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Sheckles

Galaxy v3

Jun 7th, 2018
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  1. --By OmegaNoscope/hecc#5638, ask me before you decide to leak this.
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. LocalScript0 = Instance.new("LocalScript")
  19. ParticleEmitter1 = Instance.new("ParticleEmitter")
  20. ParticleEmitter2 = Instance.new("ParticleEmitter")
  21. ParticleEmitter3 = Instance.new("ParticleEmitter")
  22. ParticleEmitter4 = Instance.new("ParticleEmitter")
  23. ParticleEmitter5 = Instance.new("ParticleEmitter")
  24. ParticleEmitter6 = Instance.new("ParticleEmitter")
  25. ParticleEmitter7 = Instance.new("ParticleEmitter")
  26. ParticleEmitter8 = Instance.new("ParticleEmitter")
  27. LocalScript9 = Instance.new("LocalScript")
  28. NumberValue10 = Instance.new("NumberValue")
  29. NumberValue11 = Instance.new("NumberValue")
  30. BoolValue12 = Instance.new("BoolValue")
  31. ParticleEmitter13 = Instance.new("ParticleEmitter")
  32. ParticleEmitter14 = Instance.new("ParticleEmitter")
  33. ParticleEmitter15 = Instance.new("ParticleEmitter")
  34. ParticleEmitter16 = Instance.new("ParticleEmitter")
  35. ParticleEmitter17 = Instance.new("ParticleEmitter")
  36. ParticleEmitter18 = Instance.new("ParticleEmitter")
  37. ParticleEmitter19 = Instance.new("ParticleEmitter")
  38. ParticleEmitter20 = Instance.new("ParticleEmitter")
  39. ParticleEmitter21 = Instance.new("ParticleEmitter")
  40. ParticleEmitter22 = Instance.new("ParticleEmitter")
  41. LocalScript0.Name = "WarPheonix"
  42. LocalScript0.Parent = mas
  43. table.insert(cors,sandbox(LocalScript0,function()
  44.  
  45. wait(0.2)
  46. Player = game:GetService("Players").LocalPlayer
  47. PlayerGui = Player.PlayerGui
  48. Cam = workspace.CurrentCamera
  49. Backpack = Player.Backpack
  50. Character = Player.Character
  51. Humanoid = Character.Humanoid
  52. Mouse = Player:GetMouse()
  53. RootPart = Character.HumanoidRootPart
  54. Torso = Character.Torso
  55. Head = Character.Head
  56. RightArm = Character["Right Arm"]
  57. LeftArm = Character["Left Arm"]
  58. RightLeg = Character["Right Leg"]
  59. LeftLeg = Character["Left Leg"]
  60. RootJoint = RootPart.RootJoint
  61. Neck = Torso.Neck
  62. RightShoulder = Torso["Right Shoulder"]
  63. LeftShoulder = Torso["Left Shoulder"]
  64. RightHip = Torso["Right Hip"]
  65. LeftHip = Torso["Left Hip"]
  66. local sick = Instance.new("Sound", Character)
  67. sick.SoundId = "rbxassetid://1843313417"
  68. sick.TimePosition = 15.5
  69. sick.Looped = true
  70. IT = Instance.new
  71. CF = CFrame.new
  72. VT = Vector3.new
  73. RAD = math.rad
  74. C3 = Color3.new
  75. UD2 = UDim2.new
  76. BRICKC = BrickColor.new
  77. ANGLES = CFrame.Angles
  78. EULER = CFrame.fromEulerAnglesXYZ
  79. COS = math.cos
  80. ACOS = math.acos
  81. SIN = math.sin
  82. ASIN = math.asin
  83. ABS = math.abs
  84. MRANDOM = math.random
  85. FLOOR = math.floor
  86.  
  87. local naeeym2 = Instance.new("BillboardGui",Character)
  88. naeeym2.AlwaysOnTop = true
  89. naeeym2.Size = UDim2.new(5,35,2,35)
  90. naeeym2.StudsOffset = Vector3.new(0,4.5,0)
  91. naeeym2.Adornee = Character.Head
  92. naeeym2.Name = "Name"
  93. naeeym2.MaxDistance = 200
  94. local tecks2 = Instance.new("TextLabel",naeeym2)
  95. tecks2.BackgroundTransparency = 1
  96. tecks2.TextScaled = true
  97. tecks2.BorderSizePixel = 0
  98. tecks2.Text = " "
  99. tecks2.Font = "Antique"
  100. tecks2.TextSize = 0
  101. tecks2.TextStrokeTransparency = 0
  102. tecks2.TextColor3 = Color3.new(0, .012, .36)
  103. tecks2.TextStrokeColor3 = Color3.new(27/255, 42/255, 53/255)
  104. tecks2.Size = UDim2.new(1,0,0.5,0)
  105. tecks2.Parent = naeeym2
  106.  
  107. local naeeym3 = Instance.new("BillboardGui",Character)
  108. naeeym3.AlwaysOnTop = true
  109. naeeym3.Size = UDim2.new(5,35,2,35)
  110. naeeym3.StudsOffset = Vector3.new(0,3,0)
  111. naeeym3.Adornee = Character.Head
  112. naeeym3.Name = "Name"
  113. naeeym3.MaxDistance = 200
  114. local tecks3 = Instance.new("TextLabel",naeeym2)
  115. tecks3.BackgroundTransparency = 1
  116. tecks3.TextScaled = true
  117. tecks3.BorderSizePixel = 0
  118. tecks3.Text = " "
  119. tecks3.Font = "Antique"
  120. tecks3.TextSize = 0
  121. tecks3.TextStrokeTransparency = 1
  122. tecks3.TextColor3 = Color3.new(125/255,125/255,125/255)
  123. tecks3.TextStrokeColor3 = Color3.new(125/255,125/255,125/255)
  124. tecks3.Size = UDim2.new(1,0,0.5,0)
  125. tecks3.Parent = naeeym3
  126.  
  127.  
  128. Animation_Speed = 3.3
  129. Frame_Speed = 0.016666666666666666
  130. local Speed = 16
  131. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  132. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(17), RAD(180))
  133. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(111), RAD(0))
  134. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-111), RAD(0))
  135. local DAMAGEMULTIPLIER = 1
  136. local ANIM = "Idle"
  137. local ATTACK = false
  138. local EQUIPPED = false
  139. local HOLD = false
  140. local COMBO = 1
  141. local Rooted = false
  142. local SINE = 0
  143. local KEYHOLD = false
  144. local CHANGE = 2 / Animation_Speed
  145. local WALKINGANIM = false
  146. local VALUE1 = false
  147. local VALUE2 = false
  148. local ROBLOXIDLEANIMATION = IT("Animation")
  149. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  150. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  151. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  152. WEAPONGUI.Name = "Weapon GUI"
  153. local Effects = IT("Folder", Character)
  154. Effects.Name = "Effects"
  155. local ANIMATOR = Humanoid.Animator
  156. local ANIMATE = Character.Animate
  157. local UNANCHOR = true
  158. local FLIGHT = false
  159. local BODYPOS, GYRO, FLIGHTRING
  160. local PARTICLES = false
  161. local WINGS = false
  162. local APPLYGYRO = true
  163. local DIRECTTURN = false
  164. local PHEONIXCOLOR = C3(17/255, 17/255, 17/255)
  165. ArtificialHB = Instance.new("BindableEvent", script)
  166. ArtificialHB.Name = "ArtificialHB"
  167. script:WaitForChild("ArtificialHB")
  168. frame = Frame_Speed
  169. tf = 0
  170. allowframeloss = false
  171. tossremainder = false
  172. lastframe = tick()
  173. script.ArtificialHB:Fire()
  174. game:GetService("RunService").Heartbeat:connect(function(s, p)
  175. tf = tf + s
  176. if tf >= frame then
  177. if allowframeloss then
  178. script.ArtificialHB:Fire()
  179. lastframe = tick()
  180. else
  181. for i = 1, math.floor(tf / frame) do
  182. script.ArtificialHB:Fire()
  183. end
  184. lastframe = tick()
  185. end
  186. if tossremainder then
  187. tf = 0
  188. else
  189. tf = tf - frame * math.floor(tf / frame)
  190. end
  191. end
  192. end)
  193. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  194. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  195. end
  196. function PositiveAngle(NUMBER)
  197. if NUMBER >= 0 then
  198. NUMBER = 0
  199. end
  200. return NUMBER
  201. end
  202. function NegativeAngle(NUMBER)
  203. if NUMBER <= 0 then
  204. NUMBER = 0
  205. end
  206. return NUMBER
  207. end
  208. function Swait(NUMBER)
  209. if NUMBER == 0 or NUMBER == nil then
  210. ArtificialHB.Event:wait()
  211. else
  212. for i = 1, NUMBER do
  213. ArtificialHB.Event:wait()
  214. end
  215. end
  216. end
  217. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  218. local NEWMESH = IT(MESH)
  219. if MESH == "SpecialMesh" then
  220. NEWMESH.MeshType = MESHTYPE
  221. if MESHID ~= "nil" and MESHID ~= "" then
  222. NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID
  223. end
  224. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  225. NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID
  226. end
  227. end
  228. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  229. NEWMESH.Scale = SCALE
  230. NEWMESH.Parent = PARENT
  231. return NEWMESH
  232. end
  233. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  234. local NEWPART = IT("Part")
  235. NEWPART.formFactor = FORMFACTOR
  236. NEWPART.Reflectance = REFLECTANCE
  237. NEWPART.Transparency = TRANSPARENCY
  238. NEWPART.CanCollide = false
  239. NEWPART.Locked = true
  240. NEWPART.Anchored = true
  241. if ANCHOR == false then
  242. NEWPART.Anchored = false
  243. end
  244. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  245. NEWPART.Name = NAME
  246. NEWPART.Size = SIZE
  247. NEWPART.Position = Torso.Position
  248. NEWPART.Material = MATERIAL
  249. NEWPART:BreakJoints()
  250. NEWPART.Parent = PARENT
  251. return NEWPART
  252. end
  253. local weldBetween = function(a, b)
  254. local weldd = Instance.new("ManualWeld")
  255. weldd.Part0 = a
  256. weldd.Part1 = b
  257. weldd.C0 = CFrame.new()
  258. weldd.C1 = b.CFrame:inverse() * a.CFrame
  259. weldd.Parent = a
  260. return weldd
  261. end
  262. function QuaternionFromCFrame(cf)
  263. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  264. local trace = m00 + m11 + m22
  265. if trace > 0 then
  266. local s = math.sqrt(1 + trace)
  267. local recip = 0.5 / s
  268. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  269. else
  270. local i = 0
  271. if m00 < m11 then
  272. i = 1
  273. end
  274. if m22 > (i == 0 and m00 or m11) then
  275. i = 2
  276. end
  277. if i == 0 then
  278. local s = math.sqrt(m00 - m11 - m22 + 1)
  279. local recip = 0.5 / s
  280. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  281. elseif i == 1 then
  282. local s = math.sqrt(m11 - m22 - m00 + 1)
  283. local recip = 0.5 / s
  284. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  285. elseif i == 2 then
  286. local s = math.sqrt(m22 - m00 - m11 + 1)
  287. local recip = 0.5 / s
  288. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  289. end
  290. end
  291. end
  292. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  293. local xs, ys, zs = x + x, y + y, z + z
  294. local wx, wy, wz = w * xs, w * ys, w * zs
  295. local xx = x * xs
  296. local xy = x * ys
  297. local xz = x * zs
  298. local yy = y * ys
  299. local yz = y * zs
  300. local zz = z * zs
  301. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  302. end
  303. function QuaternionSlerp(a, b, t)
  304. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  305. local startInterp, finishInterp
  306. if cosTheta >= 1.0E-4 then
  307. if 1 - cosTheta > 1.0E-4 then
  308. local theta = ACOS(cosTheta)
  309. local invSinTheta = 1 / SIN(theta)
  310. startInterp = SIN((1 - t) * theta) * invSinTheta
  311. finishInterp = SIN(t * theta) * invSinTheta
  312. else
  313. startInterp = 1 - t
  314. finishInterp = t
  315. end
  316. elseif 1 + cosTheta > 1.0E-4 then
  317. local theta = ACOS(-cosTheta)
  318. local invSinTheta = 1 / SIN(theta)
  319. startInterp = SIN((t - 1) * theta) * invSinTheta
  320. finishInterp = SIN(t * theta) * invSinTheta
  321. else
  322. startInterp = t - 1
  323. finishInterp = t
  324. end
  325. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  326. end
  327. function Clerp(a, b, t)
  328. local qa = {
  329. QuaternionFromCFrame(a)
  330. }
  331. local qb = {
  332. QuaternionFromCFrame(b)
  333. }
  334. local ax, ay, az = a.x, a.y, a.z
  335. local bx, by, bz = b.x, b.y, b.z
  336. local _t = 1 - t
  337. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  338. end
  339. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  340. local frame = IT("Frame")
  341. frame.BackgroundTransparency = TRANSPARENCY
  342. frame.BorderSizePixel = BORDERSIZEPIXEL
