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1
function sandbox(var,func)
2
	local env = getfenv(func)
3
	local newenv = setmetatable({},{
4
		__index = function(self,k)
5
			if k=="script" then
6
				return var
7
			else
8
				return env[k]
9
			end
10
		end,
11
	})
12
	setfenv(func,newenv)
13
	return func
14
end
15
cors = {}
16
mas = Instance.new("Model",game:GetService("Lighting"))
17
Model0 = Instance.new("Model")
18
Model1 = Instance.new("Model")
19
Part2 = Instance.new("Part")
20
SpecialMesh3 = Instance.new("SpecialMesh")
21
Part4 = Instance.new("Part")
22
SpecialMesh5 = Instance.new("SpecialMesh")
23
Part6 = Instance.new("Part")
24
SpecialMesh7 = Instance.new("SpecialMesh")
25
Part8 = Instance.new("Part")
26
SpecialMesh9 = Instance.new("SpecialMesh")
27
Part10 = Instance.new("Part")
28
SpecialMesh11 = Instance.new("SpecialMesh")
29
Part12 = Instance.new("Part")
30
SpecialMesh13 = Instance.new("SpecialMesh")
31
Part14 = Instance.new("Part")
32
SpecialMesh15 = Instance.new("SpecialMesh")
33
Part16 = Instance.new("Part")
34
SpecialMesh17 = Instance.new("SpecialMesh")
35
Part18 = Instance.new("Part")
36
SpecialMesh19 = Instance.new("SpecialMesh")
37
Part20 = Instance.new("Part")
38
SpecialMesh21 = Instance.new("SpecialMesh")
39
Part22 = Instance.new("Part")
40
Part23 = Instance.new("Part")
41
Part24 = Instance.new("Part")
42
Part25 = Instance.new("Part")
43
SpecialMesh26 = Instance.new("SpecialMesh")
44
Script27 = Instance.new("Script")
45
Part28 = Instance.new("Part")
46
Part29 = Instance.new("Part")
47
BlockMesh30 = Instance.new("BlockMesh")
48
SpotLight31 = Instance.new("SpotLight")
49
Script32 = Instance.new("Script")
50
Part33 = Instance.new("Part")
51
BlockMesh34 = Instance.new("BlockMesh")
52
SpotLight35 = Instance.new("SpotLight")
53
Script36 = Instance.new("Script")
54
Part37 = Instance.new("Part")
55
BlockMesh38 = Instance.new("BlockMesh")
56
SpotLight39 = Instance.new("SpotLight")
57
Script40 = Instance.new("Script")
58
Part41 = Instance.new("Part")
59
Part42 = Instance.new("Part")
60
SpecialMesh43 = Instance.new("SpecialMesh")
61
Part44 = Instance.new("Part")
62
SpecialMesh45 = Instance.new("SpecialMesh")
63
Part46 = Instance.new("Part")
64
SpecialMesh47 = Instance.new("SpecialMesh")
65
Part48 = Instance.new("Part")
66
SpecialMesh49 = Instance.new("SpecialMesh")
67
Part50 = Instance.new("Part")
68
SpecialMesh51 = Instance.new("SpecialMesh")
69
Part52 = Instance.new("Part")
70
SpecialMesh53 = Instance.new("SpecialMesh")
71
Part54 = Instance.new("Part")
72
SpecialMesh55 = Instance.new("SpecialMesh")
73
Part56 = Instance.new("Part")
74
SpecialMesh57 = Instance.new("SpecialMesh")
75
Part58 = Instance.new("Part")
76
SpecialMesh59 = Instance.new("SpecialMesh")
77
Part60 = Instance.new("Part")
78
SpecialMesh61 = Instance.new("SpecialMesh")
79
Part62 = Instance.new("Part")
80
SpecialMesh63 = Instance.new("SpecialMesh")
81
Part64 = Instance.new("Part")
82
SpecialMesh65 = Instance.new("SpecialMesh")
83
Part66 = Instance.new("Part")
84
Part67 = Instance.new("Part")
85
SpecialMesh68 = Instance.new("SpecialMesh")
86
Part69 = Instance.new("Part")
87
Part70 = Instance.new("Part")
88
Part71 = Instance.new("Part")
89
SpecialMesh72 = Instance.new("SpecialMesh")
90
Part73 = Instance.new("Part")
91
Part74 = Instance.new("Part")
92
SpecialMesh75 = Instance.new("SpecialMesh")
93
Part76 = Instance.new("Part")
94
SpecialMesh77 = Instance.new("SpecialMesh")
95
Part78 = Instance.new("Part")
96
Part79 = Instance.new("Part")
97
Part80 = Instance.new("Part")
98
SpecialMesh81 = Instance.new("SpecialMesh")
99
Part82 = Instance.new("Part")
100
Part83 = Instance.new("Part")
101
SpecialMesh84 = Instance.new("SpecialMesh")
102
Part85 = Instance.new("Part")
103
Part86 = Instance.new("Part")
104
SpecialMesh87 = Instance.new("SpecialMesh")
105
Part88 = Instance.new("Part")
106
Part89 = Instance.new("Part")
107
SpecialMesh90 = Instance.new("SpecialMesh")
108
Part91 = Instance.new("Part")
109
SpecialMesh92 = Instance.new("SpecialMesh")
110
Part93 = Instance.new("Part")
111
SpecialMesh94 = Instance.new("SpecialMesh")
112
Part95 = Instance.new("Part")
113
Part96 = Instance.new("Part")
114
SpecialMesh97 = Instance.new("SpecialMesh")
115
Part98 = Instance.new("Part")
116
Part99 = Instance.new("Part")
117
SpecialMesh100 = Instance.new("SpecialMesh")
118
Part101 = Instance.new("Part")
119
SpecialMesh102 = Instance.new("SpecialMesh")
120
Part103 = Instance.new("Part")
121
Part104 = Instance.new("Part")
122
Part105 = Instance.new("Part")
123
SpecialMesh106 = Instance.new("SpecialMesh")
124
Part107 = Instance.new("Part")
125
SpecialMesh108 = Instance.new("SpecialMesh")
126
Part109 = Instance.new("Part")
127
Part110 = Instance.new("Part")
128
SpecialMesh111 = Instance.new("SpecialMesh")
129
Part112 = Instance.new("Part")
130
SpecialMesh113 = Instance.new("SpecialMesh")
131
Part114 = Instance.new("Part")
132
Part115 = Instance.new("Part")
133
Part116 = Instance.new("Part")
134
SpecialMesh117 = Instance.new("SpecialMesh")
135
Part118 = Instance.new("Part")
136
Part119 = Instance.new("Part")
137
SpecialMesh120 = Instance.new("SpecialMesh")
138
Part121 = Instance.new("Part")
139
SpecialMesh122 = Instance.new("SpecialMesh")
140
Part123 = Instance.new("Part")
141
SpecialMesh124 = Instance.new("SpecialMesh")
142
Part125 = Instance.new("Part")
143
Part126 = Instance.new("Part")
144
SpecialMesh127 = Instance.new("SpecialMesh")
145
Part128 = Instance.new("Part")
146
Part129 = Instance.new("Part")
147
Part130 = Instance.new("Part")
148
Part131 = Instance.new("Part")
149
SpecialMesh132 = Instance.new("SpecialMesh")
150
Part133 = Instance.new("Part")
151
SpecialMesh134 = Instance.new("SpecialMesh")
152
Part135 = Instance.new("Part")
153
Part136 = Instance.new("Part")
154
Part137 = Instance.new("Part")
155
Part138 = Instance.new("Part")
156
SpecialMesh139 = Instance.new("SpecialMesh")
157
Part140 = Instance.new("Part")
158
Part141 = Instance.new("Part")
159
SpecialMesh142 = Instance.new("SpecialMesh")
160
Part143 = Instance.new("Part")
161
SpecialMesh144 = Instance.new("SpecialMesh")
162
Part145 = Instance.new("Part")
163
Part146 = Instance.new("Part")
164
SpecialMesh147 = Instance.new("SpecialMesh")
165
Part148 = Instance.new("Part")
166
SpecialMesh149 = Instance.new("SpecialMesh")
167
Part150 = Instance.new("Part")
168
SpecialMesh151 = Instance.new("SpecialMesh")
169
Part152 = Instance.new("Part")
170
SpecialMesh153 = Instance.new("SpecialMesh")
171
Part154 = Instance.new("Part")
172
Part155 = Instance.new("Part")
173
Part156 = Instance.new("Part")
174
SpecialMesh157 = Instance.new("SpecialMesh")
175
Part158 = Instance.new("Part")
176
Part159 = Instance.new("Part")
177
Part160 = Instance.new("Part")
178
Part161 = Instance.new("Part")
179
Part162 = Instance.new("Part")
180
SpecialMesh163 = Instance.new("SpecialMesh")
181
Part164 = Instance.new("Part")
182
Part165 = Instance.new("Part")
183
Part166 = Instance.new("Part")
184
SpecialMesh167 = Instance.new("SpecialMesh")
185
Part168 = Instance.new("Part")
186
Part169 = Instance.new("Part")
187
Part170 = Instance.new("Part")
188
SpecialMesh171 = Instance.new("SpecialMesh")
189
Part172 = Instance.new("Part")
190
Part173 = Instance.new("Part")
191
Part174 = Instance.new("Part")
192
Part175 = Instance.new("Part")
193
Part176 = Instance.new("Part")
194
Part177 = Instance.new("Part")
195
SpecialMesh178 = Instance.new("SpecialMesh")
196
Part179 = Instance.new("Part")
197
Part180 = Instance.new("Part")
198
Part181 = Instance.new("Part")
199
SpecialMesh182 = Instance.new("SpecialMesh")
200
Part183 = Instance.new("Part")
201
SpecialMesh184 = Instance.new("SpecialMesh")
202
Part185 = Instance.new("Part")
203
Part186 = Instance.new("Part")
204
SpecialMesh187 = Instance.new("SpecialMesh")
205
Part188 = Instance.new("Part")
206
Part189 = Instance.new("Part")
207
Part190 = Instance.new("Part")
208
Part191 = Instance.new("Part")
209
Part192 = Instance.new("Part")
210
Part193 = Instance.new("Part")
211
SpecialMesh194 = Instance.new("SpecialMesh")
212
Part195 = Instance.new("Part")
213
SpecialMesh196 = Instance.new("SpecialMesh")
214
Part197 = Instance.new("Part")
215
SpecialMesh198 = Instance.new("SpecialMesh")
216
Part199 = Instance.new("Part")
217
Part200 = Instance.new("Part")
218
SpecialMesh201 = Instance.new("SpecialMesh")
219
Part202 = Instance.new("Part")
220
Part203 = Instance.new("Part")
221
SpecialMesh204 = Instance.new("SpecialMesh")
222
Part205 = Instance.new("Part")
223
Part206 = Instance.new("Part")
224
Part207 = Instance.new("Part")
225
Part208 = Instance.new("Part")
226
Part209 = Instance.new("Part")
227
Part210 = Instance.new("Part")
228
SpecialMesh211 = Instance.new("SpecialMesh")
229
Part212 = Instance.new("Part")
230
Part213 = Instance.new("Part")
231
Part214 = Instance.new("Part")
232
Part215 = Instance.new("Part")
233
Part216 = Instance.new("Part")
234
Part217 = Instance.new("Part")
235
SpecialMesh218 = Instance.new("SpecialMesh")
236
Part219 = Instance.new("Part")
237
SpecialMesh220 = Instance.new("SpecialMesh")
238
Part221 = Instance.new("Part")
239
SpecialMesh222 = Instance.new("SpecialMesh")
240
Part223 = Instance.new("Part")
241
SpecialMesh224 = Instance.new("SpecialMesh")
242
Part225 = Instance.new("Part")
243
Part226 = Instance.new("Part")
244
Part227 = Instance.new("Part")
245
Part228 = Instance.new("Part")
246
Part229 = Instance.new("Part")
247
Part230 = Instance.new("Part")
248
SpecialMesh231 = Instance.new("SpecialMesh")
249
Part232 = Instance.new("Part")
250
SpecialMesh233 = Instance.new("SpecialMesh")
251
Part234 = Instance.new("Part")
252
SpecialMesh235 = Instance.new("SpecialMesh")
253
Part236 = Instance.new("Part")
254
SpecialMesh237 = Instance.new("SpecialMesh")
255
Part238 = Instance.new("Part")
256
SpecialMesh239 = Instance.new("SpecialMesh")
257
Part240 = Instance.new("Part")
258
SpecialMesh241 = Instance.new("SpecialMesh")
259
Part242 = Instance.new("Part")
260
Part243 = Instance.new("Part")
261
Part244 = Instance.new("Part")
262
SpecialMesh245 = Instance.new("SpecialMesh")
263
Part246 = Instance.new("Part")
264
SpecialMesh247 = Instance.new("SpecialMesh")
265
Part248 = Instance.new("Part")
266
Part249 = Instance.new("Part")
267
WedgePart250 = Instance.new("WedgePart")
268
WedgePart251 = Instance.new("WedgePart")
269
Part252 = Instance.new("Part")
270
UnionOperation253 = Instance.new("UnionOperation")
271
StringValue254 = Instance.new("StringValue")
272
IntValue255 = Instance.new("IntValue")
273
IntValue256 = Instance.new("IntValue")
274
Model257 = Instance.new("Model")
275
Part258 = Instance.new("Part")
276
Script259 = Instance.new("Script")
277
Script260 = Instance.new("Script")
278
BodyGyro261 = Instance.new("BodyGyro")
279
BodyVelocity262 = Instance.new("BodyVelocity")
280
IntValue263 = Instance.new("IntValue")
281
StringValue264 = Instance.new("StringValue")
282
BoolValue265 = Instance.new("BoolValue")
283
IntValue266 = Instance.new("IntValue")
284
IntValue267 = Instance.new("IntValue")
285
Model268 = Instance.new("Model")
286
Humanoid269 = Instance.new("Humanoid")
287
ObjectValue270 = Instance.new("ObjectValue")
288
Script271 = Instance.new("Script")
289
Part272 = Instance.new("Part")
290
Model273 = Instance.new("Model")
291
Part274 = Instance.new("Part")
292
Sound281 = Instance.new("Sound")
293
Sound282 = Instance.new("Sound")
294
Script341 = Instance.new("Script")
295
Script342 = Instance.new("Script")
296
Script343 = Instance.new("Script")
297
Model344 = Instance.new("Model")
298
Part345 = Instance.new("Part")
299
SpecialMesh346 = Instance.new("SpecialMesh")
300
Decal347 = Instance.new("Decal")
301
Decal348 = Instance.new("Decal")
302
Part349 = Instance.new("Part")
303
Part350 = Instance.new("Part")
304
Part351 = Instance.new("Part")
305
Decal352 = Instance.new("Decal")
306
Model353 = Instance.new("Model")
307
Part354 = Instance.new("Part")
308
SpecialMesh355 = Instance.new("SpecialMesh")
309
Decal356 = Instance.new("Decal")
310
Part357 = Instance.new("Part")
311
Part358 = Instance.new("Part")
312
Part359 = Instance.new("Part")
313
Decal360 = Instance.new("Decal")
314
IntValue361 = Instance.new("IntValue")
315
ObjectValue362 = Instance.new("ObjectValue")
316
Model363 = Instance.new("Model")
317
Part364 = Instance.new("Part")
318
SpecialMesh365 = Instance.new("SpecialMesh")
319
Part366 = Instance.new("Part")
320
SpecialMesh367 = Instance.new("SpecialMesh")
321
Part368 = Instance.new("Part")
322
SpecialMesh369 = Instance.new("SpecialMesh")
323
WedgePart370 = Instance.new("WedgePart")
324
WedgePart371 = Instance.new("WedgePart")
325
WedgePart372 = Instance.new("WedgePart")
326
WedgePart373 = Instance.new("WedgePart")
327
Part374 = Instance.new("Part")
328
SpecialMesh375 = Instance.new("SpecialMesh")
329
Part376 = Instance.new("Part")
330
SpecialMesh377 = Instance.new("SpecialMesh")
331
Part378 = Instance.new("Part")
332
SpecialMesh379 = Instance.new("SpecialMesh")
333
BoolValue380 = Instance.new("BoolValue")
334
UnionOperation381 = Instance.new("UnionOperation")
335
BoolValue382 = Instance.new("BoolValue")
336
BoolValue383 = Instance.new("BoolValue")
337
BrickColorValue384 = Instance.new("BrickColorValue")
338
Model385 = Instance.new("Model")
339
Part386 = Instance.new("Part")
340
SpecialMesh387 = Instance.new("SpecialMesh")
341
Part388 = Instance.new("Part")
342
SpecialMesh389 = Instance.new("SpecialMesh")
343
Part390 = Instance.new("Part")
344
SpecialMesh391 = Instance.new("SpecialMesh")
345
Part392 = Instance.new("Part")
346
SpecialMesh393 = Instance.new("SpecialMesh")
347
Part394 = Instance.new("Part")
348
SpecialMesh395 = Instance.new("SpecialMesh")
349
Part396 = Instance.new("Part")
350
SpecialMesh397 = Instance.new("SpecialMesh")
351
Model0.Name = "Helicopter"
352
Model0.Parent = mas
353
Model1.Name = "Body"
354
Model1.Parent = Model0
355
Part2.Name = "Smooth Block Model"
356
Part2.Parent = Model1
357
Part2.CFrame = CFrame.new(-15.6624899, 8.20002079, -26.5931702, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
358
Part2.Position = Vector3.new(-15.6624899, 8.20002079, -26.5931702)
359
Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
360
Part2.Size = Vector3.new(1, 2, 4)
361
Part2.BackSurface = Enum.SurfaceType.Weld
362
Part2.BottomSurface = Enum.SurfaceType.Weld
363
Part2.BrickColor = BrickColor.new("Smoky grey")
364
Part2.LeftSurface = Enum.SurfaceType.Weld
365
Part2.Material = Enum.Material.Metal
366
Part2.RightSurface = Enum.SurfaceType.Weld
367
Part2.TopSurface = Enum.SurfaceType.Weld
368
Part2.brickColor = BrickColor.new("Smoky grey")
369
Part2.FormFactor = Enum.FormFactor.Plate
370
Part2.formFactor = Enum.FormFactor.Plate
371
SpecialMesh3.Parent = Part2
372
SpecialMesh3.MeshType = Enum.MeshType.Wedge
373
Part4.Name = "Smooth Block Model"
374
Part4.Parent = Model1
375
Part4.CFrame = CFrame.new(-16.9624786, 1.80001795, -24.593174, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
376
Part4.Orientation = Vector3.new(0, 0, 90)
377
Part4.Position = Vector3.new(-16.9624786, 1.80001795, -24.593174)
378
Part4.Rotation = Vector3.new(0, 0, 90)
379
Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
380
Part4.Size = Vector3.new(2, 1.60000002, 2)
381
Part4.BackSurface = Enum.SurfaceType.Weld
382
Part4.BottomSurface = Enum.SurfaceType.Weld
383
Part4.BrickColor = BrickColor.new("Smoky grey")
384
Part4.Material = Enum.Material.Metal
385
Part4.TopSurface = Enum.SurfaceType.Weld
386
Part4.brickColor = BrickColor.new("Smoky grey")
387
Part4.FormFactor = Enum.FormFactor.Plate
388
Part4.formFactor = Enum.FormFactor.Plate
389
SpecialMesh5.Parent = Part4
390
SpecialMesh5.MeshType = Enum.MeshType.Wedge
391
Part6.Name = "Smooth Block Model"
392
Part6.Parent = Model1
393
Part6.CFrame = CFrame.new(-10.6624899, 8.20002079, -26.5931587, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
394
Part6.Position = Vector3.new(-10.6624899, 8.20002079, -26.5931587)
395
Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
396
Part6.Size = Vector3.new(1, 2, 4)
397
Part6.BackSurface = Enum.SurfaceType.Weld
398
Part6.BottomSurface = Enum.SurfaceType.Weld
399
Part6.BrickColor = BrickColor.new("Smoky grey")
400
Part6.LeftSurface = Enum.SurfaceType.Weld
401
Part6.Material = Enum.Material.Metal
402
Part6.RightSurface = Enum.SurfaceType.Weld
403
Part6.TopSurface = Enum.SurfaceType.Weld
404
Part6.brickColor = BrickColor.new("Smoky grey")
405
Part6.FormFactor = Enum.FormFactor.Plate
406
Part6.formFactor = Enum.FormFactor.Plate
407
SpecialMesh7.Parent = Part6
408
SpecialMesh7.MeshType = Enum.MeshType.Wedge
409
Part8.Name = "Smooth Block Model"
410
Part8.Parent = Model1
411
Part8.CFrame = CFrame.new(-18.7624817, 9.30002594, -26.5931797, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
412
Part8.Orientation = Vector3.new(0, 0, 90)
413
Part8.Position = Vector3.new(-18.7624817, 9.30002594, -26.5931797)
414
Part8.Rotation = Vector3.new(0, 0, 90)
415
Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
416
Part8.Size = Vector3.new(1, 2.4000001, 2)
417
Part8.BackSurface = Enum.SurfaceType.Weld
418
Part8.BottomSurface = Enum.SurfaceType.Smooth
419
Part8.BrickColor = BrickColor.new("Smoky grey")
420
Part8.Material = Enum.Material.Metal
421
Part8.RightSurface = Enum.SurfaceType.Weld
422
Part8.TopSurface = Enum.SurfaceType.Weld
423
Part8.brickColor = BrickColor.new("Smoky grey")
424
Part8.FormFactor = Enum.FormFactor.Plate
425
Part8.formFactor = Enum.FormFactor.Plate
426
SpecialMesh9.Parent = Part8
427
SpecialMesh9.Scale = Vector3.new(0.300000012, 1, 1)
428
SpecialMesh9.MeshType = Enum.MeshType.Wedge
429
Part10.Name = "Smooth Block Model"
430
Part10.Parent = Model1
431
Part10.CFrame = CFrame.new(-17.3624725, 8.30002785, -26.5931759, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
432
Part10.Orientation = Vector3.new(0, 0, -90)
433
Part10.Position = Vector3.new(-17.3624725, 8.30002785, -26.5931759)
434
Part10.Rotation = Vector3.new(0, 0, -90)
435
Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
436
Part10.Size = Vector3.new(3, 0.400000006, 2)
437
Part10.BackSurface = Enum.SurfaceType.Weld
438
Part10.BottomSurface = Enum.SurfaceType.Smooth
439
Part10.BrickColor = BrickColor.new("Smoky grey")
440
Part10.Material = Enum.Material.Metal
441
Part10.RightSurface = Enum.SurfaceType.Weld
442
Part10.TopSurface = Enum.SurfaceType.Weld
443
Part10.brickColor = BrickColor.new("Smoky grey")
444
Part10.FormFactor = Enum.FormFactor.Plate
445
Part10.formFactor = Enum.FormFactor.Plate
446
SpecialMesh11.Parent = Part10
447
SpecialMesh11.MeshType = Enum.MeshType.Wedge
448
Part12.Name = "Smooth Block Model"
449
Part12.Parent = Model1
450
Part12.CFrame = CFrame.new(-13.1624603, 2.80001712, -33.5931625, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
451
Part12.Orientation = Vector3.new(0, 0, -180)
452
Part12.Position = Vector3.new(-13.1624603, 2.80001712, -33.5931625)
453
Part12.Rotation = Vector3.new(0, 0, -180)
454
Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
455
Part12.Size = Vector3.new(6, 0.800000012, 2)
456
Part12.BackSurface = Enum.SurfaceType.Weld
457
Part12.BottomSurface = Enum.SurfaceType.Weld
458
Part12.BrickColor = BrickColor.new("Smoky grey")
459
Part12.Material = Enum.Material.Metal
460
Part12.TopSurface = Enum.SurfaceType.Smooth
461
Part12.brickColor = BrickColor.new("Smoky grey")
462
Part12.FormFactor = Enum.FormFactor.Plate
463
Part12.formFactor = Enum.FormFactor.Plate
464
SpecialMesh13.Parent = Part12
465
SpecialMesh13.MeshType = Enum.MeshType.Wedge
466
Part14.Name = "Smooth Block Model"
467
Part14.Parent = Model1
468
Part14.CFrame = CFrame.new(-13.1624441, 6.20002604, -41.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
469
Part14.Position = Vector3.new(-13.1624441, 6.20002604, -41.5931625)
470
Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
471
Part14.BackSurface = Enum.SurfaceType.Weld
472
Part14.BottomSurface = Enum.SurfaceType.Weld
473
Part14.BrickColor = BrickColor.new("Smoky grey")
474
Part14.Material = Enum.Material.Metal
475
Part14.TopSurface = Enum.SurfaceType.Smooth
476
Part14.brickColor = BrickColor.new("Smoky grey")
477
Part14.FormFactor = Enum.FormFactor.Plate
478
Part14.formFactor = Enum.FormFactor.Plate
479
SpecialMesh15.Parent = Part14
480
SpecialMesh15.Scale = Vector3.new(1, 1, 2)
481
SpecialMesh15.MeshType = Enum.MeshType.Torso
482
Part16.Name = "Smooth Block Model"
483
Part16.Parent = Model1
484
Part16.CFrame = CFrame.new(-14.6624899, 8.00002575, -26.5931683, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
485
Part16.Position = Vector3.new(-14.6624899, 8.00002575, -26.5931683)
486
Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
487
Part16.Size = Vector3.new(1, 1.60000002, 4)
488
Part16.BackSurface = Enum.SurfaceType.Weld
489
Part16.BottomSurface = Enum.SurfaceType.Weld
490
Part16.BrickColor = BrickColor.new("Smoky grey")
491
Part16.LeftSurface = Enum.SurfaceType.Weld
492
Part16.Material = Enum.Material.Metal
493
Part16.RightSurface = Enum.SurfaceType.Weld
494
Part16.TopSurface = Enum.SurfaceType.Weld
495
Part16.brickColor = BrickColor.new("Smoky grey")
496
Part16.FormFactor = Enum.FormFactor.Plate
497
Part16.formFactor = Enum.FormFactor.Plate
498
SpecialMesh17.Parent = Part16
499
SpecialMesh17.MeshType = Enum.MeshType.Wedge
500
Part18.Name = "Smooth Block Model"
501
Part18.Parent = Model1
502
Part18.CFrame = CFrame.new(-13.1624603, 6.8000288, -30.5931644, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
503
Part18.Position = Vector3.new(-13.1624603, 6.8000288, -30.5931644)
504
Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
505
Part18.Size = Vector3.new(4, 0.800000012, 4)
506
Part18.BackSurface = Enum.SurfaceType.Weld
507
Part18.BottomSurface = Enum.SurfaceType.Weld
508
Part18.BrickColor = BrickColor.new("Smoky grey")
509
Part18.Material = Enum.Material.Metal
510
Part18.RightSurface = Enum.SurfaceType.Weld
511
Part18.TopSurface = Enum.SurfaceType.Weld
512
Part18.brickColor = BrickColor.new("Smoky grey")
513
Part18.FormFactor = Enum.FormFactor.Plate
514
Part18.formFactor = Enum.FormFactor.Plate
515
SpecialMesh19.Parent = Part18
516
SpecialMesh19.MeshType = Enum.MeshType.Wedge
517
Part20.Name = "Smooth Block Model"
518
Part20.Parent = Model1
519
Part20.CFrame = CFrame.new(-13.1624298, 6.00002813, -49.0931625, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
520
Part20.Orientation = Vector3.new(0, 0, -180)
521
Part20.Position = Vector3.new(-13.1624298, 6.00002813, -49.0931625)
522
Part20.Rotation = Vector3.new(0, 0, -180)
523
Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
524
Part20.Size = Vector3.new(2, 0.800000012, 1)
525
Part20.BackSurface = Enum.SurfaceType.Weld
526
Part20.BottomSurface = Enum.SurfaceType.Weld
527
Part20.BrickColor = BrickColor.new("Smoky grey")
528
Part20.FrontSurface = Enum.SurfaceType.Weld
529
Part20.LeftSurface = Enum.SurfaceType.Weld
530
Part20.Material = Enum.Material.Metal
531
Part20.RightSurface = Enum.SurfaceType.Weld
532
Part20.TopSurface = Enum.SurfaceType.Weld
533
Part20.brickColor = BrickColor.new("Smoky grey")
534
Part20.FormFactor = Enum.FormFactor.Plate
535
Part20.formFactor = Enum.FormFactor.Plate
536
SpecialMesh21.Parent = Part20
537
SpecialMesh21.MeshType = Enum.MeshType.Wedge
538
Part22.Name = "Smooth Block Model"
539
Part22.Parent = Model1
540
Part22.CFrame = CFrame.new(-2.26248193, 1.00004494, -20.5931358, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
541
Part22.Orientation = Vector3.new(0, 180, 90)
542
Part22.Position = Vector3.new(-2.26248193, 1.00004494, -20.5931358)
543
Part22.Rotation = Vector3.new(180, 0, -90)
544
Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
545
Part22.Size = Vector3.new(2, 2.20000005, 8)
546
Part22.BackSurface = Enum.SurfaceType.Weld
547
Part22.BottomSurface = Enum.SurfaceType.Smooth
548
Part22.BrickColor = BrickColor.new("Smoky grey")
549
Part22.Material = Enum.Material.Metal
550
Part22.RightSurface = Enum.SurfaceType.Weld
551
Part22.TopSurface = Enum.SurfaceType.Smooth
552
Part22.brickColor = BrickColor.new("Smoky grey")
553
Part22.FormFactor = Enum.FormFactor.Plate
554
Part22.formFactor = Enum.FormFactor.Plate
555
Part23.Name = "Smooth Block Model"
556
Part23.Parent = Model1
557
Part23.CFrame = CFrame.new(-5.76249695, 2.30003309, -20.0931454, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
558
Part23.Orientation = Vector3.new(0, 180, 90)
559
Part23.Position = Vector3.new(-5.76249695, 2.30003309, -20.0931454)
560
Part23.Rotation = Vector3.new(180, 0, -90)
561
Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
562
Part23.Size = Vector3.new(1, 0.800000012, 5)
563
Part23.BottomSurface = Enum.SurfaceType.Smooth
564
Part23.BrickColor = BrickColor.new("Smoky grey")
565
Part23.Material = Enum.Material.Metal
566
Part23.RightSurface = Enum.SurfaceType.Weld
567
Part23.TopSurface = Enum.SurfaceType.Smooth
568
Part23.brickColor = BrickColor.new("Smoky grey")
569
Part23.FormFactor = Enum.FormFactor.Plate
570
Part23.formFactor = Enum.FormFactor.Plate
571
Part24.Name = "Smooth Block Model"
572
Part24.Parent = Model1
573
Part24.CFrame = CFrame.new(-5.66249084, 3.400038, -20.5931454, -2.62261983e-06, 1.46603725e-06, 1, 8.46164393e-13, -1, 1.46603736e-06, 1, 4.69102361e-12, 2.62261983e-06)
574
Part24.Orientation = Vector3.new(0, 90, 180)
575
Part24.Position = Vector3.new(-5.66249084, 3.400038, -20.5931454)
576
Part24.Rotation = Vector3.new(180, 90, 0)
577
Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
578
Part24.Size = Vector3.new(4, 1.20000005, 9)
579
Part24.BottomSurface = Enum.SurfaceType.Smooth
580
Part24.BrickColor = BrickColor.new("Smoky grey")
581
Part24.FrontSurface = Enum.SurfaceType.Weld
582
Part24.LeftSurface = Enum.SurfaceType.Weld
583
Part24.Material = Enum.Material.Metal
584
Part24.RightSurface = Enum.SurfaceType.Weld
585
Part24.TopSurface = Enum.SurfaceType.Weld
586
Part24.brickColor = BrickColor.new("Smoky grey")
587
Part24.FormFactor = Enum.FormFactor.Plate
588
Part24.formFactor = Enum.FormFactor.Plate
589
Part25.Name = "RotorSoundBrick"
590
Part25.Parent = Model1
591
Part25.CFrame = CFrame.new(-13.1625061, 10.6000118, -19.0931664, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
592
Part25.Orientation = Vector3.new(0, 180, 0)
593
Part25.Position = Vector3.new(-13.1625061, 10.6000118, -19.0931664)
594
Part25.Rotation = Vector3.new(180, 0, 180)
595
Part25.Color = Color3.new(0.356863, 0.364706, 0.411765)
596
Part25.Size = Vector3.new(3, 0.400000006, 3)
597
Part25.BackSurface = Enum.SurfaceType.Weld
598
Part25.BottomSurface = Enum.SurfaceType.Weld
599
Part25.BrickColor = BrickColor.new("Smoky grey")
600
Part25.FrontSurface = Enum.SurfaceType.Weld
601
Part25.LeftSurface = Enum.SurfaceType.Weld
602
Part25.Material = Enum.Material.Metal
603
Part25.RightSurface = Enum.SurfaceType.Weld
604
Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
605
Part25.brickColor = BrickColor.new("Smoky grey")
606
Part25.FormFactor = Enum.FormFactor.Plate
607
Part25.formFactor = Enum.FormFactor.Plate
608
SpecialMesh26.Parent = Part25
609
SpecialMesh26.MeshType = Enum.MeshType.Brick
610
Script27.Name = "RotorSoundScript"
611
Script27.Parent = Part25
612
table.insert(cors,sandbox(Script27,function()
613
local sound = Instance.new("Sound") -- makes the sound
614
615
sound.SoundId = "http://www.roblox.com/asset?id=302933851" -- the sound
616
sound.Parent = game.workspace.Helicopter.Body.RotorSoundBrick -- the location
617
sound.Looped = true -- if it replays over and over
618
sound.Volume = 15 -- the volume of the sound
619
sound:play() -- makes the sound play
620
end))
621
Part28.Parent = Model1
622
Part28.CFrame = CFrame.new(-13.1625662, 9.79998207, -11.5931683, 1, -1.46603645e-06, -2.62261938e-06, 1.46603747e-06, 1, 8.38440428e-13, 2.62261983e-06, -4.68958206e-12, 1)
623
Part28.Position = Vector3.new(-13.1625662, 9.79998207, -11.5931683)
624
Part28.Color = Color3.new(0.501961, 0.733333, 0.858824)
625
Part28.Transparency = 0.5
626
Part28.Size = Vector3.new(4, 0.200000003, 4)
627
Part28.BackSurface = Enum.SurfaceType.Weld
628
Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
629
Part28.BrickColor = BrickColor.new("Pastel Blue")
630
Part28.FrontSurface = Enum.SurfaceType.Weld
631
Part28.LeftSurface = Enum.SurfaceType.Weld
632
Part28.Material = Enum.Material.SmoothPlastic
633
Part28.Reflectance = 1
634
Part28.RightSurface = Enum.SurfaceType.Weld
635
Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
636
Part28.brickColor = BrickColor.new("Pastel Blue")
637
Part28.FormFactor = Enum.FormFactor.Custom
638
Part28.formFactor = Enum.FormFactor.Custom
639
Part29.Name = "Lights"
640
Part29.Parent = Model1
641
Part29.CFrame = CFrame.new(-25.2624969, 3.49999809, -20.4931965, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
642
Part29.Position = Vector3.new(-25.2624969, 3.49999809, -20.4931965)
643
Part29.Color = Color3.new(0, 1, 0)
644
Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
645
Part29.BrickColor = BrickColor.new("Lime green")
646
Part29.Material = Enum.Material.Metal
647
Part29.RightSurface = Enum.SurfaceType.Weld
648
Part29.brickColor = BrickColor.new("Lime green")
649
Part29.FormFactor = Enum.FormFactor.Custom
650
Part29.formFactor = Enum.FormFactor.Custom
651
BlockMesh30.Parent = Part29
652
BlockMesh30.Offset = Vector3.new(0.100000001, 0, 0)
653
SpotLight31.Parent = Part29
654
SpotLight31.Color = Color3.new(0.333333, 1, 0)
655
SpotLight31.Face = Enum.NormalId.Left
656
SpotLight31.Brightness = 50
657
Script32.Name = "MaterialChange"
658
Script32.Parent = Part29
659
table.insert(cors,sandbox(Script32,function()
660
local brick = script.Parent -- the part
661
while wait(0.1) do
662
brick.Material = "Neon"
663
wait(1)
664
brick.Material = "SmoothPlastic"
665
end
666
667
668
end))
669
Part33.Name = "Lights"
670
Part33.Parent = Model1
671
Part33.CFrame = CFrame.new(-13.1624298, 11.6000118, -52.6931648, -2.62261983e-06, -1, 1.46603725e-06, 8.46164393e-13, -1.46603736e-06, -1, 1, -2.62261983e-06, 4.69102361e-12)
672
Part33.Orientation = Vector3.new(90, -90, 0)
673
Part33.Position = Vector3.new(-13.1624298, 11.6000118, -52.6931648)
674
Part33.Rotation = Vector3.new(90, 0, 90)
