Enum.SurfaceType.Weld
3672+
3673-
Part259.TopSurface = Enum.SurfaceType.Smooth
3673+
Part305.BrickColor = BrickColor.new("Br. yellowish green")
3674-
Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
3674+
3675-
Part259.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
3675+
3676-
Part259.Orientation = Vector3.new(0, -90, 0)
3676+
Part305.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3677-
Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
3677+
Part305.Color = Color3.new(0.643137, 0.741176, 0.278431)
3678-
Part260.Name = "Block"
3678+
Part305.Position = Vector3.new(159.5, 58.8000069, -54.9999847)
3679-
Part260.Parent = Model253
3679+
Part305.Color = Color3.new(0.643137, 0.741176, 0.278431)
3680-
Part260.BrickColor = BrickColor.new("White")
3680+
3681-
Part260.Rotation = Vector3.new(0, -90, 0)
3681+
3682-
Part260.Anchored = true
3682+
Part306.BrickColor = BrickColor.new("Bright yellow")
3683-
Part260.Locked = true
3683+
Part306.Rotation = Vector3.new(-180, 0, -180)
3684-
Part260.Size = Vector3.new(2, 1, 1)
3684+
Part306.Size = Vector3.new(1, 1.20000005, 1)
3685-
Part260.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3685+
Part306.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3686-
Part260.BottomSurface = Enum.SurfaceType.Smooth
3686+
Part306.Color = Color3.new(0.960784, 0.803922, 0.188235)
3687-
Part260.FrontSurface = Enum.SurfaceType.Weld
3687+
Part306.Position = Vector3.new(152.5, 39.5999985, -45.9999847)
3688-
Part260.LeftSurface = Enum.SurfaceType.Weld
3688+
Part306.Orientation = Vector3.new(0, 180, 0)
3689-
Part260.RightSurface = Enum.SurfaceType.Weld
3689+
Part306.Color = Color3.new(0.960784, 0.803922, 0.188235)
3690-
Part260.TopSurface = Enum.SurfaceType.Smooth
3690+
3691-
Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
3691+
3692-
Part260.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
3692+
Part307.BrickColor = BrickColor.new("Reddish brown")
3693-
Part260.Orientation = Vector3.new(0, -90, 0)
3693+
Part307.Rotation = Vector3.new(-180, 0, -180)
3694-
Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
3694+
Part307.Size = Vector3.new(12, 8.40000057, 21)
3695
Part307.CFrame = CFrame.new(124, 34.8000031, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3696
Part307.Color = Color3.new(0.411765, 0.25098, 0.156863)
3697-
Part261.BrickColor = BrickColor.new("Dark green")
3697+
Part307.Position = Vector3.new(124, 34.8000031, -34.9999847)
3698-
Part261.Rotation = Vector3.new(-180, 0, -180)
3698+
Part307.Orientation = Vector3.new(0, 180, 0)
3699-
Part261.Anchored = true
3699+
Part307.Color = Color3.new(0.411765, 0.25098, 0.156863)
3700-
Part261.Locked = true
3700+
3701-
Part261.Size = Vector3.new(13, 1.20000005, 9)
3701+
3702-
Part261.CFrame = CFrame.new(158.5, 57.6000061, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3702+
Part308.BrickColor = BrickColor.new("Medium green")
3703-
Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
3703+
Part308.Rotation = Vector3.new(0, -90, 0)
3704-
Part261.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
3704+
Part308.FormFactor = Enum.FormFactor.Plate
3705-
Part261.Orientation = Vector3.new(0, 180, 0)
3705+
Part308.Size = Vector3.new(11, 0.400000006, 1)
3706-
Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
3706+
Part308.CFrame = CFrame.new(157.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3707
Part308.Color = Color3.new(0.631373, 0.768628, 0.54902)
3708
Part308.Position = Vector3.new(157.5, 58.4000053, -52.9999847)
3709-
Part262.BrickColor = BrickColor.new("Br. yellowish green")
3709+
Part308.Orientation = Vector3.new(0, -90, 0)
3710-
Part262.Anchored = true
3710+
Part308.Color = Color3.new(0.631373, 0.768628, 0.54902)
3711-
Part262.Locked = true
3711+
3712-
Part262.FormFactor = Enum.FormFactor.Plate
3712+
3713-
Part262.Size = Vector3.new(11, 0.400000006, 1)
3713+
Part309.BrickColor = BrickColor.new("Bright orange")
3714-
Part262.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3714+
3715-
Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
3715+
Part309.FormFactor = Enum.FormFactor.Plate
3716-
Part262.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
3716+
Part309.Size = Vector3.new(5, 0.400000006, 1)
3717-
Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
3717+
Part309.CFrame = CFrame.new(139.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3718
Part309.Color = Color3.new(0.854902, 0.521569, 0.254902)
3719
Part309.Position = Vector3.new(139.5, 40.3999977, -45.9999847)
3720-
Part263.BrickColor = BrickColor.new("Bright yellow")
3720+
3721
Part309.Color = Color3.new(0.854902, 0.521569, 0.254902)
3722-
Part263.Anchored = true
3722+
3723-
Part263.Locked = true
3723+
3724-
Part263.Size = Vector3.new(1, 1.20000005, 1)
3724+
Part310.BrickColor = BrickColor.new("Black")
3725-
Part263.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3725+
Part310.Rotation = Vector3.new(-180, 0, -180)
3726-
Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
3726+
Part310.Size = Vector3.new(12, 1.20000005, 2)
3727-
Part263.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
3727+
Part310.CFrame = CFrame.new(134, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3728
Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
3729-
Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
3729+
Part310.Position = Vector3.new(134, 55.2000046, -25.4999847)
3730
Part310.Orientation = Vector3.new(0, 180, 0)
3731
Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
3732-
Part264.BrickColor = BrickColor.new("Medium green")
3732+
3733-
Part264.Rotation = Vector3.new(0, -90, 0)
3733+
3734-
Part264.Anchored = true
3734+
Part311.BrickColor = BrickColor.new("Dark orange")
3735-
Part264.Locked = true
3735+
3736-
Part264.FormFactor = Enum.FormFactor.Plate
3736+
Part311.Size = Vector3.new(6, 1.20000005, 11)
3737-
Part264.Size = Vector3.new(11, 0.400000006, 1)
3737+
Part311.CFrame = CFrame.new(120, 52.8000031, -33.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3738-
Part264.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3738+
Part311.Color = Color3.new(0.627451, 0.372549, 0.207843)
3739-
Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
3739+
Part311.Position = Vector3.new(120, 52.8000031, -33.9999847)
3740-
Part264.Position = Vector3.new(163.5, 58.4000053, -52.9999847)
3740+
3741-
Part264.Orientation = Vector3.new(0, -90, 0)
3741+
Part311.Color = Color3.new(0.627451, 0.372549, 0.207843)
3742-
Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
3742+
3743
Part312.Parent = Model0
3744
Part312.Rotation = Vector3.new(-180, 0, -180)
3745-
Part265.BrickColor = BrickColor.new("Dark green")
3745+
Part312.Size = Vector3.new(3, 2.4000001, 9)
3746
Part312.CFrame = CFrame.new(126.5, 57.0000038, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3747-
Part265.Anchored = true
3747+
Part312.Position = Vector3.new(126.5, 57.0000038, -44.9999847)
3748-
Part265.Locked = true
3748+
3749-
Part265.Size = Vector3.new(16, 1.20000005, 12)
3749+
3750-
Part265.CFrame = CFrame.new(146, 57.6000061, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3750+
3751-
Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
3751+
Part313.BrickColor = BrickColor.new("Reddish brown")
3752-
Part265.Position = Vector3.new(146, 57.6000061, -60.4999847)
3752+
Part313.Rotation = Vector3.new(-180, 0, -180)
3753
Part313.Anchored = true
3754-
Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
3754+
Part313.Size = Vector3.new(37, 8.40000057, 21)
3755
Part313.CFrame = CFrame.new(136.5, 34.8000031, -55.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3756
Part313.Color = Color3.new(0.411765, 0.25098, 0.156863)
3757-
Part266.BrickColor = BrickColor.new("Bright yellow")
3757+
Part313.Position = Vector3.new(136.5, 34.8000031, -55.9999847)
3758
Part313.Orientation = Vector3.new(0, 180, 0)
3759-
Part266.Anchored = true
3759+
Part313.Color = Color3.new(0.411765, 0.25098, 0.156863)
3760-
Part266.Locked = true
3760+
3761-
Part266.Size = Vector3.new(1, 2.4000001, 1)
3761+
3762-
Part266.CFrame = CFrame.new(151.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3762+
3763-
Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
3763+
3764-
Part266.Position = Vector3.new(151.5, 31.7999992, -34.9999847)
3764+
3765
Part314.CFrame = CFrame.new(142.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3766-
Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
3766+
3767
Part314.Position = Vector3.new(142.5, 39.5999985, -45.9999847)
3768
Part314.Orientation = Vector3.new(0, 180, 0)
3769-
Part267.BrickColor = BrickColor.new("Reddish brown")
3769+
3770
Part315.Name = "Smooth Block Model"
3771-
Part267.Anchored = true
3771+
3772-
Part267.Locked = true
3772+
3773-
Part267.Size = Vector3.new(10, 8.40000057, 51)
3773+
Part315.Size = Vector3.new(7, 13.1999998, 1)
3774-
Part267.CFrame = CFrame.new(160, 34.8000031, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3774+
Part315.CFrame = CFrame.new(113.5, 46.8000031, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3775-
Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
3775+
Part315.Position = Vector3.new(113.5, 46.8000031, -39.9999847)
3776-
Part267.Position = Vector3.new(160, 34.8000031, -40.9999847)
3776+
3777
Part316.Name = "Smooth Block Model"
3778-
Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
3778+
3779
Part316.Rotation = Vector3.new(-180, 0, -180)
3780
Part316.Size = Vector3.new(7, 10.8000002, 11)
3781-
Part268.BrickColor = BrickColor.new("Dark green")
3781+
Part316.CFrame = CFrame.new(113.5, 34.8000031, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3782
Part316.Position = Vector3.new(113.5, 34.8000031, -44.9999847)
3783-
Part268.Anchored = true
3783+
Part316.Orientation = Vector3.new(0, 180, 0)
3784-
Part268.Locked = true
3784+
3785-
Part268.Size = Vector3.new(16, 1.20000005, 13)
3785+
3786-
Part268.CFrame = CFrame.new(146, 57.6000061, -47.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3786+
3787-
Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
3787+
3788-
Part268.Position = Vector3.new(146, 57.6000061, -47.9999847)
3788+
3789
Part317.Size = Vector3.new(5, 0.400000006, 1)
3790-
Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
3790+
Part317.CFrame = CFrame.new(144.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3791
Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
3792
Part317.Position = Vector3.new(144.5, 40.3999977, -45.9999847)
3793-
Part269.BrickColor = BrickColor.new("Bright orange")
3793+
3794-
Part269.Rotation = Vector3.new(0, -90, 0)
3794+
3795-
Part269.Anchored = true
3795+
3796-
Part269.Locked = true
3796+
3797-
Part269.FormFactor = Enum.FormFactor.Plate
3797+
3798-
Part269.Size = Vector3.new(5, 0.400000006, 1)
3798+
Part318.Size = Vector3.new(11, 1.20000005, 11)
3799-
Part269.CFrame = CFrame.new(155.5, 40.4000015, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3799+
Part318.CFrame = CFrame.new(121.5, 55.2000046, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3800-
Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
3800+
Part318.Position = Vector3.new(121.5, 55.2000046, -44.9999847)
3801-
Part269.Position = Vector3.new(155.5, 40.4000015, -37.9999847)
3801+
3802-
Part269.Orientation = Vector3.new(0, -90, 0)
3802+
3803-
Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
3803+
3804
Part319.BrickColor = BrickColor.new("Dark orange")
3805
Part319.Rotation = Vector3.new(-180, 0, -180)
3806
Part319.Size = Vector3.new(7, 1.20000005, 4)
3807
Part319.CFrame = CFrame.new(133.5, 36.0000038, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3808-
Part270.Anchored = true
3808+
3809-
Part270.Locked = true
3809+
Part319.Position = Vector3.new(133.5, 36.0000038, -43.4999847)
3810-
Part270.Size = Vector3.new(2, 3.60000014, 2)
3810+
3811-
Part270.CFrame = CFrame.new(156, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3811+
3812
Part320.Name = "Smooth Block Model"
3813-
Part270.Position = Vector3.new(156, 40.8000031, -46.4999847)
3813+
3814
Part320.Rotation = Vector3.new(-180, 0, -180)
3815
Part320.Size = Vector3.new(7, 13.1999998, 1)
3816
Part320.CFrame = CFrame.new(106.5, 36, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3817
Part320.Position = Vector3.new(106.5, 36, -39.9999847)
3818-
Part271.BrickColor = BrickColor.new("Black")
3818+
3819
Part321.Name = "Smooth Block Model"
3820-
Part271.Anchored = true
3820+
3821-
Part271.Locked = true
3821+
Part321.BrickColor = BrickColor.new("Bright yellow")
3822-
Part271.Size = Vector3.new(12, 1.20000005, 10)
3822+
3823-
Part271.CFrame = CFrame.new(148, 56.4000053, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3823+
Part321.Size = Vector3.new(1, 1.20000005, 1)
3824-
Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
3824+
Part321.CFrame = CFrame.new(137.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3825-
Part271.Position = Vector3.new(148, 56.4000053, -42.4999847)
3825+
Part321.Color = Color3.new(0.960784, 0.803922, 0.188235)
3826
Part321.Position = Vector3.new(137.5, 39.5999985, -45.9999847)
3827-
Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
3827+
3828
Part321.Color = Color3.new(0.960784, 0.803922, 0.188235)
3829
Part322.Name = "Smooth Block Model"
3830-
Part272.BrickColor = BrickColor.new("Black")
3830+
3831
Part322.Rotation = Vector3.new(-180, 0, -180)
3832-
Part272.Anchored = true
3832+
Part322.Size = Vector3.new(6, 1.20000005, 11)
3833-
Part272.Locked = true
3833+
Part322.CFrame = CFrame.new(115, 54.0000076, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3834-
Part272.Size = Vector3.new(2, 3.60000014, 2)
3834+
Part322.Position = Vector3.new(115, 54.0000076, -44.9999847)
3835-
Part272.CFrame = CFrame.new(156, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3835+
3836-
Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
3836+
3837-
Part272.Position = Vector3.new(156, 44.4000053, -46.4999847)
3837+
3838
Part323.BrickColor = BrickColor.new("Black")
3839-
Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
3839+
3840
Part323.Size = Vector3.new(12, 1.20000005, 2)
3841
Part323.CFrame = CFrame.new(134, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3842-
Part273.BrickColor = BrickColor.new("Black")
3842+
Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
3843-
Part273.Rotation = Vector3.new(-180, 0, -180)
3843+
Part323.Position = Vector3.new(134, 55.2000046, -46.4999847)
3844-
Part273.Anchored = true
3844+
3845-
Part273.Locked = true
3845+
Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
3846-
Part273.Size = Vector3.new(6, 1.20000005, 2)
3846+
3847-
Part273.CFrame = CFrame.new(131, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3847+
3848-
Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
3848+
Part324.BrickColor = BrickColor.new("Dark orange")
3849-
Part273.Position = Vector3.new(131, 54.0000038, -46.4999847)
3849+
Part324.Size = Vector3.new(7, 1.20000005, 11)
3850-
Part273.Orientation = Vector3.new(0, 180, 0)
3850+
Part324.CFrame = CFrame.new(134.5, 53.9999962, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3851-
Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
3851+
Part324.Color = Color3.new(0.627451, 0.372549, 0.207843)
3852
Part324.Position = Vector3.new(134.5, 53.9999962, -54.9999847)
3853
Part324.Color = Color3.new(0.627451, 0.372549, 0.207843)
3854
Part325.Name = "Smooth Block Model"
3855-
Part274.Anchored = true
3855+
3856-
Part274.Locked = true
3856+
Part325.BrickColor = BrickColor.new("Dark orange")
3857-
Part274.Size = Vector3.new(13, 2.4000001, 1)
3857+
Part325.Rotation = Vector3.new(0, -90, 0)
3858-
Part274.CFrame = CFrame.new(122.5, 57.0000038, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3858+
Part325.Size = Vector3.new(7, 1.20000005, 11)
3859-
Part274.Position = Vector3.new(122.5, 57.0000038, -39.9999847)
3859+
Part325.CFrame = CFrame.new(145.5, 53.9999962, -56.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3860
Part325.Color = Color3.new(0.627451, 0.372549, 0.207843)
3861
Part325.Position = Vector3.new(145.5, 53.9999962, -56.9999847)
3862
Part325.Orientation = Vector3.new(0, -90, 0)
3863-
Part275.BrickColor = BrickColor.new("Black")
3863+
Part325.Color = Color3.new(0.627451, 0.372549, 0.207843)
3864
Part326.Name = "Smooth Block Model"
3865-
Part275.Anchored = true
3865+
3866-
Part275.Locked = true
3866+
Part326.BrickColor = BrickColor.new("Black")
3867-
Part275.Size = Vector3.new(2, 3.60000014, 2)
3867+
3868-
Part275.CFrame = CFrame.new(156, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3868+
Part326.Size = Vector3.new(12, 1.20000005, 2)
3869-
Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
3869+
Part326.CFrame = CFrame.new(151, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3870-
Part275.Position = Vector3.new(156, 48.0000038, -46.4999847)
3870+
Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
3871
Part326.Position = Vector3.new(151, 55.2000046, -46.4999847)
3872-
Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
3872+
3873
Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
3874
Part327.Name = "Smooth Block Model"
3875
Part327.Parent = Model0
3876
Part327.BrickColor = BrickColor.new("Bright yellow")
3877-
Part276.Anchored = true
3877+
3878-
Part276.Locked = true
3878+
Part327.Size = Vector3.new(1, 1.20000005, 1)
3879
Part327.CFrame = CFrame.new(147.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3880-
Part276.CFrame = CFrame.new(129, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3880+
Part327.Color = Color3.new(0.960784, 0.803922, 0.188235)
3881
Part327.Position = Vector3.new(147.5, 39.5999985, -45.9999847)
3882-
Part276.Position = Vector3.new(129, 44.4000053, -46.4999847)
3882+
3883
Part327.Color = Color3.new(0.960784, 0.803922, 0.188235)
3884
Part328.Name = "Smooth Block Model"
3885
Part328.Parent = Model0
3886
Part328.BrickColor = BrickColor.new("Bright yellow")
3887
Part328.Rotation = Vector3.new(-180, 0, -180)
3888-
Part277.Anchored = true
3888+
Part328.Size = Vector3.new(2, 2.4000001, 1)
3889-
Part277.Locked = true
3889+
Part328.CFrame = CFrame.new(131, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3890-
Part277.Size = Vector3.new(11, 2.4000001, 14)
3890+
Part328.Color = Color3.new(0.960784, 0.803922, 0.188235)
3891-
Part277.CFrame = CFrame.new(131.5, 59.4000053, -47.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3891+
Part328.Position = Vector3.new(131, 31.7999992, -12.9999838)
3892-
Part277.Position = Vector3.new(131.5, 59.4000053, -47.4999847)
3892+
3893
Part328.Color = Color3.new(0.960784, 0.803922, 0.188235)
3894
Part329.Name = "Smooth Block Model"
3895
Part329.Parent = Model0
3896-
Part278.BrickColor = BrickColor.new("Black")
3896+
3897
Part329.Rotation = Vector3.new(-180, 0, -180)
3898-
Part278.Anchored = true
3898+
Part329.Size = Vector3.new(2, 2.4000001, 1)
3899-
Part278.Locked = true
3899+
Part329.CFrame = CFrame.new(131, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3900-
Part278.Size = Vector3.new(6, 1.20000005, 2)
3900+
3901-
Part278.CFrame = CFrame.new(131, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3901+
Part329.Position = Vector3.new(131, 36.6000023, -12.9999838)
3902-
Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
3902+
3903-
Part278.Position = Vector3.new(131, 54.0000038, -25.4999847)
3903+
3904
Part330.Name = "Smooth Block Model"
3905-
Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
3905+
3906
Part330.BrickColor = BrickColor.new("Bright yellow")
3907
Part330.Rotation = Vector3.new(-180, 0, -180)
3908
Part330.Size = Vector3.new(1, 1.20000005, 1)
3909
Part330.CFrame = CFrame.new(129.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3910-
Part279.Anchored = true
3910+
Part330.Color = Color3.new(0.960784, 0.803922, 0.188235)
3911-
Part279.Locked = true
3911+
Part330.Position = Vector3.new(129.5, 39.6000023, -14.9999838)
3912-
Part279.Size = Vector3.new(7, 1.20000005, 12)
3912+
3913-
Part279.CFrame = CFrame.new(133.5, 31.2000008, -39.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3913+
Part330.Color = Color3.new(0.960784, 0.803922, 0.188235)
3914
Part331.Name = "Smooth Block Model"
3915-
Part279.Position = Vector3.new(133.5, 31.2000008, -39.4999847)
3915+
3916
Part331.BrickColor = BrickColor.new("Dark orange")
3917
Part331.Rotation = Vector3.new(-180, 0, -180)
3918
Part331.Size = Vector3.new(7, 1.20000005, 11)
3919
Part331.CFrame = CFrame.new(161.5, 52.8000069, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3920-
Part280.BrickColor = BrickColor.new("Dark stone grey")
3920+
Part331.Color = Color3.new(0.627451, 0.372549, 0.207843)
3921
Part331.Position = Vector3.new(161.5, 52.8000069, -27.9999847)
3922-
Part280.Anchored = true
3922+
3923-
Part280.Locked = true
3923+
