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- import pygame # importing the module
- WIDTH = 800
- HEIGHT = 600
- pygame.init() # initializing the module
- screen = pygame.display.set_mode((WIDTH, HEIGHT)) # making the window of size WIDTH and HEIGHT
- run = True # Game status -> game is running
- while run: #-> while the game is running
- pygame.time.delay(50) # run this loop after every 50 milliseconds
- for event in pygame.event.get(): # for each event occuring in the window
- if event.type == pygame.QUIT: # checking if the close button was pressed
- run = False # update game status to stop (not running)
- pygame.display.update() # update our window with all the changes that we have done
- pygame.quit() # close the window
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