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1
--By OmegaNoscope/hecc#5638, ask me before you decide to leak this. 
2
function sandbox(var,func)
3
	local env = getfenv(func)
4
	local newenv = setmetatable({},{
5
		__index = function(self,k)
6
			if k=="script" then
7
				return var
8
			else
9
				return env[k]
10
			end
11
		end,
12
	})
13
	setfenv(func,newenv)
14
	return func
15
end
16
cors = {}
17
mas = Instance.new("Model",game:GetService("Lighting"))
18
LocalScript0 = Instance.new("LocalScript")
19
ParticleEmitter1 = Instance.new("ParticleEmitter")
20
ParticleEmitter2 = Instance.new("ParticleEmitter")
21
ParticleEmitter3 = Instance.new("ParticleEmitter")
22
ParticleEmitter4 = Instance.new("ParticleEmitter")
23
ParticleEmitter5 = Instance.new("ParticleEmitter")
24
ParticleEmitter6 = Instance.new("ParticleEmitter")
25
ParticleEmitter7 = Instance.new("ParticleEmitter")
26
ParticleEmitter8 = Instance.new("ParticleEmitter")
27
LocalScript9 = Instance.new("LocalScript")
28
NumberValue10 = Instance.new("NumberValue")
29
NumberValue11 = Instance.new("NumberValue")
30
BoolValue12 = Instance.new("BoolValue")
31
ParticleEmitter13 = Instance.new("ParticleEmitter")
32
ParticleEmitter14 = Instance.new("ParticleEmitter")
33
ParticleEmitter15 = Instance.new("ParticleEmitter")
34
ParticleEmitter16 = Instance.new("ParticleEmitter")
35
ParticleEmitter17 = Instance.new("ParticleEmitter")
36
ParticleEmitter18 = Instance.new("ParticleEmitter")
37
ParticleEmitter19 = Instance.new("ParticleEmitter")
38
ParticleEmitter20 = Instance.new("ParticleEmitter")
39
ParticleEmitter21 = Instance.new("ParticleEmitter")
40
ParticleEmitter22 = Instance.new("ParticleEmitter")
41
LocalScript0.Name = "WarPheonix"
42
LocalScript0.Parent = mas
43
table.insert(cors,sandbox(LocalScript0,function()
44
45
wait(0.2)
46
Player = game:GetService("Players").LocalPlayer
47
PlayerGui = Player.PlayerGui
48
Cam = workspace.CurrentCamera
49
Backpack = Player.Backpack
50
Character = Player.Character
51
Humanoid = Character.Humanoid
52
Mouse = Player:GetMouse()
53
RootPart = Character.HumanoidRootPart
54
Torso = Character.Torso
55
Head = Character.Head
56
RightArm = Character["Right Arm"]
57
LeftArm = Character["Left Arm"]
58
RightLeg = Character["Right Leg"]
59
LeftLeg = Character["Left Leg"]
60
RootJoint = RootPart.RootJoint
61
Neck = Torso.Neck
62
RightShoulder = Torso["Right Shoulder"]
63
LeftShoulder = Torso["Left Shoulder"]
64
RightHip = Torso["Right Hip"]
65
LeftHip = Torso["Left Hip"]
66
local sick = Instance.new("Sound", Character)
67-
	sick.SoundId = "rbxassetid://1843313417"
67+
	sick.SoundId = "rbxassetid://169109535"
68-
	sick.TimePosition = 15.5
68+
69
IT = Instance.new
70
CF = CFrame.new
71
VT = Vector3.new
72
RAD = math.rad
73
C3 = Color3.new
74
UD2 = UDim2.new
75
BRICKC = BrickColor.new
76
ANGLES = CFrame.Angles
77
EULER = CFrame.fromEulerAnglesXYZ
78
COS = math.cos
79
ACOS = math.acos
80
SIN = math.sin
81
ASIN = math.asin
82
ABS = math.abs
83
MRANDOM = math.random
84
FLOOR = math.floor
85
86
local naeeym2 = Instance.new("BillboardGui",Character)
87
naeeym2.AlwaysOnTop = true
88
naeeym2.Size = UDim2.new(5,35,2,35)
89
naeeym2.StudsOffset = Vector3.new(0,4.5,0)
90
naeeym2.Adornee = Character.Head
91
naeeym2.Name = "Name"
92
naeeym2.MaxDistance = 200
93
local tecks2 = Instance.new("TextLabel",naeeym2)
94
tecks2.BackgroundTransparency = 1
95
tecks2.TextScaled = true
96
tecks2.BorderSizePixel = 0
97
tecks2.Text = " "
98
tecks2.Font = "Antique"
99
tecks2.TextSize = 0
100
tecks2.TextStrokeTransparency = 0
101
tecks2.TextColor3 = Color3.new(0, .012, .36)
102
tecks2.TextStrokeColor3 = Color3.new(0.5, 0.5, 0.5)
103-
tecks2.TextStrokeColor3 = Color3.new(27/255, 42/255, 53/255)
103+
104
tecks2.Parent = naeeym2
105
106
local naeeym3 = Instance.new("BillboardGui",Character)
107
naeeym3.AlwaysOnTop = true
108
naeeym3.Size = UDim2.new(5,35,2,35)
109
naeeym3.StudsOffset = Vector3.new(0,3,0)
110
naeeym3.Adornee = Character.Head
111
naeeym3.Name = "Name"
112
naeeym3.MaxDistance = 200
113
local tecks3 = Instance.new("TextLabel",naeeym2)
114
tecks3.BackgroundTransparency = 1
115
tecks3.TextScaled = true
116
tecks3.BorderSizePixel = 0
117
tecks3.Text = " "
118
tecks3.Font = "Antique"
119
tecks3.TextSize = 0
120
tecks3.TextStrokeTransparency = 1
121
tecks3.TextColor3 = Color3.new(125/255,125/255,125/255)
122
tecks3.TextStrokeColor3 = Color3.new(125/255,125/255,125/255)
123
tecks3.Size = UDim2.new(1,0,0.5,0)
124
tecks3.Parent = naeeym3
125
126
127
Animation_Speed = 3
128-
Animation_Speed = 3.3
128+
129
local Speed = 16
130
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
131
local NECKC0 = CF(0,1,0) * ANGLES(RAD(-99), RAD(17), RAD(185))
132-
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(17), RAD(180))
132+
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(5), RAD(95), RAD(0))
133-
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(111), RAD(0))
133+
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(5), RAD(-95), RAD(0))
134-
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-111), RAD(0))
134+
135
local ANIM = "Idle"
136
local ATTACK = false
137
local EQUIPPED = false
138
local HOLD = false
139
local COMBO = 1
140
local Rooted = false
141
local SINE = 0
142
local KEYHOLD = false
143
local CHANGE = 2 / Animation_Speed
144
local WALKINGANIM = false
145
local VALUE1 = false
146
local VALUE2 = false
147
local ROBLOXIDLEANIMATION = IT("Animation")
148
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
149
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
150
local WEAPONGUI = IT("ScreenGui", PlayerGui)
151
WEAPONGUI.Name = "Weapon GUI"
152
local Effects = IT("Folder", Character)
153
Effects.Name = "Effects"
154
local ANIMATOR = Humanoid.Animator
155
local ANIMATE = Character.Animate
156
local UNANCHOR = true
157
local FLIGHT = false
158
local BODYPOS, GYRO, FLIGHTRING
159
local PARTICLES = false
160
local WINGS = false
161
local APPLYGYRO = true
162
local DIRECTTURN = false
163
local PHEONIXCOLOR = C3(0.5, 0.5, 0.5)
164-
local PHEONIXCOLOR = C3(17/255, 17/255, 17/255)
164+
165
ArtificialHB.Name = "ArtificialHB"
166
script:WaitForChild("ArtificialHB")
167
frame = Frame_Speed
168
tf = 0
169
allowframeloss = false
170
tossremainder = false
171
lastframe = tick()
172
script.ArtificialHB:Fire()
173
game:GetService("RunService").Heartbeat:connect(function(s, p)
174
	tf = tf + s
175
	if tf >= frame then
176
		if allowframeloss then
177
			script.ArtificialHB:Fire()
178
			lastframe = tick()
179
		else
180
			for i = 1, math.floor(tf / frame) do
181
				script.ArtificialHB:Fire()
182
			end
183
			lastframe = tick()
184
		end
185
		if tossremainder then
186
			tf = 0
187
		else
188
			tf = tf - frame * math.floor(tf / frame)
189
		end
190
	end
191
end)
192
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
193
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
194
end
195
function PositiveAngle(NUMBER)
196
	if NUMBER >= 0 then
197
		NUMBER = 0
198
	end
199
	return NUMBER
200
end
201
function NegativeAngle(NUMBER)
202
	if NUMBER <= 0 then
203
		NUMBER = 0
204
	end
205
	return NUMBER
206
end
207
function Swait(NUMBER)
208
	if NUMBER == 0 or NUMBER == nil then
209
		ArtificialHB.Event:wait()
210
	else
211
		for i = 1, NUMBER do
212
			ArtificialHB.Event:wait()
213
		end
214
	end
215
end
216
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
217
	local NEWMESH = IT(MESH)
218
	if MESH == "SpecialMesh" then
219
		NEWMESH.MeshType = MESHTYPE
220
		if MESHID ~= "nil" and MESHID ~= "" then
221
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID
222
		end
223
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
224
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID
225
		end
226
	end
227
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
228
	NEWMESH.Scale = SCALE
229
	NEWMESH.Parent = PARENT
230
	return NEWMESH
231
end
232
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
233
	local NEWPART = IT("Part")
234
	NEWPART.formFactor = FORMFACTOR
235
	NEWPART.Reflectance = REFLECTANCE
236
	NEWPART.Transparency = TRANSPARENCY
237
	NEWPART.CanCollide = false
238
	NEWPART.Locked = true
239
	NEWPART.Anchored = true
240
	if ANCHOR == false then
241
		NEWPART.Anchored = false
242
	end
243
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
244
	NEWPART.Name = NAME
245
	NEWPART.Size = SIZE
246
	NEWPART.Position = Torso.Position
247
	NEWPART.Material = MATERIAL
248
	NEWPART:BreakJoints()
249
	NEWPART.Parent = PARENT
250
	return NEWPART
251
end
252
local weldBetween = function(a, b)
253
	local weldd = Instance.new("ManualWeld")
254
	weldd.Part0 = a
255
	weldd.Part1 = b
256
	weldd.C0 = CFrame.new()
257
	weldd.C1 = b.CFrame:inverse() * a.CFrame
258
	weldd.Parent = a
259
	return weldd
260
end
261
function QuaternionFromCFrame(cf)
262
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
263
	local trace = m00 + m11 + m22
264
	if trace > 0 then
265
		local s = math.sqrt(1 + trace)
266
		local recip = 0.5 / s
267
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
268
	else
269
		local i = 0
270
		if m00 < m11 then
271
			i = 1
272
		end
273
		if m22 > (i == 0 and m00 or m11) then
274
			i = 2
275
		end
276
		if i == 0 then
277
			local s = math.sqrt(m00 - m11 - m22 + 1)
278
			local recip = 0.5 / s
279
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
280
		elseif i == 1 then
281
			local s = math.sqrt(m11 - m22 - m00 + 1)
282
			local recip = 0.5 / s
283
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
284
		elseif i == 2 then
285
			local s = math.sqrt(m22 - m00 - m11 + 1)
286
			local recip = 0.5 / s
287
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
288
		end
289
	end
290
end
291
function QuaternionToCFrame(px, py, pz, x, y, z, w)
292
	local xs, ys, zs = x + x, y + y, z + z
293
	local wx, wy, wz = w * xs, w * ys, w * zs
294
	local xx = x * xs
295
	local xy = x * ys
296
	local xz = x * zs
297
	local yy = y * ys
298
	local yz = y * zs
299
	local zz = z * zs
300
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
301
end
302
function QuaternionSlerp(a, b, t)
303
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
304
	local startInterp, finishInterp
305
	if cosTheta >= 1.0E-4 then
306
		if 1 - cosTheta > 1.0E-4 then
307
			local theta = ACOS(cosTheta)
308
			local invSinTheta = 1 / SIN(theta)
309
			startInterp = SIN((1 - t) * theta) * invSinTheta
310
			finishInterp = SIN(t * theta) * invSinTheta
311
		else
312
			startInterp = 1 - t
313
			finishInterp = t
314
		end
315
	elseif 1 + cosTheta > 1.0E-4 then
316
		local theta = ACOS(-cosTheta)
317
		local invSinTheta = 1 / SIN(theta)
318
		startInterp = SIN((t - 1) * theta) * invSinTheta
319
		finishInterp = SIN(t * theta) * invSinTheta
320
	else
321
		startInterp = t - 1
322
		finishInterp = t
323
	end
324
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
325
end
326
function Clerp(a, b, t)
327
	local qa = {
328
		QuaternionFromCFrame(a)
329
	}
330
	local qb = {
331
		QuaternionFromCFrame(b)
332
	}
333
	local ax, ay, az = a.x, a.y, a.z
334
	local bx, by, bz = b.x, b.y, b.z
335
	local _t = 1 - t
336
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
337
end
338
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
339
	local frame = IT("Frame")
340
	frame.BackgroundTransparency = TRANSPARENCY
341
	frame.BorderSizePixel = BORDERSIZEPIXEL
342
	frame.Position = POSITION
343
	frame.Size = SIZE
344
	frame.BackgroundColor3 = COLOR
345
	frame.BorderColor3 = BORDERCOLOR
346
	frame.Name = NAME
347
	frame.Parent = PARENT
348
	return frame
349
end
350
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
351
	local label = IT("TextLabel")
352
	label.BackgroundTransparency = 1
353
	label.Size = UD2(1, 0, 1, 0)
354
	label.Position = UD2(0, 0, 0, 0)
355
	label.TextColor3 = TEXTCOLOR
356
	label.TextStrokeTransparency = STROKETRANSPARENCY
357
	label.TextTransparency = TRANSPARENCY
358
	label.FontSize = TEXTFONTSIZE
359
	label.Font = TEXTFONT
360
	label.BorderSizePixel = BORDERSIZEPIXEL
361
	label.TextScaled = false
362
	label.Text = TEXT
363
	label.Name = NAME
364
	label.Parent = PARENT
365
	return label
366
end
367
function NoOutlines(PART)
368
	PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
369
end
370
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
371
	local NEWWELD = IT(TYPE)
372
	NEWWELD.Part0 = PART0
373
	NEWWELD.Part1 = PART1
374
	NEWWELD.C0 = C0
375
	NEWWELD.C1 = C1
376
	NEWWELD.Parent = PARENT
377
	return NEWWELD
378
end
379
local S = IT("Sound")
380
function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
381
	local NEWSOUND
382
	coroutine.resume(coroutine.create(function()
383
		NEWSOUND = S:Clone()
384
		NEWSOUND.Parent = PARENT
385
		NEWSOUND.Volume = VOLUME
386
		NEWSOUND.Pitch = PITCH
387
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID
388
		NEWSOUND:play()
389
		if DOESLOOP == true then
390
			NEWSOUND.Looped = true
391
		else
392
			repeat
393
				wait(1)
394
			until NEWSOUND.Playing == false
395
			NEWSOUND:remove()
396
		end
397
	end))
398
	return NEWSOUND
399
end
400
function CFrameFromTopBack(at, top, back)
401
	local right = top:Cross(back)
402
	return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
403
end
404
function WACKYEFFECT(Table)
405
	local TYPE = Table.EffectType or "Sphere"
406
	local SIZE = Table.Size or VT(1, 1, 1)
407
	local ENDSIZE = Table.Size2 or VT(0, 0, 0)
408
	local TRANSPARENCY = Table.Transparency or 0
409
	local ENDTRANSPARENCY = Table.Transparency2 or 1
410
	local CFRAME = Table.CFrame or Torso.CFrame
411
	local MOVEDIRECTION = Table.MoveToPos or nil
412
	local ROTATION1 = Table.RotationX or 0
413
	local ROTATION2 = Table.RotationY or 0
414
	local ROTATION3 = Table.RotationZ or 0
415
	local MATERIAL = Table.Material or "Neon"
416
	local COLOR = Table.Color or C3(0.5, 0.5, 0.5)
417-
	local COLOR = Table.Color or C3(17/255, 17/255, 17/255)
417+
418
	local SOUNDID = Table.SoundID or nil
419
	local SOUNDPITCH = Table.SoundPitch or nil
420
	local SOUNDVOLUME = Table.SoundVolume or nil
421
	coroutine.resume(coroutine.create(function()
422
		local PLAYSSOUND = false
423
		local SOUND
424
		local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
425
		if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
426
			PLAYSSOUND = true
427
			SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
428
		end
429
		EFFECT.Color = COLOR
430
		local MSH
431
		if TYPE == "Sphere" then
432
			MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
433
		elseif TYPE == "Block" then
434
			MSH = IT("BlockMesh", EFFECT)
435
			MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X)
436
		elseif TYPE == "Wave" then
437
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1254392112", "", SIZE, VT(0, 0, -SIZE.X / 8))
438
		elseif TYPE == "Ring" then
439
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
440
		elseif TYPE == "Slash" then
441
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
442
		elseif TYPE == "Round Slash" then
443
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
444
		elseif TYPE == "Swirl" then
445
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1254392112", "", SIZE, VT(0, 0, 0))
446
		elseif TYPE == "Skull" then
447
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
448
		elseif TYPE == "Crystal" then
449
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0))
450
		end
451
		if MSH ~= nil then
452
			local MOVESPEED
453
			if MOVEDIRECTION ~= nil then
454
				MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME
455
			end
456
			local GROWTH = SIZE - ENDSIZE
457
			local TRANS = TRANSPARENCY - ENDTRANSPARENCY
458
			if TYPE == "Block" then
459
				EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)))
460
			else
461
				EFFECT.CFrame = CFRAME
462
			end
463
			for LOOP = 1, TIME + 1 do
464
				Swait()
465
				MSH.Scale = MSH.Scale - GROWTH / TIME
466
				if TYPE == "Wave" then
467
					MSH.Offset = VT(0, 0, -MSH.Scale.X / 8)
468
				end
469
				EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME
470
				if TYPE == "Block" then
471
					EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)))
472
				else
473
					EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3))
474
				end
475
				if MOVEDIRECTION ~= nil then
476
					local ORI = EFFECT.Orientation
477
					EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED)
478
					EFFECT.Orientation = ORI
479
				end
480
			end
481
			if PLAYSSOUND == false then
482
				EFFECT:remove()
483
			else
484
				repeat
485
					Swait()
486
				until SOUND.Playing == false
487
				EFFECT:remove()
488
			end
489
		elseif PLAYSSOUND == false then
490
			EFFECT:remove()
491
		else
492
			repeat
493
				Swait()
494
			until SOUND.Playing == false
495
			EFFECT:remove()
496
		end
497
	end))
498
end
499
function MakeForm(PART, TYPE)
500
	if TYPE == "Cyl" then
501
		local MSH = IT("CylinderMesh", PART)
502
	elseif TYPE == "Ball" then
503
		local MSH = IT("SpecialMesh", PART)
504
		MSH.MeshType = "Sphere"
505
	elseif TYPE == "Wedge" then
506
		local MSH = IT("SpecialMesh", PART)
507
		MSH.MeshType = "Wedge"
508
	end
509
end
510
Debris = game:GetService("Debris")
511
function CastProperRay(StartPos, EndPos, Distance, Ignore)
512
	local DIRECTION = CF(StartPos, EndPos).lookVector
513
	return Raycast(StartPos, DIRECTION, Distance, Ignore)
514
end
515
function turnto(position)
516
	RootPart.CFrame = CFrame.new(RootPart.CFrame.p, VT(position.X, RootPart.Position.Y, position.Z)) * CFrame.new(0, 0, 0)
517
end
518
local DECAL = IT("Decal", nil)
519
function MagicRing(PART, CFRAME, VARIANT)
520
	if VARIANT == "Pheonix" or VARIANT == "Sun" or VARIANT == "Fire" then
521
		local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false)
522
		local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
523
		local MESH = IT("BlockMesh", RING)
524
		local BOTTOMTEXTURE = DECAL:Clone()
525
		BOTTOMTEXTURE.Parent = RING
526
		BOTTOMTEXTURE.Face = "Bottom"
527
		BOTTOMTEXTURE.Name = "BottomTexture"
528
		local TOPTEXTURE = DECAL:Clone()
529
		TOPTEXTURE.Parent = RING
530
		TOPTEXTURE.Face = "Top"
531
		TOPTEXTURE.Name = "TopTexture"
532
		local T = script.RingEmit:Clone()
533
		T.Parent = RING
534
		local LIGHT = IT("PointLight", RING)
535
		if VARIANT == "Pheonix" then
536
			BOTTOMTEXTURE.Texture = " "
537
			TOPTEXTURE.Texture = " "
538
			T.Color = ColorSequence.new(PHEONIXCOLOR)
539
			CreateSound(0, RING, 5, 1, false)
540
		elseif VARIANT == "Sun" then
541
			BOTTOMTEXTURE.Texture = " "
542
			TOPTEXTURE.Texture = " "
543
			T.Color = ColorSequence.new(BRICKC("Institutional white").Color)
544-
			T.Color = ColorSequence.new(BRICKC("Really black").Color)
544+
545
			LIGHT.Color = BRICKC("Institutional white").Color
546-
			LIGHT.Color = BRICKC("Really black").Color
546+
547
			BOTTOMTEXTURE.Texture = " "
548
			TOPTEXTURE.Texture = " "
549
			T.Color = ColorSequence.new(BRICKC("Institutional white").Color)
550-
			T.Color = ColorSequence.new(BRICKC("Really black").Color)
550+
551
			LIGHT.Color = C3(0,0,0)
552
		end
553
		T.LightEmission = 1
554
		T:Emit(5)
555
		Debris:AddItem(T, 5)
556
		return RING, WELD, MESH
557
	end
558
end
559
function AddChildrenToTable(FROM, PARENT, DIST, TABLE)
560
	for _, c in pairs(PARENT:GetDescendants()) do
561
		if c.ClassName == "Model" and c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then
562
			local HUMANOID = c:FindFirstChildOfClass("Humanoid")
563
			local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
564
			if DIST > (TORSO.Position - FROM).Magnitude then
565
				table.insert(TABLE, c)
566
			end
567
		end
568
	end
569
end
570
local BACKATTACHMENT1 = IT("Attachment", Torso)
571
BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75)
572
local BACKATTACHMENT2 = IT("Attachment", Torso)
573
BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75)
574
local WINGS1 = script.Wing1
575
WINGS1.EmissionDirection="Right"
576
WINGS1.Size=NumberSequence.new(2)
577
local WINGS1B = script.Wing1B
578
WINGS1B.EmissionDirection="Right"
579
WINGS1B.Size=NumberSequence.new(2)
580
local WINGS2 = script.Wing2
581
WINGS2.EmissionDirection="Left"
582
WINGS2.Size=NumberSequence.new(2)
583
local WINGS2B = script.Wing2B
584
WINGS2B.EmissionDirection="Left"
585
WINGS2B.Size=NumberSequence.new(2)
586
WINGS1.Parent = BACKATTACHMENT1
587
WINGS1.LockedToPart=true
588
WINGS1B.Parent = BACKATTACHMENT1
589
WINGS1B.LockedToPart=true
590
WINGS2.Parent = BACKATTACHMENT2
591
WINGS2.LockedToPart=true
592
WINGS2B.Parent = BACKATTACHMENT2
593
WINGS2B.LockedToPart=true
594
local FACEATTACHMENT = IT("Attachment", Head)
595
FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5)
596
FACEATTACHMENT.Orientation = VT(0, 35, 0)
597
local EYE = script.Eye1
598
EYE.LockedToPart=true
599
EYE.Parent = FACEATTACHMENT
600
local EYE2 = script.Eye2
601
EYE2.Parent = FACEATTACHMENT
602
EYE2.LockedToPart=true
603
local TRAIL1 = script.PheonixTrail:Clone()
604
TRAIL1.LockedToPart=true
605
TRAIL1.Size=NumberSequence.new(.01)
606
TRAIL1.Parent = BACKATTACHMENT1
607
local TRAIL2 = script.PheonixTrail:Clone()
608
TRAIL2.LockedToPart=true
609
TRAIL2.Parent = BACKATTACHMENT2
610
TRAIL2.Size=NumberSequence.new(.01)
611
local LIGHT = IT("PointLight", FACEATTACHMENT)
612
LIGHT.Enabled = false
613
LIGHT.Brightness = 1
614
LIGHT.Range = 1
615
Humanoid.Died:connect(function()
616
	ATTACK = true
617
end)
618
function ApplyDamage(Humanoid, Damage, TorsoPart, Time, AfterBurn, Variant)
619
	local defence = Instance.new("BoolValue", Humanoid.Parent)
620
	defence.Name = "HitBy" .. Player.Name
621
	game:GetService("Debris"):AddItem(defence, 0.001)
622
	Damage = Damage * DAMAGEMULTIPLIER
623
	if Humanoid.Health ~= 0 then
624
		local CritChance = MRANDOM(1, 100)
625
		if Damage > Humanoid.Health then
626
			Damage = math.ceil(Humanoid.Health)
627
			if Damage == 0 then
628
				Damage = 0.1
629
			end
630
		end
631
		Humanoid.Health = Humanoid.Health - Damage
632
		if AfterBurn == true then
633
			Afterburn(Humanoid, Time, Damage / 5, Variant)
634
		end
635
	end
636
end
637
function Afterburn(Human, Time, Damage, Variant)
638
	coroutine.resume(coroutine.create(function()
639
		if Human and (Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")) then
640
			local Torso = Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")
641
			local FIRE
642
			if Variant == "Pheonix" then
643
				FIRE = script.PheonixBurn:Clone()
644
				FIRE.Parent = Torso
645
				FIRE.Enabled = true
646
			elseif Variant == "Sun" then
647
				FIRE = script.SunBurn:Clone()
648
				FIRE.Parent = Torso
649
				FIRE.Enabled = true
650
			elseif Variant == "Fire" then
651
				FIRE = script.Burn:Clone()
652
				FIRE.Parent = Torso
653
				FIRE.Enabled = true
654
			end
655
			for i = 1, Time do
656
				wait(0.5)
657
				Human.Health = Human.Health - Damage
658
			end
659
			wait(0.25)
660
			FIRE.Enabled = false
661
			Debris:AddItem(FIRE, 1.5)
662
		end
663
	end))
664
end
665
function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, AFTERBURN, TIME, VARIANT, DOESCAMSHAKE, CAMVALUES)
666
	local CHILDREN = workspace:GetChildren()
667
	for index, CHILD in pairs(CHILDREN) do
668
		if CHILD.ClassName == "Model" and CHILD ~= Character then
669
			local HUM = CHILD:FindFirstChildOfClass("Humanoid")
670
			if HUM then
671
				local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
672
				if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then
673
					local DMG = MRANDOM(MINDMG, MAXDMG)
674
					ApplyDamage(HUM, DMG, TORSO, TIME, AFTERBURN, VARIANT)
675
					if HUM.MaxHealth == math.huge then
676
						CHILD:BreakJoints()
677
					end
678
					if DOESCAMSHAKE == true then
679
						local CAMSHAKER = script.CamShake:Clone()
680
						CAMSHAKER.Shake.Value = CAMVALUES.SHAKE
681
						CAMSHAKER.Timer.Value = CAMVALUES.TIMER
682
						CAMSHAKER.DoesFade.Value = CAMVALUES.DOESFADE
683
						CAMSHAKER.Parent = CHILD
684
						CAMSHAKER.Disabled = false
685
					end
686
					if FLING > 0 then
687
						for _, c in pairs(CHILD:GetChildren()) do
688
							if c:IsA("BasePart") then
689
								local bv = Instance.new("BodyVelocity")
690
								bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
691
								bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING
692
								bv.Parent = c
693
								Debris:AddItem(bv, 0.05)
694
							end
695
						end
696
					end
697
				end
698
			end
699
		end
700
	end
701
end
702
function ShootingStar()
703
	ATTACK = true
704
	Rooted = false
705
	local GYRO = IT("BodyGyro", RootPart)
706
	GYRO.D = 20
707
	GYRO.P = 4000
708
	GYRO.MaxTorque = VT(0, 40000, 0)
709
	local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun")
710
	coroutine.resume(coroutine.create(function()
711
		for i = 1, 35 do
712
			Swait()
713
			MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
714
		end
715
	end))
716
	for i = 0, 1.8, 0.1 / Animation_Speed do
717
		GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p)
718
		Swait()
719
		RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed)
720
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed)
721
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
722
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
723
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
724
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
725
	end
726
	coroutine.resume(coroutine.create(function()
727
		local POSITION = Mouse.Hit.p
728
		local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
729
		FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
730
		local FIRE = script.SunFireball:Clone()
731
		FIRE.Parent = FIREBALL
732
		FIRE.Enabled = true
733
		local EXPLOSION = script.SunExplosion:Clone()
734
		EXPLOSION.Parent = FIREBALL
735
		CreateSound(463598785, FIREBALL, 5, 1, false)
736
		local DISTANCE = (RootPart.Position - POSITION).Magnitude
737
		local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2)
738
		for i = 1, 75 do
739
			Swait()
740
			FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
741
		end
742
		FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
743
		for i = 1, 300 do
744
			Swait()
745
			FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
746
			local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
747
			if HITFLOOR ~= nil then
748
				FIRE.Enabled = false
749
				EXPLOSION:Emit(500)
750
				CreateSound(416328540, FIREBALL, 5, 1, false)
751
				ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
752
					SHAKE = 1,
753
					TIMER = 6,
754
					DOESFADE = true
755
				})
756
				WACKYEFFECT({
757
					EffectType = "Sphere",
758
					Size = VT(0, 0, 0),
759
					Size2 = VT(150, 150, 150),
760
					Transparency = 0,
761
					Transparency2 = 1,
762
					CFrame = CF(FIREBALL.Position),
763
					MoveToPos = nil,
764
					RotationX = 0,
765
					RotationY = 0,
766
					RotationZ = 0,
767
					Material = "Neon",
768
					Color = C3(0.5, 0.5, 0.5),
769-
					Color = C3(17/255, 17/255, 17/255),
769+
770
					SoundPitch = nil,
771
					SoundVolume = nil
772
				})
773
				wait(5)
774
				break
775
			end
776
		end
777
		FIREBALL:remove()
778
	end))
779
	GYRO:remove()
780
	RING.Anchored = true
781
	WELD:remove()
782
	coroutine.resume(coroutine.create(function()
783
		for i = 1, 35 do
784
			Swait()
785
			MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
786
		end
787
		RING:remove()
788
	end))
789
	ATTACK = false
790
	Rooted = false
791
end
792
function PheonixRage()
793
	ATTACK = true
794
	Rooted = true
795
	local A = false
796
	local B = false
797
	local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "Pheonix")
798
	WELD:remove()
799
	RING.Anchored = true
800
	coroutine.resume(coroutine.create(function()
801
		for i = 1, 45 do
802
			Swait()
803
			MESH.Scale = MESH.Scale + VT(15, 0, 15)
804
		end
805
	end))
806
	coroutine.resume(coroutine.create(function()
807
		repeat
808
			Swait()
809
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
810
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
811
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
812
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed)
813
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
814
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
815
		until A == true
816
		repeat
817
			Swait()
818
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
819
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
820
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
821
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed)
822
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
823
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
824
		until B == true
825
		for i = 1, 45 do
826
			Swait()
827
			MESH.Scale = MESH.Scale - VT(15, 0, 15)
828
		end
829
		RING:remove()
830
	end))
831
	wait(1)
832
	for i = 1, 4 do
833
		WACKYEFFECT({
834
			EffectType = "Sphere",
835
			Size = VT(45, 45, 45),
836
			Size2 = VT(0, 0, 0),
837
			Transparency = 1,
838
			Transparency2 = 0.8,
839
			CFrame = CF(Torso.Position),
840
			MoveToPos = nil,
841
			RotationX = 0,
842
			RotationY = 0,
843
			RotationZ = 0,
844
			Material = "Neon",
845
			Color = PHEONIXCOLOR,
846
			SoundID = nil,
847
			SoundPitch = nil,
848
			SoundVolume = nil
849
		})
850
		wait(0.5)
851
	end
852
	A = true
853
	ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
854
		SHAKE = 2,
855
		TIMER = 25,
856
		DOESFADE = true
857
	})
858
	WACKYEFFECT({
859
		Time = 60,
860
		EffectType = "Sphere",
861
		Size = VT(40, 40, 40),
862
		Size2 = VT(140, 140, 140),
863
		Transparency = 0,
864
		Transparency2 = 1,
865
		CFrame = CF(Torso.Position),
866
		MoveToPos = nil,
867
		RotationX = 0,
868
		RotationY = 0,
869
		RotationZ = 0,
870
		Material = "Neon",
871
		Color = C3(0.5, 0.5, 0.5),
872-
		Color = C3(17/255, 17/255, 17/255),
872+
873
		SoundPitch = nil,
874
		SoundVolume = nil
875
	})
876
	WACKYEFFECT({
877
		Time = 60,
878
		EffectType = "Sphere",
879
		Size = VT(50, 50, 50),
880
		Size2 = VT(150, 150, 150),
881
		Transparency = 0.5,
882
		Transparency2 = 1,
883
		CFrame = CF(Torso.Position),
884
		MoveToPos = nil,
885
		RotationX = 0,
886
		RotationY = 0,
887
		RotationZ = 0,
888
		Material = "Neon",
889
		Color = PHEONIXCOLOR,
890
		SoundID = 462692971,
891
		SoundPitch = 0.8,
892
		SoundVolume = 6
893
	})
894
	local EXPLOSION = script.PheonixExplosion1:Clone()
895
	EXPLOSION.Parent = Torso
896
	EXPLOSION.Enabled = true
897
	local EXPLOSION2 = script.PheonixExplosion2:Clone()
898
	EXPLOSION2.Parent = Torso
899
	EXPLOSION2.Enabled = true
900
	wait(0.3)
901
	EXPLOSION.Enabled = false
902
	EXPLOSION2.Enabled = false
903
	Debris:AddItem(EXPLOSION, 5)
904
	Debris:AddItem(EXPLOSION2, 5)
905
	wait(1)
906
	B = true
907
	ATTACK = false
908
	Rooted = false
909
end
910
function Breath()
911
	ATTACK = true
912
	local POSITION = IT("BodyPosition", RootPart)
913
	POSITION.Position = RootPart.CFrame * CF(0, 35, 35).p
914
	POSITION.D = 1250
915
	POSITION.P = 40000
916
	POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge)
917
	WINGS = true
918
	local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix")
919
	coroutine.resume(coroutine.create(function()
920
		for i = 1, 20 do
921
			Swait()
922
			MESH.Scale = MESH.Scale + VT(4, 0, 4)
923
		end
924
	end))
925
	for i = 1, 25 do
926
		Swait()
927
		RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-14.4 * i), RAD(0), RAD(0)), 1 / Animation_Speed)
928
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
929
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
930
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
931
		RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
932
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
933
	end
934
	local GYRO = IT("BodyGyro", RootPart)
935
	GYRO.D = 20
936
	GYRO.P = 4000
937
	GYRO.MaxTorque = VT(0, 40000, 0)
938
	coroutine.resume(coroutine.create(function()
939
		repeat
940
			Swait()
941
			GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p)
942
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed)
943
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed)
944
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
945
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
946
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
947
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
948
		until ATTACK == false
949
		POSITION:remove()
950
		GYRO:remove()
951
		for i = 1, 20 do
952
			Swait()
953
			MESH.Scale = MESH.Scale - VT(4, 0, 4)
954
		end
955
		RING:remove()
956
	end))
957
	local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
958
	for i = 1, 35 do
959
		Swait()
960
		MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
961
	end
962
	wait(0.3)
963
	coroutine.resume(coroutine.create(function()
964
		local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5))
965
		FIREBALL.CFrame = CF(RING.Position, Mouse.Hit.p)
966
		local PARTICLES1 = script.PheonixFireball1:Clone()
967
		PARTICLES1.Parent = FIREBALL
968
		PARTICLES1.Enabled = true
969
		local PARTICLES2 = script.PheonixFireball2:Clone()
970
		PARTICLES2.Parent = FIREBALL
971
		PARTICLES2.Enabled = true
972
		CreateSound(463593339, FIREBALL, 6, 1, false)
973
		for i = 1, 250 do
974
			Swait()
975
			local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character)
976
			FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2)
977
			if HIT then
978
				ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
979
					SHAKE = 2,
980
					TIMER = 25,
981
					DOESFADE = true
982
				})
983
				WACKYEFFECT({
984
					Time = 60,
985
					EffectType = "Sphere",
986
					Size = VT(0, 0, 0),
987
					Size2 = VT(100, 100, 100),
988
					Transparency = 0,
989
					Transparency2 = 1,
990
					CFrame = CF(FIREBALL.Position),
991
					MoveToPos = nil,
992
					RotationX = 0,
993
					RotationY = 0,
994
					RotationZ = 0,
995
					Material = "Neon",
996
					Color = C3(0.5, 0.5, 0.5),
997-
					Color = C3(17/255, 17/255, 17/255),
997+
998
					SoundPitch = nil,
999
					SoundVolume = nil
1000
				})
1001
				WACKYEFFECT({
1002
					Time = 60,
1003
					EffectType = "Sphere",
1004
					Size = VT(0, 0, 0),
1005
					Size2 = VT(120, 120, 120),
1006
					Transparency = 0.5,
1007
					Transparency2 = 1,
1008
					CFrame = CF(FIREBALL.Position),
1009
					MoveToPos = nil,
1010
					RotationX = 0,
1011
					RotationY = 0,
1012
					RotationZ = 0,
1013
					Material = "Neon",
1014
					Color = PHEONIXCOLOR,
1015
					SoundID = 462692971,
1016
					SoundPitch = 1,
1017
					SoundVolume = 6
1018
				})
1019
				PARTICLES1.Enabled = false
1020
				PARTICLES2.Enabled = false
1021
				local EXPLOSION = script.PheonixExplosion1:Clone()
1022
				EXPLOSION.Parent = FIREBALL
1023
				EXPLOSION.Enabled = true
1024
				local EXPLOSION2 = script.PheonixExplosion2:Clone()
1025
				EXPLOSION2.Parent = FIREBALL
1026
				EXPLOSION2.Enabled = true
1027
				wait(0.3)
1028
				EXPLOSION.Enabled = false
1029
				EXPLOSION2.Enabled = false
1030
				break
1031
			end
1032
		end
1033
		PARTICLES1.Enabled = false
1034
		PARTICLES2.Enabled = false
1035
		Debris:AddItem(FIREBALL, 7)
1036
	end))
1037
	wait(0.3)
1038
	coroutine.resume(coroutine.create(function()
1039
		WELD:remove()
1040
		RING.Anchored = true
1041
		for i = 1, 35 do
1042
			Swait()
1043
			MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
1044
		end
1045
		RING:remove()
1046
	end))
1047
	WINGS = false
1048
	ATTACK = false
1049
end
1050
function ThreeShootingStars()
1051
	ATTACK = true
1052
	Rooted = false
1053
	local POS1, POS2, POS3
1054
	local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun")
1055
	coroutine.resume(coroutine.create(function()
1056
		for i = 1, 35 do
1057
			Swait()
1058
			MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
1059
		end
1060
	end))
1061
	coroutine.resume(coroutine.create(function()
1062
		repeat
1063
			Swait()
1064
			if POS1 then
1065
				coroutine.resume(coroutine.create(function()
1066
					local POSITION = POS1
1067
					local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Dark indigo", "Fire", VT(3, 3, 3))
1068
					FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
1069
					local FIRE = script.SunFireball:Clone()
1070
					FIRE.Parent = FIREBALL
1071
					FIRE.Enabled = true
1072
					local EXPLOSION = script.SunExplosion:Clone()
1073
					EXPLOSION.Parent = FIREBALL
1074
					CreateSound(463598785, FIREBALL, 5, 1, false)
1075
					local DISTANCE = (RootPart.Position - POSITION).Magnitude
1076
					local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2)
1077
					for i = 1, 75 do
1078
						Swait()
1079
						FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
1080
					end
1081
					FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
1082
					for i = 1, 300 do
1083
						Swait()
1084
						FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
1085
						local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
1086
						if HITFLOOR ~= nil then
1087
							FIRE.Enabled = false
1088
							EXPLOSION:Emit(500)
1089
							CreateSound(416328540, FIREBALL, 5, 1, false)
1090
							ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
1091
								SHAKE = 1,
1092
								TIMER = 6,
1093
								DOESFADE = true
1094
							})
1095
							WACKYEFFECT({
1096
								EffectType = "Sphere",
1097
								Size = VT(0, 0, 0),
1098
								Size2 = VT(150, 150, 150),
1099
								Transparency = 0,
1100
								Transparency2 = 1,
1101
								CFrame = CF(FIREBALL.Position),
1102
								MoveToPos = nil,
1103
								RotationX = 0,
1104
								RotationY = 0,
1105
								RotationZ = 0,
1106
								Material = "Neon",
1107
								Color = C3(0.5, 0.5, 0.5),
1108-
								Color = C3(17/255, 17/255, 17/255),
1108+
1109
								SoundPitch = nil,
1110
								SoundVolume = nil
1111
							})
1112
							wait(5)
1113
							break
1114
						end
1115
					end
1116
					FIREBALL:remove()
1117
				end))
1118
				POS1 = nil
1119
			end
1120
			if POS2 then
1121
				coroutine.resume(coroutine.create(function()
1122
					local POSITION = POS2
1123
					local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
1124
					FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
1125
					local FIRE = script.SunFireball:Clone()
1126
					FIRE.Parent = FIREBALL
1127
					FIRE.Enabled = true
1128
					local EXPLOSION = script.SunExplosion:Clone()
1129
					EXPLOSION.Parent = FIREBALL
1130
					CreateSound(463598785, FIREBALL, 5, 1, false)
1131
					local DISTANCE = (RootPart.Position - POSITION).Magnitude
1132
					local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2)
1133
					for i = 1, 75 do
1134
						Swait()
1135
						FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
1136
					end
1137
					FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
1138
					for i = 1, 300 do
1139
						Swait()
1140
						FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
1141
						local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
1142
						if HITFLOOR ~= nil then
1143
							FIRE.Enabled = false
1144
							EXPLOSION:Emit(500)
1145
							CreateSound(416328540, FIREBALL, 5, 1, false)
1146
							ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
1147
								SHAKE = 1,
1148
								TIMER = 6,
1149
								DOESFADE = true
1150
							})
1151
							WACKYEFFECT({
1152
								EffectType = "Sphere",
1153
								Size = VT(0, 0, 0),
1154
								Size2 = VT(150, 150, 150),
1155
								Transparency = 0,
1156
								Transparency2 = 1,
1157
								CFrame = CF(FIREBALL.Position),
1158
								MoveToPos = nil,
1159
								RotationX = 0,
1160
								RotationY = 0,
1161
								RotationZ = 0,
1162
								Material = "Neon",
1163
								Color = C3(0.5, 0.5, 0.5),
1164-
								Color = C3(17/255, 17/255, 17/255),
1164+
1165
								SoundPitch = nil,
1166
								SoundVolume = nil
1167
							})
1168
							wait(5)
1169
							break
1170
						end
1171
					end
1172
					FIREBALL:remove()
1173
				end))
1174
				POS2 = nil
1175
			end
1176
			if POS3 then
1177
				coroutine.resume(coroutine.create(function()
1178
					local POSITION = POS3
1179
					local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
1180
					FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
1181
					local FIRE = script.SunFireball:Clone()
1182
					FIRE.Parent = FIREBALL
1183
					FIRE.Enabled = true
1184
					local EXPLOSION = script.SunExplosion:Clone()
1185
					EXPLOSION.Parent = FIREBALL
1186
					CreateSound(463598785, FIREBALL, 5, 1, false)
1187
					local DISTANCE = (RootPart.Position - POSITION).Magnitude
1188
					local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2)
1189
					for i = 1, 75 do
1190
						Swait()
1191
						FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
1192
					end
1193
					FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
1194
					for i = 1, 300 do
1195
						Swait()
1196
						FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
1197
						local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
1198
						if HITFLOOR ~= nil then
1199
							FIRE.Enabled = false
1200
							EXPLOSION:Emit(500)
1201
							CreateSound(416328540, FIREBALL, 5, 1, false)
1202
							ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
1203
								SHAKE = 1,
1204
								TIMER = 6,
1205
								DOESFADE = true
1206
							})
1207
							WACKYEFFECT({
1208
								EffectType = "Sphere",
1209
								Size = VT(0, 0, 0),
1210
								Size2 = VT(150, 150, 150),
1211
								Transparency = 0,
1212
								Transparency2 = 1,
1213
								CFrame = CF(FIREBALL.Position),
1214
								MoveToPos = nil,
1215
								RotationX = 0,
1216
								RotationY = 0,
1217
								RotationZ = 0,
1218
								Material = "Neon",
1219
								Color = C3(0.5, 0.5, 0.5),
1220-
								Color = C3(17/255, 17/255, 17/255),
1220+
1221
								SoundPitch = nil,
1222
								SoundVolume = nil
1223
							})
1224
							wait(5)
1225
							break
1226
						end
1227
					end
1228
					FIREBALL:remove()
1229
				end))
1230
				POS3 = nil
1231
			end
1232
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed)
1233
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed)
1234
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
1235
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
1236
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1237
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1238
		until ATTACK == false
1239
	end))
1240
	wait(0.4)
1241
	POS1 = Mouse.Hit.p
1242
	wait(0.5)
1243
	POS2 = Mouse.Hit.p
1244
	wait(0.6)
1245
	POS3 = Mouse.Hit.p
1246
	wait(0.3)
1247
	RING.Anchored = true
1248
	WELD:remove()
1249
	coroutine.resume(coroutine.create(function()
1250
		for i = 1, 35 do
1251
			Swait()
1252
			MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
1253
		end
1254
		RING:remove()
1255
	end))
1256
	ATTACK = false
1257
	Rooted = false
1258
end
1259
function PheonixFlare()
1260
	ATTACK = true
1261
	Rooted = false
1262
	PARTICLES = true
1263
	coroutine.resume(coroutine.create(function()
1264
		repeat
1265
			Swait()
1266
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
1267
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
1268
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
1269
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
1270
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1271
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1272
		until ATTACK == false
1273
	end))
1274
	CreateSound(462676772, Torso, 7, 1, false)
1275
	WINGS1.Acceleration = VT(9, 0, -12)
1276
	WINGS1B.Acceleration = VT(9, 0, -12)
1277
	WINGS2.Acceleration = VT(-9, 0, -12)
1278
	WINGS2B.Acceleration = VT(-9, 0, -12)
1279
	wait(0.25)
1280
	coroutine.resume(coroutine.create(function()
1281
		local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(0, 0, 0))
1282
		WIND.CFrame = CF(RootPart.Position, Mouse.Hit.p)
1283
		local PARTICLES = script.Gale:Clone()
1284
		PARTICLES.Parent = WIND
1285
		PARTICLES.Enabled = true
1286
		CreateSound(376218535, WIND, 6, 1, false)
1287
		for i = 1, 250 do
1288
			Swait()
1289
			local HIT, HITPOS = Raycast(WIND.Position, WIND.CFrame.lookVector, 3, Character)
1290
			WIND.CFrame = WIND.CFrame * CF(0, 0, -2)
1291
			if HIT then
1292
				ApplyAoE(WIND.Position, 45, 10, 30, 135, false, MRANDOM(12, 16), "Nul", true, {
1293
					SHAKE = 3,
1294
					TIMER = 7,
1295
					DOESFADE = true
1296
				})
1297
				CreateSound(260430117, WIND, 3, 1, false)
1298
				WACKYEFFECT({
1299
					Time = 25,
1300
					EffectType = "Wave",
1301
					Size = VT(20, 0, 20),
1302
					Size2 = VT(60, 8, 60),
1303
					Transparency = 0.9,
1304
					Transparency2 = 1,
1305
					CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)),
1306
					MoveToPos = nil,
1307
					RotationX = 0,
1308
					RotationY = 0,
1309
					RotationZ = 0,
1310
					Material = "Neon",
1311
					Color = C3(0.5, 0.5, 0.5),
1312-
					Color = C3(27/255, 42/255, 53/255),
1312+
1313
					SoundPitch = nil,
1314
					SoundVolume = nil
1315
				})
1316
				WACKYEFFECT({
1317
					Time = 25,
1318
					EffectType = "Wave",
1319
					Size = VT(20, 0, 20),
1320
					Size2 = VT(60, 8, 60),
1321
					Transparency = 0.9,
1322
					Transparency2 = 1,
1323
					CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)),
1324
					MoveToPos = nil,
1325
					RotationX = 0,
1326
					RotationY = 0,
1327
					RotationZ = 0,
1328
					Material = "Neon",
1329
					Color = C3(0.5, 0.5, 0.5),
1330-
					Color = C3(27/255, 42/255, 53/255),
1330+
1331
					SoundPitch = nil,
1332
					SoundVolume = nil
1333
				})
1334
				break
1335
			end
1336
		end
1337
		PARTICLES.Enabled = false
1338
		Debris:AddItem(WIND, 7)
1339
	end))
1340
	wait(1)
1341
	CreateSound(462676772, Torso, 7, 1, false)
1342
	WINGS1.Acceleration = VT(9, 1, 4)
1343
	WINGS1B.Acceleration = VT(9, 1, 4)
1344
	WINGS2.Acceleration = VT(-9, 1, 4)
1345
	WINGS2B.Acceleration = VT(-9, 1, 4)
1346
	wait(0.25)
1347
	coroutine.resume(coroutine.create(function()
1348
		local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5))
1349
		FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p)
1350
		local PARTICLES1 = script.PheonixFireball1:Clone()
1351
		PARTICLES1.Parent = FIREBALL
1352
		PARTICLES1.Enabled = true
1353
		local PARTICLES2 = script.PheonixFireball2:Clone()
1354
		PARTICLES2.Parent = FIREBALL
1355
		PARTICLES2.Enabled = true
1356
		CreateSound(463593339, FIREBALL, 6, 1, false)
1357
		for i = 1, 250 do
1358
			Swait()
1359
			local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character)
1360
			FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2)
1361
			if HIT then
1362
				ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
1363
					SHAKE = 2,
1364
					TIMER = 25,
1365
					DOESFADE = true
1366
				})
1367
				WACKYEFFECT({
1368
					Time = 60,
1369
					EffectType = "Sphere",
1370
					Size = VT(0, 0, 0),
1371
					Size2 = VT(120, 120, 120),
1372
					Transparency = 0,
1373
					Transparency2 = 1,
1374
					CFrame = CF(FIREBALL.Position),
1375
					MoveToPos = nil,
1376
					RotationX = 0,
1377
					RotationY = 0,
1378
					RotationZ = 0,
1379
					Material = "Neon",
1380
					Color = C3(0.5, 0.5, 0.5),
1381-
					Color = C3(17/255, 17/255, 17/255),
1381+
1382
					SoundPitch = nil,
1383
					SoundVolume = nil
1384
				})
1385
				WACKYEFFECT({
1386
					Time = 60,
1387
					EffectType = "Sphere",
1388
					Size = VT(0, 0, 0),
1389
					Size2 = VT(140, 140, 140),
1390
					Transparency = 0.5,
1391
					Transparency2 = 1,
1392
					CFrame = CF(FIREBALL.Position),
1393
					MoveToPos = nil,
1394
					RotationX = 0,
1395
					RotationY = 0,
1396
					RotationZ = 0,
1397
					Material = "Neon",
1398
					Color = PHEONIXCOLOR,
1399
					SoundID = 462692971,
1400
					SoundPitch = 1,
1401
					SoundVolume = 6
1402
				})
1403
				PARTICLES1.Enabled = false
1404
				PARTICLES2.Enabled = false
1405
				local EXPLOSION = script.PheonixExplosion1:Clone()
1406
				EXPLOSION.Parent = FIREBALL
1407
				EXPLOSION.Enabled = true
1408
				local EXPLOSION2 = script.PheonixExplosion2:Clone()
1409
				EXPLOSION2.Parent = FIREBALL
1410
				EXPLOSION2.Enabled = true
1411
				wait(0.3)
1412
				EXPLOSION.Enabled = false
1413
