Advertisement
firebudgy

Untitled

Jan 26th, 2018
208
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. SpecialMesh4 = Instance.new("SpecialMesh")
  24. Model5 = Instance.new("Model")
  25. Part6 = Instance.new("Part")
  26. Script7 = Instance.new("Script")
  27. Script8 = Instance.new("Script")
  28. Part9 = Instance.new("Part")
  29. CylinderMesh10 = Instance.new("CylinderMesh")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Model21 = Instance.new("Model")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Model25 = Instance.new("Model")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Model33 = Instance.new("Model")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Model36 = Instance.new("Model")
  56. Part37 = Instance.new("Part")
  57. Script38 = Instance.new("Script")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Model62 = Instance.new("Model")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Model69 = Instance.new("Model")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Model76 = Instance.new("Model")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Model83 = Instance.new("Model")
  103. Part84 = Instance.new("Part")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Model90 = Instance.new("Model")
  110. Part91 = Instance.new("Part")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. Part94 = Instance.new("Part")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Model97 = Instance.new("Model")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Model126 = Instance.new("Model")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. Part199 = Instance.new("Part")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. Part203 = Instance.new("Part")
  223. Part204 = Instance.new("Part")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. Part211 = Instance.new("Part")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. Part220 = Instance.new("Part")
  240. Part221 = Instance.new("Part")
  241. Part222 = Instance.new("Part")
  242. Part223 = Instance.new("Part")
  243. Part224 = Instance.new("Part")
  244. Part225 = Instance.new("Part")
  245. Part226 = Instance.new("Part")
  246. Part227 = Instance.new("Part")
  247. Part228 = Instance.new("Part")
  248. Part229 = Instance.new("Part")
  249. Part230 = Instance.new("Part")
  250. Part231 = Instance.new("Part")
  251. Part232 = Instance.new("Part")
  252. Part233 = Instance.new("Part")
  253. Part234 = Instance.new("Part")
  254. Part235 = Instance.new("Part")
  255. Model236 = Instance.new("Model")
  256. Model237 = Instance.new("Model")
  257. Part238 = Instance.new("Part")
  258. Part239 = Instance.new("Part")
  259. Part240 = Instance.new("Part")
  260. Part241 = Instance.new("Part")
  261. Part242 = Instance.new("Part")
  262. Part243 = Instance.new("Part")
  263. Part244 = Instance.new("Part")
  264. Model245 = Instance.new("Model")
  265. Part246 = Instance.new("Part")
  266. Part247 = Instance.new("Part")
  267. Part248 = Instance.new("Part")
  268. Part249 = Instance.new("Part")
  269. Part250 = Instance.new("Part")
  270. Part251 = Instance.new("Part")
  271. Part252 = Instance.new("Part")
  272. Part253 = Instance.new("Part")
  273. Part254 = Instance.new("Part")
  274. Part255 = Instance.new("Part")
  275. Part256 = Instance.new("Part")
  276. Part257 = Instance.new("Part")
  277. Part258 = Instance.new("Part")
  278. Part259 = Instance.new("Part")
  279. Part260 = Instance.new("Part")
  280. Part261 = Instance.new("Part")
  281. Part262 = Instance.new("Part")
  282. Part263 = Instance.new("Part")
  283. Part264 = Instance.new("Part")
  284. Part265 = Instance.new("Part")
  285. Part266 = Instance.new("Part")
  286. Part267 = Instance.new("Part")
  287. Part268 = Instance.new("Part")
  288. Part269 = Instance.new("Part")
  289. Part270 = Instance.new("Part")
  290. Part271 = Instance.new("Part")
  291. Part272 = Instance.new("Part")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Part276 = Instance.new("Part")
  296. Part277 = Instance.new("Part")
  297. Part278 = Instance.new("Part")
  298. Part279 = Instance.new("Part")
  299. Part280 = Instance.new("Part")
  300. Part281 = Instance.new("Part")
  301. Part282 = Instance.new("Part")
  302. Part283 = Instance.new("Part")
  303. Part284 = Instance.new("Part")
  304. Part285 = Instance.new("Part")
  305. Part286 = Instance.new("Part")
  306. Part287 = Instance.new("Part")
  307. Part288 = Instance.new("Part")
  308. Part289 = Instance.new("Part")
  309. Part290 = Instance.new("Part")
  310. Part291 = Instance.new("Part")
  311. Part292 = Instance.new("Part")
  312. Part293 = Instance.new("Part")
  313. Part294 = Instance.new("Part")
  314. Part295 = Instance.new("Part")
  315. Part296 = Instance.new("Part")
  316. Part297 = Instance.new("Part")
  317. Part298 = Instance.new("Part")
  318. Part299 = Instance.new("Part")
  319. Part300 = Instance.new("Part")
  320. Part301 = Instance.new("Part")
  321. Part302 = Instance.new("Part")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Part305 = Instance.new("Part")
  325. Part306 = Instance.new("Part")
  326. Part307 = Instance.new("Part")
  327. Part308 = Instance.new("Part")
  328. Part309 = Instance.new("Part")
  329. Part310 = Instance.new("Part")
  330. Part311 = Instance.new("Part")
  331. Part312 = Instance.new("Part")
  332. Part313 = Instance.new("Part")
  333. Part314 = Instance.new("Part")
  334. Part315 = Instance.new("Part")
  335. Part316 = Instance.new("Part")
  336. Part317 = Instance.new("Part")
  337. Part318 = Instance.new("Part")
  338. Part319 = Instance.new("Part")
  339. Part320 = Instance.new("Part")
  340. Part321 = Instance.new("Part")
  341. Part322 = Instance.new("Part")
  342. Part323 = Instance.new("Part")
  343. Part324 = Instance.new("Part")
  344. Part325 = Instance.new("Part")
  345. Part326 = Instance.new("Part")
  346. Part327 = Instance.new("Part")
  347. Part328 = Instance.new("Part")
  348. Part329 = Instance.new("Part")
  349. Part330 = Instance.new("Part")
  350. Part331 = Instance.new("Part")
  351. Part332 = Instance.new("Part")
  352. Part333 = Instance.new("Part")
  353. Part334 = Instance.new("Part")
  354. Part335 = Instance.new("Part")
  355. Part336 = Instance.new("Part")
  356. Part337 = Instance.new("Part")
  357. Part338 = Instance.new("Part")
  358. Part339 = Instance.new("Part")
  359. Part340 = Instance.new("Part")
  360. Part341 = Instance.new("Part")
  361. Part342 = Instance.new("Part")
  362. Part343 = Instance.new("Part")
  363. Part344 = Instance.new("Part")
  364. Part345 = Instance.new("Part")
  365. Part346 = Instance.new("Part")
  366. Part347 = Instance.new("Part")
  367. Part348 = Instance.new("Part")
  368. Part349 = Instance.new("Part")
  369. Part350 = Instance.new("Part")
  370. Part351 = Instance.new("Part")
  371. Part352 = Instance.new("Part")
  372. Part353 = Instance.new("Part")
  373. Part354 = Instance.new("Part")
  374. Part355 = Instance.new("Part")
  375. Part356 = Instance.new("Part")
  376. Part357 = Instance.new("Part")
  377. Part358 = Instance.new("Part")
  378. Part359 = Instance.new("Part")
  379. Part360 = Instance.new("Part")
  380. Part361 = Instance.new("Part")
  381. Part362 = Instance.new("Part")
  382. Part363 = Instance.new("Part")
  383. Part364 = Instance.new("Part")
  384. Part365 = Instance.new("Part")
  385. Part366 = Instance.new("Part")
  386. Part367 = Instance.new("Part")
  387. Part368 = Instance.new("Part")
  388. Part369 = Instance.new("Part")
  389. Part370 = Instance.new("Part")
  390. Part371 = Instance.new("Part")
  391. Part372 = Instance.new("Part")
  392. Part373 = Instance.new("Part")
  393. Part374 = Instance.new("Part")
  394. Part375 = Instance.new("Part")
  395. Part376 = Instance.new("Part")
  396. Part377 = Instance.new("Part")
  397. Part378 = Instance.new("Part")
  398. Part379 = Instance.new("Part")
  399. Part380 = Instance.new("Part")
  400. Part381 = Instance.new("Part")
  401. Part382 = Instance.new("Part")
  402. Part383 = Instance.new("Part")
  403. Part384 = Instance.new("Part")
  404. Part385 = Instance.new("Part")
  405. Part386 = Instance.new("Part")
  406. Part387 = Instance.new("Part")
  407. Part388 = Instance.new("Part")
  408. Part389 = Instance.new("Part")
  409. Part390 = Instance.new("Part")
  410. Part391 = Instance.new("Part")
  411. Part392 = Instance.new("Part")
  412. Part393 = Instance.new("Part")
  413. Part394 = Instance.new("Part")
  414. Part395 = Instance.new("Part")
  415. Part396 = Instance.new("Part")
  416. Part397 = Instance.new("Part")
  417. Part398 = Instance.new("Part")
  418. Part399 = Instance.new("Part")
  419. Part400 = Instance.new("Part")
  420. Part401 = Instance.new("Part")
  421. Part402 = Instance.new("Part")
  422. Part403 = Instance.new("Part")
  423. Part404 = Instance.new("Part")
  424. Part405 = Instance.new("Part")
  425. Part406 = Instance.new("Part")
  426. Part407 = Instance.new("Part")
  427. Part408 = Instance.new("Part")
  428. Part409 = Instance.new("Part")
  429. Part410 = Instance.new("Part")
  430. Part411 = Instance.new("Part")
  431. Part412 = Instance.new("Part")
  432. Part413 = Instance.new("Part")
  433. Part414 = Instance.new("Part")
  434. Part415 = Instance.new("Part")
  435. Part416 = Instance.new("Part")
  436. Part417 = Instance.new("Part")
  437. Part418 = Instance.new("Part")
  438. Part419 = Instance.new("Part")
  439. Part420 = Instance.new("Part")
  440. Part421 = Instance.new("Part")
  441. Part422 = Instance.new("Part")
  442. Part423 = Instance.new("Part")
  443. Part424 = Instance.new("Part")
  444. Part425 = Instance.new("Part")
  445. Part426 = Instance.new("Part")
  446. Part427 = Instance.new("Part")
  447. Part428 = Instance.new("Part")
  448. Part429 = Instance.new("Part")
  449. Part430 = Instance.new("Part")
  450. Part431 = Instance.new("Part")
  451. Part432 = Instance.new("Part")
  452. Part433 = Instance.new("Part")
  453. Part434 = Instance.new("Part")
  454. Part435 = Instance.new("Part")
  455. Part436 = Instance.new("Part")
  456. Part437 = Instance.new("Part")
  457. Part438 = Instance.new("Part")
  458. Part439 = Instance.new("Part")
  459. Part440 = Instance.new("Part")
  460. Part441 = Instance.new("Part")
  461. Part442 = Instance.new("Part")
  462. Part443 = Instance.new("Part")
  463. Part444 = Instance.new("Part")
  464. Part445 = Instance.new("Part")
  465. Part446 = Instance.new("Part")
  466. Part447 = Instance.new("Part")
  467. Part448 = Instance.new("Part")
  468. Part449 = Instance.new("Part")
  469. Part450 = Instance.new("Part")
  470. Part451 = Instance.new("Part")
  471. Part452 = Instance.new("Part")
  472. Part453 = Instance.new("Part")
  473. Part454 = Instance.new("Part")
  474. Part455 = Instance.new("Part")
  475. Part456 = Instance.new("Part")
  476. Part457 = Instance.new("Part")
  477. Part458 = Instance.new("Part")
  478. Part459 = Instance.new("Part")
  479. Part460 = Instance.new("Part")
  480. Part461 = Instance.new("Part")
  481. Part462 = Instance.new("Part")
  482. Script463 = Instance.new("Script")
  483. Part464 = Instance.new("Part")
  484. Part465 = Instance.new("Part")
  485. Part466 = Instance.new("Part")
  486. Script467 = Instance.new("Script")
  487. Model468 = Instance.new("Model")
  488. Part469 = Instance.new("Part")
  489. Part470 = Instance.new("Part")
  490. SpecialMesh471 = Instance.new("SpecialMesh")
  491. Model472 = Instance.new("Model")
  492. Part473 = Instance.new("Part")
  493. Script474 = Instance.new("Script")
  494. Script475 = Instance.new("Script")
  495. Part476 = Instance.new("Part")
  496. CylinderMesh477 = Instance.new("CylinderMesh")
  497. Part478 = Instance.new("Part")
  498. SpecialMesh479 = Instance.new("SpecialMesh")
  499. Part480 = Instance.new("Part")
  500. Part481 = Instance.new("Part")
  501. SpecialMesh482 = Instance.new("SpecialMesh")
  502. Part483 = Instance.new("Part")
  503. Part484 = Instance.new("Part")
  504. SpecialMesh485 = Instance.new("SpecialMesh")
  505. Part486 = Instance.new("Part")
  506. Part487 = Instance.new("Part")
  507. Model488 = Instance.new("Model")
  508. Part489 = Instance.new("Part")
  509. Part490 = Instance.new("Part")
  510. SpecialMesh491 = Instance.new("SpecialMesh")
  511. Model492 = Instance.new("Model")
  512. Part493 = Instance.new("Part")
  513. Script494 = Instance.new("Script")
  514. Script495 = Instance.new("Script")
  515. Part496 = Instance.new("Part")
  516. CylinderMesh497 = Instance.new("CylinderMesh")
  517. Part498 = Instance.new("Part")
  518. SpecialMesh499 = Instance.new("SpecialMesh")
  519. Part500 = Instance.new("Part")
  520. Part501 = Instance.new("Part")
  521. SpecialMesh502 = Instance.new("SpecialMesh")
  522. Part503 = Instance.new("Part")
  523. Part504 = Instance.new("Part")
  524. SpecialMesh505 = Instance.new("SpecialMesh")
  525. Part506 = Instance.new("Part")
  526. Part507 = Instance.new("Part")
  527. Model0.Parent = mas
  528. Model1.Parent = Model0
  529. Part2.Name = "Smooth Block Model"
  530. Part2.Parent = Model1
  531. Part2.Anchored = true
  532. Part2.FormFactor = Enum.FormFactor.Symmetric
  533. Part2.Size = Vector3.new(1, 9, 3)
  534. Part2.CFrame = CFrame.new(153, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  535. Part2.Position = Vector3.new(153, 35.5000153, 8.00012589)
  536. Part3.Name = "Smooth Block Model"
  537. Part3.Parent = Model1
  538. Part3.BrickColor = BrickColor.new("Really black")
  539. Part3.Rotation = Vector3.new(0, 0, -90)
  540. Part3.Anchored = true
  541. Part3.FormFactor = Enum.FormFactor.Plate
  542. Part3.Size = Vector3.new(1, 0.400000006, 2)
  543. Part3.CFrame = CFrame.new(153.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  544. Part3.BottomSurface = Enum.SurfaceType.Weld
  545. Part3.TopSurface = Enum.SurfaceType.Weld
  546. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  547. Part3.Position = Vector3.new(153.699982, 35.5000153, 8.00012589)
  548. Part3.Orientation = Vector3.new(0, 0, -90)
  549. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  550. SpecialMesh4.Parent = Part3
  551. SpecialMesh4.Scale = Vector3.new(9, 1, 1)
  552. SpecialMesh4.MeshType = Enum.MeshType.Brick
  553. SpecialMesh4.Scale = Vector3.new(9, 1, 1)
  554. Model5.Parent = Model1
  555. Part6.Name = "TouchDoor"
  556. Part6.Parent = Model5
  557. Part6.BrickColor = BrickColor.new("Really black")
  558. Part6.Transparency = 1
  559. Part6.Rotation = Vector3.new(90, 0, 0)
  560. Part6.Anchored = true
  561. Part6.CanCollide = false
  562. Part6.FormFactor = Enum.FormFactor.Symmetric
  563. Part6.Size = Vector3.new(2, 1, 8)
  564. Part6.CFrame = CFrame.new(155.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  565. Part6.BottomSurface = Enum.SurfaceType.Weld
  566. Part6.TopSurface = Enum.SurfaceType.Smooth
  567. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  568. Part6.Position = Vector3.new(155.5, 35.0000153, 8.00012589)
  569. Part6.Orientation = Vector3.new(90, 0, 0)
  570. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  571. Script7.Parent = Part6
  572. table.insert(cors,sandbox(Script7,function()
  573. Door = script.Parent.Parent.Light
  574.  
  575. function onTouch(part)
  576.  
  577. Door.BrickColor = BrickColor.new(37)
  578. script.Parent.Parent.Emit.Transparency = 0.5
  579.  
  580. wait(1)
  581.  
  582. Door.BrickColor = BrickColor.new(26)
  583. script.Parent.Parent.Emit.Transparency = 1
  584.  
  585. end
  586.  
  587. script.Parent.Touched:connect(onTouch)
  588.  
  589. end))
  590. Script8.Parent = Part6
  591. table.insert(cors,sandbox(Script8,function()
  592. function onTouched(hit)
  593. local human = hit.Parent:findFirstChild("Humanoid")
  594. if (human ~= nil) then
  595. g=hit.Parent.Name
  596. h=game.Players:findFirstChild(g).Backpack:getChildren()
  597. for i=1, #h do
  598. h[i]:remove()
  599. end
  600. end
  601. end
  602.  
  603. script.Parent.Touched:connect(onTouched)
  604. end))
  605. Part9.Name = "Light"
  606. Part9.Parent = Model5
  607. Part9.BrickColor = BrickColor.new("Black")
  608. Part9.Transparency = 0.25
  609. Part9.Rotation = Vector3.new(-180, 0, -180)
  610. Part9.Anchored = true
  611. Part9.FormFactor = Enum.FormFactor.Plate
  612. Part9.Size = Vector3.new(2, 1.20000005, 2)
  613. Part9.CFrame = CFrame.new(155.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Part9.BottomSurface = Enum.SurfaceType.Weld
  615. Part9.TopSurface = Enum.SurfaceType.Smooth
  616. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  617. Part9.Position = Vector3.new(155.5, 43.0000153, 8.00012589)
  618. Part9.Orientation = Vector3.new(0, 180, 0)
  619. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  620. CylinderMesh10.Parent = Part9
  621. CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
  622. CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
  623. Part11.Name = "Emit"
  624. Part11.Parent = Model5
  625. Part11.BrickColor = BrickColor.new("Bright green")
  626. Part11.Transparency = 1
  627. Part11.Rotation = Vector3.new(-180, 0, -180)
  628. Part11.Anchored = true
  629. Part11.FormFactor = Enum.FormFactor.Plate
  630. Part11.Size = Vector3.new(2, 0.400000006, 2)
  631. Part11.CFrame = CFrame.new(155.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  632. Part11.BottomSurface = Enum.SurfaceType.Smooth
  633. Part11.TopSurface = Enum.SurfaceType.Smooth
  634. Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
  635. Part11.Position = Vector3.new(155.5, 43.8000183, 8.00012589)
  636. Part11.Orientation = Vector3.new(0, 180, 0)
  637. Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
  638. SpecialMesh12.Parent = Part11
  639. SpecialMesh12.Scale = Vector3.new(5, 25, 5)
  640. SpecialMesh12.MeshType = Enum.MeshType.Sphere
  641. SpecialMesh12.Scale = Vector3.new(5, 25, 5)
  642. Part13.Name = "Smooth Block Model"
  643. Part13.Parent = Model1
  644. Part13.Anchored = true
  645. Part13.FormFactor = Enum.FormFactor.Symmetric
  646. Part13.Size = Vector3.new(6, 1, 3)
  647. Part13.CFrame = CFrame.new(155.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  648. Part13.Position = Vector3.new(155.5, 40.5000153, 8.00012589)
  649. Part14.Name = "Smooth Block Model"
  650. Part14.Parent = Model1
  651. Part14.BrickColor = BrickColor.new("Really black")
  652. Part14.Rotation = Vector3.new(180, 0, 90)
  653. Part14.Anchored = true
  654. Part14.FormFactor = Enum.FormFactor.Plate
  655. Part14.Size = Vector3.new(1, 0.400000006, 2)
  656. Part14.CFrame = CFrame.new(157.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  657. Part14.BottomSurface = Enum.SurfaceType.Weld
  658. Part14.TopSurface = Enum.SurfaceType.Weld
  659. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  660. Part14.Position = Vector3.new(157.299988, 35.5000153, 8.00012589)
  661. Part14.Orientation = Vector3.new(0, -180, -90)
  662. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  663. SpecialMesh15.Parent = Part14
  664. SpecialMesh15.Scale = Vector3.new(9, 1, 1)
  665. SpecialMesh15.MeshType = Enum.MeshType.Brick
  666. SpecialMesh15.Scale = Vector3.new(9, 1, 1)
  667. Part16.Name = "Smooth Block Model"
  668. Part16.Parent = Model1
  669. Part16.BrickColor = BrickColor.new("Really black")
  670. Part16.Rotation = Vector3.new(-180, 0, -180)
  671. Part16.Anchored = true
  672. Part16.FormFactor = Enum.FormFactor.Plate
  673. Part16.Size = Vector3.new(4, 0.400000006, 2)
  674. Part16.CFrame = CFrame.new(155.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Part16.BottomSurface = Enum.SurfaceType.Weld
  676. Part16.TopSurface = Enum.SurfaceType.Weld
  677. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  678. Part16.Position = Vector3.new(155.5, 39.8000183, 8.00012589)
  679. Part16.Orientation = Vector3.new(0, 180, 0)
  680. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  681. Part17.Name = "Smooth Block Model"
  682. Part17.Parent = Model1
  683. Part17.Anchored = true
  684. Part17.FormFactor = Enum.FormFactor.Symmetric
  685. Part17.Size = Vector3.new(6, 1, 3)
  686. Part17.CFrame = CFrame.new(155.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  687. Part17.Position = Vector3.new(155.5, 41.5000153, 8.00012589)
  688. SpecialMesh18.Parent = Part17
  689. SpecialMesh18.MeshType = Enum.MeshType.Torso
  690. Part19.Parent = Model1
  691. Part19.BrickColor = BrickColor.new("Dark stone grey")
  692. Part19.Rotation = Vector3.new(-180, 0, -180)
  693. Part19.Anchored = true
  694. Part19.FormFactor = Enum.FormFactor.Plate
  695. Part19.Size = Vector3.new(2, 0.400000006, 2)
  696. Part19.CFrame = CFrame.new(155.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  697. Part19.BottomSurface = Enum.SurfaceType.Weld
  698. Part19.TopSurface = Enum.SurfaceType.Smooth
  699. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  700. Part19.Position = Vector3.new(155.5, 42.2000122, 8.00012589)
  701. Part19.Orientation = Vector3.new(0, 180, 0)
  702. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  703. Part20.Name = "Smooth Block Model"
  704. Part20.Parent = Model1
  705. Part20.Anchored = true
  706. Part20.FormFactor = Enum.FormFactor.Symmetric
  707. Part20.Size = Vector3.new(1, 9, 3)
  708. Part20.CFrame = CFrame.new(158, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  709. Part20.Position = Vector3.new(158, 35.5000153, 8.00012589)
  710. Model21.Name = "BattleArmorStand"
  711. Model21.Parent = Model0
  712. Model21.PrimaryPart = Part23
  713. Part22.Name = "BattleArmor"
  714. Part22.Parent = Model21
  715. Part22.BrickColor = BrickColor.new("Black")
  716. Part22.Reflectance = 1
  717. Part22.Rotation = Vector3.new(-180, 0, -180)
  718. Part22.Size = Vector3.new(1, 2.4000001, 2)
  719. Part22.CFrame = CFrame.new(177.5, 86.2000046, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  720. Part22.TopSurface = Enum.SurfaceType.Smooth
  721. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  722. Part22.Position = Vector3.new(177.5, 86.2000046, -71.9999847)
  723. Part22.Orientation = Vector3.new(0, 180, 0)
  724. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  725. Part23.Name = "Smooth Block Model"
  726. Part23.Parent = Model21
  727. Part23.BrickColor = BrickColor.new("Sand blue")
  728. Part23.Rotation = Vector3.new(-180, 0, -180)
  729. Part23.Size = Vector3.new(3, 1.20000005, 4)
  730. Part23.CFrame = CFrame.new(177.5, 84, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  731. Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
  732. Part23.Position = Vector3.new(177.5, 84, -71.9999847)
  733. Part23.Orientation = Vector3.new(0, 180, 0)
  734. Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
  735. Part24.Name = "Smooth Block Model"
  736. Part24.Parent = Model21
  737. Part24.BrickColor = BrickColor.new("Bright blue")
  738. Part24.Rotation = Vector3.new(-180, 0, -180)
  739. Part24.FormFactor = Enum.FormFactor.Plate
  740. Part24.Size = Vector3.new(3, 0.400000006, 4)
  741. Part24.CFrame = CFrame.new(177.5, 84.8000031, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  742. Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  743. Part24.Position = Vector3.new(177.5, 84.8000031, -71.9999847)
  744. Part24.Orientation = Vector3.new(0, 180, 0)
  745. Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  746. Model25.Parent = Model0
  747. Model25.PrimaryPart = Part27
  748. Part26.Name = "Block"
  749. Part26.Parent = Model25
  750. Part26.BrickColor = BrickColor.new("Bright yellow")
  751. Part26.Rotation = Vector3.new(90, -90, 0)
  752. Part26.Size = Vector3.new(10, 1, 1)
  753. Part26.CFrame = CFrame.new(98.5, 54.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  754. Part26.BottomSurface = Enum.SurfaceType.Smooth
  755. Part26.FrontSurface = Enum.SurfaceType.Weld
  756. Part26.LeftSurface = Enum.SurfaceType.Weld
  757. Part26.RightSurface = Enum.SurfaceType.Weld
  758. Part26.TopSurface = Enum.SurfaceType.Smooth
  759. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  760. Part26.Position = Vector3.new(98.5, 54.4000015, -69.4999847)
  761. Part26.Orientation = Vector3.new(0, -90, -90)
  762. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  763. Part27.Name = "Block"
  764. Part27.Parent = Model25
  765. Part27.BrickColor = BrickColor.new("White")
  766. Part27.Rotation = Vector3.new(0, -90, 0)
  767. Part27.Size = Vector3.new(2, 1, 1)
  768. Part27.CFrame = CFrame.new(98.5, 50.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  769. Part27.BottomSurface = Enum.SurfaceType.Smooth
  770. Part27.FrontSurface = Enum.SurfaceType.Weld
  771. Part27.LeftSurface = Enum.SurfaceType.Weld
  772. Part27.RightSurface = Enum.SurfaceType.Weld
  773. Part27.TopSurface = Enum.SurfaceType.Smooth
  774. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  775. Part27.Position = Vector3.new(98.5, 50.9000015, -67.9999847)
  776. Part27.Orientation = Vector3.new(0, -90, 0)
  777. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  778. Part28.Name = "Block"
  779. Part28.Parent = Model25
  780. Part28.BrickColor = BrickColor.new("Bright yellow")
  781. Part28.Rotation = Vector3.new(90, -90, 0)
  782. Part28.Size = Vector3.new(10, 1, 1)
  783. Part28.CFrame = CFrame.new(98.5, 54.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  784. Part28.BottomSurface = Enum.SurfaceType.Smooth
  785. Part28.FrontSurface = Enum.SurfaceType.Weld
  786. Part28.LeftSurface = Enum.SurfaceType.Weld
  787. Part28.RightSurface = Enum.SurfaceType.Weld
  788. Part28.TopSurface = Enum.SurfaceType.Smooth
  789. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  790. Part28.Position = Vector3.new(98.5, 54.4000015, -66.4999847)
  791. Part28.Orientation = Vector3.new(0, -90, -90)
  792. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  793. Part29.Name = "Block"
  794. Part29.Parent = Model25
  795. Part29.BrickColor = BrickColor.new("White")
  796. Part29.Rotation = Vector3.new(0, -90, 0)
  797. Part29.Size = Vector3.new(2, 1, 1)
  798. Part29.CFrame = CFrame.new(98.5, 58.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  799. Part29.BottomSurface = Enum.SurfaceType.Smooth
  800. Part29.FrontSurface = Enum.SurfaceType.Weld
  801. Part29.LeftSurface = Enum.SurfaceType.Weld
  802. Part29.RightSurface = Enum.SurfaceType.Weld
  803. Part29.TopSurface = Enum.SurfaceType.Smooth
  804. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  805. Part29.Position = Vector3.new(98.5, 58.9000015, -67.9999847)
  806. Part29.Orientation = Vector3.new(0, -90, 0)
  807. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  808. Part30.Name = "Block"
  809. Part30.Parent = Model25
  810. Part30.BrickColor = BrickColor.new("White")
  811. Part30.Rotation = Vector3.new(0, -90, 0)
  812. Part30.Size = Vector3.new(2, 1, 1)
  813. Part30.CFrame = CFrame.new(98.5, 56.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  814. Part30.BottomSurface = Enum.SurfaceType.Smooth
  815. Part30.FrontSurface = Enum.SurfaceType.Weld
  816. Part30.LeftSurface = Enum.SurfaceType.Weld
  817. Part30.RightSurface = Enum.SurfaceType.Weld
  818. Part30.TopSurface = Enum.SurfaceType.Smooth
  819. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  820. Part30.Position = Vector3.new(98.5, 56.9000015, -67.9999847)
  821. Part30.Orientation = Vector3.new(0, -90, 0)
  822. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  823. Part31.Name = "Block"
  824. Part31.Parent = Model25
  825. Part31.BrickColor = BrickColor.new("White")
  826. Part31.Rotation = Vector3.new(0, -90, 0)
  827. Part31.Size = Vector3.new(2, 1, 1)
  828. Part31.CFrame = CFrame.new(98.5, 54.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  829. Part31.BottomSurface = Enum.SurfaceType.Smooth
  830. Part31.FrontSurface = Enum.SurfaceType.Weld
  831. Part31.LeftSurface = Enum.SurfaceType.Weld
  832. Part31.RightSurface = Enum.SurfaceType.Weld
  833. Part31.TopSurface = Enum.SurfaceType.Smooth
  834. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  835. Part31.Position = Vector3.new(98.5, 54.9000015, -67.9999847)
  836. Part31.Orientation = Vector3.new(0, -90, 0)
  837. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  838. Part32.Name = "Block"
  839. Part32.Parent = Model25
  840. Part32.BrickColor = BrickColor.new("White")
  841. Part32.Rotation = Vector3.new(0, -90, 0)
  842. Part32.Size = Vector3.new(2, 1, 1)
  843. Part32.CFrame = CFrame.new(98.5, 52.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  844. Part32.BottomSurface = Enum.SurfaceType.Smooth
  845. Part32.FrontSurface = Enum.SurfaceType.Weld
  846. Part32.LeftSurface = Enum.SurfaceType.Weld
  847. Part32.RightSurface = Enum.SurfaceType.Weld
  848. Part32.TopSurface = Enum.SurfaceType.Smooth
  849. Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
  850. Part32.Position = Vector3.new(98.5, 52.9000015, -67.9999847)
  851. Part32.Orientation = Vector3.new(0, -90, 0)
  852. Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
  853. Model33.Parent = Model0
  854. Model33.PrimaryPart = Part34
  855. Part34.Name = "Ball"
  856. Part34.Parent = Model33
  857. Part34.BrickColor = BrickColor.new("Bright green")
  858. Part34.FormFactor = Enum.FormFactor.Symmetric
  859. Part34.Shape = Enum.PartType.Ball
  860. Part34.Size = Vector3.new(10, 10, 10)
  861. Part34.CFrame = CFrame.new(162, 71.2000046, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  862. Part34.BottomSurface = Enum.SurfaceType.Smooth
  863. Part34.TopSurface = Enum.SurfaceType.Smooth
  864. Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
  865. Part34.Position = Vector3.new(162, 71.2000046, -26.9999847)
  866. Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
  867. Part35.Name = "Pillar"
  868. Part35.Parent = Model33
  869. Part35.BrickColor = BrickColor.new("Brown")
  870. Part35.Rotation = Vector3.new(0, 90, 0)
  871. Part35.Size = Vector3.new(2, 8, 2)
  872. Part35.CFrame = CFrame.new(162, 62.2000046, -26.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  873. Part35.BottomSurface = Enum.SurfaceType.Weld
  874. Part35.TopSurface = Enum.SurfaceType.Weld
  875. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  876. Part35.Position = Vector3.new(162, 62.2000046, -26.9999847)
  877. Part35.Orientation = Vector3.new(0, 90, 0)
  878. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  879. Model36.Name = "TeamBeacon Green"
  880. Model36.Parent = Model0
  881. Model36.PrimaryPart = Part37
  882. Part37.Name = "Center"
  883. Part37.Parent = Model36
  884. Part37.BrickColor = BrickColor.new("Deep orange")
  885. Part37.Transparency = 0.5
  886. Part37.FormFactor = Enum.FormFactor.Symmetric
  887. Part37.Size = Vector3.new(4, 4, 4)
  888. Part37.CFrame = CFrame.new(137, 32.7999992, -20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  889. Part37.BackSurface = Enum.SurfaceType.Weld
  890. Part37.BottomSurface = Enum.SurfaceType.Weld
  891. Part37.FrontSurface = Enum.SurfaceType.Weld
  892. Part37.LeftSurface = Enum.SurfaceType.Weld
  893. Part37.RightSurface = Enum.SurfaceType.Weld
  894. Part37.TopSurface = Enum.SurfaceType.Weld
  895. Part37.Color = Color3.new(1, 0.690196, 0)
  896. Part37.Position = Vector3.new(137, 32.7999992, -20)
  897. Part37.Color = Color3.new(1, 0.690196, 0)
  898. Script38.Parent = Model36
  899. table.insert(cors,sandbox(Script38,function()
  900. step, time = wait()
  901.  
  902. beacon = script.Parent
  903. center = beacon.Center
  904. top = beacon.Top
  905. bottom = beacon.Bottom
  906. left = beacon.Left
  907. right = beacon.Right
  908. front = beacon.Front
  909. back = beacon.Back
  910.  
  911. -- obtain goals based on Center part
  912. center.BodyPosition.position = beacon.Center.Position
  913. teamColor = center.Color
  914. vel = center.BodyVelocity
  915.  
  916. healerIsResting = false
  917.  
  918. function restHealer()
  919. healerIsResting = true
  920. wait(5)
  921. healerIsResting = false
  922. end
  923.  
  924. local Team = Instance.new("Team")
  925. Team.TeamColor = BrickColor.new(teamColor)
  926. Team.Name = "Draggos"
  927. Team.AutoAssignable = false
  928. function joinTeam(humanoid)
  929.  
  930. local team = Instance.new("Color3Value")
  931. team.Value = teamColor
  932. team.Name = "Draggos"
  933. team.Parent = humanoid
  934.  
  935. local vCharacter = humanoid.Parent
  936. if vCharacter then
  937. Team.Parent = game:GetService("Teams")
  938. local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter)
  939. if vPlayer then
  940. vPlayer.Neutral = false
  941. vPlayer.TeamColor = BrickColor.new(teamColor)
  942.  
  943. spawn(function()
  944. local message = Instance.new("Message")
  945. message.Text = string.format("You're now on the %s team!", Team.Name)
  946. message.Parent = vPlayer
  947. wait(5)
  948. message.Text = "Touch the beacon again to heal you!"
  949. wait(5)
  950. message:Destroy()
  951. end)
  952. end
  953. end
  954.  
  955.  
  956.  
  957. -- humanoid.Torso.Color = teamColor
  958. -- humanoid.Torso.Reflectance = 0.2
  959. -- humanoid.LeftLeg.Color = teamColor
  960. -- humanoid.LeftLeg.Reflectance = 0.2
  961. -- humanoid.RightLeg.Color = teamColor
  962. -- humanoid.RightLeg.Reflectance = 0.1
  963. end
  964.  
  965. function onTouchHumanoid(humanoid)
  966. local team = humanoid:findFirstChild("Team", false)
  967. if team==nil then
  968. joinTeam(humanoid)
  969. elseif team.Value~=teamColor then
  970. -- Harm the enemy!
  971. humanoid.Health = 0
  972. return
  973. end
  974.  
  975. if not healerIsResting then
  976. -- Heal the player
  977. humanoid.Health = humanoid.Health + 50
  978. coroutine.resume(coroutine.create(restHealer))
  979. end
  980. end
  981.  
  982. goingUp = false
  983. function goUp(speed)
  984. if goingUp then
  985. return
  986. end
  987. goingUp = true
  988. vel.velocity = Vector3.new(0,speed,0)
  989. wait(15/speed)
  990. vel.velocity = Vector3.new(0,-2,0)
  991. goingUp = false
  992. end
  993.  