  343. frame.Position = POSITION
  344. frame.Size = SIZE
  345. frame.BackgroundColor3 = COLOR
  346. frame.BorderColor3 = BORDERCOLOR
  347. frame.Name = NAME
  348. frame.Parent = PARENT
  349. return frame
  350. end
  351. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  352. local label = IT("TextLabel")
  353. label.BackgroundTransparency = 1
  354. label.Size = UD2(1, 0, 1, 0)
  355. label.Position = UD2(0, 0, 0, 0)
  356. label.TextColor3 = TEXTCOLOR
  357. label.TextStrokeTransparency = STROKETRANSPARENCY
  358. label.TextTransparency = TRANSPARENCY
  359. label.FontSize = TEXTFONTSIZE
  360. label.Font = TEXTFONT
  361. label.BorderSizePixel = BORDERSIZEPIXEL
  362. label.TextScaled = false
  363. label.Text = TEXT
  364. label.Name = NAME
  365. label.Parent = PARENT
  366. return label
  367. end
  368. function NoOutlines(PART)
  369. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  370. end
  371. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  372. local NEWWELD = IT(TYPE)
  373. NEWWELD.Part0 = PART0
  374. NEWWELD.Part1 = PART1
  375. NEWWELD.C0 = C0
  376. NEWWELD.C1 = C1
  377. NEWWELD.Parent = PARENT
  378. return NEWWELD
  379. end
  380. local S = IT("Sound")
  381. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  382. local NEWSOUND
  383. coroutine.resume(coroutine.create(function()
  384. NEWSOUND = S:Clone()
  385. NEWSOUND.Parent = PARENT
  386. NEWSOUND.Volume = VOLUME
  387. NEWSOUND.Pitch = PITCH
  388. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID
  389. NEWSOUND:play()
  390. if DOESLOOP == true then
  391. NEWSOUND.Looped = true
  392. else
  393. repeat
  394. wait(1)
  395. until NEWSOUND.Playing == false
  396. NEWSOUND:remove()
  397. end
  398. end))
  399. return NEWSOUND
  400. end
  401. function CFrameFromTopBack(at, top, back)
  402. local right = top:Cross(back)
  403. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  404. end
  405. function WACKYEFFECT(Table)
  406. local TYPE = Table.EffectType or "Sphere"
  407. local SIZE = Table.Size or VT(1, 1, 1)
  408. local ENDSIZE = Table.Size2 or VT(0, 0, 0)
  409. local TRANSPARENCY = Table.Transparency or 0
  410. local ENDTRANSPARENCY = Table.Transparency2 or 1
  411. local CFRAME = Table.CFrame or Torso.CFrame
  412. local MOVEDIRECTION = Table.MoveToPos or nil
  413. local ROTATION1 = Table.RotationX or 0
  414. local ROTATION2 = Table.RotationY or 0
  415. local ROTATION3 = Table.RotationZ or 0
  416. local MATERIAL = Table.Material or "Neon"
  417. local COLOR = Table.Color or C3(17/255, 17/255, 17/255)
  418. local TIME = Table.Time or 45
  419. local SOUNDID = Table.SoundID or nil
  420. local SOUNDPITCH = Table.SoundPitch or nil
  421. local SOUNDVOLUME = Table.SoundVolume or nil
  422. coroutine.resume(coroutine.create(function()
  423. local PLAYSSOUND = false
  424. local SOUND
  425. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
  426. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  427. PLAYSSOUND = true
  428. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  429. end
  430. EFFECT.Color = COLOR
  431. local MSH
  432. if TYPE == "Sphere" then
  433. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
  434. elseif TYPE == "Block" then
  435. MSH = IT("BlockMesh", EFFECT)
  436. MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X)
  437. elseif TYPE == "Wave" then
  438. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1254392112", "", SIZE, VT(0, 0, -SIZE.X / 8))
  439. elseif TYPE == "Ring" then
  440. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
  441. elseif TYPE == "Slash" then
  442. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
  443. elseif TYPE == "Round Slash" then
  444. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
  445. elseif TYPE == "Swirl" then
  446. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1254392112", "", SIZE, VT(0, 0, 0))
  447. elseif TYPE == "Skull" then
  448. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
  449. elseif TYPE == "Crystal" then
  450. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0))
  451. end
  452. if MSH ~= nil then
  453. local MOVESPEED
  454. if MOVEDIRECTION ~= nil then
  455. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME
  456. end
  457. local GROWTH = SIZE - ENDSIZE
  458. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  459. if TYPE == "Block" then
  460. EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)))
  461. else
  462. EFFECT.CFrame = CFRAME
  463. end
  464. for LOOP = 1, TIME + 1 do
  465. Swait()
  466. MSH.Scale = MSH.Scale - GROWTH / TIME
  467. if TYPE == "Wave" then
  468. MSH.Offset = VT(0, 0, -MSH.Scale.X / 8)
  469. end
  470. EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME
  471. if TYPE == "Block" then
  472. EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)))
  473. else
  474. EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3))
  475. end
  476. if MOVEDIRECTION ~= nil then
  477. local ORI = EFFECT.Orientation
  478. EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED)
  479. EFFECT.Orientation = ORI
  480. end
  481. end
  482. if PLAYSSOUND == false then
  483. EFFECT:remove()
  484. else
  485. repeat
  486. Swait()
  487. until SOUND.Playing == false
  488. EFFECT:remove()
  489. end
  490. elseif PLAYSSOUND == false then
  491. EFFECT:remove()
  492. else
  493. repeat
  494. Swait()
  495. until SOUND.Playing == false
  496. EFFECT:remove()
  497. end
  498. end))
  499. end
  500. function MakeForm(PART, TYPE)
  501. if TYPE == "Cyl" then
  502. local MSH = IT("CylinderMesh", PART)
  503. elseif TYPE == "Ball" then
  504. local MSH = IT("SpecialMesh", PART)
  505. MSH.MeshType = "Sphere"
  506. elseif TYPE == "Wedge" then
  507. local MSH = IT("SpecialMesh", PART)
  508. MSH.MeshType = "Wedge"
  509. end
  510. end
  511. Debris = game:GetService("Debris")
  512. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  513. local DIRECTION = CF(StartPos, EndPos).lookVector
  514. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  515. end
  516. function turnto(position)
  517. RootPart.CFrame = CFrame.new(RootPart.CFrame.p, VT(position.X, RootPart.Position.Y, position.Z)) * CFrame.new(0, 0, 0)
  518. end
  519. local DECAL = IT("Decal", nil)
  520. function MagicRing(PART, CFRAME, VARIANT)
  521. if VARIANT == "Pheonix" or VARIANT == "Sun" or VARIANT == "Fire" then
  522. local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false)
  523. local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
  524. local MESH = IT("BlockMesh", RING)
  525. local BOTTOMTEXTURE = DECAL:Clone()
  526. BOTTOMTEXTURE.Parent = RING
  527. BOTTOMTEXTURE.Face = "Bottom"
  528. BOTTOMTEXTURE.Name = "BottomTexture"
  529. local TOPTEXTURE = DECAL:Clone()
  530. TOPTEXTURE.Parent = RING
  531. TOPTEXTURE.Face = "Top"
  532. TOPTEXTURE.Name = "TopTexture"
  533. local T = script.RingEmit:Clone()
  534. T.Parent = RING
  535. local LIGHT = IT("PointLight", RING)
  536. if VARIANT == "Pheonix" then
  537. BOTTOMTEXTURE.Texture = " "
  538. TOPTEXTURE.Texture = " "
  539. T.Color = ColorSequence.new(PHEONIXCOLOR)
  540. CreateSound(0, RING, 5, 1, false)
  541. elseif VARIANT == "Sun" then
  542. BOTTOMTEXTURE.Texture = " "
  543. TOPTEXTURE.Texture = " "
  544. T.Color = ColorSequence.new(BRICKC("Really black").Color)
  545. CreateSound(0, RING, 5, 1, false)
  546. LIGHT.Color = BRICKC("Really black").Color
  547. elseif VARIANT == "Fire" then
  548. BOTTOMTEXTURE.Texture = " "
  549. TOPTEXTURE.Texture = " "
  550. T.Color = ColorSequence.new(BRICKC("Really black").Color)
  551. CreateSound(0, RING, 5, 1, false)
  552. LIGHT.Color = C3(0,0,0)
  553. end
  554. T.LightEmission = 1
  555. T:Emit(5)
  556. Debris:AddItem(T, 5)
  557. return RING, WELD, MESH
  558. end
  559. end
  560. function AddChildrenToTable(FROM, PARENT, DIST, TABLE)
  561. for _, c in pairs(PARENT:GetDescendants()) do
  562. if c.ClassName == "Model" and c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then
  563. local HUMANOID = c:FindFirstChildOfClass("Humanoid")
  564. local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
  565. if DIST > (TORSO.Position - FROM).Magnitude then
  566. table.insert(TABLE, c)
  567. end
  568. end
  569. end
  570. end
  571. local BACKATTACHMENT1 = IT("Attachment", Torso)
  572. BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75)
  573. local BACKATTACHMENT2 = IT("Attachment", Torso)
  574. BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75)
  575. local WINGS1 = script.Wing1
  576. WINGS1.EmissionDirection="Right"
  577. WINGS1.Size=NumberSequence.new(2)
  578. local WINGS1B = script.Wing1B
  579. WINGS1B.EmissionDirection="Right"
  580. WINGS1B.Size=NumberSequence.new(2)
  581. local WINGS2 = script.Wing2
  582. WINGS2.EmissionDirection="Left"
  583. WINGS2.Size=NumberSequence.new(2)
  584. local WINGS2B = script.Wing2B
  585. WINGS2B.EmissionDirection="Left"
  586. WINGS2B.Size=NumberSequence.new(2)
  587. WINGS1.Parent = BACKATTACHMENT1
  588. WINGS1.LockedToPart=true
  589. WINGS1B.Parent = BACKATTACHMENT1
  590. WINGS1B.LockedToPart=true
  591. WINGS2.Parent = BACKATTACHMENT2
  592. WINGS2.LockedToPart=true
  593. WINGS2B.Parent = BACKATTACHMENT2
  594. WINGS2B.LockedToPart=true
  595. local FACEATTACHMENT = IT("Attachment", Head)
  596. FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5)
  597. FACEATTACHMENT.Orientation = VT(0, 35, 0)
  598. local EYE = script.Eye1
  599. EYE.LockedToPart=true
  600. EYE.Parent = FACEATTACHMENT
  601. local EYE2 = script.Eye2
  602. EYE2.Parent = FACEATTACHMENT
  603. EYE2.LockedToPart=true
  604. local TRAIL1 = script.PheonixTrail:Clone()
  605. TRAIL1.LockedToPart=true
  606. TRAIL1.Size=NumberSequence.new(.01)
  607. TRAIL1.Parent = BACKATTACHMENT1
  608. local TRAIL2 = script.PheonixTrail:Clone()
  609. TRAIL2.LockedToPart=true
  610. TRAIL2.Parent = BACKATTACHMENT2
  611. TRAIL2.Size=NumberSequence.new(.01)
  612. local LIGHT = IT("PointLight", FACEATTACHMENT)
  613. LIGHT.Enabled = false
  614. LIGHT.Brightness = 1
  615. LIGHT.Range = 1
  616. Humanoid.Died:connect(function()
  617. ATTACK = true
  618. end)
  619. function ApplyDamage(Humanoid, Damage, TorsoPart, Time, AfterBurn, Variant)
  620. local defence = Instance.new("BoolValue", Humanoid.Parent)
  621. defence.Name = "HitBy" .. Player.Name
  622. game:GetService("Debris"):AddItem(defence, 0.001)
  623. Damage = Damage * DAMAGEMULTIPLIER
  624. if Humanoid.Health ~= 0 then
  625. local CritChance = MRANDOM(1, 100)
  626. if Damage > Humanoid.Health then
  627. Damage = math.ceil(Humanoid.Health)
  628. if Damage == 0 then
  629. Damage = 0.1
  630. end
  631. end
  632. Humanoid.Health = Humanoid.Health - Damage
  633. if AfterBurn == true then
  634. Afterburn(Humanoid, Time, Damage / 5, Variant)
  635. end
  636. end
  637. end
  638. function Afterburn(Human, Time, Damage, Variant)
  639. coroutine.resume(coroutine.create(function()
  640. if Human and (Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")) then
  641. local Torso = Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")
  642. local FIRE
  643. if Variant == "Pheonix" then
  644. FIRE = script.PheonixBurn:Clone()
  645. FIRE.Parent = Torso
  646. FIRE.Enabled = true
  647. elseif Variant == "Sun" then
  648. FIRE = script.SunBurn:Clone()
  649. FIRE.Parent = Torso
  650. FIRE.Enabled = true
  651. elseif Variant == "Fire" then
  652. FIRE = script.Burn:Clone()
  653. FIRE.Parent = Torso
  654. FIRE.Enabled = true
  655. end
  656. for i = 1, Time do