				EXPLOSION2.Enabled = false
1414
				break
1415
			end
1416
		end
1417
		PARTICLES1.Enabled = false
1418
		PARTICLES2.Enabled = false
1419
		Debris:AddItem(FIREBALL, 7)
1420
	end))
1421
	wait(0.5)
1422
	PARTICLES = false
1423
	ATTACK = false
1424
	Rooted = false
1425
end
1426
function PheonixFireballs()
1427
	ATTACK = true
1428
	local POWER = 1
1429
	DIRECTTURN = true
1430
	coroutine.resume(coroutine.create(function()
1431
		repeat
1432
			Swait()
1433
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed)
1434
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed)
1435
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
1436
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
1437
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1438
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1439
		until ATTACK == false
1440
	end))
1441
	local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
1442
	local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
1443
	for i = 1, 35 do
1444
		Swait()
1445
		MESH1.Scale = MESH1.Scale + VT(6, 0, 6)
1446
		MESH2.Scale = MESH2.Scale + VT(3, 0, 3)
1447
	end
1448
	repeat
1449
		wait()
1450
		POWER = POWER + 1
1451
	until KEYHOLD == false
1452
	if POWER <= 30 then
1453
		for i = 1, 15 do
1454
			wait(0.1)
1455
			coroutine.resume(coroutine.create(function()
1456
				local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2, 2, 2))
1457
				FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p)
1458
				local PARTICLES1 = script.PheonixFireball1:Clone()
1459
				PARTICLES1.Parent = FIREBALL
1460
				PARTICLES1.Enabled = true
1461
				local PARTICLES2 = script.PheonixFireball2:Clone()
1462
				PARTICLES2.Parent = FIREBALL
1463
				PARTICLES2.Enabled = true
1464
				PARTICLES1.Size = NumberSequence.new(3, 0)
1465
				PARTICLES2.Size = NumberSequence.new(3, 0)
1466
				CreateSound(463593339, FIREBALL, 6, 1, false)
1467
				for i = 1, 250 do
1468
					Swait()
1469
					local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.5, Character)
1470
					FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
1471
					if HIT then
1472
						ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "Pheonix", true, {
1473
							SHAKE = 2,
1474
							TIMER = 25,
1475
							DOESFADE = true
1476
						})
1477
						WACKYEFFECT({
1478
							Time = 60,
1479
							EffectType = "Sphere",
1480
							Size = VT(0, 0, 0),
1481
							Size2 = VT(50, 50, 50),
1482
							Transparency = 0,
1483
							Transparency2 = 1,
1484
							CFrame = CF(FIREBALL.Position),
1485
							MoveToPos = nil,
1486
							RotationX = 0,
1487
							RotationY = 0,
1488
							RotationZ = 0,
1489
							Material = "Neon",
1490
							Color = C3(0.5, 0.5, 0.5),
1491-
							Color = C3(17/255, 17/255, 17/255),
1491+
1492
							SoundPitch = nil,
1493
							SoundVolume = nil
1494
						})
1495
						WACKYEFFECT({
1496
							Time = 60,
1497
							EffectType = "Sphere",
1498
							Size = VT(0, 0, 0),
1499
							Size2 = VT(60, 60, 60),
1500
							Transparency = 0.5,
1501
							Transparency2 = 1,
1502
							CFrame = CF(FIREBALL.Position),
1503
							MoveToPos = nil,
1504
							RotationX = 0,
1505
							RotationY = 0,
1506
							RotationZ = 0,
1507
							Material = "Neon",
1508
							Color = PHEONIXCOLOR,
1509
							SoundID = 462692971,
1510
							SoundPitch = 1,
1511
							SoundVolume = 6
1512
						})
1513
						PARTICLES1.Enabled = false
1514
						PARTICLES2.Enabled = false
1515
						local EXPLOSION = script.PheonixExplosion1:Clone()
1516
						EXPLOSION.Parent = FIREBALL
1517
						EXPLOSION.Enabled = true
1518
						local EXPLOSION2 = script.PheonixExplosion2:Clone()
1519
						EXPLOSION2.Parent = FIREBALL
1520
						EXPLOSION2.Enabled = true
1521
						wait(0.3)
1522
						EXPLOSION.Enabled = false
1523
						EXPLOSION2.Enabled = false
1524
						break
1525
					end
1526
				end
1527
				PARTICLES1.Enabled = false
1528
				PARTICLES2.Enabled = false
1529
				Debris:AddItem(FIREBALL, 7)
1530
			end))
1531
		end
1532
	else
1533
		for E = 1, 5 do
1534
			do
1535
				local OFFSET = ANGLES(RAD(72 * E), RAD(72 * E), RAD(0)) * CF(0, 0, 75)
1536
				coroutine.resume(coroutine.create(function()
1537
					local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5))
1538
					FIREBALL.CFrame = CF(RootPart.Position, CF(Mouse.Hit.p, RootPart.Position) * OFFSET.p)
1539
					local PARTICLES1 = script.PheonixFireball1:Clone()
1540
					PARTICLES1.Parent = FIREBALL
1541
					PARTICLES1.Enabled = true
1542
					local PARTICLES2 = script.PheonixFireball2:Clone()
1543
					PARTICLES2.Parent = FIREBALL
1544
					PARTICLES2.Enabled = true
1545
					CreateSound(463593339, FIREBALL, 6, 1, false)
1546
					for i = 1, 650 do
1547
						Swait()
1548
						local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character)
1549
						FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2)
1550
						if HIT then
1551
							ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
1552
								SHAKE = 2,
1553
								TIMER = 25,
1554
								DOESFADE = true
1555
							})
1556
							WACKYEFFECT({
1557
								Time = 60,
1558
								EffectType = "Sphere",
1559
								Size = VT(0, 0, 0),
1560
								Size2 = VT(120, 120, 120),
1561
								Transparency = 0,
1562
								Transparency2 = 1,
1563
								CFrame = CF(FIREBALL.Position),
1564
								MoveToPos = nil,
1565
								RotationX = 0,
1566
								RotationY = 0,
1567
								RotationZ = 0,
1568
								Material = "Neon",
1569
								Color = C3(0.5, 0.5, 0.5),
1570-
								Color = C3(17/255, 17/255, 17/255),
1570+
1571
								SoundPitch = nil,
1572
								SoundVolume = nil
1573
							})
1574
							WACKYEFFECT({
1575
								Time = 60,
1576
								EffectType = "Sphere",
1577
								Size = VT(0, 0, 0),
1578
								Size2 = VT(140, 140, 140),
1579
								Transparency = 0.5,
1580
								Transparency2 = 1,
1581
								CFrame = CF(FIREBALL.Position),
1582
								MoveToPos = nil,
1583
								RotationX = 0,
1584
								RotationY = 0,
1585
								RotationZ = 0,
1586
								Material = "Neon",
1587
								Color = PHEONIXCOLOR,
1588
								SoundID = 462692971,
1589
								SoundPitch = 1,
1590
								SoundVolume = 6
1591
							})
1592
							PARTICLES1.Enabled = false
1593
							PARTICLES2.Enabled = false
1594
							local EXPLOSION = script.PheonixExplosion1:Clone()
1595
							EXPLOSION.Parent = FIREBALL
1596
							EXPLOSION.Enabled = true
1597
							local EXPLOSION2 = script.PheonixExplosion2:Clone()
1598
							EXPLOSION2.Parent = FIREBALL
1599
							EXPLOSION2.Enabled = true
1600
							wait(0.3)
1601
							EXPLOSION.Enabled = false
1602
							EXPLOSION2.Enabled = false
1603
							break
1604
						end
1605
					end
1606
					PARTICLES1.Enabled = false
1607
					PARTICLES2.Enabled = false
1608
					Debris:AddItem(FIREBALL, 7)
1609
				end))
1610
			end
1611
		end
1612
	end
1613
	wait(0.5)
1614
	WELD1:remove()
1615
	WELD2:remove()
1616
	RING1.Anchored = true
1617
	RING2.Anchored = true
1618
	coroutine.resume(coroutine.create(function()
1619
		for i = 1, 35 do
1620
			Swait()
1621
			MESH1.Scale = MESH1.Scale - VT(6, 0, 6)
1622
			MESH2.Scale = MESH2.Scale - VT(3, 0, 3)
1623
		end
1624
		RING1:remove()
1625
		RING2:remove()
1626
	end))
1627
	DIRECTTURN = false
1628
	ATTACK = false
1629
end
1630
function PheonixJump()
1631
	local DONE = false
1632
	local STRENGTH = 15
1633
	local UP = 5
1634
	ATTACK = true
1635
	DIRECTTURN = true
1636
	local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
1637
	for i = 1, 30 do
1638
		Swait()
1639
		MESH.Scale = MESH.Scale + VT(12, 0, 12)
1640
		RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed)
1641
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed)
1642
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
1643
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
1644
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
1645
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed)
1646
	end
1647
	local KEYDOWN = Mouse.KeyDown:connect(function(NEWKEY)
1648
		if NEWKEY == "w" and VALUE2 == false then
1649
			coroutine.resume(coroutine.create(function()
1650
				ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "Pheonix", true, {
1651
					SHAKE = 2,
1652
					TIMER = 15,
1653
					DOESFADE = true
1654
				})
1655
				WACKYEFFECT({
1656
					EffectType = "Sphere",
1657
					Size = VT(0, 0, 0),
1658
					Size2 = VT(50, 50, 50),
1659
					Transparency = 0,
1660
					Transparency2 = 1,
1661
					CFrame = CF(RING.Position),
1662
					MoveToPos = nil,
1663
					RotationX = 0,
1664
					RotationY = 0,
1665
					RotationZ = 0,
1666
					Material = "Neon",
1667
					Color = C3(0.5, 0.5, 0.5),
1668-
					Color = C3(17/255, 17/255, 17/255),
1668+
1669
					SoundPitch = nil,
1670
					SoundVolume = nil
1671
				})
1672
				WACKYEFFECT({
1673
					EffectType = "Sphere",
1674
					Size = VT(0, 0, 0),
1675
					Size2 = VT(70, 70, 70),
1676
					Transparency = 0.5,
1677
					Transparency2 = 1,
1678
					CFrame = CF(RING.Position),
1679
					MoveToPos = nil,
1680
					RotationX = 0,
1681
					RotationY = 0,
1682
					RotationZ = 0,
1683
					Material = "Neon",
1684
					Color = PHEONIXCOLOR,
1685
					SoundID = 462692971,
1686
					SoundPitch = 1.2,
1687
					SoundVolume = 6
1688
				})
1689
				local EXPLOSION = script.PheonixExplosion1:Clone()
1690
				EXPLOSION.Parent = RING
1691
				EXPLOSION.Enabled = true
1692
				local EXPLOSION2 = script.PheonixExplosion2:Clone()
1693
				EXPLOSION2.Parent = RING
1694
				EXPLOSION2.Enabled = true
1695
				wait(0.3)
1696
				EXPLOSION.Enabled = false
1697
				EXPLOSION2.Enabled = false
1698
				Debris:AddItem(RING, 3)
1699
			end))
1700
			CreateSound(462676772, Torso, 8, 1, false)
1701
			coroutine.resume(coroutine.create(function()
1702
				for i = 1, 25 do
1703
					Swait()
1704
					ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "Pheonix", false, {
1705
						SHAKE = 4,
1706
						TIMER = 5,
1707
						DOESFADE = true
1708
					})
1709
					WACKYEFFECT({
1710
						Time = 10,
1711
						EffectType = "Wave",
1712
						Size = VT(45, 5, 45) / 3,
1713
						Size2 = VT(35, 200, 35) / 5,
1714
						Transparency = 0.8,
1715
						Transparency2 = 1,
1716
						CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
1717
						MoveToPos = nil,
1718
						RotationX = 0,
1719
						RotationY = 5,
1720
						RotationZ = 0,
1721
						Material = "Neon",
1722
						Color = C3(0.5, 0.5, 0.5),
1723-
						Color = C3(17/255, 17/255, 17/255),
1723+
1724
						SoundPitch = nil,
1725
						SoundVolume = nil
1726
					})
1727
					WACKYEFFECT({
1728
						Time = 10,
1729
						EffectType = "Wave",
1730
						Size = VT(55, 5, 55) / 3,
1731
						Size2 = VT(45, 200, 45) / 5,
1732
						Transparency = 0.8,
1733
						Transparency2 = 1,
1734
						CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
1735
						MoveToPos = nil,
1736
						RotationX = 0,
1737
						RotationY = -5,
1738
						RotationZ = 0,
1739
						Material = "Neon",
1740
						Color = PHEONIXCOLOR,
1741
						SoundID = nil,
1742
						SoundPitch = nil,
1743
						SoundVolume = nil
1744
					})
1745
					RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(28.8 * i)), 2 / Animation_Speed)
1746
					Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
1747
					RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
1748
					LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
1749
					RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
1750
					LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
1751
				end
1752
				ATTACK = false
1753
			end))
1754
			repeat
1755
				VALUE2 = true
1756
				Swait()
1757
				BODYPOS.Position = RootPart.CFrame * CF(0, UP, -STRENGTH).p
1758
				if STRENGTH > 2.5 then
1759
					STRENGTH = STRENGTH - 0.1
1760
				else
1761
					STRENGTH = 2.5
1762
				end
1763
				if UP > 0 then
1764
					UP = UP - 0.15
1765
				else
1766
					UP = 0
1767
				end
1768
			until KEYHOLD == false and STRENGTH < 5 and ATTACK == false
1769
			DONE = true
1770
		end
1771
	end)
1772
	repeat
1773
		Swait()
1774
		if STRENGTH < 50 then
1775
			STRENGTH = STRENGTH + 0.15
1776
			MESH.Scale = MESH.Scale + VT(0.5, 0, 0.5)
1777
		end
1778
		RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed)
1779
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed)
1780
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
1781
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
1782
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
1783
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed)
1784
	until VALUE2 == true
1785
	DIRECTTURN = false
1786
	WELD:remove()
1787
	RING.Anchored = true
1788
	local SIZE = MESH.Scale.X
1789
	coroutine.resume(coroutine.create(function()
1790
		for i = 1, 30 do
1791
			Swait()
1792
			MESH.Scale = MESH.Scale - VT(SIZE, 0, SIZE) / 30
1793
		end
1794
		RING:remove()
1795
	end))
1796
	repeat
1797
		wait()
1798
	until DONE == true
1799
	KEYDOWN:disconnect()
1800
	VALUE2 = false
1801
end
1802
function DragonFirePillar()
1803
	ATTACK = true
1804
	local POS = Mouse.Hit.p
1805
	APPLYGYRO = false
1806
	local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Fire")
1807
	coroutine.resume(coroutine.create(function()
1808
		repeat
1809
			Swait()
1810
			GYRO.CFrame = CF(RootPart.Position, POS)
1811
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed)
1812
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed)
1813
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
1814
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
1815
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1816
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1817
		until ATTACK == false
1818
	end))
1819
	for i = 1, 40 do
1820
		MESH.Scale = MESH.Scale + VT(4, 0, 4)
1821
		Swait()
1822
	end
1823
	for i = 1, 6 do
1824
		WACKYEFFECT({
1825
			EffectType = "Sphere",
1826
			Size = VT(35, 35, 35),
1827
			Size2 = VT(0, 0, 0),
1828
			Transparency = 1,
1829
			Transparency2 = 0.5,
1830
			CFrame = CF(POS),
1831
			MoveToPos = nil,
1832
			RotationX = 0,
1833
			RotationY = 0,
1834
			RotationZ = 0,
1835
			Material = "Neon",
1836
			Color = C3(0.5, 0.5, 0.5),
1837-
			Color = C3(17/255, 17/255, 17/255),
1837+
1838
			SoundPitch = nil,
1839
			SoundVolume = nil
1840
		})
1841
		wait(1)
1842
	end
1843
	coroutine.resume(coroutine.create(function()
1844
		coroutine.resume(coroutine.create(function()
1845
			for i = 1, 30 do
1846
				Swait()
1847
				MESH.Scale = MESH.Scale - VT(4, 0, 4)
1848
			end
1849
			RING:remove()
1850
		end))
1851
		WACKYEFFECT({
1852
			Time = 640,
1853
			EffectType = "Sphere",
1854
			Size = VT(15, 500, 15),
1855
			Size2 = VT(10, 700, 10),
1856
			Transparency = 0,
1857
			Transparency2 = 1,
1858
			CFrame = CF(POS),
1859
			MoveToPos = nil,
1860
			RotationX = 0,
1861
			RotationY = 0,
1862
			RotationZ = 0,
1863
			Material = "Neon",
1864
			Color = C3(0.5, 0.5, 0.5),
1865-
			Color = C3(27/255, 42/255, 53/255),
1865+
1866
			SoundPitch = nil,
1867
			SoundVolume = nil
1868
		})
1869
		for i = 1, 15 do
1870
			ApplyAoE(POS, 35, 20, 30, 15, true, MRANDOM(3, 4), "Fire", true, {
1871
				SHAKE = 5,
1872
				TIMER = 6,
1873
				DOESFADE = true
1874
			})
1875
			WACKYEFFECT({
1876
				Time = 125,
1877
				EffectType = "Wave",
1878
				Size = VT(0, 5, 0),
1879
				Size2 = VT(250, 35, 250),
1880
				Transparency = 0.4,
1881
				Transparency2 = 1,
1882
				CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)),
1883
				MoveToPos = nil,
1884
				RotationX = 0,
1885
				RotationY = MRANDOM(-5, 5) * 2,
1886
				RotationZ = 0,
1887
				Material = "Neon",
1888
				Color = C3(0.5, 0.5, 0.5),
1889-
				Color = C3(17/255, 17/255, 17/255),
1889+
1890
				SoundPitch = MRANDOM(9, 11) / 10,
1891
				SoundVolume = 4
1892
			})
1893
			WACKYEFFECT({
1894
				Time = 75,
1895
				EffectType = "Swirl",
1896
				Size = VT(20, 20, 20),
1897
				Size2 = VT(65, 500, 65),
1898
				Transparency = 0.4,
1899
				Transparency2 = 1,
1900
				CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)),
1901
				MoveToPos = nil,
1902
				RotationX = 0,
1903
				RotationY = MRANDOM(-5, 5) * 6,
1904
				RotationZ = 0,
1905
				Material = "Neon",
1906
				Color = C3(0.5, 0.5, 0.5),
1907-
				Color = C3(17/255, 17/255, 17/255),
1907+
1908
				SoundPitch = MRANDOM(9, 11) / 10,
1909
				SoundVolume = 4
1910
			})
1911
			WACKYEFFECT({
1912
				Time = 75,
1913
				EffectType = "Swirl",
1914
				Size = VT(20, 20, 20),
1915
				Size2 = VT(45, 600, 45),
1916
				Transparency = 0.4,
1917
				Transparency2 = 1,
1918
				CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)),
1919
				MoveToPos = nil,
1920
				RotationX = 0,
1921
				RotationY = MRANDOM(-5, 5) * 6,
1922
				RotationZ = 0,
1923
				Material = "Neon",
1924
				Color = C3(0.5, 0.5, 0.5),
1925-
				Color = C3(17/255, 17/255, 17/255),
1925+
1926
				SoundPitch = MRANDOM(9, 11) / 10,
1927
				SoundVolume = 4
1928
			})
1929
			wait(0.6)
1930
		end
1931
	end))
1932
	APPLYGYRO = true
1933
	ATTACK = false
1934
end
1935
function PheonixTornado()
1936
	ATTACK = true
1937
	local BUILDUP = true
1938
	local HITS = {}
1939
	PARTICLES = true
1940
	coroutine.resume(coroutine.create(function()
1941
		repeat
1942
			Swait()
1943
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
1944
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
1945
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
1946
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
1947
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1948
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
1949
		until BUILDUP == false
1950
	end))
1951
	WINGS1.Acceleration = VT(9, 0, -12)
1952
	WINGS1B.Acceleration = VT(9, 0, -12)
1953
	WINGS2.Acceleration = VT(-9, 0, -12)
1954
	WINGS2B.Acceleration = VT(-9, 0, -12)
1955
	wait(1)
1956
	CreateSound(462676772, Torso, 7, 1, false)
1957
	WINGS1.Acceleration = VT(9, 1, 4)
1958
	WINGS1B.Acceleration = VT(9, 1, 4)
1959
	WINGS2.Acceleration = VT(-9, 1, 4)
1960
	WINGS2B.Acceleration = VT(-9, 1, 4)
1961
	wait(0.25)
1962
	AddChildrenToTable(Torso.Position, workspace, 35, HITS)
1963
	WACKYEFFECT({
1964
		Time = 40,
1965
		EffectType = "Swirl",
1966
		Size = VT(50, 5, 50),
1967
		Size2 = VT(50, 60, 50),
1968
		Transparency = 0.8,
1969
		Transparency2 = 1,
1970
		CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
1971
		MoveToPos = nil,
1972
		RotationX = 0,
1973
		RotationY = -5,
1974
		RotationZ = 0,
1975
		Material = "Neon",
1976
		Color = C3(0.5, 0.5, 0.5),
1977-
		Color = C3(27/255, 42/255, 53/255),
1977+
1978
		SoundPitch = nil,
1979
		SoundVolume = nil
1980
	})
1981
	BUILDUP = false
1982
	PARTICLES = false
1983
	if #HITS > 0 then
1984
		do
1985
			local BODIES = {}
1986
			if #HITS == 1 then
1987
				for i = 1, #HITS do
1988
					local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
1989
					local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
1990
					if HUM and TORSO and 0 < HUM.Health then
1991
						local POSITION = IT("BodyPosition", TORSO)
1992
						POSITION.Position = RootPart.CFrame * CF(0, 45, -35).p
1993
						POSITION.D = 15
1994
						POSITION.P = 4000000
1995
						table.insert(BODIES, POSITION)
1996
					end
1997
				end
1998
			else
1999
				for i = 1, #HITS do
2000
					local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
2001
					local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
2002
					if HUM and TORSO and 0 < HUM.Health then
2003
						local POSITION = IT("BodyPosition", TORSO)
2004
						POSITION.Position = RootPart.CFrame * CF(0, 35, -35) * ANGLES(RAD(0), RAD(360 / #HITS * i), RAD(0)) * CF(0, 0, 10).p
2005
						POSITION.D = 450
2006
						POSITION.P = 40000
2007
						POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge)
2008
						table.insert(BODIES, POSITION)
2009
					end
2010
				end
2011
			end
2012
			local POS = RootPart.CFrame * CF(0, 35, -35).p
2013
			wait(1.75)
2014
			BODYPOS.D = 450
2015
			BODYPOS.Position = POS
2016
			wait(0.5)
2017
			APPLYGYRO = false
2018
			local E = 0
2019
			CreateSound(1417056081, RootPart, 10, 0.5, false)
2020
			for i = 1, 50 do
2021
				Swait()
2022
				E = E + 1
2023
				WACKYEFFECT({
2024
					Time = 25,
2025
					EffectType = "Wave",
2026
					Size = VT(45, 5, 45) / 3,
2027
					Size2 = VT(35, 200, 35) / 5,
2028
					Transparency = 0.8,
2029
					Transparency2 = 1,
2030
					CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
2031
					MoveToPos = nil,
2032
					RotationX = 0,
2033
					RotationY = 5,
2034
					RotationZ = 0,
2035
					Material = "Neon",
2036
					Color = C3(0.5, 0.5, 0.5),
2037-
					Color = C3(17/255, 17/255, 17/255),
2037+
2038
					SoundPitch = nil,
2039
					SoundVolume = nil
2040
				})
2041
				WACKYEFFECT({
2042
					Time = 25,
2043
					EffectType = "Wave",
2044
					Size = VT(55, 5, 55) / 3,
2045
					Size2 = VT(45, 200, 45) / 5,
2046
					Transparency = 0.8,
2047
					Transparency2 = 1,
2048
					CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
2049
					MoveToPos = nil,
2050
					RotationX = 0,
2051
					RotationY = -5,
2052
					RotationZ = 0,
2053
					Material = "Neon",
2054
					Color = PHEONIXCOLOR,
2055
					SoundID = nil,
2056
					SoundPitch = nil,
2057
					SoundVolume = nil
2058
				})
2059
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed)
2060
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
2061
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
2062
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
2063
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2064
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2065
			end
2066
			local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Dark stone grey", "Tornado", VT(0, 0, 0))
2067-
			local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Tornado", VT(0, 0, 0))
2067+
2068
			local MESH = CreateMesh("SpecialMesh", TORNADO, "FileMesh", "102638417", "", VT(25, 25, 25), VT(0, 0, 0))
2069
			local DECAL = IT("Decal", TORNADO)
2070
			DECAL.Texture = "rbxassetid://559849514"
2071
			DECAL.Transparency = 1
2072
			DECAL.Color3 = BRICKC("Dark indigo").Color
2073
			local LOOP = 0
2074
			for i = 1, 250 do
2075
				Swait()
2076
				E = E + 1
2077
				LOOP = LOOP + 1
2078
				if LOOP == 10 then
2079
					LOOP = 0
2080
					ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "Pheonix", true, {
2081
						SHAKE = 2,
2082
						TIMER = 4,
2083
						DOESFADE = true
2084
					})
2085
				end
2086
				TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0))
2087
				DECAL.Transparency = DECAL.Transparency - 0.002
2088
				WACKYEFFECT({
2089
					Time = 25,
2090
					EffectType = "Wave",
2091
					Size = VT(45, 5, 45) / 3,
2092
					Size2 = VT(35, 200, 35) / 5,
2093
					Transparency = 0.8,
2094
					Transparency2 = 1,
2095
					CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
2096
					MoveToPos = nil,
2097
					RotationX = 0,
2098
					RotationY = 5,
2099
					RotationZ = 0,
2100
					Material = "Neon",
2101
					Color = C3(0.5, 0.5, 0.5),
2102-
					Color = C3(17/255, 17/255, 17/255),
2102+
2103
					SoundPitch = nil,
2104
					SoundVolume = nil
2105
				})
2106
				WACKYEFFECT({
2107
					Time = 25,
2108
					EffectType = "Wave",
2109
					Size = VT(55, 5, 55) / 3,
2110
					Size2 = VT(45, 200, 45) / 5,
2111
					Transparency = 0.9,
2112
					Transparency2 = 1,
2113
					CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
2114
					MoveToPos = nil,
2115
					RotationX = 0,
2116
					RotationY = -5,
2117
					RotationZ = 0,
2118
					Material = "Neon",
2119
					Color = PHEONIXCOLOR,
2120
					SoundID = nil,
2121
					SoundPitch = nil,
2122
					SoundVolume = nil
2123
				})
2124
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed)
2125
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
2126
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
2127
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
2128
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2129
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2130
			end
2131
			for i = 1, #BODIES do
2132
				BODIES[i]:remove()
2133
			end
2134
			coroutine.resume(coroutine.create(function()
2135
				for i = 1, 25 do
2136
					Swait()
2137
					DECAL.Transparency = DECAL.Transparency + 0.02
2138
					TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0))
2139
				end
2140
				TORNADO:remove()
2141
			end))
2142
			for i = 1, 75 do
2143
				Swait()
2144
				E = E + 1
2145
				LOOP = LOOP + 1
2146
				TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 15), RAD(0))
2147
				DECAL.Transparency = DECAL.Transparency - 0.002
2148
				WACKYEFFECT({
2149
					Time = 25,
2150
					EffectType = "Wave",
2151
					Size = VT(45, 5, 45) / 3,
2152
					Size2 = VT(35, 200, 35) / 5,
2153
					Transparency = 0.8,
2154
					Transparency2 = 1,
2155
					CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
2156
					MoveToPos = nil,
2157
					RotationX = 0,
2158
					RotationY = 5,
2159
					RotationZ = 0,
2160
					Material = "Neon",
2161
					Color = C3(0.5, 0.5, 0.5),
2162-
					Color = C3(17/255, 17/255, 17/255),
2162+
2163
					SoundPitch = nil,
2164
					SoundVolume = nil
2165
				})
2166
				WACKYEFFECT({
2167
					Time = 25,
2168
					EffectType = "Wave",
2169
					Size = VT(55, 5, 55) / 3,
2170
					Size2 = VT(45, 200, 45) / 5,
2171
					Transparency = 0.8,
2172
					Transparency2 = 1,
2173
					CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
2174
					MoveToPos = nil,
2175
					RotationX = 0,
2176
					RotationY = -5,
2177
					RotationZ = 0,
2178
					Material = "Neon",
2179
					Color = PHEONIXCOLOR,
2180
					SoundID = nil,
2181
					SoundPitch = nil,
2182
					SoundVolume = nil
2183
				})
2184
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45 - 0.6 * i, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed)
2185
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
2186
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
2187
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
2188
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2189
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2190
			end
2191
			BODYPOS.D = 75
2192
		end
2193
	end
2194
	APPLYGYRO = true
2195
	ATTACK = false
2196
end
2197
function PheonixNuke()
2198
	if Mouse.Target ~= nil then
2199
		ATTACK = true
2200
		Rooted = false
2201
		BODYPOS.Position = Mouse.Hit.p + VT(0, 6, 0)
2202
		BODYPOS.D = 700
2203
		coroutine.resume(coroutine.create(function()
2204
			repeat
2205
				Swait()
2206
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
2207
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
2208
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
2209
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
2210
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
2211
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
2212
			until ATTACK == false
2213
		end))
2214
		wait(1.5)
2215
		for i = 1, 4 do
2216
			WACKYEFFECT({
2217
				EffectType = "Sphere",
2218
				Size = VT(125, 125, 125),
2219
				Size2 = VT(0, 0, 0),
2220
				Transparency = 1,
2221
				Transparency2 = 0.8,
2222
				CFrame = CF(Torso.Position),
2223
				MoveToPos = nil,
2224
				RotationX = 0,
2225
				RotationY = 0,
2226
				RotationZ = 0,
2227
				Material = "Neon",
2228
				Color = PHEONIXCOLOR,
2229
				SoundID = nil,
2230
				SoundPitch = nil,
2231
				SoundVolume = nil
2232
			})
2233
			wait(0.7)
2234
		end
2235
		PARTICLES = true
2236
		WINGS1.Acceleration = VT(9, 3, 4)
2237
		WINGS1B.Acceleration = VT(9, 3, 4)
2238
		WINGS2.Acceleration = VT(-9, 3, 4)
2239
		WINGS2B.Acceleration = VT(-9, 3, 4)
2240
		wait(2)
2241
		CreateSound(462676772, Torso, 8, 1, false)
2242
		WINGS1.Acceleration = VT(9, -2, -12)
2243
		WINGS1B.Acceleration = VT(9, -2, -12)
2244
		WINGS2.Acceleration = VT(-9, -2, -12)
2245
		WINGS2B.Acceleration = VT(-9, -2, -12)
2246
		wait(1)
2247
		for i = 1, 5 do
2248
			local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character)
2249
			ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "Pheonix", true, {
2250
				SHAKE = 8,
2251
				TIMER = 25,
2252
				DOESFADE = true
2253
			})
2254
			for i = 1, 5 do
2255
				WACKYEFFECT({
2256
					Time = 120,
2257
					EffectType = "Swirl",
2258
					Size = VT(20, 20, 20),
2259
					Size2 = (VT(180, 180, 180) + VT(50, 50, 50) * i) * 2,
2260
					Transparency = 0.8,
2261
					Transparency2 = 1,
2262
					CFrame = CF(Torso.Position) * ANGLES(RAD(0), RAD(i * 15), RAD(0)),
2263
					MoveToPos = nil,
2264
					RotationX = 0,
2265
					RotationY = 6 + i,
2266
					RotationZ = 0,
2267
					Material = "Neon",
2268
					Color = PHEONIXCOLOR,
2269
					SoundID = nil,
2270
					SoundPitch = nil,
2271
					SoundVolume = nil
2272
				})
2273
			end
2274
			WACKYEFFECT({
2275
				Time = 80,
2276
				EffectType = "Sphere",
2277
				Size = VT(40, 40, 40),
2278
				Size2 = VT(240, 240, 240) * 2,
2279
				Transparency = 0,
2280
				Transparency2 = 1,
2281
				CFrame = CF(Torso.Position),
2282
				MoveToPos = nil,
2283
				RotationX = 0,
2284
				RotationY = 0,
2285
				RotationZ = 0,
2286
				Material = "Neon",
2287
				Color = C3(0.5, 0.5, 0.5),
2288-
				Color = C3(17/255, 17/255, 17/255),
2288+
2289
				SoundPitch = 1,
2290
				SoundVolume = 8
2291
			})
2292
			WACKYEFFECT({
2293
				Time = 80,
2294
				EffectType = "Sphere",
2295
				Size = VT(50, 50, 50),
2296
				Size2 = VT(250, 250, 250) * 2,
2297
				Transparency = 0.5,
2298
				Transparency2 = 1,
2299
				CFrame = CF(Torso.Position),
2300
				MoveToPos = nil,
2301
				RotationX = 0,
2302
				RotationY = 0,
2303
				RotationZ = 0,
2304
				Material = "Neon",
2305
				Color = PHEONIXCOLOR,
2306
				SoundID = nil,
2307
				SoundPitch = 0.7,
2308
				SoundVolume = 10
2309
			})
2310
			local EXPLOSION = script.PheonixExplosion1:Clone()
2311
			EXPLOSION.Parent = Torso
2312
			EXPLOSION.Enabled = true
2313
			local EXPLOSION2 = script.PheonixExplosion2:Clone()
2314
			EXPLOSION2.Parent = Torso
2315
			EXPLOSION2.Enabled = true
2316
			EXPLOSION.Drag = -5
2317
			EXPLOSION2.Drag = -5
2318
			EXPLOSION:Emit(100)
2319
			EXPLOSION2:Emit(100)
2320
			CreateSound(462692971, Effects, 2, 1, false)
2321
			for i = 1, 5 do
2322
				wait()
2323
				WACKYEFFECT({
2324
					Time = 40,
2325
					EffectType = "Wave",
2326
					Size = VT(20, 0, 20),
2327
					Size2 = (VT(160, 6, 160) + VT(50, 4, 50) * i) * 2,
2328
					Transparency = 0.8,
2329
					Transparency2 = 1,
2330
					CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)),
2331
					MoveToPos = nil,
2332
					RotationX = 0,
2333
					RotationY = -12 + i,
2334
					RotationZ = 0,
2335
					Material = "Neon",
2336
					Color = C3(0.5, 0.5, 0.5),
2337-
					Color = C3(17/255, 17/255, 17/255),
2337+
2338
					SoundPitch = nil,
2339
					SoundVolume = nil
2340
				})
2341
				WACKYEFFECT({
2342
					Time = 40,
2343
					EffectType = "Wave",
2344
					Size = VT(20, 0, 20),
2345
					Size2 = (VT(180, 6, 180) + VT(50, 5, 50) * i) * 2,
2346
					Transparency = 0.8,
2347
					Transparency2 = 1,
2348
					CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)),
2349
					MoveToPos = nil,
2350
					RotationX = 0,
2351
					RotationY = -12 + i,
2352
					RotationZ = 0,
2353
					Material = "Neon",
2354
					Color = PHEONIXCOLOR,
2355
					SoundID = nil,
2356
					SoundPitch = nil,
2357
					SoundVolume = nil
2358
				})
2359
			end
2360
			EXPLOSION.Enabled = false
2361
			EXPLOSION2.Enabled = false
2362
			Debris:AddItem(EXPLOSION, 5)
2363
			Debris:AddItem(EXPLOSION2, 5)
2364
			wait(0.4)
2365
		end
2366
		wait(0.6)
2367
		PARTICLES = false
2368
		BODYPOS.D = 75
2369
		ATTACK = false
2370
		Rooted = false
2371
	end
2372
end
2373
function MouseDown(Mouse)
2374
	if ATTACK == false then
2375
	end
2376
end
2377
function MouseUp(Mouse)
2378
	HOLD = false
2379
end
2380
function KeyDown(Key)
2381
	KEYHOLD = true
2382
	if EQUIPPED == true then
2383
		if FLIGHT == false then
2384
			if Key == "x" and ATTACK == false then
2385
				ShootingStar()
2386
			end
2387
			if Key == "z" and ATTACK == false then
2388
				Breath()
2389
			end
2390
			if Key == "c" and ATTACK == false then
2391
				PheonixRage()
2392
			end
2393
			if Key == "e" and ATTACK == false then
2394
				FLIGHT = true
2395
				GYRO = IT("BodyGyro", RootPart)
2396
				GYRO.D = 75
2397
				GYRO.P = 40000
2398
				GYRO.MaxTorque = VT(40000, 40000, 40000)
2399
				GYRO.cframe = CF(RootPart.Position, RootPart.CFrame * CF(0, 0, -1).p)
2400
				BODYPOS = Instance.new("BodyPosition", RootPart)
2401
				BODYPOS.D = 100
2402
				BODYPOS.P = 20000
2403
				BODYPOS.maxForce = Vector3.new(math.huge, math.huge, math.huge)
2404
				BODYPOS.position = RootPart.Position + VT(0, 3, 0)
2405
				do
2406
					local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix")
2407
					FLIGHTRING = RING
2408
					coroutine.resume(coroutine.create(function()
2409
						for i = 1, 40 do
2410
							Swait()
2411
							MESH.Scale = MESH.Scale + VT(4, 0, 4)
2412
						end
2413
					end))
2414
					PheonixJump()
2415
				end
2416
			end
2417
		elseif FLIGHT == true then
2418
			if Key == "x" and ATTACK == false and VALUE2 == false then
2419
				ThreeShootingStars()
2420
			end
2421
			if Key == "c" and ATTACK == false and VALUE2 == false then
2422
				PheonixFlare()
2423
			end
2424
			if Key == "b" and ATTACK == false and VALUE2 == false then
2425
				DragonFirePillar()
2426
			end
2427
			if Key == "v" and ATTACK == false and VALUE2 == false then
2428
				PheonixTornado()
2429
			end
2430
			if Key == "n" and ATTACK == false and VALUE2 == false then
2431
				PheonixNuke()
2432
			end
2433
			if Key == "e" and ATTACK == false and VALUE2 == false then
2434
				FLIGHT = false
2435
				coroutine.resume(coroutine.create(function()
2436
					if FLIGHTRING then
2437
						local MSH = FLIGHTRING.Mesh
2438
						local RING = FLIGHTRING
2439
						for i = 1, 40 do
2440
							Swait()
2441
							MSH.Scale = MSH.Scale - VT(4, 0, 4)
2442
						end
2443
						RING:remove()
2444
					end
2445
				end))
2446
			end
2447
			if Key == "r" and ATTACK == false and VALUE2 == false then
2448
				PheonixJump()
2449
			end
2450
			if Key == "z" and ATTACK == false and VALUE2 == false then
2451
				PheonixFireballs()()
2452
			end
2453
			if Key == "w" and ATTACK == false and VALUE2 == false then
2454
				repeat
2455
					VALUE2 = true
2456
					Swait()
2457
					BODYPOS.Position = RootPart.CFrame * CF(0, 0, -2.5).p
2458
				until KEYHOLD == false
2459
				VALUE2 = false
2460
			end
2461
		end
2462
	end
2463
	if Key == "q" and ATTACK == false and FLIGHT == false then
2464
		if EQUIPPED == false then
2465
			EQUIPPED = true
2466
			EYE.Enabled = true
2467
			EYE2.Enabled = true
2468
			sick:Play()
2469
		sick.Pitch = 1
2470
		sick.Volume = 1.5
2471-
		sick.TimePosition = 15.5
2471+
2472
		else
2473
			EQUIPPED = false
2474
			FLIGHT = false
2475
			EYE.Enabled = false
2476
			EYE2.Enabled = false
2477
			sick:Stop()
2478
		end
2479
	end
2480
	if string.byte(Key) == 50 and ATTACK == false then
2481
		if Speed == 16 then
2482
			Speed = 45
2483
		elseif Speed == 45 then
2484
			Speed = 16
2485
		end
2486
	end
2487
end
2488
function KeyUp(Key)
2489
	KEYHOLD = false
2490
end
2491
Mouse.Button1Down:connect(function(NEWKEY)
2492
	MouseDown(NEWKEY)
2493
end)
2494
Mouse.Button1Up:connect(function(NEWKEY)
2495
	MouseUp(NEWKEY)
2496
end)
2497
Mouse.KeyDown:connect(function(NEWKEY)
2498
	KeyDown(NEWKEY)
2499
end)
2500
Mouse.KeyUp:connect(function(NEWKEY)
2501
	KeyUp(NEWKEY)
2502
end)
2503
function unanchor()
2504
	if UNANCHOR == true then
2505
		g = Character:GetChildren()
2506
		for i = 1, #g do
2507
			if g[i].ClassName == "Part" then
2508
				g[i].Anchored = false
2509
			end
2510
		end
2511
	end
2512
end
2513
Humanoid.Changed:connect(function(Jump)
2514
	if Jump == "Jump" and Disable_Jump == true then
2515
		Humanoid.Jump = false
2516
	end
2517
end)
2518
local LOOP = 0
2519
local TWIST = true
2520
while true do
2521
	Swait()
2522
	script.Parent = WEAPONGUI
2523
	ANIMATE.Parent = nil
2524
	for _, v in next, Humanoid:GetPlayingAnimationTracks() do
2525
		v:Stop()
2526
	end
2527
	SINE = SINE + CHANGE
2528
	local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
2529
	local TORSOVERTICALVELOCITY = RootPart.Velocity.y
2530
	local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4, Character)
2531
	local WALKSPEEDVALUE = 5
2532
	if ANIM == "Walk" and TORSOVELOCITY > 1 and FLIGHT == false then
2533
		if Humanoid.WalkSpeed <= 20 then
2534
			RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
2535
			Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2536
			RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), -0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed)
2537
			LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), 0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed)
2538
		else
2539
			RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2.6))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 / Animation_Speed)
2540
			Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2.6))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2541
			RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), -0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed)
2542
			LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), 0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed)
2543
		end
2544
	elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 or FLIGHT == true then
2545
		RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2546
		Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2547
		RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2548
		LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2549
	end
2550
	if FLIGHT == false then
2551
		if GYRO ~= nil then
2552
			GYRO:remove()
2553
		end
2554
		if BODYPOS ~= nil then
2555
			BODYPOS:remove()
2556
		end
2557
		if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
2558
			ANIM = "Jump"
2559
			if ATTACK == false then
2560
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2561
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2562
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
2563
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
2564
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
2565
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
2566
			end
2567
		elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
2568
			ANIM = "Fall"
2569
			if ATTACK == false then
2570
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2571
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2572
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
2573
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
2574
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
2575
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
2576
			end
2577
		elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
2578
			ANIM = "Idle"
2579
			if ATTACK == false then
2580
				RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2581
				Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2582
				RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(5 + 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2583
				LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-5 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
2584
				RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2585
				LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2586
			end
2587
		elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
2588
			ANIM = "Walk"
2589
			if ATTACK == false then
2590
				if Humanoid.WalkSpeed <= 30 then
2591
					RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
2592
					Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
2593
					RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed)
2594
					LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed)
2595
					RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
2596
					LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
2597
				elseif Humanoid.WalkSpeed > 30 then
2598
					RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed)
2599
					Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed)
2600
					RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(2)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2601
					LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(-35), RAD(0)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(-2)) * LEFTSHOULDERC0, 2 / Animation_Speed)
2602
					RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(6)), 2 / Animation_Speed)
2603
					LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-6)), 2 / Animation_Speed)
2604
				end
2605
			end
2606
		end
2607
	elseif FLIGHT == true then
2608
		if APPLYGYRO == true then
2609
			if VALUE2 == false and DIRECTTURN == false then
2610
				if GYRO ~= nil then
2611
					GYRO.MaxTorque = VT(0, 40000, 0)
2612
					GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
2613
				end
2614
			elseif GYRO ~= nil then
2615
				GYRO.MaxTorque = VT(40000, 40000, 40000)
2616
				GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
2617
			end
2618
		end
2619
		if VALUE2 == false and ATTACK == false then
2620
			ANIM = "IdleFlight"
2621
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
2622
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
2623
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
2624
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
2625
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
2626
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
2627
		elseif VALUE2 == true and ATTACK == false then
2628
			ANIM = "Flight"
2629
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed)
2630
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
2631
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
2632
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
2633
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2634
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2635
		end
2636
	end
2637
	local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24))
2638
	local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24))
2639
	if PARTICLES == false then
2640
		WINGS1.Acceleration = ACCEL1
2641
		WINGS1B.Acceleration = ACCEL1
2642
		WINGS2.Acceleration = ACCEL2
2643
		WINGS2B.Acceleration = ACCEL2
2644
	end
2645
	if FLIGHT == true or WINGS == true then
2646
		WINGS1.Enabled = true
2647
		WINGS1B.Enabled = true
2648
		WINGS2.Enabled = true
2649
		WINGS2B.Enabled = true
2650
	else
2651
		WINGS1.Enabled = false
2652
		WINGS1B.Enabled = false
2653
		WINGS2.Enabled = false
2654
		WINGS2B.Enabled = false
2655
	end
2656
	unanchor()
2657
	TRAIL1.Enabled = FLIGHT
2658
	TRAIL2.Enabled = FLIGHT
2659
	LIGHT.Enabled = EQUIPPED
2660
	Humanoid.MaxHealth = "inf"
2661
	Humanoid.Health = "inf"
2662-
	Humanoid.MaxHealth = "10000000000000"
2662+
2663-
	Humanoid.Health = "10000000000000"
2663+
2664
		Humanoid.WalkSpeed = Speed
2665
	elseif Rooted == true or FLIGHT == true then
2666
		Disable_Jump = true
2667
		Humanoid.WalkSpeed = 0
2668
	end
2669
2670
	if FLIGHT == true then
2671
		sick.Pitch = 1
2672
		sick.Volume = 1.5
2673
		LOOP = LOOP + 1
2674
		if LOOP >= 10 then
2675
			local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character)
2676
			if HITFLOOR then
2677
				local DISTANCE = (RootPart.Position - HITPOS).Magnitude
2678
				local SIZE = (26 - DISTANCE) * 2
2679
				if TWIST == true then
2680
					TWIST = false
2681
					WACKYEFFECT({
2682
						Time = 25,
2683
						EffectType = "Wave",
2684
						Size = VT(SIZE / 2, 0, SIZE / 2),
2685
						Size2 = VT(SIZE, 6, SIZE),
2686
						Transparency = 0.6,
2687
						Transparency2 = 1,
2688
						CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))),
2689
						MoveToPos = nil,
2690
						RotationX = 0,
2691
						RotationY = 15,
2692
						RotationZ = 0,
2693
						Material = "Neon",
2694
						Color = C3(0.5, 0.5, 0.5),
2695
						SoundID = nil,
2696-
						Color = C3(27/255, 42/255, 53/255),
2696+
2697
						SoundVolume = nil
2698
					})
2699
				else
2700
					TWIST = true
2701
					WACKYEFFECT({
2702
						Time = 25,
2703
						EffectType = "Wave",
2704
						Size = VT(SIZE / 2, 0, SIZE / 2),
2705
						Size2 = VT(SIZE, 6, SIZE),
2706
						Transparency = 0.6,
2707
						Transparency2 = 1,
2708
						CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))),
2709
						MoveToPos = nil,
2710
						RotationX = 0,
2711
						RotationY = -15,
2712
						RotationZ = 0,
2713
						Material = "Neon",
2714
						Color = C3(0.5, 0.5, 0.5),
2715
						SoundID = nil,
2716-
						Color = C3(27/255, 42/255, 53/255),
2716+
2717
						SoundVolume = nil
2718
					})
2719
				end
2720
				LOOP = 0
2721
			end
2722
		end
2723
	else
2724
end
2725
	sick.Parent = Character
2726
	Humanoid.Name = "WarPheonix"
2727
end
2728
2729
end))
2730
ParticleEmitter1.Name = "RingEmit"
2731
ParticleEmitter1.Parent = LocalScript0
2732
ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1)
2733
ParticleEmitter1.Rotation = NumberRange.new(0, 360)
2734
ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2735
ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0)
2736-
ParticleEmitter1.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2736+
2737
ParticleEmitter1.LightEmission = 0
2738
ParticleEmitter1.Texture = "rbxassetid://1493478120"
2739
ParticleEmitter1.ZOffset = 1
2740
ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
2741
ParticleEmitter1.Rate = 5
2742
ParticleEmitter1.Speed = NumberRange.new(0, 0)
2743
ParticleEmitter2.Name = "Wing1"
2744
ParticleEmitter2.Parent = LocalScript0
2745
ParticleEmitter2.Transparency = NumberSequence.new(1,0.9,0.9,0,0.9,0.9,1)
2746
ParticleEmitter2.Rotation = NumberRange.new(0, 360)
2747
ParticleEmitter2.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2748
ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814)
2749-
ParticleEmitter2.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2749+
2750
ParticleEmitter2.LightEmission = 0.5
2751
ParticleEmitter2.Texture = "rbxassetid://0"
2752
ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4)
2753
ParticleEmitter2.Lifetime = NumberRange.new(2, 2)
2754
ParticleEmitter2.Rate = 999
2755
ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56)
2756
ParticleEmitter2.Speed = NumberRange.new(33, 33)
2757
ParticleEmitter2.VelocitySpread = 33
2758
ParticleEmitter3.Name = "SunFireball"
2759
ParticleEmitter3.Parent = LocalScript0
2760
ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2761
ParticleEmitter3.Rotation = NumberRange.new(0, 360)
2762
ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0)
2763
ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2764
ParticleEmitter3.Enabled = false
2765-
ParticleEmitter3.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2765+
2766
ParticleEmitter3.Texture = "rbxassetid://1195495135"
2767
ParticleEmitter3.ZOffset = 0.20000000298023
2768
ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0)
2769
ParticleEmitter3.Lifetime = NumberRange.new(1, 1)
2770
ParticleEmitter3.Rate = 300
2771
ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56)
2772
ParticleEmitter3.Speed = NumberRange.new(77, 77)
2773
ParticleEmitter3.VelocitySpread = 360
2774
ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2775
ParticleEmitter4.Name = "SunExplosion"
2776-
ParticleEmitter3.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2776+
2777
ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2778
ParticleEmitter4.Rotation = NumberRange.new(0, 360)
2779
ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0)
2780
ParticleEmitter4.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2781
ParticleEmitter4.Enabled = false
2782-
ParticleEmitter4.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2782+
2783
ParticleEmitter4.Texture = "rbxassetid://1195495135"
2784
ParticleEmitter4.ZOffset = 0.20000000298023
2785
ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0)
2786
ParticleEmitter4.Lifetime = NumberRange.new(0, 3)
2787
ParticleEmitter4.Rate = 999
2788
ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56)
2789