  994. function onTouch(touchedPart)
  995. -- see if a character touched it
  996. local parent = touchedPart.Parent
  997. if parent~=nil then
  998. local humanoid = parent:findFirstChild("Humanoid", false);
  999. if humanoid ~= nil then
  1000. onTouchHumanoid(humanoid)
  1001. goUp(10)
  1002. return
  1003. end
  1004. end
  1005.  
  1006. -- change direction
  1007. if touchedPart.Position.y > beacon.Center.Position.y then
  1008. vel.velocity = Vector3.new(0,-2,0)
  1009. goingUp = false
  1010. elseif touchedPart.Position.y < beacon.Center.Position.y then
  1011. goUp(2)
  1012. end
  1013. end
  1014.  
  1015. function connectPart(part)
  1016. part.Color = teamColor
  1017. part.Touched:connect(onTouch)
  1018. end
  1019.  
  1020. -- listen to touches from each part
  1021. connectPart(center)
  1022. connectPart(top)
  1023. connectPart(bottom)
  1024. connectPart(left)
  1025. connectPart(right)
  1026. connectPart(front)
  1027. connectPart(back)
  1028.  
  1029. function rebuildStud(stud, cf)
  1030. stud.CFrame = cf
  1031. stud.Parent = beacon
  1032. stud:makeJoints()
  1033. end
  1034.  
  1035. -- periodically re-join the studs to the center
  1036. while true do
  1037. wait(4)
  1038. local cf = center.CFrame
  1039. rebuildStud(top, cf * CFrame.new(0,3,0))
  1040. rebuildStud(bottom, cf * CFrame.new(0,-3,0))
  1041. rebuildStud(left, cf * CFrame.new(3,0,0))
  1042. rebuildStud(right, cf * CFrame.new(-3,0,0))
  1043. rebuildStud(front, cf * CFrame.new(0,0,-3))
  1044. rebuildStud(back, cf * CFrame.new(0,0,3))
  1045. end
  1046.  
  1047.  
  1048. end))
  1049. Part39.Name = "Smooth Block Model"
  1050. Part39.Parent = Model0
  1051. Part39.BrickColor = BrickColor.new("Reddish brown")
  1052. Part39.Rotation = Vector3.new(-180, 0, -180)
  1053. Part39.Size = Vector3.new(48, 13.1999998, 5)
  1054. Part39.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1055. Part39.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1056. Part39.Position = Vector3.new(141, 45.5999908, -63.9999847)
  1057. Part39.Orientation = Vector3.new(0, 180, 0)
  1058. Part39.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1059. Part40.Name = "Smooth Block Model"
  1060. Part40.Parent = Model0
  1061. Part40.BrickColor = BrickColor.new("Dark orange")
  1062. Part40.Rotation = Vector3.new(-180, 0, -180)
  1063. Part40.Size = Vector3.new(6, 1.20000005, 7)
  1064. Part40.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1065. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1066. Part40.Position = Vector3.new(120, 52.7999992, -53.9999847)
  1067. Part40.Orientation = Vector3.new(0, 180, 0)
  1068. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1069. Part41.Name = "Smooth Block Model"
  1070. Part41.Parent = Model0
  1071. Part41.BrickColor = BrickColor.new("Dark green")
  1072. Part41.Rotation = Vector3.new(-180, 0, -180)
  1073. Part41.Size = Vector3.new(13, 1.20000005, 9)
  1074. Part41.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1075. Part41.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1076. Part41.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
  1077. Part41.Orientation = Vector3.new(0, 180, 0)
  1078. Part41.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1079. Part42.Name = "Smooth Block Model"
  1080. Part42.Parent = Model0
  1081. Part42.Rotation = Vector3.new(-180, 0, -180)
  1082. Part42.Size = Vector3.new(12, 2.4000001, 2)
  1083. Part42.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1084. Part42.Position = Vector3.new(123, 57.0000038, -50.4999847)
  1085. Part42.Orientation = Vector3.new(0, 180, 0)
  1086. Part43.Name = "Smooth Block Model"
  1087. Part43.Parent = Model0
  1088. Part43.BrickColor = BrickColor.new("Dark orange")
  1089. Part43.Rotation = Vector3.new(-180, 0, -180)
  1090. Part43.Size = Vector3.new(42, 1.20000005, 9)
  1091. Part43.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1092. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1093. Part43.Position = Vector3.new(138, 52.7999954, -61.9999847)
  1094. Part43.Orientation = Vector3.new(0, 180, 0)
  1095. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1096. Part44.Name = "Smooth Block Model"
  1097. Part44.Parent = Model0
  1098. Part44.BrickColor = BrickColor.new("Bright green")
  1099. Part44.Rotation = Vector3.new(-180, 0, -180)
  1100. Part44.Size = Vector3.new(12, 1.20000005, 6)
  1101. Part44.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1102. Part44.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1103. Part44.Position = Vector3.new(123, 57.6000061, -54.4999847)
  1104. Part44.Orientation = Vector3.new(0, 180, 0)
  1105. Part44.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1106. Part45.Name = "Smooth Block Model"
  1107. Part45.Parent = Model0
  1108. Part45.BrickColor = BrickColor.new("Reddish brown")
  1109. Part45.Rotation = Vector3.new(0, -90, 0)
  1110. Part45.Size = Vector3.new(7, 1.20000005, 11)
  1111. Part45.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1112. Part45.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1113. Part45.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
  1114. Part45.Orientation = Vector3.new(0, -90, 0)
  1115. Part45.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1116. Part46.Name = "Smooth Block Model"
  1117. Part46.Parent = Model0
  1118. Part46.BrickColor = BrickColor.new("Bright green")
  1119. Part46.Rotation = Vector3.new(-180, 0, -180)
  1120. Part46.Size = Vector3.new(21, 1.20000005, 9)
  1121. Part46.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1122. Part46.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1123. Part46.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
  1124. Part46.Orientation = Vector3.new(0, 180, 0)
  1125. Part46.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1126. Part47.Name = "Smooth Block Model"
  1127. Part47.Parent = Model0
  1128. Part47.BrickColor = BrickColor.new("Reddish brown")
  1129. Part47.Rotation = Vector3.new(-180, 0, -180)
  1130. Part47.Size = Vector3.new(1, 13.1999998, 12)
  1131. Part47.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1132. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1133. Part47.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
  1134. Part47.Orientation = Vector3.new(0, 180, 0)
  1135. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1136. Part48.Name = "Smooth Block Model"
  1137. Part48.Parent = Model0
  1138. Part48.BrickColor = BrickColor.new("Reddish brown")
  1139. Part48.Rotation = Vector3.new(0, -90, 0)
  1140. Part48.Size = Vector3.new(7, 1.20000005, 11)
  1141. Part48.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1142. Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1143. Part48.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
  1144. Part48.Orientation = Vector3.new(0, -90, 0)
  1145. Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1146. Part49.Name = "Smooth Block Model"
  1147. Part49.Parent = Model0
  1148. Part49.Rotation = Vector3.new(-180, 0, -180)
  1149. Part49.Size = Vector3.new(7, 13.1999998, 1)
  1150. Part49.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1151. Part49.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
  1152. Part49.Orientation = Vector3.new(0, 180, 0)
  1153. Part50.Name = "Smooth Block Model"
  1154. Part50.Parent = Model0
  1155. Part50.BrickColor = BrickColor.new("Dark orange")
  1156. Part50.Rotation = Vector3.new(-180, 0, -180)
  1157. Part50.Size = Vector3.new(7, 3.60000014, 3)
  1158. Part50.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1159. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1160. Part50.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
  1161. Part50.Orientation = Vector3.new(0, 180, 0)
  1162. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1163. Part51.Name = "Smooth Block Model"
  1164. Part51.Parent = Model0
  1165. Part51.BrickColor = BrickColor.new("Dark orange")
  1166. Part51.Rotation = Vector3.new(-180, 0, -180)
  1167. Part51.Size = Vector3.new(7, 1.20000005, 3)
  1168. Part51.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1169. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1170. Part51.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
  1171. Part51.Orientation = Vector3.new(0, 180, 0)
  1172. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1173. Part52.Name = "Smooth Block Model"
  1174. Part52.Parent = Model0
  1175. Part52.BrickColor = BrickColor.new("Bright orange")
  1176. Part52.Rotation = Vector3.new(0, -90, 0)
  1177. Part52.FormFactor = Enum.FormFactor.Plate
  1178. Part52.Size = Vector3.new(5, 0.400000006, 1)
  1179. Part52.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1180. Part52.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1181. Part52.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
  1182. Part52.Orientation = Vector3.new(0, -90, 0)
  1183. Part52.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1184. Part53.Name = "Smooth Block Model"
  1185. Part53.Parent = Model0
  1186. Part53.BrickColor = BrickColor.new("Dark green")
  1187. Part53.Rotation = Vector3.new(-180, 0, -180)
  1188. Part53.Size = Vector3.new(14, 1.20000005, 13)
  1189. Part53.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1190. Part53.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1191. Part53.Position = Vector3.new(145, 57.6000061, -34.9999847)
  1192. Part53.Orientation = Vector3.new(0, 180, 0)
  1193. Part53.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1194. Part54.Name = "Smooth Block Model"
  1195. Part54.Parent = Model0
  1196. Part54.BrickColor = BrickColor.new("Bright yellow")
  1197. Part54.Rotation = Vector3.new(-180, 0, -180)
  1198. Part54.Size = Vector3.new(1, 2.4000001, 1)
  1199. Part54.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1200. Part54.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1201. Part54.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
  1202. Part54.Orientation = Vector3.new(0, 180, 0)
  1203. Part54.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1204. Part55.Name = "Smooth Block Model"
  1205. Part55.Parent = Model0
  1206. Part55.BrickColor = BrickColor.new("Br. yellowish green")
  1207. Part55.FormFactor = Enum.FormFactor.Plate
  1208. Part55.Size = Vector3.new(11, 0.400000006, 1)
  1209. Part55.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1210. Part55.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1211. Part55.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
  1212. Part55.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1213. Part56.Name = "Smooth Block Model"
  1214. Part56.Parent = Model0
  1215. Part56.BrickColor = BrickColor.new("Black")
  1216. Part56.Rotation = Vector3.new(-180, 0, -180)
  1217. Part56.Size = Vector3.new(2, 3.60000014, 2)
  1218. Part56.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1219. Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1220. Part56.Position = Vector3.new(156, 51.6000023, -46.4999847)
  1221. Part56.Orientation = Vector3.new(0, 180, 0)
  1222. Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1223. Part57.Name = "Smooth Block Model"
  1224. Part57.Parent = Model0
  1225. Part57.BrickColor = BrickColor.new("Bright yellow")
  1226. Part57.Rotation = Vector3.new(-180, 0, -180)
  1227. Part57.Size = Vector3.new(1, 1.20000005, 1)
  1228. Part57.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1229. Part57.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1230. Part57.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
  1231. Part57.Orientation = Vector3.new(0, 180, 0)
  1232. Part57.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1233. Part58.Name = "Smooth Block Model"
  1234. Part58.Parent = Model0
  1235. Part58.BrickColor = BrickColor.new("Medium green")
  1236. Part58.Rotation = Vector3.new(0, -90, 0)
  1237. Part58.FormFactor = Enum.FormFactor.Plate
  1238. Part58.Size = Vector3.new(11, 0.400000006, 1)
  1239. Part58.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1240. Part58.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1241. Part58.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
  1242. Part58.Orientation = Vector3.new(0, -90, 0)
  1243. Part58.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1244. Part59.Name = "Smooth Block Model"
  1245. Part59.Parent = Model0
  1246. Part59.BrickColor = BrickColor.new("Dark orange")
  1247. Part59.Rotation = Vector3.new(0, -90, 0)
  1248. Part59.Size = Vector3.new(7, 1.20000005, 11)
  1249. Part59.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1250. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1251. Part59.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
  1252. Part59.Orientation = Vector3.new(0, -90, 0)
  1253. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1254. Part60.Name = "Smooth Block Model"
  1255. Part60.Parent = Model0
  1256. Part60.BrickColor = BrickColor.new("Dark orange")
  1257. Part60.Rotation = Vector3.new(-180, 0, -180)
  1258. Part60.Size = Vector3.new(4, 1.20000005, 11)
  1259. Part60.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1260. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1261. Part60.Position = Vector3.new(163, 52.8000069, -38.9999847)
  1262. Part60.Orientation = Vector3.new(0, 180, 0)
  1263. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1264. Part61.Name = "Smooth Block Model"
  1265. Part61.Parent = Model0
  1266. Part61.BrickColor = BrickColor.new("Dark green")
  1267. Part61.Rotation = Vector3.new(-180, 0, -180)
  1268. Part61.Size = Vector3.new(11, 1.20000005, 7)
  1269. Part61.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1270. Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1271. Part61.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
  1272. Part61.Orientation = Vector3.new(0, 180, 0)
  1273. Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1274. Model62.Parent = Model0
  1275. Model62.PrimaryPart = Part65
  1276. Part63.Name = "Smooth Block Model"
  1277. Part63.Parent = Model62
  1278. Part63.BrickColor = BrickColor.new("Sand red")
  1279. Part63.Rotation = Vector3.new(-180, 0, -90)
  1280. Part63.FormFactor = Enum.FormFactor.Symmetric
  1281. Part63.Shape = Enum.PartType.Cylinder
  1282. Part63.Size = Vector3.new(1, 1, 1)
  1283. Part63.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
  1284. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1285. Part63.LeftSurface = Enum.SurfaceType.Inlet
  1286. Part63.RightSurface = Enum.SurfaceType.Studs
  1287. Part63.TopSurface = Enum.SurfaceType.Smooth
  1288. Part63.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1289. Part63.Position = Vector3.new(149, 31.0999985, -42.4999847)
  1290. Part63.Orientation = Vector3.new(0, -180, 90)
  1291. Part63.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1292. Part64.Name = "Smooth Block Model"
  1293. Part64.Parent = Model62
  1294. Part64.BrickColor = BrickColor.new("Sand red")
  1295. Part64.Rotation = Vector3.new(-180, 0, -90)
  1296. Part64.FormFactor = Enum.FormFactor.Symmetric
  1297. Part64.Shape = Enum.PartType.Cylinder
  1298. Part64.Size = Vector3.new(1, 1, 1)
  1299. Part64.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
  1300. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1301. Part64.LeftSurface = Enum.SurfaceType.Inlet
  1302. Part64.RightSurface = Enum.SurfaceType.Studs
  1303. Part64.TopSurface = Enum.SurfaceType.Smooth
  1304. Part64.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1305. Part64.Position = Vector3.new(150, 31.0999985, -42.4999847)
  1306. Part64.Orientation = Vector3.new(0, -180, 90)
  1307. Part64.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1308. Part65.Name = "Smooth Block Model"
  1309. Part65.Parent = Model62
  1310. Part65.BrickColor = BrickColor.new("Pastel Blue")
  1311. Part65.Rotation = Vector3.new(0, -90, 0)
  1312. Part65.FormFactor = Enum.FormFactor.Plate
  1313. Part65.Size = Vector3.new(2, 0.400000006, 2)
  1314. Part65.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1315. Part65.TopSurface = Enum.SurfaceType.Smooth
  1316. Part65.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1317. Part65.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
  1318. Part65.Orientation = Vector3.new(0, -90, 0)
  1319. Part65.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1320. Part66.Name = "Smooth Block Model"
  1321. Part66.Parent = Model62
  1322. Part66.BrickColor = BrickColor.new("Sand red")
  1323. Part66.Rotation = Vector3.new(-180, 0, -90)
  1324. Part66.FormFactor = Enum.FormFactor.Symmetric
  1325. Part66.Shape = Enum.PartType.Cylinder
  1326. Part66.Size = Vector3.new(1, 1, 1)
  1327. Part66.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1328. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1329. Part66.LeftSurface = Enum.SurfaceType.Inlet
  1330. Part66.RightSurface = Enum.SurfaceType.Studs
  1331. Part66.TopSurface = Enum.SurfaceType.Smooth
  1332. Part66.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1333. Part66.Position = Vector3.new(150, 31.0999985, -43.4999847)
  1334. Part66.Orientation = Vector3.new(0, 180, 90)
  1335. Part66.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1336. Part67.Name = "Smooth Block Model"
  1337. Part67.Parent = Model62
  1338. Part67.BrickColor = BrickColor.new("Sand red")
  1339. Part67.Rotation = Vector3.new(-180, 0, -90)
  1340. Part67.FormFactor = Enum.FormFactor.Symmetric
  1341. Part67.Shape = Enum.PartType.Cylinder
  1342. Part67.Size = Vector3.new(1, 1, 1)
  1343. Part67.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1344. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1345. Part67.LeftSurface = Enum.SurfaceType.Inlet
  1346. Part67.RightSurface = Enum.SurfaceType.Studs
  1347. Part67.TopSurface = Enum.SurfaceType.Smooth
  1348. Part67.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1349. Part67.Position = Vector3.new(149, 31.0999985, -43.4999847)
  1350. Part67.Orientation = Vector3.new(0, 180, 90)
  1351. Part67.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1352. Part68.Name = "Smooth Block Model"
  1353. Part68.Parent = Model62
  1354. Part68.BrickColor = BrickColor.new("Sand red")
  1355. Part68.Rotation = Vector3.new(90, 0, 0)
  1356. Part68.FormFactor = Enum.FormFactor.Plate
  1357. Part68.Size = Vector3.new(2, 0.400000006, 3)
  1358. Part68.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1359. Part68.BackSurface = Enum.SurfaceType.Weld
  1360. Part68.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1361. Part68.Position = Vector3.new(149.5, 33.5, -43.7999878)
  1362. Part68.Orientation = Vector3.new(90, 0, 0)
  1363. Part68.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1364. Model69.Parent = Model0
  1365. Model69.PrimaryPart = Part75
  1366. Part70.Name = "Smooth Block Model"
  1367. Part70.Parent = Model69
  1368. Part70.BrickColor = BrickColor.new("Earth green")
  1369. Part70.Rotation = Vector3.new(-180, 0, -180)
  1370. Part70.Size = Vector3.new(8, 1.20000005, 1)
  1371. Part70.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1372. Part70.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1373. Part70.Position = Vector3.new(169, 27.6000023, 16)
  1374. Part70.Orientation = Vector3.new(0, 180, 0)
  1375. Part70.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1376. Part71.Name = "Smooth Block Model"
  1377. Part71.Parent = Model69
  1378. Part71.BrickColor = BrickColor.new("Earth green")
  1379. Part71.Rotation = Vector3.new(-180, 0, -180)
  1380. Part71.Size = Vector3.new(8, 1.20000005, 2)
  1381. Part71.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1382. Part71.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1383. Part71.Position = Vector3.new(169, 26.4000015, 16.5)
  1384. Part71.Orientation = Vector3.new(0, 180, 0)
  1385. Part71.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1386. Part72.Name = "Smooth Block Model"
  1387. Part72.Parent = Model69
  1388. Part72.BrickColor = BrickColor.new("Earth green")
  1389. Part72.Rotation = Vector3.new(-180, 0, -180)
  1390. Part72.Size = Vector3.new(8, 1.20000005, 3)
  1391. Part72.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1392. Part72.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1393. Part72.Position = Vector3.new(169, 25.2000008, 17)
  1394. Part72.Orientation = Vector3.new(0, 180, 0)
  1395. Part72.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1396. Part73.Name = "Smooth Block Model"
  1397. Part73.Parent = Model69
  1398. Part73.BrickColor = BrickColor.new("Earth green")
  1399. Part73.Rotation = Vector3.new(-180, 0, -180)
  1400. Part73.Size = Vector3.new(8, 1.20000005, 4)
  1401. Part73.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1402. Part73.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1403. Part73.Position = Vector3.new(169, 24, 17.5)
  1404. Part73.Orientation = Vector3.new(0, 180, 0)
  1405. Part73.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1406. Part74.Name = "Smooth Block Model"
  1407. Part74.Parent = Model69
  1408. Part74.BrickColor = BrickColor.new("Earth green")
  1409. Part74.Rotation = Vector3.new(-180, 0, -180)
  1410. Part74.Size = Vector3.new(8, 1.20000005, 5)
  1411. Part74.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1412. Part74.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1413. Part74.Position = Vector3.new(169, 22.7999992, 18)
  1414. Part74.Orientation = Vector3.new(0, 180, 0)
  1415. Part74.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1416. Part75.Name = "Smooth Block Model"
  1417. Part75.Parent = Model69
  1418. Part75.BrickColor = BrickColor.new("Earth green")
  1419. Part75.Rotation = Vector3.new(-180, 0, -180)
  1420. Part75.Size = Vector3.new(8, 1.20000005, 6)
  1421. Part75.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1422. Part75.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1423. Part75.Position = Vector3.new(169, 21.5999985, 18.5)
  1424. Part75.Orientation = Vector3.new(0, 180, 0)
  1425. Part75.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1426. Model76.Parent = Model0
  1427. Model76.PrimaryPart = Part79
  1428. Part77.Name = "Smooth Block Model"
  1429. Part77.Parent = Model76
  1430. Part77.BrickColor = BrickColor.new("Sand red")
  1431. Part77.Rotation = Vector3.new(0, 0, 90)
  1432. Part77.FormFactor = Enum.FormFactor.Symmetric
  1433. Part77.Shape = Enum.PartType.Cylinder
  1434. Part77.Size = Vector3.new(1, 1, 1)
  1435. Part77.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1436. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1437. Part77.LeftSurface = Enum.SurfaceType.Inlet
  1438. Part77.RightSurface = Enum.SurfaceType.Studs
  1439. Part77.TopSurface = Enum.SurfaceType.Smooth
  1440. Part77.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1441. Part77.Position = Vector3.new(144, 31.0999985, -32.4999847)
  1442. Part77.Orientation = Vector3.new(0, 0, 90)
  1443. Part77.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1444. Part78.Name = "Smooth Block Model"
  1445. Part78.Parent = Model76
  1446. Part78.BrickColor = BrickColor.new("Sand red")
  1447. Part78.Rotation = Vector3.new(0, 0, 90)
  1448. Part78.FormFactor = Enum.FormFactor.Symmetric
  1449. Part78.Shape = Enum.PartType.Cylinder
  1450. Part78.Size = Vector3.new(1, 1, 1)
  1451. Part78.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1452. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part78.LeftSurface = Enum.SurfaceType.Inlet
  1454. Part78.RightSurface = Enum.SurfaceType.Studs
  1455. Part78.TopSurface = Enum.SurfaceType.Smooth
  1456. Part78.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1457. Part78.Position = Vector3.new(143, 31.0999985, -32.4999847)
  1458. Part78.Orientation = Vector3.new(0, 0, 90)
  1459. Part78.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1460. Part79.Name = "Smooth Block Model"
  1461. Part79.Parent = Model76
  1462. Part79.BrickColor = BrickColor.new("Pastel Blue")
  1463. Part79.Rotation = Vector3.new(0, 90, 0)
  1464. Part79.FormFactor = Enum.FormFactor.Plate
  1465. Part79.Size = Vector3.new(2, 0.400000006, 2)
  1466. Part79.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1467. Part79.TopSurface = Enum.SurfaceType.Smooth
  1468. Part79.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1469. Part79.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
  1470. Part79.Orientation = Vector3.new(0, 90, 0)
  1471. Part79.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1472. Part80.Name = "Smooth Block Model"
  1473. Part80.Parent = Model76
  1474. Part80.BrickColor = BrickColor.new("Sand red")
  1475. Part80.Rotation = Vector3.new(0, 0, 90)
  1476. Part80.FormFactor = Enum.FormFactor.Symmetric
  1477. Part80.Shape = Enum.PartType.Cylinder
  1478. Part80.Size = Vector3.new(1, 1, 1)
  1479. Part80.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1480. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1481. Part80.LeftSurface = Enum.SurfaceType.Inlet
  1482. Part80.RightSurface = Enum.SurfaceType.Studs
  1483. Part80.TopSurface = Enum.SurfaceType.Smooth
  1484. Part80.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1485. Part80.Position = Vector3.new(143, 31.0999985, -31.4999847)
  1486. Part80.Orientation = Vector3.new(0, 0, 90)
  1487. Part80.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1488. Part81.Name = "Smooth Block Model"
  1489. Part81.Parent = Model76
  1490. Part81.BrickColor = BrickColor.new("Sand red")
  1491. Part81.Rotation = Vector3.new(0, 0, 90)
  1492. Part81.FormFactor = Enum.FormFactor.Symmetric
  1493. Part81.Shape = Enum.PartType.Cylinder
  1494. Part81.Size = Vector3.new(1, 1, 1)
  1495. Part81.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1496. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1497. Part81.LeftSurface = Enum.SurfaceType.Inlet
  1498. Part81.RightSurface = Enum.SurfaceType.Studs
  1499. Part81.TopSurface = Enum.SurfaceType.Smooth
  1500. Part81.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1501. Part81.Position = Vector3.new(144, 31.0999985, -31.4999847)
  1502. Part81.Orientation = Vector3.new(0, 0, 90)
  1503. Part81.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1504. Part82.Name = "Smooth Block Model"
  1505. Part82.Parent = Model76
  1506. Part82.BrickColor = BrickColor.new("Sand red")
  1507. Part82.Rotation = Vector3.new(90, 0, -180)
  1508. Part82.FormFactor = Enum.FormFactor.Plate
  1509. Part82.Size = Vector3.new(2, 0.400000006, 3)
  1510. Part82.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
  1511. Part82.BackSurface = Enum.SurfaceType.Weld
  1512. Part82.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1513. Part82.Position = Vector3.new(143.5, 33.5, -31.1999817)
  1514. Part82.Orientation = Vector3.new(90, 180, 0)
  1515. Part82.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1516. Model83.Parent = Model0
  1517. Model83.PrimaryPart = Part86
  1518. Part84.Name = "Smooth Block Model"
  1519. Part84.Parent = Model83
  1520. Part84.BrickColor = BrickColor.new("Sand red")
  1521. Part84.Rotation = Vector3.new(0, 0, 90)
  1522. Part84.FormFactor = Enum.FormFactor.Symmetric
  1523. Part84.Shape = Enum.PartType.Cylinder
  1524. Part84.Size = Vector3.new(1, 1, 1)
  1525. Part84.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1526. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1527. Part84.LeftSurface = Enum.SurfaceType.Inlet
  1528. Part84.RightSurface = Enum.SurfaceType.Studs
  1529. Part84.TopSurface = Enum.SurfaceType.Smooth
  1530. Part84.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1531. Part84.Position = Vector3.new(150, 31.0999985, -32.4999847)
  1532. Part84.Orientation = Vector3.new(0, 0, 90)
  1533. Part84.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1534. Part85.Name = "Smooth Block Model"
  1535. Part85.Parent = Model83
  1536. Part85.BrickColor = BrickColor.new("Sand red")
  1537. Part85.Rotation = Vector3.new(0, 0, 90)
  1538. Part85.FormFactor = Enum.FormFactor.Symmetric
  1539. Part85.Shape = Enum.PartType.Cylinder
  1540. Part85.Size = Vector3.new(1, 1, 1)
  1541. Part85.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1542. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1543. Part85.LeftSurface = Enum.SurfaceType.Inlet
  1544. Part85.RightSurface = Enum.SurfaceType.Studs
  1545. Part85.TopSurface = Enum.SurfaceType.Smooth
  1546. Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1547. Part85.Position = Vector3.new(149, 31.0999985, -32.4999847)
  1548. Part85.Orientation = Vector3.new(0, 0, 90)
  1549. Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1550. Part86.Name = "Smooth Block Model"
  1551. Part86.Parent = Model83
  1552. Part86.BrickColor = BrickColor.new("Pastel Blue")
  1553. Part86.Rotation = Vector3.new(0, 90, 0)
  1554. Part86.FormFactor = Enum.FormFactor.Plate
  1555. Part86.Size = Vector3.new(2, 0.400000006, 2)
  1556. Part86.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1557. Part86.TopSurface = Enum.SurfaceType.Smooth
  1558. Part86.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1559. Part86.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
  1560. Part86.Orientation = Vector3.new(0, 90, 0)
  1561. Part86.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1562. Part87.Name = "Smooth Block Model"
  1563. Part87.Parent = Model83
  1564. Part87.BrickColor = BrickColor.new("Sand red")
  1565. Part87.Rotation = Vector3.new(0, 0, 90)
  1566. Part87.FormFactor = Enum.FormFactor.Symmetric
  1567. Part87.Shape = Enum.PartType.Cylinder
  1568. Part87.Size = Vector3.new(1, 1, 1)
  1569. Part87.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1570. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1571. Part87.LeftSurface = Enum.SurfaceType.Inlet
  1572. Part87.RightSurface = Enum.SurfaceType.Studs
  1573. Part87.TopSurface = Enum.SurfaceType.Smooth
  1574. Part87.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1575. Part87.Position = Vector3.new(149, 31.0999985, -31.4999847)
  1576. Part87.Orientation = Vector3.new(0, 0, 90)
  1577. Part87.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1578. Part88.Name = "Smooth Block Model"
  1579. Part88.Parent = Model83
  1580. Part88.BrickColor = BrickColor.new("Sand red")
  1581. Part88.Rotation = Vector3.new(0, 0, 90)
  1582. Part88.FormFactor = Enum.FormFactor.Symmetric
  1583. Part88.Shape = Enum.PartType.Cylinder
  1584. Part88.Size = Vector3.new(1, 1, 1)
  1585. Part88.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1586. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1587. Part88.LeftSurface = Enum.SurfaceType.Inlet
  1588. Part88.RightSurface = Enum.SurfaceType.Studs
  1589. Part88.TopSurface = Enum.SurfaceType.Smooth
  1590. Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1591. Part88.Position = Vector3.new(150, 31.0999985, -31.4999847)
  1592. Part88.Orientation = Vector3.new(0, 0, 90)
  1593. Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1594. Part89.Name = "Smooth Block Model"
  1595. Part89.Parent = Model83
  1596. Part89.BrickColor = BrickColor.new("Sand red")
  1597. Part89.Rotation = Vector3.new(90, 0, -180)
  1598. Part89.FormFactor = Enum.FormFactor.Plate
  1599. Part89.Size = Vector3.new(2, 0.400000006, 3)
  1600. Part89.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
  1601. Part89.BackSurface = Enum.SurfaceType.Weld
  1602. Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1603. Part89.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
  1604. Part89.Orientation = Vector3.new(90, 180, 0)
  1605. Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1606. Model90.Parent = Model0
  1607. Model90.PrimaryPart = Part93
  1608. Part91.Name = "Smooth Block Model"
  1609. Part91.Parent = Model90
  1610. Part91.BrickColor = BrickColor.new("Sand red")
  1611. Part91.Rotation = Vector3.new(-180, 0, -90)
  1612. Part91.FormFactor = Enum.FormFactor.Symmetric
  1613. Part91.Shape = Enum.PartType.Cylinder
  1614. Part91.Size = Vector3.new(1, 1, 1)
  1615. Part91.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1616. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1617. Part91.LeftSurface = Enum.SurfaceType.Inlet
  1618. Part91.RightSurface = Enum.SurfaceType.Studs
  1619. Part91.TopSurface = Enum.SurfaceType.Smooth
  1620. Part91.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1621. Part91.Position = Vector3.new(143, 31.0999985, -42.4999847)
  1622. Part91.Orientation = Vector3.new(0, 180, 90)
  1623. Part91.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1624. Part92.Name = "Smooth Block Model"
  1625. Part92.Parent = Model90
  1626. Part92.BrickColor = BrickColor.new("Sand red")
  1627. Part92.Rotation = Vector3.new(-180, 0, -90)
  1628. Part92.FormFactor = Enum.FormFactor.Symmetric
  1629. Part92.Shape = Enum.PartType.Cylinder
  1630. Part92.Size = Vector3.new(1, 1, 1)
  1631. Part92.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1632. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1633. Part92.LeftSurface = Enum.SurfaceType.Inlet
  1634. Part92.RightSurface = Enum.SurfaceType.Studs
  1635. Part92.TopSurface = Enum.SurfaceType.Smooth
  1636. Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1637. Part92.Position = Vector3.new(144, 31.0999985, -42.4999847)
  1638. Part92.Orientation = Vector3.new(0, 180, 90)
  1639. Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1640. Part93.Name = "Smooth Block Model"
  1641. Part93.Parent = Model90
  1642. Part93.BrickColor = BrickColor.new("Pastel Blue")
  1643. Part93.Rotation = Vector3.new(0, -90, 0)
  1644. Part93.FormFactor = Enum.FormFactor.Plate
  1645. Part93.Size = Vector3.new(2, 0.400000006, 2)
  1646. Part93.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1647. Part93.TopSurface = Enum.SurfaceType.Smooth
  1648. Part93.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1649. Part93.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
  1650. Part93.Orientation = Vector3.new(0, -90, 0)
  1651. Part93.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1652. Part94.Name = "Smooth Block Model"
  1653. Part94.Parent = Model90
  1654. Part94.BrickColor = BrickColor.new("Sand red")
  1655. Part94.Rotation = Vector3.new(-180, 0, -90)
  1656. Part94.FormFactor = Enum.FormFactor.Symmetric
  1657. Part94.Shape = Enum.PartType.Cylinder
  1658. Part94.Size = Vector3.new(1, 1, 1)
  1659. Part94.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1660. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1661. Part94.LeftSurface = Enum.SurfaceType.Inlet
  1662. Part94.RightSurface = Enum.SurfaceType.Studs
  1663. Part94.TopSurface = Enum.SurfaceType.Smooth
  1664. Part94.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1665. Part94.Position = Vector3.new(144, 31.0999985, -43.4999847)
  1666. Part94.Orientation = Vector3.new(0, 180, 90)
  1667. Part94.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1668. Part95.Name = "Smooth Block Model"
  1669. Part95.Parent = Model90
  1670. Part95.BrickColor = BrickColor.new("Sand red")
  1671. Part95.Rotation = Vector3.new(-180, 0, -90)
  1672. Part95.FormFactor = Enum.FormFactor.Symmetric
  1673. Part95.Shape = Enum.PartType.Cylinder
  1674. Part95.Size = Vector3.new(1, 1, 1)
  1675. Part95.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1676. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1677. Part95.LeftSurface = Enum.SurfaceType.Inlet
  1678. Part95.RightSurface = Enum.SurfaceType.Studs
  1679. Part95.TopSurface = Enum.SurfaceType.Smooth
  1680. Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1681. Part95.Position = Vector3.new(143, 31.0999985, -43.4999847)
  1682. Part95.Orientation = Vector3.new(0, 180, 90)
  1683. Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1684. Part96.Name = "Smooth Block Model"
  1685. Part96.Parent = Model90
  1686. Part96.BrickColor = BrickColor.new("Sand red")
  1687. Part96.Rotation = Vector3.new(90, 0, 0)
  1688. Part96.FormFactor = Enum.FormFactor.Plate
  1689. Part96.Size = Vector3.new(2, 0.400000006, 3)
  1690. Part96.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1691. Part96.BackSurface = Enum.SurfaceType.Weld
  1692. Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1693. Part96.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
  1694. Part96.Orientation = Vector3.new(90, 0, 0)
  1695. Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1696. Model97.Parent = Model0
  1697. Model97.PrimaryPart = Part113
  1698. Part98.Name = "Smooth Block Model"
  1699. Part98.Parent = Model97
  1700. Part98.Rotation = Vector3.new(-180, 0, -180)
  1701. Part98.Size = Vector3.new(7, 2.4000001, 1)
  1702. Part98.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1703. Part98.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
  1704. Part98.Orientation = Vector3.new(0, 180, 0)
  1705. Part99.Name = "Smooth Block Model"
  1706. Part99.Parent = Model97
  1707. Part99.BrickColor = BrickColor.new("Dark stone grey")
  1708. Part99.Rotation = Vector3.new(-180, 0, -180)
  1709. Part99.Size = Vector3.new(6, 2.4000001, 1)
  1710. Part99.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1711. Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1712. Part99.Position = Vector3.new(127, 54.6000099, 8.00001526)
  1713. Part99.Orientation = Vector3.new(0, 180, 0)
  1714. Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1715. Part100.Name = "Smooth Block Model"
  1716. Part100.Parent = Model97
  1717. Part100.BrickColor = BrickColor.new("Dark stone grey")
  1718. Part100.Rotation = Vector3.new(-180, 0, -180)
  1719. Part100.Size = Vector3.new(4, 2.4000001, 1)
  1720. Part100.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1721. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1722. Part100.Position = Vector3.new(128, 52.2000084, 8.00001526)
  1723. Part100.Orientation = Vector3.new(0, 180, 0)
  1724. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1725. Part101.Name = "Smooth Block Model"
  1726. Part101.Parent = Model97
  1727. Part101.BrickColor = BrickColor.new("Dark stone grey")