Part331.Color = Color3.new(0.627451, 0.372549, 0.207843)
3924-
Part280.Size = Vector3.new(3, 15.6000004, 13)
3924+
3925-
Part280.CFrame = CFrame.new(126.5, 46.8000031, -43.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3925+
3926-
Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
3926+
Part332.BrickColor = BrickColor.new("Black")
3927-
Part280.Position = Vector3.new(126.5, 46.8000031, -43.9999847)
3927+
Part332.Rotation = Vector3.new(-180, 0, -180)
3928
Part332.Size = Vector3.new(2, 3.60000014, 2)
3929-
Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
3929+
Part332.CFrame = CFrame.new(156, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3930
Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
3931
Part332.Position = Vector3.new(156, 48, -25.4999847)
3932-
Part281.BrickColor = BrickColor.new("Dark orange")
3932+
Part332.Orientation = Vector3.new(0, 180, 0)
3933-
Part281.Rotation = Vector3.new(0, -90, 0)
3933+
Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
3934-
Part281.Anchored = true
3934+
3935-
Part281.Locked = true
3935+
3936-
Part281.Size = Vector3.new(7, 1.20000005, 10)
3936+
Part333.BrickColor = BrickColor.new("Bright yellow")
3937-
Part281.CFrame = CFrame.new(126, 55.2000046, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3937+
Part333.Rotation = Vector3.new(-180, 0, -180)
3938-
Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
3938+
Part333.Size = Vector3.new(2, 2.4000001, 1)
3939-
Part281.Position = Vector3.new(126, 55.2000046, -35.9999847)
3939+
Part333.CFrame = CFrame.new(131, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3940-
Part281.Orientation = Vector3.new(0, -90, 0)
3940+
Part333.Color = Color3.new(0.960784, 0.803922, 0.188235)
3941-
Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
3941+
Part333.Position = Vector3.new(131, 34.2000008, -12.9999838)
3942
Part333.Orientation = Vector3.new(0, 180, 0)
3943
Part333.Color = Color3.new(0.960784, 0.803922, 0.188235)
3944-
Part282.BrickColor = BrickColor.new("Black")
3944+
3945
Part334.Parent = Model0
3946-
Part282.Anchored = true
3946+
Part334.BrickColor = BrickColor.new("Dark green")
3947-
Part282.Locked = true
3947+
3948-
Part282.Size = Vector3.new(2, 3.60000014, 2)
3948+
Part334.Size = Vector3.new(9, 1.20000005, 18)
3949-
Part282.CFrame = CFrame.new(129, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3949+
Part334.CFrame = CFrame.new(133.5, 57.6000061, -48.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3950-
Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
3950+
Part334.Color = Color3.new(0.156863, 0.498039, 0.278431)
3951-
Part282.Position = Vector3.new(129, 40.8000031, -46.4999847)
3951+
Part334.Position = Vector3.new(133.5, 57.6000061, -48.4999847)
3952
Part334.Orientation = Vector3.new(0, 180, 0)
3953-
Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
3953+
Part334.Color = Color3.new(0.156863, 0.498039, 0.278431)
3954
Part335.Name = "Smooth Block Model"
3955
Part335.Parent = Model0
3956-
Part283.BrickColor = BrickColor.new("Reddish brown")
3956+
Part335.BrickColor = BrickColor.new("Dark green")
3957
Part335.Rotation = Vector3.new(-180, 0, -180)
3958-
Part283.Anchored = true
3958+
Part335.Size = Vector3.new(14, 1.20000005, 13)
3959-
Part283.Locked = true
3959+
Part335.CFrame = CFrame.new(145, 57.6000061, -21.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3960-
Part283.Size = Vector3.new(5, 1.20000005, 9)
3960+
Part335.Color = Color3.new(0.156863, 0.498039, 0.278431)
3961-
Part283.CFrame = CFrame.new(149.5, 55.1999969, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3961+
Part335.Position = Vector3.new(145, 57.6000061, -21.9999847)
3962-
Part283.Color = Color3.new(0.411765, 0.25098, 0.156863)
3962+
3963-
Part283.Position = Vector3.new(149.5, 55.1999969, -57.9999847)
3963+
Part335.Color = Color3.new(0.156863, 0.498039, 0.278431)
3964
Part336.Name = "Smooth Block Model"
3965-
Part283.Color = Color3.new(0.411765, 0.25098, 0.156863)
3965+
3966
Part336.BrickColor = BrickColor.new("Black")
3967
Part336.Rotation = Vector3.new(-180, 0, -180)
3968-
Part284.BrickColor = BrickColor.new("Black")
3968+
Part336.Size = Vector3.new(2, 3.60000014, 2)
3969-
Part284.Rotation = Vector3.new(-180, 0, -180)
3969+
Part336.CFrame = CFrame.new(156, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3970-
Part284.Anchored = true
3970+
Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
3971-
Part284.Locked = true
3971+
Part336.Position = Vector3.new(156, 51.6000023, -25.4999847)
3972-
Part284.Size = Vector3.new(2, 3.60000014, 2)
3972+
3973-
Part284.CFrame = CFrame.new(129, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3973+
Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
3974-
Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
3974+
3975-
Part284.Position = Vector3.new(129, 40.8000031, -25.4999847)
3975+
3976-
Part284.Orientation = Vector3.new(0, 180, 0)
3976+
Part337.BrickColor = BrickColor.new("Black")
3977-
Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
3977+
3978
Part337.Size = Vector3.new(6, 1.20000005, 2)
3979
Part337.CFrame = CFrame.new(154, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3980-
Part285.BrickColor = BrickColor.new("Black")
3980+
Part337.Color = Color3.new(0.105882, 0.164706, 0.207843)
3981
Part337.Position = Vector3.new(154, 54.0000038, -25.4999847)
3982-
Part285.Anchored = true
3982+
3983-
Part285.Locked = true
3983+
Part337.Color = Color3.new(0.105882, 0.164706, 0.207843)
3984-
Part285.Size = Vector3.new(2, 3.60000014, 2)
3984+
3985-
Part285.CFrame = CFrame.new(129, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3985+
3986-
Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
3986+
Part338.BrickColor = BrickColor.new("Dark orange")
3987-
Part285.Position = Vector3.new(129, 51.6000023, -46.4999847)
3987+
3988
Part338.Size = Vector3.new(5, 1.20000005, 11)
3989-
Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
3989+
Part338.CFrame = CFrame.new(119.5, 52.8000031, -22.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3990
Part338.Color = Color3.new(0.627451, 0.372549, 0.207843)
3991
Part338.Position = Vector3.new(119.5, 52.8000031, -22.9999847)
3992-
Part286.BrickColor = BrickColor.new("Bright yellow")
3992+
3993
Part338.Color = Color3.new(0.627451, 0.372549, 0.207843)
3994-
Part286.Anchored = true
3994+
3995-
Part286.Locked = true
3995+
3996-
Part286.Size = Vector3.new(1, 2.4000001, 1)
3996+
Part339.BrickColor = BrickColor.new("Black")
3997-
Part286.CFrame = CFrame.new(141.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3997+
3998-
Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
3998+
Part339.Size = Vector3.new(2, 3.60000014, 2)
3999-
Part286.Position = Vector3.new(141.5, 31.7999992, -34.9999847)
3999+
Part339.CFrame = CFrame.new(156, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4000
Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
4001-
Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
4001+
Part339.Position = Vector3.new(156, 40.8000031, -25.4999847)
4002
Part339.Orientation = Vector3.new(0, 180, 0)
4003
Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
4004
Part340.Name = "Smooth Block Model"
4005
Part340.Parent = Model0
4006-
Part287.Anchored = true
4006+
4007-
Part287.Locked = true
4007+
4008-
Part287.Size = Vector3.new(7, 1.20000005, 6)
4008+
4009-
Part287.CFrame = CFrame.new(133.5, 34.8000031, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4009+
Part340.CFrame = CFrame.new(156, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4010
Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
4011-
Part287.Position = Vector3.new(133.5, 34.8000031, -42.4999847)
4011+
Part340.Position = Vector3.new(156, 44.4000015, -25.4999847)
4012
Part340.Orientation = Vector3.new(0, 180, 0)
4013
Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
4014
Part341.Name = "Smooth Block Model"
4015
Part341.Parent = Model0
4016-
Part288.BrickColor = BrickColor.new("Bright yellow")
4016+
4017
Part341.Size = Vector3.new(7, 13.1999998, 1)
4018-
Part288.Anchored = true
4018+
Part341.CFrame = CFrame.new(106.5, 36, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4019-
Part288.Locked = true
4019+
Part341.Position = Vector3.new(106.5, 36, -49.9999847)
4020-
Part288.Size = Vector3.new(1, 1.20000005, 1)
4020+
4021-
Part288.CFrame = CFrame.new(123.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4021+
4022-
Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
4022+
4023-
Part288.Position = Vector3.new(123.5, 39.6000023, -19.9999847)
4023+
Part342.BrickColor = BrickColor.new("Dark orange")
4024
Part342.Size = Vector3.new(7, 1.20000005, 11)
4025-
Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
4025+
Part342.CFrame = CFrame.new(160.5, 54.0000114, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4026
Part342.Color = Color3.new(0.627451, 0.372549, 0.207843)
4027
Part342.Position = Vector3.new(160.5, 54.0000114, -26.9999847)
4028-
Part289.BrickColor = BrickColor.new("Black")
4028+
Part342.Color = Color3.new(0.627451, 0.372549, 0.207843)
4029
Part343.Name = "Smooth Block Model"
4030-
Part289.Anchored = true
4030+
4031-
Part289.Locked = true
4031+
Part343.BrickColor = BrickColor.new("Dark orange")
4032-
Part289.Size = Vector3.new(12, 1.20000005, 14)
4032+
Part343.Rotation = Vector3.new(0, -90, 0)
4033-
Part289.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4033+
Part343.Size = Vector3.new(7, 1.20000005, 10)
4034-
Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
4034+
Part343.CFrame = CFrame.new(141, 55.1999969, -53.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4035-
Part289.Position = Vector3.new(135, 56.4000053, -43.4999847)
4035+
Part343.Color = Color3.new(0.627451, 0.372549, 0.207843)
4036
Part343.Position = Vector3.new(141, 55.1999969, -53.9999847)
4037-
Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
4037+
Part343.Orientation = Vector3.new(0, -90, 0)
4038
Part343.Color = Color3.new(0.627451, 0.372549, 0.207843)
4039
Part344.Name = "Smooth Block Model"
4040-
Part290.BrickColor = BrickColor.new("Dark green")
4040+
4041
Part344.BrickColor = BrickColor.new("Bright yellow")
4042-
Part290.Anchored = true
4042+
4043-
Part290.Locked = true
4043+
Part344.Size = Vector3.new(1, 1.20000005, 1)
4044-
Part290.Size = Vector3.new(11, 1.20000005, 9)
4044+
Part344.CFrame = CFrame.new(155.5, 39.6000023, -30.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4045-
Part290.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4045+
Part344.Color = Color3.new(0.960784, 0.803922, 0.188235)
4046-
Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
4046+
Part344.Position = Vector3.new(155.5, 39.6000023, -30.9999847)
4047-
Part290.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
4047+
4048
Part344.Color = Color3.new(0.960784, 0.803922, 0.188235)
4049-
Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
4049+
4050
Part345.Parent = Model0
4051
Part345.BrickColor = BrickColor.new("Reddish brown")
4052-
Part291.BrickColor = BrickColor.new("Bright orange")
4052+
4053
Part345.Size = Vector3.new(1, 13.1999998, 54)
4054-
Part291.Anchored = true
4054+
Part345.CFrame = CFrame.new(164.5, 45.6000061, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4055-
Part291.Locked = true
4055+
Part345.Color = Color3.new(0.411765, 0.25098, 0.156863)
4056-
Part291.FormFactor = Enum.FormFactor.Plate
4056+
Part345.Position = Vector3.new(164.5, 45.6000061, -34.4999847)
4057-
Part291.Size = Vector3.new(8, 0.400000006, 1)
4057+
4058-
Part291.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4058+
Part345.Color = Color3.new(0.411765, 0.25098, 0.156863)
4059-
Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
4059+
4060-
Part291.Position = Vector3.new(151, 40.3999977, -45.9999847)
4060+
4061
Part346.BrickColor = BrickColor.new("Reddish brown")
4062-
Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
4062+
Part346.Size = Vector3.new(7, 1.20000005, 10)
4063
Part346.CFrame = CFrame.new(158.5, 55.2000122, -32.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4064
Part346.Color = Color3.new(0.411765, 0.25098, 0.156863)
4065-
Part292.BrickColor = BrickColor.new("Bright orange")
4065+
Part346.Position = Vector3.new(158.5, 55.2000122, -32.4999847)
4066-
Part292.Rotation = Vector3.new(0, 90, 0)
4066+
Part346.Color = Color3.new(0.411765, 0.25098, 0.156863)
4067-
Part292.Anchored = true
4067+
4068-
Part292.Locked = true
4068+
4069-
Part292.FormFactor = Enum.FormFactor.Plate
4069+
Part347.BrickColor = BrickColor.new("Dark orange")
4070-
Part292.Size = Vector3.new(5, 0.400000006, 1)
4070+
Part347.Rotation = Vector3.new(0, -90, 0)
4071-
Part292.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4071+
Part347.Size = Vector3.new(7, 1.20000005, 10)
4072-
Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
4072+
Part347.CFrame = CFrame.new(131, 55.2000046, -13.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4073-
Part292.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
4073+
Part347.Color = Color3.new(0.627451, 0.372549, 0.207843)
4074-
Part292.Orientation = Vector3.new(0, 90, 0)
4074+
Part347.Position = Vector3.new(131, 55.2000046, -13.9999847)
4075-
Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
4075+
Part347.Orientation = Vector3.new(0, -90, 0)
4076
Part347.Color = Color3.new(0.627451, 0.372549, 0.207843)
4077
Part348.Name = "Smooth Block Model"
4078-
Part293.BrickColor = BrickColor.new("Bright yellow")
4078+
4079
Part348.BrickColor = BrickColor.new("Reddish brown")
4080-
Part293.Anchored = true
4080+
4081-
Part293.Locked = true
4081+
Part348.Size = Vector3.new(6, 8.40000057, 10)
4082-
Part293.Size = Vector3.new(1, 2.4000001, 1)
4082+
Part348.CFrame = CFrame.new(127, 34.8000031, -10.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4083-
Part293.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4083+
Part348.Color = Color3.new(0.411765, 0.25098, 0.156863)
4084-
Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
4084+
Part348.Position = Vector3.new(127, 34.8000031, -10.4999838)
4085-
Part293.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
4085+
4086
Part348.Color = Color3.new(0.411765, 0.25098, 0.156863)
4087-
Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
4087+
4088
Part349.Parent = Model0
4089
Part349.BrickColor = BrickColor.new("Reddish brown")
4090-
Part294.BrickColor = BrickColor.new("Black")
4090+
4091
Part349.Size = Vector3.new(6, 8.40000057, 20)
4092-
Part294.Anchored = true
4092+
Part349.CFrame = CFrame.new(121, 34.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4093-
Part294.Locked = true
4093+
Part349.Color = Color3.new(0.411765, 0.25098, 0.156863)
4094-
Part294.Size = Vector3.new(12, 1.20000005, 13)
4094+
Part349.Position = Vector3.new(121, 34.8000031, -14.4999838)
4095-
Part294.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4095+
4096-
Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
4096+
Part349.Color = Color3.new(0.411765, 0.25098, 0.156863)
4097-
Part294.Position = Vector3.new(134, 56.4000053, -24.9999847)
4097+
4098
Part350.Parent = Model0
4099-
Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
4099+
Part350.BrickColor = BrickColor.new("Black")
4100
Part350.Rotation = Vector3.new(-180, 0, -180)
4101
Part350.Size = Vector3.new(12, 1.20000005, 12)
4102
Part350.CFrame = CFrame.new(149, 56.4000053, -26.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4103
Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
4104-
Part295.Anchored = true
4104+
Part350.Position = Vector3.new(149, 56.4000053, -26.4999847)
4105-
Part295.Locked = true
4105+
Part350.Orientation = Vector3.new(0, 180, 0)
4106-
Part295.Size = Vector3.new(7, 1.20000005, 8)
4106+
Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
4107-
Part295.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4107+
4108
Part351.Parent = Model0
4109-
Part295.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
4109+
Part351.BrickColor = BrickColor.new("Bright orange")
4110
Part351.Rotation = Vector3.new(0, 90, 0)
4111
Part351.FormFactor = Enum.FormFactor.Plate
4112
Part351.Size = Vector3.new(5, 0.400000006, 1)
4113
Part351.CFrame = CFrame.new(123.5, 40.4000015, -16.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4114-
Part296.BrickColor = BrickColor.new("Reddish brown")
4114+
Part351.Color = Color3.new(0.854902, 0.521569, 0.254902)
4115
Part351.Position = Vector3.new(123.5, 40.4000015, -16.9999847)
4116-
Part296.Anchored = true
4116+
Part351.Orientation = Vector3.new(0, 90, 0)
4117-
Part296.Locked = true
4117+
Part351.Color = Color3.new(0.854902, 0.521569, 0.254902)
4118-
Part296.Size = Vector3.new(1, 8.40000057, 73)
4118+
4119-
Part296.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4119+
4120-
Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
4120+
Part352.BrickColor = BrickColor.new("Bright orange")
4121-
Part296.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
4121+
Part352.Rotation = Vector3.new(0, -90, 0)
4122
Part352.FormFactor = Enum.FormFactor.Plate
4123-
Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
4123+
Part352.Size = Vector3.new(9, 0.400000006, 1)
4124
Part352.CFrame = CFrame.new(155.5, 40.4000015, -30.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4125
Part352.Color = Color3.new(0.854902, 0.521569, 0.254902)
4126-
Part297.BrickColor = BrickColor.new("Dark orange")
4126+
Part352.Position = Vector3.new(155.5, 40.4000015, -30.9999847)
4127-
Part297.Rotation = Vector3.new(-180, 0, -180)
4127+
Part352.Orientation = Vector3.new(0, -90, 0)
4128-
Part297.Anchored = true
4128+
Part352.Color = Color3.new(0.854902, 0.521569, 0.254902)
4129-
Part297.Locked = true
4129+
4130-
Part297.Size = Vector3.new(7, 1.20000005, 2)
4130+
4131-
Part297.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4131+
Part353.BrickColor = BrickColor.new("Bright yellow")
4132-
Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
4132+
4133-
Part297.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
4133+
Part353.Size = Vector3.new(2, 2.4000001, 1)
4134-
Part297.Orientation = Vector3.new(0, 180, 0)
4134+
Part353.CFrame = CFrame.new(131, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4135-
Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
4135+
Part353.Color = Color3.new(0.960784, 0.803922, 0.188235)
4136
Part353.Position = Vector3.new(131, 36.6000023, -8.99998379)
4137
Part353.Orientation = Vector3.new(0, 180, 0)
4138-
Part298.BrickColor = BrickColor.new("Bright blue")
4138+
Part353.Color = Color3.new(0.960784, 0.803922, 0.188235)
4139-
Part298.Rotation = Vector3.new(-180, 0, -180)
4139+
4140-
Part298.Anchored = true
4140+
4141-
Part298.Locked = true
4141+
Part354.BrickColor = BrickColor.new("Bright yellow")
4142
Part354.Rotation = Vector3.new(-180, 0, -180)
4143-
Part298.Size = Vector3.new(11, 0.400000006, 6)
4143+
Part354.Size = Vector3.new(1, 1.20000005, 1)
4144-
Part298.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4144+
Part354.CFrame = CFrame.new(148.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4145-
Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4145+
Part354.Color = Color3.new(0.960784, 0.803922, 0.188235)
4146-
Part298.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
4146+
Part354.Position = Vector3.new(148.5, 39.6000061, -14.9999838)
4147-
Part298.Orientation = Vector3.new(0, 180, 0)
4147+
Part354.Orientation = Vector3.new(0, 180, 0)
4148-
Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4148+
Part354.Color = Color3.new(0.960784, 0.803922, 0.188235)
4149
Part355.Name = "Smooth Block Model"
4150
Part355.Parent = Model0
4151-
Part299.BrickColor = BrickColor.new("Dark green")
4151+
Part355.BrickColor = BrickColor.new("Bright yellow")
4152-
Part299.Rotation = Vector3.new(-180, 0, -180)
4152+
Part355.Rotation = Vector3.new(-180, 0, -180)
4153-
Part299.Anchored = true
4153+
Part355.Size = Vector3.new(2, 2.4000001, 1)
4154-
Part299.Locked = true
4154+
Part355.CFrame = CFrame.new(131, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4155-
Part299.Size = Vector3.new(13, 1.20000005, 4)
4155+
Part355.Color = Color3.new(0.960784, 0.803922, 0.188235)
4156-
Part299.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4156+
Part355.Position = Vector3.new(131, 34.2000008, -8.99998379)
4157-
Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
4157+
Part355.Orientation = Vector3.new(0, 180, 0)
4158-
Part299.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
4158+
Part355.Color = Color3.new(0.960784, 0.803922, 0.188235)
4159-
Part299.Orientation = Vector3.new(0, 180, 0)
4159+
4160-
Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
4160+
4161
Part356.BrickColor = BrickColor.new("Bright orange")
4162
Part356.Rotation = Vector3.new(-180, 0, -180)
4163
