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1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end Player = game:GetService("Players").LocalPlayer | |
6 | Character = Player.Character | |
7 | PlayerGui = Player.PlayerGui | |
8 | Backpack = Player.Backpack | |
9 | Torso = Character.Torso | |
10 | Head = Character.Head | |
11 | Humanoid = Character.Humanoid | |
12 | LeftArm = Character["Left Arm"] | |
13 | LeftLeg = Character["Left Leg"] | |
14 | RightArm = Character["Right Arm"] | |
15 | RightLeg = Character["Right Leg"] | |
16 | LS = Torso["Left Shoulder"] | |
17 | LH = Torso["Left Hip"] | |
18 | RS = Torso["Right Shoulder"] | |
19 | RH = Torso["Right Hip"] | |
20 | Face = Head.face | |
21 | Neck = Torso.Neck | |
22 | it = Instance.new | |
23 | attacktype = 1 | |
24 | attacktype2 = 1 | |
25 | vt = Vector3.new | |
26 | cf = CFrame.new | |
27 | cn = CFrame.new | |
28 | euler = CFrame.fromEulerAnglesXYZ | |
29 | angles = CFrame.Angles | |
30 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
31 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
32 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
33 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
34 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
35 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
36 | RootPart = Character.HumanoidRootPart | |
37 | RootJoint = RootPart.RootJoint | |
38 | RootCF = euler(-1.57, 0, 3.14) | |
39 | attack = false | |
40 | attackdebounce = false | |
41 | trispeed = 0.2 | |
42 | attackmode = "none" | |
43 | local idle = 0 | |
44 | local Anim = "Idle" | |
45 | stance = false | |
46 | local ff = 2 | |
47 | noleg = false | |
48 | evadecooldown = false | |
49 | Humanoid.Animator.Parent = nil | |
50 | equip = false | |
51 | Face.Texture = "http://www.roblox.com/asset/?id=0" | |
52 | attackspeed = 0.14 | |
53 | df = false | |
54 | Swing = 1 | |
55 | local sine = 0 | |
56 | local change = 1 | |
57 | local val = 0 | |
58 | magic = false | |
59 | cam = workspace.CurrentCamera | |
60 | deb = game:GetService("Debris") | |
61 | RbxUtility = LoadLibrary("RbxUtility") | |
62 | Create = RbxUtility.Create | |
63 | local handee = Instance.new("Part") | |
64 | handee.Parent = Character | |
65 | handee.Size = Vector3.new(0.2, 0.2, 0.2) | |
66 | handee.Archivable = true | |
67 | handee.Transparency = 1 | |
68 | handee.CanCollide = false | |
69 | handee.BrickColor = BrickColor.new("Cyan") | |
70 | handee.Material = "Neon" | |
71 | local handeeweld = Instance.new("Weld") | |
72 | handeeweld.Parent = handee | |
73 | handeeweld.Part0 = RightArm | |
74 | handeeweld.Part1 = handee | |
75 | handeeweld.C1 = CFrame.new(0, 0.96, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
76 | handeeweld.Part0 = RightArm | |
77 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
78 | local wld = Instance.new("Weld", wp1) | |
79 | wld.Part0 = wp0 | |
80 | wld.Part1 = wp1 | |
81 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
82 | end | |
83 | function weld(model) | |
84 | local parts, last = {}, nil | |
85 | local function scan(parent) | |
86 | for _, v in pairs(parent:GetChildren()) do | |
87 | if v:IsA("BasePart") then | |
88 | if last then | |
89 | local w = Instance.new("Weld") | |
90 | w.Name = ("%s_Weld"):format(v.Name) | |
91 | w.Part0, w.Part1 = last, v | |
92 | w.C0 = last.CFrame:inverse() | |
93 | w.C1 = v.CFrame:inverse() | |
94 | w.Parent = last | |
95 | end | |
96 | last = v | |
97 | table.insert(parts, v) | |
98 | end | |
99 | scan(v) | |
100 | end | |
101 | end | |
102 | scan(model) | |
103 | for _, v in pairs(parts) do | |
104 | v.Anchored = false | |
105 | v.Locked = true | |
106 | v.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
107 | v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
108 | v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
109 | v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
110 | v.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
111 | v.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
112 | v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0) | |
113 | end | |
114 | end | |
115 | for i, v in pairs(Character:GetChildren()) do | |
116 | if v:IsA("Accoutrement") then | |
117 | v:Destroy() | |
118 | elseif v:IsA("Part") then | |
119 | v.Transparency = 1 | |
120 | end | |
121 | end | |
122 | Model0 = Instance.new("Model") | |
123 | Part1 = Instance.new("Part") | |
124 | SpecialMesh2 = Instance.new("SpecialMesh") | |
125 | Part3 = Instance.new("Part") | |
126 | Part4 = Instance.new("Part") | |
127 | Part5 = Instance.new("Part") | |
128 | Part6 = Instance.new("Part") | |
129 | Part7 = Instance.new("Part") | |
130 | SpecialMesh8 = Instance.new("SpecialMesh") | |
131 | Part9 = Instance.new("Part") | |
132 | Part10 = Instance.new("Part") | |
133 | Part11 = Instance.new("Part") | |
134 | Part12 = Instance.new("Part") | |
135 | Part13 = Instance.new("Part") | |
136 | Part14 = Instance.new("Part") | |
137 | Part15 = Instance.new("Part") | |
138 | SpecialMesh16 = Instance.new("SpecialMesh") | |
139 | Part17 = Instance.new("Part") | |
140 | BlockMesh18 = Instance.new("BlockMesh") | |
141 | Part19 = Instance.new("Part") | |
142 | BlockMesh20 = Instance.new("BlockMesh") | |
143 | Part21 = Instance.new("Part") | |
144 | BlockMesh22 = Instance.new("BlockMesh") | |
145 | Part23 = Instance.new("Part") | |
146 | SpecialMesh24 = Instance.new("SpecialMesh") | |
147 | Part25 = Instance.new("Part") | |
148 | Part26 = Instance.new("Part") | |
149 | Model0.Parent = Character | |
150 | Part1.Parent = Model0 | |
151 | Part1.BrickColor = BrickColor.new("Really black") | |
152 | Part1.Anchored = true | |
153 | Part1.CanCollide = false | |
154 | Part1.Size = Vector3.new(0.100000001, 0.200000003, 0.0500000007) | |
155 | Part1.CFrame = CFrame.new(3.74523115, 21.0993118, -3.19999981, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
156 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
157 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
158 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
159 | Part1.Position = Vector3.new(3.74523115, 21.0993118, -3.19999981) | |
160 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
161 | SpecialMesh2.Parent = Part1 | |
162 | SpecialMesh2.Scale = Vector3.new(1, 1, 0.200000048) | |
163 | SpecialMesh2.MeshType = Enum.MeshType.Sphere | |
164 | SpecialMesh2.Scale = Vector3.new(1, 1, 0.200000048) | |
165 | Part3.Parent = Model0 | |
166 | Part3.BrickColor = BrickColor.new("Deep blue") | |
167 | Part3.Anchored = true | |
168 | Part3.CanCollide = false | |
169 | Part3.Size = Vector3.new(2.20000005, 0.5, 0.400000006) | |
170 | Part3.CFrame = CFrame.new(4, 21.2999992, -2.09499979, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
171 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
172 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
173 | Part3.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
174 | Part3.Position = Vector3.new(4, 21.2999992, -2.09499979) | |
175 | Part3.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
176 | Part4.Parent = Model0 | |
177 | Part4.BrickColor = BrickColor.new("Institutional white") | |
178 | Part4.Anchored = true | |
179 | Part4.CanCollide = false | |
180 | Part4.Size = Vector3.new(0.100000001, 0.100000001, 0.100000001) | |
181 | Part4.CFrame = CFrame.new(3.60523129, 20.8493118, -3.14499974, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
182 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
183 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
184 | Part4.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
185 | Part4.Position = Vector3.new(3.60523129, 20.8493118, -3.14499974) | |
186 | Part4.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
187 | Part5.Parent = Model0 | |
188 | Part5.BrickColor = BrickColor.new("Deep blue") | |
189 | Part5.Rotation = Vector3.new(0, 0, -30) | |
190 | Part5.Anchored = true | |
191 | Part5.CanCollide = false | |
192 | Part5.Size = Vector3.new(0.460000008, 0.699999988, 0.100000001) | |
193 | Part5.CFrame = CFrame.new(3.28882289, 20.4948883, -3.04499984, 0.866025448, 0.5, 0, -0.5, 0.866025448, 0, 0, 0, 1) | |
194 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
195 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
196 | Part5.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
197 | Part5.Position = Vector3.new(3.28882289, 20.4948883, -3.04499984) | |
198 | Part5.Orientation = Vector3.new(0, 0, -30) | |
199 | Part5.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
200 | Part6.Parent = Model0 | |
201 | Part6.BrickColor = BrickColor.new("Institutional white") | |
202 | Part6.Anchored = true | |
203 | Part6.CanCollide = false | |
204 | Part6.Size = Vector3.new(0.5, 0.300000012, 0.100000001) | |
205 | Part6.CFrame = CFrame.new(3.60523129, 21.1493111, -3.14499974, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
206 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
207 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
208 | Part6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
209 | Part6.Position = Vector3.new(3.60523129, 21.1493111, -3.14499974) | |
210 | Part6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
211 | Part7.Parent = Model0 | |
212 | Part7.BrickColor = BrickColor.new("Institutional white") | |
213 | Part7.Rotation = Vector3.new(0, 90, 0) | |
214 | Part7.Anchored = true | |
215 | Part7.CanCollide = false | |
216 | Part7.Size = Vector3.new(0.100000001, 0.160000011, 0.220000014) | |
217 | Part7.CFrame = CFrame.new(3.74523115, 21.3793106, -3.14499974, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8) | |
218 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
219 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
220 | Part7.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
221 | Part7.Position = Vector3.new(3.74523115, 21.3793106, -3.14499974) | |
222 | Part7.Orientation = Vector3.new(0, 90, 0) | |
223 | Part7.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
224 | SpecialMesh8.Parent = Part7 | |
225 | SpecialMesh8.MeshType = Enum.MeshType.Wedge | |
226 | Part9.Name = "asd" | |
227 | Part9.Parent = Model0 | |
228 | Part9.Transparency = 1 | |
229 | Part9.Anchored = true | |
230 | Part9.CanCollide = false | |
231 | Part9.Size = Vector3.new(2, 2, 1) | |
232 | Part9.CFrame = CFrame.new(4, 20.4500008, -2.49499965, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
233 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
234 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
235 | Part9.Position = Vector3.new(4, 20.4500008, -2.49499965) | |
236 | Part10.Parent = Model0 | |
237 | Part10.BrickColor = BrickColor.new("Institutional white") | |
238 | Part10.Anchored = true | |
239 | Part10.CanCollide = false | |
240 | Part10.Size = Vector3.new(0.100000001, 0.200000003, 0.100000001) | |
241 | Part10.CFrame = CFrame.new(3.80523133, 20.8993111, -3.14499974, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
242 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
243 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
244 | Part10.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
245 | Part10.Position = Vector3.new(3.80523133, 20.8993111, -3.14499974) | |
246 | Part10.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
247 | Part11.Parent = Model0 | |
248 | Part11.BrickColor = BrickColor.new("Institutional white") | |
249 | Part11.Anchored = true | |
250 | Part11.CanCollide = false | |
251 | Part11.Size = Vector3.new(0.300000012, 0.100000001, 0.100000001) | |
252 | Part11.CFrame = CFrame.new(3.60523129, 20.9493103, -3.14499974, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
253 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
254 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
255 | Part11.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
256 | Part11.Position = Vector3.new(3.60523129, 20.9493103, -3.14499974) | |
257 | Part11.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
258 | Part12.Parent = Model0 | |
259 | Part12.BrickColor = BrickColor.new("Institutional white") | |
260 | Part12.Anchored = true | |
261 | Part12.CanCollide = false | |
262 | Part12.Size = Vector3.new(0.100000001, 0.200000003, 0.100000001) | |
263 | Part12.CFrame = CFrame.new(3.40523124, 20.8993111, -3.14499974, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
264 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
265 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
266 | Part12.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
267 | Part12.Position = Vector3.new(3.40523124, 20.8993111, -3.14499974) | |
268 | Part12.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
269 | Part13.Parent = Model0 | |
270 | Part13.BrickColor = BrickColor.new("Deep blue") | |
271 | Part13.Anchored = true | |
272 | Part13.CanCollide = false | |
273 | Part13.Size = Vector3.new(2.20000005, 0.5, 0.400000006) | |
274 | Part13.CFrame = CFrame.new(4, 21.2999992, -2.89499974, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
275 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
276 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
277 | Part13.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
278 | Part13.Position = Vector3.new(4, 21.2999992, -2.89499974) | |
279 | Part13.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
280 | Part14.Parent = Model0 | |
281 | Part14.BrickColor = BrickColor.new("Deep blue") | |
282 | Part14.Anchored = true | |
283 | Part14.CanCollide = false | |
284 | Part14.Size = Vector3.new(0.400000006, 0.5, 1.20000005) | |
285 | Part14.CFrame = CFrame.new(3.0999999, 21.2999992, -2.49499965, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
286 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
287 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
288 | Part14.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
289 | Part14.Position = Vector3.new(3.0999999, 21.2999992, -2.49499965) | |
290 | Part14.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
291 | Part15.Parent = Model0 | |
292 | Part15.BrickColor = BrickColor.new("Institutional white") | |
293 | Part15.Rotation = Vector3.new(0, -90, 0) | |
294 | Part15.Anchored = true | |
295 | Part15.CanCollide = false | |
296 | Part15.Size = Vector3.new(0.100000001, 0.160000011, 0.220000014) | |
297 | Part15.CFrame = CFrame.new(3.46523118, 21.3793106, -3.14499974, 1.31134158E-7, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158E-7) | |
298 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
299 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
300 | Part15.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
301 | Part15.Position = Vector3.new(3.46523118, 21.3793106, -3.14499974) | |
302 | Part15.Orientation = Vector3.new(0, -90, 0) | |
303 | Part15.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
304 | SpecialMesh16.Parent = Part15 | |
305 | SpecialMesh16.MeshType = Enum.MeshType.Wedge | |
306 | Part17.Parent = Model0 | |
307 | Part17.BrickColor = BrickColor.new("Really black") | |
308 | Part17.Anchored = true | |
309 | Part17.CanCollide = false | |
310 | Part17.Size = Vector3.new(0.0500000007, 0.0600000024, 0.0500000007) | |
311 | Part17.CFrame = CFrame.new(3.5919435, 21.1782207, -3.19999981, 1, -2.98023224E-8, 0, 2.98023224E-8, 1, 0, 0, 0, 1) | |
312 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
313 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
314 | Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
315 | Part17.Position = Vector3.new(3.5919435, 21.1782207, -3.19999981) | |
316 | Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
317 | BlockMesh18.Parent = Part17 | |
318 | BlockMesh18.Scale = Vector3.new(0.199999988, 1, 0.200000048) | |
319 | BlockMesh18.Scale = Vector3.new(0.199999988, 1, 0.200000048) | |
320 | Part19.Parent = Model0 | |
321 | Part19.BrickColor = BrickColor.new("Really black") | |
322 | Part19.Rotation = Vector3.new(0, 0, -30) | |
323 | Part19.Anchored = true | |
324 | Part19.CanCollide = false | |
325 | Part19.Size = Vector3.new(0.0500000007, 0.0600000024, 0.0500000007) | |
326 | Part19.CFrame = CFrame.new(3.60194349, 21.2182198, -3.19999981, 0.866025448, 0.5, 0, -0.5, 0.866025448, 0, 0, 0, 1) | |
327 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
328 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
329 | Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
330 | Part19.Position = Vector3.new(3.60194349, 21.2182198, -3.19999981) | |
331 | Part19.Orientation = Vector3.new(0, 0, -30) | |
332 | Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
333 | BlockMesh20.Parent = Part19 | |
334 | BlockMesh20.Scale = Vector3.new(0.199999988, 1, 0.200000048) | |
335 | BlockMesh20.Scale = Vector3.new(0.199999988, 1, 0.200000048) | |
336 | Part21.Parent = Model0 | |
337 | Part21.BrickColor = BrickColor.new("Really black") | |
338 | Part21.Rotation = Vector3.new(0, 0, 15) | |
339 | Part21.Anchored = true | |
340 | Part21.CanCollide = false | |
341 | Part21.Size = Vector3.new(0.0500000007, 0.0600000024, 0.0500000007) | |
342 | Part21.CFrame = CFrame.new(3.60194349, 21.2682209, -3.19999981, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1) | |
343 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
344 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
345 | Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
346 | Part21.Position = Vector3.new(3.60194349, 21.2682209, -3.19999981) | |
347 | Part21.Orientation = Vector3.new(0, 0, 15) | |
348 | Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
349 | BlockMesh22.Parent = Part21 | |
350 | BlockMesh22.Scale = Vector3.new(0.199999988, 1, 0.200000048) | |
351 | BlockMesh22.Scale = Vector3.new(0.199999988, 1, 0.200000048) | |
352 | Part23.Parent = Model0 | |
353 | Part23.BrickColor = BrickColor.new("Really black") | |
354 | Part23.Anchored = true | |
355 | Part23.CanCollide = false | |
356 | Part23.Size = Vector3.new(0.100000001, 0.200000003, 0.0500000007) | |
357 | Part23.CFrame = CFrame.new(3.46523118, 21.0993118, -3.19999981, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
358 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
359 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
360 | Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
361 | Part23.Position = Vector3.new(3.46523118, 21.0993118, -3.19999981) | |
362 | Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
363 | SpecialMesh24.Parent = Part23 | |
364 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.200000048) | |
365 | SpecialMesh24.MeshType = Enum.MeshType.Sphere | |
366 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.200000048) | |
367 | Part25.Parent = Model0 | |
368 | Part25.BrickColor = BrickColor.new("Deep blue") | |
369 | Part25.Anchored = true | |
370 | Part25.CanCollide = false | |
371 | Part25.Size = Vector3.new(0.400000006, 0.5, 1.20000005) | |
372 | Part25.CFrame = CFrame.new(4.9000001, 21.2999992, -2.49499965, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
373 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
374 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
375 | Part25.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
376 | Part25.Position = Vector3.new(4.9000001, 21.2999992, -2.49499965) | |
377 | Part25.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
378 | Part26.Parent = Model0 | |
379 | Part26.BrickColor = BrickColor.new("Deep blue") | |
380 | Part26.Rotation = Vector3.new(0, 0, -15) | |
381 | Part26.Anchored = true | |
382 | Part26.CanCollide = false | |
383 | Part26.Size = Vector3.new(0.5, 0.699999988, 0.100000001) | |
384 | Part26.CFrame = CFrame.new(3.48882294, 20.9948883, -3.04499984, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1) | |
385 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
386 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
387 | Part26.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
388 | Part26.Position = Vector3.new(3.48882294, 20.9948883, -3.04499984) | |
389 | Part26.Orientation = Vector3.new(0, 0, -15) | |
390 | Part26.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
391 | weld(Model0) | |
392 | newWeld(Torso, Model0.asd, 0, 0, 0) | |
393 | Model0 = Instance.new("Model") | |
394 | Part1 = Instance.new("Part") | |
395 | SpecialMesh2 = Instance.new("SpecialMesh") | |
396 | Part3 = Instance.new("Part") | |
397 | SpecialMesh4 = Instance.new("SpecialMesh") | |
398 | Part5 = Instance.new("Part") | |
399 | SpecialMesh6 = Instance.new("SpecialMesh") | |
400 | Part7 = Instance.new("Part") | |
401 | SpecialMesh8 = Instance.new("SpecialMesh") | |
402 | Part9 = Instance.new("Part") | |
403 | Part10 = Instance.new("Part") | |
404 | SpecialMesh11 = Instance.new("SpecialMesh") | |
405 | Part12 = Instance.new("Part") | |
406 | SpecialMesh13 = Instance.new("SpecialMesh") | |
407 | Part14 = Instance.new("Part") | |
408 | SpecialMesh15 = Instance.new("SpecialMesh") | |
409 | Part16 = Instance.new("Part") | |
410 | SpecialMesh17 = Instance.new("SpecialMesh") | |
411 | Part18 = Instance.new("Part") | |
412 | Part19 = Instance.new("Part") | |
413 | SpecialMesh20 = Instance.new("SpecialMesh") | |
414 | Part21 = Instance.new("Part") | |
415 | Part22 = Instance.new("Part") | |
416 | SpecialMesh23 = Instance.new("SpecialMesh") | |
417 | Part24 = Instance.new("Part") | |
418 | SpecialMesh25 = Instance.new("SpecialMesh") | |
419 | Part26 = Instance.new("Part") | |
420 | SpecialMesh27 = Instance.new("SpecialMesh") | |
421 | Part28 = Instance.new("Part") | |
422 | SpecialMesh29 = Instance.new("SpecialMesh") | |
423 | Part30 = Instance.new("Part") | |
424 | Part31 = Instance.new("Part") | |
425 | Model0.Parent = Character | |
426 | Part1.Parent = Model0 | |
427 | Part1.BrickColor = BrickColor.new("Deep blue") | |
428 | Part1.Rotation = Vector3.new(0, -90, 0) | |
429 | Part1.Anchored = true | |
430 | Part1.CanCollide = false | |
431 | Part1.Size = Vector3.new(0.25, 0.600000024, 0.125) | |
432 | Part1.CFrame = CFrame.new(-77.9625015, 25.5874996, -15.3999996, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
433 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
434 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
435 | Part1.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
436 | Part1.Position = Vector3.new(-77.9625015, 25.5874996, -15.3999996) | |
437 | Part1.Orientation = Vector3.new(0, -90, 0) | |
438 | Part1.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
439 | SpecialMesh2.Parent = Part1 | |
440 | SpecialMesh2.MeshType = Enum.MeshType.Wedge | |
441 | Part3.Parent = Model0 | |
442 | Part3.BrickColor = BrickColor.new("Deep blue") | |
443 | Part3.Rotation = Vector3.new(0, -90, 0) | |
444 | Part3.Anchored = true | |
445 | Part3.CanCollide = false | |
446 | Part3.Size = Vector3.new(1.05000007, 0.300000012, 0.125) | |
447 | Part3.CFrame = CFrame.new(-77.8375015, 25.4375, -15, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
448 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
449 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
450 | Part3.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
451 | Part3.Position = Vector3.new(-77.8375015, 25.4375, -15) | |
452 | Part3.Orientation = Vector3.new(0, -90, 0) | |
453 | Part3.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
454 | SpecialMesh4.Parent = Part3 | |
455 | SpecialMesh4.MeshType = Enum.MeshType.Wedge | |
456 | Part5.Parent = Model0 | |
457 | Part5.BrickColor = BrickColor.new("Deep blue") | |
458 | Part5.Rotation = Vector3.new(0, -90, 0) | |
459 | Part5.Anchored = true | |
460 | Part5.CanCollide = false | |
461 | Part5.Size = Vector3.new(0.100000001, 0.400000006, 0.125) | |
462 | Part5.CFrame = CFrame.new(-77.9625015, 25.4874992, -14.875, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
463 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
464 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
465 | Part5.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
466 | Part5.Position = Vector3.new(-77.9625015, 25.4874992, -14.875) | |
467 | Part5.Orientation = Vector3.new(0, -90, 0) | |
468 | Part5.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
469 | SpecialMesh6.Parent = Part5 | |
470 | SpecialMesh6.MeshType = Enum.MeshType.Wedge | |
471 | Part7.Parent = Model0 | |
472 | Part7.BrickColor = BrickColor.new("Deep blue") | |
473 | Part7.Rotation = Vector3.new(0, -90, 0) | |
474 | Part7.Anchored = true | |
475 | Part7.CanCollide = false | |
476 | Part7.Size = Vector3.new(0.075000003, 0.650000036, 0.125) | |
477 | Part7.CFrame = CFrame.new(-77.9625015, 25.6124992, -14.7875004, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
478 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
479 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
480 | Part7.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
481 | Part7.Position = Vector3.new(-77.9625015, 25.6124992, -14.7875004) | |
482 | Part7.Orientation = Vector3.new(0, -90, 0) | |
483 | Part7.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
484 | SpecialMesh8.Parent = Part7 | |
485 | SpecialMesh8.MeshType = Enum.MeshType.Wedge | |
486 | Part9.Parent = Model0 | |
487 | Part9.BrickColor = BrickColor.new("New Yeller") | |
488 | Part9.Rotation = Vector3.new(0, 90, 0) | |
489 | Part9.Anchored = true | |
490 | Part9.CanCollide = false | |
491 | Part9.Size = Vector3.new(1.01000011, 0.225000009, 0.505000055) | |
492 | Part9.CFrame = CFrame.new(-77.2474976, 26.375, -15, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8) | |
493 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
494 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
495 | Part9.Color = Color3.new(1, 1, 0) | |
496 | Part9.Position = Vector3.new(-77.2474976, 26.375, -15) | |
497 | Part9.Orientation = Vector3.new(0, 90, 0) | |
498 | Part9.Color = Color3.new(1, 1, 0) | |
499 | Part10.Parent = Model0 | |
500 | Part10.BrickColor = BrickColor.new("Deep blue") | |
501 | Part10.Rotation = Vector3.new(0, -90, 0) | |
502 | Part10.Anchored = true | |
503 | Part10.CanCollide = false | |
504 | Part10.Size = Vector3.new(1.05000007, 0.275000006, 0.200000003) | |
505 | Part10.CFrame = CFrame.new(-77.4250031, 25.4249992, -15, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
506 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
507 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
508 | Part10.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
509 | Part10.Position = Vector3.new(-77.4250031, 25.4249992, -15) | |
510 | Part10.Orientation = Vector3.new(0, -90, 0) | |
511 | Part10.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
512 | SpecialMesh11.Parent = Part10 | |
513 | SpecialMesh11.MeshType = Enum.MeshType.Wedge | |
514 | Part12.Parent = Model0 | |
515 | Part12.BrickColor = BrickColor.new("Deep blue") | |
516 | Part12.Rotation = Vector3.new(0, -90, 0) | |
517 | Part12.Anchored = true | |
518 | Part12.CanCollide = false | |
519 | Part12.Size = Vector3.new(0.150000006, 0.300000012, 0.125) | |
520 | Part12.CFrame = CFrame.new(-77.9625015, 25.4375, -15.1999998, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
521 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
522 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
523 | Part12.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
524 | Part12.Position = Vector3.new(-77.9625015, 25.4375, -15.1999998) | |
525 | Part12.Orientation = Vector3.new(0, -90, 0) | |
526 | Part12.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
527 | SpecialMesh13.Parent = Part12 | |
528 | SpecialMesh13.MeshType = Enum.MeshType.Wedge | |
529 | Part14.Parent = Model0 | |
530 | Part14.BrickColor = BrickColor.new("Deep blue") | |
531 | Part14.Rotation = Vector3.new(0, -90, 0) | |
532 | Part14.Anchored = true | |
533 | Part14.CanCollide = false | |
534 | Part14.Size = Vector3.new(1.05000007, 0.25, 0.150000006) | |
535 | Part14.CFrame = CFrame.new(-77.5999985, 25.4125004, -15, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
536 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
537 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
538 | Part14.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
539 | Part14.Position = Vector3.new(-77.5999985, 25.4125004, -15) | |
540 | Part14.Orientation = Vector3.new(0, -90, 0) | |
541 | Part14.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
542 | SpecialMesh15.Parent = Part14 | |
543 | SpecialMesh15.MeshType = Enum.MeshType.Wedge | |
544 | Part16.Parent = Model0 | |
545 | Part16.BrickColor = BrickColor.new("Deep blue") | |
546 | Part16.Rotation = Vector3.new(0, -90, 0) | |
547 | Part16.Anchored = true | |
548 | Part16.CanCollide = false | |
549 | Part16.Size = Vector3.new(0.150000006, 0.699999988, 0.125) | |
550 | Part16.CFrame = CFrame.new(-77.9625015, 25.6375008, -15, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
551 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
552 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
553 | Part16.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
554 | Part16.Position = Vector3.new(-77.9625015, 25.6375008, -15) | |
555 | Part16.Orientation = Vector3.new(0, -90, 0) | |
556 | Part16.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
557 | SpecialMesh17.Parent = Part16 | |
558 | SpecialMesh17.MeshType = Enum.MeshType.Wedge | |
559 | Part18.Parent = Model0 | |
560 | Part18.BrickColor = BrickColor.new("Deep blue") | |
561 | Part18.Anchored = true | |
562 | Part18.CanCollide = false | |
563 | Part18.Size = Vector3.new(0.5, 0.0500000007, 1.05000007) | |
564 | Part18.CFrame = CFrame.new(-77.7750015, 24.8875008, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
565 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
566 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
567 | Part18.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
568 | Part18.Position = Vector3.new(-77.7750015, 24.8875008, -15) | |
569 | Part18.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
570 | Part19.Parent = Model0 | |
571 | Part19.BrickColor = BrickColor.new("Deep blue") | |