  1728. Part101.Rotation = Vector3.new(-180, 0, -180)
  1729. Part101.Size = Vector3.new(4, 2.4000001, 1)
  1730. Part101.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1731. Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1732. Part101.Position = Vector3.new(124, 52.2000084, 8.00001526)
  1733. Part101.Orientation = Vector3.new(0, 180, 0)
  1734. Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1735. Part102.Name = "Smooth Block Model"
  1736. Part102.Parent = Model97
  1737. Part102.Rotation = Vector3.new(-180, 0, -180)
  1738. Part102.Size = Vector3.new(5, 2.4000001, 1)
  1739. Part102.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1740. Part102.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
  1741. Part102.Orientation = Vector3.new(0, 180, 0)
  1742. Part103.Name = "Smooth Block Model"
  1743. Part103.Parent = Model97
  1744. Part103.Rotation = Vector3.new(-180, 0, -180)
  1745. Part103.Size = Vector3.new(4, 2.4000001, 1)
  1746. Part103.CFrame = CFrame.new(119, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1747. Part103.Position = Vector3.new(119, 49.8000069, 8.00001526)
  1748. Part103.Orientation = Vector3.new(0, 180, 0)
  1749. Part104.Name = "Smooth Block Model"
  1750. Part104.Parent = Model97
  1751. Part104.BrickColor = BrickColor.new("Dark stone grey")
  1752. Part104.Rotation = Vector3.new(-180, 0, -180)
  1753. Part104.Size = Vector3.new(4, 2.4000001, 1)
  1754. Part104.CFrame = CFrame.new(123, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1755. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1756. Part104.Position = Vector3.new(123, 49.8000069, 8.00001526)
  1757. Part104.Orientation = Vector3.new(0, 180, 0)
  1758. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1759. Part105.Name = "Smooth Block Model"
  1760. Part105.Parent = Model97
  1761. Part105.Rotation = Vector3.new(-180, 0, -180)
  1762. Part105.Size = Vector3.new(5, 2.4000001, 1)
  1763. Part105.CFrame = CFrame.new(127.5, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1764. Part105.Position = Vector3.new(127.5, 49.8000069, 8.00001526)
  1765. Part105.Orientation = Vector3.new(0, 180, 0)
  1766. Part106.Name = "Smooth Block Model"
  1767. Part106.Parent = Model97
  1768. Part106.Rotation = Vector3.new(-180, 0, -180)
  1769. Part106.Size = Vector3.new(5, 2.4000001, 1)
  1770. Part106.CFrame = CFrame.new(127.5, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1771. Part106.Position = Vector3.new(127.5, 47.4000053, 8.00001526)
  1772. Part106.Orientation = Vector3.new(0, 180, 0)
  1773. Part107.Name = "Smooth Block Model"
  1774. Part107.Parent = Model97
  1775. Part107.BrickColor = BrickColor.new("Dark stone grey")
  1776. Part107.Rotation = Vector3.new(-180, 0, -180)
  1777. Part107.Size = Vector3.new(6, 2.4000001, 1)
  1778. Part107.CFrame = CFrame.new(120, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1779. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1780. Part107.Position = Vector3.new(120, 47.4000053, 8.00001526)
  1781. Part107.Orientation = Vector3.new(0, 180, 0)
  1782. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1783. Part108.Name = "Smooth Block Model"
  1784. Part108.Parent = Model97
  1785. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1786. Part108.Rotation = Vector3.new(-180, 0, -180)
  1787. Part108.Size = Vector3.new(4, 2.4000001, 1)
  1788. Part108.CFrame = CFrame.new(119, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1789. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1790. Part108.Position = Vector3.new(119, 45.0000038, 8.00001526)
  1791. Part108.Orientation = Vector3.new(0, 180, 0)
  1792. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1793. Part109.Name = "Smooth Block Model"
  1794. Part109.Parent = Model97
  1795. Part109.Rotation = Vector3.new(-180, 0, -180)
  1796. Part109.Size = Vector3.new(2, 2.4000001, 1)
  1797. Part109.CFrame = CFrame.new(124, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1798. Part109.Position = Vector3.new(124, 47.4000053, 8.00001526)
  1799. Part109.Orientation = Vector3.new(0, 180, 0)
  1800. Part110.Name = "Smooth Block Model"
  1801. Part110.Parent = Model97
  1802. Part110.BrickColor = BrickColor.new("Dark stone grey")
  1803. Part110.Rotation = Vector3.new(-180, 0, -180)
  1804. Part110.Size = Vector3.new(5, 2.4000001, 1)
  1805. Part110.CFrame = CFrame.new(123.5, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1806. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1807. Part110.Position = Vector3.new(123.5, 45.0000038, 8.00001526)
  1808. Part110.Orientation = Vector3.new(0, 180, 0)
  1809. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1810. Part111.Name = "Smooth Block Model"
  1811. Part111.Parent = Model97
  1812. Part111.Rotation = Vector3.new(-180, 0, -180)
  1813. Part111.Size = Vector3.new(4, 2.4000001, 1)
  1814. Part111.CFrame = CFrame.new(128, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1815. Part111.Position = Vector3.new(128, 45.0000038, 8.00001526)
  1816. Part111.Orientation = Vector3.new(0, 180, 0)
  1817. Part112.Name = "Smooth Block Model"
  1818. Part112.Parent = Model97
  1819. Part112.BrickColor = BrickColor.new("Reddish brown")
  1820. Part112.Rotation = Vector3.new(-180, 0, -180)
  1821. Part112.Size = Vector3.new(6, 2.4000001, 2)
  1822. Part112.CFrame = CFrame.new(127, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1823. Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1824. Part112.Position = Vector3.new(127, 42.6000023, 7.50001478)
  1825. Part112.Orientation = Vector3.new(0, 180, 0)
  1826. Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1827. Part113.Name = "Smooth Block Model"
  1828. Part113.Parent = Model97
  1829. Part113.BrickColor = BrickColor.new("Reddish brown")
  1830. Part113.Rotation = Vector3.new(-180, 0, -180)
  1831. Part113.Size = Vector3.new(7, 2.4000001, 2)
  1832. Part113.CFrame = CFrame.new(120.5, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1833. Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1834. Part113.Position = Vector3.new(120.5, 42.6000023, 7.50001478)
  1835. Part113.Orientation = Vector3.new(0, 180, 0)
  1836. Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1837. Part114.Name = "Smooth Block Model"
  1838. Part114.Parent = Model97
  1839. Part114.BrickColor = BrickColor.new("Reddish brown")
  1840. Part114.Rotation = Vector3.new(-180, 0, -180)
  1841. Part114.Size = Vector3.new(6, 2.4000001, 2)
  1842. Part114.CFrame = CFrame.new(120, 40.2000008, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1843. Part114.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1844. Part114.Position = Vector3.new(120, 40.2000008, 8.50001526)
  1845. Part114.Orientation = Vector3.new(0, 180, 0)
  1846. Part114.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1847. Part115.Name = "Smooth Block Model"
  1848. Part115.Parent = Model97
  1849. Part115.BrickColor = BrickColor.new("Reddish brown")
  1850. Part115.Rotation = Vector3.new(-180, 0, -180)
  1851. Part115.Size = Vector3.new(7, 2.4000001, 2)
  1852. Part115.CFrame = CFrame.new(126.5, 40.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1853. Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1854. Part115.Position = Vector3.new(126.5, 40.2000008, 7.50001478)
  1855. Part115.Orientation = Vector3.new(0, 180, 0)
  1856. Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1857. Part116.Name = "Smooth Block Model"
  1858. Part116.Parent = Model97
  1859. Part116.BrickColor = BrickColor.new("Reddish brown")
  1860. Part116.Rotation = Vector3.new(-180, 0, -180)
  1861. Part116.Size = Vector3.new(6, 2.4000001, 2)
  1862. Part116.CFrame = CFrame.new(127, 37.7999992, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1863. Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1864. Part116.Position = Vector3.new(127, 37.7999992, 8.50001526)
  1865. Part116.Orientation = Vector3.new(0, 180, 0)
  1866. Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1867. Part117.Name = "Smooth Block Model"
  1868. Part117.Parent = Model97
  1869. Part117.BrickColor = BrickColor.new("Reddish brown")
  1870. Part117.Rotation = Vector3.new(-180, 0, -180)
  1871. Part117.Size = Vector3.new(7, 2.4000001, 2)
  1872. Part117.CFrame = CFrame.new(120.5, 37.7999992, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1873. Part117.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1874. Part117.Position = Vector3.new(120.5, 37.7999992, 7.50001478)
  1875. Part117.Orientation = Vector3.new(0, 180, 0)
  1876. Part117.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1877. Part118.Name = "Smooth Block Model"
  1878. Part118.Parent = Model97
  1879. Part118.BrickColor = BrickColor.new("Reddish brown")
  1880. Part118.Rotation = Vector3.new(-180, 0, -180)
  1881. Part118.Size = Vector3.new(4, 2.4000001, 2)
  1882. Part118.CFrame = CFrame.new(119, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1883. Part118.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1884. Part118.Position = Vector3.new(119, 34.2000008, 7.50001478)
  1885. Part118.Orientation = Vector3.new(0, 180, 0)
  1886. Part118.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1887. Part119.Name = "Smooth Block Model"
  1888. Part119.Parent = Model97
  1889. Part119.BrickColor = BrickColor.new("Reddish brown")
  1890. Part119.Rotation = Vector3.new(-180, 0, -180)
  1891. Part119.Size = Vector3.new(6, 2.4000001, 2)
  1892. Part119.CFrame = CFrame.new(120, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1893. Part119.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1894. Part119.Position = Vector3.new(120, 30.6000023, 7.50001478)
  1895. Part119.Orientation = Vector3.new(0, 180, 0)
  1896. Part119.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1897. Part120.Name = "Smooth Block Model"
  1898. Part120.Parent = Model97
  1899. Part120.BrickColor = BrickColor.new("Reddish brown")
  1900. Part120.Rotation = Vector3.new(-180, 0, -180)
  1901. Part120.Size = Vector3.new(7, 2.4000001, 2)
  1902. Part120.CFrame = CFrame.new(126.5, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1903. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1904. Part120.Position = Vector3.new(126.5, 30.6000023, 7.50001478)
  1905. Part120.Orientation = Vector3.new(0, 180, 0)
  1906. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1907. Part121.Name = "Smooth Block Model"
  1908. Part121.Parent = Model97
  1909. Part121.BrickColor = BrickColor.new("Reddish brown")
  1910. Part121.Rotation = Vector3.new(-180, 0, -180)
  1911. Part121.Size = Vector3.new(5, 2.4000001, 2)
  1912. Part121.CFrame = CFrame.new(127.5, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1913. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1914. Part121.Position = Vector3.new(127.5, 34.2000008, 7.50001478)
  1915. Part121.Orientation = Vector3.new(0, 180, 0)
  1916. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1917. Part122.Name = "Smooth Block Model"
  1918. Part122.Parent = Model97
  1919. Part122.BrickColor = BrickColor.new("Reddish brown")
  1920. Part122.Rotation = Vector3.new(-180, 0, -180)
  1921. Part122.Size = Vector3.new(7, 1.20000005, 2)
  1922. Part122.CFrame = CFrame.new(123.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1923. Part122.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1924. Part122.Position = Vector3.new(123.5, 36, 7.50001478)
  1925. Part122.Orientation = Vector3.new(0, 180, 0)
  1926. Part122.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1927. Part123.Name = "Smooth Block Model"
  1928. Part123.Parent = Model97
  1929. Part123.BrickColor = BrickColor.new("Reddish brown")
  1930. Part123.Rotation = Vector3.new(-180, 0, -180)
  1931. Part123.Size = Vector3.new(7, 1.20000005, 2)
  1932. Part123.CFrame = CFrame.new(120.5, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1933. Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1934. Part123.Position = Vector3.new(120.5, 32.4000015, 7.50001478)
  1935. Part123.Orientation = Vector3.new(0, 180, 0)
  1936. Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1937. Part124.Name = "Smooth Block Model"
  1938. Part124.Parent = Model97
  1939. Part124.BrickColor = BrickColor.new("Reddish brown")
  1940. Part124.Rotation = Vector3.new(-180, 0, -180)
  1941. Part124.Size = Vector3.new(6, 1.20000005, 2)
  1942. Part124.CFrame = CFrame.new(127, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1943. Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1944. Part124.Position = Vector3.new(127, 32.4000015, 7.50001478)
  1945. Part124.Orientation = Vector3.new(0, 180, 0)
  1946. Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1947. Part125.Name = "Smooth Block Model"
  1948. Part125.Parent = Model97
  1949. Part125.Material = Enum.Material.Glass
  1950. Part125.Transparency = 0.5
  1951. Part125.Rotation = Vector3.new(-180, 0, -180)
  1952. Part125.Size = Vector3.new(4, 2.4000001, 2)
  1953. Part125.CFrame = CFrame.new(123, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1954. Part125.Position = Vector3.new(123, 34.2000008, 7.50001478)
  1955. Part125.Orientation = Vector3.new(0, 180, 0)
  1956. Model126.Name = "ArchBridge"
  1957. Model126.Parent = Model0
  1958. Model126.PrimaryPart = Part144
  1959. Part127.Name = "Smooth Block Model"
  1960. Part127.Parent = Model126
  1961. Part127.BrickColor = BrickColor.new("Bright yellow")
  1962. Part127.Size = Vector3.new(1, 1.20000005, 1)
  1963. Part127.CFrame = CFrame.new(36.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1964. Part127.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1965. Part127.Position = Vector3.new(36.5, 31.2000065, -57.4999847)
  1966. Part127.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1967. Part128.Name = "Smooth Block Model"
  1968. Part128.Parent = Model126
  1969. Part128.BrickColor = BrickColor.new("Cool yellow")
  1970. Part128.Size = Vector3.new(3, 1.20000005, 1)
  1971. Part128.CFrame = CFrame.new(33.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1972. Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1973. Part128.Position = Vector3.new(33.5, 31.2000065, -57.4999847)
  1974. Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1975. Part129.Name = "Smooth Block Model"
  1976. Part129.Parent = Model126
  1977. Part129.BrickColor = BrickColor.new("Cool yellow")
  1978. Part129.Size = Vector3.new(3, 1.20000005, 1)
  1979. Part129.CFrame = CFrame.new(35.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1980. Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1981. Part129.Position = Vector3.new(35.5, 32.4000092, -57.4999847)
  1982. Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1983. Part130.Name = "Smooth Block Model"
  1984. Part130.Parent = Model126
  1985. Part130.BrickColor = BrickColor.new("Br. yellowish orange")
  1986. Part130.Rotation = Vector3.new(-180, 0, -180)
  1987. Part130.Size = Vector3.new(3, 1.20000005, 8)
  1988. Part130.CFrame = CFrame.new(35.5, 28.8000069, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1989. Part130.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1990. Part130.Position = Vector3.new(35.5, 28.8000069, -53.9999847)
  1991. Part130.Orientation = Vector3.new(0, 180, 0)
  1992. Part130.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1993. Part131.Name = "Smooth Block Model"
  1994. Part131.Parent = Model126
  1995. Part131.BrickColor = BrickColor.new("Bright yellow")
  1996. Part131.Size = Vector3.new(1, 1.20000005, 1)
  1997. Part131.CFrame = CFrame.new(38.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1998. Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1999. Part131.Position = Vector3.new(38.5, 32.4000092, -57.4999847)
  2000. Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2001. Part132.Name = "Smooth Block Model"
  2002. Part132.Parent = Model126
  2003. Part132.BrickColor = BrickColor.new("Br. yellowish orange")
  2004. Part132.Rotation = Vector3.new(-180, 0, -180)
  2005. Part132.Size = Vector3.new(3, 1.20000005, 8)
  2006. Part132.CFrame = CFrame.new(37.5, 30.0000076, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2007. Part132.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2008. Part132.Position = Vector3.new(37.5, 30.0000076, -53.9999847)
  2009. Part132.Orientation = Vector3.new(0, 180, 0)
  2010. Part132.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2011. Part133.Name = "Smooth Block Model"
  2012. Part133.Parent = Model126
  2013. Part133.BrickColor = BrickColor.new("Cool yellow")
  2014. Part133.Size = Vector3.new(1, 1.20000005, 1)
  2015. Part133.CFrame = CFrame.new(28.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2016. Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2017. Part133.Position = Vector3.new(28.5, 27.6000061, -57.4999847)
  2018. Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2019. Part134.Name = "Smooth Block Model"
  2020. Part134.Parent = Model126
  2021. Part134.BrickColor = BrickColor.new("Cool yellow")
  2022. Part134.Size = Vector3.new(3, 1.20000005, 1)
  2023. Part134.CFrame = CFrame.new(29.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2024. Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2025. Part134.Position = Vector3.new(29.5, 28.8000069, -57.4999847)
  2026. Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2027. Part135.Name = "Smooth Block Model"
  2028. Part135.Parent = Model126
  2029. Part135.BrickColor = BrickColor.new("Bright yellow")
  2030. Part135.Size = Vector3.new(1, 1.20000005, 1)
  2031. Part135.CFrame = CFrame.new(32.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2032. Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2033. Part135.Position = Vector3.new(32.5, 28.8000069, -57.4999847)
  2034. Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2035. Part136.Name = "Smooth Block Model"
  2036. Part136.Parent = Model126
  2037. Part136.BrickColor = BrickColor.new("Bright yellow")
  2038. Part136.Size = Vector3.new(1, 1.20000005, 1)
  2039. Part136.CFrame = CFrame.new(30.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2040. Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2041. Part136.Position = Vector3.new(30.5, 27.6000061, -57.4999847)
  2042. Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2043. Part137.Name = "Smooth Block Model"
  2044. Part137.Parent = Model126
  2045. Part137.BrickColor = BrickColor.new("Bright yellow")
  2046. Part137.Size = Vector3.new(1, 1.20000005, 1)
  2047. Part137.CFrame = CFrame.new(34.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2048. Part137.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2049. Part137.Position = Vector3.new(34.5, 30.0000076, -57.4999847)
  2050. Part137.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2051. Part138.Name = "Smooth Block Model"
  2052. Part138.Parent = Model126
  2053. Part138.BrickColor = BrickColor.new("Cool yellow")
  2054. Part138.Size = Vector3.new(3, 1.20000005, 1)
  2055. Part138.CFrame = CFrame.new(31.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2056. Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2057. Part138.Position = Vector3.new(31.5, 30.0000076, -57.4999847)
  2058. Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2059. Part139.Name = "Smooth Block Model"
  2060. Part139.Parent = Model126
  2061. Part139.BrickColor = BrickColor.new("Cool yellow")
  2062. Part139.Size = Vector3.new(3, 1.20000005, 1)
  2063. Part139.CFrame = CFrame.new(33.5, 31.2000065, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2064. Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2065. Part139.Position = Vector3.new(33.5, 31.2000065, -50.4999847)
  2066. Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2067. Part140.Name = "Smooth Block Model"
  2068. Part140.Parent = Model126
  2069. Part140.BrickColor = BrickColor.new("Bright yellow")
  2070. Part140.Size = Vector3.new(1, 1.20000005, 1)
  2071. Part140.CFrame = CFrame.new(38.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2072. Part140.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2073. Part140.Position = Vector3.new(38.5, 32.4000092, -50.4999847)
  2074. Part140.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2075. Part141.Name = "Smooth Block Model"
  2076. Part141.Parent = Model126
  2077. Part141.BrickColor = BrickColor.new("Cool yellow")
  2078. Part141.Size = Vector3.new(3, 1.20000005, 1)
  2079. Part141.CFrame = CFrame.new(35.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2080. Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2081. Part141.Position = Vector3.new(35.5, 32.4000092, -50.4999847)
  2082. Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2083. Part142.Name = "Smooth Block Model"
  2084. Part142.Parent = Model126
  2085. Part142.BrickColor = BrickColor.new("Bright yellow")
  2086. Part142.Size = Vector3.new(1, 1.20000005, 1)
  2087. Part142.CFrame = CFrame.new(36.5, 31.2000084, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2088. Part142.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2089. Part142.Position = Vector3.new(36.5, 31.2000084, -50.4999847)
  2090. Part142.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2091. Part143.Name = "Smooth Block Model"
  2092. Part143.Parent = Model126
  2093. Part143.BrickColor = BrickColor.new("Br. yellowish orange")
  2094. Part143.Rotation = Vector3.new(-180, 0, -180)
  2095. Part143.Size = Vector3.new(3, 1.20000005, 8)
  2096. Part143.CFrame = CFrame.new(33.5, 27.6000061, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2097. Part143.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2098. Part143.Position = Vector3.new(33.5, 27.6000061, -53.9999847)
  2099. Part143.Orientation = Vector3.new(0, 180, 0)
  2100. Part143.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2101. Part144.Name = "Smooth Block Model"
  2102. Part144.Parent = Model126
  2103. Part144.BrickColor = BrickColor.new("Br. yellowish orange")
  2104. Part144.Size = Vector3.new(10, 1.20000005, 8)
  2105. Part144.CFrame = CFrame.new(43, 31.2000084, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2106. Part144.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2107. Part144.Position = Vector3.new(43, 31.2000084, -53.9999847)
  2108. Part144.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2109. Part145.Name = "Smooth Block Model"
  2110. Part145.Parent = Model126
  2111. Part145.BrickColor = BrickColor.new("Cool yellow")
  2112. Part145.Size = Vector3.new(3, 1.20000005, 1)
  2113. Part145.CFrame = CFrame.new(27.5, 26.4000053, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2114. Part145.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2115. Part145.Position = Vector3.new(27.5, 26.4000053, -57.4999847)
  2116. Part145.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2117. Part146.Name = "Smooth Block Model"
  2118. Part146.Parent = Model126
  2119. Part146.BrickColor = BrickColor.new("Bright yellow")
  2120. Part146.Size = Vector3.new(1, 1.20000005, 1)
  2121. Part146.CFrame = CFrame.new(28.5, 25.2000046, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2122. Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2123. Part146.Position = Vector3.new(28.5, 25.2000046, -57.4999847)
  2124. Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2125. Part147.Name = "Smooth Block Model"
  2126. Part147.Parent = Model126
  2127. Part147.BrickColor = BrickColor.new("Cool yellow")
  2128. Part147.Size = Vector3.new(1, 1.20000005, 1)
  2129. Part147.CFrame = CFrame.new(26.5, 25.2000046, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2130. Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2131. Part147.Position = Vector3.new(26.5, 25.2000046, -57.4999847)
  2132. Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2133. Part148.Name = "Smooth Block Model"
  2134. Part148.Parent = Model126
  2135. Part148.BrickColor = BrickColor.new("Cool yellow")
  2136. Part148.Size = Vector3.new(14, 1.20000005, 1)
  2137. Part148.CFrame = CFrame.new(43, 33.6000099, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2138. Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2139. Part148.Position = Vector3.new(43, 33.6000099, -57.4999847)
  2140. Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2141. Part149.Name = "Smooth Block Model"
  2142. Part149.Parent = Model126
  2143. Part149.BrickColor = BrickColor.new("Cool yellow")
  2144. Part149.Size = Vector3.new(3, 1.20000005, 1)
  2145. Part149.CFrame = CFrame.new(29.5, 28.8000069, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2146. Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2147. Part149.Position = Vector3.new(29.5, 28.8000069, -50.4999847)
  2148. Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2149. Part150.Name = "Smooth Block Model"
  2150. Part150.Parent = Model126
  2151. Part150.BrickColor = BrickColor.new("Bright yellow")
  2152. Part150.Size = Vector3.new(1, 1.20000005, 1)
  2153. Part150.CFrame = CFrame.new(32.5, 28.8000069, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2154. Part150.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2155. Part150.Position = Vector3.new(32.5, 28.8000069, -50.4999847)
  2156. Part150.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2157. Part151.Name = "Smooth Block Model"
  2158. Part151.Parent = Model126
  2159. Part151.BrickColor = BrickColor.new("Cool yellow")
  2160. Part151.Size = Vector3.new(3, 1.20000005, 1)
  2161. Part151.CFrame = CFrame.new(31.5, 30.0000076, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2162. Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2163. Part151.Position = Vector3.new(31.5, 30.0000076, -50.4999847)
  2164. Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2165. Part152.Name = "Smooth Block Model"
  2166. Part152.Parent = Model126
  2167. Part152.BrickColor = BrickColor.new("Cool yellow")
  2168. Part152.Size = Vector3.new(14, 1.20000005, 1)
  2169. Part152.CFrame = CFrame.new(43, 33.6000099, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2170. Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2171. Part152.Position = Vector3.new(43, 33.6000099, -50.4999847)
  2172. Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2173. Part153.Name = "Smooth Block Model"
  2174. Part153.Parent = Model126
  2175. Part153.BrickColor = BrickColor.new("Bright yellow")
  2176. Part153.Size = Vector3.new(1, 1.20000005, 1)
  2177. Part153.CFrame = CFrame.new(34.5, 30.0000076, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2178. Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2179. Part153.Position = Vector3.new(34.5, 30.0000076, -50.4999847)
  2180. Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2181. Part154.Name = "Smooth Block Model"
  2182. Part154.Parent = Model126
  2183. Part154.BrickColor = BrickColor.new("Br. yellowish orange")
  2184. Part154.Rotation = Vector3.new(-180, 0, -180)
  2185. Part154.Size = Vector3.new(3, 1.20000005, 8)
  2186. Part154.CFrame = CFrame.new(30.5, 25.2000046, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2187. Part154.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2188. Part154.Position = Vector3.new(30.5, 25.2000046, -53.9999847)
  2189. Part154.Orientation = Vector3.new(0, 180, 0)
  2190. Part154.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2191. Part155.Name = "Smooth Block Model"
  2192. Part155.Parent = Model126
  2193. Part155.BrickColor = BrickColor.new("Br. yellowish orange")
  2194. Part155.Rotation = Vector3.new(-180, 0, -180)
  2195. Part155.Size = Vector3.new(3, 1.20000005, 8)
  2196. Part155.CFrame = CFrame.new(31.5, 26.4000053, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2197. Part155.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2198. Part155.Position = Vector3.new(31.5, 26.4000053, -53.9999847)
  2199. Part155.Orientation = Vector3.new(0, 180, 0)
  2200. Part155.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2201. Part156.Name = "Smooth Block Model"
  2202. Part156.Parent = Model126
  2203. Part156.BrickColor = BrickColor.new("Bright yellow")
  2204. Part156.Size = Vector3.new(1, 1.20000005, 1)
  2205. Part156.CFrame = CFrame.new(26.5, 22.8000031, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2206. Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2207. Part156.Position = Vector3.new(26.5, 22.8000031, -57.4999847)
  2208. Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2209. Part157.Name = "Smooth Block Model"
  2210. Part157.Parent = Model126
  2211. Part157.BrickColor = BrickColor.new("Cool yellow")
  2212. Part157.Size = Vector3.new(1, 1.20000005, 1)
  2213. Part157.CFrame = CFrame.new(24.5, 22.8000031, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2214. Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2215. Part157.Position = Vector3.new(24.5, 22.8000031, -57.4999847)
  2216. Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2217. Part158.Name = "Smooth Block Model"
  2218. Part158.Parent = Model126
  2219. Part158.BrickColor = BrickColor.new("Cool yellow")
  2220. Part158.Size = Vector3.new(3, 1.20000005, 1)
  2221. Part158.CFrame = CFrame.new(25.5, 24.0000038, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2222. Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2223. Part158.Position = Vector3.new(25.5, 24.0000038, -57.4999847)
  2224. Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2225. Part159.Name = "Smooth Block Model"
  2226. Part159.Parent = Model126
  2227. Part159.BrickColor = BrickColor.new("Cool yellow")
  2228. Part159.Size = Vector3.new(1, 1.20000005, 1)
  2229. Part159.CFrame = CFrame.new(28.5, 27.6000061, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2230. Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2231. Part159.Position = Vector3.new(28.5, 27.6000061, -50.4999847)
  2232. Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2233. Part160.Name = "Smooth Block Model"
  2234. Part160.Parent = Model126
  2235. Part160.BrickColor = BrickColor.new("Bright yellow")
  2236. Part160.Size = Vector3.new(1, 1.20000005, 1)
  2237. Part160.CFrame = CFrame.new(30.5, 27.6000061, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2238. Part160.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2239. Part160.Position = Vector3.new(30.5, 27.6000061, -50.4999847)
  2240. Part160.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2241. Part161.Name = "Smooth Block Model"
  2242. Part161.Parent = Model126
  2243. Part161.BrickColor = BrickColor.new("Br. yellowish orange")
  2244. Part161.Size = Vector3.new(3, 1.20000005, 8)
  2245. Part161.CFrame = CFrame.new(48.5, 30.0000076, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2246. Part161.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2247. Part161.Position = Vector3.new(48.5, 30.0000076, -53.9999847)
  2248. Part161.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2249. Part162.Name = "Smooth Block Model"
  2250. Part162.Parent = Model126
  2251. Part162.BrickColor = BrickColor.new("Bright yellow")
  2252. Part162.Rotation = Vector3.new(-180, 0, -180)
  2253. Part162.Size = Vector3.new(1, 1.20000005, 1)
  2254. Part162.CFrame = CFrame.new(47.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2255. Part162.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2256. Part162.Position = Vector3.new(47.5, 32.4000092, -50.4999847)
  2257. Part162.Orientation = Vector3.new(0, 180, 0)
  2258. Part162.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2259. Part163.Name = "Smooth Block Model"
  2260. Part163.Parent = Model126
  2261. Part163.BrickColor = BrickColor.new("Bright yellow")
  2262. Part163.Rotation = Vector3.new(-180, 0, -180)
  2263. Part163.Size = Vector3.new(1, 1.20000005, 1)
  2264. Part163.CFrame = CFrame.new(47.5, 32.4000092, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2265. Part163.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2266. Part163.Position = Vector3.new(47.5, 32.4000092, -57.4999847)
  2267. Part163.Orientation = Vector3.new(0, 180, 0)
  2268. Part163.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2269. Part164.Name = "Smooth Block Model"
  2270. Part164.Parent = Model126
  2271. Part164.BrickColor = BrickColor.new("Br. yellowish orange")
  2272. Part164.Rotation = Vector3.new(-180, 0, -180)
  2273. Part164.Size = Vector3.new(3, 1.20000005, 8)
  2274. Part164.CFrame = CFrame.new(29.5, 24.0000038, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2275. Part164.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2276. Part164.Position = Vector3.new(29.5, 24.0000038, -53.9999847)
  2277. Part164.Orientation = Vector3.new(0, 180, 0)
  2278. Part164.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2279. Part165.Name = "Smooth Block Model"
  2280. Part165.Parent = Model126
  2281. Part165.BrickColor = BrickColor.new("Br. yellowish orange")
  2282. Part165.Rotation = Vector3.new(-180, 0, -180)
  2283. Part165.Size = Vector3.new(3, 1.20000005, 8)
  2284. Part165.CFrame = CFrame.new(28.5, 22.8000031, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2285. Part165.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2286. Part165.Position = Vector3.new(28.5, 22.8000031, -53.9999847)
  2287. Part165.Orientation = Vector3.new(0, 180, 0)
  2288. Part165.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2289. Part166.Name = "Smooth Block Model"
  2290. Part166.Parent = Model126
  2291. Part166.BrickColor = BrickColor.new("Bright yellow")
  2292. Part166.Size = Vector3.new(1, 1.20000005, 1)
  2293. Part166.CFrame = CFrame.new(24.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2294. Part166.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2295. Part166.Position = Vector3.new(24.5, 20.4000015, -57.4999847)
  2296. Part166.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2297. Part167.Name = "Smooth Block Model"
  2298. Part167.Parent = Model126
  2299. Part167.BrickColor = BrickColor.new("Cool yellow")
  2300. Part167.Size = Vector3.new(3, 1.20000005, 1)
  2301. Part167.CFrame = CFrame.new(23.5, 21.6000023, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2302. Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2303. Part167.Position = Vector3.new(23.5, 21.6000023, -57.4999847)
  2304. Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2305. Part168.Name = "Smooth Block Model"
  2306. Part168.Parent = Model126
  2307. Part168.BrickColor = BrickColor.new("Cool yellow")
  2308. Part168.Size = Vector3.new(1, 1.20000005, 1)
  2309. Part168.CFrame = CFrame.new(26.5, 25.2000046, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2310. Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2311. Part168.Position = Vector3.new(26.5, 25.2000046, -50.4999847)
  2312. Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2313. Part169.Name = "Smooth Block Model"
  2314. Part169.Parent = Model126
  2315. Part169.BrickColor = BrickColor.new("Bright yellow")
  2316. Part169.Size = Vector3.new(1, 1.20000005, 1)
  2317. Part169.CFrame = CFrame.new(28.5, 25.2000046, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2318. Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2319. Part169.Position = Vector3.new(28.5, 25.2000046, -50.4999847)
  2320. Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2321. Part170.Name = "Smooth Block Model"
  2322. Part170.Parent = Model126
  2323. Part170.BrickColor = BrickColor.new("Cool yellow")
  2324. Part170.Size = Vector3.new(3, 1.20000005, 1)
  2325. Part170.CFrame = CFrame.new(27.5, 26.4000053, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2326. Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2327. Part170.Position = Vector3.new(27.5, 26.4000053, -50.4999847)
  2328. Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2329. Part171.Name = "Smooth Block Model"
  2330. Part171.Parent = Model126
  2331. Part171.BrickColor = BrickColor.new("Cool yellow")
  2332. Part171.Rotation = Vector3.new(-180, 0, -180)
  2333. Part171.Size = Vector3.new(3, 1.20000005, 1)
  2334. Part171.CFrame = CFrame.new(50.5, 32.4000092, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2335. Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2336. Part171.Position = Vector3.new(50.5, 32.4000092, -57.4999847)
  2337. Part171.Orientation = Vector3.new(0, 180, 0)
  2338. Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2339. Part172.Name = "Smooth Block Model"
  2340. Part172.Parent = Model126
  2341. Part172.BrickColor = BrickColor.new("Br. yellowish orange")
  2342. Part172.Size = Vector3.new(3, 1.20000005, 8)
  2343. Part172.CFrame = CFrame.new(50.5, 28.8000069, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2344. Part172.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2345. Part172.Position = Vector3.new(50.5, 28.8000069, -53.9999847)
  2346. Part172.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2347. Part173.Name = "Smooth Block Model"
  2348. Part173.Parent = Model126
  2349. Part173.BrickColor = BrickColor.new("Bright yellow")
  2350. Part173.Rotation = Vector3.new(-180, 0, -180)
  2351. Part173.Size = Vector3.new(1, 1.20000005, 1)
  2352. Part173.CFrame = CFrame.new(49.5, 31.2000084, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2353. Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2354. Part173.Position = Vector3.new(49.5, 31.2000084, -57.4999847)
  2355. Part173.Orientation = Vector3.new(0, 180, 0)
  2356. Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2357. Part174.Name = "Smooth Block Model"
  2358. Part174.Parent = Model126
  2359. Part174.BrickColor = BrickColor.new("Bright yellow")
  2360. Part174.Rotation = Vector3.new(-180, 0, -180)
  2361. Part174.Size = Vector3.new(1, 1.20000005, 1)
  2362. Part174.CFrame = CFrame.new(49.5, 31.2000084, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2363. Part174.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2364. Part174.Position = Vector3.new(49.5, 31.2000084, -50.4999847)
  2365. Part174.Orientation = Vector3.new(0, 180, 0)
  2366. Part174.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2367. Part175.Name = "Smooth Block Model"
  2368. Part175.Parent = Model126
  2369. Part175.BrickColor = BrickColor.new("Br. yellowish orange")
  2370. Part175.Rotation = Vector3.new(-180, 0, -180)