Part356.FormFactor = Enum.FormFactor.Plate
4164
Part356.Size = Vector3.new(6, 0.400000006, 1)
4165-
Part300.Anchored = true
4165+
Part356.CFrame = CFrame.new(121, 40.4000015, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4166-
Part300.Locked = true
4166+
Part356.Color = Color3.new(0.854902, 0.521569, 0.254902)
4167
Part356.Position = Vector3.new(121, 40.4000015, -4.99998379)
4168-
Part300.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4168+
4169
Part356.Color = Color3.new(0.854902, 0.521569, 0.254902)
4170-
Part300.Position = Vector3.new(129, 48.0000038, -46.4999847)
4170+
4171
Part357.Parent = Model0
4172
Part357.BrickColor = BrickColor.new("Dark orange")
4173
Part357.Rotation = Vector3.new(-180, 0, -180)
4174
Part357.Size = Vector3.new(6, 1.20000005, 11)
4175-
Part301.BrickColor = BrickColor.new("Dark orange")
4175+
Part357.CFrame = CFrame.new(120, 52.8000031, -11.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4176
Part357.Color = Color3.new(0.627451, 0.372549, 0.207843)
4177-
Part301.Anchored = true
4177+
Part357.Position = Vector3.new(120, 52.8000031, -11.9999838)
4178-
Part301.Locked = true
4178+
4179-
Part301.Size = Vector3.new(7, 1.20000005, 10)
4179+
Part357.Color = Color3.new(0.627451, 0.372549, 0.207843)
4180-
Part301.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4180+
4181-
Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
4181+
4182-
Part301.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
4182+
Part358.BrickColor = BrickColor.new("Bright yellow")
4183
Part358.Rotation = Vector3.new(-180, 0, -180)
4184-
Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
4184+
Part358.Size = Vector3.new(1, 1.20000005, 1)
4185
Part358.CFrame = CFrame.new(123.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4186
Part358.Color = Color3.new(0.960784, 0.803922, 0.188235)
4187-
Part302.BrickColor = BrickColor.new("Dark green")
4187+
Part358.Position = Vector3.new(123.5, 39.6000023, -14.9999838)
4188-
Part302.Rotation = Vector3.new(-180, 0, -180)
4188+
4189-
Part302.Anchored = true
4189+
Part358.Color = Color3.new(0.960784, 0.803922, 0.188235)
4190-
Part302.Locked = true
4190+
4191-
Part302.Size = Vector3.new(21, 1.20000005, 14)
4191+
4192-
Part302.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4192+
4193-
Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
4193+
Part359.Rotation = Vector3.new(0, -90, 0)
4194-
Part302.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
4194+
4195-
Part302.Orientation = Vector3.new(0, 180, 0)
4195+
4196-
Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
4196+
Part359.CFrame = CFrame.new(155.5, 40.4000015, -21.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4197
Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
4198
Part359.Position = Vector3.new(155.5, 40.4000015, -21.9999847)
4199-
Part303.BrickColor = BrickColor.new("Dark orange")
4199+
Part359.Orientation = Vector3.new(0, -90, 0)
4200
Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
4201-
Part303.Anchored = true
4201+
4202-
Part303.Locked = true
4202+
4203-
Part303.Size = Vector3.new(7, 1.20000005, 11)
4203+
Part360.BrickColor = BrickColor.new("Dark green")
4204-
Part303.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4204+
Part360.Rotation = Vector3.new(-180, 0, -180)
4205-
Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
4205+
Part360.Size = Vector3.new(13, 1.20000005, 9)
4206-
Part303.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
4206+
Part360.CFrame = CFrame.new(158.5, 57.6000061, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4207
Part360.Color = Color3.new(0.156863, 0.498039, 0.278431)
4208-
Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
4208+
Part360.Position = Vector3.new(158.5, 57.6000061, -27.9999847)
4209
Part360.Orientation = Vector3.new(0, 180, 0)
4210
Part360.Color = Color3.new(0.156863, 0.498039, 0.278431)
4211
Part361.Name = "Smooth Block Model"
4212
Part361.Parent = Model0
4213-
Part304.Anchored = true
4213+
Part361.BrickColor = BrickColor.new("Reddish brown")
4214-
Part304.Locked = true
4214+
4215
Part361.Anchored = true
4216-
Part304.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4216+
Part361.Size = Vector3.new(1, 13.1999998, 46)
4217
Part361.CFrame = CFrame.new(117.5, 45.5999985, -16.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4218-
Part304.Position = Vector3.new(129, 48, -25.4999847)
4218+
Part361.Color = Color3.new(0.411765, 0.25098, 0.156863)
4219
Part361.Position = Vector3.new(117.5, 45.5999985, -16.4999847)
4220
Part361.Orientation = Vector3.new(0, 180, 0)
4221
Part361.Color = Color3.new(0.411765, 0.25098, 0.156863)
4222
Part362.Name = "Smooth Block Model"
4223-
Part305.BrickColor = BrickColor.new("Medium green")
4223+
4224-
Part305.Rotation = Vector3.new(0, -90, 0)
4224+
Part362.BrickColor = BrickColor.new("Bright orange")
4225-
Part305.Anchored = true
4225+
Part362.FormFactor = Enum.FormFactor.Plate
4226-
Part305.Locked = true
4226+
Part362.Size = Vector3.new(6, 0.400000006, 1)
4227
Part362.CFrame = CFrame.new(127, 40.4000015, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4228
Part362.Color = Color3.new(0.854902, 0.521569, 0.254902)
4229-
Part305.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4229+
Part362.Position = Vector3.new(127, 40.4000015, -14.9999838)
4230-
Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
4230+
Part362.Color = Color3.new(0.854902, 0.521569, 0.254902)
4231-
Part305.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
4231+
4232-
Part305.Orientation = Vector3.new(0, -90, 0)
4232+
4233-
Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
4233+
Part363.BrickColor = BrickColor.new("Dark green")
4234
Part363.Rotation = Vector3.new(-180, 0, -180)
4235
Part363.Size = Vector3.new(21, 1.20000005, 13)
4236-
Part306.BrickColor = BrickColor.new("Bright orange")
4236+
Part363.CFrame = CFrame.new(127.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4237-
Part306.Anchored = true
4237+
Part363.Color = Color3.new(0.156863, 0.498039, 0.278431)
4238-
Part306.Locked = true
4238+
Part363.Position = Vector3.new(127.5, 57.6000061, -18.9999847)
4239-
Part306.FormFactor = Enum.FormFactor.Plate
4239+
4240-
Part306.Size = Vector3.new(5, 0.400000006, 1)
4240+
Part363.Color = Color3.new(0.156863, 0.498039, 0.278431)
4241-
Part306.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4241+
4242-
Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
4242+
4243-
Part306.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
4243+
Part364.BrickColor = BrickColor.new("Black")
4244-
Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
4244+
4245
Part364.Size = Vector3.new(12, 1.20000005, 2)
4246
Part364.CFrame = CFrame.new(151, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4247-
Part307.BrickColor = BrickColor.new("Medium green")
4247+
Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
4248-
Part307.Rotation = Vector3.new(0, -90, 0)
4248+
Part364.Position = Vector3.new(151, 55.2000046, -25.4999847)
4249-
Part307.Anchored = true
4249+
4250-
Part307.Locked = true
4250+
Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
4251-
Part307.FormFactor = Enum.FormFactor.Plate
4251+
4252-
Part307.Size = Vector3.new(11, 0.400000006, 1)
4252+
4253-
Part307.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4253+
Part365.BrickColor = BrickColor.new("Reddish brown")
4254-
Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
4254+
4255-
Part307.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
4255+
Part365.Size = Vector3.new(9, 1.20000005, 9)
4256-
Part307.Orientation = Vector3.new(0, -90, 0)
4256+
Part365.CFrame = CFrame.new(124.5, 54.0000038, -17.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4257-
Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
4257+
Part365.Color = Color3.new(0.411765, 0.25098, 0.156863)
4258
Part365.Position = Vector3.new(124.5, 54.0000038, -17.9999847)
4259
Part365.Orientation = Vector3.new(0, 180, 0)
4260-
Part308.BrickColor = BrickColor.new("Black")
4260+
Part365.Color = Color3.new(0.411765, 0.25098, 0.156863)
4261-
Part308.Rotation = Vector3.new(-180, 0, -180)
4261+
4262-
Part308.Anchored = true
4262+
4263-
Part308.Locked = true
4263+
Part366.BrickColor = BrickColor.new("Dark orange")
4264-
Part308.Size = Vector3.new(2, 3.60000014, 2)
4264+
4265-
Part308.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4265+
Part366.Size = Vector3.new(7, 1.20000005, 11)
4266-
Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
4266+
Part366.CFrame = CFrame.new(159.5, 54, 2.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4267-
Part308.Position = Vector3.new(129, 44.4000015, -25.4999847)
4267+
Part366.Color = Color3.new(0.627451, 0.372549, 0.207843)
4268-
Part308.Orientation = Vector3.new(0, 180, 0)
4268+
Part366.Position = Vector3.new(159.5, 54, 2.00001431)
4269-
Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
4269+
4270
Part366.Color = Color3.new(0.627451, 0.372549, 0.207843)
4271
Part367.Name = "Smooth Block Model"
4272-
Part309.BrickColor = BrickColor.new("Bright yellow")
4272+
4273
Part367.BrickColor = BrickColor.new("Dark orange")
4274-
Part309.Anchored = true
4274+
Part367.Rotation = Vector3.new(-180, 0, -180)
4275-
Part309.Locked = true
4275+
Part367.Size = Vector3.new(5, 1.20000005, 11)
4276-
Part309.Size = Vector3.new(1, 1.20000005, 1)
4276+
Part367.CFrame = CFrame.new(162.5, 52.8000107, -5.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4277-
Part309.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4277+
Part367.Color = Color3.new(0.627451, 0.372549, 0.207843)
4278-
Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
4278+
Part367.Position = Vector3.new(162.5, 52.8000107, -5.99998474)
4279-
Part309.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
4279+
Part367.Orientation = Vector3.new(0, 180, 0)
4280
Part367.Color = Color3.new(0.627451, 0.372549, 0.207843)
4281-
Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
4281+
4282
Part368.Parent = Model0
4283
Part368.BrickColor = BrickColor.new("Reddish brown")
4284-
Part310.BrickColor = BrickColor.new("Br. yellowish green")
4284+
4285-
Part310.Anchored = true
4285+
Part368.Size = Vector3.new(15, 16.8000011, 1)
4286-
Part310.Locked = true
4286+
Part368.CFrame = CFrame.new(137.5, 46.2000008, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4287-
Part310.FormFactor = Enum.FormFactor.Plate
4287+
Part368.Color = Color3.new(0.411765, 0.25098, 0.156863)
4288-
Part310.Size = Vector3.new(11, 0.400000006, 1)
4288+
Part368.Position = Vector3.new(137.5, 46.2000008, 8.00001526)
4289-
Part310.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4289+
4290-
Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
4290+
Part368.Color = Color3.new(0.411765, 0.25098, 0.156863)
4291-
Part310.Position = Vector3.new(159.5, 58.8000069, -57.9999847)
4291+
4292-
Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
4292+
4293
Part369.BrickColor = BrickColor.new("Bright yellow")
4294
Part369.Rotation = Vector3.new(-180, 0, -180)
4295-
Part311.BrickColor = BrickColor.new("Black")
4295+
Part369.Size = Vector3.new(2, 2.4000001, 1)
4296
Part369.CFrame = CFrame.new(147, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4297-
Part311.Anchored = true
4297+
Part369.Color = Color3.new(0.960784, 0.803922, 0.188235)
4298-
Part311.Locked = true
4298+
Part369.Position = Vector3.new(147, 31.7999992, -12.9999838)
4299-
Part311.Size = Vector3.new(6, 1.20000005, 2)
4299+
4300-
Part311.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4300+
Part369.Color = Color3.new(0.960784, 0.803922, 0.188235)
4301-
Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
4301+
4302-
Part311.Position = Vector3.new(154, 54.0000038, -46.4999847)
4302+
4303
Part370.BrickColor = BrickColor.new("Bright yellow")
4304-
Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
4304+
Part370.Rotation = Vector3.new(-180, 0, -180)
4305
Part370.Size = Vector3.new(1, 1.20000005, 1)
4306
Part370.CFrame = CFrame.new(118.5, 39.6000023, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4307-
Part312.BrickColor = BrickColor.new("Black")
4307+
Part370.Color = Color3.new(0.960784, 0.803922, 0.188235)
4308
Part370.Position = Vector3.new(118.5, 39.6000023, -4.99998379)
4309-
Part312.Anchored = true
4309+
Part370.Orientation = Vector3.new(0, 180, 0)
4310-
Part312.Locked = true
4310+
Part370.Color = Color3.new(0.960784, 0.803922, 0.188235)
4311-
Part312.Size = Vector3.new(2, 3.60000014, 2)
4311+
4312-
Part312.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4312+
4313-
Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
4313+
Part371.BrickColor = BrickColor.new("Black")
4314-
Part312.Position = Vector3.new(129, 51.6000023, -25.4999847)
4314+
4315
Part371.Size = Vector3.new(9, 1.20000005, 14)
4316-
Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
4316+
Part371.CFrame = CFrame.new(128.5, 55.2000008, -2.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4317
Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
4318
Part371.Position = Vector3.new(128.5, 55.2000008, -2.49998474)
4319-
Part313.BrickColor = BrickColor.new("Br. yellowish green")
4319+
4320
Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
4321-
Part313.Locked = true
4321+
4322-
Part313.FormFactor = Enum.FormFactor.Plate
4322+
4323-
Part313.Size = Vector3.new(11, 0.400000006, 1)
4323+
Part372.BrickColor = BrickColor.new("Bright yellow")
4324-
Part313.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4324+
4325-
Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
4325+
Part372.Size = Vector3.new(1, 1.20000005, 2)
4326-
Part313.Position = Vector3.new(159.5, 58.8000069, -54.9999847)
4326+
Part372.CFrame = CFrame.new(123.5, 39.6000023, -5.49998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4327-
Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
4327+
Part372.Color = Color3.new(0.960784, 0.803922, 0.188235)
4328
Part372.Position = Vector3.new(123.5, 39.6000023, -5.49998379)
4329
Part372.Orientation = Vector3.new(0, 180, 0)
4330
Part372.Color = Color3.new(0.960784, 0.803922, 0.188235)
4331
Part373.Name = "Smooth Block Model"
4332-
Part314.Anchored = true
4332+
4333-
Part314.Locked = true
4333+
4334
Part373.Rotation = Vector3.new(-180, 0, -180)
4335-
Part314.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4335+
Part373.Size = Vector3.new(3, 1.20000005, 2)
4336
Part373.CFrame = CFrame.new(118.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4337-
Part314.Position = Vector3.new(152.5, 39.5999985, -45.9999847)
4337+
4338
Part373.Position = Vector3.new(118.5, 36, 7.50001478)
4339
Part373.Orientation = Vector3.new(0, 180, 0)
4340
Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
4341
Part374.Name = "Smooth Block Model"
4342-
Part315.BrickColor = BrickColor.new("Reddish brown")
4342+
4343
Part374.BrickColor = BrickColor.new("Bright yellow")
4344-
Part315.Anchored = true
4344+
4345-
Part315.Locked = true
4345+
Part374.Size = Vector3.new(2, 2.4000001, 1)
4346-
Part315.Size = Vector3.new(12, 8.40000057, 21)
4346+
Part374.CFrame = CFrame.new(131, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4347-
Part315.CFrame = CFrame.new(124, 34.8000031, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4347+
Part374.Color = Color3.new(0.960784, 0.803922, 0.188235)
4348-
Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
4348+
Part374.Position = Vector3.new(131, 31.7999992, -8.99998379)
4349-
Part315.Position = Vector3.new(124, 34.8000031, -34.9999847)
4349+
4350
Part374.Color = Color3.new(0.960784, 0.803922, 0.188235)
4351-
Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
4351+
4352
Part375.Parent = Model0
4353
Part375.BrickColor = BrickColor.new("Bright yellow")
4354-
Part316.BrickColor = BrickColor.new("Medium green")
4354+
4355-
Part316.Rotation = Vector3.new(0, -90, 0)
4355+
Part375.Size = Vector3.new(1, 1.20000005, 1)
4356-
Part316.Anchored = true
4356+
Part375.CFrame = CFrame.new(155.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4357-
Part316.Locked = true
4357+
Part375.Color = Color3.new(0.960784, 0.803922, 0.188235)
4358-
Part316.FormFactor = Enum.FormFactor.Plate
4358+
Part375.Position = Vector3.new(155.5, 39.6000023, -19.9999847)
4359-
Part316.Size = Vector3.new(11, 0.400000006, 1)
4359+
4360-
Part316.CFrame = CFrame.new(157.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4360+
Part375.Color = Color3.new(0.960784, 0.803922, 0.188235)
4361-
Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
4361+
4362-
Part316.Position = Vector3.new(157.5, 58.4000053, -52.9999847)
4362+
4363-
Part316.Orientation = Vector3.new(0, -90, 0)
4363+
Part376.BrickColor = BrickColor.new("Br. yellowish orange")
4364-
Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
4364+
4365
Part376.Size = Vector3.new(9, 1.20000005, 5)
4366
Part376.CFrame = CFrame.new(134.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4367
Part376.Color = Color3.new(0.886275, 0.607843, 0.25098)
4368
Part376.Position = Vector3.new(134.5, 38.4000015, -10.9999838)
4369-
Part317.Anchored = true
4369+
4370-
Part317.Locked = true
4370+
Part376.Color = Color3.new(0.886275, 0.607843, 0.25098)
4371
Part377.Name = "Smooth Block Model"
4372
Part377.Parent = Model0
4373-
Part317.CFrame = CFrame.new(139.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4373+
Part377.BrickColor = BrickColor.new("Reddish brown")
4374
Part377.Rotation = Vector3.new(-180, 0, -180)
4375-
Part317.Position = Vector3.new(139.5, 40.3999977, -45.9999847)
4375+
Part377.Size = Vector3.new(17, 8.40000057, 8)
4376
Part377.CFrame = CFrame.new(156.5, 34.8000031, -11.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4377
Part377.Color = Color3.new(0.411765, 0.25098, 0.156863)
4378
Part377.Position = Vector3.new(156.5, 34.8000031, -11.4999838)
4379
Part377.Orientation = Vector3.new(0, 180, 0)
4380-
Part318.BrickColor = BrickColor.new("Black")
4380+
Part377.Color = Color3.new(0.411765, 0.25098, 0.156863)
4381
Part378.Name = "Smooth Block Model"
4382-
Part318.Anchored = true
4382+
4383-
Part318.Locked = true
4383+
4384-
Part318.Size = Vector3.new(12, 1.20000005, 2)
4384+
4385-
Part318.CFrame = CFrame.new(134, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4385+
Part378.Size = Vector3.new(2, 2.4000001, 1)
4386-
Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
4386+
Part378.CFrame = CFrame.new(147, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4387-
Part318.Position = Vector3.new(134, 55.2000046, -25.4999847)
4387+
4388
Part378.Position = Vector3.new(147, 36.6000023, -8.99998379)
4389-
Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
4389+
4390
Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
4391
Part379.Name = "Smooth Block Model"
4392
Part379.Parent = Model0
4393
Part379.BrickColor = BrickColor.new("Bright yellow")
4394-
Part319.Anchored = true
4394+
4395-
Part319.Locked = true
4395+
Part379.Size = Vector3.new(2, 2.4000001, 1)
4396-
Part319.Size = Vector3.new(6, 1.20000005, 11)
4396+
Part379.CFrame = CFrame.new(147, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4397-
Part319.CFrame = CFrame.new(120, 52.8000031, -33.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4397+
Part379.Color = Color3.new(0.960784, 0.803922, 0.188235)
4398
Part379.Position = Vector3.new(147, 31.7999992, -8.99998379)
4399-
Part319.Position = Vector3.new(120, 52.8000031, -33.9999847)
4399+
4400
Part379.Color = Color3.new(0.960784, 0.803922, 0.188235)
4401
Part380.Name = "Smooth Block Model"
4402
Part380.Parent = Model0
4403
Part380.BrickColor = BrickColor.new("Bright yellow")
4404
Part380.Rotation = Vector3.new(-180, 0, -180)
4405-
Part320.Anchored = true
4405+
Part380.Size = Vector3.new(1, 1.20000005, 1)
4406-
Part320.Locked = true
4406+
Part380.CFrame = CFrame.new(148.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4407-
Part320.Size = Vector3.new(3, 2.4000001, 9)
4407+
4408-
Part320.CFrame = CFrame.new(126.5, 57.0000038, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4408+
Part380.Position = Vector3.new(148.5, 39.6000061, -7.99998379)
4409-
Part320.Position = Vector3.new(126.5, 57.0000038, -44.9999847)
4409+
4410
Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
4411
Part381.Name = "Smooth Block Model"
4412
Part381.Parent = Model0
4413-
Part321.BrickColor = BrickColor.new("Reddish brown")
4413+
Part381.BrickColor = BrickColor.new("Bright yellow")
4414
Part381.Rotation = Vector3.new(-180, 0, -180)
4415-
Part321.Anchored = true
4415+
Part381.Size = Vector3.new(1, 1.20000005, 1)
4416-
Part321.Locked = true
4416+
Part381.CFrame = CFrame.new(153.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4417-
Part321.Size = Vector3.new(37, 8.40000057, 21)
4417+
Part381.Color = Color3.new(0.960784, 0.803922, 0.188235)