ParticleEmitter4.Speed = NumberRange.new(150, 350)
2790
ParticleEmitter4.VelocitySpread = 111
2791
ParticleEmitter4.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5, 0),Color3.new(0.5, 0.5, 0.5))
2792
ParticleEmitter5.Name = "SunBurn"
2793-
ParticleEmitter4.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255, 0),Color3.new(17/255, 17/255, 17/255))
2793+
2794
ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2795
ParticleEmitter5.Rotation = NumberRange.new(0, 360)
2796
ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0)
2797
ParticleEmitter5.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2798
ParticleEmitter5.Enabled = false
2799-
ParticleEmitter5.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2799+
2800
ParticleEmitter5.Texture = "rbxassetid://1195495135"
2801
ParticleEmitter5.ZOffset = 0.5
2802
ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0)
2803
ParticleEmitter5.Lifetime = NumberRange.new(1, 1)
2804
ParticleEmitter5.Rate = 300
2805
ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56)
2806
ParticleEmitter5.Speed = NumberRange.new(1, 1)
2807
ParticleEmitter5.VelocitySpread = 360
2808
ParticleEmitter5.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2809
ParticleEmitter6.Name = "PheonixBurn"
2810-
ParticleEmitter5.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2810+
2811
ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2812
ParticleEmitter6.Rotation = NumberRange.new(0, 360)
2813
ParticleEmitter6.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2814
ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0)
2815-
ParticleEmitter6.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2815+
2816
ParticleEmitter6.LightEmission = 0
2817
ParticleEmitter6.Texture = "rbxassetid://1195495135"
2818
ParticleEmitter6.ZOffset = 0.5
2819
ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0)
2820
ParticleEmitter6.Lifetime = NumberRange.new(1, 1)
2821
ParticleEmitter6.Rate = 300
2822
ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56)
2823
ParticleEmitter6.Speed = NumberRange.new(1, 1)
2824
ParticleEmitter6.VelocitySpread = 360
2825
ParticleEmitter7.Name = "PheonixExplosion1"
2826
ParticleEmitter7.Parent = LocalScript0
2827
ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2828
ParticleEmitter7.Rotation = NumberRange.new(0, 360)
2829
ParticleEmitter7.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2830
ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0)
2831-
ParticleEmitter7.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2831+
2832
ParticleEmitter7.LightEmission = 0.5
2833
ParticleEmitter7.Texture = "rbxassetid://1195495135"
2834
ParticleEmitter7.ZOffset = 0.20000000298023
2835
ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0)
2836
ParticleEmitter7.Lifetime = NumberRange.new(0, 3)
2837
ParticleEmitter7.Rate = 999
2838
ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56)
2839
ParticleEmitter7.Speed = NumberRange.new(50, 50)
2840
ParticleEmitter7.VelocitySpread = 360
2841
ParticleEmitter8.Name = "PheonixExplosion2"
2842
ParticleEmitter8.Parent = LocalScript0
2843
ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2844
ParticleEmitter8.Rotation = NumberRange.new(0, 360)
2845
ParticleEmitter8.Size = NumberSequence.new(4,4)
2846
ParticleEmitter18.Texture = "rbxassetid://1195495135"
2847
ParticleEmitter8.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2848
ParticleEmitter8.Enabled = false
2849-
ParticleEmitter8.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2849+
2850
ParticleEmitter8.ZOffset = 0.20000000298023
2851
ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0)
2852
ParticleEmitter8.Lifetime = NumberRange.new(0, 3)
2853
ParticleEmitter8.Rate = 300
2854
ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56)
2855
ParticleEmitter8.Speed = NumberRange.new(70, 70)
2856
ParticleEmitter8.VelocitySpread = 360
2857
ParticleEmitter8.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2858
LocalScript9.Name = "CamShake"
2859-
ParticleEmitter8.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2859+
2860
LocalScript9.Disabled = true
2861
NumberValue10.Name = "Timer"
2862
NumberValue10.Parent = LocalScript9
2863
NumberValue10.Value = 35
2864
NumberValue11.Name = "Shake"
2865
NumberValue11.Parent = LocalScript9
2866
NumberValue11.Value = 5
2867
BoolValue12.Name = "DoesFade"
2868
BoolValue12.Parent = LocalScript9
2869
ParticleEmitter13.Name = "Gale"
2870
ParticleEmitter13.Parent = LocalScript0
2871
ParticleEmitter13.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2872
ParticleEmitter13.Rotation = NumberRange.new(0, 360)
2873
ParticleEmitter13.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2874
ParticleEmitter13.Size = NumberSequence.new(8,6)
2875-
ParticleEmitter13.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2875+
2876
ParticleEmitter13.Texture = "rbxassetid://0"
2877
ParticleEmitter13.Lifetime = NumberRange.new(1, 1)
2878
ParticleEmitter13.Rate = 50
2879
ParticleEmitter13.Speed = NumberRange.new(0, 0)
2880
ParticleEmitter14.Name = "PheonixFireball1"
2881
ParticleEmitter14.Parent = LocalScript0
2882
ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2883
ParticleEmitter14.Rotation = NumberRange.new(0, 360)
2884
ParticleEmitter14.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2885
ParticleEmitter14.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0)
2886-
ParticleEmitter14.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2886+
2887
ParticleEmitter14.LightEmission = 0.5
2888
ParticleEmitter14.Texture = "rbxassetid://1195495135"
2889
ParticleEmitter14.ZOffset = 0.5
2890
ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
2891
ParticleEmitter14.Rate = 1000
2892
ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56)
2893
ParticleEmitter14.Speed = NumberRange.new(77, 77)
2894
ParticleEmitter14.VelocitySpread = 370
2895
ParticleEmitter15.Name = "PheonixFireball2"
2896
ParticleEmitter15.Parent = LocalScript0
2897
ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2898
ParticleEmitter15.Rotation = NumberRange.new(0, 360)
2899
ParticleEmitter15.Texture = "rbxassetid://1195495135"
2900
ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0)
2901
ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2902
ParticleEmitter15.Enabled = false
2903-
ParticleEmitter15.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2903+
2904
ParticleEmitter15.ZOffset = 1
2905
ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
2906
ParticleEmitter15.Rate = 300
2907
ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56)
2908
ParticleEmitter15.Speed = NumberRange.new(77, 77)
2909
ParticleEmitter15.VelocitySpread = 360
2910
ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2911
ParticleEmitter16.Name = "Wing2"
2912-
ParticleEmitter15.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2912+
2913
ParticleEmitter16.Transparency = NumberSequence.new(1,0.9,0.9,0,0.9,0.9,1)
2914
ParticleEmitter16.Rotation = NumberRange.new(0, 360)
2915
ParticleEmitter16.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2916
ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814)
2917-
ParticleEmitter16.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2917+
2918
ParticleEmitter16.LightEmission = 0.5
2919
ParticleEmitter16.Texture = "rbxassetid://0"
2920
ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4)
2921
ParticleEmitter16.Lifetime = NumberRange.new(2, 2)
2922
ParticleEmitter16.Rate = 999
2923
ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56)
2924
ParticleEmitter16.Speed = NumberRange.new(33, 33)
2925
ParticleEmitter16.VelocitySpread = 33
2926
ParticleEmitter17.Name = "Wing1B"
2927
ParticleEmitter17.Parent = LocalScript0
2928
ParticleEmitter17.Transparency = NumberSequence.new(1,0.9,0.9,0.9,0.9,0.9,1)
2929
ParticleEmitter17.Rotation = NumberRange.new(0, 360)
2930
ParticleEmitter17.Texture = "rbxassetid://0"
2931
ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0)
2932
ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2933
ParticleEmitter17.Enabled = false
2934-
ParticleEmitter17.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2934+
2935
ParticleEmitter17.ZOffset = 0.20000000298023
2936
ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4)
2937
ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837)
2938
ParticleEmitter17.Rate = 150
2939
ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56)
2940
ParticleEmitter17.Speed = NumberRange.new(33, 33)
2941
ParticleEmitter17.VelocitySpread = 35
2942
ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2943
ParticleEmitter18.Name = "Eye1"
2944-
ParticleEmitter17.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2944+
2945
ParticleEmitter18.Parent = LocalScript0
2946
ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1)
2947
ParticleEmitter18.Rotation = NumberRange.new(0, 360)
2948
ParticleEmitter18.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2949
ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0)
2950-
ParticleEmitter18.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2950+
2951
ParticleEmitter18.LightEmission = 0
2952
ParticleEmitter18.Texture = "rbxassetid://0"
2953
ParticleEmitter18.ZOffset = 0.20000000298023
2954
ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6)
2955
ParticleEmitter18.Lifetime = NumberRange.new(1, 1)
2956
ParticleEmitter18.Rate = 300
2957
ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56)
2958
ParticleEmitter18.VelocitySpread = 5
2959
ParticleEmitter19.Name = "Eye2"
2960
ParticleEmitter19.Parent = LocalScript0
2961
ParticleEmitter19.EmissionDirection="Right"
2962
ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1)
2963
ParticleEmitter19.Rotation = NumberRange.new(0, 360)
2964
ParticleEmitter19.Texture = "rbxassetid://0"
2965
ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0)
2966
ParticleEmitter19.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2967
ParticleEmitter19.Enabled = false
2968-
ParticleEmitter19.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2968+
2969
ParticleEmitter19.ZOffset = 0.30000001192093
2970
ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6)
2971
ParticleEmitter19.Lifetime = NumberRange.new(0.5, 0.5)
2972
ParticleEmitter19.Rate = 300
2973
ParticleEmitter19.RotSpeed = NumberRange.new(-56, 56)
2974
ParticleEmitter19.VelocitySpread = 5
2975
ParticleEmitter19.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2976
ParticleEmitter20.Name = "Wing2B"
2977-
ParticleEmitter19.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2977+
2978
ParticleEmitter20.Transparency = NumberSequence.new(1,0.9,0.9,0,0.9,0.9,1)
2979
ParticleEmitter20.Rotation = NumberRange.new(0, 360)
2980
ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0)
2981
ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2982
ParticleEmitter20.Enabled = false
2983-
ParticleEmitter20.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2983+
2984
ParticleEmitter20.LightEmission = 0
2985
ParticleEmitter20.ZOffset = 0.20000000298023
2986
ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4)
2987
ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837)
2988
ParticleEmitter20.Rate = 150
2989
ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56)
2990
ParticleEmitter20.Speed = NumberRange.new(33, 33)
2991
ParticleEmitter20.VelocitySpread = 35
2992
ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
2993
ParticleEmitter21.Name = "Burn"
2994-
ParticleEmitter20.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
2994+
2995
ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
2996
ParticleEmitter21.Rotation = NumberRange.new(0, 360)
2997
ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0)
2998
ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 1))
2999
ParticleEmitter21.Enabled = false
3000
ParticleEmitter21.LightEmission = 0
3001
ParticleEmitter21.Texture = "rbxassetid://1195495135"
3002
ParticleEmitter21.ZOffset = 0.5
3003
ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0)
3004
ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
3005
ParticleEmitter21.Rate = 300
3006
ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56)
3007
ParticleEmitter21.Speed = NumberRange.new(1, 1)
3008
ParticleEmitter21.VelocitySpread = 360
3009
ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 1))
3010
ParticleEmitter22.Name = "PheonixTrail"
3011
ParticleEmitter22.Parent = LocalScript0
3012
ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
3013
ParticleEmitter22.Rotation = NumberRange.new(0, 360)
3014
ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0)
3015
ParticleEmitter22.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5))
3016
ParticleEmitter22.Enabled = false
3017-
ParticleEmitter22.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
3017+
3018
ParticleEmitter22.Texture = "rbxassetid://1195495135"
3019
ParticleEmitter22.ZOffset = 0.5
3020
ParticleEmitter22.Lifetime = NumberRange.new(1, 1)
3021
ParticleEmitter22.Rate = 300
3022
ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56)
3023
ParticleEmitter22.Speed = NumberRange.new(0, 0)
3024
ParticleEmitter22.VelocitySpread = 360
3025
ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0))
3026
for i,v in pairs(mas:GetChildren()) do
3027
	v.Parent = game:GetService("Lighting")
3028
	pcall(function() v:MakeJoints() end)
3029
end
3030
mas:Destroy()
3031
for i,v in pairs(cors) do
3032
	spawn(function()
3033
		pcall(v)
3034
	end)
3035
end
3036
3037
wait(math.randomseed(tick()))
3038
local plr=game.Players.LocalPlayer;ch=plr.Character;
3039
local tor=ch.Torso;local head=ch.Head;local ra=ch['Right Arm'];local la=ch['Left Arm'];local rl=ch['Right Leg'];local ll=ch['Left Leg'];
3040
local rj=ch.HumanoidRootPart.RootJoint;local neck=tor.Neck;
3041
local hum=ch.Humanoid
3042
local defWS=16
3043
local defJP=50
3044
local mo=plr:GetMouse();local cam=workspace.CurrentCamera;
3045
3046
local godName="OmegaNoscope"
3047
local godTalkSFX="rbxassetid://418252437"
3048
3049
local talkGui=Instance.new("BillboardGui",head)
3050
local im=Instance.new("ImageLabel",talkGui)
3051
local text=Instance.new("TextLabel",im)
3052
talkGui.Name="BillBoardGui"
3053
talkGui.Size=UDim2.new(15,0,5,0)
3054
talkGui.Active=true
3055
talkGui.ExtentsOffset=Vector3.new(0,3.25,0)
3056
3057
im.Position=UDim2.new(0.10000000149012,0,0,0)
3058
im.Size=UDim2.new(0.80000001192093,0,0.80000001192093,0)
3059
im.Position=UDim2.new(0.10000000149012,0,0,0)
3060
im.Active=true
3061
im.BackgroundColor3=Color3.new(0,0,0)
3062
im.BackgroundTransparency=1
3063
im.Image="http://www.roblox.com/asset/?id=0"
3064
3065
text.BackgroundTransparency=1
3066
text.Size=UDim2.new(1,0,1,0)
3067
text.BackgroundColor3=Color3.new(0,1,1)
3068
text.Font=Enum.Font.SourceSans
3069
text.FontSize=Enum.FontSize.Size14
3070
text.TextScaled=true
3071
text.TextWrapped=true
3072
text.Text=""
3073
3074
local talkSound=Instance.new("Sound",head)
3075
talkSound.SoundId=godTalkSFX
3076
talkSound.Volume=0.85
3077
3078
function say(msg,col,strokeCol,font)
3079
	coroutine.resume(coroutine.create(function()
3080
		text.TextColor3=col
3081
		text.TextStrokeColor3=strokeCol
3082
		text.Font=font
3083
		text.Text=""..godName..": "
3084
		for i=1,msg:len() do
3085
			local x=math.random(855,1155)
3086
			talkSound.Pitch=x/1000
3087
			talkSound:play()
3088
			text.Text=""..text.Text..""..msg:sub(i,i)..""
3089
			wait(.05)
3090
		end
3091
		wait(1.5)
3092
		text.Text=""
3093
	end))
3094
end
3095
3096
plr.Chatted:connect(function(msg)
3097
	say(msg,Color3.new(0.5, 0.5, 0.5),Color3.new(0.5, 0.5, 0.5),"Fantasy")
3098
end)
3099-
	say(msg,Color3.new(27/255, 42/255, 53/255),Color3.new(27/255, 42/255, 53/255),"Fantasy")
3099+
3100
Player = game:GetService("Players").LocalPlayer
3101
PlayerGui = Player.PlayerGui
3102
Cam = workspace.CurrentCamera
3103
Backpack = Player.Backpack
3104
Character = Player.Character
3105
Humanoid = Character.Humanoid
3106
Mouse = Player:GetMouse()
3107
RootPart = Character["HumanoidRootPart"]
3108
Torso = Character["Torso"]
3109
Head = Character["Head"]
3110
RightArm = Character["Right Arm"]
3111
LeftArm = Character["Left Arm"]
3112
RightLeg = Character["Right Leg"]
3113
LeftLeg = Character["Left Leg"]
3114
RootJoint = RootPart["RootJoint"]
3115
Neck = Torso["Neck"]
3116
RightShoulder = Torso["Right Shoulder"]
3117
LeftShoulder = Torso["Left Shoulder"]
3118
RightHip = Torso["Right Hip"]
3119
LeftHip = Torso["Left Hip"]
3120-
--Left Arm
3120+
3121-
m = Instance.new("Model")
3121+
3122-
m.Name = "LeftArm"
3122+
3123-
p1 = Instance.new("Part", m)
3123+
3124-
p1.BrickColor = BrickColor.new("Dark indigo")
3124+
3125-
p1.Material = Enum.Material.Neon
3125+
3126-
p1.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3126+
3127-
p1.Size = Vector3.new(0,0,0)
3127+
3128
ANGLES = CFrame.Angles
3129
EULER = CFrame.fromEulerAnglesXYZ
3130
COS = math.cos
3131
ACOS = math.acos
3132
SIN = math.sin
3133
ASIN = math.asin
3134
ABS = math.abs
3135
MRANDOM = math.random
3136
FLOOR = math.floor
3137-
b1.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3137+
3138-
p2 = Instance.new("Part", m)
3138+
3139-
p2.BrickColor = BrickColor.new("Dark indigo")
3139+
3140-
p2.Material = Enum.Material.Neon
3140+
3141-
p2.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3141+
3142-
p2.Size = Vector3.new(0,0,0)
3142+
3143
3144
--//=================================\\
3145
--\\=================================//
3146
3147
3148
3149
--//=================================\\
3150
--||	     WEAPON CREATION
3151
--\\=================================//
3152-
b2.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3152+
3153-
p3 = Instance.new("Part", m)
3153+
3154-
p3.BrickColor = BrickColor.new("Dark indigo")
3154+
local A = IT("Attachment",Torso)
3155-
p3.Material = Enum.Material.Neon
3155+
A.Position = VT(1,1.3,0)
3156-
p3.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3156+
A.Orientation = VT(-0.098, -89.999, 0.227)
3157-
p3.Size = Vector3.new(0,0,0)
3157+
local B = IT("Attachment",Torso)
3158
B.Position = VT(-1.3,-1.1,0)
3159
B.Orientation = VT(-88.911, -68.808, 158.782)
3160
local ChainLink = IT("Beam",Torso)
3161
ChainLink.Texture = "rbxassetid://73042633"
3162
ChainLink.Color = ColorSequence.new(C3(0, 0, 0))
3163
ChainLink.TextureSpeed = 1
3164
ChainLink.FaceCamera = true
3165
ChainLink.Width0 = 1
3166
ChainLink.Width1 = 1
3167-
b3.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3167+
ChainLink.TextureLength = 3
3168-
p4 = Instance.new("Part", m)
3168+
ChainLink.Attachment0 = A
3169
ChainLink.Attachment1 = B
3170
ChainLink.CurveSize0 = 1.6
3171-
p4.Name = "LeftArmPlate"
3171+
ChainLink.CurveSize1 = 1.6
3172-
p4.Size = Vector3.new(1, 2, 1)
3172+
ChainLink.FaceCamera = true
3173
ChainLink.Transparency = NumberSequence.new(0)
3174
local ChainLink = IT("Beam",Torso)
3175
ChainLink.Texture = "rbxassetid://73042633"
3176
ChainLink.Color = ColorSequence.new(C3(0, 0, 0))
3177
ChainLink.TextureSpeed = 1
3178
ChainLink.FaceCamera = true
3179
ChainLink.Width0 = 1
3180
ChainLink.Width1 = 1
3181
ChainLink.TextureLength = 3
3182-
b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3182+
ChainLink.Attachment0 = B
3183-
p5 = Instance.new("Part", m)
3183+
ChainLink.Attachment1 = A
3184-
p5.BrickColor = BrickColor.new("Dark indigo")
3184+
ChainLink.CurveSize0 = 1.6
3185-
p5.Material = Enum.Material.Neon
3185+
ChainLink.CurveSize1 = 1.6
3186-
p5.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3186+
ChainLink.FaceCamera = true
3187-
p5.Size = Vector3.new(0,0,0)
3187+
ChainLink.Transparency = NumberSequence.new(0)
3188
local A = IT("Attachment",Torso)
3189
A.Position = VT(1.3,-1.1,0)
3190
A.Orientation = VT(-0.098, -89.999, 0.227)
3191
local B = IT("Attachment",Torso)
3192
B.Position = VT(-1,1.3,0)
3193
B.Orientation = VT(-88.911, -68.808, 158.782)
3194
local ChainLink = IT("Beam",Torso)
3195
ChainLink.Texture = "rbxassetid://73042633"
3196
ChainLink.Color = ColorSequence.new(C3(0, 0, 0))
3197-
b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3197+
ChainLink.TextureSpeed = 1
3198-
p6 = Instance.new("Part", m)
3198+
ChainLink.FaceCamera = true
3199-
p6.BrickColor = BrickColor.new("Dark indigo")
3199+
ChainLink.Width0 = 1
3200-
p6.Material = Enum.Material.Neon
3200+
ChainLink.Width1 = 1
3201-
p6.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3201+
ChainLink.TextureLength = 3
3202-
p6.Size = Vector3.new(0,0,0)
3202+
ChainLink.Attachment0 = A
3203
ChainLink.Attachment1 = B
3204
ChainLink.CurveSize0 = 1.3
3205
ChainLink.CurveSize1 = 1.3
3206
ChainLink.FaceCamera = true
3207
ChainLink.Transparency = NumberSequence.new(0)
3208
local ChainLink = IT("Beam",Torso)
3209
ChainLink.Texture = "rbxassetid://73042633"
3210
ChainLink.Color = ColorSequence.new(C3(0, 0, 0))
3211
ChainLink.TextureSpeed = 1
3212-
b6.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3212+
ChainLink.FaceCamera = true
3213-
p7 = Instance.new("Part", m)
3213+
ChainLink.Width0 = 1
3214-
p7.BrickColor = BrickColor.new("Dark indigo")
3214+
ChainLink.Width1 = 1
3215-
p7.Material = Enum.Material.Neon
3215+
ChainLink.TextureLength = 3
3216-
p7.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3216+
ChainLink.Attachment0 = B
3217
ChainLink.Attachment1 = A
3218-
p7.Size = Vector3.new(0,0,0)
3218+
ChainLink.CurveSize0 = 1.3
3219
ChainLink.CurveSize1 = 1.3
3220
ChainLink.FaceCamera = true
3221
ChainLink.Transparency = NumberSequence.new(0)
3222
3223
Player = game:GetService("Players").LocalPlayer
3224
PlayerGui = Player.PlayerGui
3225
Cam = workspace.CurrentCamera
3226
Backpack = Player.Backpack
3227
Character = Player.Character
3228-
b7.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3228+
3229-
p8 = Instance.new("Part", m)
3229+
3230-
p8.BrickColor = BrickColor.new("Dark indigo")
3230+
3231-
p8.Material = Enum.Material.Neon
3231+
3232-
p8.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3232+
3233-
p8.FormFactor = Enum.FormFactor.Custom
3233+
3234-
p8.Size = Vector3.new(0,0,0)
3234+
3235-
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3235+
3236-
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3236+
3237-
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3237+
3238-
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3238+
3239-
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3239+
3240-
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3240+
3241-
b8 = Instance.new("SpecialMesh", p8)
3241+
3242-
b8.MeshType = Enum.MeshType.Brick
3242+
3243-
b8.Name = "Mesh"
3243+
3244-
b8.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3244+
3245-
p9 = Instance.new("Part", m)
3245+
3246-
p9.BrickColor = BrickColor.new("Dark indigo")
3246+
3247-
p9.Material = Enum.Material.Neon
3247+
3248-
p9.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3248+
3249-
p9.FormFactor = Enum.FormFactor.Custom
3249+
3250-
p9.Size = Vector3.new(0,0,0)
3250+
3251-
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3251+
3252-
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3252+
3253-
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3253+
3254-
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3254+
3255-
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3255+
3256-
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3256+
3257-
b9 = Instance.new("SpecialMesh", p9)
3257+
3258-
b9.MeshType = Enum.MeshType.Brick
3258+
3259-
b9.Name = "Mesh"
3259+
3260-
b9.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3260+
3261-
p10 = Instance.new("Part", m)
3261+
3262-
p10.BrickColor = BrickColor.new("Really black")
3262+
3263-
p10.Material = Enum.Material.SmoothPlastic
3263+
3264-
p10.CFrame = CFrame.new(-1.5, 6.78969193, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3264+
3265-
p10.FormFactor = Enum.FormFactor.Custom
3265+
3266-
p10.Size = Vector3.new(1, 0.349999994, 1)
3266+
3267-
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3267+
3268-
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3268+
3269-
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3269+
3270-
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3270+
3271-
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3271+
3272-
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3272+
3273-
b10 = Instance.new("SpecialMesh", p10)
3273+
3274-
b10.MeshType = Enum.MeshType.Brick
3274+
3275-
b10.Name = "Mesh"
3275+
3276-
b10.Scale = Vector3.new(1.12, 1.01999998, 1.12)
3276+
3277-
p11 = Instance.new("Part", m)
3277+
3278-
p11.BrickColor = BrickColor.new("Really black")
3278+
3279-
p11.Material = Enum.Material.SmoothPlastic
3279+
3280-
p11.CFrame = CFrame.new(-1.5, 6.48969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3280+
3281-
p11.FormFactor = Enum.FormFactor.Custom
3281+
3282-
p11.Size = Vector3.new(1, 0.25, 1)
3282+
3283-
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3283+
3284-
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3284+
3285-
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3285+
3286-
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3286+
3287-
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3287+
3288-
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3288+
3289-
b11 = Instance.new("SpecialMesh", p11)
3289+
3290-
b11.MeshType = Enum.MeshType.Brick
3290+
3291-
b11.Name = "Mesh"
3291+
3292-
b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3292+
3293-
p12 = Instance.new("Part", m)
3293+
3294-
p12.BrickColor = BrickColor.new("Really black")
3294+
3295-
p12.Material = Enum.Material.SmoothPlastic
3295+
3296-
p12.CFrame = CFrame.new(-1.5, 6.18969154, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3296+
3297-
p12.FormFactor = Enum.FormFactor.Custom
3297+
3298-
p12.Size = Vector3.new(1, 0.25, 1)
3298+
3299-
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3299+
3300-
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3300+
3301-
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3301+
3302-
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3302+
3303-
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3303+
3304-
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3304+
3305-
b12 = Instance.new("SpecialMesh", p12)
3305+
3306-
b12.MeshType = Enum.MeshType.Brick
3306+
3307-
b12.Name = "Mesh"
3307+
3308-
b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3308+
3309-
p13 = Instance.new("Part", m)
3309+
3310-
p13.BrickColor = BrickColor.new("Really black")
3310+
3311-
p13.Material = Enum.Material.SmoothPlastic
3311+
3312-
p13.CFrame = CFrame.new(-1.5, 5.88968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3312+
3313-
p13.FormFactor = Enum.FormFactor.Custom
3313+
3314-
p13.Size = Vector3.new(1, 0.25, 1)
3314+
3315-
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3315+
3316-
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3316+
3317-
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3317+
3318-
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3318+
3319-
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3319+
3320-
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3320+
3321-
b13 = Instance.new("SpecialMesh", p13)
3321+
3322-
b13.MeshType = Enum.MeshType.Brick
3322+
3323-
b13.Name = "Mesh"
3323+
3324-
b13.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3324+
3325-
p14 = Instance.new("Part", m)
3325+
3326-
p14.BrickColor = BrickColor.new("Really black")
3326+
3327-
p14.Material = Enum.Material.SmoothPlastic
3327+
3328-
p14.CFrame = CFrame.new(-1.5, 5.58969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3328+
3329-
p14.FormFactor = Enum.FormFactor.Custom
3329+
3330-
p14.Size = Vector3.new(1, 0.25, 1)
3330+
3331-
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3331+
3332-
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3332+
3333-
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3333+
3334-
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3334+
3335-
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3335+
3336-
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3336+
3337-
b14 = Instance.new("SpecialMesh", p14)
3337+
3338-
b14.MeshType = Enum.MeshType.Brick
3338+
3339-
b14.Name = "Mesh"
3339+
3340-
b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3340+
3341-
p15 = Instance.new("Part", m)
3341+
3342-
p15.BrickColor = BrickColor.new("Really black")
3342+
3343-
p15.Material = Enum.Material.SmoothPlastic
3343+
3344-
p15.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3344+
3345-
p15.FormFactor = Enum.FormFactor.Custom
3345+
3346-
p15.Size = Vector3.new(1, 1, 1)
3346+
3347-
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3347+
3348-
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3348+
3349-
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3349+
3350-
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3350+
3351-
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3351+
3352-
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3352+
3353-
b15 = Instance.new("SpecialMesh", p15)
3353+
3354-
b15.MeshType = Enum.MeshType.Brick
3354+
3355-
b15.Name = "Mesh"
3355+
3356-
p16 = Instance.new("Part", m)
3356+
3357-
p16.BrickColor = BrickColor.new("Really black")
3357+
3358-
p16.Material = Enum.Material.SmoothPlastic
3358+
3359-
p16.CFrame = CFrame.new(-1.49142194, 4.80968094, 21.7695732, 1, 1.67448022e-007, -1.06342185e-007, -2.04123751e-007, 0.500000119, -0.866025269, -6.57511308e-008, 0.866025329, 0.5)
3359+
3360-
p16.FormFactor = Enum.FormFactor.Custom
3360+
3361-
p16.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3361+
3362-
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3362+
3363-
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3363+
3364-
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3364+
3365-
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3365+
3366-
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3366+
3367-
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3367+
3368-
b16 = Instance.new("SpecialMesh", p16)
3368+
3369-
b16.MeshType = Enum.MeshType.Brick
3369+
3370-
b16.Name = "Mesh"
3370+
3371-
b16.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3371+
3372-
p17 = Instance.new("Part", m)
3372+
3373-
p17.BrickColor = BrickColor.new("Really black")
3373+
3374-
p17.Material = Enum.Material.SmoothPlastic
3374+
3375-
p17.CFrame = CFrame.new(-1.50000083, 5.33968592, 22.4999943, 1, -9.44388034e-009, 5.2184074e-008, -7.54702114e-008, 0.999999881, 2.38418579e-007, 2.60919535e-008, 1.1920929e-007, 0.999999881)
3375+
3376-
p17.FormFactor = Enum.FormFactor.Custom
3376+
3377-
p17.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
3377+
3378-
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3378+
3379-
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3379+
3380-
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3380+
3381-
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3381+
3382-
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3382+
3383-
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3383+
3384-
b17 = Instance.new("SpecialMesh", p17)
3384+
3385-
b17.MeshType = Enum.MeshType.Brick
3385+
3386-
b17.Name = "Mesh"
3386+
3387-
b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3387+
3388-
p18 = Instance.new("Part", m)
3388+
3389-
p18.BrickColor = BrickColor.new("Really black")
3389+
3390-
p18.Material = Enum.Material.SmoothPlastic
3390+
3391-
p18.CFrame = CFrame.new(-1.50000072, 5.33968782, 22.4999962, 1, -3.77485776e-008, 7.82760807e-008, -1.03774902e-007, 0.999999881, 3.57627869e-007, 5.21839532e-008, 2.38418565e-007, 0.999999881)
3391+
3392-
p18.FormFactor = Enum.FormFactor.Custom
3392+
3393-
p18.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
3393+
3394-
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3394+
3395-
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3395+
3396-
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3396+
3397-
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3397+
3398-
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3398+
3399-
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3399+
3400-
b18 = Instance.new("SpecialMesh", p18)
3400+
3401-
b18.MeshType = Enum.MeshType.Brick
3401+
3402-
b18.Name = "Mesh"
3402+
3403-
b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3403+
3404-
p19 = Instance.new("Part", m)
3404+
3405-
p19.BrickColor = BrickColor.new("Really black")
3405+
3406-
p19.Material = Enum.Material.SmoothPlastic
3406+
3407-
p19.CFrame = CFrame.new(-1.5000006, 5.33968973, 22.4999981, 1, -6.60532748e-008, 1.04368084e-007, -1.32079592e-007, 0.999999881, 4.76837158e-007, 7.82759457e-008, 3.5762784e-007, 0.999999881)
3407+
3408-
p19.FormFactor = Enum.FormFactor.Custom
3408+
3409-
p19.Size = Vector3.new(0,0,0)
3409+
3410-
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3410+
3411-
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3411+
3412-
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3412+
3413-
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3413+
3414-
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3414+
3415-
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3415+
3416-
b19 = Instance.new("SpecialMesh", p19)
3416+
3417-
b19.MeshType = Enum.MeshType.Brick
3417+
3418-
b19.Name = "Mesh"
3418+
3419-
b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
3419+
3420-
p20 = Instance.new("Part", m)
3420+
3421-
p20.BrickColor = BrickColor.new("Really black")
3421+
3422-
p20.Material = Enum.Material.Metal
3422+
3423-
p20.CFrame = CFrame.new(-1.50000048, 5.33969164, 22.5, 1, -9.4357965e-008, 1.3046008e-007, -1.60384275e-007, 0.999999881, 5.96046448e-007, 1.04367942e-007, 4.76837101e-007, 0.999999881)
3423+
3424-
p20.FormFactor = Enum.FormFactor.Custom
3424+
3425-
p20.Size = Vector3.new(0,0,0)
3425+
3426-
p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3426+
3427-
p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3427+
3428-
p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3428+
3429-
p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3429+
3430-
p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3430+
3431-
p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3431+
3432-
b20 = Instance.new("SpecialMesh", p20)
3432+
3433-
b20.MeshType = Enum.MeshType.Brick
3433+
3434-
b20.Name = "Mesh"
3434+
3435-
b20.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3435+
3436-
p21 = Instance.new("Part", m)
3436+
3437-
p21.BrickColor = BrickColor.new("Really black")
3437+
3438-
p21.Material = Enum.Material.SmoothPlastic
3438+
3439-
p21.CFrame = CFrame.new(-1.93255413, 4.43040705, 22.5000057, -1.61368675e-007, -0.707106769, -0.707106769, -4.62050195e-007, -0.707106471, 0.707106948, -0.999999881, -5.86611463e-007, 4.45824725e-007)
3439+
3440-
p21.FormFactor = Enum.FormFactor.Custom
3440+
3441-
p21.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
3441+
3442-
p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3442+
3443-
p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3443+
3444-
p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3444+
3445-
p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3445+
3446-
p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3446+
3447-
p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3447+
3448-
b21 = Instance.new("SpecialMesh", p21)
3448+
3449-
b21.MeshType = Enum.MeshType.Wedge
3449+
3450-
b21.Name = "Mesh"
3450+
3451-
b21.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3451+
3452-
p22 = Instance.new("Part", m)
3452+
3453-
p22.BrickColor = BrickColor.new("Really black")
3453+
3454-
p22.Material = Enum.Material.SmoothPlastic
3454+
3455-
p22.CFrame = CFrame.new(-2.22184062, 4.80970049, 22.5000057, -6.50768897e-008, 0.866025269, 0.50000006, -7.82806978e-007, 0.499999732, -0.866025329, -0.999999881, 3.74247918e-007, -2.56530342e-007)
3455+
3456-
p22.FormFactor = Enum.FormFactor.Custom
3456+
3457-
p22.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3457+
3458-
p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3458+
3459-
p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3459+
3460-
p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3460+
3461-
p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3461+
3462-
p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3462+
3463-
p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3463+
3464-
b22 = Instance.new("SpecialMesh", p22)
3464+
3465-
b22.MeshType = Enum.MeshType.Brick
3465+
3466-
b22.Name = "Mesh"
3466+
3467-
b22.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3467+
3468-
p23 = Instance.new("Part", m)
3468+
3469-
p23.BrickColor = BrickColor.new("Really black")
3469+
3470-
p23.Material = Enum.Material.SmoothPlastic
3470+
3471-
p23.CFrame = CFrame.new(-2.41184235, 5.35969734, 22.5000076, -1.73507274e-007, 0.98480767, 0.17364803, -8.28146199e-007, 0.173647702, -0.984807611, -0.999999881, 1.49283139e-007, -3.43238185e-007)
3471+
3472-
p23.FormFactor = Enum.FormFactor.Custom
3472+
3473-
p23.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3473+
3474-
p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3474+
3475-
p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3475+
3476-
p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3476+
3477-
p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3477+
3478-
p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3478+
3479-
p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3479+
3480-
b23 = Instance.new("SpecialMesh", p23)
3480+
3481-
b23.MeshType = Enum.MeshType.Brick
3481+
3482-
b23.Name = "Mesh"
3482+
3483-
b23.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3483+
3484-
p24 = Instance.new("Part", m)
3484+
3485-
p24.BrickColor = BrickColor.new("Really black")
3485+
3486-
p24.Material = Enum.Material.SmoothPlastic
3486+
3487-
p24.CFrame = CFrame.new(-2.41184616, 5.92969847, 22.5000076, -1.73507232e-007, 0.984807611, -0.173648104, -8.12965368e-007, -0.173648402, -0.984807432, -0.999999881, 2.02498356e-008, -3.8854634e-007)
3487+
3488-
p24.FormFactor = Enum.FormFactor.Custom
3488+
3489-
p24.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3489+
3490-
p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3490+
3491-
p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3491+
3492-
p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3492+
3493-
p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3493+
3494-
p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3494+
3495-
p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3495+
3496-
b24 = Instance.new("SpecialMesh", p24)
3496+
3497-
b24.MeshType = Enum.MeshType.Brick
3497+
3498-
b24.Name = "Mesh"
3498+
3499-
b24.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3499+
3500-
p25 = Instance.new("Part", m)
3500+
3501-
p25.BrickColor = BrickColor.new("Really black")
3501+
3502-
p25.Material = Enum.Material.SmoothPlastic
3502+
3503-
p25.CFrame = CFrame.new(-2.14142036, 6.39827347, 22.5000114, -7.7074823e-008, 0.707106829, -0.70710659, -7.54731559e-007, -0.707106769, -0.707106471, -0.999999881, -1.79262827e-007, -4.39258827e-007)
3503+
3504-
p25.FormFactor = Enum.FormFactor.Custom
3504+
3505-
p25.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3505+
3506-
p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3506+
3507-
p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3507+
3508-
p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3508+
3509-
p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3509+
3510-
p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3510+
3511-
p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3511+
3512-
b25 = Instance.new("SpecialMesh", p25)
3512+
3513-
b25.MeshType = Enum.MeshType.Brick
3513+
3514-
b25.Name = "Mesh"
3514+
3515-
b25.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3515+
3516-
p26 = Instance.new("Part", m)
3516+
3517-
p26.BrickColor = BrickColor.new("Really black")
3517+
3518-
p26.Material = Enum.Material.SmoothPlastic
3518+
3519-
p26.CFrame = CFrame.new(-1.49142087, 6.39827442, 23.1500168, -0.999999881, 1.1920929e-007, 2.68220901e-007, 1.49011612e-007, -0.707106948, -0.707106233, -1.77625395e-007, -0.707107306, 0.707106113)
3519+
3520-
p26.FormFactor = Enum.FormFactor.Custom
3520+
3521-
p26.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3521+
3522-
p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3522+
3523-
p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3523+
3524-
p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3524+
3525-
p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3525+
3526-
p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3526+
3527-
p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3527+
3528-
b26 = Instance.new("SpecialMesh", p26)
3528+
3529-
b26.MeshType = Enum.MeshType.Brick
3529+
3530-
b26.Name = "Mesh"
3530+
3531-
b26.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3531+
3532-
p27 = Instance.new("Part", m)
3532+
3533-
p27.BrickColor = BrickColor.new("Really black")
3533+
3534-
p27.Material = Enum.Material.SmoothPlastic
3534+
3535-
p27.CFrame = CFrame.new(-1.49141955, 5.92969704, 23.420433, -0.999999881, -3.03310628e-007, 3.64177367e-007, 1.73600242e-007, -0.173648864, -0.984807312, 2.67648517e-008, -0.98480773, 0.173647434)
3535+
3536-
p27.FormFactor = Enum.FormFactor.Custom
3536+
3537-
p27.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3537+
3538-
p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3538+
3539-
p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3539+
3540-
p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3540+
3541-
p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3541+
3542-
p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3542+
3543-
p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3543+
3544-
b27 = Instance.new("SpecialMesh", p27)
3544+
3545-
b27.MeshType = Enum.MeshType.Brick
3545+
3546-
b27.Name = "Mesh"
3546+
3547-
b27.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3547+
3548-
p28 = Instance.new("Part", m)
3548+
3549-
p28.BrickColor = BrickColor.new("Really black")
3549+
3550-
p28.Material = Enum.Material.SmoothPlastic
3550+
3551-
p28.CFrame = CFrame.new(-1.49141943, 5.35969734, 23.4204254, -0.999999881, -3.81113438e-007, 3.10304756e-007, 1.64414772e-007, 0.173647091, -0.984807551, -6.59209363e-008, -0.984807372, -0.17364876)
3551+
3552-
p28.FormFactor = Enum.FormFactor.Custom
3552+
3553-
p28.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3553+
3554-
p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3554+
3555-
p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3555+
3556-
p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3556+
3557-
p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3557+
3558-
p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3558+
3559-
p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3559+
3560-
b28 = Instance.new("SpecialMesh", p28)
3560+
3561-
b28.MeshType = Enum.MeshType.Brick
3561+
3562-
b28.Name = "Mesh"
3562+
3563-
b28.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3563+
3564-
p29 = Instance.new("Part", m)
3564+
3565-
p29.BrickColor = BrickColor.new("Really black")
3565+
3566-
p29.Material = Enum.Material.SmoothPlastic
3566+
3567-
p29.CFrame = CFrame.new(-1.49141932, 4.80969858, 23.2304344, -0.999999881, -4.47128798e-007, 1.98065763e-007, 1.97699791e-007, 0.499998987, -0.866025448, -1.51352623e-007, -0.866024613, -0.500000715)
3567+
3568-
p29.FormFactor = Enum.FormFactor.Custom
3568+
3569-
p29.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3569+
3570-
p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3570+
3571-
p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3571+
3572-
p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3572+
3573-
p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3573+
3574-
p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3574+
3575-
p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3575+
3576-
b29 = Instance.new("SpecialMesh", p29)
3576+
3577-
b29.MeshType = Enum.MeshType.Brick
3577+
3578-
b29.Name = "Mesh"
3578+
3579-
b29.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3579+
3580-
p30 = Instance.new("Part", m)
3580+
3581-
p30.BrickColor = BrickColor.new("Really black")
3581+
3582-
p30.Material = Enum.Material.SmoothPlastic
3582+
3583-
p30.CFrame = CFrame.new(-1.49142027, 4.43040895, 22.9411469, -0.999999881, 4.25206935e-007, 1.94115486e-007, 4.85997248e-007, -0.707105517, 0.707107246, -5.38012159e-008, 0.707105875, 0.707107246)
3583+
3584-
p30.FormFactor = Enum.FormFactor.Custom
3584+
3585-
p30.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
3585+
3586-
p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3586+
3587-
p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3587+
3588-
p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3588+
3589-
p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3589+
3590-
p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3590+
3591-
p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3591+
3592-
b30 = Instance.new("SpecialMesh", p30)
3592+
3593-
b30.MeshType = Enum.MeshType.Wedge
3593+
3594-
b30.Name = "Mesh"
3594+
3595-
b30.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3595+
3596-
p31 = Instance.new("Part", m)
3596+
3597-
p31.BrickColor = BrickColor.new("Really black")
3597+
3598-
p31.Material = Enum.Material.SmoothPlastic
3598+
3599-
p31.CFrame = CFrame.new(-1.49141979, 6.39827871, 21.8500175, 0.999999881, 3.40091276e-007, -1.70074486e-007, -5.85792634e-007, -0.707105458, -0.707107246, 1.83170471e-007, 0.707105815, -0.707107365)
3599+
3600-
p31.FormFactor = Enum.FormFactor.Custom
3600+
3601-
p31.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3601+
3602-
p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3602+
3603-
p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3603+
3604-
p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3604+
3605-
p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3605+
3606-
p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3606+
3607-
p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3607+
3608-
b31 = Instance.new("SpecialMesh", p31)
3608+
3609-
b31.MeshType = Enum.MeshType.Brick
3609+
3610-
b31.Name = "Mesh"
3610+
3611-
b31.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3611+
3612-
p32 = Instance.new("Part", m)
3612+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.6,0.1,1)/2,false)
3613-
p32.BrickColor = BrickColor.new("Really black")
3613+
3614-
p32.Material = Enum.Material.SmoothPlastic
3614+
3615-
p32.CFrame = CFrame.new(-1.49141908, 4.43041086, 22.0588818, 0.999999881, -5.29441166e-008, -6.45117154e-007, -3.43892481e-007, -0.707107067, 0.707105517, 1.02492642e-007, -0.707107663, -0.707105637)
3615+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.6,0.1,1)/2,false)
3616-
p32.FormFactor = Enum.FormFactor.Custom
3616+
3617-
p32.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
3617+
3618-
p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3618+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.1,1,1)/2,false)
3619-
p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3619+
3620-
p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3620+
3621-
p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3621+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.1,1,1)/2,false)
3622-
p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3622+
3623-
p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3623+
3624-
b32 = Instance.new("SpecialMesh", p32)
3624+
3625-
b32.MeshType = Enum.MeshType.Wedge
3625+
3626-
b32.Name = "Mesh"
3626+
3627-
b32.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3627+
3628-
p33 = Instance.new("Part", m)
3628+
3629-
p33.BrickColor = BrickColor.new("Really black")
3629+
3630-
p33.Material = Enum.Material.SmoothPlastic
3630+
3631-
p33.CFrame = CFrame.new(-1.4914217, 5.92970181, 21.5795879, 0.999999881, 5.22213554e-007, 2.83446013e-008, -7.00635724e-007, -0.173646629, -0.984807253, 1.38921934e-007, 0.984807372, -0.17364946)
3631+
3632-
p33.FormFactor = Enum.FormFactor.Custom
3632+
3633-
p33.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3633+
3634-
p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3634+
3635-
p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3635+