572 | Part19.Rotation = Vector3.new(0, -90, 0) | |
573 | Part19.Anchored = true | |
574 | Part19.CanCollide = false | |
575 | Part19.Size = Vector3.new(0.0500000007, 0.5, 0.125) | |
576 | Part19.CFrame = CFrame.new(-77.9625015, 25.5375004, -15.1000004, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
577 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
578 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
579 | Part19.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
580 | Part19.Position = Vector3.new(-77.9625015, 25.5375004, -15.1000004) | |
581 | Part19.Orientation = Vector3.new(0, -90, 0) | |
582 | Part19.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
583 | SpecialMesh20.Parent = Part19 | |
584 | SpecialMesh20.MeshType = Enum.MeshType.Wedge | |
585 | Part21.Name = "asd" | |
586 | Part21.Parent = Model0 | |
587 | Part21.BrickColor = BrickColor.new("Institutional white") | |
588 | Part21.Anchored = true | |
589 | Part21.CanCollide = false | |
590 | Part21.Size = Vector3.new(1, 2, 1) | |
591 | Part21.CFrame = CFrame.new(-77.5, 25.8875008, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
592 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
593 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
594 | Part21.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
595 | Part21.Position = Vector3.new(-77.5, 25.8875008, -15) | |
596 | Part21.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
597 | Part22.Parent = Model0 | |
598 | Part22.BrickColor = BrickColor.new("Deep blue") | |
599 | Part22.Rotation = Vector3.new(0, -90, 0) | |
600 | Part22.Anchored = true | |
601 | Part22.CanCollide = false | |
602 | Part22.Size = Vector3.new(1.05000007, 0.125, 0.200000003) | |
603 | Part22.CFrame = CFrame.new(-77.2249985, 25.3500004, -15, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
604 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
605 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
606 | Part22.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
607 | Part22.Position = Vector3.new(-77.2249985, 25.3500004, -15) | |
608 | Part22.Orientation = Vector3.new(0, -90, 0) | |
609 | Part22.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
610 | SpecialMesh23.Parent = Part22 | |
611 | SpecialMesh23.MeshType = Enum.MeshType.Wedge | |
612 | Part24.Parent = Model0 | |
613 | Part24.BrickColor = BrickColor.new("Deep blue") | |
614 | Part24.Rotation = Vector3.new(0, -90, 0) | |
615 | Part24.Anchored = true | |
616 | Part24.CanCollide = false | |
617 | Part24.Size = Vector3.new(0.100000001, 0.275000006, 0.125) | |
618 | Part24.CFrame = CFrame.new(-77.9625015, 25.4249992, -14.6999998, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
619 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
620 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
621 | Part24.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
622 | Part24.Position = Vector3.new(-77.9625015, 25.4249992, -14.6999998) | |
623 | Part24.Orientation = Vector3.new(0, -90, 0) | |
624 | Part24.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
625 | SpecialMesh25.Parent = Part24 | |
626 | SpecialMesh25.MeshType = Enum.MeshType.Wedge | |
627 | Part26.Parent = Model0 | |
628 | Part26.BrickColor = BrickColor.new("Deep blue") | |
629 | Part26.Rotation = Vector3.new(0, -90, 0) | |
630 | Part26.Anchored = true | |
631 | Part26.CanCollide = false | |
632 | Part26.Size = Vector3.new(1.05000007, 0.375, 0.100000001) | |
633 | Part26.CFrame = CFrame.new(-77.7249985, 25.4750004, -15, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
634 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
635 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
636 | Part26.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
637 | Part26.Position = Vector3.new(-77.7249985, 25.4750004, -15) | |
638 | Part26.Orientation = Vector3.new(0, -90, 0) | |
639 | Part26.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
640 | SpecialMesh27.Parent = Part26 | |
641 | SpecialMesh27.MeshType = Enum.MeshType.Wedge | |
642 | Part28.Parent = Model0 | |
643 | Part28.BrickColor = BrickColor.new("Deep blue") | |
644 | Part28.Rotation = Vector3.new(0, -90, 0) | |
645 | Part28.Anchored = true | |
646 | Part28.CanCollide = false | |
647 | Part28.Size = Vector3.new(0.174999997, 0.600000024, 0.125) | |
648 | Part28.CFrame = CFrame.new(-77.9625015, 25.5874996, -14.5625, 1.78813934E-7, 0, -1, 0, 1, 0, 1, 0, 1.78813934E-7) | |
649 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
650 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
651 | Part28.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
652 | Part28.Position = Vector3.new(-77.9625015, 25.5874996, -14.5625) | |
653 | Part28.Orientation = Vector3.new(0, -90, 0) | |
654 | Part28.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
655 | SpecialMesh29.Parent = Part28 | |
656 | SpecialMesh29.MeshType = Enum.MeshType.Wedge | |
657 | Part30.Parent = Model0 | |
658 | Part30.BrickColor = BrickColor.new("New Yeller") | |
659 | Part30.Rotation = Vector3.new(0, 90, 0) | |
660 | Part30.Anchored = true | |
661 | Part30.CanCollide = false | |
662 | Part30.Size = Vector3.new(1.01000011, 0.225000009, 0.505000055) | |
663 | Part30.CFrame = CFrame.new(-77.7525024, 26.375, -15, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8) | |
664 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
665 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
666 | Part30.Color = Color3.new(0.682353, 1, 0) | |
667 | Part30.Position = Vector3.new(-77.7525024, 26.375, -15) | |
668 | Part30.Orientation = Vector3.new(0, 90, 0) | |
669 | Part30.Color = Color3.new(0.682353, 1, 0) | |
670 | Part31.Parent = Model0 | |
671 | Part31.BrickColor = BrickColor.new("Deep blue") | |
672 | Part31.Anchored = true | |
673 | Part31.CanCollide = false | |
674 | Part31.Size = Vector3.new(1.05000007, 0.375, 1.05000007) | |
675 | Part31.CFrame = CFrame.new(-77.5, 25.1000004, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
676 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
677 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
678 | Part31.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
679 | Part31.Position = Vector3.new(-77.5, 25.1000004, -15) | |
680 | Part31.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
681 | weld(Model0) | |
682 | Model1 = Model0:Clone() | |
683 | Model1.Parent = Character | |
684 | newWeld(LeftArm, Model0.asd, 0, 0, 0) | |
685 | newWeld(RightArm, Model1.asd, 0, 0, 0) | |
686 | Model1.asd.Weld.C0 = CFrame.Angles(0, math.rad(180), 0) | |
687 | Model0 = Instance.new("Model") | |
688 | Part1 = Instance.new("Part") | |
689 | Part2 = Instance.new("Part") | |
690 | Part3 = Instance.new("Part") | |
691 | Part4 = Instance.new("Part") | |
692 | Part5 = Instance.new("Part") | |
693 | Part6 = Instance.new("Part") | |
694 | Part7 = Instance.new("Part") | |
695 | Model0.Parent = Character | |
696 | Part1.Name = "asd" | |
697 | Part1.Parent = Model0 | |
698 | Part1.BrickColor = BrickColor.new("Institutional white") | |
699 | Part1.Anchored = true | |
700 | Part1.CanCollide = false | |
701 | Part1.Size = Vector3.new(2, 2, 1) | |
702 | Part1.CFrame = CFrame.new(-50, 26.1124992, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
703 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
704 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
705 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
706 | Part1.Position = Vector3.new(-50, 26.1124992, -15) | |
707 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
708 | Part2.Parent = Model0 | |
709 | Part2.BrickColor = BrickColor.new("Cyan") | |
710 | Part2.Anchored = true | |
711 | Part2.CanCollide = false | |
712 | Part2.Size = Vector3.new(2.10000014, 0.075000003, 1.10000002) | |
713 | Part2.CFrame = CFrame.new(-50, 25.1749992, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
714 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
715 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
716 | Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
717 | Part2.Position = Vector3.new(-50, 25.1749992, -15) | |
718 | Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
719 | Part3.Parent = Model0 | |
720 | Part3.BrickColor = BrickColor.new("Cyan") | |
721 | Part3.Anchored = true | |
722 | Part3.CanCollide = false | |
723 | Part3.Size = Vector3.new(2.04999995, 0.824999988, 1.05000007) | |
724 | Part3.CFrame = CFrame.new(-50, 26.5249996, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
725 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
726 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
727 | Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
728 | Part3.Position = Vector3.new(-50, 26.5249996, -15) | |
729 | Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
730 | Part4.Parent = Model0 | |
731 | Part4.BrickColor = BrickColor.new("Cyan") | |
732 | Part4.Anchored = true | |
733 | Part4.CanCollide = false | |
734 | Part4.Size = Vector3.new(0.775000036, 0.200000003, 1.05000007) | |
735 | Part4.CFrame = CFrame.new(-50.6375008, 27.0375004, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
736 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
737 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
738 | Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
739 | Part4.Position = Vector3.new(-50.6375008, 27.0375004, -15) | |
740 | Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
741 | Part5.Parent = Model0 | |
742 | Part5.BrickColor = BrickColor.new("Cyan") | |
743 | Part5.Anchored = true | |
744 | Part5.CanCollide = false | |
745 | Part5.Size = Vector3.new(2.04999995, 0.349999994, 1.05000007) | |
746 | Part5.CFrame = CFrame.new(-50, 25.3875008, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
747 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
748 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
749 | Part5.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
750 | Part5.Position = Vector3.new(-50, 25.3875008, -15) | |
751 | Part5.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
752 | Part6.Parent = Model0 | |
753 | Part6.BrickColor = BrickColor.new("Cyan") | |
754 | Part6.Anchored = true | |
755 | Part6.CanCollide = false | |
756 | Part6.Size = Vector3.new(0.824999988, 0.200000003, 1.05000007) | |
757 | Part6.CFrame = CFrame.new(-49.3875008, 27.0375004, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
758 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
759 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
760 | Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
761 | Part6.Position = Vector3.new(-49.3875008, 27.0375004, -15) | |
762 | Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
763 | Part7.Parent = Model0 | |
764 | Part7.BrickColor = BrickColor.new("Cyan") | |
765 | Part7.Anchored = true | |
766 | Part7.CanCollide = false | |
767 | Part7.Size = Vector3.new(0.450000018, 0.200000003, 0.349999994) | |
768 | Part7.CFrame = CFrame.new(-50.0250015, 27.0375004, -14.6499996, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
769 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
770 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
771 | Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
772 | Part7.Position = Vector3.new(-50.0250015, 27.0375004, -14.6499996) | |
773 | Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
774 | weld(Model0) | |
775 | newWeld(Torso, Model0.asd, 0, 0, 0) | |
776 | Model0 = Instance.new("Model") | |
777 | Part1 = Instance.new("Part") | |
778 | Part2 = Instance.new("Part") | |
779 | Part3 = Instance.new("Part") | |
780 | Part4 = Instance.new("Part") | |
781 | BlockMesh5 = Instance.new("BlockMesh") | |
782 | Part6 = Instance.new("Part") | |
783 | Part7 = Instance.new("Part") | |
784 | BlockMesh8 = Instance.new("BlockMesh") | |
785 | Part9 = Instance.new("Part") | |
786 | Model0.Parent = Character | |
787 | Part1.Parent = Model0 | |
788 | Part1.BrickColor = BrickColor.new("Cyan") | |
789 | Part1.Anchored = true | |
790 | Part1.CanCollide = false | |
791 | Part1.Size = Vector3.new(1.05000007, 0.975000024, 1.05000007) | |
792 | Part1.CFrame = CFrame.new(-109.5, 25.7374992, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
793 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
794 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
795 | Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
796 | Part1.Position = Vector3.new(-109.5, 25.7374992, -15) | |
797 | Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
798 | Part2.Name = "asd" | |
799 | Part2.Parent = Model0 | |
800 | Part2.BrickColor = BrickColor.new("Institutional white") | |
801 | Part2.Anchored = true | |
802 | Part2.CanCollide = false | |
803 | Part2.Size = Vector3.new(1, 2, 1) | |
804 | Part2.CFrame = CFrame.new(-109.5, 25.7749996, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
805 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
806 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
807 | Part2.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
808 | Part2.Position = Vector3.new(-109.5, 25.7749996, -15) | |
809 | Part2.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
810 | Part3.Parent = Model0 | |
811 | Part3.BrickColor = BrickColor.new("New Yeller") | |
812 | Part3.Anchored = true | |
813 | Part3.CanCollide = false | |
814 | Part3.Size = Vector3.new(1.01000011, 0.225000009, 0.505000055) | |
815 | Part3.CFrame = CFrame.new(-109.5, 26.4874992, -14.7475004, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
816 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
817 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
818 | Part3.Color = Color3.new(1, 1, 0) | |
819 | Part3.Position = Vector3.new(-109.5, 26.4874992, -14.7475004) | |
820 | Part3.Color = Color3.new(1, 1, 0) | |
821 | Part4.Parent = Model0 | |
822 | Part4.BrickColor = BrickColor.new("Cyan") | |
823 | Part4.Anchored = true | |
824 | Part4.CanCollide = false | |
825 | Part4.Size = Vector3.new(1.10000002, 0.0500000007, 0.325000018) | |
826 | Part4.CFrame = CFrame.new(-109.5, 24.7374992, -14.6125002, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
827 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
828 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
829 | Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
830 | Part4.Position = Vector3.new(-109.5, 24.7374992, -14.6125002) | |
831 | Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
832 | BlockMesh5.Parent = Part4 | |
833 | BlockMesh5.Scale = Vector3.new(1, 0.5, 1) | |
834 | BlockMesh5.Scale = Vector3.new(1, 0.5, 1) | |
835 | Part6.Parent = Model0 | |
836 | Part6.BrickColor = BrickColor.new("Cyan") | |
837 | Part6.Anchored = true | |
838 | Part6.CanCollide = false | |
839 | Part6.Size = Vector3.new(1.10000002, 0.5, 1.10000002) | |
840 | Part6.CFrame = CFrame.new(-109.5, 25, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
841 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
842 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
843 | Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
844 | Part6.Position = Vector3.new(-109.5, 25, -15) | |
845 | Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
846 | Part7.Parent = Model0 | |
847 | Part7.BrickColor = BrickColor.new("Cyan") | |
848 | Part7.Anchored = true | |
849 | Part7.CanCollide = false | |
850 | Part7.Size = Vector3.new(1.10000002, 0.0500000007, 0.100000001) | |
851 | Part7.CFrame = CFrame.new(-109.5, 24.7374992, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
852 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
853 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
854 | Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
855 | Part7.Position = Vector3.new(-109.5, 24.7374992, -15.5) | |
856 | Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
857 | BlockMesh8.Parent = Part7 | |
858 | BlockMesh8.Scale = Vector3.new(1, 0.5, 1) | |
859 | BlockMesh8.Scale = Vector3.new(1, 0.5, 1) | |
860 | Part9.Parent = Model0 | |
861 | Part9.BrickColor = BrickColor.new("New Yeller") | |
862 | Part9.Anchored = true | |
863 | Part9.CanCollide = false | |
864 | Part9.Size = Vector3.new(1.01000011, 0.225000009, 0.505000055) | |
865 | Part9.CFrame = CFrame.new(-109.5, 26.4874992, -15.2524996, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
866 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
867 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
868 | Part9.Color = Color3.new(0.682353, 1, 0) | |
869 | Part9.Position = Vector3.new(-109.5, 26.4874992, -15.2524996) | |
870 | Part9.Color = Color3.new(0.682353, 1, 0) | |
871 | weld(Model0) | |
872 | Model1 = Model0:Clone() | |
873 | Model1.Parent = Character | |
874 | newWeld(LeftLeg, Model0.asd, 0, 0, 0) | |
875 | newWeld(RightLeg, Model1.asd, 0, 0, 0) | |
876 | Model0 = Instance.new("Model") | |
877 | Part1 = Instance.new("Part") | |
878 | Part2 = Instance.new("Part") | |
879 | BlockMesh3 = Instance.new("BlockMesh") | |
880 | Part4 = Instance.new("Part") | |
881 | Part56 = Instance.new("Part") | |
882 | SpecialMesh6 = Instance.new("SpecialMesh") | |
883 | Part7 = Instance.new("Part") | |
884 | Part8 = Instance.new("Part") | |
885 | Part9 = Instance.new("Part") | |
886 | Part10 = Instance.new("Part") | |
887 | Part11 = Instance.new("Part") | |
888 | SpecialMesh12 = Instance.new("SpecialMesh") | |
889 | Part13 = Instance.new("Part") | |
890 | Part14 = Instance.new("Part") | |
891 | Part156 = Instance.new("Part") | |
892 | SpecialMesh16 = Instance.new("SpecialMesh") | |
893 | Part17 = Instance.new("Part") | |
894 | SpecialMesh18 = Instance.new("SpecialMesh") | |
895 | Part19 = Instance.new("Part") | |
896 | Part20 = Instance.new("Part") | |
897 | Part21 = Instance.new("Part") | |
898 | Part22 = Instance.new("Part") | |
899 | Part23 = Instance.new("Part") | |
900 | Part24 = Instance.new("Part") | |
901 | SpecialMesh25 = Instance.new("SpecialMesh") | |
902 | Part26 = Instance.new("Part") | |
903 | Part27 = Instance.new("Part") | |
904 | BlockMesh28 = Instance.new("BlockMesh") | |
905 | Part29 = Instance.new("Part") | |
906 | Part30 = Instance.new("Part") | |
907 | Part31 = Instance.new("Part") | |
908 | Part32 = Instance.new("Part") | |
909 | Part33 = Instance.new("Part") | |
910 | BlockMesh34 = Instance.new("BlockMesh") | |
911 | Part35 = Instance.new("Part") | |
912 | Part36 = Instance.new("Part") | |
913 | Part37 = Instance.new("Part") | |
914 | Part38 = Instance.new("Part") | |
915 | Part39 = Instance.new("Part") | |
916 | SpecialMesh40 = Instance.new("SpecialMesh") | |
917 | Part41 = Instance.new("Part") | |
918 | BlockMesh42 = Instance.new("BlockMesh") | |
919 | Part43 = Instance.new("Part") | |
920 | Part44 = Instance.new("Part") | |
921 | Part45 = Instance.new("Part") | |
922 | Part46 = Instance.new("Part") | |
923 | Part47 = Instance.new("Part") | |
924 | BlockMesh48 = Instance.new("BlockMesh") | |
925 | Part49 = Instance.new("Part") | |
926 | BlockMesh50 = Instance.new("BlockMesh") | |
927 | Part51 = Instance.new("Part") | |
928 | Part52 = Instance.new("Part") | |
929 | Part53 = Instance.new("Part") | |
930 | SpecialMesh54 = Instance.new("SpecialMesh") | |
931 | Part55 = Instance.new("Part") | |
932 | SpecialMesh56 = Instance.new("SpecialMesh") | |
933 | Part57 = Instance.new("Part") | |
934 | Part58 = Instance.new("Part") | |
935 | Part59 = Instance.new("Part") | |
936 | Part60 = Instance.new("Part") | |
937 | Part61 = Instance.new("Part") | |
938 | Part62 = Instance.new("Part") | |
939 | Part63 = Instance.new("Part") | |
940 | Part64 = Instance.new("Part") | |
941 | Part65 = Instance.new("Part") | |
942 | Part66 = Instance.new("Part") | |
943 | Part67 = Instance.new("Part") | |
944 | Part68 = Instance.new("Part") | |
945 | Part69 = Instance.new("Part") | |
946 | Part70 = Instance.new("Part") | |
947 | Part71 = Instance.new("Part") | |
948 | BlockMesh72 = Instance.new("BlockMesh") | |
949 | Part73 = Instance.new("Part") | |
950 | Part74 = Instance.new("Part") | |
951 | BlockMesh75 = Instance.new("BlockMesh") | |
952 | Part76 = Instance.new("Part") | |
953 | Part77 = Instance.new("Part") | |
954 | Part78 = Instance.new("Part") | |
955 | BlockMesh79 = Instance.new("BlockMesh") | |
956 | Part80 = Instance.new("Part") | |
957 | Part81 = Instance.new("Part") | |
958 | Part82 = Instance.new("Part") | |
959 | Part83 = Instance.new("Part") | |
960 | SpecialMesh84 = Instance.new("SpecialMesh") | |
961 | Part85 = Instance.new("Part") | |
962 | BlockMesh86 = Instance.new("BlockMesh") | |
963 | Part87 = Instance.new("Part") | |
964 | Part88 = Instance.new("Part") | |
965 | Part89 = Instance.new("Part") | |
966 | Part90 = Instance.new("Part") | |
967 | Part91 = Instance.new("Part") | |
968 | Part92 = Instance.new("Part") | |
969 | BlockMesh93 = Instance.new("BlockMesh") | |
970 | Part94 = Instance.new("Part") | |
971 | Part95 = Instance.new("Part") | |
972 | Part96 = Instance.new("Part") | |
973 | SpecialMesh97 = Instance.new("SpecialMesh") | |
974 | Part98 = Instance.new("Part") | |
975 | Part99 = Instance.new("Part") | |
976 | Part100 = Instance.new("Part") | |
977 | SpecialMesh101 = Instance.new("SpecialMesh") | |
978 | Part102 = Instance.new("Part") | |
979 | Part103 = Instance.new("Part") | |
980 | Part104 = Instance.new("Part") | |
981 | Part105 = Instance.new("Part") | |
982 | SpecialMesh106 = Instance.new("SpecialMesh") | |
983 | Part107 = Instance.new("Part") | |
984 | Part108 = Instance.new("Part") | |
985 | Part109 = Instance.new("Part") | |
986 | Model0.Parent = Character | |
987 | Part1.Parent = Model0 | |
988 | Part1.BrickColor = BrickColor.new("Institutional white") | |
989 | Part1.Anchored = true | |
990 | Part1.CanCollide = false | |
991 | Part1.Size = Vector3.new(0.900000036, 0.450000018, 0.300000012) | |
992 | Part1.CFrame = CFrame.new(-1.03068447, 4.4124999, 10.4509249, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
993 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
994 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
995 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
996 | Part1.Position = Vector3.new(-1.03068447, 4.4124999, 10.4509249) | |
997 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
998 | Part2.Parent = Model0 | |
999 | Part2.BrickColor = BrickColor.new("Dark stone grey") | |
1000 | Part2.Rotation = Vector3.new(-180, 0, -160) | |
1001 | Part2.Anchored = true | |
1002 | Part2.CanCollide = false | |
1003 | Part2.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007) | |
1004 | Part2.CFrame = CFrame.new(-0.235705793, 6.31563377, 11.2159252, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1005 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
1006 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
1007 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1008 | Part2.Position = Vector3.new(-0.235705793, 6.31563377, 11.2159252) | |
1009 | Part2.Orientation = Vector3.new(0, -180, 20) | |
1010 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1011 | BlockMesh3.Parent = Part2 | |
1012 | BlockMesh3.Scale = Vector3.new(0.75, 1, 0.75) | |
1013 | BlockMesh3.Scale = Vector3.new(0.75, 1, 0.75) | |
1014 | Part4.Parent = Model0 | |
1015 | Part4.BrickColor = BrickColor.new("Dark stone grey") | |
1016 | Part4.Rotation = Vector3.new(-180, 0, -160) | |
1017 | Part4.Anchored = true | |
1018 | Part4.CanCollide = false | |
1019 | Part4.Size = Vector3.new(0.075000003, 0.225000009, 0.150000006) | |
1020 | Part4.CFrame = CFrame.new(-0.274183154, 6.2099185, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1021 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
1022 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
1023 | Part4.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1024 | Part4.Position = Vector3.new(-0.274183154, 6.2099185, 11.3659248) | |
1025 | Part4.Orientation = Vector3.new(0, -180, 20) | |
1026 | Part4.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1027 | Part56.Parent = Model0 | |
1028 | Part56.Material = Enum.Material.Neon | |
1029 | Part56.BrickColor = BrickColor.new("New Yeller") | |
1030 | Part56.Rotation = Vector3.new(-180, 0, -180) | |
1031 | Part56.Anchored = true | |
1032 | Part56.CanCollide = false | |
1033 | Part56.Size = Vector3.new(0.337500006, 0.284999996, 0.0500000007) | |
1034 | Part56.CFrame = CFrame.new(-0.711934507, 5.04250002, 10.6196747, -1, 0, -8.74227766E-8, 0, 1, 0, 8.74227766E-8, 0, -1) | |
1035 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
1036 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
1037 | Part56.Color = Color3.new(0.682353, 1, 0) | |
1038 | Part56.Position = Vector3.new(-0.711934507, 5.04250002, 10.6196747) | |
1039 | Part56.Orientation = Vector3.new(0, -180, 0) | |
1040 | Part56.Color = Color3.new(0.682353, 1, 0) | |
1041 | SpecialMesh6.Parent = Part56 | |
1042 | SpecialMesh6.Scale = Vector3.new(1, 1, 0.75) | |
1043 | SpecialMesh6.MeshType = Enum.MeshType.Sphere | |
1044 | SpecialMesh6.Scale = Vector3.new(1, 1, 0.75) | |
1045 | Part7.Parent = Model0 | |
1046 | Part7.BrickColor = BrickColor.new("Burnt Sienna") | |
1047 | Part7.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1048 | Part7.Anchored = true | |
1049 | Part7.CanCollide = false | |
1050 | Part7.Size = Vector3.new(0.075000003, 0.900000036, 0.225000009) | |
1051 | Part7.CFrame = CFrame.new(-0.66386807, 6.03161812, 11.6889143, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1052 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
1053 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
1054 | Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1055 | Part7.Position = Vector3.new(-0.66386807, 6.03161812, 11.6889143) | |
1056 | Part7.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1057 | Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1058 | Part8.Parent = Model0 | |
1059 | Part8.BrickColor = BrickColor.new("Royal purple") | |
1060 | Part8.Rotation = Vector3.new(-17.9699993, -0.849999964, -38.7599983) | |
1061 | Part8.Anchored = true | |
1062 | Part8.CanCollide = false | |
1063 | Part8.Size = Vector3.new(0.375, 0.525000036, 0.150000006) | |
1064 | Part8.CFrame = CFrame.new(-0.42102325, 5.99399185, 11.7544746, 0.779700577, 0.625978351, -0.0147675276, -0.591956615, 0.744601369, 0.308473885, 0.204093844, -0.231775567, 0.951118231) | |
1065 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
1066 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
1067 | Part8.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1068 | Part8.Position = Vector3.new(-0.42102325, 5.99399185, 11.7544746) | |
1069 | Part8.Orientation = Vector3.new(-17.9699993, -0.889999986, -38.4799995) | |
1070 | Part8.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1071 | Part9.Parent = Model0 | |
1072 | Part9.BrickColor = BrickColor.new("Dark stone grey") | |
1073 | Part9.Rotation = Vector3.new(-180, 0, -160) | |
1074 | Part9.Anchored = true | |
1075 | Part9.CanCollide = false | |
1076 | Part9.Size = Vector3.new(0.075000003, 0.225000009, 0.075000003) | |
1077 | Part9.CFrame = CFrame.new(-0.29983449, 6.13944149, 11.2159252, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1078 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
1079 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
1080 | Part9.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1081 | Part9.Position = Vector3.new(-0.29983449, 6.13944149, 11.2159252) | |
1082 | Part9.Orientation = Vector3.new(0, -180, 20) | |
1083 | Part9.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1084 | Part10.Parent = Model0 | |
1085 | Part10.BrickColor = BrickColor.new("Dark stone grey") | |
1086 | Part10.Rotation = Vector3.new(-180, 0, -160) | |
1087 | Part10.Anchored = true | |
1088 | Part10.CanCollide = false | |
1089 | Part10.Size = Vector3.new(0.075000003, 0.225000009, 0.075000003) | |
1090 | Part10.CFrame = CFrame.new(-0.299834609, 6.13944149, 11.5159254, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1091 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
1092 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
1093 | Part10.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1094 | Part10.Position = Vector3.new(-0.299834609, 6.13944149, 11.5159254) | |
1095 | Part10.Orientation = Vector3.new(0, -180, 20) | |
1096 | Part10.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1097 | Part11.Parent = Model0 | |
1098 | Part11.BrickColor = BrickColor.new("Navy blue") | |
1099 | Part11.Rotation = Vector3.new(-180, 0, -180) | |
1100 | Part11.Anchored = true | |
1101 | Part11.CanCollide = false | |
1102 | Part11.Size = Vector3.new(0.337500006, 0.150000006, 0.0500000007) | |
1103 | Part11.CFrame = CFrame.new(-0.708523512, 5.12187433, 10.6196747, -1, 1.78813934E-7, -8.74227766E-8, 1.78813934E-7, 1, 0, 8.74227766E-8, -1.59872116E-14, -1) | |
1104 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
1105 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
1106 | Part11.Color = Color3.new(0, 0.12549, 0.376471) | |
1107 | Part11.Position = Vector3.new(-0.708523512, 5.12187433, 10.6196747) | |
1108 | Part11.Orientation = Vector3.new(0, -180, 0) | |
1109 | Part11.Color = Color3.new(0, 0.12549, 0.376471) | |
1110 | SpecialMesh12.Parent = Part11 | |
1111 | SpecialMesh12.Scale = Vector3.new(1, 1, 0.75) | |
1112 | SpecialMesh12.MeshType = Enum.MeshType.Sphere | |
1113 | SpecialMesh12.Scale = Vector3.new(1, 1, 0.75) | |
1114 | Part13.Parent = Model0 | |
1115 | Part13.BrickColor = BrickColor.new("Institutional white") | |
1116 | Part13.Rotation = Vector3.new(15, 0, 0) | |
1117 | Part13.Anchored = true | |
1118 | Part13.CanCollide = false | |
1119 | Part13.Size = Vector3.new(0.600000024, 0.450000018, 0.225000009) | |
1120 | Part13.CFrame = CFrame.new(-1.03068447, 4.4124999, 10.2634249, 1, 0, 0, 0, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813) | |
1121 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
1122 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
1123 | Part13.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1124 | Part13.Position = Vector3.new(-1.03068447, 4.4124999, 10.2634249) | |