4418-
Part321.CFrame = CFrame.new(136.5, 34.8000031, -55.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4418+
Part381.Position = Vector3.new(153.5, 39.6000061, -7.99998379)
4419-
Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
4419+
4420-
Part321.Position = Vector3.new(136.5, 34.8000031, -55.9999847)
4420+
Part381.Color = Color3.new(0.960784, 0.803922, 0.188235)
4421
Part382.Name = "Smooth Block Model"
4422-
Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
4422+
4423
Part382.BrickColor = BrickColor.new("Black")
4424
Part382.Rotation = Vector3.new(-180, 0, -180)
4425-
Part322.BrickColor = BrickColor.new("Bright yellow")
4425+
Part382.Size = Vector3.new(9, 1.20000005, 19)
4426
Part382.CFrame = CFrame.new(151.5, 55.2000008, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4427-
Part322.Anchored = true
4427+
Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
4428-
Part322.Locked = true
4428+
Part382.Position = Vector3.new(151.5, 55.2000008, -8.99998474)
4429-
Part322.Size = Vector3.new(1, 1.20000005, 1)
4429+
4430-
Part322.CFrame = CFrame.new(142.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4430+
Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
4431-
Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
4431+
4432-
Part322.Position = Vector3.new(142.5, 39.5999985, -45.9999847)
4432+
4433
Part383.BrickColor = BrickColor.new("Bright orange")
4434-
Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
4434+
Part383.Rotation = Vector3.new(0, -90, 0)
4435
Part383.FormFactor = Enum.FormFactor.Plate
4436
Part383.Size = Vector3.new(5, 0.400000006, 1)
4437
Part383.CFrame = CFrame.new(155.5, 40.4000053, -16.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4438-
Part323.Anchored = true
4438+
Part383.Color = Color3.new(0.854902, 0.521569, 0.254902)
4439-
Part323.Locked = true
4439+
Part383.Position = Vector3.new(155.5, 40.4000053, -16.9999847)
4440-
Part323.Size = Vector3.new(7, 13.1999998, 1)
4440+
Part383.Orientation = Vector3.new(0, -90, 0)
4441-
Part323.CFrame = CFrame.new(113.5, 46.8000031, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4441+
Part383.Color = Color3.new(0.854902, 0.521569, 0.254902)
4442-
Part323.Position = Vector3.new(113.5, 46.8000031, -39.9999847)
4442+
4443
Part384.Parent = Model0
4444
Part384.BrickColor = BrickColor.new("Bright orange")
4445
Part384.Rotation = Vector3.new(-180, 0, -180)
4446-
Part324.Rotation = Vector3.new(-180, 0, -180)
4446+
Part384.FormFactor = Enum.FormFactor.Plate
4447-
Part324.Anchored = true
4447+
Part384.Size = Vector3.new(7, 0.400000006, 1)
4448-
Part324.Locked = true
4448+
Part384.CFrame = CFrame.new(126.5, 40.4000015, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4449-
Part324.Size = Vector3.new(7, 10.8000002, 11)
4449+
Part384.Color = Color3.new(0.854902, 0.521569, 0.254902)
4450-
Part324.CFrame = CFrame.new(113.5, 34.8000031, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4450+
Part384.Position = Vector3.new(126.5, 40.4000015, -5.99998379)
4451-
Part324.Position = Vector3.new(113.5, 34.8000031, -44.9999847)
4451+
4452-
Part324.Orientation = Vector3.new(0, 180, 0)
4452+
Part384.Color = Color3.new(0.854902, 0.521569, 0.254902)
4453
Part385.Name = "Smooth Block Model"
4454
Part385.Parent = Model0
4455-
Part325.BrickColor = BrickColor.new("Bright orange")
4455+
Part385.BrickColor = BrickColor.new("Dark green")
4456-
Part325.Rotation = Vector3.new(-180, 0, -180)
4456+
4457-
Part325.Anchored = true
4457+
Part385.Size = Vector3.new(13, 1.20000005, 9)
4458-
Part325.Locked = true
4458+
Part385.CFrame = CFrame.new(158.5, 56.4000015, -0.999985695, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4459-
Part325.FormFactor = Enum.FormFactor.Plate
4459+
Part385.Color = Color3.new(0.156863, 0.498039, 0.278431)
4460-
Part325.Size = Vector3.new(5, 0.400000006, 1)
4460+
Part385.Position = Vector3.new(158.5, 56.4000015, -0.999985695)
4461-
Part325.CFrame = CFrame.new(144.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4461+
4462-
Part325.Color = Color3.new(0.854902, 0.521569, 0.254902)
4462+
Part385.Color = Color3.new(0.156863, 0.498039, 0.278431)
4463-
Part325.Position = Vector3.new(144.5, 40.3999977, -45.9999847)
4463+
4464-
Part325.Orientation = Vector3.new(0, 180, 0)
4464+
4465-
Part325.Color = Color3.new(0.854902, 0.521569, 0.254902)
4465+
Part386.BrickColor = BrickColor.new("Dark orange")
4466
Part386.Rotation = Vector3.new(-180, 0, -180)
4467
Part386.Size = Vector3.new(6, 1.20000005, 11)
4468
Part386.CFrame = CFrame.new(162, 52.8000107, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4469-
Part326.Anchored = true
4469+
Part386.Color = Color3.new(0.627451, 0.372549, 0.207843)
4470-
Part326.Locked = true
4470+
Part386.Position = Vector3.new(162, 52.8000107, -16.9999847)
4471-
Part326.Size = Vector3.new(11, 1.20000005, 11)
4471+
4472-
Part326.CFrame = CFrame.new(121.5, 55.2000046, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4472+
Part386.Color = Color3.new(0.627451, 0.372549, 0.207843)
4473-
Part326.Position = Vector3.new(121.5, 55.2000046, -44.9999847)
4473+
4474
Part387.Parent = Model0
4475
Part387.BrickColor = BrickColor.new("Bright green")
4476
Part387.Rotation = Vector3.new(-180, 0, -180)
4477-
Part327.BrickColor = BrickColor.new("Dark orange")
4477+
Part387.Size = Vector3.new(14, 1.20000005, 13)
4478
Part387.CFrame = CFrame.new(145, 56.4000015, 4.00001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4479-
Part327.Anchored = true
4479+
Part387.Color = Color3.new(0.294118, 0.592157, 0.294118)
4480-
Part327.Locked = true
4480+
Part387.Position = Vector3.new(145, 56.4000015, 4.00001478)
4481-
Part327.Size = Vector3.new(7, 1.20000005, 4)
4481+
4482-
Part327.CFrame = CFrame.new(133.5, 36.0000038, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4482+
Part387.Color = Color3.new(0.294118, 0.592157, 0.294118)
4483-
Part327.Color = Color3.new(0.627451, 0.372549, 0.207843)
4483+
4484-
Part327.Position = Vector3.new(133.5, 36.0000038, -43.4999847)
4484+
4485
Part388.BrickColor = BrickColor.new("Bright yellow")
4486-
Part327.Color = Color3.new(0.627451, 0.372549, 0.207843)
4486+
4487
Part388.Size = Vector3.new(2, 2.4000001, 1)
4488
Part388.CFrame = CFrame.new(147, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4489
Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
4490-
Part328.Anchored = true
4490+
Part388.Position = Vector3.new(147, 36.6000023, -12.9999838)
4491-
Part328.Locked = true
4491+
4492-
Part328.Size = Vector3.new(7, 13.1999998, 1)
4492+
4493-
Part328.CFrame = CFrame.new(106.5, 36, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4493+
4494-
Part328.Position = Vector3.new(106.5, 36, -39.9999847)
4494+
4495
Part389.BrickColor = BrickColor.new("Reddish brown")
4496
Part389.Rotation = Vector3.new(-180, 0, -180)
4497
Part389.Size = Vector3.new(15, 8.40000057, 2)
4498
Part389.CFrame = CFrame.new(137.5, 33.6000023, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4499
Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
4500-
Part329.Anchored = true
4500+
Part389.Position = Vector3.new(137.5, 33.6000023, 7.50001526)
4501-
Part329.Locked = true
4501+
4502-
Part329.Size = Vector3.new(1, 1.20000005, 1)
4502+
Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
4503-
Part329.CFrame = CFrame.new(137.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4503+
4504
Part390.Parent = Model0
4505-
Part329.Position = Vector3.new(137.5, 39.5999985, -45.9999847)
4505+
Part390.BrickColor = BrickColor.new("Dark orange")
4506
Part390.Rotation = Vector3.new(0, -90, 0)
4507
Part390.Size = Vector3.new(6, 1.20000005, 11)
4508
Part390.CFrame = CFrame.new(150.5, 52.7999954, 12.5000153, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4509
Part390.Color = Color3.new(0.627451, 0.372549, 0.207843)
4510
Part390.Position = Vector3.new(150.5, 52.7999954, 12.5000153)
4511-
Part330.Anchored = true
4511+
Part390.Orientation = Vector3.new(0, -90, 0)
4512-
Part330.Locked = true
4512+
Part390.Color = Color3.new(0.627451, 0.372549, 0.207843)
4513-
Part330.Size = Vector3.new(6, 1.20000005, 11)
4513+
4514-
Part330.CFrame = CFrame.new(115, 54.0000076, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4514+
4515-
Part330.Position = Vector3.new(115, 54.0000076, -44.9999847)
4515+
4516
Part391.Rotation = Vector3.new(-180, 0, -180)
4517
Part391.FormFactor = Enum.FormFactor.Plate
4518
Part391.Size = Vector3.new(5, 0.400000006, 1)
4519-
Part331.BrickColor = BrickColor.new("Black")
4519+
Part391.CFrame = CFrame.new(150.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4520
Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
4521-
Part331.Anchored = true
4521+
Part391.Position = Vector3.new(150.5, 40.4000053, -7.99998379)
4522-
Part331.Locked = true
4522+
Part391.Orientation = Vector3.new(0, 180, 0)
4523-
Part331.Size = Vector3.new(12, 1.20000005, 2)
4523+
4524-
Part331.CFrame = CFrame.new(134, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4524+
4525-
Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
4525+
4526-
Part331.Position = Vector3.new(134, 55.2000046, -46.4999847)
4526+
Part392.BrickColor = BrickColor.new("Dark orange")
4527
Part392.Rotation = Vector3.new(-180, 0, -180)
4528-
Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
4528+
Part392.Size = Vector3.new(6, 1.20000005, 11)
4529
Part392.CFrame = CFrame.new(148, 52.7999954, 4.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4530
Part392.Color = Color3.new(0.627451, 0.372549, 0.207843)
4531-
Part332.BrickColor = BrickColor.new("Dark orange")
4531+
Part392.Position = Vector3.new(148, 52.7999954, 4.00001526)
4532-
Part332.Anchored = true
4532+
4533-
Part332.Locked = true
4533+
Part392.Color = Color3.new(0.627451, 0.372549, 0.207843)
4534-
Part332.Size = Vector3.new(7, 1.20000005, 11)
4534+
4535-
Part332.CFrame = CFrame.new(134.5, 53.9999962, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4535+
4536-
Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
4536+
Part393.BrickColor = BrickColor.new("Bright yellow")
4537-
Part332.Position = Vector3.new(134.5, 53.9999962, -54.9999847)
4537+
4538-
Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
4538+
Part393.Size = Vector3.new(2, 2.4000001, 1)
4539
Part393.CFrame = CFrame.new(147, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4540
Part393.Color = Color3.new(0.960784, 0.803922, 0.188235)
4541-
Part333.BrickColor = BrickColor.new("Dark orange")
4541+
Part393.Position = Vector3.new(147, 34.2000008, -8.99998379)
4542-
Part333.Rotation = Vector3.new(0, -90, 0)
4542+
4543-
Part333.Anchored = true
4543+
Part393.Color = Color3.new(0.960784, 0.803922, 0.188235)
4544-
Part333.Locked = true
4544+
4545-
Part333.Size = Vector3.new(7, 1.20000005, 11)
4545+
4546-
Part333.CFrame = CFrame.new(145.5, 53.9999962, -56.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4546+
4547-
Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
4547+
4548-
Part333.Position = Vector3.new(145.5, 53.9999962, -56.9999847)
4548+
Part394.Size = Vector3.new(7, 1.20000005, 11)
4549-
Part333.Orientation = Vector3.new(0, -90, 0)
4549+
Part394.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4550-
Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
4550+
4551
Part394.Position = Vector3.new(159.5, 54.0000076, -10.9999847)
4552
Part394.Orientation = Vector3.new(0, 180, 0)
4553-
Part334.BrickColor = BrickColor.new("Black")
4553+
4554
Part395.Name = "Smooth Block Model"
4555-
Part334.Anchored = true
4555+
4556-
Part334.Locked = true
4556+
Part395.BrickColor = BrickColor.new("Bright yellow")
4557-
Part334.Size = Vector3.new(12, 1.20000005, 2)
4557+
4558-
Part334.CFrame = CFrame.new(151, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4558+
Part395.Size = Vector3.new(1, 1.20000005, 1)
4559-
Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
4559+
Part395.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4560-
Part334.Position = Vector3.new(151, 55.2000046, -46.4999847)
4560+
Part395.Color = Color3.new(0.960784, 0.803922, 0.188235)
4561
Part395.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
4562-
Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
4562+
4563
Part395.Color = Color3.new(0.960784, 0.803922, 0.188235)
4564
Part396.Name = "Smooth Block Model"
4565-
Part335.BrickColor = BrickColor.new("Bright yellow")
4565+
4566
Part396.BrickColor = BrickColor.new("Dark green")
4567-
Part335.Anchored = true
4567+
4568-
Part335.Locked = true
4568+
Part396.Size = Vector3.new(13, 1.20000005, 9)
4569-
Part335.Size = Vector3.new(1, 1.20000005, 1)
4569+
Part396.CFrame = CFrame.new(158.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4570-
Part335.CFrame = CFrame.new(147.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4570+
Part396.Color = Color3.new(0.156863, 0.498039, 0.278431)
4571-
Part335.Color = Color3.new(0.960784, 0.803922, 0.188235)
4571+
Part396.Position = Vector3.new(158.5, 57.6000061, -18.9999847)
4572-
Part335.Position = Vector3.new(147.5, 39.5999985, -45.9999847)
4572+
4573
Part396.Color = Color3.new(0.156863, 0.498039, 0.278431)
4574-
Part335.Color = Color3.new(0.960784, 0.803922, 0.188235)
4574+
4575
Part397.Parent = Model0
4576
Part397.BrickColor = BrickColor.new("Bright green")
4577-
Part336.BrickColor = BrickColor.new("Bright yellow")
4577+
4578
Part397.Size = Vector3.new(21, 1.20000005, 11)
4579-
Part336.Anchored = true
4579+
Part397.CFrame = CFrame.new(127.5, 56.4000015, -7.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4580-
Part336.Locked = true
4580+
Part397.Color = Color3.new(0.294118, 0.592157, 0.294118)
4581-
Part336.Size = Vector3.new(2, 2.4000001, 1)
4581+
Part397.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
4582-
Part336.CFrame = CFrame.new(131, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4582+
4583-
Part336.Color = Color3.new(0.960784, 0.803922, 0.188235)
4583+
Part397.Color = Color3.new(0.294118, 0.592157, 0.294118)
4584-
Part336.Position = Vector3.new(131, 31.7999992, -12.9999838)
4584+
4585
Part398.Parent = Model0
4586-
Part336.Color = Color3.new(0.960784, 0.803922, 0.188235)
4586+
4587
Part398.Rotation = Vector3.new(0, -90, 0)
4588
Part398.Size = Vector3.new(9, 1.20000005, 8)
4589-
Part337.BrickColor = BrickColor.new("Bright yellow")
4589+
Part398.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4590
Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
4591-
Part337.Anchored = true
4591+
Part398.Position = Vector3.new(137, 55.2000008, 4.00001526)
4592-
Part337.Locked = true
4592+
4593-
Part337.Size = Vector3.new(2, 2.4000001, 1)
4593+
4594-
Part337.CFrame = CFrame.new(131, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4594+
4595-
Part337.Color = Color3.new(0.960784, 0.803922, 0.188235)
4595+
4596-
Part337.Position = Vector3.new(131, 36.6000023, -12.9999838)
4596+
Part399.BrickColor = BrickColor.new("Bright yellow")
4597
Part399.Rotation = Vector3.new(-180, 0, -180)
4598-
Part337.Color = Color3.new(0.960784, 0.803922, 0.188235)
4598+
Part399.Size = Vector3.new(1, 1.20000005, 1)
4599
Part399.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4600
Part399.Color = Color3.new(0.960784, 0.803922, 0.188235)
4601-
Part338.BrickColor = BrickColor.new("Bright yellow")
4601+
Part399.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
4602
Part399.Orientation = Vector3.new(0, 180, 0)
4603-
Part338.Anchored = true
4603+
Part399.Color = Color3.new(0.960784, 0.803922, 0.188235)
4604-
Part338.Locked = true
4604+
4605-
Part338.Size = Vector3.new(1, 1.20000005, 1)
4605+
4606-
Part338.CFrame = CFrame.new(129.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4606+
Part400.BrickColor = BrickColor.new("Reddish brown")
4607-
Part338.Color = Color3.new(0.960784, 0.803922, 0.188235)
4607+
4608-
Part338.Position = Vector3.new(129.5, 39.6000023, -14.9999838)
4608+
Part400.Size = Vector3.new(3, 1.20000005, 2)
4609
Part400.CFrame = CFrame.new(128.5, 36, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4610-
Part338.Color = Color3.new(0.960784, 0.803922, 0.188235)
4610+
Part400.Color = Color3.new(0.411765, 0.25098, 0.156863)
4611
Part400.Position = Vector3.new(128.5, 36, 7.50001526)
4612
Part400.Orientation = Vector3.new(0, 180, 0)
4613-
Part339.BrickColor = BrickColor.new("Dark orange")
4613+
Part400.Color = Color3.new(0.411765, 0.25098, 0.156863)
4614
Part401.Name = "Smooth Block Model"
4615-
Part339.Anchored = true
4615+
4616-
Part339.Locked = true
4616+
Part401.BrickColor = BrickColor.new("Bright orange")
4617-
Part339.Size = Vector3.new(7, 1.20000005, 11)
4617+
Part401.FormFactor = Enum.FormFactor.Plate
4618-
Part339.CFrame = CFrame.new(161.5, 52.8000069, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4618+
Part401.Size = Vector3.new(7, 0.400000006, 1)
4619-
Part339.Color = Color3.new(0.627451, 0.372549, 0.207843)
4619+
Part401.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4620-
Part339.Position = Vector3.new(161.5, 52.8000069, -27.9999847)
4620+
Part401.Color = Color3.new(0.854902, 0.521569, 0.254902)
4621
Part401.Position = Vector3.new(151.5, 40.4000053, -14.9999838)
4622-
Part339.Color = Color3.new(0.627451, 0.372549, 0.207843)
4622+
Part401.Color = Color3.new(0.854902, 0.521569, 0.254902)
4623
Part402.Name = "Smooth Block Model"
4624
Part402.Parent = Model0
4625
Part402.BrickColor = BrickColor.new("Bright orange")
4626
Part402.Rotation = Vector3.new(-180, 0, -180)
4627-
Part340.Anchored = true
4627+
Part402.FormFactor = Enum.FormFactor.Plate
4628-
Part340.Locked = true
4628+
Part402.Size = Vector3.new(5, 0.400000006, 1)
4629
Part402.CFrame = CFrame.new(155.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4630-
Part340.CFrame = CFrame.new(156, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4630+
Part402.Color = Color3.new(0.854902, 0.521569, 0.254902)
4631
Part402.Position = Vector3.new(155.5, 40.4000053, -7.99998379)
4632-
Part340.Position = Vector3.new(156, 48, -25.4999847)
4632+
4633
Part402.Color = Color3.new(0.854902, 0.521569, 0.254902)
4634
Part403.Name = "Smooth Block Model"
4635
Part403.Parent = Model0
4636
Part403.BrickColor = BrickColor.new("Dark orange")
4637-
Part341.BrickColor = BrickColor.new("Bright yellow")
4637+
4638
Part403.Size = Vector3.new(4, 1.20000005, 11)
4639-
Part341.Anchored = true
4639+
Part403.CFrame = CFrame.new(119, 52.8000031, -0.99998498, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4640-
Part341.Locked = true
4640+
Part403.Color = Color3.new(0.627451, 0.372549, 0.207843)
4641-
Part341.Size = Vector3.new(2, 2.4000001, 1)
4641+
Part403.Position = Vector3.new(119, 52.8000031, -0.99998498)
4642-
Part341.CFrame = CFrame.new(131, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4642+
4643-
Part341.Color = Color3.new(0.960784, 0.803922, 0.188235)
4643+
Part403.Color = Color3.new(0.627451, 0.372549, 0.207843)
4644-
Part341.Position = Vector3.new(131, 34.2000008, -12.9999838)
4644+
4645
Part404.Parent = Model0
4646-
Part341.Color = Color3.new(0.960784, 0.803922, 0.188235)
4646+
4647
Part404.Rotation = Vector3.new(-180, 0, -180)
4648
Part404.Size = Vector3.new(11, 1.20000005, 6)
4649-
Part342.BrickColor = BrickColor.new("Dark green")
4649+
Part404.CFrame = CFrame.new(150.5, 56.4000015, 13.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4650-
Part342.Rotation = Vector3.new(-180, 0, -180)
4650+
4651-
Part342.Anchored = true
4651+
Part404.Position = Vector3.new(150.5, 56.4000015, 13.5000143)
4652-
Part342.Locked = true
4652+
4653-
Part342.Size = Vector3.new(9, 1.20000005, 18)
4653+
4654-
Part342.CFrame = CFrame.new(133.5, 57.6000061, -48.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4654+
4655-
Part342.Color = Color3.new(0.156863, 0.498039, 0.278431)
4655+
4656-
Part342.Position = Vector3.new(133.5, 57.6000061, -48.4999847)
4656+
Part405.BrickColor = BrickColor.new("Dark orange")
4657-
Part342.Orientation = Vector3.new(0, 180, 0)
4657+
4658-
Part342.Color = Color3.new(0.156863, 0.498039, 0.278431)
4658+
Part405.Size = Vector3.new(4, 1.20000005, 10)
4659
Part405.CFrame = CFrame.new(82, 24, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4660
Part405.Color = Color3.new(0.627451, 0.372549, 0.207843)
4661-
Part343.BrickColor = BrickColor.new("Dark green")
4661+
Part405.Position = Vector3.new(82, 24, -16.9999847)
4662-
Part343.Rotation = Vector3.new(-180, 0, -180)
4662+
4663-
Part343.Anchored = true
4663+
Part405.Color = Color3.new(0.627451, 0.372549, 0.207843)
4664-
Part343.Locked = true
4664+
4665-
Part343.Size = Vector3.new(14, 1.20000005, 13)
4665+
4666-
Part343.CFrame = CFrame.new(145, 57.6000061, -21.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4666+
4667-
Part343.Color = Color3.new(0.156863, 0.498039, 0.278431)
4667+
Part406.Rotation = Vector3.new(-180, 0, -180)