  657. wait(0.5)
  658. Human.Health = Human.Health - Damage
  659. end
  660. wait(0.25)
  661. FIRE.Enabled = false
  662. Debris:AddItem(FIRE, 1.5)
  663. end
  664. end))
  665. end
  666. function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, AFTERBURN, TIME, VARIANT, DOESCAMSHAKE, CAMVALUES)
  667. local CHILDREN = workspace:GetChildren()
  668. for index, CHILD in pairs(CHILDREN) do
  669. if CHILD.ClassName == "Model" and CHILD ~= Character then
  670. local HUM = CHILD:FindFirstChildOfClass("Humanoid")
  671. if HUM then
  672. local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
  673. if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then
  674. local DMG = MRANDOM(MINDMG, MAXDMG)
  675. ApplyDamage(HUM, DMG, TORSO, TIME, AFTERBURN, VARIANT)
  676. if HUM.MaxHealth == math.huge then
  677. CHILD:BreakJoints()
  678. end
  679. if DOESCAMSHAKE == true then
  680. local CAMSHAKER = script.CamShake:Clone()
  681. CAMSHAKER.Shake.Value = CAMVALUES.SHAKE
  682. CAMSHAKER.Timer.Value = CAMVALUES.TIMER
  683. CAMSHAKER.DoesFade.Value = CAMVALUES.DOESFADE
  684. CAMSHAKER.Parent = CHILD
  685. CAMSHAKER.Disabled = false
  686. end
  687. if FLING > 0 then
  688. for _, c in pairs(CHILD:GetChildren()) do
  689. if c:IsA("BasePart") then
  690. local bv = Instance.new("BodyVelocity")
  691. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  692. bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING
  693. bv.Parent = c
  694. Debris:AddItem(bv, 0.05)
  695. end
  696. end
  697. end
  698. end
  699. end
  700. end
  701. end
  702. end
  703. function ShootingStar()
  704. ATTACK = true
  705. Rooted = false
  706. local GYRO = IT("BodyGyro", RootPart)
  707. GYRO.D = 20
  708. GYRO.P = 4000
  709. GYRO.MaxTorque = VT(0, 40000, 0)
  710. local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun")
  711. coroutine.resume(coroutine.create(function()
  712. for i = 1, 35 do
  713. Swait()
  714. MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
  715. end
  716. end))
  717. for i = 0, 1.8, 0.1 / Animation_Speed do
  718. GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p)
  719. Swait()
  720. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed)
  721. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed)
  722. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  723. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  724. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  725. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  726. end
  727. coroutine.resume(coroutine.create(function()
  728. local POSITION = Mouse.Hit.p
  729. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
  730. FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
  731. local FIRE = script.SunFireball:Clone()
  732. FIRE.Parent = FIREBALL
  733. FIRE.Enabled = true
  734. local EXPLOSION = script.SunExplosion:Clone()
  735. EXPLOSION.Parent = FIREBALL
  736. CreateSound(463598785, FIREBALL, 5, 1, false)
  737. local DISTANCE = (RootPart.Position - POSITION).Magnitude
  738. local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2)
  739. for i = 1, 75 do
  740. Swait()
  741. FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
  742. end
  743. FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
  744. for i = 1, 300 do
  745. Swait()
  746. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
  747. local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
  748. if HITFLOOR ~= nil then
  749. FIRE.Enabled = false
  750. EXPLOSION:Emit(500)
  751. CreateSound(416328540, FIREBALL, 5, 1, false)
  752. ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
  753. SHAKE = 1,
  754. TIMER = 6,
  755. DOESFADE = true
  756. })
  757. WACKYEFFECT({
  758. EffectType = "Sphere",
  759. Size = VT(0, 0, 0),
  760. Size2 = VT(150, 150, 150),
  761. Transparency = 0,
  762. Transparency2 = 1,
  763. CFrame = CF(FIREBALL.Position),
  764. MoveToPos = nil,
  765. RotationX = 0,
  766. RotationY = 0,
  767. RotationZ = 0,
  768. Material = "Neon",
  769. Color = C3(17/255, 17/255, 17/255),
  770. SoundID = nil,
  771. SoundPitch = nil,
  772. SoundVolume = nil
  773. })
  774. wait(5)
  775. break
  776. end
  777. end
  778. FIREBALL:remove()
  779. end))
  780. GYRO:remove()
  781. RING.Anchored = true
  782. WELD:remove()
  783. coroutine.resume(coroutine.create(function()
  784. for i = 1, 35 do
  785. Swait()
  786. MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
  787. end
  788. RING:remove()
  789. end))
  790. ATTACK = false
  791. Rooted = false
  792. end
  793. function PheonixRage()
  794. ATTACK = true
  795. Rooted = true
  796. local A = false
  797. local B = false
  798. local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "Pheonix")
  799. WELD:remove()
  800. RING.Anchored = true
  801. coroutine.resume(coroutine.create(function()
  802. for i = 1, 45 do
  803. Swait()
  804. MESH.Scale = MESH.Scale + VT(15, 0, 15)
  805. end
  806. end))
  807. coroutine.resume(coroutine.create(function()
  808. repeat
  809. Swait()
  810. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  811. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  812. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  813. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  814. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  815. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  816. until A == true
  817. repeat
  818. Swait()
  819. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  820. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  821. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  822. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  823. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  824. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  825. until B == true
  826. for i = 1, 45 do
  827. Swait()
  828. MESH.Scale = MESH.Scale - VT(15, 0, 15)
  829. end
  830. RING:remove()
  831. end))
  832. wait(1)
  833. for i = 1, 4 do
  834. WACKYEFFECT({
  835. EffectType = "Sphere",
  836. Size = VT(45, 45, 45),
  837. Size2 = VT(0, 0, 0),
  838. Transparency = 1,
  839. Transparency2 = 0.8,
  840. CFrame = CF(Torso.Position),
  841. MoveToPos = nil,
  842. RotationX = 0,
  843. RotationY = 0,
  844. RotationZ = 0,
  845. Material = "Neon",
  846. Color = PHEONIXCOLOR,
  847. SoundID = nil,
  848. SoundPitch = nil,
  849. SoundVolume = nil
  850. })
  851. wait(0.5)
  852. end
  853. A = true
  854. ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
  855. SHAKE = 2,
  856. TIMER = 25,
  857. DOESFADE = true
  858. })
  859. WACKYEFFECT({
  860. Time = 60,
  861. EffectType = "Sphere",
  862. Size = VT(40, 40, 40),
  863. Size2 = VT(140, 140, 140),
  864. Transparency = 0,
  865. Transparency2 = 1,
  866. CFrame = CF(Torso.Position),
  867. MoveToPos = nil,
  868. RotationX = 0,
  869. RotationY = 0,
  870. RotationZ = 0,
  871. Material = "Neon",
  872. Color = C3(17/255, 17/255, 17/255),
  873. SoundID = nil,
  874. SoundPitch = nil,
  875. SoundVolume = nil
  876. })
  877. WACKYEFFECT({
  878. Time = 60,
  879. EffectType = "Sphere",
  880. Size = VT(50, 50, 50),
  881. Size2 = VT(150, 150, 150),
  882. Transparency = 0.5,
  883. Transparency2 = 1,
  884. CFrame = CF(Torso.Position),
  885. MoveToPos = nil,
  886. RotationX = 0,
  887. RotationY = 0,
  888. RotationZ = 0,
  889. Material = "Neon",
  890. Color = PHEONIXCOLOR,
  891. SoundID = 462692971,
  892. SoundPitch = 0.8,
  893. SoundVolume = 6
  894. })
  895. local EXPLOSION = script.PheonixExplosion1:Clone()
  896. EXPLOSION.Parent = Torso
  897. EXPLOSION.Enabled = true
  898. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  899. EXPLOSION2.Parent = Torso
  900. EXPLOSION2.Enabled = true
  901. wait(0.3)
  902. EXPLOSION.Enabled = false
  903. EXPLOSION2.Enabled = false
  904. Debris:AddItem(EXPLOSION, 5)
  905. Debris:AddItem(EXPLOSION2, 5)
  906. wait(1)
  907. B = true
  908. ATTACK = false
  909. Rooted = false
  910. end
  911. function Breath()
  912. ATTACK = true
  913. local POSITION = IT("BodyPosition", RootPart)
  914. POSITION.Position = RootPart.CFrame * CF(0, 35, 35).p
  915. POSITION.D = 1250
  916. POSITION.P = 40000
  917. POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  918. WINGS = true
  919. local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix")
  920. coroutine.resume(coroutine.create(function()
  921. for i = 1, 20 do
  922. Swait()
  923. MESH.Scale = MESH.Scale + VT(4, 0, 4)
  924. end
  925. end))
  926. for i = 1, 25 do
  927. Swait()
  928. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-14.4 * i), RAD(0), RAD(0)), 1 / Animation_Speed)
  929. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  930. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  931. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  932. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  933. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  934. end
  935. local GYRO = IT("BodyGyro", RootPart)
  936. GYRO.D = 20
  937. GYRO.P = 4000
  938. GYRO.MaxTorque = VT(0, 40000, 0)
  939. coroutine.resume(coroutine.create(function()
  940. repeat
  941. Swait()
  942. GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p)
  943. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed)
  944. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed)
  945. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  946. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  947. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  948. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  949. until ATTACK == false
  950. POSITION:remove()
  951. GYRO:remove()
  952. for i = 1, 20 do
  953. Swait()
  954. MESH.Scale = MESH.Scale - VT(4, 0, 4)
  955. end
  956. RING:remove()
  957. end))
  958. local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
  959. for i = 1, 35 do
  960. Swait()
  961. MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
  962. end
  963. wait(0.3)
  964. coroutine.resume(coroutine.create(function()
  965. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5))
  966. FIREBALL.CFrame = CF(RING.Position, Mouse.Hit.p)
  967. local PARTICLES1 = script.PheonixFireball1:Clone()
  968. PARTICLES1.Parent = FIREBALL
  969. PARTICLES1.Enabled = true
  970. local PARTICLES2 = script.PheonixFireball2:Clone()
  971. PARTICLES2.Parent = FIREBALL
  972. PARTICLES2.Enabled = true
  973. CreateSound(463593339, FIREBALL, 6, 1, false)
  974. for i = 1, 250 do
  975. Swait()
  976. local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character)
  977. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2)
  978. if HIT then
  979. ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
  980. SHAKE = 2,
  981. TIMER = 25,
  982. DOESFADE = true
  983. })
  984. WACKYEFFECT({
  985. Time = 60,
  986. EffectType = "Sphere",
  987. Size = VT(0, 0, 0),
  988. Size2 = VT(100, 100, 100),
  989. Transparency = 0,
  990. Transparency2 = 1,
  991. CFrame = CF(FIREBALL.Position),
  992. MoveToPos = nil,
  993. RotationX = 0,
  994. RotationY = 0,
  995. RotationZ = 0,
  996. Material = "Neon",
  997. Color = C3(17/255, 17/255, 17/255),
  998. SoundID = nil,
  999. SoundPitch = nil,
  1000. SoundVolume = nil
  1001. })
  1002. WACKYEFFECT({
  1003. Time = 60,
  1004. EffectType = "Sphere",
  1005. Size = VT(0, 0, 0),
  1006. Size2 = VT(120, 120, 120),
  1007. Transparency = 0.5,
  1008. Transparency2 = 1,
  1009. CFrame = CF(FIREBALL.Position),
  1010. MoveToPos = nil,
  1011. RotationX = 0,
  1012. RotationY = 0,