1125 | Part13.Orientation = Vector3.new(15, 0, 0) | |
1126 | Part13.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1127 | Part14.Parent = Model0 | |
1128 | Part14.BrickColor = BrickColor.new("New Yeller") | |
1129 | Part14.Rotation = Vector3.new(-180, 0, -160) | |
1130 | Part14.Anchored = true | |
1131 | Part14.CanCollide = false | |
1132 | Part14.Size = Vector3.new(0.112500004, 0.075000003, 0.225000009) | |
1133 | Part14.CFrame = CFrame.new(-0.625013232, 6.17798328, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1134 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
1135 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
1136 | Part14.Color = Color3.new(0.682353, 1, 0) | |
1137 | Part14.Position = Vector3.new(-0.625013232, 6.17798328, 11.3659248) | |
1138 | Part14.Orientation = Vector3.new(0, -180, 20) | |
1139 | Part14.Color = Color3.new(0.682353, 1, 0) | |
1140 | Part156.Parent = Model0 | |
1141 | Part156.Material = Enum.Material.Neon | |
1142 | Part156.BrickColor = BrickColor.new("New Yeller") | |
1143 | Part156.Anchored = true | |
1144 | Part156.CanCollide = false | |
1145 | Part156.Size = Vector3.new(0.337500006, 0.284999996, 0.0500000007) | |
1146 | Part156.CFrame = CFrame.new(-1.34943449, 5.04250002, 10.6196747, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1147 | Part156.BottomSurface = Enum.SurfaceType.Smooth | |
1148 | Part156.TopSurface = Enum.SurfaceType.Smooth | |
1149 | Part156.Color = Color3.new(0.682353, 1, 0) | |
1150 | Part156.Position = Vector3.new(-1.34943449, 5.04250002, 10.6196747) | |
1151 | Part156.Color = Color3.new(0.682353, 1, 0) | |
1152 | SpecialMesh16.Parent = Part156 | |
1153 | SpecialMesh16.Scale = Vector3.new(1, 1, 0.75) | |
1154 | SpecialMesh16.MeshType = Enum.MeshType.Sphere | |
1155 | SpecialMesh16.Scale = Vector3.new(1, 1, 0.75) | |
1156 | Part17.Parent = Model0 | |
1157 | Part17.BrickColor = BrickColor.new("Deep blue") | |
1158 | Part17.Rotation = Vector3.new(-180, 0, 130) | |
1159 | Part17.Anchored = true | |
1160 | Part17.CanCollide = false | |
1161 | Part17.Size = Vector3.new(2.2125001, 0.525000036, 0.0500000007) | |
1162 | Part17.CFrame = CFrame.new(-0.821424782, 4.96109009, 10.6571751, -0.642787576, -0.766044378, -8.74227766E-8, -0.766044378, 0.642787576, 0, 5.61942741E-8, 6.69697329E-8, -1) | |
1163 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
1164 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
1165 | Part17.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
1166 | Part17.Position = Vector3.new(-0.821424782, 4.96109009, 10.6571751) | |
1167 | Part17.Orientation = Vector3.new(0, -180, -50) | |
1168 | Part17.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
1169 | SpecialMesh18.Parent = Part17 | |
1170 | SpecialMesh18.Scale = Vector3.new(1, 1, 0.75) | |
1171 | SpecialMesh18.MeshType = Enum.MeshType.Sphere | |
1172 | SpecialMesh18.Scale = Vector3.new(1, 1, 0.75) | |
1173 | Part19.Parent = Model0 | |
1174 | Part19.BrickColor = BrickColor.new("New Yeller") | |
1175 | Part19.Rotation = Vector3.new(-180, 0, -160) | |
1176 | Part19.Anchored = true | |
1177 | Part19.CanCollide = false | |
1178 | Part19.Size = Vector3.new(0.112500004, 0.075000003, 0.112500004) | |
1179 | Part19.CFrame = CFrame.new(-0.333518386, 5.99207497, 11.5346746, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1180 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
1181 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
1182 | Part19.Color = Color3.new(0.682353, 1, 0) | |
1183 | Part19.Position = Vector3.new(-0.333518386, 5.99207497, 11.5346746) | |
1184 | Part19.Orientation = Vector3.new(0, -180, 20) | |
1185 | Part19.Color = Color3.new(0.682353, 1, 0) | |
1186 | Part20.Parent = Model0 | |
1187 | Part20.BrickColor = BrickColor.new("Institutional white") | |
1188 | Part20.Anchored = true | |
1189 | Part20.CanCollide = false | |
1190 | Part20.Size = Vector3.new(1.57500005, 0.75, 1.5) | |
1191 | Part20.CFrame = CFrame.new(-1.03068447, 4.4124999, 11.4259253, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1192 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
1193 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
1194 | Part20.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1195 | Part20.Position = Vector3.new(-1.03068447, 4.4124999, 11.4259253) | |
1196 | Part20.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1197 | Part21.Parent = Model0 | |
1198 | Part21.BrickColor = BrickColor.new("Dark stone grey") | |
1199 | Part21.Rotation = Vector3.new(-180, 0, -160) | |
1200 | Part21.Anchored = true | |
1201 | Part21.CanCollide = false | |
1202 | Part21.Size = Vector3.new(0.150000006, 0.225000009, 0.075000003) | |
1203 | Part21.CFrame = CFrame.new(-0.415137053, 6.26122141, 11.5159254, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1204 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
1205 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
1206 | Part21.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1207 | Part21.Position = Vector3.new(-0.415137053, 6.26122141, 11.5159254) | |
1208 | Part21.Orientation = Vector3.new(0, -180, 20) | |
1209 | Part21.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1210 | Part22.Parent = Model0 | |
1211 | Part22.BrickColor = BrickColor.new("Institutional white") | |
1212 | Part22.Rotation = Vector3.new(-90, 0, -174.289993) | |
1213 | Part22.Anchored = true | |
1214 | Part22.CanCollide = false | |
1215 | Part22.Size = Vector3.new(0.376870334, 1.50001884, 0.75) | |
1216 | Part22.CFrame = CFrame.new(-1.55605578, 4.4124999, 11.4034624, -0.995037258, 0.0995037258, 0, 0, 0, 1, 0.0995037258, 0.995037258, 0) | |
1217 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
1218 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
1219 | Part22.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1220 | Part22.Position = Vector3.new(-1.55605578, 4.4124999, 11.4034624) | |
1221 | Part22.Orientation = Vector3.new(-90, -174.289993, 0) | |
1222 | Part22.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1223 | Part23.Parent = Model0 | |
1224 | Part23.BrickColor = BrickColor.new("Dark stone grey") | |
1225 | Part23.Rotation = Vector3.new(-180, 0, -160) | |
1226 | Part23.Anchored = true | |
1227 | Part23.CanCollide = false | |
1228 | Part23.Size = Vector3.new(0.075000003, 0.225000009, 0.075000003) | |
1229 | Part23.CFrame = CFrame.new(-0.581742406, 6.24204731, 11.5159254, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1230 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
1231 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
1232 | Part23.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1233 | Part23.Position = Vector3.new(-0.581742406, 6.24204731, 11.5159254) | |
1234 | Part23.Orientation = Vector3.new(0, -180, 20) | |
1235 | Part23.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1236 | Part24.Parent = Model0 | |
1237 | Part24.BrickColor = BrickColor.new("Really black") | |
1238 | Part24.Rotation = Vector3.new(-180, 0, 175) | |
1239 | Part24.Anchored = true | |
1240 | Part24.CanCollide = false | |
1241 | Part24.Size = Vector3.new(0.157499999, 0.0500000007, 0.0500000007) | |
1242 | Part24.CFrame = CFrame.new(-0.688913465, 4.89773035, 10.6196747, -0.99619472, -0.0871555507, -8.74227766E-8, -0.0871555507, 0.99619472, 0, 8.70901076E-8, 7.61937979E-9, -1) | |
1243 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
1244 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
1245 | Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1246 | Part24.Position = Vector3.new(-0.688913465, 4.89773035, 10.6196747) | |
1247 | Part24.Orientation = Vector3.new(0, -180, -5) | |
1248 | Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1249 | SpecialMesh25.Parent = Part24 | |
1250 | SpecialMesh25.Scale = Vector3.new(1, 0.299999982, 0.75) | |
1251 | SpecialMesh25.MeshType = Enum.MeshType.Sphere | |
1252 | SpecialMesh25.Scale = Vector3.new(1, 0.299999982, 0.75) | |
1253 | Part26.Parent = Model0 | |
1254 | Part26.BrickColor = BrickColor.new("Burnt Sienna") | |
1255 | Part26.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1256 | Part26.Anchored = true | |
1257 | Part26.CanCollide = false | |
1258 | Part26.Size = Vector3.new(0.300000012, 1.2750001, 0.225000009) | |
1259 | Part26.CFrame = CFrame.new(-0.382142961, 6.07891083, 11.8522406, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1260 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
1261 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
1262 | Part26.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1263 | Part26.Position = Vector3.new(-0.382142961, 6.07891083, 11.8522406) | |
1264 | Part26.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1265 | Part26.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1266 | Part27.Parent = Model0 | |
1267 | Part27.BrickColor = BrickColor.new("Dark stone grey") | |
1268 | Part27.Rotation = Vector3.new(-180, 0, -160) | |
1269 | Part27.Anchored = true | |
1270 | Part27.CanCollide = false | |
1271 | Part27.Size = Vector3.new(0.112500004, 0.150000006, 0.0500000007) | |
1272 | Part27.CFrame = CFrame.new(-0.351008236, 6.43741417, 11.2159252, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1273 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
1274 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
1275 | Part27.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1276 | Part27.Position = Vector3.new(-0.351008236, 6.43741417, 11.2159252) | |
1277 | Part27.Orientation = Vector3.new(0, -180, 20) | |
1278 | Part27.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1279 | BlockMesh28.Parent = Part27 | |
1280 | BlockMesh28.Scale = Vector3.new(1, 1, 0.75) | |
1281 | BlockMesh28.Scale = Vector3.new(1, 1, 0.75) | |
1282 | Part29.Parent = Model0 | |
1283 | Part29.BrickColor = BrickColor.new("Burnt Sienna") | |
1284 | Part29.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1285 | Part29.Anchored = true | |
1286 | Part29.CanCollide = false | |
1287 | Part29.Size = Vector3.new(0.300000012, 0.075000003, 0.375) | |
1288 | Part29.CFrame = CFrame.new(-0.00356221199, 6.52192259, 11.6908636, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1289 | Part29.BottomSurface = Enum.SurfaceType.Smooth | |
1290 | Part29.TopSurface = Enum.SurfaceType.Smooth | |
1291 | Part29.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1292 | Part29.Position = Vector3.new(-0.00356221199, 6.52192259, 11.6908636) | |
1293 | Part29.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1294 | Part29.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1295 | Part30.Parent = Model0 | |
1296 | Part30.BrickColor = BrickColor.new("Institutional white") | |
1297 | Part30.Rotation = Vector3.new(-90, 0, 174.289993) | |
1298 | Part30.Anchored = true | |
1299 | Part30.CanCollide = false | |
1300 | Part30.Size = Vector3.new(0.376870334, 1.50001884, 0.75) | |
1301 | Part30.CFrame = CFrame.new(-0.505313218, 4.4124999, 11.4034624, -0.995037258, -0.0995037258, 0, 0, 0, 1, -0.0995037258, 0.995037258, 0) | |
1302 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
1303 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
1304 | Part30.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1305 | Part30.Position = Vector3.new(-0.505313218, 4.4124999, 11.4034624) | |
1306 | Part30.Orientation = Vector3.new(-90, 174.289993, 0) | |
1307 | Part30.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1308 | Part31.Parent = Model0 | |
1309 | Part31.BrickColor = BrickColor.new("Burnt Sienna") | |
1310 | Part31.Rotation = Vector3.new(-25, 0, 20) | |
1311 | Part31.Anchored = true | |
1312 | Part31.CanCollide = false | |
1313 | Part31.Size = Vector3.new(0.075000003, 0.375, 0.337500006) | |
1314 | Part31.CFrame = CFrame.new(-1.92855239, 6.45419931, 11.4394999, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1315 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
1316 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
1317 | Part31.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1318 | Part31.Position = Vector3.new(-1.92855239, 6.45419931, 11.4394999) | |
1319 | Part31.Orientation = Vector3.new(-25, 0, 20) | |
1320 | Part31.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1321 | Part32.Parent = Model0 | |
1322 | Part32.BrickColor = BrickColor.new("Burnt Sienna") | |
1323 | Part32.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1324 | Part32.Anchored = true | |
1325 | Part32.CanCollide = false | |
1326 | Part32.Size = Vector3.new(0.075000003, 0.375, 0.337500006) | |
1327 | Part32.CFrame = CFrame.new(-0.185923755, 6.47776413, 11.7082472, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1328 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
1329 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
1330 | Part32.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1331 | Part32.Position = Vector3.new(-0.185923755, 6.47776413, 11.7082472) | |
1332 | Part32.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1333 | Part32.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1334 | Part33.Parent = Model0 | |
1335 | Part33.BrickColor = BrickColor.new("Institutional white") | |
1336 | Part33.Anchored = true | |
1337 | Part33.CanCollide = false | |
1338 | Part33.Size = Vector3.new(0.825000048, 0.75, 0.0500000007) | |
1339 | Part33.CFrame = CFrame.new(-1.03068447, 4.4124999, 10.6571751, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1340 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
1341 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
1342 | Part33.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1343 | Part33.Position = Vector3.new(-1.03068447, 4.4124999, 10.6571751) | |
1344 | Part33.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1345 | BlockMesh34.Parent = Part33 | |
1346 | BlockMesh34.Scale = Vector3.new(1, 1, 0.75) | |
1347 | BlockMesh34.Scale = Vector3.new(1, 1, 0.75) | |
1348 | Part35.Parent = Model0 | |
1349 | Part35.BrickColor = BrickColor.new("Institutional white") | |
1350 | Part35.Rotation = Vector3.new(-15, 0, 0) | |
1351 | Part35.Anchored = true | |
1352 | Part35.CanCollide = false | |
1353 | Part35.Size = Vector3.new(0.600000024, 0.487500012, 0.375) | |
1354 | Part35.CFrame = CFrame.new(-1.03068447, 4.43061113, 10.5585718, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872) | |
1355 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
1356 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
1357 | Part35.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1358 | Part35.Position = Vector3.new(-1.03068447, 4.43061113, 10.5585718) | |
1359 | Part35.Orientation = Vector3.new(-15, 0, 0) | |
1360 | Part35.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1361 | Part36.Parent = Model0 | |
1362 | Part36.BrickColor = BrickColor.new("New Yeller") | |
1363 | Part36.Rotation = Vector3.new(-180, 0, -160) | |
1364 | Part36.Anchored = true | |
1365 | Part36.CanCollide = false | |
1366 | Part36.Size = Vector3.new(0.150000006, 0.075000003, 0.375) | |
1367 | Part36.CFrame = CFrame.new(-0.341550589, 5.91518497, 11.290925, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1368 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
1369 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
1370 | Part36.Color = Color3.new(1, 1, 0) | |
1371 | Part36.Position = Vector3.new(-0.341550589, 5.91518497, 11.290925) | |
1372 | Part36.Orientation = Vector3.new(0, -180, 20) | |
1373 | Part36.Color = Color3.new(1, 1, 0) | |
1374 | Part37.Parent = Model0 | |
1375 | Part37.BrickColor = BrickColor.new("Burnt Sienna") | |
1376 | Part37.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1377 | Part37.Anchored = true | |
1378 | Part37.CanCollide = false | |
1379 | Part37.Size = Vector3.new(0.075000003, 0.375, 0.337500006) | |
1380 | Part37.CFrame = CFrame.new(-0.0104911327, 6.34457445, 11.7541685, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1381 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
1382 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
1383 | Part37.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1384 | Part37.Position = Vector3.new(-0.0104911327, 6.34457445, 11.7541685) | |
1385 | Part37.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1386 | Part37.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1387 | Part38.Parent = Model0 | |
1388 | Part38.BrickColor = BrickColor.new("New Yeller") | |
1389 | Part38.Rotation = Vector3.new(-180, 0, -160) | |
1390 | Part38.Anchored = true | |
1391 | Part38.CanCollide = false | |
1392 | Part38.Size = Vector3.new(0.112500004, 0.075000003, 0.225000009) | |
1393 | Part38.CFrame = CFrame.new(-0.307866871, 6.06255198, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1394 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
1395 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
1396 | Part38.Color = Color3.new(0.682353, 1, 0) | |
1397 | Part38.Position = Vector3.new(-0.307866871, 6.06255198, 11.3659248) | |
1398 | Part38.Orientation = Vector3.new(0, -180, 20) | |
1399 | Part38.Color = Color3.new(0.682353, 1, 0) | |
1400 | Part39.Parent = Model0 | |
1401 | Part39.BrickColor = BrickColor.new("Really black") | |
1402 | Part39.Rotation = Vector3.new(0, 0, -5) | |
1403 | Part39.Anchored = true | |
1404 | Part39.CanCollide = false | |
1405 | Part39.Size = Vector3.new(0.157499999, 0.0500000007, 0.0500000007) | |
1406 | Part39.CFrame = CFrame.new(-1.3724556, 4.89773035, 10.6196747, 0.99619472, 0.0871555507, 0, -0.0871555507, 0.99619472, 0, 0, 0, 1) | |
1407 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
1408 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
1409 | Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1410 | Part39.Position = Vector3.new(-1.3724556, 4.89773035, 10.6196747) | |
1411 | Part39.Orientation = Vector3.new(0, 0, -5) | |
1412 | Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1413 | SpecialMesh40.Parent = Part39 | |
1414 | SpecialMesh40.Scale = Vector3.new(1, 0.299999982, 0.75) | |
1415 | SpecialMesh40.MeshType = Enum.MeshType.Sphere | |
1416 | SpecialMesh40.Scale = Vector3.new(1, 0.299999982, 0.75) | |
1417 | Part41.Parent = Model0 | |
1418 | Part41.BrickColor = BrickColor.new("Dark stone grey") | |
1419 | Part41.Rotation = Vector3.new(-180, 0, -160) | |
1420 | Part41.Anchored = true | |
1421 | Part41.CanCollide = false | |
1422 | Part41.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007) | |
1423 | Part41.CFrame = CFrame.new(-0.517613769, 6.41824007, 11.5159254, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1424 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
1425 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
1426 | Part41.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1427 | Part41.Position = Vector3.new(-0.517613769, 6.41824007, 11.5159254) | |
1428 | Part41.Orientation = Vector3.new(0, -180, 20) | |
1429 | Part41.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1430 | BlockMesh42.Parent = Part41 | |
1431 | BlockMesh42.Scale = Vector3.new(0.75, 1, 0.75) | |
1432 | BlockMesh42.Scale = Vector3.new(0.75, 1, 0.75) | |
1433 | Part43.Parent = Model0 | |
1434 | Part43.BrickColor = BrickColor.new("New Yeller") | |
1435 | Part43.Rotation = Vector3.new(-180, 0, -160) | |
1436 | Part43.Anchored = true | |
1437 | Part43.CanCollide = false | |
1438 | Part43.Size = Vector3.new(0.150000006, 0.075000003, 0.150000006) | |
1439 | Part43.CFrame = CFrame.new(-0.66828388, 6.11391926, 11.5534248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1440 | Part43.BottomSurface = Enum.SurfaceType.Smooth | |
1441 | Part43.TopSurface = Enum.SurfaceType.Smooth | |
1442 | Part43.Color = Color3.new(0.682353, 1, 0) | |
1443 | Part43.Position = Vector3.new(-0.66828388, 6.11391926, 11.5534248) | |
1444 | Part43.Orientation = Vector3.new(0, -180, 20) | |
1445 | Part43.Color = Color3.new(0.682353, 1, 0) | |
1446 | Part44.Parent = Model0 | |
1447 | Part44.BrickColor = BrickColor.new("New Yeller") | |
1448 | Part44.Rotation = Vector3.new(-180, 0, -160) | |
1449 | Part44.Anchored = true | |
1450 | Part44.CanCollide = false | |
1451 | Part44.Size = Vector3.new(0.225000009, 0.075000003, 0.150000006) | |
1452 | Part44.CFrame = CFrame.new(-0.492091477, 6.04979038, 11.5534248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1453 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
1454 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
1455 | Part44.Color = Color3.new(1, 1, 0) | |
1456 | Part44.Position = Vector3.new(-0.492091477, 6.04979038, 11.5534248) | |
1457 | Part44.Orientation = Vector3.new(0, -180, 20) | |
1458 | Part44.Color = Color3.new(1, 1, 0) | |
1459 | Part45.Parent = Model0 | |
1460 | Part45.BrickColor = BrickColor.new("Royal purple") | |
1461 | Part45.Rotation = Vector3.new(-29.6999989, -1.70999992, 19.9300003) | |
1462 | Part45.Anchored = true | |
1463 | Part45.CanCollide = false | |
1464 | Part45.Size = Vector3.new(0.150000006, 0.375, 0.150000006) | |
1465 | Part45.CFrame = CFrame.new(-2.00803065, 6.31364727, 11.3997002, 0.939692616, -0.340718657, -0.0298089515, 0.309975475, 0.811576366, 0.495236337, -0.14454402, -0.474609971, 0.868246794) | |
1466 | Part45.BottomSurface = Enum.SurfaceType.Smooth | |
1467 | Part45.TopSurface = Enum.SurfaceType.Smooth | |
1468 | Part45.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1469 | Part45.Position = Vector3.new(-2.00803065, 6.31364727, 11.3997002) | |
1470 | Part45.Orientation = Vector3.new(-29.6899986, -1.96999991, 20.8999996) | |
1471 | Part45.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1472 | Part46.Parent = Model0 | |
1473 | Part46.BrickColor = BrickColor.new("Burnt Sienna") | |
1474 | Part46.Rotation = Vector3.new(-25, 0, 20) | |
1475 | Part46.Anchored = true | |
1476 | Part46.CanCollide = false | |
1477 | Part46.Size = Vector3.new(0.525000036, 0.150000006, 0.225000009) | |
1478 | Part46.CFrame = CFrame.new(-1.68797243, 5.5174098, 11.7728901, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1479 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
1480 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
1481 | Part46.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1482 | Part46.Position = Vector3.new(-1.68797243, 5.5174098, 11.7728901) | |
1483 | Part46.Orientation = Vector3.new(-25, 0, 20) | |
1484 | Part46.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1485 | Part47.Parent = Model0 | |
1486 | Part47.BrickColor = BrickColor.new("Dark stone grey") | |
1487 | Part47.Rotation = Vector3.new(-180, 0, -160) | |
1488 | Part47.Anchored = true | |
1489 | Part47.CanCollide = false | |
1490 | Part47.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007) | |
1491 | Part47.CFrame = CFrame.new(-0.517613649, 6.41824007, 11.2159252, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1492 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
1493 | Part47.TopSurface = Enum.SurfaceType.Smooth | |
1494 | Part47.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1495 | Part47.Position = Vector3.new(-0.517613649, 6.41824007, 11.2159252) | |
1496 | Part47.Orientation = Vector3.new(0, -180, 20) | |
1497 | Part47.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1498 | BlockMesh48.Parent = Part47 | |
1499 | BlockMesh48.Scale = Vector3.new(0.75, 1, 0.75) | |
1500 | BlockMesh48.Scale = Vector3.new(0.75, 1, 0.75) | |
1501 | Part49.Parent = Model0 | |
1502 | Part49.BrickColor = BrickColor.new("Dark stone grey") | |
1503 | Part49.Rotation = Vector3.new(-180, 0, -160) | |
1504 | Part49.Anchored = true | |
1505 | Part49.CanCollide = false | |
1506 | Part49.Size = Vector3.new(0.0500000007, 0.150000006, 0.112500004) | |
1507 | Part49.CFrame = CFrame.new(-0.210054457, 6.38611126, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1508 | Part49.BottomSurface = Enum.SurfaceType.Smooth | |
1509 | Part49.TopSurface = Enum.SurfaceType.Smooth | |
1510 | Part49.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1511 | Part49.Position = Vector3.new(-0.210054457, 6.38611126, 11.3659248) | |
1512 | Part49.Orientation = Vector3.new(0, -180, 20) | |
1513 | Part49.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1514 | BlockMesh50.Parent = Part49 | |
1515 | BlockMesh50.Scale = Vector3.new(0.75, 1, 1) | |
1516 | BlockMesh50.Scale = Vector3.new(0.75, 1, 1) | |
1517 | Part51.Parent = Model0 | |
1518 | Part51.BrickColor = BrickColor.new("Burnt Sienna") | |
1519 | Part51.Rotation = Vector3.new(-25, 0, 20) | |
1520 | Part51.Anchored = true | |
1521 | Part51.CanCollide = false | |
1522 | Part51.Size = Vector3.new(0.075000003, 0.900000036, 0.225000009) | |
1523 | Part51.CFrame = CFrame.new(-1.60479915, 5.90652323, 11.5914431, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1524 | Part51.BottomSurface = Enum.SurfaceType.Smooth | |
1525 | Part51.TopSurface = Enum.SurfaceType.Smooth | |
1526 | Part51.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1527 | Part51.Position = Vector3.new(-1.60479915, 5.90652323, 11.5914431) | |
1528 | Part51.Orientation = Vector3.new(-25, 0, 20) | |
1529 | Part51.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1530 | Part52.Parent = Model0 | |
1531 | Part52.BrickColor = BrickColor.new("Burnt Sienna") | |
1532 | Part52.Rotation = Vector3.new(-25, 0, 20) | |
1533 | Part52.Anchored = true | |
1534 | Part52.CanCollide = false | |
1535 | Part52.Size = Vector3.new(0.075000003, 0.900000036, 0.225000009) | |
1536 | Part52.CFrame = CFrame.new(-2.02766085, 5.76703453, 11.6564884, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1537 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
1538 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
1539 | Part52.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1540 | Part52.Position = Vector3.new(-2.02766085, 5.76703453, 11.6564884) | |
1541 | Part52.Orientation = Vector3.new(-25, 0, 20) | |
1542 | Part52.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1543 | Part53.Name = "Handle" | |
1544 | Part53.Parent = Model0 | |
1545 | Part53.BrickColor = BrickColor.new("Cyan") | |
1546 | Part53.Anchored = true | |
1547 | Part53.CanCollide = false | |
1548 | Part53.FormFactor = Enum.FormFactor.Custom | |
1549 | Part53.Size = Vector3.new(1.28999984, 4.35000038, 0.0500000007) | |
1550 | Part53.CFrame = CFrame.new(-1.03068447, 4.75, 11.6059246, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1551 | Part53.BottomSurface = Enum.SurfaceType.Smooth | |
1552 | Part53.TopSurface = Enum.SurfaceType.Smooth | |
1553 | Part53.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
1554 | Part53.Position = Vector3.new(-1.03068447, 4.75, 11.6059246) | |
1555 | Part53.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
1556 | SpecialMesh54.Parent = Part53 | |
1557 | SpecialMesh54.MeshId = "rbxassetid://167554431" | |
1558 | SpecialMesh54.Scale = Vector3.new(1.5, 1.5, 1.80000007) | |
1559 | SpecialMesh54.MeshType = Enum.MeshType.FileMesh | |
1560 | SpecialMesh54.Scale = Vector3.new(1.5, 1.5, 1.80000007) | |
1561 | Part55.Parent = Model0 | |
1562 | Part55.BrickColor = BrickColor.new("Dark stone grey") | |
1563 | Part55.Rotation = Vector3.new(0, 90, 0) | |
1564 | Part55.Anchored = true | |
1565 | Part55.CanCollide = false | |
1566 | Part55.Size = Vector3.new(0.075000003, 0.262500018, 0.300000012) | |
1567 | Part55.CFrame = CFrame.new(-1.03068447, 4.5505085, 10.0113983, -4.37113883E-8, 0, 1, -1.78813934E-7, 0.99999994, -8.8817842E-15, -1, -1.78813934E-7, -4.37113883E-8) | |
1568 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
1569 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
1570 | Part55.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1571 | Part55.Position = Vector3.new(-1.03068447, 4.5505085, 10.0113983) | |
1572 | Part55.Orientation = Vector3.new(0, 90, 0) | |
1573 | Part55.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1574 | SpecialMesh56.Parent = Part55 | |
1575 | SpecialMesh56.MeshType = Enum.MeshType.Cylinder | |
1576 | Part57.Parent = Model0 | |
1577 | Part57.BrickColor = BrickColor.new("Royal purple") | |
1578 | Part57.Rotation = Vector3.new(-29.6999989, -1.70999992, 19.9300003) | |
1579 | Part57.Anchored = true | |
1580 | Part57.CanCollide = false | |
1581 | Part57.Size = Vector3.new(0.375, 0.525000036, 0.150000006) | |
1582 | Part57.CFrame = CFrame.new(-1.85470724, 5.94843769, 11.6132746, 0.939692616, -0.340718657, -0.0298089515, 0.309975475, 0.811576366, 0.495236337, -0.14454402, -0.474609971, 0.868246794) | |
1583 | Part57.BottomSurface = Enum.SurfaceType.Smooth | |
1584 | Part57.TopSurface = Enum.SurfaceType.Smooth | |
1585 | Part57.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1586 | Part57.Position = Vector3.new(-1.85470724, 5.94843769, 11.6132746) | |
1587 | Part57.Orientation = Vector3.new(-29.6899986, -1.96999991, 20.8999996) | |
1588 | Part57.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1589 | Part58.Parent = Model0 | |
1590 | Part58.BrickColor = BrickColor.new("Burnt Sienna") | |
1591 | Part58.Rotation = Vector3.new(-25, 0, 20) | |
1592 | Part58.Anchored = true | |
1593 | Part58.CanCollide = false | |
1594 | Part58.Size = Vector3.new(0.300000012, 1.2750001, 0.225000009) | |
1595 | Part58.CFrame = CFrame.new(-1.88035882, 6.05985641, 11.6854496, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1596 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
1597 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
1598 | Part58.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1599 | Part58.Position = Vector3.new(-1.88035882, 6.05985641, 11.6854496) | |
1600 | Part58.Orientation = Vector3.new(-25, 0, 20) | |
1601 | Part58.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1602 | Part59.Parent = Model0 | |
1603 | Part59.BrickColor = BrickColor.new("New Yeller") | |
1604 | Part59.Rotation = Vector3.new(-180, 0, -160) | |
1605 | Part59.Anchored = true | |
1606 | Part59.CanCollide = false | |
1607 | Part59.Size = Vector3.new(0.112500004, 0.075000003, 0.112500004) | |
1608 | Part59.CFrame = CFrame.new(-0.333518207, 5.99207497, 11.197175, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1609 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