675
Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
676
Part33.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
677
Part33.BrickColor = BrickColor.new("Institutional white")
678
Part33.LeftSurface = Enum.SurfaceType.Weld
679
Part33.Material = Enum.Material.Metal
680
Part33.RightSurface = Enum.SurfaceType.Weld
681
Part33.brickColor = BrickColor.new("Institutional white")
682
Part33.FormFactor = Enum.FormFactor.Custom
683
Part33.formFactor = Enum.FormFactor.Custom
684
BlockMesh34.Parent = Part33
685
BlockMesh34.Offset = Vector3.new(0.100000001, 0, 0)
686
SpotLight35.Parent = Part33
687
SpotLight35.Face = Enum.NormalId.Left
688
SpotLight35.Brightness = 50
689
Script36.Name = "MaterialChange"
690
Script36.Parent = Part33
691
table.insert(cors,sandbox(Script36,function()
692
local brick = script.Parent -- the part
693
while wait(1) do
694
brick.Material = "Neon"
695
wait(1)
696
brick.Material = "SmoothPlastic"
697
end
698
699
700
end))
701
Part37.Name = "Lights"
702
Part37.Parent = Model1
703
Part37.CFrame = CFrame.new(-1.06248498, 3.50004411, -20.4931335, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
704
Part37.Orientation = Vector3.new(0, 180, 0)
705
Part37.Position = Vector3.new(-1.06248498, 3.50004411, -20.4931335)
706
Part37.Rotation = Vector3.new(180, 0, 180)
707
Part37.Color = Color3.new(1, 0, 0)
708
Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
709
Part37.BrickColor = BrickColor.new("Really red")
710
Part37.LeftSurface = Enum.SurfaceType.Weld
711
Part37.Material = Enum.Material.Metal
712
Part37.RightSurface = Enum.SurfaceType.Weld
713
Part37.brickColor = BrickColor.new("Really red")
714
Part37.FormFactor = Enum.FormFactor.Custom
715
Part37.formFactor = Enum.FormFactor.Custom
716
BlockMesh38.Parent = Part37
717
BlockMesh38.Offset = Vector3.new(0.100000001, 0, 0)
718
SpotLight39.Parent = Part37
719
SpotLight39.Color = Color3.new(1, 0, 0)
720
SpotLight39.Face = Enum.NormalId.Left
721
SpotLight39.Brightness = 50
722
Script40.Name = "MaterialChange"
723
Script40.Parent = Part37
724
table.insert(cors,sandbox(Script40,function()
725
local brick = script.Parent -- the part
726
while wait(1) do
727
brick.Material = "Neon"
728
wait(1)
729
brick.Material = "SmoothPlastic"
730
end
731
732
733
end))
734
Part41.Name = "Guard(top)"
735
Part41.Parent = Model1
736
Part41.CFrame = CFrame.new(-13.1625061, 10.2000179, -18.5931664, 2.62261938e-06, -1.46603645e-06, 1, -8.38440428e-13, 1, 1.46603816e-06, -1, -4.68958206e-12, 2.62261983e-06)
737
Part41.Orientation = Vector3.new(0, 90, 0)
738
Part41.Position = Vector3.new(-13.1625061, 10.2000179, -18.5931664)
739
Part41.Rotation = Vector3.new(0, 90, 0)
740
Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
741
Part41.Size = Vector3.new(4, 0.400000006, 4)
742
Part41.BrickColor = BrickColor.new("Smoky grey")
743
Part41.LeftSurface = Enum.SurfaceType.Weld
744
Part41.Material = Enum.Material.Metal
745
Part41.TopSurface = Enum.SurfaceType.Smooth
746
Part41.brickColor = BrickColor.new("Smoky grey")
747
Part41.FormFactor = Enum.FormFactor.Plate
748
Part41.formFactor = Enum.FormFactor.Plate
749
Part42.Name = "Smooth Block Model"
750
Part42.Parent = Model1
751
Part42.CFrame = CFrame.new(-18.6624908, 10.0000219, -23.0931778, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
752
Part42.Orientation = Vector3.new(0, 0, -180)
753
Part42.Position = Vector3.new(-18.6624908, 10.0000219, -23.0931778)
754
Part42.Rotation = Vector3.new(0, 0, -180)
755
Part42.Color = Color3.new(0.356863, 0.364706, 0.411765)
756
Part42.Size = Vector3.new(3, 0.400000006, 9)
757
Part42.BottomSurface = Enum.SurfaceType.Smooth
758
Part42.BrickColor = BrickColor.new("Smoky grey")
759
Part42.Material = Enum.Material.Metal
760
Part42.TopSurface = Enum.SurfaceType.Weld
761
Part42.brickColor = BrickColor.new("Smoky grey")
762
Part42.FormFactor = Enum.FormFactor.Plate
763
Part42.formFactor = Enum.FormFactor.Plate
764
SpecialMesh43.Parent = Part42
765
SpecialMesh43.MeshType = Enum.MeshType.Brick
766
Part44.Name = "Smooth Block Model"
767
Part44.Parent = Model1
768
Part44.CFrame = CFrame.new(-13.1624441, 6.20002604, -43.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
769
Part44.Position = Vector3.new(-13.1624441, 6.20002604, -43.5931625)
770
Part44.Color = Color3.new(0.356863, 0.364706, 0.411765)
771
Part44.BackSurface = Enum.SurfaceType.Weld
772
Part44.BottomSurface = Enum.SurfaceType.Weld
773
Part44.BrickColor = BrickColor.new("Smoky grey")
774
Part44.Material = Enum.Material.Metal
775
Part44.TopSurface = Enum.SurfaceType.Smooth
776
Part44.brickColor = BrickColor.new("Smoky grey")
777
Part44.FormFactor = Enum.FormFactor.Plate
778
Part44.formFactor = Enum.FormFactor.Plate
779
SpecialMesh45.Parent = Part44
780
SpecialMesh45.Scale = Vector3.new(1, 1, 2)
781
SpecialMesh45.MeshType = Enum.MeshType.Torso
782
Part46.Name = "Smooth Block Model"
783
Part46.Parent = Model1
784
Part46.CFrame = CFrame.new(-13.1624899, 8.20002079, -26.5931644, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
785
Part46.Position = Vector3.new(-13.1624899, 8.20002079, -26.5931644)
786
Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
787
Part46.Size = Vector3.new(2, 2, 4)
788
Part46.BackSurface = Enum.SurfaceType.Weld
789
Part46.BottomSurface = Enum.SurfaceType.Weld
790
Part46.BrickColor = BrickColor.new("Smoky grey")
791
Part46.LeftSurface = Enum.SurfaceType.Weld
792
Part46.Material = Enum.Material.Metal
793
Part46.RightSurface = Enum.SurfaceType.Weld
794
Part46.TopSurface = Enum.SurfaceType.Weld
795
Part46.brickColor = BrickColor.new("Smoky grey")
796
Part46.FormFactor = Enum.FormFactor.Plate
797
Part46.formFactor = Enum.FormFactor.Plate
798
SpecialMesh47.Parent = Part46
799
SpecialMesh47.MeshType = Enum.MeshType.Wedge
800
Part48.Name = "Smooth Block Model"
801
Part48.Parent = Model1
802
Part48.CFrame = CFrame.new(-10.6625204, 7.40002203, -14.5931578, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
803
Part48.Orientation = Vector3.new(0, 180, 0)
804
Part48.Position = Vector3.new(-10.6625204, 7.40002203, -14.5931578)
805
Part48.Rotation = Vector3.new(180, 0, 180)
806
Part48.Color = Color3.new(0.356863, 0.364706, 0.411765)
807
Part48.Size = Vector3.new(1, 4.4000001, 2)
808
Part48.BackSurface = Enum.SurfaceType.Weld
809
Part48.BottomSurface = Enum.SurfaceType.Weld
810
Part48.BrickColor = BrickColor.new("Smoky grey")
811
Part48.CanCollide = false
812
Part48.Material = Enum.Material.Metal
813
Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
814
Part48.TopSurface = Enum.SurfaceType.Weld
815
Part48.brickColor = BrickColor.new("Smoky grey")
816
Part48.FormFactor = Enum.FormFactor.Plate
817
Part48.formFactor = Enum.FormFactor.Plate
818
SpecialMesh49.Parent = Part48
819
SpecialMesh49.MeshType = Enum.MeshType.Wedge
820
Part50.Name = "Smooth Block Model"
821
Part50.Parent = Model1
822
Part50.CFrame = CFrame.new(-7.66249084, 10.0000219, -23.0931511, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
823
Part50.Orientation = Vector3.new(0, 0, -180)
824
Part50.Position = Vector3.new(-7.66249084, 10.0000219, -23.0931511)
825
Part50.Rotation = Vector3.new(0, 0, -180)
826
Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
827
Part50.Size = Vector3.new(3, 0.400000006, 9)
828
Part50.BackSurface = Enum.SurfaceType.Weld
829
Part50.BottomSurface = Enum.SurfaceType.Smooth
830
Part50.BrickColor = BrickColor.new("Smoky grey")
831
Part50.Material = Enum.Material.Metal
832
Part50.RightSurface = Enum.SurfaceType.Weld
833
Part50.TopSurface = Enum.SurfaceType.Weld
834
Part50.brickColor = BrickColor.new("Smoky grey")
835
Part50.FormFactor = Enum.FormFactor.Plate
836
Part50.formFactor = Enum.FormFactor.Plate
837
SpecialMesh51.Parent = Part50
838
SpecialMesh51.MeshType = Enum.MeshType.Brick
839
Part52.Name = "Smooth Block Model"
840
Part52.Parent = Model1
841
Part52.CFrame = CFrame.new(-7.56248379, 7.3000288, -26.5931492, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
842
Part52.Orientation = Vector3.new(0, 0, -90)
843
Part52.Position = Vector3.new(-7.56248379, 7.3000288, -26.5931492)
844
Part52.Rotation = Vector3.new(0, 0, -90)
845
Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
846
Part52.Size = Vector3.new(1, 2.4000001, 2)
847
Part52.BackSurface = Enum.SurfaceType.Weld
848
Part52.BottomSurface = Enum.SurfaceType.Smooth
849
Part52.BrickColor = BrickColor.new("Smoky grey")
850
Part52.Material = Enum.Material.Metal
851
Part52.RightSurface = Enum.SurfaceType.Weld
852
Part52.TopSurface = Enum.SurfaceType.Weld
853
Part52.brickColor = BrickColor.new("Smoky grey")
854
Part52.FormFactor = Enum.FormFactor.Plate
855
Part52.formFactor = Enum.FormFactor.Plate
856
SpecialMesh53.Parent = Part52
857
SpecialMesh53.Scale = Vector3.new(0.300000012, 1, 1)
858
SpecialMesh53.MeshType = Enum.MeshType.Wedge
859
Part54.Name = "Smooth Block Model"
860
Part54.Parent = Model1
861
Part54.CFrame = CFrame.new(-18.7624817, 8.30002785, -26.5931797, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
862
Part54.Orientation = Vector3.new(0, 0, 90)
863
Part54.Position = Vector3.new(-18.7624817, 8.30002785, -26.5931797)
864
Part54.Rotation = Vector3.new(0, 0, 90)
865
Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
866
Part54.Size = Vector3.new(1, 2.4000001, 2)
867
Part54.BackSurface = Enum.SurfaceType.Weld
868
Part54.BottomSurface = Enum.SurfaceType.Smooth
869
Part54.BrickColor = BrickColor.new("Smoky grey")
870
Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
871
Part54.Material = Enum.Material.Metal
872
Part54.RightSurface = Enum.SurfaceType.Weld
873
Part54.TopSurface = Enum.SurfaceType.Weld
874
Part54.brickColor = BrickColor.new("Smoky grey")
875
Part54.FormFactor = Enum.FormFactor.Plate
876
Part54.formFactor = Enum.FormFactor.Plate
877
SpecialMesh55.Parent = Part54
878
SpecialMesh55.Scale = Vector3.new(0.300000012, 1, 1)
879
SpecialMesh55.MeshType = Enum.MeshType.Wedge
880
Part56.Name = "Smooth Block Model"
881
Part56.Parent = Model1
882
Part56.CFrame = CFrame.new(-2.66249108, 2.400038, -20.5931358, 2.62261983e-06, -1.46603725e-06, 1, -8.46164393e-13, 1, 1.46603736e-06, -1, -4.69102361e-12, 2.62261983e-06)
883
Part56.Orientation = Vector3.new(0, 90, 0)
884
Part56.Position = Vector3.new(-2.66249108, 2.400038, -20.5931358)
885
Part56.Rotation = Vector3.new(0, 90, 0)
886
Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
887
Part56.Size = Vector3.new(4, 0.800000012, 1)
888
Part56.BackSurface = Enum.SurfaceType.Weld
889
Part56.BottomSurface = Enum.SurfaceType.Weld
890
Part56.BrickColor = BrickColor.new("Smoky grey")
891
Part56.LeftSurface = Enum.SurfaceType.Weld
892
Part56.Material = Enum.Material.Metal
893
Part56.RightSurface = Enum.SurfaceType.Weld
894
Part56.TopSurface = Enum.SurfaceType.Smooth
895
Part56.brickColor = BrickColor.new("Smoky grey")
896
Part56.FormFactor = Enum.FormFactor.Plate
897
Part56.formFactor = Enum.FormFactor.Plate
898
SpecialMesh57.Parent = Part56
899
SpecialMesh57.MeshType = Enum.MeshType.Wedge
900
Part58.Name = "Smooth Block Model"
901
Part58.Parent = Model1
902
Part58.CFrame = CFrame.new(-7.56248379, 9.30002594, -26.5931492, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
903
Part58.Orientation = Vector3.new(0, 0, -90)
904
Part58.Position = Vector3.new(-7.56248379, 9.30002594, -26.5931492)
905
Part58.Rotation = Vector3.new(0, 0, -90)
906
Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
907
Part58.Size = Vector3.new(1, 2.4000001, 2)
908
Part58.BackSurface = Enum.SurfaceType.Weld
909
Part58.BottomSurface = Enum.SurfaceType.Smooth
910
Part58.BrickColor = BrickColor.new("Smoky grey")
911
Part58.Material = Enum.Material.Metal
912
Part58.RightSurface = Enum.SurfaceType.Weld
913
Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
914
Part58.brickColor = BrickColor.new("Smoky grey")
915
Part58.FormFactor = Enum.FormFactor.Plate
916
Part58.formFactor = Enum.FormFactor.Plate
917
SpecialMesh59.Parent = Part58
918
SpecialMesh59.Scale = Vector3.new(0.300000012, 1, 1)
919
SpecialMesh59.MeshType = Enum.MeshType.Wedge
920
Part60.Name = "Smooth Block Model"
921
Part60.Parent = Model1
922
Part60.CFrame = CFrame.new(-1.66249096, 2.400038, -20.5931339, 2.62261983e-06, 1.46603725e-06, -1, -8.46164393e-13, -1, -1.46603736e-06, -1, 4.69102361e-12, -2.62261983e-06)
923
Part60.Orientation = Vector3.new(0, -90, -180)
924
Part60.Position = Vector3.new(-1.66249096, 2.400038, -20.5931339)
925
Part60.Rotation = Vector3.new(180, -90, 0)
926
Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
927
Part60.Size = Vector3.new(4, 0.800000012, 1)
928
Part60.BackSurface = Enum.SurfaceType.Weld
929
Part60.BottomSurface = Enum.SurfaceType.Weld
930
Part60.BrickColor = BrickColor.new("Smoky grey")
931
Part60.LeftSurface = Enum.SurfaceType.Weld
932
Part60.Material = Enum.Material.Metal
933
Part60.RightSurface = Enum.SurfaceType.Weld
934
Part60.TopSurface = Enum.SurfaceType.Smooth
935
Part60.brickColor = BrickColor.new("Smoky grey")
936
Part60.FormFactor = Enum.FormFactor.Plate
937
Part60.formFactor = Enum.FormFactor.Plate
938
SpecialMesh61.Parent = Part60
939
SpecialMesh61.MeshType = Enum.MeshType.Wedge
940
Part62.Name = "Smooth Block Model"
941
Part62.Parent = Model1
942
Part62.CFrame = CFrame.new(-13.1624756, 1.600021, -27.0931644, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
943
Part62.Orientation = Vector3.new(0, 0, -180)
944
Part62.Position = Vector3.new(-13.1624756, 1.600021, -27.0931644)
945
Part62.Rotation = Vector3.new(0, 0, -180)
946
Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
947
Part62.Size = Vector3.new(6, 1.60000002, 3)
948
Part62.BackSurface = Enum.SurfaceType.Weld
949
Part62.BottomSurface = Enum.SurfaceType.Smooth
950
Part62.BrickColor = BrickColor.new("Smoky grey")
951
Part62.Material = Enum.Material.Metal
952
Part62.TopSurface = Enum.SurfaceType.Weld
953
Part62.brickColor = BrickColor.new("Smoky grey")
954
Part62.FormFactor = Enum.FormFactor.Plate
955
Part62.formFactor = Enum.FormFactor.Plate
956
SpecialMesh63.Parent = Part62
957
SpecialMesh63.MeshType = Enum.MeshType.Wedge
958
Part64.Name = "Smooth Block Model"
959
Part64.Parent = Model1
960
Part64.CFrame = CFrame.new(-13.1624603, 6.20002604, -38.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
961
Part64.Position = Vector3.new(-13.1624603, 6.20002604, -38.5931625)
962
Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
963
Part64.BackSurface = Enum.SurfaceType.Weld
964
Part64.BottomSurface = Enum.SurfaceType.Weld
965
Part64.BrickColor = BrickColor.new("Smoky grey")
966
Part64.Material = Enum.Material.Metal
967
Part64.TopSurface = Enum.SurfaceType.Smooth
968
Part64.brickColor = BrickColor.new("Smoky grey")
969
Part64.FormFactor = Enum.FormFactor.Plate
970
Part64.formFactor = Enum.FormFactor.Plate
971
SpecialMesh65.Parent = Part64
972
SpecialMesh65.Scale = Vector3.new(1, 1, 2)
973
SpecialMesh65.MeshType = Enum.MeshType.Torso
974
Part66.Name = "Smooth Block Model"
975
Part66.Parent = Model1
976
Part66.CFrame = CFrame.new(-9.6625061, 1.80003297, -15.093154, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
977
Part66.Orientation = Vector3.new(0, 180, 0)
978
Part66.Position = Vector3.new(-9.6625061, 1.80003297, -15.093154)
979
Part66.Rotation = Vector3.new(180, 0, 180)
980
Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
981
Part66.Size = Vector3.new(1, 2, 17)
982
Part66.BackSurface = Enum.SurfaceType.Weld
983
Part66.BottomSurface = Enum.SurfaceType.Smooth
984
Part66.BrickColor = BrickColor.new("Smoky grey")
985
Part66.FrontSurface = Enum.SurfaceType.Weld
986
Part66.Material = Enum.Material.Metal
987
Part66.RightSurface = Enum.SurfaceType.Weld
988
Part66.TopSurface = Enum.SurfaceType.Smooth
989
Part66.brickColor = BrickColor.new("Smoky grey")
990
Part66.FormFactor = Enum.FormFactor.Plate
991
Part66.formFactor = Enum.FormFactor.Plate
992
Part67.Name = "Smooth Block Model"
993
Part67.Parent = Model1
994
Part67.CFrame = CFrame.new(-10.6624603, 5.6000309, -31.5931587, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
995
Part67.Position = Vector3.new(-10.6624603, 5.6000309, -31.5931587)
996
Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
997
Part67.Size = Vector3.new(1, 3.20000005, 6)
998
Part67.BackSurface = Enum.SurfaceType.Weld
999
Part67.BottomSurface = Enum.SurfaceType.Weld
1000
Part67.BrickColor = BrickColor.new("Smoky grey")
1001
Part67.Material = Enum.Material.Metal
1002
Part67.TopSurface = Enum.SurfaceType.Weld
1003
Part67.brickColor = BrickColor.new("Smoky grey")
1004
Part67.FormFactor = Enum.FormFactor.Plate
1005
Part67.formFactor = Enum.FormFactor.Plate
1006
SpecialMesh68.Parent = Part67
1007
SpecialMesh68.MeshType = Enum.MeshType.Wedge
1008
Part69.Name = "Smooth Block Model"
1009
Part69.Parent = Model1
1010
Part69.CFrame = CFrame.new(-15.6624756, 3.60002089, -31.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1011
Part69.Orientation = Vector3.new(0, 180, 0)
1012
Part69.Position = Vector3.new(-15.6624756, 3.60002089, -31.5931702)
1013
Part69.Rotation = Vector3.new(180, 0, 180)
1014
Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
1015
Part69.Size = Vector3.new(1, 0.800000012, 6)
1016
Part69.BottomSurface = Enum.SurfaceType.Weld
1017
Part69.BrickColor = BrickColor.new("Smoky grey")
1018
Part69.FrontSurface = Enum.SurfaceType.Weld
1019
Part69.Material = Enum.Material.Metal
1020
Part69.TopSurface = Enum.SurfaceType.Weld
1021
Part69.brickColor = BrickColor.new("Smoky grey")
1022
Part69.FormFactor = Enum.FormFactor.Plate
1023
Part69.formFactor = Enum.FormFactor.Plate
1024
Part70.Name = "Smooth Block Model"
1025
Part70.Parent = Model1
1026
Part70.CFrame = CFrame.new(-16.6625061, 1.80001795, -15.593174, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1027
Part70.Orientation = Vector3.new(0, 180, 0)
1028
Part70.Position = Vector3.new(-16.6625061, 1.80001795, -15.593174)
1029
Part70.Rotation = Vector3.new(180, 0, 180)
1030
Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
1031
Part70.Size = Vector3.new(1, 2, 16)
1032
Part70.BackSurface = Enum.SurfaceType.Weld
1033
Part70.BottomSurface = Enum.SurfaceType.Smooth
1034
Part70.BrickColor = BrickColor.new("Smoky grey")
1035
Part70.FrontSurface = Enum.SurfaceType.Weld
1036
Part70.LeftSurface = Enum.SurfaceType.Weld
1037
Part70.Material = Enum.Material.Metal
1038
Part70.TopSurface = Enum.SurfaceType.Smooth
1039
Part70.brickColor = BrickColor.new("Smoky grey")
1040
Part70.FormFactor = Enum.FormFactor.Plate
1041
Part70.formFactor = Enum.FormFactor.Plate
1042
Part71.Name = "Smooth Block Model"
1043
Part71.Parent = Model1
1044
Part71.CFrame = CFrame.new(-15.6625204, 7.40002203, -14.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1045
Part71.Orientation = Vector3.new(0, 180, 0)
1046
Part71.Position = Vector3.new(-15.6625204, 7.40002203, -14.5931702)
1047
Part71.Rotation = Vector3.new(180, 0, 180)
1048
Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
1049
Part71.Size = Vector3.new(1, 4.4000001, 2)
1050
Part71.BackSurface = Enum.SurfaceType.Weld
1051
Part71.BottomSurface = Enum.SurfaceType.Weld
1052
Part71.BrickColor = BrickColor.new("Smoky grey")
1053
Part71.CanCollide = false
1054
Part71.Material = Enum.Material.Metal
1055
Part71.TopSurface = Enum.SurfaceType.Weld
1056
Part71.brickColor = BrickColor.new("Smoky grey")
1057
Part71.FormFactor = Enum.FormFactor.Plate
1058
Part71.formFactor = Enum.FormFactor.Plate
1059
SpecialMesh72.Parent = Part71
1060
SpecialMesh72.MeshType = Enum.MeshType.Wedge
1061
Part73.Name = "Smooth Block Model"
1062
Part73.Parent = Model1
1063
Part73.CFrame = CFrame.new(-13.1624603, 4.40002203, -36.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1064
Part73.Orientation = Vector3.new(0, 180, 0)
1065
Part73.Position = Vector3.new(-13.1624603, 4.40002203, -36.5931625)
1066
Part73.Rotation = Vector3.new(180, 0, 180)
1067
Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
1068
Part73.Size = Vector3.new(4, 2.4000001, 16)
1069
Part73.BottomSurface = Enum.SurfaceType.Smooth
1070
Part73.BrickColor = BrickColor.new("Smoky grey")
1071
Part73.FrontSurface = Enum.SurfaceType.Weld
1072
Part73.Material = Enum.Material.Metal
1073
Part73.TopSurface = Enum.SurfaceType.Weld
1074
Part73.brickColor = BrickColor.new("Smoky grey")
1075
Part73.FormFactor = Enum.FormFactor.Plate
1076
Part73.formFactor = Enum.FormFactor.Plate
1077
Part74.Name = "Smooth Block Model"
1078
Part74.Parent = Model1
1079
Part74.CFrame = CFrame.new(-5.66249084, 3.60003591, -23.0931454, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
1080
Part74.Position = Vector3.new(-5.66249084, 3.60003591, -23.0931454)
1081
Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
1082
Part74.Size = Vector3.new(9, 0.800000012, 1)
1083
Part74.BackSurface = Enum.SurfaceType.Weld
1084
Part74.BottomSurface = Enum.SurfaceType.Weld
1085
Part74.BrickColor = BrickColor.new("Smoky grey")
1086
Part74.LeftSurface = Enum.SurfaceType.Weld
1087
Part74.Material = Enum.Material.Metal
1088
Part74.RightSurface = Enum.SurfaceType.Weld
1089
Part74.TopSurface = Enum.SurfaceType.Weld
1090
Part74.brickColor = BrickColor.new("Smoky grey")
1091
Part74.FormFactor = Enum.FormFactor.Plate
1092
Part74.formFactor = Enum.FormFactor.Plate
1093
SpecialMesh75.Parent = Part74
1094
SpecialMesh75.MeshType = Enum.MeshType.Wedge
1095
Part76.Name = "Smooth Block Model"
1096
Part76.Parent = Model1
1097
Part76.CFrame = CFrame.new(-13.1624756, 6.20002604, -33.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
1098
Part76.Position = Vector3.new(-13.1624756, 6.20002604, -33.5931625)
1099
Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
1100
Part76.BackSurface = Enum.SurfaceType.Weld
1101
Part76.BottomSurface = Enum.SurfaceType.Weld
1102
Part76.BrickColor = BrickColor.new("Smoky grey")
1103
Part76.Material = Enum.Material.Metal
1104
Part76.TopSurface = Enum.SurfaceType.Smooth
1105
Part76.brickColor = BrickColor.new("Smoky grey")
1106
Part76.FormFactor = Enum.FormFactor.Plate
1107
Part76.formFactor = Enum.FormFactor.Plate
1108
SpecialMesh77.Parent = Part76
1109
SpecialMesh77.Scale = Vector3.new(1, 1, 2)
1110
SpecialMesh77.MeshType = Enum.MeshType.Torso
1111
Part78.Name = "Smooth Block Model"
1112
Part78.Parent = Model1
1113
Part78.CFrame = CFrame.new(-17.5625, 1.80001795, -16.5931759, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
1114
Part78.Orientation = Vector3.new(0, 180, -90)
1115
Part78.Position = Vector3.new(-17.5625, 1.80001795, -16.5931759)
1116
Part78.Rotation = Vector3.new(180, 0, 90)
1117
Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
1118
Part78.Size = Vector3.new(2, 0.800000012, 14)
1119
Part78.BackSurface = Enum.SurfaceType.Weld
1120
Part78.BottomSurface = Enum.SurfaceType.Weld
1121
Part78.BrickColor = BrickColor.new("Smoky grey")
1122
Part78.FrontSurface = Enum.SurfaceType.Weld
1123
Part78.Material = Enum.Material.Metal
1124
Part78.TopSurface = Enum.SurfaceType.Smooth
1125
Part78.brickColor = BrickColor.new("Smoky grey")
1126
Part78.FormFactor = Enum.FormFactor.Plate
1127
Part78.formFactor = Enum.FormFactor.Plate
1128
Part79.Name = "Smooth Block Model"
1129
Part79.Parent = Model1
1130
Part79.CFrame = CFrame.new(-10.6624756, 3.60002089, -31.5931587, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1131
Part79.Orientation = Vector3.new(0, 180, 0)
1132
Part79.Position = Vector3.new(-10.6624756, 3.60002089, -31.5931587)
1133
Part79.Rotation = Vector3.new(180, 0, 180)
1134
Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
1135
Part79.Size = Vector3.new(1, 0.800000012, 6)
1136
Part79.BottomSurface = Enum.SurfaceType.Weld
1137
Part79.BrickColor = BrickColor.new("Smoky grey")
1138
Part79.FrontSurface = Enum.SurfaceType.Weld
1139
Part79.Material = Enum.Material.Metal
1140
Part79.TopSurface = Enum.SurfaceType.Weld
1141
Part79.brickColor = BrickColor.new("Smoky grey")
1142
Part79.FormFactor = Enum.FormFactor.Plate
1143
Part79.formFactor = Enum.FormFactor.Plate
1144
Part80.Name = "Smooth Block Model"
1145
Part80.Parent = Model1
1146
Part80.CFrame = CFrame.new(-8.96247768, 8.30002785, -26.5931511, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
1147
Part80.Orientation = Vector3.new(0, 0, 90)
1148
Part80.Position = Vector3.new(-8.96247768, 8.30002785, -26.5931511)
1149
Part80.Rotation = Vector3.new(0, 0, 90)
1150
Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
1151
Part80.Size = Vector3.new(3, 0.400000006, 2)
1152
Part80.BackSurface = Enum.SurfaceType.Weld
1153
Part80.BottomSurface = Enum.SurfaceType.Smooth
1154
Part80.BrickColor = BrickColor.new("Smoky grey")
1155
Part80.Material = Enum.Material.Metal
1156
Part80.RightSurface = Enum.SurfaceType.Weld
1157
Part80.TopSurface = Enum.SurfaceType.Weld
1158
Part80.brickColor = BrickColor.new("Smoky grey")
1159
Part80.FormFactor = Enum.FormFactor.Plate
1160
Part80.formFactor = Enum.FormFactor.Plate
1161
SpecialMesh81.Parent = Part80
1162
SpecialMesh81.MeshType = Enum.MeshType.Wedge
1163
Part82.Name = "Smooth Block Model"
1164
Part82.Parent = Model1
1165
Part82.CFrame = CFrame.new(-13.1625357, 2.20002699, -2.39316511, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
1166
Part82.Orientation = Vector3.new(0, -90, -90)
1167
Part82.Position = Vector3.new(-13.1625357, 2.20002699, -2.39316511)
1168
Part82.Rotation = Vector3.new(90, -90, 0)
1169
Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
1170
Part82.Size = Vector3.new(2, 2.4000001, 4)
1171
Part82.BackSurface = Enum.SurfaceType.Weld
1172
Part82.BottomSurface = Enum.SurfaceType.Smooth
1173
Part82.BrickColor = BrickColor.new("Smoky grey")
1174
Part82.FrontSurface = Enum.SurfaceType.Weld
1175
Part82.Material = Enum.Material.Metal
1176
Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1177
Part82.brickColor = BrickColor.new("Smoky grey")
1178
Part82.FormFactor = Enum.FormFactor.Plate
1179
Part82.formFactor = Enum.FormFactor.Plate
1180
Part83.Name = "Smooth Block Model"
1181
Part83.Parent = Model1
1182
Part83.CFrame = CFrame.new(-15.6624756, 5.60001802, -31.5931702, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
1183
Part83.Position = Vector3.new(-15.6624756, 5.60001802, -31.5931702)
1184
Part83.Color = Color3.new(0.356863, 0.364706, 0.411765)
1185
Part83.Size = Vector3.new(1, 3.20000005, 6)
1186
Part83.BackSurface = Enum.SurfaceType.Weld
1187
Part83.BottomSurface = Enum.SurfaceType.Weld
1188
Part83.BrickColor = BrickColor.new("Smoky grey")
1189
Part83.Material = Enum.Material.Metal
1190
Part83.RightSurface = Enum.SurfaceType.Weld
1191
Part83.TopSurface = Enum.SurfaceType.Weld
1192
Part83.brickColor = BrickColor.new("Smoky grey")
1193
Part83.FormFactor = Enum.FormFactor.Plate
1194
Part83.formFactor = Enum.FormFactor.Plate
1195
SpecialMesh84.Parent = Part83
1196
SpecialMesh84.MeshType = Enum.MeshType.Wedge
1197
Part85.Name = "Smooth Block Model"
1198
Part85.Parent = Model1
1199
Part85.CFrame = CFrame.new(-13.1625204, 4.80001688, -9.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1200
Part85.Orientation = Vector3.new(0, 180, 0)
1201
Part85.Position = Vector3.new(-13.1625204, 4.80001688, -9.09316444)
1202
Part85.Rotation = Vector3.new(180, 0, 180)
1203
Part85.Color = Color3.new(0.356863, 0.364706, 0.411765)
1204
Part85.Size = Vector3.new(4, 3.20000005, 1)
1205
Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1206
Part85.BottomSurface = Enum.SurfaceType.Weld
1207
Part85.BrickColor = BrickColor.new("Smoky grey")
1208
Part85.FrontSurface = Enum.SurfaceType.Weld
1209
Part85.LeftSurface = Enum.SurfaceType.Weld
1210
Part85.Material = Enum.Material.Metal
1211
Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1212
Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1213
Part85.brickColor = BrickColor.new("Smoky grey")
1214
Part85.FormFactor = Enum.FormFactor.Plate
1215
Part85.formFactor = Enum.FormFactor.Plate
1216
Part86.Name = "Smooth Block Model"
1217
Part86.Parent = Model1
1218
Part86.CFrame = CFrame.new(-7.56248379, 8.30002785, -26.5931492, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
1219
Part86.Orientation = Vector3.new(0, 0, -90)
1220
Part86.Position = Vector3.new(-7.56248379, 8.30002785, -26.5931492)
1221
Part86.Rotation = Vector3.new(0, 0, -90)
1222
Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
1223
Part86.Size = Vector3.new(1, 2.4000001, 2)
1224
Part86.BackSurface = Enum.SurfaceType.Weld
1225
Part86.BottomSurface = Enum.SurfaceType.Smooth
1226
Part86.BrickColor = BrickColor.new("Smoky grey")
1227
Part86.Material = Enum.Material.Metal
1228
Part86.RightSurface = Enum.SurfaceType.Weld
1229
Part86.TopSurface = Enum.SurfaceType.Weld
1230
Part86.brickColor = BrickColor.new("Smoky grey")
1231
Part86.FormFactor = Enum.FormFactor.Plate
1232
Part86.formFactor = Enum.FormFactor.Plate
1233
SpecialMesh87.Parent = Part86
1234
SpecialMesh87.Scale = Vector3.new(0.300000012, 1, 1)
1235
SpecialMesh87.MeshType = Enum.MeshType.Wedge
1236
Part88.Name = "Smooth Block Model"
1237
Part88.Parent = Model1
1238
Part88.CFrame = CFrame.new(-13.1625357, 3.80001712, 0.906835973, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
1239
Part88.Orientation = Vector3.new(0, 180, -90)
1240
Part88.Position = Vector3.new(-13.1625357, 3.80001712, 0.906835973)
1241
Part88.Rotation = Vector3.new(180, 0, 90)
1242
Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
1243
Part88.Size = Vector3.new(1.19999993, 4, 1)
1244
Part88.BackSurface = Enum.SurfaceType.Weld
1245
Part88.BottomSurface = Enum.SurfaceType.Smooth
1246
Part88.BrickColor = BrickColor.new("Smoky grey")
1247
Part88.FrontSurface = Enum.SurfaceType.Weld
1248
Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1249
Part88.Material = Enum.Material.Metal
1250
Part88.TopSurface = Enum.SurfaceType.Smooth
1251
Part88.brickColor = BrickColor.new("Smoky grey")
1252
Part88.FormFactor = Enum.FormFactor.Plate
1253
Part88.formFactor = Enum.FormFactor.Plate
1254
Part89.Name = "Smooth Block Model"
1255
Part89.Parent = Model1
1256
Part89.CFrame = CFrame.new(-17.5625305, 1.80001795, -8.59317589, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
1257
Part89.Orientation = Vector3.new(0, 180, -90)
1258
Part89.Position = Vector3.new(-17.5625305, 1.80001795, -8.59317589)
1259
Part89.Rotation = Vector3.new(180, 0, 90)