4668-
Part343.Position = Vector3.new(145, 57.6000061, -21.9999847)
4668+
Part406.Size = Vector3.new(5, 1.20000005, 10)
4669-
Part343.Orientation = Vector3.new(0, 180, 0)
4669+
Part406.CFrame = CFrame.new(81.5, 22.7999992, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4670-
Part343.Color = Color3.new(0.156863, 0.498039, 0.278431)
4670+
4671
Part406.Position = Vector3.new(81.5, 22.7999992, -16.9999847)
4672
Part406.Orientation = Vector3.new(0, 180, 0)
4673-
Part344.BrickColor = BrickColor.new("Black")
4673+
4674
Part407.Name = "Smooth Block Model"
4675-
Part344.Anchored = true
4675+
4676-
Part344.Locked = true
4676+
Part407.BrickColor = BrickColor.new("Dark green")
4677-
Part344.Size = Vector3.new(2, 3.60000014, 2)
4677+
4678-
Part344.CFrame = CFrame.new(156, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4678+
Part407.Size = Vector3.new(13, 1.20000005, 9)
4679-
Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
4679+
Part407.CFrame = CFrame.new(158.5, 56.4000015, -9.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4680-
Part344.Position = Vector3.new(156, 51.6000023, -25.4999847)
4680+
Part407.Color = Color3.new(0.156863, 0.498039, 0.278431)
4681
Part407.Position = Vector3.new(158.5, 56.4000015, -9.99998474)
4682-
Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
4682+
4683
Part407.Color = Color3.new(0.156863, 0.498039, 0.278431)
4684
Part408.Name = "Smooth Block Model"
4685-
Part345.BrickColor = BrickColor.new("Black")
4685+
4686
Part408.BrickColor = BrickColor.new("Dark orange")
4687-
Part345.Anchored = true
4687+
Part408.Rotation = Vector3.new(0, -90, 0)
4688-
Part345.Locked = true
4688+
Part408.Size = Vector3.new(7, 1.20000005, 13)
4689-
Part345.Size = Vector3.new(6, 1.20000005, 2)
4689+
Part408.CFrame = CFrame.new(147.5, 54, -2.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4690-
Part345.CFrame = CFrame.new(154, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4690+
Part408.Color = Color3.new(0.627451, 0.372549, 0.207843)
4691-
Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
4691+
Part408.Position = Vector3.new(147.5, 54, -2.99998474)
4692-
Part345.Position = Vector3.new(154, 54.0000038, -25.4999847)
4692+
Part408.Orientation = Vector3.new(0, -90, 0)
4693
Part408.Color = Color3.new(0.627451, 0.372549, 0.207843)
4694-
Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
4694+
4695
Part409.Parent = Model0
4696
Part409.BrickColor = BrickColor.new("Bright orange")
4697-
Part346.BrickColor = BrickColor.new("Dark orange")
4697+
Part409.Rotation = Vector3.new(-180, 0, -180)
4698-
Part346.Rotation = Vector3.new(-180, 0, -180)
4698+
4699-
Part346.Anchored = true
4699+
Part409.Size = Vector3.new(6, 0.400000006, 1)
4700-
Part346.Locked = true
4700+
Part409.CFrame = CFrame.new(161, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4701-
Part346.Size = Vector3.new(5, 1.20000005, 11)
4701+
4702-
Part346.CFrame = CFrame.new(119.5, 52.8000031, -22.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4702+
Part409.Position = Vector3.new(161, 40.4000053, -7.99998379)
4703-
Part346.Color = Color3.new(0.627451, 0.372549, 0.207843)
4703+
Part409.Orientation = Vector3.new(0, 180, 0)
4704-
Part346.Position = Vector3.new(119.5, 52.8000031, -22.9999847)
4704+
4705-
Part346.Orientation = Vector3.new(0, 180, 0)
4705+
4706-
Part346.Color = Color3.new(0.627451, 0.372549, 0.207843)
4706+
4707
Part410.BrickColor = BrickColor.new("Reddish brown")
4708
Part410.Rotation = Vector3.new(0, -90, 0)
4709-
Part347.BrickColor = BrickColor.new("Black")
4709+
Part410.Size = Vector3.new(7, 1.20000005, 10)
4710-
Part347.Rotation = Vector3.new(-180, 0, -180)
4710+
Part410.CFrame = CFrame.new(140, 55.2000008, -5.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4711-
Part347.Anchored = true
4711+
Part410.Color = Color3.new(0.411765, 0.25098, 0.156863)
4712-
Part347.Locked = true
4712+
Part410.Position = Vector3.new(140, 55.2000008, -5.99998474)
4713-
Part347.Size = Vector3.new(2, 3.60000014, 2)
4713+
Part410.Orientation = Vector3.new(0, -90, 0)
4714-
Part347.CFrame = CFrame.new(156, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4714+
Part410.Color = Color3.new(0.411765, 0.25098, 0.156863)
4715-
Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
4715+
4716-
Part347.Position = Vector3.new(156, 40.8000031, -25.4999847)
4716+
4717-
Part347.Orientation = Vector3.new(0, 180, 0)
4717+
Part411.BrickColor = BrickColor.new("Bright yellow")
4718-
Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
4718+
4719
Part411.Size = Vector3.new(1, 1.20000005, 1)
4720
Part411.CFrame = CFrame.new(129.5, 39.6000023, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4721-
Part348.BrickColor = BrickColor.new("Black")
4721+
Part411.Color = Color3.new(0.960784, 0.803922, 0.188235)
4722
Part411.Position = Vector3.new(129.5, 39.6000023, -5.99998379)
4723-
Part348.Anchored = true
4723+
4724-
Part348.Locked = true
4724+
Part411.Color = Color3.new(0.960784, 0.803922, 0.188235)
4725-
Part348.Size = Vector3.new(2, 3.60000014, 2)
4725+
4726-
Part348.CFrame = CFrame.new(156, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4726+
4727-
Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
4727+
Part412.BrickColor = BrickColor.new("Dark orange")
4728-
Part348.Position = Vector3.new(156, 44.4000015, -25.4999847)
4728+
4729
Part412.Size = Vector3.new(9, 1.20000005, 10)
4730-
Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
4730+
Part412.CFrame = CFrame.new(123.5, 54, -5.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4731
Part412.Color = Color3.new(0.627451, 0.372549, 0.207843)
4732
Part412.Position = Vector3.new(123.5, 54, -5.49998474)
4733
Part412.Orientation = Vector3.new(0, 180, 0)
4734-
Part349.Anchored = true
4734+
Part412.Color = Color3.new(0.627451, 0.372549, 0.207843)
4735-
Part349.Locked = true
4735+
4736-
Part349.Size = Vector3.new(7, 13.1999998, 1)
4736+
4737-
Part349.CFrame = CFrame.new(106.5, 36, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4737+
Part413.BrickColor = BrickColor.new("Dark green")
4738-
Part349.Position = Vector3.new(106.5, 36, -49.9999847)
4738+
4739
Part413.Size = Vector3.new(14, 1.20000005, 13)
4740
Part413.CFrame = CFrame.new(158, 55.2000008, 7.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4741
Part413.Color = Color3.new(0.156863, 0.498039, 0.278431)
4742-
Part350.BrickColor = BrickColor.new("Dark orange")
4742+
Part413.Position = Vector3.new(158, 55.2000008, 7.00001431)
4743-
Part350.Anchored = true
4743+
4744-
Part350.Locked = true
4744+
Part413.Color = Color3.new(0.156863, 0.498039, 0.278431)
4745-
Part350.Size = Vector3.new(7, 1.20000005, 11)
4745+
4746-
Part350.CFrame = CFrame.new(160.5, 54.0000114, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4746+
4747-
Part350.Color = Color3.new(0.627451, 0.372549, 0.207843)
4747+
Part414.BrickColor = BrickColor.new("Dark green")
4748-
Part350.Position = Vector3.new(160.5, 54.0000114, -26.9999847)
4748+
4749-
Part350.Color = Color3.new(0.627451, 0.372549, 0.207843)
4749+
Part414.Size = Vector3.new(14, 1.20000005, 13)
4750
Part414.CFrame = CFrame.new(145, 56.4000015, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4751
Part414.Color = Color3.new(0.156863, 0.498039, 0.278431)
4752-
Part351.BrickColor = BrickColor.new("Dark orange")
4752+
Part414.Position = Vector3.new(145, 56.4000015, -8.99998474)
4753-
Part351.Rotation = Vector3.new(0, -90, 0)
4753+
4754-
Part351.Anchored = true
4754+
Part414.Color = Color3.new(0.156863, 0.498039, 0.278431)
4755-
Part351.Locked = true
4755+
4756-
Part351.Size = Vector3.new(7, 1.20000005, 10)
4756+
4757-
Part351.CFrame = CFrame.new(141, 55.1999969, -53.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4757+
4758-
Part351.Color = Color3.new(0.627451, 0.372549, 0.207843)
4758+
4759-
Part351.Position = Vector3.new(141, 55.1999969, -53.9999847)
4759+
Part415.Size = Vector3.new(17, 1.20000005, 9)
4760-
Part351.Orientation = Vector3.new(0, -90, 0)
4760+
Part415.CFrame = CFrame.new(164.5, 56.4000015, 14.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4761-
Part351.Color = Color3.new(0.627451, 0.372549, 0.207843)
4761+
4762
Part415.Position = Vector3.new(164.5, 56.4000015, 14.0000143)
4763
Part415.Orientation = Vector3.new(0, 180, 0)
4764-
Part352.BrickColor = BrickColor.new("Bright yellow")
4764+
4765-
Part352.Rotation = Vector3.new(-180, 0, -180)
4765+
4766-
Part352.Anchored = true
4766+
4767-
Part352.Locked = true
4767+
4768-
Part352.Size = Vector3.new(1, 1.20000005, 1)
4768+
Part416.Rotation = Vector3.new(-180, 0, -180)
4769-
Part352.CFrame = CFrame.new(155.5, 39.6000023, -30.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4769+
Part416.Size = Vector3.new(7, 1.20000005, 11)
4770-
Part352.Color = Color3.new(0.960784, 0.803922, 0.188235)
4770+
Part416.CFrame = CFrame.new(151.5, 54, 6.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4771-
Part352.Position = Vector3.new(155.5, 39.6000023, -30.9999847)
4771+
4772-
Part352.Orientation = Vector3.new(0, 180, 0)
4772+
Part416.Position = Vector3.new(151.5, 54, 6.00001431)
4773-
Part352.Color = Color3.new(0.960784, 0.803922, 0.188235)
4773+
Part416.Orientation = Vector3.new(0, 180, 0)
4774
Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
4775
Part417.Name = "Smooth Block Model"
4776-
Part353.BrickColor = BrickColor.new("Reddish brown")
4776+
4777
Part417.BrickColor = BrickColor.new("Dark orange")
4778-
Part353.Anchored = true
4778+
4779-
Part353.Locked = true
4779+
Part417.Size = Vector3.new(3, 1.20000005, 10)
4780-
Part353.Size = Vector3.new(1, 13.1999998, 54)
4780+
Part417.CFrame = CFrame.new(82.5, 25.2000008, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4781-
Part353.CFrame = CFrame.new(164.5, 45.6000061, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4781+
Part417.Color = Color3.new(0.627451, 0.372549, 0.207843)
4782-
Part353.Color = Color3.new(0.411765, 0.25098, 0.156863)
4782+
Part417.Position = Vector3.new(82.5, 25.2000008, -16.9999847)
4783-
Part353.Position = Vector3.new(164.5, 45.6000061, -34.4999847)
4783+
4784
Part417.Color = Color3.new(0.627451, 0.372549, 0.207843)
4785-
Part353.Color = Color3.new(0.411765, 0.25098, 0.156863)
4785+
4786
Part418.Parent = Model0
4787
Part418.BrickColor = BrickColor.new("Dark orange")
4788-
Part354.BrickColor = BrickColor.new("Reddish brown")
4788+
Part418.Rotation = Vector3.new(-180, 0, -180)
4789-
Part354.Anchored = true
4789+
Part418.Size = Vector3.new(2, 1.20000005, 10)
4790-
Part354.Locked = true
4790+
Part418.CFrame = CFrame.new(83, 26.4000015, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4791-
Part354.Size = Vector3.new(7, 1.20000005, 10)
4791+
Part418.Color = Color3.new(0.627451, 0.372549, 0.207843)
4792-
Part354.CFrame = CFrame.new(158.5, 55.2000122, -32.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4792+
Part418.Position = Vector3.new(83, 26.4000015, -16.9999847)
4793-
Part354.Color = Color3.new(0.411765, 0.25098, 0.156863)
4793+
Part418.Orientation = Vector3.new(0, 180, 0)
4794-
Part354.Position = Vector3.new(158.5, 55.2000122, -32.4999847)
4794+
Part418.Color = Color3.new(0.627451, 0.372549, 0.207843)
4795-
Part354.Color = Color3.new(0.411765, 0.25098, 0.156863)
4795+
4796
Part419.Parent = Model0
4797
Part419.BrickColor = BrickColor.new("Dark orange")
4798-
Part355.BrickColor = BrickColor.new("Dark orange")
4798+
4799-
Part355.Rotation = Vector3.new(0, -90, 0)
4799+
Part419.Size = Vector3.new(1, 1.20000005, 10)
4800-
Part355.Anchored = true
4800+
Part419.CFrame = CFrame.new(83.5, 27.6000023, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4801-
Part355.Locked = true
4801+
Part419.Color = Color3.new(0.627451, 0.372549, 0.207843)
4802-
Part355.Size = Vector3.new(7, 1.20000005, 10)
4802+
Part419.Position = Vector3.new(83.5, 27.6000023, -16.9999847)
4803-
Part355.CFrame = CFrame.new(131, 55.2000046, -13.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4803+
4804-
Part355.Color = Color3.new(0.627451, 0.372549, 0.207843)
4804+
Part419.Color = Color3.new(0.627451, 0.372549, 0.207843)
4805-
Part355.Position = Vector3.new(131, 55.2000046, -13.9999847)
4805+
4806-
Part355.Orientation = Vector3.new(0, -90, 0)
4806+
4807-
Part355.Color = Color3.new(0.627451, 0.372549, 0.207843)
4807+
Part420.BrickColor = BrickColor.new("Bright yellow")
4808
Part420.Rotation = Vector3.new(-180, 0, -180)
4809
Part420.Size = Vector3.new(2, 2.4000001, 1)
4810-
Part356.BrickColor = BrickColor.new("Reddish brown")
4810+
Part420.CFrame = CFrame.new(147, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4811
Part420.Color = Color3.new(0.960784, 0.803922, 0.188235)
4812-
Part356.Anchored = true
4812+
Part420.Position = Vector3.new(147, 34.2000008, -12.9999838)
4813-
Part356.Locked = true
4813+
4814-
Part356.Size = Vector3.new(6, 8.40000057, 10)
4814+
Part420.Color = Color3.new(0.960784, 0.803922, 0.188235)
4815-
Part356.CFrame = CFrame.new(127, 34.8000031, -10.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4815+
4816-
Part356.Color = Color3.new(0.411765, 0.25098, 0.156863)
4816+
4817-
Part356.Position = Vector3.new(127, 34.8000031, -10.4999838)
4817+
Part421.BrickColor = BrickColor.new("Reddish brown")
4818
Part421.Rotation = Vector3.new(-180, 0, -180)
4819-
Part356.Color = Color3.new(0.411765, 0.25098, 0.156863)
4819+
Part421.Size = Vector3.new(2, 22.8000011, 9)
4820
Part421.CFrame = CFrame.new(146, 40.7999954, 11.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4821
Part421.Color = Color3.new(0.411765, 0.25098, 0.156863)
4822-
Part357.BrickColor = BrickColor.new("Reddish brown")
4822+
Part421.Position = Vector3.new(146, 40.7999954, 11.0000153)
4823
Part421.Orientation = Vector3.new(0, 180, 0)
4824-
Part357.Anchored = true
4824+
Part421.Color = Color3.new(0.411765, 0.25098, 0.156863)
4825-
Part357.Locked = true
4825+
4826-
Part357.Size = Vector3.new(6, 8.40000057, 20)
4826+
4827-
Part357.CFrame = CFrame.new(121, 34.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4827+
Part422.BrickColor = BrickColor.new("Br. yellowish orange")
4828-
Part357.Color = Color3.new(0.411765, 0.25098, 0.156863)
4828+
4829-
Part357.Position = Vector3.new(121, 34.8000031, -14.4999838)
4829+
Part422.Size = Vector3.new(9, 1.20000005, 5)
4830
Part422.CFrame = CFrame.new(143.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4831-
Part357.Color = Color3.new(0.411765, 0.25098, 0.156863)
4831+
Part422.Color = Color3.new(0.886275, 0.607843, 0.25098)
4832
Part422.Position = Vector3.new(143.5, 38.4000015, -10.9999838)
4833
Part422.Orientation = Vector3.new(0, 180, 0)
4834-
Part358.BrickColor = BrickColor.new("Black")
4834+
Part422.Color = Color3.new(0.886275, 0.607843, 0.25098)
4835
Part423.Name = "Smooth Block Model"
4836-
Part358.Anchored = true
4836+
4837-
Part358.Locked = true
4837+
Part423.BrickColor = BrickColor.new("Bright yellow")
4838-
Part358.Size = Vector3.new(12, 1.20000005, 12)
4838+
4839-
Part358.CFrame = CFrame.new(149, 56.4000053, -26.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4839+
Part423.Size = Vector3.new(1, 1.20000005, 1)
4840-
Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
4840+
Part423.CFrame = CFrame.new(155.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4841-
Part358.Position = Vector3.new(149, 56.4000053, -26.4999847)
4841+
Part423.Color = Color3.new(0.960784, 0.803922, 0.188235)
4842
Part423.Position = Vector3.new(155.5, 39.6000061, -14.9999838)
4843-
Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
4843+
4844
Part423.Color = Color3.new(0.960784, 0.803922, 0.188235)
4845
Part424.Name = "Smooth Block Model"
4846
Part424.Parent = Model0
4847-
Part359.Rotation = Vector3.new(0, 90, 0)
4847+
Part424.BrickColor = BrickColor.new("Dark green")
4848-
Part359.Anchored = true
4848+
4849-
Part359.Locked = true
4849+
Part424.Size = Vector3.new(4, 4.80000019, 7)
4850
Part424.CFrame = CFrame.new(175, 55.8000031, 13.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4851
Part424.Color = Color3.new(0.156863, 0.498039, 0.278431)
4852-
Part359.CFrame = CFrame.new(123.5, 40.4000015, -16.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4852+
Part424.Position = Vector3.new(175, 55.8000031, 13.0000143)
4853
Part424.Orientation = Vector3.new(0, 180, 0)
4854-
Part359.Position = Vector3.new(123.5, 40.4000015, -16.9999847)
4854+
Part424.Color = Color3.new(0.156863, 0.498039, 0.278431)
4855-
Part359.Orientation = Vector3.new(0, 90, 0)
4855+
4856
Part425.Parent = Model0
4857
Part425.BrickColor = BrickColor.new("Brick yellow")
4858
Part425.Rotation = Vector3.new(-180, 0, -180)
4859-
Part360.BrickColor = BrickColor.new("Bright orange")
4859+
4860-
Part360.Rotation = Vector3.new(0, -90, 0)
4860+
Part425.Size = Vector3.new(27, 16.8000011, 36)
4861-
Part360.Anchored = true
4861+
Part425.CFrame = CFrame.new(13.4999695, 9, -66.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4862-
Part360.Locked = true
4862+
Part425.Color = Color3.new(0.843137, 0.772549, 0.603922)
4863-
Part360.FormFactor = Enum.FormFactor.Plate
4863+
Part425.Position = Vector3.new(13.4999695, 9, -66.9999847)
4864-
Part360.Size = Vector3.new(9, 0.400000006, 1)
4864+
4865-
Part360.CFrame = CFrame.new(155.5, 40.4000015, -30.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4865+
Part425.Color = Color3.new(0.843137, 0.772549, 0.603922)
4866-
Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
4866+
4867-
Part360.Position = Vector3.new(155.5, 40.4000015, -30.9999847)
4867+
4868-
Part360.Orientation = Vector3.new(0, -90, 0)
4868+
Part426.BrickColor = BrickColor.new("Brick yellow")
4869-
Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
4869+
4870
Part426.Anchored = true
4871
Part426.Size = Vector3.new(24, 21.6000004, 22)
4872-
Part361.BrickColor = BrickColor.new("Bright yellow")
4872+
Part426.CFrame = CFrame.new(72, 11.4000015, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4873
Part426.Color = Color3.new(0.843137, 0.772549, 0.603922)
4874
Part426.Position = Vector3.new(72, 11.4000015, -19.9999847)
4875-
Part361.Locked = true
4875+
4876-
Part361.Size = Vector3.new(2, 2.4000001, 1)
4876+
Part426.Color = Color3.new(0.843137, 0.772549, 0.603922)
4877-
Part361.CFrame = CFrame.new(131, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4877+
4878-
Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
4878+
4879-
Part361.Position = Vector3.new(131, 36.6000023, -8.99998379)
4879+
Part427.BrickColor = BrickColor.new("Bright green")
4880
Part427.Rotation = Vector3.new(-180, 0, -180)
4881-
Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
4881+
4882
Part427.Size = Vector3.new(99, 28.8000011, 100)
4883
Part427.CFrame = CFrame.new(133.5, 15, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4884-
Part362.BrickColor = BrickColor.new("Bright yellow")
4884+
Part427.Color = Color3.new(0.294118, 0.592157, 0.294118)
4885-
Part362.Rotation = Vector3.new(-180, 0, -180)
4885+
Part427.Position = Vector3.new(133.5, 15, -34.4999847)
4886-
Part362.Anchored = true
4886+
4887-
Part362.Locked = true
4887+
Part427.Color = Color3.new(0.294118, 0.592157, 0.294118)
4888-
Part362.Size = Vector3.new(1, 1.20000005, 1)
4888+
4889-
Part362.CFrame = CFrame.new(148.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4889+
4890-
Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
4890+
Part428.BrickColor = BrickColor.new("Brick yellow")
4891-
Part362.Position = Vector3.new(148.5, 39.6000061, -14.9999838)
4891+
4892-
Part362.Orientation = Vector3.new(0, 180, 0)
4892+
4893-
Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
4893+
Part428.Size = Vector3.new(28, 2.4000001, 38)
4894
Part428.CFrame = CFrame.new(35, 1.79999924, 63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4895
Part428.Color = Color3.new(0.843137, 0.772549, 0.603922)
4896-
Part363.BrickColor = BrickColor.new("Bright yellow")
4896+
Part428.Position = Vector3.new(35, 1.79999924, 63)
4897
Part428.Orientation = Vector3.new(0, 180, 0)
4898-
Part363.Anchored = true
4898+
Part428.Color = Color3.new(0.843137, 0.772549, 0.603922)
4899-
Part363.Locked = true
4899+
4900-
Part363.Size = Vector3.new(2, 2.4000001, 1)
4900+
4901-
Part363.CFrame = CFrame.new(131, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4901+
Part429.BrickColor = BrickColor.new("Brick yellow")
4902-
Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
4902+
4903-
Part363.Position = Vector3.new(131, 34.2000008, -8.99998379)
4903+
4904
Part429.Size = Vector3.new(43, 13.1999998, 45)
4905-
Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
4905+
Part429.CFrame = CFrame.new(62.5, 7.19999695, 21.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4906
Part429.Color = Color3.new(0.843137, 0.772549, 0.603922)
4907
Part429.Position = Vector3.new(62.5, 7.19999695, 21.5)
4908-
