Advertisement
Webcat70

enemyaiheli

Jan 1st, 2019
248
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 216.53 KB | None | 0 0
  1. function sandbox(var,func)
  2.     local env = getfenv(func)
  3.     local newenv = setmetatable({},{
  4.         __index = function(self,k)
  5.             if k=="script" then
  6.                 return var
  7.             else
  8.                 return env[k]
  9.             end
  10.         end,
  11.     })
  12.     setfenv(func,newenv)
  13.     return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Model0 = Instance.new("Model")
  18. Model1 = Instance.new("Model")
  19. Part2 = Instance.new("Part")
  20. SpecialMesh3 = Instance.new("SpecialMesh")
  21. Part4 = Instance.new("Part")
  22. SpecialMesh5 = Instance.new("SpecialMesh")
  23. Part6 = Instance.new("Part")
  24. SpecialMesh7 = Instance.new("SpecialMesh")
  25. Part8 = Instance.new("Part")
  26. SpecialMesh9 = Instance.new("SpecialMesh")
  27. Part10 = Instance.new("Part")
  28. SpecialMesh11 = Instance.new("SpecialMesh")
  29. Part12 = Instance.new("Part")
  30. SpecialMesh13 = Instance.new("SpecialMesh")
  31. Part14 = Instance.new("Part")
  32. SpecialMesh15 = Instance.new("SpecialMesh")
  33. Part16 = Instance.new("Part")
  34. SpecialMesh17 = Instance.new("SpecialMesh")
  35. Part18 = Instance.new("Part")
  36. SpecialMesh19 = Instance.new("SpecialMesh")
  37. Part20 = Instance.new("Part")
  38. SpecialMesh21 = Instance.new("SpecialMesh")
  39. Part22 = Instance.new("Part")
  40. Part23 = Instance.new("Part")
  41. Part24 = Instance.new("Part")
  42. Part25 = Instance.new("Part")
  43. SpecialMesh26 = Instance.new("SpecialMesh")
  44. Script27 = Instance.new("Script")
  45. Part28 = Instance.new("Part")
  46. Part29 = Instance.new("Part")
  47. BlockMesh30 = Instance.new("BlockMesh")
  48. SpotLight31 = Instance.new("SpotLight")
  49. Script32 = Instance.new("Script")
  50. Part33 = Instance.new("Part")
  51. BlockMesh34 = Instance.new("BlockMesh")
  52. SpotLight35 = Instance.new("SpotLight")
  53. Script36 = Instance.new("Script")
  54. Part37 = Instance.new("Part")
  55. BlockMesh38 = Instance.new("BlockMesh")
  56. SpotLight39 = Instance.new("SpotLight")
  57. Script40 = Instance.new("Script")
  58. Part41 = Instance.new("Part")
  59. Part42 = Instance.new("Part")
  60. SpecialMesh43 = Instance.new("SpecialMesh")
  61. Part44 = Instance.new("Part")
  62. SpecialMesh45 = Instance.new("SpecialMesh")
  63. Part46 = Instance.new("Part")
  64. SpecialMesh47 = Instance.new("SpecialMesh")
  65. Part48 = Instance.new("Part")
  66. SpecialMesh49 = Instance.new("SpecialMesh")
  67. Part50 = Instance.new("Part")
  68. SpecialMesh51 = Instance.new("SpecialMesh")
  69. Part52 = Instance.new("Part")
  70. SpecialMesh53 = Instance.new("SpecialMesh")
  71. Part54 = Instance.new("Part")
  72. SpecialMesh55 = Instance.new("SpecialMesh")
  73. Part56 = Instance.new("Part")
  74. SpecialMesh57 = Instance.new("SpecialMesh")
  75. Part58 = Instance.new("Part")
  76. SpecialMesh59 = Instance.new("SpecialMesh")
  77. Part60 = Instance.new("Part")
  78. SpecialMesh61 = Instance.new("SpecialMesh")
  79. Part62 = Instance.new("Part")
  80. SpecialMesh63 = Instance.new("SpecialMesh")
  81. Part64 = Instance.new("Part")
  82. SpecialMesh65 = Instance.new("SpecialMesh")
  83. Part66 = Instance.new("Part")
  84. Part67 = Instance.new("Part")
  85. SpecialMesh68 = Instance.new("SpecialMesh")
  86. Part69 = Instance.new("Part")
  87. Part70 = Instance.new("Part")
  88. Part71 = Instance.new("Part")
  89. SpecialMesh72 = Instance.new("SpecialMesh")
  90. Part73 = Instance.new("Part")
  91. Part74 = Instance.new("Part")
  92. SpecialMesh75 = Instance.new("SpecialMesh")
  93. Part76 = Instance.new("Part")
  94. SpecialMesh77 = Instance.new("SpecialMesh")
  95. Part78 = Instance.new("Part")
  96. Part79 = Instance.new("Part")
  97. Part80 = Instance.new("Part")
  98. SpecialMesh81 = Instance.new("SpecialMesh")
  99. Part82 = Instance.new("Part")
  100. Part83 = Instance.new("Part")
  101. SpecialMesh84 = Instance.new("SpecialMesh")
  102. Part85 = Instance.new("Part")
  103. Part86 = Instance.new("Part")
  104. SpecialMesh87 = Instance.new("SpecialMesh")
  105. Part88 = Instance.new("Part")
  106. Part89 = Instance.new("Part")
  107. SpecialMesh90 = Instance.new("SpecialMesh")
  108. Part91 = Instance.new("Part")
  109. SpecialMesh92 = Instance.new("SpecialMesh")
  110. Part93 = Instance.new("Part")
  111. SpecialMesh94 = Instance.new("SpecialMesh")
  112. Part95 = Instance.new("Part")
  113. Part96 = Instance.new("Part")
  114. SpecialMesh97 = Instance.new("SpecialMesh")
  115. Part98 = Instance.new("Part")
  116. Part99 = Instance.new("Part")
  117. SpecialMesh100 = Instance.new("SpecialMesh")
  118. Part101 = Instance.new("Part")
  119. SpecialMesh102 = Instance.new("SpecialMesh")
  120. Part103 = Instance.new("Part")
  121. Part104 = Instance.new("Part")
  122. Part105 = Instance.new("Part")
  123. SpecialMesh106 = Instance.new("SpecialMesh")
  124. Part107 = Instance.new("Part")
  125. SpecialMesh108 = Instance.new("SpecialMesh")
  126. Part109 = Instance.new("Part")
  127. Part110 = Instance.new("Part")
  128. SpecialMesh111 = Instance.new("SpecialMesh")
  129. Part112 = Instance.new("Part")
  130. SpecialMesh113 = Instance.new("SpecialMesh")
  131. Part114 = Instance.new("Part")
  132. Part115 = Instance.new("Part")
  133. Part116 = Instance.new("Part")
  134. SpecialMesh117 = Instance.new("SpecialMesh")
  135. Part118 = Instance.new("Part")
  136. Part119 = Instance.new("Part")
  137. SpecialMesh120 = Instance.new("SpecialMesh")
  138. Part121 = Instance.new("Part")
  139. SpecialMesh122 = Instance.new("SpecialMesh")
  140. Part123 = Instance.new("Part")
  141. SpecialMesh124 = Instance.new("SpecialMesh")
  142. Part125 = Instance.new("Part")
  143. Part126 = Instance.new("Part")
  144. SpecialMesh127 = Instance.new("SpecialMesh")
  145. Part128 = Instance.new("Part")
  146. Part129 = Instance.new("Part")
  147. Part130 = Instance.new("Part")
  148. Part131 = Instance.new("Part")
  149. SpecialMesh132 = Instance.new("SpecialMesh")
  150. Part133 = Instance.new("Part")
  151. SpecialMesh134 = Instance.new("SpecialMesh")
  152. Part135 = Instance.new("Part")
  153. Part136 = Instance.new("Part")
  154. Part137 = Instance.new("Part")
  155. Part138 = Instance.new("Part")
  156. SpecialMesh139 = Instance.new("SpecialMesh")
  157. Part140 = Instance.new("Part")
  158. Part141 = Instance.new("Part")
  159. SpecialMesh142 = Instance.new("SpecialMesh")
  160. Part143 = Instance.new("Part")
  161. SpecialMesh144 = Instance.new("SpecialMesh")
  162. Part145 = Instance.new("Part")
  163. Part146 = Instance.new("Part")
  164. SpecialMesh147 = Instance.new("SpecialMesh")
  165. Part148 = Instance.new("Part")
  166. SpecialMesh149 = Instance.new("SpecialMesh")
  167. Part150 = Instance.new("Part")
  168. SpecialMesh151 = Instance.new("SpecialMesh")
  169. Part152 = Instance.new("Part")
  170. SpecialMesh153 = Instance.new("SpecialMesh")
  171. Part154 = Instance.new("Part")
  172. Part155 = Instance.new("Part")
  173. Part156 = Instance.new("Part")
  174. SpecialMesh157 = Instance.new("SpecialMesh")
  175. Part158 = Instance.new("Part")
  176. Part159 = Instance.new("Part")
  177. Part160 = Instance.new("Part")
  178. Part161 = Instance.new("Part")
  179. Part162 = Instance.new("Part")
  180. SpecialMesh163 = Instance.new("SpecialMesh")
  181. Part164 = Instance.new("Part")
  182. Part165 = Instance.new("Part")
  183. Part166 = Instance.new("Part")
  184. SpecialMesh167 = Instance.new("SpecialMesh")
  185. Part168 = Instance.new("Part")
  186. Part169 = Instance.new("Part")
  187. Part170 = Instance.new("Part")
  188. SpecialMesh171 = Instance.new("SpecialMesh")
  189. Part172 = Instance.new("Part")
  190. Part173 = Instance.new("Part")
  191. Part174 = Instance.new("Part")
  192. Part175 = Instance.new("Part")
  193. Part176 = Instance.new("Part")
  194. Part177 = Instance.new("Part")
  195. SpecialMesh178 = Instance.new("SpecialMesh")
  196. Part179 = Instance.new("Part")
  197. Part180 = Instance.new("Part")
  198. Part181 = Instance.new("Part")
  199. SpecialMesh182 = Instance.new("SpecialMesh")
  200. Part183 = Instance.new("Part")
  201. SpecialMesh184 = Instance.new("SpecialMesh")
  202. Part185 = Instance.new("Part")
  203. Part186 = Instance.new("Part")
  204. SpecialMesh187 = Instance.new("SpecialMesh")
  205. Part188 = Instance.new("Part")
  206. Part189 = Instance.new("Part")
  207. Part190 = Instance.new("Part")
  208. Part191 = Instance.new("Part")
  209. Part192 = Instance.new("Part")
  210. Part193 = Instance.new("Part")
  211. SpecialMesh194 = Instance.new("SpecialMesh")
  212. Part195 = Instance.new("Part")
  213. SpecialMesh196 = Instance.new("SpecialMesh")
  214. Part197 = Instance.new("Part")
  215. SpecialMesh198 = Instance.new("SpecialMesh")
  216. Part199 = Instance.new("Part")
  217. Part200 = Instance.new("Part")
  218. SpecialMesh201 = Instance.new("SpecialMesh")
  219. Part202 = Instance.new("Part")
  220. Part203 = Instance.new("Part")
  221. SpecialMesh204 = Instance.new("SpecialMesh")
  222. Part205 = Instance.new("Part")
  223. Part206 = Instance.new("Part")
  224. Part207 = Instance.new("Part")
  225. Part208 = Instance.new("Part")
  226. Part209 = Instance.new("Part")
  227. Part210 = Instance.new("Part")
  228. SpecialMesh211 = Instance.new("SpecialMesh")
  229. Part212 = Instance.new("Part")
  230. Part213 = Instance.new("Part")
  231. Part214 = Instance.new("Part")
  232. Part215 = Instance.new("Part")
  233. Part216 = Instance.new("Part")
  234. Part217 = Instance.new("Part")
  235. SpecialMesh218 = Instance.new("SpecialMesh")
  236. Part219 = Instance.new("Part")
  237. SpecialMesh220 = Instance.new("SpecialMesh")
  238. Part221 = Instance.new("Part")
  239. SpecialMesh222 = Instance.new("SpecialMesh")
  240. Part223 = Instance.new("Part")
  241. SpecialMesh224 = Instance.new("SpecialMesh")
  242. Part225 = Instance.new("Part")
  243. Part226 = Instance.new("Part")
  244. Part227 = Instance.new("Part")
  245. Part228 = Instance.new("Part")
  246. Part229 = Instance.new("Part")
  247. Part230 = Instance.new("Part")
  248. SpecialMesh231 = Instance.new("SpecialMesh")
  249. Part232 = Instance.new("Part")
  250. SpecialMesh233 = Instance.new("SpecialMesh")
  251. Part234 = Instance.new("Part")
  252. SpecialMesh235 = Instance.new("SpecialMesh")
  253. Part236 = Instance.new("Part")
  254. SpecialMesh237 = Instance.new("SpecialMesh")
  255. Part238 = Instance.new("Part")
  256. SpecialMesh239 = Instance.new("SpecialMesh")
  257. Part240 = Instance.new("Part")
  258. SpecialMesh241 = Instance.new("SpecialMesh")
  259. Part242 = Instance.new("Part")
  260. Part243 = Instance.new("Part")
  261. Part244 = Instance.new("Part")
  262. SpecialMesh245 = Instance.new("SpecialMesh")
  263. Part246 = Instance.new("Part")
  264. SpecialMesh247 = Instance.new("SpecialMesh")
  265. Part248 = Instance.new("Part")
  266. Part249 = Instance.new("Part")
  267. WedgePart250 = Instance.new("WedgePart")
  268. WedgePart251 = Instance.new("WedgePart")
  269. Part252 = Instance.new("Part")
  270. UnionOperation253 = Instance.new("UnionOperation")
  271. StringValue254 = Instance.new("StringValue")
  272. IntValue255 = Instance.new("IntValue")
  273. IntValue256 = Instance.new("IntValue")
  274. Model257 = Instance.new("Model")
  275. Part258 = Instance.new("Part")
  276. Script259 = Instance.new("Script")
  277. Script260 = Instance.new("Script")
  278. BodyGyro261 = Instance.new("BodyGyro")
  279. BodyVelocity262 = Instance.new("BodyVelocity")
  280. IntValue263 = Instance.new("IntValue")
  281. StringValue264 = Instance.new("StringValue")
  282. BoolValue265 = Instance.new("BoolValue")
  283. IntValue266 = Instance.new("IntValue")
  284. IntValue267 = Instance.new("IntValue")
  285. Model268 = Instance.new("Model")
  286. Humanoid269 = Instance.new("Humanoid")
  287. ObjectValue270 = Instance.new("ObjectValue")
  288. Script271 = Instance.new("Script")
  289. Part272 = Instance.new("Part")
  290. Model273 = Instance.new("Model")
  291. Part274 = Instance.new("Part")
  292. Sound281 = Instance.new("Sound")
  293. Sound282 = Instance.new("Sound")
  294. Script341 = Instance.new("Script")
  295. Script342 = Instance.new("Script")
  296. Script343 = Instance.new("Script")
  297. Model344 = Instance.new("Model")
  298. Part345 = Instance.new("Part")
  299. SpecialMesh346 = Instance.new("SpecialMesh")
  300. Decal347 = Instance.new("Decal")
  301. Decal348 = Instance.new("Decal")
  302. Part349 = Instance.new("Part")
  303. Part350 = Instance.new("Part")
  304. Part351 = Instance.new("Part")
  305. Decal352 = Instance.new("Decal")
  306. Model353 = Instance.new("Model")
  307. Part354 = Instance.new("Part")
  308. SpecialMesh355 = Instance.new("SpecialMesh")
  309. Decal356 = Instance.new("Decal")
  310. Part357 = Instance.new("Part")
  311. Part358 = Instance.new("Part")
  312. Part359 = Instance.new("Part")
  313. Decal360 = Instance.new("Decal")
  314. IntValue361 = Instance.new("IntValue")
  315. ObjectValue362 = Instance.new("ObjectValue")
  316. Model363 = Instance.new("Model")
  317. Part364 = Instance.new("Part")
  318. SpecialMesh365 = Instance.new("SpecialMesh")
  319. Part366 = Instance.new("Part")
  320. SpecialMesh367 = Instance.new("SpecialMesh")
  321. Part368 = Instance.new("Part")
  322. SpecialMesh369 = Instance.new("SpecialMesh")
  323. WedgePart370 = Instance.new("WedgePart")
  324. WedgePart371 = Instance.new("WedgePart")
  325. WedgePart372 = Instance.new("WedgePart")
  326. WedgePart373 = Instance.new("WedgePart")
  327. Part374 = Instance.new("Part")
  328. SpecialMesh375 = Instance.new("SpecialMesh")
  329. Part376 = Instance.new("Part")
  330. SpecialMesh377 = Instance.new("SpecialMesh")
  331. Part378 = Instance.new("Part")
  332. SpecialMesh379 = Instance.new("SpecialMesh")
  333. BoolValue380 = Instance.new("BoolValue")
  334. UnionOperation381 = Instance.new("UnionOperation")
  335. BoolValue382 = Instance.new("BoolValue")
  336. BoolValue383 = Instance.new("BoolValue")
  337. BrickColorValue384 = Instance.new("BrickColorValue")
  338. Model385 = Instance.new("Model")
  339. Part386 = Instance.new("Part")
  340. SpecialMesh387 = Instance.new("SpecialMesh")
  341. Part388 = Instance.new("Part")
  342. SpecialMesh389 = Instance.new("SpecialMesh")
  343. Part390 = Instance.new("Part")
  344. SpecialMesh391 = Instance.new("SpecialMesh")
  345. Part392 = Instance.new("Part")
  346. SpecialMesh393 = Instance.new("SpecialMesh")
  347. Part394 = Instance.new("Part")
  348. SpecialMesh395 = Instance.new("SpecialMesh")
  349. Part396 = Instance.new("Part")
  350. SpecialMesh397 = Instance.new("SpecialMesh")
  351. Model0.Name = "Helicopter"
  352. Model0.Parent = mas
  353. Model1.Name = "Body"
  354. Model1.Parent = Model0
  355. Part2.Name = "Smooth Block Model"
  356. Part2.Parent = Model1
  357. Part2.CFrame = CFrame.new(-15.6624899, 8.20002079, -26.5931702, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  358. Part2.Position = Vector3.new(-15.6624899, 8.20002079, -26.5931702)
  359. Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
  360. Part2.Size = Vector3.new(1, 2, 4)
  361. Part2.BackSurface = Enum.SurfaceType.Weld
  362. Part2.BottomSurface = Enum.SurfaceType.Weld
  363. Part2.BrickColor = BrickColor.new("Smoky grey")
  364. Part2.LeftSurface = Enum.SurfaceType.Weld
  365. Part2.Material = Enum.Material.Metal
  366. Part2.RightSurface = Enum.SurfaceType.Weld
  367. Part2.TopSurface = Enum.SurfaceType.Weld
  368. Part2.brickColor = BrickColor.new("Smoky grey")
  369. Part2.FormFactor = Enum.FormFactor.Plate
  370. Part2.formFactor = Enum.FormFactor.Plate
  371. SpecialMesh3.Parent = Part2
  372. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  373. Part4.Name = "Smooth Block Model"
  374. Part4.Parent = Model1
  375. Part4.CFrame = CFrame.new(-16.9624786, 1.80001795, -24.593174, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
  376. Part4.Orientation = Vector3.new(0, 0, 90)
  377. Part4.Position = Vector3.new(-16.9624786, 1.80001795, -24.593174)
  378. Part4.Rotation = Vector3.new(0, 0, 90)
  379. Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
  380. Part4.Size = Vector3.new(2, 1.60000002, 2)
  381. Part4.BackSurface = Enum.SurfaceType.Weld
  382. Part4.BottomSurface = Enum.SurfaceType.Weld
  383. Part4.BrickColor = BrickColor.new("Smoky grey")
  384. Part4.Material = Enum.Material.Metal
  385. Part4.TopSurface = Enum.SurfaceType.Weld
  386. Part4.brickColor = BrickColor.new("Smoky grey")
  387. Part4.FormFactor = Enum.FormFactor.Plate
  388. Part4.formFactor = Enum.FormFactor.Plate
  389. SpecialMesh5.Parent = Part4
  390. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  391. Part6.Name = "Smooth Block Model"
  392. Part6.Parent = Model1
  393. Part6.CFrame = CFrame.new(-10.6624899, 8.20002079, -26.5931587, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  394. Part6.Position = Vector3.new(-10.6624899, 8.20002079, -26.5931587)
  395. Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
  396. Part6.Size = Vector3.new(1, 2, 4)
  397. Part6.BackSurface = Enum.SurfaceType.Weld
  398. Part6.BottomSurface = Enum.SurfaceType.Weld
  399. Part6.BrickColor = BrickColor.new("Smoky grey")
  400. Part6.LeftSurface = Enum.SurfaceType.Weld
  401. Part6.Material = Enum.Material.Metal
  402. Part6.RightSurface = Enum.SurfaceType.Weld
  403. Part6.TopSurface = Enum.SurfaceType.Weld
  404. Part6.brickColor = BrickColor.new("Smoky grey")
  405. Part6.FormFactor = Enum.FormFactor.Plate
  406. Part6.formFactor = Enum.FormFactor.Plate
  407. SpecialMesh7.Parent = Part6
  408. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  409. Part8.Name = "Smooth Block Model"
  410. Part8.Parent = Model1
  411. Part8.CFrame = CFrame.new(-18.7624817, 9.30002594, -26.5931797, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
  412. Part8.Orientation = Vector3.new(0, 0, 90)
  413. Part8.Position = Vector3.new(-18.7624817, 9.30002594, -26.5931797)
  414. Part8.Rotation = Vector3.new(0, 0, 90)
  415. Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
  416. Part8.Size = Vector3.new(1, 2.4000001, 2)
  417. Part8.BackSurface = Enum.SurfaceType.Weld
  418. Part8.BottomSurface = Enum.SurfaceType.Smooth
  419. Part8.BrickColor = BrickColor.new("Smoky grey")
  420. Part8.Material = Enum.Material.Metal
  421. Part8.RightSurface = Enum.SurfaceType.Weld
  422. Part8.TopSurface = Enum.SurfaceType.Weld
  423. Part8.brickColor = BrickColor.new("Smoky grey")
  424. Part8.FormFactor = Enum.FormFactor.Plate
  425. Part8.formFactor = Enum.FormFactor.Plate
  426. SpecialMesh9.Parent = Part8
  427. SpecialMesh9.Scale = Vector3.new(0.300000012, 1, 1)
  428. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  429. Part10.Name = "Smooth Block Model"
  430. Part10.Parent = Model1
  431. Part10.CFrame = CFrame.new(-17.3624725, 8.30002785, -26.5931759, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
  432. Part10.Orientation = Vector3.new(0, 0, -90)
  433. Part10.Position = Vector3.new(-17.3624725, 8.30002785, -26.5931759)
  434. Part10.Rotation = Vector3.new(0, 0, -90)
  435. Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
  436. Part10.Size = Vector3.new(3, 0.400000006, 2)
  437. Part10.BackSurface = Enum.SurfaceType.Weld
  438. Part10.BottomSurface = Enum.SurfaceType.Smooth
  439. Part10.BrickColor = BrickColor.new("Smoky grey")
  440. Part10.Material = Enum.Material.Metal
  441. Part10.RightSurface = Enum.SurfaceType.Weld
  442. Part10.TopSurface = Enum.SurfaceType.Weld
  443. Part10.brickColor = BrickColor.new("Smoky grey")
  444. Part10.FormFactor = Enum.FormFactor.Plate
  445. Part10.formFactor = Enum.FormFactor.Plate
  446. SpecialMesh11.Parent = Part10
  447. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  448. Part12.Name = "Smooth Block Model"
  449. Part12.Parent = Model1
  450. Part12.CFrame = CFrame.new(-13.1624603, 2.80001712, -33.5931625, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  451. Part12.Orientation = Vector3.new(0, 0, -180)
  452. Part12.Position = Vector3.new(-13.1624603, 2.80001712, -33.5931625)
  453. Part12.Rotation = Vector3.new(0, 0, -180)
  454. Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
  455. Part12.Size = Vector3.new(6, 0.800000012, 2)
  456. Part12.BackSurface = Enum.SurfaceType.Weld
  457. Part12.BottomSurface = Enum.SurfaceType.Weld
  458. Part12.BrickColor = BrickColor.new("Smoky grey")
  459. Part12.Material = Enum.Material.Metal
  460. Part12.TopSurface = Enum.SurfaceType.Smooth
  461. Part12.brickColor = BrickColor.new("Smoky grey")
  462. Part12.FormFactor = Enum.FormFactor.Plate
  463. Part12.formFactor = Enum.FormFactor.Plate
  464. SpecialMesh13.Parent = Part12
  465. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  466. Part14.Name = "Smooth Block Model"
  467. Part14.Parent = Model1
  468. Part14.CFrame = CFrame.new(-13.1624441, 6.20002604, -41.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  469. Part14.Position = Vector3.new(-13.1624441, 6.20002604, -41.5931625)
  470. Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
  471. Part14.BackSurface = Enum.SurfaceType.Weld
  472. Part14.BottomSurface = Enum.SurfaceType.Weld
  473. Part14.BrickColor = BrickColor.new("Smoky grey")
  474. Part14.Material = Enum.Material.Metal
  475. Part14.TopSurface = Enum.SurfaceType.Smooth
  476. Part14.brickColor = BrickColor.new("Smoky grey")
  477. Part14.FormFactor = Enum.FormFactor.Plate
  478. Part14.formFactor = Enum.FormFactor.Plate
  479. SpecialMesh15.Parent = Part14
  480. SpecialMesh15.Scale = Vector3.new(1, 1, 2)
  481. SpecialMesh15.MeshType = Enum.MeshType.Torso
  482. Part16.Name = "Smooth Block Model"
  483. Part16.Parent = Model1
  484. Part16.CFrame = CFrame.new(-14.6624899, 8.00002575, -26.5931683, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  485. Part16.Position = Vector3.new(-14.6624899, 8.00002575, -26.5931683)
  486. Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
  487. Part16.Size = Vector3.new(1, 1.60000002, 4)
  488. Part16.BackSurface = Enum.SurfaceType.Weld
  489. Part16.BottomSurface = Enum.SurfaceType.Weld
  490. Part16.BrickColor = BrickColor.new("Smoky grey")
  491. Part16.LeftSurface = Enum.SurfaceType.Weld
  492. Part16.Material = Enum.Material.Metal
  493. Part16.RightSurface = Enum.SurfaceType.Weld
  494. Part16.TopSurface = Enum.SurfaceType.Weld
  495. Part16.brickColor = BrickColor.new("Smoky grey")
  496. Part16.FormFactor = Enum.FormFactor.Plate
  497. Part16.formFactor = Enum.FormFactor.Plate
  498. SpecialMesh17.Parent = Part16
  499. SpecialMesh17.MeshType = Enum.MeshType.Wedge
  500. Part18.Name = "Smooth Block Model"
  501. Part18.Parent = Model1
  502. Part18.CFrame = CFrame.new(-13.1624603, 6.8000288, -30.5931644, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  503. Part18.Position = Vector3.new(-13.1624603, 6.8000288, -30.5931644)
  504. Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
  505. Part18.Size = Vector3.new(4, 0.800000012, 4)
  506. Part18.BackSurface = Enum.SurfaceType.Weld
  507. Part18.BottomSurface = Enum.SurfaceType.Weld
  508. Part18.BrickColor = BrickColor.new("Smoky grey")
  509. Part18.Material = Enum.Material.Metal
  510. Part18.RightSurface = Enum.SurfaceType.Weld
  511. Part18.TopSurface = Enum.SurfaceType.Weld
  512. Part18.brickColor = BrickColor.new("Smoky grey")
  513. Part18.FormFactor = Enum.FormFactor.Plate
  514. Part18.formFactor = Enum.FormFactor.Plate
  515. SpecialMesh19.Parent = Part18
  516. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  517. Part20.Name = "Smooth Block Model"
  518. Part20.Parent = Model1
  519. Part20.CFrame = CFrame.new(-13.1624298, 6.00002813, -49.0931625, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  520. Part20.Orientation = Vector3.new(0, 0, -180)
  521. Part20.Position = Vector3.new(-13.1624298, 6.00002813, -49.0931625)
  522. Part20.Rotation = Vector3.new(0, 0, -180)
  523. Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
  524. Part20.Size = Vector3.new(2, 0.800000012, 1)
  525. Part20.BackSurface = Enum.SurfaceType.Weld
  526. Part20.BottomSurface = Enum.SurfaceType.Weld
  527. Part20.BrickColor = BrickColor.new("Smoky grey")
  528. Part20.FrontSurface = Enum.SurfaceType.Weld
  529. Part20.LeftSurface = Enum.SurfaceType.Weld
  530. Part20.Material = Enum.Material.Metal
  531. Part20.RightSurface = Enum.SurfaceType.Weld
  532. Part20.TopSurface = Enum.SurfaceType.Weld
  533. Part20.brickColor = BrickColor.new("Smoky grey")
  534. Part20.FormFactor = Enum.FormFactor.Plate
  535. Part20.formFactor = Enum.FormFactor.Plate
  536. SpecialMesh21.Parent = Part20
  537. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  538. Part22.Name = "Smooth Block Model"
  539. Part22.Parent = Model1
  540. Part22.CFrame = CFrame.new(-2.26248193, 1.00004494, -20.5931358, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  541. Part22.Orientation = Vector3.new(0, 180, 90)
  542. Part22.Position = Vector3.new(-2.26248193, 1.00004494, -20.5931358)
  543. Part22.Rotation = Vector3.new(180, 0, -90)
  544. Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
  545. Part22.Size = Vector3.new(2, 2.20000005, 8)
  546. Part22.BackSurface = Enum.SurfaceType.Weld
  547. Part22.BottomSurface = Enum.SurfaceType.Smooth
  548. Part22.BrickColor = BrickColor.new("Smoky grey")
  549. Part22.Material = Enum.Material.Metal
  550. Part22.RightSurface = Enum.SurfaceType.Weld
  551. Part22.TopSurface = Enum.SurfaceType.Smooth
  552. Part22.brickColor = BrickColor.new("Smoky grey")
  553. Part22.FormFactor = Enum.FormFactor.Plate
  554. Part22.formFactor = Enum.FormFactor.Plate
  555. Part23.Name = "Smooth Block Model"
  556. Part23.Parent = Model1
  557. Part23.CFrame = CFrame.new(-5.76249695, 2.30003309, -20.0931454, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  558. Part23.Orientation = Vector3.new(0, 180, 90)
  559. Part23.Position = Vector3.new(-5.76249695, 2.30003309, -20.0931454)
  560. Part23.Rotation = Vector3.new(180, 0, -90)
  561. Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
  562. Part23.Size = Vector3.new(1, 0.800000012, 5)
  563. Part23.BottomSurface = Enum.SurfaceType.Smooth
  564. Part23.BrickColor = BrickColor.new("Smoky grey")
  565. Part23.Material = Enum.Material.Metal
  566. Part23.RightSurface = Enum.SurfaceType.Weld
  567. Part23.TopSurface = Enum.SurfaceType.Smooth
  568. Part23.brickColor = BrickColor.new("Smoky grey")
  569. Part23.FormFactor = Enum.FormFactor.Plate
  570. Part23.formFactor = Enum.FormFactor.Plate
  571. Part24.Name = "Smooth Block Model"
  572. Part24.Parent = Model1
  573. Part24.CFrame = CFrame.new(-5.66249084, 3.400038, -20.5931454, -2.62261983e-06, 1.46603725e-06, 1, 8.46164393e-13, -1, 1.46603736e-06, 1, 4.69102361e-12, 2.62261983e-06)
  574. Part24.Orientation = Vector3.new(0, 90, 180)
  575. Part24.Position = Vector3.new(-5.66249084, 3.400038, -20.5931454)
  576. Part24.Rotation = Vector3.new(180, 90, 0)
  577. Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
  578. Part24.Size = Vector3.new(4, 1.20000005, 9)
  579. Part24.BottomSurface = Enum.SurfaceType.Smooth
  580. Part24.BrickColor = BrickColor.new("Smoky grey")
  581. Part24.FrontSurface = Enum.SurfaceType.Weld
  582. Part24.LeftSurface = Enum.SurfaceType.Weld
  583. Part24.Material = Enum.Material.Metal
  584. Part24.RightSurface = Enum.SurfaceType.Weld
  585. Part24.TopSurface = Enum.SurfaceType.Weld
  586. Part24.brickColor = BrickColor.new("Smoky grey")
  587. Part24.FormFactor = Enum.FormFactor.Plate
  588. Part24.formFactor = Enum.FormFactor.Plate
  589. Part25.Name = "RotorSoundBrick"
  590. Part25.Parent = Model1
  591. Part25.CFrame = CFrame.new(-13.1625061, 10.6000118, -19.0931664, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  592. Part25.Orientation = Vector3.new(0, 180, 0)
  593. Part25.Position = Vector3.new(-13.1625061, 10.6000118, -19.0931664)
  594. Part25.Rotation = Vector3.new(180, 0, 180)
  595. Part25.Color = Color3.new(0.356863, 0.364706, 0.411765)
  596. Part25.Size = Vector3.new(3, 0.400000006, 3)
  597. Part25.BackSurface = Enum.SurfaceType.Weld
  598. Part25.BottomSurface = Enum.SurfaceType.Weld
  599. Part25.BrickColor = BrickColor.new("Smoky grey")
  600. Part25.FrontSurface = Enum.SurfaceType.Weld
  601. Part25.LeftSurface = Enum.SurfaceType.Weld
  602. Part25.Material = Enum.Material.Metal
  603. Part25.RightSurface = Enum.SurfaceType.Weld
  604. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  605. Part25.brickColor = BrickColor.new("Smoky grey")
  606. Part25.FormFactor = Enum.FormFactor.Plate
  607. Part25.formFactor = Enum.FormFactor.Plate
  608. SpecialMesh26.Parent = Part25
  609. SpecialMesh26.MeshType = Enum.MeshType.Brick
  610. Script27.Name = "RotorSoundScript"
  611. Script27.Parent = Part25
  612. table.insert(cors,sandbox(Script27,function()
  613. local sound = Instance.new("Sound") -- makes the sound
  614.  