  1013. RotationZ = 0,
  1014. Material = "Neon",
  1015. Color = PHEONIXCOLOR,
  1016. SoundID = 462692971,
  1017. SoundPitch = 1,
  1018. SoundVolume = 6
  1019. })
  1020. PARTICLES1.Enabled = false
  1021. PARTICLES2.Enabled = false
  1022. local EXPLOSION = script.PheonixExplosion1:Clone()
  1023. EXPLOSION.Parent = FIREBALL
  1024. EXPLOSION.Enabled = true
  1025. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  1026. EXPLOSION2.Parent = FIREBALL
  1027. EXPLOSION2.Enabled = true
  1028. wait(0.3)
  1029. EXPLOSION.Enabled = false
  1030. EXPLOSION2.Enabled = false
  1031. break
  1032. end
  1033. end
  1034. PARTICLES1.Enabled = false
  1035. PARTICLES2.Enabled = false
  1036. Debris:AddItem(FIREBALL, 7)
  1037. end))
  1038. wait(0.3)
  1039. coroutine.resume(coroutine.create(function()
  1040. WELD:remove()
  1041. RING.Anchored = true
  1042. for i = 1, 35 do
  1043. Swait()
  1044. MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
  1045. end
  1046. RING:remove()
  1047. end))
  1048. WINGS = false
  1049. ATTACK = false
  1050. end
  1051. function ThreeShootingStars()
  1052. ATTACK = true
  1053. Rooted = false
  1054. local POS1, POS2, POS3
  1055. local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun")
  1056. coroutine.resume(coroutine.create(function()
  1057. for i = 1, 35 do
  1058. Swait()
  1059. MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
  1060. end
  1061. end))
  1062. coroutine.resume(coroutine.create(function()
  1063. repeat
  1064. Swait()
  1065. if POS1 then
  1066. coroutine.resume(coroutine.create(function()
  1067. local POSITION = POS1
  1068. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Dark indigo", "Fire", VT(3, 3, 3))
  1069. FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
  1070. local FIRE = script.SunFireball:Clone()
  1071. FIRE.Parent = FIREBALL
  1072. FIRE.Enabled = true
  1073. local EXPLOSION = script.SunExplosion:Clone()
  1074. EXPLOSION.Parent = FIREBALL
  1075. CreateSound(463598785, FIREBALL, 5, 1, false)
  1076. local DISTANCE = (RootPart.Position - POSITION).Magnitude
  1077. local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2)
  1078. for i = 1, 75 do
  1079. Swait()
  1080. FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
  1081. end
  1082. FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
  1083. for i = 1, 300 do
  1084. Swait()
  1085. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
  1086. local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
  1087. if HITFLOOR ~= nil then
  1088. FIRE.Enabled = false
  1089. EXPLOSION:Emit(500)
  1090. CreateSound(416328540, FIREBALL, 5, 1, false)
  1091. ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
  1092. SHAKE = 1,
  1093. TIMER = 6,
  1094. DOESFADE = true
  1095. })
  1096. WACKYEFFECT({
  1097. EffectType = "Sphere",
  1098. Size = VT(0, 0, 0),
  1099. Size2 = VT(150, 150, 150),
  1100. Transparency = 0,
  1101. Transparency2 = 1,
  1102. CFrame = CF(FIREBALL.Position),
  1103. MoveToPos = nil,
  1104. RotationX = 0,
  1105. RotationY = 0,
  1106. RotationZ = 0,
  1107. Material = "Neon",
  1108. Color = C3(17/255, 17/255, 17/255),
  1109. SoundID = nil,
  1110. SoundPitch = nil,
  1111. SoundVolume = nil
  1112. })
  1113. wait(5)
  1114. break
  1115. end
  1116. end
  1117. FIREBALL:remove()
  1118. end))
  1119. POS1 = nil
  1120. end
  1121. if POS2 then
  1122. coroutine.resume(coroutine.create(function()
  1123. local POSITION = POS2
  1124. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
  1125. FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
  1126. local FIRE = script.SunFireball:Clone()
  1127. FIRE.Parent = FIREBALL
  1128. FIRE.Enabled = true
  1129. local EXPLOSION = script.SunExplosion:Clone()
  1130. EXPLOSION.Parent = FIREBALL
  1131. CreateSound(463598785, FIREBALL, 5, 1, false)
  1132. local DISTANCE = (RootPart.Position - POSITION).Magnitude
  1133. local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2)
  1134. for i = 1, 75 do
  1135. Swait()
  1136. FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
  1137. end
  1138. FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
  1139. for i = 1, 300 do
  1140. Swait()
  1141. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
  1142. local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
  1143. if HITFLOOR ~= nil then
  1144. FIRE.Enabled = false
  1145. EXPLOSION:Emit(500)
  1146. CreateSound(416328540, FIREBALL, 5, 1, false)
  1147. ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
  1148. SHAKE = 1,
  1149. TIMER = 6,
  1150. DOESFADE = true
  1151. })
  1152. WACKYEFFECT({
  1153. EffectType = "Sphere",
  1154. Size = VT(0, 0, 0),
  1155. Size2 = VT(150, 150, 150),
  1156. Transparency = 0,
  1157. Transparency2 = 1,
  1158. CFrame = CF(FIREBALL.Position),
  1159. MoveToPos = nil,
  1160. RotationX = 0,
  1161. RotationY = 0,
  1162. RotationZ = 0,
  1163. Material = "Neon",
  1164. Color = C3(17/255, 17/255, 17/255),
  1165. SoundID = nil,
  1166. SoundPitch = nil,
  1167. SoundVolume = nil
  1168. })
  1169. wait(5)
  1170. break
  1171. end
  1172. end
  1173. FIREBALL:remove()
  1174. end))
  1175. POS2 = nil
  1176. end
  1177. if POS3 then
  1178. coroutine.resume(coroutine.create(function()
  1179. local POSITION = POS3
  1180. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
  1181. FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
  1182. local FIRE = script.SunFireball:Clone()
  1183. FIRE.Parent = FIREBALL
  1184. FIRE.Enabled = true
  1185. local EXPLOSION = script.SunExplosion:Clone()
  1186. EXPLOSION.Parent = FIREBALL
  1187. CreateSound(463598785, FIREBALL, 5, 1, false)
  1188. local DISTANCE = (RootPart.Position - POSITION).Magnitude
  1189. local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2)
  1190. for i = 1, 75 do
  1191. Swait()
  1192. FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
  1193. end
  1194. FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
  1195. for i = 1, 300 do
  1196. Swait()
  1197. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
  1198. local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
  1199. if HITFLOOR ~= nil then
  1200. FIRE.Enabled = false
  1201. EXPLOSION:Emit(500)
  1202. CreateSound(416328540, FIREBALL, 5, 1, false)
  1203. ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
  1204. SHAKE = 1,
  1205. TIMER = 6,
  1206. DOESFADE = true
  1207. })
  1208. WACKYEFFECT({
  1209. EffectType = "Sphere",
  1210. Size = VT(0, 0, 0),
  1211. Size2 = VT(150, 150, 150),
  1212. Transparency = 0,
  1213. Transparency2 = 1,
  1214. CFrame = CF(FIREBALL.Position),
  1215. MoveToPos = nil,
  1216. RotationX = 0,
  1217. RotationY = 0,
  1218. RotationZ = 0,
  1219. Material = "Neon",
  1220. Color = C3(17/255, 17/255, 17/255),
  1221. SoundID = nil,
  1222. SoundPitch = nil,
  1223. SoundVolume = nil
  1224. })
  1225. wait(5)
  1226. break
  1227. end
  1228. end
  1229. FIREBALL:remove()
  1230. end))
  1231. POS3 = nil
  1232. end
  1233. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed)
  1234. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed)
  1235. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1236. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1237. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1238. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1239. until ATTACK == false
  1240. end))
  1241. wait(0.4)
  1242. POS1 = Mouse.Hit.p
  1243. wait(0.5)
  1244. POS2 = Mouse.Hit.p
  1245. wait(0.6)
  1246. POS3 = Mouse.Hit.p
  1247. wait(0.3)
  1248. RING.Anchored = true
  1249. WELD:remove()
  1250. coroutine.resume(coroutine.create(function()
  1251. for i = 1, 35 do
  1252. Swait()
  1253. MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
  1254. end
  1255. RING:remove()
  1256. end))
  1257. ATTACK = false
  1258. Rooted = false
  1259. end
  1260. function PheonixFlare()
  1261. ATTACK = true
  1262. Rooted = false
  1263. PARTICLES = true
  1264. coroutine.resume(coroutine.create(function()
  1265. repeat
  1266. Swait()
  1267. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  1268. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
  1269. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1270. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1271. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1272. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1273. until ATTACK == false
  1274. end))
  1275. CreateSound(462676772, Torso, 7, 1, false)
  1276. WINGS1.Acceleration = VT(9, 0, -12)
  1277. WINGS1B.Acceleration = VT(9, 0, -12)
  1278. WINGS2.Acceleration = VT(-9, 0, -12)
  1279. WINGS2B.Acceleration = VT(-9, 0, -12)
  1280. wait(0.25)
  1281. coroutine.resume(coroutine.create(function()
  1282. local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(0, 0, 0))
  1283. WIND.CFrame = CF(RootPart.Position, Mouse.Hit.p)
  1284. local PARTICLES = script.Gale:Clone()
  1285. PARTICLES.Parent = WIND
  1286. PARTICLES.Enabled = true
  1287. CreateSound(376218535, WIND, 6, 1, false)
  1288. for i = 1, 250 do
  1289. Swait()
  1290. local HIT, HITPOS = Raycast(WIND.Position, WIND.CFrame.lookVector, 3, Character)
  1291. WIND.CFrame = WIND.CFrame * CF(0, 0, -2)
  1292. if HIT then
  1293. ApplyAoE(WIND.Position, 45, 10, 30, 135, false, MRANDOM(12, 16), "Nul", true, {
  1294. SHAKE = 3,
  1295. TIMER = 7,
  1296. DOESFADE = true
  1297. })
  1298. CreateSound(260430117, WIND, 3, 1, false)
  1299. WACKYEFFECT({
  1300. Time = 25,
  1301. EffectType = "Wave",
  1302. Size = VT(20, 0, 20),
  1303. Size2 = VT(60, 8, 60),
  1304. Transparency = 0.9,
  1305. Transparency2 = 1,
  1306. CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)),
  1307. MoveToPos = nil,
  1308. RotationX = 0,
  1309. RotationY = 0,
  1310. RotationZ = 0,
  1311. Material = "Neon",
  1312. Color = C3(27/255, 42/255, 53/255),
  1313. SoundID = nil,
  1314. SoundPitch = nil,
  1315. SoundVolume = nil
  1316. })
  1317. WACKYEFFECT({
  1318. Time = 25,
  1319. EffectType = "Wave",
  1320. Size = VT(20, 0, 20),
  1321. Size2 = VT(60, 8, 60),
  1322. Transparency = 0.9,
  1323. Transparency2 = 1,
  1324. CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)),
  1325. MoveToPos = nil,
  1326. RotationX = 0,
  1327. RotationY = 0,
  1328. RotationZ = 0,
  1329. Material = "Neon",
  1330. Color = C3(27/255, 42/255, 53/255),
  1331. SoundID = nil,
  1332. SoundPitch = nil,
  1333. SoundVolume = nil
  1334. })
  1335. break
  1336. end
  1337. end
  1338. PARTICLES.Enabled = false
  1339. Debris:AddItem(WIND, 7)
  1340. end))
  1341. wait(1)
  1342. CreateSound(462676772, Torso, 7, 1, false)
  1343. WINGS1.Acceleration = VT(9, 1, 4)
  1344. WINGS1B.Acceleration = VT(9, 1, 4)
  1345. WINGS2.Acceleration = VT(-9, 1, 4)
  1346. WINGS2B.Acceleration = VT(-9, 1, 4)
  1347. wait(0.25)
  1348. coroutine.resume(coroutine.create(function()
  1349. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5))
  1350. FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p)
  1351. local PARTICLES1 = script.PheonixFireball1:Clone()
  1352. PARTICLES1.Parent = FIREBALL
  1353. PARTICLES1.Enabled = true
  1354. local PARTICLES2 = script.PheonixFireball2:Clone()
  1355. PARTICLES2.Parent = FIREBALL
  1356. PARTICLES2.Enabled = true
  1357. CreateSound(463593339, FIREBALL, 6, 1, false)
  1358. for i = 1, 250 do
  1359. Swait()
  1360. local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character)
  1361. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2)
  1362. if HIT then