3636-
p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3636+
3637-
p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3637+
3638-
p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3638+
3639-
p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3639+
3640-
b33 = Instance.new("SpecialMesh", p33)
3640+
3641-
b33.MeshType = Enum.MeshType.Brick
3641+
3642-
b33.Name = "Mesh"
3642+
3643-
b33.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3643+
3644-
p34 = Instance.new("Part", m)
3644+
3645-
p34.BrickColor = BrickColor.new("Really black")
3645+
3646-
p34.Material = Enum.Material.SmoothPlastic
3646+
3647-
p34.CFrame = CFrame.new(-1.49141932, 5.35969925, 21.5795956, 0.999999881, 5.04442426e-007, 2.22697935e-007, -7.44121166e-007, 0.17364943, -0.984806716, 1.65013844e-007, 0.984807849, 0.173646525)
3647+
3648-
p34.FormFactor = Enum.FormFactor.Custom
3648+
3649-
p34.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3649+
3650-
p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3650+
3651-
p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3651+
3652-
p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3652+
3653-
p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3653+
3654-
p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3654+
3655-
p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3655+
3656-
b34 = Instance.new("SpecialMesh", p34)
3656+
3657-
b34.MeshType = Enum.MeshType.Brick
3657+
3658-
b34.Name = "Mesh"
3658+
3659-
b34.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3659+
3660-
w1 = Instance.new("Weld", p1)
3660+
3661-
w1.Name = "Part_Weld"
3661+
3662-
w1.Part0 = p1
3662+
3663-
w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3663+
3664-
w1.Part1 = p2
3664+
3665-
w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3665+
3666-
w2 = Instance.new("Weld", p2)
3666+
3667-
w2.Name = "Part_Weld"
3667+
3668-
w2.Part0 = p2
3668+
3669-
w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3669+
3670-
w2.Part1 = p3
3670+
3671-
w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3671+
3672-
w3 = Instance.new("Weld", p3)
3672+
3673-
w3.Name = "LeftArmPlate_Weld"
3673+
3674-
w3.Part0 = p3
3674+
3675-
w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3675+
3676-
w3.Part1 = p4
3676+
3677-
w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3677+
3678-
w4 = Instance.new("Weld", p4)
3678+
3679-
w4.Name = "Part_Weld"
3679+
3680-
w4.Part0 = p4
3680+
3681-
w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3681+
3682-
w4.Part1 = p5
3682+
3683-
w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3683+
3684-
w5 = Instance.new("Weld", p5)
3684+
3685-
w5.Name = "Part_Weld"
3685+
3686-
w5.Part0 = p5
3686+
3687-
w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3687+
3688-
w5.Part1 = p6
3688+
3689-
w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3689+
3690-
w6 = Instance.new("Weld", p6)
3690+
3691-
w6.Name = "Part_Weld"
3691+
3692-
w6.Part0 = p6
3692+
3693-
w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3693+
3694-
w6.Part1 = p7
3694+
3695-
w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3695+
3696-
w7 = Instance.new("Weld", p7)
3696+
3697-
w7.Name = "Part_Weld"
3697+
3698-
w7.Part0 = p7
3698+
3699-
w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3699+
3700-
w7.Part1 = p8
3700+
3701-
w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3701+
3702-
w8 = Instance.new("Weld", p8)
3702+
3703-
w8.Name = "Part_Weld"
3703+
3704-
w8.Part0 = p8
3704+
3705-
w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3705+
3706-
w8.Part1 = p9
3706+
3707-
w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3707+
3708-
w9 = Instance.new("Weld", p9)
3708+
3709-
w9.Name = "Part_Weld"
3709+
3710-
w9.Part0 = p9
3710+
3711-
w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3711+
3712-
w9.Part1 = p10
3712+
3713-
w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3713+
3714-
w10 = Instance.new("Weld", p10)
3714+
3715-
w10.Name = "Part_Weld"
3715+
3716-
w10.Part0 = p10
3716+
3717-
w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3717+
3718-
w10.Part1 = p11
3718+
3719-
w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3719+
3720-
w11 = Instance.new("Weld", p11)
3720+
3721-
w11.Name = "Part_Weld"
3721+
3722-
w11.Part0 = p11
3722+
3723-
w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3723+
3724-
w11.Part1 = p12
3724+
3725-
w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3725+
3726-
w12 = Instance.new("Weld", p12)
3726+
3727-
w12.Name = "Part_Weld"
3727+
3728-
w12.Part0 = p12
3728+
3729-
w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3729+
3730-
w12.Part1 = p13
3730+
3731-
w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3731+
3732-
w13 = Instance.new("Weld", p13)
3732+
3733-
w13.Name = "Part_Weld"
3733+
3734-
w13.Part0 = p13
3734+
3735-
w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3735+
3736-
w13.Part1 = p14
3736+
3737-
w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3737+
3738-
w14 = Instance.new("Weld", p14)
3738+
3739-
w14.Name = "Part_Weld"
3739+
3740-
w14.Part0 = p14
3740+
3741-
w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3741+
3742-
w14.Part1 = p15
3742+
3743-
w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3743+
3744-
w15 = Instance.new("Weld", p15)
3744+
3745-
w15.Name = "Part_Weld"
3745+
3746-
w15.Part0 = p15
3746+
3747-
w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3747+
3748-
w15.Part1 = p16
3748+
3749-
w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
3749+
3750-
w16 = Instance.new("Weld", p16)
3750+
3751-
w16.Name = "Part_Weld"
3751+
3752-
w16.Part0 = p16
3752+
3753-
w16.C0 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
3753+
3754-
w16.Part1 = p17
3754+
3755-
w16.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3755+
3756-
w17 = Instance.new("Weld", p17)
3756+
3757-
w17.Name = "Part_Weld"
3757+
3758-
w17.Part0 = p17
3758+
3759-
w17.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3759+
3760-
w17.Part1 = p18
3760+
3761-
w17.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3761+
3762-
w18 = Instance.new("Weld", p18)
3762+
3763-
w18.Name = "Part_Weld"
3763+
3764-
w18.Part0 = p18
3764+
3765-
w18.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3765+
3766-
w18.Part1 = p19
3766+
3767-
w18.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3767+
3768-
w19 = Instance.new("Weld", p19)
3768+
3769-
w19.Name = "Part_Weld"
3769+
3770-
w19.Part0 = p19
3770+
3771-
w19.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3771+
3772-
w19.Part1 = p20
3772+
3773-
w19.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3773+
3774-
w20 = Instance.new("Weld", p20)
3774+
3775-
w20.Name = "Part_Weld"
3775+
3776-
w20.Part0 = p20
3776+
3777-
w20.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3777+
3778-
w20.Part1 = p21
3778+
3779-
w20.C1 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007)
3779+
3780-
w21 = Instance.new("Weld", p21)
3780+
3781-
w21.Name = "Part_Weld"
3781+
3782-
w21.Part0 = p21
3782+
3783-
w21.C0 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007)
3783+
3784-
w21.Part1 = p22
3784+
3785-
w21.C1 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007)
3785+
3786-
w22 = Instance.new("Weld", p22)
3786+
3787-
w22.Name = "Part_Weld"
3787+
3788-
w22.Part0 = p22
3788+
3789-
w22.C0 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007)
3789+
3790-
w22.Part1 = p23
3790+
3791-
w22.C1 = CFrame.new(22.5, -0.667109907, 17.6726532, -4.30473222e-008, -2.02297542e-007, -1, 0.984807789, 0.17364794, -7.75219178e-008, 0.17364794, -0.984807789, 1.91749166e-007)
3791+
3792-
w23 = Instance.new("Weld", p23)
3792+
3793-
w23.Name = "Part_Weld"
3793+
3794-
w23.Part0 = p23
3794+
3795-
w23.C0 = CFrame.new(22.5, -0.667109907, 17.6726532, -4.30473222e-008, -2.02297542e-007, -1, 0.984807789, 0.17364794, -7.75219178e-008, 0.17364794, -0.984807789, 1.91749166e-007)
3795+
3796-
w23.Part1 = p24
3796+
3797-
w23.C1 = CFrame.new(22.5, 5.5165062, 17.3963699, -4.30473079e-008, -1.87116754e-007, -1, 0.98480773, -0.173648238, -9.9008588e-009, -0.173648238, -0.98480773, 1.91749152e-007)
3797+
3798-
w24 = Instance.new("Weld", p24)
3798+
3799-
w24.Name = "Part_Weld"
3799+
3800-
w24.Part0 = p24
3800+
3801-
w24.C0 = CFrame.new(22.5, 5.5165062, 17.3963699, -4.30473079e-008, -1.87116754e-007, -1, 0.98480773, -0.173648238, -9.9008588e-009, -0.173648238, -0.98480773, 1.91749152e-007)
3801+
3802-
w24.Part1 = p25
3802+
3803-
w24.C1 = CFrame.new(22.5000019, 14.6371164, 11.6086912, 5.33850866e-008, -1.28882959e-007, -1, 0.707106829, -0.707106769, 1.28882959e-007, -0.707106769, -0.707106829, 5.33851079e-008)
3803+
3804-
w25 = Instance.new("Weld", p25)
3804+
3805-
w25.Name = "Part_Weld"
3805+
3806-
w25.Part0 = p25
3806+
3807-
w25.C0 = CFrame.new(22.5000019, 14.6371164, 11.6086912, 5.33850866e-008, -1.28882959e-007, -1, 0.707106829, -0.707106769, 1.28882959e-007, -0.707106769, -0.707106829, 5.33851079e-008)
3807+
3808-
w25.Part1 = p26
3808+
3809-
w25.C1 = CFrame.new(-1.49141967, 29.4924316, -3.24661636, -1, -1.1920929e-007, -4.71654928e-008, 1.1920929e-007, -0.707106709, -0.707106888, 8.94069672e-008, -0.707106829, 0.70710665)
3809+
3810-
w26 = Instance.new("Weld", p26)
3810+
3811-
w26.Name = "Part_Weld"
3811+
3812-
w26.Part0 = p26
3812+
3813-
w26.C0 = CFrame.new(-1.49141967, 29.4924316, -3.24661636, -1, -1.1920929e-007, -4.71654928e-008, 1.1920929e-007, -0.707106709, -0.707106888, 8.94069672e-008, -0.707106829, 0.70710665)
3813+
3814-
w26.Part1 = p27
3814+
3815-
w26.C1 = CFrame.new(-1.49142396, 26.2059097, 13.748271, -1, -1.22925456e-007, 1.83316814e-007, -1.79966634e-007, -0.173648238, -0.98480773, 1.85296102e-007, -0.98480773, 0.173648149)
3815+
3816-
w27 = Instance.new("Weld", p27)
3816+
3817-
w27.Name = "Part_Weld"
3817+
3818-
w27.Part0 = p27
3818+
3819-
w27.C0 = CFrame.new(-1.49142396, 26.2059097, 13.748271, -1, -1.22925456e-007, 1.83316814e-007, -1.79966634e-007, -0.173648238, -0.98480773, 1.85296102e-007, -0.98480773, 0.173648149)
3819+
3820-
w27.Part1 = p28
3820+
3821-
w27.C1 = CFrame.new(-1.49142182, 20.0222931, 21.3207512, -1, -1.60415567e-007, 1.16723079e-007, -1.73416339e-007, 0.17364794, -0.98480773, 1.61053634e-007, -0.98480773, -0.173648015)
3821+
3822-
w28 = Instance.new("Weld", p28)
3822+
3823-
w28.Name = "Part_Weld"
3823+
3824-
w28.Part0 = p28
3824+
3825-
w28.C0 = CFrame.new(-1.49142182, 20.0222931, 21.3207512, -1, -1.60415567e-007, 1.16723079e-007, -1.73416339e-007, 0.17364794, -0.98480773, 1.61053634e-007, -0.98480773, -0.173648015)
3825+
3826-
w28.Part1 = p29
3826+
3827-
w28.C1 = CFrame.new(-1.49142063, 11.6331291, 26.311676, -1, -1.55435174e-007, 5.73833887e-008, -1.6416179e-007, 0.5, -0.866025329, 1.17385696e-007, -0.866025329, -0.500000119)
3827+
3828-
w29 = Instance.new("Weld", p29)
3828+
3829-
w29.Name = "Part_Weld"
3829+
3830-
w29.Part0 = p29
3830+
3831-
w29.C0 = CFrame.new(-1.49142063, 11.6331291, 26.311676, -1, -1.55435174e-007, 5.73833887e-008, -1.6416179e-007, 0.5, -0.866025329, 1.17385696e-007, -0.866025329, -0.500000119)
3831+
3832-
w29.Part1 = p30
3832+
3833-
w29.C1 = CFrame.new(-1.49142897, -4.49042225, -27.9532433, -1, 1.04557571e-007, 1.81026579e-007, 9.25360411e-008, -0.70710665, 0.707106829, 2.00373876e-007, 0.707106888, 0.707106769)
3833+
3834-
w30 = Instance.new("Weld", p30)
3834+
3835-
w30.Name = "Part_Weld"
3835+
3836-
w30.Part0 = p30
3836+
3837-
w30.C0 = CFrame.new(-1.49142897, -4.49042225, -27.9532433, -1, 1.04557571e-007, 1.81026579e-007, 9.25360411e-008, -0.70710665, 0.707106829, 2.00373876e-007, 0.707106888, 0.707106769)
3837+
3838-
w30.Part1 = p31
3838+
3839-
w30.C1 = CFrame.new(1.49142683, -2.32737827, 28.5731888, 1, -1.76048474e-007, -7.77491636e-008, -3.10438502e-008, -0.707106709, 0.707106769, -1.77897419e-007, -0.707106829, -0.707106829)
3839+
3840-
w31 = Instance.new("Weld", p31)
3840+
3841-
w31.Name = "Part_Weld"
3841+
3842-
w31.Part0 = p31
3842+
3843-
w31.C0 = CFrame.new(1.49142683, -2.32737827, 28.5731888, 1, -1.76048474e-007, -7.77491636e-008, -3.10438502e-008, -0.707106709, 0.707106769, -1.77897419e-007, -0.707106829, -0.707106829)
3843+
3844-
w31.Part1 = p32
3844+
3845-
w31.C1 = CFrame.new(1.49142444, 27.3293839, 3.86655521, 1, 9.41566256e-008, -1.8451928e-007, -6.23315088e-008, -0.70710665, -0.707107008, -2.35517859e-007, 0.707106888, -0.70710659)
3845+
3846-
w32 = Instance.new("Weld", p32)
3846+
3847-
w32.Name = "Part_Weld"
3847+
3848-
w32.Part0 = p32
3848+
3849-
w32.C0 = CFrame.new(1.49142444, 27.3293839, 3.86655521, 1, 9.41566256e-008, -1.8451928e-007, -6.23315088e-008, -0.70710665, -0.707107008, -2.35517859e-007, 0.707106888, -0.70710659)
3849+
3850-
w32.Part1 = p33
3850+
3851-
w32.C1 = CFrame.new(1.49143207, -18.1104279, 21.5624332, 1, -2.34282282e-007, -1.74181523e-007, 1.61463277e-007, -0.173648089, 0.98480773, -2.37625457e-007, -0.98480773, -0.173648238)
3851+
3852-
w33 = Instance.new("Weld", p33)
3852+
3853-
w33.Name = "Part_Weld"
3853+
3854-
w33.Part0 = p33
3854+
3855-
w33.C0 = CFrame.new(1.49143207, -18.1104279, 21.5624332, 1, -2.34282282e-007, -1.74181523e-007, 1.61463277e-007, -0.173648089, 0.98480773, -2.37625457e-007, -0.98480773, -0.173648238)
3855+
3856-
w33.Part1 = p34
3856+
3857-
w33.C1 = CFrame.new(1.49143016, -24.2940445, 13.5065851, 1, -2.49463085e-007, -1.74181523e-007, 2.35634644e-007, 0.173648074, 0.98480773, -1.83021399e-007, -0.98480773, 0.17364794)
3857+
3858-
m.Parent = larm
3858+
3859-
m:MakeJoints()
3859+
3860
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed)
3861-
local cor = Instance.new("Part", larm.LeftArm)
3861+
3862-
cor.Name = "Thingy"
3862+
3863-
cor.Locked = true
3863+
3864-
cor.BottomSurface = 0
3864+
3865-
cor.CanCollide = false
3865+
3866-
cor.Size = Vector3.new(1, 1, 1)
3866+
3867-
cor.Transparency = 1
3867+
3868-
cor.TopSurface = 0
3868+
3869-
corw = Instance.new("Weld", cor)
3869+
3870-
corw.Part0 = larm
3870+
3871-
corw.Part1 = cor
3871+
3872-
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3872+
3873-
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3873+
3874-
weld1 = Instance.new("Weld", larm.LeftArm)
3874+
3875-
weld1.Part0 = cor
3875+
3876-
weld1.Part1 = larm.LeftArm.LeftArmPlate
3876+
3877-
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3877+
3878-
--Right Arm
3878+
3879-
m2 = Instance.new("Model")
3879+
3880-
m2.Name = "RightArm"
3880+
3881-
p1 = Instance.new("Part", m2)
3881+
3882-
p1.BrickColor = BrickColor.new("Dark indigo")
3882+
3883-
p1.Material = Enum.Material.Neon
3883+
3884-
p1.CFrame = CFrame.new(3.5, -9.44201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3884+
3885
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
3886-
p1.Size = Vector3.new(0,0,0)
3886+
3887
		end
3888
		for i=0, Time, 0.1 / Animation_Speed do
3889
			Swait()
3890
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
3891
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed)
3892
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
3893
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
3894
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
3895
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
3896-
b1.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3896+
3897-
p2 = Instance.new("Part", m2)
3897+
3898-
p2.BrickColor = BrickColor.new("Dark indigo")
3898+
3899-
p2.Material = Enum.Material.Neon
3899+
3900-
p2.CFrame = CFrame.new(3.5, -9.74201393, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3900+
3901
		for i=0, Time, 0.1 / Animation_Speed do
3902-
p2.Size = Vector3.new(0,0,0)
3902+
3903
			if Gyro ~= nil and Gyro ~= false then
3904
				Gyro.cframe = CF(RootPart.Position,Tors.Position)
3905
			end
3906
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed)
3907
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed)
3908
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
3909
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
3910
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
3911
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
3912-
b2.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3912+
3913-
p3 = Instance.new("Part", m2)
3913+
3914-
p3.BrickColor = BrickColor.new("Dark indigo")
3914+
3915-
p3.Material = Enum.Material.Neon
3915+
3916-
p3.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3916+
3917
				Gyro.cframe = CF(RootPart.Position,Tors.Position)
3918-
p3.Size = Vector3.new(0,0,0)
3918+
3919
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed)
3920
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed)
3921
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
3922
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
3923
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
3924
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
3925
		end
3926
	end
3927
	PLAYMAINANIM = true
3928-
b3.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3928+
3929-
p4 = Instance.new("Part", m2)
3929+
3930-
p4.BrickColor = BrickColor.new("Dark indigo")
3930+
3931-
p4.Material = Enum.Material.Neon
3931+
3932-
p4.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3932+
3933
	local StartPos = Table.Start or Torso.Position
3934-
p4.Size = Vector3.new(0,0,0)
3934+
3935
	local SegmentLength = Table.SegmentL or 2
3936
	local Thickness = Table.Thickness or 0.1
3937
	local Dissapear = Table.DoesFade or false
3938
	local Parent = Table.Ignore or Character
3939
	local MaxDist = Table.MaxDist or 400
3940
	local Branches = Table.Branches or false
3941
	local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent)
3942
	local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength)
3943
	local LIGHTNINGMODEL = IT("Model",Effects)
3944-
b4.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3944+
3945-
p5 = Instance.new("Part", m2)
3945+
3946-
p5.BrickColor = BrickColor.new("Dark indigo")
3946+
3947-
p5.Material = Enum.Material.Neon
3947+
3948-
p5.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3948+
3949
		PART.Color = Color
3950-
p5.Size = Vector3.new(0,0,0)
3950+
3951
		if LastBolt == nil then
3952
			PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
3953
		else
3954
			PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
3955
		end
3956
		LastBolt = PART
3957
		if Branches == true then
3958
			local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2))
3959
			if CHOICE == 1 then
3960-
b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3960+
3961-
p6 = Instance.new("Part", m2)
3961+
3962
					local ExtraSize2 = ((DISTANCE-E)/25)/i
3963
					local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
3964-
p6.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3964+
3965
					MakeForm(PART,"Cyl")
3966-
p6.Size = Vector3.new(1, 1, 1)
3966+
3967
						PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
3968
					else
3969
						PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
3970
					end
3971
					LASTBRANCH = PART
3972
				end
3973
			end
3974
		end
3975
	end
3976-
p7 = Instance.new("Part", m2)
3976+
3977-
p7.BrickColor = BrickColor.new("Really black")
3977+
3978
			for i = 1, 10 do
3979-
p7.Name = "RightArmPlate"
3979+
3980-
p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3980+
3981-
p7.FormFactor = Enum.FormFactor.Symmetric
3981+
3982-
p7.Size = Vector3.new(1, 2, 1)
3982+
3983
					end
3984
				end
3985
			end
3986
			LIGHTNINGMODEL:remove()
3987
		end))
3988
	elseif Dissapear == false then
3989
		Debris:AddItem(LIGHTNINGMODEL,0.1)
3990
	end
3991
	return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
3992-
b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3992+
3993-
p8 = Instance.new("Part", m2)
3993+
3994-
p8.BrickColor = BrickColor.new("Dark indigo")
3994+
3995-
p8.Material = Enum.Material.Neon
3995+
3996-
p8.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3996+
3997-
p8.FormFactor = Enum.FormFactor.Custom
3997+
3998-
p8.Size = Vector3.new(0,0,0)
3998+
3999-
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3999+
4000-
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4000+
4001-
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4001+
4002-
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4002+
4003-
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4003+
4004-
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4004+
4005-
b8 = Instance.new("SpecialMesh", p8)
4005+
4006-
b8.MeshType = Enum.MeshType.Brick
4006+
4007-
b8.Name = "Mesh"
4007+
4008-
b8.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
4008+
4009-
p9 = Instance.new("Part", m2)
4009+
4010-
p9.BrickColor = BrickColor.new("Really black")
4010+
4011-
p9.Material = Enum.Material.SmoothPlastic
4011+
4012-
p9.CFrame = CFrame.new(3.5, -8.69201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4012+
4013-
p9.FormFactor = Enum.FormFactor.Custom
4013+
4014-
p9.Size = Vector3.new(1, 0.349999994, 1)
4014+
4015-
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4015+
4016-
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4016+
4017-
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4017+
4018-
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4018+
4019-
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4019+
4020-
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4020+
4021-
b9 = Instance.new("SpecialMesh", p9)
4021+
4022-
b9.MeshType = Enum.MeshType.Brick
4022+
4023-
b9.Name = "Mesh"
4023+
4024-
b9.Scale = Vector3.new(1.12, 1.01999998, 1.12)
4024+
4025-
p10 = Instance.new("Part", m2)
4025+
4026-
p10.BrickColor = BrickColor.new("Really black")
4026+
4027-
p10.Material = Enum.Material.SmoothPlastic
4027+
4028-
p10.CFrame = CFrame.new(3.5, -8.99201584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4028+
4029-
p10.FormFactor = Enum.FormFactor.Custom
4029+
4030-
p10.Size = Vector3.new(1, 0.25, 1)
4030+
4031-
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4031+
4032-
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4032+
4033-
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4033+
4034-
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4034+
4035-
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4035+
4036-
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4036+
4037-
b10 = Instance.new("SpecialMesh", p10)
4037+
4038-
b10.MeshType = Enum.MeshType.Brick
4038+
4039-
b10.Name = "Mesh"
4039+
4040-
b10.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
4040+
4041-
p11 = Instance.new("Part", m2)
4041+
4042-
p11.BrickColor = BrickColor.new("Really black")
4042+
4043-
p11.Material = Enum.Material.SmoothPlastic
4043+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.6,0.1,1)/2,false)
4044-
p11.CFrame = CFrame.new(3.5, -9.29201508, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4044+
4045-
p11.FormFactor = Enum.FormFactor.Custom
4045+
4046-
p11.Size = Vector3.new(1, 0.25, 1)
4046+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.6,0.1,1)/2,false)
4047-
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4047+
4048-
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4048+
4049-
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4049+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.1,1,1)/2,false)
4050-
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4050+
4051-
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4051+
4052-
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4052+
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark stone grey", "FaceGradient", VT(0.1,1,1)/2,false)
4053-
b11 = Instance.new("SpecialMesh", p11)
4053+
4054-
b11.MeshType = Enum.MeshType.Brick
4054+
4055-
b11.Name = "Mesh"
4055+
4056-
b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
4056+
4057-
p12 = Instance.new("Part", m2)
4057+
4058-
p12.BrickColor = BrickColor.new("Really black")
4058+
4059-
p12.Material = Enum.Material.SmoothPlastic
4059+
4060-
p12.CFrame = CFrame.new(3.5, -9.59201431, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4060+
4061-
p12.FormFactor = Enum.FormFactor.Custom
4061+
4062-
p12.Size = Vector3.new(1, 0.25, 1)
4062+
4063-
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4063+
4064-
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4064+
4065-
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4065+
4066-
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4066+
4067-
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4067+
4068-
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4068+
4069-
b12 = Instance.new("SpecialMesh", p12)
4069+
4070-
b12.MeshType = Enum.MeshType.Brick
4070+
4071-
b12.Name = "Mesh"
4071+
4072-
b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
4072+
4073-
p13 = Instance.new("Part", m2)
4073+
4074-
p13.BrickColor = BrickColor.new("Dark indigo")
4074+
4075-
p13.Material = Enum.Material.Neon
4075+
4076-
p13.CFrame = CFrame.new(3.5, -9.44201088, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4076+
4077-
p13.FormFactor = Enum.FormFactor.Custom
4077+
4078-
p13.Size = Vector3.new(0,0,0)
4078+
4079-
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4079+
4080-
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4080+
4081-
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4081+
4082-
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4082+
4083-
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4083+
4084-
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4084+
4085-
b13 = Instance.new("SpecialMesh", p13)
4085+
4086-
b13.MeshType = Enum.MeshType.Brick
4086+
4087-
b13.Name = "Mesh"
4087+
4088-
b13.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
4088+
4089-
p14 = Instance.new("Part", m2)
4089+
4090-
p14.BrickColor = BrickColor.new("Really black")
4090+
4091-
p14.Material = Enum.Material.SmoothPlastic
4091+
4092-
p14.CFrame = CFrame.new(3.5, -9.89201069, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4092+
4093-
p14.FormFactor = Enum.FormFactor.Custom
4093+
4094-
p14.Size = Vector3.new(1, 0.25, 1)
4094+
4095-
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4095+
4096-
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4096+
4097-
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4097+
4098-
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4098+
4099-
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4099+
4100-
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4100+
4101-
b14 = Instance.new("SpecialMesh", p14)
4101+
4102-
b14.MeshType = Enum.MeshType.Brick
4102+
4103-
b14.Name = "Mesh"
4103+
4104-
b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
4104+
4105-
p15 = Instance.new("Part", m2)
4105+
4106-
p15.BrickColor = BrickColor.new("Dark indigo")
4106+
4107-
p15.Material = Enum.Material.Neon
4107+
4108-
p15.CFrame = CFrame.new(3.5, -9.74201298, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4108+
4109-
p15.FormFactor = Enum.FormFactor.Custom
4109+
4110-
p15.Size = Vector3.new(0,0,0)
4110+
4111-
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4111+
4112-
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4112+
4113-
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4113+
4114-
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4114+
4115-
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4115+
4116-
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4116+
4117-
b15 = Instance.new("SpecialMesh", p15)
4117+
4118-
b15.MeshType = Enum.MeshType.Brick
4118+
4119-
b15.Name = "Mesh"
4119+
4120-
b15.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
4120+
4121-
p16 = Instance.new("Part", m2)
4121+
4122-
p16.BrickColor = BrickColor.new("Really black")
4122+
4123-
p16.Material = Enum.Material.SmoothPlastic
4123+
4124-
p16.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4124+
4125-
p16.FormFactor = Enum.FormFactor.Custom
4125+
4126-
p16.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
4126+
4127-
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4127+
4128-
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4128+
4129-
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4129+
4130-
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4130+
4131-
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4131+
4132-
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4132+
4133-
b16 = Instance.new("SpecialMesh", p16)
4133+
4134-
b16.MeshType = Enum.MeshType.Brick
4134+
4135-
b16.Name = "Mesh"
4135+
4136-
b16.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
4136+
4137-
p17 = Instance.new("Part", m2)
4137+
4138-
p17.BrickColor = BrickColor.new("Really black")
4138+
4139-
p17.Material = Enum.Material.SmoothPlastic
4139+
4140-
p17.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4140+
4141-
p17.FormFactor = Enum.FormFactor.Custom
4141+
4142-
p17.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
4142+
4143-
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4143+
4144-
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4144+
4145-
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4145+
4146-
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4146+
4147-
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4147+
4148-
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4148+
4149-
b17 = Instance.new("SpecialMesh", p17)
4149+
4150-
b17.MeshType = Enum.MeshType.Brick
4150+
4151-
b17.Name = "Mesh"
4151+
4152-
b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
4152+
4153-
p18 = Instance.new("Part", m2)
4153+
4154-
p18.BrickColor = BrickColor.new("Really black")
4154+
4155-
p18.Material = Enum.Material.Metal
4155+
4156-
p18.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4156+
4157-
p18.FormFactor = Enum.FormFactor.Custom
4157+
4158-
p18.Size = Vector3.new(0,0,0)
4158+
4159-
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4159+
4160-
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4160+
4161-
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4161+
4162-
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4162+
4163-
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4163+
4164-
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4164+
4165-
b18 = Instance.new("SpecialMesh", p18)
4165+
4166-
b18.MeshType = Enum.MeshType.Brick
4166+
4167-
b18.Name = "Mesh"
4167+
4168-
b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
4168+
4169-
p19 = Instance.new("Part", m2)
4169+
4170-
p19.BrickColor = BrickColor.new("Really black")
4170+
4171-
p19.Material = Enum.Material.SmoothPlastic
4171+
4172-
p19.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4172+
4173-
p19.FormFactor = Enum.FormFactor.Custom
4173+
4174-
p19.Size = Vector3.new(0,0,0)
4174+
4175-
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4175+
		Horn.Color = C3(0.07,0.07,0.07)
4176-
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4176+
4177-
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4177+
4178-
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4178+
4179-
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4179+
4180-
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4180+
		Horn.Color = C3(0.07,0.07,0.07)
4181-
b19 = Instance.new("SpecialMesh", p19)
4181+
4182-
b19.MeshType = Enum.MeshType.Brick
4182+
4183-
b19.Name = "Mesh"
4183+
4184-
b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
4184+
4185-
w1 = Instance.new("Weld", p1)
4185+
4186-
w1.Name = "Part_Weld"
4186+
4187-
w1.Part0 = p1
4187+
4188-
w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4188+
4189-
w1.Part1 = p2
4189+
4190-
w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4190+
		Horn.Color = C3(0.07,0.07,0.07)
4191-
w2 = Instance.new("Weld", p2)
4191+
4192-
w2.Name = "Part_Weld"
4192+
4193-
w2.Part0 = p2
4193+
4194-
w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4194+
4195-
w2.Part1 = p3
4195+
		Horn.Color = C3(0.07,0.07,0.07)
4196-
w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4196+
4197-
w3 = Instance.new("Weld", p3)
4197+
4198-
w3.Name = "Part_Weld"
4198+
4199-
w3.Part0 = p3
4199+
4200-
w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4200+
4201-
w3.Part1 = p4
4201+
4202-
w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4202+
4203-
w4 = Instance.new("Weld", p4)
4203+
4204-
w4.Name = "Part_Weld"
4204+
4205-
w4.Part0 = p4
4205+
4206-
w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4206+
4207-
w4.Part1 = p5
4207+
4208-
w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4208+
4209-
w5 = Instance.new("Weld", p5)
4209+
4210-
w5.Name = "Part_Weld"
4210+
4211-
w5.Part0 = p5
4211+
4212-
w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4212+
4213-
w5.Part1 = p6
4213+
4214-
w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4214+
4215-
w6 = Instance.new("Weld", p6)
4215+
4216-
w6.Name = "RightArmPlate_Weld"
4216+
4217-
w6.Part0 = p6
4217+
4218-
w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4218+
4219-
w6.Part1 = p7
4219+
4220-
w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4220+
--Left Leg
4221-
w7 = Instance.new("Weld", p7)
4221+
m4 = Instance.new("Model")
4222-
w7.Name = "Part_Weld"
4222+
m4.Name = "LeftLeg"
4223-
w7.Part0 = p7
4223+
p1 = Instance.new("Part", m4)
4224-
w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4224+
p1.BrickColor = BrickColor.new("Institutional white")
4225-
w7.Part1 = p8
4225+
p1.Material = Enum.Material.SmoothPlastic
4226-
w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4226+
p1.Name = "LeftLegPlate"
4227-
w8 = Instance.new("Weld", p8)
4227+
p1.CFrame = CFrame.new(-1.5, 4.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4228-
w8.Name = "Part_Weld"
4228+
p1.Anchored = false
4229-
w8.Part0 = p8
4229+
4230-
w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4230+
4231-
w8.Part1 = p9
4231+
p1.Size = Vector3.new(1, 2, 1)
4232-
w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4232+
4233-
w9 = Instance.new("Weld", p9)
4233+
4234-
w9.Name = "Part_Weld"
4234+
4235-
w9.Part0 = p9
4235+
4236-
w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4236+
4237-
w9.Part1 = p10
4237+
4238-
w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4238+
4239-
w10 = Instance.new("Weld", p10)
4239+
4240-
w10.Name = "Part_Weld"
4240+
4241-
w10.Part0 = p10
4241+
b1.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4242-
w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4242+
p2 = Instance.new("Part", m4)
4243-
w10.Part1 = p11
4243+
4244-
w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4244+
p2.Material = Enum.Material.SmoothPlastic
4245-
w11 = Instance.new("Weld", p11)
4245+
p2.CFrame = CFrame.new(-2.0999999, 5.44442606, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4246-
w11.Name = "Part_Weld"
4246+
p2.Anchored = false
4247-
w11.Part0 = p11
4247+
4248-
w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4248+
4249-
w11.Part1 = p12
4249+
p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976)
4250-
w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4250+
4251-
w12 = Instance.new("Weld", p12)
4251+
4252-
w12.Name = "Part_Weld"
4252+
4253-
w12.Part0 = p12
4253+
4254-
w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4254+
4255-
w12.Part1 = p13
4255+
4256-
w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4256+
4257-
w13 = Instance.new("Weld", p13)
4257+
4258-
w13.Name = "Part_Weld"
4258+
4259-
w13.Part0 = p13
4259+
b2.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4260-
w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4260+
p3 = Instance.new("Part", m4)
4261-
w13.Part1 = p14
4261+
4262-
w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4262+
4263-
w14 = Instance.new("Weld", p14)
4263+
p3.CFrame = CFrame.new(-2.0999999, 5.04442501, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4264-
w14.Name = "Part_Weld"
4264+
p3.Anchored = false
4265-
w14.Part0 = p14
4265+
4266-
w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4266+
4267-
w14.Part1 = p15
4267+
p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012)
4268-
w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4268+
4269-
w15 = Instance.new("Weld", p15)
4269+
4270-
w15.Name = "Part_Weld"
4270+
4271-
w15.Part0 = p15
4271+
4272-
w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4272+
4273-
w15.Part1 = p16
4273+
4274-
w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4274+
4275-
w16 = Instance.new("Weld", p16)
4275+
4276-
w16.Name = "Part_Weld"
4276+
4277-
w16.Part0 = p16
4277+
b3.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4278-
w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4278+
p4 = Instance.new("Part", m4)
4279-
w16.Part1 = p17
4279+
4280-
w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4280+
4281-
w17 = Instance.new("Weld", p17)
4281+
p4.CFrame = CFrame.new(-1.5, 4.74442291, -7.02999783, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4282-
w17.Name = "Part_Weld"
4282+
p4.Anchored = false
4283-
w17.Part0 = p17
4283+
4284-
w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4284+
4285-
w17.Part1 = p18
4285+
p4.Size = Vector3.new(1, 2, 0.200000018)
4286-
w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4286+
4287-
w18 = Instance.new("Weld", p18)
4287+
4288-
w18.Name = "Part_Weld"
4288+
4289-
w18.Part0 = p18
4289+
4290-
w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4290+
4291-
w18.Part1 = p19
4291+
4292-
w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4292+
4293-
m2.Parent = rarm
4293+
4294-
m2:MakeJoints()
4294+
4295
b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4296-
local cor2 = Instance.new("Part", rarm.RightArm)
4296+
p5 = Instance.new("Part", m4)
4297-
cor2.Name = "Thingy"
4297+
4298-
cor2.Locked = true
4298+
4299-
cor2.BottomSurface = 0
4299+
p5.CFrame = CFrame.new(-2, 4.74442291, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4300-
cor2.CanCollide = false
4300+
p5.Anchored = false
4301-
cor2.Size = Vector3.new(1, 1, 1)
4301+
4302-
cor2.Transparency = 1
4302+
4303-
cor2.TopSurface = 0
4303+
p5.Size = Vector3.new(1, 2, 0.200000018)
4304-
corw2 = Instance.new("Weld", cor2)
4304+
4305-
corw2.Part0 = rarm
4305+
4306-
corw2.Part1 = cor2
4306+
4307-
corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4307+
4308-
corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4308+
4309-
weld2 = Instance.new("Weld", rarm.RightArm)
4309+
4310-
weld2.Part0 = cor2
4310+
4311-
weld2.Part1 = rarm.RightArm.RightArmPlate
4311+
4312-
weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4312+
4313-
--Torso
4313+
4314-
m3 = Instance.new("Model")
4314+
p6 = Instance.new("Part", m4)
4315-
m3.Name = "Torso"
4315+
4316-
p1 = Instance.new("Part", m3)
4316+
4317-
p1.BrickColor = BrickColor.new("Really black")
4317+
p6.CFrame = CFrame.new(-1.50999999, 3.74442887, -7.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4318-
p1.Material = Enum.Material.Metal
4318+
p6.Anchored = false
4319-
p1.Name = "TorsoPlate"
4319+
4320-
p1.CFrame = CFrame.new(0, 3.10002589, 0.50000006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4320+
4321
p6.Size = Vector3.new(1, 0.200000048, 0.980000019)
4322-
p1.Locked = true
4322+
4323
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4324-
p1.Size = Vector3.new(0,0,0)
4324+
4325
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4326
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4327
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4328
b6 = Instance.new("SpecialMesh", p6)
4329
b6.MeshType = Enum.MeshType.Brick
4330
b6.Name = "Mesh"
4331
b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4332
p7 = Instance.new("Part", m4)
4333
p7.BrickColor = BrickColor.new("Institutional white")
4334-
b1.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4334+
4335-
p2 = Instance.new("Part", m3)
4335+
p7.CFrame = CFrame.new(-1.5, 5.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4336
p7.Anchored = false
4337-
p2.Material = Enum.Material.Metal
4337+
4338-
p2.CFrame = CFrame.new(-0.450000942, 4.05002356, -0.100002818, -0.685070276, 0.686094284, 0.244853854, 0.616745472, 0.367372453, 0.696177125, 0.387690574, 0.627942622, -0.674821496)
4338+
4339
p7.Size = Vector3.new(1, 0.200000048, 0.99000001)
4340-
p2.Locked = true
4340+
4341
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4342-
p2.Size = Vector3.new(0,0,0)
4342+
4343
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4344-
b2.MeshId = "http://www.roblox.com/asset/?id=0"
4344+
4345-
b2.TextureId = ""
4345+
4346-
b2.MeshType = Enum.MeshType.FileMesh
4346+
4347
b7.MeshType = Enum.MeshType.Brick
4348-
b2.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4348+
4349-
p3 = Instance.new("Part", m3)
4349+
b7.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4350
w1 = Instance.new("Weld", p2)
4351
w1.Name = "Joint"
4352-
p3.CFrame = CFrame.new(0, 3.10002589, 0.970001996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4352+
4353
w1.C0 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4354-
p3.Locked = true
4354+
w1.Part1 = p3
4355
w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4356-
p3.Size = Vector3.new(2, 2, 0.200000018)
4356+
4357
w2.Name = "Joint"
4358
w2.Part0 = p3
4359
w2.C0 = CFrame.new(0.0999999046, -0.300002098, 0.0200009346, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4360
w2.Part1 = p5
4361
w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4362
w3 = Instance.new("Weld", p4)
4363
w3.Name = "Joint"
4364
w3.Part0 = p4
4365
w3.C0 = CFrame.new(0, 0, -0.470002174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4366-
b3.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4366+
4367-
p4 = Instance.new("Part", m3)
4367+
4368
w4 = Instance.new("Weld", p5)
4369
w4.Name = "Joint"
4370-
p4.CFrame = CFrame.new(0, 4.00002623, 0.529999971, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
4370+
4371
w4.C0 = CFrame.new(-0.0200009346, 0, -0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4372-
p4.Locked = true
4372+
w4.Part1 = p1
4373
w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4374-
p4.Size = Vector3.new(2, 1.04000008, 0.239999995)
4374+
4375
w5.Name = "Joint"
4376
w5.Part0 = p6
4377
w5.C0 = CFrame.new(0, 0.99999404, -0.00999999046, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4378
w5.Part1 = p1
4379
w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4380
w6 = Instance.new("Weld", p7)
4381
w6.Name = "Joint"
4382
w6.Part0 = p7
4383
w6.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4384
w6.Part1 = p1
4385-
p5 = Instance.new("Part", m3)
4385+
4386
m4.Parent = lleg
4387
m4:MakeJoints()
4388-
p5.CFrame = CFrame.new(-0.499999821, 3.15002489, 0.0999978557, 7.54979084e-008, 1, 0, 4.37113918e-008, 0, 1, 1, -7.54978942e-008, -4.37113883e-008)
4388+
4389
local cor4 = Instance.new("Part", lleg.LeftLeg)
4390-
p5.Locked = true
4390+
cor4.Name = "Thingy"
4391
cor4.Locked = true
4392-
p5.Size = Vector3.new(0.300000012, 1, 1.89999998)
4392+
cor4.BottomSurface = 0
4393
cor4.CanCollide = false
4394
cor4.Size = Vector3.new(1, 1, 1)
4395
cor4.Transparency = 1
4396
cor4.TopSurface = 0
4397
corw4 = Instance.new("Weld", cor4)
4398
corw4.Part0 = lleg
4399
corw4.Part1 = cor4
4400-
b5.MeshType = Enum.MeshType.Wedge
4400+
corw4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4401
corw4.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4402
weld4 = Instance.new("Weld", lleg.LeftLeg)
4403-
p6 = Instance.new("Part", m3)
4403+
weld4.Part0 = cor4
4404
weld4.Part1 = lleg.LeftLeg.LeftLegPlate
4405
weld4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4406-
p6.CFrame = CFrame.new(0.500000179, 3.15002489, 0.0999980345, -4.37113918e-008, -1, 0, -4.37113812e-008, 0, 1, -1, 4.37113847e-008, -4.37113883e-008)
4406+
--Right Leg
4407
m5 = Instance.new("Model")
4408-
p6.Locked = true
4408+
m5.Name = "RightLeg"
4409
p1 = Instance.new("Part", m5)
4410-
p6.Size = Vector3.new(0.300000012, 0.99999994, 1.89999998)
4410+
p1.BrickColor = BrickColor.new("Institutional white")
4411
p1.Material = Enum.Material.SmoothPlastic
4412
p1.Name = "RightLegPlate"
4413
p1.CFrame = CFrame.new(1.5, 4.74441528, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4414
p1.Anchored = false
4415
p1.CanCollide = false
4416
p1.FormFactor = Enum.FormFactor.Custom
4417
p1.Size = Vector3.new(1, 2, 1)
4418-
b6.MeshType = Enum.MeshType.Wedge
4418+
4419
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4420
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4421-
p7 = Instance.new("Part", m3)
4421+
4422-
p7.BrickColor = BrickColor.new("Really black")
4422+
4423
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4424-
p7.CFrame = CFrame.new(1.63912773e-007, 3.20002794, 0.0999980569, -3.09086197e-008, -0.707106829, -0.707106769, -7.46200044e-008, -0.707106769, 0.707106829, -1, 7.46200044e-008, -3.09086197e-008)
4424+
4425
b1.MeshType = Enum.MeshType.Brick
4426-
p7.Locked = true
4426+
4427
b1.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4428-
p7.Size = Vector3.new(0,0,0)
4428+
p2 = Instance.new("Part", m5)
4429
p2.BrickColor = BrickColor.new("Really black")
4430
p2.Material = Enum.Material.SmoothPlastic
4431
p2.CFrame = CFrame.new(2.05000019, 5.44441557, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4432
p2.Anchored = false
4433
p2.CanCollide = false
4434
p2.FormFactor = Enum.FormFactor.Custom
4435
p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976)
4436-
b7.MeshType = Enum.MeshType.Wedge
4436+
4437
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4438-
p8 = Instance.new("Part", m3)
4438+
4439-
p8.BrickColor = BrickColor.new("Really black")
4439+
4440-
p8.Material = Enum.Material.SmoothPlastic
4440+
4441-
p8.CFrame = CFrame.new(-1, 3.10002613, 0.520000935, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4441+
4442-
p8.CanCollide = false
4442+
4443-
p8.Locked = true
4443+
4444-
p8.FormFactor = Enum.FormFactor.Custom
4444+
4445-
p8.Size = Vector3.new(1, 2, 0.200000018)
4445+
b2.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4446-
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4446+
p3 = Instance.new("Part", m5)
4447-
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4447+
4448-
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4448+
4449-
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4449+
p3.CFrame = CFrame.new(2.05000019, 5.04441547, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4450-
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4450+
p3.Anchored = false
4451-
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4451+
4452-
b8 = Instance.new("SpecialMesh", p8)
4452+
4453-
b8.MeshType = Enum.MeshType.Brick
4453+
p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012)
4454-
b8.Name = "Mesh"
4454+
4455-
b8.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4455+
4456-
p9 = Instance.new("Part", m3)
4456+
4457-
p9.BrickColor = BrickColor.new("Really black")
4457+
4458-
p9.Material = Enum.Material.SmoothPlastic
4458+
4459-
p9.CFrame = CFrame.new(1, 3.10002613, 0.520001054, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4459+
4460-
p9.CanCollide = false
4460+
4461-
p9.Locked = true
4461+
4462-
p9.FormFactor = Enum.FormFactor.Custom
4462+
4463-
p9.Size = Vector3.new(1, 2, 0.200000018)
4463+
b3.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4464-
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4464+
p4 = Instance.new("Part", m5)
4465-
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4465+
4466-
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4466+
4467-
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4467+
p4.CFrame = CFrame.new(1.5, 4.74441528, -7.0299983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4468-
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4468+
p4.Anchored = false
4469-
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4469+
4470-
b9 = Instance.new("SpecialMesh", p9)
4470+
4471-
b9.MeshType = Enum.MeshType.Brick
4471+
p4.Size = Vector3.new(1, 2, 0.200000018)
4472-
b9.Name = "Mesh"
4472+
4473-
b9.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4473+
4474-
p10 = Instance.new("Part", m3)
4474+
4475-
p10.BrickColor = BrickColor.new("Really black")
4475+
4476-
p10.Material = Enum.Material.SmoothPlastic
4476+
4477-
p10.CFrame = CFrame.new(0, 2.05002642, 0.539999843, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
4477+
4478-
p10.CanCollide = false
4478+
4479-
p10.Locked = true
4479+
4480-
p10.FormFactor = Enum.FormFactor.Custom
4480+
4481-
p10.Size = Vector3.new(0,0,0)
4481+
4482-
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4482+