1610 | Part59.TopSurface = Enum.SurfaceType.Smooth | |
1611 | Part59.Color = Color3.new(0.682353, 1, 0) | |
1612 | Part59.Position = Vector3.new(-0.333518207, 5.99207497, 11.197175) | |
1613 | Part59.Orientation = Vector3.new(0, -180, 20) | |
1614 | Part59.Color = Color3.new(0.682353, 1, 0) | |
1615 | Part60.Parent = Model0 | |
1616 | Part60.BrickColor = BrickColor.new("Burnt Sienna") | |
1617 | Part60.Rotation = Vector3.new(-25, 0, 20) | |
1618 | Part60.Anchored = true | |
1619 | Part60.CanCollide = false | |
1620 | Part60.Size = Vector3.new(0.112500004, 0.075000003, 0.375) | |
1621 | Part60.CFrame = CFrame.new(-2.08064795, 6.17909718, 11.5470934, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1622 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
1623 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
1624 | Part60.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1625 | Part60.Position = Vector3.new(-2.08064795, 6.17909718, 11.5470934) | |
1626 | Part60.Orientation = Vector3.new(-25, 0, 20) | |
1627 | Part60.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1628 | Part61.Parent = Model0 | |
1629 | Part61.BrickColor = BrickColor.new("Burnt Sienna") | |
1630 | Part61.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1631 | Part61.Anchored = true | |
1632 | Part61.CanCollide = false | |
1633 | Part61.Size = Vector3.new(0.075000003, 0.900000036, 0.225000009) | |
1634 | Part61.CFrame = CFrame.new(-0.313002944, 5.76523733, 11.780756, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1635 | Part61.BottomSurface = Enum.SurfaceType.Smooth | |
1636 | Part61.TopSurface = Enum.SurfaceType.Smooth | |
1637 | Part61.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1638 | Part61.Position = Vector3.new(-0.313002944, 5.76523733, 11.780756) | |
1639 | Part61.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1640 | Part61.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1641 | Part62.Parent = Model0 | |
1642 | Part62.BrickColor = BrickColor.new("Burnt Sienna") | |
1643 | Part62.Rotation = Vector3.new(-25, 0, 20) | |
1644 | Part62.Anchored = true | |
1645 | Part62.CanCollide = false | |
1646 | Part62.Size = Vector3.new(0.112500004, 0.075000003, 0.375) | |
1647 | Part62.CFrame = CFrame.new(-1.83397865, 6.26046562, 11.5091505, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1648 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
1649 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
1650 | Part62.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1651 | Part62.Position = Vector3.new(-1.83397865, 6.26046562, 11.5091505) | |
1652 | Part62.Orientation = Vector3.new(-25, 0, 20) | |
1653 | Part62.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1654 | Part63.Parent = Model0 | |
1655 | Part63.BrickColor = BrickColor.new("Burnt Sienna") | |
1656 | Part63.Rotation = Vector3.new(-25, 0, 20) | |
1657 | Part63.Anchored = true | |
1658 | Part63.CanCollide = false | |
1659 | Part63.Size = Vector3.new(0.225000009, 0.150000006, 0.375) | |
1660 | Part63.CFrame = CFrame.new(-2.09839654, 6.57108688, 11.3643055, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1661 | Part63.BottomSurface = Enum.SurfaceType.Smooth | |
1662 | Part63.TopSurface = Enum.SurfaceType.Smooth | |
1663 | Part63.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1664 | Part63.Position = Vector3.new(-2.09839654, 6.57108688, 11.3643055) | |
1665 | Part63.Orientation = Vector3.new(-25, 0, 20) | |
1666 | Part63.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1667 | Part64.Parent = Model0 | |
1668 | Part64.BrickColor = BrickColor.new("Royal purple") | |
1669 | Part64.Rotation = Vector3.new(-25, 0, 20) | |
1670 | Part64.Anchored = true | |
1671 | Part64.CanCollide = false | |
1672 | Part64.Size = Vector3.new(0.375, 0.525000036, 0.150000006) | |
1673 | Part64.CFrame = CFrame.new(-1.75210118, 5.69294262, 11.7324142, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1674 | Part64.BottomSurface = Enum.SurfaceType.Smooth | |
1675 | Part64.TopSurface = Enum.SurfaceType.Smooth | |
1676 | Part64.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1677 | Part64.Position = Vector3.new(-1.75210118, 5.69294262, 11.7324142) | |
1678 | Part64.Orientation = Vector3.new(-25, 0, 20) | |
1679 | Part64.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1680 | Part65.Parent = Model0 | |
1681 | Part65.BrickColor = BrickColor.new("Royal purple") | |
1682 | Part65.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1683 | Part65.Anchored = true | |
1684 | Part65.CanCollide = false | |
1685 | Part65.Size = Vector3.new(0.375, 0.525000036, 0.150000006) | |
1686 | Part65.CFrame = CFrame.new(-0.607716024, 5.76339531, 11.7988739, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1687 | Part65.BottomSurface = Enum.SurfaceType.Smooth | |
1688 | Part65.TopSurface = Enum.SurfaceType.Smooth | |
1689 | Part65.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1690 | Part65.Position = Vector3.new(-0.607716024, 5.76339531, 11.7988739) | |
1691 | Part65.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1692 | Part65.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1693 | Part66.Parent = Model0 | |
1694 | Part66.BrickColor = BrickColor.new("Burnt Sienna") | |
1695 | Part66.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1696 | Part66.Anchored = true | |
1697 | Part66.CanCollide = false | |
1698 | Part66.Size = Vector3.new(0.225000009, 0.150000006, 0.375) | |
1699 | Part66.CFrame = CFrame.new(0.0197743177, 6.55074692, 11.6853142, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1700 | Part66.BottomSurface = Enum.SurfaceType.Smooth | |
1701 | Part66.TopSurface = Enum.SurfaceType.Smooth | |
1702 | Part66.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1703 | Part66.Position = Vector3.new(0.0197743177, 6.55074692, 11.6853142) | |
1704 | Part66.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1705 | Part66.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1706 | Part67.Parent = Model0 | |
1707 | Part67.BrickColor = BrickColor.new("New Yeller") | |
1708 | Part67.Rotation = Vector3.new(-180, 0, -160) | |
1709 | Part67.Anchored = true | |
1710 | Part67.CanCollide = false | |
1711 | Part67.Size = Vector3.new(0.225000009, 0.075000003, 0.112500004) | |
1712 | Part67.CFrame = CFrame.new(-0.466439903, 6.12026787, 11.197175, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1713 | Part67.BottomSurface = Enum.SurfaceType.Smooth | |
1714 | Part67.TopSurface = Enum.SurfaceType.Smooth | |
1715 | Part67.Color = Color3.new(0.682353, 1, 0) | |
1716 | Part67.Position = Vector3.new(-0.466439903, 6.12026787, 11.197175) | |
1717 | Part67.Orientation = Vector3.new(0, -180, 20) | |
1718 | Part67.Color = Color3.new(0.682353, 1, 0) | |
1719 | Part68.Parent = Model0 | |
1720 | Part68.BrickColor = BrickColor.new("Burnt Sienna") | |
1721 | Part68.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1722 | Part68.Anchored = true | |
1723 | Part68.CanCollide = false | |
1724 | Part68.Size = Vector3.new(0.112500004, 0.075000003, 0.375) | |
1725 | Part68.CFrame = CFrame.new(-0.134592354, 6.15598297, 11.7731504, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1726 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
1727 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
1728 | Part68.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1729 | Part68.Position = Vector3.new(-0.134592354, 6.15598297, 11.7731504) | |
1730 | Part68.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1731 | Part68.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1732 | Part69.Parent = Model0 | |
1733 | Part69.BrickColor = BrickColor.new("Burnt Sienna") | |
1734 | Part69.Rotation = Vector3.new(-25, 0, 20) | |
1735 | Part69.Anchored = true | |
1736 | Part69.CanCollide = false | |
1737 | Part69.Size = Vector3.new(0.525000036, 0.900000036, 0.225000009) | |
1738 | Part69.CFrame = CFrame.new(-1.81623006, 5.90017176, 11.7599115, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1739 | Part69.BottomSurface = Enum.SurfaceType.Smooth | |
1740 | Part69.TopSurface = Enum.SurfaceType.Smooth | |
1741 | Part69.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1742 | Part69.Position = Vector3.new(-1.81623006, 5.90017176, 11.7599115) | |
1743 | Part69.Orientation = Vector3.new(-25, 0, 20) | |
1744 | Part69.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1745 | Part70.Parent = Model0 | |
1746 | Part70.BrickColor = BrickColor.new("Burnt Sienna") | |
1747 | Part70.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
1748 | Part70.Anchored = true | |
1749 | Part70.CanCollide = false | |
1750 | Part70.Size = Vector3.new(0.525000036, 0.900000036, 0.225000009) | |
1751 | Part70.CFrame = CFrame.new(-0.498825967, 5.9347887, 11.8799906, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
1752 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
1753 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
1754 | Part70.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1755 | Part70.Position = Vector3.new(-0.498825967, 5.9347887, 11.8799906) | |
1756 | Part70.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
1757 | Part70.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1758 | Part71.Parent = Model0 | |
1759 | Part71.BrickColor = BrickColor.new("Dark stone grey") | |
1760 | Part71.Rotation = Vector3.new(-180, 0, -160) | |
1761 | Part71.Anchored = true | |
1762 | Part71.CanCollide = false | |
1763 | Part71.Size = Vector3.new(0.0500000007, 0.150000006, 0.112500004) | |
1764 | Part71.CFrame = CFrame.new(-0.491962254, 6.48871708, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1765 | Part71.BottomSurface = Enum.SurfaceType.Smooth | |
1766 | Part71.TopSurface = Enum.SurfaceType.Smooth | |
1767 | Part71.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1768 | Part71.Position = Vector3.new(-0.491962254, 6.48871708, 11.3659248) | |
1769 | Part71.Orientation = Vector3.new(0, -180, 20) | |
1770 | Part71.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1771 | BlockMesh72.Parent = Part71 | |
1772 | BlockMesh72.Scale = Vector3.new(0.75, 1, 1) | |
1773 | BlockMesh72.Scale = Vector3.new(0.75, 1, 1) | |
1774 | Part73.Parent = Model0 | |
1775 | Part73.BrickColor = BrickColor.new("Dark stone grey") | |
1776 | Part73.Rotation = Vector3.new(-180, 0, -160) | |
1777 | Part73.Anchored = true | |
1778 | Part73.CanCollide = false | |
1779 | Part73.Size = Vector3.new(0.075000003, 0.225000009, 0.150000006) | |
1780 | Part73.CFrame = CFrame.new(-0.556090951, 6.3125248, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1781 | Part73.BottomSurface = Enum.SurfaceType.Smooth | |
1782 | Part73.TopSurface = Enum.SurfaceType.Smooth | |
1783 | Part73.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1784 | Part73.Position = Vector3.new(-0.556090951, 6.3125248, 11.3659248) | |
1785 | Part73.Orientation = Vector3.new(0, -180, 20) | |
1786 | Part73.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1787 | Part74.Parent = Model0 | |
1788 | Part74.BrickColor = BrickColor.new("Dark stone grey") | |
1789 | Part74.Rotation = Vector3.new(-180, 0, -160) | |
1790 | Part74.Anchored = true | |
1791 | Part74.CanCollide = false | |
1792 | Part74.Size = Vector3.new(0.112500004, 0.150000006, 0.0500000007) | |
1793 | Part74.CFrame = CFrame.new(-0.351008356, 6.43741417, 11.5159254, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1794 | Part74.BottomSurface = Enum.SurfaceType.Smooth | |
1795 | Part74.TopSurface = Enum.SurfaceType.Smooth | |
1796 | Part74.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1797 | Part74.Position = Vector3.new(-0.351008356, 6.43741417, 11.5159254) | |
1798 | Part74.Orientation = Vector3.new(0, -180, 20) | |
1799 | Part74.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1800 | BlockMesh75.Parent = Part74 | |
1801 | BlockMesh75.Scale = Vector3.new(1, 1, 0.75) | |
1802 | BlockMesh75.Scale = Vector3.new(1, 1, 0.75) | |
1803 | Part76.Parent = Model0 | |
1804 | Part76.BrickColor = BrickColor.new("New Yeller") | |
1805 | Part76.Rotation = Vector3.new(-180, 0, -160) | |
1806 | Part76.Anchored = true | |
1807 | Part76.CanCollide = false | |
1808 | Part76.Size = Vector3.new(0.225000009, 0.075000003, 0.150000006) | |
1809 | Part76.CFrame = CFrame.new(-0.492091358, 6.04979038, 11.1784248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1810 | Part76.BottomSurface = Enum.SurfaceType.Smooth | |
1811 | Part76.TopSurface = Enum.SurfaceType.Smooth | |
1812 | Part76.Color = Color3.new(1, 1, 0) | |
1813 | Part76.Position = Vector3.new(-0.492091358, 6.04979038, 11.1784248) | |
1814 | Part76.Orientation = Vector3.new(0, -180, 20) | |
1815 | Part76.Color = Color3.new(1, 1, 0) | |
1816 | Part77.Parent = Model0 | |
1817 | Part77.BrickColor = BrickColor.new("Dark stone grey") | |
1818 | Part77.Rotation = Vector3.new(-180, 0, -160) | |
1819 | Part77.Anchored = true | |
1820 | Part77.CanCollide = false | |
1821 | Part77.Size = Vector3.new(0.150000006, 0.225000009, 0.075000003) | |
1822 | Part77.CFrame = CFrame.new(-0.415136993, 6.26122141, 11.2159252, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1823 | Part77.BottomSurface = Enum.SurfaceType.Smooth | |
1824 | Part77.TopSurface = Enum.SurfaceType.Smooth | |
1825 | Part77.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1826 | Part77.Position = Vector3.new(-0.415136993, 6.26122141, 11.2159252) | |
1827 | Part77.Orientation = Vector3.new(0, -180, 20) | |
1828 | Part77.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1829 | Part78.Parent = Model0 | |
1830 | Part78.BrickColor = BrickColor.new("Dark stone grey") | |
1831 | Part78.Rotation = Vector3.new(-180, 0, -160) | |
1832 | Part78.Anchored = true | |
1833 | Part78.CanCollide = false | |
1834 | Part78.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007) | |
1835 | Part78.CFrame = CFrame.new(-0.235705912, 6.31563377, 11.5159254, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1836 | Part78.BottomSurface = Enum.SurfaceType.Smooth | |
1837 | Part78.TopSurface = Enum.SurfaceType.Smooth | |
1838 | Part78.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1839 | Part78.Position = Vector3.new(-0.235705912, 6.31563377, 11.5159254) | |
1840 | Part78.Orientation = Vector3.new(0, -180, 20) | |
1841 | Part78.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1842 | BlockMesh79.Parent = Part78 | |
1843 | BlockMesh79.Scale = Vector3.new(0.75, 1, 0.75) | |
1844 | BlockMesh79.Scale = Vector3.new(0.75, 1, 0.75) | |
1845 | Part80.Parent = Model0 | |
1846 | Part80.BrickColor = BrickColor.new("New Yeller") | |
1847 | Part80.Rotation = Vector3.new(-180, 0, -160) | |
1848 | Part80.Anchored = true | |
1849 | Part80.CanCollide = false | |
1850 | Part80.Size = Vector3.new(0.112500004, 0.075000003, 0.112500004) | |
1851 | Part80.CFrame = CFrame.new(-0.650664568, 6.10750675, 11.197175, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1852 | Part80.BottomSurface = Enum.SurfaceType.Smooth | |
1853 | Part80.TopSurface = Enum.SurfaceType.Smooth | |
1854 | Part80.Color = Color3.new(0.682353, 1, 0) | |
1855 | Part80.Position = Vector3.new(-0.650664568, 6.10750675, 11.197175) | |
1856 | Part80.Orientation = Vector3.new(0, -180, 20) | |
1857 | Part80.Color = Color3.new(0.682353, 1, 0) | |
1858 | Part81.Parent = Model0 | |
1859 | Part81.BrickColor = BrickColor.new("New Yeller") | |
1860 | Part81.Rotation = Vector3.new(0, 0, -20) | |
1861 | Part81.Anchored = true | |
1862 | Part81.CanCollide = false | |
1863 | Part81.Size = Vector3.new(0.150000006, 0.075000003, 0.375) | |
1864 | Part81.CFrame = CFrame.new(-0.693935394, 6.04344273, 11.4409246, 0.939692736, 0.342019767, 0, -0.342019767, 0.939692736, 0, 0, 0, 1) | |
1865 | Part81.BottomSurface = Enum.SurfaceType.Smooth | |
1866 | Part81.TopSurface = Enum.SurfaceType.Smooth | |
1867 | Part81.Color = Color3.new(1, 1, 0) | |
1868 | Part81.Position = Vector3.new(-0.693935394, 6.04344273, 11.4409246) | |
1869 | Part81.Orientation = Vector3.new(0, 0, -20) | |
1870 | Part81.Color = Color3.new(1, 1, 0) | |
1871 | Part82.Parent = Model0 | |
1872 | Part82.BrickColor = BrickColor.new("New Yeller") | |
1873 | Part82.Rotation = Vector3.new(0, 0, -20) | |
1874 | Part82.Anchored = true | |
1875 | Part82.CanCollide = false | |
1876 | Part82.Size = Vector3.new(0.375, 0.075000003, 0.150000006) | |
1877 | Part82.CFrame = CFrame.new(-0.447266042, 5.95366192, 11.5534248, 0.939692736, 0.342019767, 0, -0.342019767, 0.939692736, 0, 0, 0, 1) | |
1878 | Part82.BottomSurface = Enum.SurfaceType.Smooth | |
1879 | Part82.TopSurface = Enum.SurfaceType.Smooth | |
1880 | Part82.Color = Color3.new(1, 1, 0) | |
1881 | Part82.Position = Vector3.new(-0.447266042, 5.95366192, 11.5534248) | |
1882 | Part82.Orientation = Vector3.new(0, 0, -20) | |
1883 | Part82.Color = Color3.new(1, 1, 0) | |
1884 | Part83.Parent = Model0 | |
1885 | Part83.BrickColor = BrickColor.new("Navy blue") | |
1886 | Part83.Anchored = true | |
1887 | Part83.CanCollide = false | |
1888 | Part83.Size = Vector3.new(0.337500006, 0.150000006, 0.0500000007) | |
1889 | Part83.CFrame = CFrame.new(-1.35284555, 5.12187433, 10.6196747, 1, -1.78813934E-7, 0, 1.78813934E-7, 1, 0, 0, 0, 1) | |
1890 | Part83.BottomSurface = Enum.SurfaceType.Smooth | |
1891 | Part83.TopSurface = Enum.SurfaceType.Smooth | |
1892 | Part83.Color = Color3.new(0, 0.12549, 0.376471) | |
1893 | Part83.Position = Vector3.new(-1.35284555, 5.12187433, 10.6196747) | |
1894 | Part83.Color = Color3.new(0, 0.12549, 0.376471) | |
1895 | SpecialMesh84.Parent = Part83 | |
1896 | SpecialMesh84.Scale = Vector3.new(1, 1, 0.75) | |
1897 | SpecialMesh84.MeshType = Enum.MeshType.Sphere | |
1898 | SpecialMesh84.Scale = Vector3.new(1, 1, 0.75) | |
1899 | Part85.Parent = Model0 | |
1900 | Part85.BrickColor = BrickColor.new("Navy blue") | |
1901 | Part85.Rotation = Vector3.new(-180, 0, -180) | |
1902 | Part85.Anchored = true | |
1903 | Part85.CanCollide = false | |
1904 | Part85.Size = Vector3.new(0.1875, 0.0600000024, 0.0500000007) | |
1905 | Part85.CFrame = CFrame.new(-0.633523464, 5.16687441, 10.6196747, -1, 1.78813934E-7, -8.74227766E-8, 1.78813934E-7, 1, 0, 8.74227766E-8, -1.59872116E-14, -1) | |
1906 | Part85.BottomSurface = Enum.SurfaceType.Smooth | |
1907 | Part85.TopSurface = Enum.SurfaceType.Smooth | |
1908 | Part85.Color = Color3.new(0, 0.12549, 0.376471) | |
1909 | Part85.Position = Vector3.new(-0.633523464, 5.16687441, 10.6196747) | |
1910 | Part85.Orientation = Vector3.new(0, -180, 0) | |
1911 | Part85.Color = Color3.new(0, 0.12549, 0.376471) | |
1912 | BlockMesh86.Parent = Part85 | |
1913 | BlockMesh86.Scale = Vector3.new(1, 1, 0.75) | |
1914 | BlockMesh86.Scale = Vector3.new(1, 1, 0.75) | |
1915 | Part87.Parent = Model0 | |
1916 | Part87.BrickColor = BrickColor.new("Institutional white") | |
1917 | Part87.Rotation = Vector3.new(0, 90, 0) | |
1918 | Part87.Anchored = true | |
1919 | Part87.CanCollide = false | |
1920 | Part87.Size = Vector3.new(0.0764999986, 0.150000006, 0.150000006) | |
1921 | Part87.CFrame = CFrame.new(-1.03068447, 4.56925869, 10.0106487, -4.37113883E-8, 0, 1, -1.78813934E-7, 0.99999994, -8.8817842E-15, -1, -1.78813934E-7, -4.37113883E-8) | |
1922 | Part87.BottomSurface = Enum.SurfaceType.Smooth | |
1923 | Part87.TopSurface = Enum.SurfaceType.Smooth | |
1924 | Part87.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1925 | Part87.Position = Vector3.new(-1.03068447, 4.56925869, 10.0106487) | |
1926 | Part87.Orientation = Vector3.new(0, 90, 0) | |
1927 | Part87.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1928 | Part88.Parent = Model0 | |
1929 | Part88.BrickColor = BrickColor.new("Royal purple") | |
1930 | Part88.Rotation = Vector3.new(-17.9699993, -0.849999964, -38.7599983) | |
1931 | Part88.Anchored = true | |
1932 | Part88.CanCollide = false | |
1933 | Part88.Size = Vector3.new(0.150000006, 0.375, 0.150000006) | |
1934 | Part88.CFrame = CFrame.new(-0.139333069, 6.32906199, 11.6501751, 0.779700577, 0.625978351, -0.0147675276, -0.591956615, 0.744601369, 0.308473885, 0.204093844, -0.231775567, 0.951118231) | |
1935 | Part88.BottomSurface = Enum.SurfaceType.Smooth | |
1936 | Part88.TopSurface = Enum.SurfaceType.Smooth | |
1937 | Part88.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1938 | Part88.Position = Vector3.new(-0.139333069, 6.32906199, 11.6501751) | |
1939 | Part88.Orientation = Vector3.new(-17.9699993, -0.889999986, -38.4799995) | |
1940 | Part88.Color = Color3.new(0.384314, 0.145098, 0.819608) | |
1941 | Part89.Parent = Model0 | |
1942 | Part89.BrickColor = BrickColor.new("New Yeller") | |
1943 | Part89.Rotation = Vector3.new(-180, 0, -160) | |
1944 | Part89.Anchored = true | |
1945 | Part89.CanCollide = false | |
1946 | Part89.Size = Vector3.new(0.375, 0.075000003, 0.150000006) | |
1947 | Part89.CFrame = CFrame.new(-0.588219821, 6.00496531, 11.1784248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1948 | Part89.BottomSurface = Enum.SurfaceType.Smooth | |
1949 | Part89.TopSurface = Enum.SurfaceType.Smooth | |
1950 | Part89.Color = Color3.new(1, 1, 0) | |
1951 | Part89.Position = Vector3.new(-0.588219821, 6.00496531, 11.1784248) | |
1952 | Part89.Orientation = Vector3.new(0, -180, 20) | |
1953 | Part89.Color = Color3.new(1, 1, 0) | |
1954 | Part90.Parent = Model0 | |
1955 | Part90.BrickColor = BrickColor.new("New Yeller") | |
1956 | Part90.Rotation = Vector3.new(-180, 0, -160) | |
1957 | Part90.Anchored = true | |
1958 | Part90.CanCollide = false | |
1959 | Part90.Size = Vector3.new(0.150000006, 0.075000003, 0.225000009) | |
1960 | Part90.CFrame = CFrame.new(-0.315899134, 5.98566198, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
1961 | Part90.BottomSurface = Enum.SurfaceType.Smooth | |
1962 | Part90.TopSurface = Enum.SurfaceType.Smooth | |
1963 | Part90.Color = Color3.new(1, 1, 0) | |
1964 | Part90.Position = Vector3.new(-0.315899134, 5.98566198, 11.3659248) | |
1965 | Part90.Orientation = Vector3.new(0, -180, 20) | |
1966 | Part90.Color = Color3.new(1, 1, 0) | |
1967 | Part91.Parent = Model0 | |
1968 | Part91.BrickColor = BrickColor.new("Burnt Sienna") | |
1969 | Part91.Rotation = Vector3.new(-25, 0, 20) | |
1970 | Part91.Anchored = true | |
1971 | Part91.CanCollide = false | |
1972 | Part91.Size = Vector3.new(0.075000003, 0.375, 0.337500006) | |
1973 | Part91.CFrame = CFrame.new(-2.13998318, 6.38445473, 11.4720221, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
1974 | Part91.BottomSurface = Enum.SurfaceType.Smooth | |
1975 | Part91.TopSurface = Enum.SurfaceType.Smooth | |
1976 | Part91.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1977 | Part91.Position = Vector3.new(-2.13998318, 6.38445473, 11.4720221) | |
1978 | Part91.Orientation = Vector3.new(-25, 0, 20) | |
1979 | Part91.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
1980 | Part92.Parent = Model0 | |
1981 | Part92.BrickColor = BrickColor.new("Navy blue") | |
1982 | Part92.Anchored = true | |
1983 | Part92.CanCollide = false | |
1984 | Part92.Size = Vector3.new(0.1875, 0.0600000024, 0.0500000007) | |
1985 | Part92.CFrame = CFrame.new(-1.4278456, 5.16687441, 10.6196747, 1, -1.78813934E-7, 0, 1.78813934E-7, 1, 0, 0, 0, 1) | |
1986 | Part92.BottomSurface = Enum.SurfaceType.Smooth | |
1987 | Part92.TopSurface = Enum.SurfaceType.Smooth | |
1988 | Part92.Color = Color3.new(0, 0.12549, 0.376471) | |
1989 | Part92.Position = Vector3.new(-1.4278456, 5.16687441, 10.6196747) | |
1990 | Part92.Color = Color3.new(0, 0.12549, 0.376471) | |
1991 | BlockMesh93.Parent = Part92 | |
1992 | BlockMesh93.Scale = Vector3.new(1, 1, 0.75) | |
1993 | BlockMesh93.Scale = Vector3.new(1, 1, 0.75) | |
1994 | Part94.Parent = Model0 | |
1995 | Part94.BrickColor = BrickColor.new("New Yeller") | |
1996 | Part94.Rotation = Vector3.new(-180, 0, -160) | |
1997 | Part94.Anchored = true | |
1998 | Part94.CanCollide = false | |
1999 | Part94.Size = Vector3.new(0.225000009, 0.075000003, 0.112500004) | |
2000 | Part94.CFrame = CFrame.new(-0.466440022, 6.12026787, 11.5346746, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
2001 | Part94.BottomSurface = Enum.SurfaceType.Smooth | |
2002 | Part94.TopSurface = Enum.SurfaceType.Smooth | |
2003 | Part94.Color = Color3.new(0.682353, 1, 0) | |
2004 | Part94.Position = Vector3.new(-0.466440022, 6.12026787, 11.5346746) | |
2005 | Part94.Orientation = Vector3.new(0, -180, 20) | |
2006 | Part94.Color = Color3.new(0.682353, 1, 0) | |
2007 | Part95.Parent = Model0 | |
2008 | Part95.BrickColor = BrickColor.new("Burnt Sienna") | |
2009 | Part95.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
2010 | Part95.Anchored = true | |
2011 | Part95.CanCollide = false | |
2012 | Part95.Size = Vector3.new(0.525000036, 0.150000006, 0.225000009) | |
2013 | Part95.CFrame = CFrame.new(-0.72180146, 5.61018276, 11.7903347, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
2014 | Part95.BottomSurface = Enum.SurfaceType.Smooth | |
2015 | Part95.TopSurface = Enum.SurfaceType.Smooth | |
2016 | Part95.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
2017 | Part95.Position = Vector3.new(-0.72180146, 5.61018276, 11.7903347) | |
2018 | Part95.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
2019 | Part95.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
2020 | Part96.Parent = Model0 | |
2021 | Part96.BrickColor = BrickColor.new("Deep blue") | |
2022 | Part96.Anchored = true | |
2023 | Part96.CanCollide = false | |
2024 | Part96.Size = Vector3.new(0.712500036, 0.525000036, 0.0500000007) | |
2025 | Part96.CFrame = CFrame.new(-1.34943449, 5.05000019, 10.6571751, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
2026 | Part96.BottomSurface = Enum.SurfaceType.Smooth | |
2027 | Part96.TopSurface = Enum.SurfaceType.Smooth | |
2028 | Part96.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
2029 | Part96.Position = Vector3.new(-1.34943449, 5.05000019, 10.6571751) | |
2030 | Part96.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
2031 | SpecialMesh97.Parent = Part96 | |
2032 | SpecialMesh97.Scale = Vector3.new(1, 1, 0.75) | |
2033 | SpecialMesh97.MeshType = Enum.MeshType.Sphere | |
2034 | SpecialMesh97.Scale = Vector3.new(1, 1, 0.75) | |
2035 | Part98.Parent = Model0 | |
2036 | Part98.BrickColor = BrickColor.new("Burnt Sienna") | |
2037 | Part98.Rotation = Vector3.new(-14.0599995, -3.97000003, -38.5900002) | |
2038 | Part98.Anchored = true | |
2039 | Part98.CanCollide = false | |
2040 | Part98.Size = Vector3.new(0.112500004, 0.075000003, 0.375) | |
2041 | Part98.CFrame = CFrame.new(-0.339263737, 6.3113718, 11.7195759, 0.779700577, 0.622309148, -0.0692688227, -0.591956615, 0.768653154, 0.242403939, 0.204093844, -0.147998407, 0.967699409) | |
2042 | Part98.BottomSurface = Enum.SurfaceType.Smooth | |
2043 | Part98.TopSurface = Enum.SurfaceType.Smooth | |
2044 | Part98.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
2045 | Part98.Position = Vector3.new(-0.339263737, 6.3113718, 11.7195759) | |
2046 | Part98.Orientation = Vector3.new(-14.0299997, -4.08999968, -37.5999985) | |
2047 | Part98.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
2048 | Part99.Parent = Model0 | |
2049 | Part99.BrickColor = BrickColor.new("New Yeller") | |
2050 | Part99.Rotation = Vector3.new(-180, 0, -160) | |
2051 | Part99.Anchored = true | |
2052 | Part99.CanCollide = false | |
2053 | Part99.Size = Vector3.new(0.150000006, 0.075000003, 0.225000009) | |
2054 | Part99.CFrame = CFrame.new(-0.668283939, 6.11391926, 11.3659248, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
2055 | Part99.BottomSurface = Enum.SurfaceType.Smooth | |
2056 | Part99.TopSurface = Enum.SurfaceType.Smooth | |
2057 | Part99.Color = Color3.new(1, 1, 0) | |
2058 | Part99.Position = Vector3.new(-0.668283939, 6.11391926, 11.3659248) | |
2059 | Part99.Orientation = Vector3.new(0, -180, 20) | |
2060 | Part99.Color = Color3.new(1, 1, 0) | |
2061 | Part100.Parent = Model0 | |
2062 | Part100.BrickColor = BrickColor.new("Deep blue") | |
2063 | Part100.Rotation = Vector3.new(-180, 0, -180) | |
2064 | Part100.Anchored = true | |
2065 | Part100.CanCollide = false | |
2066 | Part100.Size = Vector3.new(0.712500036, 0.525000036, 0.0500000007) | |
2067 | Part100.CFrame = CFrame.new(-0.711934507, 5.05000019, 10.6571751, -1, 0, -8.74227766E-8, 0, 1, 0, 8.74227766E-8, 0, -1) | |
2068 | Part100.BottomSurface = Enum.SurfaceType.Smooth | |
2069 | Part100.TopSurface = Enum.SurfaceType.Smooth | |
2070 | Part100.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
2071 | Part100.Position = Vector3.new(-0.711934507, 5.05000019, 10.6571751) | |
2072 | Part100.Orientation = Vector3.new(0, -180, 0) | |
2073 | Part100.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
2074 | SpecialMesh101.Parent = Part100 | |
2075 | SpecialMesh101.Scale = Vector3.new(1, 1, 0.75) | |
2076 | SpecialMesh101.MeshType = Enum.MeshType.Sphere | |
2077 | SpecialMesh101.Scale = Vector3.new(1, 1, 0.75) | |
2078 | Part102.Parent = Model0 | |
2079 | Part102.BrickColor = BrickColor.new("Institutional white") | |
2080 | Part102.Rotation = Vector3.new(0, 90, 0) | |
2081 | Part102.Anchored = true | |
2082 | Part102.CanCollide = false | |
2083 | Part102.Size = Vector3.new(0.0764999986, 0.225000009, 0.075000003) | |
2084 | Part102.CFrame = CFrame.new(-1.03068447, 4.53175879, 10.0106487, -4.37113883E-8, 0, 1, -1.78813934E-7, 0.99999994, -8.8817842E-15, -1, -1.78813934E-7, -4.37113883E-8) | |
2085 | Part102.BottomSurface = Enum.SurfaceType.Smooth | |
2086 | Part102.TopSurface = Enum.SurfaceType.Smooth | |
2087 | Part102.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
2088 | Part102.Position = Vector3.new(-1.03068447, 4.53175879, 10.0106487) | |
2089 | Part102.Orientation = Vector3.new(0, 90, 0) | |
2090 | Part102.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
2091 | Part103.Name = "Head" | |
2092 | Part103.Parent = Model0 | |
2093 | Part103.BrickColor = BrickColor.new("Institutional white") | |
2094 | Part103.Anchored = true | |
2095 | Part103.CanCollide = false | |
2096 | Part103.Size = Vector3.new(1.5, 0.75, 1.05000007) | |
2097 | Part103.CFrame = CFrame.new(-1.03068447, 5.1624999, 11.2009249, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
