wamandnj

Untitled

Mar 4th, 2019
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  1. --script by fusionfriends
  2. --if your not fusionfriends or badoydoythe2, go away
  3. --commands: !open !close !block !unblock !up !down !disco !undisco
  4. print "Blocky house by fusionfriends loaded!"
  5. print "Enjoy :D"
  6. local rim = Instance.new("Part")
  7. local rim_2 = Instance.new("Part")
  8. local rim_3 = Instance.new("Part")
  9. local rim_4 = Instance.new("Part")
  10. local rim_5 = Instance.new("Part")
  11. local rim_6 = Instance.new("Part")
  12. local rim_7 = Instance.new("Part")
  13. local rim_8 = Instance.new("Part")
  14. local rim_9 = Instance.new("Part")
  15. local rim_10 = Instance.new("Part")
  16. local rim_11 = Instance.new("Part")
  17. local rim_12 = Instance.new("Part")
  18. local glass = Instance.new("Part")
  19. local glass_2 = Instance.new("Part")
  20. local glass_3 = Instance.new("Part")
  21. local glass_4 = Instance.new("Part")
  22. local glass_5 = Instance.new("Part")
  23. local rug = Instance.new("Part")
  24. local chair = Instance.new("Part")
  25. local chair_2 = Instance.new("Part")
  26. local chair_arm = Instance.new("Part")
  27. local chair_arm_2 = Instance.new("Part")
  28. rim.CFrame = CFrame.new(-9.875,0.5,41.25)
  29. rim.Orientation = Vector3.new(0,0,0)
  30. rim.Size = Vector3.new(14.75,1,1)
  31. rim.Parent = workspace
  32. rim.Anchored = true
  33. rim.Material = Enum.Material.SmoothPlastic
  34. rim.BrickColor = BrickColor.new("Black")
  35. rim_2.CFrame = CFrame.new(-2,0.5,49.125)
  36. rim_2.Orientation = Vector3.new(0,90,0)
  37. rim_2.Size = Vector3.new(14.75,1,1)
  38. rim_2.Parent = workspace
  39. rim_2.Anchored = true
  40. rim_2.Material = Enum.Material.SmoothPlastic
  41. rim_2.BrickColor = BrickColor.new("Black")
  42. rim_3.CFrame = CFrame.new(-9.875,0.5,57)
  43. rim_3.Orientation = Vector3.new(0,0,0)
  44. rim_3.Size = Vector3.new(14.75,1,1)
  45. rim_3.Parent = workspace
  46. rim_3.Anchored = true
  47. rim_3.Material = Enum.Material.SmoothPlastic
  48. rim_3.BrickColor = BrickColor.new("Black")
  49. rim_4.CFrame = CFrame.new(-17.75,0.5,49.13)
  50. rim_4.Orientation = Vector3.new(0,90,0)
  51. rim_4.Size = Vector3.new(14.75,1,1)
  52. rim_4.Parent = workspace
  53. rim_4.Anchored = true
  54. rim_4.Material = Enum.Material.SmoothPlastic
  55. rim_4.BrickColor = BrickColor.new("Black")
  56. rim_5.CFrame = CFrame.new(-17.75,8.375,57)
  57. rim_5.Orientation = Vector3.new(0,-180,-90)
  58. rim_5.Size = Vector3.new(16.75,1,1)
  59. rim_5.Parent = workspace
  60. rim_5.Anchored = true
  61. rim_5.Material = Enum.Material.SmoothPlastic
  62. rim_5.BrickColor = BrickColor.new("Black")
  63. rim_6.CFrame = CFrame.new(-17.75,8.375,41.25)
  64. rim_6.Orientation = Vector3.new(0,-180,-90)
  65. rim_6.Size = Vector3.new(16.75,1,1)
  66. rim_6.Parent = workspace
  67. rim_6.Anchored = true
  68. rim_6.Material = Enum.Material.SmoothPlastic
  69. rim_6.BrickColor = BrickColor.new("Black")
  70. rim_7.CFrame = CFrame.new(-2,8.375,41.25)
  71. rim_7.Orientation = Vector3.new(0,-180,-90)
  72. rim_7.Size = Vector3.new(16.75,1,1)
  73. rim_7.Parent = workspace
  74. rim_7.Anchored = true
  75. rim_7.Material = Enum.Material.SmoothPlastic
  76. rim_7.BrickColor = BrickColor.new("Black")
  77. rim_8.CFrame = CFrame.new(-2,8.375,57)
  78. rim_8.Orientation = Vector3.new(0,-180,-90)
  79. rim_8.Size = Vector3.new(16.75,1,1)
  80. rim_8.Parent = workspace
  81. rim_8.Anchored = true