p5 = Instance.new("Part", m5)
4483-
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4483+
4484-
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4484+
4485-
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4485+
p5.CFrame = CFrame.new(2, 4.74441528, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4486-
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4486+
p5.Anchored = false
4487-
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4487+
4488-
b10 = Instance.new("SpecialMesh", p10)
4488+
4489-
b10.MeshType = Enum.MeshType.Brick
4489+
p5.Size = Vector3.new(1, 2, 0.200000018)
4490-
b10.Name = "Mesh"
4490+
4491-
b10.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4491+
4492-
p11 = Instance.new("Part", m3)
4492+
4493-
p11.BrickColor = BrickColor.new("Really black")
4493+
4494-
p11.Material = Enum.Material.Metal
4494+
4495-
p11.CFrame = CFrame.new(0.499999523, 4.05002451, -0.0499982014, 1.00000024, -8.94069672e-008, -1.78813934e-007, -2.98023224e-008, 0.906307817, -0.422618449, -2.23517418e-007, 0.42261821, 0.906307697)
4495+
4496-
p11.CanCollide = false
4496+
4497-
p11.Locked = true
4497+
4498-
p11.FormFactor = Enum.FormFactor.Custom
4498+
4499-
p11.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4499+
4500-
b11 = Instance.new("SpecialMesh", p11)
4500+
p6 = Instance.new("Part", m5)
4501-
b11.MeshId = "http://www.roblox.com/asset/?id=0"
4501+
4502-
b11.TextureId = ""
4502+
4503-
b11.MeshType = Enum.MeshType.FileMesh
4503+
p6.CFrame = CFrame.new(1.505, 3.74442124, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4504-
b11.Name = "Mesh"
4504+
p6.Anchored = false
4505-
b11.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4505+
4506-
p12 = Instance.new("Part", m3)
4506+
4507-
p12.BrickColor = BrickColor.new("Really black")
4507+
p6.Size = Vector3.new(1, 0.200000048, 0.99000001)
4508-
p12.Material = Enum.Material.Metal
4508+
4509-
p12.Transparency = 1
4509+
4510-
p12.Name = "Chain2Torso"
4510+
4511-
p12.CFrame = CFrame.new(0.0500000007, 3.35002589, 0.0200020671, -4.37113883e-008, -1, 0, -4.37113883e-008, 1.91068547e-015, -1, 1, -4.37113883e-008, -4.37113883e-008)
4511+
4512-
p12.CanCollide = false
4512+
4513-
p12.Locked = true
4513+
4514-
p12.FormFactor = Enum.FormFactor.Custom
4514+
4515-
p12.Size = Vector3.new(0.699999988, 0.300000012, 0.300000012)
4515+
4516-
b12 = Instance.new("SpecialMesh", p12)
4516+
4517-
b12.MeshId = "http://www.roblox.com/asset/?id=0"
4517+
4518-
b12.TextureId = ""
4518+
p7 = Instance.new("Part", m5)
4519-
b12.MeshType = Enum.MeshType.FileMesh
4519+
p7.BrickColor = BrickColor.new("Institutional white")
4520-
b12.Name = "Mesh"
4520+
4521-
b12.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4521+
p7.CFrame = CFrame.new(1.505, 5.69442129, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4522-
p13 = Instance.new("Part", m3)
4522+
p7.Anchored = false
4523-
p13.BrickColor = BrickColor.new("Really black")
4523+
4524-
p13.Material = Enum.Material.Metal
4524+
4525-
p13.CFrame = CFrame.new(-0.700000763, 4.25002289, 0.349998087, -0.606457233, -0.374239564, 0.70153743, -0.641863465, -0.290311694, -0.709739804, 0.469277143, -0.880717754, -0.0641489923)
4525+
p7.Size = Vector3.new(1, 0.200000048, 0.99000001)
4526-
p13.CanCollide = false
4526+
4527-
p13.Locked = true
4527+
4528-
p13.FormFactor = Enum.FormFactor.Custom
4528+
4529-
p13.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4529+
4530-
b13 = Instance.new("SpecialMesh", p13)
4530+
4531-
b13.MeshId = "http://www.roblox.com/asset/?id=0"
4531+
4532-
b13.TextureId = ""
4532+
4533-
b13.MeshType = Enum.MeshType.FileMesh
4533+
4534-
b13.Name = "Mesh"
4534+
4535-
b13.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4535+
b7.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4536-
p14 = Instance.new("Part", m3)
4536+
4537-
p14.BrickColor = BrickColor.new("Really black")
4537+
4538-
p14.Material = Enum.Material.Metal
4538+
4539-
p14.CFrame = CFrame.new(-0.0500002243, 3.50002766, -0.150001988, -0.331867754, 0.457445055, -0.824989557, 0.877285957, -0.171802372, -0.448166817, -0.346746802, -0.87248385, -0.344294399)
4539+
w1.C0 = CFrame.new(0, -0.400000095, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4540-
p14.CanCollide = false
4540+
w1.Part1 = p3
4541-
p14.Locked = true
4541+
4542-
p14.FormFactor = Enum.FormFactor.Custom
4542+
4543-
p14.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4543+
4544-
b14 = Instance.new("SpecialMesh", p14)
4544+
4545-
b14.MeshId = "http://www.roblox.com/asset/?id=0"
4545+
w2.C0 = CFrame.new(-0.0500001907, -0.300000191, 0.0200004578, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4546-
b14.TextureId = ""
4546+
w2.Part1 = p5
4547-
b14.MeshType = Enum.MeshType.FileMesh
4547+
4548-
b14.Name = "Mesh"
4548+
4549-
b14.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4549+
4550-
p15 = Instance.new("Part", m3)
4550+
4551-
p15.BrickColor = BrickColor.new("Really black")
4551+
w3.C0 = CFrame.new(0, 0, -0.470001221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4552-
p15.Material = Enum.Material.Metal
4552+
4553-
p15.CFrame = CFrame.new(0.199999034, 3.55002332, -0.150001839, -0.0627828911, -0.802308202, -0.593599737, 0.678633273, -0.470427632, 0.564052343, -0.731789052, -0.367423117, 0.57400763)
4553+
4554-
p15.CanCollide = false
4554+
4555-
p15.Locked = true
4555+
4556-
p15.FormFactor = Enum.FormFactor.Custom
4556+
4557-
p15.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4557+
w4.C0 = CFrame.new(-0.0200004578, 0, 0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4558-
b15 = Instance.new("SpecialMesh", p15)
4558+
w4.Part1 = p1
4559-
b15.MeshId = "http://www.roblox.com/asset/?id=0"
4559+
4560-
b15.TextureId = ""
4560+
4561-
b15.MeshType = Enum.MeshType.FileMesh
4561+
4562-
b15.Name = "Mesh"
4562+
4563-
b15.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4563+
w5.C0 = CFrame.new(0, 0.99999404, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4564-
p16 = Instance.new("Part", m3)
4564+
w5.Part1 = p1
4565-
p16.BrickColor = BrickColor.new("Really black")
4565+
4566-
p16.Material = Enum.Material.Metal
4566+
4567-
p16.CFrame = CFrame.new(0.349999189, 3.70002842, -0.150001973, 0.994292557, 0.0709807873, 0.0796526894, -0.0587368309, 0.987431884, -0.146726117, -0.0890666768, 0.141209915, 0.985964835)
4567+
4568-
p16.CanCollide = false
4568+
4569-
p16.Locked = true
4569+
w6.C0 = CFrame.new(0, -0.950006008, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4570-
p16.FormFactor = Enum.FormFactor.Custom
4570+
4571-
p16.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4571+
4572-
b16 = Instance.new("SpecialMesh", p16)
4572+
m5.Parent = rleg
4573-
b16.MeshId = "http://www.roblox.com/asset/?id=0"
4573+
m5:MakeJoints()
4574-
b16.TextureId = ""
4574+
4575-
b16.MeshType = Enum.MeshType.FileMesh
4575+
local cor5 = Instance.new("Part", rleg.RightLeg)
4576-
b16.Name = "Mesh"
4576+
cor5.Name = "Thingy"
4577-
b16.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4577+
cor5.Locked = true
4578-
p17 = Instance.new("Part", m3)
4578+
cor5.BottomSurface = 0
4579-
p17.BrickColor = BrickColor.new("Really black")
4579+
cor5.CanCollide = false
4580-
p17.Material = Enum.Material.Metal
4580+
cor5.Size = Vector3.new(1, 1, 1)
4581-
p17.CFrame = CFrame.new(-0.200000346, 3.70002747, -0.150002211, 0.964791715, 0.0184034109, -0.262370646, -0.0587368906, 0.987431884, -0.146726027, 0.256372869, 0.156970888, 0.953746974)
4581+
cor5.Transparency = 1
4582-
p17.CanCollide = false
4582+
cor5.TopSurface = 0
4583-
p17.Locked = true
4583+
corw5 = Instance.new("Weld", cor5)
4584-
p17.FormFactor = Enum.FormFactor.Custom
4584+
corw5.Part0 = rleg
4585-
p17.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4585+
corw5.Part1 = cor5
4586-
b17 = Instance.new("SpecialMesh", p17)
4586+
corw5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4587-
b17.MeshId = "http://www.roblox.com/asset/?id=0"
4587+
corw5.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4588-
b17.TextureId = ""
4588+
wld5 = Instance.new("Weld", rleg.RightLeg)
4589-
b17.MeshType = Enum.MeshType.FileMesh
4589+
wld5.Part0 = cor5
4590-
b17.Name = "Mesh"
4590+
wld5.Part1 = rleg.RightLeg.RightLegPlate
4591-
b17.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4591+
wld5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4592-
p18 = Instance.new("Part", m3)
4592+
4593-
p18.BrickColor = BrickColor.new("Really black")
4593+
4594-
p18.Material = Enum.Material.Metal
4594+
4595-
p18.CFrame = CFrame.new(-0.35000062, 3.85002661, -0.150002271, 0.407530367, -0.427938014, 0.806714416, 0.0989350602, 0.898891687, 0.426855773, -0.907816589, -0.0941444039, 0.40866372)
4595+
4596-
p18.CanCollide = false
4596+
4597-
p18.Locked = true
4597+
4598-
p18.FormFactor = Enum.FormFactor.Custom
4598+
4599-
p18.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4599+
4600-
b18 = Instance.new("SpecialMesh", p18)
4600+
4601-
b18.MeshId = "http://www.roblox.com/asset/?id=0"
4601+
4602-
b18.TextureId = ""
4602+
4603-
b18.MeshType = Enum.MeshType.FileMesh
4603+
4604-
b18.Name = "Mesh"
4604+
4605-
b18.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4605+
4606-
p19 = Instance.new("Part", m3)
4606+
4607-
p19.BrickColor = BrickColor.new("Really black")
4607+
4608-
p19.Material = Enum.Material.Metal
4608+
4609-
p19.CFrame = CFrame.new(0.599999547, 4.25002337, 1.49011612e-008, 0.450589776, 0.596651912, -0.664060116, 0.322663993, 0.584720135, 0.744305372, 0.832379937, -0.549644768, 0.0709509254)
4609+
4610-
p19.CanCollide = false
4610+
4611-
p19.Locked = true
4611+
4612-
p19.FormFactor = Enum.FormFactor.Custom
4612+
4613-
p19.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4613+
Model0 = Instance.new("Model")
4614-
b19 = Instance.new("SpecialMesh", p19)
4614+
Model1 = Instance.new("Model")
4615-
b19.MeshId = "http://www.roblox.com/asset/?id=0"
4615+
Part2 = Instance.new("Part")
4616-
b19.TextureId = ""
4616+
WedgePart3 = Instance.new("WedgePart")
4617-
b19.MeshType = Enum.MeshType.FileMesh
4617+
Part4 = Instance.new("Part")
4618-
b19.Name = "Mesh"
4618+
BlockMesh5 = Instance.new("BlockMesh")
4619-
b19.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4619+
Part6 = Instance.new("Part")
4620-
p20 = Instance.new("Part", m3)
4620+
BlockMesh7 = Instance.new("BlockMesh")
4621-
p20.BrickColor = BrickColor.new("Really black")
4621+
Part8 = Instance.new("Part")
4622-
p20.Material = Enum.Material.Metal
4622+
BlockMesh9 = Instance.new("BlockMesh")
4623-
p20.CFrame = CFrame.new(0.449999154, 3.90002728, -0.150000244, 0.148452312, 0.508259773, -0.848312676, -0.212012291, 0.85422945, 0.474703223, 0.965925753, 0.109381542, 0.234569833)
4623+
Part10 = Instance.new("Part")
4624-
p20.CanCollide = false
4624+
BlockMesh11 = Instance.new("BlockMesh")
4625-
p20.Locked = true
4625+
WedgePart12 = Instance.new("WedgePart")
4626-
p20.FormFactor = Enum.FormFactor.Custom
4626+
WedgePart13 = Instance.new("WedgePart")
4627-
p20.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4627+
WedgePart14 = Instance.new("WedgePart")
4628-
b20 = Instance.new("SpecialMesh", p20)
4628+
WedgePart15 = Instance.new("WedgePart")
4629-
b20.MeshId = "http://www.roblox.com/asset/?id=0"
4629+
WedgePart16 = Instance.new("WedgePart")
4630-
b20.TextureId = ""
4630+
WedgePart17 = Instance.new("WedgePart")
4631-
b20.MeshType = Enum.MeshType.FileMesh
4631+
WedgePart18 = Instance.new("WedgePart")
4632-
b20.Name = "Mesh"
4632+
WedgePart19 = Instance.new("WedgePart")
4633-
b20.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4633+
WedgePart20 = Instance.new("WedgePart")
4634-
p21 = Instance.new("Part", m3)
4634+
WedgePart21 = Instance.new("WedgePart")
4635-
p21.BrickColor = BrickColor.new("Really black")
4635+
WedgePart22 = Instance.new("WedgePart")
4636-
p21.Material = Enum.Material.Metal
4636+
WedgePart23 = Instance.new("WedgePart")
4637-
p21.CFrame = CFrame.new(0.699999869, 4.25002337, 0.200001985, -0.0996009707, 0.981125295, 0.165750414, -0.142243966, -0.178907469, 0.973529041, 0.98480773, 0.0733870864, 0.157378286)
4637+
Part24 = Instance.new("Part")
4638-
p21.CanCollide = false
4638+
BlockMesh25 = Instance.new("BlockMesh")
4639-
p21.Locked = true
4639+
Part26 = Instance.new("Part")
4640-
p21.FormFactor = Enum.FormFactor.Custom
4640+
BlockMesh27 = Instance.new("BlockMesh")
4641-
p21.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4641+
Part28 = Instance.new("Part")
4642-
b21 = Instance.new("SpecialMesh", p21)
4642+
BlockMesh29 = Instance.new("BlockMesh")
4643-
b21.MeshId = "http://www.roblox.com/asset/?id=0"
4643+
Part30 = Instance.new("Part")
4644-
b21.TextureId = ""
4644+
BlockMesh31 = Instance.new("BlockMesh")
4645-
b21.MeshType = Enum.MeshType.FileMesh
4645+
Part32 = Instance.new("Part")
4646-
b21.Name = "Mesh"
4646+
BlockMesh33 = Instance.new("BlockMesh")
4647-
b21.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4647+
Part34 = Instance.new("Part")
4648-
p22 = Instance.new("Part", m3)
4648+
BlockMesh35 = Instance.new("BlockMesh")
4649-
p22.BrickColor = BrickColor.new("Really black")
4649+
Part36 = Instance.new("Part")
4650-
p22.Material = Enum.Material.Metal
4650+
BlockMesh37 = Instance.new("BlockMesh")
4651-
p22.CFrame = CFrame.new(0.69999975, 4.25002289, 0.450001955, -0.167731196, 0.167446673, 0.971508265, 0.0449438766, -0.983146012, 0.17721194, 0.984807789, 0.0733873621, 0.157378122)
4651+
Part38 = Instance.new("Part")
4652-
p22.CanCollide = false
4652+
BlockMesh39 = Instance.new("BlockMesh")
4653-
p22.Locked = true
4653+
Part40 = Instance.new("Part")
4654-
p22.FormFactor = Enum.FormFactor.Custom
4654+
BlockMesh41 = Instance.new("BlockMesh")
4655-
p22.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4655+
Part42 = Instance.new("Part")
4656-
b22 = Instance.new("SpecialMesh", p22)
4656+
BlockMesh43 = Instance.new("BlockMesh")
4657-
b22.MeshId = "http://www.roblox.com/asset/?id=0"
4657+
Part44 = Instance.new("Part")
4658-
b22.TextureId = ""
4658+
BlockMesh45 = Instance.new("BlockMesh")
4659-
b22.MeshType = Enum.MeshType.FileMesh
4659+
Part46 = Instance.new("Part")
4660-
b22.Name = "Mesh"
4660+
BlockMesh47 = Instance.new("BlockMesh")
4661-
b22.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4661+
Part48 = Instance.new("Part")
4662-
p23 = Instance.new("Part", m3)
4662+
Decal49 = Instance.new("Decal")
4663-
p23.BrickColor = BrickColor.new("Really black")
4663+
Part50 = Instance.new("Part")
4664-
p23.Material = Enum.Material.Metal
4664+
Part51 = Instance.new("Part")
4665-
p23.CFrame = CFrame.new(0.699999511, 4.25002289, 0.700001478, 0.0593914539, -0.993999004, 0.0918651819, 0.163175613, -0.0811224878, -0.98325628, 0.984807849, 0.0733875483, 0.157378405)
4665+
WedgePart52 = Instance.new("WedgePart")
4666-
p23.CanCollide = false
4666+
WedgePart53 = Instance.new("WedgePart")
4667-
p23.Locked = true
4667+
WedgePart54 = Instance.new("WedgePart")
4668-
p23.FormFactor = Enum.FormFactor.Custom
4668+
Model55 = Instance.new("Model")
4669-
p23.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4669+
Part56 = Instance.new("Part")
4670-
b23 = Instance.new("SpecialMesh", p23)
4670+
Model57 = Instance.new("Model")
4671-
b23.MeshId = "http://www.roblox.com/asset/?id=0"
4671+
Part58 = Instance.new("Part")
4672-
b23.TextureId = ""
4672+
WedgePart59 = Instance.new("WedgePart")
4673-
b23.MeshType = Enum.MeshType.FileMesh
4673+
Part60 = Instance.new("Part")
4674-
b23.Name = "Mesh"
4674+
BlockMesh61 = Instance.new("BlockMesh")
4675-
b23.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4675+
Part62 = Instance.new("Part")
4676-
p24 = Instance.new("Part", m3)
4676+
BlockMesh63 = Instance.new("BlockMesh")
4677-
p24.BrickColor = BrickColor.new("Really black")
4677+
WedgePart64 = Instance.new("WedgePart")
4678-
p24.Material = Enum.Material.Metal
4678+
WedgePart65 = Instance.new("WedgePart")
4679-
p24.CFrame = CFrame.new(0.699999452, 4.25002289, 0.900001347, -0.197025463, -0.431517303, 0.880326331, 0.133022487, -0.90138948, -0.412070453, 0.971332312, 0.0359149873, 0.234997824)
4679+
WedgePart66 = Instance.new("WedgePart")
4680-
p24.CanCollide = false
4680+
WedgePart67 = Instance.new("WedgePart")
4681-
p24.Locked = true
4681+
WedgePart68 = Instance.new("WedgePart")
4682-
p24.FormFactor = Enum.FormFactor.Custom
4682+
WedgePart69 = Instance.new("WedgePart")
4683-
p24.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4683+
WedgePart70 = Instance.new("WedgePart")
4684-
b24 = Instance.new("SpecialMesh", p24)
4684+
WedgePart71 = Instance.new("WedgePart")
4685-
b24.MeshId = "http://www.roblox.com/asset/?id=0"
4685+
WedgePart72 = Instance.new("WedgePart")
4686-
b24.TextureId = ""
4686+
WedgePart73 = Instance.new("WedgePart")
4687-
b24.MeshType = Enum.MeshType.FileMesh
4687+
WedgePart74 = Instance.new("WedgePart")
4688-
b24.Name = "Mesh"
4688+
WedgePart75 = Instance.new("WedgePart")
4689-
b24.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4689+
WedgePart76 = Instance.new("WedgePart")
4690-
p25 = Instance.new("Part", m3)
4690+
Part77 = Instance.new("Part")
4691-
p25.BrickColor = BrickColor.new("Really black")
4691+
BlockMesh78 = Instance.new("BlockMesh")
4692-
p25.Material = Enum.Material.Metal
4692+
Part79 = Instance.new("Part")
4693-
p25.CFrame = CFrame.new(0.599999249, 4.25002289, 1.05000341, -0.793593884, -0.433597952, 0.42685172, 0.426002622, 0.104941569, 0.898615122, -0.434431762, 0.894975305, 0.101432741)
4693+
BlockMesh80 = Instance.new("BlockMesh")
4694-
p25.CanCollide = false
4694+
Part81 = Instance.new("Part")
4695-
p25.Locked = true
4695+
BlockMesh82 = Instance.new("BlockMesh")
4696-
p25.FormFactor = Enum.FormFactor.Custom
4696+
Part83 = Instance.new("Part")
4697-
p25.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4697+
BlockMesh84 = Instance.new("BlockMesh")
4698-
b25 = Instance.new("SpecialMesh", p25)
4698+
Part85 = Instance.new("Part")
4699-
b25.MeshId = "http://www.roblox.com/asset/?id=0"
4699+
BlockMesh86 = Instance.new("BlockMesh")
4700-
b25.TextureId = ""
4700+
Part87 = Instance.new("Part")
4701-
b25.MeshType = Enum.MeshType.FileMesh
4701+
BlockMesh88 = Instance.new("BlockMesh")
4702-
b25.Name = "Mesh"
4702+
Part89 = Instance.new("Part")
4703-
b25.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4703+
BlockMesh90 = Instance.new("BlockMesh")
4704-
p26 = Instance.new("Part", m3)
4704+
Part91 = Instance.new("Part")
4705-
p26.BrickColor = BrickColor.new("Really black")
4705+
BlockMesh92 = Instance.new("BlockMesh")
4706-
p26.Material = Enum.Material.Metal
4706+
Part93 = Instance.new("Part")
4707-
p26.CFrame = CFrame.new(0.399999261, 4.25002289, 1.09999716, 0.474074066, -0.73934859, 0.478140384, 0.876810074, 0.445984155, -0.17972827, -0.0803612769, 0.504442811, 0.859697402)
4707+
BlockMesh94 = Instance.new("BlockMesh")
4708-
p26.CanCollide = false
4708+
Part95 = Instance.new("Part")
4709-
p26.Locked = true
4709+
BlockMesh96 = Instance.new("BlockMesh")
4710-
p26.FormFactor = Enum.FormFactor.Custom
4710+
Part97 = Instance.new("Part")
4711-
p26.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4711+
BlockMesh98 = Instance.new("BlockMesh")
4712-
b26 = Instance.new("SpecialMesh", p26)
4712+
Part99 = Instance.new("Part")
4713-
b26.MeshId = "http://www.roblox.com/asset/?id=0"
4713+
BlockMesh100 = Instance.new("BlockMesh")
4714-
b26.TextureId = ""
4714+
Part101 = Instance.new("Part")
4715-
b26.MeshType = Enum.MeshType.FileMesh
4715+
BlockMesh102 = Instance.new("BlockMesh")
4716-
b26.Name = "Mesh"
4716+
Part103 = Instance.new("Part")
4717-
b26.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4717+
BlockMesh104 = Instance.new("BlockMesh")
4718-
p27 = Instance.new("Part", m3)
4718+
Part105 = Instance.new("Part")
4719-
p27.BrickColor = BrickColor.new("Really black")
4719+
Part106 = Instance.new("Part")
4720-
p27.Material = Enum.Material.Metal
4720+
WedgePart107 = Instance.new("WedgePart")
4721-
p27.CFrame = CFrame.new(0.249999076, 4.25002289, 1.20000076, 0.524626255, -0.838181257, 0.149064019, -0.503709316, -0.446768612, -0.739374638, 0.686326742, 0.31281051, -0.656585932)
4721+
WedgePart108 = Instance.new("WedgePart")
4722-
p27.CanCollide = false
4722+
Model109 = Instance.new("Model")
4723-
p27.Locked = true
4723+
Part110 = Instance.new("Part")
4724-
p27.FormFactor = Enum.FormFactor.Custom
4724+
Model111 = Instance.new("Model")
4725-
p27.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4725+
Part112 = Instance.new("Part")
4726-
b27 = Instance.new("SpecialMesh", p27)
4726+
Part113 = Instance.new("Part")
4727-
b27.MeshId = "http://www.roblox.com/asset/?id=0"
4727+
BlockMesh114 = Instance.new("BlockMesh")
4728-
b27.TextureId = ""
4728+
Part115 = Instance.new("Part")
4729-
b27.MeshType = Enum.MeshType.FileMesh
4729+
BlockMesh116 = Instance.new("BlockMesh")
4730-
b27.Name = "Mesh"
4730+
Part117 = Instance.new("Part")
4731-
b27.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4731+
BlockMesh118 = Instance.new("BlockMesh")
4732-
p28 = Instance.new("Part", m3)
4732+
Part119 = Instance.new("Part")
4733-
p28.BrickColor = BrickColor.new("Really black")
4733+
CylinderMesh120 = Instance.new("CylinderMesh")
4734-
p28.Material = Enum.Material.Metal
4734+
Part121 = Instance.new("Part")
4735-
p28.CFrame = CFrame.new(0.0499990731, 4.25002289, 1.20000088, 0.524626136, -0.838181317, 0.149063885, 0.588431716, 0.230477661, -0.775002301, 0.615236104, 0.494300276, 0.614126861)
4735+
CylinderMesh122 = Instance.new("CylinderMesh")
4736-
p28.CanCollide = false
4736+
Part123 = Instance.new("Part")
4737-
p28.Locked = true
4737+
BlockMesh124 = Instance.new("BlockMesh")
4738-
p28.FormFactor = Enum.FormFactor.Custom
4738+
Part125 = Instance.new("Part")
4739-
p28.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4739+
CylinderMesh126 = Instance.new("CylinderMesh")
4740-
b28 = Instance.new("SpecialMesh", p28)
4740+
Part127 = Instance.new("Part")
4741-
b28.MeshId = "http://www.roblox.com/asset/?id=0"
4741+
CylinderMesh128 = Instance.new("CylinderMesh")
4742-
b28.TextureId = ""
4742+
Part129 = Instance.new("Part")
4743-
b28.MeshType = Enum.MeshType.FileMesh
4743+
BlockMesh130 = Instance.new("BlockMesh")
4744-
b28.Name = "Mesh"
4744+
Part131 = Instance.new("Part")
4745-
b28.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4745+
BlockMesh132 = Instance.new("BlockMesh")
4746-
p29 = Instance.new("Part", m3)
4746+
WedgePart133 = Instance.new("WedgePart")
4747-
p29.BrickColor = BrickColor.new("Really black")
4747+
SpecialMesh134 = Instance.new("SpecialMesh")
4748-
p29.Material = Enum.Material.Metal
4748+
WedgePart135 = Instance.new("WedgePart")
4749-
p29.CFrame = CFrame.new(-0.200000852, 4.25002289, 1.20000088, 0.524626195, -0.838181257, 0.149063647, 0.664180398, 0.512506962, 0.544243872, -0.532571197, -0.186519295, 0.825577736)
4749+
SpecialMesh136 = Instance.new("SpecialMesh")
4750-
p29.CanCollide = false
4750+
WedgePart137 = Instance.new("WedgePart")
4751-
p29.Locked = true
4751+
WedgePart138 = Instance.new("WedgePart")
4752-
p29.FormFactor = Enum.FormFactor.Custom
4752+
WedgePart139 = Instance.new("WedgePart")
4753-
p29.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4753+
SpecialMesh140 = Instance.new("SpecialMesh")
4754-
b29 = Instance.new("SpecialMesh", p29)
4754+
WedgePart141 = Instance.new("WedgePart")
4755-
b29.MeshId = "http://www.roblox.com/asset/?id=0"
4755+
SpecialMesh142 = Instance.new("SpecialMesh")
4756-
b29.TextureId = ""
4756+
WedgePart143 = Instance.new("WedgePart")
4757-
b29.MeshType = Enum.MeshType.FileMesh
4757+
SpecialMesh144 = Instance.new("SpecialMesh")
4758-
b29.Name = "Mesh"
4758+
WedgePart145 = Instance.new("WedgePart")
4759-
b29.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4759+
WedgePart146 = Instance.new("WedgePart")
4760-
p30 = Instance.new("Part", m3)
4760+
WedgePart147 = Instance.new("WedgePart")
4761-
p30.BrickColor = BrickColor.new("Really black")
4761+
WedgePart148 = Instance.new("WedgePart")
4762-
p30.Material = Enum.Material.Metal
4762+
WedgePart149 = Instance.new("WedgePart")
4763-
p30.CFrame = CFrame.new(-0.400000989, 4.25002289, 1.15000105, -0.205189675, -0.942334533, -0.264392197, 0.472657442, 0.141141802, -0.869870245, 0.857025325, -0.303455055, 0.416440606)
4763+
SpecialMesh150 = Instance.new("SpecialMesh")
4764-
p30.CanCollide = false
4764+
WedgePart151 = Instance.new("WedgePart")
4765-
p30.Locked = true
4765+
SpecialMesh152 = Instance.new("SpecialMesh")
4766-
p30.FormFactor = Enum.FormFactor.Custom
4766+
WedgePart153 = Instance.new("WedgePart")
4767-
p30.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4767+
SpecialMesh154 = Instance.new("SpecialMesh")
4768-
b30 = Instance.new("SpecialMesh", p30)
4768+
WedgePart155 = Instance.new("WedgePart")
4769-
b30.MeshId = "http://www.roblox.com/asset/?id=0"
4769+
SpecialMesh156 = Instance.new("SpecialMesh")
4770-
b30.TextureId = ""
4770+
WedgePart157 = Instance.new("WedgePart")
4771-
b30.MeshType = Enum.MeshType.FileMesh
4771+
SpecialMesh158 = Instance.new("SpecialMesh")
4772-
b30.Name = "Mesh"
4772+
WedgePart159 = Instance.new("WedgePart")
4773-
b30.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4773+
SpecialMesh160 = Instance.new("SpecialMesh")
4774-
p31 = Instance.new("Part", m3)
4774+
WedgePart161 = Instance.new("WedgePart")
4775-
p31.BrickColor = BrickColor.new("Really black")
4775+
SpecialMesh162 = Instance.new("SpecialMesh")
4776-
p31.Material = Enum.Material.Metal
4776+
WedgePart163 = Instance.new("WedgePart")
4777-
p31.CFrame = CFrame.new(-0.550001025, 4.25002337, 0.999999702, 0.151335806, -0.651350021, -0.743532896, 0.979139984, 0.201951638, 0.022377044, 0.135582238, -0.731408894, 0.668325186)
4777+
SpecialMesh164 = Instance.new("SpecialMesh")
4778-
p31.CanCollide = false
4778+
WedgePart165 = Instance.new("WedgePart")
4779-
p31.Locked = true
4779+
SpecialMesh166 = Instance.new("SpecialMesh")
4780-
p31.FormFactor = Enum.FormFactor.Custom
4780+
WedgePart167 = Instance.new("WedgePart")
4781-
p31.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4781+
SpecialMesh168 = Instance.new("SpecialMesh")
4782-
b31 = Instance.new("SpecialMesh", p31)
4782+
WedgePart169 = Instance.new("WedgePart")
4783-
b31.MeshId = "http://www.roblox.com/asset/?id=0"
4783+
SpecialMesh170 = Instance.new("SpecialMesh")
4784-
b31.TextureId = ""
4784+
WedgePart171 = Instance.new("WedgePart")
4785-
b31.MeshType = Enum.MeshType.FileMesh
4785+
SpecialMesh172 = Instance.new("SpecialMesh")
4786-
b31.Name = "Mesh"
4786+
WedgePart173 = Instance.new("WedgePart")
4787-
b31.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4787+
SpecialMesh174 = Instance.new("SpecialMesh")
4788-
p32 = Instance.new("Part", m3)
4788+
WedgePart175 = Instance.new("WedgePart")
4789-
p32.BrickColor = BrickColor.new("Really black")
4789+
SpecialMesh176 = Instance.new("SpecialMesh")
4790-
p32.Material = Enum.Material.Metal
4790+
WedgePart177 = Instance.new("WedgePart")
4791-
p32.CFrame = CFrame.new(-0.700000763, 4.25002337, 0.800000489, -0.804778874, -0.593520701, 0.0080409348, 0.142058611, -0.205740049, -0.968240976, 0.576325178, -0.778077364, 0.249890015)
4791+
SpecialMesh178 = Instance.new("SpecialMesh")
4792-
p32.CanCollide = false
4792+
WedgePart179 = Instance.new("WedgePart")
4793-
p32.Locked = true
4793+
WedgePart180 = Instance.new("WedgePart")
4794-
p32.FormFactor = Enum.FormFactor.Custom
4794+
SpecialMesh181 = Instance.new("SpecialMesh")
4795-
p32.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4795+
WedgePart182 = Instance.new("WedgePart")
4796-
b32 = Instance.new("SpecialMesh", p32)
4796+
SpecialMesh183 = Instance.new("SpecialMesh")
4797-
b32.MeshId = "http://www.roblox.com/asset/?id=0"
4797+
WedgePart184 = Instance.new("WedgePart")
4798-
b32.TextureId = ""
4798+
SpecialMesh185 = Instance.new("SpecialMesh")
4799-
b32.MeshType = Enum.MeshType.FileMesh
4799+
WedgePart186 = Instance.new("WedgePart")
4800-
b32.Name = "Mesh"
4800+
SpecialMesh187 = Instance.new("SpecialMesh")
4801-
b32.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4801+
WedgePart188 = Instance.new("WedgePart")
4802-
p33 = Instance.new("Part", m3)
4802+
SpecialMesh189 = Instance.new("SpecialMesh")
4803-
p33.BrickColor = BrickColor.new("Really black")
4803+
WedgePart190 = Instance.new("WedgePart")
4804-
p33.Material = Enum.Material.Metal
4804+
Part191 = Instance.new("Part")
4805-
p33.CFrame = CFrame.new(-0.700000942, 4.25002289, 0.549999833, -0.526802063, -0.220915288, -0.820777893, 0.708702326, 0.418966174, -0.567634225, 0.469277024, -0.880717933, -0.0641489923)
4805+
BlockMesh192 = Instance.new("BlockMesh")
4806-
p33.CanCollide = false
4806+
Part193 = Instance.new("Part")
4807-
p33.Locked = true
4807+
BlockMesh194 = Instance.new("BlockMesh")
4808-
p33.FormFactor = Enum.FormFactor.Custom
4808+
Part195 = Instance.new("Part")
4809-
p33.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4809+
BlockMesh196 = Instance.new("BlockMesh")
4810-
b33 = Instance.new("SpecialMesh", p33)
4810+
Part197 = Instance.new("Part")
4811-
b33.MeshId = "http://www.roblox.com/asset/?id=0"
4811+
BlockMesh198 = Instance.new("BlockMesh")
4812-
b33.TextureId = ""
4812+
Part199 = Instance.new("Part")
4813-
b33.MeshType = Enum.MeshType.FileMesh
4813+
BlockMesh200 = Instance.new("BlockMesh")
4814-
b33.Name = "Mesh"
4814+
Part201 = Instance.new("Part")
4815-
b33.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4815+
BlockMesh202 = Instance.new("BlockMesh")
4816-
p34 = Instance.new("Part", m3)
4816+
Part203 = Instance.new("Part")
4817-
p34.BrickColor = BrickColor.new("Really black")
4817+
CylinderMesh204 = Instance.new("CylinderMesh")
4818-
p34.Material = Enum.Material.Metal
4818+
Part205 = Instance.new("Part")
4819-
p34.Name = "Connection"
4819+
CylinderMesh206 = Instance.new("CylinderMesh")
4820-
p34.CFrame = CFrame.new(0.0551848896, 3.35002589, -0.131655902, 0.635109425, -0.765570045, -0.102657467, -0.766416311, -0.641122162, 0.0396047123, -0.0961361453, 0.0535250306, -0.993928015)
4820+
Part207 = Instance.new("Part")
4821-
p34.CanCollide = false
4821+
CylinderMesh208 = Instance.new("CylinderMesh")
4822-
p34.Locked = true
4822+
Part209 = Instance.new("Part")
4823-
p34.FormFactor = Enum.FormFactor.Custom
4823+
CylinderMesh210 = Instance.new("CylinderMesh")
4824-
p34.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4824+
Part211 = Instance.new("Part")
4825-
b34 = Instance.new("SpecialMesh", p34)
4825+
CylinderMesh212 = Instance.new("CylinderMesh")
4826-
b34.MeshId = "http://www.roblox.com/asset/?id=0"
4826+
Part213 = Instance.new("Part")
4827-
b34.TextureId = ""
4827+
CylinderMesh214 = Instance.new("CylinderMesh")
4828-
b34.MeshType = Enum.MeshType.FileMesh
4828+
Part215 = Instance.new("Part")
4829-
b34.Name = "Mesh"
4829+
BlockMesh216 = Instance.new("BlockMesh")
4830-
b34.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4830+
Part217 = Instance.new("Part")
4831-
p35 = Instance.new("Part", m3)
4831+
BlockMesh218 = Instance.new("BlockMesh")
4832-
p35.BrickColor = BrickColor.new("Really black")
4832+
Part219 = Instance.new("Part")
4833-
p35.Material = Enum.Material.Metal
4833+
BlockMesh220 = Instance.new("BlockMesh")
4834-
p35.CFrame = CFrame.new(-0.600001037, 4.25002289, 0.149997264, 0.493824095, 0.604460001, 0.62511301, -0.565569818, -0.322785676, 0.758907318, 0.660506427, -0.728311539, 0.182464883)
4834+
Part221 = Instance.new("Part")
4835-
p35.CanCollide = false
4835+
BlockMesh222 = Instance.new("BlockMesh")
4836-
p35.Locked = true
4836+
Part223 = Instance.new("Part")
4837-
p35.FormFactor = Enum.FormFactor.Custom
4837+
BlockMesh224 = Instance.new("BlockMesh")
4838-
p35.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4838+
Part225 = Instance.new("Part")
4839-
b35 = Instance.new("SpecialMesh", p35)
4839+
BlockMesh226 = Instance.new("BlockMesh")
4840-
b35.MeshId = "http://www.roblox.com/asset/?id=0"
4840+
Part227 = Instance.new("Part")
4841-
b35.TextureId = ""
4841+
BlockMesh228 = Instance.new("BlockMesh")
4842-
b35.MeshType = Enum.MeshType.FileMesh
4842+
Part229 = Instance.new("Part")
4843-
b35.Name = "Mesh"
4843+
BlockMesh230 = Instance.new("BlockMesh")
4844-
b35.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4844+
Part231 = Instance.new("Part")
4845-
p36 = Instance.new("Part", m3)
4845+
BlockMesh232 = Instance.new("BlockMesh")
4846-
p36.BrickColor = BrickColor.new("Really black")
4846+
Part233 = Instance.new("Part")
4847-
p36.Material = Enum.Material.Metal
4847+
BlockMesh234 = Instance.new("BlockMesh")
4848-
p36.CFrame = CFrame.new(-0.500000834, 4.2000227, -2.52574682e-006, -0.285961747, 0.418113738, -0.862210572, 0.191904813, 0.906544387, 0.375965416, 0.93882823, -0.0579507053, -0.339474916)
4848+
Part235 = Instance.new("Part")
4849-
p36.CanCollide = false
4849+
BlockMesh236 = Instance.new("BlockMesh")
4850-
p36.Locked = true
4850+
Part237 = Instance.new("Part")
4851-
p36.FormFactor = Enum.FormFactor.Custom
4851+
BlockMesh238 = Instance.new("BlockMesh")
4852-
p36.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4852+
Part239 = Instance.new("Part")
4853-
b36 = Instance.new("SpecialMesh", p36)
4853+
BlockMesh240 = Instance.new("BlockMesh")
4854-
b36.MeshId = "http://www.roblox.com/asset/?id=0"
4854+
Part241 = Instance.new("Part")
4855-
b36.TextureId = ""
4855+
BlockMesh242 = Instance.new("BlockMesh")
4856-
b36.MeshType = Enum.MeshType.FileMesh
4856+
Part243 = Instance.new("Part")
4857-
b36.Name = "Mesh"
4857+
BlockMesh244 = Instance.new("BlockMesh")
4858-
b36.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4858+
Part245 = Instance.new("Part")
4859
BlockMesh246 = Instance.new("BlockMesh")
4860
Part247 = Instance.new("Part")
4861
BlockMesh248 = Instance.new("BlockMesh")
4862-
w1.C0 = CFrame.new(-0.211238861, -0.0362606049, -0.0810072422, -0.57012105, 0.811055779, -0.130959615, -0.254106343, -0.022495009, 0.966914535, 0.781275749, 0.584536016, 0.218919396)
4862+
Part249 = Instance.new("Part")
4863-
w1.Part1 = p18
4863+
BlockMesh250 = Instance.new("BlockMesh")
4864
Part251 = Instance.new("Part")
4865
BlockMesh252 = Instance.new("BlockMesh")
4866
Part253 = Instance.new("Part")
4867
BlockMesh254 = Instance.new("BlockMesh")
4868-
w2.C0 = CFrame.new(0, 0, -0.470001936, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4868+
Part255 = Instance.new("Part")
4869-
w2.Part1 = p1
4869+
BlockMesh256 = Instance.new("BlockMesh")
4870
Part257 = Instance.new("Part")
4871
BlockMesh258 = Instance.new("BlockMesh")
4872
Part259 = Instance.new("Part")
4873
BlockMesh260 = Instance.new("BlockMesh")
4874-
w3.C0 = CFrame.new(0, 0.0299999714, -0.900000334, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008)
4874+
Part261 = Instance.new("Part")
4875
BlockMesh262 = Instance.new("BlockMesh")
4876
Part263 = Instance.new("Part")
4877
BlockMesh264 = Instance.new("BlockMesh")
4878
Part265 = Instance.new("Part")
4879
BlockMesh266 = Instance.new("BlockMesh")
4880-
w4.C0 = CFrame.new(2.38418579e-007, 0.5, 0.0500030518, -1, -9.67369829e-009, -5.33850759e-008, 4.45892816e-008, -0.707106829, -0.707106769, -3.09086161e-008, -0.707106769, 0.707106829)
4880+
Part267 = Instance.new("Part")
4881-
w4.Part1 = p7
4881+
BlockMesh268 = Instance.new("BlockMesh")
4882
Part269 = Instance.new("Part")
4883
BlockMesh270 = Instance.new("BlockMesh")
4884
Part271 = Instance.new("Part")
4885
BlockMesh272 = Instance.new("BlockMesh")
4886-
w5.C0 = CFrame.new(0, 0.5, 0.0500030518, 1, -1.28027651e-008, 3.09086197e-008, -1.28027686e-008, 0.707106829, 0.707106769, -3.09086161e-008, -0.707106769, 0.707106829)
4886+
Part273 = Instance.new("Part")
4887-
w5.Part1 = p7
4887+
BlockMesh274 = Instance.new("BlockMesh")
4888
Part275 = Instance.new("Part")
4889
BlockMesh276 = Instance.new("BlockMesh")
4890
Part277 = Instance.new("Part")
4891
BlockMesh278 = Instance.new("BlockMesh")
4892-
w6.C0 = CFrame.new(-0.400002003, 0.070712328, -0.0707120895, -3.09086197e-008, -7.46200044e-008, -1, -0.707106829, -0.707106769, 7.46200044e-008, -0.707106769, 0.707106829, -3.09086197e-008)
4892+
Part279 = Instance.new("Part")
4893
BlockMesh280 = Instance.new("BlockMesh")
4894
Script281 = Instance.new("Script")
4895-
w7 = Instance.new("Weld", p8)
4895+
Model0.Name = "Sonarmor"
4896-
w7.Name = "Joint"
4896+
Model0.Parent = mas
4897-
w7.Part0 = p8
4897+
Model1.Name = "LeftArm"
4898-
w7.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, -1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4898+
Model1.Parent = Model0
4899-
w7.Part1 = p1
4899+
Part2.Name = "Left Arm1"
4900-
w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4900+
Part2.Parent = Model1
4901-
w8 = Instance.new("Weld", p9)
4901+
Part2.BrickColor = BrickColor.new("Pastel yellow")
4902-
w8.Name = "Joint"
4902+
Part2.Transparency = 1
4903-
w8.Part0 = p9
4903+
Part2.Rotation = Vector3.new(-180, -90, 0)
4904-
w8.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, 1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4904+
Part2.Anchored = true
4905-
w8.Part1 = p1
4905+
Part2.CanCollide = false
4906-
w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4906+
Part2.FormFactor = Enum.FormFactor.Symmetric
4907-
w9 = Instance.new("Weld", p10)
4907+
Part2.Size = Vector3.new(1, 2, 1)
4908-
w9.Name = "Joint"
4908+
Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
4909-
w9.Part0 = p10
4909+
Part2.Color = Color3.new(1, 1, 0.8)
4910-
w9.C0 = CFrame.new(0, 0.0399997234, 1.04999948, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008)
4910+
Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
4911-
w9.Part1 = p1
4911+
Part2.Orientation = Vector3.new(0, -90, 180)
4912-
w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4912+
Part2.Color = Color3.new(1, 1, 0.8)
4913-
w10 = Instance.new("Weld", p11)
4913+
WedgePart3.Parent = Model1
4914-
w10.Name = "Joint"
4914+
WedgePart3.Material = Enum.Material.SmoothPlastic
4915-
w10.Part0 = p11
4915+
WedgePart3.BrickColor = BrickColor.new("Really black")
4916-
w10.C0 = CFrame.new(0.100000024, 0.202390671, -0.0392093658, 0.450589836, 0.596651673, -0.664059937, 0.644212067, 0.297646403, 0.704554796, 0.618028879, -0.745260656, -0.250253737)
4916+
WedgePart3.Reflectance = 0.0049999998882413
4917-
w10.Part1 = p19
4917+
WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
4918-
w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4918+
WedgePart3.Anchored = true
4919-
w11 = Instance.new("Weld", p12)
4919+
WedgePart3.CanCollide = false
4920-
w11.Name = "Joint"
4920+
WedgePart3.FormFactor = Enum.FormFactor.Symmetric
4921-
w11.Part0 = p12
4921+
WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
4922-
w11.C0 = CFrame.new(0.479997993, 0.0499999784, 0.25, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
4922+
WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
4923-
w11.Part1 = p1
4923+
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
4924-
w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4924+
WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4925-
w12 = Instance.new("Weld", p13)
4925+
WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
4926-
w12.Name = "Joint"
4926+
WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
4927-
w12.Part0 = p13
4927+
WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4928-
w12.C0 = CFrame.new(-0.1545012, 0.138720512, 0.0829834938, 0.373496056, -0.501174688, -0.780592561, -0.602336764, 0.50893271, -0.614961803, 0.70547235, 0.699865282, -0.111791633)
4928+
Part4.Name = "Brick"
4929-
w12.Part1 = p35
4929+
Part4.Parent = Model1
4930-
w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4930+
Part4.Material = Enum.Material.SmoothPlastic
4931-
w13 = Instance.new("Weld", p14)
4931+
Part4.BrickColor = BrickColor.new("Really black")
4932-
w13.Name = "Joint"
4932+
Part4.Rotation = Vector3.new(0, 90, 0)
4933-
w13.Part0 = p14
4933+
Part4.Anchored = true
4934-
w13.C0 = CFrame.new(-0.172863483, 0.0578804016, -0.0258672237, -0.849803627, -0.326939017, 0.413454711, 0.506076992, -0.286759645, 0.813421786, -0.147377193, 0.900488615, 0.409145683)
4934+
Part4.CanCollide = false
4935-
w13.Part1 = p34
4935+
Part4.FormFactor = Enum.FormFactor.Symmetric
4936-
w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4936+
Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
4937-
w14 = Instance.new("Weld", p15)
4937+
Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
4938-
w14.Name = "Joint"
4938+
Part4.BottomSurface = Enum.SurfaceType.Smooth
4939-
w14.Part0 = p15
4939+
Part4.TopSurface = Enum.SurfaceType.Smooth
4940-
w14.C0 = CFrame.new(0.0923810005, -0.190912724, -0.00442934036, -0.0371075198, 0.56231159, -0.826092422, -0.73737216, -0.573347449, -0.357148677, -0.674466848, 0.595884562, 0.435908347)
4940+
Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4941-
w14.Part1 = p16
4941+
Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
4942-
w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4942+
Part4.Orientation = Vector3.new(0, 90, 0)
4943-
w15 = Instance.new("Weld", p16)
4943+
Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4944-
w15.Name = "Joint"
4944+
BlockMesh5.Parent = Part4
4945-
w15.Part0 = p16
4945+
Part6.Name = "Brick"
4946-
w15.C0 = CFrame.new(0.0876817107, 0.204583645, -0.0213780403, 0.074026458, 0.445441723, -0.892245352, -0.0624118894, 0.895015597, 0.441646636, 0.995301366, 0.022993207, 0.0940556675)
4946+
Part6.Parent = Model1
4947-
w15.Part1 = p20
4947+
Part6.Material = Enum.Material.SmoothPlastic
4948-
w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4948+
Part6.BrickColor = BrickColor.new("Black")
4949-
w16 = Instance.new("Weld", p17)
4949+
Part6.Reflectance = 0.0049999998882413
4950-
w16.Name = "Joint"
4950+
Part6.Rotation = Vector3.new(79.2300034, 0, 0)
4951-
w16.Part0 = p17
4951+
Part6.Anchored = true
4952-
w16.C0 = CFrame.new(0.156466246, -0.194725513, -0.0100102425, -0.460608691, 0.227749109, -0.85788697, 0.80572325, -0.29817903, -0.51176101, -0.372357011, -0.926941037, -0.0461589098)
4952+
Part6.CanCollide = false
4953-
w16.Part1 = p14
4953+
Part6.FormFactor = Enum.FormFactor.Symmetric
4954-
w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4954+
Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
4955-
w17 = Instance.new("Weld", p18)
4955+
Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
4956-
w17.Name = "Joint"
4956+
Part6.BottomSurface = Enum.SurfaceType.Smooth
4957-
w17.Part0 = p18
4957+
Part6.TopSurface = Enum.SurfaceType.Smooth
4958-
w17.C0 = CFrame.new(0.046289444, -0.199023724, 0.0569794178, 0.154631272, -0.0373091251, -0.987267554, -0.489805043, 0.864940584, -0.109402351, 0.858009458, 0.500485599, 0.115472674)
4958+
Part6.Color = Color3.new(1,1,1)
4959-
w17.Part1 = p17
4959+
Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
4960-
w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4960+
Part6.Orientation = Vector3.new(79.2300034, 0, 0)
4961-
w18 = Instance.new("Weld", p19)
4961+
Part6.Color = Color3.new(1,1,1)
4962-
w18.Name = "Joint"
4962+
BlockMesh7.Parent = Part6
4963-
w18.Part0 = p19
4963+
Part8.Name = "Brick"
4964-
w18.C0 = CFrame.new(0.211536884, -0.0502645969, -0.0522158146, 0.728958309, 0.445444137, 0.519806981, -0.683894217, 0.440442294, 0.581635118, 0.0301409438, -0.779480696, 0.625700712)
4964+
Part8.Parent = Model1
4965-
w18.Part1 = p21
4965+
Part8.Material = Enum.Material.SmoothPlastic
4966-
w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4966+
Part8.BrickColor = BrickColor.new("Black")
4967-
w19 = Instance.new("Weld", p20)
4967+
Part8.Reflectance = 0.0049999998882413
4968-
w19.Name = "Joint"
4968+
Part8.Rotation = Vector3.new(79.2300034, 0, 0)
4969-
w19.Part0 = p20
4969+
Part8.Anchored = true
4970-
w19.C0 = CFrame.new(0.0722160339, 0.164483547, 0.0522456169, 0.148452476, 0.216069669, 0.965026319, 0.508259654, 0.820421398, -0.261879444, -0.848312438, 0.529360592, 0.0119740963)
4970+
Part8.CanCollide = false
4971-
w19.Part1 = p11
4971+
Part8.FormFactor = Enum.FormFactor.Symmetric
4972-
w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4972+
Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
4973-
w20 = Instance.new("Weld", p21)
4973+
Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
4974-
w20.Name = "Joint"
4974+
Part8.BottomSurface = Enum.SurfaceType.Smooth
4975-
w20.Part0 = p21
4975+
Part8.TopSurface = Enum.SurfaceType.Smooth
4976-
w20.C0 = CFrame.new(0.246201992, 0.0183468163, 0.0393443108, 0.980159461, 0.195441127, 0.0330170989, -0.100333519, 0.345563769, 0.933016002, 0.170940176, -0.917817175, 0.358316928)
4976+
Part8.Color = Color3.new(1,1,1)
4977-
w20.Part1 = p22
4977+
Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
4978-
w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4978+
Part8.Orientation = Vector3.new(79.2300034, 0, 0)
4979-
w21 = Instance.new("Weld", p22)
4979+
Part8.Color = Color3.new(1,1,1)
4980-
w21.Name = "Joint"
4980+
BlockMesh9.Parent = Part8
4981-
w21.Part0 = p22
4981+
Part10.Name = "Brick"
4982-
w21.C0 = CFrame.new(0.246201515, 0.0183467865, 0.0393443108, 0.96721822, 0.235350817, 0.0953874439, -0.0782081187, -0.0813006833, 0.993616521, 0.241603509, -0.968504071, -0.060229145)
4982+
Part10.Parent = Model1
4983-
w21.Part1 = p23
4983+
Part10.Material = Enum.Material.SmoothPlastic
4984-
w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4984+
Part10.BrickColor = BrickColor.new("Black")
4985-
w22 = Instance.new("Weld", p23)
4985+
Part10.Reflectance = 0.0049999998882413
4986-
w22.Name = "Joint"
4986+
Part10.Rotation = Vector3.new(88.4300003, 0, 0)
4987-
w22.Part0 = p23
4987+
Part10.Anchored = true
4988-
w22.C0 = CFrame.new(0.196961403, 0.014677465, 0.031475544, 0.966579735, -0.137344033, 0.21647194, 0.256335169, 0.504686236, -0.824368834, 0.0039717555, 0.852307677, 0.523025632)
4988+
Part10.CanCollide = false
4989-
w22.Part1 = p24
4989+
Part10.FormFactor = Enum.FormFactor.Symmetric
4990-
w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4990+
Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
4991-
w23 = Instance.new("Weld", p24)
4991+
Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
4992-
w23.Name = "Joint"
4992+
Part10.BottomSurface = Enum.SurfaceType.Smooth
4993-
w23.Part0 = p24
4993+
Part10.TopSurface = Enum.SurfaceType.Smooth
4994-
w23.C0 = CFrame.new(0.16540432, 0.0485391617, -0.0527825356, -0.208951756, 0.968707323, 0.133960381, -0.0571475253, 0.124654606, -0.990553021, -0.976254702, -0.214633241, 0.0293123852)
4994+
Part10.Color = Color3.new(1,1,1)
4995-
w23.Part1 = p25
4995+
Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
4996-
w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4996+
Part10.Orientation = Vector3.new(88.4300003, 0, 0)
4997-
w24 = Instance.new("Weld", p25)
4997+
Part10.Color = Color3.new(1,1,1)
4998-
w24.Name = "Joint"
4998+
BlockMesh11.Parent = Part10
4999-
w24.Part0 = p25
4999+
WedgePart12.Parent = Model1
5000-
w24.C0 = CFrame.new(0.136999726, 0.131462574, -0.0802993774, 0.0322127938, 0.557586372, -0.829493642, -0.185464859, 0.81884563, 0.543226421, 0.982122838, 0.136343077, 0.129789978)
5000+
WedgePart12.Material = Enum.Material.SmoothPlastic
5001-
w24.Part1 = p26
5001+
WedgePart12.BrickColor = BrickColor.new("Black")
5002-
w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5002+
WedgePart12.Reflectance = 0.0049999998882413
5003-
w25 = Instance.new("Weld", p26)
5003+
WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
5004-
w25.Name = "Joint"
5004+
WedgePart12.Anchored = true
5005-
w25.Part0 = p26
5005+
WedgePart12.CanCollide = false
5006-
w25.C0 = CFrame.new(-0.0791475773, 0.161348343, 0.014251709, -0.2480997, -0.814228892, -0.524859786, -0.266315132, 0.578250885, -0.771169424, 0.931409001, -0.0515488982, -0.360305429)
5006+
WedgePart12.FormFactor = Enum.FormFactor.Symmetric
5007-
w25.Part1 = p27
5007+
WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
5008-
w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5008+
WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
5009-
w26 = Instance.new("Weld", p27)
5009+
WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
5010-
w26.Name = "Joint"
5010+
WedgePart12.Color = Color3.new(1,1,1)
5011-
w26.Part0 = p27
5011+
WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
5012-
w26.C0 = CFrame.new(-0.104925156, 0.167636156, -0.0298128128, 0.401087224, -0.216573805, 0.890070021, -0.510172248, 0.754199564, 0.413409412, -0.760824084, -0.619902253, 0.192009777)
5012+
WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
5013-
w26.Part1 = p28
5013+