  2371. Part175.Size = Vector3.new(3, 1.20000005, 8)
  2372. Part175.CFrame = CFrame.new(26.5, 20.4000015, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2373. Part175.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2374. Part175.Position = Vector3.new(26.5, 20.4000015, -53.9999847)
  2375. Part175.Orientation = Vector3.new(0, 180, 0)
  2376. Part175.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2377. Part176.Name = "Smooth Block Model"
  2378. Part176.Parent = Model126
  2379. Part176.BrickColor = BrickColor.new("Br. yellowish orange")
  2380. Part176.Rotation = Vector3.new(-180, 0, -180)
  2381. Part176.Size = Vector3.new(3, 1.20000005, 8)
  2382. Part176.CFrame = CFrame.new(27.5, 21.6000023, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2383. Part176.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2384. Part176.Position = Vector3.new(27.5, 21.6000023, -53.9999847)
  2385. Part176.Orientation = Vector3.new(0, 180, 0)
  2386. Part176.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2387. Part177.Name = "Smooth Block Model"
  2388. Part177.Parent = Model126
  2389. Part177.BrickColor = BrickColor.new("Bright yellow")
  2390. Part177.Size = Vector3.new(1, 1.20000005, 1)
  2391. Part177.CFrame = CFrame.new(22.5, 19.2000008, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2392. Part177.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2393. Part177.Position = Vector3.new(22.5, 19.2000008, -57.4999847)
  2394. Part177.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2395. Part178.Name = "Smooth Block Model"
  2396. Part178.Parent = Model126
  2397. Part178.BrickColor = BrickColor.new("Cool yellow")
  2398. Part178.Size = Vector3.new(1, 1.20000005, 1)
  2399. Part178.CFrame = CFrame.new(22.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2400. Part178.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2401. Part178.Position = Vector3.new(22.5, 20.4000015, -57.4999847)
  2402. Part178.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2403. Part179.Name = "Smooth Block Model"
  2404. Part179.Parent = Model126
  2405. Part179.BrickColor = BrickColor.new("Bright yellow")
  2406. Part179.Size = Vector3.new(1, 1.20000005, 1)
  2407. Part179.CFrame = CFrame.new(22.5, 18, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2408. Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2409. Part179.Position = Vector3.new(22.5, 18, -57.4999847)
  2410. Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2411. Part180.Name = "Smooth Block Model"
  2412. Part180.Parent = Model126
  2413. Part180.BrickColor = BrickColor.new("Bright yellow")
  2414. Part180.Size = Vector3.new(1, 1.20000005, 1)
  2415. Part180.CFrame = CFrame.new(26.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2416. Part180.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2417. Part180.Position = Vector3.new(26.5, 22.8000031, -50.4999847)
  2418. Part180.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2419. Part181.Name = "Smooth Block Model"
  2420. Part181.Parent = Model126
  2421. Part181.BrickColor = BrickColor.new("Cool yellow")
  2422. Part181.Size = Vector3.new(3, 1.20000005, 1)
  2423. Part181.CFrame = CFrame.new(25.5, 24.0000038, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2424. Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2425. Part181.Position = Vector3.new(25.5, 24.0000038, -50.4999847)
  2426. Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2427. Part182.Name = "Smooth Block Model"
  2428. Part182.Parent = Model126
  2429. Part182.BrickColor = BrickColor.new("Cool yellow")
  2430. Part182.Size = Vector3.new(1, 1.20000005, 1)
  2431. Part182.CFrame = CFrame.new(24.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2432. Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2433. Part182.Position = Vector3.new(24.5, 22.8000031, -50.4999847)
  2434. Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2435. Part183.Name = "Smooth Block Model"
  2436. Part183.Parent = Model126
  2437. Part183.BrickColor = BrickColor.new("Cool yellow")
  2438. Part183.Rotation = Vector3.new(-180, 0, -180)
  2439. Part183.Size = Vector3.new(3, 1.20000005, 1)
  2440. Part183.CFrame = CFrame.new(54.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2441. Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2442. Part183.Position = Vector3.new(54.5, 30.0000076, -57.4999847)
  2443. Part183.Orientation = Vector3.new(0, 180, 0)
  2444. Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2445. Part184.Name = "Smooth Block Model"
  2446. Part184.Parent = Model126
  2447. Part184.BrickColor = BrickColor.new("Br. yellowish orange")
  2448. Part184.Size = Vector3.new(3, 1.20000005, 8)
  2449. Part184.CFrame = CFrame.new(52.5, 27.6000061, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2450. Part184.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2451. Part184.Position = Vector3.new(52.5, 27.6000061, -53.9999847)
  2452. Part184.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2453. Part185.Name = "Smooth Block Model"
  2454. Part185.Parent = Model126
  2455. Part185.BrickColor = BrickColor.new("Cool yellow")
  2456. Part185.Rotation = Vector3.new(-180, 0, -180)
  2457. Part185.Size = Vector3.new(3, 1.20000005, 1)
  2458. Part185.CFrame = CFrame.new(52.5, 31.2000065, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2459. Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2460. Part185.Position = Vector3.new(52.5, 31.2000065, -50.4999847)
  2461. Part185.Orientation = Vector3.new(0, 180, 0)
  2462. Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2463. Part186.Name = "Smooth Block Model"
  2464. Part186.Parent = Model126
  2465. Part186.BrickColor = BrickColor.new("Bright yellow")
  2466. Part186.Rotation = Vector3.new(-180, 0, -180)
  2467. Part186.Size = Vector3.new(1, 1.20000005, 1)
  2468. Part186.CFrame = CFrame.new(53.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2469. Part186.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2470. Part186.Position = Vector3.new(53.5, 28.8000069, -57.4999847)
  2471. Part186.Orientation = Vector3.new(0, 180, 0)
  2472. Part186.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2473. Part187.Name = "Smooth Block Model"
  2474. Part187.Parent = Model126
  2475. Part187.BrickColor = BrickColor.new("Bright yellow")
  2476. Part187.Rotation = Vector3.new(-180, 0, -180)
  2477. Part187.Size = Vector3.new(1, 1.20000005, 1)
  2478. Part187.CFrame = CFrame.new(51.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2479. Part187.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2480. Part187.Position = Vector3.new(51.5, 30.0000076, -57.4999847)
  2481. Part187.Orientation = Vector3.new(0, 180, 0)
  2482. Part187.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2483. Part188.Name = "Smooth Block Model"
  2484. Part188.Parent = Model126
  2485. Part188.BrickColor = BrickColor.new("Bright yellow")
  2486. Part188.Rotation = Vector3.new(-180, 0, -180)
  2487. Part188.Size = Vector3.new(1, 1.20000005, 1)
  2488. Part188.CFrame = CFrame.new(53.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2489. Part188.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2490. Part188.Position = Vector3.new(53.5, 28.8000069, -50.4999847)
  2491. Part188.Orientation = Vector3.new(0, 180, 0)
  2492. Part188.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2493. Part189.Name = "Smooth Block Model"
  2494. Part189.Parent = Model126
  2495. Part189.BrickColor = BrickColor.new("Bright yellow")
  2496. Part189.Rotation = Vector3.new(-180, 0, -180)
  2497. Part189.Size = Vector3.new(1, 1.20000005, 1)
  2498. Part189.CFrame = CFrame.new(51.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2499. Part189.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2500. Part189.Position = Vector3.new(51.5, 30.0000076, -50.4999847)
  2501. Part189.Orientation = Vector3.new(0, 180, 0)
  2502. Part189.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2503. Part190.Name = "Smooth Block Model"
  2504. Part190.Parent = Model126
  2505. Part190.BrickColor = BrickColor.new("Cool yellow")
  2506. Part190.Rotation = Vector3.new(-180, 0, -180)
  2507. Part190.Size = Vector3.new(3, 1.20000005, 1)
  2508. Part190.CFrame = CFrame.new(50.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2509. Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2510. Part190.Position = Vector3.new(50.5, 32.4000092, -50.4999847)
  2511. Part190.Orientation = Vector3.new(0, 180, 0)
  2512. Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2513. Part191.Name = "Smooth Block Model"
  2514. Part191.Parent = Model126
  2515. Part191.BrickColor = BrickColor.new("Cool yellow")
  2516. Part191.Rotation = Vector3.new(-180, 0, -180)
  2517. Part191.Size = Vector3.new(3, 1.20000005, 1)
  2518. Part191.CFrame = CFrame.new(52.5, 31.199955, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2519. Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2520. Part191.Position = Vector3.new(52.5, 31.199955, -57.4999847)
  2521. Part191.Orientation = Vector3.new(0, 180, 0)
  2522. Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2523. Part192.Name = "Smooth Block Model"
  2524. Part192.Parent = Model126
  2525. Part192.BrickColor = BrickColor.new("Cool yellow")
  2526. Part192.Rotation = Vector3.new(-180, 0, -180)
  2527. Part192.Size = Vector3.new(3, 1.20000005, 1)
  2528. Part192.CFrame = CFrame.new(56.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2529. Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2530. Part192.Position = Vector3.new(56.5, 28.8000069, -57.4999847)
  2531. Part192.Orientation = Vector3.new(0, 180, 0)
  2532. Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2533. Part193.Name = "Smooth Block Model"
  2534. Part193.Parent = Model126
  2535. Part193.BrickColor = BrickColor.new("Bright yellow")
  2536. Part193.Rotation = Vector3.new(-180, 0, -180)
  2537. Part193.Size = Vector3.new(1, 1.20000005, 1)
  2538. Part193.CFrame = CFrame.new(57.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2539. Part193.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2540. Part193.Position = Vector3.new(57.5, 25.2000046, -57.4999847)
  2541. Part193.Orientation = Vector3.new(0, 180, 0)
  2542. Part193.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2543. Part194.Name = "Smooth Block Model"
  2544. Part194.Parent = Model126
  2545. Part194.BrickColor = BrickColor.new("Br. yellowish orange")
  2546. Part194.Rotation = Vector3.new(-180, 0, -180)
  2547. Part194.Size = Vector3.new(3, 1.20000005, 8)
  2548. Part194.CFrame = CFrame.new(25.5, 19.2000008, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2549. Part194.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2550. Part194.Position = Vector3.new(25.5, 19.2000008, -53.9999847)
  2551. Part194.Orientation = Vector3.new(0, 180, 0)
  2552. Part194.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2553. Part195.Name = "Smooth Block Model"
  2554. Part195.Parent = Model126
  2555. Part195.BrickColor = BrickColor.new("Cool yellow")
  2556. Part195.Size = Vector3.new(3, 1.20000005, 1)
  2557. Part195.CFrame = CFrame.new(23.5, 21.6000023, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2558. Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2559. Part195.Position = Vector3.new(23.5, 21.6000023, -50.4999847)
  2560. Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2561. Part196.Name = "Smooth Block Model"
  2562. Part196.Parent = Model126
  2563. Part196.BrickColor = BrickColor.new("Bright yellow")
  2564. Part196.Rotation = Vector3.new(-180, 0, -180)
  2565. Part196.Size = Vector3.new(1, 1.20000005, 1)
  2566. Part196.CFrame = CFrame.new(55.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2567. Part196.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2568. Part196.Position = Vector3.new(55.5, 27.6000061, -50.4999847)
  2569. Part196.Orientation = Vector3.new(0, 180, 0)
  2570. Part196.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2571. Part197.Name = "Smooth Block Model"
  2572. Part197.Parent = Model126
  2573. Part197.BrickColor = BrickColor.new("Br. yellowish orange")
  2574. Part197.Size = Vector3.new(3, 1.20000005, 8)
  2575. Part197.CFrame = CFrame.new(57.5, 22.8000031, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2576. Part197.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2577. Part197.Position = Vector3.new(57.5, 22.8000031, -53.9999847)
  2578. Part197.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2579. Part198.Name = "Smooth Block Model"
  2580. Part198.Parent = Model126
  2581. Part198.BrickColor = BrickColor.new("Br. yellowish orange")
  2582. Part198.Size = Vector3.new(3, 1.20000005, 8)
  2583. Part198.CFrame = CFrame.new(54.5, 26.4000053, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2584. Part198.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2585. Part198.Position = Vector3.new(54.5, 26.4000053, -53.9999847)
  2586. Part198.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2587. Part199.Name = "Smooth Block Model"
  2588. Part199.Parent = Model126
  2589. Part199.BrickColor = BrickColor.new("Br. yellowish orange")
  2590. Part199.Size = Vector3.new(3, 1.20000005, 8)
  2591. Part199.CFrame = CFrame.new(55.5, 25.2000046, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2592. Part199.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2593. Part199.Position = Vector3.new(55.5, 25.2000046, -53.9999847)
  2594. Part199.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2595. Part200.Name = "Smooth Block Model"
  2596. Part200.Parent = Model126
  2597. Part200.BrickColor = BrickColor.new("Cool yellow")
  2598. Part200.Rotation = Vector3.new(-180, 0, -180)
  2599. Part200.Size = Vector3.new(3, 1.20000005, 1)
  2600. Part200.CFrame = CFrame.new(58.5, 26.4000053, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2601. Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2602. Part200.Position = Vector3.new(58.5, 26.4000053, -57.4999847)
  2603. Part200.Orientation = Vector3.new(0, 180, 0)
  2604. Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2605. Part201.Name = "Smooth Block Model"
  2606. Part201.Parent = Model126
  2607. Part201.BrickColor = BrickColor.new("Cool yellow")
  2608. Part201.Rotation = Vector3.new(-180, 0, -180)
  2609. Part201.Size = Vector3.new(1, 1.20000005, 1)
  2610. Part201.CFrame = CFrame.new(57.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2611. Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2612. Part201.Position = Vector3.new(57.5, 27.6000061, -57.4999847)
  2613. Part201.Orientation = Vector3.new(0, 180, 0)
  2614. Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2615. Part202.Name = "Smooth Block Model"
  2616. Part202.Parent = Model126
  2617. Part202.BrickColor = BrickColor.new("Bright yellow")
  2618. Part202.Rotation = Vector3.new(-180, 0, -180)
  2619. Part202.Size = Vector3.new(1, 1.20000005, 1)
  2620. Part202.CFrame = CFrame.new(57.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2621. Part202.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2622. Part202.Position = Vector3.new(57.5, 25.2000046, -50.4999847)
  2623. Part202.Orientation = Vector3.new(0, 180, 0)
  2624. Part202.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2625. Part203.Name = "Smooth Block Model"
  2626. Part203.Parent = Model126
  2627. Part203.BrickColor = BrickColor.new("Cool yellow")
  2628. Part203.Rotation = Vector3.new(-180, 0, -180)
  2629. Part203.Size = Vector3.new(3, 1.20000005, 1)
  2630. Part203.CFrame = CFrame.new(56.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2631. Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2632. Part203.Position = Vector3.new(56.5, 28.8000069, -50.4999847)
  2633. Part203.Orientation = Vector3.new(0, 180, 0)
  2634. Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2635. Part204.Name = "Smooth Block Model"
  2636. Part204.Parent = Model126
  2637. Part204.BrickColor = BrickColor.new("Br. yellowish orange")
  2638. Part204.Size = Vector3.new(3, 1.20000005, 8)
  2639. Part204.CFrame = CFrame.new(56.5, 24.0000038, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2640. Part204.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2641. Part204.Position = Vector3.new(56.5, 24.0000038, -53.9999847)
  2642. Part204.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2643. Part205.Name = "Smooth Block Model"
  2644. Part205.Parent = Model126
  2645. Part205.BrickColor = BrickColor.new("Cool yellow")
  2646. Part205.Rotation = Vector3.new(-180, 0, -180)
  2647. Part205.Size = Vector3.new(3, 1.20000005, 1)
  2648. Part205.CFrame = CFrame.new(54.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2649. Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2650. Part205.Position = Vector3.new(54.5, 30.0000076, -50.4999847)
  2651. Part205.Orientation = Vector3.new(0, 180, 0)
  2652. Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2653. Part206.Name = "Smooth Block Model"
  2654. Part206.Parent = Model126
  2655. Part206.BrickColor = BrickColor.new("Bright yellow")
  2656. Part206.Rotation = Vector3.new(-180, 0, -180)
  2657. Part206.Size = Vector3.new(1, 1.20000005, 1)
  2658. Part206.CFrame = CFrame.new(55.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2659. Part206.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2660. Part206.Position = Vector3.new(55.5, 27.6000061, -57.4999847)
  2661. Part206.Orientation = Vector3.new(0, 180, 0)
  2662. Part206.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2663. Part207.Name = "Smooth Block Model"
  2664. Part207.Parent = Model126
  2665. Part207.BrickColor = BrickColor.new("Br. yellowish orange")
  2666. Part207.Rotation = Vector3.new(-180, 0, -180)
  2667. Part207.Size = Vector3.new(3, 1.20000005, 8)
  2668. Part207.CFrame = CFrame.new(24.5, 18, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2669. Part207.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2670. Part207.Position = Vector3.new(24.5, 18, -53.9999847)
  2671. Part207.Orientation = Vector3.new(0, 180, 0)
  2672. Part207.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2673. Part208.Name = "Smooth Block Model"
  2674. Part208.Parent = Model126
  2675. Part208.BrickColor = BrickColor.new("Cool yellow")
  2676. Part208.Size = Vector3.new(1, 1.20000005, 1)
  2677. Part208.CFrame = CFrame.new(22.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2678. Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2679. Part208.Position = Vector3.new(22.5, 20.4000015, -50.4999847)
  2680. Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2681. Part209.Name = "Smooth Block Model"
  2682. Part209.Parent = Model126
  2683. Part209.BrickColor = BrickColor.new("Bright yellow")
  2684. Part209.Size = Vector3.new(1, 1.20000005, 1)
  2685. Part209.CFrame = CFrame.new(24.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2686. Part209.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2687. Part209.Position = Vector3.new(24.5, 20.4000015, -50.4999847)
  2688. Part209.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2689. Part210.Name = "Smooth Block Model"
  2690. Part210.Parent = Model126
  2691. Part210.BrickColor = BrickColor.new("Bright yellow")
  2692. Part210.Size = Vector3.new(1, 1.20000005, 1)
  2693. Part210.CFrame = CFrame.new(22.5, 19.2000008, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2694. Part210.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2695. Part210.Position = Vector3.new(22.5, 19.2000008, -50.4999847)
  2696. Part210.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2697. Part211.Name = "Smooth Block Model"
  2698. Part211.Parent = Model126
  2699. Part211.BrickColor = BrickColor.new("Cool yellow")
  2700. Part211.Rotation = Vector3.new(-180, 0, -180)
  2701. Part211.Size = Vector3.new(3, 1.20000005, 1)
  2702. Part211.CFrame = CFrame.new(60.5, 24.0000038, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2703. Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2704. Part211.Position = Vector3.new(60.5, 24.0000038, -57.4999847)
  2705. Part211.Orientation = Vector3.new(0, 180, 0)
  2706. Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2707. Part212.Name = "Smooth Block Model"
  2708. Part212.Parent = Model126
  2709. Part212.BrickColor = BrickColor.new("Bright yellow")
  2710. Part212.Rotation = Vector3.new(-180, 0, -180)
  2711. Part212.Size = Vector3.new(1, 1.20000005, 1)
  2712. Part212.CFrame = CFrame.new(61.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2713. Part212.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2714. Part212.Position = Vector3.new(61.5, 20.4000015, -57.4999847)
  2715. Part212.Orientation = Vector3.new(0, 180, 0)
  2716. Part212.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2717. Part213.Name = "Smooth Block Model"
  2718. Part213.Parent = Model126
  2719. Part213.BrickColor = BrickColor.new("Br. yellowish orange")
  2720. Part213.Size = Vector3.new(3, 1.20000005, 8)
  2721. Part213.CFrame = CFrame.new(60.5, 19.2000008, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2722. Part213.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2723. Part213.Position = Vector3.new(60.5, 19.2000008, -53.9999847)
  2724. Part213.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2725. Part214.Name = "Smooth Block Model"
  2726. Part214.Parent = Model126
  2727. Part214.BrickColor = BrickColor.new("Cool yellow")
  2728. Part214.Rotation = Vector3.new(-180, 0, -180)
  2729. Part214.Size = Vector3.new(1, 1.20000005, 1)
  2730. Part214.CFrame = CFrame.new(59.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2731. Part214.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2732. Part214.Position = Vector3.new(59.5, 25.2000046, -50.4999847)
  2733. Part214.Orientation = Vector3.new(0, 180, 0)
  2734. Part214.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2735. Part215.Name = "Smooth Block Model"
  2736. Part215.Parent = Model126
  2737. Part215.BrickColor = BrickColor.new("Bright yellow")
  2738. Part215.Rotation = Vector3.new(-180, 0, -180)
  2739. Part215.Size = Vector3.new(1, 1.20000005, 1)
  2740. Part215.CFrame = CFrame.new(59.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2741. Part215.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2742. Part215.Position = Vector3.new(59.5, 22.8000031, -50.4999847)
  2743. Part215.Orientation = Vector3.new(0, 180, 0)
  2744. Part215.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2745. Part216.Name = "Smooth Block Model"
  2746. Part216.Parent = Model126
  2747. Part216.BrickColor = BrickColor.new("Cool yellow")
  2748. Part216.Rotation = Vector3.new(-180, 0, -180)
  2749. Part216.Size = Vector3.new(1, 1.20000005, 1)
  2750. Part216.CFrame = CFrame.new(59.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2751. Part216.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2752. Part216.Position = Vector3.new(59.5, 25.2000046, -57.4999847)
  2753. Part216.Orientation = Vector3.new(0, 180, 0)
  2754. Part216.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2755. Part217.Name = "Smooth Block Model"
  2756. Part217.Parent = Model126
  2757. Part217.BrickColor = BrickColor.new("Br. yellowish orange")
  2758. Part217.Size = Vector3.new(3, 1.20000005, 8)
  2759. Part217.CFrame = CFrame.new(59.5, 20.4000015, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2760. Part217.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2761. Part217.Position = Vector3.new(59.5, 20.4000015, -53.9999847)
  2762. Part217.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2763. Part218.Name = "Smooth Block Model"
  2764. Part218.Parent = Model126
  2765. Part218.BrickColor = BrickColor.new("Br. yellowish orange")
  2766. Part218.Size = Vector3.new(3, 1.20000005, 8)
  2767. Part218.CFrame = CFrame.new(58.5, 21.6000023, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2768. Part218.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2769. Part218.Position = Vector3.new(58.5, 21.6000023, -53.9999847)
  2770. Part218.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2771. Part219.Name = "Smooth Block Model"
  2772. Part219.Parent = Model126
  2773. Part219.BrickColor = BrickColor.new("Bright yellow")
  2774. Part219.Rotation = Vector3.new(-180, 0, -180)
  2775. Part219.Size = Vector3.new(1, 1.20000005, 1)
  2776. Part219.CFrame = CFrame.new(59.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2777. Part219.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2778. Part219.Position = Vector3.new(59.5, 22.8000031, -57.4999847)
  2779. Part219.Orientation = Vector3.new(0, 180, 0)
  2780. Part219.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2781. Part220.Name = "Smooth Block Model"
  2782. Part220.Parent = Model126
  2783. Part220.BrickColor = BrickColor.new("Cool yellow")
  2784. Part220.Rotation = Vector3.new(-180, 0, -180)
  2785. Part220.Size = Vector3.new(3, 1.20000005, 1)
  2786. Part220.CFrame = CFrame.new(58.5, 26.4000053, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2787. Part220.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2788. Part220.Position = Vector3.new(58.5, 26.4000053, -50.4999847)
  2789. Part220.Orientation = Vector3.new(0, 180, 0)
  2790. Part220.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2791. Part221.Name = "Smooth Block Model"
  2792. Part221.Parent = Model126
  2793. Part221.BrickColor = BrickColor.new("Cool yellow")
  2794. Part221.Rotation = Vector3.new(-180, 0, -180)
  2795. Part221.Size = Vector3.new(1, 1.20000005, 1)
  2796. Part221.CFrame = CFrame.new(57.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2797. Part221.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2798. Part221.Position = Vector3.new(57.5, 27.6000061, -50.4999847)
  2799. Part221.Orientation = Vector3.new(0, 180, 0)
  2800. Part221.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2801. Part222.Name = "Smooth Block Model"
  2802. Part222.Parent = Model126
  2803. Part222.BrickColor = BrickColor.new("Bright yellow")
  2804. Part222.Size = Vector3.new(1, 1.20000005, 1)
  2805. Part222.CFrame = CFrame.new(22.5, 18, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2806. Part222.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2807. Part222.Position = Vector3.new(22.5, 18, -50.4999847)
  2808. Part222.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2809. Part223.Name = "Smooth Block Model"
  2810. Part223.Parent = Model126
  2811. Part223.BrickColor = BrickColor.new("Bright yellow")
  2812. Part223.Rotation = Vector3.new(-180, 0, -180)
  2813. Part223.Size = Vector3.new(1, 1.20000005, 1)
  2814. Part223.CFrame = CFrame.new(63.5, 19.2000008, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2815. Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2816. Part223.Position = Vector3.new(63.5, 19.2000008, -57.4999847)
  2817. Part223.Orientation = Vector3.new(0, 180, 0)
  2818. Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2819. Part224.Name = "Smooth Block Model"
  2820. Part224.Parent = Model126
  2821. Part224.BrickColor = BrickColor.new("Cool yellow")
  2822. Part224.Rotation = Vector3.new(-180, 0, -180)
  2823. Part224.Size = Vector3.new(1, 1.20000005, 1)
  2824. Part224.CFrame = CFrame.new(63.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2825. Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2826. Part224.Position = Vector3.new(63.5, 20.4000015, -57.4999847)
  2827. Part224.Orientation = Vector3.new(0, 180, 0)
  2828. Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2829. Part225.Name = "Smooth Block Model"
  2830. Part225.Parent = Model126
  2831. Part225.BrickColor = BrickColor.new("Cool yellow")
  2832. Part225.Rotation = Vector3.new(-180, 0, -180)
  2833. Part225.Size = Vector3.new(3, 1.20000005, 1)
  2834. Part225.CFrame = CFrame.new(62.5, 21.6000023, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2835. Part225.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2836. Part225.Position = Vector3.new(62.5, 21.6000023, -57.4999847)
  2837. Part225.Orientation = Vector3.new(0, 180, 0)
  2838. Part225.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2839. Part226.Name = "Smooth Block Model"
  2840. Part226.Parent = Model126
  2841. Part226.BrickColor = BrickColor.new("Bright yellow")
  2842. Part226.Rotation = Vector3.new(-180, 0, -180)
  2843. Part226.Size = Vector3.new(1, 1.20000005, 1)
  2844. Part226.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2845. Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2846. Part226.Position = Vector3.new(63.5, 18, -57.4999847)
  2847. Part226.Orientation = Vector3.new(0, 180, 0)
  2848. Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2849. Part227.Name = "Smooth Block Model"
  2850. Part227.Parent = Model126
  2851. Part227.BrickColor = BrickColor.new("Cool yellow")
  2852. Part227.Rotation = Vector3.new(-180, 0, -180)
  2853. Part227.Size = Vector3.new(1, 1.20000005, 1)
  2854. Part227.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2855. Part227.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2856. Part227.Position = Vector3.new(61.5, 22.8000031, -50.4999847)
  2857. Part227.Orientation = Vector3.new(0, 180, 0)
  2858. Part227.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2859. Part228.Name = "Smooth Block Model"
  2860. Part228.Parent = Model126
  2861. Part228.BrickColor = BrickColor.new("Cool yellow")
  2862. Part228.Rotation = Vector3.new(-180, 0, -180)
  2863. Part228.Size = Vector3.new(1, 1.20000005, 1)
  2864. Part228.CFrame = CFrame.new(61.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2865. Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2866. Part228.Position = Vector3.new(61.5, 22.8000031, -57.4999847)
  2867. Part228.Orientation = Vector3.new(0, 180, 0)
  2868. Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2869. Part229.Name = "Smooth Block Model"
  2870. Part229.Parent = Model126
  2871. Part229.BrickColor = BrickColor.new("Bright yellow")
  2872. Part229.Rotation = Vector3.new(-180, 0, -180)
  2873. Part229.Size = Vector3.new(1, 1.20000005, 1)
  2874. Part229.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2875. Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2876. Part229.Position = Vector3.new(61.5, 20.4000015, -50.4999847)
  2877. Part229.Orientation = Vector3.new(0, 180, 0)
  2878. Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2879. Part230.Name = "Smooth Block Model"
  2880. Part230.Parent = Model126
  2881. Part230.BrickColor = BrickColor.new("Cool yellow")
  2882. Part230.Rotation = Vector3.new(-180, 0, -180)
  2883. Part230.Size = Vector3.new(3, 1.20000005, 1)
  2884. Part230.CFrame = CFrame.new(60.5, 24.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2885. Part230.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2886. Part230.Position = Vector3.new(60.5, 24.0000038, -50.4999847)
  2887. Part230.Orientation = Vector3.new(0, 180, 0)
  2888. Part230.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2889. Part231.Name = "Smooth Block Model"
  2890. Part231.Parent = Model126
  2891. Part231.BrickColor = BrickColor.new("Br. yellowish orange")
  2892. Part231.Size = Vector3.new(3, 1.20000005, 8)
  2893. Part231.CFrame = CFrame.new(61.5, 18, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2894. Part231.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2895. Part231.Position = Vector3.new(61.5, 18, -53.9999847)
  2896. Part231.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2897. Part232.Name = "Smooth Block Model"
  2898. Part232.Parent = Model126
  2899. Part232.BrickColor = BrickColor.new("Cool yellow")
  2900. Part232.Rotation = Vector3.new(-180, 0, -180)
  2901. Part232.Size = Vector3.new(1, 1.20000005, 1)
  2902. Part232.CFrame = CFrame.new(63.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2903. Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2904. Part232.Position = Vector3.new(63.5, 20.4000015, -50.4999847)
  2905. Part232.Orientation = Vector3.new(0, 180, 0)
  2906. Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2907. Part233.Name = "Smooth Block Model"
  2908. Part233.Parent = Model126
  2909. Part233.BrickColor = BrickColor.new("Bright yellow")
  2910. Part233.Rotation = Vector3.new(-180, 0, -180)
  2911. Part233.Size = Vector3.new(1, 1.20000005, 1)
  2912. Part233.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2913. Part233.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2914. Part233.Position = Vector3.new(63.5, 19.2000008, -50.4999847)
  2915. Part233.Orientation = Vector3.new(0, 180, 0)
  2916. Part233.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2917. Part234.Name = "Smooth Block Model"
  2918. Part234.Parent = Model126
  2919. Part234.BrickColor = BrickColor.new("Bright yellow")
  2920. Part234.Rotation = Vector3.new(-180, 0, -180)
  2921. Part234.Size = Vector3.new(1, 1.20000005, 1)
  2922. Part234.CFrame = CFrame.new(63.5, 18, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2923. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2924. Part234.Position = Vector3.new(63.5, 18, -50.4999847)
  2925. Part234.Orientation = Vector3.new(0, 180, 0)
  2926. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2927. Part235.Name = "Smooth Block Model"
  2928. Part235.Parent = Model126
  2929. Part235.BrickColor = BrickColor.new("Cool yellow")
  2930. Part235.Rotation = Vector3.new(-180, 0, -180)
  2931. Part235.Size = Vector3.new(3, 1.20000005, 1)
  2932. Part235.CFrame = CFrame.new(62.5, 21.6000023, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2933. Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2934. Part235.Position = Vector3.new(62.5, 21.6000023, -50.4999847)
  2935. Part235.Orientation = Vector3.new(0, 180, 0)
  2936. Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2937. Model236.Parent = Model0
  2938. Model236.PrimaryPart = Part239
  2939. Model237.Parent = Model236
  2940. Model237.PrimaryPart = Part239
  2941. Part238.Name = "Block"
  2942. Part238.Parent = Model237
  2943. Part238.BrickColor = BrickColor.new("Bright yellow")
  2944. Part238.Rotation = Vector3.new(90, -90, 0)
  2945. Part238.Size = Vector3.new(10, 1, 1)
  2946. Part238.CFrame = CFrame.new(98.5, 44.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2947. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2948. Part238.FrontSurface = Enum.SurfaceType.Weld
  2949. Part238.LeftSurface = Enum.SurfaceType.Weld
  2950. Part238.RightSurface = Enum.SurfaceType.Weld
  2951. Part238.TopSurface = Enum.SurfaceType.Smooth
  2952. Part238.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2953. Part238.Position = Vector3.new(98.5, 44.4000015, -69.4999847)
  2954. Part238.Orientation = Vector3.new(0, -90, -90)
  2955. Part238.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2956. Part239.Name = "Block"
  2957. Part239.Parent = Model237
  2958. Part239.BrickColor = BrickColor.new("White")
  2959. Part239.Rotation = Vector3.new(0, -90, 0)
  2960. Part239.Size = Vector3.new(2, 1, 1)
  2961. Part239.CFrame = CFrame.new(98.5, 40.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2962. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2963. Part239.FrontSurface = Enum.SurfaceType.Weld
  2964. Part239.LeftSurface = Enum.SurfaceType.Weld
  2965. Part239.RightSurface = Enum.SurfaceType.Weld
  2966. Part239.TopSurface = Enum.SurfaceType.Smooth
  2967. Part239.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2968. Part239.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
  2969. Part239.Orientation = Vector3.new(0, -90, 0)
  2970. Part239.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2971. Part240.Name = "Block"
  2972. Part240.Parent = Model237
  2973. Part240.BrickColor = BrickColor.new("Bright yellow")
  2974. Part240.Rotation = Vector3.new(90, -90, 0)
  2975. Part240.Size = Vector3.new(10, 1, 1)
  2976. Part240.CFrame = CFrame.new(98.5, 44.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2977. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2978. Part240.FrontSurface = Enum.SurfaceType.Weld
  2979. Part240.LeftSurface = Enum.SurfaceType.Weld
  2980. Part240.RightSurface = Enum.SurfaceType.Weld
  2981. Part240.TopSurface = Enum.SurfaceType.Smooth
  2982. Part240.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2983. Part240.Position = Vector3.new(98.5, 44.4000015, -66.4999847)
  2984. Part240.Orientation = Vector3.new(0, -90, -90)
  2985. Part240.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2986. Part241.Name = "Block"
  2987. Part241.Parent = Model237
  2988. Part241.BrickColor = BrickColor.new("White")
  2989. Part241.Rotation = Vector3.new(0, -90, 0)
  2990. Part241.Size = Vector3.new(2, 1, 1)
  2991. Part241.CFrame = CFrame.new(98.5, 48.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2992. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part241.FrontSurface = Enum.SurfaceType.Weld
  2994. Part241.LeftSurface = Enum.SurfaceType.Weld
  2995. Part241.RightSurface = Enum.SurfaceType.Weld
  2996. Part241.TopSurface = Enum.SurfaceType.Smooth
  2997. Part241.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2998. Part241.Position = Vector3.new(98.5, 48.9000015, -67.9999847)
  2999. Part241.Orientation = Vector3.new(0, -90, 0)
  3000. Part241.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3001. Part242.Name = "Block"
  3002. Part242.Parent = Model237
  3003. Part242.BrickColor = BrickColor.new("White")
  3004. Part242.Rotation = Vector3.new(0, -90, 0)
  3005. Part242.Size = Vector3.new(2, 1, 1)
  3006. Part242.CFrame = CFrame.new(98.5, 46.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3007. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3008. Part242.FrontSurface = Enum.SurfaceType.Weld
  3009. Part242.LeftSurface = Enum.SurfaceType.Weld
  3010. Part242.RightSurface = Enum.SurfaceType.Weld
  3011. Part242.TopSurface = Enum.SurfaceType.Smooth
  3012. Part242.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3013. Part242.Position = Vector3.new(98.5, 46.9000015, -67.9999847)
  3014. Part242.Orientation = Vector3.new(0, -90, 0)
  3015. Part242.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3016. Part243.Name = "Block"
