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firebudgy

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Jan 26th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Part2 = Instance.new("Part")
  21. Part3 = Instance.new("Part")
  22. SpecialMesh4 = Instance.new("SpecialMesh")
  23. Model5 = Instance.new("Model")
  24. Part6 = Instance.new("Part")
  25. Script7 = Instance.new("Script")
  26. Script8 = Instance.new("Script")
  27. Part9 = Instance.new("Part")
  28. CylinderMesh10 = Instance.new("CylinderMesh")
  29. Part11 = Instance.new("Part")
  30. SpecialMesh12 = Instance.new("SpecialMesh")
  31. Part13 = Instance.new("Part")
  32. Part14 = Instance.new("Part")
  33. SpecialMesh15 = Instance.new("SpecialMesh")
  34. Part16 = Instance.new("Part")
  35. Part17 = Instance.new("Part")
  36. SpecialMesh18 = Instance.new("SpecialMesh")
  37. Part19 = Instance.new("Part")
  38. Part20 = Instance.new("Part")
  39. Model21 = Instance.new("Model")
  40. Part22 = Instance.new("Part")
  41. Part23 = Instance.new("Part")
  42. Part24 = Instance.new("Part")
  43. Model25 = Instance.new("Model")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. Part29 = Instance.new("Part")
  48. Part30 = Instance.new("Part")
  49. Part31 = Instance.new("Part")
  50. Part32 = Instance.new("Part")
  51. Model33 = Instance.new("Model")
  52. Part34 = Instance.new("Part")
  53. Part35 = Instance.new("Part")
  54. Model36 = Instance.new("Model")
  55. Part37 = Instance.new("Part")
  56. BodyPosition38 = Instance.new("BodyPosition")
  57. BodyVelocity39 = Instance.new("BodyVelocity")
  58. Script40 = Instance.new("Script")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. Part46 = Instance.new("Part")
  65. Part47 = Instance.new("Part")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part54 = Instance.new("Part")
  73. Part55 = Instance.new("Part")
  74. Part56 = Instance.new("Part")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Part60 = Instance.new("Part")
  79. Part61 = Instance.new("Part")
  80. Part62 = Instance.new("Part")
  81. Part63 = Instance.new("Part")
  82. Part64 = Instance.new("Part")
  83. Part65 = Instance.new("Part")
  84. Part66 = Instance.new("Part")
  85. Part67 = Instance.new("Part")
  86. Part68 = Instance.new("Part")
  87. Part69 = Instance.new("Part")
  88. Model70 = Instance.new("Model")
  89. Part71 = Instance.new("Part")
  90. Part72 = Instance.new("Part")
  91. Part73 = Instance.new("Part")
  92. Part74 = Instance.new("Part")
  93. Part75 = Instance.new("Part")
  94. Part76 = Instance.new("Part")
  95. Model77 = Instance.new("Model")
  96. Part78 = Instance.new("Part")
  97. Part79 = Instance.new("Part")
  98. Part80 = Instance.new("Part")
  99. Part81 = Instance.new("Part")
  100. Part82 = Instance.new("Part")
  101. Part83 = Instance.new("Part")
  102. Model84 = Instance.new("Model")
  103. Part85 = Instance.new("Part")
  104. Part86 = Instance.new("Part")
  105. Part87 = Instance.new("Part")
  106. Part88 = Instance.new("Part")
  107. Part89 = Instance.new("Part")
  108. Part90 = Instance.new("Part")
  109. Model91 = Instance.new("Model")
  110. Part92 = Instance.new("Part")
  111. Part93 = Instance.new("Part")
  112. Part94 = Instance.new("Part")
  113. Part95 = Instance.new("Part")
  114. Part96 = Instance.new("Part")
  115. Part97 = Instance.new("Part")
  116. Model98 = Instance.new("Model")
  117. Part99 = Instance.new("Part")
  118. Part100 = Instance.new("Part")
  119. Part101 = Instance.new("Part")
  120. Part102 = Instance.new("Part")
  121. Part103 = Instance.new("Part")
  122. Part104 = Instance.new("Part")
  123. Model105 = Instance.new("Model")
  124. Part106 = Instance.new("Part")
  125. Part107 = Instance.new("Part")
  126. Part108 = Instance.new("Part")
  127. Part109 = Instance.new("Part")
  128. Part110 = Instance.new("Part")
  129. Part111 = Instance.new("Part")
  130. Part112 = Instance.new("Part")
  131. Part113 = Instance.new("Part")
  132. Part114 = Instance.new("Part")
  133. Part115 = Instance.new("Part")
  134. Part116 = Instance.new("Part")
  135. Part117 = Instance.new("Part")
  136. Part118 = Instance.new("Part")
  137. Part119 = Instance.new("Part")
  138. Part120 = Instance.new("Part")
  139. Part121 = Instance.new("Part")
  140. Part122 = Instance.new("Part")
  141. Part123 = Instance.new("Part")
  142. Part124 = Instance.new("Part")
  143. Part125 = Instance.new("Part")
  144. Part126 = Instance.new("Part")
  145. Part127 = Instance.new("Part")
  146. Part128 = Instance.new("Part")
  147. Part129 = Instance.new("Part")
  148. Part130 = Instance.new("Part")
  149. Part131 = Instance.new("Part")
  150. Part132 = Instance.new("Part")
  151. Part133 = Instance.new("Part")
  152. Model134 = Instance.new("Model")
  153. Part135 = Instance.new("Part")
  154. Part136 = Instance.new("Part")
  155. Part137 = Instance.new("Part")
  156. Part138 = Instance.new("Part")
  157. Part139 = Instance.new("Part")
  158. Part140 = Instance.new("Part")
  159. Part141 = Instance.new("Part")
  160. Part142 = Instance.new("Part")
  161. Part143 = Instance.new("Part")
  162. Part144 = Instance.new("Part")
  163. Part145 = Instance.new("Part")
  164. Part146 = Instance.new("Part")
  165. Part147 = Instance.new("Part")
  166. Part148 = Instance.new("Part")
  167. Part149 = Instance.new("Part")
  168. Part150 = Instance.new("Part")
  169. Part151 = Instance.new("Part")
  170. Part152 = Instance.new("Part")
  171. Part153 = Instance.new("Part")
  172. Part154 = Instance.new("Part")
  173. Part155 = Instance.new("Part")
  174. Part156 = Instance.new("Part")
  175. Part157 = Instance.new("Part")
  176. Part158 = Instance.new("Part")
  177. Part159 = Instance.new("Part")
  178. Part160 = Instance.new("Part")
  179. Part161 = Instance.new("Part")
  180. Part162 = Instance.new("Part")
  181. Part163 = Instance.new("Part")
  182. Part164 = Instance.new("Part")
  183. Part165 = Instance.new("Part")
  184. Part166 = Instance.new("Part")
  185. Part167 = Instance.new("Part")
  186. Part168 = Instance.new("Part")
  187. Part169 = Instance.new("Part")
  188. Part170 = Instance.new("Part")
  189. Part171 = Instance.new("Part")
  190. Part172 = Instance.new("Part")
  191. Part173 = Instance.new("Part")
  192. Part174 = Instance.new("Part")
  193. Part175 = Instance.new("Part")
  194. Part176 = Instance.new("Part")
  195. Part177 = Instance.new("Part")
  196. Part178 = Instance.new("Part")
  197. Part179 = Instance.new("Part")
  198. Part180 = Instance.new("Part")
  199. Part181 = Instance.new("Part")
  200. Part182 = Instance.new("Part")
  201. Part183 = Instance.new("Part")
  202. Part184 = Instance.new("Part")
  203. Part185 = Instance.new("Part")
  204. Part186 = Instance.new("Part")
  205. Part187 = Instance.new("Part")
  206. Part188 = Instance.new("Part")
  207. Part189 = Instance.new("Part")
  208. Part190 = Instance.new("Part")
  209. Part191 = Instance.new("Part")
  210. Part192 = Instance.new("Part")
  211. Part193 = Instance.new("Part")
  212. Part194 = Instance.new("Part")
  213. Part195 = Instance.new("Part")
  214. Part196 = Instance.new("Part")
  215. Part197 = Instance.new("Part")
  216. Part198 = Instance.new("Part")
  217. Part199 = Instance.new("Part")
  218. Part200 = Instance.new("Part")
  219. Part201 = Instance.new("Part")
  220. Part202 = Instance.new("Part")
  221. Part203 = Instance.new("Part")
  222. Part204 = Instance.new("Part")
  223. Part205 = Instance.new("Part")
  224. Part206 = Instance.new("Part")
  225. Part207 = Instance.new("Part")
  226. Part208 = Instance.new("Part")
  227. Part209 = Instance.new("Part")
  228. Part210 = Instance.new("Part")
  229. Part211 = Instance.new("Part")
  230. Part212 = Instance.new("Part")
  231. Part213 = Instance.new("Part")
  232. Part214 = Instance.new("Part")
  233. Part215 = Instance.new("Part")
  234. Part216 = Instance.new("Part")
  235. Part217 = Instance.new("Part")
  236. Part218 = Instance.new("Part")
  237. Part219 = Instance.new("Part")
  238. Part220 = Instance.new("Part")
  239. Part221 = Instance.new("Part")
  240. Part222 = Instance.new("Part")
  241. Part223 = Instance.new("Part")
  242. Part224 = Instance.new("Part")
  243. Part225 = Instance.new("Part")
  244. Part226 = Instance.new("Part")
  245. Part227 = Instance.new("Part")
  246. Part228 = Instance.new("Part")
  247. Part229 = Instance.new("Part")
  248. Part230 = Instance.new("Part")
  249. Part231 = Instance.new("Part")
  250. Part232 = Instance.new("Part")
  251. Part233 = Instance.new("Part")
  252. Part234 = Instance.new("Part")
  253. Part235 = Instance.new("Part")
  254. Part236 = Instance.new("Part")
  255. Part237 = Instance.new("Part")
  256. Part238 = Instance.new("Part")
  257. Part239 = Instance.new("Part")
  258. Part240 = Instance.new("Part")
  259. Part241 = Instance.new("Part")
  260. Part242 = Instance.new("Part")
  261. Part243 = Instance.new("Part")
  262. Model244 = Instance.new("Model")
  263. Model245 = Instance.new("Model")
  264. Part246 = Instance.new("Part")
  265. Part247 = Instance.new("Part")
  266. Part248 = Instance.new("Part")
  267. Part249 = Instance.new("Part")
  268. Part250 = Instance.new("Part")
  269. Part251 = Instance.new("Part")
  270. Part252 = Instance.new("Part")
  271. Model253 = Instance.new("Model")
  272. Part254 = Instance.new("Part")
  273. Part255 = Instance.new("Part")
  274. Part256 = Instance.new("Part")
  275. Part257 = Instance.new("Part")
  276. Part258 = Instance.new("Part")
  277. Part259 = Instance.new("Part")
  278. Part260 = Instance.new("Part")
  279. Part261 = Instance.new("Part")
  280. Part262 = Instance.new("Part")
  281. Part263 = Instance.new("Part")
  282. Part264 = Instance.new("Part")
  283. Part265 = Instance.new("Part")
  284. Part266 = Instance.new("Part")
  285. Part267 = Instance.new("Part")
  286. Part268 = Instance.new("Part")
  287. Part269 = Instance.new("Part")
  288. Part270 = Instance.new("Part")
  289. Part271 = Instance.new("Part")
  290. Part272 = Instance.new("Part")
  291. Part273 = Instance.new("Part")
  292. Part274 = Instance.new("Part")
  293. Part275 = Instance.new("Part")
  294. Part276 = Instance.new("Part")
  295. Part277 = Instance.new("Part")
  296. Part278 = Instance.new("Part")
  297. Part279 = Instance.new("Part")
  298. Part280 = Instance.new("Part")
  299. Part281 = Instance.new("Part")
  300. Part282 = Instance.new("Part")
  301. Part283 = Instance.new("Part")
  302. Part284 = Instance.new("Part")
  303. Part285 = Instance.new("Part")
  304. Part286 = Instance.new("Part")
  305. Part287 = Instance.new("Part")
  306. Part288 = Instance.new("Part")
  307. Part289 = Instance.new("Part")
  308. Part290 = Instance.new("Part")
  309. Part291 = Instance.new("Part")
  310. Part292 = Instance.new("Part")
  311. Part293 = Instance.new("Part")
  312. Part294 = Instance.new("Part")
  313. Part295 = Instance.new("Part")
  314. Part296 = Instance.new("Part")
  315. Part297 = Instance.new("Part")
  316. Part298 = Instance.new("Part")
  317. Part299 = Instance.new("Part")
  318. Part300 = Instance.new("Part")
  319. Part301 = Instance.new("Part")
  320. Part302 = Instance.new("Part")
  321. Part303 = Instance.new("Part")
  322. Part304 = Instance.new("Part")
  323. Part305 = Instance.new("Part")
  324. Part306 = Instance.new("Part")
  325. Part307 = Instance.new("Part")
  326. Part308 = Instance.new("Part")
  327. Part309 = Instance.new("Part")
  328. Part310 = Instance.new("Part")
  329. Part311 = Instance.new("Part")
  330. Part312 = Instance.new("Part")
  331. Part313 = Instance.new("Part")
  332. Part314 = Instance.new("Part")
  333. Part315 = Instance.new("Part")
  334. Part316 = Instance.new("Part")
  335. Part317 = Instance.new("Part")
  336. Part318 = Instance.new("Part")
  337. Part319 = Instance.new("Part")
  338. Part320 = Instance.new("Part")
  339. Part321 = Instance.new("Part")
  340. Part322 = Instance.new("Part")
  341. Part323 = Instance.new("Part")
  342. Part324 = Instance.new("Part")
  343. Part325 = Instance.new("Part")
  344. Part326 = Instance.new("Part")
  345. Part327 = Instance.new("Part")
  346. Part328 = Instance.new("Part")
  347. Part329 = Instance.new("Part")
  348. Part330 = Instance.new("Part")
  349. Part331 = Instance.new("Part")
  350. Part332 = Instance.new("Part")
  351. Part333 = Instance.new("Part")
  352. Part334 = Instance.new("Part")
  353. Part335 = Instance.new("Part")
  354. Part336 = Instance.new("Part")
  355. Part337 = Instance.new("Part")
  356. Part338 = Instance.new("Part")
  357. Part339 = Instance.new("Part")
  358. Part340 = Instance.new("Part")
  359. Part341 = Instance.new("Part")
  360. Part342 = Instance.new("Part")
  361. Part343 = Instance.new("Part")
  362. Part344 = Instance.new("Part")
  363. Part345 = Instance.new("Part")
  364. Part346 = Instance.new("Part")
  365. Part347 = Instance.new("Part")
  366. Part348 = Instance.new("Part")
  367. Part349 = Instance.new("Part")
  368. Part350 = Instance.new("Part")
  369. Part351 = Instance.new("Part")
  370. Part352 = Instance.new("Part")
  371. Part353 = Instance.new("Part")
  372. Part354 = Instance.new("Part")
  373. Part355 = Instance.new("Part")
  374. Part356 = Instance.new("Part")
  375. Part357 = Instance.new("Part")
  376. Part358 = Instance.new("Part")
  377. Part359 = Instance.new("Part")
  378. Part360 = Instance.new("Part")
  379. Part361 = Instance.new("Part")
  380. Part362 = Instance.new("Part")
  381. Part363 = Instance.new("Part")
  382. Part364 = Instance.new("Part")
  383. Part365 = Instance.new("Part")
  384. Part366 = Instance.new("Part")
  385. Part367 = Instance.new("Part")
  386. Part368 = Instance.new("Part")
  387. Part369 = Instance.new("Part")
  388. Part370 = Instance.new("Part")
  389. Part371 = Instance.new("Part")
  390. Part372 = Instance.new("Part")
  391. Part373 = Instance.new("Part")
  392. Part374 = Instance.new("Part")
  393. Part375 = Instance.new("Part")
  394. Part376 = Instance.new("Part")
  395. Part377 = Instance.new("Part")
  396. Part378 = Instance.new("Part")
  397. Part379 = Instance.new("Part")
  398. Part380 = Instance.new("Part")
  399. Part381 = Instance.new("Part")
  400. Part382 = Instance.new("Part")
  401. Part383 = Instance.new("Part")
  402. Part384 = Instance.new("Part")
  403. Part385 = Instance.new("Part")
  404. Part386 = Instance.new("Part")
  405. Part387 = Instance.new("Part")
  406. Part388 = Instance.new("Part")
  407. Part389 = Instance.new("Part")
  408. Part390 = Instance.new("Part")
  409. Part391 = Instance.new("Part")
  410. Part392 = Instance.new("Part")
  411. Part393 = Instance.new("Part")
  412. Part394 = Instance.new("Part")
  413. Part395 = Instance.new("Part")
  414. Part396 = Instance.new("Part")
  415. Part397 = Instance.new("Part")
  416. Part398 = Instance.new("Part")
  417. Part399 = Instance.new("Part")
  418. Part400 = Instance.new("Part")
  419. Part401 = Instance.new("Part")
  420. Part402 = Instance.new("Part")
  421. Part403 = Instance.new("Part")
  422. Part404 = Instance.new("Part")
  423. Part405 = Instance.new("Part")
  424. Part406 = Instance.new("Part")
  425. Part407 = Instance.new("Part")
  426. Part408 = Instance.new("Part")
  427. Part409 = Instance.new("Part")
  428. Part410 = Instance.new("Part")
  429. Part411 = Instance.new("Part")
  430. Part412 = Instance.new("Part")
  431. Part413 = Instance.new("Part")
  432. Part414 = Instance.new("Part")
  433. Part415 = Instance.new("Part")
  434. Part416 = Instance.new("Part")
  435. Part417 = Instance.new("Part")
  436. Part418 = Instance.new("Part")
  437. Part419 = Instance.new("Part")
  438. Part420 = Instance.new("Part")
  439. Part421 = Instance.new("Part")
  440. Part422 = Instance.new("Part")
  441. Part423 = Instance.new("Part")
  442. Part424 = Instance.new("Part")
  443. Part425 = Instance.new("Part")
  444. Part426 = Instance.new("Part")
  445. Part427 = Instance.new("Part")
  446. Part428 = Instance.new("Part")
  447. Part429 = Instance.new("Part")
  448. Part430 = Instance.new("Part")
  449. Part431 = Instance.new("Part")
  450. Part432 = Instance.new("Part")
  451. Part433 = Instance.new("Part")
  452. Part434 = Instance.new("Part")
  453. Part435 = Instance.new("Part")
  454. Part436 = Instance.new("Part")
  455. Part437 = Instance.new("Part")
  456. Part438 = Instance.new("Part")
  457. Part439 = Instance.new("Part")
  458. Part440 = Instance.new("Part")
  459. Part441 = Instance.new("Part")
  460. Part442 = Instance.new("Part")
  461. Part443 = Instance.new("Part")
  462. Part444 = Instance.new("Part")
  463. Part445 = Instance.new("Part")
  464. Part446 = Instance.new("Part")
  465. Part447 = Instance.new("Part")
  466. Part448 = Instance.new("Part")
  467. Part449 = Instance.new("Part")
  468. Part450 = Instance.new("Part")
  469. Part451 = Instance.new("Part")
  470. Part452 = Instance.new("Part")
  471. Part453 = Instance.new("Part")
  472. Part454 = Instance.new("Part")
  473. Part455 = Instance.new("Part")
  474. Part456 = Instance.new("Part")
  475. Part457 = Instance.new("Part")
  476. Part458 = Instance.new("Part")
  477. Part459 = Instance.new("Part")
  478. Part460 = Instance.new("Part")
  479. Part461 = Instance.new("Part")
  480. Part462 = Instance.new("Part")
  481. Part463 = Instance.new("Part")
  482. Part464 = Instance.new("Part")
  483. Part465 = Instance.new("Part")
  484. Part466 = Instance.new("Part")
  485. Part467 = Instance.new("Part")
  486. Part468 = Instance.new("Part")
  487. Part469 = Instance.new("Part")
  488. Part470 = Instance.new("Part")
  489. Script471 = Instance.new("Script")
  490. Part472 = Instance.new("Part")
  491. Part473 = Instance.new("Part")
  492. Part474 = Instance.new("Part")
  493. Script475 = Instance.new("Script")
  494. Model476 = Instance.new("Model")
  495. Part477 = Instance.new("Part")
  496. Part478 = Instance.new("Part")
  497. SpecialMesh479 = Instance.new("SpecialMesh")
  498. Model480 = Instance.new("Model")
  499. Part481 = Instance.new("Part")
  500. Script482 = Instance.new("Script")
  501. Script483 = Instance.new("Script")
  502. Part484 = Instance.new("Part")
  503. CylinderMesh485 = Instance.new("CylinderMesh")
  504. Part486 = Instance.new("Part")
  505. SpecialMesh487 = Instance.new("SpecialMesh")
  506. Part488 = Instance.new("Part")
  507. Part489 = Instance.new("Part")
  508. SpecialMesh490 = Instance.new("SpecialMesh")
  509. Part491 = Instance.new("Part")
  510. Part492 = Instance.new("Part")
  511. SpecialMesh493 = Instance.new("SpecialMesh")
  512. Part494 = Instance.new("Part")
  513. Part495 = Instance.new("Part")
  514. Model496 = Instance.new("Model")
  515. Part497 = Instance.new("Part")
  516. Part498 = Instance.new("Part")
  517. SpecialMesh499 = Instance.new("SpecialMesh")
  518. Model500 = Instance.new("Model")
  519. Part501 = Instance.new("Part")
  520. Script502 = Instance.new("Script")
  521. Script503 = Instance.new("Script")
  522. Part504 = Instance.new("Part")
  523. CylinderMesh505 = Instance.new("CylinderMesh")
  524. Part506 = Instance.new("Part")
  525. SpecialMesh507 = Instance.new("SpecialMesh")
  526. Part508 = Instance.new("Part")
  527. Part509 = Instance.new("Part")
  528. SpecialMesh510 = Instance.new("SpecialMesh")
  529. Part511 = Instance.new("Part")
  530. Part512 = Instance.new("Part")
  531. SpecialMesh513 = Instance.new("SpecialMesh")
  532. Part514 = Instance.new("Part")
  533. Part515 = Instance.new("Part")
  534. Model0.Parent = mas
  535. Model1.Parent = Model0
  536. Part2.Name = "Smooth Block Model"
  537. Part2.Parent = Model1
  538. Part2.Anchored = true
  539. Part2.Locked = true
  540. Part2.FormFactor = Enum.FormFactor.Symmetric
  541. Part2.Size = Vector3.new(1, 9, 3)
  542. Part2.CFrame = CFrame.new(153, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  543. Part2.Position = Vector3.new(153, 35.5000153, 8.00012589)
  544. Part3.Name = "Smooth Block Model"
  545. Part3.Parent = Model1
  546. Part3.BrickColor = BrickColor.new("Really black")
  547. Part3.Rotation = Vector3.new(0, 0, -90)
  548. Part3.Anchored = true
  549. Part3.Locked = true
  550. Part3.FormFactor = Enum.FormFactor.Plate
  551. Part3.Size = Vector3.new(1, 0.400000006, 2)
  552. Part3.CFrame = CFrame.new(153.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  553. Part3.BottomSurface = Enum.SurfaceType.Weld
  554. Part3.TopSurface = Enum.SurfaceType.Weld
  555. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  556. Part3.Position = Vector3.new(153.699982, 35.5000153, 8.00012589)
  557. Part3.Orientation = Vector3.new(0, 0, -90)
  558. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  559. SpecialMesh4.Parent = Part3
  560. SpecialMesh4.Scale = Vector3.new(9, 1, 1)
  561. SpecialMesh4.MeshType = Enum.MeshType.Brick
  562. SpecialMesh4.Scale = Vector3.new(9, 1, 1)
  563. Model5.Parent = Model1
  564. Part6.Name = "TouchDoor"
  565. Part6.Parent = Model5
  566. Part6.BrickColor = BrickColor.new("Really black")
  567. Part6.Transparency = 1
  568. Part6.Rotation = Vector3.new(90, 0, 0)
  569. Part6.Anchored = true
  570. Part6.CanCollide = false
  571. Part6.Locked = true
  572. Part6.FormFactor = Enum.FormFactor.Symmetric
  573. Part6.Size = Vector3.new(2, 1, 8)
  574. Part6.CFrame = CFrame.new(155.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  575. Part6.BottomSurface = Enum.SurfaceType.Weld
  576. Part6.TopSurface = Enum.SurfaceType.Smooth
  577. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  578. Part6.Position = Vector3.new(155.5, 35.0000153, 8.00012589)
  579. Part6.Orientation = Vector3.new(90, 0, 0)
  580. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  581. Script7.Parent = Part6
  582. table.insert(cors,sandbox(Script7,function()
  583. Door = script.Parent.Parent.Light
  584.  