WedgePart12.Color = Color3.new(1,1,1)
5014-
w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5014+
WedgePart13.Parent = Model1
5015-
w27 = Instance.new("Weld", p28)
5015+
WedgePart13.Material = Enum.Material.SmoothPlastic
5016-
w27.Name = "Joint"
5016+
WedgePart13.BrickColor = BrickColor.new("Black")
5017-
w27.Part0 = p28
5017+
WedgePart13.Reflectance = 0.0049999998882413
5018-
w27.C0 = CFrame.new(-0.131156445, 0.209545135, -0.037266016, 0.338400394, -0.252909899, 0.906378388, -0.549903035, 0.728472173, 0.408576787, -0.763604522, -0.636682749, 0.10743928)
5018+
WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
5019-
w27.Part1 = p29
5019+
WedgePart13.Anchored = true
5020-
w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5020+
WedgePart13.CanCollide = false
5021-
w28 = Instance.new("Weld", p29)
5021+
WedgePart13.FormFactor = Enum.FormFactor.Symmetric
5022-
w28.Name = "Joint"
5022+
WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
5023-
w28.Part0 = p29
5023+
WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
5024-
w28.C0 = CFrame.new(-0.0782968998, 0.176962137, -0.0710916519, -0.250144869, -0.239018306, -0.938241899, 0.254374206, 0.918783069, -0.301879942, 0.934195518, -0.314178288, -0.169028759)
5024+
WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
5025-
w28.Part1 = p30
5025+
WedgePart13.Color = Color3.new(1,1,1)
5026-
w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5026+
WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
5027-
w29 = Instance.new("Weld", p30)
5027+
WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
5028-
w29.Name = "Joint"
5028+
WedgePart13.Color = Color3.new(1,1,1)
5029-
w29.Part0 = p30
5029+
WedgePart14.Parent = Model1
5030-
w29.C0 = CFrame.new(-0.097776413, 0.186868906, -0.022808075, 0.547942579, -0.39773193, 0.735913277, -0.0455548018, 0.864242792, 0.501007974, -0.835274637, -0.30804801, 0.455436885)
5030+
WedgePart14.Material = Enum.Material.SmoothPlastic
5031-
w29.Part1 = p31
5031+
WedgePart14.BrickColor = BrickColor.new("Black")
5032-
w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5032+
WedgePart14.Reflectance = 0.0049999998882413
5033-
w30 = Instance.new("Weld", p31)
5033+
WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
5034-
w30.Name = "Joint"
5034+
WedgePart14.Anchored = true
5035-
w30.Part0 = p31
5035+
WedgePart14.CanCollide = false
5036-
w30.C0 = CFrame.new(-0.0498166084, 0.243983507, -0.0221347809, 0.0954426825, -0.396762908, -0.912945747, 0.131352007, 0.914132595, -0.38354671, 0.986730695, -0.0833105743, 0.139362901)
5036+
WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
5037-
w30.Part1 = p32
5037+
WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
5038-
w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5038+
WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
5039-
w31 = Instance.new("Weld", p32)
5039+
WedgePart14.Color = Color3.new(1,1,1)
5040-
w31.Name = "Joint"
5040+
WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
5041-
w31.Part0 = p32
5041+
WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
5042-
w31.C0 = CFrame.new(-0.144081593, 0.194519997, -0.0624723434, 0.795092285, -0.270274341, 0.542936563, -0.198274553, 0.730186164, 0.653846622, -0.573162735, -0.627518892, 0.526976764)
5042+
WedgePart14.Color = Color3.new(1,1,1)
5043-
w31.Part1 = p33
5043+
WedgePart15.Parent = Model1
5044-
w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5044+
WedgePart15.Material = Enum.Material.SmoothPlastic
5045-
w32 = Instance.new("Weld", p33)
5045+
WedgePart15.BrickColor = BrickColor.new("Black")
5046-
w32.Name = "Joint"
5046+
WedgePart15.Reflectance = 0.0049999998882413
5047-
w32.Part0 = p33
5047+
WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
5048-
w32.C0 = CFrame.new(-0.0938563347, 0.176145077, 0.0128297806, 0.0848137587, -0.421895206, -0.902668893, -0.548244178, 0.736708403, -0.39583993, 0.832006574, 0.528455555, -0.168818489)
5048+
WedgePart15.Anchored = true
5049-
w32.Part1 = p13
5049+
WedgePart15.CanCollide = false
5050-
w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5050+
WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
5051-
w33 = Instance.new("Weld", p34)
5051+
WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
5052-
w33.Name = "Joint"
5052+
WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
5053-
w33.Part0 = p34
5053+
WedgePart15.Color = Color3.new(1,1,1)
5054-
w33.C0 = CFrame.new(-0.0178728104, 0.0120868683, -0.150204837, -0.0961361453, -0.635109425, 0.766416311, 0.0535250939, 0.765570045, 0.641122162, -0.993928015, 0.102657512, -0.0396046676)
5054+
WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
5055-
w33.Part1 = p12
5055+
WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
5056-
w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5056+
WedgePart15.Color = Color3.new(1,1,1)
5057-
w34 = Instance.new("Weld", p35)
5057+
WedgePart16.Parent = Model1
5058-
w34.Name = "Joint"
5058+
WedgePart16.Material = Enum.Material.SmoothPlastic
5059-
w34.Part0 = p35
5059+
WedgePart16.BrickColor = BrickColor.new("Black")
5060-
w34.C0 = CFrame.new(-0.0214147568, 0.185832024, -0.00280380249, 0.370351821, -0.344516218, -0.862640202, -0.918555975, 0.00231964141, -0.395284295, 0.138182849, 0.938777506, -0.315598398)
5060+
WedgePart16.Reflectance = 0.0049999998882413
5061-
w34.Part1 = p36
5061+
WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
5062-
w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5062+
WedgePart16.Anchored = true
5063-
w35 = Instance.new("Weld", p36)
5063+
WedgePart16.CanCollide = false
5064-
w35.Name = "Joint"
5064+
WedgePart16.FormFactor = Enum.FormFactor.Symmetric
5065-
w35.Part0 = p36
5065+
WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
5066-
w35.C0 = CFrame.new(-0.136966705, -0.109280109, -0.0655572414, 0.678235054, 0.463834167, -0.569960475, 0.250202835, 0.583515286, 0.772598565, 0.690938354, -0.666609228, 0.279707849)
5066+
WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
5067-
w35.Part1 = p2
5067+
WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
5068-
w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5068+
WedgePart16.Color = Color3.new(1,1,1)
5069-
m3.Parent = torso
5069+
WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
5070-
m3:MakeJoints()
5070+
WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
5071
WedgePart16.Color = Color3.new(1,1,1)
5072-
local cor3 = Instance.new("Part", torso.Torso)
5072+
WedgePart17.Parent = Model1
5073-
cor3.Name = "Thingy"
5073+
WedgePart17.Material = Enum.Material.SmoothPlastic
5074-
cor3.Locked = true
5074+
WedgePart17.BrickColor = BrickColor.new("Black")
5075-
cor3.BottomSurface = 0
5075+
WedgePart17.Reflectance = 0.0049999998882413
5076-
cor3.CanCollide = false
5076+
WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
5077-
cor3.Size = Vector3.new(1, 1, 1)
5077+
WedgePart17.Anchored = true
5078-
cor3.Transparency = 1
5078+
WedgePart17.CanCollide = false
5079-
cor3.TopSurface = 0
5079+
WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
5080-
corw3 = Instance.new("Weld", cor3)
5080+
WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
5081-
corw3.Part0 = torso
5081+
WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
5082-
corw3.Part1 = cor3
5082+
WedgePart17.Color = Color3.new(1,1,1)
5083-
corw3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5083+
WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
5084-
corw3.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5084+
WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
5085-
weld3 = Instance.new("Weld", torso.Torso)
5085+
WedgePart17.Color = Color3.new(1,1,1)
5086-
weld3.Part0 = cor3
5086+
WedgePart18.Parent = Model1
5087-
weld3.Part1 = torso.Torso.TorsoPlate
5087+
WedgePart18.Material = Enum.Material.SmoothPlastic
5088-
weld3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5088+
WedgePart18.BrickColor = BrickColor.new("Black")
5089
WedgePart18.Reflectance = 0.0049999998882413
5090
WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
5091
WedgePart18.Anchored = true
5092
WedgePart18.CanCollide = false
5093
WedgePart18.FormFactor = Enum.FormFactor.Symmetric
5094
WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
5095
WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
5096
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
5097
WedgePart18.Color = Color3.new(1,1,1)
5098
WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
5099
WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
5100
WedgePart18.Color = Color3.new(1,1,1)
5101
WedgePart19.Parent = Model1
5102
WedgePart19.Material = Enum.Material.SmoothPlastic
5103
WedgePart19.BrickColor = BrickColor.new("Black")
5104
WedgePart19.Reflectance = 0.0049999998882413
5105
WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
5106
WedgePart19.Anchored = true
5107
WedgePart19.CanCollide = false
5108
WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
5109
WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
5110
WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
5111
WedgePart19.Color = Color3.new(1,1,1)
5112
WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
5113
WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
5114
WedgePart19.Color = Color3.new(1,1,1)
5115
WedgePart20.Parent = Model1
5116
WedgePart20.Material = Enum.Material.SmoothPlastic
5117
WedgePart20.BrickColor = BrickColor.new("Really black")
5118
WedgePart20.Reflectance = 0.0049999998882413
5119
WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
5120
WedgePart20.Anchored = true
5121
WedgePart20.CanCollide = false
5122
WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
5123
WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
5124
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
5125
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5126
WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
5127
WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
5128
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5129
WedgePart21.Parent = Model1
5130
WedgePart21.Material = Enum.Material.SmoothPlastic
5131
WedgePart21.BrickColor = BrickColor.new("Really black")
5132
WedgePart21.Reflectance = 0.0049999998882413
5133
WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
5134
WedgePart21.Anchored = true
5135
WedgePart21.CanCollide = false
5136
WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
5137
WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
5138
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
5139
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5140
WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
5141
WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
5142
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5143
WedgePart22.Parent = Model1
5144
WedgePart22.Material = Enum.Material.SmoothPlastic
5145
WedgePart22.BrickColor = BrickColor.new("Really black")
5146
WedgePart22.Reflectance = 0.0049999998882413
5147
WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
5148
WedgePart22.Anchored = true
5149
WedgePart22.CanCollide = false
5150
WedgePart22.FormFactor = Enum.FormFactor.Symmetric
5151
WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
5152
WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
5153
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
5154
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5155
WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
5156
WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
5157
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5158
WedgePart23.Parent = Model1
5159
WedgePart23.Material = Enum.Material.SmoothPlastic
5160
WedgePart23.BrickColor = BrickColor.new("Really black")
5161
WedgePart23.Reflectance = 0.0049999998882413
5162
WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
5163
WedgePart23.Anchored = true
5164
WedgePart23.CanCollide = false
5165
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
5166
WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
5167
WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
5168
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
5169
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5170
WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
5171
WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
5172
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5173
Part24.Name = "Brick"
5174
Part24.Parent = Model1
5175
Part24.Material = Enum.Material.SmoothPlastic
5176
Part24.BrickColor = BrickColor.new("Medium blue")
5177
Part24.Rotation = Vector3.new(0, 90, 0)
5178
Part24.Anchored = true
5179
Part24.CanCollide = false
5180
Part24.FormFactor = Enum.FormFactor.Symmetric
5181
Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
5182
Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
5183
Part24.BottomSurface = Enum.SurfaceType.Smooth
5184
Part24.TopSurface = Enum.SurfaceType.Smooth
5185
Part24.Color = Color3.new(1,1,1)
5186
Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
5187
Part24.Orientation = Vector3.new(0, 90, 0)
5188
Part24.Color = Color3.new(1,1,1)
5189
BlockMesh25.Parent = Part24
5190
Part26.Name = "Brick"
5191
Part26.Parent = Model1
5192
Part26.Material = Enum.Material.SmoothPlastic
5193
Part26.BrickColor = BrickColor.new("Institutional white")
5194
Part26.Rotation = Vector3.new(0, 90, 0)
5195
Part26.Anchored = true
5196
Part26.CanCollide = false
5197
Part26.FormFactor = Enum.FormFactor.Symmetric
5198
Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
5199
Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
5200
Part26.BottomSurface = Enum.SurfaceType.Smooth
5201
Part26.TopSurface = Enum.SurfaceType.Smooth
5202
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5203
Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
5204
Part26.Orientation = Vector3.new(0, 90, 0)
5205
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5206
BlockMesh27.Parent = Part26
5207
Part28.Name = "Brick"
5208
Part28.Parent = Model1
5209
Part28.Material = Enum.Material.SmoothPlastic
5210
Part28.BrickColor = BrickColor.new("Medium blue")
5211
Part28.Rotation = Vector3.new(0, 90, 0)
5212
Part28.Anchored = true
5213
Part28.CanCollide = false
5214
Part28.FormFactor = Enum.FormFactor.Symmetric
5215
Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
5216
Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
5217
Part28.BottomSurface = Enum.SurfaceType.Smooth
5218
Part28.TopSurface = Enum.SurfaceType.Smooth
5219
Part28.Color = Color3.new(1,1,1)
5220
Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
5221
Part28.Orientation = Vector3.new(0, 90, 0)
5222
Part28.Color = Color3.new(1,1,1)
5223
BlockMesh29.Parent = Part28
5224
Part30.Name = "Brick"
5225
Part30.Parent = Model1
5226
Part30.Material = Enum.Material.SmoothPlastic
5227
Part30.BrickColor = BrickColor.new("Black")
5228
Part30.Reflectance = 0.0049999998882413
5229
Part30.Rotation = Vector3.new(88.4300003, 0, 0)
5230
Part30.Anchored = true
5231
Part30.CanCollide = false
5232
Part30.FormFactor = Enum.FormFactor.Symmetric
5233
Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
5234
Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
5235
Part30.BottomSurface = Enum.SurfaceType.Smooth
5236
Part30.TopSurface = Enum.SurfaceType.Smooth
5237
Part30.Color = Color3.new(1,1,1)
5238
Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
5239
Part30.Orientation = Vector3.new(88.4300003, 0, 0)
5240
Part30.Color = Color3.new(1,1,1)
5241
BlockMesh31.Parent = Part30
5242
Part32.Name = "Brick"
5243
Part32.Parent = Model1
5244
Part32.Material = Enum.Material.SmoothPlastic
5245
Part32.BrickColor = BrickColor.new("Black")
5246
Part32.Reflectance = 0.0049999998882413
5247
Part32.Rotation = Vector3.new(79.2300034, 0, 0)
5248
Part32.Anchored = true
5249
Part32.CanCollide = false
5250
Part32.FormFactor = Enum.FormFactor.Symmetric
5251
Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
5252
Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
5253
Part32.BottomSurface = Enum.SurfaceType.Smooth
5254
Part32.TopSurface = Enum.SurfaceType.Smooth
5255
Part32.Color = Color3.new(1,1,1)
5256
Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
5257
Part32.Orientation = Vector3.new(79.2300034, 0, 0)
5258
Part32.Color = Color3.new(1,1,1)
5259
BlockMesh33.Parent = Part32
5260
Part34.Name = "Brick"
5261
Part34.Parent = Model1
5262
Part34.Material = Enum.Material.SmoothPlastic
5263
Part34.BrickColor = BrickColor.new("Really black")
5264
Part34.Reflectance = 0.0049999998882413
5265
Part34.Rotation = Vector3.new(79.2300034, 0, 0)
5266
Part34.Anchored = true
5267
Part34.CanCollide = false
5268
Part34.FormFactor = Enum.FormFactor.Symmetric
5269
Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
5270
Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
5271
Part34.BottomSurface = Enum.SurfaceType.Smooth
5272
Part34.TopSurface = Enum.SurfaceType.Smooth
5273
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5274
Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
5275
Part34.Orientation = Vector3.new(79.2300034, 0, 0)
5276
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5277
BlockMesh35.Parent = Part34
5278
Part36.Name = "Brick"
5279
Part36.Parent = Model1
5280
Part36.Material = Enum.Material.SmoothPlastic
5281
Part36.BrickColor = BrickColor.new("Really black")
5282
Part36.Reflectance = 0.0049999998882413
5283
Part36.Rotation = Vector3.new(79.2300034, 0, 0)
5284
Part36.Anchored = true
5285
Part36.CanCollide = false
5286
Part36.FormFactor = Enum.FormFactor.Symmetric
5287
Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
5288
Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
5289
Part36.BottomSurface = Enum.SurfaceType.Smooth
5290
Part36.TopSurface = Enum.SurfaceType.Smooth
5291
Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5292
Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
5293
Part36.Orientation = Vector3.new(79.2300034, 0, 0)
5294
Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5295
BlockMesh37.Parent = Part36
5296
Part38.Name = "Brick"
5297
Part38.Parent = Model1
5298
Part38.Material = Enum.Material.SmoothPlastic
5299
Part38.BrickColor = BrickColor.new("Really black")
5300
Part38.Reflectance = 0.0049999998882413
5301
Part38.Rotation = Vector3.new(103.43, 0, 0)
5302
Part38.Anchored = true
5303
Part38.CanCollide = false
5304
Part38.FormFactor = Enum.FormFactor.Symmetric
5305
Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
5306
Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
5307
Part38.BottomSurface = Enum.SurfaceType.Smooth
5308
Part38.TopSurface = Enum.SurfaceType.Smooth
5309
Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5310
Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
5311
Part38.Orientation = Vector3.new(76.5699997, 180, -180)
5312
Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5313
BlockMesh39.Parent = Part38
5314
Part40.Name = "Brick"
5315
Part40.Parent = Model1
5316
Part40.Material = Enum.Material.SmoothPlastic
5317
Part40.BrickColor = BrickColor.new("Really black")
5318
Part40.Reflectance = 0.0049999998882413
5319
Part40.Rotation = Vector3.new(79.2300034, 0, 0)
5320
Part40.Anchored = true
5321
Part40.CanCollide = false
5322
Part40.FormFactor = Enum.FormFactor.Symmetric
5323
Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
5324
Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
5325
Part40.BottomSurface = Enum.SurfaceType.Smooth
5326
Part40.TopSurface = Enum.SurfaceType.Smooth
5327
Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5328
Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
5329
Part40.Orientation = Vector3.new(79.2300034, 0, 0)
5330
Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5331
BlockMesh41.Parent = Part40
5332
Part42.Name = "Brick"
5333
Part42.Parent = Model1
5334
Part42.Material = Enum.Material.SmoothPlastic
5335
Part42.BrickColor = BrickColor.new("Really black")
5336
Part42.Reflectance = 0.0049999998882413
5337
Part42.Rotation = Vector3.new(88.4300003, 0, 0)
5338
Part42.Anchored = true
5339
Part42.CanCollide = false
5340
Part42.FormFactor = Enum.FormFactor.Symmetric
5341
Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
5342
Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
5343
Part42.BottomSurface = Enum.SurfaceType.Smooth
5344
Part42.TopSurface = Enum.SurfaceType.Smooth
5345
Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5346
Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
5347
Part42.Orientation = Vector3.new(88.4300003, 0, 0)
5348
Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5349
BlockMesh43.Parent = Part42
5350
Part44.Name = "Brick"
5351
Part44.Parent = Model1
5352
Part44.Material = Enum.Material.SmoothPlastic
5353
Part44.BrickColor = BrickColor.new("Really black")
5354
Part44.Reflectance = 0.0049999998882413
5355
Part44.Rotation = Vector3.new(88.4300003, 0, 0)
5356
Part44.Anchored = true
5357
Part44.CanCollide = false
5358
Part44.FormFactor = Enum.FormFactor.Symmetric
5359
Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
5360
Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
5361
Part44.BottomSurface = Enum.SurfaceType.Smooth
5362
Part44.TopSurface = Enum.SurfaceType.Smooth
5363
Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5364
Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
5365
Part44.Orientation = Vector3.new(88.4300003, 0, 0)
5366
Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5367
BlockMesh45.Parent = Part44
5368
Part46.Name = "Brick"
5369
Part46.Parent = Model1
5370
Part46.Material = Enum.Material.SmoothPlastic
5371
Part46.BrickColor = BrickColor.new("Black")
5372
Part46.Reflectance = 0.0049999998882413
5373
Part46.Rotation = Vector3.new(103.43, 0, 0)
5374
Part46.Anchored = true
5375
Part46.CanCollide = false
5376
Part46.FormFactor = Enum.FormFactor.Symmetric
5377
Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
5378
Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
5379
Part46.BottomSurface = Enum.SurfaceType.Smooth
5380
Part46.TopSurface = Enum.SurfaceType.Smooth
5381
Part46.Color = Color3.new(1,1,1)
5382
Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
5383
Part46.Orientation = Vector3.new(76.5699997, 180, -180)
5384
Part46.Color = Color3.new(1,1,1)
5385
BlockMesh47.Parent = Part46
5386
Part48.Parent = Model1
5387
Part48.Transparency = 1
5388
Part48.Rotation = Vector3.new(103.43, 0, 0)
5389
Part48.Anchored = true
5390
Part48.CanCollide = false
5391
Part48.FormFactor = Enum.FormFactor.Symmetric
5392
Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
5393
Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
5394
Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
5395
Part48.Orientation = Vector3.new(76.5699997, 180, -180)
5396
Decal49.Parent = Part48
5397
Decal49.Texture = "http://www.roblox.com/asset/?id=0"
5398
Part50.Parent = Model1
5399
Part50.Material = Enum.Material.SmoothPlastic
5400
Part50.BrickColor = BrickColor.new("Really black")
5401
Part50.Reflectance = 0.0049999998882413
5402
Part50.Rotation = Vector3.new(13.4300003, 0, -180)
5403
Part50.Anchored = true
5404
Part50.CanCollide = false
5405
Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
5406
Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
5407
Part50.BottomSurface = Enum.SurfaceType.Smooth
5408
Part50.TopSurface = Enum.SurfaceType.Smooth
5409
Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5410
Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
5411
Part50.Orientation = Vector3.new(13.4300003, 0, 180)
5412
Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5413
Part51.Parent = Model1
5414
Part51.Material = Enum.Material.SmoothPlastic
5415
Part51.BrickColor = BrickColor.new("Black")
5416
Part51.Reflectance = 0.0049999998882413
5417
Part51.Rotation = Vector3.new(13.4300003, 0, -180)
5418
Part51.Anchored = true
5419
Part51.CanCollide = false
5420
Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
5421
Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
5422
Part51.BottomSurface = Enum.SurfaceType.Smooth
5423
Part51.TopSurface = Enum.SurfaceType.Smooth
5424
Part51.Color = Color3.new(1,1,1)
5425
Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
5426
Part51.Orientation = Vector3.new(13.4300003, 0, 180)
5427
Part51.Color = Color3.new(1,1,1)
5428
WedgePart52.Parent = Model1
5429
WedgePart52.Material = Enum.Material.SmoothPlastic
5430
WedgePart52.BrickColor = BrickColor.new("Really black")
5431
WedgePart52.Reflectance = 0.0049999998882413
5432
WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
5433
WedgePart52.Anchored = true
5434
WedgePart52.CanCollide = false
5435
WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
5436
WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
5437
WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
5438
WedgePart52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5439
WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
5440
WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
5441
WedgePart52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5442
WedgePart53.Parent = Model1
5443
WedgePart53.Material = Enum.Material.SmoothPlastic
5444
WedgePart53.BrickColor = BrickColor.new("Really black")
5445
WedgePart53.Reflectance = 0.0049999998882413
5446
WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
5447
WedgePart53.Anchored = true
5448
WedgePart53.CanCollide = false
5449
WedgePart53.FormFactor = Enum.FormFactor.Symmetric
5450
WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
5451
WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
5452
WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
5453
WedgePart53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5454
WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
5455
WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
5456
WedgePart53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5457
WedgePart54.Parent = Model1
5458
WedgePart54.Material = Enum.Material.SmoothPlastic
5459
WedgePart54.BrickColor = BrickColor.new("Really black")
5460
WedgePart54.Reflectance = 0.0049999998882413
5461
WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
5462
WedgePart54.Anchored = true
5463
WedgePart54.CanCollide = false
5464
WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
5465
WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
5466
WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
5467
WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5468
WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
5469
WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
5470
WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5471
Model55.Name = "LeftLeg"
5472
Model55.Parent = Model0
5473
Part56.Name = "Left Leg1"
5474
Part56.Parent = Model55
5475
Part56.BrickColor = BrickColor.new("Pastel yellow")
5476
Part56.Transparency = 1
5477
Part56.Rotation = Vector3.new(0, -90, 0)
5478
Part56.Anchored = true
5479
Part56.CanCollide = false
5480-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
5480+
Part56.FormFactor = Enum.FormFactor.Symmetric
5481
Part56.Size = Vector3.new(1, 2, 1)
5482
Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5483-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
5483+
Part56.BottomSurface = Enum.SurfaceType.Smooth
5484
Part56.Color = Color3.new(1, 1, 0.8)
5485
Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
5486-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
5486+
Part56.Orientation = Vector3.new(0, -90, 0)
5487
Part56.Color = Color3.new(1, 1, 0.8)
5488
Model57.Name = "RightArm"
5489-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
5489+
Model57.Parent = Model0
5490
Part58.Name = "Right Arm1"
5491
Part58.Parent = Model57
5492
Part58.BrickColor = BrickColor.new("Pastel yellow")
5493
Part58.Transparency = 1
5494
Part58.Rotation = Vector3.new(0, -90, 0)
5495
Part58.Anchored = true
5496
Part58.CanCollide = false
5497
Part58.FormFactor = Enum.FormFactor.Symmetric
5498
Part58.Size = Vector3.new(1, 2, 1)
5499
Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
5500
Part58.Color = Color3.new(1, 1, 0.8)
5501
Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
5502
Part58.Orientation = Vector3.new(0, -90, 0)
5503
Part58.Color = Color3.new(1, 1, 0.8)
5504
WedgePart59.Parent = Model57
5505
WedgePart59.Material = Enum.Material.SmoothPlastic
5506
WedgePart59.BrickColor = BrickColor.new("Black")
5507
WedgePart59.Reflectance = 0.0049999998882413
5508
WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
5509
WedgePart59.Anchored = true
5510
WedgePart59.CanCollide = false
5511
WedgePart59.FormFactor = Enum.FormFactor.Symmetric
5512
WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
5513
WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
5514
WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
5515
WedgePart59.Color = Color3.new(1,1,1)
5516
WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
5517
WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
5518
WedgePart59.Color = Color3.new(1,1,1)
5519
Part60.Name = "Brick"
5520
Part60.Parent = Model57
5521
Part60.Material = Enum.Material.SmoothPlastic
5522
Part60.BrickColor = BrickColor.new("Medium blue")
5523
Part60.Rotation = Vector3.new(0, 90, 0)
5524
Part60.Anchored = true
5525
Part60.CanCollide = false
5526
Part60.FormFactor = Enum.FormFactor.Symmetric
5527
Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
5528
Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
5529
Part60.BottomSurface = Enum.SurfaceType.Smooth
5530
Part60.TopSurface = Enum.SurfaceType.Smooth
5531
Part60.Color = Color3.new(1,1,1)
5532
Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
5533
Part60.Orientation = Vector3.new(0, 90, 0)
5534
Part60.Color = Color3.new(1,1,1)
5535
BlockMesh61.Parent = Part60
5536
Part62.Name = "Brick"
5537
Part62.Parent = Model57
5538
Part62.Material = Enum.Material.SmoothPlastic
5539
Part62.BrickColor = BrickColor.new("Really black")
5540
Part62.Reflectance = 0.0049999998882413
5541
Part62.Rotation = Vector3.new(91.5699997, 0, 180)
5542
Part62.Anchored = true
5543
Part62.CanCollide = false
5544
Part62.FormFactor = Enum.FormFactor.Symmetric
5545
Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
5546
Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
5547
Part62.BottomSurface = Enum.SurfaceType.Smooth
5548
Part62.TopSurface = Enum.SurfaceType.Smooth
5549
Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5550
Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
5551
Part62.Orientation = Vector3.new(88.4300003, 180, 0)
5552
Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5553
BlockMesh63.Parent = Part62
5554
WedgePart64.Parent = Model57
5555
WedgePart64.Material = Enum.Material.SmoothPlastic
5556
WedgePart64.BrickColor = BrickColor.new("Really black")
5557
WedgePart64.Reflectance = 0.0049999998882413
5558
WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
5559
WedgePart64.Anchored = true
5560
WedgePart64.CanCollide = false
5561
WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
5562
WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
5563
WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
5564
WedgePart64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5565
WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
5566
WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
5567
WedgePart64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5568
WedgePart65.Parent = Model57
5569
WedgePart65.Material = Enum.Material.SmoothPlastic
5570
WedgePart65.BrickColor = BrickColor.new("Really black")
5571
WedgePart65.Reflectance = 0.0049999998882413
5572
WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
5573
WedgePart65.Anchored = true
5574
WedgePart65.CanCollide = false
5575
WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
5576
WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
5577
WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
5578
WedgePart65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5579
WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
5580
WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
5581
WedgePart65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5582
WedgePart66.Parent = Model57
5583
WedgePart66.Material = Enum.Material.SmoothPlastic
5584
WedgePart66.BrickColor = BrickColor.new("Really black")
5585
WedgePart66.Reflectance = 0.0049999998882413
5586
WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
5587
WedgePart66.Anchored = true
5588
WedgePart66.CanCollide = false
5589
WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
5590
WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
5591
WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
5592
WedgePart66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5593
WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
5594
WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
5595
WedgePart66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5596
WedgePart67.Parent = Model57
5597
WedgePart67.Material = Enum.Material.SmoothPlastic
5598
WedgePart67.BrickColor = BrickColor.new("Really black")
5599
WedgePart67.Reflectance = 0.0049999998882413
5600
WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
5601
WedgePart67.Anchored = true
5602
WedgePart67.CanCollide = false
5603
WedgePart67.FormFactor = Enum.FormFactor.Symmetric
5604
WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
5605
WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
5606
WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
5607
WedgePart67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5608
WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
5609
WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
5610
WedgePart67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5611
WedgePart68.Parent = Model57
5612
WedgePart68.Material = Enum.Material.SmoothPlastic
5613
WedgePart68.BrickColor = BrickColor.new("Really black")
5614
WedgePart68.Reflectance = 0.0049999998882413
5615
WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
5616
WedgePart68.Anchored = true
5617
WedgePart68.CanCollide = false
5618
WedgePart68.FormFactor = Enum.FormFactor.Symmetric
5619
WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
5620
WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
5621
WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
5622
WedgePart68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5623
WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
5624
WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
5625
WedgePart68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5626
WedgePart69.Parent = Model57
5627
WedgePart69.Material = Enum.Material.SmoothPlastic
5628
WedgePart69.BrickColor = BrickColor.new("Really black")
5629
WedgePart69.Reflectance = 0.0049999998882413
5630
WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
5631
WedgePart69.Anchored = true
5632
WedgePart69.CanCollide = false
5633
WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
5634
WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
5635
WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
5636
WedgePart69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5637
WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
5638
WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
5639
WedgePart69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5640
WedgePart70.Parent = Model57
5641
WedgePart70.Material = Enum.Material.SmoothPlastic
5642
WedgePart70.BrickColor = BrickColor.new("Really black")
5643
WedgePart70.Reflectance = 0.0049999998882413
5644
WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
5645
WedgePart70.Anchored = true
5646
WedgePart70.CanCollide = false
5647
WedgePart70.FormFactor = Enum.FormFactor.Symmetric
5648
WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
5649
WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
5650
WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
5651
WedgePart70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5652
WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
5653
WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
5654
WedgePart70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5655
WedgePart71.Parent = Model57
5656
WedgePart71.Material = Enum.Material.SmoothPlastic
5657
WedgePart71.BrickColor = BrickColor.new("Really black")
5658
WedgePart71.Reflectance = 0.0049999998882413
5659
WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
5660
WedgePart71.Anchored = true
5661
WedgePart71.CanCollide = false
5662
WedgePart71.FormFactor = Enum.FormFactor.Symmetric
5663
WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
5664
WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
5665
WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
5666
WedgePart71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5667
WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
5668
WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
5669
WedgePart71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5670
WedgePart72.Parent = Model57
5671
WedgePart72.Material = Enum.Material.SmoothPlastic
5672
WedgePart72.BrickColor = BrickColor.new("Black")
5673
WedgePart72.Reflectance = 0.0049999998882413
5674
WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
5675
WedgePart72.Anchored = true
5676
WedgePart72.CanCollide = false
5677
WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
5678
WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
5679
WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
5680
WedgePart72.Color = Color3.new(1,1,1)
5681
WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
5682
WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
5683
WedgePart72.Color = Color3.new(1,1,1)
5684
WedgePart73.Parent = Model57
5685
WedgePart73.Material = Enum.Material.SmoothPlastic
5686
WedgePart73.BrickColor = BrickColor.new("Black")
5687
WedgePart73.Reflectance = 0.0049999998882413
5688
WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
5689
WedgePart73.Anchored = true
5690
WedgePart73.CanCollide = false
5691
WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
5692
WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
5693
WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
5694
WedgePart73.Color = Color3.new(1,1,1)
5695
WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
5696
WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
5697
WedgePart73.Color = Color3.new(1,1,1)
5698
WedgePart74.Parent = Model57
5699
WedgePart74.Material = Enum.Material.SmoothPlastic
5700
WedgePart74.BrickColor = BrickColor.new("Black")
5701
WedgePart74.Reflectance = 0.0049999998882413
5702
WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
5703
WedgePart74.Anchored = true
5704
WedgePart74.CanCollide = false
5705
WedgePart74.FormFactor = Enum.FormFactor.Symmetric
5706
WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
5707
WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
5708
WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
5709
WedgePart74.Color = Color3.new(1,1,1)
5710
WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
5711
WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
5712
WedgePart74.Color = Color3.new(1,1,1)
5713
WedgePart75.Parent = Model57
5714
WedgePart75.Material = Enum.Material.SmoothPlastic
5715
WedgePart75.BrickColor = BrickColor.new("Black")
5716
WedgePart75.Reflectance = 0.0049999998882413
5717
WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
5718
WedgePart75.Anchored = true
5719
WedgePart75.CanCollide = false
5720
WedgePart75.FormFactor = Enum.FormFactor.Symmetric
5721
WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
5722
WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
5723
WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
5724
WedgePart75.Color = Color3.new(1,1,1)
5725
WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
5726
WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
5727
WedgePart75.Color = Color3.new(1,1,1)
5728
WedgePart76.Parent = Model57
5729
WedgePart76.Material = Enum.Material.SmoothPlastic
5730
WedgePart76.BrickColor = BrickColor.new("Black")
5731
WedgePart76.Reflectance = 0.0049999998882413
5732
WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
5733
WedgePart76.Anchored = true
5734
WedgePart76.CanCollide = false
5735
WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
5736
WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
5737
WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
5738
WedgePart76.Color = Color3.new(1,1,1)
5739
WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
5740
WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
5741
WedgePart76.Color = Color3.new(1,1,1)
5742
Part77.Name = "Brick"
5743
Part77.Parent = Model57
5744
Part77.Material = Enum.Material.SmoothPlastic
5745
Part77.BrickColor = BrickColor.new("Really black")
5746
Part77.Rotation = Vector3.new(0, 90, 0)
5747
Part77.Anchored = true
5748
Part77.CanCollide = false
5749
Part77.FormFactor = Enum.FormFactor.Symmetric
5750
Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
5751
Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
5752
Part77.BottomSurface = Enum.SurfaceType.Smooth
5753
Part77.TopSurface = Enum.SurfaceType.Smooth
5754
Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5755
Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
5756
Part77.Orientation = Vector3.new(0, 90, 0)
5757
Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5758
BlockMesh78.Parent = Part77
5759
Part79.Name = "Brick"
5760
Part79.Parent = Model57
5761
Part79.Material = Enum.Material.SmoothPlastic
5762
Part79.BrickColor = BrickColor.new("Medium blue")
5763
Part79.Rotation = Vector3.new(0, 90, 0)
5764
Part79.Anchored = true
5765
Part79.CanCollide = false
5766
Part79.FormFactor = Enum.FormFactor.Symmetric
5767
Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
5768
Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
5769
Part79.BottomSurface = Enum.SurfaceType.Smooth
5770
Part79.TopSurface = Enum.SurfaceType.Smooth
5771
Part79.Color = Color3.new(1,1,1)
5772
Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
5773
Part79.Orientation = Vector3.new(0, 90, 0)
5774
Part79.Color = Color3.new(1,1,1)
5775
BlockMesh80.Parent = Part79
5776
Part81.Name = "Brick"
5777
Part81.Parent = Model57
5778
Part81.Material = Enum.Material.SmoothPlastic
5779
Part81.BrickColor = BrickColor.new("Institutional white")
5780
Part81.Rotation = Vector3.new(0, 90, 0)
5781
Part81.Anchored = true
5782
Part81.CanCollide = false
5783
Part81.FormFactor = Enum.FormFactor.Symmetric
5784
Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
5785
Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
5786
Part81.BottomSurface = Enum.SurfaceType.Smooth
5787
Part81.TopSurface = Enum.SurfaceType.Smooth
5788
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5789
Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
5790
Part81.Orientation = Vector3.new(0, 90, 0)
5791
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5792
BlockMesh82.Parent = Part81
5793
Part83.Name = "Brick"
5794
Part83.Parent = Model57
5795
Part83.Material = Enum.Material.SmoothPlastic
5796
Part83.BrickColor = BrickColor.new("Really black")
5797
Part83.Reflectance = 0.0049999998882413
5798
Part83.Rotation = Vector3.new(91.5699997, 0, 180)
5799
Part83.Anchored = true
5800
Part83.CanCollide = false
5801
Part83.FormFactor = Enum.FormFactor.Symmetric
5802
Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
5803
Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
5804
Part83.BottomSurface = Enum.SurfaceType.Smooth
5805
Part83.TopSurface = Enum.SurfaceType.Smooth
5806
Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5807
Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
5808
Part83.Orientation = Vector3.new(88.4300003, 180, 0)
5809
Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5810
BlockMesh84.Parent = Part83
5811
Part85.Name = "Brick"
5812
Part85.Parent = Model57
5813
Part85.Material = Enum.Material.SmoothPlastic
5814
Part85.BrickColor = BrickColor.new("Black")
5815
Part85.Reflectance = 0.0049999998882413
5816
Part85.Rotation = Vector3.new(76.5699997, 0, -180)
5817
Part85.Anchored = true
5818
Part85.CanCollide = false
5819
Part85.FormFactor = Enum.FormFactor.Symmetric
5820
Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
5821
Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
5822
Part85.BottomSurface = Enum.SurfaceType.Smooth
5823
Part85.TopSurface = Enum.SurfaceType.Smooth
5824
Part85.Color = Color3.new(1,1,1)
5825
Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
5826
Part85.Orientation = Vector3.new(76.5699997, 0, 180)
5827
Part85.Color = Color3.new(1,1,1)
5828
BlockMesh86.Parent = Part85
5829
Part87.Name = "Brick"
5830
Part87.Parent = Model57
5831
Part87.Material = Enum.Material.SmoothPlastic
5832
Part87.BrickColor = BrickColor.new("Black")
5833
Part87.Reflectance = 0.0049999998882413
5834
Part87.Rotation = Vector3.new(91.5699997, 0, 180)
5835
Part87.Anchored = true
5836
Part87.CanCollide = false
5837
Part87.FormFactor = Enum.FormFactor.Symmetric
5838
Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
5839
Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
5840
Part87.BottomSurface = Enum.SurfaceType.Smooth
5841
Part87.TopSurface = Enum.SurfaceType.Smooth
5842
Part87.Color = Color3.new(1,1,1)
5843
Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
5844
Part87.Orientation = Vector3.new(88.4300003, 180, 0)
5845
Part87.Color = Color3.new(1,1,1)
5846
BlockMesh88.Parent = Part87
5847
Part89.Name = "Brick"
5848
Part89.Parent = Model57
5849
Part89.Material = Enum.Material.SmoothPlastic
5850
Part89.BrickColor = BrickColor.new("Black")
5851
Part89.Reflectance = 0.0049999998882413
5852
Part89.Rotation = Vector3.new(91.5699997, 0, 180)
5853
Part89.Anchored = true
5854
Part89.CanCollide = false
5855
Part89.FormFactor = Enum.FormFactor.Symmetric
5856
Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
5857
Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
5858
Part89.BottomSurface = Enum.SurfaceType.Smooth
5859
Part89.TopSurface = Enum.SurfaceType.Smooth
5860
Part89.Color = Color3.new(1,1,1)
5861
Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
5862
Part89.Orientation = Vector3.new(88.4300003, 180, 0)
5863
Part89.Color = Color3.new(1,1,1)
5864
BlockMesh90.Parent = Part89
5865
Part91.Name = "Brick"
5866
Part91.Parent = Model57
5867
Part91.Material = Enum.Material.SmoothPlastic
5868
Part91.BrickColor = BrickColor.new("Black")
5869
Part91.Reflectance = 0.0049999998882413
5870
Part91.Rotation = Vector3.new(100.769997, 0, 180)
5871
Part91.Anchored = true
5872
Part91.CanCollide = false
5873
Part91.FormFactor = Enum.FormFactor.Symmetric
5874
Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
5875
Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
5876
Part91.BottomSurface = Enum.SurfaceType.Smooth
5877
Part91.TopSurface = Enum.SurfaceType.Smooth
5878
Part91.Color = Color3.new(1,1,1)
5879
Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
5880
Part91.Orientation = Vector3.new(79.2300034, 180, 0)
5881
Part91.Color = Color3.new(1,1,1)
5882
BlockMesh92.Parent = Part91
5883
Part93.Name = "Brick"
5884
Part93.Parent = Model57
5885
Part93.Material = Enum.Material.SmoothPlastic
5886
Part93.BrickColor = BrickColor.new("Really black")
5887
Part93.Reflectance = 0.0049999998882413
5888
Part93.Rotation = Vector3.new(100.769997, 0, 180)
5889
Part93.Anchored = true
5890
Part93.CanCollide = false
5891
Part93.FormFactor = Enum.FormFactor.Symmetric
5892
Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
5893
Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
5894
Part93.BottomSurface = Enum.SurfaceType.Smooth
5895
Part93.TopSurface = Enum.SurfaceType.Smooth
5896
Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5897
Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
5898
Part93.Orientation = Vector3.new(79.2300034, 180, 0)
5899
Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5900
BlockMesh94.Parent = Part93
5901
Part95.Name = "Brick"
5902
Part95.Parent = Model57
5903
Part95.Material = Enum.Material.SmoothPlastic
5904
Part95.BrickColor = BrickColor.new("Really black")
5905
Part95.Reflectance = 0.0049999998882413
5906
Part95.Rotation = Vector3.new(76.5699997, 0, -180)