1260
Part89.Color = Color3.new(0.356863, 0.364706, 0.411765)
1261
Part89.Size = Vector3.new(2, 0.800000012, 2)
1262
Part89.BackSurface = Enum.SurfaceType.Weld
1263
Part89.BottomSurface = Enum.SurfaceType.Weld
1264
Part89.BrickColor = BrickColor.new("Smoky grey")
1265
Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1266
Part89.Material = Enum.Material.Metal
1267
Part89.RightSurface = Enum.SurfaceType.Weld
1268
Part89.TopSurface = Enum.SurfaceType.Smooth
1269
Part89.brickColor = BrickColor.new("Smoky grey")
1270
Part89.FormFactor = Enum.FormFactor.Plate
1271
Part89.formFactor = Enum.FormFactor.Plate
1272
SpecialMesh90.Parent = Part89
1273
SpecialMesh90.MeshType = Enum.MeshType.Wedge
1274
Part91.Name = "Smooth Block Model"
1275
Part91.Parent = Model1
1276
Part91.CFrame = CFrame.new(-13.1624603, 6.20002604, -35.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
1277
Part91.Position = Vector3.new(-13.1624603, 6.20002604, -35.5931625)
1278
Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
1279
Part91.BackSurface = Enum.SurfaceType.Weld
1280
Part91.BottomSurface = Enum.SurfaceType.Weld
1281
Part91.BrickColor = BrickColor.new("Smoky grey")
1282
Part91.Material = Enum.Material.Metal
1283
Part91.TopSurface = Enum.SurfaceType.Smooth
1284
Part91.brickColor = BrickColor.new("Smoky grey")
1285
Part91.FormFactor = Enum.FormFactor.Plate
1286
Part91.formFactor = Enum.FormFactor.Plate
1287
SpecialMesh92.Parent = Part91
1288
SpecialMesh92.Scale = Vector3.new(1, 1, 2)
1289
SpecialMesh92.MeshType = Enum.MeshType.Torso
1290
Part93.Name = "Smooth Block Model"
1291
Part93.Parent = Model1
1292
Part93.CFrame = CFrame.new(-20.6624908, 3.60000491, -18.0931835, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1293
Part93.Orientation = Vector3.new(0, 180, 0)
1294
Part93.Position = Vector3.new(-20.6624908, 3.60000491, -18.0931835)
1295
Part93.Rotation = Vector3.new(180, 0, 180)
1296
Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
1297
Part93.Size = Vector3.new(9, 0.800000012, 1)
1298
Part93.BackSurface = Enum.SurfaceType.Weld
1299
Part93.BottomSurface = Enum.SurfaceType.Weld
1300
Part93.BrickColor = BrickColor.new("Smoky grey")
1301
Part93.LeftSurface = Enum.SurfaceType.Weld
1302
Part93.Material = Enum.Material.Metal
1303
Part93.RightSurface = Enum.SurfaceType.Weld
1304
Part93.TopSurface = Enum.SurfaceType.Smooth
1305
Part93.brickColor = BrickColor.new("Smoky grey")
1306
Part93.FormFactor = Enum.FormFactor.Plate
1307
Part93.formFactor = Enum.FormFactor.Plate
1308
SpecialMesh94.Parent = Part93
1309
SpecialMesh94.MeshType = Enum.MeshType.Wedge
1310
Part95.Name = "Smooth Block Model"
1311
Part95.Parent = Model1
1312
Part95.CFrame = CFrame.new(-13.1625061, 10.2000017, -22.0931664, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
1313
Part95.Orientation = Vector3.new(0, 180, 0)
1314
Part95.Position = Vector3.new(-13.1625061, 10.2000017, -22.0931664)
1315
Part95.Rotation = Vector3.new(180, 0, 180)
1316
Part95.Color = Color3.new(0.356863, 0.364706, 0.411765)
1317
Part95.Size = Vector3.new(6, 0.400000006, 1)
1318
Part95.BackSurface = Enum.SurfaceType.Weld
1319
Part95.BottomSurface = Enum.SurfaceType.Weld
1320
Part95.BrickColor = BrickColor.new("Smoky grey")
1321
Part95.FrontSurface = Enum.SurfaceType.Weld
1322
Part95.LeftSurface = Enum.SurfaceType.Weld
1323
Part95.Material = Enum.Material.Metal
1324
Part95.RightSurface = Enum.SurfaceType.Weld
1325
Part95.TopSurface = Enum.SurfaceType.Weld
1326
Part95.brickColor = BrickColor.new("Smoky grey")
1327
Part95.FormFactor = Enum.FormFactor.Plate
1328
Part95.formFactor = Enum.FormFactor.Plate
1329
Part96.Name = "Smooth Block Model"
1330
Part96.Parent = Model1
1331
Part96.CFrame = CFrame.new(-13.1625357, 5.00001287, -3.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1332
Part96.Orientation = Vector3.new(0, 180, 0)
1333
Part96.Position = Vector3.new(-13.1625357, 5.00001287, -3.09316397)
1334
Part96.Rotation = Vector3.new(180, 0, 180)
1335
Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
1336
Part96.Size = Vector3.new(6, 0.400000006, 1)
1337
Part96.BackSurface = Enum.SurfaceType.Weld
1338
Part96.BottomSurface = Enum.SurfaceType.Weld
1339
Part96.BrickColor = BrickColor.new("Smoky grey")
1340
Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1341
Part96.Material = Enum.Material.Metal
1342
Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1343
Part96.TopSurface = Enum.SurfaceType.Weld
1344
Part96.brickColor = BrickColor.new("Smoky grey")
1345
Part96.FormFactor = Enum.FormFactor.Plate
1346
Part96.formFactor = Enum.FormFactor.Plate
1347
SpecialMesh97.Parent = Part96
1348
SpecialMesh97.MeshType = Enum.MeshType.Wedge
1349
Part98.Name = "Smooth Block Model"
1350
Part98.Parent = Model1
1351
Part98.CFrame = CFrame.new(-20.7624969, 1.30000305, -20.0931854, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
1352
Part98.Orientation = Vector3.new(0, 180, 90)
1353
Part98.Position = Vector3.new(-20.7624969, 1.30000305, -20.0931854)
1354
Part98.Rotation = Vector3.new(180, 0, -90)
1355
Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
1356
Part98.Size = Vector3.new(1, 0.800000012, 7)
1357
Part98.BackSurface = Enum.SurfaceType.Weld
1358
Part98.BottomSurface = Enum.SurfaceType.Smooth
1359
Part98.BrickColor = BrickColor.new("Smoky grey")
1360
Part98.Material = Enum.Material.Metal
1361
Part98.RightSurface = Enum.SurfaceType.Weld
1362
Part98.TopSurface = Enum.SurfaceType.Smooth
1363
Part98.brickColor = BrickColor.new("Smoky grey")
1364
Part98.FormFactor = Enum.FormFactor.Plate
1365
Part98.formFactor = Enum.FormFactor.Plate
1366
Part99.Name = "Smooth Block Model"
1367
Part99.Parent = Model1
1368
Part99.CFrame = CFrame.new(-10.6625519, 6.5999999, -4.0931592, -1, -1.46603588e-06, 2.6226171e-06, -1.46603895e-06, 1, -8.52651283e-13, -2.62262074e-06, -4.68958206e-12, -1)
1369
Part99.Orientation = Vector3.new(0, 180, 0)
1370
Part99.Position = Vector3.new(-10.6625519, 6.5999999, -4.0931592)
1371
Part99.Rotation = Vector3.new(180, 0, 180)
1372
Part99.Color = Color3.new(0.356863, 0.364706, 0.411765)
1373
Part99.Size = Vector3.new(1, 2.80000019, 1)
1374
Part99.BackSurface = Enum.SurfaceType.Weld
1375
Part99.BottomSurface = Enum.SurfaceType.Weld
1376
Part99.BrickColor = BrickColor.new("Smoky grey")
1377
Part99.CanCollide = false
1378
Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1379
Part99.Material = Enum.Material.Metal
1380
Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1381
Part99.TopSurface = Enum.SurfaceType.Weld
1382
Part99.brickColor = BrickColor.new("Smoky grey")
1383
Part99.FormFactor = Enum.FormFactor.Plate
1384
Part99.formFactor = Enum.FormFactor.Plate
1385
SpecialMesh100.Parent = Part99
1386
SpecialMesh100.MeshType = Enum.MeshType.Wedge
1387
Part101.Name = "Smooth Block Model"
1388
Part101.Parent = Model1
1389
Part101.CFrame = CFrame.new(-11.562438, 4.20002604, -46.5931625, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
1390
Part101.Orientation = Vector3.new(0, 0, -90)
1391
Part101.Position = Vector3.new(-11.562438, 4.20002604, -46.5931625)
1392
Part101.Rotation = Vector3.new(0, 0, -90)
1393
Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
1394
Part101.Size = Vector3.new(2, 1.20000005, 4)
1395
Part101.BackSurface = Enum.SurfaceType.Weld
1396
Part101.BottomSurface = Enum.SurfaceType.Weld
1397
Part101.BrickColor = BrickColor.new("Smoky grey")
1398
Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1399
Part101.Material = Enum.Material.Metal
1400
Part101.TopSurface = Enum.SurfaceType.Smooth
1401
Part101.brickColor = BrickColor.new("Smoky grey")
1402
Part101.FormFactor = Enum.FormFactor.Plate
1403
Part101.formFactor = Enum.FormFactor.Plate
1404
SpecialMesh102.Parent = Part101
1405
SpecialMesh102.MeshType = Enum.MeshType.Wedge
1406
Part103.Name = "Smooth Block Model"
1407
Part103.Parent = Model1
1408
Part103.CFrame = CFrame.new(-10.6625357, 6.20002604, -5.09315777, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1409
Part103.Orientation = Vector3.new(0, 180, 0)
1410
Part103.Position = Vector3.new(-10.6625357, 6.20002604, -5.09315777)
1411
Part103.Rotation = Vector3.new(180, 0, 180)
1412
Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
1413
Part103.Size = Vector3.new(1, 3.60000014, 1)
1414
Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1415
Part103.BottomSurface = Enum.SurfaceType.Weld
1416
Part103.BrickColor = BrickColor.new("Smoky grey")
1417
Part103.CanCollide = false
1418
Part103.FrontSurface = Enum.SurfaceType.Weld
1419
Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1420
Part103.Material = Enum.Material.Metal
1421
Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1422
Part103.TopSurface = Enum.SurfaceType.Weld
1423
Part103.brickColor = BrickColor.new("Smoky grey")
1424
Part103.FormFactor = Enum.FormFactor.Plate
1425
Part103.formFactor = Enum.FormFactor.Plate
1426
Part104.Name = "Smooth Block Model"
1427
Part104.Parent = Model1
1428
Part104.CFrame = CFrame.new(-15.6625357, 7.40002203, -10.0931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1429
Part104.Orientation = Vector3.new(0, 180, 0)
1430
Part104.Position = Vector3.new(-15.6625357, 7.40002203, -10.0931702)
1431
Part104.Rotation = Vector3.new(180, 0, 180)
1432
Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
1433
Part104.Size = Vector3.new(1, 4.4000001, 1)
1434
Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1435
Part104.BottomSurface = Enum.SurfaceType.Weld
1436
Part104.BrickColor = BrickColor.new("Smoky grey")
1437
Part104.CanCollide = false
1438
Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1439
Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1440
Part104.Material = Enum.Material.Metal
1441
Part104.TopSurface = Enum.SurfaceType.Weld
1442
Part104.brickColor = BrickColor.new("Smoky grey")
1443
Part104.FormFactor = Enum.FormFactor.Plate
1444
Part104.formFactor = Enum.FormFactor.Plate
1445
Part105.Name = "Smooth Block Model"
1446
Part105.Parent = Model1
1447
Part105.CFrame = CFrame.new(-11.6624899, 8.00002575, -26.5931606, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
1448
Part105.Position = Vector3.new(-11.6624899, 8.00002575, -26.5931606)
1449
Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
1450
Part105.Size = Vector3.new(1, 1.60000002, 4)
1451
Part105.BackSurface = Enum.SurfaceType.Weld
1452
Part105.BottomSurface = Enum.SurfaceType.Weld
1453
Part105.BrickColor = BrickColor.new("Smoky grey")
1454
Part105.LeftSurface = Enum.SurfaceType.Weld
1455
Part105.Material = Enum.Material.Metal
1456
Part105.RightSurface = Enum.SurfaceType.Weld
1457
Part105.TopSurface = Enum.SurfaceType.Weld
1458
Part105.brickColor = BrickColor.new("Smoky grey")
1459
Part105.FormFactor = Enum.FormFactor.Plate
1460
Part105.formFactor = Enum.FormFactor.Plate
1461
SpecialMesh106.Parent = Part105
1462
SpecialMesh106.MeshType = Enum.MeshType.Wedge
1463
Part107.Name = "Smooth Block Model"
1464
Part107.Parent = Model1
1465
Part107.CFrame = CFrame.new(-13.1624298, 11.4000158, -50.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1466
Part107.Orientation = Vector3.new(0, 180, 0)
1467
Part107.Position = Vector3.new(-13.1624298, 11.4000158, -50.0931625)
1468
Part107.Rotation = Vector3.new(180, 0, 180)
1469
Part107.Color = Color3.new(0.356863, 0.364706, 0.411765)
1470
Part107.Size = Vector3.new(2, 2, 1)
1471
Part107.BackSurface = Enum.SurfaceType.Weld
1472
Part107.BottomSurface = Enum.SurfaceType.Weld
1473
Part107.BrickColor = BrickColor.new("Smoky grey")
1474
Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1475
Part107.Material = Enum.Material.Metal
1476
Part107.TopSurface = Enum.SurfaceType.Weld
1477
Part107.brickColor = BrickColor.new("Smoky grey")
1478
Part107.FormFactor = Enum.FormFactor.Plate
1479
Part107.formFactor = Enum.FormFactor.Plate
1480
SpecialMesh108.Parent = Part107
1481
SpecialMesh108.MeshType = Enum.MeshType.Wedge
1482
Part109.Name = "Smooth Block Model"
1483
Part109.Parent = Model1
1484
Part109.CFrame = CFrame.new(-15.6625357, 6.20000792, -5.09317017, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1485
Part109.Orientation = Vector3.new(0, 180, 0)
1486
Part109.Position = Vector3.new(-15.6625357, 6.20000792, -5.09317017)
1487
Part109.Rotation = Vector3.new(180, 0, 180)
1488
Part109.Color = Color3.new(0.356863, 0.364706, 0.411765)
1489
Part109.Size = Vector3.new(1, 3.60000014, 1)
1490
Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1491
Part109.BottomSurface = Enum.SurfaceType.Weld
1492
Part109.BrickColor = BrickColor.new("Smoky grey")
1493
Part109.CanCollide = false
1494
Part109.FrontSurface = Enum.SurfaceType.Weld
1495
Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1496
Part109.Material = Enum.Material.Metal
1497
Part109.TopSurface = Enum.SurfaceType.Weld
1498
Part109.brickColor = BrickColor.new("Smoky grey")
1499
Part109.FormFactor = Enum.FormFactor.Plate
1500
Part109.formFactor = Enum.FormFactor.Plate
1501
Part110.Name = "Smooth Block Model"
1502
Part110.Parent = Model1
1503
Part110.CFrame = CFrame.new(-13.1625662, 9.79998207, -9.09316826, -1, -1.46603645e-06, 2.62261938e-06, -1.46603747e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
1504
Part110.Orientation = Vector3.new(0, 180, 0)
1505
Part110.Position = Vector3.new(-13.1625662, 9.79998207, -9.09316826)
1506
Part110.Rotation = Vector3.new(180, 0, 180)
1507
Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
1508
Part110.Size = Vector3.new(6, 0.400000006, 1)
1509
Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1510
Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1511
Part110.BrickColor = BrickColor.new("Smoky grey")
1512
Part110.CanCollide = false
1513
Part110.LeftSurface = Enum.SurfaceType.Weld
1514
Part110.Material = Enum.Material.Metal
1515
Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1516
Part110.TopSurface = Enum.SurfaceType.Weld
1517
Part110.brickColor = BrickColor.new("Smoky grey")
1518
Part110.FormFactor = Enum.FormFactor.Plate
1519
Part110.formFactor = Enum.FormFactor.Plate
1520
SpecialMesh111.Parent = Part110
1521
SpecialMesh111.MeshType = Enum.MeshType.Wedge
1522
Part112.Name = "Smooth Block Model"
1523
Part112.Parent = Model1
1524
Part112.CFrame = CFrame.new(-10.6625357, 3.80001712, -0.59315902, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
1525
Part112.Orientation = Vector3.new(0, -90, -90)
1526
Part112.Position = Vector3.new(-10.6625357, 3.80001712, -0.59315902)
1527
Part112.Rotation = Vector3.new(90, -90, 0)
1528
Part112.Color = Color3.new(0.356863, 0.364706, 0.411765)
1529
Part112.Size = Vector3.new(1.20000005, 2, 1)
1530
Part112.BackSurface = Enum.SurfaceType.Weld
1531
Part112.BottomSurface = Enum.SurfaceType.Weld
1532
Part112.BrickColor = BrickColor.new("Smoky grey")
1533
Part112.Material = Enum.Material.Metal
1534
Part112.RightSurface = Enum.SurfaceType.Weld
1535
Part112.TopSurface = Enum.SurfaceType.Smooth
1536
Part112.brickColor = BrickColor.new("Smoky grey")
1537
Part112.FormFactor = Enum.FormFactor.Plate
1538
Part112.formFactor = Enum.FormFactor.Plate
1539
SpecialMesh113.Parent = Part112
1540
SpecialMesh113.MeshType = Enum.MeshType.Wedge
1541
Part114.Name = "Smooth Block Model"
1542
Part114.Parent = Model1
1543
Part114.CFrame = CFrame.new(-13.1625357, 4.60001898, -3.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1544
Part114.Orientation = Vector3.new(0, 180, 0)
1545
Part114.Position = Vector3.new(-13.1625357, 4.60001898, -3.09316397)
1546
Part114.Rotation = Vector3.new(180, 0, 180)
1547
Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
1548
Part114.Size = Vector3.new(6, 0.400000006, 1)
1549
Part114.BackSurface = Enum.SurfaceType.Weld
1550
Part114.BottomSurface = Enum.SurfaceType.Weld
1551
Part114.BrickColor = BrickColor.new("Smoky grey")
1552
Part114.FrontSurface = Enum.SurfaceType.Weld
1553
Part114.Material = Enum.Material.Metal
1554
Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1555
Part114.TopSurface = Enum.SurfaceType.Weld
1556
Part114.brickColor = BrickColor.new("Smoky grey")
1557
Part114.FormFactor = Enum.FormFactor.Plate
1558
Part114.formFactor = Enum.FormFactor.Plate
1559
Part115.Name = "Smooth Block Model"
1560
Part115.Parent = Model1
1561
Part115.CFrame = CFrame.new(-13.1625204, 3.60002089, -7.59316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1562
Part115.Orientation = Vector3.new(0, 180, 0)
1563
Part115.Position = Vector3.new(-13.1625204, 3.60002089, -7.59316397)
1564
Part115.Rotation = Vector3.new(180, 0, 180)
1565
Part115.Color = Color3.new(0.356863, 0.364706, 0.411765)
1566
Part115.Size = Vector3.new(4, 0.800000012, 2)
1567
Part115.BackSurface = Enum.SurfaceType.Weld
1568
Part115.BottomSurface = Enum.SurfaceType.Weld
1569
Part115.BrickColor = BrickColor.new("Smoky grey")
1570
Part115.FrontSurface = Enum.SurfaceType.Weld
1571
Part115.LeftSurface = Enum.SurfaceType.Weld
1572
Part115.Material = Enum.Material.Metal
1573
Part115.RightSurface = Enum.SurfaceType.Weld
1574
Part115.TopSurface = Enum.SurfaceType.Weld
1575
Part115.brickColor = BrickColor.new("Smoky grey")
1576
Part115.FormFactor = Enum.FormFactor.Plate
1577
Part115.formFactor = Enum.FormFactor.Plate
1578
Part116.Name = "Smooth Block Model"
1579
Part116.Parent = Model1
1580
Part116.CFrame = CFrame.new(-9.66252041, 1.80003297, -5.99315405, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
1581
Part116.Orientation = Vector3.new(0, -90, -90)
1582
Part116.Position = Vector3.new(-9.66252041, 1.80003297, -5.99315405)
1583
Part116.Rotation = Vector3.new(90, -90, 0)
1584
Part116.Color = Color3.new(0.356863, 0.364706, 0.411765)
1585
Part116.Size = Vector3.new(2, 1.20000005, 1)
1586
Part116.BackSurface = Enum.SurfaceType.Weld
1587
Part116.BottomSurface = Enum.SurfaceType.Weld
1588
Part116.BrickColor = BrickColor.new("Smoky grey")
1589
Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1590
Part116.Material = Enum.Material.Metal
1591
Part116.RightSurface = Enum.SurfaceType.Weld
1592
Part116.TopSurface = Enum.SurfaceType.Weld
1593
Part116.brickColor = BrickColor.new("Smoky grey")
1594
Part116.FormFactor = Enum.FormFactor.Plate
1595
Part116.formFactor = Enum.FormFactor.Plate
1596
SpecialMesh117.Parent = Part116
1597
SpecialMesh117.MeshType = Enum.MeshType.Wedge
1598
Part118.Name = "Smooth Block Model"
1599
Part118.Parent = Model1
1600
Part118.CFrame = CFrame.new(-11.7625418, 2.20002699, -0.693161011, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
1601
Part118.Orientation = Vector3.new(0, 180, 180)
1602
Part118.Position = Vector3.new(-11.7625418, 2.20002699, -0.693161011)
1603
Part118.Rotation = Vector3.new(180, 0, 0)
1604
Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
1605
Part118.Size = Vector3.new(1, 2, 1)
1606
Part118.BackSurface = Enum.SurfaceType.Weld
1607
Part118.BottomSurface = Enum.SurfaceType.Smooth
1608
Part118.BrickColor = BrickColor.new("Smoky grey")
1609
Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1610
Part118.Material = Enum.Material.Metal
1611
Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1612
Part118.brickColor = BrickColor.new("Smoky grey")
1613
Part118.FormFactor = Enum.FormFactor.Plate
1614
Part118.formFactor = Enum.FormFactor.Plate
1615
Part119.Name = "Smooth Block Model"
1616
Part119.Parent = Model1
1617
Part119.CFrame = CFrame.new(-14.7624359, 4.20002604, -46.5931702, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
1618
Part119.Orientation = Vector3.new(0, 0, 90)
1619
Part119.Position = Vector3.new(-14.7624359, 4.20002604, -46.5931702)
1620
Part119.Rotation = Vector3.new(0, 0, 90)
1621
Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
1622
Part119.Size = Vector3.new(2, 1.20000005, 4)
1623
Part119.BackSurface = Enum.SurfaceType.Weld
1624
Part119.BottomSurface = Enum.SurfaceType.Weld
1625
Part119.BrickColor = BrickColor.new("Smoky grey")
1626
Part119.Material = Enum.Material.Metal
1627
Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1628
Part119.TopSurface = Enum.SurfaceType.Smooth
1629
Part119.brickColor = BrickColor.new("Smoky grey")
1630
Part119.FormFactor = Enum.FormFactor.Plate
1631
Part119.formFactor = Enum.FormFactor.Plate
1632
SpecialMesh120.Parent = Part119
1633
SpecialMesh120.MeshType = Enum.MeshType.Wedge
1634
Part121.Name = "Smooth Block Model"
1635
Part121.Parent = Model1
1636
Part121.CFrame = CFrame.new(-13.1624298, 8.40001774, -51.0931625, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
1637
Part121.Orientation = Vector3.new(0, 0, -180)
1638
Part121.Position = Vector3.new(-13.1624298, 8.40001774, -51.0931625)
1639
Part121.Rotation = Vector3.new(0, 0, -180)
1640
Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
1641
Part121.Size = Vector3.new(2, 4, 3)
1642
Part121.BackSurface = Enum.SurfaceType.Weld
1643
Part121.BottomSurface = Enum.SurfaceType.Weld
1644
Part121.BrickColor = BrickColor.new("Smoky grey")
1645
Part121.Material = Enum.Material.Metal
1646
Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1647
Part121.TopSurface = Enum.SurfaceType.Weld
1648
Part121.brickColor = BrickColor.new("Smoky grey")
1649
Part121.FormFactor = Enum.FormFactor.Plate
1650
Part121.formFactor = Enum.FormFactor.Plate
1651
SpecialMesh122.Parent = Part121
1652
SpecialMesh122.MeshType = Enum.MeshType.Wedge
1653
Part123.Name = "Smooth Block Model"
1654
Part123.Parent = Model1
1655
Part123.CFrame = CFrame.new(-24.6624908, 2.40000892, -20.5931931, -2.62261983e-06, 1.46603725e-06, 1, 8.46164393e-13, -1, 1.46603736e-06, 1, 4.69102361e-12, 2.62261983e-06)
1656
Part123.Orientation = Vector3.new(0, 90, 180)
1657
Part123.Position = Vector3.new(-24.6624908, 2.40000892, -20.5931931)
1658
Part123.Rotation = Vector3.new(180, 90, 0)
1659
Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
1660
Part123.Size = Vector3.new(4, 0.800000012, 1)
1661
Part123.BackSurface = Enum.SurfaceType.Weld
1662
Part123.BottomSurface = Enum.SurfaceType.Weld
1663
Part123.BrickColor = BrickColor.new("Smoky grey")
1664
Part123.LeftSurface = Enum.SurfaceType.Weld
1665
Part123.Material = Enum.Material.Metal
1666
Part123.RightSurface = Enum.SurfaceType.Weld
1667
Part123.TopSurface = Enum.SurfaceType.Smooth
1668
Part123.brickColor = BrickColor.new("Smoky grey")
1669
Part123.FormFactor = Enum.FormFactor.Plate
1670
Part123.formFactor = Enum.FormFactor.Plate
1671
SpecialMesh124.Parent = Part123
1672
SpecialMesh124.MeshType = Enum.MeshType.Wedge
1673
Part125.Name = "Smooth Block Model"
1674
Part125.Parent = Model1
1675
Part125.CFrame = CFrame.new(-13.1624298, 4.40002203, -46.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1676
Part125.Orientation = Vector3.new(0, 180, 0)
1677
Part125.Position = Vector3.new(-13.1624298, 4.40002203, -46.5931625)
1678
Part125.Rotation = Vector3.new(180, 0, 180)
1679
Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
1680
Part125.Size = Vector3.new(2, 2.4000001, 4)
1681
Part125.BackSurface = Enum.SurfaceType.Weld
1682
Part125.BottomSurface = Enum.SurfaceType.Smooth
1683
Part125.BrickColor = BrickColor.new("Smoky grey")
1684
Part125.FrontSurface = Enum.SurfaceType.Weld
1685
Part125.Material = Enum.Material.Metal
1686
Part125.TopSurface = Enum.SurfaceType.Weld
1687
Part125.brickColor = BrickColor.new("Smoky grey")
1688
Part125.FormFactor = Enum.FormFactor.Plate
1689
Part125.formFactor = Enum.FormFactor.Plate
1690
Part126.Name = "Smooth Block Model"
1691
Part126.Parent = Model1
1692
Part126.CFrame = CFrame.new(-10.6625357, 2.20002699, -2.39315796, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
1693
Part126.Orientation = Vector3.new(0, -90, -90)
1694
Part126.Position = Vector3.new(-10.6625357, 2.20002699, -2.39315796)
1695
Part126.Rotation = Vector3.new(90, -90, 0)
1696
Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
1697
Part126.Size = Vector3.new(2, 2.4000001, 1)
1698
Part126.BackSurface = Enum.SurfaceType.Weld
1699
Part126.BottomSurface = Enum.SurfaceType.Weld
1700
Part126.BrickColor = BrickColor.new("Smoky grey")
1701
Part126.LeftSurface = Enum.SurfaceType.Weld
1702
Part126.Material = Enum.Material.Metal
1703
Part126.RightSurface = Enum.SurfaceType.Weld
1704
Part126.TopSurface = Enum.SurfaceType.Smooth
1705
Part126.brickColor = BrickColor.new("Smoky grey")
1706
Part126.FormFactor = Enum.FormFactor.Plate
1707
Part126.formFactor = Enum.FormFactor.Plate
1708
SpecialMesh127.Parent = Part126
1709
SpecialMesh127.MeshType = Enum.MeshType.Wedge
1710
Part128.Name = "Smooth Block Model"
1711
Part128.Parent = Model1
1712
Part128.CFrame = CFrame.new(-13.1624298, 6.00002813, -46.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1713
Part128.Orientation = Vector3.new(0, 180, 0)
1714
Part128.Position = Vector3.new(-13.1624298, 6.00002813, -46.5931625)
1715
Part128.Rotation = Vector3.new(180, 0, 180)
1716
Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
1717
Part128.Size = Vector3.new(2, 0.800000012, 4)
1718
Part128.BackSurface = Enum.SurfaceType.Weld
1719
Part128.BottomSurface = Enum.SurfaceType.Weld
1720
Part128.BrickColor = BrickColor.new("Smoky grey")
1721
Part128.FrontSurface = Enum.SurfaceType.Weld
1722
Part128.Material = Enum.Material.Metal
1723
Part128.TopSurface = Enum.SurfaceType.Weld
1724
Part128.brickColor = BrickColor.new("Smoky grey")
1725
Part128.FormFactor = Enum.FormFactor.Plate
1726
Part128.formFactor = Enum.FormFactor.Plate
1727
Part129.Name = "Smooth Block Model"
1728
Part129.Parent = Model1
1729
Part129.CFrame = CFrame.new(-13.1625204, 6.80001497, -9.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1730
Part129.Orientation = Vector3.new(0, 180, 0)
1731
Part129.Position = Vector3.new(-13.1625204, 6.80001497, -9.09316444)
1732
Part129.Rotation = Vector3.new(180, 0, 180)
1733
Part129.Color = Color3.new(0.356863, 0.364706, 0.411765)
1734
Part129.Size = Vector3.new(2, 0.800000012, 1)
1735
Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1736
Part129.BottomSurface = Enum.SurfaceType.Weld
1737
Part129.BrickColor = BrickColor.new("Smoky grey")
1738
Part129.FrontSurface = Enum.SurfaceType.Weld
1739
Part129.LeftSurface = Enum.SurfaceType.Weld
1740
Part129.Material = Enum.Material.Metal
1741
Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1742
Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1743
Part129.brickColor = BrickColor.new("Smoky grey")
1744
Part129.FormFactor = Enum.FormFactor.Plate
1745
Part129.formFactor = Enum.FormFactor.Plate
1746
Part130.Name = "Smooth Block Model"
1747
Part130.Parent = Model1
1748
Part130.CFrame = CFrame.new(-13.1624136, 4.20002604, -50.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1749
Part130.Orientation = Vector3.new(0, 180, 0)
1750
Part130.Position = Vector3.new(-13.1624136, 4.20002604, -50.0931625)
1751
Part130.Rotation = Vector3.new(180, 0, 180)
1752
Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
1753
Part130.Size = Vector3.new(2, 2, 3)
1754
Part130.BottomSurface = Enum.SurfaceType.Smooth
1755
Part130.BrickColor = BrickColor.new("Smoky grey")
1756
Part130.FrontSurface = Enum.SurfaceType.Weld
1757
Part130.Material = Enum.Material.Metal
1758
Part130.TopSurface = Enum.SurfaceType.Weld
1759
Part130.brickColor = BrickColor.new("Smoky grey")
1760
Part130.FormFactor = Enum.FormFactor.Plate
1761
Part130.formFactor = Enum.FormFactor.Plate
1762
Part131.Name = "Smooth Block Model"
1763
Part131.Parent = Model1
1764
Part131.CFrame = CFrame.new(-13.1625357, 1.00003004, -2.59316397, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
1765
Part131.Orientation = Vector3.new(0, 180, 180)
1766
Part131.Position = Vector3.new(-13.1625357, 1.00003004, -2.59316397)
1767
Part131.Rotation = Vector3.new(180, 0, 0)
1768
Part131.Color = Color3.new(0.356863, 0.364706, 0.411765)
1769
Part131.Size = Vector3.new(4, 0.400000006, 2)
1770
Part131.BackSurface = Enum.SurfaceType.Weld
1771
Part131.BottomSurface = Enum.SurfaceType.Weld
1772
Part131.BrickColor = BrickColor.new("Smoky grey")
1773
Part131.LeftSurface = Enum.SurfaceType.Weld
1774
Part131.Material = Enum.Material.Metal
1775
Part131.RightSurface = Enum.SurfaceType.Weld
1776
Part131.TopSurface = Enum.SurfaceType.Smooth
1777
Part131.brickColor = BrickColor.new("Smoky grey")
1778
Part131.FormFactor = Enum.FormFactor.Plate
1779
Part131.formFactor = Enum.FormFactor.Plate
1780
SpecialMesh132.Parent = Part131
1781
SpecialMesh132.MeshType = Enum.MeshType.Wedge
1782
Part133.Name = "Smooth Block Model"
1783
Part133.Parent = Model1
1784
Part133.CFrame = CFrame.new(-15.6625357, 3.80001712, -0.593169987, -1.46603725e-06, -2.62261983e-06, 1, 1, 8.46164393e-13, 1.46603736e-06, -4.69102361e-12, 1, 2.62261983e-06)
1785
Part133.Orientation = Vector3.new(0, 90, 90)
1786
Part133.Position = Vector3.new(-15.6625357, 3.80001712, -0.593169987)
1787
Part133.Rotation = Vector3.new(90, 90, 0)
1788
Part133.Color = Color3.new(0.356863, 0.364706, 0.411765)
1789
Part133.Size = Vector3.new(1.20000005, 2, 1)
1790
Part133.BackSurface = Enum.SurfaceType.Weld
1791
Part133.BottomSurface = Enum.SurfaceType.Weld
1792
Part133.BrickColor = BrickColor.new("Smoky grey")
1793
Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part133.Material = Enum.Material.Metal
1795
Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1796
Part133.TopSurface = Enum.SurfaceType.Smooth
1797
Part133.brickColor = BrickColor.new("Smoky grey")
1798
Part133.FormFactor = Enum.FormFactor.Plate
1799
Part133.formFactor = Enum.FormFactor.Plate
1800
SpecialMesh134.Parent = Part133
1801
SpecialMesh134.MeshType = Enum.MeshType.Wedge
1802
Part135.Name = "Smooth Block Model"
1803
Part135.Parent = Model1
1804
Part135.CFrame = CFrame.new(-13.1625204, 10.2000017, -16.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1805
Part135.Orientation = Vector3.new(0, 180, 0)
1806
Part135.Position = Vector3.new(-13.1625204, 10.2000017, -16.0931644)
1807
Part135.Rotation = Vector3.new(180, 0, 180)
1808
Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
1809
Part135.Size = Vector3.new(4, 0.400000006, 1)
1810
Part135.BackSurface = Enum.SurfaceType.Weld
1811
Part135.BottomSurface = Enum.SurfaceType.Weld
1812
Part135.BrickColor = BrickColor.new("Smoky grey")
1813
Part135.FrontSurface = Enum.SurfaceType.Weld
1814
Part135.LeftSurface = Enum.SurfaceType.Weld
1815
Part135.Material = Enum.Material.Metal