Part364.BrickColor = BrickColor.new("Bright orange")
4908+
4909
Part429.Color = Color3.new(0.843137, 0.772549, 0.603922)
4910-
Part364.Anchored = true
4910+
4911-
Part364.Locked = true
4911+
4912-
Part364.FormFactor = Enum.FormFactor.Plate
4912+
Part430.BrickColor = BrickColor.new("Brick yellow")
4913-
Part364.Size = Vector3.new(6, 0.400000006, 1)
4913+
4914-
Part364.CFrame = CFrame.new(121, 40.4000015, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4914+
4915-
Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
4915+
Part430.Size = Vector3.new(25, 16.8000011, 36)
4916-
Part364.Position = Vector3.new(121, 40.4000015, -4.99998379)
4916+
Part430.CFrame = CFrame.new(71.5, 9, -66.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4917
Part430.Color = Color3.new(0.843137, 0.772549, 0.603922)
4918-
Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
4918+
Part430.Position = Vector3.new(71.5, 9, -66.9999847)
4919
Part430.Orientation = Vector3.new(0, 180, 0)
4920
Part430.Color = Color3.new(0.843137, 0.772549, 0.603922)
4921-
Part365.BrickColor = BrickColor.new("Dark orange")
4921+
4922
Part431.Parent = Model0
4923-
Part365.Anchored = true
4923+
Part431.BrickColor = BrickColor.new("Brick yellow")
4924-
Part365.Locked = true
4924+
4925-
Part365.Size = Vector3.new(6, 1.20000005, 11)
4925+
4926-
Part365.CFrame = CFrame.new(120, 52.8000031, -11.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4926+
Part431.Size = Vector3.new(13, 19.2000008, 18)
4927-
Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
4927+
Part431.CFrame = CFrame.new(77.5, 10.2000008, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4928-
Part365.Position = Vector3.new(120, 52.8000031, -11.9999838)
4928+
Part431.Color = Color3.new(0.843137, 0.772549, 0.603922)
4929
Part431.Position = Vector3.new(77.5, 10.2000008, -39.9999847)
4930-
Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
4930+
4931
Part431.Color = Color3.new(0.843137, 0.772549, 0.603922)
4932
Part432.Name = "Smooth Block Model"
4933-
Part366.BrickColor = BrickColor.new("Bright yellow")
4933+
4934
Part432.BrickColor = BrickColor.new("Brick yellow")
4935-
Part366.Anchored = true
4935+
4936-
Part366.Locked = true
4936+
4937-
Part366.Size = Vector3.new(1, 1.20000005, 1)
4937+
Part432.Size = Vector3.new(8, 2.4000001, 12)
4938-
Part366.CFrame = CFrame.new(123.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4938+
Part432.CFrame = CFrame.new(80, 17.4000015, 26, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4939-
Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
4939+
Part432.Color = Color3.new(0.843137, 0.772549, 0.603922)
4940-
Part366.Position = Vector3.new(123.5, 39.6000023, -14.9999838)
4940+
Part432.Position = Vector3.new(80, 17.4000015, 26)
4941
Part432.Orientation = Vector3.new(0, 180, 0)
4942-
Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
4942+
Part432.Color = Color3.new(0.843137, 0.772549, 0.603922)
4943
Part433.Name = "Smooth Block Model"
4944
Part433.Parent = Model0
4945-
Part367.BrickColor = BrickColor.new("Bright orange")
4945+
4946-
Part367.Rotation = Vector3.new(0, -90, 0)
4946+
4947-
Part367.Anchored = true
4947+
4948-
Part367.Locked = true
4948+
Part433.Size = Vector3.new(19, 1.20000005, 16)
4949-
Part367.FormFactor = Enum.FormFactor.Plate
4949+
Part433.CFrame = CFrame.new(71.5, 6, 69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4950-
Part367.Size = Vector3.new(5, 0.400000006, 1)
4950+
4951-
Part367.CFrame = CFrame.new(155.5, 40.4000015, -21.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4951+
Part433.Position = Vector3.new(71.5, 6, 69)
4952-
Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
4952+
4953-
Part367.Position = Vector3.new(155.5, 40.4000015, -21.9999847)
4953+
4954-
Part367.Orientation = Vector3.new(0, -90, 0)
4954+
4955-
Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
4955+
4956
Part434.BrickColor = BrickColor.new("Sand red")
4957
Part434.Rotation = Vector3.new(-180, 0, -180)
4958-
Part368.BrickColor = BrickColor.new("Dark green")
4958+
4959
Part434.Size = Vector3.new(58, 13.1999998, 24)
4960-
Part368.Anchored = true
4960+
Part434.CFrame = CFrame.new(151, 7.19999695, 73, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4961-
Part368.Locked = true
4961+
Part434.Color = Color3.new(0.584314, 0.47451, 0.466667)
4962-
Part368.Size = Vector3.new(13, 1.20000005, 9)
4962+
Part434.Position = Vector3.new(151, 7.19999695, 73)
4963-
Part368.CFrame = CFrame.new(158.5, 57.6000061, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4963+
4964-
Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
4964+
Part434.Color = Color3.new(0.584314, 0.47451, 0.466667)
4965-
Part368.Position = Vector3.new(158.5, 57.6000061, -27.9999847)
4965+
4966
Part435.Parent = Model0
4967-
Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
4967+
Part435.BrickColor = BrickColor.new("Dark stone grey")
4968
Part435.Rotation = Vector3.new(-180, 0, -180)
4969
Part435.Anchored = true
4970-
Part369.BrickColor = BrickColor.new("Reddish brown")
4970+
Part435.Size = Vector3.new(23, 7.20000029, 4)
4971
Part435.CFrame = CFrame.new(105.5, 24.6000023, 17.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4972-
Part369.Anchored = true
4972+
Part435.Color = Color3.new(0.388235, 0.372549, 0.384314)
4973-
Part369.Locked = true
4973+
Part435.Position = Vector3.new(105.5, 24.6000023, 17.5000153)
4974-
Part369.Size = Vector3.new(1, 13.1999998, 46)
4974+
4975-
Part369.CFrame = CFrame.new(117.5, 45.5999985, -16.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4975+
Part435.Color = Color3.new(0.388235, 0.372549, 0.384314)
4976-
Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
4976+
4977-
Part369.Position = Vector3.new(117.5, 45.5999985, -16.4999847)
4977+
4978
Part436.BrickColor = BrickColor.new("Sand red")
4979-
Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
4979+
4980
Part436.Anchored = true
4981
Part436.Size = Vector3.new(27, 3.60000014, 17)
4982-
Part370.BrickColor = BrickColor.new("Bright orange")
4982+
Part436.CFrame = CFrame.new(69.5, 7.19999695, 52.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4983-
Part370.Anchored = true
4983+
Part436.Color = Color3.new(0.584314, 0.47451, 0.466667)
4984-
Part370.Locked = true
4984+
Part436.Position = Vector3.new(69.5, 7.19999695, 52.5)
4985-
Part370.FormFactor = Enum.FormFactor.Plate
4985+
4986-
Part370.Size = Vector3.new(6, 0.400000006, 1)
4986+
Part436.Color = Color3.new(0.584314, 0.47451, 0.466667)
4987-
Part370.CFrame = CFrame.new(127, 40.4000015, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4987+
4988-
Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
4988+
4989-
Part370.Position = Vector3.new(127, 40.4000015, -14.9999838)
4989+
Part437.BrickColor = BrickColor.new("Br. yellowish green")
4990-
Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
4990+
4991
Part437.Anchored = true
4992
Part437.Size = Vector3.new(9, 13.1999998, 2)
4993-
Part371.BrickColor = BrickColor.new("Dark green")
4993+
Part437.CFrame = CFrame.new(107.5, 36, 11.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4994
Part437.Color = Color3.new(0.643137, 0.741176, 0.278431)
4995-
Part371.Anchored = true
4995+
Part437.Position = Vector3.new(107.5, 36, 11.5000143)
4996-
Part371.Locked = true
4996+
4997-
Part371.Size = Vector3.new(21, 1.20000005, 13)
4997+
Part437.Color = Color3.new(0.643137, 0.741176, 0.278431)
4998-
Part371.CFrame = CFrame.new(127.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4998+
4999-
Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
4999+
5000-
Part371.Position = Vector3.new(127.5, 57.6000061, -18.9999847)
5000+
Part438.BrickColor = BrickColor.new("Dark stone grey")
5001
Part438.Rotation = Vector3.new(-180, 0, -180)
5002-
Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
5002+
5003
Part438.Size = Vector3.new(9, 13.1999998, 4)
5004
Part438.CFrame = CFrame.new(136.5, 27.6000023, 17.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5005-
Part372.BrickColor = BrickColor.new("Black")
5005+
Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
5006
Part438.Position = Vector3.new(136.5, 27.6000023, 17.5000153)
5007-
Part372.Anchored = true
5007+
5008-
Part372.Locked = true
5008+
Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
5009-
Part372.Size = Vector3.new(12, 1.20000005, 2)
5009+
5010-
Part372.CFrame = CFrame.new(151, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5010+
5011-
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
5011+
Part439.BrickColor = BrickColor.new("Bright green")
5012-
Part372.Position = Vector3.new(151, 55.2000046, -25.4999847)
5012+
5013
Part439.Anchored = true
5014-
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
5014+
Part439.Size = Vector3.new(19, 28.8000011, 50)
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5016
Part439.Color = Color3.new(0.294118, 0.592157, 0.294118)
5017
Part439.Position = Vector3.new(107.5, 43.8000031, -14.4999838)
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Part439.Orientation = Vector3.new(0, 180, 0)
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Part373.Anchored = true
5019+
Part439.Color = Color3.new(0.294118, 0.592157, 0.294118)
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5020+
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Part373.Size = Vector3.new(9, 1.20000005, 9)
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Part373.CFrame = CFrame.new(124.5, 54.0000038, -17.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part440.BrickColor = BrickColor.new("Bright green")
5023
Part440.Rotation = Vector3.new(-180, 0, -180)
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5025
Part440.Size = Vector3.new(18, 28.8000011, 34)
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Part440.CFrame = CFrame.new(108, 43.8000031, -67.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part440.Color = Color3.new(0.294118, 0.592157, 0.294118)
5028
Part440.Position = Vector3.new(108, 43.8000031, -67.4999847)
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Part374.BrickColor = BrickColor.new("Dark orange")
5029+
5030
Part440.Color = Color3.new(0.294118, 0.592157, 0.294118)
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5031+
5032-
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5032+
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Part374.Size = Vector3.new(7, 1.20000005, 11)
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Part441.BrickColor = BrickColor.new("Dark green")
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5035-
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5035+
5036-
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Part441.CFrame = CFrame.new(141, 43.8000031, -75.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
5038+
Part441.Color = Color3.new(0.156863, 0.498039, 0.278431)
5039
Part441.Position = Vector3.new(141, 43.8000031, -75.4999847)
5040
Part441.Orientation = Vector3.new(0, 180, 0)
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Part375.BrickColor = BrickColor.new("Dark orange")
5041+
Part441.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part442.Name = "Smooth Block Model"
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5043+
5044-
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5044+
Part442.BrickColor = BrickColor.new("Dark green")
5045-
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5046-
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Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
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Part442.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
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Part442.Orientation = Vector3.new(0, 180, 0)
5052
Part442.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part376.BrickColor = BrickColor.new("Reddish brown")
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5054
Part443.Parent = Model0
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Part376.Anchored = true
5055+
Part443.BrickColor = BrickColor.new("Dark green")
5056-
Part376.Locked = true
5056+
5057-
Part376.Size = Vector3.new(15, 16.8000011, 1)
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Part376.CFrame = CFrame.new(137.5, 46.2000008, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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5060+
Part443.Color = Color3.new(0.156863, 0.498039, 0.278431)
5061
Part443.Position = Vector3.new(153, 33, 19.0000153)
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Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
5062+
5063
Part443.Color = Color3.new(0.156863, 0.498039, 0.278431)
5064
Part444.Name = "Smooth Block Model"
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Part377.BrickColor = BrickColor.new("Bright yellow")
5065+
5066
Part444.BrickColor = BrickColor.new("Sand red")
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Part444.Orientation = Vector3.new(0, 180, 0)
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Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
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5075
Part445.Name = "Smooth Block Model"
5076
Part445.Parent = Model0
5077
Part445.BrickColor = BrickColor.new("Brick yellow")
5078
Part445.Rotation = Vector3.new(-180, 0, -180)
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5085
Part445.Color = Color3.new(0.843137, 0.772549, 0.603922)
5086
Part446.Name = "Smooth Block Model"
5087
Part446.Parent = Model0
5088
Part446.BrickColor = BrickColor.new("Brick yellow")
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Part379.BrickColor = BrickColor.new("Black")
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5090
Part446.Anchored = true
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Part379.Anchored = true
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Part446.Color = Color3.new(0.843137, 0.772549, 0.603922)
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Part447.Name = "Smooth Block Model"
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5099
Part447.BrickColor = BrickColor.new("Sand red")
5100
Part447.Rotation = Vector3.new(-180, 0, -180)
5101
Part447.Anchored = true
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Part447.Size = Vector3.new(19, 2.4000001, 15)
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5107
Part447.Color = Color3.new(0.584314, 0.47451, 0.466667)
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5109
Part448.Parent = Model0
5110
Part448.BrickColor = BrickColor.new("Dark green")
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Part448.Rotation = Vector3.new(-180, 0, -180)
5112
Part448.Anchored = true
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5121
Part449.BrickColor = BrickColor.new("Reddish brown")
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5123
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Part449.Color = Color3.new(0.411765, 0.25098, 0.156863)
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5133
Part450.Anchored = true
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Part450.CFrame = CFrame.new(121.5, 60.5999985, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part450.Position = Vector3.new(121.5, 60.5999985, -68.9999847)
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5137+
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Part451.BrickColor = BrickColor.new("Brown")
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Part451.Color = Color3.new(0.486275, 0.360784, 0.27451)
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Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part451.Color = Color3.new(0.486275, 0.360784, 0.27451)
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Part452.Name = "Smooth Block Model"
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Part452.Parent = Model0
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Part384.BrickColor = BrickColor.new("Br. yellowish orange")
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5150
Part452.Anchored = true
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5157
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5159
Part453.Anchored = true
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Part453.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part454.Rotation = Vector3.new(-180, 0, -180)
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5171
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Part454.Position = Vector3.new(174, 43.8000031, -37.4999847)
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5181
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Part455.Position = Vector3.new(142, 64.1999969, -76.4999847)
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Part455.Orientation = Vector3.new(0, 180, 0)
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Part387.BrickColor = BrickColor.new("Bright yellow")
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5186
Part456.Parent = Model0
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Part457.Name = "Smooth Block Model"
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5195
Part457.BrickColor = BrickColor.new("Brown")
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5203
Part458.Parent = Model0
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5205
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5210
Part459.Name = "Smooth Block Model"
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5215-
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Part459.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part459.Orientation = Vector3.new(0, 180, 0)
5220
Part459.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part390.BrickColor = BrickColor.new("Black")
5221+
5222-
Part390.Rotation = Vector3.new(-180, 0, -180)
5222+
5223-
Part390.Anchored = true
5223+
Part460.BrickColor = BrickColor.new("Dark green")
5224-
Part390.Locked = true
5224+
5225-
Part390.Size = Vector3.new(9, 1.20000005, 19)
5225+
5226-
Part390.CFrame = CFrame.new(151.5, 55.2000008, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5226+
Part460.Size = Vector3.new(10, 25.2000008, 7)
5227-
Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
5227+
Part460.CFrame = CFrame.new(178, 33.5999985, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5228-
Part390.Position = Vector3.new(151.5, 55.2000008, -8.99998474)
5228+
Part460.Color = Color3.new(0.156863, 0.498039, 0.278431)
5229-
Part390.Orientation = Vector3.new(0, 180, 0)
5229+
Part460.Position = Vector3.new(178, 33.5999985, 19.0000153)
5230-
Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
5230+
5231
Part460.Color = Color3.new(0.156863, 0.498039, 0.278431)
5232
Part461.Name = "Smooth Block Model"
5233
Part461.Parent = Model0
5234-
Part391.Rotation = Vector3.new(0, -90, 0)
5234+
Part461.BrickColor = BrickColor.new("Bright green")
5235-
Part391.Anchored = true
5235+
5236-
Part391.Locked = true
5236+
5237
Part461.Size = Vector3.new(8, 24, 6)
5238
Part461.CFrame = CFrame.new(179, 41.4000015, 12.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5239-
Part391.CFrame = CFrame.new(155.5, 40.4000053, -16.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5239+
Part461.Color = Color3.new(0.294118, 0.592157, 0.294118)
5240
Part461.Position = Vector3.new(179, 41.4000015, 12.5000143)
5241-
Part391.Position = Vector3.new(155.5, 40.4000053, -16.9999847)
5241+
5242-
Part391.Orientation = Vector3.new(0, -90, 0)
5242+
Part461.Color = Color3.new(0.294118, 0.592157, 0.294118)
5243
Part462.Name = "door"
5244
Part462.Parent = Model0
5245
Part462.BrickColor = BrickColor.new("Black")
5246-
Part392.BrickColor = BrickColor.new("Bright orange")
5246+
5247
Part462.Size = Vector3.new(8, 14.8000002, 1)
5248-
Part392.Anchored = true
5248+
Part462.CFrame = CFrame.new(169, 37.4000015, 15.0000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5249-
Part392.Locked = true
5249+
Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
5250-
Part392.FormFactor = Enum.FormFactor.Plate
5250+
Part462.Position = Vector3.new(169, 37.4000015, 15.0000095)
5251-
Part392.Size = Vector3.new(7, 0.400000006, 1)
5251+
Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
5252-
Part392.CFrame = CFrame.new(126.5, 40.4000015, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5252+
Script463.Name = "DoorScript2"
5253-
Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
5253+
Script463.Parent = Part462
5254-
Part392.Position = Vector3.new(126.5, 40.4000015, -5.99998379)
5254+
table.insert(cors,sandbox(Script463,function()
5255
print("Advanced SpecialDoor Script loaded")
5256-
Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
5256+
5257
-- list of account names allowed to go through the door.