  585. function onTouch(part)
  586.  
  587. Door.BrickColor = BrickColor.new(37)
  588. script.Parent.Parent.Emit.Transparency = 0.5
  589.  
  590. wait(1)
  591.  
  592. Door.BrickColor = BrickColor.new(26)
  593. script.Parent.Parent.Emit.Transparency = 1
  594.  
  595. end
  596.  
  597. script.Parent.Touched:connect(onTouch)
  598.  
  599. end))
  600. Script8.Parent = Part6
  601. table.insert(cors,sandbox(Script8,function()
  602. function onTouched(hit)
  603. local human = hit.Parent:findFirstChild("Humanoid")
  604. if (human ~= nil) then
  605. g=hit.Parent.Name
  606. h=game.Players:findFirstChild(g).Backpack:getChildren()
  607. for i=1, #h do
  608. h[i]:remove()
  609. end
  610. end
  611. end
  612.  
  613. script.Parent.Touched:connect(onTouched)
  614. end))
  615. Part9.Name = "Light"
  616. Part9.Parent = Model5
  617. Part9.BrickColor = BrickColor.new("Black")
  618. Part9.Transparency = 0.25
  619. Part9.Rotation = Vector3.new(-180, 0, -180)
  620. Part9.Anchored = true
  621. Part9.Locked = true
  622. Part9.FormFactor = Enum.FormFactor.Plate
  623. Part9.Size = Vector3.new(2, 1.20000005, 2)
  624. Part9.CFrame = CFrame.new(155.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  625. Part9.BottomSurface = Enum.SurfaceType.Weld
  626. Part9.TopSurface = Enum.SurfaceType.Smooth
  627. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  628. Part9.Position = Vector3.new(155.5, 43.0000153, 8.00012589)
  629. Part9.Orientation = Vector3.new(0, 180, 0)
  630. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  631. CylinderMesh10.Parent = Part9
  632. CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
  633. CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
  634. Part11.Name = "Emit"
  635. Part11.Parent = Model5
  636. Part11.BrickColor = BrickColor.new("Bright green")
  637. Part11.Transparency = 1
  638. Part11.Rotation = Vector3.new(-180, 0, -180)
  639. Part11.Anchored = true
  640. Part11.Locked = true
  641. Part11.FormFactor = Enum.FormFactor.Plate
  642. Part11.Size = Vector3.new(2, 0.400000006, 2)
  643. Part11.CFrame = CFrame.new(155.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  644. Part11.BottomSurface = Enum.SurfaceType.Smooth
  645. Part11.TopSurface = Enum.SurfaceType.Smooth
  646. Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
  647. Part11.Position = Vector3.new(155.5, 43.8000183, 8.00012589)
  648. Part11.Orientation = Vector3.new(0, 180, 0)
  649. Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
  650. SpecialMesh12.Parent = Part11
  651. SpecialMesh12.Scale = Vector3.new(5, 25, 5)
  652. SpecialMesh12.MeshType = Enum.MeshType.Sphere
  653. SpecialMesh12.Scale = Vector3.new(5, 25, 5)
  654. Part13.Name = "Smooth Block Model"
  655. Part13.Parent = Model1
  656. Part13.Anchored = true
  657. Part13.Locked = true
  658. Part13.FormFactor = Enum.FormFactor.Symmetric
  659. Part13.Size = Vector3.new(6, 1, 3)
  660. Part13.CFrame = CFrame.new(155.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  661. Part13.Position = Vector3.new(155.5, 40.5000153, 8.00012589)
  662. Part14.Name = "Smooth Block Model"
  663. Part14.Parent = Model1
  664. Part14.BrickColor = BrickColor.new("Really black")
  665. Part14.Rotation = Vector3.new(180, 0, 90)
  666. Part14.Anchored = true
  667. Part14.Locked = true
  668. Part14.FormFactor = Enum.FormFactor.Plate
  669. Part14.Size = Vector3.new(1, 0.400000006, 2)
  670. Part14.CFrame = CFrame.new(157.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  671. Part14.BottomSurface = Enum.SurfaceType.Weld
  672. Part14.TopSurface = Enum.SurfaceType.Weld
  673. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  674. Part14.Position = Vector3.new(157.299988, 35.5000153, 8.00012589)
  675. Part14.Orientation = Vector3.new(0, -180, -90)
  676. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  677. SpecialMesh15.Parent = Part14
  678. SpecialMesh15.Scale = Vector3.new(9, 1, 1)
  679. SpecialMesh15.MeshType = Enum.MeshType.Brick
  680. SpecialMesh15.Scale = Vector3.new(9, 1, 1)
  681. Part16.Name = "Smooth Block Model"
  682. Part16.Parent = Model1
  683. Part16.BrickColor = BrickColor.new("Really black")
  684. Part16.Rotation = Vector3.new(-180, 0, -180)
  685. Part16.Anchored = true
  686. Part16.Locked = true
  687. Part16.FormFactor = Enum.FormFactor.Plate
  688. Part16.Size = Vector3.new(4, 0.400000006, 2)
  689. Part16.CFrame = CFrame.new(155.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  690. Part16.BottomSurface = Enum.SurfaceType.Weld
  691. Part16.TopSurface = Enum.SurfaceType.Weld
  692. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  693. Part16.Position = Vector3.new(155.5, 39.8000183, 8.00012589)
  694. Part16.Orientation = Vector3.new(0, 180, 0)
  695. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  696. Part17.Name = "Smooth Block Model"
  697. Part17.Parent = Model1
  698. Part17.Anchored = true
  699. Part17.Locked = true
  700. Part17.FormFactor = Enum.FormFactor.Symmetric
  701. Part17.Size = Vector3.new(6, 1, 3)
  702. Part17.CFrame = CFrame.new(155.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  703. Part17.Position = Vector3.new(155.5, 41.5000153, 8.00012589)
  704. SpecialMesh18.Parent = Part17
  705. SpecialMesh18.MeshType = Enum.MeshType.Torso
  706. Part19.Parent = Model1
  707. Part19.BrickColor = BrickColor.new("Dark stone grey")
  708. Part19.Rotation = Vector3.new(-180, 0, -180)
  709. Part19.Anchored = true
  710. Part19.Locked = true
  711. Part19.FormFactor = Enum.FormFactor.Plate
  712. Part19.Size = Vector3.new(2, 0.400000006, 2)
  713. Part19.CFrame = CFrame.new(155.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Part19.BottomSurface = Enum.SurfaceType.Weld
  715. Part19.TopSurface = Enum.SurfaceType.Smooth
  716. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  717. Part19.Position = Vector3.new(155.5, 42.2000122, 8.00012589)
  718. Part19.Orientation = Vector3.new(0, 180, 0)
  719. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  720. Part20.Name = "Smooth Block Model"
  721. Part20.Parent = Model1
  722. Part20.Anchored = true
  723. Part20.Locked = true
  724. Part20.FormFactor = Enum.FormFactor.Symmetric
  725. Part20.Size = Vector3.new(1, 9, 3)
  726. Part20.CFrame = CFrame.new(158, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. Part20.Position = Vector3.new(158, 35.5000153, 8.00012589)
  728. Model21.Name = "BattleArmorStand"
  729. Model21.Parent = Model0
  730. Model21.PrimaryPart = Part23
  731. Part22.Name = "BattleArmor"
  732. Part22.Parent = Model21
  733. Part22.BrickColor = BrickColor.new("Black")
  734. Part22.Reflectance = 1
  735. Part22.Rotation = Vector3.new(-180, 0, -180)
  736. Part22.Anchored = true
  737. Part22.Locked = true
  738. Part22.Size = Vector3.new(1, 2.4000001, 2)
  739. Part22.CFrame = CFrame.new(177.5, 86.2000046, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Part22.TopSurface = Enum.SurfaceType.Smooth
  741. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  742. Part22.Position = Vector3.new(177.5, 86.2000046, -71.9999847)
  743. Part22.Orientation = Vector3.new(0, 180, 0)
  744. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  745. Part23.Name = "Smooth Block Model"
  746. Part23.Parent = Model21
  747. Part23.BrickColor = BrickColor.new("Sand blue")
  748. Part23.Rotation = Vector3.new(-180, 0, -180)
  749. Part23.Anchored = true
  750. Part23.Locked = true
  751. Part23.Size = Vector3.new(3, 1.20000005, 4)
  752. Part23.CFrame = CFrame.new(177.5, 84, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  753. Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
  754. Part23.Position = Vector3.new(177.5, 84, -71.9999847)
  755. Part23.Orientation = Vector3.new(0, 180, 0)
  756. Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
  757. Part24.Name = "Smooth Block Model"
  758. Part24.Parent = Model21
  759. Part24.BrickColor = BrickColor.new("Bright blue")
  760. Part24.Rotation = Vector3.new(-180, 0, -180)
  761. Part24.Anchored = true
  762. Part24.Locked = true
  763. Part24.FormFactor = Enum.FormFactor.Plate
  764. Part24.Size = Vector3.new(3, 0.400000006, 4)
  765. Part24.CFrame = CFrame.new(177.5, 84.8000031, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  766. Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  767. Part24.Position = Vector3.new(177.5, 84.8000031, -71.9999847)
  768. Part24.Orientation = Vector3.new(0, 180, 0)
  769. Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  770. Model25.Parent = Model0
  771. Model25.PrimaryPart = Part27
  772. Part26.Name = "Block"
  773. Part26.Parent = Model25
  774. Part26.BrickColor = BrickColor.new("Bright yellow")
  775. Part26.Rotation = Vector3.new(90, -90, 0)
  776. Part26.Anchored = true
  777. Part26.Locked = true
  778. Part26.Size = Vector3.new(10, 1, 1)
  779. Part26.CFrame = CFrame.new(98.5, 54.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  780. Part26.BottomSurface = Enum.SurfaceType.Smooth
  781. Part26.FrontSurface = Enum.SurfaceType.Weld
  782. Part26.LeftSurface = Enum.SurfaceType.Weld
  783. Part26.RightSurface = Enum.SurfaceType.Weld
  784. Part26.TopSurface = Enum.SurfaceType.Smooth
  785. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  786. Part26.Position = Vector3.new(98.5, 54.4000015, -69.4999847)
  787. Part26.Orientation = Vector3.new(0, -90, -90)
  788. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  789. Part27.Name = "Block"
  790. Part27.Parent = Model25
  791. Part27.BrickColor = BrickColor.new("White")
  792. Part27.Rotation = Vector3.new(0, -90, 0)
  793. Part27.Anchored = true
  794. Part27.Locked = true
  795. Part27.Size = Vector3.new(2, 1, 1)
  796. Part27.CFrame = CFrame.new(98.5, 50.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  797. Part27.BottomSurface = Enum.SurfaceType.Smooth
  798. Part27.FrontSurface = Enum.SurfaceType.Weld
  799. Part27.LeftSurface = Enum.SurfaceType.Weld
  800. Part27.RightSurface = Enum.SurfaceType.Weld
  801. Part27.TopSurface = Enum.SurfaceType.Smooth
  802. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  803. Part27.Position = Vector3.new(98.5, 50.9000015, -67.9999847)
  804. Part27.Orientation = Vector3.new(0, -90, 0)
  805. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  806. Part28.Name = "Block"
  807. Part28.Parent = Model25
  808. Part28.BrickColor = BrickColor.new("Bright yellow")
  809. Part28.Rotation = Vector3.new(90, -90, 0)
  810. Part28.Anchored = true
  811. Part28.Locked = true
  812. Part28.Size = Vector3.new(10, 1, 1)
  813. Part28.CFrame = CFrame.new(98.5, 54.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  814. Part28.BottomSurface = Enum.SurfaceType.Smooth
  815. Part28.FrontSurface = Enum.SurfaceType.Weld
  816. Part28.LeftSurface = Enum.SurfaceType.Weld
  817. Part28.RightSurface = Enum.SurfaceType.Weld
  818. Part28.TopSurface = Enum.SurfaceType.Smooth
  819. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  820. Part28.Position = Vector3.new(98.5, 54.4000015, -66.4999847)
  821. Part28.Orientation = Vector3.new(0, -90, -90)
  822. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  823. Part29.Name = "Block"
  824. Part29.Parent = Model25
  825. Part29.BrickColor = BrickColor.new("White")
  826. Part29.Rotation = Vector3.new(0, -90, 0)
  827. Part29.Anchored = true
  828. Part29.Locked = true
  829. Part29.Size = Vector3.new(2, 1, 1)
  830. Part29.CFrame = CFrame.new(98.5, 58.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  831. Part29.BottomSurface = Enum.SurfaceType.Smooth
  832. Part29.FrontSurface = Enum.SurfaceType.Weld
  833. Part29.LeftSurface = Enum.SurfaceType.Weld
  834. Part29.RightSurface = Enum.SurfaceType.Weld
  835. Part29.TopSurface = Enum.SurfaceType.Smooth
  836. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  837. Part29.Position = Vector3.new(98.5, 58.9000015, -67.9999847)
  838. Part29.Orientation = Vector3.new(0, -90, 0)
  839. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  840. Part30.Name = "Block"
  841. Part30.Parent = Model25
  842. Part30.BrickColor = BrickColor.new("White")
  843. Part30.Rotation = Vector3.new(0, -90, 0)
  844. Part30.Anchored = true
  845. Part30.Locked = true
  846. Part30.Size = Vector3.new(2, 1, 1)
  847. Part30.CFrame = CFrame.new(98.5, 56.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  848. Part30.BottomSurface = Enum.SurfaceType.Smooth
  849. Part30.FrontSurface = Enum.SurfaceType.Weld
  850. Part30.LeftSurface = Enum.SurfaceType.Weld
  851. Part30.RightSurface = Enum.SurfaceType.Weld
  852. Part30.TopSurface = Enum.SurfaceType.Smooth
  853. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  854. Part30.Position = Vector3.new(98.5, 56.9000015, -67.9999847)
  855. Part30.Orientation = Vector3.new(0, -90, 0)
  856. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  857. Part31.Name = "Block"
  858. Part31.Parent = Model25
  859. Part31.BrickColor = BrickColor.new("White")
  860. Part31.Rotation = Vector3.new(0, -90, 0)
  861. Part31.Anchored = true
  862. Part31.Locked = true
  863. Part31.Size = Vector3.new(2, 1, 1)
  864. Part31.CFrame = CFrame.new(98.5, 54.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  865. Part31.BottomSurface = Enum.SurfaceType.Smooth
  866. Part31.FrontSurface = Enum.SurfaceType.Weld
  867. Part31.LeftSurface = Enum.SurfaceType.Weld
  868. Part31.RightSurface = Enum.SurfaceType.Weld
  869. Part31.TopSurface = Enum.SurfaceType.Smooth
  870. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  871. Part31.Position = Vector3.new(98.5, 54.9000015, -67.9999847)
  872. Part31.Orientation = Vector3.new(0, -90, 0)
  873. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  874. Part32.Name = "Block"
  875. Part32.Parent = Model25
  876. Part32.BrickColor = BrickColor.new("White")
  877. Part32.Rotation = Vector3.new(0, -90, 0)
  878. Part32.Anchored = true
  879. Part32.Locked = true
  880. Part32.Size = Vector3.new(2, 1, 1)
  881. Part32.CFrame = CFrame.new(98.5, 52.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  882. Part32.BottomSurface = Enum.SurfaceType.Smooth
  883. Part32.FrontSurface = Enum.SurfaceType.Weld
  884. Part32.LeftSurface = Enum.SurfaceType.Weld
  885. Part32.RightSurface = Enum.SurfaceType.Weld
  886. Part32.TopSurface = Enum.SurfaceType.Smooth
  887. Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
  888. Part32.Position = Vector3.new(98.5, 52.9000015, -67.9999847)
  889. Part32.Orientation = Vector3.new(0, -90, 0)
  890. Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
  891. Model33.Parent = Model0
  892. Model33.PrimaryPart = Part34
  893. Part34.Name = "Ball"
  894. Part34.Parent = Model33
  895. Part34.BrickColor = BrickColor.new("Bright green")
  896. Part34.Anchored = true
  897. Part34.Locked = true
  898. Part34.FormFactor = Enum.FormFactor.Symmetric
  899. Part34.Shape = Enum.PartType.Ball
  900. Part34.Size = Vector3.new(10, 10, 10)
  901. Part34.CFrame = CFrame.new(162, 71.2000046, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. Part34.BottomSurface = Enum.SurfaceType.Smooth
  903. Part34.TopSurface = Enum.SurfaceType.Smooth
  904. Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
  905. Part34.Position = Vector3.new(162, 71.2000046, -26.9999847)
  906. Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
  907. Part35.Name = "Pillar"
  908. Part35.Parent = Model33
  909. Part35.BrickColor = BrickColor.new("Brown")
  910. Part35.Rotation = Vector3.new(0, 90, 0)
  911. Part35.Anchored = true
  912. Part35.Locked = true
  913. Part35.Size = Vector3.new(2, 8, 2)
  914. Part35.CFrame = CFrame.new(162, 62.2000046, -26.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  915. Part35.BottomSurface = Enum.SurfaceType.Weld
  916. Part35.TopSurface = Enum.SurfaceType.Weld
  917. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  918. Part35.Position = Vector3.new(162, 62.2000046, -26.9999847)
  919. Part35.Orientation = Vector3.new(0, 90, 0)
  920. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  921. Model36.Name = "TeamBeacon Green"
  922. Model36.Parent = Model0
  923. Model36.PrimaryPart = Part37
  924. Part37.Name = "Center"
  925. Part37.Parent = Model36
  926. Part37.BrickColor = BrickColor.new("Deep orange")
  927. Part37.Transparency = 0.5
  928. Part37.Anchored = true
  929. Part37.Locked = true
  930. Part37.FormFactor = Enum.FormFactor.Symmetric
  931. Part37.Size = Vector3.new(4, 4, 4)
  932. Part37.CFrame = CFrame.new(139, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  933. Part37.BackSurface = Enum.SurfaceType.Weld
  934. Part37.BottomSurface = Enum.SurfaceType.Weld
  935. Part37.FrontSurface = Enum.SurfaceType.Weld
  936. Part37.LeftSurface = Enum.SurfaceType.Weld
  937. Part37.RightSurface = Enum.SurfaceType.Weld
  938. Part37.TopSurface = Enum.SurfaceType.Weld
  939. Part37.Color = Color3.new(1, 0.690196, 0)
  940. Part37.Position = Vector3.new(139, 34.7999992, -1)
  941. Part37.Color = Color3.new(1, 0.690196, 0)
  942. BodyPosition38.Parent = Part37
  943. BodyPosition38.position = Vector3.new(0, 4, 0)
  944. BodyPosition38.Position = Vector3.new(0, 4, 0)
  945. BodyVelocity39.Parent = Part37
  946. BodyVelocity39.Velocity = Vector3.new(0, -2, 0)
  947. BodyVelocity39.velocity = Vector3.new(0, -2, 0)
  948. Script40.Parent = Model36
  949. table.insert(cors,sandbox(Script40,function()
  950. step, time = wait()
  951.  
  952. beacon = script.Parent
  953. center = beacon.Center
  954. top = beacon.Top
  955. bottom = beacon.Bottom
  956. left = beacon.Left
  957. right = beacon.Right
  958. front = beacon.Front
  959. back = beacon.Back
  960.  
  961. -- obtain goals based on Center part
  962. center.BodyPosition.position = beacon.Center.Position
  963. teamColor = center.Color
  964. vel = center.BodyVelocity
  965.  
  966. healerIsResting = false
  967.  
  968. function restHealer()
  969. healerIsResting = true
  970. wait(5)
  971. healerIsResting = false
  972. end
  973.  
  974. local Team = Instance.new("Team")
  975. Team.TeamColor = BrickColor.new(teamColor)
  976. Team.Name = "Draggos"
  977. Team.AutoAssignable = false
  978. function joinTeam(humanoid)
  979.  
  980. local team = Instance.new("Color3Value")
  981. team.Value = teamColor
  982. team.Name = "Draggos"
  983. team.Parent = humanoid
  984.  
  985. local vCharacter = humanoid.Parent
  986. if vCharacter then
  987. Team.Parent = game:GetService("Teams")
  988. local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter)
  989. if vPlayer then
  990. vPlayer.Neutral = false
  991. vPlayer.TeamColor = BrickColor.new(teamColor)
  992.  
  993. spawn(function()
  994. local message = Instance.new("Message")
  995. message.Text = string.format("You're now on the %s team!", Team.Name)
  996. message.Parent = vPlayer
  997. wait(5)
  998. message.Text = "Touch the beacon again to heal you!"
  999. wait(5)
  1000. message:Destroy()
  1001. end)
  1002. end
  1003. end
  1004.  
  1005.  
  1006.  
  1007. -- humanoid.Torso.Color = teamColor
  1008. -- humanoid.Torso.Reflectance = 0.2
  1009. -- humanoid.LeftLeg.Color = teamColor
  1010. -- humanoid.LeftLeg.Reflectance = 0.2
  1011. -- humanoid.RightLeg.Color = teamColor
  1012. -- humanoid.RightLeg.Reflectance = 0.1
  1013. end
  1014.  
  1015. function onTouchHumanoid(humanoid)
  1016. local team = humanoid:findFirstChild("Team", false)
  1017. if team==nil then
  1018. joinTeam(humanoid)
  1019. elseif team.Value~=teamColor then
  1020. -- Harm the enemy!
  1021. humanoid.Health = 0
  1022. return
  1023. end
  1024.  
  1025. if not healerIsResting then
  1026. -- Heal the player
  1027. humanoid.Health = humanoid.Health + 50
  1028. coroutine.resume(coroutine.create(restHealer))
  1029. end
  1030. end
  1031.  
  1032. goingUp = false
  1033. function goUp(speed)
  1034. if goingUp then
  1035. return
  1036. end
  1037. goingUp = true
  1038. vel.velocity = Vector3.new(0,speed,0)
  1039. wait(15/speed)
  1040. vel.velocity = Vector3.new(0,-2,0)
  1041. goingUp = false
  1042. end
  1043.  
  1044. function onTouch(touchedPart)
  1045. -- see if a character touched it
  1046. local parent = touchedPart.Parent
  1047. if parent~=nil then
  1048. local humanoid = parent:findFirstChild("Humanoid", false);
  1049. if humanoid ~= nil then
  1050. onTouchHumanoid(humanoid)
  1051. goUp(10)
  1052. return
  1053. end
  1054. end
  1055.  