1816
Part135.RightSurface = Enum.SurfaceType.Weld
1817
Part135.TopSurface = Enum.SurfaceType.Smooth
1818
Part135.brickColor = BrickColor.new("Smoky grey")
1819
Part135.FormFactor = Enum.FormFactor.Plate
1820
Part135.formFactor = Enum.FormFactor.Plate
1821
Part136.Name = "Smooth Block Model"
1822
Part136.Parent = Model1
1823
Part136.CFrame = CFrame.new(-13.1625357, 2.20002699, 0.306834996, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
1824
Part136.Orientation = Vector3.new(0, 180, 180)
1825
Part136.Position = Vector3.new(-13.1625357, 2.20002699, 0.306834996)
1826
Part136.Rotation = Vector3.new(180, 0, 0)
1827
Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
1828
Part136.Size = Vector3.new(1, 2, 3)
1829
Part136.BackSurface = Enum.SurfaceType.Weld
1830
Part136.BottomSurface = Enum.SurfaceType.Smooth
1831
Part136.BrickColor = BrickColor.new("Smoky grey")
1832
Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1833
Part136.Material = Enum.Material.Metal
1834
Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1835
Part136.brickColor = BrickColor.new("Smoky grey")
1836
Part136.FormFactor = Enum.FormFactor.Plate
1837
Part136.formFactor = Enum.FormFactor.Plate
1838
Part137.Name = "Smooth Block Model"
1839
Part137.Parent = Model1
1840
Part137.CFrame = CFrame.new(-13.1624298, 7.40002203, -48.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1841
Part137.Orientation = Vector3.new(0, 180, 0)
1842
Part137.Position = Vector3.new(-13.1624298, 7.40002203, -48.0931625)
1843
Part137.Rotation = Vector3.new(180, 0, 180)
1844
Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
1845
Part137.Size = Vector3.new(2, 2, 3)
1846
Part137.BackSurface = Enum.SurfaceType.Weld
1847
Part137.BottomSurface = Enum.SurfaceType.Weld
1848
Part137.BrickColor = BrickColor.new("Smoky grey")
1849
Part137.FrontSurface = Enum.SurfaceType.Weld
1850
Part137.Material = Enum.Material.Metal
1851
Part137.TopSurface = Enum.SurfaceType.Weld
1852
Part137.brickColor = BrickColor.new("Smoky grey")
1853
Part137.FormFactor = Enum.FormFactor.Plate
1854
Part137.formFactor = Enum.FormFactor.Plate
1855
Part138.Name = "Smooth Block Model"
1856
Part138.Parent = Model1
1857
Part138.CFrame = CFrame.new(-15.6625357, 2.20002699, -2.39317107, -1.46603725e-06, -2.62261983e-06, 1, 1, 8.46164393e-13, 1.46603736e-06, -4.69102361e-12, 1, 2.62261983e-06)
1858
Part138.Orientation = Vector3.new(0, 90, 90)
1859
Part138.Position = Vector3.new(-15.6625357, 2.20002699, -2.39317107)
1860
Part138.Rotation = Vector3.new(90, 90, 0)
1861
Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
1862
Part138.Size = Vector3.new(2, 2.4000001, 1)
1863
Part138.BackSurface = Enum.SurfaceType.Weld
1864
Part138.BottomSurface = Enum.SurfaceType.Weld
1865
Part138.BrickColor = BrickColor.new("Smoky grey")
1866
Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1867
Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1868
Part138.Material = Enum.Material.Metal
1869
Part138.RightSurface = Enum.SurfaceType.Weld
1870
Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1871
Part138.brickColor = BrickColor.new("Smoky grey")
1872
Part138.FormFactor = Enum.FormFactor.Plate
1873
Part138.formFactor = Enum.FormFactor.Plate
1874
SpecialMesh139.Parent = Part138
1875
SpecialMesh139.MeshType = Enum.MeshType.Wedge
1876
Part140.Name = "Smooth Block Model"
1877
Part140.Parent = Model1
1878
Part140.CFrame = CFrame.new(-14.6625357, 2.20002699, -0.693168998, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
1879
Part140.Orientation = Vector3.new(0, 180, 180)
1880
Part140.Position = Vector3.new(-14.6625357, 2.20002699, -0.693168998)
1881
Part140.Rotation = Vector3.new(180, 0, 0)
1882
Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
1883
Part140.Size = Vector3.new(1, 2, 1)
1884
Part140.BackSurface = Enum.SurfaceType.Weld
1885
Part140.BottomSurface = Enum.SurfaceType.Smooth
1886
Part140.BrickColor = BrickColor.new("Smoky grey")
1887
Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1888
Part140.Material = Enum.Material.Metal
1889
Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1890
Part140.brickColor = BrickColor.new("Smoky grey")
1891
Part140.FormFactor = Enum.FormFactor.Plate
1892
Part140.formFactor = Enum.FormFactor.Plate
1893
Part141.Name = "Smooth Block Model"
1894
Part141.Parent = Model1
1895
Part141.CFrame = CFrame.new(-15.6625519, 6.60001802, -4.09317017, -1, -1.46603588e-06, 2.6226171e-06, -1.46603895e-06, 1, -8.52651283e-13, -2.62262074e-06, -4.68958206e-12, -1)
1896
Part141.Orientation = Vector3.new(0, 180, 0)
1897
Part141.Position = Vector3.new(-15.6625519, 6.60001802, -4.09317017)
1898
Part141.Rotation = Vector3.new(180, 0, 180)
1899
Part141.Color = Color3.new(0.356863, 0.364706, 0.411765)
1900
Part141.Size = Vector3.new(1, 2.80000019, 1)
1901
Part141.BackSurface = Enum.SurfaceType.Weld
1902
Part141.BottomSurface = Enum.SurfaceType.Weld
1903
Part141.BrickColor = BrickColor.new("Smoky grey")
1904
Part141.CanCollide = false
1905
Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1906
Part141.Material = Enum.Material.Metal
1907
Part141.TopSurface = Enum.SurfaceType.Weld
1908
Part141.brickColor = BrickColor.new("Smoky grey")
1909
Part141.FormFactor = Enum.FormFactor.Plate
1910
Part141.formFactor = Enum.FormFactor.Plate
1911
SpecialMesh142.Parent = Part141
1912
SpecialMesh142.MeshType = Enum.MeshType.Wedge
1913
Part143.Name = "Smooth Block Model"
1914
Part143.Parent = Model1
1915
Part143.CFrame = CFrame.new(-13.1624136, 5.40002203, -50.0931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
1916
Part143.Position = Vector3.new(-13.1624136, 5.40002203, -50.0931625)
1917
Part143.Color = Color3.new(0.356863, 0.364706, 0.411765)
1918
Part143.Size = Vector3.new(2, 0.400000006, 3)
1919
Part143.BackSurface = Enum.SurfaceType.Weld
1920
Part143.BottomSurface = Enum.SurfaceType.Weld
1921
Part143.BrickColor = BrickColor.new("Smoky grey")
1922
Part143.Material = Enum.Material.Metal
1923
Part143.RightSurface = Enum.SurfaceType.Weld
1924
Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1925
Part143.brickColor = BrickColor.new("Smoky grey")
1926
Part143.FormFactor = Enum.FormFactor.Plate
1927
Part143.formFactor = Enum.FormFactor.Plate
1928
SpecialMesh144.Parent = Part143
1929
SpecialMesh144.MeshType = Enum.MeshType.Wedge
1930
Part145.Name = "Smooth Block Model"
1931
Part145.Parent = Model1
1932
Part145.CFrame = CFrame.new(-13.1625357, 4.80001688, -4.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1933
Part145.Orientation = Vector3.new(0, 180, 0)
1934
Part145.Position = Vector3.new(-13.1625357, 4.80001688, -4.09316397)
1935
Part145.Rotation = Vector3.new(180, 0, 180)
1936
Part145.Color = Color3.new(0.356863, 0.364706, 0.411765)
1937
Part145.Size = Vector3.new(6, 0.800000012, 1)
1938
Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1939
Part145.BottomSurface = Enum.SurfaceType.Weld
1940
Part145.BrickColor = BrickColor.new("Smoky grey")
1941
Part145.FrontSurface = Enum.SurfaceType.Weld
1942
Part145.Material = Enum.Material.Metal
1943
Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1944
Part145.brickColor = BrickColor.new("Smoky grey")
1945
Part145.FormFactor = Enum.FormFactor.Plate
1946
Part145.formFactor = Enum.FormFactor.Plate
1947
Part146.Name = "Smooth Block Model"
1948
Part146.Parent = Model1
1949
Part146.CFrame = CFrame.new(-8.76252556, 1.80003297, -7.593153, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
1950
Part146.Orientation = Vector3.new(0, 180, 90)
1951
Part146.Position = Vector3.new(-8.76252556, 1.80003297, -7.593153)
1952
Part146.Rotation = Vector3.new(180, 0, -90)
1953
Part146.Color = Color3.new(0.356863, 0.364706, 0.411765)
1954
Part146.Size = Vector3.new(2, 0.800000012, 2)
1955
Part146.BackSurface = Enum.SurfaceType.Weld
1956
Part146.BottomSurface = Enum.SurfaceType.Weld
1957
Part146.BrickColor = BrickColor.new("Smoky grey")
1958
Part146.LeftSurface = Enum.SurfaceType.Weld
1959
Part146.Material = Enum.Material.Metal
1960
Part146.TopSurface = Enum.SurfaceType.Smooth
1961
Part146.brickColor = BrickColor.new("Smoky grey")
1962
Part146.FormFactor = Enum.FormFactor.Plate
1963
Part146.formFactor = Enum.FormFactor.Plate
1964
SpecialMesh147.Parent = Part146
1965
SpecialMesh147.MeshType = Enum.MeshType.Wedge
1966
Part148.Name = "Smooth Block Model"
1967
Part148.Parent = Model1
1968
Part148.CFrame = CFrame.new(-14.7625418, 3.80001712, 1.90683198, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
1969
Part148.Orientation = Vector3.new(0, 180, -90)
1970
Part148.Position = Vector3.new(-14.7625418, 3.80001712, 1.90683198)
1971
Part148.Rotation = Vector3.new(180, 0, 90)
1972
Part148.Color = Color3.new(0.356863, 0.364706, 0.411765)
1973
Part148.Size = Vector3.new(1.20000005, 0.800000012, 1)
1974
Part148.BackSurface = Enum.SurfaceType.Weld
1975
Part148.BottomSurface = Enum.SurfaceType.Weld
1976
Part148.BrickColor = BrickColor.new("Smoky grey")
1977
Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1978
Part148.Material = Enum.Material.Metal
1979
Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1980
Part148.TopSurface = Enum.SurfaceType.Smooth
1981
Part148.brickColor = BrickColor.new("Smoky grey")
1982
Part148.FormFactor = Enum.FormFactor.Plate
1983
Part148.formFactor = Enum.FormFactor.Plate
1984
SpecialMesh149.Parent = Part148
1985
SpecialMesh149.MeshType = Enum.MeshType.Wedge
1986
Part150.Name = "Smooth Block Model"
1987
Part150.Parent = Model1
1988
Part150.CFrame = CFrame.new(-13.1624441, 9.40001583, -48.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
1989
Part150.Orientation = Vector3.new(0, 180, 0)
1990
Part150.Position = Vector3.new(-13.1624441, 9.40001583, -48.0931625)
1991
Part150.Rotation = Vector3.new(180, 0, 180)
1992
Part150.Color = Color3.new(0.356863, 0.364706, 0.411765)
1993
Part150.Size = Vector3.new(2, 2, 3)
1994
Part150.BackSurface = Enum.SurfaceType.Weld
1995
Part150.BottomSurface = Enum.SurfaceType.Weld
1996
Part150.BrickColor = BrickColor.new("Smoky grey")
1997
Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1998
Part150.Material = Enum.Material.Metal
1999
Part150.TopSurface = Enum.SurfaceType.Weld
2000
Part150.brickColor = BrickColor.new("Smoky grey")
2001
Part150.FormFactor = Enum.FormFactor.Plate
2002
Part150.formFactor = Enum.FormFactor.Plate
2003
SpecialMesh151.Parent = Part150
2004
SpecialMesh151.MeshType = Enum.MeshType.Wedge
2005
Part152.Name = "Smooth Block Model"
2006
Part152.Parent = Model1
2007
Part152.CFrame = CFrame.new(-23.6624908, 2.40000892, -20.5931931, -2.62261983e-06, -1.46603725e-06, -1, 8.46164393e-13, 1, -1.46603736e-06, 1, -4.69102361e-12, -2.62261983e-06)
2008
Part152.Orientation = Vector3.new(0, -90, 0)
2009
Part152.Position = Vector3.new(-23.6624908, 2.40000892, -20.5931931)
2010
Part152.Rotation = Vector3.new(0, -90, 0)
2011
Part152.Color = Color3.new(0.356863, 0.364706, 0.411765)
2012
Part152.Size = Vector3.new(4, 0.800000012, 1)
2013
Part152.BackSurface = Enum.SurfaceType.Weld
2014
Part152.BottomSurface = Enum.SurfaceType.Weld
2015
Part152.BrickColor = BrickColor.new("Smoky grey")
2016
Part152.LeftSurface = Enum.SurfaceType.Weld
2017
Part152.Material = Enum.Material.Metal
2018
Part152.RightSurface = Enum.SurfaceType.Weld
2019
Part152.TopSurface = Enum.SurfaceType.Smooth
2020
Part152.brickColor = BrickColor.new("Smoky grey")
2021
Part152.FormFactor = Enum.FormFactor.Plate
2022
Part152.formFactor = Enum.FormFactor.Plate
2023
SpecialMesh153.Parent = Part152
2024
SpecialMesh153.MeshType = Enum.MeshType.Wedge
2025
Part154.Name = "Smooth Block Model"
2026
Part154.Parent = Model1
2027
Part154.CFrame = CFrame.new(-15.6625061, 3.80001712, -13.0931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2028
Part154.Orientation = Vector3.new(0, 180, 0)
2029
Part154.Position = Vector3.new(-15.6625061, 3.80001712, -13.0931702)
2030
Part154.Rotation = Vector3.new(180, 0, 180)
2031
Part154.Color = Color3.new(0.356863, 0.364706, 0.411765)
2032
Part154.Size = Vector3.new(1, 1.20000005, 17)
2033
Part154.BackSurface = Enum.SurfaceType.Weld
2034
Part154.BottomSurface = Enum.SurfaceType.Weld
2035
Part154.BrickColor = BrickColor.new("Smoky grey")
2036
Part154.FrontSurface = Enum.SurfaceType.Weld
2037
Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2038
Part154.Material = Enum.Material.Metal
2039
Part154.TopSurface = Enum.SurfaceType.Weld
2040
Part154.brickColor = BrickColor.new("Smoky grey")
2041
Part154.FormFactor = Enum.FormFactor.Plate
2042
Part154.formFactor = Enum.FormFactor.Plate
2043
Part155.Name = "Smooth Block Model"
2044
Part155.Parent = Model1
2045
Part155.CFrame = CFrame.new(-13.1625357, 3.80001712, -3.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2046
Part155.Orientation = Vector3.new(0, 180, 0)
2047
Part155.Position = Vector3.new(-13.1625357, 3.80001712, -3.09316397)
2048
Part155.Rotation = Vector3.new(180, 0, 180)
2049
Part155.Color = Color3.new(0.356863, 0.364706, 0.411765)
2050
Part155.Size = Vector3.new(6, 1.20000005, 3)
2051
Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2052
Part155.BottomSurface = Enum.SurfaceType.Weld
2053
Part155.BrickColor = BrickColor.new("Smoky grey")
2054
Part155.FrontSurface = Enum.SurfaceType.Weld
2055
Part155.Material = Enum.Material.Metal
2056
Part155.TopSurface = Enum.SurfaceType.Smooth
2057
Part155.brickColor = BrickColor.new("Smoky grey")
2058
Part155.FormFactor = Enum.FormFactor.Plate
2059
Part155.formFactor = Enum.FormFactor.Plate
2060
Part156.Name = "Smooth Block Model"
2061
Part156.Parent = Model1
2062
Part156.CFrame = CFrame.new(-16.6625175, 1.80001795, -6.99317312, -1.46603725e-06, -2.62261983e-06, 1, 1, 8.46164393e-13, 1.46603736e-06, -4.69102361e-12, 1, 2.62261983e-06)
2063
Part156.Orientation = Vector3.new(0, 90, 90)
2064
Part156.Position = Vector3.new(-16.6625175, 1.80001795, -6.99317312)
2065
Part156.Rotation = Vector3.new(90, 90, 0)
2066
Part156.Color = Color3.new(0.356863, 0.364706, 0.411765)
2067
Part156.Size = Vector3.new(2, 1.20000005, 1)
2068
Part156.BackSurface = Enum.SurfaceType.Weld
2069
Part156.BottomSurface = Enum.SurfaceType.Weld
2070
Part156.BrickColor = BrickColor.new("Smoky grey")
2071
Part156.LeftSurface = Enum.SurfaceType.Weld
2072
Part156.Material = Enum.Material.Metal
2073
Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2074
Part156.TopSurface = Enum.SurfaceType.Smooth
2075
Part156.brickColor = BrickColor.new("Smoky grey")
2076
Part156.FormFactor = Enum.FormFactor.Plate
2077
Part156.formFactor = Enum.FormFactor.Plate
2078
SpecialMesh157.Parent = Part156
2079
SpecialMesh157.MeshType = Enum.MeshType.Wedge
2080
Part158.Name = "Smooth Block Model"
2081
Part158.Parent = Model1
2082
Part158.CFrame = CFrame.new(-13.1625357, 3.80001712, 1.90683496, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
2083
Part158.Orientation = Vector3.new(0, 180, -90)
2084
Part158.Position = Vector3.new(-13.1625357, 3.80001712, 1.90683496)
2085
Part158.Rotation = Vector3.new(180, 0, 90)
2086
Part158.Color = Color3.new(0.356863, 0.364706, 0.411765)
2087
Part158.Size = Vector3.new(1.20000005, 2.4000001, 1)
2088
Part158.BackSurface = Enum.SurfaceType.Weld
2089
Part158.BottomSurface = Enum.SurfaceType.Smooth
2090
Part158.BrickColor = BrickColor.new("Smoky grey")
2091
Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2092
Part158.Material = Enum.Material.Metal
2093
Part158.TopSurface = Enum.SurfaceType.Weld
2094
Part158.brickColor = BrickColor.new("Smoky grey")
2095
Part158.FormFactor = Enum.FormFactor.Plate
2096
Part158.formFactor = Enum.FormFactor.Plate
2097
Part159.Name = "Smooth Block Model"
2098
Part159.Parent = Model1
2099
Part159.CFrame = CFrame.new(-18.6624908, 8.20002079, -22.0931778, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
2100
Part159.Orientation = Vector3.new(0, 0, -180)
2101
Part159.Position = Vector3.new(-18.6624908, 8.20002079, -22.0931778)
2102
Part159.Rotation = Vector3.new(0, 0, -180)
2103
Part159.Color = Color3.new(0.356863, 0.364706, 0.411765)
2104
Part159.Size = Vector3.new(3, 3.20000005, 7)
2105
Part159.BackSurface = Enum.SurfaceType.Weld
2106
Part159.BottomSurface = Enum.SurfaceType.Smooth
2107
Part159.BrickColor = BrickColor.new("Smoky grey")
2108
Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2109
Part159.Material = Enum.Material.Metal
2110
Part159.TopSurface = Enum.SurfaceType.Smooth
2111
Part159.brickColor = BrickColor.new("Smoky grey")
2112
Part159.FormFactor = Enum.FormFactor.Plate
2113
Part159.formFactor = Enum.FormFactor.Plate
2114
Part160.Name = "Smooth Block Model"
2115
Part160.Parent = Model1
2116
Part160.CFrame = CFrame.new(-13.1624899, 9.80000973, -21.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2117
Part160.Orientation = Vector3.new(0, 180, 0)
2118
Part160.Position = Vector3.new(-13.1624899, 9.80000973, -21.5931644)
2119
Part160.Rotation = Vector3.new(180, 0, 180)
2120
Part160.Color = Color3.new(0.356863, 0.364706, 0.411765)
2121
Part160.Size = Vector3.new(4, 0.400000006, 2)
2122
Part160.BackSurface = Enum.SurfaceType.Weld
2123
Part160.BottomSurface = Enum.SurfaceType.Weld
2124
Part160.BrickColor = BrickColor.new("Smoky grey")
2125
Part160.FrontSurface = Enum.SurfaceType.Weld
2126
Part160.LeftSurface = Enum.SurfaceType.Weld
2127
Part160.Material = Enum.Material.Metal
2128
Part160.RightSurface = Enum.SurfaceType.Weld
2129
Part160.TopSurface = Enum.SurfaceType.Weld
2130
Part160.brickColor = BrickColor.new("Smoky grey")
2131
Part160.FormFactor = Enum.FormFactor.Plate
2132
Part160.formFactor = Enum.FormFactor.Plate
2133
Part161.Name = "Smooth Block Model"
2134
Part161.Parent = Model1
2135
Part161.CFrame = CFrame.new(-13.1625357, 3.80001712, -0.593164027, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
2136
Part161.Orientation = Vector3.new(0, 180, -90)
2137
Part161.Position = Vector3.new(-13.1625357, 3.80001712, -0.593164027)
2138
Part161.Rotation = Vector3.new(180, 0, 90)
2139
Part161.Color = Color3.new(0.356863, 0.364706, 0.411765)
2140
Part161.Size = Vector3.new(1.20000005, 4, 2)
2141
Part161.BackSurface = Enum.SurfaceType.Weld
2142
Part161.BottomSurface = Enum.SurfaceType.Smooth
2143
Part161.BrickColor = BrickColor.new("Smoky grey")
2144
Part161.FrontSurface = Enum.SurfaceType.Weld
2145
Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2146
Part161.Material = Enum.Material.Metal
2147
Part161.TopSurface = Enum.SurfaceType.Weld
2148
Part161.brickColor = BrickColor.new("Smoky grey")
2149
Part161.FormFactor = Enum.FormFactor.Plate
2150
Part161.formFactor = Enum.FormFactor.Plate
2151
Part162.Name = "Smooth Block Model"
2152
Part162.Parent = Model1
2153
Part162.CFrame = CFrame.new(-16.6624908, 9.20001793, -23.093174, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
2154
Part162.Position = Vector3.new(-16.6624908, 9.20001793, -23.093174)
2155
Part162.Color = Color3.new(0.356863, 0.364706, 0.411765)
2156
Part162.Size = Vector3.new(1, 2, 3)
2157
Part162.BackSurface = Enum.SurfaceType.Weld
2158
Part162.BottomSurface = Enum.SurfaceType.Weld
2159
Part162.BrickColor = BrickColor.new("Smoky grey")
2160
Part162.FrontSurface = Enum.SurfaceType.Weld
2161
Part162.LeftSurface = Enum.SurfaceType.Weld
2162
Part162.Material = Enum.Material.Metal
2163
Part162.RightSurface = Enum.SurfaceType.Weld
2164
Part162.TopSurface = Enum.SurfaceType.Weld
2165
Part162.brickColor = BrickColor.new("Smoky grey")
2166
Part162.FormFactor = Enum.FormFactor.Plate
2167
Part162.formFactor = Enum.FormFactor.Plate
2168
SpecialMesh163.Parent = Part162
2169
SpecialMesh163.MeshType = Enum.MeshType.Wedge
2170
Part164.Name = "Smooth Block Model"
2171
Part164.Parent = Model1
2172
Part164.CFrame = CFrame.new(-15.6625204, 9.80000973, -16.0931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2173
Part164.Orientation = Vector3.new(0, 180, 0)
2174
Part164.Position = Vector3.new(-15.6625204, 9.80000973, -16.0931702)
2175
Part164.Rotation = Vector3.new(180, 0, 180)
2176
Part164.Color = Color3.new(0.356863, 0.364706, 0.411765)
2177
Part164.Size = Vector3.new(1, 0.400000006, 13)
2178
Part164.BackSurface = Enum.SurfaceType.Weld
2179
Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2180
Part164.BrickColor = BrickColor.new("Smoky grey")
2181
Part164.CanCollide = false
2182
Part164.FrontSurface = Enum.SurfaceType.Weld
2183
Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2184
Part164.Material = Enum.Material.Metal
2185
Part164.TopSurface = Enum.SurfaceType.Smooth
2186
Part164.brickColor = BrickColor.new("Smoky grey")
2187
Part164.FormFactor = Enum.FormFactor.Plate
2188
Part164.formFactor = Enum.FormFactor.Plate
2189
Part165.Name = "Smooth Block Model"
2190
Part165.Parent = Model1
2191
Part165.CFrame = CFrame.new(-13.1624298, 11.4000158, -51.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2192
Part165.Orientation = Vector3.new(0, 180, 0)
2193
Part165.Position = Vector3.new(-13.1624298, 11.4000158, -51.5931625)
2194
Part165.Rotation = Vector3.new(180, 0, 180)
2195
Part165.Color = Color3.new(0.356863, 0.364706, 0.411765)
2196
Part165.Size = Vector3.new(2, 2, 2)
2197
Part165.BottomSurface = Enum.SurfaceType.Weld
2198
Part165.BrickColor = BrickColor.new("Smoky grey")
2199
Part165.FrontSurface = Enum.SurfaceType.Weld
2200
Part165.Material = Enum.Material.Metal
2201
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2202
Part165.brickColor = BrickColor.new("Smoky grey")
2203
Part165.FormFactor = Enum.FormFactor.Plate
2204
Part165.formFactor = Enum.FormFactor.Plate
2205
Part166.Name = "Smooth Block Model"
2206
Part166.Parent = Model1
2207
Part166.CFrame = CFrame.new(-13.1624298, 7.40002203, -45.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2208
Part166.Orientation = Vector3.new(0, 180, 0)
2209
Part166.Position = Vector3.new(-13.1624298, 7.40002203, -45.5931625)
2210
Part166.Rotation = Vector3.new(180, 0, 180)
2211
Part166.Color = Color3.new(0.356863, 0.364706, 0.411765)
2212
Part166.Size = Vector3.new(2, 2, 2)
2213
Part166.BackSurface = Enum.SurfaceType.Weld
2214
Part166.BottomSurface = Enum.SurfaceType.Weld
2215
Part166.BrickColor = BrickColor.new("Smoky grey")
2216
Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2217
Part166.Material = Enum.Material.Metal
2218
Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2219
Part166.brickColor = BrickColor.new("Smoky grey")
2220
Part166.FormFactor = Enum.FormFactor.Plate
2221
Part166.formFactor = Enum.FormFactor.Plate
2222
SpecialMesh167.Parent = Part166
2223
SpecialMesh167.MeshType = Enum.MeshType.Wedge
2224
Part168.Name = "Smooth Block Model"
2225
Part168.Parent = Model1
2226
Part168.CFrame = CFrame.new(-9.76249599, 7.20002604, -19.5931568, -1.46603645e-06, 1, 2.62261938e-06, 1, 1.46603816e-06, -8.38440428e-13, -4.68958206e-12, 2.62261983e-06, -1)
2227
Part168.Orientation = Vector3.new(0, 180, 90)
2228
Part168.Position = Vector3.new(-9.76249599, 7.20002604, -19.5931568)
2229
Part168.Rotation = Vector3.new(180, 0, -90)
2230
Part168.Color = Color3.new(0.356863, 0.364706, 0.411765)
2231
Part168.Size = Vector3.new(6, 0.800000012, 4)
2232
Part168.BackSurface = Enum.SurfaceType.Weld
2233
Part168.BottomSurface = Enum.SurfaceType.Weld
2234
Part168.BrickColor = BrickColor.new("Smoky grey")
2235
Part168.FrontSurface = Enum.SurfaceType.Weld
2236
Part168.LeftSurface = Enum.SurfaceType.Weld
2237
Part168.Material = Enum.Material.Metal
2238
Part168.TopSurface = Enum.SurfaceType.Smooth
2239
Part168.brickColor = BrickColor.new("Smoky grey")
2240
Part168.FormFactor = Enum.FormFactor.Plate
2241
Part168.formFactor = Enum.FormFactor.Plate
2242
Part169.Name = "Smooth Block Model"
2243
Part169.Parent = Model1
2244
Part169.CFrame = CFrame.new(-13.1625061, 6.40002203, -17.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2245
Part169.Orientation = Vector3.new(0, 180, 0)
2246
Part169.Position = Vector3.new(-13.1625061, 6.40002203, -17.0931644)
2247
Part169.Rotation = Vector3.new(180, 0, 180)
2248
Part169.Color = Color3.new(0.356863, 0.364706, 0.411765)
2249
Part169.Size = Vector3.new(4, 6.4000001, 1)
2250
Part169.BackSurface = Enum.SurfaceType.Weld
2251
Part169.BottomSurface = Enum.SurfaceType.Weld
2252
Part169.BrickColor = BrickColor.new("Smoky grey")
2253
Part169.LeftSurface = Enum.SurfaceType.Weld
2254
Part169.Material = Enum.Material.Metal
2255
Part169.RightSurface = Enum.SurfaceType.Weld
2256
Part169.TopSurface = Enum.SurfaceType.Weld
2257
Part169.brickColor = BrickColor.new("Smoky grey")
2258
Part169.FormFactor = Enum.FormFactor.Plate
2259
Part169.formFactor = Enum.FormFactor.Plate
2260
Part170.Name = "Smooth Block Model"
2261
Part170.Parent = Model1
2262
Part170.CFrame = CFrame.new(-7.6625061, 8.30002785, -18.3931503, -1, -2.62261983e-06, -1.46603725e-06, -1.46603736e-06, 8.46164393e-13, 1, -2.62261983e-06, 1, -4.69102361e-12)
2263
Part170.Orientation = Vector3.new(-90, 180, 0)
2264
Part170.Position = Vector3.new(-7.6625061, 8.30002785, -18.3931503)
2265
Part170.Rotation = Vector3.new(-90, 0, 180)
2266
Part170.Color = Color3.new(0.356863, 0.364706, 0.411765)
2267
Part170.Size = Vector3.new(3, 1.20000005, 3)
2268
Part170.BackSurface = Enum.SurfaceType.Weld
2269
Part170.BottomSurface = Enum.SurfaceType.Weld
2270
Part170.BrickColor = BrickColor.new("Smoky grey")
2271
Part170.FrontSurface = Enum.SurfaceType.Weld
2272
Part170.LeftSurface = Enum.SurfaceType.Weld
2273
Part170.Material = Enum.Material.Metal
2274
Part170.RightSurface = Enum.SurfaceType.Weld
2275
Part170.TopSurface = Enum.SurfaceType.Smooth
2276
Part170.brickColor = BrickColor.new("Smoky grey")
2277
Part170.FormFactor = Enum.FormFactor.Plate
2278
Part170.formFactor = Enum.FormFactor.Plate
2279
SpecialMesh171.Parent = Part170
2280
Part172.Name = "Smooth Block Model"
2281
Part172.Parent = Model1
2282
Part172.CFrame = CFrame.new(-13.1625061, 6.20002604, -19.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2283
Part172.Orientation = Vector3.new(0, 180, 0)
2284
Part172.Position = Vector3.new(-13.1625061, 6.20002604, -19.0931644)
2285
Part172.Rotation = Vector3.new(180, 0, 180)
2286
Part172.Color = Color3.new(0.356863, 0.364706, 0.411765)
2287
Part172.Size = Vector3.new(4, 6, 3)
2288
Part172.BackSurface = Enum.SurfaceType.Weld
2289
Part172.BottomSurface = Enum.SurfaceType.Weld
2290
Part172.BrickColor = BrickColor.new("Smoky grey")
2291
Part172.FrontSurface = Enum.SurfaceType.Weld
2292
Part172.LeftSurface = Enum.SurfaceType.Weld
2293
Part172.Material = Enum.Material.Metal
2294
Part172.RightSurface = Enum.SurfaceType.Weld
2295
Part172.TopSurface = Enum.SurfaceType.Weld
2296
Part172.brickColor = BrickColor.new("Smoky grey")
2297
Part172.FormFactor = Enum.FormFactor.Plate
2298
Part172.formFactor = Enum.FormFactor.Plate
2299
Part173.Name = "Smooth Block Model"
2300
Part173.Parent = Model1
2301
Part173.CFrame = CFrame.new(-16.5624847, 5.70002604, -25.093174, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2302
Part173.Orientation = Vector3.new(0, 180, 90)
2303
Part173.Position = Vector3.new(-16.5624847, 5.70002604, -25.093174)
2304
Part173.Rotation = Vector3.new(180, 0, -90)
2305
Part173.Color = Color3.new(0.356863, 0.364706, 0.411765)
2306
Part173.Size = Vector3.new(3, 0.800000012, 7)
2307
Part173.BottomSurface = Enum.SurfaceType.Smooth
2308
Part173.BrickColor = BrickColor.new("Smoky grey")
2309
Part173.FrontSurface = Enum.SurfaceType.Weld
2310
Part173.LeftSurface = Enum.SurfaceType.Weld
2311
Part173.Material = Enum.Material.Metal
2312
Part173.RightSurface = Enum.SurfaceType.Weld
2313
Part173.TopSurface = Enum.SurfaceType.Weld
2314
Part173.brickColor = BrickColor.new("Smoky grey")
2315
Part173.FormFactor = Enum.FormFactor.Plate
2316
Part173.formFactor = Enum.FormFactor.Plate
2317
Part174.Name = "Smooth Block Model"
2318
Part174.Parent = Model1
2319
Part174.CFrame = CFrame.new(-13.1625061, 4.00003004, -14.1931639, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2320
Part174.Orientation = Vector3.new(0, 180, 0)
2321
Part174.Position = Vector3.new(-13.1625061, 4.00003004, -14.1931639)
2322
Part174.Rotation = Vector3.new(180, 0, 180)
2323
Part174.Color = Color3.new(0.356863, 0.364706, 0.411765)
2324
Part174.Size = Vector3.new(4, 1.60000002, 4.79999971)
2325
Part174.BackSurface = Enum.SurfaceType.Weld
2326
Part174.BottomSurface = Enum.SurfaceType.Weld
2327
Part174.BrickColor = BrickColor.new("Smoky grey")
2328
Part174.FrontSurface = Enum.SurfaceType.Weld
2329
Part174.LeftSurface = Enum.SurfaceType.Weld
2330
Part174.Material = Enum.Material.Metal
2331
Part174.RightSurface = Enum.SurfaceType.Weld
2332
Part174.TopSurface = Enum.SurfaceType.Weld
2333
Part174.brickColor = BrickColor.new("Smoky grey")
2334
Part174.FormFactor = Enum.FormFactor.Plate
2335
Part174.formFactor = Enum.FormFactor.Plate
2336
Part175.Name = "Smooth Block Model"
2337
Part175.Parent = Model1
2338
Part175.CFrame = CFrame.new(-10.6625519, 7.40002203, -10.0931597, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
2339
Part175.Orientation = Vector3.new(0, 180, 0)
2340
Part175.Position = Vector3.new(-10.6625519, 7.40002203, -10.0931597)
2341
Part175.Rotation = Vector3.new(180, 0, 180)
2342
Part175.Color = Color3.new(0.356863, 0.364706, 0.411765)
2343
Part175.Size = Vector3.new(1, 4.4000001, 1)
2344
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2345
Part175.BottomSurface = Enum.SurfaceType.Weld
2346
Part175.BrickColor = BrickColor.new("Smoky grey")
2347
Part175.CanCollide = false
2348
Part175.FrontSurface = Enum.SurfaceType.Weld
2349
Part175.Material = Enum.Material.Metal
2350
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2351
Part175.TopSurface = Enum.SurfaceType.Weld
2352
Part175.brickColor = BrickColor.new("Smoky grey")
2353
Part175.FormFactor = Enum.FormFactor.Plate
2354
Part175.formFactor = Enum.FormFactor.Plate
2355
Part176.Name = "Smooth Block Model"
2356
Part176.Parent = Model1
2357
Part176.CFrame = CFrame.new(-13.1624756, 5.20002604, -26.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2358
Part176.Orientation = Vector3.new(0, 180, 0)
2359
Part176.Position = Vector3.new(-13.1624756, 5.20002604, -26.5931644)
2360
Part176.Rotation = Vector3.new(180, 0, 180)
2361
Part176.Color = Color3.new(0.356863, 0.364706, 0.411765)
2362
Part176.Size = Vector3.new(6, 4, 4)
2363