  3017. Part243.Parent = Model237
  3018. Part243.BrickColor = BrickColor.new("White")
  3019. Part243.Rotation = Vector3.new(0, -90, 0)
  3020. Part243.Size = Vector3.new(2, 1, 1)
  3021. Part243.CFrame = CFrame.new(98.5, 44.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3022. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3023. Part243.FrontSurface = Enum.SurfaceType.Weld
  3024. Part243.LeftSurface = Enum.SurfaceType.Weld
  3025. Part243.RightSurface = Enum.SurfaceType.Weld
  3026. Part243.TopSurface = Enum.SurfaceType.Smooth
  3027. Part243.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3028. Part243.Position = Vector3.new(98.5, 44.9000015, -67.9999847)
  3029. Part243.Orientation = Vector3.new(0, -90, 0)
  3030. Part243.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3031. Part244.Name = "Block"
  3032. Part244.Parent = Model237
  3033. Part244.BrickColor = BrickColor.new("White")
  3034. Part244.Rotation = Vector3.new(0, -90, 0)
  3035. Part244.Size = Vector3.new(2, 1, 1)
  3036. Part244.CFrame = CFrame.new(98.5, 42.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3037. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3038. Part244.FrontSurface = Enum.SurfaceType.Weld
  3039. Part244.LeftSurface = Enum.SurfaceType.Weld
  3040. Part244.RightSurface = Enum.SurfaceType.Weld
  3041. Part244.TopSurface = Enum.SurfaceType.Smooth
  3042. Part244.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3043. Part244.Position = Vector3.new(98.5, 42.9000015, -67.9999847)
  3044. Part244.Orientation = Vector3.new(0, -90, 0)
  3045. Part244.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3046. Model245.Parent = Model236
  3047. Model245.PrimaryPart = Part247
  3048. Part246.Name = "Block"
  3049. Part246.Parent = Model245
  3050. Part246.BrickColor = BrickColor.new("Bright yellow")
  3051. Part246.Rotation = Vector3.new(90, -90, 0)
  3052. Part246.Size = Vector3.new(10, 1, 1)
  3053. Part246.CFrame = CFrame.new(98.5, 34.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3054. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3055. Part246.FrontSurface = Enum.SurfaceType.Weld
  3056. Part246.LeftSurface = Enum.SurfaceType.Weld
  3057. Part246.RightSurface = Enum.SurfaceType.Weld
  3058. Part246.TopSurface = Enum.SurfaceType.Smooth
  3059. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3060. Part246.Position = Vector3.new(98.5, 34.4000015, -69.4999847)
  3061. Part246.Orientation = Vector3.new(0, -90, -90)
  3062. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3063. Part247.Name = "Block"
  3064. Part247.Parent = Model245
  3065. Part247.BrickColor = BrickColor.new("White")
  3066. Part247.Rotation = Vector3.new(0, -90, 0)
  3067. Part247.Size = Vector3.new(2, 1, 1)
  3068. Part247.CFrame = CFrame.new(98.5, 30.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3069. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3070. Part247.FrontSurface = Enum.SurfaceType.Weld
  3071. Part247.LeftSurface = Enum.SurfaceType.Weld
  3072. Part247.RightSurface = Enum.SurfaceType.Weld
  3073. Part247.TopSurface = Enum.SurfaceType.Smooth
  3074. Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3075. Part247.Position = Vector3.new(98.5, 30.9000015, -67.9999847)
  3076. Part247.Orientation = Vector3.new(0, -90, 0)
  3077. Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3078. Part248.Name = "Block"
  3079. Part248.Parent = Model245
  3080. Part248.BrickColor = BrickColor.new("Bright yellow")
  3081. Part248.Rotation = Vector3.new(90, -90, 0)
  3082. Part248.Size = Vector3.new(10, 1, 1)
  3083. Part248.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3084. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3085. Part248.FrontSurface = Enum.SurfaceType.Weld
  3086. Part248.LeftSurface = Enum.SurfaceType.Weld
  3087. Part248.RightSurface = Enum.SurfaceType.Weld
  3088. Part248.TopSurface = Enum.SurfaceType.Smooth
  3089. Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3090. Part248.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
  3091. Part248.Orientation = Vector3.new(0, -90, -90)
  3092. Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3093. Part249.Name = "Block"
  3094. Part249.Parent = Model245
  3095. Part249.BrickColor = BrickColor.new("White")
  3096. Part249.Rotation = Vector3.new(0, -90, 0)
  3097. Part249.Size = Vector3.new(2, 1, 1)
  3098. Part249.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3099. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3100. Part249.FrontSurface = Enum.SurfaceType.Weld
  3101. Part249.LeftSurface = Enum.SurfaceType.Weld
  3102. Part249.RightSurface = Enum.SurfaceType.Weld
  3103. Part249.TopSurface = Enum.SurfaceType.Smooth
  3104. Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3105. Part249.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
  3106. Part249.Orientation = Vector3.new(0, -90, 0)
  3107. Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3108. Part250.Name = "Block"
  3109. Part250.Parent = Model245
  3110. Part250.BrickColor = BrickColor.new("White")
  3111. Part250.Rotation = Vector3.new(0, -90, 0)
  3112. Part250.Size = Vector3.new(2, 1, 1)
  3113. Part250.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3114. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3115. Part250.FrontSurface = Enum.SurfaceType.Weld
  3116. Part250.LeftSurface = Enum.SurfaceType.Weld
  3117. Part250.RightSurface = Enum.SurfaceType.Weld
  3118. Part250.TopSurface = Enum.SurfaceType.Smooth
  3119. Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3120. Part250.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
  3121. Part250.Orientation = Vector3.new(0, -90, 0)
  3122. Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3123. Part251.Name = "Block"
  3124. Part251.Parent = Model245
  3125. Part251.BrickColor = BrickColor.new("White")
  3126. Part251.Rotation = Vector3.new(0, -90, 0)
  3127. Part251.Size = Vector3.new(2, 1, 1)
  3128. Part251.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3129. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3130. Part251.FrontSurface = Enum.SurfaceType.Weld
  3131. Part251.LeftSurface = Enum.SurfaceType.Weld
  3132. Part251.RightSurface = Enum.SurfaceType.Weld
  3133. Part251.TopSurface = Enum.SurfaceType.Smooth
  3134. Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3135. Part251.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
  3136. Part251.Orientation = Vector3.new(0, -90, 0)
  3137. Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3138. Part252.Name = "Block"
  3139. Part252.Parent = Model245
  3140. Part252.BrickColor = BrickColor.new("White")
  3141. Part252.Rotation = Vector3.new(0, -90, 0)
  3142. Part252.Size = Vector3.new(2, 1, 1)
  3143. Part252.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3144. Part252.BottomSurface = Enum.SurfaceType.Smooth
  3145. Part252.FrontSurface = Enum.SurfaceType.Weld
  3146. Part252.LeftSurface = Enum.SurfaceType.Weld
  3147. Part252.RightSurface = Enum.SurfaceType.Weld
  3148. Part252.TopSurface = Enum.SurfaceType.Smooth
  3149. Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3150. Part252.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
  3151. Part252.Orientation = Vector3.new(0, -90, 0)
  3152. Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3153. Part253.Name = "Smooth Block Model"
  3154. Part253.Parent = Model0
  3155. Part253.BrickColor = BrickColor.new("Dark green")
  3156. Part253.Rotation = Vector3.new(-180, 0, -180)
  3157. Part253.Size = Vector3.new(13, 1.20000005, 9)
  3158. Part253.CFrame = CFrame.new(158.5, 57.6000061, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3159. Part253.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3160. Part253.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
  3161. Part253.Orientation = Vector3.new(0, 180, 0)
  3162. Part253.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3163. Part254.Name = "Smooth Block Model"
  3164. Part254.Parent = Model0
  3165. Part254.BrickColor = BrickColor.new("Br. yellowish green")
  3166. Part254.FormFactor = Enum.FormFactor.Plate
  3167. Part254.Size = Vector3.new(11, 0.400000006, 1)
  3168. Part254.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3169. Part254.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3170. Part254.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
  3171. Part254.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3172. Part255.Name = "Smooth Block Model"
  3173. Part255.Parent = Model0
  3174. Part255.BrickColor = BrickColor.new("Bright yellow")
  3175. Part255.Rotation = Vector3.new(-180, 0, -180)
  3176. Part255.Size = Vector3.new(1, 1.20000005, 1)
  3177. Part255.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3178. Part255.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3179. Part255.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
  3180. Part255.Orientation = Vector3.new(0, 180, 0)
  3181. Part255.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3182. Part256.Name = "Smooth Block Model"
  3183. Part256.Parent = Model0
  3184. Part256.BrickColor = BrickColor.new("Medium green")
  3185. Part256.Rotation = Vector3.new(0, -90, 0)
  3186. Part256.FormFactor = Enum.FormFactor.Plate
  3187. Part256.Size = Vector3.new(11, 0.400000006, 1)
  3188. Part256.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3189. Part256.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3190. Part256.Position = Vector3.new(163.5, 58.4000053, -52.9999847)
  3191. Part256.Orientation = Vector3.new(0, -90, 0)
  3192. Part256.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3193. Part257.Name = "Smooth Block Model"
  3194. Part257.Parent = Model0
  3195. Part257.BrickColor = BrickColor.new("Dark green")
  3196. Part257.Rotation = Vector3.new(-180, 0, -180)
  3197. Part257.Size = Vector3.new(16, 1.20000005, 12)
  3198. Part257.CFrame = CFrame.new(146, 57.6000061, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3199. Part257.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3200. Part257.Position = Vector3.new(146, 57.6000061, -60.4999847)
  3201. Part257.Orientation = Vector3.new(0, 180, 0)
  3202. Part257.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3203. Part258.Name = "Smooth Block Model"
  3204. Part258.Parent = Model0
  3205. Part258.BrickColor = BrickColor.new("Bright yellow")
  3206. Part258.Rotation = Vector3.new(-180, 0, -180)
  3207. Part258.Size = Vector3.new(1, 2.4000001, 1)
  3208. Part258.CFrame = CFrame.new(151.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3209. Part258.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3210. Part258.Position = Vector3.new(151.5, 31.7999992, -34.9999847)
  3211. Part258.Orientation = Vector3.new(0, 180, 0)
  3212. Part258.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3213. Part259.Name = "Smooth Block Model"
  3214. Part259.Parent = Model0
  3215. Part259.BrickColor = BrickColor.new("Reddish brown")
  3216. Part259.Rotation = Vector3.new(-180, 0, -180)
  3217. Part259.Size = Vector3.new(10, 8.40000057, 51)
  3218. Part259.CFrame = CFrame.new(160, 34.8000031, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3219. Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3220. Part259.Position = Vector3.new(160, 34.8000031, -40.9999847)
  3221. Part259.Orientation = Vector3.new(0, 180, 0)
  3222. Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3223. Part260.Name = "Smooth Block Model"
  3224. Part260.Parent = Model0
  3225. Part260.BrickColor = BrickColor.new("Dark green")
  3226. Part260.Rotation = Vector3.new(-180, 0, -180)
  3227. Part260.Size = Vector3.new(16, 1.20000005, 13)
  3228. Part260.CFrame = CFrame.new(146, 57.6000061, -47.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3229. Part260.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3230. Part260.Position = Vector3.new(146, 57.6000061, -47.9999847)
  3231. Part260.Orientation = Vector3.new(0, 180, 0)
  3232. Part260.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3233. Part261.Name = "Smooth Block Model"
  3234. Part261.Parent = Model0
  3235. Part261.BrickColor = BrickColor.new("Bright orange")
  3236. Part261.Rotation = Vector3.new(0, -90, 0)
  3237. Part261.FormFactor = Enum.FormFactor.Plate
  3238. Part261.Size = Vector3.new(5, 0.400000006, 1)
  3239. Part261.CFrame = CFrame.new(155.5, 40.4000015, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3240. Part261.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3241. Part261.Position = Vector3.new(155.5, 40.4000015, -37.9999847)
  3242. Part261.Orientation = Vector3.new(0, -90, 0)
  3243. Part261.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3244. Part262.Name = "Smooth Block Model"
  3245. Part262.Parent = Model0
  3246. Part262.BrickColor = BrickColor.new("Black")
  3247. Part262.Rotation = Vector3.new(-180, 0, -180)
  3248. Part262.Size = Vector3.new(2, 3.60000014, 2)
  3249. Part262.CFrame = CFrame.new(156, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3250. Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3251. Part262.Position = Vector3.new(156, 40.8000031, -46.4999847)
  3252. Part262.Orientation = Vector3.new(0, 180, 0)
  3253. Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3254. Part263.Name = "Smooth Block Model"
  3255. Part263.Parent = Model0
  3256. Part263.BrickColor = BrickColor.new("Black")
  3257. Part263.Rotation = Vector3.new(-180, 0, -180)
  3258. Part263.Size = Vector3.new(12, 1.20000005, 10)
  3259. Part263.CFrame = CFrame.new(148, 56.4000053, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3260. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3261. Part263.Position = Vector3.new(148, 56.4000053, -42.4999847)
  3262. Part263.Orientation = Vector3.new(0, 180, 0)
  3263. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3264. Part264.Name = "Smooth Block Model"
  3265. Part264.Parent = Model0
  3266. Part264.BrickColor = BrickColor.new("Black")
  3267. Part264.Rotation = Vector3.new(-180, 0, -180)
  3268. Part264.Size = Vector3.new(2, 3.60000014, 2)
  3269. Part264.CFrame = CFrame.new(156, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3270. Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3271. Part264.Position = Vector3.new(156, 44.4000053, -46.4999847)
  3272. Part264.Orientation = Vector3.new(0, 180, 0)
  3273. Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3274. Part265.Name = "Smooth Block Model"
  3275. Part265.Parent = Model0
  3276. Part265.BrickColor = BrickColor.new("Black")
  3277. Part265.Rotation = Vector3.new(-180, 0, -180)
  3278. Part265.Size = Vector3.new(6, 1.20000005, 2)
  3279. Part265.CFrame = CFrame.new(131, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3280. Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3281. Part265.Position = Vector3.new(131, 54.0000038, -46.4999847)
  3282. Part265.Orientation = Vector3.new(0, 180, 0)
  3283. Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3284. Part266.Name = "Smooth Block Model"
  3285. Part266.Parent = Model0
  3286. Part266.Rotation = Vector3.new(-180, 0, -180)
  3287. Part266.Size = Vector3.new(13, 2.4000001, 1)
  3288. Part266.CFrame = CFrame.new(122.5, 57.0000038, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3289. Part266.Position = Vector3.new(122.5, 57.0000038, -39.9999847)
  3290. Part266.Orientation = Vector3.new(0, 180, 0)
  3291. Part267.Name = "Smooth Block Model"
  3292. Part267.Parent = Model0
  3293. Part267.BrickColor = BrickColor.new("Black")
  3294. Part267.Rotation = Vector3.new(-180, 0, -180)
  3295. Part267.Size = Vector3.new(2, 3.60000014, 2)
  3296. Part267.CFrame = CFrame.new(156, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3297. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3298. Part267.Position = Vector3.new(156, 48.0000038, -46.4999847)
  3299. Part267.Orientation = Vector3.new(0, 180, 0)
  3300. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3301. Part268.Name = "Smooth Block Model"
  3302. Part268.Parent = Model0
  3303. Part268.BrickColor = BrickColor.new("Black")
  3304. Part268.Rotation = Vector3.new(-180, 0, -180)
  3305. Part268.Size = Vector3.new(2, 3.60000014, 2)
  3306. Part268.CFrame = CFrame.new(129, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3307. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3308. Part268.Position = Vector3.new(129, 44.4000053, -46.4999847)
  3309. Part268.Orientation = Vector3.new(0, 180, 0)
  3310. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3311. Part269.Name = "Smooth Block Model"
  3312. Part269.Parent = Model0
  3313. Part269.Rotation = Vector3.new(-180, 0, -180)
  3314. Part269.Size = Vector3.new(11, 2.4000001, 14)
  3315. Part269.CFrame = CFrame.new(131.5, 59.4000053, -47.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3316. Part269.Position = Vector3.new(131.5, 59.4000053, -47.4999847)
  3317. Part269.Orientation = Vector3.new(0, 180, 0)
  3318. Part270.Name = "Smooth Block Model"
  3319. Part270.Parent = Model0
  3320. Part270.BrickColor = BrickColor.new("Black")
  3321. Part270.Rotation = Vector3.new(-180, 0, -180)
  3322. Part270.Size = Vector3.new(6, 1.20000005, 2)
  3323. Part270.CFrame = CFrame.new(131, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3324. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3325. Part270.Position = Vector3.new(131, 54.0000038, -25.4999847)
  3326. Part270.Orientation = Vector3.new(0, 180, 0)
  3327. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3328. Part271.Name = "Smooth Block Model"
  3329. Part271.Parent = Model0
  3330. Part271.BrickColor = BrickColor.new("Dark orange")
  3331. Part271.Rotation = Vector3.new(-180, 0, -180)
  3332. Part271.Size = Vector3.new(7, 1.20000005, 12)
  3333. Part271.CFrame = CFrame.new(133.5, 31.2000008, -39.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3334. Part271.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3335. Part271.Position = Vector3.new(133.5, 31.2000008, -39.4999847)
  3336. Part271.Orientation = Vector3.new(0, 180, 0)
  3337. Part271.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3338. Part272.Name = "Smooth Block Model"
  3339. Part272.Parent = Model0
  3340. Part272.BrickColor = BrickColor.new("Dark stone grey")
  3341. Part272.Rotation = Vector3.new(-180, 0, -180)
  3342. Part272.Size = Vector3.new(3, 15.6000004, 13)
  3343. Part272.CFrame = CFrame.new(126.5, 46.8000031, -43.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3344. Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3345. Part272.Position = Vector3.new(126.5, 46.8000031, -43.9999847)
  3346. Part272.Orientation = Vector3.new(0, 180, 0)
  3347. Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3348. Part273.Name = "Smooth Block Model"
  3349. Part273.Parent = Model0
  3350. Part273.BrickColor = BrickColor.new("Dark orange")
  3351. Part273.Rotation = Vector3.new(0, -90, 0)
  3352. Part273.Size = Vector3.new(7, 1.20000005, 10)
  3353. Part273.CFrame = CFrame.new(126, 55.2000046, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3354. Part273.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3355. Part273.Position = Vector3.new(126, 55.2000046, -35.9999847)
  3356. Part273.Orientation = Vector3.new(0, -90, 0)
  3357. Part273.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3358. Part274.Name = "Smooth Block Model"
  3359. Part274.Parent = Model0
  3360. Part274.BrickColor = BrickColor.new("Black")
  3361. Part274.Rotation = Vector3.new(-180, 0, -180)
  3362. Part274.Size = Vector3.new(2, 3.60000014, 2)
  3363. Part274.CFrame = CFrame.new(129, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3364. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3365. Part274.Position = Vector3.new(129, 40.8000031, -46.4999847)
  3366. Part274.Orientation = Vector3.new(0, 180, 0)
  3367. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3368. Part275.Name = "Smooth Block Model"
  3369. Part275.Parent = Model0
  3370. Part275.BrickColor = BrickColor.new("Reddish brown")
  3371. Part275.Rotation = Vector3.new(-180, 0, -180)
  3372. Part275.Size = Vector3.new(5, 1.20000005, 9)
  3373. Part275.CFrame = CFrame.new(149.5, 55.1999969, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3374. Part275.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3375. Part275.Position = Vector3.new(149.5, 55.1999969, -57.9999847)
  3376. Part275.Orientation = Vector3.new(0, 180, 0)
  3377. Part275.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3378. Part276.Name = "Smooth Block Model"
  3379. Part276.Parent = Model0
  3380. Part276.BrickColor = BrickColor.new("Black")
  3381. Part276.Rotation = Vector3.new(-180, 0, -180)
  3382. Part276.Size = Vector3.new(2, 3.60000014, 2)
  3383. Part276.CFrame = CFrame.new(129, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3384. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3385. Part276.Position = Vector3.new(129, 40.8000031, -25.4999847)
  3386. Part276.Orientation = Vector3.new(0, 180, 0)
  3387. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3388. Part277.Name = "Smooth Block Model"
  3389. Part277.Parent = Model0
  3390. Part277.BrickColor = BrickColor.new("Black")
  3391. Part277.Rotation = Vector3.new(-180, 0, -180)
  3392. Part277.Size = Vector3.new(2, 3.60000014, 2)
  3393. Part277.CFrame = CFrame.new(129, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3394. Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3395. Part277.Position = Vector3.new(129, 51.6000023, -46.4999847)
  3396. Part277.Orientation = Vector3.new(0, 180, 0)
  3397. Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3398. Part278.Name = "Smooth Block Model"
  3399. Part278.Parent = Model0
  3400. Part278.BrickColor = BrickColor.new("Bright yellow")
  3401. Part278.Rotation = Vector3.new(-180, 0, -180)
  3402. Part278.Size = Vector3.new(1, 2.4000001, 1)
  3403. Part278.CFrame = CFrame.new(141.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3404. Part278.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3405. Part278.Position = Vector3.new(141.5, 31.7999992, -34.9999847)
  3406. Part278.Orientation = Vector3.new(0, 180, 0)
  3407. Part278.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3408. Part279.Name = "Smooth Block Model"
  3409. Part279.Parent = Model0
  3410. Part279.BrickColor = BrickColor.new("Dark orange")
  3411. Part279.Rotation = Vector3.new(-180, 0, -180)
  3412. Part279.Size = Vector3.new(7, 1.20000005, 6)
  3413. Part279.CFrame = CFrame.new(133.5, 34.8000031, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3414. Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3415. Part279.Position = Vector3.new(133.5, 34.8000031, -42.4999847)
  3416. Part279.Orientation = Vector3.new(0, 180, 0)
  3417. Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3418. Part280.Name = "Smooth Block Model"
  3419. Part280.Parent = Model0
  3420. Part280.BrickColor = BrickColor.new("Bright yellow")
  3421. Part280.Rotation = Vector3.new(-180, 0, -180)
  3422. Part280.Size = Vector3.new(1, 1.20000005, 1)
  3423. Part280.CFrame = CFrame.new(123.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3424. Part280.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3425. Part280.Position = Vector3.new(123.5, 39.6000023, -19.9999847)
  3426. Part280.Orientation = Vector3.new(0, 180, 0)
  3427. Part280.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3428. Part281.Name = "Smooth Block Model"
  3429. Part281.Parent = Model0
  3430. Part281.BrickColor = BrickColor.new("Black")
  3431. Part281.Rotation = Vector3.new(-180, 0, -180)
  3432. Part281.Size = Vector3.new(12, 1.20000005, 14)
  3433. Part281.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3434. Part281.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3435. Part281.Position = Vector3.new(135, 56.4000053, -43.4999847)
  3436. Part281.Orientation = Vector3.new(0, 180, 0)
  3437. Part281.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3438. Part282.Name = "Smooth Block Model"
  3439. Part282.Parent = Model0
  3440. Part282.BrickColor = BrickColor.new("Dark green")
  3441. Part282.Rotation = Vector3.new(-180, 0, -180)
  3442. Part282.Size = Vector3.new(11, 1.20000005, 9)
  3443. Part282.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3444. Part282.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3445. Part282.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
  3446. Part282.Orientation = Vector3.new(0, 180, 0)
  3447. Part282.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3448. Part283.Name = "Smooth Block Model"
  3449. Part283.Parent = Model0
  3450. Part283.BrickColor = BrickColor.new("Bright orange")
  3451. Part283.Rotation = Vector3.new(-180, 0, -180)
  3452. Part283.FormFactor = Enum.FormFactor.Plate
  3453. Part283.Size = Vector3.new(8, 0.400000006, 1)
  3454. Part283.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3455. Part283.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3456. Part283.Position = Vector3.new(151, 40.3999977, -45.9999847)
  3457. Part283.Orientation = Vector3.new(0, 180, 0)
  3458. Part283.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3459. Part284.Name = "Smooth Block Model"
  3460. Part284.Parent = Model0
  3461. Part284.BrickColor = BrickColor.new("Bright orange")
  3462. Part284.Rotation = Vector3.new(0, 90, 0)
  3463. Part284.FormFactor = Enum.FormFactor.Plate
  3464. Part284.Size = Vector3.new(5, 0.400000006, 1)
  3465. Part284.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3466. Part284.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3467. Part284.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
  3468. Part284.Orientation = Vector3.new(0, 90, 0)
  3469. Part284.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3470. Part285.Name = "Smooth Block Model"
  3471. Part285.Parent = Model0
  3472. Part285.BrickColor = BrickColor.new("Bright yellow")
  3473. Part285.Rotation = Vector3.new(-180, 0, -180)
  3474. Part285.Size = Vector3.new(1, 2.4000001, 1)
  3475. Part285.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3476. Part285.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3477. Part285.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
  3478. Part285.Orientation = Vector3.new(0, 180, 0)
  3479. Part285.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3480. Part286.Name = "Smooth Block Model"
  3481. Part286.Parent = Model0
  3482. Part286.BrickColor = BrickColor.new("Black")
  3483. Part286.Rotation = Vector3.new(-180, 0, -180)
  3484. Part286.Size = Vector3.new(12, 1.20000005, 13)
  3485. Part286.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3486. Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3487. Part286.Position = Vector3.new(134, 56.4000053, -24.9999847)
  3488. Part286.Orientation = Vector3.new(0, 180, 0)
  3489. Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3490. Part287.Name = "Smooth Block Model"
  3491. Part287.Parent = Model0
  3492. Part287.BrickColor = BrickColor.new("Dark orange")
  3493. Part287.Rotation = Vector3.new(-180, 0, -180)
  3494. Part287.Size = Vector3.new(7, 1.20000005, 8)
  3495. Part287.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3496. Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3497. Part287.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
  3498. Part287.Orientation = Vector3.new(0, 180, 0)
  3499. Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3500. Part288.Name = "Smooth Block Model"
  3501. Part288.Parent = Model0
  3502. Part288.BrickColor = BrickColor.new("Reddish brown")
  3503. Part288.Rotation = Vector3.new(-180, 0, -180)
  3504. Part288.Size = Vector3.new(1, 8.40000057, 73)
  3505. Part288.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3506. Part288.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3507. Part288.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
  3508. Part288.Orientation = Vector3.new(0, 180, 0)
  3509. Part288.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3510. Part289.Name = "Smooth Block Model"
  3511. Part289.Parent = Model0
  3512. Part289.BrickColor = BrickColor.new("Dark orange")
  3513. Part289.Rotation = Vector3.new(-180, 0, -180)
  3514. Part289.Size = Vector3.new(7, 1.20000005, 2)
  3515. Part289.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3516. Part289.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3517. Part289.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
  3518. Part289.Orientation = Vector3.new(0, 180, 0)
  3519. Part289.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3520. Part290.Name = "Smooth Block Model"
  3521. Part290.Parent = Model0
  3522. Part290.BrickColor = BrickColor.new("Bright blue")
  3523. Part290.Rotation = Vector3.new(-180, 0, -180)
  3524. Part290.FormFactor = Enum.FormFactor.Plate
  3525. Part290.Size = Vector3.new(11, 0.400000006, 6)
  3526. Part290.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3527. Part290.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3528. Part290.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
  3529. Part290.Orientation = Vector3.new(0, 180, 0)
  3530. Part290.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3531. Part291.Name = "Smooth Block Model"
  3532. Part291.Parent = Model0
  3533. Part291.BrickColor = BrickColor.new("Dark green")
  3534. Part291.Rotation = Vector3.new(-180, 0, -180)
  3535. Part291.Size = Vector3.new(13, 1.20000005, 4)
  3536. Part291.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3537. Part291.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3538. Part291.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
  3539. Part291.Orientation = Vector3.new(0, 180, 0)
  3540. Part291.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3541. Part292.Name = "Smooth Block Model"
  3542. Part292.Parent = Model0
  3543. Part292.BrickColor = BrickColor.new("Black")
  3544. Part292.Rotation = Vector3.new(-180, 0, -180)
  3545. Part292.Size = Vector3.new(2, 3.60000014, 2)
  3546. Part292.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3547. Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3548. Part292.Position = Vector3.new(129, 48.0000038, -46.4999847)
  3549. Part292.Orientation = Vector3.new(0, 180, 0)
  3550. Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3551. Part293.Name = "Smooth Block Model"
  3552. Part293.Parent = Model0
  3553. Part293.BrickColor = BrickColor.new("Dark orange")
  3554. Part293.Rotation = Vector3.new(-180, 0, -180)
  3555. Part293.Size = Vector3.new(7, 1.20000005, 10)
  3556. Part293.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3557. Part293.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3558. Part293.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
  3559. Part293.Orientation = Vector3.new(0, 180, 0)
  3560. Part293.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3561. Part294.Name = "Smooth Block Model"
  3562. Part294.Parent = Model0
  3563. Part294.BrickColor = BrickColor.new("Dark green")
  3564. Part294.Rotation = Vector3.new(-180, 0, -180)
  3565. Part294.Size = Vector3.new(21, 1.20000005, 14)
  3566. Part294.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3567. Part294.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3568. Part294.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
  3569. Part294.Orientation = Vector3.new(0, 180, 0)
  3570. Part294.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3571. Part295.Name = "Smooth Block Model"
  3572. Part295.Parent = Model0
  3573. Part295.BrickColor = BrickColor.new("Dark orange")
  3574. Part295.Rotation = Vector3.new(-180, 0, -180)
  3575. Part295.Size = Vector3.new(7, 1.20000005, 11)
  3576. Part295.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3577. Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3578. Part295.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
  3579. Part295.Orientation = Vector3.new(0, 180, 0)
  3580. Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3581. Part296.Name = "Smooth Block Model"
  3582. Part296.Parent = Model0
  3583. Part296.BrickColor = BrickColor.new("Black")
  3584. Part296.Rotation = Vector3.new(-180, 0, -180)
  3585. Part296.Size = Vector3.new(2, 3.60000014, 2)
  3586. Part296.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3587. Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3588. Part296.Position = Vector3.new(129, 48, -25.4999847)
  3589. Part296.Orientation = Vector3.new(0, 180, 0)
  3590. Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3591. Part297.Name = "Smooth Block Model"
  3592. Part297.Parent = Model0
  3593. Part297.BrickColor = BrickColor.new("Medium green")
  3594. Part297.Rotation = Vector3.new(0, -90, 0)
  3595. Part297.FormFactor = Enum.FormFactor.Plate
  3596. Part297.Size = Vector3.new(11, 0.400000006, 1)
  3597. Part297.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3598. Part297.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3599. Part297.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
  3600. Part297.Orientation = Vector3.new(0, -90, 0)
  3601. Part297.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3602. Part298.Name = "Smooth Block Model"
  3603. Part298.Parent = Model0
  3604. Part298.BrickColor = BrickColor.new("Bright orange")
  3605. Part298.FormFactor = Enum.FormFactor.Plate
  3606. Part298.Size = Vector3.new(5, 0.400000006, 1)
  3607. Part298.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3608. Part298.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3609. Part298.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
  3610. Part298.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3611. Part299.Name = "Smooth Block Model"
  3612. Part299.Parent = Model0
  3613. Part299.BrickColor = BrickColor.new("Medium green")
  3614. Part299.Rotation = Vector3.new(0, -90, 0)
  3615. Part299.FormFactor = Enum.FormFactor.Plate
  3616. Part299.Size = Vector3.new(11, 0.400000006, 1)
  3617. Part299.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3618. Part299.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3619. Part299.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
  3620. Part299.Orientation = Vector3.new(0, -90, 0)
  3621. Part299.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3622. Part300.Name = "Smooth Block Model"
  3623. Part300.Parent = Model0
  3624. Part300.BrickColor = BrickColor.new("Black")
  3625. Part300.Rotation = Vector3.new(-180, 0, -180)
  3626. Part300.Size = Vector3.new(2, 3.60000014, 2)
  3627. Part300.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3628. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3629. Part300.Position = Vector3.new(129, 44.4000015, -25.4999847)
  3630. Part300.Orientation = Vector3.new(0, 180, 0)
  3631. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3632. Part301.Name = "Smooth Block Model"
  3633. Part301.Parent = Model0
  3634. Part301.BrickColor = BrickColor.new("Bright yellow")
  3635. Part301.Rotation = Vector3.new(-180, 0, -180)
  3636. Part301.Size = Vector3.new(1, 1.20000005, 1)
  3637. Part301.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3638. Part301.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3639. Part301.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
  3640. Part301.Orientation = Vector3.new(0, 180, 0)
  3641. Part301.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3642. Part302.Name = "Smooth Block Model"
  3643. Part302.Parent = Model0
  3644. Part302.BrickColor = BrickColor.new("Br. yellowish green")
  3645. Part302.FormFactor = Enum.FormFactor.Plate
  3646. Part302.Size = Vector3.new(11, 0.400000006, 1)
  3647. Part302.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3648. Part302.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3649. Part302.Position = Vector3.new(159.5, 58.8000069, -57.9999847)
  3650. Part302.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3651. Part303.Name = "Smooth Block Model"
  3652. Part303.Parent = Model0
  3653. Part303.BrickColor = BrickColor.new("Black")
  3654. Part303.Rotation = Vector3.new(-180, 0, -180)
  3655. Part303.Size = Vector3.new(6, 1.20000005, 2)
  3656. Part303.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3657. Part303.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3658. Part303.Position = Vector3.new(154, 54.0000038, -46.4999847)
  3659. Part303.Orientation = Vector3.new(0, 180, 0)
  3660. Part303.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3661. Part304.Name = "Smooth Block Model"
  3662. Part304.Parent = Model0
  3663. Part304.BrickColor = BrickColor.new("Black")
  3664. Part304.Rotation = Vector3.new(-180, 0, -180)
  3665. Part304.Size = Vector3.new(2, 3.60000014, 2)
  3666. Part304.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3667. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3668. Part304.Position = Vector3.new(129, 51.6000023, -25.4999847)
  3669. Part304.Orientation = Vector3.new(0, 180, 0)
  3670. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3671. Part305.Name = "Smooth Block Model"
  3672. Part305.Parent = Model0
  3673. Part305.BrickColor = BrickColor.new("Br. yellowish green")
  3674. Part305.FormFactor = Enum.FormFactor.Plate
  3675. Part305.Size = Vector3.new(11, 0.400000006, 1)
  3676. Part305.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3677. Part305.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3678. Part305.Position = Vector3.new(159.5, 58.8000069, -54.9999847)
  3679. Part305.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3680. Part306.Name = "Smooth Block Model"
  3681. Part306.Parent = Model0
  3682. Part306.BrickColor = BrickColor.new("Bright yellow")
  3683. Part306.Rotation = Vector3.new(-180, 0, -180)
  3684. Part306.Size = Vector3.new(1, 1.20000005, 1)
  3685. Part306.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3686. Part306.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3687. Part306.Position = Vector3.new(152.5, 39.5999985, -45.9999847)
  3688. Part306.Orientation = Vector3.new(0, 180, 0)
  3689. Part306.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3690. Part307.Name = "Smooth Block Model"