  1056. -- change direction
  1057. if touchedPart.Position.y > beacon.Center.Position.y then
  1058. vel.velocity = Vector3.new(0,-2,0)
  1059. goingUp = false
  1060. elseif touchedPart.Position.y < beacon.Center.Position.y then
  1061. goUp(2)
  1062. end
  1063. end
  1064.  
  1065. function connectPart(part)
  1066. part.Color = teamColor
  1067. part.Touched:connect(onTouch)
  1068. end
  1069.  
  1070. -- listen to touches from each part
  1071. connectPart(center)
  1072. connectPart(top)
  1073. connectPart(bottom)
  1074. connectPart(left)
  1075. connectPart(right)
  1076. connectPart(front)
  1077. connectPart(back)
  1078.  
  1079. function rebuildStud(stud, cf)
  1080. stud.CFrame = cf
  1081. stud.Parent = beacon
  1082. stud:makeJoints()
  1083. end
  1084.  
  1085. -- periodically re-join the studs to the center
  1086. while true do
  1087. wait(4)
  1088. local cf = center.CFrame
  1089. rebuildStud(top, cf * CFrame.new(0,3,0))
  1090. rebuildStud(bottom, cf * CFrame.new(0,-3,0))
  1091. rebuildStud(left, cf * CFrame.new(3,0,0))
  1092. rebuildStud(right, cf * CFrame.new(-3,0,0))
  1093. rebuildStud(front, cf * CFrame.new(0,0,-3))
  1094. rebuildStud(back, cf * CFrame.new(0,0,3))
  1095. end
  1096.  
  1097.  
  1098. end))
  1099. Part41.Name = "Top"
  1100. Part41.Parent = Model36
  1101. Part41.BrickColor = BrickColor.new("Deep orange")
  1102. Part41.Reflectance = 0.20000000298023
  1103. Part41.Anchored = true
  1104. Part41.Locked = true
  1105. Part41.FormFactor = Enum.FormFactor.Symmetric
  1106. Part41.Size = Vector3.new(2, 2, 2)
  1107. Part41.CFrame = CFrame.new(139, 37.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1108. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1109. Part41.TopSurface = Enum.SurfaceType.Smooth
  1110. Part41.Color = Color3.new(1, 0.690196, 0)
  1111. Part41.Position = Vector3.new(139, 37.7999992, -1)
  1112. Part41.Color = Color3.new(1, 0.690196, 0)
  1113. Part42.Name = "Right"
  1114. Part42.Parent = Model36
  1115. Part42.BrickColor = BrickColor.new("Deep orange")
  1116. Part42.Reflectance = 0.20000000298023
  1117. Part42.Anchored = true
  1118. Part42.Locked = true
  1119. Part42.FormFactor = Enum.FormFactor.Symmetric
  1120. Part42.Size = Vector3.new(2, 2, 2)
  1121. Part42.CFrame = CFrame.new(136, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1122. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1123. Part42.TopSurface = Enum.SurfaceType.Smooth
  1124. Part42.Color = Color3.new(1, 0.690196, 0)
  1125. Part42.Position = Vector3.new(136, 34.7999992, -1)
  1126. Part42.Color = Color3.new(1, 0.690196, 0)
  1127. Part43.Name = "Left"
  1128. Part43.Parent = Model36
  1129. Part43.BrickColor = BrickColor.new("Deep orange")
  1130. Part43.Reflectance = 0.20000000298023
  1131. Part43.Anchored = true
  1132. Part43.Locked = true
  1133. Part43.FormFactor = Enum.FormFactor.Symmetric
  1134. Part43.Size = Vector3.new(2, 2, 2)
  1135. Part43.CFrame = CFrame.new(142, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1136. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1137. Part43.TopSurface = Enum.SurfaceType.Smooth
  1138. Part43.Color = Color3.new(1, 0.690196, 0)
  1139. Part43.Position = Vector3.new(142, 34.7999992, -1)
  1140. Part43.Color = Color3.new(1, 0.690196, 0)
  1141. Part44.Name = "Front"
  1142. Part44.Parent = Model36
  1143. Part44.BrickColor = BrickColor.new("Deep orange")
  1144. Part44.Reflectance = 0.20000000298023
  1145. Part44.Anchored = true
  1146. Part44.Locked = true
  1147. Part44.FormFactor = Enum.FormFactor.Symmetric
  1148. Part44.Size = Vector3.new(2, 2, 2)
  1149. Part44.CFrame = CFrame.new(139, 34.7999992, -4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1150. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1151. Part44.TopSurface = Enum.SurfaceType.Smooth
  1152. Part44.Color = Color3.new(1, 0.690196, 0)
  1153. Part44.Position = Vector3.new(139, 34.7999992, -4)
  1154. Part44.Color = Color3.new(1, 0.690196, 0)
  1155. Part45.Name = "Back"
  1156. Part45.Parent = Model36
  1157. Part45.BrickColor = BrickColor.new("Deep orange")
  1158. Part45.Reflectance = 0.20000000298023
  1159. Part45.Anchored = true
  1160. Part45.Locked = true
  1161. Part45.FormFactor = Enum.FormFactor.Symmetric
  1162. Part45.Size = Vector3.new(2, 2, 2)
  1163. Part45.CFrame = CFrame.new(139, 34.7999992, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1164. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part45.TopSurface = Enum.SurfaceType.Smooth
  1166. Part45.Color = Color3.new(1, 0.690196, 0)
  1167. Part45.Position = Vector3.new(139, 34.7999992, 2)
  1168. Part45.Color = Color3.new(1, 0.690196, 0)
  1169. Part46.Name = "Bottom"
  1170. Part46.Parent = Model36
  1171. Part46.BrickColor = BrickColor.new("Deep orange")
  1172. Part46.Reflectance = 0.20000000298023
  1173. Part46.Anchored = true
  1174. Part46.Locked = true
  1175. Part46.FormFactor = Enum.FormFactor.Symmetric
  1176. Part46.Size = Vector3.new(2, 2, 2)
  1177. Part46.CFrame = CFrame.new(139, 31.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1178. Part46.BottomSurface = Enum.SurfaceType.Weld
  1179. Part46.TopSurface = Enum.SurfaceType.Smooth
  1180. Part46.Color = Color3.new(1, 0.690196, 0)
  1181. Part46.Position = Vector3.new(139, 31.7999992, -1)
  1182. Part46.Color = Color3.new(1, 0.690196, 0)
  1183. Part47.Name = "Smooth Block Model"
  1184. Part47.Parent = Model0
  1185. Part47.BrickColor = BrickColor.new("Reddish brown")
  1186. Part47.Rotation = Vector3.new(-180, 0, -180)
  1187. Part47.Anchored = true
  1188. Part47.Locked = true
  1189. Part47.Size = Vector3.new(48, 13.1999998, 5)
  1190. Part47.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1191. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1192. Part47.Position = Vector3.new(141, 45.5999908, -63.9999847)
  1193. Part47.Orientation = Vector3.new(0, 180, 0)
  1194. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1195. Part48.Name = "Smooth Block Model"
  1196. Part48.Parent = Model0
  1197. Part48.BrickColor = BrickColor.new("Dark orange")
  1198. Part48.Rotation = Vector3.new(-180, 0, -180)
  1199. Part48.Anchored = true
  1200. Part48.Locked = true
  1201. Part48.Size = Vector3.new(6, 1.20000005, 7)
  1202. Part48.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1203. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1204. Part48.Position = Vector3.new(120, 52.7999992, -53.9999847)
  1205. Part48.Orientation = Vector3.new(0, 180, 0)
  1206. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1207. Part49.Name = "Smooth Block Model"
  1208. Part49.Parent = Model0
  1209. Part49.BrickColor = BrickColor.new("Dark green")
  1210. Part49.Rotation = Vector3.new(-180, 0, -180)
  1211. Part49.Anchored = true
  1212. Part49.Locked = true
  1213. Part49.Size = Vector3.new(13, 1.20000005, 9)
  1214. Part49.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1215. Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1216. Part49.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
  1217. Part49.Orientation = Vector3.new(0, 180, 0)
  1218. Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1219. Part50.Name = "Smooth Block Model"
  1220. Part50.Parent = Model0
  1221. Part50.Rotation = Vector3.new(-180, 0, -180)
  1222. Part50.Anchored = true
  1223. Part50.Locked = true
  1224. Part50.Size = Vector3.new(12, 2.4000001, 2)
  1225. Part50.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1226. Part50.Position = Vector3.new(123, 57.0000038, -50.4999847)
  1227. Part50.Orientation = Vector3.new(0, 180, 0)
  1228. Part51.Name = "Smooth Block Model"
  1229. Part51.Parent = Model0
  1230. Part51.BrickColor = BrickColor.new("Dark orange")
  1231. Part51.Rotation = Vector3.new(-180, 0, -180)
  1232. Part51.Anchored = true
  1233. Part51.Locked = true
  1234. Part51.Size = Vector3.new(42, 1.20000005, 9)
  1235. Part51.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1236. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1237. Part51.Position = Vector3.new(138, 52.7999954, -61.9999847)
  1238. Part51.Orientation = Vector3.new(0, 180, 0)
  1239. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1240. Part52.Name = "Smooth Block Model"
  1241. Part52.Parent = Model0
  1242. Part52.BrickColor = BrickColor.new("Bright green")
  1243. Part52.Rotation = Vector3.new(-180, 0, -180)
  1244. Part52.Anchored = true
  1245. Part52.Locked = true
  1246. Part52.Size = Vector3.new(12, 1.20000005, 6)
  1247. Part52.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1248. Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1249. Part52.Position = Vector3.new(123, 57.6000061, -54.4999847)
  1250. Part52.Orientation = Vector3.new(0, 180, 0)
  1251. Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1252. Part53.Name = "Smooth Block Model"
  1253. Part53.Parent = Model0
  1254. Part53.BrickColor = BrickColor.new("Reddish brown")
  1255. Part53.Rotation = Vector3.new(0, -90, 0)
  1256. Part53.Anchored = true
  1257. Part53.Locked = true
  1258. Part53.Size = Vector3.new(7, 1.20000005, 11)
  1259. Part53.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1260. Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1261. Part53.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
  1262. Part53.Orientation = Vector3.new(0, -90, 0)
  1263. Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1264. Part54.Name = "Smooth Block Model"
  1265. Part54.Parent = Model0
  1266. Part54.BrickColor = BrickColor.new("Bright green")
  1267. Part54.Rotation = Vector3.new(-180, 0, -180)
  1268. Part54.Anchored = true
  1269. Part54.Locked = true
  1270. Part54.Size = Vector3.new(21, 1.20000005, 9)
  1271. Part54.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1272. Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1273. Part54.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
  1274. Part54.Orientation = Vector3.new(0, 180, 0)
  1275. Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1276. Part55.Name = "Smooth Block Model"
  1277. Part55.Parent = Model0
  1278. Part55.BrickColor = BrickColor.new("Reddish brown")
  1279. Part55.Rotation = Vector3.new(-180, 0, -180)
  1280. Part55.Anchored = true
  1281. Part55.Locked = true
  1282. Part55.Size = Vector3.new(1, 13.1999998, 12)
  1283. Part55.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1284. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1285. Part55.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
  1286. Part55.Orientation = Vector3.new(0, 180, 0)
  1287. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1288. Part56.Name = "Smooth Block Model"
  1289. Part56.Parent = Model0
  1290. Part56.BrickColor = BrickColor.new("Reddish brown")
  1291. Part56.Rotation = Vector3.new(0, -90, 0)
  1292. Part56.Anchored = true
  1293. Part56.Locked = true
  1294. Part56.Size = Vector3.new(7, 1.20000005, 11)
  1295. Part56.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1296. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1297. Part56.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
  1298. Part56.Orientation = Vector3.new(0, -90, 0)
  1299. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1300. Part57.Name = "Smooth Block Model"
  1301. Part57.Parent = Model0
  1302. Part57.Rotation = Vector3.new(-180, 0, -180)
  1303. Part57.Anchored = true
  1304. Part57.Locked = true
  1305. Part57.Size = Vector3.new(7, 13.1999998, 1)
  1306. Part57.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1307. Part57.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
  1308. Part57.Orientation = Vector3.new(0, 180, 0)
  1309. Part58.Name = "Smooth Block Model"
  1310. Part58.Parent = Model0
  1311. Part58.BrickColor = BrickColor.new("Dark orange")
  1312. Part58.Rotation = Vector3.new(-180, 0, -180)
  1313. Part58.Anchored = true
  1314. Part58.Locked = true
  1315. Part58.Size = Vector3.new(7, 3.60000014, 3)
  1316. Part58.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1317. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1318. Part58.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
  1319. Part58.Orientation = Vector3.new(0, 180, 0)
  1320. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1321. Part59.Name = "Smooth Block Model"
  1322. Part59.Parent = Model0
  1323. Part59.BrickColor = BrickColor.new("Dark orange")
  1324. Part59.Rotation = Vector3.new(-180, 0, -180)
  1325. Part59.Anchored = true
  1326. Part59.Locked = true
  1327. Part59.Size = Vector3.new(7, 1.20000005, 3)
  1328. Part59.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1329. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1330. Part59.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
  1331. Part59.Orientation = Vector3.new(0, 180, 0)
  1332. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1333. Part60.Name = "Smooth Block Model"
  1334. Part60.Parent = Model0
  1335. Part60.BrickColor = BrickColor.new("Bright orange")
  1336. Part60.Rotation = Vector3.new(0, -90, 0)
  1337. Part60.Anchored = true
  1338. Part60.Locked = true
  1339. Part60.FormFactor = Enum.FormFactor.Plate
  1340. Part60.Size = Vector3.new(5, 0.400000006, 1)
  1341. Part60.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1342. Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1343. Part60.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
  1344. Part60.Orientation = Vector3.new(0, -90, 0)
  1345. Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1346. Part61.Name = "Smooth Block Model"
  1347. Part61.Parent = Model0
  1348. Part61.BrickColor = BrickColor.new("Dark green")
  1349. Part61.Rotation = Vector3.new(-180, 0, -180)
  1350. Part61.Anchored = true
  1351. Part61.Locked = true
  1352. Part61.Size = Vector3.new(14, 1.20000005, 13)
  1353. Part61.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1354. Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1355. Part61.Position = Vector3.new(145, 57.6000061, -34.9999847)
  1356. Part61.Orientation = Vector3.new(0, 180, 0)
  1357. Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1358. Part62.Name = "Smooth Block Model"
  1359. Part62.Parent = Model0
  1360. Part62.BrickColor = BrickColor.new("Bright yellow")
  1361. Part62.Rotation = Vector3.new(-180, 0, -180)
  1362. Part62.Anchored = true
  1363. Part62.Locked = true
  1364. Part62.Size = Vector3.new(1, 2.4000001, 1)
  1365. Part62.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1366. Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1367. Part62.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
  1368. Part62.Orientation = Vector3.new(0, 180, 0)
  1369. Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1370. Part63.Name = "Smooth Block Model"
  1371. Part63.Parent = Model0
  1372. Part63.BrickColor = BrickColor.new("Br. yellowish green")
  1373. Part63.Anchored = true
  1374. Part63.Locked = true
  1375. Part63.FormFactor = Enum.FormFactor.Plate
  1376. Part63.Size = Vector3.new(11, 0.400000006, 1)
  1377. Part63.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1378. Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1379. Part63.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
  1380. Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1381. Part64.Name = "Smooth Block Model"
  1382. Part64.Parent = Model0
  1383. Part64.BrickColor = BrickColor.new("Black")
  1384. Part64.Rotation = Vector3.new(-180, 0, -180)
  1385. Part64.Anchored = true
  1386. Part64.Locked = true
  1387. Part64.Size = Vector3.new(2, 3.60000014, 2)
  1388. Part64.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1389. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1390. Part64.Position = Vector3.new(156, 51.6000023, -46.4999847)
  1391. Part64.Orientation = Vector3.new(0, 180, 0)
  1392. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1393. Part65.Name = "Smooth Block Model"
  1394. Part65.Parent = Model0
  1395. Part65.BrickColor = BrickColor.new("Bright yellow")
  1396. Part65.Rotation = Vector3.new(-180, 0, -180)
  1397. Part65.Anchored = true
  1398. Part65.Locked = true
  1399. Part65.Size = Vector3.new(1, 1.20000005, 1)
  1400. Part65.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1401. Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1402. Part65.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
  1403. Part65.Orientation = Vector3.new(0, 180, 0)
  1404. Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1405. Part66.Name = "Smooth Block Model"
  1406. Part66.Parent = Model0
  1407. Part66.BrickColor = BrickColor.new("Medium green")
  1408. Part66.Rotation = Vector3.new(0, -90, 0)
  1409. Part66.Anchored = true
  1410. Part66.Locked = true
  1411. Part66.FormFactor = Enum.FormFactor.Plate
  1412. Part66.Size = Vector3.new(11, 0.400000006, 1)
  1413. Part66.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1414. Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1415. Part66.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
  1416. Part66.Orientation = Vector3.new(0, -90, 0)
  1417. Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1418. Part67.Name = "Smooth Block Model"
  1419. Part67.Parent = Model0
  1420. Part67.BrickColor = BrickColor.new("Dark orange")
  1421. Part67.Rotation = Vector3.new(0, -90, 0)
  1422. Part67.Anchored = true
  1423. Part67.Locked = true
  1424. Part67.Size = Vector3.new(7, 1.20000005, 11)
  1425. Part67.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1426. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1427. Part67.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
  1428. Part67.Orientation = Vector3.new(0, -90, 0)
  1429. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1430. Part68.Name = "Smooth Block Model"
  1431. Part68.Parent = Model0
  1432. Part68.BrickColor = BrickColor.new("Dark orange")
  1433. Part68.Rotation = Vector3.new(-180, 0, -180)
  1434. Part68.Anchored = true
  1435. Part68.Locked = true
  1436. Part68.Size = Vector3.new(4, 1.20000005, 11)
  1437. Part68.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1438. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1439. Part68.Position = Vector3.new(163, 52.8000069, -38.9999847)
  1440. Part68.Orientation = Vector3.new(0, 180, 0)
  1441. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1442. Part69.Name = "Smooth Block Model"
  1443. Part69.Parent = Model0
  1444. Part69.BrickColor = BrickColor.new("Dark green")
  1445. Part69.Rotation = Vector3.new(-180, 0, -180)
  1446. Part69.Anchored = true
  1447. Part69.Locked = true
  1448. Part69.Size = Vector3.new(11, 1.20000005, 7)
  1449. Part69.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1450. Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1451. Part69.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
  1452. Part69.Orientation = Vector3.new(0, 180, 0)
  1453. Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1454. Model70.Parent = Model0
  1455. Model70.PrimaryPart = Part73
  1456. Part71.Name = "Smooth Block Model"
  1457. Part71.Parent = Model70
  1458. Part71.BrickColor = BrickColor.new("Sand red")
  1459. Part71.Rotation = Vector3.new(-180, 0, -90)
  1460. Part71.Anchored = true
  1461. Part71.Locked = true
  1462. Part71.FormFactor = Enum.FormFactor.Symmetric
  1463. Part71.Shape = Enum.PartType.Cylinder
  1464. Part71.Size = Vector3.new(1, 1, 1)
  1465. Part71.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
  1466. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part71.LeftSurface = Enum.SurfaceType.Inlet
  1468. Part71.RightSurface = Enum.SurfaceType.Studs
  1469. Part71.TopSurface = Enum.SurfaceType.Smooth
  1470. Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1471. Part71.Position = Vector3.new(149, 31.0999985, -42.4999847)
  1472. Part71.Orientation = Vector3.new(0, -180, 90)
  1473. Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1474. Part72.Name = "Smooth Block Model"
  1475. Part72.Parent = Model70
  1476. Part72.BrickColor = BrickColor.new("Sand red")
  1477. Part72.Rotation = Vector3.new(-180, 0, -90)
  1478. Part72.Anchored = true
  1479. Part72.Locked = true
  1480. Part72.FormFactor = Enum.FormFactor.Symmetric
  1481. Part72.Shape = Enum.PartType.Cylinder
  1482. Part72.Size = Vector3.new(1, 1, 1)
  1483. Part72.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
  1484. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1485. Part72.LeftSurface = Enum.SurfaceType.Inlet
  1486. Part72.RightSurface = Enum.SurfaceType.Studs
  1487. Part72.TopSurface = Enum.SurfaceType.Smooth
  1488. Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1489. Part72.Position = Vector3.new(150, 31.0999985, -42.4999847)
  1490. Part72.Orientation = Vector3.new(0, -180, 90)
  1491. Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1492. Part73.Name = "Smooth Block Model"
  1493. Part73.Parent = Model70
  1494. Part73.BrickColor = BrickColor.new("Pastel Blue")
  1495. Part73.Rotation = Vector3.new(0, -90, 0)
  1496. Part73.Anchored = true
  1497. Part73.Locked = true
  1498. Part73.FormFactor = Enum.FormFactor.Plate
  1499. Part73.Size = Vector3.new(2, 0.400000006, 2)
  1500. Part73.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1501. Part73.TopSurface = Enum.SurfaceType.Smooth
  1502. Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1503. Part73.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
  1504. Part73.Orientation = Vector3.new(0, -90, 0)
  1505. Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1506. Part74.Name = "Smooth Block Model"
  1507. Part74.Parent = Model70
  1508. Part74.BrickColor = BrickColor.new("Sand red")
  1509. Part74.Rotation = Vector3.new(-180, 0, -90)
  1510. Part74.Anchored = true
  1511. Part74.Locked = true
  1512. Part74.FormFactor = Enum.FormFactor.Symmetric
  1513. Part74.Shape = Enum.PartType.Cylinder
  1514. Part74.Size = Vector3.new(1, 1, 1)
  1515. Part74.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1516. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1517. Part74.LeftSurface = Enum.SurfaceType.Inlet
  1518. Part74.RightSurface = Enum.SurfaceType.Studs
  1519. Part74.TopSurface = Enum.SurfaceType.Smooth
  1520. Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1521. Part74.Position = Vector3.new(150, 31.0999985, -43.4999847)
  1522. Part74.Orientation = Vector3.new(0, 180, 90)
  1523. Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1524. Part75.Name = "Smooth Block Model"
  1525. Part75.Parent = Model70
  1526. Part75.BrickColor = BrickColor.new("Sand red")
  1527. Part75.Rotation = Vector3.new(-180, 0, -90)
  1528. Part75.Anchored = true
  1529. Part75.Locked = true
  1530. Part75.FormFactor = Enum.FormFactor.Symmetric
  1531. Part75.Shape = Enum.PartType.Cylinder
  1532. Part75.Size = Vector3.new(1, 1, 1)
  1533. Part75.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1534. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1535. Part75.LeftSurface = Enum.SurfaceType.Inlet
  1536. Part75.RightSurface = Enum.SurfaceType.Studs
  1537. Part75.TopSurface = Enum.SurfaceType.Smooth
  1538. Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1539. Part75.Position = Vector3.new(149, 31.0999985, -43.4999847)
  1540. Part75.Orientation = Vector3.new(0, 180, 90)
  1541. Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1542. Part76.Name = "Smooth Block Model"
  1543. Part76.Parent = Model70
  1544. Part76.BrickColor = BrickColor.new("Sand red")
  1545. Part76.Rotation = Vector3.new(90, 0, 0)
  1546. Part76.Anchored = true
  1547. Part76.Locked = true
  1548. Part76.FormFactor = Enum.FormFactor.Plate
  1549. Part76.Size = Vector3.new(2, 0.400000006, 3)
  1550. Part76.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1551. Part76.BackSurface = Enum.SurfaceType.Weld
  1552. Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1553. Part76.Position = Vector3.new(149.5, 33.5, -43.7999878)
  1554. Part76.Orientation = Vector3.new(90, 0, 0)
  1555. Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1556. Model77.Parent = Model0
  1557. Model77.PrimaryPart = Part83
  1558. Part78.Name = "Smooth Block Model"
  1559. Part78.Parent = Model77
  1560. Part78.BrickColor = BrickColor.new("Earth green")
  1561. Part78.Rotation = Vector3.new(-180, 0, -180)
  1562. Part78.Anchored = true
  1563. Part78.Locked = true
  1564. Part78.Size = Vector3.new(8, 1.20000005, 1)
  1565. Part78.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1566. Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1567. Part78.Position = Vector3.new(169, 27.6000023, 16)
  1568. Part78.Orientation = Vector3.new(0, 180, 0)
  1569. Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1570. Part79.Name = "Smooth Block Model"
  1571. Part79.Parent = Model77
  1572. Part79.BrickColor = BrickColor.new("Earth green")
  1573. Part79.Rotation = Vector3.new(-180, 0, -180)
  1574. Part79.Anchored = true
  1575. Part79.Locked = true
  1576. Part79.Size = Vector3.new(8, 1.20000005, 2)