2098 | Part103.BottomSurface = Enum.SurfaceType.Smooth | |
2099 | Part103.TopSurface = Enum.SurfaceType.Smooth | |
2100 | Part103.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
2101 | Part103.Position = Vector3.new(-1.03068447, 5.1624999, 11.2009249) | |
2102 | Part103.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
2103 | Part104.Parent = Model0 | |
2104 | Part104.BrickColor = BrickColor.new("Dark stone grey") | |
2105 | Part104.Rotation = Vector3.new(-180, 0, -160) | |
2106 | Part104.Anchored = true | |
2107 | Part104.CanCollide = false | |
2108 | Part104.Size = Vector3.new(0.075000003, 0.225000009, 0.075000003) | |
2109 | Part104.CFrame = CFrame.new(-0.581742287, 6.24204731, 11.2159252, -0.939692736, 0.342019767, -8.21505424E-8, 0.342019767, 0.939692736, 2.99003169E-8, 8.74227766E-8, 0, -1) | |
2110 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
2111 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
2112 | Part104.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2113 | Part104.Position = Vector3.new(-0.581742287, 6.24204731, 11.2159252) | |
2114 | Part104.Orientation = Vector3.new(0, -180, 20) | |
2115 | Part104.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2116 | Part105.Parent = Model0 | |
2117 | Part105.BrickColor = BrickColor.new("Deep blue") | |
2118 | Part105.Rotation = Vector3.new(0, 0, -50) | |
2119 | Part105.Anchored = true | |
2120 | Part105.CanCollide = false | |
2121 | Part105.Size = Vector3.new(2.2125001, 0.525000036, 0.0500000007) | |
2122 | Part105.CFrame = CFrame.new(-1.23994422, 4.96109009, 10.6571751, 0.642787576, 0.766044378, 0, -0.766044378, 0.642787576, 0, 0, 0, 1) | |
2123 | Part105.BottomSurface = Enum.SurfaceType.Smooth | |
2124 | Part105.TopSurface = Enum.SurfaceType.Smooth | |
2125 | Part105.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
2126 | Part105.Position = Vector3.new(-1.23994422, 4.96109009, 10.6571751) | |
2127 | Part105.Orientation = Vector3.new(0, 0, -50) | |
2128 | Part105.Color = Color3.new(0.129412, 0.329412, 0.72549) | |
2129 | SpecialMesh106.Parent = Part105 | |
2130 | SpecialMesh106.Scale = Vector3.new(1, 1, 0.75) | |
2131 | SpecialMesh106.MeshType = Enum.MeshType.Sphere | |
2132 | SpecialMesh106.Scale = Vector3.new(1, 1, 0.75) | |
2133 | Part107.Parent = Model0 | |
2134 | Part107.BrickColor = BrickColor.new("New Yeller") | |
2135 | Part107.Anchored = true | |
2136 | Part107.CanCollide = false | |
2137 | Part107.Size = Vector3.new(0.225000009, 0.150000006, 0.112500004) | |
2138 | Part107.CFrame = CFrame.new(-1.03068447, 4.60675859, 10.0001488, 1, 0, 0, 0, 1, 1.78813934E-7, 0, -1.78813934E-7, 1) | |
2139 | Part107.BottomSurface = Enum.SurfaceType.Smooth | |
2140 | Part107.TopSurface = Enum.SurfaceType.Smooth | |
2141 | Part107.Color = Color3.new(0.682353, 1, 0) | |
2142 | Part107.Position = Vector3.new(-1.03068447, 4.60675859, 10.0001488) | |
2143 | Part107.Color = Color3.new(0.682353, 1, 0) | |
2144 | Part108.Parent = Model0 | |
2145 | Part108.BrickColor = BrickColor.new("Burnt Sienna") | |
2146 | Part108.Rotation = Vector3.new(-25, 0, 20) | |
2147 | Part108.Anchored = true | |
2148 | Part108.CanCollide = false | |
2149 | Part108.Size = Vector3.new(0.300000012, 0.075000003, 0.375) | |
2150 | Part108.CFrame = CFrame.new(-2.08557081, 6.53915024, 11.3791981, 0.939692616, -0.342020124, 0, 0.309975475, 0.851650655, 0.422618449, -0.14454402, -0.397131443, 0.906307697) | |
2151 | Part108.BottomSurface = Enum.SurfaceType.Smooth | |
2152 | Part108.TopSurface = Enum.SurfaceType.Smooth | |
2153 | Part108.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
2154 | Part108.Position = Vector3.new(-2.08557081, 6.53915024, 11.3791981) | |
2155 | Part108.Orientation = Vector3.new(-25, 0, 20) | |
2156 | Part108.Color = Color3.new(0.415686, 0.223529, 0.0352941) | |
2157 | Part109.Parent = Model0 | |
2158 | Part109.BrickColor = BrickColor.new("Institutional white") | |
2159 | Part109.Anchored = true | |
2160 | Part109.CanCollide = false | |
2161 | Part109.Size = Vector3.new(0.525000036, 0.375, 0.262500018) | |
2162 | Part109.CFrame = CFrame.new(-1.03068447, 4.4594512, 10.112649, 1, 0, 0, 0, 1, 1.78813934E-7, 0, -1.78813934E-7, 1) | |
2163 | Part109.BottomSurface = Enum.SurfaceType.Smooth | |
2164 | Part109.TopSurface = Enum.SurfaceType.Smooth | |
2165 | Part109.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
2166 | Part109.Position = Vector3.new(-1.03068447, 4.4594512, 10.112649) | |
2167 | Part109.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
2168 | weld(Model0) | |
2169 | newWeld(Head, Model0.Head, 0, 0.5, -0.25) | |
2170 | furry_color = Color3.new(1, 1, 1) | |
2171 | Model0 = Instance.new("Model") | |
2172 | Part1 = Instance.new("Part") | |
2173 | Part3 = Instance.new("Part") | |
2174 | Part5 = Instance.new("Part") | |
2175 | Part7 = Instance.new("Part") | |
2176 | Part9 = Instance.new("Part") | |
2177 | Part11 = Instance.new("Part") | |
2178 | Part13 = Instance.new("Part") | |
2179 | Part15 = Instance.new("Part") | |
2180 | Part17 = Instance.new("Part") | |
2181 | Part19 = Instance.new("Part") | |
2182 | Part21 = Instance.new("Part") | |
2183 | Part23 = Instance.new("Part") | |
2184 | Part25 = Instance.new("Part") | |
2185 | Part27 = Instance.new("Part") | |
2186 | Part29 = Instance.new("Part") | |
2187 | Part31 = Instance.new("Part") | |
2188 | Part33 = Instance.new("Part") | |
2189 | Part35 = Instance.new("Part") | |
2190 | Part37 = Instance.new("Part") | |
2191 | Part39 = Instance.new("Part") | |
2192 | Part41 = Instance.new("Part") | |
2193 | Part43 = Instance.new("Part") | |
2194 | Part45 = Instance.new("Part") | |
2195 | Model0.Name = "Tail" | |
2196 | Model0.Parent = Character | |
2197 | Part1.Name = "Origin" | |
2198 | Part1.Parent = Model0 | |
2199 | Part1.BrickColor = BrickColor.new("Really red") | |
2200 | Part1.Rotation = Vector3.new(-108.5, 74.0599976, 109.129997) | |
2201 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
2202 | Part1.Size = Vector3.new(0.599999964, 0.600000024, 0.399999976) | |
2203 | Part1.CFrame = CFrame.new(-0.0887487084, 7.50407839, 0.0574190617, -0.0899974257, -0.259496629, 0.961540163, -0.00107307488, 0.965481043, 0.260461569, -0.995941401, 0.0224089436, -0.0871694162) | |
2204 | Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2205 | Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2206 | Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2207 | Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2208 | Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2209 | Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2210 | Part1.Color = furry_color | |
2211 | Part1.Position = Vector3.new(-0.0887487084, 7.50407839, 0.0574190617) | |
2212 | Part1.Orientation = Vector3.new(-15.0999994, 95.1800003, -0.0599999987) | |
2213 | Part1.Color = furry_color | |
2214 | Part3.Parent = Model0 | |
2215 | Part3.BrickColor = BrickColor.new("Really red") | |
2216 | Part3.Rotation = Vector3.new(-119.379997, 79.5400009, 119.729996) | |
2217 | Part3.FormFactor = Enum.FormFactor.Symmetric | |
2218 | Part3.Size = Vector3.new(0.599999964, 0.600000024, 0.199999973) | |
2219 | Part3.CFrame = CFrame.new(0.141674966, 7.56321669, 0.0365332849, -0.0899974257, -0.157567024, 0.983397484, -0.00107307034, 0.987417936, 0.158114672, -0.995941401, 0.0131745283, -0.0890342668) | |
2220 | Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2221 | Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2222 | Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2223 | Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2224 | Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2225 | Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2226 | Part3.Color = furry_color | |
2227 | Part3.Position = Vector3.new(0.141674966, 7.56321669, 0.0365332849) | |
2228 | Part3.Orientation = Vector3.new(-9.09999943, 95.1699982, -0.0599999987) | |
2229 | Part3.Color = furry_color | |
2230 | Part5.Parent = Model0 | |
2231 | Part5.BrickColor = BrickColor.new("Hot pink") | |
2232 | Part5.Rotation = Vector3.new(-111.199997, 75.9300003, 111.729996) | |
2233 | Part5.FormFactor = Enum.FormFactor.Symmetric | |
2234 | Part5.Size = Vector3.new(0.679999948, 0.640000045, 0.299999982) | |
2235 | Part5.CFrame = CFrame.new(0.353506505, 7.61748266, 0.0173328444, -0.0899974257, -0.225781575, 0.970010638, -0.00107307336, 0.973983407, 0.226608321, -0.995941401, 0.0193531532, -0.0878983811) | |
2236 | Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2237 | Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2238 | Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2239 | Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2240 | Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2241 | Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2242 | Part5.Color = furry_color | |
2243 | Part5.Position = Vector3.new(0.353506505, 7.61748266, 0.0173328444) | |
2244 | Part5.Orientation = Vector3.new(-13.0999994, 95.1800003, -0.0599999987) | |
2245 | Part5.Color = furry_color | |
2246 | Part7.Parent = Model0 | |
2247 | Part7.BrickColor = BrickColor.new("New Yeller") | |
2248 | Part7.Rotation = Vector3.new(-111.199997, 75.9300003, 111.729996) | |
2249 | Part7.FormFactor = Enum.FormFactor.Symmetric | |
2250 | Part7.Size = Vector3.new(0.73999995, 0.740000069, 0.169999987) | |
2251 | Part7.CFrame = CFrame.new(0.581458986, 7.67073631, -0.00332328863, -0.0899974257, -0.225781649, 0.970010638, -0.00107307336, 0.973983705, 0.226608321, -0.995941401, 0.0193531588, -0.0878983811) | |
2252 | Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2253 | Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2254 | Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2255 | Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2256 | Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2257 | Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2258 | Part7.Color = furry_color | |
2259 | Part7.Position = Vector3.new(0.581458986, 7.67073631, -0.00332328863) | |
2260 | Part7.Orientation = Vector3.new(-13.0999994, 95.1800003, -0.0599999987) | |
2261 | Part7.Color = furry_color | |
2262 | Part9.Parent = Model0 | |
2263 | Part9.BrickColor = BrickColor.new("New Yeller") | |
2264 | Part9.Rotation = Vector3.new(-102.559998, 67.3300018, 103.5) | |
2265 | Part9.FormFactor = Enum.FormFactor.Symmetric | |
2266 | Part9.Size = Vector3.new(0.73999995, 0.740000069, 0.169999987) | |
2267 | Part9.CFrame = CFrame.new(0.646051049, 7.69706964, -0.0091884695, -0.0899974257, -0.374745101, 0.922748208, -0.00107307988, 0.926543176, 0.376183033, -0.995941401, 0.0328652263, -0.0837887079) | |
2268 | Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2269 | Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2270 | Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2271 | Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2272 | Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2273 | Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2274 | Part9.Color = furry_color | |
2275 | Part9.Position = Vector3.new(0.646051049, 7.69706964, -0.0091884695) | |
2276 | Part9.Orientation = Vector3.new(-22.1000004, 95.1899948, -0.0700000003) | |
2277 | Part9.Color = furry_color | |
2278 | Part11.Parent = Model0 | |
2279 | Part11.BrickColor = BrickColor.new("Really red") | |
2280 | Part11.Rotation = Vector3.new(-102.559998, 67.3300018, 103.5) | |
2281 | Part11.FormFactor = Enum.FormFactor.Symmetric | |
2282 | Part11.Size = Vector3.new(0.759999931, 0.780000091, 0.169999987) | |
2283 | Part11.CFrame = CFrame.new(0.79369092, 7.75725937, -0.0225946903, -0.0899974257, -0.37474522, 0.922748268, -0.00107307988, 0.926543415, 0.376183033, -0.995941401, 0.0328652374, -0.0837887153) | |
2284 | Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2285 | Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2286 | Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2287 | Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2288 | Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2289 | Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2290 | Part11.Color = furry_color | |
2291 | Part11.Position = Vector3.new(0.79369092, 7.75725937, -0.0225946903) | |
2292 | Part11.Orientation = Vector3.new(-22.1000004, 95.1899948, -0.0700000003) | |
2293 | Part11.Color = furry_color | |
2294 | Part13.Parent = Model0 | |
2295 | Part13.BrickColor = BrickColor.new("Really red") | |
2296 | Part13.Rotation = Vector3.new(-99.25, 60.4799995, 100.519997) | |
2297 | Part13.FormFactor = Enum.FormFactor.Symmetric | |
2298 | Part13.Size = Vector3.new(0.759999931, 0.780000091, 0.419999957) | |
2299 | Part13.CFrame = CFrame.new(1.01100719, 7.86832428, -0.0423519649, -0.0899974257, -0.484406769, 0.870200396, -0.00107308466, 0.873792112, 0.486296296, -0.995941401, 0.0428315476, -0.0791589022) | |
2300 | Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2301 | Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2302 | Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2303 | Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2304 | Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2305 | Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2306 | Part13.Color = furry_color | |
2307 | Part13.Position = Vector3.new(1.01100719, 7.86832428, -0.0423519649) | |
2308 | Part13.Orientation = Vector3.new(-29.0999985, 95.1999969, -0.0700000003) | |
2309 | Part13.Color = furry_color | |
2310 | Part15.Parent = Model0 | |
2311 | Part15.BrickColor = BrickColor.new("Really red") | |
2312 | Part15.Rotation = Vector3.new(-94.5199966, 40.7000008, 96.8199997) | |
2313 | Part15.FormFactor = Enum.FormFactor.Symmetric | |
2314 | Part15.Size = Vector3.new(0.779999912, 0.800000072, 0.419999957) | |
2315 | Part15.CFrame = CFrame.new(1.22688198, 8.03696346, -0.0620410107, -0.0899974108, -0.752819657, 0.652044058, -0.00107309641, 0.654773057, 0.755823553, -0.995941401, 0.0673224255, -0.0597357899) | |
2316 | Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2317 | Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2318 | Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2319 | Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2320 | Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2321 | Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2322 | Part15.Color = furry_color | |
2323 | Part15.Position = Vector3.new(1.22688198, 8.03696346, -0.0620410107) | |
2324 | Part15.Orientation = Vector3.new(-49.0999985, 95.2299957, -0.0899999961) | |
2325 | Part15.Color = furry_color | |
2326 | Part17.Parent = Model0 | |
2327 | Part17.BrickColor = BrickColor.new("Really red") | |
2328 | Part17.Rotation = Vector3.new(-96.3799973, 50.6100006, 98.1500015) | |
2329 | Part17.FormFactor = Enum.FormFactor.Symmetric | |
2330 | Part17.Size = Vector3.new(0.799999893, 0.820000052, 0.179999962) | |
2331 | Part17.CFrame = CFrame.new(1.37443709, 8.19648552, -0.0755466148, -0.0899974182, -0.628156662, 0.772863805, -0.00107309094, 0.776072979, 0.630640864, -0.995941401, 0.0559266731, -0.0705186874) | |
2332 | Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2333 | Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2334 | Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2335 | Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2336 | Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2337 | Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2338 | Part17.Color = furry_color | |
2339 | Part17.Position = Vector3.new(1.37443709, 8.19648552, -0.0755466148) | |
2340 | Part17.Orientation = Vector3.new(-39.0999985, 95.2099991, -0.0799999982) | |
2341 | Part17.Color = furry_color | |
2342 | Part19.Parent = Model0 | |
2343 | Part19.BrickColor = BrickColor.new("New Yeller") | |
2344 | Part19.Rotation = Vector3.new(-96.3799973, 50.6100006, 98.1500015) | |
2345 | Part19.FormFactor = Enum.FormFactor.Symmetric | |
2346 | Part19.Size = Vector3.new(0.839999974, 0.800000072, 0.179999962) | |
2347 | Part19.CFrame = CFrame.new(1.51355255, 8.31000137, -0.0882399827, -0.0899974182, -0.628156841, 0.772863925, -0.00107309094, 0.776073158, 0.630640924, -0.995941401, 0.055926688, -0.0705186948) | |
2348 | Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2349 | Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2350 | Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2351 | Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2352 | Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2353 | Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2354 | Part19.Color = furry_color | |
2355 | Part19.Position = Vector3.new(1.51355255, 8.31000137, -0.0882399827) | |
2356 | Part19.Orientation = Vector3.new(-39.0999985, 95.2099991, -0.0799999982) | |
2357 | Part19.Color = furry_color | |
2358 | Part21.Parent = Model0 | |
2359 | Part21.BrickColor = BrickColor.new("Hot pink") | |
2360 | Part21.Rotation = Vector3.new(-96.3799973, 50.6100006, 98.1500015) | |
2361 | Part21.FormFactor = Enum.FormFactor.Symmetric | |
2362 | Part21.Size = Vector3.new(0.839999914, 0.820000112, 0.179999962) | |
2363 | Part21.CFrame = CFrame.new(1.6449393, 8.41721058, -0.100228146, -0.0899974182, -0.62815702, 0.772864044, -0.00107309094, 0.776073337, 0.630640984, -0.995941401, 0.0559267029, -0.0705187023) | |
2364 | Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2365 | Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2366 | Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2367 | Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2368 | Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2369 | Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2370 | Part21.Color = furry_color | |
2371 | Part21.Position = Vector3.new(1.6449393, 8.41721058, -0.100228146) | |
2372 | Part21.Orientation = Vector3.new(-39.0999985, 95.2099991, -0.0799999982) | |
2373 | Part21.Color = furry_color | |
2374 | Part23.Parent = Model0 | |
2375 | Part23.BrickColor = BrickColor.new("Hot pink") | |
2376 | Part23.Rotation = Vector3.new(-98.5499954, 58.5099983, 99.9199982) | |
2377 | Part23.FormFactor = Enum.FormFactor.Symmetric | |
2378 | Part23.Size = Vector3.new(0.899999917, 0.850000083, 0.279999971) | |
2379 | Part23.CFrame = CFrame.new(1.75146461, 8.5109272, -0.109955177, -0.0899974182, -0.514482141, 0.852765203, -0.00107308594, 0.856289029, 0.516495109, -0.995941401, 0.0455681384, -0.0776159242) | |
2380 | Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2381 | Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2382 | Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2383 | Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2384 | Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2385 | Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2386 | Part23.Color = furry_color | |
2387 | Part23.Position = Vector3.new(1.75146461, 8.5109272, -0.109955177) | |
2388 | Part23.Orientation = Vector3.new(-31.0999985, 95.1999969, -0.0700000003) | |
2389 | Part23.Color = furry_color | |
2390 | Part25.Parent = Model0 | |
2391 | Part25.BrickColor = BrickColor.new("Hot pink") | |
2392 | Part25.Rotation = Vector3.new(-107.379997, 73.1100006, 108.049995) | |
2393 | Part25.FormFactor = Enum.FormFactor.Symmetric | |
2394 | Part25.Size = Vector3.new(0.919999957, 0.930000126, 0.429999948) | |
2395 | Part25.CFrame = CFrame.new(1.90541506, 8.56377125, -0.123923719, -0.0899974182, -0.276240051, 0.956865668, -0.00107307557, 0.960790575, 0.277272224, -0.995941401, 0.0239270031, -0.0867651254) | |
2396 | Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2397 | Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2398 | Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2399 | Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2400 | Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2401 | Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2402 | Part25.Color = furry_color | |
2403 | Part25.Position = Vector3.new(1.90541506, 8.56377125, -0.123923719) | |
2404 | Part25.Orientation = Vector3.new(-16.1000004, 95.1800003, -0.0599999987) | |
2405 | Part25.Color = furry_color | |
2406 | Part27.Parent = Model0 | |
2407 | Part27.BrickColor = BrickColor.new("Hot pink") | |
2408 | Part27.Rotation = Vector3.new(119.829994, 79.7200012, -120.299995) | |
2409 | Part27.FormFactor = Enum.FormFactor.Symmetric | |
2410 | Part27.Size = Vector3.new(0.939999938, 0.990000129, 0.49999997) | |
2411 | Part27.CFrame = CFrame.new(2.14619398, 8.54660416, -0.145662993, -0.0899974257, 0.154030576, 0.98395884, -0.00107305672, 0.987952471, -0.154753894, -0.995941401, -0.0149832964, -0.0887478963) | |
2412 | Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2413 | Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2414 | Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2415 | Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2416 | Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2417 | Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2418 | Part27.Color = furry_color | |
2419 | Part27.Position = Vector3.new(2.14619398, 8.54660416, -0.145662993) | |
2420 | Part27.Orientation = Vector3.new(8.89999962, 95.1500015, -0.0599999987) | |
2421 | Part27.Color = furry_color | |
2422 | Part29.Parent = Model0 | |
2423 | Part29.BrickColor = BrickColor.new("Hot pink") | |
2424 | Part29.Rotation = Vector3.new(102.559998, 67.5299988, -103.619995) | |
2425 | Part29.FormFactor = Enum.FormFactor.Symmetric | |
2426 | Part29.Size = Vector3.new(0.759999931, 0.860000134, 0.159999967) | |
2427 | Part29.CFrame = CFrame.new(2.08433366, 8.48472309, -0.140006363, -0.0899974257, 0.371425301, 0.924090743, -0.00107304717, 0.927818954, -0.373028398, -0.995941401, -0.0345631912, -0.0831027851) | |
2428 | Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2429 | Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2430 | Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2431 | Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2432 | Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2433 | Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2434 | Part29.Color = furry_color | |
2435 | Part29.Position = Vector3.new(2.08433366, 8.48472309, -0.140006363) | |
2436 | Part29.Orientation = Vector3.new(21.8999996, 95.1399994, -0.0700000003) | |
2437 | Part29.Color = furry_color | |
2438 | Part31.Parent = Model0 | |
2439 | Part31.BrickColor = BrickColor.new("Hot pink") | |
2440 | Part31.Rotation = Vector3.new(94.1199951, 38.9099998, -96.6399994) | |
2441 | Part31.FormFactor = Enum.FormFactor.Symmetric | |
2442 | Part31.Size = Vector3.new(0.909999957, 0.970000088, 0.669999957) | |
2443 | Part31.CFrame = CFrame.new(2.31071424, 8.39090347, -0.160361975, -0.0899974108, 0.772863746, 0.628157496, -0.00107302959, 0.630640745, -0.776073337, -0.995941401, -0.0705186352, -0.0559267774) | |
2444 | Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2445 | Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2446 | Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2447 | Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2448 | Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2449 | Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2450 | Part31.Color = furry_color | |
2451 | Part31.Position = Vector3.new(2.31071424, 8.39090347, -0.160361975) | |
2452 | Part31.Orientation = Vector3.new(50.8999977, 95.0899963, -0.099999994) | |
2453 | Part31.Color = furry_color | |
2454 | Part33.Parent = Model0 | |
2455 | Part33.BrickColor = BrickColor.new("New Yeller") | |
2456 | Part33.Rotation = Vector3.new(94.1199951, 38.9099998, -96.6399994) | |
2457 | Part33.FormFactor = Enum.FormFactor.Symmetric | |
2458 | Part33.Size = Vector3.new(0.859999955, 0.930000126, 0.209999949) | |
2459 | Part33.CFrame = CFrame.new(2.57453918, 8.06495094, -0.183851108, -0.0899974108, 0.772863507, 0.628157556, -0.00107302959, 0.630640447, -0.776073277, -0.995941401, -0.0705186129, -0.0559267849) | |
2460 | Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2461 | Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2462 | Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2463 | Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2464 | Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2465 | Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2466 | Part33.Color = furry_color | |
2467 | Part33.Position = Vector3.new(2.57453918, 8.06495094, -0.183851108) | |
2468 | Part33.Orientation = Vector3.new(50.8999977, 95.0899963, -0.099999994) | |
2469 | Part33.Color = furry_color | |
2470 | Part35.Parent = Model0 | |
2471 | Part35.BrickColor = BrickColor.new("Hot pink") | |
2472 | Part35.Rotation = Vector3.new(92.8099976, 28.9699993, -95.9000015) | |
2473 | Part35.FormFactor = Enum.FormFactor.Symmetric | |
2474 | Part35.Size = Vector3.new(0.799999952, 0.890000105, 0.209999949) | |
2475 | Part35.CFrame = CFrame.new(2.63751078, 7.95135641, -0.189419091, -0.0899974033, 0.870199978, 0.484408408, -0.00107302528, 0.486295789, -0.87379241, -0.995941401, -0.0791588128, -0.0428317301) | |
2476 | Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2477 | Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2478 | Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2479 | Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2480 | Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2481 | Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2482 | Part35.Color = furry_color | |
2483 | Part35.Position = Vector3.new(2.63751078, 7.95135641, -0.189419091) | |
2484 | Part35.Orientation = Vector3.new(60.8999977, 95.0499954, -0.129999995) | |
2485 | Part35.Color = furry_color | |
2486 | Part37.Parent = Model0 | |
2487 | Part37.BrickColor = BrickColor.new("Hot pink") | |
2488 | Part37.Rotation = Vector3.new(91.9300003, 21.0100002, -95.5299988) | |
2489 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
2490 | Part37.Size = Vector3.new(0.759999931, 0.830000043, 0.23999995) | |
2491 | Part37.CFrame = CFrame.new(2.68950391, 7.81607485, -0.193971664, -0.0899973959, 0.929147542, 0.358585864, -0.00107302272, 0.359954536, -0.932967961, -0.995941401, -0.0843494236, -0.0313981287) | |
2492 | Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2493 | Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2494 | Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2495 | Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2496 | Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2497 | Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2498 | Part37.Color = furry_color | |
2499 | Part37.Position = Vector3.new(2.68950391, 7.81607485, -0.193971664) | |
2500 | Part37.Orientation = Vector3.new(68.9000015, 95, -0.170000002) | |
2501 | Part37.Color = furry_color | |
2502 | Part39.Parent = Model0 | |
2503 | Part39.BrickColor = BrickColor.new("New Yeller") | |
2504 | Part39.Rotation = Vector3.new(90.9499969, 11.0599995, -95.2599945) | |
2505 | Part39.FormFactor = Enum.FormFactor.Symmetric | |
2506 | Part39.Size = Vector3.new(0.699999928, 0.650000036, 0.259999961) | |
2507 | Part39.CFrame = CFrame.new(2.71827078, 7.66887903, -0.196412548, -0.0899973884, 0.977299094, 0.191793695, -0.00107302063, 0.192477852, -0.9812994, -0.995941401, -0.0885201469, -0.0162740275) | |
2508 | Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2509 | Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2510 | Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2511 | Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2512 | Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2513 | Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2514 | Part39.Color = furry_color | |
2515 | Part39.Position = Vector3.new(2.71827078, 7.66887903, -0.196412548) | |
2516 | Part39.Orientation = Vector3.new(78.9000015, 94.8499985, -0.319999993) | |
2517 | Part39.Color = furry_color | |
2518 | Part41.Parent = Model0 | |
2519 | Part41.BrickColor = BrickColor.new("Really red") | |
2520 | Part41.Rotation = Vector3.new(89.5, -4.88000011, -95.1800003) | |
2521 | Part41.FormFactor = Enum.FormFactor.Symmetric | |
2522 | Part41.Size = Vector3.new(0.559999943, 0.550000012, 0.259999961) | |
2523 | Part41.CFrame = CFrame.new(2.70381618, 7.49950123, -0.194923863, -0.0899973735, 0.992305279, -0.0850162506, -0.00107301993, -0.0854614675, -0.9963395, -0.995941401, -0.0895767063, 0.00875586085) | |
2524 | Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2525 | Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2526 | Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2527 | Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2528 | Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2529 | Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2530 | Part41.Color = furry_color | |
2531 | Part41.Position = Vector3.new(2.70381618, 7.49950123, -0.194923863) | |
2532 | Part41.Orientation = Vector3.new(85.0999985, -84.1199951, -179.279999) | |
2533 | Part41.Color = furry_color | |
2534 | Part43.Parent = Model0 | |
2535 | Part43.BrickColor = BrickColor.new("Really red") | |
2536 | Part43.Rotation = Vector3.new(88.0699997, -19.8099995, -95.4899979) | |
2537 | Part43.FormFactor = Enum.FormFactor.Symmetric | |
2538 | Part43.Size = Vector3.new(0.439999938, 0.450000018, 0.259999961) | |
2539 | Part43.CFrame = CFrame.new(2.67330933, 7.41487646, -0.192075953, -0.0899973586, 0.936489046, -0.338946521, -0.00107302237, -0.340420812, -0.94027096, -0.995941401, -0.0842582136, 0.031641636) | |
2540 | Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2541 | Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2542 | Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2543 | Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2544 | Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2545 | Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2546 | Part43.Color = furry_color | |
2547 | Part43.Position = Vector3.new(2.67330933, 7.41487646, -0.192075953) | |
2548 | Part43.Orientation = Vector3.new(70.0999985, -84.6699982, -179.819992) | |
2549 | Part43.Color = furry_color | |
2550 | Part45.Parent = Model0 | |
2551 | Part45.BrickColor = BrickColor.new("Really red") | |