  82. rim_8.Material = Enum.Material.SmoothPlastic
  83. rim_8.BrickColor = BrickColor.new("Black")
  84. rim_9.CFrame = CFrame.new(-9.875,16.25,57)
  85. rim_9.Orientation = Vector3.new(0,0,0)
  86. rim_9.Size = Vector3.new(14.75,1,1)
  87. rim_9.Parent = workspace
  88. rim_9.Anchored = true
  89. rim_9.Material = Enum.Material.SmoothPlastic
  90. rim_9.BrickColor = BrickColor.new("Black")
  91. rim_10.CFrame = CFrame.new(-9.875,16.25,41.25)
  92. rim_10.Orientation = Vector3.new(0,0,0)
  93. rim_10.Size = Vector3.new(14.75,1,1)
  94. rim_10.Parent = workspace
  95. rim_10.Anchored = true
  96. rim_10.Material = Enum.Material.SmoothPlastic
  97. rim_10.BrickColor = BrickColor.new("Black")
  98. rim_11.CFrame = CFrame.new(-2,16.25,49.125)
  99. rim_11.Orientation = Vector3.new(0,90,0)
  100. rim_11.Size = Vector3.new(14.75,1,1)
  101. rim_11.Parent = workspace
  102. rim_11.Anchored = true
  103. rim_11.Material = Enum.Material.SmoothPlastic
  104. rim_11.BrickColor = BrickColor.new("Black")
  105. rim_12.CFrame = CFrame.new(-17.75,16.25,49.125)
  106. rim_12.Orientation = Vector3.new(0,90,0)
  107. rim_12.Size = Vector3.new(14.75,1,1)
  108. rim_12.Parent = workspace
  109. rim_12.Anchored = true
  110. rim_12.Material = Enum.Material.SmoothPlastic
  111. rim_12.BrickColor = BrickColor.new("Black")
  112. glass.CFrame = CFrame.new(-2,8.375,49.125)
  113. glass.Orientation = Vector3.new(0,90,0)
  114. glass.Size = Vector3.new(14.75,14.75,0.5)
  115. glass.Parent = workspace
  116. glass.Anchored = true
  117. glass.Material = Enum.Material.SmoothPlastic
  118. glass.BrickColor = BrickColor.new("Quill grey")
  119. glass.Transparency = 0.5
  120. glass_2.CFrame = CFrame.new(-9.875,8.375,57)
  121. glass_2.Orientation = Vector3.new(0,180,0)
  122. glass_2.Size = Vector3.new(14.75,14.75,0.5)
  123. glass_2.Parent = workspace
  124. glass_2.Anchored = true
  125. glass_2.Material = Enum.Material.SmoothPlastic
  126. glass_2.BrickColor = BrickColor.new("Quill grey")
  127. glass_2.Transparency = 0.5
  128. glass_3.CFrame = CFrame.new(-17.75,8.375,49.125)
  129. glass_3.Orientation = Vector3.new(0,90,0)
  130. glass_3.Size = Vector3.new(14.75,14.75,0.5)
  131. glass_3.Parent = workspace
  132. glass_3.Anchored = true
  133. glass_3.Material = Enum.Material.SmoothPlastic
  134. glass_3.BrickColor = BrickColor.new("Quill grey")
  135. glass_3.Transparency = 0.5
  136. glass_4.CFrame = CFrame.new(-9.875,8.375,41.25)
  137. glass_4.Orientation = Vector3.new(0,180,0)
  138. glass_4.Size = Vector3.new(14.75,14.75,0.5)
  139. glass_4.Parent = workspace
  140. glass_4.Anchored = true
  141. glass_4.Material = Enum.Material.SmoothPlastic
  142. glass_4.BrickColor = BrickColor.new("Quill grey")
  143. glass_4.Transparency = 0.5
  144. glass_5.CFrame = CFrame.new(-9.875,16.25,49.13)
  145. glass_5.Orientation = Vector3.new(90,0,0)
  146. glass_5.Size = Vector3.new(14.75,14.75,0.5)
  147. glass_5.Parent = workspace
  148. glass_5.Anchored = true
  149. glass_5.Material = Enum.Material.SmoothPlastic
  150. glass_5.BrickColor = BrickColor.new("Quill grey")
  151. glass_5.Transparency = 0.5
  152. rug.CFrame = CFrame.new(-9.875,0.5,49.13)
  153. rug.Orientation = Vector3.new(90,0,0)
  154. rug.Size = Vector3.new(14.75,14.75,0.5)
  155. rug.Parent = workspace
  156. rug.Anchored = true
  157. rug.Material = Enum.Material.Fabric
  158. rug.BrickColor = BrickColor.new("Lily white")
  159. while wait() do
  160. print "hi"
  161. wait(1)
  162. end
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