  1577. Part79.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1578. Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1579. Part79.Position = Vector3.new(169, 26.4000015, 16.5)
  1580. Part79.Orientation = Vector3.new(0, 180, 0)
  1581. Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1582. Part80.Name = "Smooth Block Model"
  1583. Part80.Parent = Model77
  1584. Part80.BrickColor = BrickColor.new("Earth green")
  1585. Part80.Rotation = Vector3.new(-180, 0, -180)
  1586. Part80.Anchored = true
  1587. Part80.Locked = true
  1588. Part80.Size = Vector3.new(8, 1.20000005, 3)
  1589. Part80.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1590. Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1591. Part80.Position = Vector3.new(169, 25.2000008, 17)
  1592. Part80.Orientation = Vector3.new(0, 180, 0)
  1593. Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1594. Part81.Name = "Smooth Block Model"
  1595. Part81.Parent = Model77
  1596. Part81.BrickColor = BrickColor.new("Earth green")
  1597. Part81.Rotation = Vector3.new(-180, 0, -180)
  1598. Part81.Anchored = true
  1599. Part81.Locked = true
  1600. Part81.Size = Vector3.new(8, 1.20000005, 4)
  1601. Part81.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1602. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1603. Part81.Position = Vector3.new(169, 24, 17.5)
  1604. Part81.Orientation = Vector3.new(0, 180, 0)
  1605. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1606. Part82.Name = "Smooth Block Model"
  1607. Part82.Parent = Model77
  1608. Part82.BrickColor = BrickColor.new("Earth green")
  1609. Part82.Rotation = Vector3.new(-180, 0, -180)
  1610. Part82.Anchored = true
  1611. Part82.Locked = true
  1612. Part82.Size = Vector3.new(8, 1.20000005, 5)
  1613. Part82.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1614. Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1615. Part82.Position = Vector3.new(169, 22.7999992, 18)
  1616. Part82.Orientation = Vector3.new(0, 180, 0)
  1617. Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1618. Part83.Name = "Smooth Block Model"
  1619. Part83.Parent = Model77
  1620. Part83.BrickColor = BrickColor.new("Earth green")
  1621. Part83.Rotation = Vector3.new(-180, 0, -180)
  1622. Part83.Anchored = true
  1623. Part83.Locked = true
  1624. Part83.Size = Vector3.new(8, 1.20000005, 6)
  1625. Part83.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1626. Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1627. Part83.Position = Vector3.new(169, 21.5999985, 18.5)
  1628. Part83.Orientation = Vector3.new(0, 180, 0)
  1629. Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1630. Model84.Parent = Model0
  1631. Model84.PrimaryPart = Part87
  1632. Part85.Name = "Smooth Block Model"
  1633. Part85.Parent = Model84
  1634. Part85.BrickColor = BrickColor.new("Sand red")
  1635. Part85.Rotation = Vector3.new(0, 0, 90)
  1636. Part85.Anchored = true
  1637. Part85.Locked = true
  1638. Part85.FormFactor = Enum.FormFactor.Symmetric
  1639. Part85.Shape = Enum.PartType.Cylinder
  1640. Part85.Size = Vector3.new(1, 1, 1)
  1641. Part85.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1642. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1643. Part85.LeftSurface = Enum.SurfaceType.Inlet
  1644. Part85.RightSurface = Enum.SurfaceType.Studs
  1645. Part85.TopSurface = Enum.SurfaceType.Smooth
  1646. Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1647. Part85.Position = Vector3.new(144, 31.0999985, -32.4999847)
  1648. Part85.Orientation = Vector3.new(0, 0, 90)
  1649. Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1650. Part86.Name = "Smooth Block Model"
  1651. Part86.Parent = Model84
  1652. Part86.BrickColor = BrickColor.new("Sand red")
  1653. Part86.Rotation = Vector3.new(0, 0, 90)
  1654. Part86.Anchored = true
  1655. Part86.Locked = true
  1656. Part86.FormFactor = Enum.FormFactor.Symmetric
  1657. Part86.Shape = Enum.PartType.Cylinder
  1658. Part86.Size = Vector3.new(1, 1, 1)
  1659. Part86.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1660. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1661. Part86.LeftSurface = Enum.SurfaceType.Inlet
  1662. Part86.RightSurface = Enum.SurfaceType.Studs
  1663. Part86.TopSurface = Enum.SurfaceType.Smooth
  1664. Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1665. Part86.Position = Vector3.new(143, 31.0999985, -32.4999847)
  1666. Part86.Orientation = Vector3.new(0, 0, 90)
  1667. Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1668. Part87.Name = "Smooth Block Model"
  1669. Part87.Parent = Model84
  1670. Part87.BrickColor = BrickColor.new("Pastel Blue")
  1671. Part87.Rotation = Vector3.new(0, 90, 0)
  1672. Part87.Anchored = true
  1673. Part87.Locked = true
  1674. Part87.FormFactor = Enum.FormFactor.Plate
  1675. Part87.Size = Vector3.new(2, 0.400000006, 2)
  1676. Part87.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1677. Part87.TopSurface = Enum.SurfaceType.Smooth
  1678. Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1679. Part87.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
  1680. Part87.Orientation = Vector3.new(0, 90, 0)
  1681. Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1682. Part88.Name = "Smooth Block Model"
  1683. Part88.Parent = Model84
  1684. Part88.BrickColor = BrickColor.new("Sand red")
  1685. Part88.Rotation = Vector3.new(0, 0, 90)
  1686. Part88.Anchored = true
  1687. Part88.Locked = true
  1688. Part88.FormFactor = Enum.FormFactor.Symmetric
  1689. Part88.Shape = Enum.PartType.Cylinder
  1690. Part88.Size = Vector3.new(1, 1, 1)
  1691. Part88.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1692. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1693. Part88.LeftSurface = Enum.SurfaceType.Inlet
  1694. Part88.RightSurface = Enum.SurfaceType.Studs
  1695. Part88.TopSurface = Enum.SurfaceType.Smooth
  1696. Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1697. Part88.Position = Vector3.new(143, 31.0999985, -31.4999847)
  1698. Part88.Orientation = Vector3.new(0, 0, 90)
  1699. Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1700. Part89.Name = "Smooth Block Model"
  1701. Part89.Parent = Model84
  1702. Part89.BrickColor = BrickColor.new("Sand red")
  1703. Part89.Rotation = Vector3.new(0, 0, 90)
  1704. Part89.Anchored = true
  1705. Part89.Locked = true
  1706. Part89.FormFactor = Enum.FormFactor.Symmetric
  1707. Part89.Shape = Enum.PartType.Cylinder
  1708. Part89.Size = Vector3.new(1, 1, 1)
  1709. Part89.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1710. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1711. Part89.LeftSurface = Enum.SurfaceType.Inlet
  1712. Part89.RightSurface = Enum.SurfaceType.Studs
  1713. Part89.TopSurface = Enum.SurfaceType.Smooth
  1714. Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1715. Part89.Position = Vector3.new(144, 31.0999985, -31.4999847)
  1716. Part89.Orientation = Vector3.new(0, 0, 90)
  1717. Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1718. Part90.Name = "Smooth Block Model"
  1719. Part90.Parent = Model84
  1720. Part90.BrickColor = BrickColor.new("Sand red")
  1721. Part90.Rotation = Vector3.new(90, 0, -180)
  1722. Part90.Anchored = true
  1723. Part90.Locked = true
  1724. Part90.FormFactor = Enum.FormFactor.Plate
  1725. Part90.Size = Vector3.new(2, 0.400000006, 3)
  1726. Part90.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
  1727. Part90.BackSurface = Enum.SurfaceType.Weld
  1728. Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1729. Part90.Position = Vector3.new(143.5, 33.5, -31.1999817)
  1730. Part90.Orientation = Vector3.new(90, 180, 0)
  1731. Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1732. Model91.Parent = Model0
  1733. Model91.PrimaryPart = Part94
  1734. Part92.Name = "Smooth Block Model"
  1735. Part92.Parent = Model91
  1736. Part92.BrickColor = BrickColor.new("Sand red")
  1737. Part92.Rotation = Vector3.new(0, 0, 90)
  1738. Part92.Anchored = true
  1739. Part92.Locked = true
  1740. Part92.FormFactor = Enum.FormFactor.Symmetric
  1741. Part92.Shape = Enum.PartType.Cylinder
  1742. Part92.Size = Vector3.new(1, 1, 1)
  1743. Part92.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1744. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part92.LeftSurface = Enum.SurfaceType.Inlet
  1746. Part92.RightSurface = Enum.SurfaceType.Studs
  1747. Part92.TopSurface = Enum.SurfaceType.Smooth
  1748. Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1749. Part92.Position = Vector3.new(150, 31.0999985, -32.4999847)
  1750. Part92.Orientation = Vector3.new(0, 0, 90)
  1751. Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1752. Part93.Name = "Smooth Block Model"
  1753. Part93.Parent = Model91
  1754. Part93.BrickColor = BrickColor.new("Sand red")
  1755. Part93.Rotation = Vector3.new(0, 0, 90)
  1756. Part93.Anchored = true
  1757. Part93.Locked = true
  1758. Part93.FormFactor = Enum.FormFactor.Symmetric
  1759. Part93.Shape = Enum.PartType.Cylinder
  1760. Part93.Size = Vector3.new(1, 1, 1)
  1761. Part93.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1762. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part93.LeftSurface = Enum.SurfaceType.Inlet
  1764. Part93.RightSurface = Enum.SurfaceType.Studs
  1765. Part93.TopSurface = Enum.SurfaceType.Smooth
  1766. Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1767. Part93.Position = Vector3.new(149, 31.0999985, -32.4999847)
  1768. Part93.Orientation = Vector3.new(0, 0, 90)
  1769. Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1770. Part94.Name = "Smooth Block Model"
  1771. Part94.Parent = Model91
  1772. Part94.BrickColor = BrickColor.new("Pastel Blue")
  1773. Part94.Rotation = Vector3.new(0, 90, 0)
  1774. Part94.Anchored = true
  1775. Part94.Locked = true
  1776. Part94.FormFactor = Enum.FormFactor.Plate
  1777. Part94.Size = Vector3.new(2, 0.400000006, 2)
  1778. Part94.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1779. Part94.TopSurface = Enum.SurfaceType.Smooth
  1780. Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1781. Part94.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
  1782. Part94.Orientation = Vector3.new(0, 90, 0)
  1783. Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1784. Part95.Name = "Smooth Block Model"
  1785. Part95.Parent = Model91
  1786. Part95.BrickColor = BrickColor.new("Sand red")
  1787. Part95.Rotation = Vector3.new(0, 0, 90)
  1788. Part95.Anchored = true
  1789. Part95.Locked = true
  1790. Part95.FormFactor = Enum.FormFactor.Symmetric
  1791. Part95.Shape = Enum.PartType.Cylinder
  1792. Part95.Size = Vector3.new(1, 1, 1)
  1793. Part95.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1794. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1795. Part95.LeftSurface = Enum.SurfaceType.Inlet
  1796. Part95.RightSurface = Enum.SurfaceType.Studs
  1797. Part95.TopSurface = Enum.SurfaceType.Smooth
  1798. Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1799. Part95.Position = Vector3.new(149, 31.0999985, -31.4999847)
  1800. Part95.Orientation = Vector3.new(0, 0, 90)
  1801. Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1802. Part96.Name = "Smooth Block Model"
  1803. Part96.Parent = Model91
  1804. Part96.BrickColor = BrickColor.new("Sand red")
  1805. Part96.Rotation = Vector3.new(0, 0, 90)
  1806. Part96.Anchored = true
  1807. Part96.Locked = true
  1808. Part96.FormFactor = Enum.FormFactor.Symmetric
  1809. Part96.Shape = Enum.PartType.Cylinder
  1810. Part96.Size = Vector3.new(1, 1, 1)
  1811. Part96.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1812. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1813. Part96.LeftSurface = Enum.SurfaceType.Inlet
  1814. Part96.RightSurface = Enum.SurfaceType.Studs
  1815. Part96.TopSurface = Enum.SurfaceType.Smooth
  1816. Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1817. Part96.Position = Vector3.new(150, 31.0999985, -31.4999847)
  1818. Part96.Orientation = Vector3.new(0, 0, 90)
  1819. Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1820. Part97.Name = "Smooth Block Model"
  1821. Part97.Parent = Model91
  1822. Part97.BrickColor = BrickColor.new("Sand red")
  1823. Part97.Rotation = Vector3.new(90, 0, -180)
  1824. Part97.Anchored = true
  1825. Part97.Locked = true
  1826. Part97.FormFactor = Enum.FormFactor.Plate
  1827. Part97.Size = Vector3.new(2, 0.400000006, 3)
  1828. Part97.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
  1829. Part97.BackSurface = Enum.SurfaceType.Weld
  1830. Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1831. Part97.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
  1832. Part97.Orientation = Vector3.new(90, 180, 0)
  1833. Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1834. Model98.Parent = Model0
  1835. Model98.PrimaryPart = Part101
  1836. Part99.Name = "Smooth Block Model"
  1837. Part99.Parent = Model98
  1838. Part99.BrickColor = BrickColor.new("Sand red")
  1839. Part99.Rotation = Vector3.new(-180, 0, -90)
  1840. Part99.Anchored = true
  1841. Part99.Locked = true
  1842. Part99.FormFactor = Enum.FormFactor.Symmetric
  1843. Part99.Shape = Enum.PartType.Cylinder
  1844. Part99.Size = Vector3.new(1, 1, 1)
  1845. Part99.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1846. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1847. Part99.LeftSurface = Enum.SurfaceType.Inlet
  1848. Part99.RightSurface = Enum.SurfaceType.Studs
  1849. Part99.TopSurface = Enum.SurfaceType.Smooth
  1850. Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1851. Part99.Position = Vector3.new(143, 31.0999985, -42.4999847)
  1852. Part99.Orientation = Vector3.new(0, 180, 90)
  1853. Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1854. Part100.Name = "Smooth Block Model"
  1855. Part100.Parent = Model98
  1856. Part100.BrickColor = BrickColor.new("Sand red")
  1857. Part100.Rotation = Vector3.new(-180, 0, -90)
  1858. Part100.Anchored = true
  1859. Part100.Locked = true
  1860. Part100.FormFactor = Enum.FormFactor.Symmetric
  1861. Part100.Shape = Enum.PartType.Cylinder
  1862. Part100.Size = Vector3.new(1, 1, 1)
  1863. Part100.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1864. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1865. Part100.LeftSurface = Enum.SurfaceType.Inlet
  1866. Part100.RightSurface = Enum.SurfaceType.Studs
  1867. Part100.TopSurface = Enum.SurfaceType.Smooth
  1868. Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1869. Part100.Position = Vector3.new(144, 31.0999985, -42.4999847)
  1870. Part100.Orientation = Vector3.new(0, 180, 90)
  1871. Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1872. Part101.Name = "Smooth Block Model"
  1873. Part101.Parent = Model98
  1874. Part101.BrickColor = BrickColor.new("Pastel Blue")
  1875. Part101.Rotation = Vector3.new(0, -90, 0)
  1876. Part101.Anchored = true
  1877. Part101.Locked = true
  1878. Part101.FormFactor = Enum.FormFactor.Plate
  1879. Part101.Size = Vector3.new(2, 0.400000006, 2)
  1880. Part101.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1881. Part101.TopSurface = Enum.SurfaceType.Smooth
  1882. Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1883. Part101.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
  1884. Part101.Orientation = Vector3.new(0, -90, 0)
  1885. Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1886. Part102.Name = "Smooth Block Model"
  1887. Part102.Parent = Model98
  1888. Part102.BrickColor = BrickColor.new("Sand red")
  1889. Part102.Rotation = Vector3.new(-180, 0, -90)
  1890. Part102.Anchored = true
  1891. Part102.Locked = true
  1892. Part102.FormFactor = Enum.FormFactor.Symmetric
  1893. Part102.Shape = Enum.PartType.Cylinder
  1894. Part102.Size = Vector3.new(1, 1, 1)
  1895. Part102.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1896. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1897. Part102.LeftSurface = Enum.SurfaceType.Inlet
  1898. Part102.RightSurface = Enum.SurfaceType.Studs
  1899. Part102.TopSurface = Enum.SurfaceType.Smooth
  1900. Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1901. Part102.Position = Vector3.new(144, 31.0999985, -43.4999847)
  1902. Part102.Orientation = Vector3.new(0, 180, 90)
  1903. Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1904. Part103.Name = "Smooth Block Model"
  1905. Part103.Parent = Model98
  1906. Part103.BrickColor = BrickColor.new("Sand red")
  1907. Part103.Rotation = Vector3.new(-180, 0, -90)
  1908. Part103.Anchored = true
  1909. Part103.Locked = true
  1910. Part103.FormFactor = Enum.FormFactor.Symmetric
  1911. Part103.Shape = Enum.PartType.Cylinder
  1912. Part103.Size = Vector3.new(1, 1, 1)
  1913. Part103.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1914. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1915. Part103.LeftSurface = Enum.SurfaceType.Inlet
  1916. Part103.RightSurface = Enum.SurfaceType.Studs
  1917. Part103.TopSurface = Enum.SurfaceType.Smooth
  1918. Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1919. Part103.Position = Vector3.new(143, 31.0999985, -43.4999847)
  1920. Part103.Orientation = Vector3.new(0, 180, 90)
  1921. Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1922. Part104.Name = "Smooth Block Model"
  1923. Part104.Parent = Model98
  1924. Part104.BrickColor = BrickColor.new("Sand red")
  1925. Part104.Rotation = Vector3.new(90, 0, 0)
  1926. Part104.Anchored = true
  1927. Part104.Locked = true
  1928. Part104.FormFactor = Enum.FormFactor.Plate
  1929. Part104.Size = Vector3.new(2, 0.400000006, 3)
  1930. Part104.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1931. Part104.BackSurface = Enum.SurfaceType.Weld
  1932. Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1933. Part104.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
  1934. Part104.Orientation = Vector3.new(90, 0, 0)
  1935. Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1936. Model105.Parent = Model0
  1937. Model105.PrimaryPart = Part121
  1938. Part106.Name = "Smooth Block Model"
  1939. Part106.Parent = Model105
  1940. Part106.Rotation = Vector3.new(-180, 0, -180)
  1941. Part106.Anchored = true
  1942. Part106.Locked = true
  1943. Part106.Size = Vector3.new(7, 2.4000001, 1)
  1944. Part106.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1945. Part106.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
  1946. Part106.Orientation = Vector3.new(0, 180, 0)
  1947. Part107.Name = "Smooth Block Model"
  1948. Part107.Parent = Model105
  1949. Part107.BrickColor = BrickColor.new("Dark stone grey")
  1950. Part107.Rotation = Vector3.new(-180, 0, -180)
  1951. Part107.Anchored = true
  1952. Part107.Locked = true
  1953. Part107.Size = Vector3.new(6, 2.4000001, 1)
  1954. Part107.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1955. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1956. Part107.Position = Vector3.new(127, 54.6000099, 8.00001526)
  1957. Part107.Orientation = Vector3.new(0, 180, 0)
  1958. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1959. Part108.Name = "Smooth Block Model"
  1960. Part108.Parent = Model105
  1961. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1962. Part108.Rotation = Vector3.new(-180, 0, -180)
  1963. Part108.Anchored = true
  1964. Part108.Locked = true
  1965. Part108.Size = Vector3.new(4, 2.4000001, 1)
  1966. Part108.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1967. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1968. Part108.Position = Vector3.new(128, 52.2000084, 8.00001526)
  1969. Part108.Orientation = Vector3.new(0, 180, 0)
  1970. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1971. Part109.Name = "Smooth Block Model"
  1972. Part109.Parent = Model105
  1973. Part109.BrickColor = BrickColor.new("Dark stone grey")
  1974. Part109.Rotation = Vector3.new(-180, 0, -180)
  1975. Part109.Anchored = true
  1976. Part109.Locked = true
  1977. Part109.Size = Vector3.new(4, 2.4000001, 1)
  1978. Part109.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1979. Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1980. Part109.Position = Vector3.new(124, 52.2000084, 8.00001526)
  1981. Part109.Orientation = Vector3.new(0, 180, 0)
  1982. Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1983. Part110.Name = "Smooth Block Model"
  1984. Part110.Parent = Model105
  1985. Part110.Rotation = Vector3.new(-180, 0, -180)
  1986. Part110.Anchored = true
  1987. Part110.Locked = true
  1988. Part110.Size = Vector3.new(5, 2.4000001, 1)
  1989. Part110.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1990. Part110.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
  1991. Part110.Orientation = Vector3.new(0, 180, 0)
  1992. Part111.Name = "Smooth Block Model"
  1993. Part111.Parent = Model105
  1994. Part111.Rotation = Vector3.new(-180, 0, -180)
  1995. Part111.Anchored = true
  1996. Part111.Locked = true
  1997. Part111.Size = Vector3.new(4, 2.4000001, 1)
  1998. Part111.CFrame = CFrame.new(119, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1999. Part111.Position = Vector3.new(119, 49.8000069, 8.00001526)
  2000. Part111.Orientation = Vector3.new(0, 180, 0)
  2001. Part112.Name = "Smooth Block Model"
  2002. Part112.Parent = Model105
  2003. Part112.BrickColor = BrickColor.new("Dark stone grey")
  2004. Part112.Rotation = Vector3.new(-180, 0, -180)
  2005. Part112.Anchored = true
  2006. Part112.Locked = true
  2007. Part112.Size = Vector3.new(4, 2.4000001, 1)
  2008. Part112.CFrame = CFrame.new(123, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2009. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2010. Part112.Position = Vector3.new(123, 49.8000069, 8.00001526)
  2011. Part112.Orientation = Vector3.new(0, 180, 0)
  2012. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2013. Part113.Name = "Smooth Block Model"
  2014. Part113.Parent = Model105
  2015. Part113.Rotation = Vector3.new(-180, 0, -180)
  2016. Part113.Anchored = true
  2017. Part113.Locked = true
  2018. Part113.Size = Vector3.new(5, 2.4000001, 1)
  2019. Part113.CFrame = CFrame.new(127.5, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2020. Part113.Position = Vector3.new(127.5, 49.8000069, 8.00001526)
  2021. Part113.Orientation = Vector3.new(0, 180, 0)
  2022. Part114.Name = "Smooth Block Model"
  2023. Part114.Parent = Model105
  2024. Part114.Rotation = Vector3.new(-180, 0, -180)
  2025. Part114.Anchored = true
  2026. Part114.Locked = true
  2027. Part114.Size = Vector3.new(5, 2.4000001, 1)
  2028. Part114.CFrame = CFrame.new(127.5, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2029. Part114.Position = Vector3.new(127.5, 47.4000053, 8.00001526)
  2030. Part114.Orientation = Vector3.new(0, 180, 0)
  2031. Part115.Name = "Smooth Block Model"
  2032. Part115.Parent = Model105
  2033. Part115.BrickColor = BrickColor.new("Dark stone grey")
  2034. Part115.Rotation = Vector3.new(-180, 0, -180)
  2035. Part115.Anchored = true
  2036. Part115.Locked = true
  2037. Part115.Size = Vector3.new(6, 2.4000001, 1)
  2038. Part115.CFrame = CFrame.new(120, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2039. Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2040. Part115.Position = Vector3.new(120, 47.4000053, 8.00001526)
  2041. Part115.Orientation = Vector3.new(0, 180, 0)
  2042. Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2043. Part116.Name = "Smooth Block Model"
  2044. Part116.Parent = Model105
  2045. Part116.BrickColor = BrickColor.new("Dark stone grey")
  2046. Part116.Rotation = Vector3.new(-180, 0, -180)
  2047. Part116.Anchored = true
  2048. Part116.Locked = true
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  2051. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
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  2053. Part116.Orientation = Vector3.new(0, 180, 0)
  2054. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2055. Part117.Name = "Smooth Block Model"
  2056. Part117.Parent = Model105
  2057. Part117.Rotation = Vector3.new(-180, 0, -180)
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  2059. Part117.Locked = true
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  2062. Part117.Position = Vector3.new(124, 47.4000053, 8.00001526)
  2063. Part117.Orientation = Vector3.new(0, 180, 0)
  2064. Part118.Name = "Smooth Block Model"
  2065. Part118.Parent = Model105
  2066. Part118.BrickColor = BrickColor.new("Dark stone grey")
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  2068. Part118.Anchored = true
  2069. Part118.Locked = true
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  2072. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
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  2074. Part118.Orientation = Vector3.new(0, 180, 0)
  2075. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2076. Part119.Name = "Smooth Block Model"
  2077. Part119.Parent = Model105
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  2079. Part119.Anchored = true
  2080. Part119.Locked = true
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  2084. Part119.Orientation = Vector3.new(0, 180, 0)