5907
Part95.Anchored = true
5908
Part95.CanCollide = false
5909
Part95.FormFactor = Enum.FormFactor.Symmetric
5910
Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
5911-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
5911+
Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
5912
Part95.BottomSurface = Enum.SurfaceType.Smooth
5913
Part95.TopSurface = Enum.SurfaceType.Smooth
5914-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
5914+
Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5915
Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
5916
Part95.Orientation = Vector3.new(76.5699997, 0, 180)
5917-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
5917+
Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5918
BlockMesh96.Parent = Part95
5919
Part97.Name = "Brick"
5920-
local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
5920+
Part97.Parent = Model57
5921
Part97.Material = Enum.Material.SmoothPlastic
5922
Part97.BrickColor = BrickColor.new("Really black")
5923
Part97.Reflectance = 0.0049999998882413
5924
Part97.Rotation = Vector3.new(100.769997, 0, 180)
5925
Part97.Anchored = true
5926
Part97.CanCollide = false
5927
Part97.FormFactor = Enum.FormFactor.Symmetric
5928
Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
5929
Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
5930
Part97.BottomSurface = Enum.SurfaceType.Smooth
5931
Part97.TopSurface = Enum.SurfaceType.Smooth
5932
Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5933
Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
5934
Part97.Orientation = Vector3.new(79.2300034, 180, 0)
5935
Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5936
BlockMesh98.Parent = Part97
5937
Part99.Name = "Brick"
5938
Part99.Parent = Model57
5939
Part99.Material = Enum.Material.SmoothPlastic
5940
Part99.BrickColor = BrickColor.new("Really black")
5941
Part99.Reflectance = 0.0049999998882413
5942
Part99.Rotation = Vector3.new(100.769997, 0, 180)
5943
Part99.Anchored = true
5944
Part99.CanCollide = false
5945
Part99.FormFactor = Enum.FormFactor.Symmetric
5946
Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
5947
Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
5948
Part99.BottomSurface = Enum.SurfaceType.Smooth
5949
Part99.TopSurface = Enum.SurfaceType.Smooth
5950
Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5951
Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
5952
Part99.Orientation = Vector3.new(79.2300034, 180, 0)
5953
Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5954
BlockMesh100.Parent = Part99
5955
Part101.Name = "Brick"
5956
Part101.Parent = Model57
5957
Part101.Material = Enum.Material.SmoothPlastic
5958
Part101.BrickColor = BrickColor.new("Black")
5959
Part101.Reflectance = 0.0049999998882413
5960
Part101.Rotation = Vector3.new(100.769997, 0, 180)
5961
Part101.Anchored = true
5962
Part101.CanCollide = false
5963
Part101.FormFactor = Enum.FormFactor.Symmetric
5964
Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
5965
Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
5966
Part101.BottomSurface = Enum.SurfaceType.Smooth
5967
Part101.TopSurface = Enum.SurfaceType.Smooth
5968
Part101.Color = Color3.new(1,1,1)
5969
Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
5970
Part101.Orientation = Vector3.new(79.2300034, 180, 0)
5971
Part101.Color = Color3.new(1,1,1)
5972
BlockMesh102.Parent = Part101
5973
Part103.Name = "Brick"
5974
Part103.Parent = Model57
5975
Part103.Material = Enum.Material.SmoothPlastic
5976
Part103.BrickColor = BrickColor.new("Black")
5977
Part103.Reflectance = 0.0049999998882413
5978
Part103.Rotation = Vector3.new(100.769997, 0, 180)
5979
Part103.Anchored = true
5980
Part103.CanCollide = false
5981
Part103.FormFactor = Enum.FormFactor.Symmetric
5982
Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
5983
Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
5984
Part103.BottomSurface = Enum.SurfaceType.Smooth
5985
Part103.TopSurface = Enum.SurfaceType.Smooth
5986
Part103.Color = Color3.new(1,1,1)
5987
Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
5988
Part103.Orientation = Vector3.new(79.2300034, 180, 0)
5989
Part103.Color = Color3.new(1,1,1)
5990
BlockMesh104.Parent = Part103
5991
Part105.Parent = Model57
5992
Part105.Material = Enum.Material.SmoothPlastic
5993
Part105.BrickColor = BrickColor.new("Black")
5994
Part105.Reflectance = 0.0049999998882413
5995
Part105.Rotation = Vector3.new(166.570007, 0, 0)
5996
Part105.Anchored = true
5997
Part105.CanCollide = false
5998
Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
5999
Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
6000
Part105.BottomSurface = Enum.SurfaceType.Smooth
6001
Part105.TopSurface = Enum.SurfaceType.Smooth
6002
Part105.Color = Color3.new(1,1,1)
6003
Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
6004
Part105.Orientation = Vector3.new(13.4300003, 180, -180)
6005
Part105.Color = Color3.new(1,1,1)
6006
Part106.Parent = Model57
6007
Part106.Material = Enum.Material.SmoothPlastic
6008
Part106.BrickColor = BrickColor.new("Really black")
6009
Part106.Reflectance = 0.0049999998882413
6010
Part106.Rotation = Vector3.new(166.570007, 0, 0)
6011
Part106.Anchored = true
6012
Part106.CanCollide = false
6013
Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
6014
Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
6015
Part106.BottomSurface = Enum.SurfaceType.Smooth
6016
Part106.TopSurface = Enum.SurfaceType.Smooth
6017
Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6018
Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
6019
Part106.Orientation = Vector3.new(13.4300003, 180, -180)
6020
Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6021
WedgePart107.Parent = Model57
6022
WedgePart107.Material = Enum.Material.SmoothPlastic
6023
WedgePart107.BrickColor = BrickColor.new("Black")
6024
WedgePart107.Reflectance = 0.0049999998882413
6025
WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
6026
WedgePart107.Anchored = true
6027
WedgePart107.CanCollide = false
6028
WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
6029
WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
6030
WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
6031
WedgePart107.Color = Color3.new(1,1,1)
6032
WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
6033
WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
6034
WedgePart107.Color = Color3.new(1,1,1)
6035
WedgePart108.Parent = Model57
6036
WedgePart108.Material = Enum.Material.SmoothPlastic
6037
WedgePart108.BrickColor = BrickColor.new("Black")
6038
WedgePart108.Reflectance = 0.0049999998882413
6039
WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
6040
WedgePart108.Anchored = true
6041
WedgePart108.CanCollide = false
6042
WedgePart108.FormFactor = Enum.FormFactor.Symmetric
6043-
		Horn.Color = C3(17/255, 17/255, 17/255)
6043+
WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
6044
WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
6045
WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
6046
WedgePart108.Color = Color3.new(1,1,1)
6047
WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
6048-
		Horn.Color = C3(17/255, 17/255, 17/255)
6048+
WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
6049
WedgePart108.Color = Color3.new(1,1,1)
6050
Model109.Name = "RightLeg"
6051
Model109.Parent = Model0
6052
Part110.Name = "Right Leg1"
6053
Part110.Parent = Model109
6054
Part110.BrickColor = BrickColor.new("Pastel yellow")
6055
Part110.Transparency = 1
6056
Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
6057
Part110.Anchored = true
6058-
		Horn.Color = C3(17/255, 17/255, 17/255)
6058+
Part110.CanCollide = false
6059
Part110.FormFactor = Enum.FormFactor.Symmetric
6060
Part110.Size = Vector3.new(1, 2, 1)
6061
Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
6062
Part110.BottomSurface = Enum.SurfaceType.Smooth
6063-
		Horn.Color = C3(17/255, 17/255, 17/255)
6063+
Part110.Color = Color3.new(1, 1, 0.8)
6064
Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
6065
Part110.Orientation = Vector3.new(0, -90, 0.980000019)
6066-
end
6066+
Part110.Color = Color3.new(1, 1, 0.8)
6067
Model111.Name = "Torso"
6068
Model111.Parent = Model0
6069
Part112.Name = "Torso1"
6070
Part112.Parent = Model111
6071
Part112.BrickColor = BrickColor.new("Pastel yellow")
6072
Part112.Transparency = 1
6073
Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
6074
Part112.Anchored = true
6075
Part112.CanCollide = false
6076
Part112.FormFactor = Enum.FormFactor.Symmetric
6077
Part112.Size = Vector3.new(2, 2, 1)
6078
Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
6079
Part112.LeftSurface = Enum.SurfaceType.Weld
6080
Part112.RightSurface = Enum.SurfaceType.Weld
6081
Part112.Color = Color3.new(1, 1, 0.8)
6082
Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
6083
Part112.Orientation = Vector3.new(0.980000019, -90, 180)
6084
Part112.Color = Color3.new(1, 1, 0.8)
6085
Part113.Name = "Brick"
6086
Part113.Parent = Model111
6087
Part113.Material = Enum.Material.SmoothPlastic
6088
Part113.BrickColor = BrickColor.new("Really black")
6089
Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
6090
Part113.Anchored = true
6091
Part113.CanCollide = false
6092
Part113.FormFactor = Enum.FormFactor.Symmetric
6093
Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
6094
Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
6095
Part113.BottomSurface = Enum.SurfaceType.Smooth
6096
Part113.TopSurface = Enum.SurfaceType.Smooth
6097
Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6098
Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
6099
Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
6100
Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6101
BlockMesh114.Parent = Part113
6102
Part115.Name = "Brick"
6103
Part115.Parent = Model111
6104
Part115.Material = Enum.Material.SmoothPlastic
6105
Part115.BrickColor = BrickColor.new("Lapis")
6106
Part115.Rotation = Vector3.new(98.8700027, 0, -90)
6107
Part115.Anchored = true
6108
Part115.CanCollide = false
6109
Part115.FormFactor = Enum.FormFactor.Symmetric
6110
Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
6111
Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
6112
Part115.BottomSurface = Enum.SurfaceType.Smooth
6113
Part115.TopSurface = Enum.SurfaceType.Smooth
6114
Part115.Color = Color3.new(1,1,1)
6115
Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
6116
Part115.Orientation = Vector3.new(81.1299973, 180, 90)
6117
Part115.Color = Color3.new(1,1,1)
6118
BlockMesh116.Parent = Part115
6119
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
6120
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
6121
Part117.Name = "1"
6122
Part117.Parent = Model111
6123
Part117.Material = Enum.Material.SmoothPlastic
6124
Part117.BrickColor = BrickColor.new("Pastel Blue")
6125
Part117.Reflectance = 0.20000000298023
6126
Part117.Rotation = Vector3.new(90, 90, 0)
6127
Part117.Anchored = true
6128
Part117.CanCollide = false
6129
Part117.FormFactor = Enum.FormFactor.Symmetric
6130
Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
6131
Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
6132
Part117.BottomSurface = Enum.SurfaceType.Smooth
6133
Part117.TopSurface = Enum.SurfaceType.Smooth
6134
Part117.Color = Color3.new(1,1,1)
6135
Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
6136
Part117.Orientation = Vector3.new(0, 90, 90)
6137
Part117.Color = Color3.new(1,1,1)
6138
BlockMesh118.Parent = Part117
6139
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
6140
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
6141
Part119.Name = "1"
6142
Part119.Parent = Model111
6143
Part119.Material = Enum.Material.SmoothPlastic
6144
Part119.BrickColor = BrickColor.new("Pastel Blue")
6145
Part119.Reflectance = 0.20000000298023
6146
Part119.Rotation = Vector3.new(-90, 0, 90)
6147
Part119.Anchored = true
6148
Part119.CanCollide = false
6149
Part119.FormFactor = Enum.FormFactor.Symmetric
6150
Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6151
Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6152
Part119.BottomSurface = Enum.SurfaceType.Smooth
6153
Part119.TopSurface = Enum.SurfaceType.Smooth
6154
Part119.Color = Color3.new(1,1,1)
6155
Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
6156
Part119.Orientation = Vector3.new(-90, 90, 0)
6157
Part119.Color = Color3.new(1,1,1)
6158
CylinderMesh120.Parent = Part119
6159
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
6160
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
6161
Part121.Name = "1"
6162
Part121.Parent = Model111
6163
Part121.Material = Enum.Material.SmoothPlastic
6164
Part121.BrickColor = BrickColor.new("Pastel Blue")
6165
Part121.Reflectance = 0.20000000298023
6166
Part121.Rotation = Vector3.new(-90, 0, 90)
6167
Part121.Anchored = true
6168
Part121.CanCollide = false
6169
Part121.FormFactor = Enum.FormFactor.Symmetric
6170
Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6171
Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6172
Part121.BottomSurface = Enum.SurfaceType.Smooth
6173
Part121.TopSurface = Enum.SurfaceType.Smooth
6174
Part121.Color = Color3.new(1,1,1)
6175
Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
6176
Part121.Orientation = Vector3.new(-90, 90, 0)
6177
Part121.Color = Color3.new(1,1,1)
6178
CylinderMesh122.Parent = Part121
6179
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
6180
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
6181
Part123.Name = "1"
6182
Part123.Parent = Model111
6183
Part123.Material = Enum.Material.SmoothPlastic
6184
Part123.BrickColor = BrickColor.new("Pastel Blue")
6185
Part123.Reflectance = 0.20000000298023
6186
Part123.Rotation = Vector3.new(90, 90, 0)
6187
Part123.Anchored = true
6188
Part123.CanCollide = false
6189
Part123.FormFactor = Enum.FormFactor.Symmetric
6190
Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
6191
Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
6192
Part123.BottomSurface = Enum.SurfaceType.Smooth
6193
Part123.TopSurface = Enum.SurfaceType.Smooth
6194
Part123.Color = Color3.new(1,1,1)
6195
Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
6196
Part123.Orientation = Vector3.new(0, 90, 90)
6197
Part123.Color = Color3.new(1,1,1)
6198
BlockMesh124.Parent = Part123
6199
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
6200
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
6201
Part125.Name = "1"
6202
Part125.Parent = Model111
6203
Part125.Material = Enum.Material.SmoothPlastic
6204
Part125.BrickColor = BrickColor.new("Pastel Blue")
6205
Part125.Reflectance = 0.20000000298023
6206
Part125.Rotation = Vector3.new(-90, 0, 90)
6207
Part125.Anchored = true
6208
Part125.CanCollide = false
6209
Part125.FormFactor = Enum.FormFactor.Symmetric
6210
Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6211
Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6212
Part125.BottomSurface = Enum.SurfaceType.Smooth
6213
Part125.TopSurface = Enum.SurfaceType.Smooth
6214
Part125.Color = Color3.new(1,1,1)
6215
Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
6216
Part125.Orientation = Vector3.new(-90, 90, 0)
6217
Part125.Color = Color3.new(1,1,1)
6218
CylinderMesh126.Parent = Part125
6219
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
6220
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
6221
Part127.Name = "1"
6222
Part127.Parent = Model111
6223
Part127.Material = Enum.Material.SmoothPlastic
6224
Part127.BrickColor = BrickColor.new("Pastel Blue")
6225
Part127.Reflectance = 0.20000000298023
6226
Part127.Rotation = Vector3.new(-90, 0, 90)
6227
Part127.Anchored = true
6228
Part127.CanCollide = false
6229
Part127.FormFactor = Enum.FormFactor.Symmetric
6230
Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6231
Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6232
Part127.BottomSurface = Enum.SurfaceType.Smooth
6233
Part127.TopSurface = Enum.SurfaceType.Smooth
6234
Part127.Color = Color3.new(1,1,1)
6235
Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
6236
Part127.Orientation = Vector3.new(-90, 90, 0)
6237
Part127.Color = Color3.new(1,1,1)
6238
CylinderMesh128.Parent = Part127
6239
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
6240
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
6241
Part129.Name = "Brick"
6242
Part129.Parent = Model111
6243
Part129.Material = Enum.Material.SmoothPlastic
6244
Part129.BrickColor = BrickColor.new("Pastel Blue")
6245
Part129.Reflectance = 0.20000000298023
6246
Part129.Rotation = Vector3.new(0, 90, 0)
6247
Part129.Anchored = true
6248
Part129.CanCollide = false
6249
Part129.FormFactor = Enum.FormFactor.Symmetric
6250
Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
6251
Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
6252
Part129.BottomSurface = Enum.SurfaceType.Smooth
6253
Part129.TopSurface = Enum.SurfaceType.Smooth
6254
Part129.Color = Color3.new(1,1,1)
6255
Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
6256
Part129.Orientation = Vector3.new(0, 90, 0)
6257
Part129.Color = Color3.new(1,1,1)
6258
BlockMesh130.Parent = Part129
6259
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
6260
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
6261
Part131.Name = "Brick"
6262
Part131.Parent = Model111
6263
Part131.Material = Enum.Material.SmoothPlastic
6264
Part131.BrickColor = BrickColor.new("Institutional white")
6265
Part131.Rotation = Vector3.new(0, 90, 0)
6266
Part131.Anchored = true
6267
Part131.CanCollide = false
6268
Part131.FormFactor = Enum.FormFactor.Symmetric
6269
Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
6270
Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
6271
Part131.BottomSurface = Enum.SurfaceType.Smooth
6272
Part131.TopSurface = Enum.SurfaceType.Smooth
6273
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6274
Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
6275
Part131.Orientation = Vector3.new(0, 90, 0)
6276
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6277
BlockMesh132.Parent = Part131
6278
WedgePart133.Parent = Model111
6279
WedgePart133.Material = Enum.Material.SmoothPlastic
6280
WedgePart133.BrickColor = BrickColor.new("Institutional white")
6281
WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
6282
WedgePart133.Anchored = true
6283
WedgePart133.CanCollide = false
6284
WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6285
WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
6286
WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
6287
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6288
WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
6289
WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
6290
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6291
SpecialMesh134.Parent = WedgePart133
6292
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
6293
SpecialMesh134.MeshType = Enum.MeshType.Wedge
6294
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
6295
WedgePart135.Parent = Model111
6296
WedgePart135.Material = Enum.Material.SmoothPlastic
6297
WedgePart135.BrickColor = BrickColor.new("Institutional white")
6298
WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
6299
WedgePart135.Anchored = true
6300
WedgePart135.CanCollide = false
6301
WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6302
WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
6303
WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
6304
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6305
WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
6306
WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
6307
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6308
SpecialMesh136.Parent = WedgePart135
6309
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
6310
SpecialMesh136.MeshType = Enum.MeshType.Wedge
6311
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
6312
WedgePart137.Parent = Model111
6313
WedgePart137.Material = Enum.Material.SmoothPlastic
6314
WedgePart137.BrickColor = BrickColor.new("Institutional white")
6315
WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
6316
WedgePart137.Anchored = true
6317
WedgePart137.CanCollide = false
6318
WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
6319
WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
6320
WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
6321
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6322
WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
6323
WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
6324
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6325
WedgePart138.Parent = Model111
6326
WedgePart138.Material = Enum.Material.SmoothPlastic
6327
WedgePart138.BrickColor = BrickColor.new("Institutional white")
6328
WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
6329
WedgePart138.Anchored = true
6330
WedgePart138.CanCollide = false
6331
WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
6332
WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
6333
WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
6334
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6335
WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
6336
WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
6337
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6338
WedgePart139.Parent = Model111
6339
WedgePart139.Material = Enum.Material.SmoothPlastic
6340
WedgePart139.BrickColor = BrickColor.new("Institutional white")
6341
WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
6342
WedgePart139.Anchored = true
6343
WedgePart139.CanCollide = false
6344
WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6345
WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
6346
WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
6347
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6348
WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
6349
WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
6350
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6351
SpecialMesh140.Parent = WedgePart139
6352
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
6353
SpecialMesh140.MeshType = Enum.MeshType.Wedge
6354
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
6355
WedgePart141.Parent = Model111
6356
WedgePart141.Material = Enum.Material.SmoothPlastic
6357
WedgePart141.BrickColor = BrickColor.new("Institutional white")
6358
WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
6359
WedgePart141.Anchored = true
6360
WedgePart141.CanCollide = false
6361
WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6362
WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
6363
WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
6364
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6365
WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
6366
WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
6367
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6368
SpecialMesh142.Parent = WedgePart141
6369
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
6370
SpecialMesh142.MeshType = Enum.MeshType.Wedge
6371
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
6372
WedgePart143.Parent = Model111
6373
WedgePart143.Material = Enum.Material.SmoothPlastic
6374
WedgePart143.BrickColor = BrickColor.new("Institutional white")
6375
WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
6376
WedgePart143.Anchored = true
6377
WedgePart143.CanCollide = false
6378
WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6379
WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
6380
WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
6381
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6382
WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
6383
WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
6384
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6385
SpecialMesh144.Parent = WedgePart143
6386
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
6387
SpecialMesh144.MeshType = Enum.MeshType.Wedge
6388
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
6389
WedgePart145.Parent = Model111
6390
WedgePart145.Material = Enum.Material.SmoothPlastic
6391
WedgePart145.BrickColor = BrickColor.new("Institutional white")
6392
WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
6393
WedgePart145.Anchored = true
6394
WedgePart145.CanCollide = false
6395
WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
6396
WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
6397
WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
6398
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6399
WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
6400
WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
6401
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6402
WedgePart146.Parent = Model111
6403
WedgePart146.Material = Enum.Material.SmoothPlastic
6404
WedgePart146.BrickColor = BrickColor.new("Institutional white")
6405
WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
6406
WedgePart146.Anchored = true
6407
WedgePart146.CanCollide = false
6408
WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
6409
WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
6410
WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
6411
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6412
WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
6413
WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
6414
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6415
WedgePart147.Parent = Model111
6416
WedgePart147.Material = Enum.Material.SmoothPlastic
6417
WedgePart147.BrickColor = BrickColor.new("Institutional white")
6418
WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
6419
WedgePart147.Anchored = true
6420
WedgePart147.CanCollide = false
6421
WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
6422
WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
6423
WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
6424
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6425
WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
6426
WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
6427
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6428
WedgePart148.Parent = Model111
6429
WedgePart148.Material = Enum.Material.SmoothPlastic
6430
WedgePart148.BrickColor = BrickColor.new("Institutional white")
6431
WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
6432
WedgePart148.Anchored = true
6433
WedgePart148.CanCollide = false
6434
WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
6435
WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
6436
WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
6437
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6438
WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
6439
WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
6440
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6441
WedgePart149.Parent = Model111
6442
WedgePart149.Material = Enum.Material.SmoothPlastic
6443
WedgePart149.BrickColor = BrickColor.new("Institutional white")
6444
WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
6445
WedgePart149.Anchored = true
6446
WedgePart149.CanCollide = false
6447
WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6448
WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
6449
WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
6450
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6451
WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
6452
WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
6453
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6454
SpecialMesh150.Parent = WedgePart149
6455
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
6456
SpecialMesh150.MeshType = Enum.MeshType.Wedge
6457
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
6458
WedgePart151.Parent = Model111
6459
WedgePart151.Material = Enum.Material.SmoothPlastic
6460
WedgePart151.BrickColor = BrickColor.new("Institutional white")
6461
WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
6462
WedgePart151.Anchored = true
6463
WedgePart151.CanCollide = false
6464
WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6465
WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
6466
WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
6467
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6468
WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
6469
WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
6470
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6471
SpecialMesh152.Parent = WedgePart151
6472
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
6473
SpecialMesh152.MeshType = Enum.MeshType.Wedge
6474
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
6475
WedgePart153.Parent = Model111
6476
WedgePart153.Material = Enum.Material.SmoothPlastic
6477
WedgePart153.BrickColor = BrickColor.new("Really black")
6478
WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
6479
WedgePart153.Anchored = true
6480
WedgePart153.CanCollide = false
6481
WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6482
WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
6483
WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
6484
WedgePart153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6485
WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
6486
WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
6487
WedgePart153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6488
SpecialMesh154.Parent = WedgePart153
6489
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
6490
SpecialMesh154.MeshType = Enum.MeshType.Wedge
6491
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
6492
WedgePart155.Parent = Model111
6493
WedgePart155.Material = Enum.Material.SmoothPlastic
6494
WedgePart155.BrickColor = BrickColor.new("Really black")
6495
WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
6496
WedgePart155.Anchored = true
6497
WedgePart155.CanCollide = false
6498
WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6499
WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
6500
WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
6501
WedgePart155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6502
WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
6503
WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
6504
WedgePart155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6505
SpecialMesh156.Parent = WedgePart155
6506
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
6507
SpecialMesh156.MeshType = Enum.MeshType.Wedge
6508
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
6509
WedgePart157.Parent = Model111
6510
WedgePart157.Material = Enum.Material.SmoothPlastic
6511
WedgePart157.BrickColor = BrickColor.new("Really black")
6512
WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
6513
WedgePart157.Anchored = true
6514
WedgePart157.CanCollide = false
6515
WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6516
WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
6517
WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
6518
WedgePart157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6519
WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
6520
WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
6521
WedgePart157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6522
SpecialMesh158.Parent = WedgePart157
6523
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
6524
SpecialMesh158.MeshType = Enum.MeshType.Wedge
6525
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
6526
WedgePart159.Parent = Model111
6527
WedgePart159.Material = Enum.Material.SmoothPlastic
6528
WedgePart159.BrickColor = BrickColor.new("Really black")
6529
WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
6530
WedgePart159.Anchored = true
6531
WedgePart159.CanCollide = false
6532
WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6533
WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
6534
WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
6535
WedgePart159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6536
WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
6537
WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
6538
WedgePart159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6539
SpecialMesh160.Parent = WedgePart159
6540
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
6541
SpecialMesh160.MeshType = Enum.MeshType.Wedge
6542
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
6543
WedgePart161.Parent = Model111
6544
WedgePart161.Material = Enum.Material.SmoothPlastic
6545
WedgePart161.BrickColor = BrickColor.new("Really black")
6546
WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
6547
WedgePart161.Anchored = true
6548
WedgePart161.CanCollide = false
6549
WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6550
WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
6551
WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
6552
WedgePart161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6553
WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
6554
WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
6555
WedgePart161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6556
SpecialMesh162.Parent = WedgePart161
6557
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
6558
SpecialMesh162.MeshType = Enum.MeshType.Wedge
6559
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
6560
WedgePart163.Parent = Model111
6561
WedgePart163.Material = Enum.Material.SmoothPlastic
6562
WedgePart163.BrickColor = BrickColor.new("Really black")
6563
WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
6564
WedgePart163.Anchored = true
6565
WedgePart163.CanCollide = false
6566
WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6567
WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
6568
WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
6569
WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6570
WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
6571
WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
6572
WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6573
SpecialMesh164.Parent = WedgePart163
6574
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
6575
SpecialMesh164.MeshType = Enum.MeshType.Wedge
6576
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
6577
WedgePart165.Parent = Model111
6578
WedgePart165.Material = Enum.Material.SmoothPlastic
6579
WedgePart165.BrickColor = BrickColor.new("Really black")
6580
WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
6581
WedgePart165.Anchored = true
6582
WedgePart165.CanCollide = false
6583
WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6584
WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
6585
WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
6586
WedgePart165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6587
WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
6588
WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
6589
WedgePart165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6590
SpecialMesh166.Parent = WedgePart165
6591
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
6592
SpecialMesh166.MeshType = Enum.MeshType.Wedge
6593
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
6594
WedgePart167.Parent = Model111
6595
WedgePart167.Material = Enum.Material.SmoothPlastic
6596
WedgePart167.BrickColor = BrickColor.new("Really black")
6597
WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
6598
WedgePart167.Anchored = true
6599
WedgePart167.CanCollide = false
6600
WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6601
WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
6602
WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
6603
WedgePart167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6604
WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
6605
WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
6606
WedgePart167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6607
SpecialMesh168.Parent = WedgePart167
6608
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
6609
SpecialMesh168.MeshType = Enum.MeshType.Wedge
6610
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
6611
WedgePart169.Parent = Model111
6612
WedgePart169.Material = Enum.Material.SmoothPlastic
6613
WedgePart169.BrickColor = BrickColor.new("Really black")
6614
WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
6615
WedgePart169.Anchored = true
6616
WedgePart169.CanCollide = false
6617
WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6618
WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
6619
WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
6620
WedgePart169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6621
WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
6622
WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
6623
WedgePart169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6624
SpecialMesh170.Parent = WedgePart169
6625
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
6626
SpecialMesh170.MeshType = Enum.MeshType.Wedge
6627
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
6628
WedgePart171.Parent = Model111
6629
WedgePart171.Material = Enum.Material.SmoothPlastic
6630
WedgePart171.BrickColor = BrickColor.new("Really black")
6631
WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
6632
WedgePart171.Anchored = true
6633
WedgePart171.CanCollide = false
6634
WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6635
WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
6636
WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
6637
WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6638
WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
6639
WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
6640
WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6641
SpecialMesh172.Parent = WedgePart171
6642
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
6643
SpecialMesh172.MeshType = Enum.MeshType.Wedge
6644
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
6645
WedgePart173.Parent = Model111
6646
WedgePart173.Material = Enum.Material.SmoothPlastic
6647
WedgePart173.BrickColor = BrickColor.new("Really black")
6648
WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
6649
WedgePart173.Anchored = true
6650
WedgePart173.CanCollide = false
6651
WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6652
WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
6653
WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
6654
WedgePart173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6655
WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
6656
WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
6657
WedgePart173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6658
SpecialMesh174.Parent = WedgePart173
6659
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
6660
SpecialMesh174.MeshType = Enum.MeshType.Wedge
6661
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
6662
WedgePart175.Parent = Model111
6663
WedgePart175.Material = Enum.Material.SmoothPlastic
6664
WedgePart175.BrickColor = BrickColor.new("Really black")
6665
WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
6666
WedgePart175.Anchored = true
6667
WedgePart175.CanCollide = false
6668
WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6669
WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
6670
WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
6671
WedgePart175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6672
WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
6673
WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
6674
WedgePart175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6675
SpecialMesh176.Parent = WedgePart175
6676
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
6677
SpecialMesh176.MeshType = Enum.MeshType.Wedge
6678
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
6679
WedgePart177.Parent = Model111
6680
WedgePart177.Material = Enum.Material.SmoothPlastic
6681
WedgePart177.BrickColor = BrickColor.new("Really black")
6682
WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
6683
WedgePart177.Anchored = true
6684
WedgePart177.CanCollide = false
6685
WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6686
WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
6687
WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
6688
WedgePart177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6689
WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
6690
WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
6691
WedgePart177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6692
SpecialMesh178.Parent = WedgePart177
6693
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
6694
SpecialMesh178.MeshType = Enum.MeshType.Wedge
6695
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
6696
WedgePart179.Parent = Model111
6697
WedgePart179.Material = Enum.Material.SmoothPlastic
6698
WedgePart179.BrickColor = BrickColor.new("Institutional white")
6699
WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
6700
WedgePart179.Anchored = true
6701
WedgePart179.CanCollide = false
6702
WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
6703
WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
6704
WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
6705
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6706
WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
6707
WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
6708
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6709
WedgePart180.Parent = Model111
6710
WedgePart180.Material = Enum.Material.SmoothPlastic
6711
WedgePart180.BrickColor = BrickColor.new("Institutional white")
6712
WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
6713
WedgePart180.Anchored = true
6714
WedgePart180.CanCollide = false
6715
WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6716
WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
6717
WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
6718
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6719
WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
6720
WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
6721
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6722
SpecialMesh181.Parent = WedgePart180
6723
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
6724
SpecialMesh181.MeshType = Enum.MeshType.Wedge
6725
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
6726
WedgePart182.Parent = Model111
6727
WedgePart182.Material = Enum.Material.SmoothPlastic
6728
WedgePart182.BrickColor = BrickColor.new("Really black")
6729
WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
6730
WedgePart182.Anchored = true
6731
WedgePart182.CanCollide = false
6732
WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6733
WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
6734
WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
6735
WedgePart182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6736
WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
6737
WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
6738
WedgePart182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6739
SpecialMesh183.Parent = WedgePart182
6740
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
6741
SpecialMesh183.MeshType = Enum.MeshType.Wedge
6742
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
6743
WedgePart184.Parent = Model111
6744
WedgePart184.Material = Enum.Material.SmoothPlastic
6745
WedgePart184.BrickColor = BrickColor.new("Institutional white")
6746
WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
6747
WedgePart184.Anchored = true
6748
WedgePart184.CanCollide = false
6749
WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6750
WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
6751
WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
6752
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6753
WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
6754
WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
6755
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6756
SpecialMesh185.Parent = WedgePart184
6757
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
6758
SpecialMesh185.MeshType = Enum.MeshType.Wedge
6759
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
6760
WedgePart186.Parent = Model111
6761
WedgePart186.Material = Enum.Material.SmoothPlastic
6762
WedgePart186.BrickColor = BrickColor.new("Institutional white")
6763
WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
6764
WedgePart186.Anchored = true
6765
WedgePart186.CanCollide = false
6766
WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6767
WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
6768
WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
6769
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6770
WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
6771
WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
6772
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6773
SpecialMesh187.Parent = WedgePart186
6774
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
6775
SpecialMesh187.MeshType = Enum.MeshType.Wedge
6776
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
6777
WedgePart188.Parent = Model111
6778
WedgePart188.Material = Enum.Material.SmoothPlastic
6779
WedgePart188.BrickColor = BrickColor.new("Institutional white")
6780
WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
6781
WedgePart188.Anchored = true
6782
WedgePart188.CanCollide = false
6783
WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6784
WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
6785
WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
6786
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6787
WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
6788
WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
6789
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6790
SpecialMesh189.Parent = WedgePart188
6791
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
6792
SpecialMesh189.MeshType = Enum.MeshType.Wedge
6793
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
6794
WedgePart190.Parent = Model111
6795
WedgePart190.Material = Enum.Material.SmoothPlastic
6796
WedgePart190.BrickColor = BrickColor.new("Institutional white")
6797
WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
6798
WedgePart190.Anchored = true
6799
WedgePart190.CanCollide = false
6800
WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
6801
WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
6802
WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
6803
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6804
WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
6805
WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
6806
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6807
Part191.Parent = Model111
6808
Part191.Material = Enum.Material.SmoothPlastic
6809
Part191.BrickColor = BrickColor.new("Bright blue")
6810
Part191.Reflectance = 0.20000000298023
6811
Part191.Rotation = Vector3.new(180, 0, 0)
6812
Part191.Anchored = true
6813
Part191.CanCollide = false
6814
Part191.FormFactor = Enum.FormFactor.Symmetric
6815
Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
6816
Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
6817
Part191.BottomSurface = Enum.SurfaceType.Smooth
6818
Part191.TopSurface = Enum.SurfaceType.Smooth
6819
Part191.Color = Color3.new(1,1,0.3)
6820
Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
6821
Part191.Orientation = Vector3.new(0, -180, 180)
6822
Part191.Color = Color3.new(1,1,0.3)
6823
BlockMesh192.Parent = Part191
6824
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
6825
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
6826
Part193.Parent = Model111
6827
Part193.Material = Enum.Material.SmoothPlastic
6828
Part193.BrickColor = BrickColor.new("Bright blue")
6829
Part193.Reflectance = 0.20000000298023
6830
Part193.Rotation = Vector3.new(90, 0, 0)
6831
Part193.Anchored = true
6832