Part176.BottomSurface = Enum.SurfaceType.Weld
2364
Part176.BrickColor = BrickColor.new("Smoky grey")
2365
Part176.FrontSurface = Enum.SurfaceType.Weld
2366
Part176.Material = Enum.Material.Metal
2367
Part176.TopSurface = Enum.SurfaceType.Weld
2368
Part176.brickColor = BrickColor.new("Smoky grey")
2369
Part176.FormFactor = Enum.FormFactor.Plate
2370
Part176.formFactor = Enum.FormFactor.Plate
2371
Part177.Name = "Smooth Block Model"
2372
Part177.Parent = Model1
2373
Part177.CFrame = CFrame.new(-11.5625458, 3.80001712, 1.90683901, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2374
Part177.Orientation = Vector3.new(0, 180, 90)
2375
Part177.Position = Vector3.new(-11.5625458, 3.80001712, 1.90683901)
2376
Part177.Rotation = Vector3.new(180, 0, -90)
2377
Part177.Color = Color3.new(0.356863, 0.364706, 0.411765)
2378
Part177.Size = Vector3.new(1.19999993, 0.800000012, 1)
2379
Part177.BackSurface = Enum.SurfaceType.Weld
2380
Part177.BottomSurface = Enum.SurfaceType.Weld
2381
Part177.BrickColor = BrickColor.new("Smoky grey")
2382
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2383
Part177.Material = Enum.Material.Metal
2384
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2385
Part177.TopSurface = Enum.SurfaceType.Smooth
2386
Part177.brickColor = BrickColor.new("Smoky grey")
2387
Part177.FormFactor = Enum.FormFactor.Plate
2388
Part177.formFactor = Enum.FormFactor.Plate
2389
SpecialMesh178.Parent = Part177
2390
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2391
Part179.Name = "Smooth Block Model"
2392
Part179.Parent = Model1
2393
Part179.CFrame = CFrame.new(-15.6625061, 10.2000179, -18.5931721, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2394
Part179.Orientation = Vector3.new(0, 180, 0)
2395
Part179.Position = Vector3.new(-15.6625061, 10.2000179, -18.5931721)
2396
Part179.Rotation = Vector3.new(180, 0, 180)
2397
Part179.Color = Color3.new(0.356863, 0.364706, 0.411765)
2398
Part179.Size = Vector3.new(1, 0.400000006, 6)
2399
Part179.BackSurface = Enum.SurfaceType.Weld
2400
Part179.BottomSurface = Enum.SurfaceType.Weld
2401
Part179.BrickColor = BrickColor.new("Smoky grey")
2402
Part179.FrontSurface = Enum.SurfaceType.Weld
2403
Part179.LeftSurface = Enum.SurfaceType.Weld
2404
Part179.Material = Enum.Material.Metal
2405
Part179.TopSurface = Enum.SurfaceType.Smooth
2406
Part179.brickColor = BrickColor.new("Smoky grey")
2407
Part179.FormFactor = Enum.FormFactor.Plate
2408
Part179.formFactor = Enum.FormFactor.Plate
2409
Part180.Name = "Smooth Block Model"
2410
Part180.Parent = Model1
2411
Part180.CFrame = CFrame.new(-10.6625061, 10.2000179, -18.5931587, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
2412
Part180.Orientation = Vector3.new(0, 180, 0)
2413
Part180.Position = Vector3.new(-10.6625061, 10.2000179, -18.5931587)
2414
Part180.Rotation = Vector3.new(180, 0, 180)
2415
Part180.Color = Color3.new(0.356863, 0.364706, 0.411765)
2416
Part180.Size = Vector3.new(1, 0.400000006, 6)
2417
Part180.BackSurface = Enum.SurfaceType.Weld
2418
Part180.BottomSurface = Enum.SurfaceType.Weld
2419
Part180.BrickColor = BrickColor.new("Smoky grey")
2420
Part180.FrontSurface = Enum.SurfaceType.Weld
2421
Part180.LeftSurface = Enum.SurfaceType.Weld
2422
Part180.Material = Enum.Material.Metal
2423
Part180.RightSurface = Enum.SurfaceType.Weld
2424
Part180.TopSurface = Enum.SurfaceType.Smooth
2425
Part180.brickColor = BrickColor.new("Smoky grey")
2426
Part180.FormFactor = Enum.FormFactor.Plate
2427
Part180.formFactor = Enum.FormFactor.Plate
2428
Part181.Name = "Smooth Block Model"
2429
Part181.Parent = Model1
2430
Part181.CFrame = CFrame.new(-18.7624817, 7.3000288, -26.5931797, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
2431
Part181.Orientation = Vector3.new(0, 0, 90)
2432
Part181.Position = Vector3.new(-18.7624817, 7.3000288, -26.5931797)
2433
Part181.Rotation = Vector3.new(0, 0, 90)
2434
Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
2435
Part181.Size = Vector3.new(1, 2.4000001, 2)
2436
Part181.BackSurface = Enum.SurfaceType.Weld
2437
Part181.BottomSurface = Enum.SurfaceType.Smooth
2438
Part181.BrickColor = BrickColor.new("Smoky grey")
2439
Part181.Material = Enum.Material.Metal
2440
Part181.RightSurface = Enum.SurfaceType.Weld
2441
Part181.TopSurface = Enum.SurfaceType.Weld
2442
Part181.brickColor = BrickColor.new("Smoky grey")
2443
Part181.FormFactor = Enum.FormFactor.Plate
2444
Part181.formFactor = Enum.FormFactor.Plate
2445
SpecialMesh182.Parent = Part181
2446
SpecialMesh182.Scale = Vector3.new(0.300000012, 1, 1)
2447
SpecialMesh182.MeshType = Enum.MeshType.Wedge
2448
Part183.Name = "Smooth Block Model"
2449
Part183.Parent = Model1
2450
Part183.CFrame = CFrame.new(-13.1625357, 4.60001898, -2.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2451
Part183.Orientation = Vector3.new(0, 180, 0)
2452
Part183.Position = Vector3.new(-13.1625357, 4.60001898, -2.09316397)
2453
Part183.Rotation = Vector3.new(180, 0, 180)
2454
Part183.Color = Color3.new(0.356863, 0.364706, 0.411765)
2455
Part183.Size = Vector3.new(6, 0.400000006, 1)
2456
Part183.BackSurface = Enum.SurfaceType.Weld
2457
Part183.BottomSurface = Enum.SurfaceType.Weld
2458
Part183.BrickColor = BrickColor.new("Smoky grey")
2459
Part183.Material = Enum.Material.Metal
2460
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2461
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2462
Part183.brickColor = BrickColor.new("Smoky grey")
2463
Part183.FormFactor = Enum.FormFactor.Plate
2464
Part183.formFactor = Enum.FormFactor.Plate
2465
SpecialMesh184.Parent = Part183
2466
SpecialMesh184.MeshType = Enum.MeshType.Wedge
2467
Part185.Name = "Smooth Block Model"
2468
Part185.Parent = Model1
2469
Part185.CFrame = CFrame.new(-13.1625204, 9.80000973, -15.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2470
Part185.Orientation = Vector3.new(0, 180, 0)
2471
Part185.Position = Vector3.new(-13.1625204, 9.80000973, -15.5931644)
2472
Part185.Rotation = Vector3.new(180, 0, 180)
2473
Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
2474
Part185.Size = Vector3.new(4, 0.400000006, 4)
2475
Part185.BackSurface = Enum.SurfaceType.Weld
2476
Part185.BottomSurface = Enum.SurfaceType.Smooth
2477
Part185.BrickColor = BrickColor.new("Smoky grey")
2478
Part185.CanCollide = false
2479
Part185.FrontSurface = Enum.SurfaceType.Weld
2480
Part185.LeftSurface = Enum.SurfaceType.Weld
2481
Part185.Material = Enum.Material.Metal
2482
Part185.RightSurface = Enum.SurfaceType.Weld
2483
Part185.TopSurface = Enum.SurfaceType.Smooth
2484
Part185.brickColor = BrickColor.new("Smoky grey")
2485
Part185.FormFactor = Enum.FormFactor.Plate
2486
Part185.formFactor = Enum.FormFactor.Plate
2487
Part186.Name = "Smooth Block Model"
2488
Part186.Parent = Model1
2489
Part186.CFrame = CFrame.new(-16.6624756, 7.6000309, -26.593174, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
2490
Part186.Position = Vector3.new(-16.6624756, 7.6000309, -26.593174)
2491
Part186.Color = Color3.new(0.356863, 0.364706, 0.411765)
2492
Part186.Size = Vector3.new(1, 0.800000012, 4)
2493
Part186.BackSurface = Enum.SurfaceType.Weld
2494
Part186.BottomSurface = Enum.SurfaceType.Weld
2495
Part186.BrickColor = BrickColor.new("Smoky grey")
2496
Part186.FrontSurface = Enum.SurfaceType.Weld
2497
Part186.LeftSurface = Enum.SurfaceType.Weld
2498
Part186.Material = Enum.Material.Metal
2499
Part186.RightSurface = Enum.SurfaceType.Weld
2500
Part186.TopSurface = Enum.SurfaceType.Weld
2501
Part186.brickColor = BrickColor.new("Smoky grey")
2502
Part186.FormFactor = Enum.FormFactor.Plate
2503
Part186.formFactor = Enum.FormFactor.Plate
2504
SpecialMesh187.Parent = Part186
2505
SpecialMesh187.MeshType = Enum.MeshType.Wedge
2506
Part188.Name = "Smooth Block Model"
2507
Part188.Parent = Model1
2508
Part188.CFrame = CFrame.new(-10.6625204, 4.8000288, -13.5931578, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2509
Part188.Orientation = Vector3.new(0, 180, 0)
2510
Part188.Position = Vector3.new(-10.6625204, 4.8000288, -13.5931578)
2511
Part188.Rotation = Vector3.new(180, 0, 180)
2512
Part188.Color = Color3.new(0.356863, 0.364706, 0.411765)
2513
Part188.Size = Vector3.new(1, 0.800000012, 16)
2514
Part188.BackSurface = Enum.SurfaceType.Weld
2515
Part188.BottomSurface = Enum.SurfaceType.Weld
2516
Part188.BrickColor = BrickColor.new("Smoky grey")
2517
Part188.FrontSurface = Enum.SurfaceType.Weld
2518
Part188.Material = Enum.Material.Metal
2519
Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2520
Part188.brickColor = BrickColor.new("Smoky grey")
2521
Part188.FormFactor = Enum.FormFactor.Plate
2522
Part188.formFactor = Enum.FormFactor.Plate
2523
Part189.Name = "Smooth Block Model"
2524
Part189.Parent = Model1
2525
Part189.CFrame = CFrame.new(-16.5625, 7.70002604, -23.093174, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2526
Part189.Orientation = Vector3.new(0, 180, 90)
2527
Part189.Position = Vector3.new(-16.5625, 7.70002604, -23.093174)
2528
Part189.Rotation = Vector3.new(180, 0, -90)
2529
Part189.Color = Color3.new(0.356863, 0.364706, 0.411765)
2530
Part189.Size = Vector3.new(1, 0.800000012, 3)
2531
Part189.BackSurface = Enum.SurfaceType.Weld
2532
Part189.BottomSurface = Enum.SurfaceType.Weld
2533
Part189.BrickColor = BrickColor.new("Smoky grey")
2534
Part189.FrontSurface = Enum.SurfaceType.Weld
2535
Part189.LeftSurface = Enum.SurfaceType.Weld
2536
Part189.Material = Enum.Material.Metal
2537
Part189.RightSurface = Enum.SurfaceType.Weld
2538
Part189.TopSurface = Enum.SurfaceType.Weld
2539
Part189.brickColor = BrickColor.new("Smoky grey")
2540
Part189.FormFactor = Enum.FormFactor.Plate
2541
Part189.formFactor = Enum.FormFactor.Plate
2542
Part190.Name = "Smooth Block Model"
2543
Part190.Parent = Model1
2544
Part190.CFrame = CFrame.new(-13.1624899, 6.20002604, -23.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2545
Part190.Orientation = Vector3.new(0, 180, 0)
2546
Part190.Position = Vector3.new(-13.1624899, 6.20002604, -23.0931644)
2547
Part190.Rotation = Vector3.new(180, 0, 180)
2548
Part190.Color = Color3.new(0.356863, 0.364706, 0.411765)
2549
Part190.Size = Vector3.new(6, 6, 3)
2550
Part190.BackSurface = Enum.SurfaceType.Weld
2551
Part190.BottomSurface = Enum.SurfaceType.Weld
2552
Part190.BrickColor = BrickColor.new("Smoky grey")
2553
Part190.FrontSurface = Enum.SurfaceType.Weld
2554
Part190.LeftSurface = Enum.SurfaceType.Weld
2555
Part190.Material = Enum.Material.Metal
2556
Part190.TopSurface = Enum.SurfaceType.Weld
2557
Part190.brickColor = BrickColor.new("Smoky grey")
2558
Part190.FormFactor = Enum.FormFactor.Plate
2559
Part190.formFactor = Enum.FormFactor.Plate
2560
Part191.Name = "Smooth Block Model"
2561
Part191.Parent = Model1
2562
Part191.CFrame = CFrame.new(-10.6625204, 9.80000973, -16.0931587, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
2563
Part191.Orientation = Vector3.new(0, 180, 0)
2564
Part191.Position = Vector3.new(-10.6625204, 9.80000973, -16.0931587)
2565
Part191.Rotation = Vector3.new(180, 0, 180)
2566
Part191.Color = Color3.new(0.356863, 0.364706, 0.411765)
2567
Part191.Size = Vector3.new(1, 0.400000006, 13)
2568
Part191.BackSurface = Enum.SurfaceType.Weld
2569
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2570
Part191.BrickColor = BrickColor.new("Smoky grey")
2571
Part191.CanCollide = false
2572
Part191.FrontSurface = Enum.SurfaceType.Weld
2573
Part191.LeftSurface = Enum.SurfaceType.Weld
2574
Part191.Material = Enum.Material.Metal
2575
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2576
Part191.TopSurface = Enum.SurfaceType.Smooth
2577
Part191.brickColor = BrickColor.new("Smoky grey")
2578
Part191.FormFactor = Enum.FormFactor.Plate
2579
Part191.formFactor = Enum.FormFactor.Plate
2580
Part192.Name = "Smooth Block Model"
2581
Part192.Parent = Model1
2582
Part192.CFrame = CFrame.new(-13.1624899, 7.40002203, -21.0931644, -2.62261983e-06, -1.46603725e-06, -1, 8.46164393e-13, 1, -1.46603736e-06, 1, -4.69102361e-12, -2.62261983e-06)
2583
Part192.Orientation = Vector3.new(0, -90, 0)
2584
Part192.Position = Vector3.new(-13.1624899, 7.40002203, -21.0931644)
2585
Part192.Rotation = Vector3.new(0, -90, 0)
2586
Part192.Color = Color3.new(0.356863, 0.364706, 0.411765)
2587
Part192.Size = Vector3.new(1, 4.4000001, 4)
2588
Part192.BackSurface = Enum.SurfaceType.Weld
2589
Part192.BottomSurface = Enum.SurfaceType.Weld
2590
Part192.BrickColor = BrickColor.new("Smoky grey")
2591
Part192.FrontSurface = Enum.SurfaceType.Weld
2592
Part192.LeftSurface = Enum.SurfaceType.Weld
2593
Part192.Material = Enum.Material.Metal
2594
Part192.RightSurface = Enum.SurfaceType.Weld
2595
Part192.TopSurface = Enum.SurfaceType.Weld
2596
Part192.brickColor = BrickColor.new("Smoky grey")
2597
Part192.FormFactor = Enum.FormFactor.Plate
2598
Part192.formFactor = Enum.FormFactor.Plate
2599
Part193.Name = "Smooth Block Model"
2600
Part193.Parent = Model1
2601
Part193.CFrame = CFrame.new(-9.66247559, 7.60001802, -26.5931549, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
2602
Part193.Position = Vector3.new(-9.66247559, 7.60001802, -26.5931549)
2603
Part193.Color = Color3.new(0.356863, 0.364706, 0.411765)
2604
Part193.Size = Vector3.new(1, 0.800000012, 4)
2605
Part193.BackSurface = Enum.SurfaceType.Weld
2606
Part193.BottomSurface = Enum.SurfaceType.Weld
2607
Part193.BrickColor = BrickColor.new("Smoky grey")
2608
Part193.FrontSurface = Enum.SurfaceType.Weld
2609
Part193.LeftSurface = Enum.SurfaceType.Weld
2610
Part193.Material = Enum.Material.Metal
2611
Part193.RightSurface = Enum.SurfaceType.Weld
2612
Part193.TopSurface = Enum.SurfaceType.Weld
2613
Part193.brickColor = BrickColor.new("Smoky grey")
2614
Part193.FormFactor = Enum.FormFactor.Plate
2615
Part193.formFactor = Enum.FormFactor.Plate
2616
SpecialMesh194.Parent = Part193
2617
SpecialMesh194.MeshType = Enum.MeshType.Wedge
2618
Part195.Name = "Smooth Block Model"
2619
Part195.Parent = Model1
2620
Part195.CFrame = CFrame.new(-13.1624899, 9.80002594, -23.5931644, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
2621
Part195.Position = Vector3.new(-13.1624899, 9.80002594, -23.5931644)
2622
Part195.Color = Color3.new(0.356863, 0.364706, 0.411765)
2623
Part195.Size = Vector3.new(6, 1.20000005, 2)
2624
Part195.BackSurface = Enum.SurfaceType.Weld
2625
Part195.BottomSurface = Enum.SurfaceType.Weld
2626
Part195.BrickColor = BrickColor.new("Smoky grey")
2627
Part195.LeftSurface = Enum.SurfaceType.Weld
2628
Part195.Material = Enum.Material.Metal
2629
Part195.RightSurface = Enum.SurfaceType.Weld
2630
Part195.TopSurface = Enum.SurfaceType.Weld
2631
Part195.brickColor = BrickColor.new("Smoky grey")
2632
Part195.FormFactor = Enum.FormFactor.Plate
2633
Part195.formFactor = Enum.FormFactor.Plate
2634
SpecialMesh196.Parent = Part195
2635
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2636
Part197.Name = "Smooth Block Model"
2637
Part197.Parent = Model1
2638
Part197.CFrame = CFrame.new(-20.6624908, 3.60000491, -23.0931835, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
2639
Part197.Position = Vector3.new(-20.6624908, 3.60000491, -23.0931835)
2640
Part197.Color = Color3.new(0.356863, 0.364706, 0.411765)
2641
Part197.Size = Vector3.new(9, 0.800000012, 1)
2642
Part197.BackSurface = Enum.SurfaceType.Weld
2643
Part197.BottomSurface = Enum.SurfaceType.Weld
2644
Part197.BrickColor = BrickColor.new("Smoky grey")
2645
Part197.LeftSurface = Enum.SurfaceType.Weld
2646
Part197.Material = Enum.Material.Metal
2647
Part197.RightSurface = Enum.SurfaceType.Weld
2648
Part197.TopSurface = Enum.SurfaceType.Weld
2649
Part197.brickColor = BrickColor.new("Smoky grey")
2650
Part197.FormFactor = Enum.FormFactor.Plate
2651
Part197.formFactor = Enum.FormFactor.Plate
2652
SpecialMesh198.Parent = Part197
2653
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2654
Part199.Name = "Smooth Block Model"
2655
Part199.Parent = Model1
2656
Part199.CFrame = CFrame.new(-9.76248169, 5.70002604, -25.0931549, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2657
Part199.Orientation = Vector3.new(0, 180, 90)
2658
Part199.Position = Vector3.new(-9.76248169, 5.70002604, -25.0931549)
2659
Part199.Rotation = Vector3.new(180, 0, -90)
2660
Part199.Color = Color3.new(0.356863, 0.364706, 0.411765)
2661
Part199.Size = Vector3.new(3, 0.800000012, 7)
2662
Part199.BottomSurface = Enum.SurfaceType.Weld
2663
Part199.BrickColor = BrickColor.new("Smoky grey")
2664
Part199.FrontSurface = Enum.SurfaceType.Weld
2665
Part199.LeftSurface = Enum.SurfaceType.Weld
2666
Part199.Material = Enum.Material.Metal
2667
Part199.RightSurface = Enum.SurfaceType.Weld
2668
Part199.TopSurface = Enum.SurfaceType.Smooth
2669
Part199.brickColor = BrickColor.new("Smoky grey")
2670
Part199.FormFactor = Enum.FormFactor.Plate
2671
Part199.formFactor = Enum.FormFactor.Plate
2672
Part200.Name = "Smooth Block Model"
2673
Part200.Parent = Model1
2674
Part200.CFrame = CFrame.new(-20.6624908, 3.00001407, -23.0931854, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
2675
Part200.Orientation = Vector3.new(0, 0, -180)
2676
Part200.Position = Vector3.new(-20.6624908, 3.00001407, -23.0931854)
2677
Part200.Rotation = Vector3.new(0, 0, -180)
2678
Part200.Color = Color3.new(0.356863, 0.364706, 0.411765)
2679
Part200.Size = Vector3.new(9, 0.400000006, 1)
2680
Part200.BackSurface = Enum.SurfaceType.Weld
2681
Part200.BottomSurface = Enum.SurfaceType.Weld
2682
Part200.BrickColor = BrickColor.new("Smoky grey")
2683
Part200.LeftSurface = Enum.SurfaceType.Weld
2684
Part200.Material = Enum.Material.Metal
2685
Part200.RightSurface = Enum.SurfaceType.Weld
2686
Part200.TopSurface = Enum.SurfaceType.Smooth
2687
Part200.brickColor = BrickColor.new("Smoky grey")
2688
Part200.FormFactor = Enum.FormFactor.Plate
2689
Part200.formFactor = Enum.FormFactor.Plate
2690
SpecialMesh201.Parent = Part200
2691
SpecialMesh201.MeshType = Enum.MeshType.Wedge
2692
Part202.Name = "Smooth Block Model"
2693
Part202.Parent = Model1
2694
Part202.CFrame = CFrame.new(-20.7624969, 2.3000021, -20.0931854, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2695
Part202.Orientation = Vector3.new(0, 180, 90)
2696
Part202.Position = Vector3.new(-20.7624969, 2.3000021, -20.0931854)
2697
Part202.Rotation = Vector3.new(180, 0, -90)
2698
Part202.Color = Color3.new(0.356863, 0.364706, 0.411765)
2699
Part202.Size = Vector3.new(1, 0.800000012, 5)
2700
Part202.BottomSurface = Enum.SurfaceType.Smooth
2701
Part202.BrickColor = BrickColor.new("Smoky grey")
2702
Part202.Material = Enum.Material.Metal
2703
Part202.RightSurface = Enum.SurfaceType.Weld
2704
Part202.TopSurface = Enum.SurfaceType.Smooth
2705
Part202.brickColor = BrickColor.new("Smoky grey")
2706
Part202.FormFactor = Enum.FormFactor.Plate
2707
Part202.formFactor = Enum.FormFactor.Plate
2708
Part203.Name = "Smooth Block Model"
2709
Part203.Parent = Model1
2710
Part203.CFrame = CFrame.new(-5.66249084, 3.00002909, -23.0931435, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
2711
Part203.Orientation = Vector3.new(0, 0, -180)
2712
Part203.Position = Vector3.new(-5.66249084, 3.00002909, -23.0931435)
2713
Part203.Rotation = Vector3.new(0, 0, -180)
2714
Part203.Color = Color3.new(0.356863, 0.364706, 0.411765)
2715
Part203.Size = Vector3.new(9, 0.400000006, 1)
2716
Part203.BackSurface = Enum.SurfaceType.Weld
2717
Part203.BottomSurface = Enum.SurfaceType.Weld
2718
Part203.BrickColor = BrickColor.new("Smoky grey")
2719
Part203.LeftSurface = Enum.SurfaceType.Weld
2720
Part203.Material = Enum.Material.Metal
2721
Part203.RightSurface = Enum.SurfaceType.Weld
2722
Part203.TopSurface = Enum.SurfaceType.Weld
2723
Part203.brickColor = BrickColor.new("Smoky grey")
2724
Part203.FormFactor = Enum.FormFactor.Plate
2725
Part203.formFactor = Enum.FormFactor.Plate
2726
SpecialMesh204.Parent = Part203
2727
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2728
Part205.Name = "Smooth Block Model"
2729
Part205.Parent = Model1
2730
Part205.CFrame = CFrame.new(-8.76249599, 1.80003297, -16.0931416, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
2731
Part205.Orientation = Vector3.new(0, 180, -90)
2732
Part205.Position = Vector3.new(-8.76249599, 1.80003297, -16.0931416)
2733
Part205.Rotation = Vector3.new(180, 0, 90)
2734
Part205.Color = Color3.new(0.356863, 0.364706, 0.411765)
2735
Part205.Size = Vector3.new(2, 0.800000012, 15)
2736
Part205.BackSurface = Enum.SurfaceType.Weld
2737
Part205.BottomSurface = Enum.SurfaceType.Smooth
2738
Part205.BrickColor = BrickColor.new("Smoky grey")
2739
Part205.FrontSurface = Enum.SurfaceType.Weld
2740
Part205.Material = Enum.Material.Metal
2741
Part205.TopSurface = Enum.SurfaceType.Weld
2742
Part205.brickColor = BrickColor.new("Smoky grey")
2743
Part205.FormFactor = Enum.FormFactor.Plate
2744
Part205.formFactor = Enum.FormFactor.Plate
2745
Part206.Name = "Smooth Block Model"
2746
Part206.Parent = Model1
2747
Part206.CFrame = CFrame.new(-10.6625061, 7.40002203, -18.5931587, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
2748
Part206.Orientation = Vector3.new(0, 180, 0)
2749
Part206.Position = Vector3.new(-10.6625061, 7.40002203, -18.5931587)
2750
Part206.Rotation = Vector3.new(180, 0, 180)
2751
Part206.Color = Color3.new(0.356863, 0.364706, 0.411765)
2752
Part206.Size = Vector3.new(1, 4.4000001, 6)
2753
Part206.BackSurface = Enum.SurfaceType.Weld
2754
Part206.BottomSurface = Enum.SurfaceType.Weld
2755
Part206.BrickColor = BrickColor.new("Smoky grey")
2756
Part206.FrontSurface = Enum.SurfaceType.Weld
2757
Part206.Material = Enum.Material.Metal
2758
Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2759
Part206.TopSurface = Enum.SurfaceType.Weld
2760
Part206.brickColor = BrickColor.new("Smoky grey")
2761
Part206.FormFactor = Enum.FormFactor.Plate
2762
Part206.formFactor = Enum.FormFactor.Plate
2763
Part207.Name = "Smooth Block Model"
2764
Part207.Parent = Model1
2765
Part207.CFrame = CFrame.new(-16.5625, 7.20002604, -19.593174, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2766
Part207.Orientation = Vector3.new(0, 180, 90)
2767
Part207.Position = Vector3.new(-16.5625, 7.20002604, -19.593174)
2768
Part207.Rotation = Vector3.new(180, 0, -90)
2769
Part207.Color = Color3.new(0.356863, 0.364706, 0.411765)
2770
Part207.Size = Vector3.new(6, 0.800000012, 4)
2771
Part207.BackSurface = Enum.SurfaceType.Weld
2772
Part207.BottomSurface = Enum.SurfaceType.Smooth
2773
Part207.BrickColor = BrickColor.new("Smoky grey")
2774
Part207.LeftSurface = Enum.SurfaceType.Weld
2775
Part207.Material = Enum.Material.Metal
2776
Part207.TopSurface = Enum.SurfaceType.Weld
2777
Part207.brickColor = BrickColor.new("Smoky grey")
2778
Part207.FormFactor = Enum.FormFactor.Plate
2779
Part207.formFactor = Enum.FormFactor.Plate
2780
Part208.Name = "Smooth Block Model"
2781
Part208.Parent = Model1
2782
Part208.CFrame = CFrame.new(-5.76249695, 1.30003297, -20.0931454, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
2783
Part208.Orientation = Vector3.new(0, 180, 90)
2784
Part208.Position = Vector3.new(-5.76249695, 1.30003297, -20.0931454)
2785
Part208.Rotation = Vector3.new(180, 0, -90)
2786
Part208.Color = Color3.new(0.356863, 0.364706, 0.411765)
2787
Part208.Size = Vector3.new(1, 0.800000012, 7)
2788
Part208.BackSurface = Enum.SurfaceType.Weld
2789
Part208.BottomSurface = Enum.SurfaceType.Smooth
2790
Part208.BrickColor = BrickColor.new("Smoky grey")
2791
Part208.Material = Enum.Material.Metal
2792
Part208.RightSurface = Enum.SurfaceType.Weld
2793
Part208.TopSurface = Enum.SurfaceType.Smooth
2794
Part208.brickColor = BrickColor.new("Smoky grey")
2795
Part208.FormFactor = Enum.FormFactor.Plate
2796
Part208.formFactor = Enum.FormFactor.Plate
2797
Part209.Name = "Smooth Block Model"
2798
Part209.Parent = Model1
2799
Part209.CFrame = CFrame.new(-13.1625061, 10.2000179, -21.0931664, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
2800
Part209.Orientation = Vector3.new(0, 180, 0)
2801
Part209.Position = Vector3.new(-13.1625061, 10.2000179, -21.0931664)
2802
Part209.Rotation = Vector3.new(180, 0, 180)
2803
Part209.Color = Color3.new(0.356863, 0.364706, 0.411765)
2804
Part209.Size = Vector3.new(4, 0.400000006, 1)
2805
Part209.BackSurface = Enum.SurfaceType.Weld
2806
Part209.BottomSurface = Enum.SurfaceType.Weld
2807
Part209.BrickColor = BrickColor.new("Smoky grey")
2808
Part209.FrontSurface = Enum.SurfaceType.Weld
2809
Part209.LeftSurface = Enum.SurfaceType.Weld
2810
Part209.Material = Enum.Material.Metal
2811
Part209.RightSurface = Enum.SurfaceType.Weld
2812
Part209.TopSurface = Enum.SurfaceType.Smooth
2813
Part209.brickColor = BrickColor.new("Smoky grey")
2814
Part209.FormFactor = Enum.FormFactor.Plate
2815
Part209.formFactor = Enum.FormFactor.Plate
2816
Part210.Name = "Smooth Block Model"
2817
Part210.Parent = Model1
2818
Part210.CFrame = CFrame.new(-5.66249084, 3.60003591, -18.0931454, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2819
Part210.Orientation = Vector3.new(0, 180, 0)
2820
Part210.Position = Vector3.new(-5.66249084, 3.60003591, -18.0931454)
2821
Part210.Rotation = Vector3.new(180, 0, 180)
2822
Part210.Color = Color3.new(0.356863, 0.364706, 0.411765)
2823
Part210.Size = Vector3.new(9, 0.800000012, 1)
2824
Part210.BackSurface = Enum.SurfaceType.Weld
2825
Part210.BottomSurface = Enum.SurfaceType.Weld
2826
Part210.BrickColor = BrickColor.new("Smoky grey")
2827
Part210.LeftSurface = Enum.SurfaceType.Weld
2828
Part210.Material = Enum.Material.Metal
2829
Part210.RightSurface = Enum.SurfaceType.Weld
2830
Part210.TopSurface = Enum.SurfaceType.Weld
2831
Part210.brickColor = BrickColor.new("Smoky grey")
2832
Part210.FormFactor = Enum.FormFactor.Plate
2833
Part210.formFactor = Enum.FormFactor.Plate
2834
SpecialMesh211.Parent = Part210
2835
SpecialMesh211.MeshType = Enum.MeshType.Wedge
2836
Part212.Name = "Smooth Block Model"
2837
Part212.Parent = Model1
2838
Part212.CFrame = CFrame.new(-13.1624756, 2.80001712, -29.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2839
Part212.Orientation = Vector3.new(0, 180, 0)
2840
Part212.Position = Vector3.new(-13.1624756, 2.80001712, -29.0931644)
2841
Part212.Rotation = Vector3.new(180, 0, 180)
2842
Part212.Color = Color3.new(0.356863, 0.364706, 0.411765)
2843
Part212.Size = Vector3.new(6, 0.800000012, 7)
2844
Part212.BackSurface = Enum.SurfaceType.Weld
2845
Part212.BottomSurface = Enum.SurfaceType.Smooth
2846
Part212.BrickColor = BrickColor.new("Smoky grey")
2847
Part212.FrontSurface = Enum.SurfaceType.Weld
2848
Part212.Material = Enum.Material.Metal
2849
Part212.TopSurface = Enum.SurfaceType.Weld
2850
Part212.brickColor = BrickColor.new("Smoky grey")
2851
Part212.FormFactor = Enum.FormFactor.Plate
2852
Part212.formFactor = Enum.FormFactor.Plate
2853
Part213.Name = "Smooth Block Model"
2854
Part213.Parent = Model1
2855
Part213.CFrame = CFrame.new(-13.1624899, 4.8000288, -21.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2856
Part213.Orientation = Vector3.new(0, 180, 0)
2857
Part213.Position = Vector3.new(-13.1624899, 4.8000288, -21.0931644)
2858
Part213.Rotation = Vector3.new(180, 0, 180)
2859
Part213.Color = Color3.new(0.356863, 0.364706, 0.411765)
2860
Part213.Size = Vector3.new(4, 0.800000012, 1)
2861
Part213.BackSurface = Enum.SurfaceType.Weld
2862
Part213.BottomSurface = Enum.SurfaceType.Weld
2863
Part213.BrickColor = BrickColor.new("Smoky grey")
2864
Part213.FrontSurface = Enum.SurfaceType.Weld
2865
Part213.LeftSurface = Enum.SurfaceType.Weld
2866
Part213.Material = Enum.Material.Metal
2867
Part213.RightSurface = Enum.SurfaceType.Weld
2868
Part213.TopSurface = Enum.SurfaceType.Weld
2869
Part213.brickColor = BrickColor.new("Smoky grey")
2870
Part213.FormFactor = Enum.FormFactor.Plate
2871
Part213.formFactor = Enum.FormFactor.Plate
2872
Part214.Name = "Smooth Block Model"
2873
Part214.Parent = Model1
2874
Part214.CFrame = CFrame.new(-20.6624908, 3.40000892, -20.5931835, -2.62261983e-06, 1.46603725e-06, 1, 8.46164393e-13, -1, 1.46603736e-06, 1, 4.69102361e-12, 2.62261983e-06)
2875
Part214.Orientation = Vector3.new(0, 90, 180)
2876
Part214.Position = Vector3.new(-20.6624908, 3.40000892, -20.5931835)
2877
Part214.Rotation = Vector3.new(180, 90, 0)
2878
Part214.Color = Color3.new(0.356863, 0.364706, 0.411765)
2879
Part214.Size = Vector3.new(4, 1.20000005, 9)
2880
Part214.BackSurface = Enum.SurfaceType.Weld
2881
Part214.BottomSurface = Enum.SurfaceType.Smooth
2882
Part214.BrickColor = BrickColor.new("Smoky grey")
2883
Part214.LeftSurface = Enum.SurfaceType.Weld
2884
Part214.Material = Enum.Material.Metal
2885
Part214.RightSurface = Enum.SurfaceType.Weld
2886
Part214.TopSurface = Enum.SurfaceType.Weld
2887
Part214.brickColor = BrickColor.new("Smoky grey")
2888
Part214.FormFactor = Enum.FormFactor.Plate
2889
Part214.formFactor = Enum.FormFactor.Plate
2890
Part215.Name = "Smooth Block Model"
2891
Part215.Parent = Model1
2892
Part215.CFrame = CFrame.new(-10.6625061, 3.80003309, -13.0931578, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2893
Part215.Orientation = Vector3.new(0, 180, 0)
2894
Part215.Position = Vector3.new(-10.6625061, 3.80003309, -13.0931578)
2895
Part215.Rotation = Vector3.new(180, 0, 180)
2896
Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
2897
Part215.Size = Vector3.new(1, 1.20000005, 17)
2898
Part215.BackSurface = Enum.SurfaceType.Weld
2899
Part215.BottomSurface = Enum.SurfaceType.Weld
2900
Part215.BrickColor = BrickColor.new("Smoky grey")
2901
Part215.FrontSurface = Enum.SurfaceType.Weld
2902
Part215.Material = Enum.Material.Metal
2903
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2904
Part215.TopSurface = Enum.SurfaceType.Weld
2905
Part215.brickColor = BrickColor.new("Smoky grey")
2906
Part215.FormFactor = Enum.FormFactor.Plate
2907
Part215.formFactor = Enum.FormFactor.Plate
2908
Part216.Name = "Smooth Block Model"
2909
Part216.Parent = Model1
2910
Part216.CFrame = CFrame.new(-13.1624756, 6.00002813, -30.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
2911
Part216.Orientation = Vector3.new(0, 180, 0)
2912
Part216.Position = Vector3.new(-13.1624756, 6.00002813, -30.5931644)
2913
Part216.Rotation = Vector3.new(180, 0, 180)
2914
Part216.Color = Color3.new(0.356863, 0.364706, 0.411765)
2915
