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import pygame # importing the module
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WIDTH = 800
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HEIGHT = 600
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pygame.init() # initializing the module
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screen = pygame.display.set_mode((WIDTH, HEIGHT))  # making the window of size WIDTH and HEIGHT
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run = True           # Game status -> game is running
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while run:           #-> while the game is running 
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    pygame.time.delay(50)   # run this loop after every 50 milliseconds
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    for event in pygame.event.get():  # for each event occuring in the window
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        if event.type == pygame.QUIT:  # checking if the close button was pressed
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            run = False     # update game status to stop (not running)
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    pygame.display.update()  # update our window with all the changes that we have done
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pygame.quit() # close the window
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