2552 | Part45.Rotation = Vector3.new(88.0699997, -19.8099995, -95.4899979) | |
2553 | Part45.FormFactor = Enum.FormFactor.Symmetric | |
2554 | Part45.Size = Vector3.new(0.359999955, 0.370000005, 0.259999961) | |
2555 | Part45.CFrame = CFrame.new(2.64958096, 7.34905767, -0.189860851, -0.0899973586, 0.936488509, -0.338946432, -0.00107302237, -0.340420663, -0.940270841, -0.995941401, -0.0842581615, 0.0316416286) | |
2556 | Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2557 | Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2558 | Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2559 | Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2560 | Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2561 | Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2562 | Part45.Color = furry_color | |
2563 | Part45.Position = Vector3.new(2.64958096, 7.34905767, -0.189860851) | |
2564 | Part45.Orientation = Vector3.new(70.0999985, -84.6699982, -179.819992) | |
2565 | Part45.Color = furry_color | |
2566 | Weld2 = Instance.new("Weld") | |
2567 | Weld4 = Instance.new("Weld") | |
2568 | Weld6 = Instance.new("Weld") | |
2569 | Weld8 = Instance.new("Weld") | |
2570 | Weld10 = Instance.new("Weld") | |
2571 | Weld12 = Instance.new("Weld") | |
2572 | Weld14 = Instance.new("Weld") | |
2573 | Weld16 = Instance.new("Weld") | |
2574 | Weld18 = Instance.new("Weld") | |
2575 | Weld20 = Instance.new("Weld") | |
2576 | Weld22 = Instance.new("Weld") | |
2577 | Weld24 = Instance.new("Weld") | |
2578 | Weld26 = Instance.new("Weld") | |
2579 | Weld28 = Instance.new("Weld") | |
2580 | Weld30 = Instance.new("Weld") | |
2581 | Weld32 = Instance.new("Weld") | |
2582 | Weld34 = Instance.new("Weld") | |
2583 | Weld36 = Instance.new("Weld") | |
2584 | Weld38 = Instance.new("Weld") | |
2585 | Weld40 = Instance.new("Weld") | |
2586 | Weld42 = Instance.new("Weld") | |
2587 | Weld44 = Instance.new("Weld") | |
2588 | Weld2.Name = "Part_Weld" | |
2589 | Weld2.Parent = Part1 | |
2590 | Weld2.C0 = CFrame.new(-0.147107333, -2.89759707, -1.54987121, -4.22219593E-8, -1.13133396E-8, -1, -0.258819014, 0.965925753, 0, 0.965925813, 0.258819044, -4.37113883E-8) | |
2591 | Weld2.C1 = CFrame.new(-0.147107363, -3.06554031, -1.47630894, -4.31732303E-8, -6.83797685E-9, -1, -0.15643467, 0.987688184, 0, 0.987688303, 0.156434685, -4.37113883E-8) | |
2592 | Weld2.Part0 = Part1 | |
2593 | Weld2.Part1 = Part3 | |
2594 | Weld4.Name = "Part_Weld" | |
2595 | Weld4.Parent = Part3 | |
2596 | Weld4.C0 = CFrame.new(-0.147107363, -3.06554031, -1.47630894, -4.31732303E-8, -6.83797685E-9, -1, -0.15643467, 0.987688184, 0, 0.987688303, 0.156434685, -4.37113883E-8) | |
2597 | Weld4.C1 = CFrame.new(-0.147107333, -2.95974445, -1.90601802, -4.25910684E-8, -9.8329318E-9, -1, -0.224951237, 0.974369884, 0, 0.974370003, 0.224951267, -4.37113883E-8) | |
2598 | Weld4.Part0 = Part3 | |
2599 | Weld4.Part1 = Part5 | |
2600 | Weld6.Name = "Part_Weld" | |
2601 | Weld6.Parent = Part5 | |
2602 | Weld6.C0 = CFrame.new(-0.147107333, -2.95974445, -1.90601802, -4.25910684E-8, -9.8329318E-9, -1, -0.224951237, 0.974369884, 0, 0.974370003, 0.224951267, -4.37113883E-8) | |
2603 | Weld6.C1 = CFrame.new(-0.147107348, -2.95974445, -2.14101815, -4.25910684E-8, -9.8329318E-9, -1, -0.224951237, 0.974369884, 0, 0.974370003, 0.224951267, -4.37113883E-8) | |
2604 | Weld6.Part0 = Part5 | |
2605 | Weld6.Part1 = Part7 | |
2606 | Weld10.Name = "Part_Weld" | |
2607 | Weld10.Parent = Part9 | |
2608 | Weld10.C0 = CFrame.new(-0.147107318, -2.58837628, -2.64766479, -4.05284908E-8, -1.63745835E-8, -1, -0.374606758, 0.927183688, 0, 0.927183747, 0.374606818, -4.37113883E-8) | |
2609 | Weld10.C1 = CFrame.new(-0.147107333, -2.58837628, -2.80766487, -4.05284908E-8, -1.63745835E-8, -1, -0.374606758, 0.927183688, 0, 0.927183747, 0.374606818, -4.37113883E-8) | |
2610 | Weld10.Part0 = Part9 | |
2611 | Weld10.Part1 = Part11 | |
2612 | Weld12.Name = "Part_Weld" | |
2613 | Weld12.Parent = Part11 | |
2614 | Weld12.C0 = CFrame.new(-0.147107333, -2.58837628, -2.80766487, -4.05284908E-8, -1.63745835E-8, -1, -0.374606758, 0.927183688, 0, 0.927183747, 0.374606818, -4.37113883E-8) | |
2615 | Weld12.C1 = CFrame.new(-0.147107318, -2.21784639, -3.34686399, -3.82308372E-8, -2.11917115E-8, -1, -0.484809756, 0.874619484, 0, 0.874619544, 0.484809816, -4.37113883E-8) | |
2616 | Weld12.Part0 = Part11 | |
2617 | Weld12.Part1 = Part13 | |
2618 | Weld14.Name = "Part_Weld" | |
2619 | Weld14.Parent = Part13 | |
2620 | Weld14.C0 = CFrame.new(-0.147107318, -2.21784639, -3.34686399, -3.82308372E-8, -2.11917115E-8, -1, -0.484809756, 0.874619484, 0, 0.874619544, 0.484809816, -4.37113883E-8) | |
2621 | Weld14.C1 = CFrame.new(-0.147107303, -0.885978818, -4.17296886, -2.86772437E-8, -3.29894121E-8, -1, -0.754709601, 0.656058788, 0, 0.656058848, 0.754709721, -4.37113883E-8) | |
2622 | Weld14.Part0 = Part13 | |
2623 | Weld14.Part1 = Part15 | |
2624 | Weld18.Name = "Part_Weld" | |
2625 | Weld18.Parent = Part17 | |
2626 | Weld18.C0 = CFrame.new(-0.147107333, -1.62750423, -4.17131758, -3.39701174E-8, -2.75084862E-8, -1, -0.629320621, 0.777145624, 0, 0.777145684, 0.629320681, -4.37113883E-8) | |
2627 | Weld18.C1 = CFrame.new(-0.147107333, -1.62750423, -4.35131741, -3.39701174E-8, -2.75084862E-8, -1, -0.629320621, 0.777145624, 0, 0.777145684, 0.629320681, -4.37113883E-8) | |
2628 | Weld18.Part0 = Part17 | |
2629 | Weld18.Part1 = Part19 | |
2630 | Weld20.Name = "Part_Weld" | |
2631 | Weld20.Parent = Part19 | |
2632 | Weld20.C0 = CFrame.new(-0.147107333, -1.62750423, -4.35131741, -3.39701174E-8, -2.75084862E-8, -1, -0.629320621, 0.777145624, 0, 0.777145684, 0.629320681, -4.37113883E-8) | |
2633 | Weld20.C1 = CFrame.new(-0.147107333, -1.62750435, -4.52131748, -3.39701174E-8, -2.75084862E-8, -1, -0.629320621, 0.777145624, 0, 0.777145684, 0.629320681, -4.37113883E-8) | |
2634 | Weld20.Part0 = Part19 | |
2635 | Weld20.Part1 = Part21 | |
2636 | Weld22.Name = "Part_Weld" | |
2637 | Weld22.Parent = Part21 | |
2638 | Weld22.C0 = CFrame.new(-0.147107333, -1.62750435, -4.52131748, -3.39701174E-8, -2.75084862E-8, -1, -0.629320621, 0.777145624, 0, 0.777145684, 0.629320681, -4.37113883E-8) | |
2639 | Weld22.C1 = CFrame.new(-0.147107333, -2.2659111, -4.39081192, -3.7467963E-8, -2.25130492E-8, -1, -0.515038371, 0.857167006, 0, 0.857167065, 0.515038431, -4.37113883E-8) | |
2640 | Weld22.Part0 = Part21 | |
2641 | Weld22.Part1 = Part23 | |
2642 | Weld24.Name = "Part_Weld" | |
2643 | Weld24.Parent = Part23 | |
2644 | Weld24.C0 = CFrame.new(-0.147107333, -2.2659111, -4.39081192, -3.7467963E-8, -2.25130492E-8, -1, -0.515038371, 0.857167006, 0, 0.857167065, 0.515038431, -4.37113883E-8) | |
2645 | Weld24.C1 = CFrame.new(-0.147107363, -3.3330369, -3.81791258, -4.20180761E-8, -1.20485222E-8, -1, -0.275637925, 0.961261392, 0, 0.961261511, 0.275637984, -4.37113883E-8) | |
2646 | Weld24.Part0 = Part23 | |
2647 | Weld24.Part1 = Part25 | |
2648 | Weld28.Name = "Part_Weld" | |
2649 | Weld28.Parent = Part27 | |
2650 | Weld28.C0 = CFrame.new(-0.147107422, -4.65472841, -2.29310346, -4.31732339E-8, 6.83794532E-9, -1, 0.156434044, 0.987688243, 0, 0.987688422, -0.156434014, -4.37113883E-8) | |
2651 | Weld28.C1 = CFrame.new(-0.147107482, -4.97067928, -1.15269339, -4.05285014E-8, 1.63745533E-8, -1, 0.374606133, 0.927183867, 0, 0.927184045, -0.374606133, -4.37113883E-8) | |
2652 | Weld28.Part0 = Part27 | |
2653 | Weld28.Part1 = Part29 | |
2654 | Weld30.Name = "Part_Weld" | |
2655 | Weld30.Parent = Part29 | |
2656 | Weld30.C0 = CFrame.new(-0.147107482, -4.97067928, -1.15269339, -4.05285014E-8, 1.63745533E-8, -1, 0.374606133, 0.927183867, 0, 0.927184045, -0.374606133, -4.37113883E-8) | |
2657 | Weld30.C1 = CFrame.new(-0.147107571, -5.02352333, 1.1855135, -2.75084897E-8, 3.39701138E-8, -1, 0.777145505, 0.629320621, 0, 0.6293208, -0.777145624, -4.37113883E-8) | |
2658 | Weld30.Part0 = Part29 | |
2659 | Weld30.Part1 = Part31 | |
2660 | Weld32.Name = "Part_Weld" | |
2661 | Weld32.Parent = Part31 | |
2662 | Weld32.C0 = CFrame.new(-0.147107571, -5.02352333, 1.1855135, -2.75084897E-8, 3.39701138E-8, -1, 0.777145505, 0.629320621, 0, 0.6293208, -0.777145624, -4.37113883E-8) | |
2663 | Weld32.C1 = CFrame.new(-0.147107571, -5.02352333, 0.765513659, -2.75084897E-8, 3.39701138E-8, -1, 0.777145505, 0.629320621, 0, 0.6293208, -0.777145624, -4.37113883E-8) | |
2664 | Weld32.Part0 = Part31 | |
2665 | Weld32.Part1 = Part33 | |
2666 | Weld34.Name = "Part_Weld" | |
2667 | Weld34.Parent = Part33 | |
2668 | Weld34.C0 = CFrame.new(-0.147107571, -5.02352333, 0.765513659, -2.75084897E-8, 3.39701138E-8, -1, 0.777145505, 0.629320621, 0, 0.6293208, -0.777145624, -4.37113883E-8) | |
2669 | Weld34.C1 = CFrame.new(-0.147107601, -4.81427479, 1.49620855, -2.11917346E-8, 3.82308265E-8, -1, 0.874619186, 0.484810114, 0, 0.484810293, -0.874619365, -4.37113883E-8) | |
2670 | Weld34.Part0 = Part33 | |
2671 | Weld34.Part1 = Part35 | |
2672 | Weld36.Name = "Part_Weld" | |
2673 | Weld36.Parent = Part35 | |
2674 | Weld36.C0 = CFrame.new(-0.147107601, -4.81427479, 1.49620855, -2.11917346E-8, 3.82308265E-8, -1, 0.874619186, 0.484810114, 0, 0.484810293, -0.874619365, -4.37113883E-8) | |
2675 | Weld36.C1 = CFrame.new(-0.147107631, -4.55919075, 2.00666523, -1.56647957E-8, 4.08080858E-8, -1, 0.933579981, 0.358368516, 0, 0.358368665, -0.93358016, -4.37113883E-8) | |
2676 | Weld36.Part0 = Part35 | |
2677 | Weld36.Part1 = Part37 | |
2678 | Weld38.Name = "Part_Weld" | |
2679 | Weld38.Parent = Part37 | |
2680 | Weld38.C0 = CFrame.new(-0.147107631, -4.55919075, 2.00666523, -1.56647957E-8, 4.08080858E-8, -1, 0.933579981, 0.358368516, 0, 0.358368665, -0.93358016, -4.37113883E-8) | |
2681 | Weld38.C1 = CFrame.new(-0.147107661, -4.14147329, 2.61787367, -8.34057268E-9, 4.29082796E-8, -1, 0.981626809, 0.190809846, 0, 0.190809965, -0.981626987, -4.37113883E-8) | |
2682 | Weld38.Part0 = Part37 | |
2683 | Weld38.Part1 = Part39 | |
2684 | Weld40.Name = "Part_Weld" | |
2685 | Weld40.Parent = Part39 | |
2686 | Weld40.C0 = CFrame.new(-0.147107661, -4.14147329, 2.61787367, -8.34057268E-9, 4.29082796E-8, -1, 0.981626809, 0.190809846, 0, 0.190809965, -0.981626987, -4.37113883E-8) | |
2687 | Weld40.C1 = CFrame.new(-0.147107691, -3.25945544, 3.48800755, 3.80965837E-9, 4.35450573E-8, -1, 0.996194541, -0.0871549845, 0, -0.0871549249, -0.99619472, -4.37113883E-8) | |
2688 | Weld40.Part0 = Part39 | |
2689 | Weld40.Part1 = Part41 | |
2690 | Weld42.Name = "Part_Weld" | |
2691 | Weld42.Parent = Part41 | |
2692 | Weld42.C0 = CFrame.new(-0.147107691, -3.25945544, 3.48800755, 3.80965837E-9, 4.35450573E-8, -1, 0.996194541, -0.0871549845, 0, -0.0871549249, -0.99619472, -4.37113883E-8) | |
2693 | Weld42.C1 = CFrame.new(-0.14710772, -2.24563026, 4.12276506, 1.49501282E-8, 4.10752854E-8, -1, 0.939692676, -0.342019141, 0, -0.342019141, -0.939692914, -4.37113883E-8) | |
2694 | Weld42.Part0 = Part41 | |
2695 | Weld42.Part1 = Part43 | |
2696 | Weld44.Name = "Part_Weld" | |
2697 | Weld44.Parent = Part43 | |
2698 | Weld44.C0 = CFrame.new(-0.14710772, -2.24563026, 4.12276506, 1.49501282E-8, 4.10752854E-8, -1, 0.939692676, -0.342019141, 0, -0.342019141, -0.939692914, -4.37113883E-8) | |
2699 | Weld44.C1 = CFrame.new(-0.14710772, -2.24563026, 4.05276537, 1.49501282E-8, 4.10752854E-8, -1, 0.939692676, -0.342019141, 0, -0.342019141, -0.939692914, -4.37113883E-8) | |
2700 | Weld44.Part0 = Part43 | |
2701 | Weld44.Part1 = Part45 | |
2702 | tail = Part1 | |
2703 | tail2 = Part9 | |
2704 | tail3 = Part17 | |
2705 | tail4 = Part25 | |
2706 | newWeld(Torso, tail, 0, -0.6, -0.5) | |
2707 | tail.Weld.C1 = CFrame.new(0, 0, -0.9) | |
2708 | newWeld(Part7, tail2, 0, 0, 0) | |
2709 | tail2.Weld.C1 = CFrame.new(0, 0, 0) | |
2710 | newWeld(Part15, tail3, 0, 0, 0.2) | |
2711 | tail3.Weld.C1 = CFrame.new(0, 0, 0) | |
2712 | newWeld(Part27, tail4, 0, 0, -0.2) | |
2713 | tail4.Weld.C1 = CFrame.new(0, 0, 0) | |
2714 | music = Instance.new("Sound", Torso) | |
2715 | music.Volume = 1 | |
2716 | music.TimePosition = 0 | |
2717 | music.Pitch = 1 | |
2718 | music.SoundId = "rbxassetid://1466277933" | |
2719 | music.Looped = true | |
2720 | music:Play() | |
2721 | function so(id, par, vol, pit) | |
2722 | coroutine.resume(coroutine.create(function() | |
2723 | local sou = Instance.new("Sound", par or workspace) | |
2724 | sou.Volume = vol | |
2725 | sou.Pitch = pit or 1 | |
2726 | sou.SoundId = id | |
2727 | swait() | |
2728 | sou:play() | |
2729 | game:GetService("Debris"):AddItem(sou, 8) | |
2730 | end)) | |
2731 | end | |
2732 | RSH, LSH = nil, nil | |
2733 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
2734 | RW.Name = "Right Shoulder" | |
2735 | LW.Name = "Left Shoulder" | |
2736 | LH = Torso["Left Hip"] | |
2737 | RH = Torso["Right Hip"] | |
2738 | TorsoColor = Torso.BrickColor | |
2739 | function NoOutline(Part) | |
2740 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2741 | end | |
2742 | player = Player | |
2743 | ch = Character | |
2744 | RSH = ch.Torso["Right Shoulder"] | |
2745 | LSH = ch.Torso["Left Shoulder"] | |
2746 | RSH.Parent = nil | |
2747 | LSH.Parent = nil | |
2748 | RW.Name = "Right Shoulder" | |
2749 | RW.Part0 = ch.Torso | |
2750 | RW.C0 = cf(1.5, 0.5, 0) | |
2751 | RW.C1 = cf(0, 0.5, 0) | |
2752 | RW.Part1 = ch["Right Arm"] | |
2753 | RW.Parent = ch.Torso | |
2754 | LW.Name = "Left Shoulder" | |
2755 | LW.Part0 = ch.Torso | |
2756 | LW.C0 = cf(-1.5, 0.5, 0) | |
2757 | LW.C1 = cf(0, 0.5, 0) | |
2758 | LW.Part1 = ch["Left Arm"] | |
2759 | LW.Parent = ch.Torso | |
2760 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
2761 | local wld = Instance.new("Weld", wp1) | |
2762 | wld.Part0 = wp0 | |
2763 | wld.Part1 = wp1 | |
2764 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
2765 | end | |
2766 | newWeld(RootPart, Torso, 0, -1, 0) | |
2767 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
2768 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
2769 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
2770 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
2771 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
2772 | Player = game:GetService("Players").LocalPlayer | |
2773 | Character = Player.Character | |
2774 | mouse = Player:GetMouse() | |
2775 | m = Instance.new("Model", Character) | |
2776 | local weldBetween = function(a, b) | |
2777 | local weldd = Instance.new("ManualWeld") | |
2778 | weldd.Part0 = a | |
2779 | weldd.Part1 = b | |
2780 | weldd.C0 = CFrame.new() | |
2781 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
2782 | weldd.Parent = a | |
2783 | return weldd | |
2784 | end | |
2785 | ArtificialHB = Instance.new("BindableEvent", script) | |
2786 | ArtificialHB.Name = "Heartbeat" | |
2787 | script:WaitForChild("Heartbeat") | |
2788 | frame = 0.016666666666666666 | |
2789 | tf = 0 | |
2790 | allowframeloss = false | |
2791 | tossremainder = false | |
2792 | lastframe = tick() | |
2793 | script.Heartbeat:Fire() | |
2794 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
2795 | tf = tf + s | |
2796 | if tf >= frame then | |
2797 | if allowframeloss then | |
2798 | script.Heartbeat:Fire() | |
2799 | lastframe = tick() | |
2800 | else | |
2801 | for i = 1, math.floor(tf / frame) do | |
2802 | script.Heartbeat:Fire() | |
2803 | end | |
2804 | lastframe = tick() | |
2805 | end | |
2806 | if tossremainder then | |
2807 | tf = 0 | |
2808 | else | |
2809 | tf = tf - frame * math.floor(tf / frame) | |
2810 | end | |
2811 | end | |
2812 | end) | |
2813 | function swait(num) | |
2814 | if num == 0 or num == nil then | |
2815 | ArtificialHB.Event:wait() | |
2816 | else | |
2817 | for i = 0, num do | |
2818 | ArtificialHB.Event:wait() | |
2819 | end | |
2820 | end | |
2821 | end | |
2822 | function RemoveOutlines(part) | |
2823 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2824 | end | |
2825 | CFuncs = { | |
2826 | Part = { | |
2827 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2828 | local Part = Create("Part")({ | |
2829 | Parent = Parent, | |
2830 | Reflectance = Reflectance, | |
2831 | Transparency = Transparency, | |
2832 | CanCollide = false, | |
2833 | Locked = true, | |
2834 | BrickColor = BrickColor.new(tostring(BColor)), | |
2835 | Name = Name, | |
2836 | Size = Size, | |
2837 | Material = Material | |
2838 | }) | |
2839 | RemoveOutlines(Part) | |
2840 | return Part | |
2841 | end | |
2842 | }, | |
2843 | Mesh = { | |
2844 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2845 | local Msh = Create(Mesh)({ | |
2846 | Parent = Part, | |
2847 | Offset = OffSet, | |
2848 | Scale = Scale | |
2849 | }) | |
2850 | if Mesh == "SpecialMesh" then | |
2851 | Msh.MeshType = MeshType | |
2852 | Msh.MeshId = MeshId | |
2853 | end | |
2854 | return Msh | |
2855 | end | |
2856 | }, | |
2857 | Mesh = { | |
2858 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2859 | local Msh = Create(Mesh)({ | |
2860 | Parent = Part, | |
2861 | Offset = OffSet, | |
2862 | Scale = Scale | |
2863 | }) | |
2864 | if Mesh == "SpecialMesh" then | |
2865 | Msh.MeshType = MeshType | |
2866 | Msh.MeshId = MeshId | |
2867 | end | |
2868 | return Msh | |
2869 | end | |
2870 | }, | |
2871 | Weld = { | |
2872 | Create = function(Parent, Part0, Part1, C0, C1) | |
2873 | local Weld = Create("Weld")({ | |
2874 | Parent = Parent, | |
2875 | Part0 = Part0, | |
2876 | Part1 = Part1, | |
2877 | C0 = C0, | |
2878 | C1 = C1 | |
2879 | }) | |
2880 | return Weld | |
2881 | end | |
2882 | }, | |
2883 | Sound = { | |
2884 | Create = function(id, par, vol, pit) | |
2885 | coroutine.resume(coroutine.create(function() | |
2886 | local S = Create("Sound")({ | |
2887 | Volume = vol, | |
2888 | Pitch = pit or 1, | |
2889 | SoundId = id, | |
2890 | Parent = par or workspace | |
2891 | }) | |
2892 | wait() | |
2893 | S:play() | |
2894 | game:GetService("Debris"):AddItem(S, 6) | |
2895 | end)) | |
2896 | end | |
2897 | }, | |
2898 | ParticleEmitter = { | |
2899 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
2900 | local fp = Create("ParticleEmitter")({ | |
2901 | Parent = Parent, | |
2902 | Color = ColorSequence.new(Color1, Color2), | |
2903 | LightEmission = LightEmission, | |
2904 | Size = Size, | |
2905 | Texture = Texture, | |
2906 | Transparency = Transparency, | |
2907 | ZOffset = ZOffset, | |
2908 | Acceleration = Accel, | |
2909 | Drag = Drag, | |
2910 | LockedToPart = LockedToPart, | |
2911 | VelocityInheritance = VelocityInheritance, | |
2912 | EmissionDirection = EmissionDirection, | |
2913 | Enabled = Enabled, | |
2914 | Lifetime = LifeTime, | |
2915 | Rate = Rate, | |
2916 | Rotation = Rotation, | |
2917 | RotSpeed = RotSpeed, | |
2918 | Speed = Speed, | |
2919 | VelocitySpread = VelocitySpread | |
2920 | }) | |
2921 | return fp | |
2922 | end | |
2923 | }, | |
2924 | CreateTemplate = {} | |
2925 | } | |
2926 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"}) | |
2927 | Effects = { | |
2928 | Block = { | |
2929 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
2930 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2931 | prt.Anchored = true | |
2932 | prt.CFrame = cframe | |
2933 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2934 | game:GetService("Debris"):AddItem(prt, 2) | |
2935 | if Type == 1 or Type == nil then | |
2936 | table.insert(Effects, { | |
2937 | prt, | |
2938 | "Block1", | |
2939 | delay, | |
2940 | x3, | |
2941 | y3, | |
2942 | z3, | |
2943 | msh | |
2944 | }) | |
2945 | elseif Type == 2 then | |
2946 | table.insert(Effects, { | |
2947 | prt, | |
2948 | "Block2", | |
2949 | delay, | |
2950 | x3, | |
2951 | y3, | |
2952 | z3, | |
2953 | msh | |
2954 | }) | |
2955 | end | |
2956 | end | |
2957 | }, | |
2958 | Cylinder = { | |
2959 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2960 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2961 | prt.Anchored = true | |
2962 | prt.CFrame = cframe | |
2963 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2964 | game:GetService("Debris"):AddItem(prt, 10) | |
2965 | table.insert(Effects, { | |
2966 | prt, | |
2967 | "Cylinder", | |
2968 | delay, | |
2969 | x3, | |
2970 | y3, | |
2971 | z3, | |
2972 | msh | |
2973 | }) | |
2974 | end | |
2975 | }, | |
2976 | Head = { | |
2977 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2978 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2979 | prt.Anchored = true | |
2980 | prt.CFrame = cframe | |
2981 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2982 | game:GetService("Debris"):AddItem(prt, 10) | |
2983 | table.insert(Effects, { | |
2984 | prt, | |
2985 | "Cylinder", | |
2986 | delay, | |
2987 | x3, | |
2988 | y3, | |
2989 | z3, | |
2990 | msh | |
2991 | }) | |
2992 | end | |
2993 | }, | |
2994 | Sphere = { | |
2995 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2996 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2997 | prt.Anchored = true | |
2998 | prt.CFrame = cframe | |
2999 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3000 | game:GetService("Debris"):AddItem(prt, 10) | |
3001 | table.insert(Effects, { | |
3002 | prt, | |
3003 | "Cylinder", | |
3004 | delay, | |
3005 | x3, | |
3006 | y3, | |
3007 | z3, | |
3008 | msh | |
3009 | }) | |
3010 | end | |
3011 | }, | |
3012 | Elect = { | |
3013 | Create = function(cff, x, y, z) | |
3014 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
3015 | prt.Anchored = true | |
3016 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
3017 | prt.CFrame = CFrame.new(prt.Position) | |
3018 | game:GetService("Debris"):AddItem(prt, 2) | |
3019 | local xval = math.random() / 2 | |
3020 | local yval = math.random() / 2 | |
3021 | local zval = math.random() / 2 | |
3022 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
3023 | table.insert(Effects, { | |
3024 | prt, | |
3025 | "Elec", | |
3026 | 0.1, | |
3027 | x, | |
3028 | y, | |
3029 | z, | |
3030 | xval, | |
3031 | yval, | |
3032 | zval | |
3033 | }) | |
3034 | end | |
3035 | }, | |
3036 | Ring = { | |
3037 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3038 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3039 | prt.Anchored = true | |
3040 | prt.CFrame = cframe | |
3041 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3042 | game:GetService("Debris"):AddItem(prt, 10) | |
3043 | table.insert(Effects, { | |
3044 | prt, | |
3045 | "Cylinder", | |
3046 | delay, | |
3047 | x3, | |
3048 | y3, | |
3049 | z3, | |
3050 | msh | |
3051 | }) | |
3052 | end | |
3053 | }, | |
3054 | Wave = { | |
3055 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3056 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3057 | prt.Anchored = true | |
3058 | prt.CFrame = cframe | |
3059 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3060 | game:GetService("Debris"):AddItem(prt, 10) | |
3061 | table.insert(Effects, { | |
3062 | prt, | |
3063 | "Cylinder", | |
3064 | delay, | |
3065 | x3, | |
3066 | y3, | |
3067 | z3, | |
3068 | msh | |
3069 | }) | |
3070 | end | |
3071 | }, | |
3072 | Break = { | |
3073 | Create = function(brickcolor, cframe, x1, y1, z1) | |
3074 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
3075 | prt.Anchored = true | |
3076 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3077 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3078 | local num = math.random(10, 50) / 1000 | |
3079 | game:GetService("Debris"):AddItem(prt, 10) | |
3080 | table.insert(Effects, { | |
3081 | prt, | |
3082 | "Shatter", | |
3083 | num, | |
3084 | prt.CFrame, | |
3085 | math.random() - math.random(), | |
3086 | 0, | |
3087 | math.random(50, 100) / 100 | |
3088 | }) | |
3089 | end | |
3090 | }, | |
3091 | Fire = { | |
3092 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
3093 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3094 | prt.Anchored = true | |
3095 | prt.CFrame = cframe | |
3096 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3097 | game:GetService("Debris"):AddItem(prt, 10) | |
3098 | table.insert(Effects, { | |
3099 | prt, | |
3100 | "Fire", | |
3101 | delay, | |
3102 | 1, | |
3103 | 1, | |
3104 | 1, | |
3105 | msh | |
3106 | }) | |
3107 | end | |
3108 | }, | |
3109 | FireWave = { | |
3110 | Create = function(brickcolor, cframe, x1, y1, z1) | |
3111 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
3112 | prt.Anchored = true | |
3113 | prt.CFrame = cframe | |
3114 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3115 | local d = Create("Decal")({ | |
3116 | Parent = prt, | |
3117 | Texture = "rbxassetid://26356434", | |
3118 | Face = "Top" | |
3119 | }) | |
3120 | local d = Create("Decal")({ | |
3121 | Parent = prt, | |
3122 | Texture = "rbxassetid://26356434", | |
3123 | Face = "Bottom" | |
3124 | }) | |
3125 | game:GetService("Debris"):AddItem(prt, 10) | |
3126 | table.insert(Effects, { | |
3127 | prt, | |
3128 | "FireWave", | |
3129 | 1, | |
3130 | 30, | |
3131 | math.random(400, 600) / 100, | |
3132 | msh | |
3133 | }) | |
3134 | end | |
3135 | }, | |
3136 | Lightning = { | |
3137 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
3138 | local magz = (p0 - p1).magnitude | |
3139 | local curpos = p0 | |
3140 | local trz = { | |
3141 | -ofs, | |
3142 | ofs | |
3143 | } | |
3144 | for i = 1, tym do | |
3145 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
3146 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
3147 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
3148 | li.Material = "Neon" | |
3149 | if tym == i then | |
3150 | local magz2 = (curpos - p1).magnitude | |
3151 | li.Size = Vector3.new(th, th, magz2) | |
3152 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
3153 | table.insert(Effects, { | |
3154 | li, | |
3155 | "Disappear", | |
3156 | last | |
3157 | }) | |
3158 | else | |
3159 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
3160 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
3161 | game.Debris:AddItem(li, 10) | |
3162 | table.insert(Effects, { | |
3163 | li, | |
3164 | "Disappear", | |
3165 | last | |
3166 | }) | |
3167 | end | |
3168 | end | |
3169 | end | |
3170 | }, | |
3171 | EffectTemplate = {} | |
3172 | } | |
3173 | function New(Object, Parent, Name, Data) | |
3174 | local Object = Instance.new(Object) | |
3175 | for Index, Value in pairs(Data or {}) do | |
3176 | Object[Index] = Value | |
3177 | end | |
3178 | Object.Parent = Parent | |
3179 | Object.Name = Name | |
3180 | return Object | |
3181 | end | |
3182 | function clerp(a, b, t) | |
3183 | local qa = { | |
3184 | QuaternionFromCFrame(a) | |
3185 | } | |
3186 | local qb = { | |
3187 | QuaternionFromCFrame(b) | |
3188 | } | |
3189 | local ax, ay, az = a.x, a.y, a.z | |
3190 | local bx, by, bz = b.x, b.y, b.z | |
3191 | local _t = 1 - t | |
3192 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
3193 | end | |
3194 | function QuaternionFromCFrame(cf) | |
3195 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
3196 | local trace = m00 + m11 + m22 | |
3197 | if trace > 0 then | |
3198 | local s = math.sqrt(1 + trace) | |
3199 | local recip = 0.5 / s | |
3200 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
3201 | else | |
3202 | local i = 0 | |
3203 | if m00 < m11 then | |
3204 | i = 1 | |
3205 | end | |
3206 | if m22 > (i == 0 and m00 or m11) then | |
3207 | i = 2 | |
3208 | end | |
3209 | if i == 0 then | |
3210 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
3211 | local recip = 0.5 / s | |
3212 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
3213 | elseif i == 1 then | |
3214 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
3215 | local recip = 0.5 / s | |
3216 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
3217 | elseif i == 2 then | |
3218 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
3219 | local recip = 0.5 / s | |
3220 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
3221 | end | |
3222 | end | |
3223 | end | |
3224 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
3225 | local xs, ys, zs = x + x, y + y, z + z | |
3226 | local wx, wy, wz = w * xs, w * ys, w * zs | |
3227 | local xx = x * xs | |
3228 | local xy = x * ys | |
3229 | local xz = x * zs | |
3230 | local yy = y * ys | |
3231 | local yz = y * zs | |
3232 | local zz = z * zs | |
3233 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
3234 | end | |
3235 | function QuaternionSlerp(a, b, t) | |
3236 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
3237 | local startInterp, finishInterp | |
3238 | if cosTheta >= 1.0E-4 then | |
3239 | if 1 - cosTheta > 1.0E-4 then | |
3240 | local theta = math.acos(cosTheta) | |
3241 | local invSinTheta = 1 / math.sin(theta) | |
3242 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
3243 | finishInterp = math.sin(t * theta) * invSinTheta | |
3244 | else | |
3245 | startInterp = 1 - t | |
3246 | finishInterp = t | |
3247 | end | |
3248 | elseif 1 + cosTheta > 1.0E-4 then | |
3249 | local theta = math.acos(-cosTheta) | |
3250 | local invSinTheta = 1 / math.sin(theta) | |
3251 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
3252 | finishInterp = math.sin(t * theta) * invSinTheta | |
3253 | else | |
3254 | startInterp = t - 1 | |
3255 | finishInterp = t | |
3256 | end | |
3257 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
3258 | end | |
3259 | function weld5(part0, part1, c0, c1) | |
3260 | weeld = Instance.new("Weld", part0) | |
3261 | weeld.Part0 = part0 | |
3262 | weeld.Part1 = part1 | |
3263 | weeld.C0 = c0 | |
3264 | weeld.C1 = c1 | |
3265 | return weeld | |
3266 | end | |
3267 | function rayCast(Pos, Dir, Max, Ignore) | |
3268 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
3269 | end | |
3270 | function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock) | |
3271 | if hit.Parent == nil then | |
3272 | return | |
3273 | end | |
3274 | h = hit.Parent:FindFirstChild("Humanoid") | |
3275 | for _, v in pairs(hit.Parent:children()) do | |
3276 | if v:IsA("Humanoid") then | |
3277 | h = v | |
3278 | end | |
3279 | end | |
3280 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
3281 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
3282 | end | |
3283 | if hit.Parent.className == "Hat" then | |
3284 | hit = hit.Parent.Parent:findFirstChild("Head") | |
3285 | end | |
3286 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
3287 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
3288 | return | |
3289 | end | |
3290 | c = Instance.new("ObjectValue") | |
3291 | c.Name = "creator" | |
3292 | c.Value = game:service("Players").LocalPlayer | |
3293 | c.Parent = h | |
3294 | game:GetService("Debris"):AddItem(c, 0.5) | |
3295 | Damage = math.random(minim, maxim) | |
3296 | blocked = false | |
3297 | block = hit.Parent:findFirstChild("Block") | |
3298 | if block ~= nil then | |
3299 | print(block.className) | |
3300 | if block.className == "NumberValue" and block.Value > 0 then | |
3301 | blocked = true | |
3302 | if decreaseblock == nil then | |
3303 | block.Value = block.Value - 1 | |
3304 | end | |
3305 | end | |
3306 | if block.className == "IntValue" and block.Value > 0 then | |
3307 | blocked = true | |
3308 | if decreaseblock ~= nil then | |
3309 | block.Value = block.Value - 1 | |
3310 | end | |
3311 | end | |
3312 | end | |
3313 | if blocked == false then | |
3314 | h.Health = h.Health - Damage | |
3315 | showDamage(hit.Parent, Damage, 0.5, BrickColor.new("White")) | |
3316 | else | |
3317 | h.Health = h.Health - Damage / 2 | |
3318 | showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue")) | |
3319 | end | |
3320 | h.Health = h.Health - Damage | |
3321 | if Type == "Knockdown" then | |
3322 | hum = hit.Parent.Humanoid | |
3323 | hum.PlatformStand = true | |
3324 | coroutine.resume(coroutine.create(function(HHumanoid) | |
3325 | swait(5) | |
3326 | HHumanoid.PlatformStand = false | |
3327 | end), hum) | |
3328 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
3329 | local bodvol = Instance.new("BodyVelocity") | |
3330 | bodvol.velocity = angle * knockback | |
3331 | bodvol.P = 5000 | |
3332 | bodvol.maxForce = Vector3.new(8000, 8000, 8000) | |
3333 | bodvol.Parent = hit | |
3334 | rl = Instance.new("BodyAngularVelocity") | |
3335 | rl.P = 30000 | |
3336 | rl.maxTorque = Vector3.new(0, 10, 10) * 5000 | |
3337 | rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(2, 4), math.random(-10, 10)) | |
3338 | rl.Parent = hit | |
3339 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
3340 | game:GetService("Debris"):AddItem(rl, 0.5) | |
3341 | elseif Type == "Normal" then | |
3342 | vp = Instance.new("BodyVelocity") | |
3343 | vp.P = 500 | |
3344 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
3345 | if KnockbackType == 1 then | |
3346 | vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
3347 | elseif KnockbackType == 2 then | |
3348 | vp.velocity = Property.CFrame.lookVector * knockback | |
3349 | end | |
3350 | if knockback > 0 then | |
3351 | vp.Parent = hit.Parent.Torso | |
3352 | end | |
3353 | game:GetService("Debris"):AddItem(vp, 0.5) | |
3354 | elseif Type == "Up" then | |
3355 | local bodyVelocity = Instance.new("BodyVelocity") | |
3356 | bodyVelocity.velocity = vt(0, 4, 0) | |
3357 | bodyVelocity.P = 1000 | |
3358 | bodyVelocity.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
3359 | bodyVelocity.Parent = hit | |
3360 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
3361 | rl = Instance.new("BodyAngularVelocity") | |
3362 | rl.P = 3000 | |
3363 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
3364 | rl.angularvelocity = Vector3.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20)) | |
3365 | rl.Parent = hit | |
3366 | game:GetService("Debris"):AddItem(rl, 0.5) | |
3367 | elseif Type == "Slam" then | |
3368 | local bodyVelocity2 = Instance.new("BodyVelocity") | |
3369 | bodyVelocity2.velocity = vt(0, 4, 0) | |
3370 | bodyVelocity2.P = 1000 | |
3371 | bodyVelocity2.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
3372 | bodyVelocity2.Parent = hit | |
3373 | game:GetService("Debris"):AddItem(bodyVelocity2, 1) | |
3374 | rl2 = Instance.new("BodyAngularVelocity") | |
3375 | rl2.P = 3000 | |
3376 | rl2.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
3377 | rl2.angularvelocity = Vector3.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20)) | |
3378 | rl2.Parent = hit | |
3379 | game:GetService("Debris"):AddItem(rl2, 0.5) | |
3380 | elseif Type == "Snare" then | |
3381 | bp = Instance.new("BodyPosition") | |
3382 | bp.P = 2000 | |
3383 | bp.D = 100 | |
3384 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3385 | bp.position = hit.Parent.Torso.Position | |
3386 | bp.Parent = hit.Parent.Torso | |
3387 | game:GetService("Debris"):AddItem(bp, 1) | |
3388 | elseif Type == "Target" and Targetting == false then | |
3389 | ZTarget = hit.Parent.Torso | |
3390 | coroutine.resume(coroutine.create(function(Part) | |
3391 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
3392 | swait(5) | |
3393 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
3394 | end), ZTarget) | |
3395 | TargHum = ZTarget.Parent:findFirstChild("Humanoid") | |
3396 | targetgui = Instance.new("BillboardGui") | |
3397 | targetgui.Parent = ZTarget | |
3398 | targetgui.Size = UDim2.new(10, 100, 10, 100) | |
3399 | targ = Instance.new("ImageLabel") | |
3400 | targ.Parent = targetgui | |
3401 | targ.BackgroundTransparency = 1 | |
3402 | targ.Image = "rbxassetid://4834067" | |
3403 | targ.Size = UDim2.new(1, 0, 1, 0) | |
3404 | cam.CameraType = "Scriptable" | |
3405 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
3406 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
3407 | workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
3408 | Targetting = true | |
3409 | RocketTarget = ZTarget | |
3410 | for i = 1, Property do | |
3411 | if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then | |
3412 | swait() | |
3413 | end | |
3414 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
3415 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
3416 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0) | |
3417 | end | |
3418 | Targetting = false | |
3419 | RocketTarget = nil | |
3420 | targetgui.Parent = nil | |
3421 | cam.CameraType = "Custom" | |
3422 | end | |
3423 | debounce = Instance.new("BoolValue") | |
3424 | debounce.Name = "DebounceHit" | |
3425 | debounce.Parent = hit.Parent | |
3426 | debounce.Value = true | |
3427 | game:GetService("Debris"):AddItem(debounce, Delay) | |
3428 | c = Instance.new("ObjectValue") | |
3429 | c.Name = "creator" | |
3430 | c.Value = Player | |
3431 | c.Parent = h | |
3432 | game:GetService("Debris"):AddItem(c, 0.5) | |
3433 | CRIT = false | |
3434 | hitDeb = true | |
3435 | AttackPos = 6 | |
3436 | end | |
3437 | end | |
3438 | function showDamage(Char, Dealt, du, Color) | |
3439 | m = Instance.new("Model") | |
3440 | m.Name = tostring(Dealt) | |
3441 | h = Instance.new("Humanoid") | |
3442 | h.Health = 0 | |
3443 | h.MaxHealth = 0 | |
3444 | h.Parent = m | |
3445 | c = Instance.new("Part") | |
3446 | c.Transparency = 0 | |
3447 | c.BrickColor = Color | |
3448 | c.Name = "Head" | |
3449 | c.TopSurface = 0 | |
3450 | c.Material = "Neon" | |
3451 | c.BrickColor = BrickColor.new("Toothpaste") | |
3452 | c.BottomSurface = 0 | |
3453 | c.formFactor = "Plate" | |
3454 | c.Size = Vector3.new(1, 0.4, 1) | |
3455 | ms = Instance.new("CylinderMesh") | |
3456 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
3457 | if CRIT == true then | |
3458 | ms.Scale = Vector3.new(1, 1.25, 1) | |
3459 | end | |
3460 | ms.Parent = c | |
3461 | c.Reflectance = 0 | |
3462 | Instance.new("BodyGyro").Parent = c | |
3463 | c.Parent = m | |
3464 | if Char:findFirstChild("Head") ~= nil then | |
3465 | c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0)) | |
3466 | elseif Char.Parent:findFirstChild("Head") ~= nil then | |
3467 | c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0)) | |
3468 | end | |
3469 | f = Instance.new("BodyPosition") | |
3470 | f.P = 2000 | |
3471 | f.D = 100 | |
3472 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3473 | f.position = c.Position + Vector3.new(0, 3, 0) | |
3474 | f.Parent = c | |
3475 | game:GetService("Debris"):AddItem(m, 0.5 + du) | |
3476 | c.CanCollide = false | |
3477 | m.Parent = workspace | |
3478 | c.CanCollide = false | |
3479 | end | |
3480 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
3481 | local Part = Create("Part")({ | |
3482 | formFactor = FormFactor, | |
3483 | Parent = Parent, | |
3484 | Reflectance = Reflectance, | |
3485 | Transparency = Transparency, | |
3486 | CanCollide = false, | |
3487 | Locked = true, | |
3488 | BrickColor = BrickColor.new(tostring(BColor)), | |
3489 | Name = Name, | |
3490 | Size = Size, | |
3491 | Material = Material | |
3492 | }) | |
3493 | RemoveOutlines(Part) | |
3494 | return Part | |
3495 | end | |
3496 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
3497 | local Msh = Create(Mesh)({ | |
3498 | Parent = Part, | |
3499 | Offset = OffSet, | |
3500 | Scale = Scale | |
3501 | }) | |
3502 | if Mesh == "SpecialMesh" then | |
3503 | Msh.MeshType = MeshType | |
3504 | Msh.MeshId = MeshId | |
3505 | end | |
3506 | return Msh | |
3507 | end | |
3508 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
3509 | local Weld = Create("Weld")({ | |
3510 | Parent = Parent, | |
3511 | Part0 = Part0, | |
3512 | Part1 = Part1, | |
3513 | C0 = C0, | |
3514 | C1 = C1 | |
3515 | }) | |
3516 | return Weld | |
3517 | end | |
3518 | function attackone() | |
3519 | attack = true | |
3520 | for i = 0, 2, attackspeed + 0.16 do | |
3521 | swait() | |
3522 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1) | |
3523 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.2) | |
3524 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2) | |
3525 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.3 * i) * angles(math.rad(60 * i), math.rad(0), math.rad(-20 * i)), 0.2) | |
3526 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
3527 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2) | |
3528 | end | |
3529 | so("http://roblox.com/asset/?id=1022532343", LeftArm, 1, 1) | |
3530 | RootPart.Velocity = RootPart.CFrame.lookVector * 34 | |
3531 | con5 = Humanoid.Touched:connect(function(hit) | |
3532 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and attackdebounce == false then | |
3533 | attackdebounce = true | |
3534 | Damagefunc(hit, 5, 8, math.random(5, 8), "Normal", RootPart, 0, 1) | |
3535 | so("http://roblox.com/asset/?id=573395724", LeftArm, 1, 1) | |
3536 | wait(0.2) | |
3537 | attackdebounce = false | |
3538 | end | |
3539 | end) | |
3540 | for i = 0, 1, attackspeed do | |
3541 | swait() | |
3542 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3543 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(60)), 0.4) | |
3544 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.4) | |
3545 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.3) * angles(math.rad(20), math.rad(-40 * i), math.rad(-90)), 0.4) | |
3546 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.3) | |
3547 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3548 | end | |
3549 | attack = false | |
3550 | con5:Disconnect() | |
3551 | end | |
3552 | function attacktwo() | |
3553 | attack = true | |
3554 | for i = 0, 2, 0.15 do | |
3555 | swait() | |
3556 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3557 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(30)), 0.2) | |
3558 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3 * i) * angles(math.rad(60 * i), math.rad(0), math.rad(20 * i)), 0.2) | |
3559 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90 - 40 * i), math.rad(0), math.rad(-90 + 40 * i)), 0.2) | |
3560 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2) | |
3561 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2) | |
3562 | end | |
3563 | so("http://roblox.com/asset/?id=169259383", RightArm, 1, 1) | |
3564 | RootPart.Velocity = RootPart.CFrame.lookVector * 45 | |
3565 | con5 = Humanoid.Touched:connect(function(hit) | |
3566 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and attackdebounce == false then | |
3567 | attackdebounce = true | |
3568 | Damagefunc(hit, 6, 17, math.random(5, 12), "Normal", RootPart, 0, 1) | |
3569 | so("http://roblox.com/asset/?id=542443306", RightArm, 1, 1) | |
3570 | wait(0.3) | |
3571 | attackdebounce = false | |
3572 | end | |
3573 | end) | |
3574 | for i = 0, 1, 0.07 do | |
3575 | swait() | |
3576 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90 * i), math.rad(0)), 0.6) | |
3577 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(15), math.rad(-70)), 0.4) | |
3578 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
3579 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)), 0.4) | |
3580 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
3581 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
3582 | end | |
3583 | con5:Disconnect() | |
3584 | attack = false | |
3585 | end | |
3586 | function attackthree() | |
3587 | attack = true | |
3588 | noleg = true | |
3589 | for i = 0, 2.3, 0.16 do | |
3590 | swait() | |
3591 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.15, 2.5) * CFrame.Angles(math.rad(-27), math.rad(0 - 50 * i), math.rad(0)), 0.2) | |
3592 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-24), math.rad(-8), math.rad(43)), 0.2) | |
3593 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-60), math.rad(0), math.rad(60)), 0.2) | |
3594 | LW.C0 = clerp(LW.C0, CFrame.new(-0.9, 0.5, -0.3) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.2) | |
3595 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.72, -0.4) * CFrame.Angles(math.rad(17), math.rad(0), math.rad(-16)), 0.2) | |
3596 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.34, -1.15, 0.3) * CFrame.Angles(math.rad(-77), math.rad(0), math.rad(0)), 0.2) | |
3597 | end | |
3598 | con5 = Humanoid.Touched:connect(function(hit) | |
3599 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and attackdebounce == false then | |
3600 | attackdebounce = true | |
3601 | Damagefunc(hit, 6, 12, math.random(5, 8), "Normal", RootPart, 0, 1) | |
3602 | so("http://roblox.com/asset/?id=573395724", LeftLeg, 1, 1) | |
3603 | wait(0.17) | |
3604 | attackdebounce = false | |
3605 | end | |
3606 | end) | |
3607 | so("http://roblox.com/asset/?id=1022532343", LeftLeg, 1, 1.34) | |
3608 | so("http://roblox.com/asset/?id=1022532343", RightLeg, 1, 1.34) | |
3609 | for i = 0, 3.17, 0.11 do | |
3610 | swait() | |
3611 | RootPart.Velocity = RootPart.CFrame.lookVector * 45 | |
3612 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -0.7, -0.9) * CFrame.Angles(math.rad(16 + 40 * i), math.rad(0 + 111 * i), math.rad(32 + 20 * i)), 0.1) | |
3613 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(23), math.rad(0), math.rad(-10)), 0.16) | |
3614 | RW.C0 = clerp(RW.C0, CFrame.new(0.3, 0.35, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.16) | |
3615 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.2) * angles(math.rad(-70), math.rad(0), math.rad(-40)), 0.16) | |
3616 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.79, -0.95, 0.34) * CFrame.Angles(math.rad(-32), math.rad(32), math.rad(-40)), 0.17) | |
3617 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.4, -0.75, -0.43) * CFrame.Angles(math.rad(76), math.rad(38), math.rad(0)), 0.1) | |
3618 | end | |
3619 | for i = 0, 1, attackspeed do | |
3620 | swait() | |
3621 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, -0.4) * CFrame.Angles(math.rad(-8), math.rad(-30), math.rad(0)), 0.1) | |
3622 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(30)), 0.1) | |
3623 | RW.C0 = clerp(RW.C0, CFrame.new(0.3, 0.35, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.16) | |
3624 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.1) | |
3625 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.1) | |
3626 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.03, 0.3) * CFrame.Angles(math.rad(-13), math.rad(0), math.rad(0)), 0.1) | |
3627 | end | |
3628 | noleg = false | |
3629 | attack = false | |
3630 | con5:Disconnect() | |
3631 | end | |
3632 | function Fdash() | |
3633 | evadecooldown = true | |
3634 | attack = true | |
3635 | so("http://www.roblox.com/asset/?id=558640653", Character, 2.5, 1) | |
3636 | Effects.Block.Create(BrickColor.new("Navy blue"), RootPart.CFrame, 2, 2, 2, 33.6, 33.6, 33.6, 0.05) | |
3637 | Effects.Block.Create(BrickColor.new("White"), RootPart.CFrame, 2, 2, 2, 33.4, 33.4, 33.4, 0.04) | |
3638 | Effects.Block.Create(BrickColor.new("Navy blue"), RootPart.CFrame, 2, 2, 2, 36.6, 36.6, 36.6, 0.05) | |
3639 | Effects.Block.Create(BrickColor.new("Deep blue"), RootPart.CFrame, 2, 2, 2, 36.4, 36.4, 36.4, 0.05) | |
3640 | Effects.Ring.Create(BrickColor.new("New Yeller"), Torso.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.025) | |
3641 | Effects.Ring.Create(BrickColor.new("Deep blue"), Torso.CFrame, 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
3642 | Effects.Ring.Create(BrickColor.new("White"), Torso.CFrame, 2, 2, 2, 9.6, 9.6, 9.6, 0.04) | |
3643 | Effects.Ring.Create(BrickColor.new("Navy blue"), Torso.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3644 | for i = 0, 2, 0.064 do | |
3645 | swait() | |
3646 | RootPart.Velocity = RootPart.CFrame.lookVector * 145 | |
3647 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, -4.8) * CFrame.Angles(math.rad(-90), math.rad(0 + 213.8 * i), math.rad(0)), 0.2) | |
3648 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.2) | |
3649 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), 0.2) | |
3650 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), 0.2) | |
3651 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3652 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3653 | end | |
3654 | attack = false | |
3655 | wait(0.13) | |
3656 | evadecooldown = false | |
3657 | end | |
3658 | function Adash() | |
3659 | evadecooldown = true | |
3660 | attack = true | |
3661 | so("http://www.roblox.com/asset/?id=558640653", Character, 2.5, 1) | |
3662 | Effects.Block.Create(BrickColor.new("Navy blue"), LeftLeg.CFrame, 2, 2, 2, 33.6, 33.6, 33.6, 0.05) | |
3663 | Effects.Block.Create(BrickColor.new("White"), RightLeg.CFrame, 2, 2, 2, 33.4, 33.4, 33.4, 0.04) | |
3664 | Effects.Block.Create(BrickColor.new("Navy blue"), LeftLeg.CFrame, 2, 2, 2, 36.6, 36.6, 36.6, 0.05) | |
3665 | Effects.Block.Create(BrickColor.new("Deep blue"), RightLeg.CFrame, 2, 2, 2, 36.4, 36.4, 36.4, 0.05) | |
3666 | Torso.Velocity = RootPart.Velocity + vt(0, 19.4, 0) | |
3667 | for i = 0, 2, 0.064 do | |
3668 | swait() | |
3669 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 8, 0) * CFrame.Angles(math.rad(0), math.rad(0 + 213.8 * i), math.rad(0)), 0.2) | |
3670 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.2) | |
3671 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), 0.2) | |
3672 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), 0.2) | |
3673 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3674 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3675 | end | |
3676 | attack = false | |
3677 | wait(0.13) | |
3678 | evadecooldown = false | |
3679 | end | |
3680 | function Ldash() | |
3681 | evadecooldown = true | |
3682 | attack = true | |
3683 | so("http://www.roblox.com/asset/?id=707957812", Torso, 2.5, 1) | |
3684 | for i = 0, 2, 0.064 do | |
3685 | swait() | |
3686 | RootPart.Velocity = RootPart.CFrame.rightVector * -75 | |
3687 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(32)), 0.2) | |
3688 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(-9), math.rad(-14)), 0.2) | |
3689 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(77), math.rad(0), math.rad(70)), 0.2) | |
3690 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -0.55) * angles(math.rad(30), math.rad(0), math.rad(70)), 0.2) | |
3691 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(12)), 0.2) | |
3692 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(8)), 0.2) | |
3693 | end | |
3694 | attack = false | |
3695 | wait(0.13) | |
3696 | evadecooldown = false | |
3697 | end | |
3698 | function Rdash() | |
3699 | evadecooldown = true | |
3700 | attack = true | |
3701 | so("http://www.roblox.com/asset/?id=707957812", Torso, 2.5, 1) | |
3702 | for i = 0, 2, 0.064 do | |
3703 | swait() | |
3704 | RootPart.Velocity = RootPart.CFrame.rightVector * 75 | |
3705 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-32)), 0.2) | |
3706 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(9), math.rad(14)), 0.2) | |
3707 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.55) * angles(math.rad(30), math.rad(0), math.rad(-70)), 0.2) | |
3708 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(77), math.rad(0), math.rad(-70)), 0.2) | |
3709 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-8)), 0.2) | |
3710 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-12)), 0.2) | |
3711 | end | |
3712 | attack = false | |
3713 | wait(0.13) | |
3714 | evadecooldown = false | |
3715 | end | |
3716 | function Bdash() | |
3717 | evadecooldown = true | |
3718 | attack = true | |
3719 | for i = 0, 8.4, 0.21 do | |
3720 | swait() | |
3721 | RootPart.Velocity = RootPart.CFrame.lookVector * -90 | |
3722 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -0.79, 2.5) * CFrame.Angles(math.rad(0 + 100 * i), math.rad(0), math.rad(0)), 0.2) | |
3723 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2) | |
3724 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(-60), math.rad(40)), 0.2) | |
3725 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(180), math.rad(60), math.rad(-40)), 0.2) | |
3726 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3727 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3728 | end | |
3729 | attack = false | |
3730 | wait(0.9) | |
3731 | evadecooldown = false | |
3732 | end | |
3733 | function bullets() | |
3734 | local X = Instance.new("Part", Workspace) | |
3735 | local O = Instance.new("ObjectValue", X) | |
3736 | O.Name = "creator" | |
3737 | X.Locked = true | |
3738 | X.Name = "Shell" | |
3739 | X.Anchored = false | |
3740 | X.CanCollide = false | |
3741 | X.Transparency = 0.24 | |
3742 | X.Reflectance = 0 | |
3743 | X.BottomSurface = 0 | |
3744 | X.TopSurface = 0 | |
3745 | X.Shape = 0 | |
3746 | local V = Instance.new("ObjectValue", X) | |
3747 | V.Value = Character | |
3748 | V.Name = "creator" | |
3749 | X.BrickColor = BrickColor.new("Cyan") | |
3750 | X.Size = Vector3.new(2, 2, 2) | |
3751 | X.Material = "Neon" | |
3752 | local Z = Instance.new("SpecialMesh", X) | |
3753 | Z.MeshType = "Sphere" | |
3754 | Z.Scale = Vector3.new(0.2, 0.2, 0.7) + Vector3.new(math.random(0, 0.7), math.random(0, 0.7), math.random(0, 0.7)) | |
3755 | X.CFrame = handee.CFrame * CFrame.new(0, -5, -1) + Vector3.new(math.random(-76, 76), math.random(5, 10), math.random(-44, 44)) | |
3756 | local bv = Instance.new("BodyVelocity", X) | |
3757 | bv.maxForce = Vector3.new(99999, 99999, 99999) | |
3758 | X.CFrame = CFrame.new(X.Position, mouse.Hit.p) | |
3759 | bv.velocity = X.CFrame.lookVector * 445 | |
3760 | so("http://roblox.com/asset/?id=200633327", X, 1, 1) | |
3761 | local X2 = Instance.new("Part", Workspace) | |
3762 | local O2 = Instance.new("ObjectValue", X2) | |
3763 | O2.Name = "creator" | |
3764 | X2.Locked = true | |
3765 | X2.Name = "Shell" | |
3766 | X2.Anchored = false | |
3767 | X2.CanCollide = false | |
3768 | X2.Transparency = 0.24 | |
3769 | X2.Reflectance = 0 | |
3770 | X2.BottomSurface = 0 | |
3771 | X2.TopSurface = 0 | |
3772 | X2.Shape = 0 | |
3773 | local V2 = Instance.new("ObjectValue", X2) | |
3774 | V2.Value = Character | |
3775 | V2.Name = "creator" | |
3776 | X2.BrickColor = BrickColor.new("New Yeller") | |
3777 | X2.Size = Vector3.new(2, 2, 2) | |
3778 | X2.Material = "Neon" | |
3779 | local Z2 = Instance.new("SpecialMesh", X2) | |
3780 | Z2.MeshType = "Sphere" | |
3781 | Z2.Scale = Vector3.new(0.2, 0.2, 0.7) + Vector3.new(math.random(0, 0.7), math.random(0, 0.7), math.random(0, 0.7)) | |
3782 | X2.CFrame = handee.CFrame * CFrame.new(0, -5, -1) + Vector3.new(math.random(-76, 76), math.random(5, 10), math.random(-44, 44)) | |
3783 | local bv2 = Instance.new("BodyVelocity", X2) | |
3784 | bv2.maxForce = Vector3.new(99999, 99999, 99999) | |
3785 | X2.CFrame = CFrame.new(X2.Position, mouse.Hit.p) | |
3786 | bv2.velocity = X2.CFrame.lookVector * 345 | |
3787 | so("http://roblox.com/asset/?id=200633327", X2, 1, 1) | |
3788 | local X3 = Instance.new("Part", Workspace) | |
3789 | local O3 = Instance.new("ObjectValue", X3) | |
3790 | O3.Name = "creator" | |
3791 | X3.Locked = true | |
3792 | X3.Name = "Shell" | |
3793 | X3.Anchored = false | |
3794 | X3.CanCollide = false | |
3795 | X3.Transparency = 0.24 | |
3796 | X3.Reflectance = 0 | |
3797 | X3.BottomSurface = 0 | |
3798 | X3.TopSurface = 0 | |
3799 | X3.Shape = 0 | |
3800 | local V3 = Instance.new("ObjectValue", X3) | |
3801 | V3.Value = Character | |
3802 | V3.Name = "creator" | |
3803 | X3.BrickColor = BrickColor.new("White") | |
3804 | X3.Size = Vector3.new(2, 2, 2) | |
3805 | X3.Material = "Neon" | |
3806 | local Z3 = Instance.new("SpecialMesh", X3) | |
3807 | Z3.MeshType = "Sphere" | |
3808 | Z3.Scale = Vector3.new(0.2, 0.2, 0.7) + Vector3.new(math.random(0, 0.7), math.random(0, 0.7), math.random(0, 0.7)) | |
3809 | X3.CFrame = handee.CFrame * CFrame.new(0, -5, -1) + Vector3.new(math.random(-76, 76), math.random(5, 10), math.random(-44, 44)) | |
3810 | local bv3 = Instance.new("BodyVelocity", X3) | |
3811 | bv3.maxForce = Vector3.new(99999, 99999, 99999) | |
3812 | X3.CFrame = CFrame.new(X3.Position, mouse.Hit.p) | |
3813 | bv3.velocity = X3.CFrame.lookVector * 545 | |
3814 | so("http://roblox.com/asset/?id=200633327", X3, 1, 1) | |
3815 | local con5 = X.Touched:connect(function(hit) | |
3816 | Effects.Sphere.Create(BrickColor.new("Toothpaste"), X.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3817 | X:Destroy() | |
3818 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3819 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "X2" or hit.Name ~= "X3" then | |
3820 | Damagefunc(hit, 9, 16, math.random(4, 6), "Knockdown", RootPart, 0.2, 1) | |
3821 | Effects.Sphere.Create(BrickColor.new("Toothpaste"), X.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3822 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3823 | X:Destroy() | |
3824 | end | |
3825 | end) | |
3826 | local con5 = X2.Touched:connect(function(hit) | |
3827 | Effects.Sphere.Create(BrickColor.new("New Yeller"), X2.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3828 | X2:Destroy() | |
3829 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3830 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "X" or hit.Name ~= "X3" then | |
3831 | Damagefunc(hit, 9, 16, math.random(4, 6), "Knockdown", RootPart, 0.2, 1) | |
3832 | Effects.Sphere.Create(BrickColor.new("New Yeller"), X2.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3833 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3834 | X2:Destroy() | |
3835 | end | |
3836 | end) | |
3837 | local con5 = X3.Touched:connect(function(hit) | |
3838 | Effects.Sphere.Create(BrickColor.new("White"), X3.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3839 | X3:Destroy() | |
3840 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3841 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "X2" or hit.Name ~= "X" then | |
3842 | Damagefunc(hit, 9, 16, math.random(4, 6), "Knockdown", RootPart, 0.2, 1) | |
3843 | Effects.Sphere.Create(BrickColor.new("White"), X3.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3844 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3845 | X3:Destroy() | |
3846 | end | |
3847 | end) | |
3848 | end | |
3849 | function Fkickcombo() | |
3850 | attack = true | |
3851 | for i = 0, 2.3, 0.16 do | |
3852 | swait() | |
3853 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.15, 2.5) * CFrame.Angles(math.rad(-27), math.rad(0 - 50 * i), math.rad(0)), 0.2) | |
3854 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-24), math.rad(-8), math.rad(43)), 0.2) | |
3855 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-60), math.rad(0), math.rad(60)), 0.2) | |
3856 | LW.C0 = clerp(LW.C0, CFrame.new(-0.9, 0.5, -0.3) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.2) | |
3857 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.72, -0.4) * CFrame.Angles(math.rad(17), math.rad(0), math.rad(-16)), 0.2) | |
3858 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.34, -1.15, 0.3) * CFrame.Angles(math.rad(-77), math.rad(0), math.rad(0)), 0.2) | |
3859 | end | |
3860 | con5 = Humanoid.Touched:connect(function(hit) | |
3861 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and attackdebounce == false then | |
3862 | attackdebounce = true | |
3863 | Damagefunc(hit, 17, 26, math.random(2, 3), "Normal", RootPart, 0, 1) | |
3864 | so("http://roblox.com/asset/?id=260429995", RightLeg, 2, 1) | |
3865 | wait(0.14) | |
3866 | attackdebounce = false | |
3867 | end | |
3868 | end) | |
3869 | so("http://roblox.com/asset/?id=158475221", Torso, 1, 1.9) | |
3870 | noleg = true | |
3871 | for i = 0, 3.3, 0.11 do | |
3872 | swait() | |
3873 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 2.4, -0.8) * CFrame.Angles(math.rad(13 - 22 * i), math.rad(0 + 130 * i), math.rad(80 - 15 * i)), 0.15) | |
3874 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(13), math.rad(-17), math.rad(0)), 0.2) | |
3875 | RW.C0 = clerp(RW.C0, CFrame.new(0.7, 0.5, -0.7) * angles(math.rad(80), math.rad(0), math.rad(-70)), 0.15) | |
3876 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-30)), 0.15) | |
3877 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.03, 0.4) * CFrame.Angles(math.rad(-54 - 3 * i), math.rad(0), math.rad(0)), 0.15) | |
3878 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.7) * CFrame.Angles(math.rad(60 + 3 * i), math.rad(10), math.rad(-4)), 0.15) | |
3879 | end | |
3880 | attack = false | |
3881 | noleg = false | |
3882 | con5:disconnect() | |
3883 | end | |
3884 | function Magicform() | |
3885 | df = true | |
3886 | attack = true | |
3887 | music.TimePosition = 0 | |
3888 | music.SoundId = "rbxassetid://1228696343" | |
3889 | swait(1) | |
3890 | for i = 0, 4, 0.1 do | |
3891 | swait() | |
3892 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) | |
3893 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