Part216.Size = Vector3.new(4, 0.800000012, 4)
2916
Part216.BackSurface = Enum.SurfaceType.Weld
2917
Part216.BottomSurface = Enum.SurfaceType.Weld
2918
Part216.BrickColor = BrickColor.new("Smoky grey")
2919
Part216.FrontSurface = Enum.SurfaceType.Weld
2920
Part216.Material = Enum.Material.Metal
2921
Part216.TopSurface = Enum.SurfaceType.Weld
2922
Part216.brickColor = BrickColor.new("Smoky grey")
2923
Part216.FormFactor = Enum.FormFactor.Plate
2924
Part216.formFactor = Enum.FormFactor.Plate
2925
Part217.Name = "Smooth Block Model"
2926
Part217.Parent = Model1
2927
Part217.CFrame = CFrame.new(-20.6624908, 3.00001407, -18.0931854, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
2928
Part217.Orientation = Vector3.new(0, 180, 180)
2929
Part217.Position = Vector3.new(-20.6624908, 3.00001407, -18.0931854)
2930
Part217.Rotation = Vector3.new(180, 0, 0)
2931
Part217.Color = Color3.new(0.356863, 0.364706, 0.411765)
2932
Part217.Size = Vector3.new(9, 0.400000006, 1)
2933
Part217.BackSurface = Enum.SurfaceType.Weld
2934
Part217.BottomSurface = Enum.SurfaceType.Weld
2935
Part217.BrickColor = BrickColor.new("Smoky grey")
2936
Part217.LeftSurface = Enum.SurfaceType.Weld
2937
Part217.Material = Enum.Material.Metal
2938
Part217.RightSurface = Enum.SurfaceType.Weld
2939
Part217.TopSurface = Enum.SurfaceType.Weld
2940
Part217.brickColor = BrickColor.new("Smoky grey")
2941
Part217.FormFactor = Enum.FormFactor.Plate
2942
Part217.formFactor = Enum.FormFactor.Plate
2943
SpecialMesh218.Parent = Part217
2944
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2945
Part219.Name = "Smooth Block Model"
2946
Part219.Parent = Model1
2947
Part219.CFrame = CFrame.new(-9.66248989, 9.20001793, -23.0931549, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
2948
Part219.Position = Vector3.new(-9.66248989, 9.20001793, -23.0931549)
2949
Part219.Color = Color3.new(0.356863, 0.364706, 0.411765)
2950
Part219.Size = Vector3.new(1, 2, 3)
2951
Part219.BackSurface = Enum.SurfaceType.Weld
2952
Part219.BottomSurface = Enum.SurfaceType.Weld
2953
Part219.BrickColor = BrickColor.new("Smoky grey")
2954
Part219.FrontSurface = Enum.SurfaceType.Weld
2955
Part219.LeftSurface = Enum.SurfaceType.Weld
2956
Part219.Material = Enum.Material.Metal
2957
Part219.RightSurface = Enum.SurfaceType.Weld
2958
Part219.TopSurface = Enum.SurfaceType.Weld
2959
Part219.brickColor = BrickColor.new("Smoky grey")
2960
Part219.FormFactor = Enum.FormFactor.Plate
2961
Part219.formFactor = Enum.FormFactor.Plate
2962
SpecialMesh220.Parent = Part219
2963
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2964
Part221.Name = "Smooth Block Model"
2965
Part221.Parent = Model1
2966
Part221.CFrame = CFrame.new(-5.66249084, 3.00002909, -18.0931435, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
2967
Part221.Orientation = Vector3.new(0, 180, 180)
2968
Part221.Position = Vector3.new(-5.66249084, 3.00002909, -18.0931435)
2969
Part221.Rotation = Vector3.new(180, 0, 0)
2970
Part221.Color = Color3.new(0.356863, 0.364706, 0.411765)
2971
Part221.Size = Vector3.new(9, 0.400000006, 1)
2972
Part221.BackSurface = Enum.SurfaceType.Weld
2973
Part221.BottomSurface = Enum.SurfaceType.Weld
2974
Part221.BrickColor = BrickColor.new("Smoky grey")
2975
Part221.LeftSurface = Enum.SurfaceType.Weld
2976
Part221.Material = Enum.Material.Metal
2977
Part221.RightSurface = Enum.SurfaceType.Weld
2978
Part221.TopSurface = Enum.SurfaceType.Smooth
2979
Part221.brickColor = BrickColor.new("Smoky grey")
2980
Part221.FormFactor = Enum.FormFactor.Plate
2981
Part221.formFactor = Enum.FormFactor.Plate
2982
SpecialMesh222.Parent = Part221
2983
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2984
Part223.Name = "Smooth Block Model"
2985
Part223.Parent = Model1
2986
Part223.CFrame = CFrame.new(-9.36247158, 1.80003297, -24.5931549, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
2987
Part223.Orientation = Vector3.new(0, 0, -90)
2988
Part223.Position = Vector3.new(-9.36247158, 1.80003297, -24.5931549)
2989
Part223.Rotation = Vector3.new(0, 0, -90)
2990
Part223.Color = Color3.new(0.356863, 0.364706, 0.411765)
2991
Part223.Size = Vector3.new(2, 1.60000002, 2)
2992
Part223.BackSurface = Enum.SurfaceType.Weld
2993
Part223.BottomSurface = Enum.SurfaceType.Weld
2994
Part223.BrickColor = BrickColor.new("Smoky grey")
2995
Part223.LeftSurface = Enum.SurfaceType.Weld
2996
Part223.Material = Enum.Material.Metal
2997
Part223.TopSurface = Enum.SurfaceType.Smooth
2998
Part223.brickColor = BrickColor.new("Smoky grey")
2999
Part223.FormFactor = Enum.FormFactor.Plate
3000
Part223.formFactor = Enum.FormFactor.Plate
3001
SpecialMesh224.Parent = Part223
3002
SpecialMesh224.MeshType = Enum.MeshType.Wedge
3003
Part225.Name = "Smooth Block Model"
3004
Part225.Parent = Model1
3005
Part225.CFrame = CFrame.new(-13.1624899, 3.80001712, -21.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3006
Part225.Orientation = Vector3.new(0, 180, 0)
3007
Part225.Position = Vector3.new(-13.1624899, 3.80001712, -21.0931644)
3008
Part225.Rotation = Vector3.new(180, 0, 180)
3009
Part225.Color = Color3.new(0.356863, 0.364706, 0.411765)
3010
Part225.Size = Vector3.new(4, 1.20000005, 1)
3011
Part225.BackSurface = Enum.SurfaceType.Weld
3012
Part225.BottomSurface = Enum.SurfaceType.Weld
3013
Part225.BrickColor = BrickColor.new("Smoky grey")
3014
Part225.FrontSurface = Enum.SurfaceType.Weld
3015
Part225.LeftSurface = Enum.SurfaceType.Weld
3016
Part225.Material = Enum.Material.Metal
3017
Part225.RightSurface = Enum.SurfaceType.Weld
3018
Part225.TopSurface = Enum.SurfaceType.Weld
3019
Part225.brickColor = BrickColor.new("Smoky grey")
3020
Part225.FormFactor = Enum.FormFactor.Plate
3021
Part225.formFactor = Enum.FormFactor.Plate
3022
Part226.Name = "Smooth Block Model"
3023
Part226.Parent = Model1
3024
Part226.CFrame = CFrame.new(-9.76249599, 7.70002604, -23.0931549, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
3025
Part226.Orientation = Vector3.new(0, 180, 90)
3026
Part226.Position = Vector3.new(-9.76249599, 7.70002604, -23.0931549)
3027
Part226.Rotation = Vector3.new(180, 0, -90)
3028
Part226.Color = Color3.new(0.356863, 0.364706, 0.411765)
3029
Part226.Size = Vector3.new(1, 0.800000012, 3)
3030
Part226.BackSurface = Enum.SurfaceType.Weld
3031
Part226.BottomSurface = Enum.SurfaceType.Weld
3032
Part226.BrickColor = BrickColor.new("Smoky grey")
3033
Part226.FrontSurface = Enum.SurfaceType.Weld
3034
Part226.LeftSurface = Enum.SurfaceType.Weld
3035
Part226.Material = Enum.Material.Metal
3036
Part226.RightSurface = Enum.SurfaceType.Weld
3037
Part226.TopSurface = Enum.SurfaceType.Weld
3038
Part226.brickColor = BrickColor.new("Smoky grey")
3039
Part226.FormFactor = Enum.FormFactor.Plate
3040
Part226.formFactor = Enum.FormFactor.Plate
3041
Part227.Name = "Smooth Block Model"
3042
Part227.Parent = Model1
3043
Part227.CFrame = CFrame.new(-7.66249084, 8.20002079, -22.0931511, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
3044
Part227.Orientation = Vector3.new(0, 180, 180)
3045
Part227.Position = Vector3.new(-7.66249084, 8.20002079, -22.0931511)
3046
Part227.Rotation = Vector3.new(180, 0, 0)
3047
Part227.Color = Color3.new(0.356863, 0.364706, 0.411765)
3048
Part227.Size = Vector3.new(3, 3.20000005, 7)
3049
Part227.BottomSurface = Enum.SurfaceType.Smooth
3050
Part227.BrickColor = BrickColor.new("Smoky grey")
3051
Part227.FrontSurface = Enum.SurfaceType.Weld
3052
Part227.Material = Enum.Material.Metal
3053
Part227.TopSurface = Enum.SurfaceType.Smooth
3054
Part227.brickColor = BrickColor.new("Smoky grey")
3055
Part227.FormFactor = Enum.FormFactor.Plate
3056
Part227.formFactor = Enum.FormFactor.Plate
3057
Part228.Name = "Smooth Block Model"
3058
Part228.Parent = Model1
3059
Part228.CFrame = CFrame.new(-15.6625061, 7.40002203, -18.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3060
Part228.Orientation = Vector3.new(0, 180, 0)
3061
Part228.Position = Vector3.new(-15.6625061, 7.40002203, -18.5931702)
3062
Part228.Rotation = Vector3.new(180, 0, 180)
3063
Part228.Color = Color3.new(0.356863, 0.364706, 0.411765)
3064
Part228.Size = Vector3.new(1, 4.4000001, 6)
3065
Part228.BackSurface = Enum.SurfaceType.Weld
3066
Part228.BottomSurface = Enum.SurfaceType.Weld
3067
Part228.BrickColor = BrickColor.new("Smoky grey")
3068
Part228.FrontSurface = Enum.SurfaceType.Weld
3069
Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3070
Part228.Material = Enum.Material.Metal
3071
Part228.TopSurface = Enum.SurfaceType.Weld
3072
Part228.brickColor = BrickColor.new("Smoky grey")
3073
Part228.FormFactor = Enum.FormFactor.Plate
3074
Part228.formFactor = Enum.FormFactor.Plate
3075
Part229.Name = "Smooth Block Model"
3076
Part229.Parent = Model1
3077
Part229.CFrame = CFrame.new(-15.6625204, 4.80001688, -13.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3078
Part229.Orientation = Vector3.new(0, 180, 0)
3079
Part229.Position = Vector3.new(-15.6625204, 4.80001688, -13.5931702)
3080
Part229.Rotation = Vector3.new(180, 0, 180)
3081
Part229.Color = Color3.new(0.356863, 0.364706, 0.411765)
3082
Part229.Size = Vector3.new(1, 0.800000012, 16)
3083
Part229.BackSurface = Enum.SurfaceType.Weld
3084
Part229.BottomSurface = Enum.SurfaceType.Weld
3085
Part229.BrickColor = BrickColor.new("Smoky grey")
3086
Part229.FrontSurface = Enum.SurfaceType.Weld
3087
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3088
Part229.Material = Enum.Material.Metal
3089
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3090
Part229.brickColor = BrickColor.new("Smoky grey")
3091
Part229.FormFactor = Enum.FormFactor.Plate
3092
Part229.formFactor = Enum.FormFactor.Plate
3093
Part230.Name = "Smooth Block Model"
3094
Part230.Parent = Model1
3095
Part230.CFrame = CFrame.new(-18.6625061, 8.30002785, -18.3931789, -1, -2.62261983e-06, -1.46603725e-06, -1.46603736e-06, 8.46164393e-13, 1, -2.62261983e-06, 1, -4.69102361e-12)
3096
Part230.Orientation = Vector3.new(-90, 180, 0)
3097
Part230.Position = Vector3.new(-18.6625061, 8.30002785, -18.3931789)
3098
Part230.Rotation = Vector3.new(-90, 0, 180)
3099
Part230.Color = Color3.new(0.356863, 0.364706, 0.411765)
3100
Part230.Size = Vector3.new(3, 1.20000005, 3)
3101
Part230.BackSurface = Enum.SurfaceType.Weld
3102
Part230.BottomSurface = Enum.SurfaceType.Weld
3103
Part230.BrickColor = BrickColor.new("Smoky grey")
3104
Part230.FrontSurface = Enum.SurfaceType.Weld
3105
Part230.LeftSurface = Enum.SurfaceType.Weld
3106
Part230.Material = Enum.Material.Metal
3107
Part230.RightSurface = Enum.SurfaceType.Weld
3108
Part230.TopSurface = Enum.SurfaceType.Smooth
3109
Part230.brickColor = BrickColor.new("Smoky grey")
3110
Part230.FormFactor = Enum.FormFactor.Plate
3111
Part230.formFactor = Enum.FormFactor.Plate
3112
SpecialMesh231.Parent = Part230
3113
Part232.Name = "Smooth Block Model"
3114
Part232.Parent = Model1
3115
Part232.CFrame = CFrame.new(-15.7608643, 8.99886608, -7.09557295, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
3116
Part232.Orientation = Vector3.new(0, 180, 0)
3117
Part232.Position = Vector3.new(-15.7608643, 8.99886608, -7.09557295)
3118
Part232.Rotation = Vector3.new(180, 0, 180)
3119
Part232.Color = Color3.new(0.356863, 0.364706, 0.411765)
3120
Part232.Size = Vector3.new(0.800000012, 0.400000006, 1)
3121
Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3122
Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3123
Part232.BrickColor = BrickColor.new("Smoky grey")
3124
Part232.CanCollide = false
3125
Part232.LeftSurface = Enum.SurfaceType.Weld
3126
Part232.Material = Enum.Material.Metal
3127
Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3128
Part232.TopSurface = Enum.SurfaceType.Weld
3129
Part232.brickColor = BrickColor.new("Smoky grey")
3130
Part232.FormFactor = Enum.FormFactor.Custom
3131
Part232.formFactor = Enum.FormFactor.Custom
3132
SpecialMesh233.Parent = Part232
3133
SpecialMesh233.MeshType = Enum.MeshType.Wedge
3134
Part234.Name = "Smooth Block Model"
3135
Part234.Parent = Model1
3136
Part234.CFrame = CFrame.new(-10.5624084, 8.59931183, -6.0960269, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
3137
Part234.Orientation = Vector3.new(0, 180, 0)
3138
Part234.Position = Vector3.new(-10.5624084, 8.59931183, -6.0960269)
3139
Part234.Rotation = Vector3.new(180, 0, 180)
3140
Part234.Color = Color3.new(0.356863, 0.364706, 0.411765)
3141
Part234.Size = Vector3.new(0.800000012, 0.400000006, 1)
3142
Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3143
Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3144
Part234.BrickColor = BrickColor.new("Smoky grey")
3145
Part234.CanCollide = false
3146
Part234.LeftSurface = Enum.SurfaceType.Weld
3147
Part234.Material = Enum.Material.Metal
3148
Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3149
Part234.TopSurface = Enum.SurfaceType.Weld
3150
Part234.brickColor = BrickColor.new("Smoky grey")
3151
Part234.FormFactor = Enum.FormFactor.Custom
3152
Part234.formFactor = Enum.FormFactor.Custom
3153
SpecialMesh235.Parent = Part234
3154
SpecialMesh235.MeshType = Enum.MeshType.Wedge
3155
Part236.Name = "Smooth Block Model"
3156
Part236.Parent = Model1
3157
Part236.CFrame = CFrame.new(-15.760848, 9.39847374, -8.09503078, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
3158
Part236.Orientation = Vector3.new(0, 180, 0)
3159
Part236.Position = Vector3.new(-15.760848, 9.39847374, -8.09503078)
3160
Part236.Rotation = Vector3.new(180, 0, 180)
3161
Part236.Color = Color3.new(0.356863, 0.364706, 0.411765)
3162
Part236.Size = Vector3.new(0.800000012, 0.400000006, 1)
3163
Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3164
Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3165
Part236.BrickColor = BrickColor.new("Smoky grey")
3166
Part236.CanCollide = false
3167
Part236.LeftSurface = Enum.SurfaceType.Weld
3168
Part236.Material = Enum.Material.Metal
3169
Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3170
Part236.TopSurface = Enum.SurfaceType.Weld
3171
Part236.brickColor = BrickColor.new("Smoky grey")
3172
Part236.FormFactor = Enum.FormFactor.Custom
3173
Part236.formFactor = Enum.FormFactor.Custom
3174
SpecialMesh237.Parent = Part236
3175
SpecialMesh237.MeshType = Enum.MeshType.Wedge
3176
Part238.Name = "Smooth Block Model"
3177
Part238.Parent = Model1
3178
Part238.CFrame = CFrame.new(-10.5624084, 8.99890995, -7.09548903, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
3179
Part238.Orientation = Vector3.new(0, 180, 0)
3180
Part238.Position = Vector3.new(-10.5624084, 8.99890995, -7.09548903)
3181
Part238.Rotation = Vector3.new(180, 0, 180)
3182
Part238.Color = Color3.new(0.356863, 0.364706, 0.411765)
3183
Part238.Size = Vector3.new(0.800000012, 0.400000006, 1)
3184
Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3185
Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3186
Part238.BrickColor = BrickColor.new("Smoky grey")
3187
Part238.CanCollide = false
3188
Part238.LeftSurface = Enum.SurfaceType.Weld
3189
Part238.Material = Enum.Material.Metal
3190
Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3191
Part238.TopSurface = Enum.SurfaceType.Weld
3192
Part238.brickColor = BrickColor.new("Smoky grey")
3193
Part238.FormFactor = Enum.FormFactor.Custom
3194
Part238.formFactor = Enum.FormFactor.Custom
3195
SpecialMesh239.Parent = Part238
3196
SpecialMesh239.MeshType = Enum.MeshType.Wedge
3197
Part240.Name = "Smooth Block Model"
3198
Part240.Parent = Model1
3199
Part240.CFrame = CFrame.new(-10.5623922, 9.39850807, -8.09494877, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
3200
Part240.Orientation = Vector3.new(0, 180, 0)
3201
Part240.Position = Vector3.new(-10.5623922, 9.39850807, -8.09494877)
3202
Part240.Rotation = Vector3.new(180, 0, 180)
3203
Part240.Color = Color3.new(0.356863, 0.364706, 0.411765)
3204
Part240.Size = Vector3.new(0.800000012, 0.400000006, 1)
3205
Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3206
Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3207
Part240.BrickColor = BrickColor.new("Smoky grey")
3208
Part240.CanCollide = false
3209
Part240.LeftSurface = Enum.SurfaceType.Weld
3210
Part240.Material = Enum.Material.Metal
3211
Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part240.TopSurface = Enum.SurfaceType.Weld
3213
Part240.brickColor = BrickColor.new("Smoky grey")
3214
Part240.FormFactor = Enum.FormFactor.Custom
3215
Part240.formFactor = Enum.FormFactor.Custom
3216
SpecialMesh241.Parent = Part240
3217
SpecialMesh241.MeshType = Enum.MeshType.Wedge
3218
Part242.Name = "Smooth Block Model"
3219
Part242.Parent = Model1
3220
Part242.CFrame = CFrame.new(-13.1625061, 7.8000288, -14.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3221
Part242.Orientation = Vector3.new(0, 180, 0)
3222
Part242.Position = Vector3.new(-13.1625061, 7.8000288, -14.2931643)
3223
Part242.Rotation = Vector3.new(180, 0, 180)
3224
Part242.Color = Color3.new(0.356863, 0.364706, 0.411765)
3225
Part242.Size = Vector3.new(2, 0.800000012, 1)
3226
Part242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3227
Part242.BottomSurface = Enum.SurfaceType.Weld
3228
Part242.BrickColor = BrickColor.new("Smoky grey")
3229
Part242.FrontSurface = Enum.SurfaceType.Weld
3230
Part242.LeftSurface = Enum.SurfaceType.Weld
3231
Part242.Material = Enum.Material.Metal
3232
Part242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3233
Part242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3234
Part242.brickColor = BrickColor.new("Smoky grey")
3235
Part242.FormFactor = Enum.FormFactor.Plate
3236
Part242.formFactor = Enum.FormFactor.Plate
3237
Part243.Name = "Smooth Block Model"
3238
Part243.Parent = Model1
3239
Part243.CFrame = CFrame.new(-14.6622763, 9.39902592, -10.0935001, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3240
Part243.Orientation = Vector3.new(0, 180, 0)
3241
Part243.Position = Vector3.new(-14.6622763, 9.39902592, -10.0935001)
3242
Part243.Rotation = Vector3.new(180, 0, 180)
3243
Part243.Color = Color3.new(0.356863, 0.364706, 0.411765)
3244
Part243.Size = Vector3.new(1, 0.400000006, 1)
3245
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3246
Part243.BottomSurface = Enum.SurfaceType.Weld
3247
Part243.BrickColor = BrickColor.new("Smoky grey")
3248
Part243.CanCollide = false
3249
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3250
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3251
Part243.Material = Enum.Material.Metal
3252
Part243.TopSurface = Enum.SurfaceType.Weld
3253
Part243.brickColor = BrickColor.new("Smoky grey")
3254
Part243.FormFactor = Enum.FormFactor.Plate
3255
Part243.formFactor = Enum.FormFactor.Plate
3256
Part244.Name = "Smooth Block Model"
3257
Part244.Parent = Model1
3258
Part244.CFrame = CFrame.new(-13.1625357, 8.20000553, -5.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3259
Part244.Orientation = Vector3.new(0, 180, 0)
3260
Part244.Position = Vector3.new(-13.1625357, 8.20000553, -5.09316397)
3261
Part244.Rotation = Vector3.new(180, 0, 180)
3262
Part244.Color = Color3.new(0.356863, 0.364706, 0.411765)
3263
Part244.Size = Vector3.new(6, 0.400000006, 1)
3264
Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3265
Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3266
Part244.BrickColor = BrickColor.new("Smoky grey")
3267
Part244.CanCollide = false
3268
Part244.LeftSurface = Enum.SurfaceType.Weld
3269
Part244.Material = Enum.Material.Metal
3270
Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3271
Part244.TopSurface = Enum.SurfaceType.Weld
3272
Part244.brickColor = BrickColor.new("Smoky grey")
3273
Part244.FormFactor = Enum.FormFactor.Plate
3274
Part244.formFactor = Enum.FormFactor.Plate
3275
SpecialMesh245.Parent = Part244
3276
SpecialMesh245.MeshType = Enum.MeshType.Wedge
3277
Part246.Name = "Smooth Block Model"
3278
Part246.Parent = Model1
3279
Part246.CFrame = CFrame.new(-15.760848, 8.59929371, -6.09611082, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
3280
Part246.Orientation = Vector3.new(0, 180, 0)
3281
Part246.Position = Vector3.new(-15.760848, 8.59929371, -6.09611082)
3282
Part246.Rotation = Vector3.new(180, 0, 180)
3283
Part246.Color = Color3.new(0.356863, 0.364706, 0.411765)
3284
Part246.Size = Vector3.new(0.800000012, 0.400000006, 1)
3285
Part246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3286
Part246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3287
Part246.BrickColor = BrickColor.new("Smoky grey")
3288
Part246.CanCollide = false
3289
Part246.LeftSurface = Enum.SurfaceType.Weld
3290
Part246.Material = Enum.Material.Metal
3291
Part246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3292
Part246.TopSurface = Enum.SurfaceType.Weld
3293
Part246.brickColor = BrickColor.new("Smoky grey")
3294
Part246.FormFactor = Enum.FormFactor.Custom
3295
Part246.formFactor = Enum.FormFactor.Custom
3296
SpecialMesh247.Parent = Part246
3297
SpecialMesh247.MeshType = Enum.MeshType.Wedge
3298
Part248.Name = "Smooth Block Model"
3299
Part248.Parent = Model1
3300
Part248.CFrame = CFrame.new(-24.0624847, 1.00001597, -20.5931931, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
3301
Part248.Orientation = Vector3.new(0, 180, 90)
3302
Part248.Position = Vector3.new(-24.0624847, 1.00001597, -20.5931931)
3303
Part248.Rotation = Vector3.new(180, 0, -90)
3304
Part248.Color = Color3.new(0.356863, 0.364706, 0.411765)
3305
Part248.Size = Vector3.new(2, 2.20000005, 8)
3306
Part248.BackSurface = Enum.SurfaceType.Weld
3307
Part248.BottomSurface = Enum.SurfaceType.Smooth
3308
Part248.BrickColor = BrickColor.new("Smoky grey")
3309
Part248.Material = Enum.Material.Metal
3310
Part248.RightSurface = Enum.SurfaceType.Weld
3311
Part248.TopSurface = Enum.SurfaceType.Smooth
3312
Part248.brickColor = BrickColor.new("Smoky grey")
3313
Part248.FormFactor = Enum.FormFactor.Plate
3314
Part248.formFactor = Enum.FormFactor.Plate
3315
Part249.Name = "Smooth Block Model"
3316
Part249.Parent = Model1
3317
Part249.CFrame = CFrame.new(-13.1625061, 6.1000309, -14.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3318
Part249.Orientation = Vector3.new(0, 180, 0)
3319
Part249.Position = Vector3.new(-13.1625061, 6.1000309, -14.2931643)
3320
Part249.Rotation = Vector3.new(180, 0, 180)
3321
Part249.Color = Color3.new(0.356863, 0.364706, 0.411765)
3322
Part249.Size = Vector3.new(4, 2.60000014, 1)
3323
Part249.BackSurface = Enum.SurfaceType.Weld
3324
Part249.BottomSurface = Enum.SurfaceType.Weld
3325
Part249.BrickColor = BrickColor.new("Smoky grey")
3326
Part249.FrontSurface = Enum.SurfaceType.Weld
3327
Part249.LeftSurface = Enum.SurfaceType.Weld
3328
Part249.Material = Enum.Material.Metal
3329
Part249.RightSurface = Enum.SurfaceType.Weld
3330
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3331
Part249.brickColor = BrickColor.new("Smoky grey")
3332
Part249.FormFactor = Enum.FormFactor.Plate
3333
Part249.formFactor = Enum.FormFactor.Plate
3334
WedgePart250.Parent = Model1
3335
WedgePart250.CFrame = CFrame.new(-13.1625357, 6.5984149, -4.09307289, -1, -1.02604818e-05, 1.84185228e-05, -1.02604854e-05, 1, -1.22872791e-07, -1.84185228e-05, -1.23061767e-07, -1)
3336
WedgePart250.Orientation = Vector3.new(0, 180, 0)
3337
WedgePart250.Position = Vector3.new(-13.1625357, 6.5984149, -4.09307289)
3338
WedgePart250.Rotation = Vector3.new(180, 0, 180)
3339
WedgePart250.Color = Color3.new(0.501961, 0.733333, 0.858824)
3340
WedgePart250.Transparency = 0.5
3341
WedgePart250.Size = Vector3.new(4, 2.80000019, 1)
3342
WedgePart250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3343
WedgePart250.BottomSurface = Enum.SurfaceType.Weld
3344
WedgePart250.BrickColor = BrickColor.new("Pastel Blue")
3345
WedgePart250.LeftSurface = Enum.SurfaceType.Weld
3346
WedgePart250.Material = Enum.Material.SmoothPlastic
3347
WedgePart250.Reflectance = 1
3348
WedgePart250.RightSurface = Enum.SurfaceType.Weld
3349
WedgePart250.TopSurface = Enum.SurfaceType.Weld
3350
WedgePart250.brickColor = BrickColor.new("Pastel Blue")
3351
WedgePart250.FormFactor = Enum.FormFactor.Symmetric
3352
WedgePart250.formFactor = Enum.FormFactor.Symmetric
3353
WedgePart251.Parent = Model1
3354
WedgePart251.CFrame = CFrame.new(-13.1620941, 9.20001793, -7.59444618, -1, -4.46431159e-06, 8.04681531e-06, -4.46431341e-06, 1, -1.22791576e-07, -8.04681531e-06, -1.22827501e-07, -1)
3355
WedgePart251.Orientation = Vector3.new(0, 180, 0)
3356
WedgePart251.Position = Vector3.new(-13.1620941, 9.20001793, -7.59444618)
3357
WedgePart251.Rotation = Vector3.new(180, 0, 180)
3358
WedgePart251.Color = Color3.new(0.501961, 0.733333, 0.858824)
3359
WedgePart251.Transparency = 0.5
3360
WedgePart251.Size = Vector3.new(4.4000001, 1.60000002, 4)
3361
WedgePart251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3362
WedgePart251.BottomSurface = Enum.SurfaceType.Weld
3363
WedgePart251.BrickColor = BrickColor.new("Pastel Blue")
3364
WedgePart251.LeftSurface = Enum.SurfaceType.Weld
3365
WedgePart251.Material = Enum.Material.SmoothPlastic
3366
WedgePart251.Reflectance = 1
3367
WedgePart251.RightSurface = Enum.SurfaceType.Weld
3368
WedgePart251.TopSurface = Enum.SurfaceType.Weld
3369
WedgePart251.brickColor = BrickColor.new("Pastel Blue")
3370
WedgePart251.FormFactor = Enum.FormFactor.Symmetric
3371
WedgePart251.formFactor = Enum.FormFactor.Symmetric
3372
Part252.Name = "Gaurd(belly)"
3373
Part252.Parent = Model1
3374
Part252.CFrame = CFrame.new(-13.1625061, 1.00003004, -14.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3375
Part252.Orientation = Vector3.new(0, 180, 0)
3376
Part252.Position = Vector3.new(-13.1625061, 1.00003004, -14.5931644)
3377
Part252.Rotation = Vector3.new(180, 0, 180)
3378
Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
3379
Part252.Size = Vector3.new(6, 1.20000005, 22)
3380
Part252.BackSurface = Enum.SurfaceType.Weld
3381
Part252.BottomSurface = Enum.SurfaceType.Smooth
3382
Part252.BrickColor = BrickColor.new("Smoky grey")
3383
Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3384
Part252.Material = Enum.Material.Metal
3385
Part252.TopSurface = Enum.SurfaceType.Weld
3386
Part252.brickColor = BrickColor.new("Smoky grey")
3387
Part252.FormFactor = Enum.FormFactor.Plate
3388
Part252.formFactor = Enum.FormFactor.Plate
3389
UnionOperation253.Parent = Model0
3390
UnionOperation253.CFrame = CFrame.new(-15.6625204, 7.40002203, -10.5931702, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
3391
UnionOperation253.Position = Vector3.new(-15.6625204, 7.40002203, -10.5931702)
3392
UnionOperation253.Color = Color3.new(0.501961, 0.733333, 0.858824)
3393
UnionOperation253.Transparency = 0.5
3394
UnionOperation253.Size = Vector3.new(0.600006282, 4.40000105, 10)
3395
UnionOperation253.BrickColor = BrickColor.new("Pastel Blue")
3396
UnionOperation253.Material = Enum.Material.SmoothPlastic
3397
UnionOperation253.Reflectance = 1
3398
UnionOperation253.brickColor = BrickColor.new("Pastel Blue")
3399
StringValue254.Name = "MyPathName"
3400
StringValue254.Parent = Model0
3401
StringValue254.Value = "Plane Patrol"
3402
IntValue255.Name = "Clips"
3403
IntValue255.Parent = Model0
3404
IntValue255.Value = 50
3405
IntValue256.Name = "AmmoClip"
3406
IntValue256.Parent = Model0
3407
IntValue256.Value = 5
3408
Model257.Name = "Brain"
3409
Model257.Parent = Model0
3410
Part258.Name = "Engine"
3411
Part258.Parent = Model257
3412
Part258.CFrame = CFrame.new(-13.1625061, 2.40002394, -14.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3413
Part258.Orientation = Vector3.new(0, 180, 0)
3414
Part258.Position = Vector3.new(-13.1625061, 2.40002394, -14.5931644)
3415
Part258.Rotation = Vector3.new(180, 0, 180)
3416
Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
3417
Part258.Size = Vector3.new(6, 1.60000002, 22)
3418
Part258.BackSurface = Enum.SurfaceType.Weld
3419
Part258.BottomSurface = Enum.SurfaceType.Smooth
3420
Part258.BrickColor = BrickColor.new("Dark stone grey")
3421
Part258.FrontSurface = Enum.SurfaceType.Weld
3422
Part258.Material = Enum.Material.Metal
3423
Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3424
Part258.brickColor = BrickColor.new("Dark stone grey")
3425
Part258.FormFactor = Enum.FormFactor.Plate
3426
Part258.formFactor = Enum.FormFactor.Plate
3427
Script259.Name = "PushScript"
3428
Script259.Parent = Part258
3429
table.insert(cors,sandbox(Script259,function()
3430
while true do
3431
	local spd = script.Parent.Parent.Speed.Value
3432
	local e = script.Parent.BodyVelocity
3433
	local pos = script.Parent
3434
	local dir = pos.CFrame.lookVector
3435
	e.velocity = dir*Vector3.new(spd,spd,spd)
3436
wait(.1)
3437
end
3438
3439
end))
3440
Script260.Parent = Part258
3441
table.insert(cors,sandbox(Script260,function()
3442
--base = script.Parent.Parent.Base
3443
local ZombieTarget = script.Parent.Parent.Parent["Target Zombies"]
3444
local HumanoidTarget = script.Parent.Parent.Parent["Target Humanoids"]
3445
local isTeamGame = script.Parent.Parent.Parent.TeamGame
3446
local MyTeamColor = script.Parent.Parent.Parent.TeamColor
3447
local SightRadius = script.Parent.Parent.Parent.ScanRange
3448
local MyStatus = script.Parent.Parent.MyStatus
3449
local patrolling = script.Parent.Parent.Patroling
3450
local my_GuardSpot = script.Parent.Position
3451
function move(target, engine)
3452
	local origincframe = engine:findFirstChild("BodyGyro").cframe
3453
	local dir = (target - engine.Position).unit
3454
	local spawnPos = engine.Position
3455
	local pos = spawnPos + dir
3456
3457
	engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(90,90,90)
3458
	engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
3459
end
3460
3461
function findNearestTorso(pos)
3462
	local list = game.Workspace:children()
3463
	local torso = nil
3464
	local dist = SightRadius.Value
3465
	local temp = nil
3466
	local human = nil
3467
	local temp2 = nil
3468
	for x = 1, #list do
3469
		temp2 = list[x]
3470
		if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
3471
			temp = temp2:findFirstChild("Torso")
3472
			human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
3473
			local player = game.Players:GetPlayerFromCharacter(temp2)
3474
			local Ai  = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
3475
			if(Ai ~= nil) then -- for my turrets and cars etc....
3476
				local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
3477
				local EN = Ai:findFirstChild("Engine")          -- for our Ai Cars etc...
3478
				local MyAiCar = script.Parent.Parent.Parent.Parent
3479
				local TeamColor = Ai.Parent:findFirstChild("TeamColor")
3480
				local TeamGame = Ai.Parent:findFirstChild("TeamGame")
3481
				if(LP ~= nil) then
3482
					if(TeamColor ~= nil and TeamGame ~= nil) then
3483
						if(TeamGame.Value == true) then
3484
							if(TeamColor.Value ~= MyTeamColor.Value) then
3485
								if (LP.Position - pos).magnitude < dist then
3486
									torso = LP
3487
									dist = (LP.Position - pos).magnitude
3488
								end
3489
							end
3490
						else
3491
							if (LP.Position - pos).magnitude < dist then
3492
								torso = LP
3493
								dist = (LP.Position - pos).magnitude
3494
							end
3495
						end
3496
					end
3497
				end
3498
				if(EN ~= nil) then
3499
					if(TeamColor ~= nil and TeamGame ~= nil) then
3500
						if(TeamGame.Value == true) then
3501
							if(TeamColor.Value ~= MyTeamColor.Value) then
3502
								if (EN.Position - pos).magnitude < dist then
3503
									torso =EN
3504
									dist = (EN.Position - pos).magnitude
3505
								end
3506
							end
3507
						end
3508
					else
3509
						if(TeamColor ~= nil and TeamGame ~= nil) then
3510
							if(TeamGame.Value == true) then
3511
								if(TeamColor.Value ~= MyTeamColor.Value) then
3512
									if (EN.Position - pos).magnitude < dist then
3513
										torso =EN
3514
										dist = (EN.Position - pos).magnitude
3515
									end
3516
								end
3517
							else
3518
								if (EN.Position - pos).magnitude < dist then
3519
									torso = EN
3520
									dist = (EN.Position - pos).magnitude
3521
								end
3522
							end
3523
						end
3524
					end
3525
				end
3526
			end
3527
			if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies 
3528
				if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
3529
					if(human.Name ~= "Zombie") then
3530
						human = nil
3531
						temp = nil
3532
					end
3533
				end
3534
				if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
3535
					if(human.Name ~= "Humanoid") then
3536
						human = nil
3537
						temp = nil
3538
					else
3539
						if(player ~= nil) then
3540
							if(isTeamGame.Value == true) then
3541
								if(player.TeamColor == MyTeamColor.Value) then
3542
									human = nil
3543
									temp = nil
3544
								end
3545
							end
3546
						end
3547
					end
3548
				end
3549
				if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
3550
					if(player ~= nil) then
3551
						if(isTeamGame.Value == true) then
3552
							if(player.TeamColor == MyTeamColor.Value) then
3553
								human = nil
3554
								temp = nil
3555
							end
3556
						end
3557
					end
3558
				end
3559
				if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
3560
					temp = nil
3561
					human = nil
3562
				end
3563
			end
3564
			if (temp ~= nil and human ~= nil) then
3565
				if (temp.Position - pos).magnitude < dist  and human.Health > 0 then
3566
					torso = temp
3567
					dist = (temp.Position - pos).magnitude
3568
				end
3569
			end
3570
		end
3571
	end
3572
	return torso
3573
end
3574
function patrol()
3575
	local myPathName = script.Parent.Parent.Parent.MyPathName.Value
3576
	local Speed = script.Parent.Parent.Speed
3577
	if(myPathName == nil) then return end
3578
	local MyPatrol = game.Workspace:findFirstChild(myPathName)
3579
	if(MyPatrol == nil) then return end
3580
	if points==nil then
3581
		points=0
3582
		nextPoint = script.Parent.Parent.PatrolPoint
3583
		nextPoint.Value = 1
3584
		PP = {}
3585
		Pnum = MyPatrol:children()
3586
		for i = 1, #Pnum do
3587
			if MyPatrol:findFirstChild("VPP"..i)~=nil then
3588
				PP[i] =MyPatrol:findFirstChild("VPP"..i)
3589
				points=points+1
3590
			end
3591
		end
3592
	end
3593
	if points<1 then return end
3594
	patrolling.Value=true
3595
	local time=math.random(3,5) -- wait time
3596
	if points==1 then return end
3597
	if points>1 then
3598
		script.Parent.BodyGyro.P = 1000
3599
		script.Parent.BodyGyro.D = 1200
3600
		Speed.Value = 100
3601
		move(PP[nextPoint.Value].Position,script.Parent)
3602
		while patrolling.Value==true do
3603
			local target = findNearestTorso(script.Parent.Position)
3604
			if target ~= nil then
3605
				patrolling.Value = false
3606
			end
3607
			T = script.Parent
3608
			if(T ~= nil) then
3609
				dis = (T.Position - PP[nextPoint.Value].Position).magnitude
3610
				move(PP[nextPoint.Value].Position,script.Parent)
3611
				if(dis < 100) then
3612
					if(nextPoint.Value < #PP) then
3613
						nextPoint.Value=nextPoint.Value+1
3614
					else
3615
						nextPoint.Value = 1
3616
					end
3617
					--wait(time)
3618
				end
3619
			end
3620
		wait(.1)
3621
		end
3622
	end
3623
end
3624
script.Parent.BodyGyro.cframe = script.Parent.CFrame
3625
wait(1)
3626
while true do
3627
	local Speed = script.Parent.Parent.Speed
3628
	local FlyAbove = Vector3.new(0,100,0)
3629
	target = findNearestTorso(script.Parent.Position)
3630
	if(target ~= nil) then
3631
		MyStatus.Value = "Tracking Enemy"
3632
		patrolling.Value = false
3633
3634
		if((target.Position - script.Parent.Position).magnitude > 120) then
3635
			script.Parent.BodyGyro.cframe = script.Parent.CFrame
3636
			script.Parent.BodyGyro.P = 1000
3637
			script.Parent.BodyGyro.D = 1200
3638
			move(target.Position+FlyAbove,script.Parent)
3639
			script.Parent.Parent.Parent.MyTarget.Value = target
3640
			Speed.Value = 100
3641
		else
3642
			if((target.Position - script.Parent.Position).magnitude < 100) then
3643
				script.Parent.Parent.Parent.MyTarget.Value = target
3644
				script.Parent.BodyGyro.cframe = script.Parent.CFrame
3645
				script.Parent.BodyGyro.P = 1000
3646
				script.Parent.BodyGyro.D = 1200
3647
				move(target.Position+FlyAbove,script.Parent)
3648
				Speed.Value = 100
3649
			end
3650
		end
3651
	else
3652
		local myPathName = script.Parent.Parent.Parent.MyPathName.Value
3653
		script.Parent.Parent.Parent.MyTarget.Value =nil
3654
		if(myPathName ~= nil) then
3655
			local PathGroup = game.Workspace:findFirstChild(myPathName)
3656
			if(PathGroup ~= nil) then
3657
				local check = PathGroup:children()
3658
				if(#check >1) then
3659
					MyStatus.Value = "Patroling"
3660
					patrolling.Value = true
3661
					patrol()
3662
				else
3663
					MyStatus.Value = "None"
3664
					patrolling.Value = false
3665
				end	
3666
			end
3667
		else
3668
			patrolling.Value = false
3669
		end
3670
		if(patrolling.Value == false) then
3671
			script.Parent.BodyGyro.P = 1000
3672
			script.Parent.BodyGyro.D = 1200
3673
			move(my_GuardSpot,script.Parent)
3674
			MyStatus.Value = "Guarding"
3675
			Speed.Value = 100
3676
		end
3677
	end
3678
	wait(0)
3679
end
3680
3681
end))
3682
BodyGyro261.Parent = Part258
3683
BodyGyro261.CFrame = CFrame.new(50.1622391, 105.725151, -20.56917, -0.665931225, 0.000290272845, -0.746013045, 9.64675388e-12, 0.999999881, 0.00038909883, 0.746013105, 0.000259113061, -0.665931165)
3684
BodyGyro261.MaxTorque = Vector3.new(90, 90, 90)
3685
BodyGyro261.P = 1000
3686
BodyGyro261.maxTorque = Vector3.new(90, 90, 90)
3687
BodyGyro261.D = 1200
3688
BodyGyro261.cframe = CFrame.new(50.1622391, 105.725151, -20.56917, -0.665931225, 0.000290272845, -0.746013045, 9.64675388e-12, 0.999999881, 0.00038909883, 0.746013105, 0.000259113061, -0.665931165)
3689
BodyVelocity262.Parent = Part258
3690
BodyVelocity262.P = 1250000
3691
BodyVelocity262.MaxForce = Vector3.new(4000000, 4000000, 4000000)
3692
BodyVelocity262.maxForce = Vector3.new(4000000, 4000000, 4000000)
3693
BodyVelocity262.Velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
3694
BodyVelocity262.velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
3695
IntValue263.Name = "PatrolPoint"
3696
IntValue263.Parent = Model257
3697
StringValue264.Name = "MyStatus"
3698
StringValue264.Parent = Model257
3699
StringValue264.Value = "Tracking Enemy"
3700
BoolValue265.Name = "Patroling"
3701
BoolValue265.Parent = Model257
3702
IntValue266.Name = "ProjectileSpeed"
3703
IntValue266.Parent = Model257
3704
IntValue266.Value = 150
3705
IntValue267.Name = "Speed"
3706
IntValue267.Parent = Model257
3707
IntValue267.Value = 120
3708
Model268.Name = "StatusBrick"
3709
Model268.Parent = Model257
3710
Humanoid269.Parent = Model268
3711
Humanoid269.Health = 0
3712
Humanoid269.MaxHealth = 0
3713
Humanoid269.NameOcclusion = Enum.NameOcclusion.NoOcclusion
3714
Humanoid269.maxHealth = 0
3715
ObjectValue270.Name = "creator"
3716
ObjectValue270.Parent = Humanoid269
3717
Script271.Parent = Model268
3718
table.insert(cors,sandbox(Script271,function()
3719
local myStatus = script.Parent.Parent.MyStatus
3720
wait(.1)
3721
while true do
3722
	local Patroling = script.Parent.Parent.Patroling
3723
	if(Patroling.Value == false) then
3724
		script.Parent.Name = "Status : "..myStatus.Value
3725
	else
3726
		script.Parent.Name ="Patroling to Waypoint "..script.Parent.Parent.PatrolPoint.Value
3727
	end
3728
	wait(.1)
3729
end
3730
end))
3731
Part272.Name = "Head"
3732
Part272.Parent = Model268
3733
Part272.CFrame = CFrame.new(-13.1625061, 9.60001183, -19.0931644, 2.62261983e-06, -1.46603725e-06, 1, -8.46164393e-13, 1, 1.46603736e-06, -1, -4.69102361e-12, 2.62261983e-06)
3734
Part272.Orientation = Vector3.new(0, 90, 0)
3735
Part272.Position = Vector3.new(-13.1625061, 9.60001183, -19.0931644)
3736
Part272.Rotation = Vector3.new(0, 90, 0)
3737
Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
3738
Part272.Size = Vector3.new(3, 0.800000012, 4)
3739
Part272.BrickColor = BrickColor.new("Black")
3740
Part272.LeftSurface = Enum.SurfaceType.Weld
3741
Part272.Material = Enum.Material.Metal
3742
Part272.TopSurface = Enum.SurfaceType.Smooth
3743
Part272.brickColor = BrickColor.new("Black")
3744
Part272.FormFactor = Enum.FormFactor.Plate
3745
Part272.formFactor = Enum.FormFactor.Plate
3746
Model273.Name = "FirePoints"
3747
Model273.Parent = Model257
3748
Part274.Name = "Turret1"
3749
Part274.Parent = Model273
3750
Part274.CFrame = CFrame.new(-2.16249108, 1.00004494, -16.0931358, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3751
Part274.Orientation = Vector3.new(0, 180, 0)
3752
Part274.Position = Vector3.new(-2.16249108, 1.00004494, -16.0931358)
3753
Part274.Rotation = Vector3.new(180, 0, 180)
3754
Part274.Color = Color3.new(0.129412, 0.329412, 0.72549)
3755
Part274.Transparency = 10
3756
Part274.Size = Vector3.new(1, 1.20000005, 1)
3757
Part274.BackSurface = Enum.SurfaceType.Weld
3758
Part274.BottomSurface = Enum.SurfaceType.Weld
3759
Part274.BrickColor = BrickColor.new("Deep blue")
3760
Part274.FrontParamA = 0
3761
Part274.FrontParamB = 0
3762
Part274.FrontSurface = Enum.SurfaceType.Hinge
3763
Part274.LeftSurface = Enum.SurfaceType.Weld
3764
Part274.Material = Enum.Material.Metal
3765
Part274.RightSurface = Enum.SurfaceType.Weld
3766
Part274.TopSurface = Enum.SurfaceType.Weld
3767
Part274.brickColor = BrickColor.new("Deep blue")
3768
Sound281.SoundId = "http://www.roblox.com/asset/?id=1064346"
3769
Sound281.Volume = 1
3770
Sound282.Parent = Part274
3771
Sound282.SoundId = "http://www.roblox.com/asset/?id=2251683"
3772
Part305 = Instance.new("Part")
3773
Part305.Name = "Turret2"
3774
Part305.Parent = Model273
3775
Part305.CFrame = CFrame.new(-23.9624939, 1.00001597, -16.0931835, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3776
Part305.Orientation = Vector3.new(0, 180, 0)
3777
Part305.Position = Vector3.new(-23.9624939, 1.00001597, -16.0931835)
3778
Part305.Rotation = Vector3.new(180, 0, 180)
3779
Part305.Color = Color3.new(0.129412, 0.329412, 0.72549)
3780
Part305.Transparency = 10
3781
Part305.Size = Vector3.new(1, 1.20000005, 1)
3782
Part305.BackSurface = Enum.SurfaceType.Weld
3783
Part305.BottomSurface = Enum.SurfaceType.Weld
3784
Part305.BrickColor = BrickColor.new("Deep blue")
3785
Part305.FrontParamA = 0
3786
Part305.FrontParamB = 0
3787
Part305.FrontSurface = Enum.SurfaceType.Hinge
3788
Part305.LeftSurface = Enum.SurfaceType.Weld
3789
Part305.Material = Enum.Material.Metal
3790
Part305.RightSurface = Enum.SurfaceType.Weld
3791
Part305.TopSurface = Enum.SurfaceType.Weld
3792
Part305.BrickColor = BrickColor.new("Deep blue")
3793
Script341.Name = "Missiles"
3794
Script341.Parent = Model273
3795
table.insert(cors,sandbox(Script341,function()
3796
ProjectileSpeed = 150
3797
script.Parent.Parent.ProjectileSpeed.Value = ProjectileSpeed;
3798
MaxAmmo = script.Parent.Parent.Parent.AmmoClip.Value
3799
AmmoCount = script.Parent.Parent.Parent.AmmoClip
3800
Clips = script.Parent.Parent.Parent.Clips
3801
3802
Reloading = false
3803
WindUp = true
3804
function Vel(speed,lv)
3805
	return lv*Vector3.new(speed,speed+1000,speed)
3806
end
3807
3808
local tnum = 0
3809
wait(1)
3810
	pos = {}
3811
	for i = 1, 2 do
3812
		pos[i] = script.Parent["Turret"..i]
3813
	end
3814
3815
while true do
3816
	firePoint = nil
3817
	for i=1,#pos do
3818
		firePoint = pos[i]
3819
		if(firePoint == nil) then break end
3820
		if(script.Parent.Parent.Parent.MyTarget.Value ~= nil) then
3821
			if(firePoint:findFirstChild("Sound") ~= nil) then
3822
				firePoint.Sound:remove()
3823
			end
3824
			if(AmmoCount.Value > 0)then
3825
				PT = Instance.new("Part")
3826
				snd = Instance.new("Sound")
3827
				snd.SoundId = "http://www.roblox.com/asset?id=303277389"
3828
				snd.Volume = 100
3829
				snd.Parent =  firePoint
3830
				snd:play()
3831
				PT.Size = Vector3.new(1, 1, 4)
3832
				PT.Shape = 1
3833
				PT.formFactor = 2
3834
				PT.BrickColor=BrickColor.new("Daisy orange")
3835
				PT.TopSurface = "Smooth"
3836
				PT.BottomSurface = "Smooth"
3837
				PT.CanCollide = true
3838
				PT.Parent = game.Workspace
3839
				PT.Name = "Missile"
3840
				PT.CFrame = firePoint.CFrame*CFrame.new(Vector3.new(0,0,-40))
3841
				MT = Instance.new("ObjectValue")
3842
				MT.Value = script.Parent.Parent.Parent.MyTarget.Value
3843
				MT.Name = "MyTarget"
3844
				MT.Parent = PT
3845
				-- Experemental Tag starts here --
3846
				Tag = Instance.new("ObjectValue")
3847
				Tag.Name = "RocketTag"
3848
				Tag.Parent = script.Parent.Parent.Parent.MyTarget.Value
3849
				Tag.Value = script.Parent.Parent.Parent
3850
				TR = script.TagRemover:clone()
3851
				TR.Parent = script.Parent.Parent.Parent.MyTarget.Value
3852
				-- Experemental Tag ends here --
3853
				MyT = Instance.new("ObjectValue")
3854
				MyT.Name = "MyTurret"
3855
				MyT.Value = script.Parent.Parent.Parent
3856
				MyT.Parent = PT
3857
				BG = Instance.new("BodyGyro")
3858
				BG.Parent = PT
3859
				BV = Instance.new("BodyVelocity")
3860
				BV.Parent = PT
3861
				BV.maxForce = Vector3.new(1000000,1000000,1000000)
3862
				BV.velocity = Vel(ProjectileSpeed,firePoint.CFrame.lookVector)
3863
				MS = Instance.new("IntValue")
3864
				MS.Value = ProjectileSpeed
3865
				MS.Name = "MySpeed"
3866
				MS.Parent = PT
3867
				scr = script.BulletScript:clone()
3868
				scr.Parent = PT
3869
				AmmoCount.Value = AmmoCount.Value -1
3870
				if(AmmoCount.Value == 0) then
3871
					wait(1)
3872
					while(Clips.Value > 0 and AmmoCount.Value < MaxAmmo) do
3873
						AmmoCount.Value = AmmoCount.Value+1
3874
						snd = Instance.new("Sound")
3875
						snd.SoundId = "http://www.roblox.com/asset/?id=2251683"
3876
						snd.Volume = 1
3877
						snd.Parent = firePoint
3878
						snd:play()
3879
						wait(1)
3880
					end
3881
					Reloading = false
3882
				end
3883
			end
3884
		end
3885
		wait(1)
3886
	end
3887
	wait(1)
3888
end
3889
end))
3890
Script342.Name = "BulletScript"
3891
Script342.Parent = Script341
3892
table.insert(cors,sandbox(Script342,function()
3893
local maxtime = 10
3894
local Time = 0
3895
function move(target, engine)
3896
	local origincframe = engine:findFirstChild("BodyGyro").cframe
3897
	local dir = (target.Position - engine.Position).unit
3898
	local spawnPos = engine.Position
3899
	local pos = spawnPos + dir
3900
3901
	temp = script.Parent.MySpeed.Value
3902
	if(target ~= nil) then
3903
		targetvel = target.Velocity
3904
	dist = (target.Position - engine.Position).magnitude
3905
	spd = temp - dist
3906
	test = target.Position+(targetvel/Vector3.new(temp,temp,temp)*(dist))  -- +Vector3.new(0,-1,0)
3907
		engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
3908
		engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos,  test+dir)
3909
	else
3910
		engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
3911
		engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
3912
	end
3913
end
3914
function Vel(speed,lv)
3915
	return lv*Vector3.new(speed,speed,speed)
3916
end
3917
3918
function getTurrets(Base)
3919
	local bits = Base:children()
3920
	local Turrets = {}
3921
	local Tnum = 1
3922
	for i=1,#bits do
3923
		local tmp = bits[i]
3924
		local TurretBrain = tmp:findFirstChild("Brain")
3925
		if(TurretBrain ~= nil) then
3926
			Turrets[Tnum] = TurretBrain.Parent
3927
			Tnum = Tnum +1
3928
		end
3929
	end
3930
	if(#Turrets > 0) then
3931
		return Turrets
3932
	else
3933
		return nil
3934
	end
3935
end
3936
3937
function findNearestTorso(pos)
3938
	local MyTurret = script.Parent.MyTurret
3939
	local ZombieTarget = MyTurret.Value["Target Zombies"]
3940
	local HumanoidTarget = MyTurret.Value["Target Humanoids"]
3941
	local isTeamGame = MyTurret.Value.TeamGame
3942
	local MyTeamColor = MyTurret.Value.TeamColor
3943
	local list = game.Workspace:children()
3944
	local torso = nil
3945
	local dist = MyTurret.Value.ScanRange.Value
3946
	local temp = nil
3947
	local human = nil
3948
	local temp2 = nil
3949
	for x = 1, #list do
3950
		temp2 = list[x]
3951
		if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
3952
			temp = temp2:findFirstChild("Torso")
3953
			human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
3954
			local player = game.Players:GetPlayerFromCharacter(temp2)
3955
			local Ai  = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
3956
			if(Ai ~= nil) then -- for my turrets and cars etc....
3957
				local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
3958
				local EN = Ai:findFirstChild("Engine")          -- for our Ai Cars etc...
3959
				local MyAiCar = script.Parent.Parent.Parent.Parent
3960
				local TeamColor = Ai.Parent:findFirstChild("TeamColor")
3961
				local TeamGame = Ai.Parent:findFirstChild("TeamGame")
3962
				if(LP ~= nil) then
3963
					if(TeamColor ~= nil and TeamGame ~= nil) then
3964
						if(TeamGame.Value == true) then
3965
							if(TeamColor.Value ~= MyTeamColor.Value) then
3966
								if (LP.Position - pos).magnitude < dist then
3967
									torso = LP
3968
									dist = (LP.Position - pos).magnitude
3969
								end
3970
							end
3971
						else
3972
							if (LP.Position - pos).magnitude < dist then
3973
								torso = LP
3974
								dist = (LP.Position - pos).magnitude
3975
							end
3976
						end
3977
					end
3978
				end
3979
				if(EN ~= nil and Ai.Parent ~= MyAiCar) then
3980
					local EnemyTurrets = getTurrets(Ai.Parent)
3981
					if(EnemyTurrets ~= nil) then
3982
						if(TeamColor ~= nil and TeamGame ~= nil) then
3983
							if(TeamGame.Value == true) then
3984
								if(TeamColor.Value ~= MyTeamColor.Value) then
3985
									for i=1,#EnemyTurrets do
3986
										local Turret = EnemyTurrets[i]
3987
										local Brain = Turret:findFirstChild("Brain")
3988
										if(Brain ~= nil) then
3989
											local TEngine= Brain:findFirstChild("TurretEngine")
3990
											if (TEngine.Position - pos).magnitude < dist then
3991
												torso =TEngine
3992
												dist = (TEngine.Position - pos).magnitude
3993
											end
3994
										end
3995
									end
3996
								end
3997
							end
3998
						end
3999
					else
4000
						if(TeamColor ~= nil and TeamGame ~= nil) then
4001
							if(TeamGame.Value == true) then
4002
								if(TeamColor.Value ~= MyTeamColor.Value) then
4003
									if (EN.Position - pos).magnitude < dist then
4004
										torso =EN
4005
										dist = (EN.Position - pos).magnitude
4006
									end
4007
								end
4008
							else
4009
								if (EN.Position - pos).magnitude < dist then
4010
									torso = EN
4011
									dist = (EN.Position - pos).magnitude
4012
								end
4013
							end
4014
						end
4015
					end
4016
				end
4017
			end
4018
			if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies 
4019
				if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
4020
					if(human.Name ~= "Zombie") then
4021
						human = nil
4022
						temp = nil
4023
					end
4024
				end
4025
				if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
4026
					if(human.Name ~= "Humanoid") then
4027
						human = nil
4028
						temp = nil
4029
					else
4030
						if(player ~= nil) then
4031
							if(isTeamGame.Value == true) then
4032
								if(player.TeamColor == MyTeamColor.Value) then
4033
									human = nil
4034
									temp = nil
4035
								end
4036
							end
4037
						end
4038
					end
4039
				end
4040
				if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
4041
					if(player ~= nil) then
4042
						if(isTeamGame.Value == true) then
4043
							if(player.TeamColor == MyTeamColor.Value) then
4044
								human = nil
4045
								temp = nil
4046
							end
4047
						end
4048
					end
4049
				end
4050
				if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
4051
					temp = nil
4052
					human = nil
4053
				end
4054
			end
4055
			if (temp ~= nil and human ~= nil) then
4056
				if (temp.Position - pos).magnitude < dist  and human.Health > 0 then
4057
					torso = temp
4058
					dist = (temp.Position - pos).magnitude
4059
				end
4060
			end
4061
		end
4062
	end
4063
	return torso
4064
end
4065
4066
if(script.Parent.className == "Part") then
4067
local MyTurret = script.Parent:findFirstChild("MyTurret")
4068
	if(MyTurret ~= nil) then
4069
		base = script.Parent
4070
		deBounce = false
4071
		function kill(part)
4072
			if(part == nil) then return end
4073
			if(part.Parent == nil) then return end
4074
			if(deBounce == false) then
4075
				deBounce = true
4076
				script.Parent.CanCollide = false
4077
				exp = Instance.new("Explosion")
4078
				exp.Parent = game.Workspace
4079
				exp.Position = script.Parent.Position
4080
				exp.BlastRadius = 7
4081
				exp.BlastPressure = 1000000
4082
				snd = Instance.new("Sound")
4083
				snd.SoundId = "http://www.roblox.com/asset/?id=2233908"
4084
				snd.Parent = script.Parent
4085
				snd.Volume = 1
4086
				snd:play()
4087
				if(part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil)  then
4088
					part:remove()
4089
				end
4090
			end
4091
			script.Parent.Anchored = true
4092
			script.Parent.Transparency = 1
4093
			wait(.4)
4094
			script.Parent:remove()
4095
		end
4096
		base.Touched:connect(kill)
4097
		wait(1)
4098
		while Time < maxtime do
4099
			Time = Time +0.1
4100
			MyTarget = script.Parent.MyTarget.Value
4101
			if(MyTarget ~= nil) then
4102
				if(MyTarget:findFirstChild("Torso") == nil) then
4103
					MyTarget = findNearestTorso(script.Parent.Position)
4104
					if(MyTarget ~= nil) then
4105
						move(MyTarget,script.Parent)
4106
					end
4107
				else
4108
					move(MyTarget.Torso,script.Parent)
4109
				end
4110
			end
4111
			script.Parent.BodyVelocity.velocity = Vel(script.Parent.MySpeed.Value,script.Parent.CFrame.lookVector)
4112
			wait(0.1)
4113
		end
4114
4115
		wait(10)
4116
		script.Parent.BodyVelocity:Remove()
4117
		script.Parent.BodyGyro:Remove()
4118
	end
4119
end
4120
end))
4121
Script343.Name = "TagRemover"
4122
Script343.Parent = Script341
4123
table.insert(cors,sandbox(Script343,function()
4124
if(script.Parent.className == "Model") then
4125
	if(script.Parent:findFirstChild("RocketTag") ~= nil) then
4126
		wait(5)
4127
		script.Parent.RocketTag:remove()
4128
		script:remove()
4129
	else
4130
		script:remove()
4131
	end
4132
end
4133
end))
4134
Model344.Name = "Pilot"
4135
Model344.Parent = Model257
4136
Part345.Name = "Head"
4137
Part345.Parent = Model344
4138
Part345.CFrame = CFrame.new(-13.1625204, 6.50001097, -8.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
4139
Part345.Orientation = Vector3.new(0, 180, 0)
4140
Part345.Position = Vector3.new(-13.1625204, 6.50001097, -8.09316444)
4141
Part345.Rotation = Vector3.new(180, 0, 180)
4142
Part345.Color = Color3.new(1, 0.8, 0.6)
4143
Part345.Size = Vector3.new(2, 1, 1)
4144
Part345.BrickColor = BrickColor.new("Pastel brown")
4145
Part345.TopSurface = Enum.SurfaceType.Smooth
4146
Part345.brickColor = BrickColor.new("Pastel brown")
4147
Part345.FormFactor = Enum.FormFactor.Symmetric
4148
Part345.formFactor = Enum.FormFactor.Symmetric
4149
SpecialMesh346.Parent = Part345
4150
SpecialMesh346.Scale = Vector3.new(1.25, 1.25, 1.25)
4151
Decal347.Name = "face"
4152
Decal347.Parent = Part345
4153
Decal348.Parent = Part345
4154
Decal348.Texture = "http://www.roblox.com/asset/?id=299378671"
4155
Part349.Name = "Left Arm"
4156
Part349.Parent = Model344
4157
Part349.CFrame = CFrame.new(-11.6625204, 5.40002203, -7.49315596, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
4158
Part349.Orientation = Vector3.new(75, 180, 0)
4159
Part349.Position = Vector3.new(-11.6625204, 5.40002203, -7.49315596)
4160
Part349.Rotation = Vector3.new(105, 0, -180)
4161
Part349.Color = Color3.new(1, 0.8, 0.6)
4162
Part349.Size = Vector3.new(1, 2, 1)
4163
Part349.BrickColor = BrickColor.new("Pastel brown")
4164
Part349.brickColor = BrickColor.new("Pastel brown")
4165
Part349.FormFactor = Enum.FormFactor.Symmetric
4166
Part349.formFactor = Enum.FormFactor.Symmetric
4167
Part350.Name = "Right Arm"
4168
Part350.Parent = Model344
4169
Part350.CFrame = CFrame.new(-14.6625204, 5.40000391, -7.49316788, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
4170
Part350.Orientation = Vector3.new(75, 180, 0)
4171
Part350.Position = Vector3.new(-14.6625204, 5.40000391, -7.49316788)
4172
Part350.Rotation = Vector3.new(105, 0, -180)
4173
Part350.Color = Color3.new(1, 0.8, 0.6)
4174
Part350.Size = Vector3.new(1, 2, 1)
4175
Part350.BrickColor = BrickColor.new("Pastel brown")
4176
Part350.brickColor = BrickColor.new("Pastel brown")
4177
Part350.FormFactor = Enum.FormFactor.Symmetric
4178
Part350.formFactor = Enum.FormFactor.Symmetric
4179
Part351.Name = "Torso"
4180
Part351.Parent = Model344
4181
Part351.CFrame = CFrame.new(-13.1625204, 5.00001287, -8.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
4182
Part351.Orientation = Vector3.new(0, 180, 0)
4183
Part351.Position = Vector3.new(-13.1625204, 5.00001287, -8.09316444)
4184
Part351.Rotation = Vector3.new(180, 0, 180)
4185
Part351.Color = Color3.new(0.768628, 0.156863, 0.109804)
4186
Part351.Size = Vector3.new(2, 2, 1)
4187
Part351.BottomSurface = Enum.SurfaceType.Weld
4188
Part351.BrickColor = BrickColor.new("Bright red")
4189
Part351.LeftParamA = 0
4190
Part351.LeftParamB = 0
4191
Part351.LeftSurface = Enum.SurfaceType.Weld
4192
Part351.RightParamA = 0
4193
Part351.RightParamB = 0
4194
Part351.RightSurface = Enum.SurfaceType.Weld
4195
Part351.brickColor = BrickColor.new("Bright red")
4196
Part351.FormFactor = Enum.FormFactor.Symmetric
4197
Part351.formFactor = Enum.FormFactor.Symmetric
4198
Decal352.Name = "roblox"
4199
Decal352.Parent = Part351
4200
Model353.Name = "Co-Pilot"
4201
Model353.Parent = Model257
4202
Part354.Name = "Head"
4203
Part354.Parent = Model353
4204
Part354.CFrame = CFrame.new(-13.1625061, 7.3000288, -13.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
4205
Part354.Orientation = Vector3.new(0, 180, 0)
4206
Part354.Position = Vector3.new(-13.1625061, 7.3000288, -13.2931643)
4207
Part354.Rotation = Vector3.new(180, 0, 180)
4208
Part354.Color = Color3.new(1, 0.8, 0.6)
4209
Part354.Size = Vector3.new(2, 1, 1)
4210
Part354.BrickColor = BrickColor.new("Pastel brown")
4211
Part354.TopSurface = Enum.SurfaceType.Smooth
4212
Part354.brickColor = BrickColor.new("Pastel brown")
4213
Part354.FormFactor = Enum.FormFactor.Symmetric
4214
Part354.formFactor = Enum.FormFactor.Symmetric
4215
SpecialMesh355.Parent = Part354
4216
SpecialMesh355.Scale = Vector3.new(1.25, 1.25, 1.25)
4217
Decal356.Parent = Part354
4218
Decal356.Texture = "http://www.roblox.com/asset/?id=299375482"
4219
Part357.Name = "Left Arm"
4220
Part357.Parent = Model353
4221
Part357.CFrame = CFrame.new(-11.6625061, 6.20003891, -12.6931858, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
4222
Part357.Orientation = Vector3.new(75, 180, 0)
4223
Part357.Position = Vector3.new(-11.6625061, 6.20003891, -12.6931858)
4224
Part357.Rotation = Vector3.new(105, 0, -180)
4225
Part357.Color = Color3.new(1, 0.8, 0.6)
4226
Part357.Size = Vector3.new(1, 2, 1)
4227
Part357.BrickColor = BrickColor.new("Pastel brown")
4228
Part357.brickColor = BrickColor.new("Pastel brown")
4229
Part357.FormFactor = Enum.FormFactor.Symmetric
4230
Part357.formFactor = Enum.FormFactor.Symmetric
4231
Part358.Name = "Right Arm"
4232
Part358.Parent = Model353
4233
Part358.CFrame = CFrame.new(-14.6625061, 6.20002604, -12.6931915, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
4234
Part358.Orientation = Vector3.new(75, 180, 0)
4235
Part358.Position = Vector3.new(-14.6625061, 6.20002604, -12.6931915)
4236
Part358.Rotation = Vector3.new(105, 0, -180)
4237
Part358.Color = Color3.new(1, 0.8, 0.6)
4238
Part358.Size = Vector3.new(1, 2, 1)
4239
Part358.BrickColor = BrickColor.new("Pastel brown")
4240
Part358.brickColor = BrickColor.new("Pastel brown")
4241
Part358.FormFactor = Enum.FormFactor.Symmetric
4242
Part358.formFactor = Enum.FormFactor.Symmetric
4243
Part359.Name = "Torso"
4244
Part359.Parent = Model353
4245
Part359.CFrame = CFrame.new(-13.1625061, 5.8000288, -13.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
4246
Part359.Orientation = Vector3.new(0, 180, 0)
4247
Part359.Position = Vector3.new(-13.1625061, 5.8000288, -13.2931643)
4248
Part359.Rotation = Vector3.new(180, 0, 180)
4249
Part359.Color = Color3.new(0.768628, 0.156863, 0.109804)
4250
Part359.Size = Vector3.new(2, 2, 1)
4251
Part359.BottomSurface = Enum.SurfaceType.Weld
4252
Part359.BrickColor = BrickColor.new("Bright red")
4253
Part359.LeftParamA = 0
4254
Part359.LeftParamB = 0
4255
Part359.LeftSurface = Enum.SurfaceType.Weld
4256
Part359.RightParamA = 0
4257
Part359.RightParamB = 0
4258
Part359.RightSurface = Enum.SurfaceType.Weld
4259
Part359.brickColor = BrickColor.new("Bright red")
4260
Part359.FormFactor = Enum.FormFactor.Symmetric
4261
Part359.formFactor = Enum.FormFactor.Symmetric
4262
Decal360.Name = "roblox"
4263
Decal360.Parent = Part359
4264
IntValue361.Name = "ScanRange"
4265
IntValue361.Parent = Model0
4266
IntValue361.Value = 1200
4267
ObjectValue362.Name = "MyTarget"
4268
ObjectValue362.Parent = Model0
4269
Model363.Name = "Rotor"
4270
Model363.Parent = Model0
4271
Part364.Name = "Smooth Block Model"
4272
Part364.Parent = Model363
4273
Part364.CFrame = CFrame.new(-23.6624756, 11.8992424, -19.0939217, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
4274
Part364.Orientation = Vector3.new(0, 90, 0)
4275
Part364.Position = Vector3.new(-23.6624756, 11.8992424, -19.0939217)
4276
Part364.Rotation = Vector3.new(0, 89.9399948, 0)
4277
Part364.Color = Color3.new(0.356863, 0.364706, 0.411765)
4278
Part364.Size = Vector3.new(1.80000007, 0.200000003, 20)
4279
Part364.BackSurface = Enum.SurfaceType.Weld
4280
Part364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4281
Part364.BrickColor = BrickColor.new("Smoky grey")
4282
Part364.FrontSurface = Enum.SurfaceType.Weld
4283
Part364.LeftSurface = Enum.SurfaceType.Weld
4284
Part364.Material = Enum.Material.Metal
4285
Part364.RightSurface = Enum.SurfaceType.Weld
4286
Part364.TopSurface = Enum.SurfaceType.Smooth
4287
Part364.brickColor = BrickColor.new("Smoky grey")
4288
Part364.FormFactor = Enum.FormFactor.Custom
4289
Part364.formFactor = Enum.FormFactor.Custom
4290
SpecialMesh365.Parent = Part364
4291
SpecialMesh365.Scale = Vector3.new(0.600000024, 1, 1)
4292
SpecialMesh365.MeshType = Enum.MeshType.Brick
4293
Part366.Name = "Smooth Block Model"
4294
Part366.Parent = Model363
4295
Part366.CFrame = CFrame.new(-13.1624756, 11.8992424, -29.5939159, -0.999999404, 0, 0, 0, 1, -0, 0, 0, -0.999999404)
4296
Part366.Orientation = Vector3.new(0, 180, 0)
4297
Part366.Position = Vector3.new(-13.1624756, 11.8992424, -29.5939159)
4298
Part366.Rotation = Vector3.new(180, 0, -180)
4299
Part366.Color = Color3.new(0.356863, 0.364706, 0.411765)
4300
Part366.Size = Vector3.new(1.80000019, 0.200000003, 20)
4301
Part366.BackSurface = Enum.SurfaceType.Weld
4302
Part366.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4303
Part366.BrickColor = BrickColor.new("Smoky grey")
4304
Part366.FrontSurface = Enum.SurfaceType.Weld
4305
Part366.LeftSurface = Enum.SurfaceType.Weld
4306
Part366.Material = Enum.Material.Metal
4307
Part366.RightSurface = Enum.SurfaceType.Weld
4308
Part366.TopSurface = Enum.SurfaceType.Smooth
4309
Part366.brickColor = BrickColor.new("Smoky grey")
4310
Part366.FormFactor = Enum.FormFactor.Custom
4311
Part366.formFactor = Enum.FormFactor.Custom
4312
SpecialMesh367.Parent = Part366
4313
SpecialMesh367.Scale = Vector3.new(0.600000024, 1, 1)
4314
SpecialMesh367.MeshType = Enum.MeshType.Brick
4315
Part368.Name = "Smooth Block Model"
4316
Part368.Parent = Model363
4317
Part368.CFrame = CFrame.new(-13.1624756, 11.8992424, -8.59392834, 0.999999404, 0, 0, -0, 1, 0, -0, 0, 0.999999404)
4318
Part368.Position = Vector3.new(-13.1624756, 11.8992424, -8.59392834)
4319
Part368.Color = Color3.new(0.356863, 0.364706, 0.411765)
4320
Part368.Size = Vector3.new(1.79999995, 0.200000003, 20)
4321
Part368.BackSurface = Enum.SurfaceType.Weld
4322
Part368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4323
Part368.BrickColor = BrickColor.new("Smoky grey")
4324
Part368.FrontSurface = Enum.SurfaceType.Weld
4325
Part368.LeftSurface = Enum.SurfaceType.Weld
4326
Part368.Material = Enum.Material.Metal
4327
Part368.RightSurface = Enum.SurfaceType.Weld
4328
Part368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4329
Part368.brickColor = BrickColor.new("Smoky grey")
4330
Part368.FormFactor = Enum.FormFactor.Custom
4331
Part368.formFactor = Enum.FormFactor.Custom
4332
SpecialMesh369.Parent = Part368
4333
SpecialMesh369.Scale = Vector3.new(0.600000024, 1, 1)
4334
SpecialMesh369.MeshType = Enum.MeshType.Brick
4335
WedgePart370.Parent = Model363
4336
WedgePart370.CFrame = CFrame.new(-12.2825003, 11.8992424, -19.9739208, 0, -1.19209076e-07, -0.999997675, 1, 0, 0, 0, -0.999997675, 1.19209076e-07)
4337
WedgePart370.Orientation = Vector3.new(0, -90, 90)
4338
WedgePart370.Position = Vector3.new(-12.2825003, 11.8992424, -19.9739208)
4339
WedgePart370.Rotation = Vector3.new(0, -89.8799973, 90)
4340
WedgePart370.Color = Color3.new(0.356863, 0.364706, 0.411765)
4341
WedgePart370.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4342
WedgePart370.BackSurface = Enum.SurfaceType.Weld
4343
WedgePart370.BottomSurface = Enum.SurfaceType.Weld
4344
WedgePart370.BrickColor = BrickColor.new("Smoky grey")
4345
WedgePart370.Material = Enum.Material.Metal
4346
WedgePart370.brickColor = BrickColor.new("Smoky grey")
4347
WedgePart370.FormFactor = Enum.FormFactor.Custom
4348
WedgePart370.formFactor = Enum.FormFactor.Custom
4349
WedgePart371.Parent = Model363
4350
WedgePart371.CFrame = CFrame.new(-12.2825003, 11.8992701, -18.1739178, 0, 0.999997914, -5.96045382e-08, 1, 0, 0, 0, -5.96045382e-08, -0.999997914)
4351
WedgePart371.Orientation = Vector3.new(0, -180, 90)
4352
WedgePart371.Position = Vector3.new(-12.2825003, 11.8992701, -18.1739178)
4353
WedgePart371.Rotation = Vector3.new(-180, 0, -90)
4354
WedgePart371.Color = Color3.new(0.356863, 0.364706, 0.411765)
4355
WedgePart371.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4356
WedgePart371.BackSurface = Enum.SurfaceType.Weld
4357
WedgePart371.BottomSurface = Enum.SurfaceType.Weld
4358
WedgePart371.BrickColor = BrickColor.new("Smoky grey")
4359
WedgePart371.Material = Enum.Material.Metal
4360
WedgePart371.brickColor = BrickColor.new("Smoky grey")
4361
WedgePart371.FormFactor = Enum.FormFactor.Custom
4362
WedgePart371.formFactor = Enum.FormFactor.Custom
4363
WedgePart372.Parent = Model363
4364
WedgePart372.CFrame = CFrame.new(-14.0824881, 11.8991299, -18.2139282, 0, 2.98023224e-08, 0.999999404, 1, 0, 0, 0, 0.999999404, -2.98023224e-08)
4365
WedgePart372.Orientation = Vector3.new(0, 90, 90)
4366
WedgePart372.Position = Vector3.new(-14.0824881, 11.8991299, -18.2139282)
4367
WedgePart372.Rotation = Vector3.new(-180, 89.9399948, -90)
4368
WedgePart372.Color = Color3.new(0.356863, 0.364706, 0.411765)
4369
WedgePart372.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4370
WedgePart372.BackSurface = Enum.SurfaceType.Weld
4371
WedgePart372.BottomSurface = Enum.SurfaceType.Weld
4372
WedgePart372.BrickColor = BrickColor.new("Smoky grey")
4373
WedgePart372.Material = Enum.Material.Metal
4374
WedgePart372.brickColor = BrickColor.new("Smoky grey")
4375
WedgePart372.FormFactor = Enum.FormFactor.Custom
4376
WedgePart372.formFactor = Enum.FormFactor.Custom
4377
WedgePart373.Parent = Model363
4378
WedgePart373.CFrame = CFrame.new(-14.0824738, 11.8991156, -20.0139217, 0, -1, 0, 1, 0, -0, 0, 0, 1)
4379
WedgePart373.Orientation = Vector3.new(0, 0, 90)
4380
WedgePart373.Position = Vector3.new(-14.0824738, 11.8991156, -20.0139217)
4381
WedgePart373.Rotation = Vector3.new(0, 0, 90)
4382
WedgePart373.Color = Color3.new(0.356863, 0.364706, 0.411765)
4383
WedgePart373.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4384
WedgePart373.BackSurface = Enum.SurfaceType.Weld
4385
WedgePart373.BottomSurface = Enum.SurfaceType.Weld
4386
WedgePart373.BrickColor = BrickColor.new("Smoky grey")
4387
WedgePart373.Material = Enum.Material.Metal
4388
WedgePart373.brickColor = BrickColor.new("Smoky grey")
4389
WedgePart373.FormFactor = Enum.FormFactor.Custom
4390
WedgePart373.formFactor = Enum.FormFactor.Custom
4391
Part374.Name = "Smooth Block Model"
4392
Part374.Parent = Model363
4393
Part374.CFrame = CFrame.new(-2.66247511, 11.8992424, -19.0939217, 0, 0, -0.999999404, 0, 1, 0, 0.999999404, 0, 0)
4394
Part374.Orientation = Vector3.new(0, -90, 0)
4395
Part374.Position = Vector3.new(-2.66247511, 11.8992424, -19.0939217)
4396
Part374.Rotation = Vector3.new(0, -89.9399948, 0)
4397
Part374.Color = Color3.new(0.356863, 0.364706, 0.411765)
4398
Part374.Size = Vector3.new(1.79999995, 0.200000003, 20)
4399
Part374.BackSurface = Enum.SurfaceType.Weld
4400
Part374.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4401
Part374.BrickColor = BrickColor.new("Smoky grey")
4402
Part374.FrontSurface = Enum.SurfaceType.Weld
4403
Part374.LeftSurface = Enum.SurfaceType.Weld
4404
Part374.Material = Enum.Material.Metal
4405
Part374.RightSurface = Enum.SurfaceType.Weld
4406
Part374.TopSurface = Enum.SurfaceType.Smooth
4407
Part374.brickColor = BrickColor.new("Smoky grey")
4408
Part374.FormFactor = Enum.FormFactor.Custom
4409
Part374.formFactor = Enum.FormFactor.Custom
4410
SpecialMesh375.Parent = Part374
4411
SpecialMesh375.Scale = Vector3.new(0.600000024, 1, 1)
4412
SpecialMesh375.MeshType = Enum.MeshType.Brick
4413
Part376.Name = "Smooth Block Model"
4414
Part376.Parent = Model363
4415
Part376.CFrame = CFrame.new(-13.1624756, 11.7992344, -19.0939217, 0.999999404, 0, 0, -0, -1, -0, -0, -0, -0.999999404)
4416
Part376.Orientation = Vector3.new(0, 180, -180)
4417
Part376.Position = Vector3.new(-13.1624756, 11.7992344, -19.0939217)
4418
Part376.Rotation = Vector3.new(180, 0, 0)
4419
Part376.Color = Color3.new(0.356863, 0.364706, 0.411765)
4420
Part376.Size = Vector3.new(1, 0.800000072, 1)
4421
Part376.BottomSurface = Enum.SurfaceType.Weld
4422
Part376.BrickColor = BrickColor.new("Smoky grey")
4423
Part376.Material = Enum.Material.Metal
4424
Part376.TopSurface = Enum.SurfaceType.Weld
4425
Part376.brickColor = BrickColor.new("Smoky grey")
4426
Part376.FormFactor = Enum.FormFactor.Plate
4427
Part376.formFactor = Enum.FormFactor.Plate
4428
SpecialMesh377.Parent = Part376
4429
SpecialMesh377.Scale = Vector3.new(2, 1, 2)
4430
Part378.Name = "RotorBase"
4431
Part378.Parent = Model363
4432
Part378.CFrame = CFrame.new(-13.1624756, 11.4992437, -19.0939217, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
4433
Part378.Orientation = Vector3.new(0, 90, 0)
4434
Part378.Position = Vector3.new(-13.1624756, 11.4992437, -19.0939217)
4435
Part378.Rotation = Vector3.new(0, 89.9399948, 0)
4436
Part378.Color = Color3.new(0.356863, 0.364706, 0.411765)
4437
Part378.Size = Vector3.new(1.4000001, 1.39999998, 1)
4438
Part378.BackSurface = Enum.SurfaceType.Weld
4439
Part378.BottomParamA = -0.10000000149012
4440
Part378.BottomParamB = 0.10000000149012
4441
Part378.BottomSurface = Enum.SurfaceType.Motor
4442
Part378.BottomSurfaceInput = Enum.InputType.Constant
4443
Part378.BrickColor = BrickColor.new("Smoky grey")
4444
Part378.FrontSurface = Enum.SurfaceType.Weld
4445
Part378.LeftSurface = Enum.SurfaceType.Weld
4446
Part378.Material = Enum.Material.Metal
4447
Part378.RightSurface = Enum.SurfaceType.Weld
4448
Part378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4449
Part378.brickColor = BrickColor.new("Smoky grey")
4450
Part378.FormFactor = Enum.FormFactor.Plate
4451
Part378.formFactor = Enum.FormFactor.Plate
4452
SpecialMesh379.Parent = Part378
4453
SpecialMesh379.Scale = Vector3.new(1, 1, 0.5)
4454
BoolValue380.Name = "Target Zombies"
4455
BoolValue380.Parent = Model0
4456
BoolValue380.Value = true
4457
UnionOperation381.Parent = Model0
4458
UnionOperation381.CFrame = CFrame.new(-10.6625204, 7.40002203, -10.5931578, 1, -1.46603645e-06, -2.62261938e-06, 1.46603816e-06, 1, 8.38440428e-13, 2.62261983e-06, -4.68958206e-12, 1)
4459
UnionOperation381.Position = Vector3.new(-10.6625204, 7.40002203, -10.5931578)
4460
UnionOperation381.Color = Color3.new(0.501961, 0.733333, 0.858824)
4461
UnionOperation381.Transparency = 0.5
4462
UnionOperation381.Size = Vector3.new(0.600006223, 4.40000105, 10.0000019)
4463
UnionOperation381.BrickColor = BrickColor.new("Pastel Blue")
4464
UnionOperation381.Material = Enum.Material.SmoothPlastic
4465
UnionOperation381.Reflectance = 1
4466
UnionOperation381.brickColor = BrickColor.new("Pastel Blue")
4467
BoolValue382.Name = "TeamGame"
4468
BoolValue382.Parent = Model0
4469
BoolValue382.Value = true
4470
BoolValue383.Name = "Target Humanoids"
4471
BoolValue383.Parent = Model0
4472
BoolValue383.Value = true
4473
BrickColorValue384.Name = "TeamColor"
4474
BrickColorValue384.Parent = Model0
4475-
BrickColorValue384.Value = BrickColor.new("Forest green")
4475+
BrickColorValue384.Value = BrickColor.new("Really Red")
4476
Model385.Name = "BackRotor"
4477
Model385.Parent = Model0
4478
Part386.Name = "Smooth Block Model"
4479
Part386.Parent = Model385
4480
Part386.CFrame = CFrame.new(-15.2624359, 11.6996241, -53.4939537, 0, -1, -0, -1, 0, -0, 0, 0, -1)
4481
Part386.Orientation = Vector3.new(0, -180, -90)
4482
Part386.Position = Vector3.new(-15.2624359, 11.6996241, -53.4939537)
4483
Part386.Rotation = Vector3.new(180, 0, 90)
4484
Part386.Color = Color3.new(0.356863, 0.364706, 0.411765)
4485
Part386.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4486
Part386.BackSurface = Enum.SurfaceType.Weld
4487
Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4488
Part386.BrickColor = BrickColor.new("Smoky grey")
4489
Part386.FrontSurface = Enum.SurfaceType.Weld
4490
Part386.LeftSurface = Enum.SurfaceType.Weld
4491
Part386.Material = Enum.Material.Metal
4492
Part386.RightSurface = Enum.SurfaceType.Weld
4493
Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4494
Part386.brickColor = BrickColor.new("Smoky grey")
4495
Part386.FormFactor = Enum.FormFactor.Custom
4496
Part386.formFactor = Enum.FormFactor.Custom
4497
SpecialMesh387.Parent = Part386
4498
SpecialMesh387.Scale = Vector3.new(0.600000024, 1, 1)
4499
SpecialMesh387.MeshType = Enum.MeshType.Brick
4500
Part388.Name = "Smooth Block Model"
4501
Part388.Parent = Model385
4502
Part388.CFrame = CFrame.new(-15.2624359, 13.6996241, -51.4939537, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4503
Part388.Orientation = Vector3.new(90, -90, 0)
4504
Part388.Position = Vector3.new(-15.2624359, 13.6996241, -51.4939537)
4505
Part388.Rotation = Vector3.new(90, 0, 90)
4506
Part388.Color = Color3.new(0.356863, 0.364706, 0.411765)
4507
Part388.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4508
Part388.BackSurface = Enum.SurfaceType.Weld
4509
Part388.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4510
Part388.BrickColor = BrickColor.new("Smoky grey")
4511
Part388.FrontSurface = Enum.SurfaceType.Weld
4512
Part388.LeftSurface = Enum.SurfaceType.Weld
4513
Part388.Material = Enum.Material.Metal
4514
Part388.RightSurface = Enum.SurfaceType.Weld
4515
Part388.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4516
Part388.brickColor = BrickColor.new("Smoky grey")
4517
Part388.FormFactor = Enum.FormFactor.Custom
4518
Part388.formFactor = Enum.FormFactor.Custom
4519
SpecialMesh389.Parent = Part388
4520
SpecialMesh389.Scale = Vector3.new(0.600000024, 1, 1)
4521
SpecialMesh389.MeshType = Enum.MeshType.Brick
4522
Part390.Name = "Smooth Block Model"
4523
Part390.Parent = Model385
4524
Part390.CFrame = CFrame.new(-15.1624298, 11.6996241, -51.4939537, 0, 1, -0, -1, 0, 0, 0, 0, 1)
4525
Part390.Orientation = Vector3.new(0, 0, -90)
4526
Part390.Position = Vector3.new(-15.1624298, 11.6996241, -51.4939537)
4527
Part390.Rotation = Vector3.new(0, 0, -90)
4528
Part390.Color = Color3.new(0.356863, 0.364706, 0.411765)
4529
Part390.Size = Vector3.new(1, 0.800000072, 1)
4530
Part390.BottomSurface = Enum.SurfaceType.Weld
4531
Part390.BrickColor = BrickColor.new("Smoky grey")
4532
Part390.Material = Enum.Material.Metal
4533
Part390.TopSurface = Enum.SurfaceType.Weld
4534
Part390.brickColor = BrickColor.new("Smoky grey")
4535
Part390.FormFactor = Enum.FormFactor.Plate
4536
Part390.formFactor = Enum.FormFactor.Plate
4537
SpecialMesh391.Parent = Part390
4538
SpecialMesh391.Scale = Vector3.new(2, 1, 2)
4539
Part392.Name = "RotorBase"
4540
Part392.Parent = Model385
4541
Part392.CFrame = CFrame.new(-14.862442, 11.6996241, -51.4939537, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4542
Part392.Orientation = Vector3.new(90, -90, 0)
4543
Part392.Position = Vector3.new(-14.862442, 11.6996241, -51.4939537)
4544
Part392.Rotation = Vector3.new(90, 0, 90)
4545
Part392.Color = Color3.new(0.356863, 0.364706, 0.411765)
4546
Part392.Size = Vector3.new(1.4000001, 1.39999998, 1)
4547
Part392.BackSurface = Enum.SurfaceType.Weld
4548
Part392.BottomParamA = -0.10000000149012
4549
Part392.BottomParamB = 0.10000000149012
4550
Part392.BottomSurface = Enum.SurfaceType.Motor
4551
Part392.BottomSurfaceInput = Enum.InputType.Constant
4552
Part392.BrickColor = BrickColor.new("Smoky grey")
4553
Part392.FrontSurface = Enum.SurfaceType.Weld
4554
Part392.LeftSurface = Enum.SurfaceType.Weld
4555
Part392.Material = Enum.Material.Metal
4556
Part392.RightSurface = Enum.SurfaceType.Weld
4557
Part392.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4558
Part392.brickColor = BrickColor.new("Smoky grey")
4559
Part392.FormFactor = Enum.FormFactor.Plate
4560
Part392.formFactor = Enum.FormFactor.Plate
4561
SpecialMesh393.Parent = Part392
4562
SpecialMesh393.Scale = Vector3.new(1, 1, 0.5)
4563
Part394.Name = "Smooth Block Model"
4564
Part394.Parent = Model385
4565
Part394.CFrame = CFrame.new(-15.2624359, 9.69962406, -51.4939537, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4566
Part394.Orientation = Vector3.new(90, -90, 0)
4567
Part394.Position = Vector3.new(-15.2624359, 9.69962406, -51.4939537)
4568
Part394.Rotation = Vector3.new(90, 0, 90)
4569
Part394.Color = Color3.new(0.356863, 0.364706, 0.411765)
4570
Part394.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4571
Part394.BackSurface = Enum.SurfaceType.Weld
4572
Part394.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4573
Part394.BrickColor = BrickColor.new("Smoky grey")
4574
Part394.FrontSurface = Enum.SurfaceType.Weld
4575
Part394.LeftSurface = Enum.SurfaceType.Weld
4576
Part394.Material = Enum.Material.Metal
4577
Part394.RightSurface = Enum.SurfaceType.Weld
4578
Part394.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4579
Part394.brickColor = BrickColor.new("Smoky grey")
4580
Part394.FormFactor = Enum.FormFactor.Custom
4581
Part394.formFactor = Enum.FormFactor.Custom
4582
SpecialMesh395.Parent = Part394
4583
SpecialMesh395.Scale = Vector3.new(0.600000024, 1, 1)
4584
SpecialMesh395.MeshType = Enum.MeshType.Brick
4585
Part396.Name = "Smooth Block Model"
4586
Part396.Parent = Model385
4587
Part396.CFrame = CFrame.new(-15.2624359, 11.6996241, -49.4939537, 0, -1, -0, -1, 0, -0, 0, 0, -1)
4588
Part396.Orientation = Vector3.new(0, -180, -90)
4589
Part396.Position = Vector3.new(-15.2624359, 11.6996241, -49.4939537)
4590
Part396.Rotation = Vector3.new(180, 0, 90)
4591
Part396.Color = Color3.new(0.356863, 0.364706, 0.411765)
4592
Part396.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4593
Part396.BackSurface = Enum.SurfaceType.Weld
4594
Part396.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4595
Part396.BrickColor = BrickColor.new("Smoky grey")
4596
Part396.FrontSurface = Enum.SurfaceType.Weld
4597
Part396.LeftSurface = Enum.SurfaceType.Weld
4598
Part396.Material = Enum.Material.Metal
4599
Part396.RightSurface = Enum.SurfaceType.Weld
4600
Part396.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4601
Part396.brickColor = BrickColor.new("Smoky grey")
4602
Part396.FormFactor = Enum.FormFactor.Custom
4603
Part396.formFactor = Enum.FormFactor.Custom
4604
SpecialMesh397.Parent = Part396
4605
SpecialMesh397.Scale = Vector3.new(0.600000024, 1, 1)
4606
SpecialMesh397.MeshType = Enum.MeshType.Brick
4607
for i,v in pairs(mas:GetChildren()) do
4608
	v.Parent = workspace
4609
	pcall(function() v:MakeJoints() end)
4610
end
4611
mas:Destroy()
4612
for i,v in pairs(cors) do
4613
	spawn(function()
4614
		pcall(v)
4615
	end)
4616
end