5258
permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
5259-
Part393.BrickColor = BrickColor.new("Dark green")
5259+
5260
5261-
Part393.Anchored = true
5261+
5262-
Part393.Locked = true
5262+
5263-
Part393.Size = Vector3.new(13, 1.20000005, 9)
5263+
5264-
Part393.CFrame = CFrame.new(158.5, 56.4000015, -0.999985695, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5264+
5265-
Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
5265+
5266-
Part393.Position = Vector3.new(158.5, 56.4000015, -0.999985695)
5266+
5267
	return false
5268-
Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
5268+
5269
5270
function onTouched(hit)
5271
		print("Door Hit")
5272
		local human = hit.Parent:findFirstChild("Humanoid")
5273-
Part394.Anchored = true
5273+
5274-
Part394.Locked = true
5274+
5275-
Part394.Size = Vector3.new(6, 1.20000005, 11)
5275+
5276-
Part394.CFrame = CFrame.new(162, 52.8000107, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5276+
5277
			if (checkOkToLetIn(human.Parent.Name)) then
5278-
Part394.Position = Vector3.new(162, 52.8000107, -16.9999847)
5278+
5279
				Door.Transparency = .5
5280
				Door.CanCollide = false
5281
				wait(7)
5282
				Door.CanCollide = true
5283-
Part395.BrickColor = BrickColor.new("Bright green")
5283+
5284
				else human.Health= 0
5285-
Part395.Anchored = true
5285+
5286-
Part395.Locked = true
5286+
5287-
Part395.Size = Vector3.new(14, 1.20000005, 13)
5287+
5288-
Part395.CFrame = CFrame.new(145, 56.4000015, 4.00001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5288+
5289-
Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
5289+
5290-
Part395.Position = Vector3.new(145, 56.4000015, 4.00001478)
5290+
5291
5292-
Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
5292+
5293
Part464.Name = "Smooth Block Model"
5294
Part464.Parent = Model0
5295-
Part396.BrickColor = BrickColor.new("Bright yellow")
5295+
Part464.Material = Enum.Material.Glass
5296
Part464.BrickColor = BrickColor.new("Medium green")
5297-
Part396.Anchored = true
5297+
Part464.Transparency = 0.5
5298-
Part396.Locked = true
5298+
Part464.Rotation = Vector3.new(0, -90, 0)
5299-
Part396.Size = Vector3.new(2, 2.4000001, 1)
5299+
Part464.FormFactor = Enum.FormFactor.Plate
5300-
Part396.CFrame = CFrame.new(147, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5300+
Part464.Size = Vector3.new(11, 0.400000006, 12)
5301-
Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
5301+
Part464.CFrame = CFrame.new(159, 57.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5302-
Part396.Position = Vector3.new(147, 36.6000023, -12.9999838)
5302+
Part464.Color = Color3.new(0.631373, 0.768628, 0.54902)
5303
Part464.Position = Vector3.new(159, 57.4000053, -52.9999847)
5304-
Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
5304+
Part464.Orientation = Vector3.new(0, -90, 0)
5305
Part464.Color = Color3.new(0.631373, 0.768628, 0.54902)
5306
Part465.Name = "Smooth Block Model"
5307-
Part397.BrickColor = BrickColor.new("Reddish brown")
5307+
5308
Part465.Material = Enum.Material.Glass
5309-
Part397.Anchored = true
5309+
Part465.Transparency = 0.5
5310-
Part397.Locked = true
5310+
Part465.Rotation = Vector3.new(-180, 0, -180)
5311-
Part397.Size = Vector3.new(15, 8.40000057, 2)
5311+
Part465.Size = Vector3.new(21, 1.20000005, 11)
5312-
Part397.CFrame = CFrame.new(137.5, 33.6000023, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5312+
Part465.CFrame = CFrame.new(127.5, 56.4000015, 3.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5313-
Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
5313+
Part465.Position = Vector3.new(127.5, 56.4000015, 3.00001526)
5314-
Part397.Position = Vector3.new(137.5, 33.6000023, 7.50001526)
5314+
Part465.Orientation = Vector3.new(0, 180, 0)
5315
Part466.Name = "door"
5316-
Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
5316+
5317
Part466.BrickColor = BrickColor.new("Black")
5318
Part466.Rotation = Vector3.new(0, -90, 0)
5319
Part466.Anchored = true
5320
Part466.Size = Vector3.new(9, 12.8000002, 1)
5321-
Part398.Anchored = true
5321+
Part466.CFrame = CFrame.new(112.5, 46.6000061, -44.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5322-
Part398.Locked = true
5322+
Part466.Color = Color3.new(0.105882, 0.164706, 0.207843)
5323-
Part398.Size = Vector3.new(6, 1.20000005, 11)
5323+
Part466.Position = Vector3.new(112.5, 46.6000061, -44.9999847)
5324-
Part398.CFrame = CFrame.new(150.5, 52.7999954, 12.5000153, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5324+
Part466.Orientation = Vector3.new(0, -90, 0)
5325
Part466.Color = Color3.new(0.105882, 0.164706, 0.207843)
5326-
Part398.Position = Vector3.new(150.5, 52.7999954, 12.5000153)
5326+
Script467.Name = "DoorScript2"
5327
Script467.Parent = Part466
5328
table.insert(cors,sandbox(Script467,function()
5329
print("Advanced SpecialDoor Script loaded")
5330
5331-
Part399.BrickColor = BrickColor.new("Bright orange")
5331+
5332
permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
5333-
Part399.Anchored = true
5333+
5334-
Part399.Locked = true
5334+
5335-
Part399.FormFactor = Enum.FormFactor.Plate
5335+
5336-
Part399.Size = Vector3.new(5, 0.400000006, 1)
5336+
5337-
Part399.CFrame = CFrame.new(150.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5337+
5338-
Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
5338+
5339-
Part399.Position = Vector3.new(150.5, 40.4000053, -7.99998379)
5339+
5340
	end
5341-
Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
5341+
5342
end
5343
5344-
Part400.BrickColor = BrickColor.new("Dark orange")
5344+
5345
		print("Door Hit")
5346-
Part400.Anchored = true
5346+
5347-
Part400.Locked = true
5347+
5348-
Part400.Size = Vector3.new(6, 1.20000005, 11)
5348+
5349-
Part400.CFrame = CFrame.new(148, 52.7999954, 4.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5349+
5350-
Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
5350+
5351-
Part400.Position = Vector3.new(148, 52.7999954, 4.00001526)
5351+
5352
				print("Human passed test")
5353-
Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
5353+
5354
				Door.CanCollide = false
5355
				wait(7)
5356-
Part401.BrickColor = BrickColor.new("Bright yellow")
5356+
5357-
Part401.Rotation = Vector3.new(-180, 0, -180)
5357+
5358-
Part401.Anchored = true
5358+
5359-
Part401.Locked = true
5359+
5360-
Part401.Size = Vector3.new(2, 2.4000001, 1)
5360+
5361-
Part401.CFrame = CFrame.new(147, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5361+
5362-
Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
5362+
5363-
Part401.Position = Vector3.new(147, 34.2000008, -8.99998379)
5363+
5364-
Part401.Orientation = Vector3.new(0, 180, 0)
5364+
5365-
Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
5365+
5366
end))
5367
Model468.Parent = Model0
5368-
Part402.BrickColor = BrickColor.new("Dark orange")
5368+
5369
Part469.Parent = Model468
5370-
Part402.Anchored = true
5370+
5371-
Part402.Locked = true
5371+
Part469.FormFactor = Enum.FormFactor.Symmetric
5372-
Part402.Size = Vector3.new(7, 1.20000005, 11)
5372+
Part469.Size = Vector3.new(1, 9, 3)
5373-
Part402.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5373+
Part469.CFrame = CFrame.new(159, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5374-
Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
5374+
Part469.Position = Vector3.new(159, 35.5000153, 8.00012589)
5375-
Part402.Position = Vector3.new(159.5, 54.0000076, -10.9999847)
5375+
Part470.Name = "Smooth Block Model"
5376
Part470.Parent = Model468
5377-
Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
5377+
Part470.BrickColor = BrickColor.new("Really black")
5378
Part470.Rotation = Vector3.new(0, 0, -90)
5379
Part470.Anchored = true
5380-
Part403.BrickColor = BrickColor.new("Bright yellow")
5380+
Part470.FormFactor = Enum.FormFactor.Plate
5381
Part470.Size = Vector3.new(1, 0.400000006, 2)
5382-
Part403.Anchored = true
5382+
Part470.CFrame = CFrame.new(159.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
5383-
Part403.Locked = true
5383+
Part470.BottomSurface = Enum.SurfaceType.Weld
5384-
Part403.Size = Vector3.new(1, 1.20000005, 1)
5384+
Part470.TopSurface = Enum.SurfaceType.Weld
5385-
Part403.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5385+
Part470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5386-
Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
5386+
Part470.Position = Vector3.new(159.699982, 35.5000153, 8.00012589)
5387-
Part403.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
5387+
Part470.Orientation = Vector3.new(0, 0, -90)
5388
Part470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5389-
Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
5389+
SpecialMesh471.Parent = Part470
5390
SpecialMesh471.Scale = Vector3.new(9, 1, 1)
5391
SpecialMesh471.MeshType = Enum.MeshType.Brick
5392
SpecialMesh471.Scale = Vector3.new(9, 1, 1)
5393
Model472.Parent = Model468
5394-
Part404.Anchored = true
5394+
Part473.Name = "TouchDoor"
5395-
Part404.Locked = true
5395+
Part473.Parent = Model472
5396-
Part404.Size = Vector3.new(13, 1.20000005, 9)
5396+
Part473.BrickColor = BrickColor.new("Really black")
5397-
Part404.CFrame = CFrame.new(158.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5397+
Part473.Transparency = 1
5398
Part473.Rotation = Vector3.new(90, 0, 0)
5399-
Part404.Position = Vector3.new(158.5, 57.6000061, -18.9999847)
5399+
5400
Part473.CanCollide = false
5401
Part473.FormFactor = Enum.FormFactor.Symmetric
5402
Part473.Size = Vector3.new(2, 1, 8)
5403
Part473.CFrame = CFrame.new(161.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
5404-
Part405.BrickColor = BrickColor.new("Bright green")
5404+
Part473.BottomSurface = Enum.SurfaceType.Weld
5405
Part473.TopSurface = Enum.SurfaceType.Smooth
5406-
Part405.Anchored = true
5406+
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5407-
Part405.Locked = true
5407+
Part473.Position = Vector3.new(161.5, 35.0000153, 8.00012589)
5408-
Part405.Size = Vector3.new(21, 1.20000005, 11)
5408+
Part473.Orientation = Vector3.new(90, 0, 0)
5409-
Part405.CFrame = CFrame.new(127.5, 56.4000015, -7.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5409+
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5410-
Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
5410+
Script474.Parent = Part473
5411-
Part405.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
5411+
table.insert(cors,sandbox(Script474,function()
5412
Door = script.Parent.Parent.Light
5413-
Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
5413+
5414
function onTouch(part)
5415
5416
Door.BrickColor = BrickColor.new(37)
5417-
Part406.Rotation = Vector3.new(0, -90, 0)
5417+
5418-
Part406.Anchored = true
5418+
5419-
Part406.Locked = true
5419+
5420-
Part406.Size = Vector3.new(9, 1.20000005, 8)
5420+
5421-
Part406.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5421+
5422
script.Parent.Parent.Emit.Transparency = 1
5423-
Part406.Position = Vector3.new(137, 55.2000008, 4.00001526)
5423+
5424-
Part406.Orientation = Vector3.new(0, -90, 0)
5424+
5425
5426
script.Parent.Touched:connect(onTouch)
5427
5428-
Part407.BrickColor = BrickColor.new("Bright yellow")
5428+
5429
Script475.Parent = Part473
5430-
Part407.Anchored = true
5430+
5431-
Part407.Locked = true
5431+
5432-
Part407.Size = Vector3.new(1, 1.20000005, 1)
5432+
5433-
Part407.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5433+
5434-
Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
5434+
5435-
Part407.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
5435+
5436
		for i=1, #h do
5437-
Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
5437+
5438
		end
5439
	end
5440-
Part408.BrickColor = BrickColor.new("Reddish brown")
5440+
5441-
Part408.Rotation = Vector3.new(-180, 0, -180)
5441+
5442-
Part408.Anchored = true
5442+
5443-
Part408.Locked = true
5443+
5444-
Part408.Size = Vector3.new(3, 1.20000005, 2)
5444+
Part476.Name = "Light"
5445-
Part408.CFrame = CFrame.new(128.5, 36, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5445+
Part476.Parent = Model472
5446-
Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
5446+
Part476.BrickColor = BrickColor.new("Black")
5447-
Part408.Position = Vector3.new(128.5, 36, 7.50001526)
5447+
Part476.Transparency = 0.25
5448-
Part408.Orientation = Vector3.new(0, 180, 0)
5448+
Part476.Rotation = Vector3.new(-180, 0, -180)
5449-
Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
5449+
Part476.Anchored = true
5450
Part476.FormFactor = Enum.FormFactor.Plate
5451
Part476.Size = Vector3.new(2, 1.20000005, 2)
5452
Part476.CFrame = CFrame.new(161.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5453-
Part409.Anchored = true
5453+
Part476.BottomSurface = Enum.SurfaceType.Weld
5454-
Part409.Locked = true
5454+
Part476.TopSurface = Enum.SurfaceType.Smooth
5455
Part476.Color = Color3.new(0.105882, 0.164706, 0.207843)
5456-
Part409.Size = Vector3.new(7, 0.400000006, 1)
5456+
Part476.Position = Vector3.new(161.5, 43.0000153, 8.00012589)
5457-
Part409.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5457+
Part476.Orientation = Vector3.new(0, 180, 0)
5458
Part476.Color = Color3.new(0.105882, 0.164706, 0.207843)
5459-
Part409.Position = Vector3.new(151.5, 40.4000053, -14.9999838)
5459+
CylinderMesh477.Parent = Part476
5460
CylinderMesh477.Scale = Vector3.new(1, 1, 0.75)
5461
CylinderMesh477.Scale = Vector3.new(1, 1, 0.75)
5462
Part478.Name = "Emit"
5463-
Part410.BrickColor = BrickColor.new("Bright orange")
5463+
Part478.Parent = Model472
5464-
Part410.Rotation = Vector3.new(-180, 0, -180)
5464+
Part478.BrickColor = BrickColor.new("Bright green")
5465-
Part410.Anchored = true
5465+
Part478.Transparency = 1
5466-
Part410.Locked = true
5466+
Part478.Rotation = Vector3.new(-180, 0, -180)
5467-
Part410.FormFactor = Enum.FormFactor.Plate
5467+
5468-
Part410.Size = Vector3.new(5, 0.400000006, 1)
5468+
5469-
Part410.CFrame = CFrame.new(155.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5469+
Part478.Size = Vector3.new(2, 0.400000006, 2)
5470-
Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
5470+
Part478.CFrame = CFrame.new(161.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5471-
Part410.Position = Vector3.new(155.5, 40.4000053, -7.99998379)
5471+
Part478.BottomSurface = Enum.SurfaceType.Smooth
5472-
Part410.Orientation = Vector3.new(0, 180, 0)
5472+
Part478.TopSurface = Enum.SurfaceType.Smooth
5473-
Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
5473+
Part478.Color = Color3.new(0.294118, 0.592157, 0.294118)
5474
Part478.Position = Vector3.new(161.5, 43.8000183, 8.00012589)
5475
Part478.Orientation = Vector3.new(0, 180, 0)
5476-
Part411.BrickColor = BrickColor.new("Dark orange")
5476+
Part478.Color = Color3.new(0.294118, 0.592157, 0.294118)
5477
SpecialMesh479.Parent = Part478
5478-
Part411.Anchored = true
5478+
SpecialMesh479.Scale = Vector3.new(5, 25, 5)
5479-
Part411.Locked = true
5479+
SpecialMesh479.MeshType = Enum.MeshType.Sphere
5480-
Part411.Size = Vector3.new(4, 1.20000005, 11)
5480+
SpecialMesh479.Scale = Vector3.new(5, 25, 5)
5481-
Part411.CFrame = CFrame.new(119, 52.8000031, -0.99998498, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5481+
Part480.Name = "Smooth Block Model"
5482-
Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
5482+
Part480.Parent = Model468
5483-
Part411.Position = Vector3.new(119, 52.8000031, -0.99998498)
5483+
Part480.Anchored = true
5484
Part480.FormFactor = Enum.FormFactor.Symmetric
5485-
Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
5485+
Part480.Size = Vector3.new(6, 1, 3)
5486
Part480.CFrame = CFrame.new(161.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5487
Part480.Position = Vector3.new(161.5, 40.5000153, 8.00012589)
5488-
Part412.BrickColor = BrickColor.new("Dark green")
5488+
Part481.Name = "Smooth Block Model"
5489
Part481.Parent = Model468
5490-
Part412.Anchored = true
5490+
5491-
Part412.Locked = true
5491+
Part481.Rotation = Vector3.new(180, 0, 90)
5492-
Part412.Size = Vector3.new(11, 1.20000005, 6)
5492+
5493-
Part412.CFrame = CFrame.new(150.5, 56.4000015, 13.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5493+
Part481.FormFactor = Enum.FormFactor.Plate
5494-
Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
5494+
Part481.Size = Vector3.new(1, 0.400000006, 2)
5495-
Part412.Position = Vector3.new(150.5, 56.4000015, 13.5000143)
5495+
Part481.CFrame = CFrame.new(163.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5496
Part481.BottomSurface = Enum.SurfaceType.Weld
5497-
Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
5497+
Part481.TopSurface = Enum.SurfaceType.Weld
5498
Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5499
Part481.Position = Vector3.new(163.299988, 35.5000153, 8.00012589)
5500-
Part413.BrickColor = BrickColor.new("Dark orange")
5500+
Part481.Orientation = Vector3.new(0, -180, -90)
5501
Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5502-
Part413.Anchored = true
5502+
SpecialMesh482.Parent = Part481
5503-
Part413.Locked = true
5503+
SpecialMesh482.Scale = Vector3.new(9, 1, 1)
5504-
Part413.Size = Vector3.new(4, 1.20000005, 10)
5504+
SpecialMesh482.MeshType = Enum.MeshType.Brick
5505-
Part413.CFrame = CFrame.new(82, 24, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5505+
SpecialMesh482.Scale = Vector3.new(9, 1, 1)
5506-
Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
5506+
Part483.Name = "Smooth Block Model"
5507-
Part413.Position = Vector3.new(82, 24, -16.9999847)
5507+
Part483.Parent = Model468
5508
Part483.BrickColor = BrickColor.new("Really black")
5509-
Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
5509+
Part483.Rotation = Vector3.new(-180, 0, -180)
5510
Part483.Anchored = true
5511
Part483.FormFactor = Enum.FormFactor.Plate
5512-
Part414.BrickColor = BrickColor.new("Dark orange")
5512+
Part483.Size = Vector3.new(4, 0.400000006, 2)
5513
Part483.CFrame = CFrame.new(161.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5514-
Part414.Anchored = true