  2085. Part120.Name = "Smooth Block Model"
  2086. Part120.Parent = Model105
  2087. Part120.BrickColor = BrickColor.new("Reddish brown")
  2088. Part120.Rotation = Vector3.new(-180, 0, -180)
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  2090. Part120.Locked = true
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  2096. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2097. Part121.Name = "Smooth Block Model"
  2098. Part121.Parent = Model105
  2099. Part121.BrickColor = BrickColor.new("Reddish brown")
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  2102. Part121.Locked = true
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  2108. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  2111. Part122.BrickColor = BrickColor.new("Reddish brown")
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  2114. Part122.Locked = true
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  2122. Part123.Parent = Model105
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  2126. Part123.Locked = true
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  2134. Part124.Parent = Model105
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  2138. Part124.Locked = true
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  2146. Part125.Parent = Model105
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  2150. Part125.Locked = true
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  2162. Part126.Locked = true
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  2170. Part127.Parent = Model105
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  2186. Part128.Locked = true
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  2198. Part129.Locked = true
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  3334. Part234.Parent = Model134
  3335. Part234.BrickColor = BrickColor.new("Bright yellow")
  3336. Part234.Rotation = Vector3.new(-180, 0, -180)
  3337. Part234.Anchored = true
  3338. Part234.Locked = true
  3339. Part234.Size = Vector3.new(1, 1.20000005, 1)
  3340. Part234.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3341. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3342. Part234.Position = Vector3.new(63.5, 18, -57.4999847)
  3343. Part234.Orientation = Vector3.new(0, 180, 0)
  3344. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3345. Part235.Name = "Smooth Block Model"
  3346. Part235.Parent = Model134
  3347. Part235.BrickColor = BrickColor.new("Cool yellow")
  3348. Part235.Rotation = Vector3.new(-180, 0, -180)
  3349. Part235.Anchored = true
  3350. Part235.Locked = true
  3351. Part235.Size = Vector3.new(1, 1.20000005, 1)
  3352. Part235.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3353. Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3354. Part235.Position = Vector3.new(61.5, 22.8000031, -50.4999847)
  3355. Part235.Orientation = Vector3.new(0, 180, 0)
  3356. Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3357. Part236.Name = "Smooth Block Model"
  3358. Part236.Parent = Model134
  3359. Part236.BrickColor = BrickColor.new("Cool yellow")
  3360. Part236.Rotation = Vector3.new(-180, 0, -180)
  3361. Part236.Anchored = true
  3362. Part236.Locked = true
  3363. Part236.Size = Vector3.new(1, 1.20000005, 1)
  3364. Part236.CFrame = CFrame.new(61.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3365. Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3366. Part236.Position = Vector3.new(61.5, 22.8000031, -57.4999847)
  3367. Part236.Orientation = Vector3.new(0, 180, 0)
  3368. Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3369. Part237.Name = "Smooth Block Model"
  3370. Part237.Parent = Model134
  3371. Part237.BrickColor = BrickColor.new("Bright yellow")
  3372. Part237.Rotation = Vector3.new(-180, 0, -180)
  3373. Part237.Anchored = true
  3374. Part237.Locked = true
  3375. Part237.Size = Vector3.new(1, 1.20000005, 1)
  3376. Part237.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3377. Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3378. Part237.Position = Vector3.new(61.5, 20.4000015, -50.4999847)
  3379. Part237.Orientation = Vector3.new(0, 180, 0)
  3380. Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3381. Part238.Name = "Smooth Block Model"
  3382. Part238.Parent = Model134
  3383. Part238.BrickColor = BrickColor.new("Cool yellow")
  3384. Part238.Rotation = Vector3.new(-180, 0, -180)
  3385. Part238.Anchored = true
  3386. Part238.Locked = true
  3387. Part238.Size = Vector3.new(3, 1.20000005, 1)
  3388. Part238.CFrame = CFrame.new(60.5, 24.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3389. Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3390. Part238.Position = Vector3.new(60.5, 24.0000038, -50.4999847)
  3391. Part238.Orientation = Vector3.new(0, 180, 0)
  3392. Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3393. Part239.Name = "Smooth Block Model"
  3394. Part239.Parent = Model134
  3395. Part239.BrickColor = BrickColor.new("Br. yellowish orange")
  3396. Part239.Anchored = true
  3397. Part239.Locked = true
  3398. Part239.Size = Vector3.new(3, 1.20000005, 8)
  3399. Part239.CFrame = CFrame.new(61.5, 18, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3400. Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
  3401. Part239.Position = Vector3.new(61.5, 18, -53.9999847)
  3402. Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
  3403. Part240.Name = "Smooth Block Model"
  3404. Part240.Parent = Model134
  3405. Part240.BrickColor = BrickColor.new("Cool yellow")
  3406. Part240.Rotation = Vector3.new(-180, 0, -180)
  3407. Part240.Anchored = true
  3408. Part240.Locked = true
  3409. Part240.Size = Vector3.new(1, 1.20000005, 1)
  3410. Part240.CFrame = CFrame.new(63.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3411. Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3412. Part240.Position = Vector3.new(63.5, 20.4000015, -50.4999847)
  3413. Part240.Orientation = Vector3.new(0, 180, 0)
  3414. Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3415. Part241.Name = "Smooth Block Model"
  3416. Part241.Parent = Model134
  3417. Part241.BrickColor = BrickColor.new("Bright yellow")
  3418. Part241.Rotation = Vector3.new(-180, 0, -180)
  3419. Part241.Anchored = true
  3420. Part241.Locked = true
  3421. Part241.Size = Vector3.new(1, 1.20000005, 1)
  3422. Part241.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3423. Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3424. Part241.Position = Vector3.new(63.5, 19.2000008, -50.4999847)
  3425. Part241.Orientation = Vector3.new(0, 180, 0)
  3426. Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3427. Part242.Name = "Smooth Block Model"
  3428. Part242.Parent = Model134
  3429. Part242.BrickColor = BrickColor.new("Bright yellow")
  3430. Part242.Rotation = Vector3.new(-180, 0, -180)
  3431. Part242.Anchored = true
  3432. Part242.Locked = true
  3433. Part242.Size = Vector3.new(1, 1.20000005, 1)
  3434. Part242.CFrame = CFrame.new(63.5, 18, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3435. Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3436. Part242.Position = Vector3.new(63.5, 18, -50.4999847)
  3437. Part242.Orientation = Vector3.new(0, 180, 0)
  3438. Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3439. Part243.Name = "Smooth Block Model"
  3440. Part243.Parent = Model134
  3441. Part243.BrickColor = BrickColor.new("Cool yellow")
  3442. Part243.Rotation = Vector3.new(-180, 0, -180)
  3443. Part243.Anchored = true
  3444. Part243.Locked = true
  3445. Part243.Size = Vector3.new(3, 1.20000005, 1)
  3446. Part243.CFrame = CFrame.new(62.5, 21.6000023, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3447. Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3448. Part243.Position = Vector3.new(62.5, 21.6000023, -50.4999847)
  3449. Part243.Orientation = Vector3.new(0, 180, 0)
  3450. Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3451. Model244.Parent = Model0
  3452. Model244.PrimaryPart = Part247
  3453. Model245.Parent = Model244
  3454. Model245.PrimaryPart = Part247
  3455. Part246.Name = "Block"
  3456. Part246.Parent = Model245
  3457. Part246.BrickColor = BrickColor.new("Bright yellow")
  3458. Part246.Rotation = Vector3.new(90, -90, 0)
  3459. Part246.Anchored = true
  3460. Part246.Locked = true
  3461. Part246.Size = Vector3.new(10, 1, 1)
  3462. Part246.CFrame = CFrame.new(98.5, 44.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3463. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3464. Part246.FrontSurface = Enum.SurfaceType.Weld
  3465. Part246.LeftSurface = Enum.SurfaceType.Weld
  3466. Part246.RightSurface = Enum.SurfaceType.Weld
  3467. Part246.TopSurface = Enum.SurfaceType.Smooth
  3468. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3469. Part246.Position = Vector3.new(98.5, 44.4000015, -69.4999847)
  3470. Part246.Orientation = Vector3.new(0, -90, -90)
  3471. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3472. Part247.Name = "Block"
  3473. Part247.Parent = Model245
  3474. Part247.BrickColor = BrickColor.new("White")
  3475. Part247.Rotation = Vector3.new(0, -90, 0)
  3476. Part247.Anchored = true
  3477. Part247.Locked = true
  3478. Part247.Size = Vector3.new(2, 1, 1)
  3479. Part247.CFrame = CFrame.new(98.5, 40.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3480. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3481. Part247.FrontSurface = Enum.SurfaceType.Weld
  3482. Part247.LeftSurface = Enum.SurfaceType.Weld
  3483. Part247.RightSurface = Enum.SurfaceType.Weld
  3484. Part247.TopSurface = Enum.SurfaceType.Smooth
  3485. Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3486. Part247.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
  3487. Part247.Orientation = Vector3.new(0, -90, 0)
  3488. Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3489. Part248.Name = "Block"
  3490. Part248.Parent = Model245
  3491. Part248.BrickColor = BrickColor.new("Bright yellow")
  3492. Part248.Rotation = Vector3.new(90, -90, 0)
  3493. Part248.Anchored = true
  3494. Part248.Locked = true
  3495. Part248.Size = Vector3.new(10, 1, 1)
  3496. Part248.CFrame = CFrame.new(98.5, 44.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3497. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3498. Part248.FrontSurface = Enum.SurfaceType.Weld
  3499. Part248.LeftSurface = Enum.SurfaceType.Weld
  3500. Part248.RightSurface = Enum.SurfaceType.Weld
  3501. Part248.TopSurface = Enum.SurfaceType.Smooth
  3502. Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3503. Part248.Position = Vector3.new(98.5, 44.4000015, -66.4999847)
  3504. Part248.Orientation = Vector3.new(0, -90, -90)
  3505. Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3506. Part249.Name = "Block"
  3507. Part249.Parent = Model245
  3508. Part249.BrickColor = BrickColor.new("White")
  3509. Part249.Rotation = Vector3.new(0, -90, 0)
  3510. Part249.Anchored = true
  3511. Part249.Locked = true
  3512. Part249.Size = Vector3.new(2, 1, 1)
  3513. Part249.CFrame = CFrame.new(98.5, 48.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3514. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3515. Part249.FrontSurface = Enum.SurfaceType.Weld
  3516. Part249.LeftSurface = Enum.SurfaceType.Weld
  3517. Part249.RightSurface = Enum.SurfaceType.Weld
  3518. Part249.TopSurface = Enum.SurfaceType.Smooth
  3519. Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3520. Part249.Position = Vector3.new(98.5, 48.9000015, -67.9999847)
  3521. Part249.Orientation = Vector3.new(0, -90, 0)
  3522. Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3523. Part250.Name = "Block"
  3524. Part250.Parent = Model245
  3525. Part250.BrickColor = BrickColor.new("White")
  3526. Part250.Rotation = Vector3.new(0, -90, 0)
  3527. Part250.Anchored = true
  3528. Part250.Locked = true
  3529. Part250.Size = Vector3.new(2, 1, 1)
  3530. Part250.CFrame = CFrame.new(98.5, 46.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3531. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3532. Part250.FrontSurface = Enum.SurfaceType.Weld
  3533. Part250.LeftSurface = Enum.SurfaceType.Weld
  3534. Part250.RightSurface = Enum.SurfaceType.Weld
  3535. Part250.TopSurface = Enum.SurfaceType.Smooth
  3536. Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3537. Part250.Position = Vector3.new(98.5, 46.9000015, -67.9999847)
  3538. Part250.Orientation = Vector3.new(0, -90, 0)
  3539. Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3540. Part251.Name = "Block"
  3541. Part251.Parent = Model245
  3542. Part251.BrickColor = BrickColor.new("White")
  3543. Part251.Rotation = Vector3.new(0, -90, 0)
  3544. Part251.Anchored = true
  3545. Part251.Locked = true
  3546. Part251.Size = Vector3.new(2, 1, 1)
  3547. Part251.CFrame = CFrame.new(98.5, 44.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3548. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3549. Part251.FrontSurface = Enum.SurfaceType.Weld
  3550. Part251.LeftSurface = Enum.SurfaceType.Weld
  3551. Part251.RightSurface = Enum.SurfaceType.Weld
  3552. Part251.TopSurface = Enum.SurfaceType.Smooth
  3553. Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3554. Part251.Position = Vector3.new(98.5, 44.9000015, -67.9999847)
  3555. Part251.Orientation = Vector3.new(0, -90, 0)
  3556. Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3557. Part252.Name = "Block"
  3558. Part252.Parent = Model245
  3559. Part252.BrickColor = BrickColor.new("White")
  3560. Part252.Rotation = Vector3.new(0, -90, 0)
  3561. Part252.Anchored = true
  3562. Part252.Locked = true
  3563. Part252.Size = Vector3.new(2, 1, 1)
  3564. Part252.CFrame = CFrame.new(98.5, 42.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3565. Part252.BottomSurface = Enum.SurfaceType.Smooth
  3566. Part252.FrontSurface = Enum.SurfaceType.Weld
  3567. Part252.LeftSurface = Enum.SurfaceType.Weld
  3568. Part252.RightSurface = Enum.SurfaceType.Weld
  3569. Part252.TopSurface = Enum.SurfaceType.Smooth
  3570. Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3571. Part252.Position = Vector3.new(98.5, 42.9000015, -67.9999847)
  3572. Part252.Orientation = Vector3.new(0, -90, 0)
  3573. Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3574. Model253.Parent = Model244
  3575. Model253.PrimaryPart = Part255
  3576. Part254.Name = "Block"
  3577. Part254.Parent = Model253
  3578. Part254.BrickColor = BrickColor.new("Bright yellow")
  3579. Part254.Rotation = Vector3.new(90, -90, 0)
  3580. Part254.Anchored = true
  3581. Part254.Locked = true
  3582. Part254.Size = Vector3.new(10, 1, 1)
  3583. Part254.CFrame = CFrame.new(98.5, 34.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3584. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3585. Part254.FrontSurface = Enum.SurfaceType.Weld
  3586. Part254.LeftSurface = Enum.SurfaceType.Weld
  3587. Part254.RightSurface = Enum.SurfaceType.Weld
  3588. Part254.TopSurface = Enum.SurfaceType.Smooth
  3589. Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3590. Part254.Position = Vector3.new(98.5, 34.4000015, -69.4999847)
  3591. Part254.Orientation = Vector3.new(0, -90, -90)
  3592. Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3593. Part255.Name = "Block"
  3594. Part255.Parent = Model253
  3595. Part255.BrickColor = BrickColor.new("White")
  3596. Part255.Rotation = Vector3.new(0, -90, 0)
  3597. Part255.Anchored = true
  3598. Part255.Locked = true
  3599. Part255.Size = Vector3.new(2, 1, 1)
  3600. Part255.CFrame = CFrame.new(98.5, 30.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3601. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3602. Part255.FrontSurface = Enum.SurfaceType.Weld
  3603. Part255.LeftSurface = Enum.SurfaceType.Weld
  3604. Part255.RightSurface = Enum.SurfaceType.Weld
  3605. Part255.TopSurface = Enum.SurfaceType.Smooth
  3606. Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3607. Part255.Position = Vector3.new(98.5, 30.9000015, -67.9999847)
  3608. Part255.Orientation = Vector3.new(0, -90, 0)
  3609. Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3610. Part256.Name = "Block"
  3611. Part256.Parent = Model253
  3612. Part256.BrickColor = BrickColor.new("Bright yellow")
  3613. Part256.Rotation = Vector3.new(90, -90, 0)
  3614. Part256.Anchored = true
  3615. Part256.Locked = true
  3616. Part256.Size = Vector3.new(10, 1, 1)
  3617. Part256.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3618. Part256.BottomSurface = Enum.SurfaceType.Smooth
  3619. Part256.FrontSurface = Enum.SurfaceType.Weld
  3620. Part256.LeftSurface = Enum.SurfaceType.Weld
  3621. Part256.RightSurface = Enum.SurfaceType.Weld
  3622. Part256.TopSurface = Enum.SurfaceType.Smooth
  3623. Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3624. Part256.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
  3625. Part256.Orientation = Vector3.new(0, -90, -90)
  3626. Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3627. Part257.Name = "Block"
  3628. Part257.Parent = Model253
  3629. Part257.BrickColor = BrickColor.new("White")
  3630. Part257.Rotation = Vector3.new(0, -90, 0)
  3631. Part257.Anchored = true
  3632. Part257.Locked = true
  3633. Part257.Size = Vector3.new(2, 1, 1)
  3634. Part257.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3635. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3636. Part257.FrontSurface = Enum.SurfaceType.Weld
  3637. Part257.LeftSurface = Enum.SurfaceType.Weld
  3638. Part257.RightSurface = Enum.SurfaceType.Weld
  3639. Part257.TopSurface = Enum.SurfaceType.Smooth
  3640. Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3641. Part257.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
  3642. Part257.Orientation = Vector3.new(0, -90, 0)
  3643. Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3644. Part258.Name = "Block"
  3645. Part258.Parent = Model253
  3646. Part258.BrickColor = BrickColor.new("White")
  3647. Part258.Rotation = Vector3.new(0, -90, 0)
  3648. Part258.Anchored = true
  3649. Part258.Locked = true
  3650. Part258.Size = Vector3.new(2, 1, 1)
  3651. Part258.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3652. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3653. Part258.FrontSurface = Enum.SurfaceType.Weld
  3654. Part258.LeftSurface = Enum.SurfaceType.Weld
  3655. Part258.RightSurface = Enum.SurfaceType.Weld
  3656. Part258.TopSurface = Enum.SurfaceType.Smooth
  3657. Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3658. Part258.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
  3659. Part258.Orientation = Vector3.new(0, -90, 0)
  3660. Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3661. Part259.Name = "Block"
  3662. Part259.Parent = Model253
  3663. Part259.BrickColor = BrickColor.new("White")
  3664. Part259.Rotation = Vector3.new(0, -90, 0)
  3665. Part259.Anchored = true
  3666. Part259.Locked = true
  3667. Part259.Size = Vector3.new(2, 1, 1)
  3668. Part259.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3669. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3670. Part259.FrontSurface = Enum.SurfaceType.Weld
  3671. Part259.LeftSurface = Enum.SurfaceType.Weld
  3672. Part259.RightSurface = Enum.SurfaceType.Weld
  3673. Part259.TopSurface = Enum.SurfaceType.Smooth
  3674. Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3675. Part259.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
  3676. Part259.Orientation = Vector3.new(0, -90, 0)
  3677. Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3678. Part260.Name = "Block"
  3679. Part260.Parent = Model253
  3680. Part260.BrickColor = BrickColor.new("White")
  3681. Part260.Rotation = Vector3.new(0, -90, 0)
  3682. Part260.Anchored = true
  3683. Part260.Locked = true
  3684. Part260.Size = Vector3.new(2, 1, 1)
  3685. Part260.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3686. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3687. Part260.FrontSurface = Enum.SurfaceType.Weld
  3688. Part260.LeftSurface = Enum.SurfaceType.Weld
  3689. Part260.RightSurface = Enum.SurfaceType.Weld
  3690. Part260.TopSurface = Enum.SurfaceType.Smooth
  3691. Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3692. Part260.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
  3693. Part260.Orientation = Vector3.new(0, -90, 0)
  3694. Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3695. Part261.Name = "Smooth Block Model"
  3696. Part261.Parent = Model0
  3697. Part261.BrickColor = BrickColor.new("Dark green")
  3698. Part261.Rotation = Vector3.new(-180, 0, -180)
  3699. Part261.Anchored = true
  3700. Part261.Locked = true
  3701. Part261.Size = Vector3.new(13, 1.20000005, 9)
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  3703. Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3704. Part261.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
  3705. Part261.Orientation = Vector3.new(0, 180, 0)
  3706. Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3707. Part262.Name = "Smooth Block Model"
  3708. Part262.Parent = Model0
  3709. Part262.BrickColor = BrickColor.new("Br. yellowish green")
  3710. Part262.Anchored = true
  3711. Part262.Locked = true
  3712. Part262.FormFactor = Enum.FormFactor.Plate
  3713. Part262.Size = Vector3.new(11, 0.400000006, 1)
  3714. Part262.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3715. Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3716. Part262.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
  3717. Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3718. Part263.Name = "Smooth Block Model"
  3719. Part263.Parent = Model0
  3720. Part263.BrickColor = BrickColor.new("Bright yellow")
  3721. Part263.Rotation = Vector3.new(-180, 0, -180)
  3722. Part263.Anchored = true
  3723. Part263.Locked = true
  3724. Part263.Size = Vector3.new(1, 1.20000005, 1)
  3725. Part263.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3726. Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3727. Part263.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
  3728. Part263.Orientation = Vector3.new(0, 180, 0)
  3729. Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3730. Part264.Name = "Smooth Block Model"
  3731. Part264.Parent = Model0
  3732. Part264.BrickColor = BrickColor.new("Medium green")
  3733. Part264.Rotation = Vector3.new(0, -90, 0)
  3734. Part264.Anchored = true
  3735. Part264.Locked = true
  3736. Part264.FormFactor = Enum.FormFactor.Plate
  3737. Part264.Size = Vector3.new(11, 0.400000006, 1)
  3738. Part264.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3739. Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
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  3741. Part264.Orientation = Vector3.new(0, -90, 0)
  3742. Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3743. Part265.Name = "Smooth Block Model"
  3744. Part265.Parent = Model0
  3745. Part265.BrickColor = BrickColor.new("Dark green")
  3746. Part265.Rotation = Vector3.new(-180, 0, -180)
  3747. Part265.Anchored = true
  3748. Part265.Locked = true
  3749. Part265.Size = Vector3.new(16, 1.20000005, 12)
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  3751. Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  3753. Part265.Orientation = Vector3.new(0, 180, 0)
  3754. Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3755. Part266.Name = "Smooth Block Model"
  3756. Part266.Parent = Model0
  3757. Part266.BrickColor = BrickColor.new("Bright yellow")
  3758. Part266.Rotation = Vector3.new(-180, 0, -180)
  3759. Part266.Anchored = true
  3760. Part266.Locked = true
  3761. Part266.Size = Vector3.new(1, 2.4000001, 1)
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  3765. Part266.Orientation = Vector3.new(0, 180, 0)
  3766. Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3767. Part267.Name = "Smooth Block Model"
  3768. Part267.Parent = Model0
  3769. Part267.BrickColor = BrickColor.new("Reddish brown")
  3770. Part267.Rotation = Vector3.new(-180, 0, -180)
  3771. Part267.Anchored = true
  3772. Part267.Locked = true
  3773. Part267.Size = Vector3.new(10, 8.40000057, 51)
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  3775. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  3777. Part267.Orientation = Vector3.new(0, 180, 0)
  3778. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3779. Part268.Name = "Smooth Block Model"
  3780. Part268.Parent = Model0
  3781. Part268.BrickColor = BrickColor.new("Dark green")
  3782. Part268.Rotation = Vector3.new(-180, 0, -180)
  3783. Part268.Anchored = true
  3784. Part268.Locked = true
  3785. Part268.Size = Vector3.new(16, 1.20000005, 13)
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  3787. Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  3789. Part268.Orientation = Vector3.new(0, 180, 0)
  3790. Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3791. Part269.Name = "Smooth Block Model"
  3792. Part269.Parent = Model0
  3793. Part269.BrickColor = BrickColor.new("Bright orange")
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  3795. Part269.Anchored = true