  615. sound.SoundId = "http://www.roblox.com/asset?id=302933851" -- the sound
  616. sound.Parent = game.workspace.Helicopter.Body.RotorSoundBrick -- the location
  617. sound.Looped = true -- if it replays over and over
  618. sound.Volume = 15 -- the volume of the sound
  619. sound:play() -- makes the sound play
  620. end))
  621. Part28.Parent = Model1
  622. Part28.CFrame = CFrame.new(-13.1625662, 9.79998207, -11.5931683, 1, -1.46603645e-06, -2.62261938e-06, 1.46603747e-06, 1, 8.38440428e-13, 2.62261983e-06, -4.68958206e-12, 1)
  623. Part28.Position = Vector3.new(-13.1625662, 9.79998207, -11.5931683)
  624. Part28.Color = Color3.new(0.501961, 0.733333, 0.858824)
  625. Part28.Transparency = 0.5
  626. Part28.Size = Vector3.new(4, 0.200000003, 4)
  627. Part28.BackSurface = Enum.SurfaceType.Weld
  628. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part28.BrickColor = BrickColor.new("Pastel Blue")
  630. Part28.FrontSurface = Enum.SurfaceType.Weld
  631. Part28.LeftSurface = Enum.SurfaceType.Weld
  632. Part28.Material = Enum.Material.SmoothPlastic
  633. Part28.Reflectance = 1
  634. Part28.RightSurface = Enum.SurfaceType.Weld
  635. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part28.brickColor = BrickColor.new("Pastel Blue")
  637. Part28.FormFactor = Enum.FormFactor.Custom
  638. Part28.formFactor = Enum.FormFactor.Custom
  639. Part29.Name = "Lights"
  640. Part29.Parent = Model1
  641. Part29.CFrame = CFrame.new(-25.2624969, 3.49999809, -20.4931965, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  642. Part29.Position = Vector3.new(-25.2624969, 3.49999809, -20.4931965)
  643. Part29.Color = Color3.new(0, 1, 0)
  644. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
  645. Part29.BrickColor = BrickColor.new("Lime green")
  646. Part29.Material = Enum.Material.Metal
  647. Part29.RightSurface = Enum.SurfaceType.Weld
  648. Part29.brickColor = BrickColor.new("Lime green")
  649. Part29.FormFactor = Enum.FormFactor.Custom
  650. Part29.formFactor = Enum.FormFactor.Custom
  651. BlockMesh30.Parent = Part29
  652. BlockMesh30.Offset = Vector3.new(0.100000001, 0, 0)
  653. SpotLight31.Parent = Part29
  654. SpotLight31.Color = Color3.new(0.333333, 1, 0)
  655. SpotLight31.Face = Enum.NormalId.Left
  656. SpotLight31.Brightness = 50
  657. Script32.Name = "MaterialChange"
  658. Script32.Parent = Part29
  659. table.insert(cors,sandbox(Script32,function()
  660. local brick = script.Parent -- the part
  661. while wait(0.1) do
  662. brick.Material = "Neon"
  663. wait(1)
  664. brick.Material = "SmoothPlastic"
  665. end
  666.  
  667.  
  668. end))
  669. Part33.Name = "Lights"
  670. Part33.Parent = Model1
  671. Part33.CFrame = CFrame.new(-13.1624298, 11.6000118, -52.6931648, -2.62261983e-06, -1, 1.46603725e-06, 8.46164393e-13, -1.46603736e-06, -1, 1, -2.62261983e-06, 4.69102361e-12)
  672. Part33.Orientation = Vector3.new(90, -90, 0)
  673. Part33.Position = Vector3.new(-13.1624298, 11.6000118, -52.6931648)
  674. Part33.Rotation = Vector3.new(90, 0, 90)
  675. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  676. Part33.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
  677. Part33.BrickColor = BrickColor.new("Institutional white")
  678. Part33.LeftSurface = Enum.SurfaceType.Weld
  679. Part33.Material = Enum.Material.Metal
  680. Part33.RightSurface = Enum.SurfaceType.Weld
  681. Part33.brickColor = BrickColor.new("Institutional white")
  682. Part33.FormFactor = Enum.FormFactor.Custom
  683. Part33.formFactor = Enum.FormFactor.Custom
  684. BlockMesh34.Parent = Part33
  685. BlockMesh34.Offset = Vector3.new(0.100000001, 0, 0)
  686. SpotLight35.Parent = Part33
  687. SpotLight35.Face = Enum.NormalId.Left
  688. SpotLight35.Brightness = 50
  689. Script36.Name = "MaterialChange"
  690. Script36.Parent = Part33
  691. table.insert(cors,sandbox(Script36,function()
  692. local brick = script.Parent -- the part
  693. while wait(1) do
  694. brick.Material = "Neon"
  695. wait(1)
  696. brick.Material = "SmoothPlastic"
  697. end
  698.  
  699.  
  700. end))
  701. Part37.Name = "Lights"
  702. Part37.Parent = Model1
  703. Part37.CFrame = CFrame.new(-1.06248498, 3.50004411, -20.4931335, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  704. Part37.Orientation = Vector3.new(0, 180, 0)
  705. Part37.Position = Vector3.new(-1.06248498, 3.50004411, -20.4931335)
  706. Part37.Rotation = Vector3.new(180, 0, 180)
  707. Part37.Color = Color3.new(1, 0, 0)
  708. Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
  709. Part37.BrickColor = BrickColor.new("Really red")
  710. Part37.LeftSurface = Enum.SurfaceType.Weld
  711. Part37.Material = Enum.Material.Metal
  712. Part37.RightSurface = Enum.SurfaceType.Weld
  713. Part37.brickColor = BrickColor.new("Really red")
  714. Part37.FormFactor = Enum.FormFactor.Custom
  715. Part37.formFactor = Enum.FormFactor.Custom
  716. BlockMesh38.Parent = Part37
  717. BlockMesh38.Offset = Vector3.new(0.100000001, 0, 0)
  718. SpotLight39.Parent = Part37
  719. SpotLight39.Color = Color3.new(1, 0, 0)
  720. SpotLight39.Face = Enum.NormalId.Left
  721. SpotLight39.Brightness = 50
  722. Script40.Name = "MaterialChange"
  723. Script40.Parent = Part37
  724. table.insert(cors,sandbox(Script40,function()
  725. local brick = script.Parent -- the part
  726. while wait(1) do
  727. brick.Material = "Neon"
  728. wait(1)
  729. brick.Material = "SmoothPlastic"
  730. end
  731.  
  732.  
  733. end))
  734. Part41.Name = "Guard(top)"
  735. Part41.Parent = Model1
  736. Part41.CFrame = CFrame.new(-13.1625061, 10.2000179, -18.5931664, 2.62261938e-06, -1.46603645e-06, 1, -8.38440428e-13, 1, 1.46603816e-06, -1, -4.68958206e-12, 2.62261983e-06)
  737. Part41.Orientation = Vector3.new(0, 90, 0)
  738. Part41.Position = Vector3.new(-13.1625061, 10.2000179, -18.5931664)
  739. Part41.Rotation = Vector3.new(0, 90, 0)
  740. Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
  741. Part41.Size = Vector3.new(4, 0.400000006, 4)
  742. Part41.BrickColor = BrickColor.new("Smoky grey")
  743. Part41.LeftSurface = Enum.SurfaceType.Weld
  744. Part41.Material = Enum.Material.Metal
  745. Part41.TopSurface = Enum.SurfaceType.Smooth
  746. Part41.brickColor = BrickColor.new("Smoky grey")
  747. Part41.FormFactor = Enum.FormFactor.Plate
  748. Part41.formFactor = Enum.FormFactor.Plate
  749. Part42.Name = "Smooth Block Model"
  750. Part42.Parent = Model1
  751. Part42.CFrame = CFrame.new(-18.6624908, 10.0000219, -23.0931778, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  752. Part42.Orientation = Vector3.new(0, 0, -180)
  753. Part42.Position = Vector3.new(-18.6624908, 10.0000219, -23.0931778)
  754. Part42.Rotation = Vector3.new(0, 0, -180)
  755. Part42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  756. Part42.Size = Vector3.new(3, 0.400000006, 9)
  757. Part42.BottomSurface = Enum.SurfaceType.Smooth
  758. Part42.BrickColor = BrickColor.new("Smoky grey")
  759. Part42.Material = Enum.Material.Metal
  760. Part42.TopSurface = Enum.SurfaceType.Weld
  761. Part42.brickColor = BrickColor.new("Smoky grey")
  762. Part42.FormFactor = Enum.FormFactor.Plate
  763. Part42.formFactor = Enum.FormFactor.Plate
  764. SpecialMesh43.Parent = Part42
  765. SpecialMesh43.MeshType = Enum.MeshType.Brick
  766. Part44.Name = "Smooth Block Model"
  767. Part44.Parent = Model1
  768. Part44.CFrame = CFrame.new(-13.1624441, 6.20002604, -43.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  769. Part44.Position = Vector3.new(-13.1624441, 6.20002604, -43.5931625)
  770. Part44.Color = Color3.new(0.356863, 0.364706, 0.411765)
  771. Part44.BackSurface = Enum.SurfaceType.Weld
  772. Part44.BottomSurface = Enum.SurfaceType.Weld
  773. Part44.BrickColor = BrickColor.new("Smoky grey")
  774. Part44.Material = Enum.Material.Metal
  775. Part44.TopSurface = Enum.SurfaceType.Smooth
  776. Part44.brickColor = BrickColor.new("Smoky grey")
  777. Part44.FormFactor = Enum.FormFactor.Plate
  778. Part44.formFactor = Enum.FormFactor.Plate
  779. SpecialMesh45.Parent = Part44
  780. SpecialMesh45.Scale = Vector3.new(1, 1, 2)
  781. SpecialMesh45.MeshType = Enum.MeshType.Torso
  782. Part46.Name = "Smooth Block Model"
  783. Part46.Parent = Model1
  784. Part46.CFrame = CFrame.new(-13.1624899, 8.20002079, -26.5931644, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  785. Part46.Position = Vector3.new(-13.1624899, 8.20002079, -26.5931644)
  786. Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
  787. Part46.Size = Vector3.new(2, 2, 4)
  788. Part46.BackSurface = Enum.SurfaceType.Weld
  789. Part46.BottomSurface = Enum.SurfaceType.Weld
  790. Part46.BrickColor = BrickColor.new("Smoky grey")
  791. Part46.LeftSurface = Enum.SurfaceType.Weld
  792. Part46.Material = Enum.Material.Metal
  793. Part46.RightSurface = Enum.SurfaceType.Weld
  794. Part46.TopSurface = Enum.SurfaceType.Weld
  795. Part46.brickColor = BrickColor.new("Smoky grey")
  796. Part46.FormFactor = Enum.FormFactor.Plate
  797. Part46.formFactor = Enum.FormFactor.Plate
  798. SpecialMesh47.Parent = Part46
  799. SpecialMesh47.MeshType = Enum.MeshType.Wedge
  800. Part48.Name = "Smooth Block Model"
  801. Part48.Parent = Model1
  802. Part48.CFrame = CFrame.new(-10.6625204, 7.40002203, -14.5931578, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  803. Part48.Orientation = Vector3.new(0, 180, 0)
  804. Part48.Position = Vector3.new(-10.6625204, 7.40002203, -14.5931578)
  805. Part48.Rotation = Vector3.new(180, 0, 180)
  806. Part48.Color = Color3.new(0.356863, 0.364706, 0.411765)
  807. Part48.Size = Vector3.new(1, 4.4000001, 2)
  808. Part48.BackSurface = Enum.SurfaceType.Weld
  809. Part48.BottomSurface = Enum.SurfaceType.Weld
  810. Part48.BrickColor = BrickColor.new("Smoky grey")
  811. Part48.CanCollide = false
  812. Part48.Material = Enum.Material.Metal
  813. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  814. Part48.TopSurface = Enum.SurfaceType.Weld
  815. Part48.brickColor = BrickColor.new("Smoky grey")
  816. Part48.FormFactor = Enum.FormFactor.Plate
  817. Part48.formFactor = Enum.FormFactor.Plate
  818. SpecialMesh49.Parent = Part48
  819. SpecialMesh49.MeshType = Enum.MeshType.Wedge
  820. Part50.Name = "Smooth Block Model"
  821. Part50.Parent = Model1
  822. Part50.CFrame = CFrame.new(-7.66249084, 10.0000219, -23.0931511, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  823. Part50.Orientation = Vector3.new(0, 0, -180)
  824. Part50.Position = Vector3.new(-7.66249084, 10.0000219, -23.0931511)
  825. Part50.Rotation = Vector3.new(0, 0, -180)
  826. Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
  827. Part50.Size = Vector3.new(3, 0.400000006, 9)
  828. Part50.BackSurface = Enum.SurfaceType.Weld
  829. Part50.BottomSurface = Enum.SurfaceType.Smooth
  830. Part50.BrickColor = BrickColor.new("Smoky grey")
  831. Part50.Material = Enum.Material.Metal
  832. Part50.RightSurface = Enum.SurfaceType.Weld
  833. Part50.TopSurface = Enum.SurfaceType.Weld
  834. Part50.brickColor = BrickColor.new("Smoky grey")
  835. Part50.FormFactor = Enum.FormFactor.Plate
  836. Part50.formFactor = Enum.FormFactor.Plate
  837. SpecialMesh51.Parent = Part50
  838. SpecialMesh51.MeshType = Enum.MeshType.Brick
  839. Part52.Name = "Smooth Block Model"
  840. Part52.Parent = Model1
  841. Part52.CFrame = CFrame.new(-7.56248379, 7.3000288, -26.5931492, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
  842. Part52.Orientation = Vector3.new(0, 0, -90)
  843. Part52.Position = Vector3.new(-7.56248379, 7.3000288, -26.5931492)
  844. Part52.Rotation = Vector3.new(0, 0, -90)
  845. Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  846. Part52.Size = Vector3.new(1, 2.4000001, 2)
  847. Part52.BackSurface = Enum.SurfaceType.Weld
  848. Part52.BottomSurface = Enum.SurfaceType.Smooth
  849. Part52.BrickColor = BrickColor.new("Smoky grey")
  850. Part52.Material = Enum.Material.Metal
  851. Part52.RightSurface = Enum.SurfaceType.Weld
  852. Part52.TopSurface = Enum.SurfaceType.Weld
  853. Part52.brickColor = BrickColor.new("Smoky grey")
  854. Part52.FormFactor = Enum.FormFactor.Plate
  855. Part52.formFactor = Enum.FormFactor.Plate
  856. SpecialMesh53.Parent = Part52
  857. SpecialMesh53.Scale = Vector3.new(0.300000012, 1, 1)
  858. SpecialMesh53.MeshType = Enum.MeshType.Wedge
  859. Part54.Name = "Smooth Block Model"
  860. Part54.Parent = Model1
  861. Part54.CFrame = CFrame.new(-18.7624817, 8.30002785, -26.5931797, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
  862. Part54.Orientation = Vector3.new(0, 0, 90)
  863. Part54.Position = Vector3.new(-18.7624817, 8.30002785, -26.5931797)
  864. Part54.Rotation = Vector3.new(0, 0, 90)
  865. Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
  866. Part54.Size = Vector3.new(1, 2.4000001, 2)
  867. Part54.BackSurface = Enum.SurfaceType.Weld
  868. Part54.BottomSurface = Enum.SurfaceType.Smooth
  869. Part54.BrickColor = BrickColor.new("Smoky grey")
  870. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  871. Part54.Material = Enum.Material.Metal
  872. Part54.RightSurface = Enum.SurfaceType.Weld
  873. Part54.TopSurface = Enum.SurfaceType.Weld
  874. Part54.brickColor = BrickColor.new("Smoky grey")
  875. Part54.FormFactor = Enum.FormFactor.Plate
  876. Part54.formFactor = Enum.FormFactor.Plate
  877. SpecialMesh55.Parent = Part54
  878. SpecialMesh55.Scale = Vector3.new(0.300000012, 1, 1)
  879. SpecialMesh55.MeshType = Enum.MeshType.Wedge
  880. Part56.Name = "Smooth Block Model"
  881. Part56.Parent = Model1
  882. Part56.CFrame = CFrame.new(-2.66249108, 2.400038, -20.5931358, 2.62261983e-06, -1.46603725e-06, 1, -8.46164393e-13, 1, 1.46603736e-06, -1, -4.69102361e-12, 2.62261983e-06)
  883. Part56.Orientation = Vector3.new(0, 90, 0)
  884. Part56.Position = Vector3.new(-2.66249108, 2.400038, -20.5931358)
  885. Part56.Rotation = Vector3.new(0, 90, 0)
  886. Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
  887. Part56.Size = Vector3.new(4, 0.800000012, 1)
  888. Part56.BackSurface = Enum.SurfaceType.Weld
  889. Part56.BottomSurface = Enum.SurfaceType.Weld
  890. Part56.BrickColor = BrickColor.new("Smoky grey")
  891. Part56.LeftSurface = Enum.SurfaceType.Weld
  892. Part56.Material = Enum.Material.Metal
  893. Part56.RightSurface = Enum.SurfaceType.Weld
  894. Part56.TopSurface = Enum.SurfaceType.Smooth
  895. Part56.brickColor = BrickColor.new("Smoky grey")
  896. Part56.FormFactor = Enum.FormFactor.Plate
  897. Part56.formFactor = Enum.FormFactor.Plate
  898. SpecialMesh57.Parent = Part56
  899. SpecialMesh57.MeshType = Enum.MeshType.Wedge
  900. Part58.Name = "Smooth Block Model"
  901. Part58.Parent = Model1
  902. Part58.CFrame = CFrame.new(-7.56248379, 9.30002594, -26.5931492, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
  903. Part58.Orientation = Vector3.new(0, 0, -90)
  904. Part58.Position = Vector3.new(-7.56248379, 9.30002594, -26.5931492)
  905. Part58.Rotation = Vector3.new(0, 0, -90)
  906. Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
  907. Part58.Size = Vector3.new(1, 2.4000001, 2)
  908. Part58.BackSurface = Enum.SurfaceType.Weld
  909. Part58.BottomSurface = Enum.SurfaceType.Smooth
  910. Part58.BrickColor = BrickColor.new("Smoky grey")
  911. Part58.Material = Enum.Material.Metal
  912. Part58.RightSurface = Enum.SurfaceType.Weld
  913. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  914. Part58.brickColor = BrickColor.new("Smoky grey")
  915. Part58.FormFactor = Enum.FormFactor.Plate
  916. Part58.formFactor = Enum.FormFactor.Plate
  917. SpecialMesh59.Parent = Part58
  918. SpecialMesh59.Scale = Vector3.new(0.300000012, 1, 1)
  919. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  920. Part60.Name = "Smooth Block Model"
  921. Part60.Parent = Model1
  922. Part60.CFrame = CFrame.new(-1.66249096, 2.400038, -20.5931339, 2.62261983e-06, 1.46603725e-06, -1, -8.46164393e-13, -1, -1.46603736e-06, -1, 4.69102361e-12, -2.62261983e-06)
  923. Part60.Orientation = Vector3.new(0, -90, -180)
  924. Part60.Position = Vector3.new(-1.66249096, 2.400038, -20.5931339)
  925. Part60.Rotation = Vector3.new(180, -90, 0)
  926. Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
  927. Part60.Size = Vector3.new(4, 0.800000012, 1)
  928. Part60.BackSurface = Enum.SurfaceType.Weld
  929. Part60.BottomSurface = Enum.SurfaceType.Weld
  930. Part60.BrickColor = BrickColor.new("Smoky grey")
  931. Part60.LeftSurface = Enum.SurfaceType.Weld
  932. Part60.Material = Enum.Material.Metal
  933. Part60.RightSurface = Enum.SurfaceType.Weld
  934. Part60.TopSurface = Enum.SurfaceType.Smooth
  935. Part60.brickColor = BrickColor.new("Smoky grey")
  936. Part60.FormFactor = Enum.FormFactor.Plate
  937. Part60.formFactor = Enum.FormFactor.Plate
  938. SpecialMesh61.Parent = Part60
  939. SpecialMesh61.MeshType = Enum.MeshType.Wedge
  940. Part62.Name = "Smooth Block Model"
  941. Part62.Parent = Model1
  942. Part62.CFrame = CFrame.new(-13.1624756, 1.600021, -27.0931644, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  943. Part62.Orientation = Vector3.new(0, 0, -180)
  944. Part62.Position = Vector3.new(-13.1624756, 1.600021, -27.0931644)
  945. Part62.Rotation = Vector3.new(0, 0, -180)
  946. Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
  947. Part62.Size = Vector3.new(6, 1.60000002, 3)
  948. Part62.BackSurface = Enum.SurfaceType.Weld
  949. Part62.BottomSurface = Enum.SurfaceType.Smooth
  950. Part62.BrickColor = BrickColor.new("Smoky grey")
  951. Part62.Material = Enum.Material.Metal
  952. Part62.TopSurface = Enum.SurfaceType.Weld
  953. Part62.brickColor = BrickColor.new("Smoky grey")
  954. Part62.FormFactor = Enum.FormFactor.Plate
  955. Part62.formFactor = Enum.FormFactor.Plate
  956. SpecialMesh63.Parent = Part62
  957. SpecialMesh63.MeshType = Enum.MeshType.Wedge
  958. Part64.Name = "Smooth Block Model"
  959. Part64.Parent = Model1
  960. Part64.CFrame = CFrame.new(-13.1624603, 6.20002604, -38.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  961. Part64.Position = Vector3.new(-13.1624603, 6.20002604, -38.5931625)
  962. Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
  963. Part64.BackSurface = Enum.SurfaceType.Weld
  964. Part64.BottomSurface = Enum.SurfaceType.Weld
  965. Part64.BrickColor = BrickColor.new("Smoky grey")
  966. Part64.Material = Enum.Material.Metal
  967. Part64.TopSurface = Enum.SurfaceType.Smooth
  968. Part64.brickColor = BrickColor.new("Smoky grey")
  969. Part64.FormFactor = Enum.FormFactor.Plate
  970. Part64.formFactor = Enum.FormFactor.Plate
  971. SpecialMesh65.Parent = Part64
  972. SpecialMesh65.Scale = Vector3.new(1, 1, 2)
  973. SpecialMesh65.MeshType = Enum.MeshType.Torso
  974. Part66.Name = "Smooth Block Model"
  975. Part66.Parent = Model1
  976. Part66.CFrame = CFrame.new(-9.6625061, 1.80003297, -15.093154, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  977. Part66.Orientation = Vector3.new(0, 180, 0)
  978. Part66.Position = Vector3.new(-9.6625061, 1.80003297, -15.093154)
  979. Part66.Rotation = Vector3.new(180, 0, 180)
  980. Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
  981. Part66.Size = Vector3.new(1, 2, 17)
  982. Part66.BackSurface = Enum.SurfaceType.Weld
  983. Part66.BottomSurface = Enum.SurfaceType.Smooth
  984. Part66.BrickColor = BrickColor.new("Smoky grey")
  985. Part66.FrontSurface = Enum.SurfaceType.Weld
  986. Part66.Material = Enum.Material.Metal
  987. Part66.RightSurface = Enum.SurfaceType.Weld
  988. Part66.TopSurface = Enum.SurfaceType.Smooth
  989. Part66.brickColor = BrickColor.new("Smoky grey")
  990. Part66.FormFactor = Enum.FormFactor.Plate
  991. Part66.formFactor = Enum.FormFactor.Plate
  992. Part67.Name = "Smooth Block Model"
  993. Part67.Parent = Model1
  994. Part67.CFrame = CFrame.new(-10.6624603, 5.6000309, -31.5931587, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  995. Part67.Position = Vector3.new(-10.6624603, 5.6000309, -31.5931587)
  996. Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
  997. Part67.Size = Vector3.new(1, 3.20000005, 6)
  998. Part67.BackSurface = Enum.SurfaceType.Weld
  999. Part67.BottomSurface = Enum.SurfaceType.Weld
  1000. Part67.BrickColor = BrickColor.new("Smoky grey")
  1001. Part67.Material = Enum.Material.Metal
  1002. Part67.TopSurface = Enum.SurfaceType.Weld
  1003. Part67.brickColor = BrickColor.new("Smoky grey")
  1004. Part67.FormFactor = Enum.FormFactor.Plate
  1005. Part67.formFactor = Enum.FormFactor.Plate
  1006. SpecialMesh68.Parent = Part67
  1007. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  1008. Part69.Name = "Smooth Block Model"
  1009. Part69.Parent = Model1
  1010. Part69.CFrame = CFrame.new(-15.6624756, 3.60002089, -31.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1011. Part69.Orientation = Vector3.new(0, 180, 0)
  1012. Part69.Position = Vector3.new(-15.6624756, 3.60002089, -31.5931702)
  1013. Part69.Rotation = Vector3.new(180, 0, 180)
  1014. Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1015. Part69.Size = Vector3.new(1, 0.800000012, 6)
  1016. Part69.BottomSurface = Enum.SurfaceType.Weld
  1017. Part69.BrickColor = BrickColor.new("Smoky grey")
  1018. Part69.FrontSurface = Enum.SurfaceType.Weld
  1019. Part69.Material = Enum.Material.Metal
  1020. Part69.TopSurface = Enum.SurfaceType.Weld
  1021. Part69.brickColor = BrickColor.new("Smoky grey")
  1022. Part69.FormFactor = Enum.FormFactor.Plate
  1023. Part69.formFactor = Enum.FormFactor.Plate
  1024. Part70.Name = "Smooth Block Model"
  1025. Part70.Parent = Model1
  1026. Part70.CFrame = CFrame.new(-16.6625061, 1.80001795, -15.593174, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1027. Part70.Orientation = Vector3.new(0, 180, 0)
  1028. Part70.Position = Vector3.new(-16.6625061, 1.80001795, -15.593174)
  1029. Part70.Rotation = Vector3.new(180, 0, 180)
  1030. Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1031. Part70.Size = Vector3.new(1, 2, 16)
  1032. Part70.BackSurface = Enum.SurfaceType.Weld
  1033. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part70.BrickColor = BrickColor.new("Smoky grey")
  1035. Part70.FrontSurface = Enum.SurfaceType.Weld
  1036. Part70.LeftSurface = Enum.SurfaceType.Weld
  1037. Part70.Material = Enum.Material.Metal
  1038. Part70.TopSurface = Enum.SurfaceType.Smooth
  1039. Part70.brickColor = BrickColor.new("Smoky grey")
  1040. Part70.FormFactor = Enum.FormFactor.Plate
  1041. Part70.formFactor = Enum.FormFactor.Plate
  1042. Part71.Name = "Smooth Block Model"
  1043. Part71.Parent = Model1
  1044. Part71.CFrame = CFrame.new(-15.6625204, 7.40002203, -14.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1045. Part71.Orientation = Vector3.new(0, 180, 0)
  1046. Part71.Position = Vector3.new(-15.6625204, 7.40002203, -14.5931702)
  1047. Part71.Rotation = Vector3.new(180, 0, 180)
  1048. Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1049. Part71.Size = Vector3.new(1, 4.4000001, 2)
  1050. Part71.BackSurface = Enum.SurfaceType.Weld
  1051. Part71.BottomSurface = Enum.SurfaceType.Weld
  1052. Part71.BrickColor = BrickColor.new("Smoky grey")
  1053. Part71.CanCollide = false
  1054. Part71.Material = Enum.Material.Metal
  1055. Part71.TopSurface = Enum.SurfaceType.Weld
  1056. Part71.brickColor = BrickColor.new("Smoky grey")
  1057. Part71.FormFactor = Enum.FormFactor.Plate
  1058. Part71.formFactor = Enum.FormFactor.Plate
  1059. SpecialMesh72.Parent = Part71
  1060. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1061. Part73.Name = "Smooth Block Model"
  1062. Part73.Parent = Model1
  1063. Part73.CFrame = CFrame.new(-13.1624603, 4.40002203, -36.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1064. Part73.Orientation = Vector3.new(0, 180, 0)
  1065. Part73.Position = Vector3.new(-13.1624603, 4.40002203, -36.5931625)
  1066. Part73.Rotation = Vector3.new(180, 0, 180)
  1067. Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1068. Part73.Size = Vector3.new(4, 2.4000001, 16)
  1069. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part73.BrickColor = BrickColor.new("Smoky grey")
  1071. Part73.FrontSurface = Enum.SurfaceType.Weld
  1072. Part73.Material = Enum.Material.Metal
  1073. Part73.TopSurface = Enum.SurfaceType.Weld
  1074. Part73.brickColor = BrickColor.new("Smoky grey")
  1075. Part73.FormFactor = Enum.FormFactor.Plate
  1076. Part73.formFactor = Enum.FormFactor.Plate
  1077. Part74.Name = "Smooth Block Model"
  1078. Part74.Parent = Model1
  1079. Part74.CFrame = CFrame.new(-5.66249084, 3.60003591, -23.0931454, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  1080. Part74.Position = Vector3.new(-5.66249084, 3.60003591, -23.0931454)
  1081. Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1082. Part74.Size = Vector3.new(9, 0.800000012, 1)
  1083. Part74.BackSurface = Enum.SurfaceType.Weld
  1084. Part74.BottomSurface = Enum.SurfaceType.Weld
  1085. Part74.BrickColor = BrickColor.new("Smoky grey")
  1086. Part74.LeftSurface = Enum.SurfaceType.Weld
  1087. Part74.Material = Enum.Material.Metal
  1088. Part74.RightSurface = Enum.SurfaceType.Weld
  1089. Part74.TopSurface = Enum.SurfaceType.Weld
  1090. Part74.brickColor = BrickColor.new("Smoky grey")
  1091. Part74.FormFactor = Enum.FormFactor.Plate
  1092. Part74.formFactor = Enum.FormFactor.Plate
  1093. SpecialMesh75.Parent = Part74
  1094. SpecialMesh75.MeshType = Enum.MeshType.Wedge
  1095. Part76.Name = "Smooth Block Model"
  1096. Part76.Parent = Model1
  1097. Part76.CFrame = CFrame.new(-13.1624756, 6.20002604, -33.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  1098. Part76.Position = Vector3.new(-13.1624756, 6.20002604, -33.5931625)
  1099. Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1100. Part76.BackSurface = Enum.SurfaceType.Weld
  1101. Part76.BottomSurface = Enum.SurfaceType.Weld
  1102. Part76.BrickColor = BrickColor.new("Smoky grey")
  1103. Part76.Material = Enum.Material.Metal
  1104. Part76.TopSurface = Enum.SurfaceType.Smooth
  1105. Part76.brickColor = BrickColor.new("Smoky grey")
  1106. Part76.FormFactor = Enum.FormFactor.Plate
  1107. Part76.formFactor = Enum.FormFactor.Plate
  1108. SpecialMesh77.Parent = Part76
  1109. SpecialMesh77.Scale = Vector3.new(1, 1, 2)
  1110. SpecialMesh77.MeshType = Enum.MeshType.Torso
  1111. Part78.Name = "Smooth Block Model"
  1112. Part78.Parent = Model1
  1113. Part78.CFrame = CFrame.new(-17.5625, 1.80001795, -16.5931759, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  1114. Part78.Orientation = Vector3.new(0, 180, -90)
  1115. Part78.Position = Vector3.new(-17.5625, 1.80001795, -16.5931759)
  1116. Part78.Rotation = Vector3.new(180, 0, 90)
  1117. Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1118. Part78.Size = Vector3.new(2, 0.800000012, 14)
  1119. Part78.BackSurface = Enum.SurfaceType.Weld
  1120. Part78.BottomSurface = Enum.SurfaceType.Weld
  1121. Part78.BrickColor = BrickColor.new("Smoky grey")
  1122. Part78.FrontSurface = Enum.SurfaceType.Weld
  1123. Part78.Material = Enum.Material.Metal
  1124. Part78.TopSurface = Enum.SurfaceType.Smooth
  1125. Part78.brickColor = BrickColor.new("Smoky grey")
  1126. Part78.FormFactor = Enum.FormFactor.Plate
  1127. Part78.formFactor = Enum.FormFactor.Plate
  1128. Part79.Name = "Smooth Block Model"
  1129. Part79.Parent = Model1
  1130. Part79.CFrame = CFrame.new(-10.6624756, 3.60002089, -31.5931587, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1131. Part79.Orientation = Vector3.new(0, 180, 0)
  1132. Part79.Position = Vector3.new(-10.6624756, 3.60002089, -31.5931587)
  1133. Part79.Rotation = Vector3.new(180, 0, 180)
  1134. Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1135. Part79.Size = Vector3.new(1, 0.800000012, 6)
  1136. Part79.BottomSurface = Enum.SurfaceType.Weld
  1137. Part79.BrickColor = BrickColor.new("Smoky grey")
  1138. Part79.FrontSurface = Enum.SurfaceType.Weld
  1139. Part79.Material = Enum.Material.Metal
  1140. Part79.TopSurface = Enum.SurfaceType.Weld
  1141. Part79.brickColor = BrickColor.new("Smoky grey")
  1142. Part79.FormFactor = Enum.FormFactor.Plate
  1143. Part79.formFactor = Enum.FormFactor.Plate
  1144. Part80.Name = "Smooth Block Model"
  1145. Part80.Parent = Model1
  1146. Part80.CFrame = CFrame.new(-8.96247768, 8.30002785, -26.5931511, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
  1147. Part80.Orientation = Vector3.new(0, 0, 90)
  1148. Part80.Position = Vector3.new(-8.96247768, 8.30002785, -26.5931511)
  1149. Part80.Rotation = Vector3.new(0, 0, 90)
  1150. Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1151. Part80.Size = Vector3.new(3, 0.400000006, 2)
  1152. Part80.BackSurface = Enum.SurfaceType.Weld
  1153. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1154. Part80.BrickColor = BrickColor.new("Smoky grey")
  1155. Part80.Material = Enum.Material.Metal
  1156. Part80.RightSurface = Enum.SurfaceType.Weld
  1157. Part80.TopSurface = Enum.SurfaceType.Weld
  1158. Part80.brickColor = BrickColor.new("Smoky grey")
  1159. Part80.FormFactor = Enum.FormFactor.Plate
  1160. Part80.formFactor = Enum.FormFactor.Plate
  1161. SpecialMesh81.Parent = Part80
  1162. SpecialMesh81.MeshType = Enum.MeshType.Wedge
  1163. Part82.Name = "Smooth Block Model"
  1164. Part82.Parent = Model1
  1165. Part82.CFrame = CFrame.new(-13.1625357, 2.20002699, -2.39316511, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
  1166. Part82.Orientation = Vector3.new(0, -90, -90)
  1167. Part82.Position = Vector3.new(-13.1625357, 2.20002699, -2.39316511)
  1168. Part82.Rotation = Vector3.new(90, -90, 0)
  1169. Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1170. Part82.Size = Vector3.new(2, 2.4000001, 4)
  1171. Part82.BackSurface = Enum.SurfaceType.Weld
  1172. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1173. Part82.BrickColor = BrickColor.new("Smoky grey")
  1174. Part82.FrontSurface = Enum.SurfaceType.Weld
  1175. Part82.Material = Enum.Material.Metal
  1176. Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. Part82.brickColor = BrickColor.new("Smoky grey")
  1178. Part82.FormFactor = Enum.FormFactor.Plate
  1179. Part82.formFactor = Enum.FormFactor.Plate
  1180. Part83.Name = "Smooth Block Model"
  1181. Part83.Parent = Model1
  1182. Part83.CFrame = CFrame.new(-15.6624756, 5.60001802, -31.5931702, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  1183. Part83.Position = Vector3.new(-15.6624756, 5.60001802, -31.5931702)
  1184. Part83.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1185. Part83.Size = Vector3.new(1, 3.20000005, 6)
  1186. Part83.BackSurface = Enum.SurfaceType.Weld
  1187. Part83.BottomSurface = Enum.SurfaceType.Weld
  1188. Part83.BrickColor = BrickColor.new("Smoky grey")
  1189. Part83.Material = Enum.Material.Metal
  1190. Part83.RightSurface = Enum.SurfaceType.Weld
  1191. Part83.TopSurface = Enum.SurfaceType.Weld
  1192. Part83.brickColor = BrickColor.new("Smoky grey")
  1193. Part83.FormFactor = Enum.FormFactor.Plate
  1194. Part83.formFactor = Enum.FormFactor.Plate
  1195. SpecialMesh84.Parent = Part83
  1196. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  1197. Part85.Name = "Smooth Block Model"
  1198. Part85.Parent = Model1
  1199. Part85.CFrame = CFrame.new(-13.1625204, 4.80001688, -9.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1200. Part85.Orientation = Vector3.new(0, 180, 0)
  1201. Part85.Position = Vector3.new(-13.1625204, 4.80001688, -9.09316444)
  1202. Part85.Rotation = Vector3.new(180, 0, 180)
  1203. Part85.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1204. Part85.Size = Vector3.new(4, 3.20000005, 1)
  1205. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. Part85.BottomSurface = Enum.SurfaceType.Weld
  1207. Part85.BrickColor = BrickColor.new("Smoky grey")
  1208. Part85.FrontSurface = Enum.SurfaceType.Weld
  1209. Part85.LeftSurface = Enum.SurfaceType.Weld