  3691. Part307.Parent = Model0
  3692. Part307.BrickColor = BrickColor.new("Reddish brown")
  3693. Part307.Rotation = Vector3.new(-180, 0, -180)
  3694. Part307.Size = Vector3.new(12, 8.40000057, 21)
  3695. Part307.CFrame = CFrame.new(124, 34.8000031, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3696. Part307.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3697. Part307.Position = Vector3.new(124, 34.8000031, -34.9999847)
  3698. Part307.Orientation = Vector3.new(0, 180, 0)
  3699. Part307.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3700. Part308.Name = "Smooth Block Model"
  3701. Part308.Parent = Model0
  3702. Part308.BrickColor = BrickColor.new("Medium green")
  3703. Part308.Rotation = Vector3.new(0, -90, 0)
  3704. Part308.FormFactor = Enum.FormFactor.Plate
  3705. Part308.Size = Vector3.new(11, 0.400000006, 1)
  3706. Part308.CFrame = CFrame.new(157.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3707. Part308.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3708. Part308.Position = Vector3.new(157.5, 58.4000053, -52.9999847)
  3709. Part308.Orientation = Vector3.new(0, -90, 0)
  3710. Part308.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3711. Part309.Name = "Smooth Block Model"
  3712. Part309.Parent = Model0
  3713. Part309.BrickColor = BrickColor.new("Bright orange")
  3714. Part309.Rotation = Vector3.new(-180, 0, -180)
  3715. Part309.FormFactor = Enum.FormFactor.Plate
  3716. Part309.Size = Vector3.new(5, 0.400000006, 1)
  3717. Part309.CFrame = CFrame.new(139.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3718. Part309.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3719. Part309.Position = Vector3.new(139.5, 40.3999977, -45.9999847)
  3720. Part309.Orientation = Vector3.new(0, 180, 0)
  3721. Part309.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3722. Part310.Name = "Smooth Block Model"
  3723. Part310.Parent = Model0
  3724. Part310.BrickColor = BrickColor.new("Black")
  3725. Part310.Rotation = Vector3.new(-180, 0, -180)
  3726. Part310.Size = Vector3.new(12, 1.20000005, 2)
  3727. Part310.CFrame = CFrame.new(134, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3728. Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3729. Part310.Position = Vector3.new(134, 55.2000046, -25.4999847)
  3730. Part310.Orientation = Vector3.new(0, 180, 0)
  3731. Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3732. Part311.Name = "Smooth Block Model"
  3733. Part311.Parent = Model0
  3734. Part311.BrickColor = BrickColor.new("Dark orange")
  3735. Part311.Rotation = Vector3.new(-180, 0, -180)
  3736. Part311.Size = Vector3.new(6, 1.20000005, 11)
  3737. Part311.CFrame = CFrame.new(120, 52.8000031, -33.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3738. Part311.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3739. Part311.Position = Vector3.new(120, 52.8000031, -33.9999847)
  3740. Part311.Orientation = Vector3.new(0, 180, 0)
  3741. Part311.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3742. Part312.Name = "Smooth Block Model"
  3743. Part312.Parent = Model0
  3744. Part312.Rotation = Vector3.new(-180, 0, -180)
  3745. Part312.Size = Vector3.new(3, 2.4000001, 9)
  3746. Part312.CFrame = CFrame.new(126.5, 57.0000038, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3747. Part312.Position = Vector3.new(126.5, 57.0000038, -44.9999847)
  3748. Part312.Orientation = Vector3.new(0, 180, 0)
  3749. Part313.Name = "Smooth Block Model"
  3750. Part313.Parent = Model0
  3751. Part313.BrickColor = BrickColor.new("Reddish brown")
  3752. Part313.Rotation = Vector3.new(-180, 0, -180)
  3753. Part313.Anchored = true
  3754. Part313.Size = Vector3.new(37, 8.40000057, 21)
  3755. Part313.CFrame = CFrame.new(136.5, 34.8000031, -55.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3756. Part313.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3757. Part313.Position = Vector3.new(136.5, 34.8000031, -55.9999847)
  3758. Part313.Orientation = Vector3.new(0, 180, 0)
  3759. Part313.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3760. Part314.Name = "Smooth Block Model"
  3761. Part314.Parent = Model0
  3762. Part314.BrickColor = BrickColor.new("Bright yellow")
  3763. Part314.Rotation = Vector3.new(-180, 0, -180)
  3764. Part314.Size = Vector3.new(1, 1.20000005, 1)
  3765. Part314.CFrame = CFrame.new(142.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3766. Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3767. Part314.Position = Vector3.new(142.5, 39.5999985, -45.9999847)
  3768. Part314.Orientation = Vector3.new(0, 180, 0)
  3769. Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3770. Part315.Name = "Smooth Block Model"
  3771. Part315.Parent = Model0
  3772. Part315.Rotation = Vector3.new(-180, 0, -180)
  3773. Part315.Size = Vector3.new(7, 13.1999998, 1)
  3774. Part315.CFrame = CFrame.new(113.5, 46.8000031, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3775. Part315.Position = Vector3.new(113.5, 46.8000031, -39.9999847)
  3776. Part315.Orientation = Vector3.new(0, 180, 0)
  3777. Part316.Name = "Smooth Block Model"
  3778. Part316.Parent = Model0
  3779. Part316.Rotation = Vector3.new(-180, 0, -180)
  3780. Part316.Size = Vector3.new(7, 10.8000002, 11)
  3781. Part316.CFrame = CFrame.new(113.5, 34.8000031, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3782. Part316.Position = Vector3.new(113.5, 34.8000031, -44.9999847)
  3783. Part316.Orientation = Vector3.new(0, 180, 0)
  3784. Part317.Name = "Smooth Block Model"
  3785. Part317.Parent = Model0
  3786. Part317.BrickColor = BrickColor.new("Bright orange")
  3787. Part317.Rotation = Vector3.new(-180, 0, -180)
  3788. Part317.FormFactor = Enum.FormFactor.Plate
  3789. Part317.Size = Vector3.new(5, 0.400000006, 1)
  3790. Part317.CFrame = CFrame.new(144.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3791. Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3792. Part317.Position = Vector3.new(144.5, 40.3999977, -45.9999847)
  3793. Part317.Orientation = Vector3.new(0, 180, 0)
  3794. Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3795. Part318.Name = "Smooth Block Model"
  3796. Part318.Parent = Model0
  3797. Part318.Rotation = Vector3.new(-180, 0, -180)
  3798. Part318.Size = Vector3.new(11, 1.20000005, 11)
  3799. Part318.CFrame = CFrame.new(121.5, 55.2000046, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3800. Part318.Position = Vector3.new(121.5, 55.2000046, -44.9999847)
  3801. Part318.Orientation = Vector3.new(0, 180, 0)
  3802. Part319.Name = "Smooth Block Model"
  3803. Part319.Parent = Model0
  3804. Part319.BrickColor = BrickColor.new("Dark orange")
  3805. Part319.Rotation = Vector3.new(-180, 0, -180)
  3806. Part319.Size = Vector3.new(7, 1.20000005, 4)
  3807. Part319.CFrame = CFrame.new(133.5, 36.0000038, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3808. Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3809. Part319.Position = Vector3.new(133.5, 36.0000038, -43.4999847)
  3810. Part319.Orientation = Vector3.new(0, 180, 0)
  3811. Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3812. Part320.Name = "Smooth Block Model"
  3813. Part320.Parent = Model0
  3814. Part320.Rotation = Vector3.new(-180, 0, -180)
  3815. Part320.Size = Vector3.new(7, 13.1999998, 1)
  3816. Part320.CFrame = CFrame.new(106.5, 36, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3817. Part320.Position = Vector3.new(106.5, 36, -39.9999847)
  3818. Part320.Orientation = Vector3.new(0, 180, 0)
  3819. Part321.Name = "Smooth Block Model"
  3820. Part321.Parent = Model0
  3821. Part321.BrickColor = BrickColor.new("Bright yellow")
  3822. Part321.Rotation = Vector3.new(-180, 0, -180)
  3823. Part321.Size = Vector3.new(1, 1.20000005, 1)
  3824. Part321.CFrame = CFrame.new(137.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3825. Part321.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3826. Part321.Position = Vector3.new(137.5, 39.5999985, -45.9999847)
  3827. Part321.Orientation = Vector3.new(0, 180, 0)
  3828. Part321.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3829. Part322.Name = "Smooth Block Model"
  3830. Part322.Parent = Model0
  3831. Part322.Rotation = Vector3.new(-180, 0, -180)
  3832. Part322.Size = Vector3.new(6, 1.20000005, 11)
  3833. Part322.CFrame = CFrame.new(115, 54.0000076, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3834. Part322.Position = Vector3.new(115, 54.0000076, -44.9999847)
  3835. Part322.Orientation = Vector3.new(0, 180, 0)
  3836. Part323.Name = "Smooth Block Model"
  3837. Part323.Parent = Model0
  3838. Part323.BrickColor = BrickColor.new("Black")
  3839. Part323.Rotation = Vector3.new(-180, 0, -180)
  3840. Part323.Size = Vector3.new(12, 1.20000005, 2)
  3841. Part323.CFrame = CFrame.new(134, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3842. Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3843. Part323.Position = Vector3.new(134, 55.2000046, -46.4999847)
  3844. Part323.Orientation = Vector3.new(0, 180, 0)
  3845. Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3846. Part324.Name = "Smooth Block Model"
  3847. Part324.Parent = Model0
  3848. Part324.BrickColor = BrickColor.new("Dark orange")
  3849. Part324.Size = Vector3.new(7, 1.20000005, 11)
  3850. Part324.CFrame = CFrame.new(134.5, 53.9999962, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3851. Part324.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3852. Part324.Position = Vector3.new(134.5, 53.9999962, -54.9999847)
  3853. Part324.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3854. Part325.Name = "Smooth Block Model"
  3855. Part325.Parent = Model0
  3856. Part325.BrickColor = BrickColor.new("Dark orange")
  3857. Part325.Rotation = Vector3.new(0, -90, 0)
  3858. Part325.Size = Vector3.new(7, 1.20000005, 11)
  3859. Part325.CFrame = CFrame.new(145.5, 53.9999962, -56.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3860. Part325.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3861. Part325.Position = Vector3.new(145.5, 53.9999962, -56.9999847)
  3862. Part325.Orientation = Vector3.new(0, -90, 0)
  3863. Part325.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3864. Part326.Name = "Smooth Block Model"
  3865. Part326.Parent = Model0
  3866. Part326.BrickColor = BrickColor.new("Black")
  3867. Part326.Rotation = Vector3.new(-180, 0, -180)
  3868. Part326.Size = Vector3.new(12, 1.20000005, 2)
  3869. Part326.CFrame = CFrame.new(151, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3870. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3871. Part326.Position = Vector3.new(151, 55.2000046, -46.4999847)
  3872. Part326.Orientation = Vector3.new(0, 180, 0)
  3873. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3874. Part327.Name = "Smooth Block Model"
  3875. Part327.Parent = Model0
  3876. Part327.BrickColor = BrickColor.new("Bright yellow")
  3877. Part327.Rotation = Vector3.new(-180, 0, -180)
  3878. Part327.Size = Vector3.new(1, 1.20000005, 1)
  3879. Part327.CFrame = CFrame.new(147.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3880. Part327.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3881. Part327.Position = Vector3.new(147.5, 39.5999985, -45.9999847)
  3882. Part327.Orientation = Vector3.new(0, 180, 0)
  3883. Part327.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3884. Part328.Name = "Smooth Block Model"
  3885. Part328.Parent = Model0
  3886. Part328.BrickColor = BrickColor.new("Bright yellow")
  3887. Part328.Rotation = Vector3.new(-180, 0, -180)
  3888. Part328.Size = Vector3.new(2, 2.4000001, 1)
  3889. Part328.CFrame = CFrame.new(131, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3890. Part328.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3891. Part328.Position = Vector3.new(131, 31.7999992, -12.9999838)
  3892. Part328.Orientation = Vector3.new(0, 180, 0)
  3893. Part328.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3894. Part329.Name = "Smooth Block Model"
  3895. Part329.Parent = Model0
  3896. Part329.BrickColor = BrickColor.new("Bright yellow")
  3897. Part329.Rotation = Vector3.new(-180, 0, -180)
  3898. Part329.Size = Vector3.new(2, 2.4000001, 1)
  3899. Part329.CFrame = CFrame.new(131, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3900. Part329.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3901. Part329.Position = Vector3.new(131, 36.6000023, -12.9999838)
  3902. Part329.Orientation = Vector3.new(0, 180, 0)
  3903. Part329.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3904. Part330.Name = "Smooth Block Model"
  3905. Part330.Parent = Model0
  3906. Part330.BrickColor = BrickColor.new("Bright yellow")
  3907. Part330.Rotation = Vector3.new(-180, 0, -180)
  3908. Part330.Size = Vector3.new(1, 1.20000005, 1)
  3909. Part330.CFrame = CFrame.new(129.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3910. Part330.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3911. Part330.Position = Vector3.new(129.5, 39.6000023, -14.9999838)
  3912. Part330.Orientation = Vector3.new(0, 180, 0)
  3913. Part330.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3914. Part331.Name = "Smooth Block Model"
  3915. Part331.Parent = Model0
  3916. Part331.BrickColor = BrickColor.new("Dark orange")
  3917. Part331.Rotation = Vector3.new(-180, 0, -180)
  3918. Part331.Size = Vector3.new(7, 1.20000005, 11)
  3919. Part331.CFrame = CFrame.new(161.5, 52.8000069, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3920. Part331.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3921. Part331.Position = Vector3.new(161.5, 52.8000069, -27.9999847)
  3922. Part331.Orientation = Vector3.new(0, 180, 0)
  3923. Part331.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3924. Part332.Name = "Smooth Block Model"
  3925. Part332.Parent = Model0
  3926. Part332.BrickColor = BrickColor.new("Black")
  3927. Part332.Rotation = Vector3.new(-180, 0, -180)
  3928. Part332.Size = Vector3.new(2, 3.60000014, 2)
  3929. Part332.CFrame = CFrame.new(156, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3930. Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3931. Part332.Position = Vector3.new(156, 48, -25.4999847)
  3932. Part332.Orientation = Vector3.new(0, 180, 0)
  3933. Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3934. Part333.Name = "Smooth Block Model"
  3935. Part333.Parent = Model0
  3936. Part333.BrickColor = BrickColor.new("Bright yellow")
  3937. Part333.Rotation = Vector3.new(-180, 0, -180)
  3938. Part333.Size = Vector3.new(2, 2.4000001, 1)
  3939. Part333.CFrame = CFrame.new(131, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3940. Part333.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3941. Part333.Position = Vector3.new(131, 34.2000008, -12.9999838)
  3942. Part333.Orientation = Vector3.new(0, 180, 0)
  3943. Part333.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3944. Part334.Name = "Smooth Block Model"
  3945. Part334.Parent = Model0
  3946. Part334.BrickColor = BrickColor.new("Dark green")
  3947. Part334.Rotation = Vector3.new(-180, 0, -180)
  3948. Part334.Size = Vector3.new(9, 1.20000005, 18)
  3949. Part334.CFrame = CFrame.new(133.5, 57.6000061, -48.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3950. Part334.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3951. Part334.Position = Vector3.new(133.5, 57.6000061, -48.4999847)
  3952. Part334.Orientation = Vector3.new(0, 180, 0)
  3953. Part334.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3954. Part335.Name = "Smooth Block Model"
  3955. Part335.Parent = Model0
  3956. Part335.BrickColor = BrickColor.new("Dark green")
  3957. Part335.Rotation = Vector3.new(-180, 0, -180)
  3958. Part335.Size = Vector3.new(14, 1.20000005, 13)
  3959. Part335.CFrame = CFrame.new(145, 57.6000061, -21.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3960. Part335.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3961. Part335.Position = Vector3.new(145, 57.6000061, -21.9999847)
  3962. Part335.Orientation = Vector3.new(0, 180, 0)
  3963. Part335.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3964. Part336.Name = "Smooth Block Model"
  3965. Part336.Parent = Model0
  3966. Part336.BrickColor = BrickColor.new("Black")
  3967. Part336.Rotation = Vector3.new(-180, 0, -180)
  3968. Part336.Size = Vector3.new(2, 3.60000014, 2)
  3969. Part336.CFrame = CFrame.new(156, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3970. Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3971. Part336.Position = Vector3.new(156, 51.6000023, -25.4999847)
  3972. Part336.Orientation = Vector3.new(0, 180, 0)
  3973. Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3974. Part337.Name = "Smooth Block Model"
  3975. Part337.Parent = Model0
  3976. Part337.BrickColor = BrickColor.new("Black")
  3977. Part337.Rotation = Vector3.new(-180, 0, -180)
  3978. Part337.Size = Vector3.new(6, 1.20000005, 2)
  3979. Part337.CFrame = CFrame.new(154, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3980. Part337.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3981. Part337.Position = Vector3.new(154, 54.0000038, -25.4999847)
  3982. Part337.Orientation = Vector3.new(0, 180, 0)
  3983. Part337.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3984. Part338.Name = "Smooth Block Model"
  3985. Part338.Parent = Model0
  3986. Part338.BrickColor = BrickColor.new("Dark orange")
  3987. Part338.Rotation = Vector3.new(-180, 0, -180)
  3988. Part338.Size = Vector3.new(5, 1.20000005, 11)
  3989. Part338.CFrame = CFrame.new(119.5, 52.8000031, -22.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3990. Part338.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3991. Part338.Position = Vector3.new(119.5, 52.8000031, -22.9999847)
  3992. Part338.Orientation = Vector3.new(0, 180, 0)
  3993. Part338.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3994. Part339.Name = "Smooth Block Model"
  3995. Part339.Parent = Model0
  3996. Part339.BrickColor = BrickColor.new("Black")
  3997. Part339.Rotation = Vector3.new(-180, 0, -180)
  3998. Part339.Size = Vector3.new(2, 3.60000014, 2)
  3999. Part339.CFrame = CFrame.new(156, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4000. Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4001. Part339.Position = Vector3.new(156, 40.8000031, -25.4999847)
  4002. Part339.Orientation = Vector3.new(0, 180, 0)
  4003. Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4004. Part340.Name = "Smooth Block Model"
  4005. Part340.Parent = Model0
  4006. Part340.BrickColor = BrickColor.new("Black")
  4007. Part340.Rotation = Vector3.new(-180, 0, -180)
  4008. Part340.Size = Vector3.new(2, 3.60000014, 2)
  4009. Part340.CFrame = CFrame.new(156, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4010. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4011. Part340.Position = Vector3.new(156, 44.4000015, -25.4999847)
  4012. Part340.Orientation = Vector3.new(0, 180, 0)
  4013. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4014. Part341.Name = "Smooth Block Model"
  4015. Part341.Parent = Model0
  4016. Part341.Rotation = Vector3.new(-180, 0, -180)
  4017. Part341.Size = Vector3.new(7, 13.1999998, 1)
  4018. Part341.CFrame = CFrame.new(106.5, 36, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4019. Part341.Position = Vector3.new(106.5, 36, -49.9999847)
  4020. Part341.Orientation = Vector3.new(0, 180, 0)
  4021. Part342.Name = "Smooth Block Model"
  4022. Part342.Parent = Model0
  4023. Part342.BrickColor = BrickColor.new("Dark orange")
  4024. Part342.Size = Vector3.new(7, 1.20000005, 11)
  4025. Part342.CFrame = CFrame.new(160.5, 54.0000114, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4026. Part342.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4027. Part342.Position = Vector3.new(160.5, 54.0000114, -26.9999847)
  4028. Part342.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4029. Part343.Name = "Smooth Block Model"
  4030. Part343.Parent = Model0
  4031. Part343.BrickColor = BrickColor.new("Dark orange")
  4032. Part343.Rotation = Vector3.new(0, -90, 0)
  4033. Part343.Size = Vector3.new(7, 1.20000005, 10)
  4034. Part343.CFrame = CFrame.new(141, 55.1999969, -53.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4035. Part343.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4036. Part343.Position = Vector3.new(141, 55.1999969, -53.9999847)
  4037. Part343.Orientation = Vector3.new(0, -90, 0)
  4038. Part343.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4039. Part344.Name = "Smooth Block Model"
  4040. Part344.Parent = Model0
  4041. Part344.BrickColor = BrickColor.new("Bright yellow")
  4042. Part344.Rotation = Vector3.new(-180, 0, -180)
  4043. Part344.Size = Vector3.new(1, 1.20000005, 1)
  4044. Part344.CFrame = CFrame.new(155.5, 39.6000023, -30.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4045. Part344.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4046. Part344.Position = Vector3.new(155.5, 39.6000023, -30.9999847)
  4047. Part344.Orientation = Vector3.new(0, 180, 0)
  4048. Part344.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4049. Part345.Name = "Smooth Block Model"
  4050. Part345.Parent = Model0
  4051. Part345.BrickColor = BrickColor.new("Reddish brown")
  4052. Part345.Rotation = Vector3.new(-180, 0, -180)
  4053. Part345.Size = Vector3.new(1, 13.1999998, 54)
  4054. Part345.CFrame = CFrame.new(164.5, 45.6000061, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4055. Part345.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4056. Part345.Position = Vector3.new(164.5, 45.6000061, -34.4999847)
  4057. Part345.Orientation = Vector3.new(0, 180, 0)
  4058. Part345.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4059. Part346.Name = "Smooth Block Model"
  4060. Part346.Parent = Model0
  4061. Part346.BrickColor = BrickColor.new("Reddish brown")
  4062. Part346.Size = Vector3.new(7, 1.20000005, 10)
  4063. Part346.CFrame = CFrame.new(158.5, 55.2000122, -32.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4064. Part346.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4065. Part346.Position = Vector3.new(158.5, 55.2000122, -32.4999847)
  4066. Part346.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4067. Part347.Name = "Smooth Block Model"
  4068. Part347.Parent = Model0
  4069. Part347.BrickColor = BrickColor.new("Dark orange")
  4070. Part347.Rotation = Vector3.new(0, -90, 0)
  4071. Part347.Size = Vector3.new(7, 1.20000005, 10)
  4072. Part347.CFrame = CFrame.new(131, 55.2000046, -13.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4073. Part347.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4074. Part347.Position = Vector3.new(131, 55.2000046, -13.9999847)
  4075. Part347.Orientation = Vector3.new(0, -90, 0)
  4076. Part347.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4077. Part348.Name = "Smooth Block Model"
  4078. Part348.Parent = Model0
  4079. Part348.BrickColor = BrickColor.new("Reddish brown")
  4080. Part348.Rotation = Vector3.new(-180, 0, -180)
  4081. Part348.Size = Vector3.new(6, 8.40000057, 10)
  4082. Part348.CFrame = CFrame.new(127, 34.8000031, -10.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4083. Part348.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4084. Part348.Position = Vector3.new(127, 34.8000031, -10.4999838)
  4085. Part348.Orientation = Vector3.new(0, 180, 0)
  4086. Part348.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4087. Part349.Name = "Smooth Block Model"
  4088. Part349.Parent = Model0
  4089. Part349.BrickColor = BrickColor.new("Reddish brown")
  4090. Part349.Rotation = Vector3.new(-180, 0, -180)
  4091. Part349.Size = Vector3.new(6, 8.40000057, 20)
  4092. Part349.CFrame = CFrame.new(121, 34.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4093. Part349.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4094. Part349.Position = Vector3.new(121, 34.8000031, -14.4999838)
  4095. Part349.Orientation = Vector3.new(0, 180, 0)
  4096. Part349.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4097. Part350.Name = "Smooth Block Model"
  4098. Part350.Parent = Model0
  4099. Part350.BrickColor = BrickColor.new("Black")
  4100. Part350.Rotation = Vector3.new(-180, 0, -180)
  4101. Part350.Size = Vector3.new(12, 1.20000005, 12)
  4102. Part350.CFrame = CFrame.new(149, 56.4000053, -26.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4103. Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4104. Part350.Position = Vector3.new(149, 56.4000053, -26.4999847)
  4105. Part350.Orientation = Vector3.new(0, 180, 0)
  4106. Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4107. Part351.Name = "Smooth Block Model"
  4108. Part351.Parent = Model0
  4109. Part351.BrickColor = BrickColor.new("Bright orange")
  4110. Part351.Rotation = Vector3.new(0, 90, 0)
  4111. Part351.FormFactor = Enum.FormFactor.Plate
  4112. Part351.Size = Vector3.new(5, 0.400000006, 1)
  4113. Part351.CFrame = CFrame.new(123.5, 40.4000015, -16.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4114. Part351.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4115. Part351.Position = Vector3.new(123.5, 40.4000015, -16.9999847)
  4116. Part351.Orientation = Vector3.new(0, 90, 0)
  4117. Part351.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4118. Part352.Name = "Smooth Block Model"
  4119. Part352.Parent = Model0
  4120. Part352.BrickColor = BrickColor.new("Bright orange")
  4121. Part352.Rotation = Vector3.new(0, -90, 0)
  4122. Part352.FormFactor = Enum.FormFactor.Plate
  4123. Part352.Size = Vector3.new(9, 0.400000006, 1)
  4124. Part352.CFrame = CFrame.new(155.5, 40.4000015, -30.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4125. Part352.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4126. Part352.Position = Vector3.new(155.5, 40.4000015, -30.9999847)
  4127. Part352.Orientation = Vector3.new(0, -90, 0)
  4128. Part352.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4129. Part353.Name = "Smooth Block Model"
  4130. Part353.Parent = Model0
  4131. Part353.BrickColor = BrickColor.new("Bright yellow")
  4132. Part353.Rotation = Vector3.new(-180, 0, -180)
  4133. Part353.Size = Vector3.new(2, 2.4000001, 1)
  4134. Part353.CFrame = CFrame.new(131, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4135. Part353.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4136. Part353.Position = Vector3.new(131, 36.6000023, -8.99998379)
  4137. Part353.Orientation = Vector3.new(0, 180, 0)
  4138. Part353.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4139. Part354.Name = "Smooth Block Model"
  4140. Part354.Parent = Model0
  4141. Part354.BrickColor = BrickColor.new("Bright yellow")
  4142. Part354.Rotation = Vector3.new(-180, 0, -180)
  4143. Part354.Size = Vector3.new(1, 1.20000005, 1)
  4144. Part354.CFrame = CFrame.new(148.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4145. Part354.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4146. Part354.Position = Vector3.new(148.5, 39.6000061, -14.9999838)
  4147. Part354.Orientation = Vector3.new(0, 180, 0)
  4148. Part354.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4149. Part355.Name = "Smooth Block Model"
  4150. Part355.Parent = Model0
  4151. Part355.BrickColor = BrickColor.new("Bright yellow")
  4152. Part355.Rotation = Vector3.new(-180, 0, -180)
  4153. Part355.Size = Vector3.new(2, 2.4000001, 1)
  4154. Part355.CFrame = CFrame.new(131, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4155. Part355.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4156. Part355.Position = Vector3.new(131, 34.2000008, -8.99998379)
  4157. Part355.Orientation = Vector3.new(0, 180, 0)
  4158. Part355.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4159. Part356.Name = "Smooth Block Model"
  4160. Part356.Parent = Model0
  4161. Part356.BrickColor = BrickColor.new("Bright orange")
  4162. Part356.Rotation = Vector3.new(-180, 0, -180)
  4163. Part356.FormFactor = Enum.FormFactor.Plate
  4164. Part356.Size = Vector3.new(6, 0.400000006, 1)
  4165. Part356.CFrame = CFrame.new(121, 40.4000015, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4166. Part356.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4167. Part356.Position = Vector3.new(121, 40.4000015, -4.99998379)
  4168. Part356.Orientation = Vector3.new(0, 180, 0)
  4169. Part356.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4170. Part357.Name = "Smooth Block Model"
  4171. Part357.Parent = Model0
  4172. Part357.BrickColor = BrickColor.new("Dark orange")
  4173. Part357.Rotation = Vector3.new(-180, 0, -180)
  4174. Part357.Size = Vector3.new(6, 1.20000005, 11)
  4175. Part357.CFrame = CFrame.new(120, 52.8000031, -11.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4176. Part357.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4177. Part357.Position = Vector3.new(120, 52.8000031, -11.9999838)
  4178. Part357.Orientation = Vector3.new(0, 180, 0)
  4179. Part357.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4180. Part358.Name = "Smooth Block Model"
  4181. Part358.Parent = Model0
  4182. Part358.BrickColor = BrickColor.new("Bright yellow")
  4183. Part358.Rotation = Vector3.new(-180, 0, -180)
  4184. Part358.Size = Vector3.new(1, 1.20000005, 1)
  4185. Part358.CFrame = CFrame.new(123.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4186. Part358.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4187. Part358.Position = Vector3.new(123.5, 39.6000023, -14.9999838)
  4188. Part358.Orientation = Vector3.new(0, 180, 0)
  4189. Part358.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4190. Part359.Name = "Smooth Block Model"
  4191. Part359.Parent = Model0
  4192. Part359.BrickColor = BrickColor.new("Bright orange")
  4193. Part359.Rotation = Vector3.new(0, -90, 0)
  4194. Part359.FormFactor = Enum.FormFactor.Plate
  4195. Part359.Size = Vector3.new(5, 0.400000006, 1)
  4196. Part359.CFrame = CFrame.new(155.5, 40.4000015, -21.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4197. Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4198. Part359.Position = Vector3.new(155.5, 40.4000015, -21.9999847)
  4199. Part359.Orientation = Vector3.new(0, -90, 0)
  4200. Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4201. Part360.Name = "Smooth Block Model"
  4202. Part360.Parent = Model0
  4203. Part360.BrickColor = BrickColor.new("Dark green")
  4204. Part360.Rotation = Vector3.new(-180, 0, -180)
  4205. Part360.Size = Vector3.new(13, 1.20000005, 9)
  4206. Part360.CFrame = CFrame.new(158.5, 57.6000061, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4207. Part360.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4208. Part360.Position = Vector3.new(158.5, 57.6000061, -27.9999847)
  4209. Part360.Orientation = Vector3.new(0, 180, 0)
  4210. Part360.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4211. Part361.Name = "Smooth Block Model"
  4212. Part361.Parent = Model0
  4213. Part361.BrickColor = BrickColor.new("Reddish brown")
  4214. Part361.Rotation = Vector3.new(-180, 0, -180)
  4215. Part361.Anchored = true
  4216. Part361.Size = Vector3.new(1, 13.1999998, 46)
  4217. Part361.CFrame = CFrame.new(117.5, 45.5999985, -16.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4218. Part361.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4219. Part361.Position = Vector3.new(117.5, 45.5999985, -16.4999847)
  4220. Part361.Orientation = Vector3.new(0, 180, 0)
  4221. Part361.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4222. Part362.Name = "Smooth Block Model"
  4223. Part362.Parent = Model0
  4224. Part362.BrickColor = BrickColor.new("Bright orange")
  4225. Part362.FormFactor = Enum.FormFactor.Plate
  4226. Part362.Size = Vector3.new(6, 0.400000006, 1)
  4227. Part362.CFrame = CFrame.new(127, 40.4000015, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4228. Part362.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4229. Part362.Position = Vector3.new(127, 40.4000015, -14.9999838)
  4230. Part362.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4231. Part363.Name = "Smooth Block Model"
  4232. Part363.Parent = Model0
  4233. Part363.BrickColor = BrickColor.new("Dark green")
  4234. Part363.Rotation = Vector3.new(-180, 0, -180)
  4235. Part363.Size = Vector3.new(21, 1.20000005, 13)
  4236. Part363.CFrame = CFrame.new(127.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4237. Part363.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4238. Part363.Position = Vector3.new(127.5, 57.6000061, -18.9999847)
  4239. Part363.Orientation = Vector3.new(0, 180, 0)
  4240. Part363.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4241. Part364.Name = "Smooth Block Model"
  4242. Part364.Parent = Model0
  4243. Part364.BrickColor = BrickColor.new("Black")
  4244. Part364.Rotation = Vector3.new(-180, 0, -180)
  4245. Part364.Size = Vector3.new(12, 1.20000005, 2)
  4246. Part364.CFrame = CFrame.new(151, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4247. Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4248. Part364.Position = Vector3.new(151, 55.2000046, -25.4999847)
  4249. Part364.Orientation = Vector3.new(0, 180, 0)
  4250. Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4251. Part365.Name = "Smooth Block Model"
  4252. Part365.Parent = Model0
  4253. Part365.BrickColor = BrickColor.new("Reddish brown")
  4254. Part365.Rotation = Vector3.new(-180, 0, -180)
  4255. Part365.Size = Vector3.new(9, 1.20000005, 9)
  4256. Part365.CFrame = CFrame.new(124.5, 54.0000038, -17.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4257. Part365.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4258. Part365.Position = Vector3.new(124.5, 54.0000038, -17.9999847)
  4259. Part365.Orientation = Vector3.new(0, 180, 0)
  4260. Part365.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4261. Part366.Name = "Smooth Block Model"
  4262. Part366.Parent = Model0
  4263. Part366.BrickColor = BrickColor.new("Dark orange")
  4264. Part366.Rotation = Vector3.new(-180, 0, -180)
  4265. Part366.Size = Vector3.new(7, 1.20000005, 11)
  4266. Part366.CFrame = CFrame.new(159.5, 54, 2.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4267. Part366.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4268. Part366.Position = Vector3.new(159.5, 54, 2.00001431)
  4269. Part366.Orientation = Vector3.new(0, 180, 0)
  4270. Part366.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4271. Part367.Name = "Smooth Block Model"
  4272. Part367.Parent = Model0
  4273. Part367.BrickColor = BrickColor.new("Dark orange")
  4274. Part367.Rotation = Vector3.new(-180, 0, -180)
  4275. Part367.Size = Vector3.new(5, 1.20000005, 11)
  4276. Part367.CFrame = CFrame.new(162.5, 52.8000107, -5.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4277. Part367.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4278. Part367.Position = Vector3.new(162.5, 52.8000107, -5.99998474)
  4279. Part367.Orientation = Vector3.new(0, 180, 0)
  4280. Part367.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4281. Part368.Name = "Smooth Block Model"
  4282. Part368.Parent = Model0
  4283. Part368.BrickColor = BrickColor.new("Reddish brown")
  4284. Part368.Rotation = Vector3.new(-180, 0, -180)
  4285. Part368.Size = Vector3.new(15, 16.8000011, 1)
  4286. Part368.CFrame = CFrame.new(137.5, 46.2000008, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4287. Part368.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4288. Part368.Position = Vector3.new(137.5, 46.2000008, 8.00001526)
  4289. Part368.Orientation = Vector3.new(0, 180, 0)
  4290. Part368.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4291. Part369.Name = "Smooth Block Model"
  4292. Part369.Parent = Model0
  4293. Part369.BrickColor = BrickColor.new("Bright yellow")
  4294. Part369.Rotation = Vector3.new(-180, 0, -180)
  4295. Part369.Size = Vector3.new(2, 2.4000001, 1)
  4296. Part369.CFrame = CFrame.new(147, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4297. Part369.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4298. Part369.Position = Vector3.new(147, 31.7999992, -12.9999838)
  4299. Part369.Orientation = Vector3.new(0, 180, 0)
  4300. Part369.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4301. Part370.Name = "Smooth Block Model"
  4302. Part370.Parent = Model0
  4303. Part370.BrickColor = BrickColor.new("Bright yellow")
  4304. Part370.Rotation = Vector3.new(-180, 0, -180)
  4305. Part370.Size = Vector3.new(1, 1.20000005, 1)
  4306. Part370.CFrame = CFrame.new(118.5, 39.6000023, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4307. Part370.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4308. Part370.Position = Vector3.new(118.5, 39.6000023, -4.99998379)
  4309. Part370.Orientation = Vector3.new(0, 180, 0)
  4310. Part370.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4311. Part371.Name = "Smooth Block Model"
  4312. Part371.Parent = Model0
  4313. Part371.BrickColor = BrickColor.new("Black")
  4314. Part371.Rotation = Vector3.new(-180, 0, -180)
  4315. Part371.Size = Vector3.new(9, 1.20000005, 14)
  4316. Part371.CFrame = CFrame.new(128.5, 55.2000008, -2.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4317. Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4318. Part371.Position = Vector3.new(128.5, 55.2000008, -2.49998474)
  4319. Part371.Orientation = Vector3.new(0, 180, 0)
  4320. Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4321. Part372.Name = "Smooth Block Model"
  4322. Part372.Parent = Model0
  4323. Part372.BrickColor = BrickColor.new("Bright yellow")
  4324. Part372.Rotation = Vector3.new(-180, 0, -180)
  4325. Part372.Size = Vector3.new(1, 1.20000005, 2)
  4326. Part372.CFrame = CFrame.new(123.5, 39.6000023, -5.49998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4327. Part372.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4328. Part372.Position = Vector3.new(123.5, 39.6000023, -5.49998379)
  4329. Part372.Orientation = Vector3.new(0, 180, 0)
  4330. Part372.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4331. Part373.Name = "Smooth Block Model"
  4332. Part373.Parent = Model0