  3796. Part269.Locked = true
  3797. Part269.FormFactor = Enum.FormFactor.Plate
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  3800. Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
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  3803. Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
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  3806. Part270.BrickColor = BrickColor.new("Black")
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  3808. Part270.Anchored = true
  3809. Part270.Locked = true
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  3814. Part270.Orientation = Vector3.new(0, 180, 0)
  3815. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3817. Part271.Parent = Model0
  3818. Part271.BrickColor = BrickColor.new("Black")
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  3820. Part271.Anchored = true
  3821. Part271.Locked = true
  3822. Part271.Size = Vector3.new(12, 1.20000005, 10)
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  3829. Part272.Parent = Model0
  3830. Part272.BrickColor = BrickColor.new("Black")
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  3832. Part272.Anchored = true
  3833. Part272.Locked = true
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  3841. Part273.Parent = Model0
  3842. Part273.BrickColor = BrickColor.new("Black")
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  3845. Part273.Locked = true
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  3850. Part273.Orientation = Vector3.new(0, 180, 0)
  3851. Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3853. Part274.Parent = Model0
  3854. Part274.Rotation = Vector3.new(-180, 0, -180)
  3855. Part274.Anchored = true
  3856. Part274.Locked = true
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  3862. Part275.Parent = Model0
  3863. Part275.BrickColor = BrickColor.new("Black")
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  3865. Part275.Anchored = true
  3866. Part275.Locked = true
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  3874. Part276.Parent = Model0
  3875. Part276.BrickColor = BrickColor.new("Black")
  3876. Part276.Rotation = Vector3.new(-180, 0, -180)
  3877. Part276.Anchored = true
  3878. Part276.Locked = true
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  3889. Part277.Locked = true
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  3899. Part278.Locked = true
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  3905. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3907. Part279.Parent = Model0
  3908. Part279.BrickColor = BrickColor.new("Dark orange")
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  3911. Part279.Locked = true
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  3917. Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  3919. Part280.Parent = Model0
  3920. Part280.BrickColor = BrickColor.new("Dark stone grey")
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  3923. Part280.Locked = true
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  3929. Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
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  3931. Part281.Parent = Model0
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  3935. Part281.Locked = true
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  3941. Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  3943. Part282.Parent = Model0
  3944. Part282.BrickColor = BrickColor.new("Black")
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  3947. Part282.Locked = true
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  3953. Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3955. Part283.Parent = Model0
  3956. Part283.BrickColor = BrickColor.new("Reddish brown")
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  3959. Part283.Locked = true
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  3968. Part284.BrickColor = BrickColor.new("Black")
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  3971. Part284.Locked = true
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  3977. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3979. Part285.Parent = Model0
  3980. Part285.BrickColor = BrickColor.new("Black")
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  3982. Part285.Anchored = true
  3983. Part285.Locked = true
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  3992. Part286.BrickColor = BrickColor.new("Bright yellow")
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  3995. Part286.Locked = true
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  4004. Part287.BrickColor = BrickColor.new("Dark orange")
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  4007. Part287.Locked = true
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  4012. Part287.Orientation = Vector3.new(0, 180, 0)
  4013. Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4014. Part288.Name = "Smooth Block Model"
  4015. Part288.Parent = Model0
  4016. Part288.BrickColor = BrickColor.new("Bright yellow")
  4017. Part288.Rotation = Vector3.new(-180, 0, -180)
  4018. Part288.Anchored = true
  4019. Part288.Locked = true
  4020. Part288.Size = Vector3.new(1, 1.20000005, 1)
  4021. Part288.CFrame = CFrame.new(123.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4022. Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4023. Part288.Position = Vector3.new(123.5, 39.6000023, -19.9999847)
  4024. Part288.Orientation = Vector3.new(0, 180, 0)
  4025. Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4026. Part289.Name = "Smooth Block Model"
  4027. Part289.Parent = Model0
  4028. Part289.BrickColor = BrickColor.new("Black")
  4029. Part289.Rotation = Vector3.new(-180, 0, -180)
  4030. Part289.Anchored = true
  4031. Part289.Locked = true
  4032. Part289.Size = Vector3.new(12, 1.20000005, 14)
  4033. Part289.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4034. Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4035. Part289.Position = Vector3.new(135, 56.4000053, -43.4999847)
  4036. Part289.Orientation = Vector3.new(0, 180, 0)
  4037. Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4038. Part290.Name = "Smooth Block Model"
  4039. Part290.Parent = Model0
  4040. Part290.BrickColor = BrickColor.new("Dark green")
  4041. Part290.Rotation = Vector3.new(-180, 0, -180)
  4042. Part290.Anchored = true
  4043. Part290.Locked = true
  4044. Part290.Size = Vector3.new(11, 1.20000005, 9)
  4045. Part290.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4046. Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4047. Part290.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
  4048. Part290.Orientation = Vector3.new(0, 180, 0)
  4049. Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4050. Part291.Name = "Smooth Block Model"
  4051. Part291.Parent = Model0
  4052. Part291.BrickColor = BrickColor.new("Bright orange")
  4053. Part291.Rotation = Vector3.new(-180, 0, -180)
  4054. Part291.Anchored = true
  4055. Part291.Locked = true
  4056. Part291.FormFactor = Enum.FormFactor.Plate
  4057. Part291.Size = Vector3.new(8, 0.400000006, 1)
  4058. Part291.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4059. Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4060. Part291.Position = Vector3.new(151, 40.3999977, -45.9999847)
  4061. Part291.Orientation = Vector3.new(0, 180, 0)
  4062. Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4063. Part292.Name = "Smooth Block Model"
  4064. Part292.Parent = Model0
  4065. Part292.BrickColor = BrickColor.new("Bright orange")
  4066. Part292.Rotation = Vector3.new(0, 90, 0)
  4067. Part292.Anchored = true
  4068. Part292.Locked = true
  4069. Part292.FormFactor = Enum.FormFactor.Plate
  4070. Part292.Size = Vector3.new(5, 0.400000006, 1)
  4071. Part292.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4072. Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4073. Part292.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
  4074. Part292.Orientation = Vector3.new(0, 90, 0)
  4075. Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4076. Part293.Name = "Smooth Block Model"
  4077. Part293.Parent = Model0
  4078. Part293.BrickColor = BrickColor.new("Bright yellow")
  4079. Part293.Rotation = Vector3.new(-180, 0, -180)
  4080. Part293.Anchored = true
  4081. Part293.Locked = true
  4082. Part293.Size = Vector3.new(1, 2.4000001, 1)
  4083. Part293.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4084. Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4085. Part293.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
  4086. Part293.Orientation = Vector3.new(0, 180, 0)
  4087. Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4088. Part294.Name = "Smooth Block Model"
  4089. Part294.Parent = Model0
  4090. Part294.BrickColor = BrickColor.new("Black")
  4091. Part294.Rotation = Vector3.new(-180, 0, -180)
  4092. Part294.Anchored = true
  4093. Part294.Locked = true
  4094. Part294.Size = Vector3.new(12, 1.20000005, 13)
  4095. Part294.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4096. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4097. Part294.Position = Vector3.new(134, 56.4000053, -24.9999847)
  4098. Part294.Orientation = Vector3.new(0, 180, 0)
  4099. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4100. Part295.Name = "Smooth Block Model"
  4101. Part295.Parent = Model0
  4102. Part295.BrickColor = BrickColor.new("Dark orange")
  4103. Part295.Rotation = Vector3.new(-180, 0, -180)
  4104. Part295.Anchored = true
  4105. Part295.Locked = true
  4106. Part295.Size = Vector3.new(7, 1.20000005, 8)
  4107. Part295.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4108. Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4109. Part295.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
  4110. Part295.Orientation = Vector3.new(0, 180, 0)
  4111. Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4112. Part296.Name = "Smooth Block Model"
  4113. Part296.Parent = Model0
  4114. Part296.BrickColor = BrickColor.new("Reddish brown")
  4115. Part296.Rotation = Vector3.new(-180, 0, -180)
  4116. Part296.Anchored = true
  4117. Part296.Locked = true
  4118. Part296.Size = Vector3.new(1, 8.40000057, 73)
  4119. Part296.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4120. Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4121. Part296.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
  4122. Part296.Orientation = Vector3.new(0, 180, 0)
  4123. Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4124. Part297.Name = "Smooth Block Model"
  4125. Part297.Parent = Model0
  4126. Part297.BrickColor = BrickColor.new("Dark orange")
  4127. Part297.Rotation = Vector3.new(-180, 0, -180)
  4128. Part297.Anchored = true
  4129. Part297.Locked = true
  4130. Part297.Size = Vector3.new(7, 1.20000005, 2)
  4131. Part297.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4132. Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4133. Part297.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
  4134. Part297.Orientation = Vector3.new(0, 180, 0)
  4135. Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4136. Part298.Name = "Smooth Block Model"
  4137. Part298.Parent = Model0
  4138. Part298.BrickColor = BrickColor.new("Bright blue")
  4139. Part298.Rotation = Vector3.new(-180, 0, -180)
  4140. Part298.Anchored = true
  4141. Part298.Locked = true
  4142. Part298.FormFactor = Enum.FormFactor.Plate
  4143. Part298.Size = Vector3.new(11, 0.400000006, 6)
  4144. Part298.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4145. Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4146. Part298.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
  4147. Part298.Orientation = Vector3.new(0, 180, 0)
  4148. Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4149. Part299.Name = "Smooth Block Model"
  4150. Part299.Parent = Model0
  4151. Part299.BrickColor = BrickColor.new("Dark green")
  4152. Part299.Rotation = Vector3.new(-180, 0, -180)
  4153. Part299.Anchored = true
  4154. Part299.Locked = true
  4155. Part299.Size = Vector3.new(13, 1.20000005, 4)
  4156. Part299.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4157. Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4158. Part299.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
  4159. Part299.Orientation = Vector3.new(0, 180, 0)
  4160. Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4161. Part300.Name = "Smooth Block Model"
  4162. Part300.Parent = Model0
  4163. Part300.BrickColor = BrickColor.new("Black")
  4164. Part300.Rotation = Vector3.new(-180, 0, -180)
  4165. Part300.Anchored = true
  4166. Part300.Locked = true
  4167. Part300.Size = Vector3.new(2, 3.60000014, 2)
  4168. Part300.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4169. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4170. Part300.Position = Vector3.new(129, 48.0000038, -46.4999847)
  4171. Part300.Orientation = Vector3.new(0, 180, 0)
  4172. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4173. Part301.Name = "Smooth Block Model"
  4174. Part301.Parent = Model0
  4175. Part301.BrickColor = BrickColor.new("Dark orange")
  4176. Part301.Rotation = Vector3.new(-180, 0, -180)
  4177. Part301.Anchored = true
  4178. Part301.Locked = true
  4179. Part301.Size = Vector3.new(7, 1.20000005, 10)
  4180. Part301.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4181. Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4182. Part301.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
  4183. Part301.Orientation = Vector3.new(0, 180, 0)
  4184. Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4185. Part302.Name = "Smooth Block Model"
  4186. Part302.Parent = Model0
  4187. Part302.BrickColor = BrickColor.new("Dark green")
  4188. Part302.Rotation = Vector3.new(-180, 0, -180)
  4189. Part302.Anchored = true
  4190. Part302.Locked = true
  4191. Part302.Size = Vector3.new(21, 1.20000005, 14)
  4192. Part302.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4193. Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4194. Part302.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
  4195. Part302.Orientation = Vector3.new(0, 180, 0)
  4196. Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4197. Part303.Name = "Smooth Block Model"
  4198. Part303.Parent = Model0
  4199. Part303.BrickColor = BrickColor.new("Dark orange")
  4200. Part303.Rotation = Vector3.new(-180, 0, -180)
  4201. Part303.Anchored = true
  4202. Part303.Locked = true
  4203. Part303.Size = Vector3.new(7, 1.20000005, 11)
  4204. Part303.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4205. Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4206. Part303.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
  4207. Part303.Orientation = Vector3.new(0, 180, 0)
  4208. Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4209. Part304.Name = "Smooth Block Model"
  4210. Part304.Parent = Model0
  4211. Part304.BrickColor = BrickColor.new("Black")
  4212. Part304.Rotation = Vector3.new(-180, 0, -180)
  4213. Part304.Anchored = true
  4214. Part304.Locked = true
  4215. Part304.Size = Vector3.new(2, 3.60000014, 2)
  4216. Part304.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4217. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4218. Part304.Position = Vector3.new(129, 48, -25.4999847)
  4219. Part304.Orientation = Vector3.new(0, 180, 0)
  4220. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4221. Part305.Name = "Smooth Block Model"
  4222. Part305.Parent = Model0
  4223. Part305.BrickColor = BrickColor.new("Medium green")
  4224. Part305.Rotation = Vector3.new(0, -90, 0)
  4225. Part305.Anchored = true
  4226. Part305.Locked = true
  4227. Part305.FormFactor = Enum.FormFactor.Plate
  4228. Part305.Size = Vector3.new(11, 0.400000006, 1)
  4229. Part305.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4230. Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
  4231. Part305.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
  4232. Part305.Orientation = Vector3.new(0, -90, 0)
  4233. Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
  4234. Part306.Name = "Smooth Block Model"
  4235. Part306.Parent = Model0
  4236. Part306.BrickColor = BrickColor.new("Bright orange")
  4237. Part306.Anchored = true
  4238. Part306.Locked = true
  4239. Part306.FormFactor = Enum.FormFactor.Plate
  4240. Part306.Size = Vector3.new(5, 0.400000006, 1)
  4241. Part306.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4242. Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4243. Part306.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
  4244. Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4245. Part307.Name = "Smooth Block Model"
  4246. Part307.Parent = Model0
  4247. Part307.BrickColor = BrickColor.new("Medium green")
  4248. Part307.Rotation = Vector3.new(0, -90, 0)
  4249. Part307.Anchored = true
  4250. Part307.Locked = true
  4251. Part307.FormFactor = Enum.FormFactor.Plate
  4252. Part307.Size = Vector3.new(11, 0.400000006, 1)
  4253. Part307.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4254. Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
  4255. Part307.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
  4256. Part307.Orientation = Vector3.new(0, -90, 0)
  4257. Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
  4258. Part308.Name = "Smooth Block Model"
  4259. Part308.Parent = Model0
  4260. Part308.BrickColor = BrickColor.new("Black")
  4261. Part308.Rotation = Vector3.new(-180, 0, -180)
  4262. Part308.Anchored = true
  4263. Part308.Locked = true
  4264. Part308.Size = Vector3.new(2, 3.60000014, 2)
  4265. Part308.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4266. Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4267. Part308.Position = Vector3.new(129, 44.4000015, -25.4999847)
  4268. Part308.Orientation = Vector3.new(0, 180, 0)
  4269. Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4270. Part309.Name = "Smooth Block Model"
  4271. Part309.Parent = Model0
  4272. Part309.BrickColor = BrickColor.new("Bright yellow")
  4273. Part309.Rotation = Vector3.new(-180, 0, -180)
  4274. Part309.Anchored = true
  4275. Part309.Locked = true
  4276. Part309.Size = Vector3.new(1, 1.20000005, 1)
  4277. Part309.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4278. Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4279. Part309.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
  4280. Part309.Orientation = Vector3.new(0, 180, 0)
  4281. Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4282. Part310.Name = "Smooth Block Model"
  4283. Part310.Parent = Model0
  4284. Part310.BrickColor = BrickColor.new("Br. yellowish green")
  4285. Part310.Anchored = true
  4286. Part310.Locked = true
  4287. Part310.FormFactor = Enum.FormFactor.Plate
  4288. Part310.Size = Vector3.new(11, 0.400000006, 1)
  4289. Part310.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4290. Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4291. Part310.Position = Vector3.new(159.5, 58.8000069, -57.9999847)
  4292. Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4293. Part311.Name = "Smooth Block Model"
  4294. Part311.Parent = Model0
  4295. Part311.BrickColor = BrickColor.new("Black")
  4296. Part311.Rotation = Vector3.new(-180, 0, -180)
  4297. Part311.Anchored = true
  4298. Part311.Locked = true
  4299. Part311.Size = Vector3.new(6, 1.20000005, 2)
  4300. Part311.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4301. Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4302. Part311.Position = Vector3.new(154, 54.0000038, -46.4999847)
  4303. Part311.Orientation = Vector3.new(0, 180, 0)
  4304. Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4305. Part312.Name = "Smooth Block Model"
  4306. Part312.Parent = Model0
  4307. Part312.BrickColor = BrickColor.new("Black")
  4308. Part312.Rotation = Vector3.new(-180, 0, -180)
  4309. Part312.Anchored = true
  4310. Part312.Locked = true
  4311. Part312.Size = Vector3.new(2, 3.60000014, 2)
  4312. Part312.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4313. Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4314. Part312.Position = Vector3.new(129, 51.6000023, -25.4999847)
  4315. Part312.Orientation = Vector3.new(0, 180, 0)
  4316. Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4317. Part313.Name = "Smooth Block Model"
  4318. Part313.Parent = Model0
  4319. Part313.BrickColor = BrickColor.new("Br. yellowish green")
  4320. Part313.Anchored = true
  4321. Part313.Locked = true
  4322. Part313.FormFactor = Enum.FormFactor.Plate
  4323. Part313.Size = Vector3.new(11, 0.400000006, 1)
  4324. Part313.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4325. Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4326. Part313.Position = Vector3.new(159.5, 58.8000069, -54.9999847)
  4327. Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4328. Part314.Name = "Smooth Block Model"
  4329. Part314.Parent = Model0
  4330. Part314.BrickColor = BrickColor.new("Bright yellow")
  4331. Part314.Rotation = Vector3.new(-180, 0, -180)
  4332. Part314.Anchored = true
  4333. Part314.Locked = true
  4334. Part314.Size = Vector3.new(1, 1.20000005, 1)
  4335. Part314.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4336. Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4337. Part314.Position = Vector3.new(152.5, 39.5999985, -45.9999847)
  4338. Part314.Orientation = Vector3.new(0, 180, 0)
  4339. Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4340. Part315.Name = "Smooth Block Model"
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  4345. Part315.Locked = true
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  4357. Part316.Locked = true
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  4370. Part317.Locked = true
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  4383. Part318.Locked = true
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  4395. Part319.Locked = true
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  4428. Part322.Locked = true
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  4439. Part323.Locked = true
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  4448. Part324.Locked = true
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  4458. Part325.Locked = true
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  4470. Part326.Locked = true
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  4700. Part346.Locked = true
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  4767. Part352.Locked = true
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  4862. Part360.Locked = true
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  4911. Part364.Locked = true
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  4936. Part366.Locked = true
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  4973. Part369.Locked = true
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  4984. Part370.Locked = true
  4985. Part370.FormFactor = Enum.FormFactor.Plate
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  4996. Part371.Locked = true
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  5325. Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5326. Part398.Position = Vector3.new(150.5, 52.7999954, 12.5000153)
  5327. Part398.Orientation = Vector3.new(0, -90, 0)
  5328. Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5329. Part399.Name = "Smooth Block Model"
  5330. Part399.Parent = Model0
  5331. Part399.BrickColor = BrickColor.new("Bright orange")
  5332. Part399.Rotation = Vector3.new(-180, 0, -180)
  5333. Part399.Anchored = true
  5334. Part399.Locked = true
  5335. Part399.FormFactor = Enum.FormFactor.Plate
  5336. Part399.Size = Vector3.new(5, 0.400000006, 1)
  5337. Part399.CFrame = CFrame.new(150.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5338. Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5339. Part399.Position = Vector3.new(150.5, 40.4000053, -7.99998379)
  5340. Part399.Orientation = Vector3.new(0, 180, 0)
  5341. Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5342. Part400.Name = "Smooth Block Model"
  5343. Part400.Parent = Model0
  5344. Part400.BrickColor = BrickColor.new("Dark orange")
  5345. Part400.Rotation = Vector3.new(-180, 0, -180)
  5346. Part400.Anchored = true
  5347. Part400.Locked = true
  5348. Part400.Size = Vector3.new(6, 1.20000005, 11)
  5349. Part400.CFrame = CFrame.new(148, 52.7999954, 4.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5350. Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5351. Part400.Position = Vector3.new(148, 52.7999954, 4.00001526)
  5352. Part400.Orientation = Vector3.new(0, 180, 0)
  5353. Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5354. Part401.Name = "Smooth Block Model"
  5355. Part401.Parent = Model0
  5356. Part401.BrickColor = BrickColor.new("Bright yellow")
  5357. Part401.Rotation = Vector3.new(-180, 0, -180)
  5358. Part401.Anchored = true
  5359. Part401.Locked = true
  5360. Part401.Size = Vector3.new(2, 2.4000001, 1)
  5361. Part401.CFrame = CFrame.new(147, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5362. Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5363. Part401.Position = Vector3.new(147, 34.2000008, -8.99998379)
  5364. Part401.Orientation = Vector3.new(0, 180, 0)
  5365. Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5366. Part402.Name = "Smooth Block Model"
  5367. Part402.Parent = Model0
  5368. Part402.BrickColor = BrickColor.new("Dark orange")
  5369. Part402.Rotation = Vector3.new(-180, 0, -180)
  5370. Part402.Anchored = true
  5371. Part402.Locked = true
  5372. Part402.Size = Vector3.new(7, 1.20000005, 11)
  5373. Part402.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5374. Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5375. Part402.Position = Vector3.new(159.5, 54.0000076, -10.9999847)
  5376. Part402.Orientation = Vector3.new(0, 180, 0)
  5377. Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5378. Part403.Name = "Smooth Block Model"
  5379. Part403.Parent = Model0
  5380. Part403.BrickColor = BrickColor.new("Bright yellow")
  5381. Part403.Rotation = Vector3.new(-180, 0, -180)
  5382. Part403.Anchored = true
  5383. Part403.Locked = true
  5384. Part403.Size = Vector3.new(1, 1.20000005, 1)
  5385. Part403.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5386. Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5387. Part403.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
  5388. Part403.Orientation = Vector3.new(0, 180, 0)
  5389. Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5390. Part404.Name = "Smooth Block Model"
  5391. Part404.Parent = Model0
  5392. Part404.BrickColor = BrickColor.new("Dark green")
  5393. Part404.Rotation = Vector3.new(-180, 0, -180)
  5394. Part404.Anchored = true
  5395. Part404.Locked = true
  5396. Part404.Size = Vector3.new(13, 1.20000005, 9)
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  5398. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  5400. Part404.Orientation = Vector3.new(0, 180, 0)
  5401. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5402. Part405.Name = "Smooth Block Model"
  5403. Part405.Parent = Model0
  5404. Part405.BrickColor = BrickColor.new("Bright green")
  5405. Part405.Rotation = Vector3.new(-180, 0, -180)
  5406. Part405.Anchored = true
  5407. Part405.Locked = true
  5408. Part405.Size = Vector3.new(21, 1.20000005, 11)
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  5410. Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5411. Part405.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
  5412. Part405.Orientation = Vector3.new(0, 180, 0)
  5413. Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5414. Part406.Name = "Smooth Block Model"
  5415. Part406.Parent = Model0
  5416. Part406.BrickColor = BrickColor.new("Dark orange")
  5417. Part406.Rotation = Vector3.new(0, -90, 0)
  5418. Part406.Anchored = true
  5419. Part406.Locked = true
  5420. Part406.Size = Vector3.new(9, 1.20000005, 8)
  5421. Part406.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5422. Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5423. Part406.Position = Vector3.new(137, 55.2000008, 4.00001526)
  5424. Part406.Orientation = Vector3.new(0, -90, 0)
  5425. Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5426. Part407.Name = "Smooth Block Model"
  5427. Part407.Parent = Model0
  5428. Part407.BrickColor = BrickColor.new("Bright yellow")
  5429. Part407.Rotation = Vector3.new(-180, 0, -180)
  5430. Part407.Anchored = true
  5431. Part407.Locked = true
  5432. Part407.Size = Vector3.new(1, 1.20000005, 1)
  5433. Part407.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5434. Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5435. Part407.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
  5436. Part407.Orientation = Vector3.new(0, 180, 0)
  5437. Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5438. Part408.Name = "Smooth Block Model"
  5439. Part408.Parent = Model0
  5440. Part408.BrickColor = BrickColor.new("Reddish brown")
  5441. Part408.Rotation = Vector3.new(-180, 0, -180)
  5442. Part408.Anchored = true
  5443. Part408.Locked = true
  5444. Part408.Size = Vector3.new(3, 1.20000005, 2)
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  5446. Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  5448. Part408.Orientation = Vector3.new(0, 180, 0)
  5449. Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5450. Part409.Name = "Smooth Block Model"
  5451. Part409.Parent = Model0
  5452. Part409.BrickColor = BrickColor.new("Bright orange")
  5453. Part409.Anchored = true
  5454. Part409.Locked = true
  5455. Part409.FormFactor = Enum.FormFactor.Plate
  5456. Part409.Size = Vector3.new(7, 0.400000006, 1)
  5457. Part409.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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  5460. Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5461. Part410.Name = "Smooth Block Model"
  5462. Part410.Parent = Model0
  5463. Part410.BrickColor = BrickColor.new("Bright orange")
  5464. Part410.Rotation = Vector3.new(-180, 0, -180)
  5465. Part410.Anchored = true
  5466. Part410.Locked = true
  5467. Part410.FormFactor = Enum.FormFactor.Plate
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  5472. Part410.Orientation = Vector3.new(0, 180, 0)
  5473. Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5474. Part411.Name = "Smooth Block Model"
  5475. Part411.Parent = Model0
  5476. Part411.BrickColor = BrickColor.new("Dark orange")
  5477. Part411.Rotation = Vector3.new(-180, 0, -180)
  5478. Part411.Anchored = true
  5479. Part411.Locked = true
  5480. Part411.Size = Vector3.new(4, 1.20000005, 11)
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  5482. Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  5484. Part411.Orientation = Vector3.new(0, 180, 0)
  5485. Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5486. Part412.Name = "Smooth Block Model"
  5487. Part412.Parent = Model0
  5488. Part412.BrickColor = BrickColor.new("Dark green")
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  5490. Part412.Anchored = true
  5491. Part412.Locked = true
  5492. Part412.Size = Vector3.new(11, 1.20000005, 6)
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  5497. Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5498. Part413.Name = "Smooth Block Model"
  5499. Part413.Parent = Model0
  5500. Part413.BrickColor = BrickColor.new("Dark orange")
  5501. Part413.Rotation = Vector3.new(-180, 0, -180)
  5502. Part413.Anchored = true
  5503. Part413.Locked = true
  5504. Part413.Size = Vector3.new(4, 1.20000005, 10)
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  5508. Part413.Orientation = Vector3.new(0, 180, 0)
  5509. Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5510. Part414.Name = "Smooth Block Model"
  5511. Part414.Parent = Model0
  5512. Part414.BrickColor = BrickColor.new("Dark orange")
  5513. Part414.Rotation = Vector3.new(-180, 0, -180)
  5514. Part414.Anchored = true
  5515. Part414.Locked = true
  5516. Part414.Size = Vector3.new(5, 1.20000005, 10)
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  5520. Part414.Orientation = Vector3.new(0, 180, 0)
  5521. Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5522. Part415.Name = "Smooth Block Model"
  5523. Part415.Parent = Model0
  5524. Part415.BrickColor = BrickColor.new("Dark green")
  5525. Part415.Rotation = Vector3.new(-180, 0, -180)
  5526. Part415.Anchored = true
  5527. Part415.Locked = true
  5528. Part415.Size = Vector3.new(13, 1.20000005, 9)
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  5533. Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5534. Part416.Name = "Smooth Block Model"
  5535. Part416.Parent = Model0
  5536. Part416.BrickColor = BrickColor.new("Dark orange")
  5537. Part416.Rotation = Vector3.new(0, -90, 0)
  5538. Part416.Anchored = true
  5539. Part416.Locked = true
  5540. Part416.Size = Vector3.new(7, 1.20000005, 13)
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  5542. Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  5544. Part416.Orientation = Vector3.new(0, -90, 0)
  5545. Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5546. Part417.Name = "Smooth Block Model"
  5547. Part417.Parent = Model0
  5548. Part417.BrickColor = BrickColor.new("Bright orange")
  5549. Part417.Rotation = Vector3.new(-180, 0, -180)
  5550. Part417.Anchored = true
  5551. Part417.Locked = true
  5552. Part417.FormFactor = Enum.FormFactor.Plate
  5553. Part417.Size = Vector3.new(6, 0.400000006, 1)
  5554. Part417.CFrame = CFrame.new(161, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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  5557. Part417.Orientation = Vector3.new(0, 180, 0)
  5558. Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5559. Part418.Name = "Smooth Block Model"
  5560. Part418.Parent = Model0
  5561. Part418.BrickColor = BrickColor.new("Reddish brown")
  5562. Part418.Rotation = Vector3.new(0, -90, 0)
  5563. Part418.Anchored = true
  5564. Part418.Locked = true
  5565. Part418.Size = Vector3.new(7, 1.20000005, 10)
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  5567. Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  5569. Part418.Orientation = Vector3.new(0, -90, 0)
  5570. Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5571. Part419.Name = "Smooth Block Model"
  5572. Part419.Parent = Model0
  5573. Part419.BrickColor = BrickColor.new("Bright yellow")
  5574. Part419.Rotation = Vector3.new(-180, 0, -180)
  5575. Part419.Anchored = true
  5576. Part419.Locked = true
  5577. Part419.Size = Vector3.new(1, 1.20000005, 1)
  5578. Part419.CFrame = CFrame.new(129.5, 39.6000023, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5579. Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5580. Part419.Position = Vector3.new(129.5, 39.6000023, -5.99998379)
  5581. Part419.Orientation = Vector3.new(0, 180, 0)
  5582. Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5583. Part420.Name = "Smooth Block Model"
  5584. Part420.Parent = Model0
  5585. Part420.BrickColor = BrickColor.new("Dark orange")
  5586. Part420.Rotation = Vector3.new(-180, 0, -180)
  5587. Part420.Anchored = true
  5588. Part420.Locked = true
  5589. Part420.Size = Vector3.new(9, 1.20000005, 10)
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  5591. Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  5593. Part420.Orientation = Vector3.new(0, 180, 0)
  5594. Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5595. Part421.Name = "Smooth Block Model"
  5596. Part421.Parent = Model0
  5597. Part421.BrickColor = BrickColor.new("Dark green")
  5598. Part421.Rotation = Vector3.new(-180, 0, -180)
  5599. Part421.Anchored = true
  5600. Part421.Locked = true
  5601. Part421.Size = Vector3.new(14, 1.20000005, 13)
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  5603. Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  5605. Part421.Orientation = Vector3.new(0, 180, 0)
  5606. Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5607. Part422.Name = "Smooth Block Model"
  5608. Part422.Parent = Model0
  5609. Part422.BrickColor = BrickColor.new("Dark green")
  5610. Part422.Rotation = Vector3.new(-180, 0, -180)
  5611. Part422.Anchored = true
  5612. Part422.Locked = true
  5613. Part422.Size = Vector3.new(14, 1.20000005, 13)
  5614. Part422.CFrame = CFrame.new(145, 56.4000015, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5615. Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  5617. Part422.Orientation = Vector3.new(0, 180, 0)
  5618. Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5619. Part423.Name = "Smooth Block Model"
  5620. Part423.Parent = Model0
  5621. Part423.BrickColor = BrickColor.new("Dark green")
  5622. Part423.Rotation = Vector3.new(-180, 0, -180)
  5623. Part423.Anchored = true
  5624. Part423.Locked = true
  5625. Part423.Size = Vector3.new(17, 1.20000005, 9)
  5626. Part423.CFrame = CFrame.new(164.5, 56.4000015, 14.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5627. Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  5629. Part423.Orientation = Vector3.new(0, 180, 0)
  5630. Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5631. Part424.Name = "Smooth Block Model"
  5632. Part424.Parent = Model0
  5633. Part424.BrickColor = BrickColor.new("Dark orange")
  5634. Part424.Rotation = Vector3.new(-180, 0, -180)
  5635. Part424.Anchored = true
  5636. Part424.Locked = true
  5637. Part424.Size = Vector3.new(7, 1.20000005, 11)
  5638. Part424.CFrame = CFrame.new(151.5, 54, 6.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5639. Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  5641. Part424.Orientation = Vector3.new(0, 180, 0)
  5642. Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5643. Part425.Name = "Smooth Block Model"
  5644. Part425.Parent = Model0
  5645. Part425.BrickColor = BrickColor.new("Dark orange")
  5646. Part425.Rotation = Vector3.new(-180, 0, -180)
  5647. Part425.Anchored = true
  5648. Part425.Locked = true
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  5978. Part452.Color = Color3.new(0.584314, 0.47451, 0.466667)
  5979. Part453.Name = "Smooth Block Model"
  5980. Part453.Parent = Model0
  5981. Part453.BrickColor = BrickColor.new("Brick yellow")
  5982. Part453.Rotation = Vector3.new(-180, 0, -180)
  5983. Part453.Anchored = true
  5984. Part453.Locked = true
  5985. Part453.Size = Vector3.new(20, 2.4000001, 35)
  5986. Part453.CFrame = CFrame.new(74, 15, 24.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5987. Part453.Color = Color3.new(0.843137, 0.772549, 0.603922)
  5988. Part453.Position = Vector3.new(74, 15, 24.5)
  5989. Part453.Orientation = Vector3.new(0, 180, 0)
  5990. Part453.Color = Color3.new(0.843137, 0.772549, 0.603922)
  5991. Part454.Name = "Smooth Block Model"
  5992. Part454.Parent = Model0
  5993. Part454.BrickColor = BrickColor.new("Brick yellow")
  5994. Part454.Rotation = Vector3.new(-180, 0, -180)
  5995. Part454.Anchored = true
  5996. Part454.Locked = true
  5997. Part454.Size = Vector3.new(99, 20.3999996, 45)
  5998. Part454.CFrame = CFrame.new(133.5, 10.7999992, 38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5999. Part454.Color = Color3.new(0.843137, 0.772549, 0.603922)
  6000. Part454.Position = Vector3.new(133.5, 10.7999992, 38)
  6001. Part454.Orientation = Vector3.new(0, 180, 0)
  6002. Part454.Color = Color3.new(0.843137, 0.772549, 0.603922)
  6003. Part455.Name = "Smooth Block Model"
  6004. Part455.Parent = Model0
  6005. Part455.BrickColor = BrickColor.new("Sand red")
  6006. Part455.Rotation = Vector3.new(-180, 0, -180)
  6007. Part455.Anchored = true
  6008. Part455.Locked = true
  6009. Part455.Size = Vector3.new(19, 2.4000001, 15)
  6010. Part455.CFrame = CFrame.new(73.5, 10.1999969, 51.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6011. Part455.Color = Color3.new(0.584314, 0.47451, 0.466667)
  6012. Part455.Position = Vector3.new(73.5, 10.1999969, 51.5)
  6013. Part455.Orientation = Vector3.new(0, 180, 0)
  6014. Part455.Color = Color3.new(0.584314, 0.47451, 0.466667)
  6015. Part456.Name = "Smooth Block Model"
  6016. Part456.Parent = Model0
  6017. Part456.BrickColor = BrickColor.new("Dark green")
  6018. Part456.Rotation = Vector3.new(-180, 0, -180)
  6019. Part456.Anchored = true
  6020. Part456.Locked = true
  6021. Part456.Size = Vector3.new(6, 7.20000029, 3)
  6022. Part456.CFrame = CFrame.new(176, 49.8000031, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6023. Part456.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6024. Part456.Position = Vector3.new(176, 49.8000031, 17.0000153)
  6025. Part456.Orientation = Vector3.new(0, 180, 0)
  6026. Part456.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6027. Part457.Name = "Smooth Block Model"
  6028. Part457.Parent = Model0
  6029. Part457.BrickColor = BrickColor.new("Reddish brown")
  6030. Part457.Rotation = Vector3.new(-180, 0, -180)
  6031. Part457.Anchored = true
  6032. Part457.Locked = true
  6033. Part457.Size = Vector3.new(48, 1.20000005, 73)
  6034. Part457.CFrame = CFrame.new(141, 30, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6035. Part457.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6036. Part457.Position = Vector3.new(141, 30, -29.9999847)
  6037. Part457.Orientation = Vector3.new(0, 180, 0)
  6038. Part457.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6039. Part458.Name = "Smooth Block Model"
  6040. Part458.Parent = Model0
  6041. Part458.Rotation = Vector3.new(-180, 0, -180)
  6042. Part458.Anchored = true
  6043. Part458.Locked = true
  6044. Part458.Size = Vector3.new(3, 4.80000019, 11)
  6045. Part458.CFrame = CFrame.new(121.5, 60.5999985, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6046. Part458.Position = Vector3.new(121.5, 60.5999985, -68.9999847)
  6047. Part458.Orientation = Vector3.new(0, 180, 0)
  6048. Part459.Name = "Smooth Block Model"
  6049. Part459.Parent = Model0
  6050. Part459.BrickColor = BrickColor.new("Brown")
  6051. Part459.Anchored = true
  6052. Part459.Locked = true
  6053. Part459.Size = Vector3.new(10, 2.4000001, 7)
  6054. Part459.CFrame = CFrame.new(166, 15, 64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6055. Part459.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6056. Part459.Position = Vector3.new(166, 15, 64.5)
  6057. Part459.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6058. Part460.Name = "Smooth Block Model"
  6059. Part460.Parent = Model0
  6060. Part460.Rotation = Vector3.new(-180, 0, -180)
  6061. Part460.Anchored = true
  6062. Part460.Locked = true
  6063. Part460.Size = Vector3.new(21, 25.2000008, 26)
  6064. Part460.CFrame = CFrame.new(172.5, 70.8000031, -71.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6065. Part460.Position = Vector3.new(172.5, 70.8000031, -71.4999847)
  6066. Part460.Orientation = Vector3.new(0, 180, 0)
  6067. Part461.Name = "Smooth Block Model"
  6068. Part461.Parent = Model0
  6069. Part461.BrickColor = BrickColor.new("Dark green")
  6070. Part461.Rotation = Vector3.new(-180, 0, -180)
  6071. Part461.Anchored = true
  6072. Part461.Locked = true
  6073. Part461.Size = Vector3.new(29, 3.60000014, 6)
  6074. Part461.CFrame = CFrame.new(158.5, 46.8000031, 18.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6075. Part461.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6076. Part461.Position = Vector3.new(158.5, 46.8000031, 18.5000153)
  6077. Part461.Orientation = Vector3.new(0, 180, 0)
  6078. Part461.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6079. Part462.Name = "Smooth Block Model"
  6080. Part462.Parent = Model0
  6081. Part462.BrickColor = BrickColor.new("Dark green")
  6082. Part462.Rotation = Vector3.new(-180, 0, -180)
  6083. Part462.Anchored = true
  6084. Part462.Locked = true
  6085. Part462.Size = Vector3.new(18, 28.8000011, 94)
  6086. Part462.CFrame = CFrame.new(174, 43.8000031, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6087. Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6088. Part462.Position = Vector3.new(174, 43.8000031, -37.4999847)
  6089. Part462.Orientation = Vector3.new(0, 180, 0)
  6090. Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6091. Part463.Name = "Smooth Block Model"
  6092. Part463.Parent = Model0
  6093. Part463.Rotation = Vector3.new(-180, 0, -180)
  6094. Part463.Anchored = true
  6095. Part463.Locked = true
  6096. Part463.Size = Vector3.new(14, 12, 16)
  6097. Part463.CFrame = CFrame.new(142, 64.1999969, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6098. Part463.Position = Vector3.new(142, 64.1999969, -76.4999847)
  6099. Part463.Orientation = Vector3.new(0, 180, 0)
  6100. Part464.Name = "Smooth Block Model"
  6101. Part464.Parent = Model0
  6102. Part464.Rotation = Vector3.new(-180, 0, -180)
  6103. Part464.Anchored = true
  6104. Part464.Locked = true
  6105. Part464.Size = Vector3.new(12, 8.40000057, 30)
  6106. Part464.CFrame = CFrame.new(129, 62.4000015, -69.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6107. Part464.Position = Vector3.new(129, 62.4000015, -69.4999847)
  6108. Part464.Orientation = Vector3.new(0, 180, 0)
  6109. Part465.Name = "Smooth Block Model"
  6110. Part465.Parent = Model0
  6111. Part465.BrickColor = BrickColor.new("Brown")
  6112. Part465.Anchored = true
  6113. Part465.Locked = true
  6114. Part465.Size = Vector3.new(10, 2.4000001, 4)
  6115. Part465.CFrame = CFrame.new(166, 17.4000015, 63, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6116. Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6117. Part465.Position = Vector3.new(166, 17.4000015, 63)
  6118. Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6119. Part466.Name = "Smooth Block Model"
  6120. Part466.Parent = Model0
  6121. Part466.Rotation = Vector3.new(-180, 0, -180)
  6122. Part466.Anchored = true
  6123. Part466.Locked = true
  6124. Part466.Size = Vector3.new(13, 17.6000004, 16)
  6125. Part466.CFrame = CFrame.new(155.5, 67, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6126. Part466.Position = Vector3.new(155.5, 67, -76.4999847)
  6127. Part466.Orientation = Vector3.new(0, 180, 0)
  6128. Part467.Name = "Smooth Block Model"
  6129. Part467.Parent = Model0
  6130. Part467.BrickColor = BrickColor.new("Dark green")
  6131. Part467.Rotation = Vector3.new(-180, 0, -180)
  6132. Part467.Anchored = true
  6133. Part467.Locked = true
  6134. Part467.Size = Vector3.new(28, 7.20000029, 3)
  6135. Part467.CFrame = CFrame.new(159, 52.1999969, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6136. Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6137. Part467.Position = Vector3.new(159, 52.1999969, 17.0000153)
  6138. Part467.Orientation = Vector3.new(0, 180, 0)
  6139. Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6140. Part468.Name = "Smooth Block Model"
  6141. Part468.Parent = Model0
  6142. Part468.BrickColor = BrickColor.new("Dark green")
  6143. Part468.Rotation = Vector3.new(-180, 0, -180)
  6144. Part468.Anchored = true
  6145. Part468.Locked = true
  6146. Part468.Size = Vector3.new(10, 25.2000008, 7)
  6147. Part468.CFrame = CFrame.new(178, 33.5999985, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6148. Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6149. Part468.Position = Vector3.new(178, 33.5999985, 19.0000153)
  6150. Part468.Orientation = Vector3.new(0, 180, 0)
  6151. Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
  6152. Part469.Name = "Smooth Block Model"
  6153. Part469.Parent = Model0
  6154. Part469.BrickColor = BrickColor.new("Bright green")
  6155. Part469.Rotation = Vector3.new(-180, 0, -180)
  6156. Part469.Anchored = true
  6157. Part469.Locked = true
  6158. Part469.Size = Vector3.new(8, 24, 6)
  6159. Part469.CFrame = CFrame.new(179, 41.4000015, 12.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6160. Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6161. Part469.Position = Vector3.new(179, 41.4000015, 12.5000143)
  6162. Part469.Orientation = Vector3.new(0, 180, 0)
  6163. Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6164. Part470.Name = "door"
  6165. Part470.Parent = Model0
  6166. Part470.BrickColor = BrickColor.new("Black")
  6167. Part470.Anchored = true
  6168. Part470.Locked = true
  6169. Part470.Size = Vector3.new(8, 14.8000002, 1)
  6170. Part470.CFrame = CFrame.new(169, 37.4000015, 15.0000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6171. Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6172. Part470.Position = Vector3.new(169, 37.4000015, 15.0000095)
  6173. Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6174. Script471.Name = "DoorScript2"
  6175. Script471.Parent = Part470
  6176. table.insert(cors,sandbox(Script471,function()
  6177. print("Advanced SpecialDoor Script loaded")
  6178.  
  6179. -- list of account names allowed to go through the door.
  6180. permission = { "Memo1332","firebudgy","hurtjake6","2003boobear","seth173498"}
  6181. Door = script.Parent
  6182.  
  6183. function checkOkToLetIn(name)
  6184. for i = 1,#permission do
  6185. -- convert strings to all upper case, otherwise we will let in
  6186. -- "Telamon" but not "telamon" or "tELAMON"
  6187. if (string.upper(name) == string.upper(permission[i])) then return true end
  6188. end
  6189. return false
  6190. end
  6191.  
  6192. function onTouched(hit)
  6193. print("Door Hit")
  6194. local human = hit.Parent:findFirstChild("Humanoid")
  6195. if (human ~= nil ) then
  6196. -- a human has touched this door!
  6197. print("Human touched door")
  6198. -- test the human's name against the permission list
  6199. if (checkOkToLetIn(human.Parent.Name)) then
  6200. print("Human passed test")
  6201. Door.Transparency = .5
  6202. Door.CanCollide = false
  6203. wait(7)
  6204. Door.CanCollide = true
  6205. Door.Transparency = 0
  6206. else human.Health= 0
  6207. end
  6208. end
  6209.  
  6210. end
  6211.  
  6212. connection = Door.Touched:connect(onTouched)
  6213.  
  6214. end))
  6215. Part472.Name = "Smooth Block Model"
  6216. Part472.Parent = Model0
  6217. Part472.Material = Enum.Material.Glass
  6218. Part472.BrickColor = BrickColor.new("Medium green")
  6219. Part472.Transparency = 0.5
  6220. Part472.Rotation = Vector3.new(0, -90, 0)
  6221. Part472.Anchored = true
  6222. Part472.Locked = true
  6223. Part472.FormFactor = Enum.FormFactor.Plate
  6224. Part472.Size = Vector3.new(11, 0.400000006, 12)
  6225. Part472.CFrame = CFrame.new(159, 57.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6226. Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
  6227. Part472.Position = Vector3.new(159, 57.4000053, -52.9999847)
  6228. Part472.Orientation = Vector3.new(0, -90, 0)
  6229. Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
  6230. Part473.Name = "Smooth Block Model"
  6231. Part473.Parent = Model0
  6232. Part473.Material = Enum.Material.Glass
  6233. Part473.Transparency = 0.5
  6234. Part473.Rotation = Vector3.new(-180, 0, -180)
  6235. Part473.Anchored = true
  6236. Part473.Locked = true
  6237. Part473.Size = Vector3.new(21, 1.20000005, 11)
  6238. Part473.CFrame = CFrame.new(127.5, 56.4000015, 3.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6239. Part473.Position = Vector3.new(127.5, 56.4000015, 3.00001526)
  6240. Part473.Orientation = Vector3.new(0, 180, 0)
  6241. Part474.Name = "door"
  6242. Part474.Parent = Model0
  6243. Part474.BrickColor = BrickColor.new("Black")
  6244. Part474.Rotation = Vector3.new(0, -90, 0)
  6245. Part474.Anchored = true
  6246. Part474.Locked = true
  6247. Part474.Size = Vector3.new(9, 12.8000002, 1)
  6248. Part474.CFrame = CFrame.new(112.5, 46.6000061, -44.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6249. Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6250. Part474.Position = Vector3.new(112.5, 46.6000061, -44.9999847)
  6251. Part474.Orientation = Vector3.new(0, -90, 0)
  6252. Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6253. Script475.Name = "DoorScript2"
  6254. Script475.Parent = Part474
  6255. table.insert(cors,sandbox(Script475,function()
  6256. print("Advanced SpecialDoor Script loaded")
  6257.  
  6258. -- list of account names allowed to go through the door.
  6259. permission = { "Memo1332","firebudgy","hurtjake6","2003boobear","seth173498"}
  6260. Door = script.Parent
  6261.  
  6262. function checkOkToLetIn(name)
  6263. for i = 1,#permission do
  6264. -- convert strings to all upper case, otherwise we will let in
  6265. -- "Telamon" but not "telamon" or "tELAMON"
  6266. if (string.upper(name) == string.upper(permission[i])) then return true end
  6267. end
  6268. return false
  6269. end
  6270.  
  6271. function onTouched(hit)
  6272. print("Door Hit")
  6273. local human = hit.Parent:findFirstChild("Humanoid")
  6274. if (human ~= nil ) then
  6275. -- a human has touched this door!
  6276. print("Human touched door")
  6277. -- test the human's name against the permission list
  6278. if (checkOkToLetIn(human.Parent.Name)) then
  6279. print("Human passed test")
  6280. Door.Transparency = .5
  6281. Door.CanCollide = false
  6282. wait(7)
  6283. Door.CanCollide = true
  6284. Door.Transparency = 0
  6285. else human.Health= 0
  6286. end
  6287. end
  6288.  
  6289. end
  6290.  
  6291. connection = Door.Touched:connect(onTouched)
  6292.  
  6293. end))
  6294. Model476.Parent = Model0
  6295. Part477.Name = "Smooth Block Model"
  6296. Part477.Parent = Model476
  6297. Part477.Anchored = true
  6298. Part477.Locked = true
  6299. Part477.FormFactor = Enum.FormFactor.Symmetric
  6300. Part477.Size = Vector3.new(1, 9, 3)
  6301. Part477.CFrame = CFrame.new(159, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6302. Part477.Position = Vector3.new(159, 35.5000153, 8.00012589)
  6303. Part478.Name = "Smooth Block Model"
  6304. Part478.Parent = Model476
  6305. Part478.BrickColor = BrickColor.new("Really black")
  6306. Part478.Rotation = Vector3.new(0, 0, -90)
  6307. Part478.Anchored = true
  6308. Part478.Locked = true
  6309. Part478.FormFactor = Enum.FormFactor.Plate
  6310. Part478.Size = Vector3.new(1, 0.400000006, 2)
  6311. Part478.CFrame = CFrame.new(159.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6312. Part478.BottomSurface = Enum.SurfaceType.Weld
  6313. Part478.TopSurface = Enum.SurfaceType.Weld
  6314. Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6315. Part478.Position = Vector3.new(159.699982, 35.5000153, 8.00012589)
  6316. Part478.Orientation = Vector3.new(0, 0, -90)
  6317. Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6318. SpecialMesh479.Parent = Part478
  6319. SpecialMesh479.Scale = Vector3.new(9, 1, 1)
  6320. SpecialMesh479.MeshType = Enum.MeshType.Brick
  6321. SpecialMesh479.Scale = Vector3.new(9, 1, 1)
  6322. Model480.Parent = Model476
  6323. Part481.Name = "TouchDoor"
  6324. Part481.Parent = Model480
  6325. Part481.BrickColor = BrickColor.new("Really black")
  6326. Part481.Transparency = 1
  6327. Part481.Rotation = Vector3.new(90, 0, 0)
  6328. Part481.Anchored = true
  6329. Part481.CanCollide = false
  6330. Part481.Locked = true
  6331. Part481.FormFactor = Enum.FormFactor.Symmetric
  6332. Part481.Size = Vector3.new(2, 1, 8)
  6333. Part481.CFrame = CFrame.new(161.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  6334. Part481.BottomSurface = Enum.SurfaceType.Weld
  6335. Part481.TopSurface = Enum.SurfaceType.Smooth
  6336. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6337. Part481.Position = Vector3.new(161.5, 35.0000153, 8.00012589)
  6338. Part481.Orientation = Vector3.new(90, 0, 0)
  6339. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6340. Script482.Parent = Part481
  6341. table.insert(cors,sandbox(Script482,function()
  6342. Door = script.Parent.Parent.Light
  6343.  
  6344. function onTouch(part)
  6345.  
  6346. Door.BrickColor = BrickColor.new(37)
  6347. script.Parent.Parent.Emit.Transparency = 0.5
  6348.  
  6349. wait(1)
  6350.  
  6351. Door.BrickColor = BrickColor.new(26)
  6352. script.Parent.Parent.Emit.Transparency = 1
  6353.  
  6354. end
  6355.  
  6356. script.Parent.Touched:connect(onTouch)
  6357.  
  6358. end))
  6359. Script483.Parent = Part481
  6360. table.insert(cors,sandbox(Script483,function()
  6361. function onTouched(hit)
  6362. local human = hit.Parent:findFirstChild("Humanoid")
  6363. if (human ~= nil) then
  6364. g=hit.Parent.Name
  6365. h=game.Players:findFirstChild(g).Backpack:getChildren()
  6366. for i=1, #h do
  6367. h[i]:remove()
  6368. end
  6369. end
  6370. end
  6371.  
  6372. script.Parent.Touched:connect(onTouched)
  6373. end))
  6374. Part484.Name = "Light"
  6375. Part484.Parent = Model480
  6376. Part484.BrickColor = BrickColor.new("Black")
  6377. Part484.Transparency = 0.25
  6378. Part484.Rotation = Vector3.new(-180, 0, -180)
  6379. Part484.Anchored = true
  6380. Part484.Locked = true
  6381. Part484.FormFactor = Enum.FormFactor.Plate
  6382. Part484.Size = Vector3.new(2, 1.20000005, 2)
  6383. Part484.CFrame = CFrame.new(161.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6384. Part484.BottomSurface = Enum.SurfaceType.Weld
  6385. Part484.TopSurface = Enum.SurfaceType.Smooth
  6386. Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6387. Part484.Position = Vector3.new(161.5, 43.0000153, 8.00012589)
  6388. Part484.Orientation = Vector3.new(0, 180, 0)
  6389. Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6390. CylinderMesh485.Parent = Part484
  6391. CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
  6392. CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
  6393. Part486.Name = "Emit"
  6394. Part486.Parent = Model480
  6395. Part486.BrickColor = BrickColor.new("Bright green")
  6396. Part486.Transparency = 1
  6397. Part486.Rotation = Vector3.new(-180, 0, -180)
  6398. Part486.Anchored = true
  6399. Part486.Locked = true
  6400. Part486.FormFactor = Enum.FormFactor.Plate
  6401. Part486.Size = Vector3.new(2, 0.400000006, 2)
  6402. Part486.CFrame = CFrame.new(161.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6403. Part486.BottomSurface = Enum.SurfaceType.Smooth
  6404. Part486.TopSurface = Enum.SurfaceType.Smooth
  6405. Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6406. Part486.Position = Vector3.new(161.5, 43.8000183, 8.00012589)
  6407. Part486.Orientation = Vector3.new(0, 180, 0)
  6408. Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6409. SpecialMesh487.Parent = Part486
  6410. SpecialMesh487.Scale = Vector3.new(5, 25, 5)
  6411. SpecialMesh487.MeshType = Enum.MeshType.Sphere
  6412. SpecialMesh487.Scale = Vector3.new(5, 25, 5)
  6413. Part488.Name = "Smooth Block Model"
  6414. Part488.Parent = Model476
  6415. Part488.Anchored = true
  6416. Part488.Locked = true
  6417. Part488.FormFactor = Enum.FormFactor.Symmetric
  6418. Part488.Size = Vector3.new(6, 1, 3)
  6419. Part488.CFrame = CFrame.new(161.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6420. Part488.Position = Vector3.new(161.5, 40.5000153, 8.00012589)
  6421. Part489.Name = "Smooth Block Model"
  6422. Part489.Parent = Model476
  6423. Part489.BrickColor = BrickColor.new("Really black")
  6424. Part489.Rotation = Vector3.new(180, 0, 90)
  6425. Part489.Anchored = true
  6426. Part489.Locked = true
  6427. Part489.FormFactor = Enum.FormFactor.Plate
  6428. Part489.Size = Vector3.new(1, 0.400000006, 2)
  6429. Part489.CFrame = CFrame.new(163.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  6430. Part489.BottomSurface = Enum.SurfaceType.Weld
  6431. Part489.TopSurface = Enum.SurfaceType.Weld
  6432. Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6433. Part489.Position = Vector3.new(163.299988, 35.5000153, 8.00012589)
  6434. Part489.Orientation = Vector3.new(0, -180, -90)
  6435. Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6436. SpecialMesh490.Parent = Part489
  6437. SpecialMesh490.Scale = Vector3.new(9, 1, 1)
  6438. SpecialMesh490.MeshType = Enum.MeshType.Brick
  6439. SpecialMesh490.Scale = Vector3.new(9, 1, 1)
  6440. Part491.Name = "Smooth Block Model"
  6441. Part491.Parent = Model476
  6442. Part491.BrickColor = BrickColor.new("Really black")
  6443. Part491.Rotation = Vector3.new(-180, 0, -180)
  6444. Part491.Anchored = true
  6445. Part491.Locked = true
  6446. Part491.FormFactor = Enum.FormFactor.Plate
  6447. Part491.Size = Vector3.new(4, 0.400000006, 2)
  6448. Part491.CFrame = CFrame.new(161.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6449. Part491.BottomSurface = Enum.SurfaceType.Weld
  6450. Part491.TopSurface = Enum.SurfaceType.Weld
  6451. Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6452. Part491.Position = Vector3.new(161.5, 39.8000183, 8.00012589)
  6453. Part491.Orientation = Vector3.new(0, 180, 0)
  6454. Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6455. Part492.Name = "Smooth Block Model"
  6456. Part492.Parent = Model476
  6457. Part492.Anchored = true
  6458. Part492.Locked = true
  6459. Part492.FormFactor = Enum.FormFactor.Symmetric
  6460. Part492.Size = Vector3.new(6, 1, 3)
  6461. Part492.CFrame = CFrame.new(161.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6462. Part492.Position = Vector3.new(161.5, 41.5000153, 8.00012589)
  6463. SpecialMesh493.Parent = Part492
  6464. SpecialMesh493.MeshType = Enum.MeshType.Torso
  6465. Part494.Parent = Model476
  6466. Part494.BrickColor = BrickColor.new("Dark stone grey")
  6467. Part494.Rotation = Vector3.new(-180, 0, -180)
  6468. Part494.Anchored = true
  6469. Part494.Locked = true
  6470. Part494.FormFactor = Enum.FormFactor.Plate
  6471. Part494.Size = Vector3.new(2, 0.400000006, 2)
  6472. Part494.CFrame = CFrame.new(161.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6473. Part494.BottomSurface = Enum.SurfaceType.Weld
  6474. Part494.TopSurface = Enum.SurfaceType.Smooth
  6475. Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6476. Part494.Position = Vector3.new(161.5, 42.2000122, 8.00012589)
  6477. Part494.Orientation = Vector3.new(0, 180, 0)
  6478. Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6479. Part495.Name = "Smooth Block Model"
  6480. Part495.Parent = Model476
  6481. Part495.Anchored = true
  6482. Part495.Locked = true
  6483. Part495.FormFactor = Enum.FormFactor.Symmetric
  6484. Part495.Size = Vector3.new(1, 9, 3)
  6485. Part495.CFrame = CFrame.new(164, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6486. Part495.Position = Vector3.new(164, 35.5000153, 8.00012589)
  6487. Model496.Parent = Model0
  6488. Part497.Name = "Smooth Block Model"
  6489. Part497.Parent = Model496
  6490. Part497.Anchored = true
  6491. Part497.Locked = true
  6492. Part497.FormFactor = Enum.FormFactor.Symmetric
  6493. Part497.Size = Vector3.new(1, 9, 3)
  6494. Part497.CFrame = CFrame.new(147, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6495. Part497.Position = Vector3.new(147, 35.5000153, 8.00012589)
  6496. Part498.Name = "Smooth Block Model"
  6497. Part498.Parent = Model496
  6498. Part498.BrickColor = BrickColor.new("Really black")
  6499. Part498.Rotation = Vector3.new(0, 0, -90)
  6500. Part498.Anchored = true
  6501. Part498.Locked = true
  6502. Part498.FormFactor = Enum.FormFactor.Plate
  6503. Part498.Size = Vector3.new(1, 0.400000006, 2)
  6504. Part498.CFrame = CFrame.new(147.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6505. Part498.BottomSurface = Enum.SurfaceType.Weld
  6506. Part498.TopSurface = Enum.SurfaceType.Weld
  6507. Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6508. Part498.Position = Vector3.new(147.699982, 35.5000153, 8.00012589)
  6509. Part498.Orientation = Vector3.new(0, 0, -90)
  6510. Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6511. SpecialMesh499.Parent = Part498
  6512. SpecialMesh499.Scale = Vector3.new(9, 1, 1)
  6513. SpecialMesh499.MeshType = Enum.MeshType.Brick
  6514. SpecialMesh499.Scale = Vector3.new(9, 1, 1)
  6515. Model500.Parent = Model496
  6516. Part501.Name = "TouchDoor"
  6517. Part501.Parent = Model500
  6518. Part501.BrickColor = BrickColor.new("Really black")
  6519. Part501.Transparency = 1
  6520. Part501.Rotation = Vector3.new(90, 0, 0)
  6521. Part501.Anchored = true
  6522. Part501.CanCollide = false
  6523. Part501.Locked = true
  6524. Part501.FormFactor = Enum.FormFactor.Symmetric
  6525. Part501.Size = Vector3.new(2, 1, 8)
  6526. Part501.CFrame = CFrame.new(149.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  6527. Part501.BottomSurface = Enum.SurfaceType.Weld
  6528. Part501.TopSurface = Enum.SurfaceType.Smooth
  6529. Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6530. Part501.Position = Vector3.new(149.5, 35.0000153, 8.00012589)
  6531. Part501.Orientation = Vector3.new(90, 0, 0)
  6532. Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6533. Script502.Parent = Part501
  6534. table.insert(cors,sandbox(Script502,function()
  6535. Door = script.Parent.Parent.Light
  6536.  
  6537. function onTouch(part)
  6538.  
  6539. Door.BrickColor = BrickColor.new(37)
  6540. script.Parent.Parent.Emit.Transparency = 0.5
  6541.  
  6542. wait(1)
  6543.  
  6544. Door.BrickColor = BrickColor.new(26)
  6545. script.Parent.Parent.Emit.Transparency = 1
  6546.  
  6547. end
  6548.  
  6549. script.Parent.Touched:connect(onTouch)
  6550.  
  6551. end))
  6552. Script503.Parent = Part501
  6553. table.insert(cors,sandbox(Script503,function()
  6554. function onTouched(hit)
  6555. local human = hit.Parent:findFirstChild("Humanoid")
  6556. if (human ~= nil) then
  6557. g=hit.Parent.Name
  6558. h=game.Players:findFirstChild(g).Backpack:getChildren()
  6559. for i=1, #h do
  6560. h[i]:remove()
  6561. end
  6562. end
  6563. end
  6564.  
  6565. script.Parent.Touched:connect(onTouched)
  6566. end))
  6567. Part504.Name = "Light"
  6568. Part504.Parent = Model500
  6569. Part504.BrickColor = BrickColor.new("Black")
  6570. Part504.Transparency = 0.25
  6571. Part504.Rotation = Vector3.new(-180, 0, -180)
  6572. Part504.Anchored = true
  6573. Part504.Locked = true
  6574. Part504.FormFactor = Enum.FormFactor.Plate
  6575. Part504.Size = Vector3.new(2, 1.20000005, 2)
  6576. Part504.CFrame = CFrame.new(149.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6577. Part504.BottomSurface = Enum.SurfaceType.Weld
  6578. Part504.TopSurface = Enum.SurfaceType.Smooth
  6579. Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6580. Part504.Position = Vector3.new(149.5, 43.0000153, 8.00012589)
  6581. Part504.Orientation = Vector3.new(0, 180, 0)
  6582. Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6583. CylinderMesh505.Parent = Part504
  6584. CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
  6585. CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
  6586. Part506.Name = "Emit"
  6587. Part506.Parent = Model500
  6588. Part506.BrickColor = BrickColor.new("Bright green")
  6589. Part506.Transparency = 1
  6590. Part506.Rotation = Vector3.new(-180, 0, -180)
  6591. Part506.Anchored = true
  6592. Part506.Locked = true
  6593. Part506.FormFactor = Enum.FormFactor.Plate
  6594. Part506.Size = Vector3.new(2, 0.400000006, 2)
  6595. Part506.CFrame = CFrame.new(149.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6596. Part506.BottomSurface = Enum.SurfaceType.Smooth
  6597. Part506.TopSurface = Enum.SurfaceType.Smooth
  6598. Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6599. Part506.Position = Vector3.new(149.5, 43.8000183, 8.00012589)
  6600. Part506.Orientation = Vector3.new(0, 180, 0)
  6601. Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6602. SpecialMesh507.Parent = Part506
  6603. SpecialMesh507.Scale = Vector3.new(5, 25, 5)
  6604. SpecialMesh507.MeshType = Enum.MeshType.Sphere
  6605. SpecialMesh507.Scale = Vector3.new(5, 25, 5)
  6606. Part508.Name = "Smooth Block Model"
  6607. Part508.Parent = Model496
  6608. Part508.Anchored = true
  6609. Part508.Locked = true
  6610. Part508.FormFactor = Enum.FormFactor.Symmetric
  6611. Part508.Size = Vector3.new(6, 1, 3)
  6612. Part508.CFrame = CFrame.new(149.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6613. Part508.Position = Vector3.new(149.5, 40.5000153, 8.00012589)
  6614. Part509.Name = "Smooth Block Model"
  6615. Part509.Parent = Model496
  6616. Part509.BrickColor = BrickColor.new("Really black")
  6617. Part509.Rotation = Vector3.new(180, 0, 90)
  6618. Part509.Anchored = true
  6619. Part509.Locked = true
  6620. Part509.FormFactor = Enum.FormFactor.Plate
  6621. Part509.Size = Vector3.new(1, 0.400000006, 2)
  6622. Part509.CFrame = CFrame.new(151.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  6623. Part509.BottomSurface = Enum.SurfaceType.Weld
  6624. Part509.TopSurface = Enum.SurfaceType.Weld
  6625. Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6626. Part509.Position = Vector3.new(151.299988, 35.5000153, 8.00012589)
  6627. Part509.Orientation = Vector3.new(0, -180, -90)
  6628. Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6629. SpecialMesh510.Parent = Part509
  6630. SpecialMesh510.Scale = Vector3.new(9, 1, 1)
  6631. SpecialMesh510.MeshType = Enum.MeshType.Brick
  6632. SpecialMesh510.Scale = Vector3.new(9, 1, 1)
  6633. Part511.Name = "Smooth Block Model"
  6634. Part511.Parent = Model496
  6635. Part511.BrickColor = BrickColor.new("Really black")
  6636. Part511.Rotation = Vector3.new(-180, 0, -180)
  6637. Part511.Anchored = true
  6638. Part511.Locked = true
  6639. Part511.FormFactor = Enum.FormFactor.Plate
  6640. Part511.Size = Vector3.new(4, 0.400000006, 2)
  6641. Part511.CFrame = CFrame.new(149.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6642. Part511.BottomSurface = Enum.SurfaceType.Weld
  6643. Part511.TopSurface = Enum.SurfaceType.Weld
  6644. Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6645. Part511.Position = Vector3.new(149.5, 39.8000183, 8.00012589)
  6646. Part511.Orientation = Vector3.new(0, 180, 0)
  6647. Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6648. Part512.Name = "Smooth Block Model"
  6649. Part512.Parent = Model496
  6650. Part512.Anchored = true
  6651. Part512.Locked = true
  6652. Part512.FormFactor = Enum.FormFactor.Symmetric
  6653. Part512.Size = Vector3.new(6, 1, 3)
  6654. Part512.CFrame = CFrame.new(149.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6655. Part512.Position = Vector3.new(149.5, 41.5000153, 8.00012589)
  6656. SpecialMesh513.Parent = Part512
  6657. SpecialMesh513.MeshType = Enum.MeshType.Torso
  6658. Part514.Parent = Model496
  6659. Part514.BrickColor = BrickColor.new("Dark stone grey")
  6660. Part514.Rotation = Vector3.new(-180, 0, -180)
  6661. Part514.Anchored = true
  6662. Part514.Locked = true
  6663. Part514.FormFactor = Enum.FormFactor.Plate
  6664. Part514.Size = Vector3.new(2, 0.400000006, 2)
  6665. Part514.CFrame = CFrame.new(149.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6666. Part514.BottomSurface = Enum.SurfaceType.Weld
  6667. Part514.TopSurface = Enum.SurfaceType.Smooth
  6668. Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6669. Part514.Position = Vector3.new(149.5, 42.2000122, 8.00012589)
  6670. Part514.Orientation = Vector3.new(0, 180, 0)
  6671. Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6672. Part515.Name = "Smooth Block Model"
  6673. Part515.Parent = Model496
  6674. Part515.Anchored = true
  6675. Part515.Locked = true
  6676. Part515.FormFactor = Enum.FormFactor.Symmetric
  6677. Part515.Size = Vector3.new(1, 9, 3)
  6678. Part515.CFrame = CFrame.new(152, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6679. Part515.Position = Vector3.new(152, 35.5000153, 8.00012589)
  6680. for i,v in pairs(mas:GetChildren()) do
  6681. v.Parent = game:GetService("Players").LocalPlayer.Character
  6682. pcall(function() v:MakeJoints() end)
  6683. end
  6684. mas:Destroy()
  6685. for i,v in pairs(cors) do
  6686. spawn(function()
  6687. pcall(v)
  6688. end)
  6689. end
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