3894 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -0.35) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.2) | |
3895 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -0.35) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.2) | |
3896 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-4), math.rad(3)), 0.2) | |
3897 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(4), math.rad(-3)), 0.2) | |
3898 | end | |
3899 | so("http://roblox.com/asset/?id=1286168545", Head, 6, 1) | |
3900 | Effects.Sphere.Create(BrickColor.new("Toothpaste"), Torso.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3901 | Part56.BrickColor = BrickColor.new("Cyan") | |
3902 | Part156.BrickColor = BrickColor.new("Cyan") | |
3903 | for i = 0, 4, 0.1 do | |
3904 | swait() | |
3905 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
3906 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-54), math.rad(0), math.rad(0)), 0.2) | |
3907 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-60), math.rad(0), math.rad(70)), 0.2) | |
3908 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60), math.rad(0), math.rad(-70)), 0.2) | |
3909 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(4), math.rad(-3)), 0.2) | |
3910 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-4), math.rad(3)), 0.2) | |
3911 | end | |
3912 | attack = false | |
3913 | end | |
3914 | function Magicrevert() | |
3915 | df = false | |
3916 | attack = true | |
3917 | music.TimePosition = 0 | |
3918 | music.SoundId = "rbxassetid://1343241846" | |
3919 | swait(1) | |
3920 | for i = 0, 4, 0.1 do | |
3921 | swait() | |
3922 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) | |
3923 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
3924 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -0.35) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.2) | |
3925 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -0.35) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.2) | |
3926 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-4), math.rad(3)), 0.2) | |
3927 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(4), math.rad(-3)), 0.2) | |
3928 | end | |
3929 | so("http://roblox.com/asset/?id=1286168545", Head, 6, 1) | |
3930 | Effects.Sphere.Create(BrickColor.new("New Yeller"), Torso.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3931 | Part56.BrickColor = BrickColor.new("New Yeller") | |
3932 | Part156.BrickColor = BrickColor.new("New Yeller") | |
3933 | for i = 0, 4, 0.1 do | |
3934 | swait() | |
3935 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
3936 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-54), math.rad(0), math.rad(0)), 0.2) | |
3937 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-60), math.rad(0), math.rad(70)), 0.2) | |
3938 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60), math.rad(0), math.rad(-70)), 0.2) | |
3939 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(4), math.rad(-3)), 0.2) | |
3940 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-4), math.rad(3)), 0.2) | |
3941 | end | |
3942 | attack = false | |
3943 | end | |
3944 | function Sphere1() | |
3945 | magic = true | |
3946 | while magic == true do | |
3947 | do | |
3948 | local thing = Instance.new("BodyGyro", RootPart) | |
3949 | thing.D = 30 | |
3950 | thing.P = 3000 | |
3951 | thing.MaxTorque = vt(math.huge, math.huge, 0) | |
3952 | thing.CFrame = CFrame.new(RootPart.Position, mouse.Hit.p) | |
3953 | attack = true | |
3954 | Effects.Block.Create(BrickColor.new("Navy blue"), handee.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.07) | |
3955 | for i = 0, 1.6, 0.22 do | |
3956 | swait() | |
3957 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-14), math.rad(-60), math.rad(0)), 0.2) | |
3958 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(70)), 0.2) | |
3959 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2) | |
3960 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(-90)), 0.2) | |
3961 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06, 0) * CFrame.Angles(math.rad(-8), math.rad(27), math.rad(-12)), 0.2) | |
3962 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(2), math.rad(-24), math.rad(7)), 0.2) | |
3963 | end | |
3964 | local X = Instance.new("Part", Workspace) | |
3965 | local O = Instance.new("ObjectValue", X) | |
3966 | O.Name = "creator" | |
3967 | X.Locked = true | |
3968 | X.Name = "Shell" | |
3969 | X.Anchored = false | |
3970 | X.CanCollide = false | |
3971 | X.Transparency = 0.24 | |
3972 | X.Reflectance = 0 | |
3973 | X.BottomSurface = 0 | |
3974 | X.TopSurface = 0 | |
3975 | X.Shape = 0 | |
3976 | local V = Instance.new("ObjectValue", X) | |
3977 | V.Value = char | |
3978 | V.Name = "creator" | |
3979 | X.BrickColor = BrickColor.new("Cyan") | |
3980 | X.Size = Vector3.new(2, 2, 2) | |
3981 | X.Material = "Neon" | |
3982 | local Z = Instance.new("SpecialMesh", X) | |
3983 | Z.MeshType = "Sphere" | |
3984 | Z.Scale = Vector3.new(1.5, 1.5, 2) | |
3985 | X.CFrame = handee.CFrame * CFrame.new(0, -5, -1) | |
3986 | local bv = Instance.new("BodyVelocity", X) | |
3987 | bv.maxForce = Vector3.new(99999, 99999, 99999) | |
3988 | X.CFrame = CFrame.new(X.Position, mouse.Hit.p) | |
3989 | bv.velocity = X.CFrame.lookVector * 245 | |
3990 | RootPart.Velocity = RootPart.CFrame.lookVector * -43 | |
3991 | Torso.Velocity = RootPart.Velocity + vt(0, 3.4, 0) | |
3992 | game:service("Debris"):AddItem(X, 9) | |
3993 | local con5 = X.Touched:connect(function(hit) | |
3994 | Effects.Sphere.Create(BrickColor.new("Toothpaste"), X.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
3995 | X:Destroy() | |
3996 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
3997 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and attackdebounce == false then | |
3998 | attackdebounce = true | |
3999 | Damagefunc(hit, 9, 16, math.random(4, 6), "Knockdown", RootPart, 0.2, 1) | |
4000 | Effects.Sphere.Create(BrickColor.new("Toothpaste"), X.CFrame, 2, 2, 2, 37.6, 37.6, 37.6, 0.07) | |
4001 | so("http://roblox.com/asset/?id=265581252", Workspace, 0.5, 1) | |
4002 | X:Destroy() | |
4003 | wait() | |
4004 | attackdebounce = false | |
4005 | end | |
4006 | end) | |
4007 | Effects.Block.Create(BrickColor.new("Navy blue"), handee.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.07) | |
4008 | for i = 0, 2.86, 0.22 do | |
4009 | swait() | |
4010 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(40), math.rad(0)), 0.2) | |
4011 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(6), math.rad(0), math.rad(-50)), 0.2) | |
4012 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -0.65) * angles(math.rad(80), math.rad(0), math.rad(-70)), 0.2) | |
4013 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.2) | |
4014 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(4), math.rad(11)), 0.2) | |
4015 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(16), math.rad(-4), math.rad(13)), 0.2) | |
4016 | end | |
4017 | thing:Destroy() | |
4018 | attack = false | |
4019 | end | |
4020 | end | |
4021 | end | |
4022 | function Sphere2() | |
4023 | attack = true | |
4024 | local thing = Instance.new("BodyGyro", RootPart) | |
4025 | thing.D = 30 | |
4026 | thing.P = 3000 | |
4027 | thing.MaxTorque = vt(math.huge, math.huge, 0) | |
4028 | Effects.Block.Create(BrickColor.new("Navy blue"), handee.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.07) | |
4029 | for i = 0, 2.86, 0.22 do | |
4030 | swait() | |
4031 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(40), math.rad(0)), 0.2) | |
4032 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(6), math.rad(0), math.rad(-50)), 0.2) | |
4033 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -0.65) * angles(math.rad(80), math.rad(0), math.rad(-70)), 0.2) | |
4034 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.2) | |
4035 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(4), math.rad(11)), 0.2) | |
4036 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(16), math.rad(-4), math.rad(13)), 0.2) | |
4037 | end | |
4038 | for i = 1, 215 do | |
4039 | thing.CFrame = CFrame.new(RootPart.Position, mouse.Hit.p) | |
4040 | bullets() | |
4041 | swait() | |
4042 | bullets() | |
4043 | bullets() | |
4044 | wait(0.2) | |
4045 | bullets() | |
4046 | bullets() | |
4047 | RootPart.Velocity = RootPart.CFrame.lookVector * -23 | |
4048 | end | |
4049 | thing:Destroy() | |
4050 | attack = false | |
4051 | end | |
4052 | function laser() | |
4053 | local thing = Instance.new("BodyGyro", RootPart) | |
4054 | thing.D = 0 | |
4055 | thing.P = 7000 | |
4056 | thing.MaxTorque = vt(math.huge, math.huge, 0) | |
4057 | thing.CFrame = CFrame.new(RootPart.Position, mouse.Hit.p) | |
4058 | attack = true | |
4059 | so("http://roblox.com/asset/?id=1048497321", RightArm, 1, 1) | |
4060 | for i = 0, 1, 0.1 do | |
4061 | swait() | |
4062 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2) | |
4063 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.2) | |
4064 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2) | |
4065 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.2) | |
4066 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.73, -1, 0) * CFrame.Angles(math.rad(-25), math.rad(-66), math.rad(-25)), 0.1) | |
4067 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-83), math.rad(0)), 0.1) | |
4068 | end | |
4069 | local ray = Ray.new(handee.CFrame.p, (mouse.Hit.p - handee.CFrame.p).unit * 700) | |
4070 | local part, position = workspace:FindPartOnRay(ray, player.Character, false, true) | |
4071 | local beam = Instance.new("Part", workspace) | |
4072 | beam.BrickColor = BrickColor.new("Navy blue") | |
4073 | beam.FormFactor = "Custom" | |
4074 | beam.Material = "Neon" | |
4075 | beam.Transparency = 0 | |
4076 | beam.Anchored = true | |
4077 | beam.Locked = true | |
4078 | beam.CanCollide = false | |
4079 | local beam1 = Instance.new("Part", workspace) | |
4080 | beam1.BrickColor = BrickColor.new("Navy blue") | |
4081 | beam1.FormFactor = "Custom" | |
4082 | beam1.Material = "Neon" | |
4083 | beam1.Transparency = 0 | |
4084 | beam1.Anchored = false | |
4085 | beam1.Locked = true | |
4086 | beam1.CanCollide = false | |
4087 | local distance = (handee.CFrame.p - position).magnitude | |
4088 | beam.Size = Vector3.new(1.71, 1.71, distance) | |
4089 | beam1.Size = Vector3.new(2.71, 2.71, distance) | |
4090 | beam.CFrame = CFrame.new(handee.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4091 | beam1.CFrame = CFrame.new(handee.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4092 | local Z = Instance.new("SpecialMesh", beam) | |
4093 | Z.MeshType = "Sphere" | |
4094 | local Z1 = Instance.new("SpecialMesh", beam1) | |
4095 | Z1.MeshType = "Sphere" | |
4096 | local bv = Instance.new("BodyVelocity", beam1) | |
4097 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4098 | beam1.CFrame = CFrame.new(beam1.Position, mouse.Hit.p) | |
4099 | bv.velocity = beam1.CFrame.lookVector * 350 | |
4100 | so("http://roblox.com/asset/?id=215270668", RightArm, 6, 1) | |
4101 | Torso.Anchored = true | |
4102 | Effects.Ring.Create(BrickColor.new("Navy blue"), RootPart.CFrame, 2, 2, 2, 18.6, 18.6, 18.6, 0.02) | |
4103 | Effects.Block.Create(BrickColor.new("Navy blue"), handee.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.03) | |
4104 | if part then | |
4105 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4106 | humanoid = humanoid or part.Parent.Parent:FindFirstChild("Humanoid") | |
4107 | if humanoid and part.Parent:FindFirstChild("Humanoid") ~= nil and attackdebounce == false then | |
4108 | attackdebounce = true | |
4109 | Damagefunc(part, 1, 9, math.random(1, 2), "Knockdown", RootPart, 0.2, 1) | |
4110 | swait() | |
4111 | attackdebounce = false | |
4112 | end | |
4113 | end | |
4114 | for i = 0, 3.8, 0.1 do | |
4115 | swait() | |
4116 | beam.Size = beam.Size + Vector3.new(3.71, 3.71, 0) | |
4117 | beam1.Size = beam1.Size + Vector3.new(7.71, 7.71, 0) | |
4118 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2) | |
4119 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.2) | |
4120 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90 + 7 * math.cos(sine / 1.6) / 2), math.rad(0), math.rad(90)), 0.2) | |
4121 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.2) | |
4122 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.73, -1, 0) * CFrame.Angles(math.rad(-25), math.rad(-66), math.rad(-25)), 0.1) | |
4123 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-83), math.rad(0)), 0.1) | |
4124 | end | |
4125 | for i = 0, 3.8, 0.1 do | |
4126 | swait() | |
4127 | beam.Size = beam.Size - Vector3.new(6.71, 6.71, 0) | |
4128 | beam1.Size = beam1.Size - Vector3.new(9.71, 9.71, 0) | |
4129 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2) | |
4130 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.2) | |
4131 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90 + 7 * math.cos(sine / 1.6) / 2), math.rad(0), math.rad(90)), 0.2) | |
4132 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.2) | |
4133 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.73, -1, 0) * CFrame.Angles(math.rad(-25), math.rad(-66), math.rad(-25)), 0.1) | |
4134 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-83), math.rad(0)), 0.1) | |
4135 | end | |
4136 | Torso.Anchored = false | |
4137 | game:GetService("Debris"):AddItem(beam, 0.1) | |
4138 | game:GetService("Debris"):AddItem(beam1, 0.1) | |
4139 | attack = false | |
4140 | thing:Destroy() | |
4141 | end | |
4142 | mouse.Button1Down:connect(function() | |
4143 | if attack == false and attacktype == 1 and df == false then | |
4144 | attacktype = 2 | |
4145 | attackone() | |
4146 | elseif attack == false and attacktype == 2 and df == false then | |
4147 | attacktype = 3 | |
4148 | attacktwo() | |
4149 | elseif attack == false and attacktype == 3 and df == false then | |
4150 | attacktype = 1 | |
4151 | attackthree() | |
4152 | elseif attack == false and attacktype == 4 and df == false then | |
4153 | attacktype = 1 | |
4154 | attackfour() | |
4155 | elseif attack == false and attacktype2 == 1 and df == true then | |
4156 | attacktype = 1 | |
4157 | Sphere1() | |
4158 | end | |
4159 | end) | |
4160 | mouse.Button1Up:connect(function() | |
4161 | if attack == true and df == true then | |
4162 | magic = false | |
4163 | end | |
4164 | end) | |
4165 | mouse.KeyDown:connect(function(key) | |
4166 | if key == "f" and attack == false and evadecooldown == false then | |
4167 | Fdash() | |
4168 | end | |
4169 | end) | |
4170 | mouse.KeyDown:connect(function(key) | |
4171 | if key == "g" and attack == false and evadecooldown == false then | |
4172 | Adash() | |
4173 | end | |
4174 | end) | |
4175 | mouse.KeyDown:connect(function(key) | |
4176 | if key == "e" and attack == false and evadecooldown == false then | |
4177 | Ldash() | |
4178 | end | |
4179 | end) | |
4180 | mouse.KeyDown:connect(function(key) | |
4181 | if key == "r" and attack == false and evadecooldown == false then | |
4182 | Rdash() | |
4183 | end | |
4184 | end) | |
4185 | mouse.KeyDown:connect(function(key) | |
4186 | if key == "q" and attack == false and df == false then | |
4187 | Fkickcombo() | |
4188 | end | |
4189 | end) | |
4190 | mouse.KeyDown:connect(function(key) | |
4191 | if key == "t" and attack == false then | |
4192 | Bdash() | |
4193 | end | |
4194 | end) | |
4195 | mouse.KeyDown:connect(function(key) | |
4196 | if key == "y" and attack == false and df == false then | |
4197 | Magicform() | |
4198 | end | |
4199 | end) | |
4200 | mouse.KeyDown:connect(function(key) | |
4201 | if key == "u" and attack == false and df == true then | |
4202 | Magicrevert() | |
4203 | end | |
4204 | end) | |
4205 | mouse.KeyDown:connect(function(key) | |
4206 | if key == "l" and attack == false and df == true then | |
4207 | laser() | |
4208 | end | |
4209 | end) | |
4210 | mouse.KeyDown:connect(function(key) | |
4211 | if key == "h" and attack == false and df == true then | |
4212 | Sphere2() | |
4213 | end | |
4214 | end) | |
4215 | mouse.KeyDown:connect(function(key) | |
4216 | if string.byte(key) == 32 then | |
4217 | local ray = Ray.new(Torso.CFrame.p, Torso.CFrame.lookVector * 2) | |
4218 | local hit, position, normal = workspace:FindPartOnRay(ray, character) | |
4219 | if hit and hit ~= lastwall then | |
4220 | print("walljump") | |
4221 | local velo = Instance.new("BodyVelocity", Torso) | |
4222 | velo.MaxForce = Vector3.new(400000, 400000, 400000) | |
4223 | velo.Velocity = -Torso.CFrame.lookVector * 20 + Vector3.new(0, 16, 0) | |
4224 | game.Debris:AddItem(velo, 0.1) | |
4225 | lastwall = hit | |
4226 | wait(0.4) | |
4227 | lastwall = nil | |
4228 | end | |
4229 | end | |
4230 | end) | |
4231 | for _, v in next, game:service("Players").localPlayer.Character:GetDescendants() do | |
4232 | if v:IsA("BasePart") then | |
4233 | local BF = Instance.new("BodyForce", v) | |
4234 | BF.force = Vector3.new(0, workspace.Gravity * v:GetMass() / 1.121, 0) | |
4235 | end | |
4236 | end | |
4237 | mouse.KeyDown:connect(function(key) | |
4238 | if string.byte(key) == 48 then | |
4239 | Swing = 2 | |
4240 | if df == true then | |
4241 | Character.Humanoid.WalkSpeed = 38.82 | |
4242 | end | |
4243 | if df == false then | |
4244 | Character.Humanoid.WalkSpeed = 28.82 | |
4245 | end | |
4246 | end | |
4247 | end) | |
4248 | mouse.KeyUp:connect(function(key) | |
4249 | if string.byte(key) == 48 then | |
4250 | Swing = 1 | |
4251 | Character.Humanoid.WalkSpeed = 8 | |
4252 | end | |
4253 | end) | |
4254 | Humanoid.JumpPower = 43.3 | |
4255 | Character.Humanoid.WalkSpeed = 8 | |
4256 | while true do | |
4257 | swait() | |
4258 | sine = sine + change | |
4259 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
4260 | local velderp = RootPart.Velocity.y | |
4261 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
4262 | if attack == true or attack == false then | |
4263 | if attack == false then | |
4264 | idle = idle + 1 | |
4265 | else | |
4266 | idle = 0 | |
4267 | end | |
4268 | if not (idle >= 500) or attack == false then | |
4269 | end | |
4270 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
4271 | Anim = "Jump" | |
4272 | if attack == false then | |
4273 | change = 1 | |
4274 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
4275 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, -0.15) * CFrame.Angles(math.rad(-13), math.rad(0), math.rad(0)), 0.1) | |
4276 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-30 + 2.05 * math.cos(sine / 5)), math.rad(0), math.rad(0)), 0.1) | |
4277 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30 + 2.05 * math.cos(sine / 5)), math.rad(0), math.rad(50 - 2.05 * math.cos(sine / 5))), 0.1) | |
4278 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30 + 2.05 * math.cos(sine / 5)), math.rad(0), math.rad(-50 + 2.05 * math.cos(sine / 5))), 0.1) | |
4279 | end | |
4280 | if attack == false then | |
4281 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-25 + 3.05 * math.cos(sine / 5)), math.rad(0), math.rad(0)), 0.1) | |
4282 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.7) * CFrame.Angles(math.rad(-12 + 3.05 * math.cos(sine / 5)), math.rad(-3), math.rad(0)), 0.1) | |
4283 | end | |
4284 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
4285 | Anim = "Fall" | |
4286 | change = 1 | |
4287 | if attack == false then | |
4288 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
4289 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
4290 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(20), math.rad(90)), 0.1) | |
4291 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-20), math.rad(-90)), 0.1) | |
4292 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(40), math.rad(0), math.rad(0)), 0.1) | |
4293 | end | |
4294 | if attack == false or attack == true then | |
4295 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(3), math.rad(0)), 0.1) | |
4296 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1) | |
4297 | end | |
4298 | elseif torvel < 1 and hitfloor ~= nil then | |
4299 | Anim = "Idle" | |
4300 | change = 1.54 | |
4301 | if attack == false and equip == false then | |
4302 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
4303 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1 - 0.1 * math.cos(sine / 40), 0) * CFrame.Angles(math.rad(0), math.rad(-43), math.rad(0)), 0.1) | |
4304 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(7 + 5 * math.sin(sine / 40)), math.rad(-4), math.rad(43)), 0.1) | |
4305 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.07 * math.sin(sine / 40), 0) * angles(math.rad(-13), math.rad(0 + 7 * math.cos(sine / 40)), math.rad(14 + 3.2 * math.cos(sine / 40))), 0.1) | |
4306 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.07 * math.sin(sine / 40), 0) * angles(math.rad(-3), math.rad(0 - 7 * math.cos(sine / 40)), math.rad(-14 - 3.2 * math.cos(sine / 40))), 0.1) | |
4307 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.03 + 0.1 * math.cos(sine / 40), 0) * CFrame.Angles(math.rad(0), math.rad(25), math.rad(-4)), 0.1) | |
4308 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.1 * math.cos(sine / 40), 0) * CFrame.Angles(math.rad(-14), math.rad(-9), math.rad(7)), 0.1) | |
4309 | end | |
4310 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
4311 | Anim = "Walk" | |
4312 | change = 0.76 | |
4313 | if attack == false and equip == false then | |
4314 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
4315 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1 + 0.23 * math.cos(sine / 3.5), -0.3) * angles(math.rad(-7 + 3 * math.cos(sine / 3.5)), math.rad(0 + 4 * math.cos(sine / 7)), math.rad(0) + RootPart.RotVelocity.Y / 46), 0.1) | |
4316 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0 - 6 * math.cos(sine / 3.5)), math.rad(0), math.rad(0) + RootPart.RotVelocity.Y / 13), 0.1) | |
4317 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0 + 0.34 * math.sin(sine / 7)) * angles(math.rad(0 - 44 * math.sin(sine / 7)) + RootPart.RotVelocity.Y / -34, math.rad(0), math.rad(5 + 14 * math.sin(sine / 7)) - RootPart.RotVelocity.Y / 34), 0.1) | |
4318 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0 - 0.34 * math.sin(sine / 7)) * angles(math.rad(0 + 44 * math.sin(sine / 7)) + RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-5 + 14 * math.sin(sine / 7)) + RootPart.RotVelocity.Y / -34), 0.1) | |
4319 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.22 * math.cos(sine / 7), 0 + 0.22 * math.sin(sine / 7)) * CFrame.Angles(math.rad(0 - 65 * math.sin(sine / 7)), math.rad(3), math.rad(0)), 0.1) | |
4320 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.22 * math.cos(sine / 7), 0 - 0.22 * math.sin(sine / 7)) * CFrame.Angles(math.rad(0 + 65 * math.sin(sine / 7)), math.rad(-3), math.rad(0)), 0.1) | |
4321 | end | |
4322 | if attack == true and noleg == false then | |
4323 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.12 * math.cos(sine / 18), 0 + 0.22 * math.sin(sine / 18)) * CFrame.Angles(math.rad(0 - 30 * math.sin(sine / 18)), math.rad(3), math.rad(0)), 0.1) | |
4324 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.12 * math.cos(sine / 18), 0 - 0.22 * math.sin(sine / 18)) * CFrame.Angles(math.rad(0 + 30 * math.sin(sine / 18)), math.rad(-3), math.rad(0)), 0.1) | |
4325 | end | |
4326 | elseif torvel >= 25 and hitfloor ~= nil then | |
4327 | Anim = "Run" | |
4328 | if df == false then | |
4329 | change = 1 | |
4330 | end | |
4331 | if df == true then | |
4332 | change = 1.35 | |
4333 | end | |
4334 | if attack == false and equip == false then | |
4335 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
4336 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1 - 0.42 * math.cos(sine / 2.5), -0.8) * angles(math.rad(-27), math.rad(0), math.rad(0) + RootPart.RotVelocity.Y / 26), 0.1) | |
4337 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-13 + 20 * math.sin(sine / 2.5)), math.rad(0), math.rad(0 + 5 * math.sin(sine / 5)) + RootPart.RotVelocity.Y / 13), 0.1) | |
4338 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0 + 0.34 * math.sin(sine / 5)) * angles(math.rad(0 - 80 * math.sin(sine / 5)), math.rad(0), math.rad(10 + 18 * math.sin(sine / 5))), 0.15) | |
4339 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0 - 0.34 * math.sin(sine / 5)) * angles(math.rad(0 + 80 * math.sin(sine / 5)), math.rad(0), math.rad(-10 + 18 * math.sin(sine / 5))), 0.15) | |
4340 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.24 * math.cos(sine / 5), 0 + 0.32 * math.sin(sine / 5)) * CFrame.Angles(math.rad(0 - 85 * math.sin(sine / 5)), math.rad(3), math.rad(0)), 0.2) | |
4341 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.24 * math.cos(sine / 5), 0 - 0.32 * math.sin(sine / 5)) * CFrame.Angles(math.rad(0 + 85 * math.sin(sine / 5)), math.rad(-3), math.rad(0)), 0.2) | |
4342 | end | |
4343 | if attack == true and noleg == false then | |
4344 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.24 * math.cos(sine / 5), 0 + 0.32 * math.sin(sine / 5)) * CFrame.Angles(math.rad(0 - 65 * math.sin(sine / 5)), math.rad(3), math.rad(0)), 0.2) | |
4345 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.24 * math.cos(sine / 5), 0 - 0.32 * math.sin(sine / 5)) * CFrame.Angles(math.rad(0 + 65 * math.sin(sine / 5)), math.rad(-3), math.rad(0)), 0.2) | |
4346 | end | |
4347 | end | |
4348 | end | |
4349 | if 0 < #Effects then | |
4350 | for e = 1, #Effects do | |
4351 | if Effects[e] ~= nil then | |
4352 | local Thing = Effects[e] | |
4353 | if Thing ~= nil then | |
4354 | local Part = Thing[1] | |
4355 | local Mode = Thing[2] | |
4356 | local Delay = Thing[3] | |
4357 | local IncX = Thing[4] | |
4358 | local IncY = Thing[5] | |
4359 | local IncZ = Thing[6] | |
4360 | if Thing[2] == "Shoot" then | |
4361 | local Look = Thing[1] | |
4362 | local move = 30 | |
4363 | if Thing[8] == 3 then | |
4364 | move = 10 | |
4365 | end | |
4366 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
4367 | if Thing[10] ~= nil then | |
4368 | da = pos | |
4369 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
4370 | cfa = CFrame.new(Thing[4], pos) | |
4371 | tehCF = cfa:lerp(cf2, 0.2) | |
4372 | Thing[1] = tehCF.lookVector | |
4373 | end | |
4374 | local mag = (Thing[4] - pos).magnitude | |
4375 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
4376 | if Thing[8] == 2 then | |
4377 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
4378 | end | |
4379 | Thing[4] = Thing[4] + Look * move | |
4380 | Thing[3] = Thing[3] - 1 | |
4381 | if 2 < Thing[5] then | |
4382 | Thing[5] = Thing[5] - 0.3 | |
4383 | Thing[6] = Thing[6] - 0.3 | |
4384 | end | |
4385 | if hit ~= nil then | |
4386 | Thing[3] = 0 | |
4387 | if Thing[8] == 1 or Thing[8] == 3 then | |
4388 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
4389 | elseif Thing[8] == 2 then | |
4390 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
4391 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then | |
4392 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
4393 | ref.Anchored = true | |
4394 | ref.CFrame = CFrame.new(pos) | |
4395 | CFuncs.Sound.Create("161006093", ref, 1, 1.2) | |
4396 | game:GetService("Debris"):AddItem(ref, 0.2) | |
4397 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
4398 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
4399 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
4400 | end | |
4401 | end | |
4402 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
4403 | ref.Anchored = true | |
4404 | ref.CFrame = CFrame.new(pos) | |
4405 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
4406 | game:GetService("Debris"):AddItem(ref, 1) | |
4407 | end | |
4408 | if Thing[3] <= 0 then | |
4409 | table.remove(Effects, e) | |
4410 | end | |
4411 | end | |
4412 | if Thing[2] == "FireWave" then | |
4413 | if Thing[3] <= Thing[4] then | |
4414 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
4415 | Thing[3] = Thing[3] + 1 | |
4416 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
4417 | else | |
4418 | Part.Parent = nil | |
4419 | table.remove(Effects, e) | |
4420 | end | |
4421 | end | |
4422 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
4423 | if Thing[1].Transparency <= 1 then | |
4424 | if Thing[2] == "Block1" then | |
4425 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
4426 | Mesh = Thing[7] | |
4427 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4428 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4429 | elseif Thing[2] == "Block2" then | |
4430 | Thing[1].CFrame = Thing[1].CFrame | |
4431 | Mesh = Thing[7] | |
4432 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4433 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4434 | elseif Thing[2] == "Fire" then | |
4435 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
4436 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
4437 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4438 | elseif Thing[2] == "Cylinder" then | |
4439 | Mesh = Thing[7] | |
4440 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4441 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4442 | elseif Thing[2] == "Blood" then | |
4443 | Mesh = Thing[7] | |
4444 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
4445 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4446 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4447 | elseif Thing[2] == "Elec" then | |
4448 | Mesh = Thing[10] | |
4449 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
4450 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4451 | elseif Thing[2] == "Disappear" then | |
4452 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4453 | elseif Thing[2] == "Shatter" then | |
4454 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4455 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
4456 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
4457 | Thing[6] = Thing[6] + Thing[5] | |
4458 | end | |
4459 | else | |
4460 | Part.Parent = nil | |
4461 | table.remove(Effects, e) | |
4462 | end | |
4463 | end | |
4464 | end | |
4465 | end | |
4466 | end | |
4467 | end | |
4468 | end |