5514+
Part483.BottomSurface = Enum.SurfaceType.Weld
5515-
Part414.Locked = true
5515+
Part483.TopSurface = Enum.SurfaceType.Weld
5516-
Part414.Size = Vector3.new(5, 1.20000005, 10)
5516+
Part483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5517-
Part414.CFrame = CFrame.new(81.5, 22.7999992, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5517+
Part483.Position = Vector3.new(161.5, 39.8000183, 8.00012589)
5518-
Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
5518+
Part483.Orientation = Vector3.new(0, 180, 0)
5519-
Part414.Position = Vector3.new(81.5, 22.7999992, -16.9999847)
5519+
Part483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5520
Part484.Name = "Smooth Block Model"
5521-
Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
5521+
Part484.Parent = Model468
5522
Part484.Anchored = true
5523
Part484.FormFactor = Enum.FormFactor.Symmetric
5524
Part484.Size = Vector3.new(6, 1, 3)
5525
Part484.CFrame = CFrame.new(161.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5526-
Part415.Anchored = true
5526+
Part484.Position = Vector3.new(161.5, 41.5000153, 8.00012589)
5527-
Part415.Locked = true
5527+
SpecialMesh485.Parent = Part484
5528-
Part415.Size = Vector3.new(13, 1.20000005, 9)
5528+
SpecialMesh485.MeshType = Enum.MeshType.Torso
5529-
Part415.CFrame = CFrame.new(158.5, 56.4000015, -9.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5529+
Part486.Parent = Model468
5530
Part486.BrickColor = BrickColor.new("Dark stone grey")
5531-
Part415.Position = Vector3.new(158.5, 56.4000015, -9.99998474)
5531+
5532
Part486.Anchored = true
5533
Part486.FormFactor = Enum.FormFactor.Plate
5534
Part486.Size = Vector3.new(2, 0.400000006, 2)
5535
Part486.CFrame = CFrame.new(161.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5536
Part486.BottomSurface = Enum.SurfaceType.Weld
5537-
Part416.Rotation = Vector3.new(0, -90, 0)
5537+
5538-
Part416.Anchored = true
5538+
Part486.Color = Color3.new(0.388235, 0.372549, 0.384314)
5539-
Part416.Locked = true
5539+
Part486.Position = Vector3.new(161.5, 42.2000122, 8.00012589)
5540-
Part416.Size = Vector3.new(7, 1.20000005, 13)
5540+
5541-
Part416.CFrame = CFrame.new(147.5, 54, -2.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5541+
Part486.Color = Color3.new(0.388235, 0.372549, 0.384314)
5542
Part487.Name = "Smooth Block Model"
5543-
Part416.Position = Vector3.new(147.5, 54, -2.99998474)
5543+
Part487.Parent = Model468
5544-
Part416.Orientation = Vector3.new(0, -90, 0)
5544+
Part487.Anchored = true
5545
Part487.FormFactor = Enum.FormFactor.Symmetric
5546
Part487.Size = Vector3.new(1, 9, 3)
5547
Part487.CFrame = CFrame.new(164, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5548-
Part417.BrickColor = BrickColor.new("Bright orange")
5548+
Part487.Position = Vector3.new(164, 35.5000153, 8.00012589)
5549
Model488.Parent = Model0
5550-
Part417.Anchored = true
5550+
5551-
Part417.Locked = true
5551+
Part489.Parent = Model488
5552-
Part417.FormFactor = Enum.FormFactor.Plate
5552+
5553-
Part417.Size = Vector3.new(6, 0.400000006, 1)
5553+
Part489.FormFactor = Enum.FormFactor.Symmetric
5554-
Part417.CFrame = CFrame.new(161, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5554+
Part489.Size = Vector3.new(1, 9, 3)
5555-
Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
5555+
Part489.CFrame = CFrame.new(147, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5556-
Part417.Position = Vector3.new(161, 40.4000053, -7.99998379)
5556+
Part489.Position = Vector3.new(147, 35.5000153, 8.00012589)
5557
Part490.Name = "Smooth Block Model"
5558-
Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
5558+
Part490.Parent = Model488
5559
Part490.BrickColor = BrickColor.new("Really black")
5560
Part490.Rotation = Vector3.new(0, 0, -90)
5561-
Part418.BrickColor = BrickColor.new("Reddish brown")
5561+
Part490.Anchored = true
5562-
Part418.Rotation = Vector3.new(0, -90, 0)
5562+
Part490.FormFactor = Enum.FormFactor.Plate
5563-
Part418.Anchored = true
5563+
Part490.Size = Vector3.new(1, 0.400000006, 2)
5564-
Part418.Locked = true
5564+
Part490.CFrame = CFrame.new(147.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
5565-
Part418.Size = Vector3.new(7, 1.20000005, 10)
5565+
Part490.BottomSurface = Enum.SurfaceType.Weld
5566-
Part418.CFrame = CFrame.new(140, 55.2000008, -5.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5566+
Part490.TopSurface = Enum.SurfaceType.Weld
5567-
Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
5567+
Part490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5568-
Part418.Position = Vector3.new(140, 55.2000008, -5.99998474)
5568+
Part490.Position = Vector3.new(147.699982, 35.5000153, 8.00012589)
5569-
Part418.Orientation = Vector3.new(0, -90, 0)
5569+
Part490.Orientation = Vector3.new(0, 0, -90)
5570-
Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
5570+
Part490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5571
SpecialMesh491.Parent = Part490
5572
SpecialMesh491.Scale = Vector3.new(9, 1, 1)
5573-
Part419.BrickColor = BrickColor.new("Bright yellow")
5573+
SpecialMesh491.MeshType = Enum.MeshType.Brick
5574
SpecialMesh491.Scale = Vector3.new(9, 1, 1)
5575-
Part419.Anchored = true
5575+
Model492.Parent = Model488
5576-
Part419.Locked = true
5576+
Part493.Name = "TouchDoor"
5577-
Part419.Size = Vector3.new(1, 1.20000005, 1)
5577+
Part493.Parent = Model492
5578-
Part419.CFrame = CFrame.new(129.5, 39.6000023, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5578+
Part493.BrickColor = BrickColor.new("Really black")
5579-
Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
5579+
Part493.Transparency = 1
5580-
Part419.Position = Vector3.new(129.5, 39.6000023, -5.99998379)
5580+
Part493.Rotation = Vector3.new(90, 0, 0)
5581
Part493.Anchored = true
5582-
Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
5582+
Part493.CanCollide = false
5583
Part493.FormFactor = Enum.FormFactor.Symmetric
5584
Part493.Size = Vector3.new(2, 1, 8)
5585-
Part420.BrickColor = BrickColor.new("Dark orange")
5585+
Part493.CFrame = CFrame.new(149.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
5586
Part493.BottomSurface = Enum.SurfaceType.Weld
5587-
Part420.Anchored = true
5587+
Part493.TopSurface = Enum.SurfaceType.Smooth
5588-
Part420.Locked = true
5588+
Part493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5589-
Part420.Size = Vector3.new(9, 1.20000005, 10)
5589+
Part493.Position = Vector3.new(149.5, 35.0000153, 8.00012589)
5590-
Part420.CFrame = CFrame.new(123.5, 54, -5.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5590+
Part493.Orientation = Vector3.new(90, 0, 0)
5591-
Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
5591+
Part493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5592-
Part420.Position = Vector3.new(123.5, 54, -5.49998474)
5592+
Script494.Parent = Part493
5593
table.insert(cors,sandbox(Script494,function()
5594-
Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
5594+
5595
5596
function onTouch(part)
5597-
Part421.BrickColor = BrickColor.new("Dark green")
5597+
5598
Door.BrickColor = BrickColor.new(37)
5599-
Part421.Anchored = true
5599+
5600-
Part421.Locked = true
5600+
5601-
Part421.Size = Vector3.new(14, 1.20000005, 13)
5601+
5602-
Part421.CFrame = CFrame.new(158, 55.2000008, 7.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5602+
5603-
Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
5603+
5604-
Part421.Position = Vector3.new(158, 55.2000008, 7.00001431)
5604+
5605
5606-
Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
5606+
5607
5608
script.Parent.Touched:connect(onTouch)
5609-
Part422.BrickColor = BrickColor.new("Dark green")
5609+
5610
end))
5611-
Part422.Anchored = true
5611+
Script495.Parent = Part493
5612-
Part422.Locked = true
5612+
table.insert(cors,sandbox(Script495,function()
5613-
Part422.Size = Vector3.new(14, 1.20000005, 13)
5613+
5614-
Part422.CFrame = CFrame.new(145, 56.4000015, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5614+
5615-
Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
5615+
5616-
Part422.Position = Vector3.new(145, 56.4000015, -8.99998474)
5616+
5617
		h=game.Players:findFirstChild(g).Backpack:getChildren()
5618-
Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
5618+
5619
			h[i]:remove()
5620
		end
5621-
Part423.BrickColor = BrickColor.new("Dark green")
5621+
5622
end
5623-
Part423.Anchored = true
5623+
5624-
Part423.Locked = true
5624+
5625-
Part423.Size = Vector3.new(17, 1.20000005, 9)
5625+
5626-
Part423.CFrame = CFrame.new(164.5, 56.4000015, 14.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5626+
Part496.Name = "Light"
5627-
Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
5627+
Part496.Parent = Model492
5628-
Part423.Position = Vector3.new(164.5, 56.4000015, 14.0000143)
5628+
Part496.BrickColor = BrickColor.new("Black")
5629
Part496.Transparency = 0.25
5630-
Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
5630+
Part496.Rotation = Vector3.new(-180, 0, -180)
5631
Part496.Anchored = true
5632
Part496.FormFactor = Enum.FormFactor.Plate
5633-
Part424.BrickColor = BrickColor.new("Dark orange")
5633+
Part496.Size = Vector3.new(2, 1.20000005, 2)
5634
Part496.CFrame = CFrame.new(149.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5635-
Part424.Anchored = true
5635+
Part496.BottomSurface = Enum.SurfaceType.Weld
5636-
Part424.Locked = true
5636+
Part496.TopSurface = Enum.SurfaceType.Smooth
5637-
Part424.Size = Vector3.new(7, 1.20000005, 11)
5637+
Part496.Color = Color3.new(0.105882, 0.164706, 0.207843)
5638-
Part424.CFrame = CFrame.new(151.5, 54, 6.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5638+
Part496.Position = Vector3.new(149.5, 43.0000153, 8.00012589)
5639-
Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
5639+
Part496.Orientation = Vector3.new(0, 180, 0)
5640-
Part424.Position = Vector3.new(151.5, 54, 6.00001431)
5640+
Part496.Color = Color3.new(0.105882, 0.164706, 0.207843)
5641
CylinderMesh497.Parent = Part496
5642-
Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
5642+
CylinderMesh497.Scale = Vector3.new(1, 1, 0.75)
5643
CylinderMesh497.Scale = Vector3.new(1, 1, 0.75)
5644
Part498.Name = "Emit"
5645-
Part425.BrickColor = BrickColor.new("Dark orange")
5645+
Part498.Parent = Model492
5646
Part498.BrickColor = BrickColor.new("Bright green")
5647
Part498.Transparency = 1
5648-
Part425.Locked = true
5648+
Part498.Rotation = Vector3.new(-180, 0, -180)
5649-
Part425.Size = Vector3.new(3, 1.20000005, 10)
5649+
5650-
Part425.CFrame = CFrame.new(82.5, 25.2000008, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5650+
5651-
Part425.Color = Color3.new(0.627451, 0.372549, 0.207843)
5651+
Part498.Size = Vector3.new(2, 0.400000006, 2)
5652-
Part425.Position = Vector3.new(82.5, 25.2000008, -16.9999847)
5652+
Part498.CFrame = CFrame.new(149.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5653
Part498.BottomSurface = Enum.SurfaceType.Smooth
5654-
Part425.Color = Color3.new(0.627451, 0.372549, 0.207843)
5654+
Part498.TopSurface = Enum.SurfaceType.Smooth
5655
Part498.Color = Color3.new(0.294118, 0.592157, 0.294118)
5656
Part498.Position = Vector3.new(149.5, 43.8000183, 8.00012589)
5657-
Part426.BrickColor = BrickColor.new("Dark orange")
5657+
Part498.Orientation = Vector3.new(0, 180, 0)
5658
Part498.Color = Color3.new(0.294118, 0.592157, 0.294118)
5659
SpecialMesh499.Parent = Part498
5660-
Part426.Locked = true
5660+
SpecialMesh499.Scale = Vector3.new(5, 25, 5)
5661-
Part426.Size = Vector3.new(2, 1.20000005, 10)
5661+
SpecialMesh499.MeshType = Enum.MeshType.Sphere
5662-
Part426.CFrame = CFrame.new(83, 26.4000015, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5662+
SpecialMesh499.Scale = Vector3.new(5, 25, 5)
5663-
Part426.Color = Color3.new(0.627451, 0.372549, 0.207843)
5663+
Part500.Name = "Smooth Block Model"
5664-
Part426.Position = Vector3.new(83, 26.4000015, -16.9999847)
5664+
Part500.Parent = Model488
5665
Part500.Anchored = true
5666-
Part426.Color = Color3.new(0.627451, 0.372549, 0.207843)
5666+
Part500.FormFactor = Enum.FormFactor.Symmetric
5667
Part500.Size = Vector3.new(6, 1, 3)
5668
Part500.CFrame = CFrame.new(149.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5669-
Part427.BrickColor = BrickColor.new("Dark orange")
5669+
Part500.Position = Vector3.new(149.5, 40.5000153, 8.00012589)
5670
Part501.Name = "Smooth Block Model"
5671
Part501.Parent = Model488
5672-
Part427.Locked = true
5672+
5673-
Part427.Size = Vector3.new(1, 1.20000005, 10)
5673+
Part501.Rotation = Vector3.new(180, 0, 90)
5674-
Part427.CFrame = CFrame.new(83.5, 27.6000023, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5674+
5675-
Part427.Color = Color3.new(0.627451, 0.372549, 0.207843)
5675+
Part501.FormFactor = Enum.FormFactor.Plate
5676-
Part427.Position = Vector3.new(83.5, 27.6000023, -16.9999847)
5676+
Part501.Size = Vector3.new(1, 0.400000006, 2)
5677
Part501.CFrame = CFrame.new(151.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5678-
Part427.Color = Color3.new(0.627451, 0.372549, 0.207843)
5678+
5679
Part501.TopSurface = Enum.SurfaceType.Weld
5680
Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5681-
Part428.BrickColor = BrickColor.new("Bright yellow")
5681+
Part501.Position = Vector3.new(151.299988, 35.5000153, 8.00012589)
5682
Part501.Orientation = Vector3.new(0, -180, -90)
5683
Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5684-
Part428.Locked = true
5684+
SpecialMesh502.Parent = Part501
5685-
Part428.Size = Vector3.new(2, 2.4000001, 1)
5685+
SpecialMesh502.Scale = Vector3.new(9, 1, 1)
5686-
Part428.CFrame = CFrame.new(147, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5686+
SpecialMesh502.MeshType = Enum.MeshType.Brick
5687-
Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
5687+
SpecialMesh502.Scale = Vector3.new(9, 1, 1)
5688-
Part428.Position = Vector3.new(147, 34.2000008, -12.9999838)
5688+
Part503.Name = "Smooth Block Model"
5689
Part503.Parent = Model488
5690-
Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
5690+
Part503.BrickColor = BrickColor.new("Really black")
5691
Part503.Rotation = Vector3.new(-180, 0, -180)
5692
Part503.Anchored = true
5693-
Part429.BrickColor = BrickColor.new("Reddish brown")
5693+
Part503.FormFactor = Enum.FormFactor.Plate
5694
Part503.Size = Vector3.new(4, 0.400000006, 2)
5695
Part503.CFrame = CFrame.new(149.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5696-
Part429.Locked = true
5696+
Part503.BottomSurface = Enum.SurfaceType.Weld
5697-
Part429.Size = Vector3.new(2, 22.8000011, 9)
5697+
Part503.TopSurface = Enum.SurfaceType.Weld
5698-
Part429.CFrame = CFrame.new(146, 40.7999954, 11.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5698+
Part503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5699-
Part429.Color = Color3.new(0.411765, 0.25098, 0.156863)
5699+
Part503.Position = Vector3.new(149.5, 39.8000183, 8.00012589)
5700-
Part429.Position = Vector3.new(146, 40.7999954, 11.0000153)
5700+
Part503.Orientation = Vector3.new(0, 180, 0)
5701
Part503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5702-
Part429.Color = Color3.new(0.411765, 0.25098, 0.156863)
5702+
Part504.Name = "Smooth Block Model"
5703
Part504.Parent = Model488
5704
Part504.Anchored = true
5705-
Part430.BrickColor = BrickColor.new("Br. yellowish orange")
5705+
Part504.FormFactor = Enum.FormFactor.Symmetric
5706
Part504.Size = Vector3.new(6, 1, 3)
5707
Part504.CFrame = CFrame.new(149.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5708-
Part430.Locked = true
5708+
Part504.Position = Vector3.new(149.5, 41.5000153, 8.00012589)
5709-
Part430.Size = Vector3.new(9, 1.20000005, 5)
5709+
SpecialMesh505.Parent = Part504
5710-
Part430.CFrame = CFrame.new(143.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5710+
SpecialMesh505.MeshType = Enum.MeshType.Torso
5711-
Part430.Color = Color3.new(0.886275, 0.607843, 0.25098)
5711+
Part506.Parent = Model488
5712-
Part430.Position = Vector3.new(143.5, 38.4000015, -10.9999838)
5712+
Part506.BrickColor = BrickColor.new("Dark stone grey")
5713
Part506.Rotation = Vector3.new(-180, 0, -180)
5714-
Part430.Color = Color3.new(0.886275, 0.607843, 0.25098)
5714+
5715
Part506.FormFactor = Enum.FormFactor.Plate
5716
Part506.Size = Vector3.new(2, 0.400000006, 2)
5717-
Part431.BrickColor = BrickColor.new("Bright yellow")
5717+
Part506.CFrame = CFrame.new(149.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5718
Part506.BottomSurface = Enum.SurfaceType.Weld
5719
Part506.TopSurface = Enum.SurfaceType.Smooth
5720-
Part431.Locked = true
5720+
Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
5721-
Part431.Size = Vector3.new(1, 1.20000005, 1)
5721+
Part506.Position = Vector3.new(149.5, 42.2000122, 8.00012589)
5722-
Part431.CFrame = CFrame.new(155.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5722+
5723-
Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
5723+
Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
5724-
Part431.Position = Vector3.new(155.5, 39.6000061, -14.9999838)
5724+
Part507.Name = "Smooth Block Model"
5725
Part507.Parent = Model488
5726-
Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
5726+
Part507.Anchored = true
5727
Part507.FormFactor = Enum.FormFactor.Symmetric
5728
Part507.Size = Vector3.new(1, 9, 3)
5729-
Part432.BrickColor = BrickColor.new("Dark green")
5729+
Part507.CFrame = CFrame.new(152, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5730
Part507.Position = Vector3.new(152, 35.5000153, 8.00012589)
5731
for i,v in pairs(mas:GetChildren()) do
5732-
Part432.Locked = true
5732+
5733-
Part432.Size = Vector3.new(4, 4.80000019, 7)
5733+
5734-
Part432.CFrame = CFrame.new(175, 55.8000031, 13.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5734+
5735-
Part432.Color = Color3.new(0.156863, 0.498039, 0.278431)
5735+
5736-
Part432.Position = Vector3.new(175, 55.8000031, 13.0000143)
5736+
5737
	spawn(function()
5738-
Part432.Color = Color3.new(0.156863, 0.498039, 0.278431)
5738+
5739
	end)
5740
end