Part193.CanCollide = false
6833
Part193.FormFactor = Enum.FormFactor.Symmetric
6834
Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
6835
Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
6836
Part193.BottomSurface = Enum.SurfaceType.Smooth
6837
Part193.TopSurface = Enum.SurfaceType.Smooth
6838
Part193.Color = Color3.new(1,1,0.3)
6839
Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
6840
Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
6841
Part193.Color = Color3.new(1,1,0.3)
6842
BlockMesh194.Parent = Part193
6843
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
6844
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
6845
Part195.Parent = Model111
6846
Part195.Material = Enum.Material.SmoothPlastic
6847
Part195.BrickColor = BrickColor.new("Black")
6848
Part195.Rotation = Vector3.new(180, 0, 180)
6849
Part195.Anchored = true
6850
Part195.CanCollide = false
6851
Part195.FormFactor = Enum.FormFactor.Symmetric
6852
Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
6853
Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
6854
Part195.BottomSurface = Enum.SurfaceType.Smooth
6855
Part195.TopSurface = Enum.SurfaceType.Smooth
6856
Part195.Color = Color3.new(1,1,1)
6857
Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
6858
Part195.Orientation = Vector3.new(0, -180, 0)
6859
Part195.Color = Color3.new(1,1,1)
6860
BlockMesh196.Parent = Part195
6861
Part197.Parent = Model111
6862
Part197.Material = Enum.Material.SmoothPlastic
6863
Part197.BrickColor = BrickColor.new("Bright blue")
6864
Part197.Reflectance = 0.20000000298023
6865
Part197.Rotation = Vector3.new(180, 0, 0)
6866
Part197.Anchored = true
6867
Part197.CanCollide = false
6868
Part197.FormFactor = Enum.FormFactor.Symmetric
6869
Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
6870
Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
6871
Part197.BottomSurface = Enum.SurfaceType.Smooth
6872
Part197.TopSurface = Enum.SurfaceType.Smooth
6873
Part197.Color = Color3.new(1,1,0.3)
6874
Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
6875
Part197.Orientation = Vector3.new(0, -180, 180)
6876
Part197.Color = Color3.new(1,1,0.3)
6877
BlockMesh198.Parent = Part197
6878
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
6879
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
6880
Part199.Parent = Model111
6881
Part199.Material = Enum.Material.SmoothPlastic
6882
Part199.BrickColor = BrickColor.new("Bright blue")
6883
Part199.Reflectance = 0.20000000298023
6884
Part199.Rotation = Vector3.new(90, 0, 0)
6885
Part199.Anchored = true
6886
Part199.CanCollide = false
6887
Part199.FormFactor = Enum.FormFactor.Symmetric
6888
Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
6889
Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
6890
Part199.BottomSurface = Enum.SurfaceType.Smooth
6891
Part199.TopSurface = Enum.SurfaceType.Smooth
6892
Part199.Color = Color3.new(1,1,0.3)
6893
Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
6894
Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
6895
Part199.Color = Color3.new(1,1,0.3)
6896
BlockMesh200.Parent = Part199
6897
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
6898
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
6899
Part201.Parent = Model111
6900
Part201.Material = Enum.Material.SmoothPlastic
6901
Part201.BrickColor = BrickColor.new("Bright blue")
6902
Part201.Reflectance = 0.20000000298023
6903
Part201.Rotation = Vector3.new(-90, 0, 0)
6904
Part201.Anchored = true
6905
Part201.CanCollide = false
6906
Part201.FormFactor = Enum.FormFactor.Symmetric
6907
Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
6908
Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
6909
Part201.BottomSurface = Enum.SurfaceType.Smooth
6910
Part201.TopSurface = Enum.SurfaceType.Smooth
6911
Part201.Color = Color3.new(1,1,0.3)
6912
Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
6913
Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
6914
Part201.Color = Color3.new(1,1,0.3)
6915
BlockMesh202.Parent = Part201
6916
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
6917
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
6918
Part203.Name = "Cylinder"
6919
Part203.Parent = Model111
6920
Part203.Material = Enum.Material.SmoothPlastic
6921
Part203.BrickColor = BrickColor.new("Institutional white")
6922
Part203.Rotation = Vector3.new(-90, 0, 90)
6923
Part203.Anchored = true
6924
Part203.CanCollide = false
6925
Part203.FormFactor = Enum.FormFactor.Symmetric
6926
Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6927
Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6928
Part203.BottomSurface = Enum.SurfaceType.Smooth
6929
Part203.TopSurface = Enum.SurfaceType.Smooth
6930
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6931
Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
6932
Part203.Orientation = Vector3.new(-90, 90, 0)
6933
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6934
CylinderMesh204.Parent = Part203
6935
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
6936
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
6937
Part205.Name = "Cylinder"
6938
Part205.Parent = Model111
6939
Part205.Material = Enum.Material.SmoothPlastic
6940
Part205.BrickColor = BrickColor.new("Institutional white")
6941
Part205.Rotation = Vector3.new(-90, 0, 90)
6942
Part205.Anchored = true
6943
Part205.CanCollide = false
6944
Part205.FormFactor = Enum.FormFactor.Symmetric
6945
Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6946
Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6947
Part205.BottomSurface = Enum.SurfaceType.Smooth
6948
Part205.TopSurface = Enum.SurfaceType.Smooth
6949
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6950
Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
6951
Part205.Orientation = Vector3.new(-90, 90, 0)
6952
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6953
CylinderMesh206.Parent = Part205
6954
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
6955
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
6956
Part207.Name = "Cylinder"
6957
Part207.Parent = Model111
6958
Part207.Material = Enum.Material.SmoothPlastic
6959
Part207.BrickColor = BrickColor.new("Pastel Blue")
6960
Part207.Reflectance = 0.20000000298023
6961
Part207.Rotation = Vector3.new(-90, 0, 90)
6962
Part207.Anchored = true
6963
Part207.CanCollide = false
6964
Part207.FormFactor = Enum.FormFactor.Symmetric
6965
Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6966
Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6967
Part207.BottomSurface = Enum.SurfaceType.Smooth
6968
Part207.TopSurface = Enum.SurfaceType.Smooth
6969
Part207.Color = Color3.new(1,1,1)
6970
Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
6971
Part207.Orientation = Vector3.new(-90, 90, 0)
6972
Part207.Color = Color3.new(1,1,1)
6973
CylinderMesh208.Parent = Part207
6974
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
6975
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
6976
Part209.Name = "1"
6977
Part209.Parent = Model111
6978
Part209.Material = Enum.Material.SmoothPlastic
6979
Part209.BrickColor = BrickColor.new("Pastel Blue")
6980
Part209.Reflectance = 0.20000000298023
6981
Part209.Rotation = Vector3.new(-90, 0, 90)
6982
Part209.Anchored = true
6983
Part209.CanCollide = false
6984
Part209.FormFactor = Enum.FormFactor.Symmetric
6985
Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6986
Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
6987
Part209.BottomSurface = Enum.SurfaceType.Smooth
6988
Part209.TopSurface = Enum.SurfaceType.Smooth
6989
Part209.Color = Color3.new(1,1,1)
6990
Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
6991
Part209.Orientation = Vector3.new(-90, 90, 0)
6992
Part209.Color = Color3.new(1,1,1)
6993
CylinderMesh210.Parent = Part209
6994
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
6995
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
6996
Part211.Name = "Cylinder"
6997
Part211.Parent = Model111
6998
Part211.Material = Enum.Material.SmoothPlastic
6999
Part211.BrickColor = BrickColor.new("Pastel Blue")
7000
Part211.Reflectance = 0.20000000298023
7001
Part211.Rotation = Vector3.new(-90, 0, 90)
7002
Part211.Anchored = true
7003
Part211.CanCollide = false
7004
Part211.FormFactor = Enum.FormFactor.Symmetric
7005
Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
7006
Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
7007
Part211.BottomSurface = Enum.SurfaceType.Smooth
7008
Part211.TopSurface = Enum.SurfaceType.Smooth
7009
Part211.Color = Color3.new(1,1,1)
7010
Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
7011
Part211.Orientation = Vector3.new(-90, 90, 0)
7012
Part211.Color = Color3.new(1,1,1)
7013
CylinderMesh212.Parent = Part211
7014
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
7015
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
7016
Part213.Name = "1"
7017
Part213.Parent = Model111
7018
Part213.Material = Enum.Material.SmoothPlastic
7019
Part213.BrickColor = BrickColor.new("Pastel Blue")
7020
Part213.Reflectance = 0.20000000298023
7021
Part213.Rotation = Vector3.new(-90, 0, 90)
7022
Part213.Anchored = true
7023
Part213.CanCollide = false
7024
Part213.FormFactor = Enum.FormFactor.Symmetric
7025
Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
7026
Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
7027
Part213.BottomSurface = Enum.SurfaceType.Smooth
7028
Part213.TopSurface = Enum.SurfaceType.Smooth
7029
Part213.Color = Color3.new(1,1,1)
7030
Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
7031
Part213.Orientation = Vector3.new(-90, 90, 0)
7032
Part213.Color = Color3.new(1,1,1)
7033
CylinderMesh214.Parent = Part213
7034
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
7035
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
7036
Part215.Name = "Brick"
7037
Part215.Parent = Model111
7038
Part215.Material = Enum.Material.SmoothPlastic
7039
Part215.BrickColor = BrickColor.new("Lapis")
7040
Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
7041
Part215.Anchored = true
7042
Part215.CanCollide = false
7043
Part215.FormFactor = Enum.FormFactor.Symmetric
7044
Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
7045
Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
7046
Part215.BottomSurface = Enum.SurfaceType.Smooth
7047
Part215.TopSurface = Enum.SurfaceType.Smooth
7048
Part215.Color = Color3.new(1,1,1)
7049
Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
7050
Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
7051
Part215.Color = Color3.new(1,1,1)
7052
BlockMesh216.Parent = Part215
7053
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7054
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7055
Part217.Name = "Brick"
7056
Part217.Parent = Model111
7057
Part217.Material = Enum.Material.SmoothPlastic
7058
Part217.BrickColor = BrickColor.new("Lapis")
7059
Part217.Rotation = Vector3.new(81.1299973, 0, -90)
7060
Part217.Anchored = true
7061
Part217.CanCollide = false
7062
Part217.FormFactor = Enum.FormFactor.Symmetric
7063
Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
7064
Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
7065
Part217.BottomSurface = Enum.SurfaceType.Smooth
7066
Part217.TopSurface = Enum.SurfaceType.Smooth
7067
Part217.Color = Color3.new(1,1,1)
7068
Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
7069
Part217.Orientation = Vector3.new(81.1299973, 0, -90)
7070
Part217.Color = Color3.new(1,1,1)
7071
BlockMesh218.Parent = Part217
7072
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
7073
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
7074
Part219.Name = "Brick"
7075
Part219.Parent = Model111
7076
Part219.Material = Enum.Material.SmoothPlastic
7077
Part219.BrickColor = BrickColor.new("Lapis")
7078
Part219.Rotation = Vector3.new(171.130005, -90, 0)
7079
Part219.Anchored = true
7080
Part219.CanCollide = false
7081
Part219.FormFactor = Enum.FormFactor.Symmetric
7082
Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
7083
Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
7084
Part219.BottomSurface = Enum.SurfaceType.Smooth
7085
Part219.TopSurface = Enum.SurfaceType.Smooth
7086
Part219.Color = Color3.new(1,1,1)
7087
Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
7088
Part219.Orientation = Vector3.new(0, -90, -171.130005)
7089
Part219.Color = Color3.new(1,1,1)
7090
BlockMesh220.Parent = Part219
7091
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7092
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7093
Part221.Name = "Brick"
7094
Part221.Parent = Model111
7095
Part221.Material = Enum.Material.SmoothPlastic
7096
Part221.BrickColor = BrickColor.new("Lapis")
7097
Part221.Rotation = Vector3.new(81.1299973, 0, -90)
7098
Part221.Anchored = true
7099
Part221.CanCollide = false
7100
Part221.FormFactor = Enum.FormFactor.Symmetric
7101
Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
7102
Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
7103
Part221.BottomSurface = Enum.SurfaceType.Smooth
7104
Part221.TopSurface = Enum.SurfaceType.Smooth
7105
Part221.Color = Color3.new(1,1,1)
7106
Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
7107
Part221.Orientation = Vector3.new(81.1299973, 0, -90)
7108
Part221.Color = Color3.new(1,1,1)
7109
BlockMesh222.Parent = Part221
7110
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7111
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7112
Part223.Name = "Brick"
7113
Part223.Parent = Model111
7114
Part223.Material = Enum.Material.SmoothPlastic
7115
Part223.BrickColor = BrickColor.new("Institutional white")
7116
Part223.Rotation = Vector3.new(0, 90, 0)
7117
Part223.Anchored = true
7118
Part223.CanCollide = false
7119
Part223.FormFactor = Enum.FormFactor.Symmetric
7120
Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
7121
Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
7122
Part223.BottomSurface = Enum.SurfaceType.Smooth
7123
Part223.TopSurface = Enum.SurfaceType.Smooth
7124
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7125
Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
7126
Part223.Orientation = Vector3.new(0, 90, 0)
7127
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7128
BlockMesh224.Parent = Part223
7129
Part225.Name = "Brick"
7130
Part225.Parent = Model111
7131
Part225.Material = Enum.Material.SmoothPlastic
7132
Part225.BrickColor = BrickColor.new("Institutional white")
7133
Part225.Rotation = Vector3.new(90, 90, 0)
7134
Part225.Anchored = true
7135
Part225.CanCollide = false
7136
Part225.FormFactor = Enum.FormFactor.Symmetric
7137
Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
7138
Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
7139
Part225.BottomSurface = Enum.SurfaceType.Smooth
7140
Part225.TopSurface = Enum.SurfaceType.Smooth
7141
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7142
Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
7143
Part225.Orientation = Vector3.new(0, 90, 90)
7144
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7145
BlockMesh226.Parent = Part225
7146
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
7147
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
7148
Part227.Name = "Brick"
7149
Part227.Parent = Model111
7150
Part227.Material = Enum.Material.SmoothPlastic
7151
Part227.BrickColor = BrickColor.new("Institutional white")
7152
Part227.Rotation = Vector3.new(0, 90, 0)
7153
Part227.Anchored = true
7154
Part227.CanCollide = false
7155
Part227.FormFactor = Enum.FormFactor.Symmetric
7156
Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
7157
Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
7158
Part227.BottomSurface = Enum.SurfaceType.Smooth
7159
Part227.TopSurface = Enum.SurfaceType.Smooth
7160
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7161
Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
7162
Part227.Orientation = Vector3.new(0, 90, 0)
7163
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7164
BlockMesh228.Parent = Part227
7165
Part229.Name = "Brick"
7166
Part229.Parent = Model111
7167
Part229.Material = Enum.Material.SmoothPlastic
7168
Part229.BrickColor = BrickColor.new("Really black")
7169
Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
7170
Part229.Anchored = true
7171
Part229.CanCollide = false
7172
Part229.FormFactor = Enum.FormFactor.Symmetric
7173
Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
7174
Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
7175
Part229.BottomSurface = Enum.SurfaceType.Smooth
7176
Part229.TopSurface = Enum.SurfaceType.Smooth
7177
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7178
Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
7179
Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
7180
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7181
BlockMesh230.Parent = Part229
7182
Part231.Name = "Brick"
7183
Part231.Parent = Model111
7184
Part231.Material = Enum.Material.SmoothPlastic
7185
Part231.BrickColor = BrickColor.new("Institutional white")
7186
Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
7187
Part231.Anchored = true
7188
Part231.CanCollide = false
7189
Part231.FormFactor = Enum.FormFactor.Symmetric
7190
Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
7191
Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
7192
Part231.BottomSurface = Enum.SurfaceType.Smooth
7193
Part231.TopSurface = Enum.SurfaceType.Smooth
7194
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7195
Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
7196
Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
7197
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7198
BlockMesh232.Parent = Part231
7199
Part233.Name = "Brick"
7200
Part233.Parent = Model111
7201
Part233.Material = Enum.Material.SmoothPlastic
7202
Part233.BrickColor = BrickColor.new("Institutional white")
7203
Part233.Rotation = Vector3.new(0, 90, 0)
7204
Part233.Anchored = true
7205
Part233.CanCollide = false
7206
Part233.FormFactor = Enum.FormFactor.Symmetric
7207
Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
7208
Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
7209
Part233.BottomSurface = Enum.SurfaceType.Smooth
7210
Part233.TopSurface = Enum.SurfaceType.Smooth
7211
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7212
Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
7213
Part233.Orientation = Vector3.new(0, 90, 0)
7214
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7215
BlockMesh234.Parent = Part233
7216
Part235.Name = "Brick"
7217
Part235.Parent = Model111
7218
Part235.Material = Enum.Material.SmoothPlastic
7219
Part235.BrickColor = BrickColor.new("Really black")
7220
Part235.Rotation = Vector3.new(90, 80.4899979, -90)
7221
Part235.Anchored = true
7222
Part235.CanCollide = false
7223
Part235.FormFactor = Enum.FormFactor.Symmetric
7224
Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
7225
Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
7226
Part235.BottomSurface = Enum.SurfaceType.Smooth
7227
Part235.TopSurface = Enum.SurfaceType.Smooth
7228
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7229
Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
7230
Part235.Orientation = Vector3.new(9.51000023, 90, 0)
7231
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7232
BlockMesh236.Parent = Part235
7233
Part237.Name = "Brick"
7234
Part237.Parent = Model111
7235
Part237.Material = Enum.Material.SmoothPlastic
7236
Part237.BrickColor = BrickColor.new("Institutional white")
7237
Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
7238
Part237.Anchored = true
7239
Part237.CanCollide = false
7240
Part237.FormFactor = Enum.FormFactor.Symmetric
7241
Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
7242
Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
7243
Part237.BottomSurface = Enum.SurfaceType.Smooth
7244
Part237.TopSurface = Enum.SurfaceType.Smooth
7245
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7246
Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
7247
Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
7248
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7249
BlockMesh238.Parent = Part237
7250
Part239.Name = "Brick"
7251
Part239.Parent = Model111
7252
Part239.Material = Enum.Material.SmoothPlastic
7253
Part239.BrickColor = BrickColor.new("Really black")
7254
Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
7255
Part239.Anchored = true
7256
Part239.CanCollide = false
7257
Part239.FormFactor = Enum.FormFactor.Symmetric
7258
Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
7259
Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
7260
Part239.BottomSurface = Enum.SurfaceType.Smooth
7261
Part239.TopSurface = Enum.SurfaceType.Smooth
7262
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7263
Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
7264
Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
7265
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7266
BlockMesh240.Parent = Part239
7267
Part241.Name = "Brick"
7268
Part241.Parent = Model111
7269
Part241.Material = Enum.Material.SmoothPlastic
7270
Part241.BrickColor = BrickColor.new("Really black")
7271
Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
7272
Part241.Anchored = true
7273
Part241.CanCollide = false
7274
Part241.FormFactor = Enum.FormFactor.Symmetric
7275
Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
7276
Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
7277
Part241.BottomSurface = Enum.SurfaceType.Smooth
7278
Part241.TopSurface = Enum.SurfaceType.Smooth
7279
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7280
Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
7281
Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
7282
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7283
BlockMesh242.Parent = Part241
7284
Part243.Name = "Brick"
7285
Part243.Parent = Model111
7286
Part243.Material = Enum.Material.SmoothPlastic
7287
Part243.BrickColor = BrickColor.new("Institutional white")
7288
Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
7289
Part243.Anchored = true
7290
Part243.CanCollide = false
7291
Part243.FormFactor = Enum.FormFactor.Symmetric
7292
Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
7293
Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
7294
Part243.BottomSurface = Enum.SurfaceType.Smooth
7295
Part243.TopSurface = Enum.SurfaceType.Smooth
7296
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7297
Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
7298
Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
7299
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7300
BlockMesh244.Parent = Part243
7301
Part245.Name = "Brick"
7302
Part245.Parent = Model111
7303
Part245.Material = Enum.Material.SmoothPlastic
7304
Part245.BrickColor = BrickColor.new("Lapis")
7305
Part245.Rotation = Vector3.new(-171.130005, -90, 0)
7306
Part245.Anchored = true
7307
Part245.CanCollide = false
7308
Part245.FormFactor = Enum.FormFactor.Symmetric
7309
Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
7310
Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
7311
Part245.BottomSurface = Enum.SurfaceType.Smooth
7312
Part245.TopSurface = Enum.SurfaceType.Smooth
7313
Part245.Color = Color3.new(1,1,1)
7314
Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
7315
Part245.Orientation = Vector3.new(0, -90, 171.130005)
7316
Part245.Color = Color3.new(1,1,1)
7317
BlockMesh246.Parent = Part245
7318
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7319
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7320
Part247.Name = "Brick"
7321
Part247.Parent = Model111
7322
Part247.Material = Enum.Material.SmoothPlastic
7323
Part247.BrickColor = BrickColor.new("Lapis")
7324
Part247.Rotation = Vector3.new(98.8700027, 0, -90)
7325
Part247.Anchored = true
7326
Part247.CanCollide = false
7327
Part247.FormFactor = Enum.FormFactor.Symmetric
7328
Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
7329
Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
7330
Part247.BottomSurface = Enum.SurfaceType.Smooth
7331
Part247.TopSurface = Enum.SurfaceType.Smooth
7332
Part247.Color = Color3.new(1,1,1)
7333
Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
7334
Part247.Orientation = Vector3.new(81.1299973, 180, 90)
7335
Part247.Color = Color3.new(1,1,1)
7336
BlockMesh248.Parent = Part247
7337
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
7338
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
7339
Part249.Name = "Brick"
7340
Part249.Parent = Model111
7341
Part249.Material = Enum.Material.SmoothPlastic
7342
Part249.BrickColor = BrickColor.new("Lapis")
7343
Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
7344
Part249.Anchored = true
7345
Part249.CanCollide = false
7346
Part249.FormFactor = Enum.FormFactor.Symmetric
7347
Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
7348
Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
7349
Part249.BottomSurface = Enum.SurfaceType.Smooth
7350
Part249.TopSurface = Enum.SurfaceType.Smooth
7351
Part249.Color = Color3.new(1,1,1)
7352
Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
7353
Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
7354
Part249.Color = Color3.new(1,1,1)
7355
BlockMesh250.Parent = Part249
7356
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7357
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7358
Part251.Name = "Brick"
7359
Part251.Parent = Model111
7360
Part251.Material = Enum.Material.SmoothPlastic
7361
Part251.BrickColor = BrickColor.new("Lapis")
7362
Part251.Rotation = Vector3.new(-171.130005, -90, 0)
7363
Part251.Anchored = true
7364
Part251.CanCollide = false
7365
Part251.FormFactor = Enum.FormFactor.Symmetric
7366
Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
7367
Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
7368
Part251.BottomSurface = Enum.SurfaceType.Smooth
7369
Part251.TopSurface = Enum.SurfaceType.Smooth
7370
Part251.Color = Color3.new(1,1,1)
7371
Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
7372
Part251.Orientation = Vector3.new(0, -90, 171.130005)
7373
Part251.Color = Color3.new(1,1,1)
7374
BlockMesh252.Parent = Part251
7375
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7376
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7377
Part253.Name = "Brick"
7378
Part253.Parent = Model111
7379
Part253.Material = Enum.Material.SmoothPlastic
7380
Part253.BrickColor = BrickColor.new("Lapis")
7381
Part253.Rotation = Vector3.new(-171.130005, -90, 0)
7382
Part253.Anchored = true
7383
Part253.CanCollide = false
7384
Part253.FormFactor = Enum.FormFactor.Symmetric
7385
Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
7386
Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
7387
Part253.BottomSurface = Enum.SurfaceType.Smooth
7388
Part253.TopSurface = Enum.SurfaceType.Smooth
7389
Part253.Color = Color3.new(1,1,1)
7390
Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
7391
Part253.Orientation = Vector3.new(0, -90, 171.130005)
7392
Part253.Color = Color3.new(1,1,1)
7393
BlockMesh254.Parent = Part253
7394
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7395
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7396
Part255.Name = "Brick"
7397
Part255.Parent = Model111
7398
Part255.Material = Enum.Material.SmoothPlastic
7399
Part255.BrickColor = BrickColor.new("Institutional white")
7400
Part255.Rotation = Vector3.new(8.86999989, 90, 0)
7401
Part255.Anchored = true
7402
Part255.CanCollide = false
7403
Part255.FormFactor = Enum.FormFactor.Symmetric
7404
Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
7405
Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
7406
Part255.BottomSurface = Enum.SurfaceType.Smooth
7407
Part255.TopSurface = Enum.SurfaceType.Smooth
7408
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7409
Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
7410
Part255.Orientation = Vector3.new(0, 90, 8.86999989)
7411
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7412
BlockMesh256.Parent = Part255
7413
Part257.Name = "Brick"
7414
Part257.Parent = Model111
7415
Part257.Material = Enum.Material.SmoothPlastic
7416
Part257.BrickColor = BrickColor.new("Pastel Blue")
7417
Part257.Reflectance = 0.20000000298023
7418
Part257.Rotation = Vector3.new(90, 90, 0)
7419
Part257.Anchored = true
7420
Part257.CanCollide = false
7421
Part257.FormFactor = Enum.FormFactor.Symmetric
7422
Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
7423
Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
7424
Part257.BottomSurface = Enum.SurfaceType.Smooth
7425
Part257.TopSurface = Enum.SurfaceType.Smooth
7426
Part257.Color = Color3.new(1,1,1)
7427
Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
7428
Part257.Orientation = Vector3.new(0, 90, 90)
7429
Part257.Color = Color3.new(1,1,1)
7430
BlockMesh258.Parent = Part257
7431
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
7432
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
7433
Part259.Name = "1"
7434
Part259.Parent = Model111
7435
Part259.Material = Enum.Material.SmoothPlastic
7436
Part259.BrickColor = BrickColor.new("Pastel Blue")
7437
Part259.Reflectance = 0.20000000298023
7438
Part259.Rotation = Vector3.new(90, 90, 0)
7439
Part259.Anchored = true
7440
Part259.CanCollide = false
7441
Part259.FormFactor = Enum.FormFactor.Symmetric
7442
Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
7443
Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
7444
Part259.BottomSurface = Enum.SurfaceType.Smooth
7445
Part259.TopSurface = Enum.SurfaceType.Smooth
7446
Part259.Color = Color3.new(1,1,1)
7447
Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
7448
Part259.Orientation = Vector3.new(0, 90, 90)
7449
Part259.Color = Color3.new(1,1,1)
7450
BlockMesh260.Parent = Part259
7451
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
7452
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
7453
Part261.Name = "Brick"
7454
Part261.Parent = Model111
7455
Part261.Material = Enum.Material.SmoothPlastic
7456
Part261.BrickColor = BrickColor.new("Institutional white")
7457
Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
7458
Part261.Anchored = true
7459
Part261.CanCollide = false
7460
Part261.FormFactor = Enum.FormFactor.Symmetric
7461
Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
7462
Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
7463
Part261.BottomSurface = Enum.SurfaceType.Smooth
7464
Part261.TopSurface = Enum.SurfaceType.Smooth
7465
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7466
Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
7467
Part261.Orientation = Vector3.new(0, 90, -8.86999989)
7468
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7469
BlockMesh262.Parent = Part261
7470
Part263.Name = "Brick"
7471
Part263.Parent = Model111
7472
Part263.Material = Enum.Material.SmoothPlastic
7473
Part263.BrickColor = BrickColor.new("Institutional white")
7474
Part263.Rotation = Vector3.new(0, 90, 0)
7475
Part263.Anchored = true
7476
Part263.CanCollide = false
7477
Part263.FormFactor = Enum.FormFactor.Symmetric
7478
Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
7479
Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
7480
Part263.BottomSurface = Enum.SurfaceType.Smooth
7481
Part263.TopSurface = Enum.SurfaceType.Smooth
7482
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7483
Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
7484
Part263.Orientation = Vector3.new(0, 90, 0)
7485
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7486
BlockMesh264.Parent = Part263
7487
Part265.Name = "Brick"
7488
Part265.Parent = Model111
7489
Part265.Material = Enum.Material.SmoothPlastic
7490
Part265.BrickColor = BrickColor.new("Lapis")
7491
Part265.Rotation = Vector3.new(171.130005, -90, 0)
7492
Part265.Anchored = true
7493
Part265.CanCollide = false
7494
Part265.FormFactor = Enum.FormFactor.Symmetric
7495
Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
7496
Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
7497
Part265.BottomSurface = Enum.SurfaceType.Smooth
7498
Part265.TopSurface = Enum.SurfaceType.Smooth
7499
Part265.Color = Color3.new(1,1,1)
7500
Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
7501
Part265.Orientation = Vector3.new(0, -90, -171.130005)
7502
Part265.Color = Color3.new(1,1,1)
7503
BlockMesh266.Parent = Part265
7504
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7505
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7506
Part267.Name = "Brick"
7507
Part267.Parent = Model111
7508
Part267.Material = Enum.Material.SmoothPlastic
7509
Part267.BrickColor = BrickColor.new("Lapis")
7510
Part267.Rotation = Vector3.new(171.130005, -90, 0)
7511
Part267.Anchored = true
7512
Part267.CanCollide = false
7513
Part267.FormFactor = Enum.FormFactor.Symmetric
7514
Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
7515
Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
7516
Part267.BottomSurface = Enum.SurfaceType.Smooth
7517
Part267.TopSurface = Enum.SurfaceType.Smooth
7518
Part267.Color = Color3.new(1,1,1)
7519
Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
7520
Part267.Orientation = Vector3.new(0, -90, -171.130005)
7521
Part267.Color = Color3.new(1,1,1)
7522
BlockMesh268.Parent = Part267
7523
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7524
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
7525
Part269.Name = "Brick"
7526
Part269.Parent = Model111
7527
Part269.Material = Enum.Material.SmoothPlastic
7528
Part269.BrickColor = BrickColor.new("Institutional white")
7529
Part269.Rotation = Vector3.new(0, 90, 0)
7530
Part269.Anchored = true
7531
Part269.CanCollide = false
7532
Part269.FormFactor = Enum.FormFactor.Symmetric
7533
Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
7534
Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
7535
Part269.BottomSurface = Enum.SurfaceType.Smooth
7536
Part269.TopSurface = Enum.SurfaceType.Smooth
7537
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7538
Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
7539
Part269.Orientation = Vector3.new(0, 90, 0)
7540
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7541
BlockMesh270.Parent = Part269
7542
Part271.Name = "Brick"
7543
Part271.Parent = Model111
7544
Part271.Material = Enum.Material.SmoothPlastic
7545
Part271.BrickColor = BrickColor.new("Institutional white")
7546
Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
7547
Part271.Anchored = true
7548
Part271.CanCollide = false
7549
Part271.FormFactor = Enum.FormFactor.Symmetric
7550
Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
7551
Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
7552
Part271.BottomSurface = Enum.SurfaceType.Smooth
7553
Part271.TopSurface = Enum.SurfaceType.Smooth
7554
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7555
Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
7556
Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
7557
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7558
BlockMesh272.Parent = Part271
7559
Part273.Name = "Brick"
7560
Part273.Parent = Model111
7561
Part273.Material = Enum.Material.SmoothPlastic
7562
Part273.BrickColor = BrickColor.new("Institutional white")
7563
Part273.Rotation = Vector3.new(0, 90, 0)
7564
Part273.Anchored = true
7565
Part273.CanCollide = false
7566
Part273.FormFactor = Enum.FormFactor.Symmetric
7567
Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
7568
Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
7569
Part273.BottomSurface = Enum.SurfaceType.Smooth
7570
Part273.TopSurface = Enum.SurfaceType.Smooth
7571
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7572
Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
7573
Part273.Orientation = Vector3.new(0, 90, 0)
7574
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7575
BlockMesh274.Parent = Part273
7576
Part275.Name = "Brick"
7577
Part275.Parent = Model111
7578
Part275.Material = Enum.Material.SmoothPlastic
7579
Part275.BrickColor = BrickColor.new("Institutional white")
7580
Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
7581
Part275.Anchored = true
7582
Part275.CanCollide = false
7583
Part275.FormFactor = Enum.FormFactor.Symmetric
7584
Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
7585
Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
7586
Part275.BottomSurface = Enum.SurfaceType.Smooth
7587
Part275.TopSurface = Enum.SurfaceType.Smooth
7588
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7589
Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
7590
Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
7591
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7592
BlockMesh276.Parent = Part275
7593
Part277.Name = "Brick"
7594
Part277.Parent = Model111
7595
Part277.Material = Enum.Material.SmoothPlastic
7596
Part277.BrickColor = BrickColor.new("Really black")
7597
Part277.Rotation = Vector3.new(90, 80.4899979, -90)
7598
Part277.Anchored = true
7599
Part277.CanCollide = false
7600
Part277.FormFactor = Enum.FormFactor.Symmetric
7601
Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
7602
Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
7603
Part277.BottomSurface = Enum.SurfaceType.Smooth
7604
Part277.TopSurface = Enum.SurfaceType.Smooth
7605
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7606
Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
7607
Part277.Orientation = Vector3.new(9.51000023, 90, 0)
7608
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7609
BlockMesh278.Parent = Part277
7610
Part279.Name = "Brick"
7611
Part279.Parent = Model111
7612
Part279.Material = Enum.Material.SmoothPlastic
7613
Part279.BrickColor = BrickColor.new("Institutional white")
7614
Part279.Rotation = Vector3.new(0, 90, 0)
7615
Part279.Anchored = true
7616
Part279.CanCollide = false
7617
Part279.FormFactor = Enum.FormFactor.Symmetric
7618
Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
7619
Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
7620
Part279.BottomSurface = Enum.SurfaceType.Smooth
7621
Part279.TopSurface = Enum.SurfaceType.Smooth
7622
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7623
Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
7624
Part279.Orientation = Vector3.new(0, 90, 0)
7625
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7626
BlockMesh280.Parent = Part279
7627
Script281.Name = "Welds"
7628
Script281.Parent = Model0
7629
Script281.Disabled = true
7630
table.insert(cors,sandbox(Script281,function()
7631
7632
wait(.33)
7633
7634
Tool=script.Parent
7635
Nib=Tool.Parent
7636
7637
demodel=function()
7638
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
7639
		v.Parent=Nib
7640
	end	
7641
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
7642
		v.Parent=Nib
7643
	end	
7644
	for _,v in pairs(script.Parent["Torso"]:children()) do
7645
		v.Parent=Nib
7646
	end	
7647
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
7648
		v.Parent=Nib
7649
	end	
7650
	for _,v in pairs(script.Parent["RightArm"]:children()) do
7651
		v.Parent=Nib
7652
	end	
7653
end
7654
7655
7656
7657
weldparts=function()
7658
	print("Welding")
7659
	lel={}
7660
	function jarate(p)
7661
		for i=1, #p do
7662
			table.insert(lel,p[i])
7663
			k=p[i]:children()
7664
			if #k>0 then
7665
				jarate(k)
7666
			end
7667
		end
7668
	end
7669
	for _,v in pairs(script.Parent:children()) do
7670
		if v.Name~="Cloak" and v.className~="Script" then
7671
			v:BreakJoints()
7672
			jarate(v:children())
7673
		end
7674
	end
7675
	for _,v in pairs(lel) do
7676
		if v.className=="Weld" or v.className=="Motor6D" then
7677
			v:Remove()
7678
		end
7679
	end
7680
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
7681
		if v.Name~="Right Leg1" then
7682
			w=Instance.new("Weld")
7683
			w.Part0=script.Parent["RightLeg"]["Right Leg1"]
7684
			w.Part1=v
7685
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
7686
			w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
7687
			w.Parent=w.Part0
7688
		end
7689
	end
7690
	w=Instance.new("Weld")
7691
	w.Part0=Nib["Right Leg"]
7692
	w.Part1=script.Parent["RightLeg"]["Right Leg1"]
7693
	w.Parent=w.Part0
7694
	w.C0=CFrame.new(0,-.1,0)
7695
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
7696
		if v.Name~="Left Leg1" then
7697
			w=Instance.new("Weld")
7698
			w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
7699
			w.Part1=v
7700
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
7701
			w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
7702
			w.Parent=w.Part0
7703
		end
7704
	end
7705
	w=Instance.new("Weld")
7706
	w.Part0=Nib["Left Leg"]
7707
	w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
7708
	w.Parent=w.Part0
7709
	w.C0=CFrame.new(0,-.1,0)
7710
	for _,v in pairs(script.Parent["RightArm"]:children()) do
7711
		if v.Name~="Right Arm1" then
7712
			w=Instance.new("Weld")
7713
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
7714
			w.Part1=v
7715
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
7716
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
7717
			w.Parent=w.Part1
7718
		end
7719
	end
7720
	w=Instance.new("Weld")
7721
	w.Part0=Nib["Right Arm"]
7722
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
7723
	w.Parent=w.Part0
7724
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
7725
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
7726
		if v.Name~="Left Arm1" then
7727
			w=Instance.new("Weld")
7728
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
7729
			w.Part1=v
7730
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
7731
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
7732
			w.Parent=w.Part0
7733
		end
7734
	end
7735
	w=Instance.new("Weld")
7736
	w.Part0=Nib["Left Arm"]
7737
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
7738
	w.Parent=w.Part0
7739
	
7740
	for _,v in pairs(script.Parent["Torso"]:children()) do
7741
		if v.Name~="Torso1" then
7742
			w=Instance.new("Weld")
7743
			w.Part0=script.Parent["Torso"]["Torso1"]
7744
			w.Part1=v
7745
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
7746
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
7747
			w.Parent=script.Parent["Torso"]["Torso1"]
7748
		end
7749
	end
7750
	
7751
	w=Instance.new("Weld")
7752
	w.Part0=Nib["Torso"]
7753
	w.Part1=script.Parent["Torso"]["Torso1"]
7754
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
7755
	w.Parent=w.Part0
7756
7757
	for _,v in pairs(lel) do
7758
		if v:IsA("BasePart") then v.Anchored=false end
7759
	end
7760
	
7761
	
7762
	
7763
	wait(1)
7764
	
7765
	w=Instance.new("Weld")
7766
	w.Part0=Nib.Torso
7767
	w.Part1=Tool.Torso.Torso1
7768
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
7769
	w.C1=CFrame.new(0,0,0)
7770
	w.Parent=w.Part1
7771
	w.Name="ClothingWeld"
7772
	
7773
	wait(.06)
7774
	
7775
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
7776
		wait(.03)
7777
		w=Instance.new("Weld")
7778
		w.Part0=Nib.Torso
7779
		w.Part1=Tool.Torso.Torso1
7780
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
7781
		w.C1=CFrame.new(0,0,0)
7782
		w.Parent=w.Part1
7783
		w.Name="ClothingWeld"
7784
	end
7785
	
7786
	w=Instance.new("Weld")
7787
	w.Part0=Nib["Right Leg"]
7788
	w.Part1=Tool.RightLeg["Right Leg1"]
7789
	w.C0=CFrame.new(0,0,0)
7790
	w.C1=CFrame.new(0,0,0)
7791
	w.Parent=w.Part1
7792
	w.Name="ClothingWeld"
7793
	
7794
	w=Instance.new("Weld")
7795
	w.Part0=Nib["Left Leg"]
7796
	w.Part1=Tool.LeftLeg["Left Leg1"]
7797
	w.C0=CFrame.new(0,0,0)
7798
	w.C1=CFrame.new(0,0,0)
7799
	w.Parent=w.Part1
7800
	w.Name="ClothingWeld"
7801
	
7802
	w=Instance.new("Weld")
7803
	w.Part0=Nib["Right Arm"]
7804
	w.Part1=Tool.RightArm["Right Arm1"]
7805
	w.C0=CFrame.new(0,0,0)
7806
	w.C1=CFrame.new(0,0,0)
7807
	w.Parent=w.Part1
7808
	w.Name="ClothingWeld"
7809
	
7810
	w=Instance.new("Weld")
7811
	w.Part0=Nib["Left Arm"]
7812
	w.Part1=Tool.LeftArm["Left Arm1"]
7813
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
7814
	w.C1=CFrame.new(0,0,0)
7815
	w.Parent=w.Part1
7816
	w.Name="ClothingWeld"
7817
	
7818
	wait()
7819
	
7820
end
7821
weldparts()
7822
7823
wait(.5)
7824
demodel()
7825
end))
7826
for i,v in pairs(mas:GetChildren()) do
7827
	v.Parent = game:GetService("Players").LocalPlayer.Character
7828
	pcall(function() v:MakeJoints() end)
7829
end
7830
mas:Destroy()
7831
for i,v in pairs(cors) do
7832
	spawn(function()
7833
		pcall(v)
7834
	end)
7835
end
7836
7837
wait(0.5)
7838
player = game.Players.LocalPlayer
7839
char = player.Character
7840
hmnd = char.Humanoid
7841
larm = char["Left Arm"]
7842
rarm = char["Right Arm"]
7843
lleg = char["Left Leg"]
7844
rleg = char["Right Leg"]
7845
torso = char.Torso
7846
mouse = player:GetMouse()
7847
lght = game.Lighting
7848
bdclr = char["Body Colors"]
7849
Neck = torso.Neck
7850
7851
-- More variables, just in case.
7852
Player=game:GetService("Players").LocalPlayer
7853
Character=Player.Character 
7854
PlayerGui=Player.PlayerGui
7855
Backpack=Player.Backpack 
7856
Torso=Character.Torso 
7857
Head=Character.Head 
7858
Humanoid=Character.Humanoid
7859
Mouse = player:GetMouse()
7860
m=Instance.new('Model',Character)
7861
LeftArm=Character["Left Arm"] 
7862
LeftLeg=Character["Left Leg"] 
7863
RightArm=Character["Right Arm"] 
7864
RightLeg=Character["Right Leg"] 
7865
LS=Torso["Left Shoulder"] 
7866
LH=Torso["Left Hip"] 
7867
RS=Torso["Right Shoulder"] 
7868
RH=Torso["Right Hip"] 
7869
Face = Head.face
7870
Neck=Torso.Neck
7871
it=Instance.new
7872
attacktype=1
7873
vt=Vector3.new
7874
cf=CFrame.new
7875
euler=CFrame.fromEulerAnglesXYZ
7876
angles=CFrame.Angles
7877
cloaked=false
7878
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
7879
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
7880
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
7881
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
7882
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
7883
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
7884
HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
7885
BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
7886
RootPart=Character.HumanoidRootPart
7887
RootJoint=RootPart.RootJoint
7888
RootCF=euler(-1.57,0,3.14)
7889
attack = false 
7890
attackdebounce = false 
7891
deb=false
7892
equipped=true
7893
hand=false
7894
MMouse=nil
7895
combo=0
7896
mana=0
7897
trispeed=.2
7898
attackmode='none'
7899
local idle=0
7900
local Anim="Idle"
7901
local Effects={}
7902
local gun=false
7903
local shoot=false
7904
player=nil 
7905
mana=0
7906
7907
it = Instance.new
7908
7909
-- Music --
7910
7911
z = it("Sound",char)
7912
z.Looped = true
7913
z.Name = "moosik"
7914
z.SoundId = "rbxassetid://0"
7915
z.TimePosition = 9.3
7916
z.Volume = 0
7917
z:Play()
7918
themeBegan = false
7919
wait(0.5)
7920
7921
function fadeInMusic()
7922
	while z.Volume < 1 do
7923
		wait()
7924
		z.Volume = z.Volume + 0.025
7925
	end
7926
end
7927
7928
delay(0,fadeInMusic)
7929
7930
function restartMusic()
7931
	wait(89.715)
7932
	z.TimePosition = 0
7933
	while true do
7934
		wait(104.34)
7935
		z.TimePosition = 0
7936
	end
7937
end
7938
7939
delay(0,restartMusic)
7940
7941
-- Functions --
7942
7943
7944
7945
7946
7947
7948
local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
7949
	w = it("Weld",part1)
7950
	w.Part0 = part1
7951
	w.Part1 = part2
7952
	if part1.Anchored or part2.Anchored then
7953
		part1.Anchored = false
7954
		part2.Anchored = false
7955
	end
7956
	w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
7957
	return(w)
7958
end
7959
7960
7961
7962
7963
-- Torso Armor
7964
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
7965
weld(torso,p,0,-0.375,0,0,0,0)
7966
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
7967
weld(torso,p,0.65,0.625,0,0,0,0)
7968
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
7969
mesh("Wedge",p,"","",Vector3.new(1,1,1))
7970
weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
7971
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
7972
mesh("Wedge",p,"","",Vector3.new(1,1,1))
7973
weld(torso,p,0.1,0.625,-0.01,0,-90,0)
7974
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
7975
mesh("Wedge",p,"","",Vector3.new(1,1,1))
7976
weld(torso,p,-0.1,0.625,0.0124,0,0,0)
7977
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
7978
weld(torso,p,-0.65,0.625,0,0,0,0)