  1210. Part85.Material = Enum.Material.Metal
  1211. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1213. Part85.brickColor = BrickColor.new("Smoky grey")
  1214. Part85.FormFactor = Enum.FormFactor.Plate
  1215. Part85.formFactor = Enum.FormFactor.Plate
  1216. Part86.Name = "Smooth Block Model"
  1217. Part86.Parent = Model1
  1218. Part86.CFrame = CFrame.new(-7.56248379, 8.30002785, -26.5931492, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
  1219. Part86.Orientation = Vector3.new(0, 0, -90)
  1220. Part86.Position = Vector3.new(-7.56248379, 8.30002785, -26.5931492)
  1221. Part86.Rotation = Vector3.new(0, 0, -90)
  1222. Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1223. Part86.Size = Vector3.new(1, 2.4000001, 2)
  1224. Part86.BackSurface = Enum.SurfaceType.Weld
  1225. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part86.BrickColor = BrickColor.new("Smoky grey")
  1227. Part86.Material = Enum.Material.Metal
  1228. Part86.RightSurface = Enum.SurfaceType.Weld
  1229. Part86.TopSurface = Enum.SurfaceType.Weld
  1230. Part86.brickColor = BrickColor.new("Smoky grey")
  1231. Part86.FormFactor = Enum.FormFactor.Plate
  1232. Part86.formFactor = Enum.FormFactor.Plate
  1233. SpecialMesh87.Parent = Part86
  1234. SpecialMesh87.Scale = Vector3.new(0.300000012, 1, 1)
  1235. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1236. Part88.Name = "Smooth Block Model"
  1237. Part88.Parent = Model1
  1238. Part88.CFrame = CFrame.new(-13.1625357, 3.80001712, 0.906835973, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  1239. Part88.Orientation = Vector3.new(0, 180, -90)
  1240. Part88.Position = Vector3.new(-13.1625357, 3.80001712, 0.906835973)
  1241. Part88.Rotation = Vector3.new(180, 0, 90)
  1242. Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1243. Part88.Size = Vector3.new(1.19999993, 4, 1)
  1244. Part88.BackSurface = Enum.SurfaceType.Weld
  1245. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part88.BrickColor = BrickColor.new("Smoky grey")
  1247. Part88.FrontSurface = Enum.SurfaceType.Weld
  1248. Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. Part88.Material = Enum.Material.Metal
  1250. Part88.TopSurface = Enum.SurfaceType.Smooth
  1251. Part88.brickColor = BrickColor.new("Smoky grey")
  1252. Part88.FormFactor = Enum.FormFactor.Plate
  1253. Part88.formFactor = Enum.FormFactor.Plate
  1254. Part89.Name = "Smooth Block Model"
  1255. Part89.Parent = Model1
  1256. Part89.CFrame = CFrame.new(-17.5625305, 1.80001795, -8.59317589, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  1257. Part89.Orientation = Vector3.new(0, 180, -90)
  1258. Part89.Position = Vector3.new(-17.5625305, 1.80001795, -8.59317589)
  1259. Part89.Rotation = Vector3.new(180, 0, 90)
  1260. Part89.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1261. Part89.Size = Vector3.new(2, 0.800000012, 2)
  1262. Part89.BackSurface = Enum.SurfaceType.Weld
  1263. Part89.BottomSurface = Enum.SurfaceType.Weld
  1264. Part89.BrickColor = BrickColor.new("Smoky grey")
  1265. Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. Part89.Material = Enum.Material.Metal
  1267. Part89.RightSurface = Enum.SurfaceType.Weld
  1268. Part89.TopSurface = Enum.SurfaceType.Smooth
  1269. Part89.brickColor = BrickColor.new("Smoky grey")
  1270. Part89.FormFactor = Enum.FormFactor.Plate
  1271. Part89.formFactor = Enum.FormFactor.Plate
  1272. SpecialMesh90.Parent = Part89
  1273. SpecialMesh90.MeshType = Enum.MeshType.Wedge
  1274. Part91.Name = "Smooth Block Model"
  1275. Part91.Parent = Model1
  1276. Part91.CFrame = CFrame.new(-13.1624603, 6.20002604, -35.5931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  1277. Part91.Position = Vector3.new(-13.1624603, 6.20002604, -35.5931625)
  1278. Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1279. Part91.BackSurface = Enum.SurfaceType.Weld
  1280. Part91.BottomSurface = Enum.SurfaceType.Weld
  1281. Part91.BrickColor = BrickColor.new("Smoky grey")
  1282. Part91.Material = Enum.Material.Metal
  1283. Part91.TopSurface = Enum.SurfaceType.Smooth
  1284. Part91.brickColor = BrickColor.new("Smoky grey")
  1285. Part91.FormFactor = Enum.FormFactor.Plate
  1286. Part91.formFactor = Enum.FormFactor.Plate
  1287. SpecialMesh92.Parent = Part91
  1288. SpecialMesh92.Scale = Vector3.new(1, 1, 2)
  1289. SpecialMesh92.MeshType = Enum.MeshType.Torso
  1290. Part93.Name = "Smooth Block Model"
  1291. Part93.Parent = Model1
  1292. Part93.CFrame = CFrame.new(-20.6624908, 3.60000491, -18.0931835, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1293. Part93.Orientation = Vector3.new(0, 180, 0)
  1294. Part93.Position = Vector3.new(-20.6624908, 3.60000491, -18.0931835)
  1295. Part93.Rotation = Vector3.new(180, 0, 180)
  1296. Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1297. Part93.Size = Vector3.new(9, 0.800000012, 1)
  1298. Part93.BackSurface = Enum.SurfaceType.Weld
  1299. Part93.BottomSurface = Enum.SurfaceType.Weld
  1300. Part93.BrickColor = BrickColor.new("Smoky grey")
  1301. Part93.LeftSurface = Enum.SurfaceType.Weld
  1302. Part93.Material = Enum.Material.Metal
  1303. Part93.RightSurface = Enum.SurfaceType.Weld
  1304. Part93.TopSurface = Enum.SurfaceType.Smooth
  1305. Part93.brickColor = BrickColor.new("Smoky grey")
  1306. Part93.FormFactor = Enum.FormFactor.Plate
  1307. Part93.formFactor = Enum.FormFactor.Plate
  1308. SpecialMesh94.Parent = Part93
  1309. SpecialMesh94.MeshType = Enum.MeshType.Wedge
  1310. Part95.Name = "Smooth Block Model"
  1311. Part95.Parent = Model1
  1312. Part95.CFrame = CFrame.new(-13.1625061, 10.2000017, -22.0931664, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  1313. Part95.Orientation = Vector3.new(0, 180, 0)
  1314. Part95.Position = Vector3.new(-13.1625061, 10.2000017, -22.0931664)
  1315. Part95.Rotation = Vector3.new(180, 0, 180)
  1316. Part95.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1317. Part95.Size = Vector3.new(6, 0.400000006, 1)
  1318. Part95.BackSurface = Enum.SurfaceType.Weld
  1319. Part95.BottomSurface = Enum.SurfaceType.Weld
  1320. Part95.BrickColor = BrickColor.new("Smoky grey")
  1321. Part95.FrontSurface = Enum.SurfaceType.Weld
  1322. Part95.LeftSurface = Enum.SurfaceType.Weld
  1323. Part95.Material = Enum.Material.Metal
  1324. Part95.RightSurface = Enum.SurfaceType.Weld
  1325. Part95.TopSurface = Enum.SurfaceType.Weld
  1326. Part95.brickColor = BrickColor.new("Smoky grey")
  1327. Part95.FormFactor = Enum.FormFactor.Plate
  1328. Part95.formFactor = Enum.FormFactor.Plate
  1329. Part96.Name = "Smooth Block Model"
  1330. Part96.Parent = Model1
  1331. Part96.CFrame = CFrame.new(-13.1625357, 5.00001287, -3.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1332. Part96.Orientation = Vector3.new(0, 180, 0)
  1333. Part96.Position = Vector3.new(-13.1625357, 5.00001287, -3.09316397)
  1334. Part96.Rotation = Vector3.new(180, 0, 180)
  1335. Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1336. Part96.Size = Vector3.new(6, 0.400000006, 1)
  1337. Part96.BackSurface = Enum.SurfaceType.Weld
  1338. Part96.BottomSurface = Enum.SurfaceType.Weld
  1339. Part96.BrickColor = BrickColor.new("Smoky grey")
  1340. Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1341. Part96.Material = Enum.Material.Metal
  1342. Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1343. Part96.TopSurface = Enum.SurfaceType.Weld
  1344. Part96.brickColor = BrickColor.new("Smoky grey")
  1345. Part96.FormFactor = Enum.FormFactor.Plate
  1346. Part96.formFactor = Enum.FormFactor.Plate
  1347. SpecialMesh97.Parent = Part96
  1348. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1349. Part98.Name = "Smooth Block Model"
  1350. Part98.Parent = Model1
  1351. Part98.CFrame = CFrame.new(-20.7624969, 1.30000305, -20.0931854, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  1352. Part98.Orientation = Vector3.new(0, 180, 90)
  1353. Part98.Position = Vector3.new(-20.7624969, 1.30000305, -20.0931854)
  1354. Part98.Rotation = Vector3.new(180, 0, -90)
  1355. Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1356. Part98.Size = Vector3.new(1, 0.800000012, 7)
  1357. Part98.BackSurface = Enum.SurfaceType.Weld
  1358. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part98.BrickColor = BrickColor.new("Smoky grey")
  1360. Part98.Material = Enum.Material.Metal
  1361. Part98.RightSurface = Enum.SurfaceType.Weld
  1362. Part98.TopSurface = Enum.SurfaceType.Smooth
  1363. Part98.brickColor = BrickColor.new("Smoky grey")
  1364. Part98.FormFactor = Enum.FormFactor.Plate
  1365. Part98.formFactor = Enum.FormFactor.Plate
  1366. Part99.Name = "Smooth Block Model"
  1367. Part99.Parent = Model1
  1368. Part99.CFrame = CFrame.new(-10.6625519, 6.5999999, -4.0931592, -1, -1.46603588e-06, 2.6226171e-06, -1.46603895e-06, 1, -8.52651283e-13, -2.62262074e-06, -4.68958206e-12, -1)
  1369. Part99.Orientation = Vector3.new(0, 180, 0)
  1370. Part99.Position = Vector3.new(-10.6625519, 6.5999999, -4.0931592)
  1371. Part99.Rotation = Vector3.new(180, 0, 180)
  1372. Part99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1373. Part99.Size = Vector3.new(1, 2.80000019, 1)
  1374. Part99.BackSurface = Enum.SurfaceType.Weld
  1375. Part99.BottomSurface = Enum.SurfaceType.Weld
  1376. Part99.BrickColor = BrickColor.new("Smoky grey")
  1377. Part99.CanCollide = false
  1378. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1379. Part99.Material = Enum.Material.Metal
  1380. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1381. Part99.TopSurface = Enum.SurfaceType.Weld
  1382. Part99.brickColor = BrickColor.new("Smoky grey")
  1383. Part99.FormFactor = Enum.FormFactor.Plate
  1384. Part99.formFactor = Enum.FormFactor.Plate
  1385. SpecialMesh100.Parent = Part99
  1386. SpecialMesh100.MeshType = Enum.MeshType.Wedge
  1387. Part101.Name = "Smooth Block Model"
  1388. Part101.Parent = Model1
  1389. Part101.CFrame = CFrame.new(-11.562438, 4.20002604, -46.5931625, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
  1390. Part101.Orientation = Vector3.new(0, 0, -90)
  1391. Part101.Position = Vector3.new(-11.562438, 4.20002604, -46.5931625)
  1392. Part101.Rotation = Vector3.new(0, 0, -90)
  1393. Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1394. Part101.Size = Vector3.new(2, 1.20000005, 4)
  1395. Part101.BackSurface = Enum.SurfaceType.Weld
  1396. Part101.BottomSurface = Enum.SurfaceType.Weld
  1397. Part101.BrickColor = BrickColor.new("Smoky grey")
  1398. Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1399. Part101.Material = Enum.Material.Metal
  1400. Part101.TopSurface = Enum.SurfaceType.Smooth
  1401. Part101.brickColor = BrickColor.new("Smoky grey")
  1402. Part101.FormFactor = Enum.FormFactor.Plate
  1403. Part101.formFactor = Enum.FormFactor.Plate
  1404. SpecialMesh102.Parent = Part101
  1405. SpecialMesh102.MeshType = Enum.MeshType.Wedge
  1406. Part103.Name = "Smooth Block Model"
  1407. Part103.Parent = Model1
  1408. Part103.CFrame = CFrame.new(-10.6625357, 6.20002604, -5.09315777, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1409. Part103.Orientation = Vector3.new(0, 180, 0)
  1410. Part103.Position = Vector3.new(-10.6625357, 6.20002604, -5.09315777)
  1411. Part103.Rotation = Vector3.new(180, 0, 180)
  1412. Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1413. Part103.Size = Vector3.new(1, 3.60000014, 1)
  1414. Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1415. Part103.BottomSurface = Enum.SurfaceType.Weld
  1416. Part103.BrickColor = BrickColor.new("Smoky grey")
  1417. Part103.CanCollide = false
  1418. Part103.FrontSurface = Enum.SurfaceType.Weld
  1419. Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. Part103.Material = Enum.Material.Metal
  1421. Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. Part103.TopSurface = Enum.SurfaceType.Weld
  1423. Part103.brickColor = BrickColor.new("Smoky grey")
  1424. Part103.FormFactor = Enum.FormFactor.Plate
  1425. Part103.formFactor = Enum.FormFactor.Plate
  1426. Part104.Name = "Smooth Block Model"
  1427. Part104.Parent = Model1
  1428. Part104.CFrame = CFrame.new(-15.6625357, 7.40002203, -10.0931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1429. Part104.Orientation = Vector3.new(0, 180, 0)
  1430. Part104.Position = Vector3.new(-15.6625357, 7.40002203, -10.0931702)
  1431. Part104.Rotation = Vector3.new(180, 0, 180)
  1432. Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1433. Part104.Size = Vector3.new(1, 4.4000001, 1)
  1434. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. Part104.BottomSurface = Enum.SurfaceType.Weld
  1436. Part104.BrickColor = BrickColor.new("Smoky grey")
  1437. Part104.CanCollide = false
  1438. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1439. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part104.Material = Enum.Material.Metal
  1441. Part104.TopSurface = Enum.SurfaceType.Weld
  1442. Part104.brickColor = BrickColor.new("Smoky grey")
  1443. Part104.FormFactor = Enum.FormFactor.Plate
  1444. Part104.formFactor = Enum.FormFactor.Plate
  1445. Part105.Name = "Smooth Block Model"
  1446. Part105.Parent = Model1
  1447. Part105.CFrame = CFrame.new(-11.6624899, 8.00002575, -26.5931606, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  1448. Part105.Position = Vector3.new(-11.6624899, 8.00002575, -26.5931606)
  1449. Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1450. Part105.Size = Vector3.new(1, 1.60000002, 4)
  1451. Part105.BackSurface = Enum.SurfaceType.Weld
  1452. Part105.BottomSurface = Enum.SurfaceType.Weld
  1453. Part105.BrickColor = BrickColor.new("Smoky grey")
  1454. Part105.LeftSurface = Enum.SurfaceType.Weld
  1455. Part105.Material = Enum.Material.Metal
  1456. Part105.RightSurface = Enum.SurfaceType.Weld
  1457. Part105.TopSurface = Enum.SurfaceType.Weld
  1458. Part105.brickColor = BrickColor.new("Smoky grey")
  1459. Part105.FormFactor = Enum.FormFactor.Plate
  1460. Part105.formFactor = Enum.FormFactor.Plate
  1461. SpecialMesh106.Parent = Part105
  1462. SpecialMesh106.MeshType = Enum.MeshType.Wedge
  1463. Part107.Name = "Smooth Block Model"
  1464. Part107.Parent = Model1
  1465. Part107.CFrame = CFrame.new(-13.1624298, 11.4000158, -50.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1466. Part107.Orientation = Vector3.new(0, 180, 0)
  1467. Part107.Position = Vector3.new(-13.1624298, 11.4000158, -50.0931625)
  1468. Part107.Rotation = Vector3.new(180, 0, 180)
  1469. Part107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1470. Part107.Size = Vector3.new(2, 2, 1)
  1471. Part107.BackSurface = Enum.SurfaceType.Weld
  1472. Part107.BottomSurface = Enum.SurfaceType.Weld
  1473. Part107.BrickColor = BrickColor.new("Smoky grey")
  1474. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. Part107.Material = Enum.Material.Metal
  1476. Part107.TopSurface = Enum.SurfaceType.Weld
  1477. Part107.brickColor = BrickColor.new("Smoky grey")
  1478. Part107.FormFactor = Enum.FormFactor.Plate
  1479. Part107.formFactor = Enum.FormFactor.Plate
  1480. SpecialMesh108.Parent = Part107
  1481. SpecialMesh108.MeshType = Enum.MeshType.Wedge
  1482. Part109.Name = "Smooth Block Model"
  1483. Part109.Parent = Model1
  1484. Part109.CFrame = CFrame.new(-15.6625357, 6.20000792, -5.09317017, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1485. Part109.Orientation = Vector3.new(0, 180, 0)
  1486. Part109.Position = Vector3.new(-15.6625357, 6.20000792, -5.09317017)
  1487. Part109.Rotation = Vector3.new(180, 0, 180)
  1488. Part109.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1489. Part109.Size = Vector3.new(1, 3.60000014, 1)
  1490. Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1491. Part109.BottomSurface = Enum.SurfaceType.Weld
  1492. Part109.BrickColor = BrickColor.new("Smoky grey")
  1493. Part109.CanCollide = false
  1494. Part109.FrontSurface = Enum.SurfaceType.Weld
  1495. Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1496. Part109.Material = Enum.Material.Metal
  1497. Part109.TopSurface = Enum.SurfaceType.Weld
  1498. Part109.brickColor = BrickColor.new("Smoky grey")
  1499. Part109.FormFactor = Enum.FormFactor.Plate
  1500. Part109.formFactor = Enum.FormFactor.Plate
  1501. Part110.Name = "Smooth Block Model"
  1502. Part110.Parent = Model1
  1503. Part110.CFrame = CFrame.new(-13.1625662, 9.79998207, -9.09316826, -1, -1.46603645e-06, 2.62261938e-06, -1.46603747e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  1504. Part110.Orientation = Vector3.new(0, 180, 0)
  1505. Part110.Position = Vector3.new(-13.1625662, 9.79998207, -9.09316826)
  1506. Part110.Rotation = Vector3.new(180, 0, 180)
  1507. Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1508. Part110.Size = Vector3.new(6, 0.400000006, 1)
  1509. Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1510. Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1511. Part110.BrickColor = BrickColor.new("Smoky grey")
  1512. Part110.CanCollide = false
  1513. Part110.LeftSurface = Enum.SurfaceType.Weld
  1514. Part110.Material = Enum.Material.Metal
  1515. Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. Part110.TopSurface = Enum.SurfaceType.Weld
  1517. Part110.brickColor = BrickColor.new("Smoky grey")
  1518. Part110.FormFactor = Enum.FormFactor.Plate
  1519. Part110.formFactor = Enum.FormFactor.Plate
  1520. SpecialMesh111.Parent = Part110
  1521. SpecialMesh111.MeshType = Enum.MeshType.Wedge
  1522. Part112.Name = "Smooth Block Model"
  1523. Part112.Parent = Model1
  1524. Part112.CFrame = CFrame.new(-10.6625357, 3.80001712, -0.59315902, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
  1525. Part112.Orientation = Vector3.new(0, -90, -90)
  1526. Part112.Position = Vector3.new(-10.6625357, 3.80001712, -0.59315902)
  1527. Part112.Rotation = Vector3.new(90, -90, 0)
  1528. Part112.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1529. Part112.Size = Vector3.new(1.20000005, 2, 1)
  1530. Part112.BackSurface = Enum.SurfaceType.Weld
  1531. Part112.BottomSurface = Enum.SurfaceType.Weld
  1532. Part112.BrickColor = BrickColor.new("Smoky grey")
  1533. Part112.Material = Enum.Material.Metal
  1534. Part112.RightSurface = Enum.SurfaceType.Weld
  1535. Part112.TopSurface = Enum.SurfaceType.Smooth
  1536. Part112.brickColor = BrickColor.new("Smoky grey")
  1537. Part112.FormFactor = Enum.FormFactor.Plate
  1538. Part112.formFactor = Enum.FormFactor.Plate
  1539. SpecialMesh113.Parent = Part112
  1540. SpecialMesh113.MeshType = Enum.MeshType.Wedge
  1541. Part114.Name = "Smooth Block Model"
  1542. Part114.Parent = Model1
  1543. Part114.CFrame = CFrame.new(-13.1625357, 4.60001898, -3.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1544. Part114.Orientation = Vector3.new(0, 180, 0)
  1545. Part114.Position = Vector3.new(-13.1625357, 4.60001898, -3.09316397)
  1546. Part114.Rotation = Vector3.new(180, 0, 180)
  1547. Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1548. Part114.Size = Vector3.new(6, 0.400000006, 1)
  1549. Part114.BackSurface = Enum.SurfaceType.Weld
  1550. Part114.BottomSurface = Enum.SurfaceType.Weld
  1551. Part114.BrickColor = BrickColor.new("Smoky grey")
  1552. Part114.FrontSurface = Enum.SurfaceType.Weld
  1553. Part114.Material = Enum.Material.Metal
  1554. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1555. Part114.TopSurface = Enum.SurfaceType.Weld
  1556. Part114.brickColor = BrickColor.new("Smoky grey")
  1557. Part114.FormFactor = Enum.FormFactor.Plate
  1558. Part114.formFactor = Enum.FormFactor.Plate
  1559. Part115.Name = "Smooth Block Model"
  1560. Part115.Parent = Model1
  1561. Part115.CFrame = CFrame.new(-13.1625204, 3.60002089, -7.59316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1562. Part115.Orientation = Vector3.new(0, 180, 0)
  1563. Part115.Position = Vector3.new(-13.1625204, 3.60002089, -7.59316397)
  1564. Part115.Rotation = Vector3.new(180, 0, 180)
  1565. Part115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1566. Part115.Size = Vector3.new(4, 0.800000012, 2)
  1567. Part115.BackSurface = Enum.SurfaceType.Weld
  1568. Part115.BottomSurface = Enum.SurfaceType.Weld
  1569. Part115.BrickColor = BrickColor.new("Smoky grey")
  1570. Part115.FrontSurface = Enum.SurfaceType.Weld
  1571. Part115.LeftSurface = Enum.SurfaceType.Weld
  1572. Part115.Material = Enum.Material.Metal
  1573. Part115.RightSurface = Enum.SurfaceType.Weld
  1574. Part115.TopSurface = Enum.SurfaceType.Weld
  1575. Part115.brickColor = BrickColor.new("Smoky grey")
  1576. Part115.FormFactor = Enum.FormFactor.Plate
  1577. Part115.formFactor = Enum.FormFactor.Plate
  1578. Part116.Name = "Smooth Block Model"
  1579. Part116.Parent = Model1
  1580. Part116.CFrame = CFrame.new(-9.66252041, 1.80003297, -5.99315405, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
  1581. Part116.Orientation = Vector3.new(0, -90, -90)
  1582. Part116.Position = Vector3.new(-9.66252041, 1.80003297, -5.99315405)
  1583. Part116.Rotation = Vector3.new(90, -90, 0)
  1584. Part116.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1585. Part116.Size = Vector3.new(2, 1.20000005, 1)
  1586. Part116.BackSurface = Enum.SurfaceType.Weld
  1587. Part116.BottomSurface = Enum.SurfaceType.Weld
  1588. Part116.BrickColor = BrickColor.new("Smoky grey")
  1589. Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. Part116.Material = Enum.Material.Metal
  1591. Part116.RightSurface = Enum.SurfaceType.Weld
  1592. Part116.TopSurface = Enum.SurfaceType.Weld
  1593. Part116.brickColor = BrickColor.new("Smoky grey")
  1594. Part116.FormFactor = Enum.FormFactor.Plate
  1595. Part116.formFactor = Enum.FormFactor.Plate
  1596. SpecialMesh117.Parent = Part116
  1597. SpecialMesh117.MeshType = Enum.MeshType.Wedge
  1598. Part118.Name = "Smooth Block Model"
  1599. Part118.Parent = Model1
  1600. Part118.CFrame = CFrame.new(-11.7625418, 2.20002699, -0.693161011, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  1601. Part118.Orientation = Vector3.new(0, 180, 180)
  1602. Part118.Position = Vector3.new(-11.7625418, 2.20002699, -0.693161011)
  1603. Part118.Rotation = Vector3.new(180, 0, 0)
  1604. Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1605. Part118.Size = Vector3.new(1, 2, 1)
  1606. Part118.BackSurface = Enum.SurfaceType.Weld
  1607. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part118.BrickColor = BrickColor.new("Smoky grey")
  1609. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1610. Part118.Material = Enum.Material.Metal
  1611. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1612. Part118.brickColor = BrickColor.new("Smoky grey")
  1613. Part118.FormFactor = Enum.FormFactor.Plate
  1614. Part118.formFactor = Enum.FormFactor.Plate
  1615. Part119.Name = "Smooth Block Model"
  1616. Part119.Parent = Model1
  1617. Part119.CFrame = CFrame.new(-14.7624359, 4.20002604, -46.5931702, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
  1618. Part119.Orientation = Vector3.new(0, 0, 90)
  1619. Part119.Position = Vector3.new(-14.7624359, 4.20002604, -46.5931702)
  1620. Part119.Rotation = Vector3.new(0, 0, 90)
  1621. Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1622. Part119.Size = Vector3.new(2, 1.20000005, 4)
  1623. Part119.BackSurface = Enum.SurfaceType.Weld
  1624. Part119.BottomSurface = Enum.SurfaceType.Weld
  1625. Part119.BrickColor = BrickColor.new("Smoky grey")
  1626. Part119.Material = Enum.Material.Metal
  1627. Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. Part119.TopSurface = Enum.SurfaceType.Smooth
  1629. Part119.brickColor = BrickColor.new("Smoky grey")
  1630. Part119.FormFactor = Enum.FormFactor.Plate
  1631. Part119.formFactor = Enum.FormFactor.Plate
  1632. SpecialMesh120.Parent = Part119
  1633. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  1634. Part121.Name = "Smooth Block Model"
  1635. Part121.Parent = Model1
  1636. Part121.CFrame = CFrame.new(-13.1624298, 8.40001774, -51.0931625, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  1637. Part121.Orientation = Vector3.new(0, 0, -180)
  1638. Part121.Position = Vector3.new(-13.1624298, 8.40001774, -51.0931625)
  1639. Part121.Rotation = Vector3.new(0, 0, -180)
  1640. Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1641. Part121.Size = Vector3.new(2, 4, 3)
  1642. Part121.BackSurface = Enum.SurfaceType.Weld
  1643. Part121.BottomSurface = Enum.SurfaceType.Weld
  1644. Part121.BrickColor = BrickColor.new("Smoky grey")
  1645. Part121.Material = Enum.Material.Metal
  1646. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. Part121.TopSurface = Enum.SurfaceType.Weld
  1648. Part121.brickColor = BrickColor.new("Smoky grey")
  1649. Part121.FormFactor = Enum.FormFactor.Plate
  1650. Part121.formFactor = Enum.FormFactor.Plate
  1651. SpecialMesh122.Parent = Part121
  1652. SpecialMesh122.MeshType = Enum.MeshType.Wedge
  1653. Part123.Name = "Smooth Block Model"
  1654. Part123.Parent = Model1
  1655. Part123.CFrame = CFrame.new(-24.6624908, 2.40000892, -20.5931931, -2.62261983e-06, 1.46603725e-06, 1, 8.46164393e-13, -1, 1.46603736e-06, 1, 4.69102361e-12, 2.62261983e-06)
  1656. Part123.Orientation = Vector3.new(0, 90, 180)
  1657. Part123.Position = Vector3.new(-24.6624908, 2.40000892, -20.5931931)
  1658. Part123.Rotation = Vector3.new(180, 90, 0)
  1659. Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1660. Part123.Size = Vector3.new(4, 0.800000012, 1)
  1661. Part123.BackSurface = Enum.SurfaceType.Weld
  1662. Part123.BottomSurface = Enum.SurfaceType.Weld
  1663. Part123.BrickColor = BrickColor.new("Smoky grey")
  1664. Part123.LeftSurface = Enum.SurfaceType.Weld
  1665. Part123.Material = Enum.Material.Metal
  1666. Part123.RightSurface = Enum.SurfaceType.Weld
  1667. Part123.TopSurface = Enum.SurfaceType.Smooth
  1668. Part123.brickColor = BrickColor.new("Smoky grey")
  1669. Part123.FormFactor = Enum.FormFactor.Plate
  1670. Part123.formFactor = Enum.FormFactor.Plate
  1671. SpecialMesh124.Parent = Part123
  1672. SpecialMesh124.MeshType = Enum.MeshType.Wedge
  1673. Part125.Name = "Smooth Block Model"
  1674. Part125.Parent = Model1
  1675. Part125.CFrame = CFrame.new(-13.1624298, 4.40002203, -46.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1676. Part125.Orientation = Vector3.new(0, 180, 0)
  1677. Part125.Position = Vector3.new(-13.1624298, 4.40002203, -46.5931625)
  1678. Part125.Rotation = Vector3.new(180, 0, 180)
  1679. Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1680. Part125.Size = Vector3.new(2, 2.4000001, 4)
  1681. Part125.BackSurface = Enum.SurfaceType.Weld
  1682. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1683. Part125.BrickColor = BrickColor.new("Smoky grey")
  1684. Part125.FrontSurface = Enum.SurfaceType.Weld
  1685. Part125.Material = Enum.Material.Metal
  1686. Part125.TopSurface = Enum.SurfaceType.Weld
  1687. Part125.brickColor = BrickColor.new("Smoky grey")
  1688. Part125.FormFactor = Enum.FormFactor.Plate
  1689. Part125.formFactor = Enum.FormFactor.Plate
  1690. Part126.Name = "Smooth Block Model"
  1691. Part126.Parent = Model1
  1692. Part126.CFrame = CFrame.new(-10.6625357, 2.20002699, -2.39315796, 1.46603725e-06, -2.62261983e-06, -1, -1, 8.46164393e-13, -1.46603736e-06, 4.69102361e-12, 1, -2.62261983e-06)
  1693. Part126.Orientation = Vector3.new(0, -90, -90)
  1694. Part126.Position = Vector3.new(-10.6625357, 2.20002699, -2.39315796)
  1695. Part126.Rotation = Vector3.new(90, -90, 0)
  1696. Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1697. Part126.Size = Vector3.new(2, 2.4000001, 1)
  1698. Part126.BackSurface = Enum.SurfaceType.Weld
  1699. Part126.BottomSurface = Enum.SurfaceType.Weld
  1700. Part126.BrickColor = BrickColor.new("Smoky grey")
  1701. Part126.LeftSurface = Enum.SurfaceType.Weld
  1702. Part126.Material = Enum.Material.Metal
  1703. Part126.RightSurface = Enum.SurfaceType.Weld
  1704. Part126.TopSurface = Enum.SurfaceType.Smooth
  1705. Part126.brickColor = BrickColor.new("Smoky grey")
  1706. Part126.FormFactor = Enum.FormFactor.Plate
  1707. Part126.formFactor = Enum.FormFactor.Plate
  1708. SpecialMesh127.Parent = Part126
  1709. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  1710. Part128.Name = "Smooth Block Model"
  1711. Part128.Parent = Model1
  1712. Part128.CFrame = CFrame.new(-13.1624298, 6.00002813, -46.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1713. Part128.Orientation = Vector3.new(0, 180, 0)
  1714. Part128.Position = Vector3.new(-13.1624298, 6.00002813, -46.5931625)
  1715. Part128.Rotation = Vector3.new(180, 0, 180)
  1716. Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1717. Part128.Size = Vector3.new(2, 0.800000012, 4)
  1718. Part128.BackSurface = Enum.SurfaceType.Weld
  1719. Part128.BottomSurface = Enum.SurfaceType.Weld
  1720. Part128.BrickColor = BrickColor.new("Smoky grey")
  1721. Part128.FrontSurface = Enum.SurfaceType.Weld
  1722. Part128.Material = Enum.Material.Metal
  1723. Part128.TopSurface = Enum.SurfaceType.Weld
  1724. Part128.brickColor = BrickColor.new("Smoky grey")
  1725. Part128.FormFactor = Enum.FormFactor.Plate
  1726. Part128.formFactor = Enum.FormFactor.Plate
  1727. Part129.Name = "Smooth Block Model"
  1728. Part129.Parent = Model1
  1729. Part129.CFrame = CFrame.new(-13.1625204, 6.80001497, -9.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1730. Part129.Orientation = Vector3.new(0, 180, 0)
  1731. Part129.Position = Vector3.new(-13.1625204, 6.80001497, -9.09316444)
  1732. Part129.Rotation = Vector3.new(180, 0, 180)
  1733. Part129.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1734. Part129.Size = Vector3.new(2, 0.800000012, 1)
  1735. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1736. Part129.BottomSurface = Enum.SurfaceType.Weld
  1737. Part129.BrickColor = BrickColor.new("Smoky grey")
  1738. Part129.FrontSurface = Enum.SurfaceType.Weld
  1739. Part129.LeftSurface = Enum.SurfaceType.Weld
  1740. Part129.Material = Enum.Material.Metal
  1741. Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1742. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1743. Part129.brickColor = BrickColor.new("Smoky grey")
  1744. Part129.FormFactor = Enum.FormFactor.Plate
  1745. Part129.formFactor = Enum.FormFactor.Plate
  1746. Part130.Name = "Smooth Block Model"
  1747. Part130.Parent = Model1
  1748. Part130.CFrame = CFrame.new(-13.1624136, 4.20002604, -50.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1749. Part130.Orientation = Vector3.new(0, 180, 0)
  1750. Part130.Position = Vector3.new(-13.1624136, 4.20002604, -50.0931625)
  1751. Part130.Rotation = Vector3.new(180, 0, 180)
  1752. Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1753. Part130.Size = Vector3.new(2, 2, 3)
  1754. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1755. Part130.BrickColor = BrickColor.new("Smoky grey")
  1756. Part130.FrontSurface = Enum.SurfaceType.Weld
  1757. Part130.Material = Enum.Material.Metal
  1758. Part130.TopSurface = Enum.SurfaceType.Weld
  1759. Part130.brickColor = BrickColor.new("Smoky grey")
  1760. Part130.FormFactor = Enum.FormFactor.Plate
  1761. Part130.formFactor = Enum.FormFactor.Plate
  1762. Part131.Name = "Smooth Block Model"
  1763. Part131.Parent = Model1
  1764. Part131.CFrame = CFrame.new(-13.1625357, 1.00003004, -2.59316397, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  1765. Part131.Orientation = Vector3.new(0, 180, 180)
  1766. Part131.Position = Vector3.new(-13.1625357, 1.00003004, -2.59316397)
  1767. Part131.Rotation = Vector3.new(180, 0, 0)
  1768. Part131.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1769. Part131.Size = Vector3.new(4, 0.400000006, 2)
  1770. Part131.BackSurface = Enum.SurfaceType.Weld
  1771. Part131.BottomSurface = Enum.SurfaceType.Weld
  1772. Part131.BrickColor = BrickColor.new("Smoky grey")
  1773. Part131.LeftSurface = Enum.SurfaceType.Weld
  1774. Part131.Material = Enum.Material.Metal
  1775. Part131.RightSurface = Enum.SurfaceType.Weld
  1776. Part131.TopSurface = Enum.SurfaceType.Smooth
  1777. Part131.brickColor = BrickColor.new("Smoky grey")
  1778. Part131.FormFactor = Enum.FormFactor.Plate
  1779. Part131.formFactor = Enum.FormFactor.Plate
  1780. SpecialMesh132.Parent = Part131
  1781. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  1782. Part133.Name = "Smooth Block Model"
  1783. Part133.Parent = Model1
  1784. Part133.CFrame = CFrame.new(-15.6625357, 3.80001712, -0.593169987, -1.46603725e-06, -2.62261983e-06, 1, 1, 8.46164393e-13, 1.46603736e-06, -4.69102361e-12, 1, 2.62261983e-06)
  1785. Part133.Orientation = Vector3.new(0, 90, 90)
  1786. Part133.Position = Vector3.new(-15.6625357, 3.80001712, -0.593169987)
  1787. Part133.Rotation = Vector3.new(90, 90, 0)
  1788. Part133.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1789. Part133.Size = Vector3.new(1.20000005, 2, 1)
  1790. Part133.BackSurface = Enum.SurfaceType.Weld
  1791. Part133.BottomSurface = Enum.SurfaceType.Weld
  1792. Part133.BrickColor = BrickColor.new("Smoky grey")
  1793. Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part133.Material = Enum.Material.Metal
  1795. Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. Part133.TopSurface = Enum.SurfaceType.Smooth
  1797. Part133.brickColor = BrickColor.new("Smoky grey")
  1798. Part133.FormFactor = Enum.FormFactor.Plate
  1799. Part133.formFactor = Enum.FormFactor.Plate
  1800. SpecialMesh134.Parent = Part133
  1801. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1802. Part135.Name = "Smooth Block Model"
  1803. Part135.Parent = Model1
  1804. Part135.CFrame = CFrame.new(-13.1625204, 10.2000017, -16.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1805. Part135.Orientation = Vector3.new(0, 180, 0)
  1806. Part135.Position = Vector3.new(-13.1625204, 10.2000017, -16.0931644)
  1807. Part135.Rotation = Vector3.new(180, 0, 180)
  1808. Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1809. Part135.Size = Vector3.new(4, 0.400000006, 1)
  1810. Part135.BackSurface = Enum.SurfaceType.Weld
  1811. Part135.BottomSurface = Enum.SurfaceType.Weld
  1812. Part135.BrickColor = BrickColor.new("Smoky grey")
  1813. Part135.FrontSurface = Enum.SurfaceType.Weld
  1814. Part135.LeftSurface = Enum.SurfaceType.Weld
  1815. Part135.Material = Enum.Material.Metal
  1816. Part135.RightSurface = Enum.SurfaceType.Weld
  1817. Part135.TopSurface = Enum.SurfaceType.Smooth
  1818. Part135.brickColor = BrickColor.new("Smoky grey")
  1819. Part135.FormFactor = Enum.FormFactor.Plate
  1820. Part135.formFactor = Enum.FormFactor.Plate
  1821. Part136.Name = "Smooth Block Model"
  1822. Part136.Parent = Model1
  1823. Part136.CFrame = CFrame.new(-13.1625357, 2.20002699, 0.306834996, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  1824. Part136.Orientation = Vector3.new(0, 180, 180)
  1825. Part136.Position = Vector3.new(-13.1625357, 2.20002699, 0.306834996)
  1826. Part136.Rotation = Vector3.new(180, 0, 0)
  1827. Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1828. Part136.Size = Vector3.new(1, 2, 3)
  1829. Part136.BackSurface = Enum.SurfaceType.Weld
  1830. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1831. Part136.BrickColor = BrickColor.new("Smoky grey")
  1832. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1833. Part136.Material = Enum.Material.Metal
  1834. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1835. Part136.brickColor = BrickColor.new("Smoky grey")
  1836. Part136.FormFactor = Enum.FormFactor.Plate
  1837. Part136.formFactor = Enum.FormFactor.Plate
  1838. Part137.Name = "Smooth Block Model"
  1839. Part137.Parent = Model1
  1840. Part137.CFrame = CFrame.new(-13.1624298, 7.40002203, -48.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1841. Part137.Orientation = Vector3.new(0, 180, 0)
  1842. Part137.Position = Vector3.new(-13.1624298, 7.40002203, -48.0931625)
  1843. Part137.Rotation = Vector3.new(180, 0, 180)
  1844. Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1845. Part137.Size = Vector3.new(2, 2, 3)
  1846. Part137.BackSurface = Enum.SurfaceType.Weld
  1847. Part137.BottomSurface = Enum.SurfaceType.Weld
  1848. Part137.BrickColor = BrickColor.new("Smoky grey")
  1849. Part137.FrontSurface = Enum.SurfaceType.Weld
  1850. Part137.Material = Enum.Material.Metal
  1851. Part137.TopSurface = Enum.SurfaceType.Weld
  1852. Part137.brickColor = BrickColor.new("Smoky grey")
  1853. Part137.FormFactor = Enum.FormFactor.Plate
  1854. Part137.formFactor = Enum.FormFactor.Plate
  1855. Part138.Name = "Smooth Block Model"
  1856. Part138.Parent = Model1
  1857. Part138.CFrame = CFrame.new(-15.6625357, 2.20002699, -2.39317107, -1.46603725e-06, -2.62261983e-06, 1, 1, 8.46164393e-13, 1.46603736e-06, -4.69102361e-12, 1, 2.62261983e-06)
  1858. Part138.Orientation = Vector3.new(0, 90, 90)
  1859. Part138.Position = Vector3.new(-15.6625357, 2.20002699, -2.39317107)
  1860. Part138.Rotation = Vector3.new(90, 90, 0)
  1861. Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1862. Part138.Size = Vector3.new(2, 2.4000001, 1)
  1863. Part138.BackSurface = Enum.SurfaceType.Weld
  1864. Part138.BottomSurface = Enum.SurfaceType.Weld
  1865. Part138.BrickColor = BrickColor.new("Smoky grey")
  1866. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part138.Material = Enum.Material.Metal
  1869. Part138.RightSurface = Enum.SurfaceType.Weld
  1870. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. Part138.brickColor = BrickColor.new("Smoky grey")
  1872. Part138.FormFactor = Enum.FormFactor.Plate
  1873. Part138.formFactor = Enum.FormFactor.Plate
  1874. SpecialMesh139.Parent = Part138
  1875. SpecialMesh139.MeshType = Enum.MeshType.Wedge
  1876. Part140.Name = "Smooth Block Model"
  1877. Part140.Parent = Model1
  1878. Part140.CFrame = CFrame.new(-14.6625357, 2.20002699, -0.693168998, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  1879. Part140.Orientation = Vector3.new(0, 180, 180)
  1880. Part140.Position = Vector3.new(-14.6625357, 2.20002699, -0.693168998)
  1881. Part140.Rotation = Vector3.new(180, 0, 0)
  1882. Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1883. Part140.Size = Vector3.new(1, 2, 1)
  1884. Part140.BackSurface = Enum.SurfaceType.Weld
  1885. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1886. Part140.BrickColor = BrickColor.new("Smoky grey")
  1887. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. Part140.Material = Enum.Material.Metal
  1889. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1890. Part140.brickColor = BrickColor.new("Smoky grey")
  1891. Part140.FormFactor = Enum.FormFactor.Plate
  1892. Part140.formFactor = Enum.FormFactor.Plate
  1893. Part141.Name = "Smooth Block Model"
  1894. Part141.Parent = Model1
  1895. Part141.CFrame = CFrame.new(-15.6625519, 6.60001802, -4.09317017, -1, -1.46603588e-06, 2.6226171e-06, -1.46603895e-06, 1, -8.52651283e-13, -2.62262074e-06, -4.68958206e-12, -1)
  1896. Part141.Orientation = Vector3.new(0, 180, 0)
  1897. Part141.Position = Vector3.new(-15.6625519, 6.60001802, -4.09317017)
  1898. Part141.Rotation = Vector3.new(180, 0, 180)
  1899. Part141.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1900. Part141.Size = Vector3.new(1, 2.80000019, 1)
  1901. Part141.BackSurface = Enum.SurfaceType.Weld
  1902. Part141.BottomSurface = Enum.SurfaceType.Weld
  1903. Part141.BrickColor = BrickColor.new("Smoky grey")
  1904. Part141.CanCollide = false
  1905. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. Part141.Material = Enum.Material.Metal
  1907. Part141.TopSurface = Enum.SurfaceType.Weld
  1908. Part141.brickColor = BrickColor.new("Smoky grey")
  1909. Part141.FormFactor = Enum.FormFactor.Plate
  1910. Part141.formFactor = Enum.FormFactor.Plate
  1911. SpecialMesh142.Parent = Part141
  1912. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1913. Part143.Name = "Smooth Block Model"
  1914. Part143.Parent = Model1
  1915. Part143.CFrame = CFrame.new(-13.1624136, 5.40002203, -50.0931625, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  1916. Part143.Position = Vector3.new(-13.1624136, 5.40002203, -50.0931625)
  1917. Part143.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1918. Part143.Size = Vector3.new(2, 0.400000006, 3)
  1919. Part143.BackSurface = Enum.SurfaceType.Weld
  1920. Part143.BottomSurface = Enum.SurfaceType.Weld
  1921. Part143.BrickColor = BrickColor.new("Smoky grey")
  1922. Part143.Material = Enum.Material.Metal
  1923. Part143.RightSurface = Enum.SurfaceType.Weld
  1924. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. Part143.brickColor = BrickColor.new("Smoky grey")
  1926. Part143.FormFactor = Enum.FormFactor.Plate
  1927. Part143.formFactor = Enum.FormFactor.Plate
  1928. SpecialMesh144.Parent = Part143
  1929. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1930. Part145.Name = "Smooth Block Model"
  1931. Part145.Parent = Model1
  1932. Part145.CFrame = CFrame.new(-13.1625357, 4.80001688, -4.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1933. Part145.Orientation = Vector3.new(0, 180, 0)
  1934. Part145.Position = Vector3.new(-13.1625357, 4.80001688, -4.09316397)
  1935. Part145.Rotation = Vector3.new(180, 0, 180)
  1936. Part145.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1937. Part145.Size = Vector3.new(6, 0.800000012, 1)
  1938. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. Part145.BottomSurface = Enum.SurfaceType.Weld
  1940. Part145.BrickColor = BrickColor.new("Smoky grey")
  1941. Part145.FrontSurface = Enum.SurfaceType.Weld
  1942. Part145.Material = Enum.Material.Metal
  1943. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. Part145.brickColor = BrickColor.new("Smoky grey")
  1945. Part145.FormFactor = Enum.FormFactor.Plate
  1946. Part145.formFactor = Enum.FormFactor.Plate
  1947. Part146.Name = "Smooth Block Model"
  1948. Part146.Parent = Model1
  1949. Part146.CFrame = CFrame.new(-8.76252556, 1.80003297, -7.593153, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  1950. Part146.Orientation = Vector3.new(0, 180, 90)
  1951. Part146.Position = Vector3.new(-8.76252556, 1.80003297, -7.593153)
  1952. Part146.Rotation = Vector3.new(180, 0, -90)
  1953. Part146.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1954. Part146.Size = Vector3.new(2, 0.800000012, 2)
  1955. Part146.BackSurface = Enum.SurfaceType.Weld
  1956. Part146.BottomSurface = Enum.SurfaceType.Weld
  1957. Part146.BrickColor = BrickColor.new("Smoky grey")
  1958. Part146.LeftSurface = Enum.SurfaceType.Weld
  1959. Part146.Material = Enum.Material.Metal
  1960. Part146.TopSurface = Enum.SurfaceType.Smooth
  1961. Part146.brickColor = BrickColor.new("Smoky grey")
  1962. Part146.FormFactor = Enum.FormFactor.Plate
  1963. Part146.formFactor = Enum.FormFactor.Plate
  1964. SpecialMesh147.Parent = Part146
  1965. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  1966. Part148.Name = "Smooth Block Model"
  1967. Part148.Parent = Model1
  1968. Part148.CFrame = CFrame.new(-14.7625418, 3.80001712, 1.90683198, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  1969. Part148.Orientation = Vector3.new(0, 180, -90)
  1970. Part148.Position = Vector3.new(-14.7625418, 3.80001712, 1.90683198)
  1971. Part148.Rotation = Vector3.new(180, 0, 90)
  1972. Part148.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1973. Part148.Size = Vector3.new(1.20000005, 0.800000012, 1)
  1974. Part148.BackSurface = Enum.SurfaceType.Weld
  1975. Part148.BottomSurface = Enum.SurfaceType.Weld
  1976. Part148.BrickColor = BrickColor.new("Smoky grey")
  1977. Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. Part148.Material = Enum.Material.Metal
  1979. Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1980. Part148.TopSurface = Enum.SurfaceType.Smooth
  1981. Part148.brickColor = BrickColor.new("Smoky grey")
  1982. Part148.FormFactor = Enum.FormFactor.Plate
  1983. Part148.formFactor = Enum.FormFactor.Plate
  1984. SpecialMesh149.Parent = Part148
  1985. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  1986. Part150.Name = "Smooth Block Model"
  1987. Part150.Parent = Model1
  1988. Part150.CFrame = CFrame.new(-13.1624441, 9.40001583, -48.0931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  1989. Part150.Orientation = Vector3.new(0, 180, 0)
  1990. Part150.Position = Vector3.new(-13.1624441, 9.40001583, -48.0931625)
  1991. Part150.Rotation = Vector3.new(180, 0, 180)
  1992. Part150.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1993. Part150.Size = Vector3.new(2, 2, 3)
  1994. Part150.BackSurface = Enum.SurfaceType.Weld
  1995. Part150.BottomSurface = Enum.SurfaceType.Weld
  1996. Part150.BrickColor = BrickColor.new("Smoky grey")
  1997. Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. Part150.Material = Enum.Material.Metal
  1999. Part150.TopSurface = Enum.SurfaceType.Weld
  2000. Part150.brickColor = BrickColor.new("Smoky grey")
  2001. Part150.FormFactor = Enum.FormFactor.Plate
  2002. Part150.formFactor = Enum.FormFactor.Plate
  2003. SpecialMesh151.Parent = Part150
  2004. SpecialMesh151.MeshType = Enum.MeshType.Wedge
  2005. Part152.Name = "Smooth Block Model"
  2006. Part152.Parent = Model1
  2007. Part152.CFrame = CFrame.new(-23.6624908, 2.40000892, -20.5931931, -2.62261983e-06, -1.46603725e-06, -1, 8.46164393e-13, 1, -1.46603736e-06, 1, -4.69102361e-12, -2.62261983e-06)
  2008. Part152.Orientation = Vector3.new(0, -90, 0)
  2009. Part152.Position = Vector3.new(-23.6624908, 2.40000892, -20.5931931)
  2010. Part152.Rotation = Vector3.new(0, -90, 0)
  2011. Part152.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2012. Part152.Size = Vector3.new(4, 0.800000012, 1)
  2013. Part152.BackSurface = Enum.SurfaceType.Weld
  2014. Part152.BottomSurface = Enum.SurfaceType.Weld
  2015. Part152.BrickColor = BrickColor.new("Smoky grey")
  2016. Part152.LeftSurface = Enum.SurfaceType.Weld
  2017. Part152.Material = Enum.Material.Metal
  2018. Part152.RightSurface = Enum.SurfaceType.Weld
  2019. Part152.TopSurface = Enum.SurfaceType.Smooth
  2020. Part152.brickColor = BrickColor.new("Smoky grey")
  2021. Part152.FormFactor = Enum.FormFactor.Plate
  2022. Part152.formFactor = Enum.FormFactor.Plate
  2023. SpecialMesh153.Parent = Part152
  2024. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2025. Part154.Name = "Smooth Block Model"
  2026. Part154.Parent = Model1
  2027. Part154.CFrame = CFrame.new(-15.6625061, 3.80001712, -13.0931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2028. Part154.Orientation = Vector3.new(0, 180, 0)
  2029. Part154.Position = Vector3.new(-15.6625061, 3.80001712, -13.0931702)
  2030. Part154.Rotation = Vector3.new(180, 0, 180)
  2031. Part154.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2032. Part154.Size = Vector3.new(1, 1.20000005, 17)
  2033. Part154.BackSurface = Enum.SurfaceType.Weld
  2034. Part154.BottomSurface = Enum.SurfaceType.Weld
  2035. Part154.BrickColor = BrickColor.new("Smoky grey")
  2036. Part154.FrontSurface = Enum.SurfaceType.Weld
  2037. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part154.Material = Enum.Material.Metal
  2039. Part154.TopSurface = Enum.SurfaceType.Weld
  2040. Part154.brickColor = BrickColor.new("Smoky grey")
  2041. Part154.FormFactor = Enum.FormFactor.Plate
  2042. Part154.formFactor = Enum.FormFactor.Plate
  2043. Part155.Name = "Smooth Block Model"
  2044. Part155.Parent = Model1
  2045. Part155.CFrame = CFrame.new(-13.1625357, 3.80001712, -3.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2046. Part155.Orientation = Vector3.new(0, 180, 0)
  2047. Part155.Position = Vector3.new(-13.1625357, 3.80001712, -3.09316397)
  2048. Part155.Rotation = Vector3.new(180, 0, 180)
  2049. Part155.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2050. Part155.Size = Vector3.new(6, 1.20000005, 3)
  2051. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. Part155.BottomSurface = Enum.SurfaceType.Weld
  2053. Part155.BrickColor = BrickColor.new("Smoky grey")
  2054. Part155.FrontSurface = Enum.SurfaceType.Weld
  2055. Part155.Material = Enum.Material.Metal
  2056. Part155.TopSurface = Enum.SurfaceType.Smooth
  2057. Part155.brickColor = BrickColor.new("Smoky grey")
  2058. Part155.FormFactor = Enum.FormFactor.Plate
  2059. Part155.formFactor = Enum.FormFactor.Plate
  2060. Part156.Name = "Smooth Block Model"
  2061. Part156.Parent = Model1
  2062. Part156.CFrame = CFrame.new(-16.6625175, 1.80001795, -6.99317312, -1.46603725e-06, -2.62261983e-06, 1, 1, 8.46164393e-13, 1.46603736e-06, -4.69102361e-12, 1, 2.62261983e-06)
  2063. Part156.Orientation = Vector3.new(0, 90, 90)
  2064. Part156.Position = Vector3.new(-16.6625175, 1.80001795, -6.99317312)
  2065. Part156.Rotation = Vector3.new(90, 90, 0)
  2066. Part156.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2067. Part156.Size = Vector3.new(2, 1.20000005, 1)
  2068. Part156.BackSurface = Enum.SurfaceType.Weld
  2069. Part156.BottomSurface = Enum.SurfaceType.Weld
  2070. Part156.BrickColor = BrickColor.new("Smoky grey")
  2071. Part156.LeftSurface = Enum.SurfaceType.Weld
  2072. Part156.Material = Enum.Material.Metal
  2073. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. Part156.TopSurface = Enum.SurfaceType.Smooth
  2075. Part156.brickColor = BrickColor.new("Smoky grey")
  2076. Part156.FormFactor = Enum.FormFactor.Plate
  2077. Part156.formFactor = Enum.FormFactor.Plate
  2078. SpecialMesh157.Parent = Part156
  2079. SpecialMesh157.MeshType = Enum.MeshType.Wedge
  2080. Part158.Name = "Smooth Block Model"
  2081. Part158.Parent = Model1
  2082. Part158.CFrame = CFrame.new(-13.1625357, 3.80001712, 1.90683496, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  2083. Part158.Orientation = Vector3.new(0, 180, -90)
  2084. Part158.Position = Vector3.new(-13.1625357, 3.80001712, 1.90683496)
  2085. Part158.Rotation = Vector3.new(180, 0, 90)
  2086. Part158.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2087. Part158.Size = Vector3.new(1.20000005, 2.4000001, 1)
  2088. Part158.BackSurface = Enum.SurfaceType.Weld
  2089. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2090. Part158.BrickColor = BrickColor.new("Smoky grey")
  2091. Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. Part158.Material = Enum.Material.Metal
  2093. Part158.TopSurface = Enum.SurfaceType.Weld
  2094. Part158.brickColor = BrickColor.new("Smoky grey")
  2095. Part158.FormFactor = Enum.FormFactor.Plate
  2096. Part158.formFactor = Enum.FormFactor.Plate
  2097. Part159.Name = "Smooth Block Model"
  2098. Part159.Parent = Model1
  2099. Part159.CFrame = CFrame.new(-18.6624908, 8.20002079, -22.0931778, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  2100. Part159.Orientation = Vector3.new(0, 0, -180)
  2101. Part159.Position = Vector3.new(-18.6624908, 8.20002079, -22.0931778)
  2102. Part159.Rotation = Vector3.new(0, 0, -180)
  2103. Part159.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2104. Part159.Size = Vector3.new(3, 3.20000005, 7)
  2105. Part159.BackSurface = Enum.SurfaceType.Weld
  2106. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2107. Part159.BrickColor = BrickColor.new("Smoky grey")
  2108. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2109. Part159.Material = Enum.Material.Metal
  2110. Part159.TopSurface = Enum.SurfaceType.Smooth
  2111. Part159.brickColor = BrickColor.new("Smoky grey")
  2112. Part159.FormFactor = Enum.FormFactor.Plate
  2113. Part159.formFactor = Enum.FormFactor.Plate
  2114. Part160.Name = "Smooth Block Model"
  2115. Part160.Parent = Model1
  2116. Part160.CFrame = CFrame.new(-13.1624899, 9.80000973, -21.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2117. Part160.Orientation = Vector3.new(0, 180, 0)
  2118. Part160.Position = Vector3.new(-13.1624899, 9.80000973, -21.5931644)
  2119. Part160.Rotation = Vector3.new(180, 0, 180)
  2120. Part160.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2121. Part160.Size = Vector3.new(4, 0.400000006, 2)
  2122. Part160.BackSurface = Enum.SurfaceType.Weld
  2123. Part160.BottomSurface = Enum.SurfaceType.Weld
  2124. Part160.BrickColor = BrickColor.new("Smoky grey")
  2125. Part160.FrontSurface = Enum.SurfaceType.Weld
  2126. Part160.LeftSurface = Enum.SurfaceType.Weld
  2127. Part160.Material = Enum.Material.Metal
  2128. Part160.RightSurface = Enum.SurfaceType.Weld
  2129. Part160.TopSurface = Enum.SurfaceType.Weld
  2130. Part160.brickColor = BrickColor.new("Smoky grey")
  2131. Part160.FormFactor = Enum.FormFactor.Plate
  2132. Part160.formFactor = Enum.FormFactor.Plate
  2133. Part161.Name = "Smooth Block Model"
  2134. Part161.Parent = Model1
  2135. Part161.CFrame = CFrame.new(-13.1625357, 3.80001712, -0.593164027, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  2136. Part161.Orientation = Vector3.new(0, 180, -90)
  2137. Part161.Position = Vector3.new(-13.1625357, 3.80001712, -0.593164027)
  2138. Part161.Rotation = Vector3.new(180, 0, 90)
  2139. Part161.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2140. Part161.Size = Vector3.new(1.20000005, 4, 2)
  2141. Part161.BackSurface = Enum.SurfaceType.Weld
  2142. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2143. Part161.BrickColor = BrickColor.new("Smoky grey")
  2144. Part161.FrontSurface = Enum.SurfaceType.Weld
  2145. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2146. Part161.Material = Enum.Material.Metal
  2147. Part161.TopSurface = Enum.SurfaceType.Weld
  2148. Part161.brickColor = BrickColor.new("Smoky grey")
  2149. Part161.FormFactor = Enum.FormFactor.Plate
  2150. Part161.formFactor = Enum.FormFactor.Plate
  2151. Part162.Name = "Smooth Block Model"
  2152. Part162.Parent = Model1
  2153. Part162.CFrame = CFrame.new(-16.6624908, 9.20001793, -23.093174, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  2154. Part162.Position = Vector3.new(-16.6624908, 9.20001793, -23.093174)
  2155. Part162.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2156. Part162.Size = Vector3.new(1, 2, 3)
  2157. Part162.BackSurface = Enum.SurfaceType.Weld
  2158. Part162.BottomSurface = Enum.SurfaceType.Weld
  2159. Part162.BrickColor = BrickColor.new("Smoky grey")
  2160. Part162.FrontSurface = Enum.SurfaceType.Weld
  2161. Part162.LeftSurface = Enum.SurfaceType.Weld
  2162. Part162.Material = Enum.Material.Metal
  2163. Part162.RightSurface = Enum.SurfaceType.Weld
  2164. Part162.TopSurface = Enum.SurfaceType.Weld
  2165. Part162.brickColor = BrickColor.new("Smoky grey")
  2166. Part162.FormFactor = Enum.FormFactor.Plate
  2167. Part162.formFactor = Enum.FormFactor.Plate
  2168. SpecialMesh163.Parent = Part162
  2169. SpecialMesh163.MeshType = Enum.MeshType.Wedge
  2170. Part164.Name = "Smooth Block Model"
  2171. Part164.Parent = Model1
  2172. Part164.CFrame = CFrame.new(-15.6625204, 9.80000973, -16.0931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2173. Part164.Orientation = Vector3.new(0, 180, 0)
  2174. Part164.Position = Vector3.new(-15.6625204, 9.80000973, -16.0931702)
  2175. Part164.Rotation = Vector3.new(180, 0, 180)
  2176. Part164.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2177. Part164.Size = Vector3.new(1, 0.400000006, 13)
  2178. Part164.BackSurface = Enum.SurfaceType.Weld
  2179. Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. Part164.BrickColor = BrickColor.new("Smoky grey")
  2181. Part164.CanCollide = false
  2182. Part164.FrontSurface = Enum.SurfaceType.Weld
  2183. Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. Part164.Material = Enum.Material.Metal
  2185. Part164.TopSurface = Enum.SurfaceType.Smooth
  2186. Part164.brickColor = BrickColor.new("Smoky grey")
  2187. Part164.FormFactor = Enum.FormFactor.Plate
  2188. Part164.formFactor = Enum.FormFactor.Plate
  2189. Part165.Name = "Smooth Block Model"
  2190. Part165.Parent = Model1
  2191. Part165.CFrame = CFrame.new(-13.1624298, 11.4000158, -51.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2192. Part165.Orientation = Vector3.new(0, 180, 0)
  2193. Part165.Position = Vector3.new(-13.1624298, 11.4000158, -51.5931625)
  2194. Part165.Rotation = Vector3.new(180, 0, 180)
  2195. Part165.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2196. Part165.Size = Vector3.new(2, 2, 2)
  2197. Part165.BottomSurface = Enum.SurfaceType.Weld
  2198. Part165.BrickColor = BrickColor.new("Smoky grey")
  2199. Part165.FrontSurface = Enum.SurfaceType.Weld
  2200. Part165.Material = Enum.Material.Metal
  2201. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. Part165.brickColor = BrickColor.new("Smoky grey")
  2203. Part165.FormFactor = Enum.FormFactor.Plate
  2204. Part165.formFactor = Enum.FormFactor.Plate
  2205. Part166.Name = "Smooth Block Model"
  2206. Part166.Parent = Model1
  2207. Part166.CFrame = CFrame.new(-13.1624298, 7.40002203, -45.5931625, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2208. Part166.Orientation = Vector3.new(0, 180, 0)
  2209. Part166.Position = Vector3.new(-13.1624298, 7.40002203, -45.5931625)
  2210. Part166.Rotation = Vector3.new(180, 0, 180)
  2211. Part166.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2212. Part166.Size = Vector3.new(2, 2, 2)
  2213. Part166.BackSurface = Enum.SurfaceType.Weld
  2214. Part166.BottomSurface = Enum.SurfaceType.Weld
  2215. Part166.BrickColor = BrickColor.new("Smoky grey")
  2216. Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. Part166.Material = Enum.Material.Metal
  2218. Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. Part166.brickColor = BrickColor.new("Smoky grey")
  2220. Part166.FormFactor = Enum.FormFactor.Plate
  2221. Part166.formFactor = Enum.FormFactor.Plate
  2222. SpecialMesh167.Parent = Part166
  2223. SpecialMesh167.MeshType = Enum.MeshType.Wedge
  2224. Part168.Name = "Smooth Block Model"
  2225. Part168.Parent = Model1
  2226. Part168.CFrame = CFrame.new(-9.76249599, 7.20002604, -19.5931568, -1.46603645e-06, 1, 2.62261938e-06, 1, 1.46603816e-06, -8.38440428e-13, -4.68958206e-12, 2.62261983e-06, -1)
  2227. Part168.Orientation = Vector3.new(0, 180, 90)
  2228. Part168.Position = Vector3.new(-9.76249599, 7.20002604, -19.5931568)
  2229. Part168.Rotation = Vector3.new(180, 0, -90)
  2230. Part168.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2231. Part168.Size = Vector3.new(6, 0.800000012, 4)
  2232. Part168.BackSurface = Enum.SurfaceType.Weld
  2233. Part168.BottomSurface = Enum.SurfaceType.Weld
  2234. Part168.BrickColor = BrickColor.new("Smoky grey")
  2235. Part168.FrontSurface = Enum.SurfaceType.Weld
  2236. Part168.LeftSurface = Enum.SurfaceType.Weld
  2237. Part168.Material = Enum.Material.Metal
  2238. Part168.TopSurface = Enum.SurfaceType.Smooth
  2239. Part168.brickColor = BrickColor.new("Smoky grey")
  2240. Part168.FormFactor = Enum.FormFactor.Plate
  2241. Part168.formFactor = Enum.FormFactor.Plate
  2242. Part169.Name = "Smooth Block Model"
  2243. Part169.Parent = Model1
  2244. Part169.CFrame = CFrame.new(-13.1625061, 6.40002203, -17.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2245. Part169.Orientation = Vector3.new(0, 180, 0)
  2246. Part169.Position = Vector3.new(-13.1625061, 6.40002203, -17.0931644)
  2247. Part169.Rotation = Vector3.new(180, 0, 180)
  2248. Part169.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2249. Part169.Size = Vector3.new(4, 6.4000001, 1)
  2250. Part169.BackSurface = Enum.SurfaceType.Weld
  2251. Part169.BottomSurface = Enum.SurfaceType.Weld
  2252. Part169.BrickColor = BrickColor.new("Smoky grey")
  2253. Part169.LeftSurface = Enum.SurfaceType.Weld
  2254. Part169.Material = Enum.Material.Metal
  2255. Part169.RightSurface = Enum.SurfaceType.Weld
  2256. Part169.TopSurface = Enum.SurfaceType.Weld
  2257. Part169.brickColor = BrickColor.new("Smoky grey")
  2258. Part169.FormFactor = Enum.FormFactor.Plate
  2259. Part169.formFactor = Enum.FormFactor.Plate
  2260. Part170.Name = "Smooth Block Model"
  2261. Part170.Parent = Model1
  2262. Part170.CFrame = CFrame.new(-7.6625061, 8.30002785, -18.3931503, -1, -2.62261983e-06, -1.46603725e-06, -1.46603736e-06, 8.46164393e-13, 1, -2.62261983e-06, 1, -4.69102361e-12)
  2263. Part170.Orientation = Vector3.new(-90, 180, 0)
  2264. Part170.Position = Vector3.new(-7.6625061, 8.30002785, -18.3931503)
  2265. Part170.Rotation = Vector3.new(-90, 0, 180)
  2266. Part170.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2267. Part170.Size = Vector3.new(3, 1.20000005, 3)
  2268. Part170.BackSurface = Enum.SurfaceType.Weld
  2269. Part170.BottomSurface = Enum.SurfaceType.Weld
  2270. Part170.BrickColor = BrickColor.new("Smoky grey")
  2271. Part170.FrontSurface = Enum.SurfaceType.Weld
  2272. Part170.LeftSurface = Enum.SurfaceType.Weld
  2273. Part170.Material = Enum.Material.Metal
  2274. Part170.RightSurface = Enum.SurfaceType.Weld
  2275. Part170.TopSurface = Enum.SurfaceType.Smooth
  2276. Part170.brickColor = BrickColor.new("Smoky grey")
  2277. Part170.FormFactor = Enum.FormFactor.Plate
  2278. Part170.formFactor = Enum.FormFactor.Plate
  2279. SpecialMesh171.Parent = Part170
  2280. Part172.Name = "Smooth Block Model"
  2281. Part172.Parent = Model1
  2282. Part172.CFrame = CFrame.new(-13.1625061, 6.20002604, -19.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2283. Part172.Orientation = Vector3.new(0, 180, 0)
  2284. Part172.Position = Vector3.new(-13.1625061, 6.20002604, -19.0931644)
  2285. Part172.Rotation = Vector3.new(180, 0, 180)
  2286. Part172.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2287. Part172.Size = Vector3.new(4, 6, 3)
  2288. Part172.BackSurface = Enum.SurfaceType.Weld
  2289. Part172.BottomSurface = Enum.SurfaceType.Weld
  2290. Part172.BrickColor = BrickColor.new("Smoky grey")
  2291. Part172.FrontSurface = Enum.SurfaceType.Weld
  2292. Part172.LeftSurface = Enum.SurfaceType.Weld
  2293. Part172.Material = Enum.Material.Metal
  2294. Part172.RightSurface = Enum.SurfaceType.Weld
  2295. Part172.TopSurface = Enum.SurfaceType.Weld
  2296. Part172.brickColor = BrickColor.new("Smoky grey")
  2297. Part172.FormFactor = Enum.FormFactor.Plate
  2298. Part172.formFactor = Enum.FormFactor.Plate
  2299. Part173.Name = "Smooth Block Model"
  2300. Part173.Parent = Model1
  2301. Part173.CFrame = CFrame.new(-16.5624847, 5.70002604, -25.093174, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2302. Part173.Orientation = Vector3.new(0, 180, 90)
  2303. Part173.Position = Vector3.new(-16.5624847, 5.70002604, -25.093174)
  2304. Part173.Rotation = Vector3.new(180, 0, -90)
  2305. Part173.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2306. Part173.Size = Vector3.new(3, 0.800000012, 7)
  2307. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2308. Part173.BrickColor = BrickColor.new("Smoky grey")
  2309. Part173.FrontSurface = Enum.SurfaceType.Weld
  2310. Part173.LeftSurface = Enum.SurfaceType.Weld
  2311. Part173.Material = Enum.Material.Metal
  2312. Part173.RightSurface = Enum.SurfaceType.Weld
  2313. Part173.TopSurface = Enum.SurfaceType.Weld
  2314. Part173.brickColor = BrickColor.new("Smoky grey")
  2315. Part173.FormFactor = Enum.FormFactor.Plate
  2316. Part173.formFactor = Enum.FormFactor.Plate
  2317. Part174.Name = "Smooth Block Model"
  2318. Part174.Parent = Model1
  2319. Part174.CFrame = CFrame.new(-13.1625061, 4.00003004, -14.1931639, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2320. Part174.Orientation = Vector3.new(0, 180, 0)
  2321. Part174.Position = Vector3.new(-13.1625061, 4.00003004, -14.1931639)
  2322. Part174.Rotation = Vector3.new(180, 0, 180)
  2323. Part174.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2324. Part174.Size = Vector3.new(4, 1.60000002, 4.79999971)
  2325. Part174.BackSurface = Enum.SurfaceType.Weld
  2326. Part174.BottomSurface = Enum.SurfaceType.Weld
  2327. Part174.BrickColor = BrickColor.new("Smoky grey")
  2328. Part174.FrontSurface = Enum.SurfaceType.Weld
  2329. Part174.LeftSurface = Enum.SurfaceType.Weld
  2330. Part174.Material = Enum.Material.Metal
  2331. Part174.RightSurface = Enum.SurfaceType.Weld
  2332. Part174.TopSurface = Enum.SurfaceType.Weld
  2333. Part174.brickColor = BrickColor.new("Smoky grey")
  2334. Part174.FormFactor = Enum.FormFactor.Plate
  2335. Part174.formFactor = Enum.FormFactor.Plate
  2336. Part175.Name = "Smooth Block Model"
  2337. Part175.Parent = Model1
  2338. Part175.CFrame = CFrame.new(-10.6625519, 7.40002203, -10.0931597, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  2339. Part175.Orientation = Vector3.new(0, 180, 0)
  2340. Part175.Position = Vector3.new(-10.6625519, 7.40002203, -10.0931597)
  2341. Part175.Rotation = Vector3.new(180, 0, 180)
  2342. Part175.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2343. Part175.Size = Vector3.new(1, 4.4000001, 1)
  2344. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. Part175.BottomSurface = Enum.SurfaceType.Weld
  2346. Part175.BrickColor = BrickColor.new("Smoky grey")
  2347. Part175.CanCollide = false
  2348. Part175.FrontSurface = Enum.SurfaceType.Weld
  2349. Part175.Material = Enum.Material.Metal
  2350. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part175.TopSurface = Enum.SurfaceType.Weld
  2352. Part175.brickColor = BrickColor.new("Smoky grey")
  2353. Part175.FormFactor = Enum.FormFactor.Plate
  2354. Part175.formFactor = Enum.FormFactor.Plate
  2355. Part176.Name = "Smooth Block Model"
  2356. Part176.Parent = Model1
  2357. Part176.CFrame = CFrame.new(-13.1624756, 5.20002604, -26.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2358. Part176.Orientation = Vector3.new(0, 180, 0)
  2359. Part176.Position = Vector3.new(-13.1624756, 5.20002604, -26.5931644)
  2360. Part176.Rotation = Vector3.new(180, 0, 180)
  2361. Part176.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2362. Part176.Size = Vector3.new(6, 4, 4)
  2363. Part176.BottomSurface = Enum.SurfaceType.Weld
  2364. Part176.BrickColor = BrickColor.new("Smoky grey")
  2365. Part176.FrontSurface = Enum.SurfaceType.Weld
  2366. Part176.Material = Enum.Material.Metal
  2367. Part176.TopSurface = Enum.SurfaceType.Weld
  2368. Part176.brickColor = BrickColor.new("Smoky grey")
  2369. Part176.FormFactor = Enum.FormFactor.Plate
  2370. Part176.formFactor = Enum.FormFactor.Plate
  2371. Part177.Name = "Smooth Block Model"
  2372. Part177.Parent = Model1
  2373. Part177.CFrame = CFrame.new(-11.5625458, 3.80001712, 1.90683901, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2374. Part177.Orientation = Vector3.new(0, 180, 90)
  2375. Part177.Position = Vector3.new(-11.5625458, 3.80001712, 1.90683901)
  2376. Part177.Rotation = Vector3.new(180, 0, -90)
  2377. Part177.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2378. Part177.Size = Vector3.new(1.19999993, 0.800000012, 1)
  2379. Part177.BackSurface = Enum.SurfaceType.Weld
  2380. Part177.BottomSurface = Enum.SurfaceType.Weld
  2381. Part177.BrickColor = BrickColor.new("Smoky grey")
  2382. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. Part177.Material = Enum.Material.Metal
  2384. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. Part177.TopSurface = Enum.SurfaceType.Smooth
  2386. Part177.brickColor = BrickColor.new("Smoky grey")
  2387. Part177.FormFactor = Enum.FormFactor.Plate
  2388. Part177.formFactor = Enum.FormFactor.Plate
  2389. SpecialMesh178.Parent = Part177
  2390. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2391. Part179.Name = "Smooth Block Model"
  2392. Part179.Parent = Model1
  2393. Part179.CFrame = CFrame.new(-15.6625061, 10.2000179, -18.5931721, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2394. Part179.Orientation = Vector3.new(0, 180, 0)
  2395. Part179.Position = Vector3.new(-15.6625061, 10.2000179, -18.5931721)
  2396. Part179.Rotation = Vector3.new(180, 0, 180)
  2397. Part179.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2398. Part179.Size = Vector3.new(1, 0.400000006, 6)
  2399. Part179.BackSurface = Enum.SurfaceType.Weld
  2400. Part179.BottomSurface = Enum.SurfaceType.Weld
  2401. Part179.BrickColor = BrickColor.new("Smoky grey")
  2402. Part179.FrontSurface = Enum.SurfaceType.Weld
  2403. Part179.LeftSurface = Enum.SurfaceType.Weld
  2404. Part179.Material = Enum.Material.Metal
  2405. Part179.TopSurface = Enum.SurfaceType.Smooth
  2406. Part179.brickColor = BrickColor.new("Smoky grey")
  2407. Part179.FormFactor = Enum.FormFactor.Plate
  2408. Part179.formFactor = Enum.FormFactor.Plate
  2409. Part180.Name = "Smooth Block Model"
  2410. Part180.Parent = Model1
  2411. Part180.CFrame = CFrame.new(-10.6625061, 10.2000179, -18.5931587, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  2412. Part180.Orientation = Vector3.new(0, 180, 0)
  2413. Part180.Position = Vector3.new(-10.6625061, 10.2000179, -18.5931587)
  2414. Part180.Rotation = Vector3.new(180, 0, 180)
  2415. Part180.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2416. Part180.Size = Vector3.new(1, 0.400000006, 6)
  2417. Part180.BackSurface = Enum.SurfaceType.Weld
  2418. Part180.BottomSurface = Enum.SurfaceType.Weld
  2419. Part180.BrickColor = BrickColor.new("Smoky grey")
  2420. Part180.FrontSurface = Enum.SurfaceType.Weld
  2421. Part180.LeftSurface = Enum.SurfaceType.Weld
  2422. Part180.Material = Enum.Material.Metal
  2423. Part180.RightSurface = Enum.SurfaceType.Weld
  2424. Part180.TopSurface = Enum.SurfaceType.Smooth
  2425. Part180.brickColor = BrickColor.new("Smoky grey")
  2426. Part180.FormFactor = Enum.FormFactor.Plate
  2427. Part180.formFactor = Enum.FormFactor.Plate
  2428. Part181.Name = "Smooth Block Model"
  2429. Part181.Parent = Model1
  2430. Part181.CFrame = CFrame.new(-18.7624817, 7.3000288, -26.5931797, -1.46603725e-06, -1, -2.62261983e-06, 1, -1.46603736e-06, 8.46164393e-13, -4.69102361e-12, -2.62261983e-06, 1)
  2431. Part181.Orientation = Vector3.new(0, 0, 90)
  2432. Part181.Position = Vector3.new(-18.7624817, 7.3000288, -26.5931797)
  2433. Part181.Rotation = Vector3.new(0, 0, 90)
  2434. Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2435. Part181.Size = Vector3.new(1, 2.4000001, 2)
  2436. Part181.BackSurface = Enum.SurfaceType.Weld
  2437. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2438. Part181.BrickColor = BrickColor.new("Smoky grey")
  2439. Part181.Material = Enum.Material.Metal
  2440. Part181.RightSurface = Enum.SurfaceType.Weld
  2441. Part181.TopSurface = Enum.SurfaceType.Weld
  2442. Part181.brickColor = BrickColor.new("Smoky grey")
  2443. Part181.FormFactor = Enum.FormFactor.Plate
  2444. Part181.formFactor = Enum.FormFactor.Plate
  2445. SpecialMesh182.Parent = Part181
  2446. SpecialMesh182.Scale = Vector3.new(0.300000012, 1, 1)
  2447. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2448. Part183.Name = "Smooth Block Model"
  2449. Part183.Parent = Model1
  2450. Part183.CFrame = CFrame.new(-13.1625357, 4.60001898, -2.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2451. Part183.Orientation = Vector3.new(0, 180, 0)
  2452. Part183.Position = Vector3.new(-13.1625357, 4.60001898, -2.09316397)
  2453. Part183.Rotation = Vector3.new(180, 0, 180)
  2454. Part183.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2455. Part183.Size = Vector3.new(6, 0.400000006, 1)
  2456. Part183.BackSurface = Enum.SurfaceType.Weld
  2457. Part183.BottomSurface = Enum.SurfaceType.Weld
  2458. Part183.BrickColor = BrickColor.new("Smoky grey")
  2459. Part183.Material = Enum.Material.Metal
  2460. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. Part183.brickColor = BrickColor.new("Smoky grey")
  2463. Part183.FormFactor = Enum.FormFactor.Plate
  2464. Part183.formFactor = Enum.FormFactor.Plate
  2465. SpecialMesh184.Parent = Part183
  2466. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2467. Part185.Name = "Smooth Block Model"
  2468. Part185.Parent = Model1
  2469. Part185.CFrame = CFrame.new(-13.1625204, 9.80000973, -15.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2470. Part185.Orientation = Vector3.new(0, 180, 0)
  2471. Part185.Position = Vector3.new(-13.1625204, 9.80000973, -15.5931644)
  2472. Part185.Rotation = Vector3.new(180, 0, 180)
  2473. Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2474. Part185.Size = Vector3.new(4, 0.400000006, 4)
  2475. Part185.BackSurface = Enum.SurfaceType.Weld
  2476. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2477. Part185.BrickColor = BrickColor.new("Smoky grey")
  2478. Part185.CanCollide = false
  2479. Part185.FrontSurface = Enum.SurfaceType.Weld
  2480. Part185.LeftSurface = Enum.SurfaceType.Weld
  2481. Part185.Material = Enum.Material.Metal
  2482. Part185.RightSurface = Enum.SurfaceType.Weld
  2483. Part185.TopSurface = Enum.SurfaceType.Smooth
  2484. Part185.brickColor = BrickColor.new("Smoky grey")
  2485. Part185.FormFactor = Enum.FormFactor.Plate
  2486. Part185.formFactor = Enum.FormFactor.Plate
  2487. Part186.Name = "Smooth Block Model"
  2488. Part186.Parent = Model1
  2489. Part186.CFrame = CFrame.new(-16.6624756, 7.6000309, -26.593174, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  2490. Part186.Position = Vector3.new(-16.6624756, 7.6000309, -26.593174)
  2491. Part186.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2492. Part186.Size = Vector3.new(1, 0.800000012, 4)
  2493. Part186.BackSurface = Enum.SurfaceType.Weld
  2494. Part186.BottomSurface = Enum.SurfaceType.Weld
  2495. Part186.BrickColor = BrickColor.new("Smoky grey")
  2496. Part186.FrontSurface = Enum.SurfaceType.Weld
  2497. Part186.LeftSurface = Enum.SurfaceType.Weld
  2498. Part186.Material = Enum.Material.Metal
  2499. Part186.RightSurface = Enum.SurfaceType.Weld
  2500. Part186.TopSurface = Enum.SurfaceType.Weld
  2501. Part186.brickColor = BrickColor.new("Smoky grey")
  2502. Part186.FormFactor = Enum.FormFactor.Plate
  2503. Part186.formFactor = Enum.FormFactor.Plate
  2504. SpecialMesh187.Parent = Part186
  2505. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2506. Part188.Name = "Smooth Block Model"
  2507. Part188.Parent = Model1
  2508. Part188.CFrame = CFrame.new(-10.6625204, 4.8000288, -13.5931578, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2509. Part188.Orientation = Vector3.new(0, 180, 0)
  2510. Part188.Position = Vector3.new(-10.6625204, 4.8000288, -13.5931578)
  2511. Part188.Rotation = Vector3.new(180, 0, 180)
  2512. Part188.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2513. Part188.Size = Vector3.new(1, 0.800000012, 16)
  2514. Part188.BackSurface = Enum.SurfaceType.Weld
  2515. Part188.BottomSurface = Enum.SurfaceType.Weld
  2516. Part188.BrickColor = BrickColor.new("Smoky grey")
  2517. Part188.FrontSurface = Enum.SurfaceType.Weld
  2518. Part188.Material = Enum.Material.Metal
  2519. Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2520. Part188.brickColor = BrickColor.new("Smoky grey")
  2521. Part188.FormFactor = Enum.FormFactor.Plate
  2522. Part188.formFactor = Enum.FormFactor.Plate
  2523. Part189.Name = "Smooth Block Model"
  2524. Part189.Parent = Model1
  2525. Part189.CFrame = CFrame.new(-16.5625, 7.70002604, -23.093174, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2526. Part189.Orientation = Vector3.new(0, 180, 90)
  2527. Part189.Position = Vector3.new(-16.5625, 7.70002604, -23.093174)
  2528. Part189.Rotation = Vector3.new(180, 0, -90)
  2529. Part189.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2530. Part189.Size = Vector3.new(1, 0.800000012, 3)
  2531. Part189.BackSurface = Enum.SurfaceType.Weld
  2532. Part189.BottomSurface = Enum.SurfaceType.Weld
  2533. Part189.BrickColor = BrickColor.new("Smoky grey")
  2534. Part189.FrontSurface = Enum.SurfaceType.Weld
  2535. Part189.LeftSurface = Enum.SurfaceType.Weld
  2536. Part189.Material = Enum.Material.Metal
  2537. Part189.RightSurface = Enum.SurfaceType.Weld
  2538. Part189.TopSurface = Enum.SurfaceType.Weld
  2539. Part189.brickColor = BrickColor.new("Smoky grey")
  2540. Part189.FormFactor = Enum.FormFactor.Plate
  2541. Part189.formFactor = Enum.FormFactor.Plate
  2542. Part190.Name = "Smooth Block Model"
  2543. Part190.Parent = Model1
  2544. Part190.CFrame = CFrame.new(-13.1624899, 6.20002604, -23.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2545. Part190.Orientation = Vector3.new(0, 180, 0)
  2546. Part190.Position = Vector3.new(-13.1624899, 6.20002604, -23.0931644)
  2547. Part190.Rotation = Vector3.new(180, 0, 180)
  2548. Part190.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2549. Part190.Size = Vector3.new(6, 6, 3)
  2550. Part190.BackSurface = Enum.SurfaceType.Weld
  2551. Part190.BottomSurface = Enum.SurfaceType.Weld
  2552. Part190.BrickColor = BrickColor.new("Smoky grey")
  2553. Part190.FrontSurface = Enum.SurfaceType.Weld
  2554. Part190.LeftSurface = Enum.SurfaceType.Weld
  2555. Part190.Material = Enum.Material.Metal
  2556. Part190.TopSurface = Enum.SurfaceType.Weld
  2557. Part190.brickColor = BrickColor.new("Smoky grey")
  2558. Part190.FormFactor = Enum.FormFactor.Plate
  2559. Part190.formFactor = Enum.FormFactor.Plate
  2560. Part191.Name = "Smooth Block Model"
  2561. Part191.Parent = Model1
  2562. Part191.CFrame = CFrame.new(-10.6625204, 9.80000973, -16.0931587, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  2563. Part191.Orientation = Vector3.new(0, 180, 0)
  2564. Part191.Position = Vector3.new(-10.6625204, 9.80000973, -16.0931587)
  2565. Part191.Rotation = Vector3.new(180, 0, 180)
  2566. Part191.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2567. Part191.Size = Vector3.new(1, 0.400000006, 13)
  2568. Part191.BackSurface = Enum.SurfaceType.Weld
  2569. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2570. Part191.BrickColor = BrickColor.new("Smoky grey")
  2571. Part191.CanCollide = false
  2572. Part191.FrontSurface = Enum.SurfaceType.Weld
  2573. Part191.LeftSurface = Enum.SurfaceType.Weld
  2574. Part191.Material = Enum.Material.Metal
  2575. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2576. Part191.TopSurface = Enum.SurfaceType.Smooth
  2577. Part191.brickColor = BrickColor.new("Smoky grey")
  2578. Part191.FormFactor = Enum.FormFactor.Plate
  2579. Part191.formFactor = Enum.FormFactor.Plate
  2580. Part192.Name = "Smooth Block Model"
  2581. Part192.Parent = Model1
  2582. Part192.CFrame = CFrame.new(-13.1624899, 7.40002203, -21.0931644, -2.62261983e-06, -1.46603725e-06, -1, 8.46164393e-13, 1, -1.46603736e-06, 1, -4.69102361e-12, -2.62261983e-06)
  2583. Part192.Orientation = Vector3.new(0, -90, 0)
  2584. Part192.Position = Vector3.new(-13.1624899, 7.40002203, -21.0931644)
  2585. Part192.Rotation = Vector3.new(0, -90, 0)
  2586. Part192.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2587. Part192.Size = Vector3.new(1, 4.4000001, 4)
  2588. Part192.BackSurface = Enum.SurfaceType.Weld
  2589. Part192.BottomSurface = Enum.SurfaceType.Weld
  2590. Part192.BrickColor = BrickColor.new("Smoky grey")
  2591. Part192.FrontSurface = Enum.SurfaceType.Weld
  2592. Part192.LeftSurface = Enum.SurfaceType.Weld
  2593. Part192.Material = Enum.Material.Metal
  2594. Part192.RightSurface = Enum.SurfaceType.Weld
  2595. Part192.TopSurface = Enum.SurfaceType.Weld
  2596. Part192.brickColor = BrickColor.new("Smoky grey")
  2597. Part192.FormFactor = Enum.FormFactor.Plate
  2598. Part192.formFactor = Enum.FormFactor.Plate
  2599. Part193.Name = "Smooth Block Model"
  2600. Part193.Parent = Model1
  2601. Part193.CFrame = CFrame.new(-9.66247559, 7.60001802, -26.5931549, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  2602. Part193.Position = Vector3.new(-9.66247559, 7.60001802, -26.5931549)
  2603. Part193.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2604. Part193.Size = Vector3.new(1, 0.800000012, 4)
  2605. Part193.BackSurface = Enum.SurfaceType.Weld
  2606. Part193.BottomSurface = Enum.SurfaceType.Weld
  2607. Part193.BrickColor = BrickColor.new("Smoky grey")
  2608. Part193.FrontSurface = Enum.SurfaceType.Weld
  2609. Part193.LeftSurface = Enum.SurfaceType.Weld
  2610. Part193.Material = Enum.Material.Metal
  2611. Part193.RightSurface = Enum.SurfaceType.Weld
  2612. Part193.TopSurface = Enum.SurfaceType.Weld
  2613. Part193.brickColor = BrickColor.new("Smoky grey")
  2614. Part193.FormFactor = Enum.FormFactor.Plate
  2615. Part193.formFactor = Enum.FormFactor.Plate
  2616. SpecialMesh194.Parent = Part193
  2617. SpecialMesh194.MeshType = Enum.MeshType.Wedge
  2618. Part195.Name = "Smooth Block Model"
  2619. Part195.Parent = Model1
  2620. Part195.CFrame = CFrame.new(-13.1624899, 9.80002594, -23.5931644, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  2621. Part195.Position = Vector3.new(-13.1624899, 9.80002594, -23.5931644)
  2622. Part195.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2623. Part195.Size = Vector3.new(6, 1.20000005, 2)
  2624. Part195.BackSurface = Enum.SurfaceType.Weld
  2625. Part195.BottomSurface = Enum.SurfaceType.Weld
  2626. Part195.BrickColor = BrickColor.new("Smoky grey")
  2627. Part195.LeftSurface = Enum.SurfaceType.Weld
  2628. Part195.Material = Enum.Material.Metal
  2629. Part195.RightSurface = Enum.SurfaceType.Weld
  2630. Part195.TopSurface = Enum.SurfaceType.Weld
  2631. Part195.brickColor = BrickColor.new("Smoky grey")
  2632. Part195.FormFactor = Enum.FormFactor.Plate
  2633. Part195.formFactor = Enum.FormFactor.Plate
  2634. SpecialMesh196.Parent = Part195
  2635. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2636. Part197.Name = "Smooth Block Model"
  2637. Part197.Parent = Model1
  2638. Part197.CFrame = CFrame.new(-20.6624908, 3.60000491, -23.0931835, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  2639. Part197.Position = Vector3.new(-20.6624908, 3.60000491, -23.0931835)
  2640. Part197.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2641. Part197.Size = Vector3.new(9, 0.800000012, 1)
  2642. Part197.BackSurface = Enum.SurfaceType.Weld
  2643. Part197.BottomSurface = Enum.SurfaceType.Weld
  2644. Part197.BrickColor = BrickColor.new("Smoky grey")
  2645. Part197.LeftSurface = Enum.SurfaceType.Weld
  2646. Part197.Material = Enum.Material.Metal
  2647. Part197.RightSurface = Enum.SurfaceType.Weld
  2648. Part197.TopSurface = Enum.SurfaceType.Weld
  2649. Part197.brickColor = BrickColor.new("Smoky grey")
  2650. Part197.FormFactor = Enum.FormFactor.Plate
  2651. Part197.formFactor = Enum.FormFactor.Plate
  2652. SpecialMesh198.Parent = Part197
  2653. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2654. Part199.Name = "Smooth Block Model"
  2655. Part199.Parent = Model1
  2656. Part199.CFrame = CFrame.new(-9.76248169, 5.70002604, -25.0931549, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2657. Part199.Orientation = Vector3.new(0, 180, 90)
  2658. Part199.Position = Vector3.new(-9.76248169, 5.70002604, -25.0931549)
  2659. Part199.Rotation = Vector3.new(180, 0, -90)
  2660. Part199.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2661. Part199.Size = Vector3.new(3, 0.800000012, 7)
  2662. Part199.BottomSurface = Enum.SurfaceType.Weld
  2663. Part199.BrickColor = BrickColor.new("Smoky grey")
  2664. Part199.FrontSurface = Enum.SurfaceType.Weld
  2665. Part199.LeftSurface = Enum.SurfaceType.Weld
  2666. Part199.Material = Enum.Material.Metal
  2667. Part199.RightSurface = Enum.SurfaceType.Weld
  2668. Part199.TopSurface = Enum.SurfaceType.Smooth
  2669. Part199.brickColor = BrickColor.new("Smoky grey")
  2670. Part199.FormFactor = Enum.FormFactor.Plate
  2671. Part199.formFactor = Enum.FormFactor.Plate
  2672. Part200.Name = "Smooth Block Model"
  2673. Part200.Parent = Model1
  2674. Part200.CFrame = CFrame.new(-20.6624908, 3.00001407, -23.0931854, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  2675. Part200.Orientation = Vector3.new(0, 0, -180)
  2676. Part200.Position = Vector3.new(-20.6624908, 3.00001407, -23.0931854)
  2677. Part200.Rotation = Vector3.new(0, 0, -180)
  2678. Part200.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2679. Part200.Size = Vector3.new(9, 0.400000006, 1)
  2680. Part200.BackSurface = Enum.SurfaceType.Weld
  2681. Part200.BottomSurface = Enum.SurfaceType.Weld
  2682. Part200.BrickColor = BrickColor.new("Smoky grey")
  2683. Part200.LeftSurface = Enum.SurfaceType.Weld
  2684. Part200.Material = Enum.Material.Metal
  2685. Part200.RightSurface = Enum.SurfaceType.Weld
  2686. Part200.TopSurface = Enum.SurfaceType.Smooth
  2687. Part200.brickColor = BrickColor.new("Smoky grey")
  2688. Part200.FormFactor = Enum.FormFactor.Plate
  2689. Part200.formFactor = Enum.FormFactor.Plate
  2690. SpecialMesh201.Parent = Part200
  2691. SpecialMesh201.MeshType = Enum.MeshType.Wedge
  2692. Part202.Name = "Smooth Block Model"
  2693. Part202.Parent = Model1
  2694. Part202.CFrame = CFrame.new(-20.7624969, 2.3000021, -20.0931854, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2695. Part202.Orientation = Vector3.new(0, 180, 90)
  2696. Part202.Position = Vector3.new(-20.7624969, 2.3000021, -20.0931854)
  2697. Part202.Rotation = Vector3.new(180, 0, -90)
  2698. Part202.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2699. Part202.Size = Vector3.new(1, 0.800000012, 5)
  2700. Part202.BottomSurface = Enum.SurfaceType.Smooth
  2701. Part202.BrickColor = BrickColor.new("Smoky grey")
  2702. Part202.Material = Enum.Material.Metal
  2703. Part202.RightSurface = Enum.SurfaceType.Weld
  2704. Part202.TopSurface = Enum.SurfaceType.Smooth
  2705. Part202.brickColor = BrickColor.new("Smoky grey")
  2706. Part202.FormFactor = Enum.FormFactor.Plate
  2707. Part202.formFactor = Enum.FormFactor.Plate
  2708. Part203.Name = "Smooth Block Model"
  2709. Part203.Parent = Model1
  2710. Part203.CFrame = CFrame.new(-5.66249084, 3.00002909, -23.0931435, -1, 1.46603725e-06, -2.62261983e-06, -1.46603736e-06, -1, 8.46164393e-13, -2.62261983e-06, 4.69102361e-12, 1)
  2711. Part203.Orientation = Vector3.new(0, 0, -180)
  2712. Part203.Position = Vector3.new(-5.66249084, 3.00002909, -23.0931435)
  2713. Part203.Rotation = Vector3.new(0, 0, -180)
  2714. Part203.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2715. Part203.Size = Vector3.new(9, 0.400000006, 1)
  2716. Part203.BackSurface = Enum.SurfaceType.Weld
  2717. Part203.BottomSurface = Enum.SurfaceType.Weld
  2718. Part203.BrickColor = BrickColor.new("Smoky grey")
  2719. Part203.LeftSurface = Enum.SurfaceType.Weld
  2720. Part203.Material = Enum.Material.Metal
  2721. Part203.RightSurface = Enum.SurfaceType.Weld
  2722. Part203.TopSurface = Enum.SurfaceType.Weld
  2723. Part203.brickColor = BrickColor.new("Smoky grey")
  2724. Part203.FormFactor = Enum.FormFactor.Plate
  2725. Part203.formFactor = Enum.FormFactor.Plate
  2726. SpecialMesh204.Parent = Part203
  2727. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2728. Part205.Name = "Smooth Block Model"
  2729. Part205.Parent = Model1
  2730. Part205.CFrame = CFrame.new(-8.76249599, 1.80003297, -16.0931416, 1.46603725e-06, -1, 2.62261983e-06, -1, -1.46603736e-06, -8.46164393e-13, 4.69102361e-12, -2.62261983e-06, -1)
  2731. Part205.Orientation = Vector3.new(0, 180, -90)
  2732. Part205.Position = Vector3.new(-8.76249599, 1.80003297, -16.0931416)
  2733. Part205.Rotation = Vector3.new(180, 0, 90)
  2734. Part205.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2735. Part205.Size = Vector3.new(2, 0.800000012, 15)
  2736. Part205.BackSurface = Enum.SurfaceType.Weld
  2737. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2738. Part205.BrickColor = BrickColor.new("Smoky grey")
  2739. Part205.FrontSurface = Enum.SurfaceType.Weld
  2740. Part205.Material = Enum.Material.Metal
  2741. Part205.TopSurface = Enum.SurfaceType.Weld
  2742. Part205.brickColor = BrickColor.new("Smoky grey")
  2743. Part205.FormFactor = Enum.FormFactor.Plate
  2744. Part205.formFactor = Enum.FormFactor.Plate
  2745. Part206.Name = "Smooth Block Model"
  2746. Part206.Parent = Model1
  2747. Part206.CFrame = CFrame.new(-10.6625061, 7.40002203, -18.5931587, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  2748. Part206.Orientation = Vector3.new(0, 180, 0)
  2749. Part206.Position = Vector3.new(-10.6625061, 7.40002203, -18.5931587)
  2750. Part206.Rotation = Vector3.new(180, 0, 180)
  2751. Part206.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2752. Part206.Size = Vector3.new(1, 4.4000001, 6)
  2753. Part206.BackSurface = Enum.SurfaceType.Weld
  2754. Part206.BottomSurface = Enum.SurfaceType.Weld
  2755. Part206.BrickColor = BrickColor.new("Smoky grey")
  2756. Part206.FrontSurface = Enum.SurfaceType.Weld
  2757. Part206.Material = Enum.Material.Metal
  2758. Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. Part206.TopSurface = Enum.SurfaceType.Weld
  2760. Part206.brickColor = BrickColor.new("Smoky grey")
  2761. Part206.FormFactor = Enum.FormFactor.Plate
  2762. Part206.formFactor = Enum.FormFactor.Plate
  2763. Part207.Name = "Smooth Block Model"
  2764. Part207.Parent = Model1
  2765. Part207.CFrame = CFrame.new(-16.5625, 7.20002604, -19.593174, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2766. Part207.Orientation = Vector3.new(0, 180, 90)
  2767. Part207.Position = Vector3.new(-16.5625, 7.20002604, -19.593174)
  2768. Part207.Rotation = Vector3.new(180, 0, -90)
  2769. Part207.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2770. Part207.Size = Vector3.new(6, 0.800000012, 4)
  2771. Part207.BackSurface = Enum.SurfaceType.Weld
  2772. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2773. Part207.BrickColor = BrickColor.new("Smoky grey")
  2774. Part207.LeftSurface = Enum.SurfaceType.Weld
  2775. Part207.Material = Enum.Material.Metal
  2776. Part207.TopSurface = Enum.SurfaceType.Weld
  2777. Part207.brickColor = BrickColor.new("Smoky grey")
  2778. Part207.FormFactor = Enum.FormFactor.Plate
  2779. Part207.formFactor = Enum.FormFactor.Plate
  2780. Part208.Name = "Smooth Block Model"
  2781. Part208.Parent = Model1
  2782. Part208.CFrame = CFrame.new(-5.76249695, 1.30003297, -20.0931454, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  2783. Part208.Orientation = Vector3.new(0, 180, 90)
  2784. Part208.Position = Vector3.new(-5.76249695, 1.30003297, -20.0931454)
  2785. Part208.Rotation = Vector3.new(180, 0, -90)
  2786. Part208.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2787. Part208.Size = Vector3.new(1, 0.800000012, 7)
  2788. Part208.BackSurface = Enum.SurfaceType.Weld
  2789. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2790. Part208.BrickColor = BrickColor.new("Smoky grey")
  2791. Part208.Material = Enum.Material.Metal
  2792. Part208.RightSurface = Enum.SurfaceType.Weld
  2793. Part208.TopSurface = Enum.SurfaceType.Smooth
  2794. Part208.brickColor = BrickColor.new("Smoky grey")
  2795. Part208.FormFactor = Enum.FormFactor.Plate
  2796. Part208.formFactor = Enum.FormFactor.Plate
  2797. Part209.Name = "Smooth Block Model"
  2798. Part209.Parent = Model1
  2799. Part209.CFrame = CFrame.new(-13.1625061, 10.2000179, -21.0931664, -1, -1.46603645e-06, 2.62261938e-06, -1.46603816e-06, 1, -8.38440428e-13, -2.62261983e-06, -4.68958206e-12, -1)
  2800. Part209.Orientation = Vector3.new(0, 180, 0)
  2801. Part209.Position = Vector3.new(-13.1625061, 10.2000179, -21.0931664)
  2802. Part209.Rotation = Vector3.new(180, 0, 180)
  2803. Part209.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2804. Part209.Size = Vector3.new(4, 0.400000006, 1)
  2805. Part209.BackSurface = Enum.SurfaceType.Weld
  2806. Part209.BottomSurface = Enum.SurfaceType.Weld
  2807. Part209.BrickColor = BrickColor.new("Smoky grey")
  2808. Part209.FrontSurface = Enum.SurfaceType.Weld
  2809. Part209.LeftSurface = Enum.SurfaceType.Weld
  2810. Part209.Material = Enum.Material.Metal
  2811. Part209.RightSurface = Enum.SurfaceType.Weld
  2812. Part209.TopSurface = Enum.SurfaceType.Smooth
  2813. Part209.brickColor = BrickColor.new("Smoky grey")
  2814. Part209.FormFactor = Enum.FormFactor.Plate
  2815. Part209.formFactor = Enum.FormFactor.Plate
  2816. Part210.Name = "Smooth Block Model"
  2817. Part210.Parent = Model1
  2818. Part210.CFrame = CFrame.new(-5.66249084, 3.60003591, -18.0931454, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2819. Part210.Orientation = Vector3.new(0, 180, 0)
  2820. Part210.Position = Vector3.new(-5.66249084, 3.60003591, -18.0931454)
  2821. Part210.Rotation = Vector3.new(180, 0, 180)
  2822. Part210.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2823. Part210.Size = Vector3.new(9, 0.800000012, 1)
  2824. Part210.BackSurface = Enum.SurfaceType.Weld
  2825. Part210.BottomSurface = Enum.SurfaceType.Weld
  2826. Part210.BrickColor = BrickColor.new("Smoky grey")
  2827. Part210.LeftSurface = Enum.SurfaceType.Weld
  2828. Part210.Material = Enum.Material.Metal
  2829. Part210.RightSurface = Enum.SurfaceType.Weld
  2830. Part210.TopSurface = Enum.SurfaceType.Weld
  2831. Part210.brickColor = BrickColor.new("Smoky grey")
  2832. Part210.FormFactor = Enum.FormFactor.Plate
  2833. Part210.formFactor = Enum.FormFactor.Plate
  2834. SpecialMesh211.Parent = Part210
  2835. SpecialMesh211.MeshType = Enum.MeshType.Wedge
  2836. Part212.Name = "Smooth Block Model"
  2837. Part212.Parent = Model1
  2838. Part212.CFrame = CFrame.new(-13.1624756, 2.80001712, -29.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2839. Part212.Orientation = Vector3.new(0, 180, 0)
  2840. Part212.Position = Vector3.new(-13.1624756, 2.80001712, -29.0931644)
  2841. Part212.Rotation = Vector3.new(180, 0, 180)
  2842. Part212.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2843. Part212.Size = Vector3.new(6, 0.800000012, 7)
  2844. Part212.BackSurface = Enum.SurfaceType.Weld
  2845. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2846. Part212.BrickColor = BrickColor.new("Smoky grey")
  2847. Part212.FrontSurface = Enum.SurfaceType.Weld
  2848. Part212.Material = Enum.Material.Metal
  2849. Part212.TopSurface = Enum.SurfaceType.Weld
  2850. Part212.brickColor = BrickColor.new("Smoky grey")
  2851. Part212.FormFactor = Enum.FormFactor.Plate
  2852. Part212.formFactor = Enum.FormFactor.Plate
  2853. Part213.Name = "Smooth Block Model"
  2854. Part213.Parent = Model1
  2855. Part213.CFrame = CFrame.new(-13.1624899, 4.8000288, -21.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2856. Part213.Orientation = Vector3.new(0, 180, 0)
  2857. Part213.Position = Vector3.new(-13.1624899, 4.8000288, -21.0931644)
  2858. Part213.Rotation = Vector3.new(180, 0, 180)
  2859. Part213.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2860. Part213.Size = Vector3.new(4, 0.800000012, 1)
  2861. Part213.BackSurface = Enum.SurfaceType.Weld
  2862. Part213.BottomSurface = Enum.SurfaceType.Weld
  2863. Part213.BrickColor = BrickColor.new("Smoky grey")
  2864. Part213.FrontSurface = Enum.SurfaceType.Weld
  2865. Part213.LeftSurface = Enum.SurfaceType.Weld
  2866. Part213.Material = Enum.Material.Metal
  2867. Part213.RightSurface = Enum.SurfaceType.Weld
  2868. Part213.TopSurface = Enum.SurfaceType.Weld
  2869. Part213.brickColor = BrickColor.new("Smoky grey")
  2870. Part213.FormFactor = Enum.FormFactor.Plate
  2871. Part213.formFactor = Enum.FormFactor.Plate
  2872. Part214.Name = "Smooth Block Model"
  2873. Part214.Parent = Model1
  2874. Part214.CFrame = CFrame.new(-20.6624908, 3.40000892, -20.5931835, -2.62261983e-06, 1.46603725e-06, 1, 8.46164393e-13, -1, 1.46603736e-06, 1, 4.69102361e-12, 2.62261983e-06)
  2875. Part214.Orientation = Vector3.new(0, 90, 180)
  2876. Part214.Position = Vector3.new(-20.6624908, 3.40000892, -20.5931835)
  2877. Part214.Rotation = Vector3.new(180, 90, 0)
  2878. Part214.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2879. Part214.Size = Vector3.new(4, 1.20000005, 9)
  2880. Part214.BackSurface = Enum.SurfaceType.Weld
  2881. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2882. Part214.BrickColor = BrickColor.new("Smoky grey")
  2883. Part214.LeftSurface = Enum.SurfaceType.Weld
  2884. Part214.Material = Enum.Material.Metal
  2885. Part214.RightSurface = Enum.SurfaceType.Weld
  2886. Part214.TopSurface = Enum.SurfaceType.Weld
  2887. Part214.brickColor = BrickColor.new("Smoky grey")
  2888. Part214.FormFactor = Enum.FormFactor.Plate
  2889. Part214.formFactor = Enum.FormFactor.Plate
  2890. Part215.Name = "Smooth Block Model"
  2891. Part215.Parent = Model1
  2892. Part215.CFrame = CFrame.new(-10.6625061, 3.80003309, -13.0931578, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2893. Part215.Orientation = Vector3.new(0, 180, 0)
  2894. Part215.Position = Vector3.new(-10.6625061, 3.80003309, -13.0931578)
  2895. Part215.Rotation = Vector3.new(180, 0, 180)
  2896. Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2897. Part215.Size = Vector3.new(1, 1.20000005, 17)
  2898. Part215.BackSurface = Enum.SurfaceType.Weld
  2899. Part215.BottomSurface = Enum.SurfaceType.Weld
  2900. Part215.BrickColor = BrickColor.new("Smoky grey")
  2901. Part215.FrontSurface = Enum.SurfaceType.Weld
  2902. Part215.Material = Enum.Material.Metal
  2903. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2904. Part215.TopSurface = Enum.SurfaceType.Weld
  2905. Part215.brickColor = BrickColor.new("Smoky grey")
  2906. Part215.FormFactor = Enum.FormFactor.Plate
  2907. Part215.formFactor = Enum.FormFactor.Plate
  2908. Part216.Name = "Smooth Block Model"
  2909. Part216.Parent = Model1
  2910. Part216.CFrame = CFrame.new(-13.1624756, 6.00002813, -30.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  2911. Part216.Orientation = Vector3.new(0, 180, 0)
  2912. Part216.Position = Vector3.new(-13.1624756, 6.00002813, -30.5931644)
  2913. Part216.Rotation = Vector3.new(180, 0, 180)
  2914. Part216.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2915. Part216.Size = Vector3.new(4, 0.800000012, 4)
  2916. Part216.BackSurface = Enum.SurfaceType.Weld
  2917. Part216.BottomSurface = Enum.SurfaceType.Weld
  2918. Part216.BrickColor = BrickColor.new("Smoky grey")
  2919. Part216.FrontSurface = Enum.SurfaceType.Weld
  2920. Part216.Material = Enum.Material.Metal
  2921. Part216.TopSurface = Enum.SurfaceType.Weld
  2922. Part216.brickColor = BrickColor.new("Smoky grey")
  2923. Part216.FormFactor = Enum.FormFactor.Plate
  2924. Part216.formFactor = Enum.FormFactor.Plate
  2925. Part217.Name = "Smooth Block Model"
  2926. Part217.Parent = Model1
  2927. Part217.CFrame = CFrame.new(-20.6624908, 3.00001407, -18.0931854, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  2928. Part217.Orientation = Vector3.new(0, 180, 180)
  2929. Part217.Position = Vector3.new(-20.6624908, 3.00001407, -18.0931854)
  2930. Part217.Rotation = Vector3.new(180, 0, 0)
  2931. Part217.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2932. Part217.Size = Vector3.new(9, 0.400000006, 1)
  2933. Part217.BackSurface = Enum.SurfaceType.Weld
  2934. Part217.BottomSurface = Enum.SurfaceType.Weld
  2935. Part217.BrickColor = BrickColor.new("Smoky grey")
  2936. Part217.LeftSurface = Enum.SurfaceType.Weld
  2937. Part217.Material = Enum.Material.Metal
  2938. Part217.RightSurface = Enum.SurfaceType.Weld
  2939. Part217.TopSurface = Enum.SurfaceType.Weld
  2940. Part217.brickColor = BrickColor.new("Smoky grey")
  2941. Part217.FormFactor = Enum.FormFactor.Plate
  2942. Part217.formFactor = Enum.FormFactor.Plate
  2943. SpecialMesh218.Parent = Part217
  2944. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2945. Part219.Name = "Smooth Block Model"
  2946. Part219.Parent = Model1
  2947. Part219.CFrame = CFrame.new(-9.66248989, 9.20001793, -23.0931549, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  2948. Part219.Position = Vector3.new(-9.66248989, 9.20001793, -23.0931549)
  2949. Part219.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2950. Part219.Size = Vector3.new(1, 2, 3)
  2951. Part219.BackSurface = Enum.SurfaceType.Weld
  2952. Part219.BottomSurface = Enum.SurfaceType.Weld
  2953. Part219.BrickColor = BrickColor.new("Smoky grey")
  2954. Part219.FrontSurface = Enum.SurfaceType.Weld
  2955. Part219.LeftSurface = Enum.SurfaceType.Weld
  2956. Part219.Material = Enum.Material.Metal
  2957. Part219.RightSurface = Enum.SurfaceType.Weld
  2958. Part219.TopSurface = Enum.SurfaceType.Weld
  2959. Part219.brickColor = BrickColor.new("Smoky grey")
  2960. Part219.FormFactor = Enum.FormFactor.Plate
  2961. Part219.formFactor = Enum.FormFactor.Plate
  2962. SpecialMesh220.Parent = Part219
  2963. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2964. Part221.Name = "Smooth Block Model"
  2965. Part221.Parent = Model1
  2966. Part221.CFrame = CFrame.new(-5.66249084, 3.00002909, -18.0931435, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  2967. Part221.Orientation = Vector3.new(0, 180, 180)
  2968. Part221.Position = Vector3.new(-5.66249084, 3.00002909, -18.0931435)
  2969. Part221.Rotation = Vector3.new(180, 0, 0)
  2970. Part221.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2971. Part221.Size = Vector3.new(9, 0.400000006, 1)
  2972. Part221.BackSurface = Enum.SurfaceType.Weld
  2973. Part221.BottomSurface = Enum.SurfaceType.Weld
  2974. Part221.BrickColor = BrickColor.new("Smoky grey")
  2975. Part221.LeftSurface = Enum.SurfaceType.Weld
  2976. Part221.Material = Enum.Material.Metal
  2977. Part221.RightSurface = Enum.SurfaceType.Weld
  2978. Part221.TopSurface = Enum.SurfaceType.Smooth
  2979. Part221.brickColor = BrickColor.new("Smoky grey")
  2980. Part221.FormFactor = Enum.FormFactor.Plate
  2981. Part221.formFactor = Enum.FormFactor.Plate
  2982. SpecialMesh222.Parent = Part221
  2983. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2984. Part223.Name = "Smooth Block Model"
  2985. Part223.Parent = Model1
  2986. Part223.CFrame = CFrame.new(-9.36247158, 1.80003297, -24.5931549, 1.46603725e-06, 1, -2.62261983e-06, -1, 1.46603736e-06, 8.46164393e-13, 4.69102361e-12, 2.62261983e-06, 1)
  2987. Part223.Orientation = Vector3.new(0, 0, -90)
  2988. Part223.Position = Vector3.new(-9.36247158, 1.80003297, -24.5931549)
  2989. Part223.Rotation = Vector3.new(0, 0, -90)
  2990. Part223.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2991. Part223.Size = Vector3.new(2, 1.60000002, 2)
  2992. Part223.BackSurface = Enum.SurfaceType.Weld
  2993. Part223.BottomSurface = Enum.SurfaceType.Weld
  2994. Part223.BrickColor = BrickColor.new("Smoky grey")
  2995. Part223.LeftSurface = Enum.SurfaceType.Weld
  2996. Part223.Material = Enum.Material.Metal
  2997. Part223.TopSurface = Enum.SurfaceType.Smooth
  2998. Part223.brickColor = BrickColor.new("Smoky grey")
  2999. Part223.FormFactor = Enum.FormFactor.Plate
  3000. Part223.formFactor = Enum.FormFactor.Plate
  3001. SpecialMesh224.Parent = Part223
  3002. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  3003. Part225.Name = "Smooth Block Model"
  3004. Part225.Parent = Model1
  3005. Part225.CFrame = CFrame.new(-13.1624899, 3.80001712, -21.0931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3006. Part225.Orientation = Vector3.new(0, 180, 0)
  3007. Part225.Position = Vector3.new(-13.1624899, 3.80001712, -21.0931644)
  3008. Part225.Rotation = Vector3.new(180, 0, 180)
  3009. Part225.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3010. Part225.Size = Vector3.new(4, 1.20000005, 1)
  3011. Part225.BackSurface = Enum.SurfaceType.Weld
  3012. Part225.BottomSurface = Enum.SurfaceType.Weld
  3013. Part225.BrickColor = BrickColor.new("Smoky grey")
  3014. Part225.FrontSurface = Enum.SurfaceType.Weld
  3015. Part225.LeftSurface = Enum.SurfaceType.Weld
  3016. Part225.Material = Enum.Material.Metal
  3017. Part225.RightSurface = Enum.SurfaceType.Weld
  3018. Part225.TopSurface = Enum.SurfaceType.Weld
  3019. Part225.brickColor = BrickColor.new("Smoky grey")
  3020. Part225.FormFactor = Enum.FormFactor.Plate
  3021. Part225.formFactor = Enum.FormFactor.Plate
  3022. Part226.Name = "Smooth Block Model"
  3023. Part226.Parent = Model1
  3024. Part226.CFrame = CFrame.new(-9.76249599, 7.70002604, -23.0931549, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  3025. Part226.Orientation = Vector3.new(0, 180, 90)
  3026. Part226.Position = Vector3.new(-9.76249599, 7.70002604, -23.0931549)
  3027. Part226.Rotation = Vector3.new(180, 0, -90)
  3028. Part226.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3029. Part226.Size = Vector3.new(1, 0.800000012, 3)
  3030. Part226.BackSurface = Enum.SurfaceType.Weld
  3031. Part226.BottomSurface = Enum.SurfaceType.Weld
  3032. Part226.BrickColor = BrickColor.new("Smoky grey")
  3033. Part226.FrontSurface = Enum.SurfaceType.Weld
  3034. Part226.LeftSurface = Enum.SurfaceType.Weld
  3035. Part226.Material = Enum.Material.Metal
  3036. Part226.RightSurface = Enum.SurfaceType.Weld
  3037. Part226.TopSurface = Enum.SurfaceType.Weld
  3038. Part226.brickColor = BrickColor.new("Smoky grey")
  3039. Part226.FormFactor = Enum.FormFactor.Plate
  3040. Part226.formFactor = Enum.FormFactor.Plate
  3041. Part227.Name = "Smooth Block Model"
  3042. Part227.Parent = Model1
  3043. Part227.CFrame = CFrame.new(-7.66249084, 8.20002079, -22.0931511, 1, 1.46603725e-06, 2.62261983e-06, 1.46603736e-06, -1, -8.46164393e-13, 2.62261983e-06, 4.69102361e-12, -1)
  3044. Part227.Orientation = Vector3.new(0, 180, 180)
  3045. Part227.Position = Vector3.new(-7.66249084, 8.20002079, -22.0931511)
  3046. Part227.Rotation = Vector3.new(180, 0, 0)
  3047. Part227.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3048. Part227.Size = Vector3.new(3, 3.20000005, 7)
  3049. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3050. Part227.BrickColor = BrickColor.new("Smoky grey")
  3051. Part227.FrontSurface = Enum.SurfaceType.Weld
  3052. Part227.Material = Enum.Material.Metal
  3053. Part227.TopSurface = Enum.SurfaceType.Smooth
  3054. Part227.brickColor = BrickColor.new("Smoky grey")
  3055. Part227.FormFactor = Enum.FormFactor.Plate
  3056. Part227.formFactor = Enum.FormFactor.Plate
  3057. Part228.Name = "Smooth Block Model"
  3058. Part228.Parent = Model1
  3059. Part228.CFrame = CFrame.new(-15.6625061, 7.40002203, -18.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3060. Part228.Orientation = Vector3.new(0, 180, 0)
  3061. Part228.Position = Vector3.new(-15.6625061, 7.40002203, -18.5931702)
  3062. Part228.Rotation = Vector3.new(180, 0, 180)
  3063. Part228.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3064. Part228.Size = Vector3.new(1, 4.4000001, 6)
  3065. Part228.BackSurface = Enum.SurfaceType.Weld
  3066. Part228.BottomSurface = Enum.SurfaceType.Weld
  3067. Part228.BrickColor = BrickColor.new("Smoky grey")
  3068. Part228.FrontSurface = Enum.SurfaceType.Weld
  3069. Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3070. Part228.Material = Enum.Material.Metal
  3071. Part228.TopSurface = Enum.SurfaceType.Weld
  3072. Part228.brickColor = BrickColor.new("Smoky grey")
  3073. Part228.FormFactor = Enum.FormFactor.Plate
  3074. Part228.formFactor = Enum.FormFactor.Plate
  3075. Part229.Name = "Smooth Block Model"
  3076. Part229.Parent = Model1
  3077. Part229.CFrame = CFrame.new(-15.6625204, 4.80001688, -13.5931702, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3078. Part229.Orientation = Vector3.new(0, 180, 0)
  3079. Part229.Position = Vector3.new(-15.6625204, 4.80001688, -13.5931702)
  3080. Part229.Rotation = Vector3.new(180, 0, 180)
  3081. Part229.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3082. Part229.Size = Vector3.new(1, 0.800000012, 16)
  3083. Part229.BackSurface = Enum.SurfaceType.Weld
  3084. Part229.BottomSurface = Enum.SurfaceType.Weld
  3085. Part229.BrickColor = BrickColor.new("Smoky grey")
  3086. Part229.FrontSurface = Enum.SurfaceType.Weld
  3087. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. Part229.Material = Enum.Material.Metal
  3089. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. Part229.brickColor = BrickColor.new("Smoky grey")
  3091. Part229.FormFactor = Enum.FormFactor.Plate
  3092. Part229.formFactor = Enum.FormFactor.Plate
  3093. Part230.Name = "Smooth Block Model"
  3094. Part230.Parent = Model1
  3095. Part230.CFrame = CFrame.new(-18.6625061, 8.30002785, -18.3931789, -1, -2.62261983e-06, -1.46603725e-06, -1.46603736e-06, 8.46164393e-13, 1, -2.62261983e-06, 1, -4.69102361e-12)
  3096. Part230.Orientation = Vector3.new(-90, 180, 0)
  3097. Part230.Position = Vector3.new(-18.6625061, 8.30002785, -18.3931789)
  3098. Part230.Rotation = Vector3.new(-90, 0, 180)
  3099. Part230.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3100. Part230.Size = Vector3.new(3, 1.20000005, 3)
  3101. Part230.BackSurface = Enum.SurfaceType.Weld
  3102. Part230.BottomSurface = Enum.SurfaceType.Weld
  3103. Part230.BrickColor = BrickColor.new("Smoky grey")
  3104. Part230.FrontSurface = Enum.SurfaceType.Weld
  3105. Part230.LeftSurface = Enum.SurfaceType.Weld
  3106. Part230.Material = Enum.Material.Metal
  3107. Part230.RightSurface = Enum.SurfaceType.Weld
  3108. Part230.TopSurface = Enum.SurfaceType.Smooth
  3109. Part230.brickColor = BrickColor.new("Smoky grey")
  3110. Part230.FormFactor = Enum.FormFactor.Plate
  3111. Part230.formFactor = Enum.FormFactor.Plate
  3112. SpecialMesh231.Parent = Part230
  3113. Part232.Name = "Smooth Block Model"
  3114. Part232.Parent = Model1
  3115. Part232.CFrame = CFrame.new(-15.7608643, 8.99886608, -7.09557295, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
  3116. Part232.Orientation = Vector3.new(0, 180, 0)
  3117. Part232.Position = Vector3.new(-15.7608643, 8.99886608, -7.09557295)
  3118. Part232.Rotation = Vector3.new(180, 0, 180)
  3119. Part232.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3120. Part232.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3121. Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3122. Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3123. Part232.BrickColor = BrickColor.new("Smoky grey")
  3124. Part232.CanCollide = false
  3125. Part232.LeftSurface = Enum.SurfaceType.Weld
  3126. Part232.Material = Enum.Material.Metal
  3127. Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3128. Part232.TopSurface = Enum.SurfaceType.Weld
  3129. Part232.brickColor = BrickColor.new("Smoky grey")
  3130. Part232.FormFactor = Enum.FormFactor.Custom
  3131. Part232.formFactor = Enum.FormFactor.Custom
  3132. SpecialMesh233.Parent = Part232
  3133. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  3134. Part234.Name = "Smooth Block Model"
  3135. Part234.Parent = Model1
  3136. Part234.CFrame = CFrame.new(-10.5624084, 8.59931183, -6.0960269, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
  3137. Part234.Orientation = Vector3.new(0, 180, 0)
  3138. Part234.Position = Vector3.new(-10.5624084, 8.59931183, -6.0960269)
  3139. Part234.Rotation = Vector3.new(180, 0, 180)
  3140. Part234.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3141. Part234.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3142. Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3143. Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3144. Part234.BrickColor = BrickColor.new("Smoky grey")
  3145. Part234.CanCollide = false
  3146. Part234.LeftSurface = Enum.SurfaceType.Weld
  3147. Part234.Material = Enum.Material.Metal
  3148. Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3149. Part234.TopSurface = Enum.SurfaceType.Weld
  3150. Part234.brickColor = BrickColor.new("Smoky grey")
  3151. Part234.FormFactor = Enum.FormFactor.Custom
  3152. Part234.formFactor = Enum.FormFactor.Custom
  3153. SpecialMesh235.Parent = Part234
  3154. SpecialMesh235.MeshType = Enum.MeshType.Wedge
  3155. Part236.Name = "Smooth Block Model"
  3156. Part236.Parent = Model1
  3157. Part236.CFrame = CFrame.new(-15.760848, 9.39847374, -8.09503078, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
  3158. Part236.Orientation = Vector3.new(0, 180, 0)
  3159. Part236.Position = Vector3.new(-15.760848, 9.39847374, -8.09503078)
  3160. Part236.Rotation = Vector3.new(180, 0, 180)
  3161. Part236.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3162. Part236.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3163. Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3164. Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. Part236.BrickColor = BrickColor.new("Smoky grey")
  3166. Part236.CanCollide = false
  3167. Part236.LeftSurface = Enum.SurfaceType.Weld
  3168. Part236.Material = Enum.Material.Metal
  3169. Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3170. Part236.TopSurface = Enum.SurfaceType.Weld
  3171. Part236.brickColor = BrickColor.new("Smoky grey")
  3172. Part236.FormFactor = Enum.FormFactor.Custom
  3173. Part236.formFactor = Enum.FormFactor.Custom
  3174. SpecialMesh237.Parent = Part236
  3175. SpecialMesh237.MeshType = Enum.MeshType.Wedge
  3176. Part238.Name = "Smooth Block Model"
  3177. Part238.Parent = Model1
  3178. Part238.CFrame = CFrame.new(-10.5624084, 8.99890995, -7.09548903, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
  3179. Part238.Orientation = Vector3.new(0, 180, 0)
  3180. Part238.Position = Vector3.new(-10.5624084, 8.99890995, -7.09548903)
  3181. Part238.Rotation = Vector3.new(180, 0, 180)
  3182. Part238.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3183. Part238.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3184. Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3185. Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3186. Part238.BrickColor = BrickColor.new("Smoky grey")
  3187. Part238.CanCollide = false
  3188. Part238.LeftSurface = Enum.SurfaceType.Weld
  3189. Part238.Material = Enum.Material.Metal
  3190. Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3191. Part238.TopSurface = Enum.SurfaceType.Weld
  3192. Part238.brickColor = BrickColor.new("Smoky grey")
  3193. Part238.FormFactor = Enum.FormFactor.Custom
  3194. Part238.formFactor = Enum.FormFactor.Custom
  3195. SpecialMesh239.Parent = Part238
  3196. SpecialMesh239.MeshType = Enum.MeshType.Wedge
  3197. Part240.Name = "Smooth Block Model"
  3198. Part240.Parent = Model1
  3199. Part240.CFrame = CFrame.new(-10.5623922, 9.39850807, -8.09494877, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
  3200. Part240.Orientation = Vector3.new(0, 180, 0)
  3201. Part240.Position = Vector3.new(-10.5623922, 9.39850807, -8.09494877)
  3202. Part240.Rotation = Vector3.new(180, 0, 180)
  3203. Part240.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3204. Part240.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3205. Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3206. Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. Part240.BrickColor = BrickColor.new("Smoky grey")
  3208. Part240.CanCollide = false
  3209. Part240.LeftSurface = Enum.SurfaceType.Weld
  3210. Part240.Material = Enum.Material.Metal
  3211. Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part240.TopSurface = Enum.SurfaceType.Weld
  3213. Part240.brickColor = BrickColor.new("Smoky grey")
  3214. Part240.FormFactor = Enum.FormFactor.Custom
  3215. Part240.formFactor = Enum.FormFactor.Custom
  3216. SpecialMesh241.Parent = Part240
  3217. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  3218. Part242.Name = "Smooth Block Model"
  3219. Part242.Parent = Model1
  3220. Part242.CFrame = CFrame.new(-13.1625061, 7.8000288, -14.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3221. Part242.Orientation = Vector3.new(0, 180, 0)
  3222. Part242.Position = Vector3.new(-13.1625061, 7.8000288, -14.2931643)
  3223. Part242.Rotation = Vector3.new(180, 0, 180)
  3224. Part242.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3225. Part242.Size = Vector3.new(2, 0.800000012, 1)
  3226. Part242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. Part242.BottomSurface = Enum.SurfaceType.Weld
  3228. Part242.BrickColor = BrickColor.new("Smoky grey")
  3229. Part242.FrontSurface = Enum.SurfaceType.Weld
  3230. Part242.LeftSurface = Enum.SurfaceType.Weld
  3231. Part242.Material = Enum.Material.Metal
  3232. Part242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3233. Part242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. Part242.brickColor = BrickColor.new("Smoky grey")
  3235. Part242.FormFactor = Enum.FormFactor.Plate
  3236. Part242.formFactor = Enum.FormFactor.Plate
  3237. Part243.Name = "Smooth Block Model"
  3238. Part243.Parent = Model1
  3239. Part243.CFrame = CFrame.new(-14.6622763, 9.39902592, -10.0935001, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3240. Part243.Orientation = Vector3.new(0, 180, 0)
  3241. Part243.Position = Vector3.new(-14.6622763, 9.39902592, -10.0935001)
  3242. Part243.Rotation = Vector3.new(180, 0, 180)
  3243. Part243.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3244. Part243.Size = Vector3.new(1, 0.400000006, 1)
  3245. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. Part243.BottomSurface = Enum.SurfaceType.Weld
  3247. Part243.BrickColor = BrickColor.new("Smoky grey")
  3248. Part243.CanCollide = false
  3249. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part243.Material = Enum.Material.Metal
  3252. Part243.TopSurface = Enum.SurfaceType.Weld
  3253. Part243.brickColor = BrickColor.new("Smoky grey")
  3254. Part243.FormFactor = Enum.FormFactor.Plate
  3255. Part243.formFactor = Enum.FormFactor.Plate
  3256. Part244.Name = "Smooth Block Model"
  3257. Part244.Parent = Model1
  3258. Part244.CFrame = CFrame.new(-13.1625357, 8.20000553, -5.09316397, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3259. Part244.Orientation = Vector3.new(0, 180, 0)
  3260. Part244.Position = Vector3.new(-13.1625357, 8.20000553, -5.09316397)
  3261. Part244.Rotation = Vector3.new(180, 0, 180)
  3262. Part244.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3263. Part244.Size = Vector3.new(6, 0.400000006, 1)
  3264. Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3265. Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3266. Part244.BrickColor = BrickColor.new("Smoky grey")
  3267. Part244.CanCollide = false
  3268. Part244.LeftSurface = Enum.SurfaceType.Weld
  3269. Part244.Material = Enum.Material.Metal
  3270. Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3271. Part244.TopSurface = Enum.SurfaceType.Weld
  3272. Part244.brickColor = BrickColor.new("Smoky grey")
  3273. Part244.FormFactor = Enum.FormFactor.Plate
  3274. Part244.formFactor = Enum.FormFactor.Plate
  3275. SpecialMesh245.Parent = Part244
  3276. SpecialMesh245.MeshType = Enum.MeshType.Wedge
  3277. Part246.Name = "Smooth Block Model"
  3278. Part246.Parent = Model1
  3279. Part246.CFrame = CFrame.new(-15.760848, 8.59929371, -6.09611082, -1, -7.49590254e-06, 1.34114052e-05, -7.4959039e-06, 1, -6.07229822e-11, -1.34114071e-05, -1.61250568e-10, -1)
  3280. Part246.Orientation = Vector3.new(0, 180, 0)
  3281. Part246.Position = Vector3.new(-15.760848, 8.59929371, -6.09611082)
  3282. Part246.Rotation = Vector3.new(180, 0, 180)
  3283. Part246.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3284. Part246.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3285. Part246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3286. Part246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3287. Part246.BrickColor = BrickColor.new("Smoky grey")
  3288. Part246.CanCollide = false
  3289. Part246.LeftSurface = Enum.SurfaceType.Weld
  3290. Part246.Material = Enum.Material.Metal
  3291. Part246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3292. Part246.TopSurface = Enum.SurfaceType.Weld
  3293. Part246.brickColor = BrickColor.new("Smoky grey")
  3294. Part246.FormFactor = Enum.FormFactor.Custom
  3295. Part246.formFactor = Enum.FormFactor.Custom
  3296. SpecialMesh247.Parent = Part246
  3297. SpecialMesh247.MeshType = Enum.MeshType.Wedge
  3298. Part248.Name = "Smooth Block Model"
  3299. Part248.Parent = Model1
  3300. Part248.CFrame = CFrame.new(-24.0624847, 1.00001597, -20.5931931, -1.46603725e-06, 1, 2.62261983e-06, 1, 1.46603736e-06, -8.46164393e-13, -4.69102361e-12, 2.62261983e-06, -1)
  3301. Part248.Orientation = Vector3.new(0, 180, 90)
  3302. Part248.Position = Vector3.new(-24.0624847, 1.00001597, -20.5931931)
  3303. Part248.Rotation = Vector3.new(180, 0, -90)
  3304. Part248.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3305. Part248.Size = Vector3.new(2, 2.20000005, 8)
  3306. Part248.BackSurface = Enum.SurfaceType.Weld
  3307. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3308. Part248.BrickColor = BrickColor.new("Smoky grey")
  3309. Part248.Material = Enum.Material.Metal
  3310. Part248.RightSurface = Enum.SurfaceType.Weld
  3311. Part248.TopSurface = Enum.SurfaceType.Smooth
  3312. Part248.brickColor = BrickColor.new("Smoky grey")
  3313. Part248.FormFactor = Enum.FormFactor.Plate
  3314. Part248.formFactor = Enum.FormFactor.Plate
  3315. Part249.Name = "Smooth Block Model"
  3316. Part249.Parent = Model1
  3317. Part249.CFrame = CFrame.new(-13.1625061, 6.1000309, -14.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3318. Part249.Orientation = Vector3.new(0, 180, 0)
  3319. Part249.Position = Vector3.new(-13.1625061, 6.1000309, -14.2931643)
  3320. Part249.Rotation = Vector3.new(180, 0, 180)
  3321. Part249.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3322. Part249.Size = Vector3.new(4, 2.60000014, 1)
  3323. Part249.BackSurface = Enum.SurfaceType.Weld
  3324. Part249.BottomSurface = Enum.SurfaceType.Weld
  3325. Part249.BrickColor = BrickColor.new("Smoky grey")
  3326. Part249.FrontSurface = Enum.SurfaceType.Weld
  3327. Part249.LeftSurface = Enum.SurfaceType.Weld
  3328. Part249.Material = Enum.Material.Metal
  3329. Part249.RightSurface = Enum.SurfaceType.Weld
  3330. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3331. Part249.brickColor = BrickColor.new("Smoky grey")
  3332. Part249.FormFactor = Enum.FormFactor.Plate
  3333. Part249.formFactor = Enum.FormFactor.Plate
  3334. WedgePart250.Parent = Model1
  3335. WedgePart250.CFrame = CFrame.new(-13.1625357, 6.5984149, -4.09307289, -1, -1.02604818e-05, 1.84185228e-05, -1.02604854e-05, 1, -1.22872791e-07, -1.84185228e-05, -1.23061767e-07, -1)
  3336. WedgePart250.Orientation = Vector3.new(0, 180, 0)
  3337. WedgePart250.Position = Vector3.new(-13.1625357, 6.5984149, -4.09307289)
  3338. WedgePart250.Rotation = Vector3.new(180, 0, 180)
  3339. WedgePart250.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3340. WedgePart250.Transparency = 0.5
  3341. WedgePart250.Size = Vector3.new(4, 2.80000019, 1)
  3342. WedgePart250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. WedgePart250.BottomSurface = Enum.SurfaceType.Weld
  3344. WedgePart250.BrickColor = BrickColor.new("Pastel Blue")
  3345. WedgePart250.LeftSurface = Enum.SurfaceType.Weld
  3346. WedgePart250.Material = Enum.Material.SmoothPlastic
  3347. WedgePart250.Reflectance = 1
  3348. WedgePart250.RightSurface = Enum.SurfaceType.Weld
  3349. WedgePart250.TopSurface = Enum.SurfaceType.Weld
  3350. WedgePart250.brickColor = BrickColor.new("Pastel Blue")
  3351. WedgePart250.FormFactor = Enum.FormFactor.Symmetric
  3352. WedgePart250.formFactor = Enum.FormFactor.Symmetric
  3353. WedgePart251.Parent = Model1
  3354. WedgePart251.CFrame = CFrame.new(-13.1620941, 9.20001793, -7.59444618, -1, -4.46431159e-06, 8.04681531e-06, -4.46431341e-06, 1, -1.22791576e-07, -8.04681531e-06, -1.22827501e-07, -1)
  3355. WedgePart251.Orientation = Vector3.new(0, 180, 0)
  3356. WedgePart251.Position = Vector3.new(-13.1620941, 9.20001793, -7.59444618)
  3357. WedgePart251.Rotation = Vector3.new(180, 0, 180)
  3358. WedgePart251.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3359. WedgePart251.Transparency = 0.5
  3360. WedgePart251.Size = Vector3.new(4.4000001, 1.60000002, 4)
  3361. WedgePart251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3362. WedgePart251.BottomSurface = Enum.SurfaceType.Weld
  3363. WedgePart251.BrickColor = BrickColor.new("Pastel Blue")
  3364. WedgePart251.LeftSurface = Enum.SurfaceType.Weld
  3365. WedgePart251.Material = Enum.Material.SmoothPlastic
  3366. WedgePart251.Reflectance = 1
  3367. WedgePart251.RightSurface = Enum.SurfaceType.Weld
  3368. WedgePart251.TopSurface = Enum.SurfaceType.Weld
  3369. WedgePart251.brickColor = BrickColor.new("Pastel Blue")
  3370. WedgePart251.FormFactor = Enum.FormFactor.Symmetric
  3371. WedgePart251.formFactor = Enum.FormFactor.Symmetric
  3372. Part252.Name = "Gaurd(belly)"
  3373. Part252.Parent = Model1
  3374. Part252.CFrame = CFrame.new(-13.1625061, 1.00003004, -14.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3375. Part252.Orientation = Vector3.new(0, 180, 0)
  3376. Part252.Position = Vector3.new(-13.1625061, 1.00003004, -14.5931644)
  3377. Part252.Rotation = Vector3.new(180, 0, 180)
  3378. Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3379. Part252.Size = Vector3.new(6, 1.20000005, 22)
  3380. Part252.BackSurface = Enum.SurfaceType.Weld
  3381. Part252.BottomSurface = Enum.SurfaceType.Smooth
  3382. Part252.BrickColor = BrickColor.new("Smoky grey")
  3383. Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. Part252.Material = Enum.Material.Metal
  3385. Part252.TopSurface = Enum.SurfaceType.Weld
  3386. Part252.brickColor = BrickColor.new("Smoky grey")
  3387. Part252.FormFactor = Enum.FormFactor.Plate
  3388. Part252.formFactor = Enum.FormFactor.Plate
  3389. UnionOperation253.Parent = Model0
  3390. UnionOperation253.CFrame = CFrame.new(-15.6625204, 7.40002203, -10.5931702, 1, -1.46603725e-06, -2.62261983e-06, 1.46603736e-06, 1, 8.46164393e-13, 2.62261983e-06, -4.69102361e-12, 1)
  3391. UnionOperation253.Position = Vector3.new(-15.6625204, 7.40002203, -10.5931702)
  3392. UnionOperation253.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3393. UnionOperation253.Transparency = 0.5
  3394. UnionOperation253.Size = Vector3.new(0.600006282, 4.40000105, 10)
  3395. UnionOperation253.BrickColor = BrickColor.new("Pastel Blue")
  3396. UnionOperation253.Material = Enum.Material.SmoothPlastic
  3397. UnionOperation253.Reflectance = 1
  3398. UnionOperation253.brickColor = BrickColor.new("Pastel Blue")
  3399. StringValue254.Name = "MyPathName"
  3400. StringValue254.Parent = Model0
  3401. StringValue254.Value = "Plane Patrol"
  3402. IntValue255.Name = "Clips"
  3403. IntValue255.Parent = Model0
  3404. IntValue255.Value = 50
  3405. IntValue256.Name = "AmmoClip"
  3406. IntValue256.Parent = Model0
  3407. IntValue256.Value = 5
  3408. Model257.Name = "Brain"
  3409. Model257.Parent = Model0
  3410. Part258.Name = "Engine"
  3411. Part258.Parent = Model257
  3412. Part258.CFrame = CFrame.new(-13.1625061, 2.40002394, -14.5931644, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3413. Part258.Orientation = Vector3.new(0, 180, 0)
  3414. Part258.Position = Vector3.new(-13.1625061, 2.40002394, -14.5931644)
  3415. Part258.Rotation = Vector3.new(180, 0, 180)
  3416. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3417. Part258.Size = Vector3.new(6, 1.60000002, 22)
  3418. Part258.BackSurface = Enum.SurfaceType.Weld
  3419. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3420. Part258.BrickColor = BrickColor.new("Dark stone grey")
  3421. Part258.FrontSurface = Enum.SurfaceType.Weld
  3422. Part258.Material = Enum.Material.Metal
  3423. Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. Part258.brickColor = BrickColor.new("Dark stone grey")
  3425. Part258.FormFactor = Enum.FormFactor.Plate
  3426. Part258.formFactor = Enum.FormFactor.Plate
  3427. Script259.Name = "PushScript"
  3428. Script259.Parent = Part258
  3429. table.insert(cors,sandbox(Script259,function()
  3430. while true do
  3431.     local spd = script.Parent.Parent.Speed.Value
  3432.     local e = script.Parent.BodyVelocity
  3433.     local pos = script.Parent
  3434.     local dir = pos.CFrame.lookVector
  3435.     e.velocity = dir*Vector3.new(spd,spd,spd)
  3436. wait(.1)
  3437. end
  3438.  
  3439. end))
  3440. Script260.Parent = Part258
  3441. table.insert(cors,sandbox(Script260,function()
  3442. --base = script.Parent.Parent.Base
  3443. local ZombieTarget = script.Parent.Parent.Parent["Target Zombies"]
  3444. local HumanoidTarget = script.Parent.Parent.Parent["Target Humanoids"]
  3445. local isTeamGame = script.Parent.Parent.Parent.TeamGame
  3446. local MyTeamColor = script.Parent.Parent.Parent.TeamColor
  3447. local SightRadius = script.Parent.Parent.Parent.ScanRange
  3448. local MyStatus = script.Parent.Parent.MyStatus
  3449. local patrolling = script.Parent.Parent.Patroling
  3450. local my_GuardSpot = script.Parent.Position
  3451. function move(target, engine)
  3452.     local origincframe = engine:findFirstChild("BodyGyro").cframe
  3453.     local dir = (target - engine.Position).unit
  3454.     local spawnPos = engine.Position
  3455.     local pos = spawnPos + dir
  3456.  
  3457.     engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(90,90,90)
  3458.     engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
  3459. end
  3460.  
  3461. function findNearestTorso(pos)
  3462.     local list = game.Workspace:children()
  3463.     local torso = nil
  3464.     local dist = SightRadius.Value
  3465.     local temp = nil
  3466.     local human = nil
  3467.     local temp2 = nil
  3468.     for x = 1, #list do
  3469.         temp2 = list[x]
  3470.         if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
  3471.             temp = temp2:findFirstChild("Torso")
  3472.             human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
  3473.             local player = game.Players:GetPlayerFromCharacter(temp2)
  3474.             local Ai  = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
  3475.             if(Ai ~= nil) then -- for my turrets and cars etc....
  3476.                 local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
  3477.                 local EN = Ai:findFirstChild("Engine")          -- for our Ai Cars etc...
  3478.                 local MyAiCar = script.Parent.Parent.Parent.Parent
  3479.                 local TeamColor = Ai.Parent:findFirstChild("TeamColor")
  3480.                 local TeamGame = Ai.Parent:findFirstChild("TeamGame")
  3481.                 if(LP ~= nil) then
  3482.                     if(TeamColor ~= nil and TeamGame ~= nil) then
  3483.                         if(TeamGame.Value == true) then
  3484.                             if(TeamColor.Value ~= MyTeamColor.Value) then
  3485.                                 if (LP.Position - pos).magnitude < dist then
  3486.                                     torso = LP
  3487.                                     dist = (LP.Position - pos).magnitude
  3488.                                 end
  3489.                             end
  3490.                         else
  3491.                             if (LP.Position - pos).magnitude < dist then
  3492.                                 torso = LP
  3493.                                 dist = (LP.Position - pos).magnitude
  3494.                             end
  3495.                         end
  3496.                     end
  3497.                 end
  3498.                 if(EN ~= nil) then
  3499.                     if(TeamColor ~= nil and TeamGame ~= nil) then
  3500.                         if(TeamGame.Value == true) then
  3501.                             if(TeamColor.Value ~= MyTeamColor.Value) then
  3502.                                 if (EN.Position - pos).magnitude < dist then
  3503.                                     torso =EN
  3504.                                     dist = (EN.Position - pos).magnitude
  3505.                                 end
  3506.                             end
  3507.                         end
  3508.                     else
  3509.                         if(TeamColor ~= nil and TeamGame ~= nil) then
  3510.                             if(TeamGame.Value == true) then
  3511.                                 if(TeamColor.Value ~= MyTeamColor.Value) then
  3512.                                     if (EN.Position - pos).magnitude < dist then
  3513.                                         torso =EN
  3514.                                         dist = (EN.Position - pos).magnitude
  3515.                                     end
  3516.                                 end
  3517.                             else
  3518.                                 if (EN.Position - pos).magnitude < dist then
  3519.                                     torso = EN
  3520.                                     dist = (EN.Position - pos).magnitude
  3521.                                 end
  3522.                             end
  3523.                         end
  3524.                     end
  3525.                 end
  3526.             end
  3527.             if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies
  3528.                 if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
  3529.                     if(human.Name ~= "Zombie") then
  3530.                         human = nil
  3531.                         temp = nil
  3532.                     end
  3533.                 end
  3534.                 if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
  3535.                     if(human.Name ~= "Humanoid") then
  3536.                         human = nil
  3537.                         temp = nil
  3538.                     else
  3539.                         if(player ~= nil) then
  3540.                             if(isTeamGame.Value == true) then
  3541.                                 if(player.TeamColor == MyTeamColor.Value) then
  3542.                                     human = nil
  3543.                                     temp = nil
  3544.                                 end
  3545.                             end
  3546.                         end
  3547.                     end
  3548.                 end
  3549.                 if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
  3550.                     if(player ~= nil) then
  3551.                         if(isTeamGame.Value == true) then
  3552.                             if(player.TeamColor == MyTeamColor.Value) then
  3553.                                 human = nil
  3554.                                 temp = nil
  3555.                             end
  3556.                         end
  3557.                     end
  3558.                 end
  3559.                 if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
  3560.                     temp = nil
  3561.                     human = nil
  3562.                 end
  3563.             end
  3564.             if (temp ~= nil and human ~= nil) then
  3565.                 if (temp.Position - pos).magnitude < dist  and human.Health > 0 then
  3566.                     torso = temp
  3567.                     dist = (temp.Position - pos).magnitude
  3568.                 end
  3569.             end
  3570.         end
  3571.     end
  3572.     return torso
  3573. end
  3574. function patrol()
  3575.     local myPathName = script.Parent.Parent.Parent.MyPathName.Value
  3576.     local Speed = script.Parent.Parent.Speed
  3577.     if(myPathName == nil) then return end
  3578.     local MyPatrol = game.Workspace:findFirstChild(myPathName)
  3579.     if(MyPatrol == nil) then return end
  3580.     if points==nil then
  3581.         points=0
  3582.         nextPoint = script.Parent.Parent.PatrolPoint
  3583.         nextPoint.Value = 1
  3584.         PP = {}
  3585.         Pnum = MyPatrol:children()
  3586.         for i = 1, #Pnum do
  3587.             if MyPatrol:findFirstChild("VPP"..i)~=nil then
  3588.                 PP[i] =MyPatrol:findFirstChild("VPP"..i)
  3589.                 points=points+1
  3590.             end
  3591.         end
  3592.     end
  3593.     if points<1 then return end
  3594.     patrolling.Value=true
  3595.     local time=math.random(3,5) -- wait time
  3596.     if points==1 then return end
  3597.     if points>1 then
  3598.         script.Parent.BodyGyro.P = 1000
  3599.         script.Parent.BodyGyro.D = 1200
  3600.         Speed.Value = 100
  3601.         move(PP[nextPoint.Value].Position,script.Parent)
  3602.         while patrolling.Value==true do
  3603.             local target = findNearestTorso(script.Parent.Position)
  3604.             if target ~= nil then
  3605.                 patrolling.Value = false
  3606.             end
  3607.             T = script.Parent
  3608.             if(T ~= nil) then
  3609.                 dis = (T.Position - PP[nextPoint.Value].Position).magnitude
  3610.                 move(PP[nextPoint.Value].Position,script.Parent)
  3611.                 if(dis < 100) then
  3612.                     if(nextPoint.Value < #PP) then
  3613.                         nextPoint.Value=nextPoint.Value+1
  3614.                     else
  3615.                         nextPoint.Value = 1
  3616.                     end
  3617.                     --wait(time)
  3618.                 end
  3619.             end
  3620.         wait(.1)
  3621.         end
  3622.     end
  3623. end
  3624. script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3625. wait(1)
  3626. while true do
  3627.     local Speed = script.Parent.Parent.Speed
  3628.     local FlyAbove = Vector3.new(0,100,0)
  3629.     target = findNearestTorso(script.Parent.Position)
  3630.     if(target ~= nil) then
  3631.         MyStatus.Value = "Tracking Enemy"
  3632.         patrolling.Value = false
  3633.  
  3634.         if((target.Position - script.Parent.Position).magnitude > 120) then
  3635.             script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3636.             script.Parent.BodyGyro.P = 1000
  3637.             script.Parent.BodyGyro.D = 1200
  3638.             move(target.Position+FlyAbove,script.Parent)
  3639.             script.Parent.Parent.Parent.MyTarget.Value = target
  3640.             Speed.Value = 100
  3641.         else
  3642.             if((target.Position - script.Parent.Position).magnitude < 100) then
  3643.                 script.Parent.Parent.Parent.MyTarget.Value = target
  3644.                 script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3645.                 script.Parent.BodyGyro.P = 1000
  3646.                 script.Parent.BodyGyro.D = 1200
  3647.                 move(target.Position+FlyAbove,script.Parent)
  3648.                 Speed.Value = 100
  3649.             end
  3650.         end
  3651.     else
  3652.         local myPathName = script.Parent.Parent.Parent.MyPathName.Value
  3653.         script.Parent.Parent.Parent.MyTarget.Value =nil
  3654.         if(myPathName ~= nil) then
  3655.             local PathGroup = game.Workspace:findFirstChild(myPathName)
  3656.             if(PathGroup ~= nil) then
  3657.                 local check = PathGroup:children()
  3658.                 if(#check >1) then
  3659.                     MyStatus.Value = "Patroling"
  3660.                     patrolling.Value = true
  3661.                     patrol()
  3662.                 else
  3663.                     MyStatus.Value = "None"
  3664.                     patrolling.Value = false
  3665.                 end
  3666.             end
  3667.         else
  3668.             patrolling.Value = false
  3669.         end
  3670.         if(patrolling.Value == false) then
  3671.             script.Parent.BodyGyro.P = 1000
  3672.             script.Parent.BodyGyro.D = 1200
  3673.             move(my_GuardSpot,script.Parent)
  3674.             MyStatus.Value = "Guarding"
  3675.             Speed.Value = 100
  3676.         end
  3677.     end
  3678.     wait(0)
  3679. end
  3680.  
  3681. end))
  3682. BodyGyro261.Parent = Part258
  3683. BodyGyro261.CFrame = CFrame.new(50.1622391, 105.725151, -20.56917, -0.665931225, 0.000290272845, -0.746013045, 9.64675388e-12, 0.999999881, 0.00038909883, 0.746013105, 0.000259113061, -0.665931165)
  3684. BodyGyro261.MaxTorque = Vector3.new(90, 90, 90)
  3685. BodyGyro261.P = 1000
  3686. BodyGyro261.maxTorque = Vector3.new(90, 90, 90)
  3687. BodyGyro261.D = 1200
  3688. BodyGyro261.cframe = CFrame.new(50.1622391, 105.725151, -20.56917, -0.665931225, 0.000290272845, -0.746013045, 9.64675388e-12, 0.999999881, 0.00038909883, 0.746013105, 0.000259113061, -0.665931165)
  3689. BodyVelocity262.Parent = Part258
  3690. BodyVelocity262.P = 1250000
  3691. BodyVelocity262.MaxForce = Vector3.new(4000000, 4000000, 4000000)
  3692. BodyVelocity262.maxForce = Vector3.new(4000000, 4000000, 4000000)
  3693. BodyVelocity262.Velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
  3694. BodyVelocity262.velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
  3695. IntValue263.Name = "PatrolPoint"
  3696. IntValue263.Parent = Model257
  3697. StringValue264.Name = "MyStatus"
  3698. StringValue264.Parent = Model257
  3699. StringValue264.Value = "Tracking Enemy"
  3700. BoolValue265.Name = "Patroling"
  3701. BoolValue265.Parent = Model257
  3702. IntValue266.Name = "ProjectileSpeed"
  3703. IntValue266.Parent = Model257
  3704. IntValue266.Value = 150
  3705. IntValue267.Name = "Speed"
  3706. IntValue267.Parent = Model257
  3707. IntValue267.Value = 120
  3708. Model268.Name = "StatusBrick"
  3709. Model268.Parent = Model257
  3710. Humanoid269.Parent = Model268
  3711. Humanoid269.Health = 0
  3712. Humanoid269.MaxHealth = 0
  3713. Humanoid269.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  3714. Humanoid269.maxHealth = 0
  3715. ObjectValue270.Name = "creator"
  3716. ObjectValue270.Parent = Humanoid269
  3717. Script271.Parent = Model268
  3718. table.insert(cors,sandbox(Script271,function()
  3719. local myStatus = script.Parent.Parent.MyStatus
  3720. wait(.1)
  3721. while true do
  3722.     local Patroling = script.Parent.Parent.Patroling
  3723.     if(Patroling.Value == false) then
  3724.         script.Parent.Name = "Status : "..myStatus.Value
  3725.     else
  3726.         script.Parent.Name ="Patroling to Waypoint "..script.Parent.Parent.PatrolPoint.Value
  3727.     end
  3728.     wait(.1)
  3729. end
  3730. end))
  3731. Part272.Name = "Head"
  3732. Part272.Parent = Model268
  3733. Part272.CFrame = CFrame.new(-13.1625061, 9.60001183, -19.0931644, 2.62261983e-06, -1.46603725e-06, 1, -8.46164393e-13, 1, 1.46603736e-06, -1, -4.69102361e-12, 2.62261983e-06)
  3734. Part272.Orientation = Vector3.new(0, 90, 0)
  3735. Part272.Position = Vector3.new(-13.1625061, 9.60001183, -19.0931644)
  3736. Part272.Rotation = Vector3.new(0, 90, 0)
  3737. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3738. Part272.Size = Vector3.new(3, 0.800000012, 4)
  3739. Part272.BrickColor = BrickColor.new("Black")
  3740. Part272.LeftSurface = Enum.SurfaceType.Weld
  3741. Part272.Material = Enum.Material.Metal
  3742. Part272.TopSurface = Enum.SurfaceType.Smooth
  3743. Part272.brickColor = BrickColor.new("Black")
  3744. Part272.FormFactor = Enum.FormFactor.Plate
  3745. Part272.formFactor = Enum.FormFactor.Plate
  3746. Model273.Name = "FirePoints"
  3747. Model273.Parent = Model257
  3748. Part274.Name = "Turret1"
  3749. Part274.Parent = Model273
  3750. Part274.CFrame = CFrame.new(-2.16249108, 1.00004494, -16.0931358, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3751. Part274.Orientation = Vector3.new(0, 180, 0)
  3752. Part274.Position = Vector3.new(-2.16249108, 1.00004494, -16.0931358)
  3753. Part274.Rotation = Vector3.new(180, 0, 180)
  3754. Part274.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3755. Part274.Transparency = 10
  3756. Part274.Size = Vector3.new(1, 1.20000005, 1)
  3757. Part274.BackSurface = Enum.SurfaceType.Weld
  3758. Part274.BottomSurface = Enum.SurfaceType.Weld
  3759. Part274.BrickColor = BrickColor.new("Deep blue")
  3760. Part274.FrontParamA = 0
  3761. Part274.FrontParamB = 0
  3762. Part274.FrontSurface = Enum.SurfaceType.Hinge
  3763. Part274.LeftSurface = Enum.SurfaceType.Weld
  3764. Part274.Material = Enum.Material.Metal
  3765. Part274.RightSurface = Enum.SurfaceType.Weld
  3766. Part274.TopSurface = Enum.SurfaceType.Weld
  3767. Part274.brickColor = BrickColor.new("Deep blue")
  3768. Sound281.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3769. Sound281.Volume = 1
  3770. Sound282.Parent = Part274
  3771. Sound282.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3772. Part305 = Instance.new("Part")
  3773. Part305.Name = "Turret2"
  3774. Part305.Parent = Model273
  3775. Part305.CFrame = CFrame.new(-23.9624939, 1.00001597, -16.0931835, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3776. Part305.Orientation = Vector3.new(0, 180, 0)
  3777. Part305.Position = Vector3.new(-23.9624939, 1.00001597, -16.0931835)
  3778. Part305.Rotation = Vector3.new(180, 0, 180)
  3779. Part305.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3780. Part305.Transparency = 10
  3781. Part305.Size = Vector3.new(1, 1.20000005, 1)
  3782. Part305.BackSurface = Enum.SurfaceType.Weld
  3783. Part305.BottomSurface = Enum.SurfaceType.Weld
  3784. Part305.BrickColor = BrickColor.new("Deep blue")
  3785. Part305.FrontParamA = 0
  3786. Part305.FrontParamB = 0
  3787. Part305.FrontSurface = Enum.SurfaceType.Hinge
  3788. Part305.LeftSurface = Enum.SurfaceType.Weld
  3789. Part305.Material = Enum.Material.Metal
  3790. Part305.RightSurface = Enum.SurfaceType.Weld
  3791. Part305.TopSurface = Enum.SurfaceType.Weld
  3792. Part305.BrickColor = BrickColor.new("Deep blue")
  3793. Script341.Name = "Missiles"
  3794. Script341.Parent = Model273
  3795. table.insert(cors,sandbox(Script341,function()
  3796. ProjectileSpeed = 150
  3797. script.Parent.Parent.ProjectileSpeed.Value = ProjectileSpeed;
  3798. MaxAmmo = script.Parent.Parent.Parent.AmmoClip.Value
  3799. AmmoCount = script.Parent.Parent.Parent.AmmoClip
  3800. Clips = script.Parent.Parent.Parent.Clips
  3801.  
  3802. Reloading = false
  3803. WindUp = true
  3804. function Vel(speed,lv)
  3805.     return lv*Vector3.new(speed,speed+1000,speed)
  3806. end
  3807.  
  3808. local tnum = 0
  3809. wait(1)
  3810.     pos = {}
  3811.     for i = 1, 2 do
  3812.         pos[i] = script.Parent["Turret"..i]
  3813.     end
  3814.  
  3815. while true do
  3816.     firePoint = nil
  3817.     for i=1,#pos do
  3818.         firePoint = pos[i]
  3819.         if(firePoint == nil) then break end
  3820.         if(script.Parent.Parent.Parent.MyTarget.Value ~= nil) then
  3821.             if(firePoint:findFirstChild("Sound") ~= nil) then
  3822.                 firePoint.Sound:remove()
  3823.             end
  3824.             if(AmmoCount.Value > 0)then
  3825.                 PT = Instance.new("Part")
  3826.                 snd = Instance.new("Sound")
  3827.                 snd.SoundId = "http://www.roblox.com/asset?id=303277389"
  3828.                 snd.Volume = 100
  3829.                 snd.Parent =  firePoint
  3830.                 snd:play()
  3831.                 PT.Size = Vector3.new(1, 1, 4)
  3832.                 PT.Shape = 1
  3833.                 PT.formFactor = 2
  3834.                 PT.BrickColor=BrickColor.new("Daisy orange")
  3835.                 PT.TopSurface = "Smooth"
  3836.                 PT.BottomSurface = "Smooth"
  3837.                 PT.CanCollide = true
  3838.                 PT.Parent = game.Workspace
  3839.                 PT.Name = "Missile"
  3840.                 PT.CFrame = firePoint.CFrame*CFrame.new(Vector3.new(0,0,-40))
  3841.                 MT = Instance.new("ObjectValue")
  3842.                 MT.Value = script.Parent.Parent.Parent.MyTarget.Value
  3843.                 MT.Name = "MyTarget"
  3844.                 MT.Parent = PT
  3845.                 -- Experemental Tag starts here --
  3846.                 Tag = Instance.new("ObjectValue")
  3847.                 Tag.Name = "RocketTag"
  3848.                 Tag.Parent = script.Parent.Parent.Parent.MyTarget.Value
  3849.                 Tag.Value = script.Parent.Parent.Parent
  3850.                 TR = script.TagRemover:clone()
  3851.                 TR.Parent = script.Parent.Parent.Parent.MyTarget.Value
  3852.                 -- Experemental Tag ends here --
  3853.                 MyT = Instance.new("ObjectValue")
  3854.                 MyT.Name = "MyTurret"
  3855.                 MyT.Value = script.Parent.Parent.Parent
  3856.                 MyT.Parent = PT
  3857.                 BG = Instance.new("BodyGyro")
  3858.                 BG.Parent = PT
  3859.                 BV = Instance.new("BodyVelocity")
  3860.                 BV.Parent = PT
  3861.                 BV.maxForce = Vector3.new(1000000,1000000,1000000)
  3862.                 BV.velocity = Vel(ProjectileSpeed,firePoint.CFrame.lookVector)
  3863.                 MS = Instance.new("IntValue")
  3864.                 MS.Value = ProjectileSpeed
  3865.                 MS.Name = "MySpeed"
  3866.                 MS.Parent = PT
  3867.                 scr = script.BulletScript:clone()
  3868.                 scr.Parent = PT
  3869.                 AmmoCount.Value = AmmoCount.Value -1
  3870.                 if(AmmoCount.Value == 0) then
  3871.                     wait(1)
  3872.                     while(Clips.Value > 0 and AmmoCount.Value < MaxAmmo) do
  3873.                         AmmoCount.Value = AmmoCount.Value+1
  3874.                         snd = Instance.new("Sound")
  3875.                         snd.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3876.                         snd.Volume = 1
  3877.                         snd.Parent = firePoint
  3878.                         snd:play()
  3879.                         wait(1)
  3880.                     end
  3881.                     Reloading = false
  3882.                 end
  3883.             end
  3884.         end
  3885.         wait(1)
  3886.     end
  3887.     wait(1)
  3888. end
  3889. end))
  3890. Script342.Name = "BulletScript"
  3891. Script342.Parent = Script341
  3892. table.insert(cors,sandbox(Script342,function()
  3893. local maxtime = 10
  3894. local Time = 0
  3895. function move(target, engine)
  3896.     local origincframe = engine:findFirstChild("BodyGyro").cframe
  3897.     local dir = (target.Position - engine.Position).unit
  3898.     local spawnPos = engine.Position
  3899.     local pos = spawnPos + dir
  3900.  
  3901.     temp = script.Parent.MySpeed.Value
  3902.     if(target ~= nil) then
  3903.         targetvel = target.Velocity
  3904.     dist = (target.Position - engine.Position).magnitude
  3905.     spd = temp - dist
  3906.     test = target.Position+(targetvel/Vector3.new(temp,temp,temp)*(dist))  -- +Vector3.new(0,-1,0)
  3907.         engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
  3908.         engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos,  test+dir)
  3909.     else
  3910.         engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
  3911.         engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
  3912.     end
  3913. end
  3914. function Vel(speed,lv)
  3915.     return lv*Vector3.new(speed,speed,speed)
  3916. end
  3917.  
  3918. function getTurrets(Base)
  3919.     local bits = Base:children()
  3920.     local Turrets = {}
  3921.     local Tnum = 1
  3922.     for i=1,#bits do
  3923.         local tmp = bits[i]
  3924.         local TurretBrain = tmp:findFirstChild("Brain")
  3925.         if(TurretBrain ~= nil) then
  3926.             Turrets[Tnum] = TurretBrain.Parent
  3927.             Tnum = Tnum +1
  3928.         end
  3929.     end
  3930.     if(#Turrets > 0) then
  3931.         return Turrets
  3932.     else
  3933.         return nil
  3934.     end
  3935. end
  3936.  
  3937. function findNearestTorso(pos)
  3938.     local MyTurret = script.Parent.MyTurret
  3939.     local ZombieTarget = MyTurret.Value["Target Zombies"]
  3940.     local HumanoidTarget = MyTurret.Value["Target Humanoids"]
  3941.     local isTeamGame = MyTurret.Value.TeamGame
  3942.     local MyTeamColor = MyTurret.Value.TeamColor
  3943.     local list = game.Workspace:children()
  3944.     local torso = nil
  3945.     local dist = MyTurret.Value.ScanRange.Value
  3946.     local temp = nil
  3947.     local human = nil
  3948.     local temp2 = nil
  3949.     for x = 1, #list do
  3950.         temp2 = list[x]
  3951.         if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
  3952.             temp = temp2:findFirstChild("Torso")
  3953.             human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
  3954.             local player = game.Players:GetPlayerFromCharacter(temp2)
  3955.             local Ai  = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
  3956.             if(Ai ~= nil) then -- for my turrets and cars etc....
  3957.                 local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
  3958.                 local EN = Ai:findFirstChild("Engine")          -- for our Ai Cars etc...
  3959.                 local MyAiCar = script.Parent.Parent.Parent.Parent
  3960.                 local TeamColor = Ai.Parent:findFirstChild("TeamColor")
  3961.                 local TeamGame = Ai.Parent:findFirstChild("TeamGame")
  3962.                 if(LP ~= nil) then
  3963.                     if(TeamColor ~= nil and TeamGame ~= nil) then
  3964.                         if(TeamGame.Value == true) then
  3965.                             if(TeamColor.Value ~= MyTeamColor.Value) then
  3966.                                 if (LP.Position - pos).magnitude < dist then
  3967.                                     torso = LP
  3968.                                     dist = (LP.Position - pos).magnitude
  3969.                                 end
  3970.                             end
  3971.                         else
  3972.                             if (LP.Position - pos).magnitude < dist then
  3973.                                 torso = LP
  3974.                                 dist = (LP.Position - pos).magnitude
  3975.                             end
  3976.                         end
  3977.                     end
  3978.                 end
  3979.                 if(EN ~= nil and Ai.Parent ~= MyAiCar) then
  3980.                     local EnemyTurrets = getTurrets(Ai.Parent)
  3981.                     if(EnemyTurrets ~= nil) then
  3982.                         if(TeamColor ~= nil and TeamGame ~= nil) then
  3983.                             if(TeamGame.Value == true) then
  3984.                                 if(TeamColor.Value ~= MyTeamColor.Value) then
  3985.                                     for i=1,#EnemyTurrets do
  3986.                                         local Turret = EnemyTurrets[i]
  3987.                                         local Brain = Turret:findFirstChild("Brain")
  3988.                                         if(Brain ~= nil) then
  3989.                                             local TEngine= Brain:findFirstChild("TurretEngine")
  3990.                                             if (TEngine.Position - pos).magnitude < dist then
  3991.                                                 torso =TEngine
  3992.                                                 dist = (TEngine.Position - pos).magnitude
  3993.                                             end
  3994.                                         end
  3995.                                     end
  3996.                                 end
  3997.                             end
  3998.                         end
  3999.                     else
  4000.                         if(TeamColor ~= nil and TeamGame ~= nil) then
  4001.                             if(TeamGame.Value == true) then
  4002.                                 if(TeamColor.Value ~= MyTeamColor.Value) then
  4003.                                     if (EN.Position - pos).magnitude < dist then
  4004.                                         torso =EN
  4005.                                         dist = (EN.Position - pos).magnitude
  4006.                                     end
  4007.                                 end
  4008.                             else
  4009.                                 if (EN.Position - pos).magnitude < dist then
  4010.                                     torso = EN
  4011.                                     dist = (EN.Position - pos).magnitude
  4012.                                 end
  4013.                             end
  4014.                         end
  4015.                     end
  4016.                 end
  4017.             end
  4018.             if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies
  4019.                 if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
  4020.                     if(human.Name ~= "Zombie") then
  4021.                         human = nil
  4022.                         temp = nil
  4023.                     end
  4024.                 end
  4025.                 if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
  4026.                     if(human.Name ~= "Humanoid") then
  4027.                         human = nil
  4028.                         temp = nil
  4029.                     else
  4030.                         if(player ~= nil) then
  4031.                             if(isTeamGame.Value == true) then
  4032.                                 if(player.TeamColor == MyTeamColor.Value) then
  4033.                                     human = nil
  4034.                                     temp = nil
  4035.                                 end
  4036.                             end
  4037.                         end
  4038.                     end
  4039.                 end
  4040.                 if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
  4041.                     if(player ~= nil) then
  4042.                         if(isTeamGame.Value == true) then
  4043.                             if(player.TeamColor == MyTeamColor.Value) then
  4044.                                 human = nil
  4045.                                 temp = nil
  4046.                             end
  4047.                         end
  4048.                     end
  4049.                 end
  4050.                 if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
  4051.                     temp = nil
  4052.                     human = nil
  4053.                 end
  4054.             end
  4055.             if (temp ~= nil and human ~= nil) then
  4056.                 if (temp.Position - pos).magnitude < dist  and human.Health > 0 then
  4057.                     torso = temp
  4058.                     dist = (temp.Position - pos).magnitude
  4059.                 end
  4060.             end
  4061.         end
  4062.     end
  4063.     return torso
  4064. end
  4065.  
  4066. if(script.Parent.className == "Part") then
  4067. local MyTurret = script.Parent:findFirstChild("MyTurret")
  4068.     if(MyTurret ~= nil) then
  4069.         base = script.Parent
  4070.         deBounce = false
  4071.         function kill(part)
  4072.             if(part == nil) then return end
  4073.             if(part.Parent == nil) then return end
  4074.             if(deBounce == false) then
  4075.                 deBounce = true
  4076.                 script.Parent.CanCollide = false
  4077.                 exp = Instance.new("Explosion")
  4078.                 exp.Parent = game.Workspace
  4079.                 exp.Position = script.Parent.Position
  4080.                 exp.BlastRadius = 7
  4081.                 exp.BlastPressure = 1000000
  4082.                 snd = Instance.new("Sound")
  4083.                 snd.SoundId = "http://www.roblox.com/asset/?id=2233908"
  4084.                 snd.Parent = script.Parent
  4085.                 snd.Volume = 1
  4086.                 snd:play()
  4087.                 if(part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil)  then
  4088.                     part:remove()
  4089.                 end
  4090.             end
  4091.             script.Parent.Anchored = true
  4092.             script.Parent.Transparency = 1
  4093.             wait(.4)
  4094.             script.Parent:remove()
  4095.         end
  4096.         base.Touched:connect(kill)
  4097.         wait(1)
  4098.         while Time < maxtime do
  4099.             Time = Time +0.1
  4100.             MyTarget = script.Parent.MyTarget.Value
  4101.             if(MyTarget ~= nil) then
  4102.                 if(MyTarget:findFirstChild("Torso") == nil) then
  4103.                     MyTarget = findNearestTorso(script.Parent.Position)
  4104.                     if(MyTarget ~= nil) then
  4105.                         move(MyTarget,script.Parent)
  4106.                     end
  4107.                 else
  4108.                     move(MyTarget.Torso,script.Parent)
  4109.                 end
  4110.             end
  4111.             script.Parent.BodyVelocity.velocity = Vel(script.Parent.MySpeed.Value,script.Parent.CFrame.lookVector)
  4112.             wait(0.1)
  4113.         end
  4114.  
  4115.         wait(10)
  4116.         script.Parent.BodyVelocity:Remove()
  4117.         script.Parent.BodyGyro:Remove()
  4118.     end
  4119. end
  4120. end))
  4121. Script343.Name = "TagRemover"
  4122. Script343.Parent = Script341
  4123. table.insert(cors,sandbox(Script343,function()
  4124. if(script.Parent.className == "Model") then
  4125.     if(script.Parent:findFirstChild("RocketTag") ~= nil) then
  4126.         wait(5)
  4127.         script.Parent.RocketTag:remove()
  4128.         script:remove()
  4129.     else
  4130.         script:remove()
  4131.     end
  4132. end
  4133. end))
  4134. Model344.Name = "Pilot"
  4135. Model344.Parent = Model257
  4136. Part345.Name = "Head"
  4137. Part345.Parent = Model344
  4138. Part345.CFrame = CFrame.new(-13.1625204, 6.50001097, -8.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  4139. Part345.Orientation = Vector3.new(0, 180, 0)
  4140. Part345.Position = Vector3.new(-13.1625204, 6.50001097, -8.09316444)
  4141. Part345.Rotation = Vector3.new(180, 0, 180)
  4142. Part345.Color = Color3.new(1, 0.8, 0.6)
  4143. Part345.Size = Vector3.new(2, 1, 1)
  4144. Part345.BrickColor = BrickColor.new("Pastel brown")
  4145. Part345.TopSurface = Enum.SurfaceType.Smooth
  4146. Part345.brickColor = BrickColor.new("Pastel brown")
  4147. Part345.FormFactor = Enum.FormFactor.Symmetric
  4148. Part345.formFactor = Enum.FormFactor.Symmetric
  4149. SpecialMesh346.Parent = Part345
  4150. SpecialMesh346.Scale = Vector3.new(1.25, 1.25, 1.25)
  4151. Decal347.Name = "face"
  4152. Decal347.Parent = Part345
  4153. Decal348.Parent = Part345
  4154. Decal348.Texture = "http://www.roblox.com/asset/?id=299378671"
  4155. Part349.Name = "Left Arm"
  4156. Part349.Parent = Model344
  4157. Part349.CFrame = CFrame.new(-11.6625204, 5.40002203, -7.49315596, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
  4158. Part349.Orientation = Vector3.new(75, 180, 0)
  4159. Part349.Position = Vector3.new(-11.6625204, 5.40002203, -7.49315596)
  4160. Part349.Rotation = Vector3.new(105, 0, -180)
  4161. Part349.Color = Color3.new(1, 0.8, 0.6)
  4162. Part349.Size = Vector3.new(1, 2, 1)
  4163. Part349.BrickColor = BrickColor.new("Pastel brown")
  4164. Part349.brickColor = BrickColor.new("Pastel brown")
  4165. Part349.FormFactor = Enum.FormFactor.Symmetric
  4166. Part349.formFactor = Enum.FormFactor.Symmetric
  4167. Part350.Name = "Right Arm"
  4168. Part350.Parent = Model344
  4169. Part350.CFrame = CFrame.new(-14.6625204, 5.40000391, -7.49316788, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
  4170. Part350.Orientation = Vector3.new(75, 180, 0)
  4171. Part350.Position = Vector3.new(-14.6625204, 5.40000391, -7.49316788)
  4172. Part350.Rotation = Vector3.new(105, 0, -180)
  4173. Part350.Color = Color3.new(1, 0.8, 0.6)
  4174. Part350.Size = Vector3.new(1, 2, 1)
  4175. Part350.BrickColor = BrickColor.new("Pastel brown")
  4176. Part350.brickColor = BrickColor.new("Pastel brown")
  4177. Part350.FormFactor = Enum.FormFactor.Symmetric
  4178. Part350.formFactor = Enum.FormFactor.Symmetric
  4179. Part351.Name = "Torso"
  4180. Part351.Parent = Model344
  4181. Part351.CFrame = CFrame.new(-13.1625204, 5.00001287, -8.09316444, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  4182. Part351.Orientation = Vector3.new(0, 180, 0)
  4183. Part351.Position = Vector3.new(-13.1625204, 5.00001287, -8.09316444)
  4184. Part351.Rotation = Vector3.new(180, 0, 180)
  4185. Part351.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4186. Part351.Size = Vector3.new(2, 2, 1)
  4187. Part351.BottomSurface = Enum.SurfaceType.Weld
  4188. Part351.BrickColor = BrickColor.new("Bright red")
  4189. Part351.LeftParamA = 0
  4190. Part351.LeftParamB = 0
  4191. Part351.LeftSurface = Enum.SurfaceType.Weld
  4192. Part351.RightParamA = 0
  4193. Part351.RightParamB = 0
  4194. Part351.RightSurface = Enum.SurfaceType.Weld
  4195. Part351.brickColor = BrickColor.new("Bright red")
  4196. Part351.FormFactor = Enum.FormFactor.Symmetric
  4197. Part351.formFactor = Enum.FormFactor.Symmetric
  4198. Decal352.Name = "roblox"
  4199. Decal352.Parent = Part351
  4200. Model353.Name = "Co-Pilot"
  4201. Model353.Parent = Model257
  4202. Part354.Name = "Head"
  4203. Part354.Parent = Model353
  4204. Part354.CFrame = CFrame.new(-13.1625061, 7.3000288, -13.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  4205. Part354.Orientation = Vector3.new(0, 180, 0)
  4206. Part354.Position = Vector3.new(-13.1625061, 7.3000288, -13.2931643)
  4207. Part354.Rotation = Vector3.new(180, 0, 180)
  4208. Part354.Color = Color3.new(1, 0.8, 0.6)
  4209. Part354.Size = Vector3.new(2, 1, 1)
  4210. Part354.BrickColor = BrickColor.new("Pastel brown")
  4211. Part354.TopSurface = Enum.SurfaceType.Smooth
  4212. Part354.brickColor = BrickColor.new("Pastel brown")
  4213. Part354.FormFactor = Enum.FormFactor.Symmetric
  4214. Part354.formFactor = Enum.FormFactor.Symmetric
  4215. SpecialMesh355.Parent = Part354
  4216. SpecialMesh355.Scale = Vector3.new(1.25, 1.25, 1.25)
  4217. Decal356.Parent = Part354
  4218. Decal356.Texture = "http://www.roblox.com/asset/?id=299375482"
  4219. Part357.Name = "Left Arm"
  4220. Part357.Parent = Model353
  4221. Part357.CFrame = CFrame.new(-11.6625061, 6.20003891, -12.6931858, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
  4222. Part357.Orientation = Vector3.new(75, 180, 0)
  4223. Part357.Position = Vector3.new(-11.6625061, 6.20003891, -12.6931858)
  4224. Part357.Rotation = Vector3.new(105, 0, -180)
  4225. Part357.Color = Color3.new(1, 0.8, 0.6)
  4226. Part357.Size = Vector3.new(1, 2, 1)
  4227. Part357.BrickColor = BrickColor.new("Pastel brown")
  4228. Part357.brickColor = BrickColor.new("Pastel brown")
  4229. Part357.FormFactor = Enum.FormFactor.Symmetric
  4230. Part357.formFactor = Enum.FormFactor.Symmetric
  4231. Part358.Name = "Right Arm"
  4232. Part358.Parent = Model353
  4233. Part358.CFrame = CFrame.new(-14.6625061, 6.20002604, -12.6931915, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
  4234. Part358.Orientation = Vector3.new(75, 180, 0)
  4235. Part358.Position = Vector3.new(-14.6625061, 6.20002604, -12.6931915)
  4236. Part358.Rotation = Vector3.new(105, 0, -180)
  4237. Part358.Color = Color3.new(1, 0.8, 0.6)
  4238. Part358.Size = Vector3.new(1, 2, 1)
  4239. Part358.BrickColor = BrickColor.new("Pastel brown")
  4240. Part358.brickColor = BrickColor.new("Pastel brown")
  4241. Part358.FormFactor = Enum.FormFactor.Symmetric
  4242. Part358.formFactor = Enum.FormFactor.Symmetric
  4243. Part359.Name = "Torso"
  4244. Part359.Parent = Model353
  4245. Part359.CFrame = CFrame.new(-13.1625061, 5.8000288, -13.2931643, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  4246. Part359.Orientation = Vector3.new(0, 180, 0)
  4247. Part359.Position = Vector3.new(-13.1625061, 5.8000288, -13.2931643)
  4248. Part359.Rotation = Vector3.new(180, 0, 180)
  4249. Part359.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4250. Part359.Size = Vector3.new(2, 2, 1)
  4251. Part359.BottomSurface = Enum.SurfaceType.Weld
  4252. Part359.BrickColor = BrickColor.new("Bright red")
  4253. Part359.LeftParamA = 0
  4254. Part359.LeftParamB = 0
  4255. Part359.LeftSurface = Enum.SurfaceType.Weld
  4256. Part359.RightParamA = 0
  4257. Part359.RightParamB = 0
  4258. Part359.RightSurface = Enum.SurfaceType.Weld
  4259. Part359.brickColor = BrickColor.new("Bright red")
  4260. Part359.FormFactor = Enum.FormFactor.Symmetric
  4261. Part359.formFactor = Enum.FormFactor.Symmetric
  4262. Decal360.Name = "roblox"
  4263. Decal360.Parent = Part359
  4264. IntValue361.Name = "ScanRange"
  4265. IntValue361.Parent = Model0
  4266. IntValue361.Value = 1200
  4267. ObjectValue362.Name = "MyTarget"
  4268. ObjectValue362.Parent = Model0
  4269. Model363.Name = "Rotor"
  4270. Model363.Parent = Model0
  4271. Part364.Name = "Smooth Block Model"
  4272. Part364.Parent = Model363
  4273. Part364.CFrame = CFrame.new(-23.6624756, 11.8992424, -19.0939217, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
  4274. Part364.Orientation = Vector3.new(0, 90, 0)
  4275. Part364.Position = Vector3.new(-23.6624756, 11.8992424, -19.0939217)
  4276. Part364.Rotation = Vector3.new(0, 89.9399948, 0)
  4277. Part364.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4278. Part364.Size = Vector3.new(1.80000007, 0.200000003, 20)
  4279. Part364.BackSurface = Enum.SurfaceType.Weld
  4280. Part364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4281. Part364.BrickColor = BrickColor.new("Smoky grey")
  4282. Part364.FrontSurface = Enum.SurfaceType.Weld
  4283. Part364.LeftSurface = Enum.SurfaceType.Weld
  4284. Part364.Material = Enum.Material.Metal
  4285. Part364.RightSurface = Enum.SurfaceType.Weld
  4286. Part364.TopSurface = Enum.SurfaceType.Smooth
  4287. Part364.brickColor = BrickColor.new("Smoky grey")
  4288. Part364.FormFactor = Enum.FormFactor.Custom
  4289. Part364.formFactor = Enum.FormFactor.Custom
  4290. SpecialMesh365.Parent = Part364
  4291. SpecialMesh365.Scale = Vector3.new(0.600000024, 1, 1)
  4292. SpecialMesh365.MeshType = Enum.MeshType.Brick
  4293. Part366.Name = "Smooth Block Model"
  4294. Part366.Parent = Model363
  4295. Part366.CFrame = CFrame.new(-13.1624756, 11.8992424, -29.5939159, -0.999999404, 0, 0, 0, 1, -0, 0, 0, -0.999999404)
  4296. Part366.Orientation = Vector3.new(0, 180, 0)
  4297. Part366.Position = Vector3.new(-13.1624756, 11.8992424, -29.5939159)
  4298. Part366.Rotation = Vector3.new(180, 0, -180)
  4299. Part366.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4300. Part366.Size = Vector3.new(1.80000019, 0.200000003, 20)
  4301. Part366.BackSurface = Enum.SurfaceType.Weld
  4302. Part366.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4303. Part366.BrickColor = BrickColor.new("Smoky grey")
  4304. Part366.FrontSurface = Enum.SurfaceType.Weld
  4305. Part366.LeftSurface = Enum.SurfaceType.Weld
  4306. Part366.Material = Enum.Material.Metal
  4307. Part366.RightSurface = Enum.SurfaceType.Weld
  4308. Part366.TopSurface = Enum.SurfaceType.Smooth
  4309. Part366.brickColor = BrickColor.new("Smoky grey")
  4310. Part366.FormFactor = Enum.FormFactor.Custom
  4311. Part366.formFactor = Enum.FormFactor.Custom
  4312. SpecialMesh367.Parent = Part366
  4313. SpecialMesh367.Scale = Vector3.new(0.600000024, 1, 1)
  4314. SpecialMesh367.MeshType = Enum.MeshType.Brick
  4315. Part368.Name = "Smooth Block Model"
  4316. Part368.Parent = Model363
  4317. Part368.CFrame = CFrame.new(-13.1624756, 11.8992424, -8.59392834, 0.999999404, 0, 0, -0, 1, 0, -0, 0, 0.999999404)
  4318. Part368.Position = Vector3.new(-13.1624756, 11.8992424, -8.59392834)
  4319. Part368.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4320. Part368.Size = Vector3.new(1.79999995, 0.200000003, 20)
  4321. Part368.BackSurface = Enum.SurfaceType.Weld
  4322. Part368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4323. Part368.BrickColor = BrickColor.new("Smoky grey")
  4324. Part368.FrontSurface = Enum.SurfaceType.Weld
  4325. Part368.LeftSurface = Enum.SurfaceType.Weld
  4326. Part368.Material = Enum.Material.Metal
  4327. Part368.RightSurface = Enum.SurfaceType.Weld
  4328. Part368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part368.brickColor = BrickColor.new("Smoky grey")
  4330. Part368.FormFactor = Enum.FormFactor.Custom
  4331. Part368.formFactor = Enum.FormFactor.Custom
  4332. SpecialMesh369.Parent = Part368
  4333. SpecialMesh369.Scale = Vector3.new(0.600000024, 1, 1)
  4334. SpecialMesh369.MeshType = Enum.MeshType.Brick
  4335. WedgePart370.Parent = Model363
  4336. WedgePart370.CFrame = CFrame.new(-12.2825003, 11.8992424, -19.9739208, 0, -1.19209076e-07, -0.999997675, 1, 0, 0, 0, -0.999997675, 1.19209076e-07)
  4337. WedgePart370.Orientation = Vector3.new(0, -90, 90)
  4338. WedgePart370.Position = Vector3.new(-12.2825003, 11.8992424, -19.9739208)
  4339. WedgePart370.Rotation = Vector3.new(0, -89.8799973, 90)
  4340. WedgePart370.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4341. WedgePart370.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4342. WedgePart370.BackSurface = Enum.SurfaceType.Weld
  4343. WedgePart370.BottomSurface = Enum.SurfaceType.Weld
  4344. WedgePart370.BrickColor = BrickColor.new("Smoky grey")
  4345. WedgePart370.Material = Enum.Material.Metal
  4346. WedgePart370.brickColor = BrickColor.new("Smoky grey")
  4347. WedgePart370.FormFactor = Enum.FormFactor.Custom
  4348. WedgePart370.formFactor = Enum.FormFactor.Custom
  4349. WedgePart371.Parent = Model363
  4350. WedgePart371.CFrame = CFrame.new(-12.2825003, 11.8992701, -18.1739178, 0, 0.999997914, -5.96045382e-08, 1, 0, 0, 0, -5.96045382e-08, -0.999997914)
  4351. WedgePart371.Orientation = Vector3.new(0, -180, 90)
  4352. WedgePart371.Position = Vector3.new(-12.2825003, 11.8992701, -18.1739178)
  4353. WedgePart371.Rotation = Vector3.new(-180, 0, -90)
  4354. WedgePart371.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4355. WedgePart371.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4356. WedgePart371.BackSurface = Enum.SurfaceType.Weld
  4357. WedgePart371.BottomSurface = Enum.SurfaceType.Weld
  4358. WedgePart371.BrickColor = BrickColor.new("Smoky grey")
  4359. WedgePart371.Material = Enum.Material.Metal
  4360. WedgePart371.brickColor = BrickColor.new("Smoky grey")
  4361. WedgePart371.FormFactor = Enum.FormFactor.Custom
  4362. WedgePart371.formFactor = Enum.FormFactor.Custom
  4363. WedgePart372.Parent = Model363
  4364. WedgePart372.CFrame = CFrame.new(-14.0824881, 11.8991299, -18.2139282, 0, 2.98023224e-08, 0.999999404, 1, 0, 0, 0, 0.999999404, -2.98023224e-08)
  4365. WedgePart372.Orientation = Vector3.new(0, 90, 90)
  4366. WedgePart372.Position = Vector3.new(-14.0824881, 11.8991299, -18.2139282)
  4367. WedgePart372.Rotation = Vector3.new(-180, 89.9399948, -90)
  4368. WedgePart372.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4369. WedgePart372.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4370. WedgePart372.BackSurface = Enum.SurfaceType.Weld
  4371. WedgePart372.BottomSurface = Enum.SurfaceType.Weld
  4372. WedgePart372.BrickColor = BrickColor.new("Smoky grey")
  4373. WedgePart372.Material = Enum.Material.Metal
  4374. WedgePart372.brickColor = BrickColor.new("Smoky grey")
  4375. WedgePart372.FormFactor = Enum.FormFactor.Custom
  4376. WedgePart372.formFactor = Enum.FormFactor.Custom
  4377. WedgePart373.Parent = Model363
  4378. WedgePart373.CFrame = CFrame.new(-14.0824738, 11.8991156, -20.0139217, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  4379. WedgePart373.Orientation = Vector3.new(0, 0, 90)
  4380. WedgePart373.Position = Vector3.new(-14.0824738, 11.8991156, -20.0139217)
  4381. WedgePart373.Rotation = Vector3.new(0, 0, 90)
  4382. WedgePart373.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4383. WedgePart373.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4384. WedgePart373.BackSurface = Enum.SurfaceType.Weld
  4385. WedgePart373.BottomSurface = Enum.SurfaceType.Weld
  4386. WedgePart373.BrickColor = BrickColor.new("Smoky grey")
  4387. WedgePart373.Material = Enum.Material.Metal
  4388. WedgePart373.brickColor = BrickColor.new("Smoky grey")
  4389. WedgePart373.FormFactor = Enum.FormFactor.Custom
  4390. WedgePart373.formFactor = Enum.FormFactor.Custom
  4391. Part374.Name = "Smooth Block Model"
  4392. Part374.Parent = Model363
  4393. Part374.CFrame = CFrame.new(-2.66247511, 11.8992424, -19.0939217, 0, 0, -0.999999404, 0, 1, 0, 0.999999404, 0, 0)
  4394. Part374.Orientation = Vector3.new(0, -90, 0)
  4395. Part374.Position = Vector3.new(-2.66247511, 11.8992424, -19.0939217)
  4396. Part374.Rotation = Vector3.new(0, -89.9399948, 0)
  4397. Part374.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4398. Part374.Size = Vector3.new(1.79999995, 0.200000003, 20)
  4399. Part374.BackSurface = Enum.SurfaceType.Weld
  4400. Part374.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4401. Part374.BrickColor = BrickColor.new("Smoky grey")
  4402. Part374.FrontSurface = Enum.SurfaceType.Weld
  4403. Part374.LeftSurface = Enum.SurfaceType.Weld
  4404. Part374.Material = Enum.Material.Metal
  4405. Part374.RightSurface = Enum.SurfaceType.Weld
  4406. Part374.TopSurface = Enum.SurfaceType.Smooth
  4407. Part374.brickColor = BrickColor.new("Smoky grey")
  4408. Part374.FormFactor = Enum.FormFactor.Custom
  4409. Part374.formFactor = Enum.FormFactor.Custom
  4410. SpecialMesh375.Parent = Part374
  4411. SpecialMesh375.Scale = Vector3.new(0.600000024, 1, 1)
  4412. SpecialMesh375.MeshType = Enum.MeshType.Brick
  4413. Part376.Name = "Smooth Block Model"
  4414. Part376.Parent = Model363
  4415. Part376.CFrame = CFrame.new(-13.1624756, 11.7992344, -19.0939217, 0.999999404, 0, 0, -0, -1, -0, -0, -0, -0.999999404)
  4416. Part376.Orientation = Vector3.new(0, 180, -180)
  4417. Part376.Position = Vector3.new(-13.1624756, 11.7992344, -19.0939217)
  4418. Part376.Rotation = Vector3.new(180, 0, 0)
  4419. Part376.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4420. Part376.Size = Vector3.new(1, 0.800000072, 1)
  4421. Part376.BottomSurface = Enum.SurfaceType.Weld
  4422. Part376.BrickColor = BrickColor.new("Smoky grey")
  4423. Part376.Material = Enum.Material.Metal
  4424. Part376.TopSurface = Enum.SurfaceType.Weld
  4425. Part376.brickColor = BrickColor.new("Smoky grey")
  4426. Part376.FormFactor = Enum.FormFactor.Plate
  4427. Part376.formFactor = Enum.FormFactor.Plate
  4428. SpecialMesh377.Parent = Part376
  4429. SpecialMesh377.Scale = Vector3.new(2, 1, 2)
  4430. Part378.Name = "RotorBase"
  4431. Part378.Parent = Model363
  4432. Part378.CFrame = CFrame.new(-13.1624756, 11.4992437, -19.0939217, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
  4433. Part378.Orientation = Vector3.new(0, 90, 0)
  4434. Part378.Position = Vector3.new(-13.1624756, 11.4992437, -19.0939217)
  4435. Part378.Rotation = Vector3.new(0, 89.9399948, 0)
  4436. Part378.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4437. Part378.Size = Vector3.new(1.4000001, 1.39999998, 1)
  4438. Part378.BackSurface = Enum.SurfaceType.Weld
  4439. Part378.BottomParamA = -0.10000000149012
  4440. Part378.BottomParamB = 0.10000000149012
  4441. Part378.BottomSurface = Enum.SurfaceType.Motor
  4442. Part378.BottomSurfaceInput = Enum.InputType.Constant
  4443. Part378.BrickColor = BrickColor.new("Smoky grey")
  4444. Part378.FrontSurface = Enum.SurfaceType.Weld
  4445. Part378.LeftSurface = Enum.SurfaceType.Weld
  4446. Part378.Material = Enum.Material.Metal
  4447. Part378.RightSurface = Enum.SurfaceType.Weld
  4448. Part378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. Part378.brickColor = BrickColor.new("Smoky grey")
  4450. Part378.FormFactor = Enum.FormFactor.Plate
  4451. Part378.formFactor = Enum.FormFactor.Plate
  4452. SpecialMesh379.Parent = Part378
  4453. SpecialMesh379.Scale = Vector3.new(1, 1, 0.5)
  4454. BoolValue380.Name = "Target Zombies"
  4455. BoolValue380.Parent = Model0
  4456. BoolValue380.Value = true
  4457. UnionOperation381.Parent = Model0
  4458. UnionOperation381.CFrame = CFrame.new(-10.6625204, 7.40002203, -10.5931578, 1, -1.46603645e-06, -2.62261938e-06, 1.46603816e-06, 1, 8.38440428e-13, 2.62261983e-06, -4.68958206e-12, 1)
  4459. UnionOperation381.Position = Vector3.new(-10.6625204, 7.40002203, -10.5931578)
  4460. UnionOperation381.Color = Color3.new(0.501961, 0.733333, 0.858824)
  4461. UnionOperation381.Transparency = 0.5
  4462. UnionOperation381.Size = Vector3.new(0.600006223, 4.40000105, 10.0000019)
  4463. UnionOperation381.BrickColor = BrickColor.new("Pastel Blue")
  4464. UnionOperation381.Material = Enum.Material.SmoothPlastic
  4465. UnionOperation381.Reflectance = 1
  4466. UnionOperation381.brickColor = BrickColor.new("Pastel Blue")
  4467. BoolValue382.Name = "TeamGame"
  4468. BoolValue382.Parent = Model0
  4469. BoolValue382.Value = true
  4470. BoolValue383.Name = "Target Humanoids"
  4471. BoolValue383.Parent = Model0
  4472. BoolValue383.Value = true
  4473. BrickColorValue384.Name = "TeamColor"
  4474. BrickColorValue384.Parent = Model0
  4475. BrickColorValue384.Value = BrickColor.new("Forest green")
  4476. Model385.Name = "BackRotor"
  4477. Model385.Parent = Model0
  4478. Part386.Name = "Smooth Block Model"
  4479. Part386.Parent = Model385
  4480. Part386.CFrame = CFrame.new(-15.2624359, 11.6996241, -53.4939537, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  4481. Part386.Orientation = Vector3.new(0, -180, -90)
  4482. Part386.Position = Vector3.new(-15.2624359, 11.6996241, -53.4939537)
  4483. Part386.Rotation = Vector3.new(180, 0, 90)
  4484. Part386.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4485. Part386.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4486. Part386.BackSurface = Enum.SurfaceType.Weld
  4487. Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part386.BrickColor = BrickColor.new("Smoky grey")
  4489. Part386.FrontSurface = Enum.SurfaceType.Weld
  4490. Part386.LeftSurface = Enum.SurfaceType.Weld
  4491. Part386.Material = Enum.Material.Metal
  4492. Part386.RightSurface = Enum.SurfaceType.Weld
  4493. Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4494. Part386.brickColor = BrickColor.new("Smoky grey")
  4495. Part386.FormFactor = Enum.FormFactor.Custom
  4496. Part386.formFactor = Enum.FormFactor.Custom
  4497. SpecialMesh387.Parent = Part386
  4498. SpecialMesh387.Scale = Vector3.new(0.600000024, 1, 1)
  4499. SpecialMesh387.MeshType = Enum.MeshType.Brick
  4500. Part388.Name = "Smooth Block Model"
  4501. Part388.Parent = Model385
  4502. Part388.CFrame = CFrame.new(-15.2624359, 13.6996241, -51.4939537, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4503. Part388.Orientation = Vector3.new(90, -90, 0)
  4504. Part388.Position = Vector3.new(-15.2624359, 13.6996241, -51.4939537)
  4505. Part388.Rotation = Vector3.new(90, 0, 90)
  4506. Part388.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4507. Part388.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4508. Part388.BackSurface = Enum.SurfaceType.Weld
  4509. Part388.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4510. Part388.BrickColor = BrickColor.new("Smoky grey")
  4511. Part388.FrontSurface = Enum.SurfaceType.Weld
  4512. Part388.LeftSurface = Enum.SurfaceType.Weld
  4513. Part388.Material = Enum.Material.Metal
  4514. Part388.RightSurface = Enum.SurfaceType.Weld
  4515. Part388.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. Part388.brickColor = BrickColor.new("Smoky grey")
  4517. Part388.FormFactor = Enum.FormFactor.Custom
  4518. Part388.formFactor = Enum.FormFactor.Custom
  4519. SpecialMesh389.Parent = Part388
  4520. SpecialMesh389.Scale = Vector3.new(0.600000024, 1, 1)
  4521. SpecialMesh389.MeshType = Enum.MeshType.Brick
  4522. Part390.Name = "Smooth Block Model"
  4523. Part390.Parent = Model385
  4524. Part390.CFrame = CFrame.new(-15.1624298, 11.6996241, -51.4939537, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  4525. Part390.Orientation = Vector3.new(0, 0, -90)
  4526. Part390.Position = Vector3.new(-15.1624298, 11.6996241, -51.4939537)
  4527. Part390.Rotation = Vector3.new(0, 0, -90)
  4528. Part390.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4529. Part390.Size = Vector3.new(1, 0.800000072, 1)
  4530. Part390.BottomSurface = Enum.SurfaceType.Weld
  4531. Part390.BrickColor = BrickColor.new("Smoky grey")
  4532. Part390.Material = Enum.Material.Metal
  4533. Part390.TopSurface = Enum.SurfaceType.Weld
  4534. Part390.brickColor = BrickColor.new("Smoky grey")
  4535. Part390.FormFactor = Enum.FormFactor.Plate
  4536. Part390.formFactor = Enum.FormFactor.Plate
  4537. SpecialMesh391.Parent = Part390
  4538. SpecialMesh391.Scale = Vector3.new(2, 1, 2)
  4539. Part392.Name = "RotorBase"
  4540. Part392.Parent = Model385
  4541. Part392.CFrame = CFrame.new(-14.862442, 11.6996241, -51.4939537, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4542. Part392.Orientation = Vector3.new(90, -90, 0)
  4543. Part392.Position = Vector3.new(-14.862442, 11.6996241, -51.4939537)
  4544. Part392.Rotation = Vector3.new(90, 0, 90)
  4545. Part392.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4546. Part392.Size = Vector3.new(1.4000001, 1.39999998, 1)
  4547. Part392.BackSurface = Enum.SurfaceType.Weld
  4548. Part392.BottomParamA = -0.10000000149012
  4549. Part392.BottomParamB = 0.10000000149012
  4550. Part392.BottomSurface = Enum.SurfaceType.Motor
  4551. Part392.BottomSurfaceInput = Enum.InputType.Constant
  4552. Part392.BrickColor = BrickColor.new("Smoky grey")
  4553. Part392.FrontSurface = Enum.SurfaceType.Weld
  4554. Part392.LeftSurface = Enum.SurfaceType.Weld
  4555. Part392.Material = Enum.Material.Metal
  4556. Part392.RightSurface = Enum.SurfaceType.Weld
  4557. Part392.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4558. Part392.brickColor = BrickColor.new("Smoky grey")
  4559. Part392.FormFactor = Enum.FormFactor.Plate
  4560. Part392.formFactor = Enum.FormFactor.Plate
  4561. SpecialMesh393.Parent = Part392
  4562. SpecialMesh393.Scale = Vector3.new(1, 1, 0.5)
  4563. Part394.Name = "Smooth Block Model"
  4564. Part394.Parent = Model385
  4565. Part394.CFrame = CFrame.new(-15.2624359, 9.69962406, -51.4939537, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4566. Part394.Orientation = Vector3.new(90, -90, 0)
  4567. Part394.Position = Vector3.new(-15.2624359, 9.69962406, -51.4939537)
  4568. Part394.Rotation = Vector3.new(90, 0, 90)
  4569. Part394.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4570. Part394.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4571. Part394.BackSurface = Enum.SurfaceType.Weld
  4572. Part394.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4573. Part394.BrickColor = BrickColor.new("Smoky grey")
  4574. Part394.FrontSurface = Enum.SurfaceType.Weld
  4575. Part394.LeftSurface = Enum.SurfaceType.Weld
  4576. Part394.Material = Enum.Material.Metal
  4577. Part394.RightSurface = Enum.SurfaceType.Weld
  4578. Part394.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. Part394.brickColor = BrickColor.new("Smoky grey")
  4580. Part394.FormFactor = Enum.FormFactor.Custom
  4581. Part394.formFactor = Enum.FormFactor.Custom
  4582. SpecialMesh395.Parent = Part394
  4583. SpecialMesh395.Scale = Vector3.new(0.600000024, 1, 1)
  4584. SpecialMesh395.MeshType = Enum.MeshType.Brick
  4585. Part396.Name = "Smooth Block Model"
  4586. Part396.Parent = Model385
  4587. Part396.CFrame = CFrame.new(-15.2624359, 11.6996241, -49.4939537, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  4588. Part396.Orientation = Vector3.new(0, -180, -90)
  4589. Part396.Position = Vector3.new(-15.2624359, 11.6996241, -49.4939537)
  4590. Part396.Rotation = Vector3.new(180, 0, 90)
  4591. Part396.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4592. Part396.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4593. Part396.BackSurface = Enum.SurfaceType.Weld
  4594. Part396.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4595. Part396.BrickColor = BrickColor.new("Smoky grey")
  4596. Part396.FrontSurface = Enum.SurfaceType.Weld
  4597. Part396.LeftSurface = Enum.SurfaceType.Weld
  4598. Part396.Material = Enum.Material.Metal
  4599. Part396.RightSurface = Enum.SurfaceType.Weld
  4600. Part396.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part396.brickColor = BrickColor.new("Smoky grey")
  4602. Part396.FormFactor = Enum.FormFactor.Custom
  4603. Part396.formFactor = Enum.FormFactor.Custom
  4604. SpecialMesh397.Parent = Part396
  4605. SpecialMesh397.Scale = Vector3.new(0.600000024, 1, 1)
  4606. SpecialMesh397.MeshType = Enum.MeshType.Brick
  4607. for i,v in pairs(mas:GetChildren()) do
  4608.     v.Parent = workspace
  4609.     pcall(function() v:MakeJoints() end)
  4610. end
  4611. mas:Destroy()
  4612. for i,v in pairs(cors) do
  4613.     spawn(function()
  4614.         pcall(v)
  4615.     end)
  4616. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement