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--script by fusionfriends
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--if your not fusionfriends or badoydoythe2, go away
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--commands: !open !close !block !unblock !up !down !disco !undisco
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print "Blocky house by fusionfriends loaded!"
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print "Enjoy :D"
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local rim = Instance.new("Part")
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local rim_2 = Instance.new("Part")
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local rim_3 = Instance.new("Part")
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local rim_4 = Instance.new("Part")
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local rim_5 = Instance.new("Part")
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local rim_6 = Instance.new("Part")
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local rim_7 = Instance.new("Part")
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local rim_8 = Instance.new("Part")
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local rim_9 = Instance.new("Part")
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local rim_10 = Instance.new("Part")
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local rim_11 = Instance.new("Part")
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local rim_12 = Instance.new("Part")
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local glass = Instance.new("Part")
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local glass_2 = Instance.new("Part")
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local glass_3 = Instance.new("Part")
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local glass_4 = Instance.new("Part")
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local glass_5 = Instance.new("Part")
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local rug = Instance.new("Part")
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local chair = Instance.new("Part")
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local chair_2 = Instance.new("Part")
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local chair_arm = Instance.new("Part")
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local chair_arm_2 = Instance.new("Part")
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rim.CFrame = CFrame.new(-9.875,0.5,41.25)
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rim.Orientation = Vector3.new(0,0,0)
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rim.Size = Vector3.new(14.75,1,1)
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rim.Parent = workspace
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rim.Anchored = true
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rim.Material = Enum.Material.SmoothPlastic
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rim.BrickColor = BrickColor.new("Black")
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rim_2.CFrame = CFrame.new(-2,0.5,49.125)
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rim_2.Orientation = Vector3.new(0,90,0)
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rim_2.Size = Vector3.new(14.75,1,1)
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rim_2.Parent = workspace
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rim_2.Anchored = true
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rim_2.Material = Enum.Material.SmoothPlastic
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rim_2.BrickColor = BrickColor.new("Black")
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rim_3.CFrame = CFrame.new(-9.875,0.5,57)
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rim_3.Orientation = Vector3.new(0,0,0)
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rim_3.Size = Vector3.new(14.75,1,1)
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rim_3.Parent = workspace
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rim_3.Anchored = true
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rim_3.Material = Enum.Material.SmoothPlastic
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rim_3.BrickColor = BrickColor.new("Black")
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rim_4.CFrame = CFrame.new(-17.75,0.5,49.13)
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rim_4.Orientation = Vector3.new(0,90,0)
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rim_4.Size = Vector3.new(14.75,1,1)
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rim_4.Parent = workspace
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rim_4.Anchored = true
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rim_4.Material = Enum.Material.SmoothPlastic
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rim_4.BrickColor = BrickColor.new("Black")
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rim_5.CFrame = CFrame.new(-17.75,8.375,57)
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rim_5.Orientation = Vector3.new(0,-180,-90)
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rim_5.Size = Vector3.new(16.75,1,1)
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rim_5.Parent = workspace
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rim_5.Anchored = true
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rim_5.Material = Enum.Material.SmoothPlastic
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rim_5.BrickColor = BrickColor.new("Black")
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rim_6.CFrame = CFrame.new(-17.75,8.375,41.25)
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rim_6.Orientation = Vector3.new(0,-180,-90)
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rim_6.Size = Vector3.new(16.75,1,1)
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rim_6.Parent = workspace
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rim_6.Anchored = true
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rim_6.Material = Enum.Material.SmoothPlastic
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rim_6.BrickColor = BrickColor.new("Black")
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rim_7.CFrame = CFrame.new(-2,8.375,41.25)
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rim_7.Orientation = Vector3.new(0,-180,-90)
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rim_7.Size = Vector3.new(16.75,1,1)
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rim_7.Parent = workspace
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rim_7.Anchored = true
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rim_7.Material = Enum.Material.SmoothPlastic
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rim_7.BrickColor = BrickColor.new("Black")
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rim_8.CFrame = CFrame.new(-2,8.375,57)
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rim_8.Orientation = Vector3.new(0,-180,-90)
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rim_8.Size = Vector3.new(16.75,1,1)
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rim_8.Parent = workspace
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rim_8.Anchored = true
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rim_8.Material = Enum.Material.SmoothPlastic
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rim_8.BrickColor = BrickColor.new("Black")
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rim_9.CFrame = CFrame.new(-9.875,16.25,57)
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rim_9.Orientation = Vector3.new(0,0,0)
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rim_9.Size = Vector3.new(14.75,1,1)
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rim_9.Parent = workspace
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rim_9.Anchored = true
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rim_9.Material = Enum.Material.SmoothPlastic
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rim_9.BrickColor = BrickColor.new("Black")
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rim_10.CFrame = CFrame.new(-9.875,16.25,41.25)
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rim_10.Orientation = Vector3.new(0,0,0)
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rim_10.Size = Vector3.new(14.75,1,1)
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rim_10.Parent = workspace
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rim_10.Anchored = true
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rim_10.Material = Enum.Material.SmoothPlastic
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rim_10.BrickColor = BrickColor.new("Black")
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rim_11.CFrame = CFrame.new(-2,16.25,49.125)
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rim_11.Orientation = Vector3.new(0,90,0)
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rim_11.Size = Vector3.new(14.75,1,1)
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rim_11.Parent = workspace
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rim_11.Anchored = true
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rim_11.Material = Enum.Material.SmoothPlastic
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rim_11.BrickColor = BrickColor.new("Black")
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rim_12.CFrame = CFrame.new(-17.75,16.25,49.125)
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rim_12.Orientation = Vector3.new(0,90,0)
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rim_12.Size = Vector3.new(14.75,1,1)
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rim_12.Parent = workspace
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rim_12.Anchored = true
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rim_12.Material = Enum.Material.SmoothPlastic
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rim_12.BrickColor = BrickColor.new("Black")
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glass.CFrame = CFrame.new(-2,8.375,49.125)
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glass.Orientation = Vector3.new(0,90,0)
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glass.Size = Vector3.new(14.75,14.75,0.5)
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glass.Parent = workspace
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glass.Anchored = true
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glass.Material = Enum.Material.SmoothPlastic
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glass.BrickColor = BrickColor.new("Quill grey")
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glass.Transparency = 0.5
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glass_2.CFrame = CFrame.new(-9.875,8.375,57)
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glass_2.Orientation = Vector3.new(0,180,0)
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glass_2.Size = Vector3.new(14.75,14.75,0.5)
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glass_2.Parent = workspace
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glass_2.Anchored = true
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glass_2.Material = Enum.Material.SmoothPlastic
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glass_2.BrickColor = BrickColor.new("Quill grey")
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glass_2.Transparency = 0.5
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glass_3.CFrame = CFrame.new(-17.75,8.375,49.125)
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glass_3.Orientation = Vector3.new(0,90,0)
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glass_3.Size = Vector3.new(14.75,14.75,0.5)
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glass_3.Parent = workspace
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glass_3.Anchored = true
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glass_3.Material = Enum.Material.SmoothPlastic
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glass_3.BrickColor = BrickColor.new("Quill grey")
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glass_3.Transparency = 0.5
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glass_4.CFrame = CFrame.new(-9.875,8.375,41.25)
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glass_4.Orientation = Vector3.new(0,180,0)
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glass_4.Size = Vector3.new(14.75,14.75,0.5)
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glass_4.Parent = workspace
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glass_4.Anchored = true
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glass_4.Material = Enum.Material.SmoothPlastic
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glass_4.BrickColor = BrickColor.new("Quill grey")
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glass_4.Transparency = 0.5
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glass_5.CFrame = CFrame.new(-9.875,16.25,49.13)
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glass_5.Orientation = Vector3.new(90,0,0)
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glass_5.Size = Vector3.new(14.75,14.75,0.5)
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glass_5.Parent = workspace
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glass_5.Anchored = true
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glass_5.Material = Enum.Material.SmoothPlastic
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glass_5.BrickColor = BrickColor.new("Quill grey")
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glass_5.Transparency = 0.5
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rug.CFrame = CFrame.new(-9.875,0.5,49.13)
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rug.Orientation = Vector3.new(90,0,0)
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rug.Size = Vector3.new(14.75,14.75,0.5)
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rug.Parent = workspace
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rug.Anchored = true
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rug.Material = Enum.Material.Fabric
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rug.BrickColor = BrickColor.new("Lily white")
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while wait() do
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	print "hi"
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	wait(1)
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end