  4333. Part373.BrickColor = BrickColor.new("Reddish brown")
  4334. Part373.Rotation = Vector3.new(-180, 0, -180)
  4335. Part373.Size = Vector3.new(3, 1.20000005, 2)
  4336. Part373.CFrame = CFrame.new(118.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4337. Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4338. Part373.Position = Vector3.new(118.5, 36, 7.50001478)
  4339. Part373.Orientation = Vector3.new(0, 180, 0)
  4340. Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4341. Part374.Name = "Smooth Block Model"
  4342. Part374.Parent = Model0
  4343. Part374.BrickColor = BrickColor.new("Bright yellow")
  4344. Part374.Rotation = Vector3.new(-180, 0, -180)
  4345. Part374.Size = Vector3.new(2, 2.4000001, 1)
  4346. Part374.CFrame = CFrame.new(131, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4347. Part374.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4348. Part374.Position = Vector3.new(131, 31.7999992, -8.99998379)
  4349. Part374.Orientation = Vector3.new(0, 180, 0)
  4350. Part374.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4351. Part375.Name = "Smooth Block Model"
  4352. Part375.Parent = Model0
  4353. Part375.BrickColor = BrickColor.new("Bright yellow")
  4354. Part375.Rotation = Vector3.new(-180, 0, -180)
  4355. Part375.Size = Vector3.new(1, 1.20000005, 1)
  4356. Part375.CFrame = CFrame.new(155.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4357. Part375.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4358. Part375.Position = Vector3.new(155.5, 39.6000023, -19.9999847)
  4359. Part375.Orientation = Vector3.new(0, 180, 0)
  4360. Part375.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4361. Part376.Name = "Smooth Block Model"
  4362. Part376.Parent = Model0
  4363. Part376.BrickColor = BrickColor.new("Br. yellowish orange")
  4364. Part376.Rotation = Vector3.new(-180, 0, -180)
  4365. Part376.Size = Vector3.new(9, 1.20000005, 5)
  4366. Part376.CFrame = CFrame.new(134.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4367. Part376.Color = Color3.new(0.886275, 0.607843, 0.25098)
  4368. Part376.Position = Vector3.new(134.5, 38.4000015, -10.9999838)
  4369. Part376.Orientation = Vector3.new(0, 180, 0)
  4370. Part376.Color = Color3.new(0.886275, 0.607843, 0.25098)
  4371. Part377.Name = "Smooth Block Model"
  4372. Part377.Parent = Model0
  4373. Part377.BrickColor = BrickColor.new("Reddish brown")
  4374. Part377.Rotation = Vector3.new(-180, 0, -180)
  4375. Part377.Size = Vector3.new(17, 8.40000057, 8)
  4376. Part377.CFrame = CFrame.new(156.5, 34.8000031, -11.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4377. Part377.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4378. Part377.Position = Vector3.new(156.5, 34.8000031, -11.4999838)
  4379. Part377.Orientation = Vector3.new(0, 180, 0)
  4380. Part377.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4381. Part378.Name = "Smooth Block Model"
  4382. Part378.Parent = Model0
  4383. Part378.BrickColor = BrickColor.new("Bright yellow")
  4384. Part378.Rotation = Vector3.new(-180, 0, -180)
  4385. Part378.Size = Vector3.new(2, 2.4000001, 1)
  4386. Part378.CFrame = CFrame.new(147, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4387. Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4388. Part378.Position = Vector3.new(147, 36.6000023, -8.99998379)
  4389. Part378.Orientation = Vector3.new(0, 180, 0)
  4390. Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4391. Part379.Name = "Smooth Block Model"
  4392. Part379.Parent = Model0
  4393. Part379.BrickColor = BrickColor.new("Bright yellow")
  4394. Part379.Rotation = Vector3.new(-180, 0, -180)
  4395. Part379.Size = Vector3.new(2, 2.4000001, 1)
  4396. Part379.CFrame = CFrame.new(147, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4397. Part379.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4398. Part379.Position = Vector3.new(147, 31.7999992, -8.99998379)
  4399. Part379.Orientation = Vector3.new(0, 180, 0)
  4400. Part379.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4401. Part380.Name = "Smooth Block Model"
  4402. Part380.Parent = Model0
  4403. Part380.BrickColor = BrickColor.new("Bright yellow")
  4404. Part380.Rotation = Vector3.new(-180, 0, -180)
  4405. Part380.Size = Vector3.new(1, 1.20000005, 1)
  4406. Part380.CFrame = CFrame.new(148.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4407. Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4408. Part380.Position = Vector3.new(148.5, 39.6000061, -7.99998379)
  4409. Part380.Orientation = Vector3.new(0, 180, 0)
  4410. Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4411. Part381.Name = "Smooth Block Model"
  4412. Part381.Parent = Model0
  4413. Part381.BrickColor = BrickColor.new("Bright yellow")
  4414. Part381.Rotation = Vector3.new(-180, 0, -180)
  4415. Part381.Size = Vector3.new(1, 1.20000005, 1)
  4416. Part381.CFrame = CFrame.new(153.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4417. Part381.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4418. Part381.Position = Vector3.new(153.5, 39.6000061, -7.99998379)
  4419. Part381.Orientation = Vector3.new(0, 180, 0)
  4420. Part381.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4421. Part382.Name = "Smooth Block Model"
  4422. Part382.Parent = Model0
  4423. Part382.BrickColor = BrickColor.new("Black")
  4424. Part382.Rotation = Vector3.new(-180, 0, -180)
  4425. Part382.Size = Vector3.new(9, 1.20000005, 19)
  4426. Part382.CFrame = CFrame.new(151.5, 55.2000008, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4427. Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4428. Part382.Position = Vector3.new(151.5, 55.2000008, -8.99998474)
  4429. Part382.Orientation = Vector3.new(0, 180, 0)
  4430. Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4431. Part383.Name = "Smooth Block Model"
  4432. Part383.Parent = Model0
  4433. Part383.BrickColor = BrickColor.new("Bright orange")
  4434. Part383.Rotation = Vector3.new(0, -90, 0)
  4435. Part383.FormFactor = Enum.FormFactor.Plate
  4436. Part383.Size = Vector3.new(5, 0.400000006, 1)
  4437. Part383.CFrame = CFrame.new(155.5, 40.4000053, -16.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4438. Part383.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4439. Part383.Position = Vector3.new(155.5, 40.4000053, -16.9999847)
  4440. Part383.Orientation = Vector3.new(0, -90, 0)
  4441. Part383.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4442. Part384.Name = "Smooth Block Model"
  4443. Part384.Parent = Model0
  4444. Part384.BrickColor = BrickColor.new("Bright orange")
  4445. Part384.Rotation = Vector3.new(-180, 0, -180)
  4446. Part384.FormFactor = Enum.FormFactor.Plate
  4447. Part384.Size = Vector3.new(7, 0.400000006, 1)
  4448. Part384.CFrame = CFrame.new(126.5, 40.4000015, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4449. Part384.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4450. Part384.Position = Vector3.new(126.5, 40.4000015, -5.99998379)
  4451. Part384.Orientation = Vector3.new(0, 180, 0)
  4452. Part384.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4453. Part385.Name = "Smooth Block Model"
  4454. Part385.Parent = Model0
  4455. Part385.BrickColor = BrickColor.new("Dark green")
  4456. Part385.Rotation = Vector3.new(-180, 0, -180)
  4457. Part385.Size = Vector3.new(13, 1.20000005, 9)
  4458. Part385.CFrame = CFrame.new(158.5, 56.4000015, -0.999985695, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4459. Part385.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4460. Part385.Position = Vector3.new(158.5, 56.4000015, -0.999985695)
  4461. Part385.Orientation = Vector3.new(0, 180, 0)
  4462. Part385.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4463. Part386.Name = "Smooth Block Model"
  4464. Part386.Parent = Model0
  4465. Part386.BrickColor = BrickColor.new("Dark orange")
  4466. Part386.Rotation = Vector3.new(-180, 0, -180)
  4467. Part386.Size = Vector3.new(6, 1.20000005, 11)
  4468. Part386.CFrame = CFrame.new(162, 52.8000107, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4469. Part386.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4470. Part386.Position = Vector3.new(162, 52.8000107, -16.9999847)
  4471. Part386.Orientation = Vector3.new(0, 180, 0)
  4472. Part386.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4473. Part387.Name = "Smooth Block Model"
  4474. Part387.Parent = Model0
  4475. Part387.BrickColor = BrickColor.new("Bright green")
  4476. Part387.Rotation = Vector3.new(-180, 0, -180)
  4477. Part387.Size = Vector3.new(14, 1.20000005, 13)
  4478. Part387.CFrame = CFrame.new(145, 56.4000015, 4.00001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4479. Part387.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4480. Part387.Position = Vector3.new(145, 56.4000015, 4.00001478)
  4481. Part387.Orientation = Vector3.new(0, 180, 0)
  4482. Part387.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4483. Part388.Name = "Smooth Block Model"
  4484. Part388.Parent = Model0
  4485. Part388.BrickColor = BrickColor.new("Bright yellow")
  4486. Part388.Rotation = Vector3.new(-180, 0, -180)
  4487. Part388.Size = Vector3.new(2, 2.4000001, 1)
  4488. Part388.CFrame = CFrame.new(147, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4489. Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4490. Part388.Position = Vector3.new(147, 36.6000023, -12.9999838)
  4491. Part388.Orientation = Vector3.new(0, 180, 0)
  4492. Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4493. Part389.Name = "Smooth Block Model"
  4494. Part389.Parent = Model0
  4495. Part389.BrickColor = BrickColor.new("Reddish brown")
  4496. Part389.Rotation = Vector3.new(-180, 0, -180)
  4497. Part389.Size = Vector3.new(15, 8.40000057, 2)
  4498. Part389.CFrame = CFrame.new(137.5, 33.6000023, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4499. Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4500. Part389.Position = Vector3.new(137.5, 33.6000023, 7.50001526)
  4501. Part389.Orientation = Vector3.new(0, 180, 0)
  4502. Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4503. Part390.Name = "Smooth Block Model"
  4504. Part390.Parent = Model0
  4505. Part390.BrickColor = BrickColor.new("Dark orange")
  4506. Part390.Rotation = Vector3.new(0, -90, 0)
  4507. Part390.Size = Vector3.new(6, 1.20000005, 11)
  4508. Part390.CFrame = CFrame.new(150.5, 52.7999954, 12.5000153, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4509. Part390.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4510. Part390.Position = Vector3.new(150.5, 52.7999954, 12.5000153)
  4511. Part390.Orientation = Vector3.new(0, -90, 0)
  4512. Part390.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4513. Part391.Name = "Smooth Block Model"
  4514. Part391.Parent = Model0
  4515. Part391.BrickColor = BrickColor.new("Bright orange")
  4516. Part391.Rotation = Vector3.new(-180, 0, -180)
  4517. Part391.FormFactor = Enum.FormFactor.Plate
  4518. Part391.Size = Vector3.new(5, 0.400000006, 1)
  4519. Part391.CFrame = CFrame.new(150.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4520. Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4521. Part391.Position = Vector3.new(150.5, 40.4000053, -7.99998379)
  4522. Part391.Orientation = Vector3.new(0, 180, 0)
  4523. Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4524. Part392.Name = "Smooth Block Model"
  4525. Part392.Parent = Model0
  4526. Part392.BrickColor = BrickColor.new("Dark orange")
  4527. Part392.Rotation = Vector3.new(-180, 0, -180)
  4528. Part392.Size = Vector3.new(6, 1.20000005, 11)
  4529. Part392.CFrame = CFrame.new(148, 52.7999954, 4.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4530. Part392.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4531. Part392.Position = Vector3.new(148, 52.7999954, 4.00001526)
  4532. Part392.Orientation = Vector3.new(0, 180, 0)
  4533. Part392.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4534. Part393.Name = "Smooth Block Model"
  4535. Part393.Parent = Model0
  4536. Part393.BrickColor = BrickColor.new("Bright yellow")
  4537. Part393.Rotation = Vector3.new(-180, 0, -180)
  4538. Part393.Size = Vector3.new(2, 2.4000001, 1)
  4539. Part393.CFrame = CFrame.new(147, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4540. Part393.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4541. Part393.Position = Vector3.new(147, 34.2000008, -8.99998379)
  4542. Part393.Orientation = Vector3.new(0, 180, 0)
  4543. Part393.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4544. Part394.Name = "Smooth Block Model"
  4545. Part394.Parent = Model0
  4546. Part394.BrickColor = BrickColor.new("Dark orange")
  4547. Part394.Rotation = Vector3.new(-180, 0, -180)
  4548. Part394.Size = Vector3.new(7, 1.20000005, 11)
  4549. Part394.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4550. Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4551. Part394.Position = Vector3.new(159.5, 54.0000076, -10.9999847)
  4552. Part394.Orientation = Vector3.new(0, 180, 0)
  4553. Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4554. Part395.Name = "Smooth Block Model"
  4555. Part395.Parent = Model0
  4556. Part395.BrickColor = BrickColor.new("Bright yellow")
  4557. Part395.Rotation = Vector3.new(-180, 0, -180)
  4558. Part395.Size = Vector3.new(1, 1.20000005, 1)
  4559. Part395.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4560. Part395.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4561. Part395.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
  4562. Part395.Orientation = Vector3.new(0, 180, 0)
  4563. Part395.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4564. Part396.Name = "Smooth Block Model"
  4565. Part396.Parent = Model0
  4566. Part396.BrickColor = BrickColor.new("Dark green")
  4567. Part396.Rotation = Vector3.new(-180, 0, -180)
  4568. Part396.Size = Vector3.new(13, 1.20000005, 9)
  4569. Part396.CFrame = CFrame.new(158.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4570. Part396.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4571. Part396.Position = Vector3.new(158.5, 57.6000061, -18.9999847)
  4572. Part396.Orientation = Vector3.new(0, 180, 0)
  4573. Part396.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4574. Part397.Name = "Smooth Block Model"
  4575. Part397.Parent = Model0
  4576. Part397.BrickColor = BrickColor.new("Bright green")
  4577. Part397.Rotation = Vector3.new(-180, 0, -180)
  4578. Part397.Size = Vector3.new(21, 1.20000005, 11)
  4579. Part397.CFrame = CFrame.new(127.5, 56.4000015, -7.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4580. Part397.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4581. Part397.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
  4582. Part397.Orientation = Vector3.new(0, 180, 0)
  4583. Part397.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4584. Part398.Name = "Smooth Block Model"
  4585. Part398.Parent = Model0
  4586. Part398.BrickColor = BrickColor.new("Dark orange")
  4587. Part398.Rotation = Vector3.new(0, -90, 0)
  4588. Part398.Size = Vector3.new(9, 1.20000005, 8)
  4589. Part398.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4590. Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4591. Part398.Position = Vector3.new(137, 55.2000008, 4.00001526)
  4592. Part398.Orientation = Vector3.new(0, -90, 0)
  4593. Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4594. Part399.Name = "Smooth Block Model"
  4595. Part399.Parent = Model0
  4596. Part399.BrickColor = BrickColor.new("Bright yellow")
  4597. Part399.Rotation = Vector3.new(-180, 0, -180)
  4598. Part399.Size = Vector3.new(1, 1.20000005, 1)
  4599. Part399.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4600. Part399.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4601. Part399.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
  4602. Part399.Orientation = Vector3.new(0, 180, 0)
  4603. Part399.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4604. Part400.Name = "Smooth Block Model"
  4605. Part400.Parent = Model0
  4606. Part400.BrickColor = BrickColor.new("Reddish brown")
  4607. Part400.Rotation = Vector3.new(-180, 0, -180)
  4608. Part400.Size = Vector3.new(3, 1.20000005, 2)
  4609. Part400.CFrame = CFrame.new(128.5, 36, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4610. Part400.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4611. Part400.Position = Vector3.new(128.5, 36, 7.50001526)
  4612. Part400.Orientation = Vector3.new(0, 180, 0)
  4613. Part400.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4614. Part401.Name = "Smooth Block Model"
  4615. Part401.Parent = Model0
  4616. Part401.BrickColor = BrickColor.new("Bright orange")
  4617. Part401.FormFactor = Enum.FormFactor.Plate
  4618. Part401.Size = Vector3.new(7, 0.400000006, 1)
  4619. Part401.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4620. Part401.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4621. Part401.Position = Vector3.new(151.5, 40.4000053, -14.9999838)
  4622. Part401.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4623. Part402.Name = "Smooth Block Model"
  4624. Part402.Parent = Model0
  4625. Part402.BrickColor = BrickColor.new("Bright orange")
  4626. Part402.Rotation = Vector3.new(-180, 0, -180)
  4627. Part402.FormFactor = Enum.FormFactor.Plate
  4628. Part402.Size = Vector3.new(5, 0.400000006, 1)
  4629. Part402.CFrame = CFrame.new(155.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4630. Part402.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4631. Part402.Position = Vector3.new(155.5, 40.4000053, -7.99998379)
  4632. Part402.Orientation = Vector3.new(0, 180, 0)
  4633. Part402.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4634. Part403.Name = "Smooth Block Model"
  4635. Part403.Parent = Model0
  4636. Part403.BrickColor = BrickColor.new("Dark orange")
  4637. Part403.Rotation = Vector3.new(-180, 0, -180)
  4638. Part403.Size = Vector3.new(4, 1.20000005, 11)
  4639. Part403.CFrame = CFrame.new(119, 52.8000031, -0.99998498, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4640. Part403.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4641. Part403.Position = Vector3.new(119, 52.8000031, -0.99998498)
  4642. Part403.Orientation = Vector3.new(0, 180, 0)
  4643. Part403.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4644. Part404.Name = "Smooth Block Model"
  4645. Part404.Parent = Model0
  4646. Part404.BrickColor = BrickColor.new("Dark green")
  4647. Part404.Rotation = Vector3.new(-180, 0, -180)
  4648. Part404.Size = Vector3.new(11, 1.20000005, 6)
  4649. Part404.CFrame = CFrame.new(150.5, 56.4000015, 13.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4650. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4651. Part404.Position = Vector3.new(150.5, 56.4000015, 13.5000143)
  4652. Part404.Orientation = Vector3.new(0, 180, 0)
  4653. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4654. Part405.Name = "Smooth Block Model"
  4655. Part405.Parent = Model0
  4656. Part405.BrickColor = BrickColor.new("Dark orange")
  4657. Part405.Rotation = Vector3.new(-180, 0, -180)
  4658. Part405.Size = Vector3.new(4, 1.20000005, 10)
  4659. Part405.CFrame = CFrame.new(82, 24, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4660. Part405.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4661. Part405.Position = Vector3.new(82, 24, -16.9999847)
  4662. Part405.Orientation = Vector3.new(0, 180, 0)
  4663. Part405.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4664. Part406.Name = "Smooth Block Model"
  4665. Part406.Parent = Model0
  4666. Part406.BrickColor = BrickColor.new("Dark orange")
  4667. Part406.Rotation = Vector3.new(-180, 0, -180)
  4668. Part406.Size = Vector3.new(5, 1.20000005, 10)
  4669. Part406.CFrame = CFrame.new(81.5, 22.7999992, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4670. Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4671. Part406.Position = Vector3.new(81.5, 22.7999992, -16.9999847)
  4672. Part406.Orientation = Vector3.new(0, 180, 0)
  4673. Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4674. Part407.Name = "Smooth Block Model"
  4675. Part407.Parent = Model0
  4676. Part407.BrickColor = BrickColor.new("Dark green")
  4677. Part407.Rotation = Vector3.new(-180, 0, -180)
  4678. Part407.Size = Vector3.new(13, 1.20000005, 9)
  4679. Part407.CFrame = CFrame.new(158.5, 56.4000015, -9.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4680. Part407.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4681. Part407.Position = Vector3.new(158.5, 56.4000015, -9.99998474)
  4682. Part407.Orientation = Vector3.new(0, 180, 0)
  4683. Part407.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4684. Part408.Name = "Smooth Block Model"
  4685. Part408.Parent = Model0
  4686. Part408.BrickColor = BrickColor.new("Dark orange")
  4687. Part408.Rotation = Vector3.new(0, -90, 0)
  4688. Part408.Size = Vector3.new(7, 1.20000005, 13)
  4689. Part408.CFrame = CFrame.new(147.5, 54, -2.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4690. Part408.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4691. Part408.Position = Vector3.new(147.5, 54, -2.99998474)
  4692. Part408.Orientation = Vector3.new(0, -90, 0)
  4693. Part408.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4694. Part409.Name = "Smooth Block Model"
  4695. Part409.Parent = Model0
  4696. Part409.BrickColor = BrickColor.new("Bright orange")
  4697. Part409.Rotation = Vector3.new(-180, 0, -180)
  4698. Part409.FormFactor = Enum.FormFactor.Plate
  4699. Part409.Size = Vector3.new(6, 0.400000006, 1)
  4700. Part409.CFrame = CFrame.new(161, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4701. Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4702. Part409.Position = Vector3.new(161, 40.4000053, -7.99998379)
  4703. Part409.Orientation = Vector3.new(0, 180, 0)
  4704. Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4705. Part410.Name = "Smooth Block Model"
  4706. Part410.Parent = Model0
  4707. Part410.BrickColor = BrickColor.new("Reddish brown")
  4708. Part410.Rotation = Vector3.new(0, -90, 0)
  4709. Part410.Size = Vector3.new(7, 1.20000005, 10)
  4710. Part410.CFrame = CFrame.new(140, 55.2000008, -5.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4711. Part410.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4712. Part410.Position = Vector3.new(140, 55.2000008, -5.99998474)
  4713. Part410.Orientation = Vector3.new(0, -90, 0)
  4714. Part410.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4715. Part411.Name = "Smooth Block Model"
  4716. Part411.Parent = Model0
  4717. Part411.BrickColor = BrickColor.new("Bright yellow")
  4718. Part411.Rotation = Vector3.new(-180, 0, -180)
  4719. Part411.Size = Vector3.new(1, 1.20000005, 1)
  4720. Part411.CFrame = CFrame.new(129.5, 39.6000023, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4721. Part411.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4722. Part411.Position = Vector3.new(129.5, 39.6000023, -5.99998379)
  4723. Part411.Orientation = Vector3.new(0, 180, 0)
  4724. Part411.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4725. Part412.Name = "Smooth Block Model"
  4726. Part412.Parent = Model0
  4727. Part412.BrickColor = BrickColor.new("Dark orange")
  4728. Part412.Rotation = Vector3.new(-180, 0, -180)
  4729. Part412.Size = Vector3.new(9, 1.20000005, 10)
  4730. Part412.CFrame = CFrame.new(123.5, 54, -5.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4731. Part412.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4732. Part412.Position = Vector3.new(123.5, 54, -5.49998474)
  4733. Part412.Orientation = Vector3.new(0, 180, 0)
  4734. Part412.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4735. Part413.Name = "Smooth Block Model"
  4736. Part413.Parent = Model0
  4737. Part413.BrickColor = BrickColor.new("Dark green")
  4738. Part413.Rotation = Vector3.new(-180, 0, -180)
  4739. Part413.Size = Vector3.new(14, 1.20000005, 13)
  4740. Part413.CFrame = CFrame.new(158, 55.2000008, 7.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4741. Part413.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4742. Part413.Position = Vector3.new(158, 55.2000008, 7.00001431)
  4743. Part413.Orientation = Vector3.new(0, 180, 0)
  4744. Part413.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4745. Part414.Name = "Smooth Block Model"
  4746. Part414.Parent = Model0
  4747. Part414.BrickColor = BrickColor.new("Dark green")
  4748. Part414.Rotation = Vector3.new(-180, 0, -180)
  4749. Part414.Size = Vector3.new(14, 1.20000005, 13)
  4750. Part414.CFrame = CFrame.new(145, 56.4000015, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4751. Part414.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4752. Part414.Position = Vector3.new(145, 56.4000015, -8.99998474)
  4753. Part414.Orientation = Vector3.new(0, 180, 0)
  4754. Part414.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4755. Part415.Name = "Smooth Block Model"
  4756. Part415.Parent = Model0
  4757. Part415.BrickColor = BrickColor.new("Dark green")
  4758. Part415.Rotation = Vector3.new(-180, 0, -180)
  4759. Part415.Size = Vector3.new(17, 1.20000005, 9)
  4760. Part415.CFrame = CFrame.new(164.5, 56.4000015, 14.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4761. Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4762. Part415.Position = Vector3.new(164.5, 56.4000015, 14.0000143)
  4763. Part415.Orientation = Vector3.new(0, 180, 0)
  4764. Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4765. Part416.Name = "Smooth Block Model"
  4766. Part416.Parent = Model0
  4767. Part416.BrickColor = BrickColor.new("Dark orange")
  4768. Part416.Rotation = Vector3.new(-180, 0, -180)
  4769. Part416.Size = Vector3.new(7, 1.20000005, 11)
  4770. Part416.CFrame = CFrame.new(151.5, 54, 6.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4771. Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4772. Part416.Position = Vector3.new(151.5, 54, 6.00001431)
  4773. Part416.Orientation = Vector3.new(0, 180, 0)
  4774. Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4775. Part417.Name = "Smooth Block Model"
  4776. Part417.Parent = Model0
  4777. Part417.BrickColor = BrickColor.new("Dark orange")
  4778. Part417.Rotation = Vector3.new(-180, 0, -180)
  4779. Part417.Size = Vector3.new(3, 1.20000005, 10)
  4780. Part417.CFrame = CFrame.new(82.5, 25.2000008, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4781. Part417.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4782. Part417.Position = Vector3.new(82.5, 25.2000008, -16.9999847)
  4783. Part417.Orientation = Vector3.new(0, 180, 0)
  4784. Part417.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4785. Part418.Name = "Smooth Block Model"
  4786. Part418.Parent = Model0
  4787. Part418.BrickColor = BrickColor.new("Dark orange")
  4788. Part418.Rotation = Vector3.new(-180, 0, -180)
  4789. Part418.Size = Vector3.new(2, 1.20000005, 10)
  4790. Part418.CFrame = CFrame.new(83, 26.4000015, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4791. Part418.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4792. Part418.Position = Vector3.new(83, 26.4000015, -16.9999847)
  4793. Part418.Orientation = Vector3.new(0, 180, 0)
  4794. Part418.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4795. Part419.Name = "Smooth Block Model"
  4796. Part419.Parent = Model0
  4797. Part419.BrickColor = BrickColor.new("Dark orange")
  4798. Part419.Rotation = Vector3.new(-180, 0, -180)
  4799. Part419.Size = Vector3.new(1, 1.20000005, 10)
  4800. Part419.CFrame = CFrame.new(83.5, 27.6000023, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4801. Part419.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4802. Part419.Position = Vector3.new(83.5, 27.6000023, -16.9999847)
  4803. Part419.Orientation = Vector3.new(0, 180, 0)
  4804. Part419.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4805. Part420.Name = "Smooth Block Model"
  4806. Part420.Parent = Model0
  4807. Part420.BrickColor = BrickColor.new("Bright yellow")
  4808. Part420.Rotation = Vector3.new(-180, 0, -180)
  4809. Part420.Size = Vector3.new(2, 2.4000001, 1)
  4810. Part420.CFrame = CFrame.new(147, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4811. Part420.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4812. Part420.Position = Vector3.new(147, 34.2000008, -12.9999838)
  4813. Part420.Orientation = Vector3.new(0, 180, 0)
  4814. Part420.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4815. Part421.Name = "Smooth Block Model"
  4816. Part421.Parent = Model0
  4817. Part421.BrickColor = BrickColor.new("Reddish brown")
  4818. Part421.Rotation = Vector3.new(-180, 0, -180)
  4819. Part421.Size = Vector3.new(2, 22.8000011, 9)
  4820. Part421.CFrame = CFrame.new(146, 40.7999954, 11.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4821. Part421.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4822. Part421.Position = Vector3.new(146, 40.7999954, 11.0000153)
  4823. Part421.Orientation = Vector3.new(0, 180, 0)
  4824. Part421.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4825. Part422.Name = "Smooth Block Model"
  4826. Part422.Parent = Model0
  4827. Part422.BrickColor = BrickColor.new("Br. yellowish orange")
  4828. Part422.Rotation = Vector3.new(-180, 0, -180)
  4829. Part422.Size = Vector3.new(9, 1.20000005, 5)
  4830. Part422.CFrame = CFrame.new(143.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4831. Part422.Color = Color3.new(0.886275, 0.607843, 0.25098)
  4832. Part422.Position = Vector3.new(143.5, 38.4000015, -10.9999838)
  4833. Part422.Orientation = Vector3.new(0, 180, 0)
  4834. Part422.Color = Color3.new(0.886275, 0.607843, 0.25098)
  4835. Part423.Name = "Smooth Block Model"
  4836. Part423.Parent = Model0
  4837. Part423.BrickColor = BrickColor.new("Bright yellow")
  4838. Part423.Rotation = Vector3.new(-180, 0, -180)
  4839. Part423.Size = Vector3.new(1, 1.20000005, 1)
  4840. Part423.CFrame = CFrame.new(155.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4841. Part423.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4842. Part423.Position = Vector3.new(155.5, 39.6000061, -14.9999838)
  4843. Part423.Orientation = Vector3.new(0, 180, 0)
  4844. Part423.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4845. Part424.Name = "Smooth Block Model"
  4846. Part424.Parent = Model0
  4847. Part424.BrickColor = BrickColor.new("Dark green")
  4848. Part424.Rotation = Vector3.new(-180, 0, -180)
  4849. Part424.Size = Vector3.new(4, 4.80000019, 7)
  4850. Part424.CFrame = CFrame.new(175, 55.8000031, 13.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4851. Part424.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4852. Part424.Position = Vector3.new(175, 55.8000031, 13.0000143)
  4853. Part424.Orientation = Vector3.new(0, 180, 0)
  4854. Part424.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4855. Part425.Name = "Smooth Block Model"
  4856. Part425.Parent = Model0
  4857. Part425.BrickColor = BrickColor.new("Brick yellow")
  4858. Part425.Rotation = Vector3.new(-180, 0, -180)
  4859. Part425.Anchored = true
  4860. Part425.Size = Vector3.new(27, 16.8000011, 36)
  4861. Part425.CFrame = CFrame.new(13.4999695, 9, -66.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4862. Part425.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4863. Part425.Position = Vector3.new(13.4999695, 9, -66.9999847)
  4864. Part425.Orientation = Vector3.new(0, 180, 0)
  4865. Part425.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4866. Part426.Name = "Smooth Block Model"
  4867. Part426.Parent = Model0
  4868. Part426.BrickColor = BrickColor.new("Brick yellow")
  4869. Part426.Rotation = Vector3.new(-180, 0, -180)
  4870. Part426.Anchored = true
  4871. Part426.Size = Vector3.new(24, 21.6000004, 22)
  4872. Part426.CFrame = CFrame.new(72, 11.4000015, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4873. Part426.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4874. Part426.Position = Vector3.new(72, 11.4000015, -19.9999847)
  4875. Part426.Orientation = Vector3.new(0, 180, 0)
  4876. Part426.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4877. Part427.Name = "Smooth Block Model"
  4878. Part427.Parent = Model0
  4879. Part427.BrickColor = BrickColor.new("Bright green")
  4880. Part427.Rotation = Vector3.new(-180, 0, -180)
  4881. Part427.Anchored = true
  4882. Part427.Size = Vector3.new(99, 28.8000011, 100)
  4883. Part427.CFrame = CFrame.new(133.5, 15, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4884. Part427.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4885. Part427.Position = Vector3.new(133.5, 15, -34.4999847)
  4886. Part427.Orientation = Vector3.new(0, 180, 0)
  4887. Part427.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4888. Part428.Name = "Smooth Block Model"
  4889. Part428.Parent = Model0
  4890. Part428.BrickColor = BrickColor.new("Brick yellow")
  4891. Part428.Rotation = Vector3.new(-180, 0, -180)
  4892. Part428.Anchored = true
  4893. Part428.Size = Vector3.new(28, 2.4000001, 38)
  4894. Part428.CFrame = CFrame.new(35, 1.79999924, 63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4895. Part428.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4896. Part428.Position = Vector3.new(35, 1.79999924, 63)
  4897. Part428.Orientation = Vector3.new(0, 180, 0)
  4898. Part428.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4899. Part429.Name = "Smooth Block Model"
  4900. Part429.Parent = Model0
  4901. Part429.BrickColor = BrickColor.new("Brick yellow")
  4902. Part429.Rotation = Vector3.new(-180, 0, -180)
  4903. Part429.Anchored = true
  4904. Part429.Size = Vector3.new(43, 13.1999998, 45)
  4905. Part429.CFrame = CFrame.new(62.5, 7.19999695, 21.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4906. Part429.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4907. Part429.Position = Vector3.new(62.5, 7.19999695, 21.5)
  4908. Part429.Orientation = Vector3.new(0, 180, 0)
  4909. Part429.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4910. Part430.Name = "Smooth Block Model"
  4911. Part430.Parent = Model0
  4912. Part430.BrickColor = BrickColor.new("Brick yellow")
  4913. Part430.Rotation = Vector3.new(-180, 0, -180)
  4914. Part430.Anchored = true
  4915. Part430.Size = Vector3.new(25, 16.8000011, 36)
  4916. Part430.CFrame = CFrame.new(71.5, 9, -66.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4917. Part430.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4918. Part430.Position = Vector3.new(71.5, 9, -66.9999847)
  4919. Part430.Orientation = Vector3.new(0, 180, 0)
  4920. Part430.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4921. Part431.Name = "Smooth Block Model"
  4922. Part431.Parent = Model0
  4923. Part431.BrickColor = BrickColor.new("Brick yellow")
  4924. Part431.Rotation = Vector3.new(-180, 0, -180)
  4925. Part431.Anchored = true
  4926. Part431.Size = Vector3.new(13, 19.2000008, 18)
  4927. Part431.CFrame = CFrame.new(77.5, 10.2000008, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4928. Part431.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4929. Part431.Position = Vector3.new(77.5, 10.2000008, -39.9999847)
  4930. Part431.Orientation = Vector3.new(0, 180, 0)
  4931. Part431.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4932. Part432.Name = "Smooth Block Model"
  4933. Part432.Parent = Model0
  4934. Part432.BrickColor = BrickColor.new("Brick yellow")
  4935. Part432.Rotation = Vector3.new(-180, 0, -180)
  4936. Part432.Anchored = true
  4937. Part432.Size = Vector3.new(8, 2.4000001, 12)
  4938. Part432.CFrame = CFrame.new(80, 17.4000015, 26, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4939. Part432.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4940. Part432.Position = Vector3.new(80, 17.4000015, 26)
  4941. Part432.Orientation = Vector3.new(0, 180, 0)
  4942. Part432.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4943. Part433.Name = "Smooth Block Model"
  4944. Part433.Parent = Model0
  4945. Part433.BrickColor = BrickColor.new("Brick yellow")
  4946. Part433.Rotation = Vector3.new(-180, 0, -180)
  4947. Part433.Anchored = true
  4948. Part433.Size = Vector3.new(19, 1.20000005, 16)
  4949. Part433.CFrame = CFrame.new(71.5, 6, 69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4950. Part433.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4951. Part433.Position = Vector3.new(71.5, 6, 69)
  4952. Part433.Orientation = Vector3.new(0, 180, 0)
  4953. Part433.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4954. Part434.Name = "Smooth Block Model"
  4955. Part434.Parent = Model0
  4956. Part434.BrickColor = BrickColor.new("Sand red")
  4957. Part434.Rotation = Vector3.new(-180, 0, -180)
  4958. Part434.Anchored = true
  4959. Part434.Size = Vector3.new(58, 13.1999998, 24)
  4960. Part434.CFrame = CFrame.new(151, 7.19999695, 73, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4961. Part434.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4962. Part434.Position = Vector3.new(151, 7.19999695, 73)
  4963. Part434.Orientation = Vector3.new(0, 180, 0)
  4964. Part434.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4965. Part435.Name = "Smooth Block Model"
  4966. Part435.Parent = Model0
  4967. Part435.BrickColor = BrickColor.new("Dark stone grey")
  4968. Part435.Rotation = Vector3.new(-180, 0, -180)
  4969. Part435.Anchored = true
  4970. Part435.Size = Vector3.new(23, 7.20000029, 4)
  4971. Part435.CFrame = CFrame.new(105.5, 24.6000023, 17.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4972. Part435.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4973. Part435.Position = Vector3.new(105.5, 24.6000023, 17.5000153)
  4974. Part435.Orientation = Vector3.new(0, 180, 0)
  4975. Part435.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4976. Part436.Name = "Smooth Block Model"
  4977. Part436.Parent = Model0
  4978. Part436.BrickColor = BrickColor.new("Sand red")
  4979. Part436.Rotation = Vector3.new(-180, 0, -180)
  4980. Part436.Anchored = true
  4981. Part436.Size = Vector3.new(27, 3.60000014, 17)
  4982. Part436.CFrame = CFrame.new(69.5, 7.19999695, 52.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4983. Part436.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4984. Part436.Position = Vector3.new(69.5, 7.19999695, 52.5)
  4985. Part436.Orientation = Vector3.new(0, 180, 0)
  4986. Part436.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4987. Part437.Name = "Smooth Block Model"
  4988. Part437.Parent = Model0
  4989. Part437.BrickColor = BrickColor.new("Br. yellowish green")
  4990. Part437.Rotation = Vector3.new(-180, 0, -180)
  4991. Part437.Anchored = true
  4992. Part437.Size = Vector3.new(9, 13.1999998, 2)
  4993. Part437.CFrame = CFrame.new(107.5, 36, 11.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4994. Part437.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4995. Part437.Position = Vector3.new(107.5, 36, 11.5000143)
  4996. Part437.Orientation = Vector3.new(0, 180, 0)
  4997. Part437.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4998. Part438.Name = "Smooth Block Model"
  4999. Part438.Parent = Model0
  5000. Part438.BrickColor = BrickColor.new("Dark stone grey")
  5001. Part438.Rotation = Vector3.new(-180, 0, -180)
  5002. Part438.Anchored = true
  5003. Part438.Size = Vector3.new(9, 13.1999998, 4)
  5004. Part438.CFrame = CFrame.new(136.5, 27.6000023, 17.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5005. Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5006. Part438.Position = Vector3.new(136.5, 27.6000023, 17.5000153)
  5007. Part438.Orientation = Vector3.new(0, 180, 0)
  5008. Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5009. Part439.Name = "Smooth Block Model"
  5010. Part439.Parent = Model0
  5011. Part439.BrickColor = BrickColor.new("Bright green")
  5012. Part439.Rotation = Vector3.new(-180, 0, -180)
  5013. Part439.Anchored = true
  5014. Part439.Size = Vector3.new(19, 28.8000011, 50)
  5015. Part439.CFrame = CFrame.new(107.5, 43.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5016. Part439.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5017. Part439.Position = Vector3.new(107.5, 43.8000031, -14.4999838)
  5018. Part439.Orientation = Vector3.new(0, 180, 0)
  5019. Part439.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5020. Part440.Name = "Smooth Block Model"
  5021. Part440.Parent = Model0
  5022. Part440.BrickColor = BrickColor.new("Bright green")
  5023. Part440.Rotation = Vector3.new(-180, 0, -180)
  5024. Part440.Anchored = true
  5025. Part440.Size = Vector3.new(18, 28.8000011, 34)
  5026. Part440.CFrame = CFrame.new(108, 43.8000031, -67.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5027. Part440.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5028. Part440.Position = Vector3.new(108, 43.8000031, -67.4999847)
  5029. Part440.Orientation = Vector3.new(0, 180, 0)
  5030. Part440.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5031. Part441.Name = "Smooth Block Model"
  5032. Part441.Parent = Model0
  5033. Part441.BrickColor = BrickColor.new("Dark green")
  5034. Part441.Rotation = Vector3.new(-180, 0, -180)
  5035. Part441.Anchored = true
  5036. Part441.Size = Vector3.new(48, 28.8000011, 18)
  5037. Part441.CFrame = CFrame.new(141, 43.8000031, -75.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5038. Part441.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5039. Part441.Position = Vector3.new(141, 43.8000031, -75.4999847)
  5040. Part441.Orientation = Vector3.new(0, 180, 0)
  5041. Part441.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5042. Part442.Name = "Smooth Block Model"
  5043. Part442.Parent = Model0
  5044. Part442.BrickColor = BrickColor.new("Dark green")
  5045. Part442.Rotation = Vector3.new(-180, 0, -180)
  5046. Part442.Anchored = true
  5047. Part442.Size = Vector3.new(15, 26.3999996, 7)
  5048. Part442.CFrame = CFrame.new(137.5, 42.5999985, 12.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5049. Part442.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5050. Part442.Position = Vector3.new(137.5, 42.5999985, 12.0000143)
  5051. Part442.Orientation = Vector3.new(0, 180, 0)
  5052. Part442.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5053. Part443.Name = "Smooth Block Model"
  5054. Part443.Parent = Model0
  5055. Part443.BrickColor = BrickColor.new("Dark green")
  5056. Part443.Rotation = Vector3.new(-180, 0, -180)
  5057. Part443.Anchored = true
  5058. Part443.Size = Vector3.new(24, 24, 7)
  5059. Part443.CFrame = CFrame.new(153, 33, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5060. Part443.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5061. Part443.Position = Vector3.new(153, 33, 19.0000153)
  5062. Part443.Orientation = Vector3.new(0, 180, 0)
  5063. Part443.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5064. Part444.Name = "Smooth Block Model"
  5065. Part444.Parent = Model0
  5066. Part444.BrickColor = BrickColor.new("Sand red")
  5067. Part444.Rotation = Vector3.new(-180, 0, -180)
  5068. Part444.Anchored = true
  5069. Part444.Size = Vector3.new(34, 4.80000019, 35)
  5070. Part444.CFrame = CFrame.new(66, 3, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5071. Part444.Color = Color3.new(0.584314, 0.47451, 0.466667)
  5072. Part444.Position = Vector3.new(66, 3, 61.5)
  5073. Part444.Orientation = Vector3.new(0, 180, 0)
  5074. Part444.Color = Color3.new(0.584314, 0.47451, 0.466667)
  5075. Part445.Name = "Smooth Block Model"
  5076. Part445.Parent = Model0
  5077. Part445.BrickColor = BrickColor.new("Brick yellow")
  5078. Part445.Rotation = Vector3.new(-180, 0, -180)
  5079. Part445.Anchored = true
  5080. Part445.Size = Vector3.new(20, 2.4000001, 35)
  5081. Part445.CFrame = CFrame.new(74, 15, 24.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5082. Part445.Color = Color3.new(0.843137, 0.772549, 0.603922)
  5083. Part445.Position = Vector3.new(74, 15, 24.5)
  5084. Part445.Orientation = Vector3.new(0, 180, 0)
  5085. Part445.Color = Color3.new(0.843137, 0.772549, 0.603922)
  5086. Part446.Name = "Smooth Block Model"
  5087. Part446.Parent = Model0
  5088. Part446.BrickColor = BrickColor.new("Brick yellow")
  5089. Part446.Rotation = Vector3.new(-180, 0, -180)
  5090. Part446.Anchored = true
  5091. Part446.Size = Vector3.new(99, 20.3999996, 45)
  5092. Part446.CFrame = CFrame.new(133.5, 10.7999992, 38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5093. Part446.Color = Color3.new(0.843137, 0.772549, 0.603922)
  5094. Part446.Position = Vector3.new(133.5, 10.7999992, 38)
  5095. Part446.Orientation = Vector3.new(0, 180, 0)
  5096. Part446.Color = Color3.new(0.843137, 0.772549, 0.603922)
  5097. Part447.Name = "Smooth Block Model"
  5098. Part447.Parent = Model0
  5099. Part447.BrickColor = BrickColor.new("Sand red")
  5100. Part447.Rotation = Vector3.new(-180, 0, -180)
  5101. Part447.Anchored = true
  5102. Part447.Size = Vector3.new(19, 2.4000001, 15)
  5103. Part447.CFrame = CFrame.new(73.5, 10.1999969, 51.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5104. Part447.Color = Color3.new(0.584314, 0.47451, 0.466667)
  5105. Part447.Position = Vector3.new(73.5, 10.1999969, 51.5)
  5106. Part447.Orientation = Vector3.new(0, 180, 0)
  5107. Part447.Color = Color3.new(0.584314, 0.47451, 0.466667)
  5108. Part448.Name = "Smooth Block Model"
  5109. Part448.Parent = Model0
  5110. Part448.BrickColor = BrickColor.new("Dark green")
  5111. Part448.Rotation = Vector3.new(-180, 0, -180)
  5112. Part448.Anchored = true
  5113. Part448.Size = Vector3.new(6, 7.20000029, 3)
  5114. Part448.CFrame = CFrame.new(176, 49.8000031, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5115. Part448.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5116. Part448.Position = Vector3.new(176, 49.8000031, 17.0000153)
  5117. Part448.Orientation = Vector3.new(0, 180, 0)
  5118. Part448.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5119. Part449.Name = "Smooth Block Model"
  5120. Part449.Parent = Model0
  5121. Part449.BrickColor = BrickColor.new("Reddish brown")
  5122. Part449.Rotation = Vector3.new(-180, 0, -180)
  5123. Part449.Anchored = true
  5124. Part449.Size = Vector3.new(48, 1.20000005, 73)
  5125. Part449.CFrame = CFrame.new(141, 30, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5126. Part449.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5127. Part449.Position = Vector3.new(141, 30, -29.9999847)
  5128. Part449.Orientation = Vector3.new(0, 180, 0)
  5129. Part449.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5130. Part450.Name = "Smooth Block Model"
  5131. Part450.Parent = Model0
  5132. Part450.Rotation = Vector3.new(-180, 0, -180)
  5133. Part450.Anchored = true
  5134. Part450.Size = Vector3.new(3, 4.80000019, 11)
  5135. Part450.CFrame = CFrame.new(121.5, 60.5999985, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5136. Part450.Position = Vector3.new(121.5, 60.5999985, -68.9999847)
  5137. Part450.Orientation = Vector3.new(0, 180, 0)
  5138. Part451.Name = "Smooth Block Model"
  5139. Part451.Parent = Model0
  5140. Part451.BrickColor = BrickColor.new("Brown")
  5141. Part451.Anchored = true
  5142. Part451.Size = Vector3.new(10, 2.4000001, 7)
  5143. Part451.CFrame = CFrame.new(166, 15, 64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5144. Part451.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5145. Part451.Position = Vector3.new(166, 15, 64.5)
  5146. Part451.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5147. Part452.Name = "Smooth Block Model"
  5148. Part452.Parent = Model0
  5149. Part452.Rotation = Vector3.new(-180, 0, -180)
  5150. Part452.Anchored = true
  5151. Part452.Size = Vector3.new(21, 25.2000008, 26)
  5152. Part452.CFrame = CFrame.new(172.5, 70.8000031, -71.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5153. Part452.Position = Vector3.new(172.5, 70.8000031, -71.4999847)
  5154. Part452.Orientation = Vector3.new(0, 180, 0)
  5155. Part453.Name = "Smooth Block Model"
  5156. Part453.Parent = Model0
  5157. Part453.BrickColor = BrickColor.new("Dark green")
  5158. Part453.Rotation = Vector3.new(-180, 0, -180)
  5159. Part453.Anchored = true
  5160. Part453.Size = Vector3.new(29, 3.60000014, 6)
  5161. Part453.CFrame = CFrame.new(158.5, 46.8000031, 18.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5162. Part453.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5163. Part453.Position = Vector3.new(158.5, 46.8000031, 18.5000153)
  5164. Part453.Orientation = Vector3.new(0, 180, 0)
  5165. Part453.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5166. Part454.Name = "Smooth Block Model"
  5167. Part454.Parent = Model0
  5168. Part454.BrickColor = BrickColor.new("Dark green")
  5169. Part454.Rotation = Vector3.new(-180, 0, -180)
  5170. Part454.Anchored = true
  5171. Part454.Size = Vector3.new(18, 28.8000011, 94)
  5172. Part454.CFrame = CFrame.new(174, 43.8000031, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5173. Part454.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5174. Part454.Position = Vector3.new(174, 43.8000031, -37.4999847)
  5175. Part454.Orientation = Vector3.new(0, 180, 0)
  5176. Part454.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5177. Part455.Name = "Smooth Block Model"
  5178. Part455.Parent = Model0
  5179. Part455.Rotation = Vector3.new(-180, 0, -180)
  5180. Part455.Anchored = true
  5181. Part455.Size = Vector3.new(14, 12, 16)
  5182. Part455.CFrame = CFrame.new(142, 64.1999969, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5183. Part455.Position = Vector3.new(142, 64.1999969, -76.4999847)
  5184. Part455.Orientation = Vector3.new(0, 180, 0)
  5185. Part456.Name = "Smooth Block Model"
  5186. Part456.Parent = Model0
  5187. Part456.Rotation = Vector3.new(-180, 0, -180)
  5188. Part456.Anchored = true
  5189. Part456.Size = Vector3.new(12, 8.40000057, 30)
  5190. Part456.CFrame = CFrame.new(129, 62.4000015, -69.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5191. Part456.Position = Vector3.new(129, 62.4000015, -69.4999847)
  5192. Part456.Orientation = Vector3.new(0, 180, 0)
  5193. Part457.Name = "Smooth Block Model"
  5194. Part457.Parent = Model0
  5195. Part457.BrickColor = BrickColor.new("Brown")
  5196. Part457.Anchored = true
  5197. Part457.Size = Vector3.new(10, 2.4000001, 4)
  5198. Part457.CFrame = CFrame.new(166, 17.4000015, 63, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5199. Part457.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5200. Part457.Position = Vector3.new(166, 17.4000015, 63)
  5201. Part457.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5202. Part458.Name = "Smooth Block Model"
  5203. Part458.Parent = Model0
  5204. Part458.Rotation = Vector3.new(-180, 0, -180)
  5205. Part458.Anchored = true
  5206. Part458.Size = Vector3.new(13, 17.6000004, 16)
  5207. Part458.CFrame = CFrame.new(155.5, 67, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5208. Part458.Position = Vector3.new(155.5, 67, -76.4999847)
  5209. Part458.Orientation = Vector3.new(0, 180, 0)
  5210. Part459.Name = "Smooth Block Model"
  5211. Part459.Parent = Model0
  5212. Part459.BrickColor = BrickColor.new("Dark green")
  5213. Part459.Rotation = Vector3.new(-180, 0, -180)
  5214. Part459.Anchored = true
  5215. Part459.Size = Vector3.new(28, 7.20000029, 3)
  5216. Part459.CFrame = CFrame.new(159, 52.1999969, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5217. Part459.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5218. Part459.Position = Vector3.new(159, 52.1999969, 17.0000153)
  5219. Part459.Orientation = Vector3.new(0, 180, 0)
  5220. Part459.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5221. Part460.Name = "Smooth Block Model"
  5222. Part460.Parent = Model0
  5223. Part460.BrickColor = BrickColor.new("Dark green")
  5224. Part460.Rotation = Vector3.new(-180, 0, -180)
  5225. Part460.Anchored = true
  5226. Part460.Size = Vector3.new(10, 25.2000008, 7)
  5227. Part460.CFrame = CFrame.new(178, 33.5999985, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5228. Part460.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5229. Part460.Position = Vector3.new(178, 33.5999985, 19.0000153)
  5230. Part460.Orientation = Vector3.new(0, 180, 0)
  5231. Part460.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5232. Part461.Name = "Smooth Block Model"
  5233. Part461.Parent = Model0
  5234. Part461.BrickColor = BrickColor.new("Bright green")
  5235. Part461.Rotation = Vector3.new(-180, 0, -180)
  5236. Part461.Anchored = true
  5237. Part461.Size = Vector3.new(8, 24, 6)
  5238. Part461.CFrame = CFrame.new(179, 41.4000015, 12.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5239. Part461.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5240. Part461.Position = Vector3.new(179, 41.4000015, 12.5000143)
  5241. Part461.Orientation = Vector3.new(0, 180, 0)
  5242. Part461.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5243. Part462.Name = "door"
  5244. Part462.Parent = Model0
  5245. Part462.BrickColor = BrickColor.new("Black")
  5246. Part462.Anchored = true
  5247. Part462.Size = Vector3.new(8, 14.8000002, 1)
  5248. Part462.CFrame = CFrame.new(169, 37.4000015, 15.0000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5249. Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5250. Part462.Position = Vector3.new(169, 37.4000015, 15.0000095)
  5251. Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5252. Script463.Name = "DoorScript2"
  5253. Script463.Parent = Part462
  5254. table.insert(cors,sandbox(Script463,function()
  5255. print("Advanced SpecialDoor Script loaded")
  5256.  
  5257. -- list of account names allowed to go through the door.
  5258. permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
  5259. Door = script.Parent
  5260.  
  5261. function checkOkToLetIn(name)
  5262. for i = 1,#permission do
  5263. -- convert strings to all upper case, otherwise we will let in
  5264. -- "Telamon" but not "telamon" or "tELAMON"
  5265. if (string.upper(name) == string.upper(permission[i])) then return true end
  5266. end
  5267. return false
  5268. end
  5269.  
  5270. function onTouched(hit)
  5271. print("Door Hit")
  5272. local human = hit.Parent:findFirstChild("Humanoid")
  5273. if (human ~= nil ) then
  5274. -- a human has touched this door!
  5275. print("Human touched door")
  5276. -- test the human's name against the permission list
  5277. if (checkOkToLetIn(human.Parent.Name)) then
  5278. print("Human passed test")
  5279. Door.Transparency = .5
  5280. Door.CanCollide = false
  5281. wait(7)
  5282. Door.CanCollide = true
  5283. Door.Transparency = 0
  5284. else human.Health= 0
  5285. end
  5286. end
  5287.  
  5288. end
  5289.  
  5290. connection = Door.Touched:connect(onTouched)
  5291.  
  5292. end))
  5293. Part464.Name = "Smooth Block Model"
  5294. Part464.Parent = Model0
  5295. Part464.Material = Enum.Material.Glass
  5296. Part464.BrickColor = BrickColor.new("Medium green")
  5297. Part464.Transparency = 0.5
  5298. Part464.Rotation = Vector3.new(0, -90, 0)
  5299. Part464.FormFactor = Enum.FormFactor.Plate
  5300. Part464.Size = Vector3.new(11, 0.400000006, 12)
  5301. Part464.CFrame = CFrame.new(159, 57.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5302. Part464.Color = Color3.new(0.631373, 0.768628, 0.54902)
  5303. Part464.Position = Vector3.new(159, 57.4000053, -52.9999847)
  5304. Part464.Orientation = Vector3.new(0, -90, 0)
  5305. Part464.Color = Color3.new(0.631373, 0.768628, 0.54902)
  5306. Part465.Name = "Smooth Block Model"
  5307. Part465.Parent = Model0
  5308. Part465.Material = Enum.Material.Glass
  5309. Part465.Transparency = 0.5
  5310. Part465.Rotation = Vector3.new(-180, 0, -180)
  5311. Part465.Size = Vector3.new(21, 1.20000005, 11)
  5312. Part465.CFrame = CFrame.new(127.5, 56.4000015, 3.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5313. Part465.Position = Vector3.new(127.5, 56.4000015, 3.00001526)
  5314. Part465.Orientation = Vector3.new(0, 180, 0)
  5315. Part466.Name = "door"
  5316. Part466.Parent = Model0
  5317. Part466.BrickColor = BrickColor.new("Black")
  5318. Part466.Rotation = Vector3.new(0, -90, 0)
  5319. Part466.Anchored = true
  5320. Part466.Size = Vector3.new(9, 12.8000002, 1)
  5321. Part466.CFrame = CFrame.new(112.5, 46.6000061, -44.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5322. Part466.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5323. Part466.Position = Vector3.new(112.5, 46.6000061, -44.9999847)
  5324. Part466.Orientation = Vector3.new(0, -90, 0)
  5325. Part466.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5326. Script467.Name = "DoorScript2"
  5327. Script467.Parent = Part466
  5328. table.insert(cors,sandbox(Script467,function()
  5329. print("Advanced SpecialDoor Script loaded")
  5330.  
  5331. -- list of account names allowed to go through the door.
  5332. permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
  5333. Door = script.Parent
  5334.  
  5335. function checkOkToLetIn(name)
  5336. for i = 1,#permission do
  5337. -- convert strings to all upper case, otherwise we will let in
  5338. -- "Telamon" but not "telamon" or "tELAMON"
  5339. if (string.upper(name) == string.upper(permission[i])) then return true end
  5340. end
  5341. return false
  5342. end
  5343.  
  5344. function onTouched(hit)
  5345. print("Door Hit")
  5346. local human = hit.Parent:findFirstChild("Humanoid")
  5347. if (human ~= nil ) then
  5348. -- a human has touched this door!
  5349. print("Human touched door")
  5350. -- test the human's name against the permission list
  5351. if (checkOkToLetIn(human.Parent.Name)) then
  5352. print("Human passed test")
  5353. Door.Transparency = .5
  5354. Door.CanCollide = false
  5355. wait(7)
  5356. Door.CanCollide = true
  5357. Door.Transparency = 0
  5358. else human.Health= 0
  5359. end
  5360. end
  5361.  
  5362. end
  5363.  
  5364. connection = Door.Touched:connect(onTouched)
  5365.  
  5366. end))
  5367. Model468.Parent = Model0
  5368. Part469.Name = "Smooth Block Model"
  5369. Part469.Parent = Model468
  5370. Part469.Anchored = true
  5371. Part469.FormFactor = Enum.FormFactor.Symmetric
  5372. Part469.Size = Vector3.new(1, 9, 3)
  5373. Part469.CFrame = CFrame.new(159, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5374. Part469.Position = Vector3.new(159, 35.5000153, 8.00012589)
  5375. Part470.Name = "Smooth Block Model"
  5376. Part470.Parent = Model468
  5377. Part470.BrickColor = BrickColor.new("Really black")
  5378. Part470.Rotation = Vector3.new(0, 0, -90)
  5379. Part470.Anchored = true
  5380. Part470.FormFactor = Enum.FormFactor.Plate
  5381. Part470.Size = Vector3.new(1, 0.400000006, 2)
  5382. Part470.CFrame = CFrame.new(159.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5383. Part470.BottomSurface = Enum.SurfaceType.Weld
  5384. Part470.TopSurface = Enum.SurfaceType.Weld
  5385. Part470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5386. Part470.Position = Vector3.new(159.699982, 35.5000153, 8.00012589)
  5387. Part470.Orientation = Vector3.new(0, 0, -90)
  5388. Part470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5389. SpecialMesh471.Parent = Part470
  5390. SpecialMesh471.Scale = Vector3.new(9, 1, 1)
  5391. SpecialMesh471.MeshType = Enum.MeshType.Brick
  5392. SpecialMesh471.Scale = Vector3.new(9, 1, 1)
  5393. Model472.Parent = Model468
  5394. Part473.Name = "TouchDoor"
  5395. Part473.Parent = Model472
  5396. Part473.BrickColor = BrickColor.new("Really black")
  5397. Part473.Transparency = 1
  5398. Part473.Rotation = Vector3.new(90, 0, 0)
  5399. Part473.Anchored = true
  5400. Part473.CanCollide = false
  5401. Part473.FormFactor = Enum.FormFactor.Symmetric
  5402. Part473.Size = Vector3.new(2, 1, 8)
  5403. Part473.CFrame = CFrame.new(161.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5404. Part473.BottomSurface = Enum.SurfaceType.Weld
  5405. Part473.TopSurface = Enum.SurfaceType.Smooth
  5406. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5407. Part473.Position = Vector3.new(161.5, 35.0000153, 8.00012589)
  5408. Part473.Orientation = Vector3.new(90, 0, 0)
  5409. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5410. Script474.Parent = Part473
  5411. table.insert(cors,sandbox(Script474,function()
  5412. Door = script.Parent.Parent.Light
  5413.  
  5414. function onTouch(part)
  5415.  
  5416. Door.BrickColor = BrickColor.new(37)
  5417. script.Parent.Parent.Emit.Transparency = 0.5
  5418.  
  5419. wait(1)
  5420.  
  5421. Door.BrickColor = BrickColor.new(26)
  5422. script.Parent.Parent.Emit.Transparency = 1
  5423.  
  5424. end
  5425.  
  5426. script.Parent.Touched:connect(onTouch)
  5427.  
  5428. end))
  5429. Script475.Parent = Part473
  5430. table.insert(cors,sandbox(Script475,function()
  5431. function onTouched(hit)
  5432. local human = hit.Parent:findFirstChild("Humanoid")
  5433. if (human ~= nil) then
  5434. g=hit.Parent.Name
  5435. h=game.Players:findFirstChild(g).Backpack:getChildren()
  5436. for i=1, #h do
  5437. h[i]:remove()
  5438. end
  5439. end
  5440. end
  5441.  
  5442. script.Parent.Touched:connect(onTouched)
  5443. end))
  5444. Part476.Name = "Light"
  5445. Part476.Parent = Model472
  5446. Part476.BrickColor = BrickColor.new("Black")
  5447. Part476.Transparency = 0.25
  5448. Part476.Rotation = Vector3.new(-180, 0, -180)
  5449. Part476.Anchored = true
  5450. Part476.FormFactor = Enum.FormFactor.Plate
  5451. Part476.Size = Vector3.new(2, 1.20000005, 2)
  5452. Part476.CFrame = CFrame.new(161.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5453. Part476.BottomSurface = Enum.SurfaceType.Weld
  5454. Part476.TopSurface = Enum.SurfaceType.Smooth
  5455. Part476.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5456. Part476.Position = Vector3.new(161.5, 43.0000153, 8.00012589)
  5457. Part476.Orientation = Vector3.new(0, 180, 0)
  5458. Part476.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5459. CylinderMesh477.Parent = Part476
  5460. CylinderMesh477.Scale = Vector3.new(1, 1, 0.75)
  5461. CylinderMesh477.Scale = Vector3.new(1, 1, 0.75)
  5462. Part478.Name = "Emit"
  5463. Part478.Parent = Model472
  5464. Part478.BrickColor = BrickColor.new("Bright green")
  5465. Part478.Transparency = 1
  5466. Part478.Rotation = Vector3.new(-180, 0, -180)
  5467. Part478.Anchored = true
  5468. Part478.FormFactor = Enum.FormFactor.Plate
  5469. Part478.Size = Vector3.new(2, 0.400000006, 2)
  5470. Part478.CFrame = CFrame.new(161.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5471. Part478.BottomSurface = Enum.SurfaceType.Smooth
  5472. Part478.TopSurface = Enum.SurfaceType.Smooth
  5473. Part478.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5474. Part478.Position = Vector3.new(161.5, 43.8000183, 8.00012589)
  5475. Part478.Orientation = Vector3.new(0, 180, 0)
  5476. Part478.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5477. SpecialMesh479.Parent = Part478
  5478. SpecialMesh479.Scale = Vector3.new(5, 25, 5)
  5479. SpecialMesh479.MeshType = Enum.MeshType.Sphere
  5480. SpecialMesh479.Scale = Vector3.new(5, 25, 5)
  5481. Part480.Name = "Smooth Block Model"
  5482. Part480.Parent = Model468
  5483. Part480.Anchored = true
  5484. Part480.FormFactor = Enum.FormFactor.Symmetric
  5485. Part480.Size = Vector3.new(6, 1, 3)
  5486. Part480.CFrame = CFrame.new(161.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5487. Part480.Position = Vector3.new(161.5, 40.5000153, 8.00012589)
  5488. Part481.Name = "Smooth Block Model"
  5489. Part481.Parent = Model468
  5490. Part481.BrickColor = BrickColor.new("Really black")
  5491. Part481.Rotation = Vector3.new(180, 0, 90)
  5492. Part481.Anchored = true
  5493. Part481.FormFactor = Enum.FormFactor.Plate
  5494. Part481.Size = Vector3.new(1, 0.400000006, 2)
  5495. Part481.CFrame = CFrame.new(163.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5496. Part481.BottomSurface = Enum.SurfaceType.Weld
  5497. Part481.TopSurface = Enum.SurfaceType.Weld
  5498. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5499. Part481.Position = Vector3.new(163.299988, 35.5000153, 8.00012589)
  5500. Part481.Orientation = Vector3.new(0, -180, -90)
  5501. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5502. SpecialMesh482.Parent = Part481
  5503. SpecialMesh482.Scale = Vector3.new(9, 1, 1)
  5504. SpecialMesh482.MeshType = Enum.MeshType.Brick
  5505. SpecialMesh482.Scale = Vector3.new(9, 1, 1)
  5506. Part483.Name = "Smooth Block Model"
  5507. Part483.Parent = Model468
  5508. Part483.BrickColor = BrickColor.new("Really black")
  5509. Part483.Rotation = Vector3.new(-180, 0, -180)
  5510. Part483.Anchored = true
  5511. Part483.FormFactor = Enum.FormFactor.Plate
  5512. Part483.Size = Vector3.new(4, 0.400000006, 2)
  5513. Part483.CFrame = CFrame.new(161.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5514. Part483.BottomSurface = Enum.SurfaceType.Weld
  5515. Part483.TopSurface = Enum.SurfaceType.Weld
  5516. Part483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5517. Part483.Position = Vector3.new(161.5, 39.8000183, 8.00012589)
  5518. Part483.Orientation = Vector3.new(0, 180, 0)
  5519. Part483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5520. Part484.Name = "Smooth Block Model"
  5521. Part484.Parent = Model468
  5522. Part484.Anchored = true
  5523. Part484.FormFactor = Enum.FormFactor.Symmetric
  5524. Part484.Size = Vector3.new(6, 1, 3)
  5525. Part484.CFrame = CFrame.new(161.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5526. Part484.Position = Vector3.new(161.5, 41.5000153, 8.00012589)
  5527. SpecialMesh485.Parent = Part484
  5528. SpecialMesh485.MeshType = Enum.MeshType.Torso
  5529. Part486.Parent = Model468
  5530. Part486.BrickColor = BrickColor.new("Dark stone grey")
  5531. Part486.Rotation = Vector3.new(-180, 0, -180)
  5532. Part486.Anchored = true
  5533. Part486.FormFactor = Enum.FormFactor.Plate
  5534. Part486.Size = Vector3.new(2, 0.400000006, 2)
  5535. Part486.CFrame = CFrame.new(161.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5536. Part486.BottomSurface = Enum.SurfaceType.Weld
  5537. Part486.TopSurface = Enum.SurfaceType.Smooth
  5538. Part486.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5539. Part486.Position = Vector3.new(161.5, 42.2000122, 8.00012589)
  5540. Part486.Orientation = Vector3.new(0, 180, 0)
  5541. Part486.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5542. Part487.Name = "Smooth Block Model"
  5543. Part487.Parent = Model468
  5544. Part487.Anchored = true
  5545. Part487.FormFactor = Enum.FormFactor.Symmetric
  5546. Part487.Size = Vector3.new(1, 9, 3)
  5547. Part487.CFrame = CFrame.new(164, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5548. Part487.Position = Vector3.new(164, 35.5000153, 8.00012589)
  5549. Model488.Parent = Model0
  5550. Part489.Name = "Smooth Block Model"
  5551. Part489.Parent = Model488
  5552. Part489.Anchored = true
  5553. Part489.FormFactor = Enum.FormFactor.Symmetric
  5554. Part489.Size = Vector3.new(1, 9, 3)
  5555. Part489.CFrame = CFrame.new(147, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5556. Part489.Position = Vector3.new(147, 35.5000153, 8.00012589)
  5557. Part490.Name = "Smooth Block Model"
  5558. Part490.Parent = Model488
  5559. Part490.BrickColor = BrickColor.new("Really black")
  5560. Part490.Rotation = Vector3.new(0, 0, -90)
  5561. Part490.Anchored = true
  5562. Part490.FormFactor = Enum.FormFactor.Plate
  5563. Part490.Size = Vector3.new(1, 0.400000006, 2)
  5564. Part490.CFrame = CFrame.new(147.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5565. Part490.BottomSurface = Enum.SurfaceType.Weld
  5566. Part490.TopSurface = Enum.SurfaceType.Weld
  5567. Part490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5568. Part490.Position = Vector3.new(147.699982, 35.5000153, 8.00012589)
  5569. Part490.Orientation = Vector3.new(0, 0, -90)
  5570. Part490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5571. SpecialMesh491.Parent = Part490
  5572. SpecialMesh491.Scale = Vector3.new(9, 1, 1)
  5573. SpecialMesh491.MeshType = Enum.MeshType.Brick
  5574. SpecialMesh491.Scale = Vector3.new(9, 1, 1)
  5575. Model492.Parent = Model488
  5576. Part493.Name = "TouchDoor"
  5577. Part493.Parent = Model492
  5578. Part493.BrickColor = BrickColor.new("Really black")
  5579. Part493.Transparency = 1
  5580. Part493.Rotation = Vector3.new(90, 0, 0)
  5581. Part493.Anchored = true
  5582. Part493.CanCollide = false
  5583. Part493.FormFactor = Enum.FormFactor.Symmetric
  5584. Part493.Size = Vector3.new(2, 1, 8)
  5585. Part493.CFrame = CFrame.new(149.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5586. Part493.BottomSurface = Enum.SurfaceType.Weld
  5587. Part493.TopSurface = Enum.SurfaceType.Smooth
  5588. Part493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5589. Part493.Position = Vector3.new(149.5, 35.0000153, 8.00012589)
  5590. Part493.Orientation = Vector3.new(90, 0, 0)
  5591. Part493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5592. Script494.Parent = Part493
  5593. table.insert(cors,sandbox(Script494,function()
  5594. Door = script.Parent.Parent.Light
  5595.  
  5596. function onTouch(part)
  5597.  
  5598. Door.BrickColor = BrickColor.new(37)
  5599. script.Parent.Parent.Emit.Transparency = 0.5
  5600.  
  5601. wait(1)
  5602.  
  5603. Door.BrickColor = BrickColor.new(26)
  5604. script.Parent.Parent.Emit.Transparency = 1
  5605.  
  5606. end
  5607.  
  5608. script.Parent.Touched:connect(onTouch)
  5609.  
  5610. end))
  5611. Script495.Parent = Part493
  5612. table.insert(cors,sandbox(Script495,function()
  5613. function onTouched(hit)
  5614. local human = hit.Parent:findFirstChild("Humanoid")
  5615. if (human ~= nil) then
  5616. g=hit.Parent.Name
  5617. h=game.Players:findFirstChild(g).Backpack:getChildren()
  5618. for i=1, #h do
  5619. h[i]:remove()
  5620. end
  5621. end
  5622. end
  5623.  
  5624. script.Parent.Touched:connect(onTouched)
  5625. end))
  5626. Part496.Name = "Light"
  5627. Part496.Parent = Model492
  5628. Part496.BrickColor = BrickColor.new("Black")
  5629. Part496.Transparency = 0.25
  5630. Part496.Rotation = Vector3.new(-180, 0, -180)
  5631. Part496.Anchored = true
  5632. Part496.FormFactor = Enum.FormFactor.Plate
  5633. Part496.Size = Vector3.new(2, 1.20000005, 2)
  5634. Part496.CFrame = CFrame.new(149.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5635. Part496.BottomSurface = Enum.SurfaceType.Weld
  5636. Part496.TopSurface = Enum.SurfaceType.Smooth
  5637. Part496.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5638. Part496.Position = Vector3.new(149.5, 43.0000153, 8.00012589)
  5639. Part496.Orientation = Vector3.new(0, 180, 0)
  5640. Part496.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5641. CylinderMesh497.Parent = Part496
  5642. CylinderMesh497.Scale = Vector3.new(1, 1, 0.75)
  5643. CylinderMesh497.Scale = Vector3.new(1, 1, 0.75)
  5644. Part498.Name = "Emit"
  5645. Part498.Parent = Model492
  5646. Part498.BrickColor = BrickColor.new("Bright green")
  5647. Part498.Transparency = 1
  5648. Part498.Rotation = Vector3.new(-180, 0, -180)
  5649. Part498.Anchored = true
  5650. Part498.FormFactor = Enum.FormFactor.Plate
  5651. Part498.Size = Vector3.new(2, 0.400000006, 2)
  5652. Part498.CFrame = CFrame.new(149.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5653. Part498.BottomSurface = Enum.SurfaceType.Smooth
  5654. Part498.TopSurface = Enum.SurfaceType.Smooth
  5655. Part498.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5656. Part498.Position = Vector3.new(149.5, 43.8000183, 8.00012589)
  5657. Part498.Orientation = Vector3.new(0, 180, 0)
  5658. Part498.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5659. SpecialMesh499.Parent = Part498
  5660. SpecialMesh499.Scale = Vector3.new(5, 25, 5)
  5661. SpecialMesh499.MeshType = Enum.MeshType.Sphere
  5662. SpecialMesh499.Scale = Vector3.new(5, 25, 5)
  5663. Part500.Name = "Smooth Block Model"
  5664. Part500.Parent = Model488
  5665. Part500.Anchored = true
  5666. Part500.FormFactor = Enum.FormFactor.Symmetric
  5667. Part500.Size = Vector3.new(6, 1, 3)
  5668. Part500.CFrame = CFrame.new(149.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5669. Part500.Position = Vector3.new(149.5, 40.5000153, 8.00012589)
  5670. Part501.Name = "Smooth Block Model"
  5671. Part501.Parent = Model488
  5672. Part501.BrickColor = BrickColor.new("Really black")
  5673. Part501.Rotation = Vector3.new(180, 0, 90)
  5674. Part501.Anchored = true
  5675. Part501.FormFactor = Enum.FormFactor.Plate
  5676. Part501.Size = Vector3.new(1, 0.400000006, 2)
  5677. Part501.CFrame = CFrame.new(151.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5678. Part501.BottomSurface = Enum.SurfaceType.Weld
  5679. Part501.TopSurface = Enum.SurfaceType.Weld
  5680. Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5681. Part501.Position = Vector3.new(151.299988, 35.5000153, 8.00012589)
  5682. Part501.Orientation = Vector3.new(0, -180, -90)
  5683. Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5684. SpecialMesh502.Parent = Part501
  5685. SpecialMesh502.Scale = Vector3.new(9, 1, 1)
  5686. SpecialMesh502.MeshType = Enum.MeshType.Brick
  5687. SpecialMesh502.Scale = Vector3.new(9, 1, 1)
  5688. Part503.Name = "Smooth Block Model"
  5689. Part503.Parent = Model488
  5690. Part503.BrickColor = BrickColor.new("Really black")
  5691. Part503.Rotation = Vector3.new(-180, 0, -180)
  5692. Part503.Anchored = true
  5693. Part503.FormFactor = Enum.FormFactor.Plate
  5694. Part503.Size = Vector3.new(4, 0.400000006, 2)
  5695. Part503.CFrame = CFrame.new(149.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5696. Part503.BottomSurface = Enum.SurfaceType.Weld
  5697. Part503.TopSurface = Enum.SurfaceType.Weld
  5698. Part503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5699. Part503.Position = Vector3.new(149.5, 39.8000183, 8.00012589)
  5700. Part503.Orientation = Vector3.new(0, 180, 0)
  5701. Part503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5702. Part504.Name = "Smooth Block Model"
  5703. Part504.Parent = Model488
  5704. Part504.Anchored = true
  5705. Part504.FormFactor = Enum.FormFactor.Symmetric
  5706. Part504.Size = Vector3.new(6, 1, 3)
  5707. Part504.CFrame = CFrame.new(149.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5708. Part504.Position = Vector3.new(149.5, 41.5000153, 8.00012589)
  5709. SpecialMesh505.Parent = Part504
  5710. SpecialMesh505.MeshType = Enum.MeshType.Torso
  5711. Part506.Parent = Model488
  5712. Part506.BrickColor = BrickColor.new("Dark stone grey")
  5713. Part506.Rotation = Vector3.new(-180, 0, -180)
  5714. Part506.Anchored = true
  5715. Part506.FormFactor = Enum.FormFactor.Plate
  5716. Part506.Size = Vector3.new(2, 0.400000006, 2)
  5717. Part506.CFrame = CFrame.new(149.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5718. Part506.BottomSurface = Enum.SurfaceType.Weld
  5719. Part506.TopSurface = Enum.SurfaceType.Smooth
  5720. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5721. Part506.Position = Vector3.new(149.5, 42.2000122, 8.00012589)
  5722. Part506.Orientation = Vector3.new(0, 180, 0)
  5723. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5724. Part507.Name = "Smooth Block Model"
  5725. Part507.Parent = Model488
  5726. Part507.Anchored = true
  5727. Part507.FormFactor = Enum.FormFactor.Symmetric
  5728. Part507.Size = Vector3.new(1, 9, 3)
  5729. Part507.CFrame = CFrame.new(152, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5730. Part507.Position = Vector3.new(152, 35.5000153, 8.00012589)
  5731. for i,v in pairs(mas:GetChildren()) do
  5732. v.Parent = game:GetService("Players").LocalPlayer.Character
  5733. pcall(function() v:MakeJoints() end)
  5734. end
  5735. mas:Destroy()
  5736. for i,v in pairs(cors) do
  5737. spawn(function()
  5738. pcall(v)
  5739. end)
  5740. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement