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1 | import pygame # importing the module | |
2 | WIDTH = 800 | |
3 | HEIGHT = 600 | |
4 | pygame.init() # initializing the module | |
5 | screen = pygame.display.set_mode((WIDTH, HEIGHT)) # making the window of size WIDTH and HEIGHT | |
6 | ||
7 | run = True # Game status -> game is running | |
8 | while run: #-> while the game is running | |
9 | pygame.time.delay(50) # run this loop after every 50 milliseconds | |
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11 | for event in pygame.event.get(): # for each event occuring in the window | |
12 | if event.type == pygame.QUIT: # checking if the close button was pressed | |
13 | run = False # update game status to stop (not running) | |
14 | ||
15 | pygame.display.update() # update our window with all the changes that we have done | |
16 | pygame.quit() # close the window | |
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