  1363. ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
  1364. SHAKE = 2,
  1365. TIMER = 25,
  1366. DOESFADE = true
  1367. })
  1368. WACKYEFFECT({
  1369. Time = 60,
  1370. EffectType = "Sphere",
  1371. Size = VT(0, 0, 0),
  1372. Size2 = VT(120, 120, 120),
  1373. Transparency = 0,
  1374. Transparency2 = 1,
  1375. CFrame = CF(FIREBALL.Position),
  1376. MoveToPos = nil,
  1377. RotationX = 0,
  1378. RotationY = 0,
  1379. RotationZ = 0,
  1380. Material = "Neon",
  1381. Color = C3(17/255, 17/255, 17/255),
  1382. SoundID = nil,
  1383. SoundPitch = nil,
  1384. SoundVolume = nil
  1385. })
  1386. WACKYEFFECT({
  1387. Time = 60,
  1388. EffectType = "Sphere",
  1389. Size = VT(0, 0, 0),
  1390. Size2 = VT(140, 140, 140),
  1391. Transparency = 0.5,
  1392. Transparency2 = 1,
  1393. CFrame = CF(FIREBALL.Position),
  1394. MoveToPos = nil,
  1395. RotationX = 0,
  1396. RotationY = 0,
  1397. RotationZ = 0,
  1398. Material = "Neon",
  1399. Color = PHEONIXCOLOR,
  1400. SoundID = 462692971,
  1401. SoundPitch = 1,
  1402. SoundVolume = 6
  1403. })
  1404. PARTICLES1.Enabled = false
  1405. PARTICLES2.Enabled = false
  1406. local EXPLOSION = script.PheonixExplosion1:Clone()
  1407. EXPLOSION.Parent = FIREBALL
  1408. EXPLOSION.Enabled = true
  1409. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  1410. EXPLOSION2.Parent = FIREBALL
  1411. EXPLOSION2.Enabled = true
  1412. wait(0.3)
  1413. EXPLOSION.Enabled = false
  1414. EXPLOSION2.Enabled = false
  1415. break
  1416. end
  1417. end
  1418. PARTICLES1.Enabled = false
  1419. PARTICLES2.Enabled = false
  1420. Debris:AddItem(FIREBALL, 7)
  1421. end))
  1422. wait(0.5)
  1423. PARTICLES = false
  1424. ATTACK = false
  1425. Rooted = false
  1426. end
  1427. function PheonixFireballs()
  1428. ATTACK = true
  1429. local POWER = 1
  1430. DIRECTTURN = true
  1431. coroutine.resume(coroutine.create(function()
  1432. repeat
  1433. Swait()
  1434. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed)
  1435. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed)
  1436. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1437. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1438. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1439. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1440. until ATTACK == false
  1441. end))
  1442. local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
  1443. local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
  1444. for i = 1, 35 do
  1445. Swait()
  1446. MESH1.Scale = MESH1.Scale + VT(6, 0, 6)
  1447. MESH2.Scale = MESH2.Scale + VT(3, 0, 3)
  1448. end
  1449. repeat
  1450. wait()
  1451. POWER = POWER + 1
  1452. until KEYHOLD == false
  1453. if POWER <= 30 then
  1454. for i = 1, 15 do
  1455. wait(0.1)
  1456. coroutine.resume(coroutine.create(function()
  1457. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2, 2, 2))
  1458. FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p)
  1459. local PARTICLES1 = script.PheonixFireball1:Clone()
  1460. PARTICLES1.Parent = FIREBALL
  1461. PARTICLES1.Enabled = true
  1462. local PARTICLES2 = script.PheonixFireball2:Clone()
  1463. PARTICLES2.Parent = FIREBALL
  1464. PARTICLES2.Enabled = true
  1465. PARTICLES1.Size = NumberSequence.new(3, 0)
  1466. PARTICLES2.Size = NumberSequence.new(3, 0)
  1467. CreateSound(463593339, FIREBALL, 6, 1, false)
  1468. for i = 1, 250 do
  1469. Swait()
  1470. local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.5, Character)
  1471. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
  1472. if HIT then
  1473. ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "Pheonix", true, {
  1474. SHAKE = 2,
  1475. TIMER = 25,
  1476. DOESFADE = true
  1477. })
  1478. WACKYEFFECT({
  1479. Time = 60,
  1480. EffectType = "Sphere",
  1481. Size = VT(0, 0, 0),
  1482. Size2 = VT(50, 50, 50),
  1483. Transparency = 0,
  1484. Transparency2 = 1,
  1485. CFrame = CF(FIREBALL.Position),
  1486. MoveToPos = nil,
  1487. RotationX = 0,
  1488. RotationY = 0,
  1489. RotationZ = 0,
  1490. Material = "Neon",
  1491. Color = C3(17/255, 17/255, 17/255),
  1492. SoundID = nil,
  1493. SoundPitch = nil,
  1494. SoundVolume = nil
  1495. })
  1496. WACKYEFFECT({
  1497. Time = 60,
  1498. EffectType = "Sphere",
  1499. Size = VT(0, 0, 0),
  1500. Size2 = VT(60, 60, 60),
  1501. Transparency = 0.5,
  1502. Transparency2 = 1,
  1503. CFrame = CF(FIREBALL.Position),
  1504. MoveToPos = nil,
  1505. RotationX = 0,
  1506. RotationY = 0,
  1507. RotationZ = 0,
  1508. Material = "Neon",
  1509. Color = PHEONIXCOLOR,
  1510. SoundID = 462692971,
  1511. SoundPitch = 1,
  1512. SoundVolume = 6
  1513. })
  1514. PARTICLES1.Enabled = false
  1515. PARTICLES2.Enabled = false
  1516. local EXPLOSION = script.PheonixExplosion1:Clone()
  1517. EXPLOSION.Parent = FIREBALL
  1518. EXPLOSION.Enabled = true
  1519. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  1520. EXPLOSION2.Parent = FIREBALL
  1521. EXPLOSION2.Enabled = true
  1522. wait(0.3)
  1523. EXPLOSION.Enabled = false
  1524. EXPLOSION2.Enabled = false
  1525. break
  1526. end
  1527. end
  1528. PARTICLES1.Enabled = false
  1529. PARTICLES2.Enabled = false
  1530. Debris:AddItem(FIREBALL, 7)
  1531. end))
  1532. end
  1533. else
  1534. for E = 1, 5 do
  1535. do
  1536. local OFFSET = ANGLES(RAD(72 * E), RAD(72 * E), RAD(0)) * CF(0, 0, 75)
  1537. coroutine.resume(coroutine.create(function()
  1538. local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5))
  1539. FIREBALL.CFrame = CF(RootPart.Position, CF(Mouse.Hit.p, RootPart.Position) * OFFSET.p)
  1540. local PARTICLES1 = script.PheonixFireball1:Clone()
  1541. PARTICLES1.Parent = FIREBALL
  1542. PARTICLES1.Enabled = true
  1543. local PARTICLES2 = script.PheonixFireball2:Clone()
  1544. PARTICLES2.Parent = FIREBALL
  1545. PARTICLES2.Enabled = true
  1546. CreateSound(463593339, FIREBALL, 6, 1, false)
  1547. for i = 1, 650 do
  1548. Swait()
  1549. local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character)
  1550. FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2)
  1551. if HIT then
  1552. ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
  1553. SHAKE = 2,
  1554. TIMER = 25,
  1555. DOESFADE = true
  1556. })
  1557. WACKYEFFECT({
  1558. Time = 60,
  1559. EffectType = "Sphere",
  1560. Size = VT(0, 0, 0),
  1561. Size2 = VT(120, 120, 120),
  1562. Transparency = 0,
  1563. Transparency2 = 1,
  1564. CFrame = CF(FIREBALL.Position),
  1565. MoveToPos = nil,
  1566. RotationX = 0,
  1567. RotationY = 0,
  1568. RotationZ = 0,
  1569. Material = "Neon",
  1570. Color = C3(17/255, 17/255, 17/255),
  1571. SoundID = nil,
  1572. SoundPitch = nil,
  1573. SoundVolume = nil
  1574. })
  1575. WACKYEFFECT({
  1576. Time = 60,
  1577. EffectType = "Sphere",
  1578. Size = VT(0, 0, 0),
  1579. Size2 = VT(140, 140, 140),
  1580. Transparency = 0.5,
  1581. Transparency2 = 1,
  1582. CFrame = CF(FIREBALL.Position),
  1583. MoveToPos = nil,
  1584. RotationX = 0,
  1585. RotationY = 0,
  1586. RotationZ = 0,
  1587. Material = "Neon",
  1588. Color = PHEONIXCOLOR,
  1589. SoundID = 462692971,
  1590. SoundPitch = 1,
  1591. SoundVolume = 6
  1592. })
  1593. PARTICLES1.Enabled = false
  1594. PARTICLES2.Enabled = false
  1595. local EXPLOSION = script.PheonixExplosion1:Clone()
  1596. EXPLOSION.Parent = FIREBALL
  1597. EXPLOSION.Enabled = true
  1598. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  1599. EXPLOSION2.Parent = FIREBALL
  1600. EXPLOSION2.Enabled = true
  1601. wait(0.3)
  1602. EXPLOSION.Enabled = false
  1603. EXPLOSION2.Enabled = false
  1604. break
  1605. end
  1606. end
  1607. PARTICLES1.Enabled = false
  1608. PARTICLES2.Enabled = false
  1609. Debris:AddItem(FIREBALL, 7)
  1610. end))
  1611. end
  1612. end
  1613. end
  1614. wait(0.5)
  1615. WELD1:remove()
  1616. WELD2:remove()
  1617. RING1.Anchored = true
  1618. RING2.Anchored = true
  1619. coroutine.resume(coroutine.create(function()
  1620. for i = 1, 35 do
  1621. Swait()
  1622. MESH1.Scale = MESH1.Scale - VT(6, 0, 6)
  1623. MESH2.Scale = MESH2.Scale - VT(3, 0, 3)
  1624. end
  1625. RING1:remove()
  1626. RING2:remove()
  1627. end))
  1628. DIRECTTURN = false
  1629. ATTACK = false
  1630. end
  1631. function PheonixJump()
  1632. local DONE = false
  1633. local STRENGTH = 15
  1634. local UP = 5
  1635. ATTACK = true
  1636. DIRECTTURN = true
  1637. local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix")
  1638. for i = 1, 30 do
  1639. Swait()
  1640. MESH.Scale = MESH.Scale + VT(12, 0, 12)
  1641. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed)
  1642. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed)
  1643. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  1644. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  1645. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
  1646. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed)
  1647. end
  1648. local KEYDOWN = Mouse.KeyDown:connect(function(NEWKEY)
  1649. if NEWKEY == "w" and VALUE2 == false then
  1650. coroutine.resume(coroutine.create(function()
  1651. ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "Pheonix", true, {
  1652. SHAKE = 2,
  1653. TIMER = 15,
  1654. DOESFADE = true
  1655. })
  1656. WACKYEFFECT({
  1657. EffectType = "Sphere",
  1658. Size = VT(0, 0, 0),
  1659. Size2 = VT(50, 50, 50),
  1660. Transparency = 0,
  1661. Transparency2 = 1,
  1662. CFrame = CF(RING.Position),
  1663. MoveToPos = nil,
  1664. RotationX = 0,
  1665. RotationY = 0,
  1666. RotationZ = 0,
  1667. Material = "Neon",
  1668. Color = C3(17/255, 17/255, 17/255),
  1669. SoundID = nil,
  1670. SoundPitch = nil,
  1671. SoundVolume = nil
  1672. })
  1673. WACKYEFFECT({
  1674. EffectType = "Sphere",
  1675. Size = VT(0, 0, 0),
  1676. Size2 = VT(70, 70, 70),
  1677. Transparency = 0.5,
  1678. Transparency2 = 1,
  1679. CFrame = CF(RING.Position),
  1680. MoveToPos = nil,
  1681. RotationX = 0,
  1682. RotationY = 0,
  1683. RotationZ = 0,
  1684. Material = "Neon",
  1685. Color = PHEONIXCOLOR,
  1686. SoundID = 462692971,
  1687. SoundPitch = 1.2,
  1688. SoundVolume = 6
  1689. })
  1690. local EXPLOSION = script.PheonixExplosion1:Clone()
  1691. EXPLOSION.Parent = RING
  1692. EXPLOSION.Enabled = true
  1693. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  1694. EXPLOSION2.Parent = RING
  1695. EXPLOSION2.Enabled = true
  1696. wait(0.3)
  1697. EXPLOSION.Enabled = false
  1698. EXPLOSION2.Enabled = false
  1699. Debris:AddItem(RING, 3)
  1700. end))
  1701. CreateSound(462676772, Torso, 8, 1, false)
  1702. coroutine.resume(coroutine.create(function()
  1703. for i = 1, 25 do
  1704. Swait()
  1705. ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "Pheonix", false, {
  1706. SHAKE = 4,
  1707. TIMER = 5,
  1708. DOESFADE = true
  1709. })
  1710. WACKYEFFECT({
  1711. Time = 10,
  1712. EffectType = "Wave",
  1713. Size = VT(45, 5, 45) / 3,
  1714. Size2 = VT(35, 200, 35) / 5,
  1715. Transparency = 0.8,
  1716. Transparency2 = 1,
  1717. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  1718. MoveToPos = nil,
  1719. RotationX = 0,
  1720. RotationY = 5,
  1721. RotationZ = 0,
  1722. Material = "Neon",
  1723. Color = C3(17/255, 17/255, 17/255),
  1724. SoundID = nil,
  1725. SoundPitch = nil,
  1726. SoundVolume = nil
  1727. })
  1728. WACKYEFFECT({
  1729. Time = 10,
  1730. EffectType = "Wave",
  1731. Size = VT(55, 5, 55) / 3,
  1732. Size2 = VT(45, 200, 45) / 5,
  1733. Transparency = 0.8,
  1734. Transparency2 = 1,
  1735. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  1736. MoveToPos = nil,
  1737. RotationX = 0,
  1738. RotationY = -5,
  1739. RotationZ = 0,
  1740. Material = "Neon",
  1741. Color = PHEONIXCOLOR,
  1742. SoundID = nil,
  1743. SoundPitch = nil,
  1744. SoundVolume = nil
  1745. })
  1746. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(28.8 * i)), 2 / Animation_Speed)
  1747. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
  1748. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1749. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1750. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1751. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1752. end
  1753. ATTACK = false
  1754. end))
  1755. repeat
  1756. VALUE2 = true
  1757. Swait()
  1758. BODYPOS.Position = RootPart.CFrame * CF(0, UP, -STRENGTH).p
  1759. if STRENGTH > 2.5 then
  1760. STRENGTH = STRENGTH - 0.1
  1761. else
  1762. STRENGTH = 2.5
  1763. end
  1764. if UP > 0 then
  1765. UP = UP - 0.15
  1766. else
  1767. UP = 0
  1768. end
  1769. until KEYHOLD == false and STRENGTH < 5 and ATTACK == false
  1770. DONE = true
  1771. end
  1772. end)
  1773. repeat
  1774. Swait()
  1775. if STRENGTH < 50 then
  1776. STRENGTH = STRENGTH + 0.15
  1777. MESH.Scale = MESH.Scale + VT(0.5, 0, 0.5)
  1778. end
  1779. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed)
  1780. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed)
  1781. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  1782. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  1783. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
  1784. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed)
  1785. until VALUE2 == true
  1786. DIRECTTURN = false
  1787. WELD:remove()
  1788. RING.Anchored = true
  1789. local SIZE = MESH.Scale.X
  1790. coroutine.resume(coroutine.create(function()
  1791. for i = 1, 30 do
  1792. Swait()
  1793. MESH.Scale = MESH.Scale - VT(SIZE, 0, SIZE) / 30
  1794. end
  1795. RING:remove()
  1796. end))
  1797. repeat
  1798. wait()
  1799. until DONE == true
  1800. KEYDOWN:disconnect()
  1801. VALUE2 = false
  1802. end
  1803. function DragonFirePillar()
  1804. ATTACK = true
  1805. local POS = Mouse.Hit.p
  1806. APPLYGYRO = false
  1807. local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Fire")
  1808. coroutine.resume(coroutine.create(function()
  1809. repeat
  1810. Swait()
  1811. GYRO.CFrame = CF(RootPart.Position, POS)
  1812. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed)
  1813. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed)
  1814. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1815. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1816. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1817. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1818. until ATTACK == false
  1819. end))
  1820. for i = 1, 40 do
  1821. MESH.Scale = MESH.Scale + VT(4, 0, 4)
  1822. Swait()
  1823. end
  1824. for i = 1, 6 do
  1825. WACKYEFFECT({
  1826. EffectType = "Sphere",
  1827. Size = VT(35, 35, 35),
  1828. Size2 = VT(0, 0, 0),
  1829. Transparency = 1,
  1830. Transparency2 = 0.5,
  1831. CFrame = CF(POS),
  1832. MoveToPos = nil,
  1833. RotationX = 0,
  1834. RotationY = 0,
  1835. RotationZ = 0,
  1836. Material = "Neon",
  1837. Color = C3(17/255, 17/255, 17/255),
  1838. SoundID = nil,
  1839. SoundPitch = nil,
  1840. SoundVolume = nil
  1841. })
  1842. wait(1)
  1843. end
  1844. coroutine.resume(coroutine.create(function()
  1845. coroutine.resume(coroutine.create(function()
  1846. for i = 1, 30 do
  1847. Swait()
  1848. MESH.Scale = MESH.Scale - VT(4, 0, 4)
  1849. end
  1850. RING:remove()
  1851. end))
  1852. WACKYEFFECT({
  1853. Time = 640,
  1854. EffectType = "Sphere",
  1855. Size = VT(15, 500, 15),
  1856. Size2 = VT(10, 700, 10),
  1857. Transparency = 0,
  1858. Transparency2 = 1,
  1859. CFrame = CF(POS),
  1860. MoveToPos = nil,
  1861. RotationX = 0,
  1862. RotationY = 0,
  1863. RotationZ = 0,
  1864. Material = "Neon",
  1865. Color = C3(27/255, 42/255, 53/255),
  1866. SoundID = nil,
  1867. SoundPitch = nil,
  1868. SoundVolume = nil
  1869. })
  1870. for i = 1, 15 do
  1871. ApplyAoE(POS, 35, 20, 30, 15, true, MRANDOM(3, 4), "Fire", true, {
  1872. SHAKE = 5,
  1873. TIMER = 6,
  1874. DOESFADE = true
  1875. })
  1876. WACKYEFFECT({
  1877. Time = 125,
  1878. EffectType = "Wave",
  1879. Size = VT(0, 5, 0),
  1880. Size2 = VT(250, 35, 250),
  1881. Transparency = 0.4,
  1882. Transparency2 = 1,
  1883. CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)),
  1884. MoveToPos = nil,
  1885. RotationX = 0,
  1886. RotationY = MRANDOM(-5, 5) * 2,
  1887. RotationZ = 0,
  1888. Material = "Neon",
  1889. Color = C3(17/255, 17/255, 17/255),
  1890. SoundID = nil,
  1891. SoundPitch = MRANDOM(9, 11) / 10,
  1892. SoundVolume = 4
  1893. })
  1894. WACKYEFFECT({
  1895. Time = 75,
  1896. EffectType = "Swirl",
  1897. Size = VT(20, 20, 20),
  1898. Size2 = VT(65, 500, 65),
  1899. Transparency = 0.4,
  1900. Transparency2 = 1,
  1901. CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)),
  1902. MoveToPos = nil,
  1903. RotationX = 0,
  1904. RotationY = MRANDOM(-5, 5) * 6,
  1905. RotationZ = 0,
  1906. Material = "Neon",
  1907. Color = C3(17/255, 17/255, 17/255),
  1908. SoundID = nil,
  1909. SoundPitch = MRANDOM(9, 11) / 10,
  1910. SoundVolume = 4
  1911. })
  1912. WACKYEFFECT({
  1913. Time = 75,
  1914. EffectType = "Swirl",
  1915. Size = VT(20, 20, 20),
  1916. Size2 = VT(45, 600, 45),
  1917. Transparency = 0.4,
  1918. Transparency2 = 1,
  1919. CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)),
  1920. MoveToPos = nil,
  1921. RotationX = 0,
  1922. RotationY = MRANDOM(-5, 5) * 6,
  1923. RotationZ = 0,
  1924. Material = "Neon",
  1925. Color = C3(17/255, 17/255, 17/255),
  1926. SoundID = 304529688,
  1927. SoundPitch = MRANDOM(9, 11) / 10,
  1928. SoundVolume = 4
  1929. })
  1930. wait(0.6)
  1931. end
  1932. end))
  1933. APPLYGYRO = true
  1934. ATTACK = false
  1935. end
  1936. function PheonixTornado()
  1937. ATTACK = true
  1938. local BUILDUP = true
  1939. local HITS = {}
  1940. PARTICLES = true
  1941. coroutine.resume(coroutine.create(function()
  1942. repeat
  1943. Swait()
  1944. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  1945. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
  1946. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1947. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1948. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1949. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1950. until BUILDUP == false
  1951. end))
  1952. WINGS1.Acceleration = VT(9, 0, -12)
  1953. WINGS1B.Acceleration = VT(9, 0, -12)
  1954. WINGS2.Acceleration = VT(-9, 0, -12)
  1955. WINGS2B.Acceleration = VT(-9, 0, -12)
  1956. wait(1)
  1957. CreateSound(462676772, Torso, 7, 1, false)
  1958. WINGS1.Acceleration = VT(9, 1, 4)
  1959. WINGS1B.Acceleration = VT(9, 1, 4)
  1960. WINGS2.Acceleration = VT(-9, 1, 4)
  1961. WINGS2B.Acceleration = VT(-9, 1, 4)
  1962. wait(0.25)
  1963. AddChildrenToTable(Torso.Position, workspace, 35, HITS)
  1964. WACKYEFFECT({
  1965. Time = 40,
  1966. EffectType = "Swirl",
  1967. Size = VT(50, 5, 50),
  1968. Size2 = VT(50, 60, 50),
  1969. Transparency = 0.8,
  1970. Transparency2 = 1,
  1971. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  1972. MoveToPos = nil,
  1973. RotationX = 0,
  1974. RotationY = -5,
  1975. RotationZ = 0,
  1976. Material = "Neon",
  1977. Color = C3(27/255, 42/255, 53/255),
  1978. SoundID = nil,
  1979. SoundPitch = nil,
  1980. SoundVolume = nil
  1981. })
  1982. BUILDUP = false
  1983. PARTICLES = false
  1984. if #HITS > 0 then
  1985. do
  1986. local BODIES = {}
  1987. if #HITS == 1 then
  1988. for i = 1, #HITS do
  1989. local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
  1990. local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
  1991. if HUM and TORSO and 0 < HUM.Health then
  1992. local POSITION = IT("BodyPosition", TORSO)
  1993. POSITION.Position = RootPart.CFrame * CF(0, 45, -35).p
  1994. POSITION.D = 15
  1995. POSITION.P = 4000000
  1996. table.insert(BODIES, POSITION)
  1997. end
  1998. end
  1999. else
  2000. for i = 1, #HITS do
  2001. local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
  2002. local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
  2003. if HUM and TORSO and 0 < HUM.Health then
  2004. local POSITION = IT("BodyPosition", TORSO)
  2005. POSITION.Position = RootPart.CFrame * CF(0, 35, -35) * ANGLES(RAD(0), RAD(360 / #HITS * i), RAD(0)) * CF(0, 0, 10).p
  2006. POSITION.D = 450
  2007. POSITION.P = 40000
  2008. POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2009. table.insert(BODIES, POSITION)
  2010. end
  2011. end
  2012. end
  2013. local POS = RootPart.CFrame * CF(0, 35, -35).p
  2014. wait(1.75)
  2015. BODYPOS.D = 450
  2016. BODYPOS.Position = POS
  2017. wait(0.5)
  2018. APPLYGYRO = false
  2019. local E = 0
  2020. CreateSound(1417056081, RootPart, 10, 0.5, false)
  2021. for i = 1, 50 do
  2022. Swait()
  2023. E = E + 1
  2024. WACKYEFFECT({
  2025. Time = 25,
  2026. EffectType = "Wave",
  2027. Size = VT(45, 5, 45) / 3,
  2028. Size2 = VT(35, 200, 35) / 5,
  2029. Transparency = 0.8,
  2030. Transparency2 = 1,
  2031. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  2032. MoveToPos = nil,
  2033. RotationX = 0,
  2034. RotationY = 5,
  2035. RotationZ = 0,
  2036. Material = "Neon",
  2037. Color = C3(17/255, 17/255, 17/255),
  2038. SoundID = nil,
  2039. SoundPitch = nil,
  2040. SoundVolume = nil
  2041. })
  2042. WACKYEFFECT({
  2043. Time = 25,
  2044. EffectType = "Wave",
  2045. Size = VT(55, 5, 55) / 3,
  2046. Size2 = VT(45, 200, 45) / 5,
  2047. Transparency = 0.8,
  2048. Transparency2 = 1,
  2049. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  2050. MoveToPos = nil,
  2051. RotationX = 0,
  2052. RotationY = -5,
  2053. RotationZ = 0,
  2054. Material = "Neon",
  2055. Color = PHEONIXCOLOR,
  2056. SoundID = nil,
  2057. SoundPitch = nil,
  2058. SoundVolume = nil
  2059. })
  2060. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed)
  2061. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
  2062. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2063. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2064. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2065. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2066. end
  2067. local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Tornado", VT(0, 0, 0))
  2068. TORNADO.CFrame = CF(POS)
  2069. local MESH = CreateMesh("SpecialMesh", TORNADO, "FileMesh", "102638417", "", VT(25, 25, 25), VT(0, 0, 0))
  2070. local DECAL = IT("Decal", TORNADO)
  2071. DECAL.Texture = "rbxassetid://559849514"
  2072. DECAL.Transparency = 1
  2073. DECAL.Color3 = BRICKC("Dark indigo").Color
  2074. local LOOP = 0
  2075. for i = 1, 250 do
  2076. Swait()
  2077. E = E + 1
  2078. LOOP = LOOP + 1
  2079. if LOOP == 10 then
  2080. LOOP = 0
  2081. ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "Pheonix", true, {
  2082. SHAKE = 2,
  2083. TIMER = 4,
  2084. DOESFADE = true
  2085. })
  2086. end
  2087. TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0))
  2088. DECAL.Transparency = DECAL.Transparency - 0.002
  2089. WACKYEFFECT({
  2090. Time = 25,
  2091. EffectType = "Wave",
  2092. Size = VT(45, 5, 45) / 3,
  2093. Size2 = VT(35, 200, 35) / 5,
  2094. Transparency = 0.8,
  2095. Transparency2 = 1,
  2096. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  2097. MoveToPos = nil,
  2098. RotationX = 0,
  2099. RotationY = 5,
  2100. RotationZ = 0,
  2101. Material = "Neon",
  2102. Color = C3(17/255, 17/255, 17/255),
  2103. SoundID = nil,
  2104. SoundPitch = nil,
  2105. SoundVolume = nil
  2106. })
  2107. WACKYEFFECT({
  2108. Time = 25,
  2109. EffectType = "Wave",
  2110. Size = VT(55, 5, 55) / 3,
  2111. Size2 = VT(45, 200, 45) / 5,
  2112. Transparency = 0.9,
  2113. Transparency2 = 1,
  2114. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  2115. MoveToPos = nil,
  2116. RotationX = 0,
  2117. RotationY = -5,
  2118. RotationZ = 0,
  2119. Material = "Neon",
  2120. Color = PHEONIXCOLOR,
  2121. SoundID = nil,
  2122. SoundPitch = nil,
  2123. SoundVolume = nil
  2124. })
  2125. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed)
  2126. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
  2127. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2128. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2129. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2130. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2131. end
  2132. for i = 1, #BODIES do
  2133. BODIES[i]:remove()
  2134. end
  2135. coroutine.resume(coroutine.create(function()
  2136. for i = 1, 25 do
  2137. Swait()
  2138. DECAL.Transparency = DECAL.Transparency + 0.02
  2139. TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0))
  2140. end
  2141. TORNADO:remove()
  2142. end))
  2143. for i = 1, 75 do
  2144. Swait()
  2145. E = E + 1
  2146. LOOP = LOOP + 1
  2147. TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 15), RAD(0))
  2148. DECAL.Transparency = DECAL.Transparency - 0.002
  2149. WACKYEFFECT({
  2150. Time = 25,
  2151. EffectType = "Wave",
  2152. Size = VT(45, 5, 45) / 3,
  2153. Size2 = VT(35, 200, 35) / 5,
  2154. Transparency = 0.8,
  2155. Transparency2 = 1,
  2156. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  2157. MoveToPos = nil,
  2158. RotationX = 0,
  2159. RotationY = 5,
  2160. RotationZ = 0,
  2161. Material = "Neon",
  2162. Color = C3(17/255, 17/255, 17/255),
  2163. SoundID = nil,
  2164. SoundPitch = nil,
  2165. SoundVolume = nil
  2166. })
  2167. WACKYEFFECT({
  2168. Time = 25,
  2169. EffectType = "Wave",
  2170. Size = VT(55, 5, 55) / 3,
  2171. Size2 = VT(45, 200, 45) / 5,
  2172. Transparency = 0.8,
  2173. Transparency2 = 1,
  2174. CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)),
  2175. MoveToPos = nil,
  2176. RotationX = 0,
  2177. RotationY = -5,
  2178. RotationZ = 0,
  2179. Material = "Neon",
  2180. Color = PHEONIXCOLOR,
  2181. SoundID = nil,
  2182. SoundPitch = nil,
  2183. SoundVolume = nil
  2184. })
  2185. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45 - 0.6 * i, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed)
  2186. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
  2187. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2188. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2189. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2190. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2191. end
  2192. BODYPOS.D = 75
  2193. end
  2194. end
  2195. APPLYGYRO = true
  2196. ATTACK = false
  2197. end
  2198. function PheonixNuke()
  2199. if Mouse.Target ~= nil then
  2200. ATTACK = true
  2201. Rooted = false
  2202. BODYPOS.Position = Mouse.Hit.p + VT(0, 6, 0)
  2203. BODYPOS.D = 700
  2204. coroutine.resume(coroutine.create(function()
  2205. repeat
  2206. Swait()
  2207. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2208. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
  2209. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2210. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2211. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2212. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2213. until ATTACK == false
  2214. end))
  2215. wait(1.5)
  2216. for i = 1, 4 do
  2217. WACKYEFFECT({
  2218. EffectType = "Sphere",
  2219. Size = VT(125, 125, 125),
  2220. Size2 = VT(0, 0, 0),
  2221. Transparency = 1,
  2222. Transparency2 = 0.8,
  2223. CFrame = CF(Torso.Position),
  2224. MoveToPos = nil,
  2225. RotationX = 0,
  2226. RotationY = 0,
  2227. RotationZ = 0,
  2228. Material = "Neon",
  2229. Color = PHEONIXCOLOR,
  2230. SoundID = nil,
  2231. SoundPitch = nil,
  2232. SoundVolume = nil
  2233. })
  2234. wait(0.7)
  2235. end
  2236. PARTICLES = true
  2237. WINGS1.Acceleration = VT(9, 3, 4)
  2238. WINGS1B.Acceleration = VT(9, 3, 4)
  2239. WINGS2.Acceleration = VT(-9, 3, 4)
  2240. WINGS2B.Acceleration = VT(-9, 3, 4)
  2241. wait(2)
  2242. CreateSound(462676772, Torso, 8, 1, false)
  2243. WINGS1.Acceleration = VT(9, -2, -12)
  2244. WINGS1B.Acceleration = VT(9, -2, -12)
  2245. WINGS2.Acceleration = VT(-9, -2, -12)
  2246. WINGS2B.Acceleration = VT(-9, -2, -12)
  2247. wait(1)
  2248. for i = 1, 5 do
  2249. local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character)
  2250. ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "Pheonix", true, {
  2251. SHAKE = 8,
  2252. TIMER = 25,
  2253. DOESFADE = true
  2254. })
  2255. for i = 1, 5 do
  2256. WACKYEFFECT({
  2257. Time = 120,
  2258. EffectType = "Swirl",
  2259. Size = VT(20, 20, 20),
  2260. Size2 = (VT(180, 180, 180) + VT(50, 50, 50) * i) * 2,
  2261. Transparency = 0.8,
  2262. Transparency2 = 1,
  2263. CFrame = CF(Torso.Position) * ANGLES(RAD(0), RAD(i * 15), RAD(0)),
  2264. MoveToPos = nil,
  2265. RotationX = 0,
  2266. RotationY = 6 + i,
  2267. RotationZ = 0,
  2268. Material = "Neon",
  2269. Color = PHEONIXCOLOR,
  2270. SoundID = nil,
  2271. SoundPitch = nil,
  2272. SoundVolume = nil
  2273. })
  2274. end
  2275. WACKYEFFECT({
  2276. Time = 80,
  2277. EffectType = "Sphere",
  2278. Size = VT(40, 40, 40),
  2279. Size2 = VT(240, 240, 240) * 2,
  2280. Transparency = 0,
  2281. Transparency2 = 1,
  2282. CFrame = CF(Torso.Position),
  2283. MoveToPos = nil,
  2284. RotationX = 0,
  2285. RotationY = 0,
  2286. RotationZ = 0,
  2287. Material = "Neon",
  2288. Color = C3(17/255, 17/255, 17/255),
  2289. SoundID = nil,
  2290. SoundPitch = 1,
  2291. SoundVolume = 8
  2292. })
  2293. WACKYEFFECT({
  2294. Time = 80,
  2295. EffectType = "Sphere",
  2296. Size = VT(50, 50, 50),
  2297. Size2 = VT(250, 250, 250) * 2,
  2298. Transparency = 0.5,
  2299. Transparency2 = 1,
  2300. CFrame = CF(Torso.Position),
  2301. MoveToPos = nil,
  2302. RotationX = 0,
  2303. RotationY = 0,
  2304. RotationZ = 0,
  2305. Material = "Neon",
  2306. Color = PHEONIXCOLOR,
  2307. SoundID = nil,
  2308. SoundPitch = 0.7,
  2309. SoundVolume = 10
  2310. })
  2311. local EXPLOSION = script.PheonixExplosion1:Clone()
  2312. EXPLOSION.Parent = Torso
  2313. EXPLOSION.Enabled = true
  2314. local EXPLOSION2 = script.PheonixExplosion2:Clone()
  2315. EXPLOSION2.Parent = Torso
  2316. EXPLOSION2.Enabled = true
  2317. EXPLOSION.Drag = -5
  2318. EXPLOSION2.Drag = -5
  2319. EXPLOSION:Emit(100)
  2320. EXPLOSION2:Emit(100)
  2321. CreateSound(462692971, Effects, 2, 1, false)
  2322. for i = 1, 5 do
  2323. wait()
  2324. WACKYEFFECT({
  2325. Time = 40,
  2326. EffectType = "Wave",
  2327. Size = VT(20, 0, 20),
  2328. Size2 = (VT(160, 6, 160) + VT(50, 4, 50) * i) * 2,
  2329. Transparency = 0.8,
  2330. Transparency2 = 1,
  2331. CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)),
  2332. MoveToPos = nil,
  2333. RotationX = 0,
  2334. RotationY = -12 + i,
  2335. RotationZ = 0,
  2336. Material = "Neon",
  2337. Color = C3(17/255, 17/255, 17/255),
  2338. SoundID = nil,
  2339. SoundPitch = nil,
  2340. SoundVolume = nil
  2341. })
  2342. WACKYEFFECT({
  2343. Time = 40,
  2344. EffectType = "Wave",
  2345. Size = VT(20, 0, 20),
  2346. Size2 = (VT(180, 6, 180) + VT(50, 5, 50) * i) * 2,
  2347. Transparency = 0.8,
  2348. Transparency2 = 1,
  2349. CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)),
  2350. MoveToPos = nil,
  2351. RotationX = 0,
  2352. RotationY = -12 + i,
  2353. RotationZ = 0,
  2354. Material = "Neon",
  2355. Color = PHEONIXCOLOR,
  2356. SoundID = nil,
  2357. SoundPitch = nil,
  2358. SoundVolume = nil
  2359. })
  2360. end
  2361. EXPLOSION.Enabled = false
  2362. EXPLOSION2.Enabled = false
  2363. Debris:AddItem(EXPLOSION, 5)
  2364. Debris:AddItem(EXPLOSION2, 5)
  2365. wait(0.4)
  2366. end
  2367. wait(0.6)
  2368. PARTICLES = false
  2369. BODYPOS.D = 75
  2370. ATTACK = false
  2371. Rooted = false
  2372. end
  2373. end
  2374. function MouseDown(Mouse)
  2375. if ATTACK == false then
  2376. end
  2377. end
  2378. function MouseUp(Mouse)
  2379. HOLD = false
  2380. end
  2381. function KeyDown(Key)
  2382. KEYHOLD = true
  2383. if EQUIPPED == true then
  2384. if FLIGHT == false then
  2385. if Key == "x" and ATTACK == false then
  2386. ShootingStar()
  2387. end
  2388. if Key == "z" and ATTACK == false then
  2389. Breath()
  2390. end
  2391. if Key == "c" and ATTACK == false then
  2392. PheonixRage()
  2393. end
  2394. if Key == "e" and ATTACK == false then
  2395. FLIGHT = true
  2396. GYRO = IT("BodyGyro", RootPart)
  2397. GYRO.D = 75
  2398. GYRO.P = 40000
  2399. GYRO.MaxTorque = VT(40000, 40000, 40000)
  2400. GYRO.cframe = CF(RootPart.Position, RootPart.CFrame * CF(0, 0, -1).p)
  2401. BODYPOS = Instance.new("BodyPosition", RootPart)
  2402. BODYPOS.D = 100
  2403. BODYPOS.P = 20000
  2404. BODYPOS.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2405. BODYPOS.position = RootPart.Position + VT(0, 3, 0)
  2406. do
  2407. local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix")
  2408. FLIGHTRING = RING
  2409. coroutine.resume(coroutine.create(function()
  2410. for i = 1, 40 do
  2411. Swait()
  2412. MESH.Scale = MESH.Scale + VT(4, 0, 4)
  2413. end
  2414. end))
  2415. PheonixJump()
  2416. end
  2417. end
  2418. elseif FLIGHT == true then
  2419. if Key == "x" and ATTACK == false and VALUE2 == false then
  2420. ThreeShootingStars()
  2421. end
  2422. if Key == "c" and ATTACK == false and VALUE2 == false then
  2423. PheonixFlare()
  2424. end
  2425. if Key == "b" and ATTACK == false and VALUE2 == false then
  2426. DragonFirePillar()
  2427. end
  2428. if Key == "v" and ATTACK == false and VALUE2 == false then
  2429. PheonixTornado()
  2430. end
  2431. if Key == "n" and ATTACK == false and VALUE2 == false then
  2432. PheonixNuke()
  2433. end
  2434. if Key == "e" and ATTACK == false and VALUE2 == false then
  2435. FLIGHT = false
  2436. coroutine.resume(coroutine.create(function()
  2437. if FLIGHTRING then
  2438. local MSH = FLIGHTRING.Mesh
  2439. local RING = FLIGHTRING
  2440. for i = 1, 40 do
  2441. Swait()
  2442. MSH.Scale = MSH.Scale - VT(4, 0, 4)
  2443. end
  2444. RING:remove()
  2445. end
  2446. end))
  2447. end
  2448. if Key == "r" and ATTACK == false and VALUE2 == false then
  2449. PheonixJump()
  2450. end
  2451. if Key == "z" and ATTACK == false and VALUE2 == false then
  2452. PheonixFireballs()()
  2453. end
  2454. if Key == "w" and ATTACK == false and VALUE2 == false then
  2455. repeat
  2456. VALUE2 = true
  2457. Swait()
  2458. BODYPOS.Position = RootPart.CFrame * CF(0, 0, -2.5).p
  2459. until KEYHOLD == false
  2460. VALUE2 = false
  2461. end
  2462. end
  2463. end
  2464. if Key == "q" and ATTACK == false and FLIGHT == false then
  2465. if EQUIPPED == false then
  2466. EQUIPPED = true
  2467. EYE.Enabled = true
  2468. EYE2.Enabled = true
  2469. sick:Play()
  2470. sick.Pitch = 1
  2471. sick.TimePosition = 15.5
  2472. sick.Volume = 1.5
  2473.  
  2474. else
  2475. EQUIPPED = false
  2476. FLIGHT = false
  2477. EYE.Enabled = false
  2478. EYE2.Enabled = false
  2479. sick:Stop()
  2480. end
  2481. end
  2482. if string.byte(Key) == 50 and ATTACK == false then
  2483. if Speed == 16 then
  2484. Speed = 45
  2485. elseif Speed == 45 then
  2486. Speed = 16
  2487. end
  2488. end
  2489. end
  2490. function KeyUp(Key)
  2491. KEYHOLD = false
  2492. end
  2493. Mouse.Button1Down:connect(function(NEWKEY)
  2494. MouseDown(NEWKEY)
  2495. end)
  2496. Mouse.Button1Up:connect(function(NEWKEY)
  2497. MouseUp(NEWKEY)
  2498. end)
  2499. Mouse.KeyDown:connect(function(NEWKEY)
  2500. KeyDown(NEWKEY)
  2501. end)
  2502. Mouse.KeyUp:connect(function(NEWKEY)
  2503. KeyUp(NEWKEY)
  2504. end)
  2505. function unanchor()
  2506. if UNANCHOR == true then
  2507. g = Character:GetChildren()
  2508. for i = 1, #g do
  2509. if g[i].ClassName == "Part" then
  2510. g[i].Anchored = false
  2511. end
  2512. end
  2513. end
  2514. end
  2515. Humanoid.Changed:connect(function(Jump)
  2516. if Jump == "Jump" and Disable_Jump == true then
  2517. Humanoid.Jump = false
  2518. end
  2519. end)
  2520. local LOOP = 0
  2521. local TWIST = true
  2522. while true do
  2523. Swait()
  2524. script.Parent = WEAPONGUI
  2525. ANIMATE.Parent = nil
  2526. for _, v in next, Humanoid:GetPlayingAnimationTracks() do
  2527. v:Stop()
  2528. end
  2529. SINE = SINE + CHANGE
  2530. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  2531. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  2532. local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4, Character)
  2533. local WALKSPEEDVALUE = 5
  2534. if ANIM == "Walk" and TORSOVELOCITY > 1 and FLIGHT == false then
  2535. if Humanoid.WalkSpeed <= 20 then
  2536. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2537. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2538. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), -0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed)
  2539. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), 0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed)
  2540. else
  2541. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2.6))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 / Animation_Speed)
  2542. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2.6))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2543. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), -0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed)
  2544. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), 0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed)
  2545. end
  2546. elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 or FLIGHT == true then
  2547. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2548. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2549. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2550. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2551. end
  2552. if FLIGHT == false then
  2553. if GYRO ~= nil then
  2554. GYRO:remove()
  2555. end
  2556. if BODYPOS ~= nil then
  2557. BODYPOS:remove()
  2558. end
  2559. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  2560. ANIM = "Jump"
  2561. if ATTACK == false then
  2562. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2563. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2564. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2565. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2566. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2567. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2568. end
  2569. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  2570. ANIM = "Fall"
  2571. if ATTACK == false then
  2572. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2573. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2574. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2575. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2576. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2577. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2578. end
  2579. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2580. ANIM = "Idle"
  2581. if ATTACK == false then
  2582. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2583. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2584. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(5 + 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2585. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-5 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2586. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2587. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2588. end
  2589. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2590. ANIM = "Walk"
  2591. if ATTACK == false then
  2592. if Humanoid.WalkSpeed <= 30 then
  2593. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2594. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2595. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed)
  2596. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed)
  2597. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  2598. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  2599. elseif Humanoid.WalkSpeed > 30 then
  2600. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed)
  2601. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed)
  2602. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(2)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  2603. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(-35), RAD(0)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(-2)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  2604. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(6)), 2 / Animation_Speed)
  2605. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-6)), 2 / Animation_Speed)
  2606. end
  2607. end
  2608. end
  2609. elseif FLIGHT == true then
  2610. if APPLYGYRO == true then
  2611. if VALUE2 == false and DIRECTTURN == false then
  2612. if GYRO ~= nil then
  2613. GYRO.MaxTorque = VT(0, 40000, 0)
  2614. GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
  2615. end
  2616. elseif GYRO ~= nil then
  2617. GYRO.MaxTorque = VT(40000, 40000, 40000)
  2618. GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
  2619. end
  2620. end
  2621. if VALUE2 == false and ATTACK == false then
  2622. ANIM = "IdleFlight"
  2623. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2624. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed)
  2625. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2626. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2627. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2628. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2629. elseif VALUE2 == true and ATTACK == false then
  2630. ANIM = "Flight"
  2631. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed)
  2632. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed)
  2633. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2634. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2635. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2636. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2637. end
  2638. end
  2639. local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24))
  2640. local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24))
  2641. if PARTICLES == false then
  2642. WINGS1.Acceleration = ACCEL1
  2643. WINGS1B.Acceleration = ACCEL1
  2644. WINGS2.Acceleration = ACCEL2
  2645. WINGS2B.Acceleration = ACCEL2
  2646. end
  2647. if FLIGHT == true or WINGS == true then
  2648. WINGS1.Enabled = true
  2649. WINGS1B.Enabled = true
  2650. WINGS2.Enabled = true
  2651. WINGS2B.Enabled = true
  2652. else
  2653. WINGS1.Enabled = false
  2654. WINGS1B.Enabled = false
  2655. WINGS2.Enabled = false
  2656. WINGS2B.Enabled = false
  2657. end
  2658. unanchor()
  2659. TRAIL1.Enabled = FLIGHT
  2660. TRAIL2.Enabled = FLIGHT
  2661. LIGHT.Enabled = EQUIPPED
  2662. Humanoid.MaxHealth = "10000000000000"
  2663. Humanoid.Health = "10000000000000"
  2664. if Rooted == false and FLIGHT == false then
  2665. Disable_Jump = false
  2666. Humanoid.WalkSpeed = Speed
  2667. elseif Rooted == true or FLIGHT == true then
  2668. Disable_Jump = true
  2669. Humanoid.WalkSpeed = 0
  2670. end
  2671.  
  2672. if FLIGHT == true then
  2673. sick.Pitch = 1
  2674. sick.Volume = 1.5
  2675. LOOP = LOOP + 1
  2676. if LOOP >= 10 then
  2677. local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character)
  2678. if HITFLOOR then
  2679. local DISTANCE = (RootPart.Position - HITPOS).Magnitude
  2680. local SIZE = (26 - DISTANCE) * 2
  2681. if TWIST == true then
  2682. TWIST = false
  2683. WACKYEFFECT({
  2684. Time = 25,
  2685. EffectType = "Wave",
  2686. Size = VT(SIZE / 2, 0, SIZE / 2),
  2687. Size2 = VT(SIZE, 6, SIZE),
  2688. Transparency = 0.6,
  2689. Transparency2 = 1,
  2690. CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))),
  2691. MoveToPos = nil,
  2692. RotationX = 0,
  2693. RotationY = 15,
  2694. RotationZ = 0,
  2695. Material = "Neon",
  2696. Color = C3(27/255, 42/255, 53/255),
  2697. SoundID = nil,
  2698. SoundPitch = nil,
  2699. SoundVolume = nil
  2700. })
  2701. else
  2702. TWIST = true
  2703. WACKYEFFECT({
  2704. Time = 25,
  2705. EffectType = "Wave",
  2706. Size = VT(SIZE / 2, 0, SIZE / 2),
  2707. Size2 = VT(SIZE, 6, SIZE),
  2708. Transparency = 0.6,
  2709. Transparency2 = 1,
  2710. CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))),
  2711. MoveToPos = nil,
  2712. RotationX = 0,
  2713. RotationY = -15,
  2714. RotationZ = 0,
  2715. Material = "Neon",
  2716. Color = C3(27/255, 42/255, 53/255),
  2717. SoundID = nil,
  2718. SoundPitch = nil,
  2719. SoundVolume = nil
  2720. })
  2721. end
  2722. LOOP = 0
  2723. end
  2724. end
  2725. else
  2726. end
  2727. sick.Parent = Character
  2728. Humanoid.Name = "WarPheonix"
  2729. end
  2730.  
  2731. end))
  2732. ParticleEmitter1.Name = "RingEmit"
  2733. ParticleEmitter1.Parent = LocalScript0
  2734. ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1)
  2735. ParticleEmitter1.Rotation = NumberRange.new(0, 360)
  2736. ParticleEmitter1.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2737. ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0)
  2738. ParticleEmitter1.Enabled = false
  2739. ParticleEmitter1.LightEmission = 0
  2740. ParticleEmitter1.Texture = "rbxassetid://1493478120"
  2741. ParticleEmitter1.ZOffset = 1
  2742. ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  2743. ParticleEmitter1.Rate = 5
  2744. ParticleEmitter1.Speed = NumberRange.new(0, 0)
  2745. ParticleEmitter2.Name = "Wing1"
  2746. ParticleEmitter2.Parent = LocalScript0
  2747. ParticleEmitter2.Transparency = NumberSequence.new(1,0.9,0.9,0,0.9,0.9,1)
  2748. ParticleEmitter2.Rotation = NumberRange.new(0, 360)
  2749. ParticleEmitter2.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2750. ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814)
  2751. ParticleEmitter2.Enabled = false
  2752. ParticleEmitter2.LightEmission = 0.5
  2753. ParticleEmitter2.Texture = "rbxassetid://0"
  2754. ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4)
  2755. ParticleEmitter2.Lifetime = NumberRange.new(2, 2)
  2756. ParticleEmitter2.Rate = 999
  2757. ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56)
  2758. ParticleEmitter2.Speed = NumberRange.new(33, 33)
  2759. ParticleEmitter2.VelocitySpread = 33
  2760. ParticleEmitter3.Name = "SunFireball"
  2761. ParticleEmitter3.Parent = LocalScript0
  2762. ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2763. ParticleEmitter3.Rotation = NumberRange.new(0, 360)
  2764. ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0)
  2765. ParticleEmitter3.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2766. ParticleEmitter3.Enabled = false
  2767. ParticleEmitter3.LightEmission = 0.25
  2768. ParticleEmitter3.Texture = "rbxassetid://1195495135"
  2769. ParticleEmitter3.ZOffset = 0.20000000298023
  2770. ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0)
  2771. ParticleEmitter3.Lifetime = NumberRange.new(1, 1)
  2772. ParticleEmitter3.Rate = 300
  2773. ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56)
  2774. ParticleEmitter3.Speed = NumberRange.new(77, 77)
  2775. ParticleEmitter3.VelocitySpread = 360
  2776. ParticleEmitter3.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2777. ParticleEmitter4.Name = "SunExplosion"
  2778. ParticleEmitter4.Parent = LocalScript0
  2779. ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2780. ParticleEmitter4.Rotation = NumberRange.new(0, 360)
  2781. ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0)
  2782. ParticleEmitter4.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2783. ParticleEmitter4.Enabled = false
  2784. ParticleEmitter4.LightEmission = 0.25
  2785. ParticleEmitter4.Texture = "rbxassetid://1195495135"
  2786. ParticleEmitter4.ZOffset = 0.20000000298023
  2787. ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0)
  2788. ParticleEmitter4.Lifetime = NumberRange.new(0, 3)
  2789. ParticleEmitter4.Rate = 999
  2790. ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56)
  2791. ParticleEmitter4.Speed = NumberRange.new(150, 350)
  2792. ParticleEmitter4.VelocitySpread = 111
  2793. ParticleEmitter4.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255, 0),Color3.new(17/255, 17/255, 17/255))
  2794. ParticleEmitter5.Name = "SunBurn"
  2795. ParticleEmitter5.Parent = LocalScript0
  2796. ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2797. ParticleEmitter5.Rotation = NumberRange.new(0, 360)
  2798. ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0)
  2799. ParticleEmitter5.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2800. ParticleEmitter5.Enabled = false
  2801. ParticleEmitter5.LightEmission = 0
  2802. ParticleEmitter5.Texture = "rbxassetid://1195495135"
  2803. ParticleEmitter5.ZOffset = 0.5
  2804. ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0)
  2805. ParticleEmitter5.Lifetime = NumberRange.new(1, 1)
  2806. ParticleEmitter5.Rate = 300
  2807. ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56)
  2808. ParticleEmitter5.Speed = NumberRange.new(1, 1)
  2809. ParticleEmitter5.VelocitySpread = 360
  2810. ParticleEmitter5.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2811. ParticleEmitter6.Name = "PheonixBurn"
  2812. ParticleEmitter6.Parent = LocalScript0
  2813. ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2814. ParticleEmitter6.Rotation = NumberRange.new(0, 360)
  2815. ParticleEmitter6.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2816. ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0)
  2817. ParticleEmitter6.Enabled = false
  2818. ParticleEmitter6.LightEmission = 0
  2819. ParticleEmitter6.Texture = "rbxassetid://1195495135"
  2820. ParticleEmitter6.ZOffset = 0.5
  2821. ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0)
  2822. ParticleEmitter6.Lifetime = NumberRange.new(1, 1)
  2823. ParticleEmitter6.Rate = 300
  2824. ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56)
  2825. ParticleEmitter6.Speed = NumberRange.new(1, 1)
  2826. ParticleEmitter6.VelocitySpread = 360
  2827. ParticleEmitter7.Name = "PheonixExplosion1"
  2828. ParticleEmitter7.Parent = LocalScript0
  2829. ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2830. ParticleEmitter7.Rotation = NumberRange.new(0, 360)
  2831. ParticleEmitter7.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2832. ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0)
  2833. ParticleEmitter7.Enabled = false
  2834. ParticleEmitter7.LightEmission = 0.5
  2835. ParticleEmitter7.Texture = "rbxassetid://1195495135"
  2836. ParticleEmitter7.ZOffset = 0.20000000298023
  2837. ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0)
  2838. ParticleEmitter7.Lifetime = NumberRange.new(0, 3)
  2839. ParticleEmitter7.Rate = 999
  2840. ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56)
  2841. ParticleEmitter7.Speed = NumberRange.new(50, 50)
  2842. ParticleEmitter7.VelocitySpread = 360
  2843. ParticleEmitter8.Name = "PheonixExplosion2"
  2844. ParticleEmitter8.Parent = LocalScript0
  2845. ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2846. ParticleEmitter8.Rotation = NumberRange.new(0, 360)
  2847. ParticleEmitter8.Size = NumberSequence.new(4,4)
  2848. ParticleEmitter18.Texture = "rbxassetid://1195495135"
  2849. ParticleEmitter8.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2850. ParticleEmitter8.Enabled = false
  2851. ParticleEmitter8.LightEmission = 0.69999998807907
  2852. ParticleEmitter8.ZOffset = 0.20000000298023
  2853. ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0)
  2854. ParticleEmitter8.Lifetime = NumberRange.new(0, 3)
  2855. ParticleEmitter8.Rate = 300
  2856. ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56)
  2857. ParticleEmitter8.Speed = NumberRange.new(70, 70)
  2858. ParticleEmitter8.VelocitySpread = 360
  2859. ParticleEmitter8.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2860. LocalScript9.Name = "CamShake"
  2861. LocalScript9.Parent = LocalScript0
  2862. LocalScript9.Disabled = true
  2863. NumberValue10.Name = "Timer"
  2864. NumberValue10.Parent = LocalScript9
  2865. NumberValue10.Value = 35
  2866. NumberValue11.Name = "Shake"
  2867. NumberValue11.Parent = LocalScript9
  2868. NumberValue11.Value = 5
  2869. BoolValue12.Name = "DoesFade"
  2870. BoolValue12.Parent = LocalScript9
  2871. ParticleEmitter13.Name = "Gale"
  2872. ParticleEmitter13.Parent = LocalScript0
  2873. ParticleEmitter13.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2874. ParticleEmitter13.Rotation = NumberRange.new(0, 360)
  2875. ParticleEmitter13.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2876. ParticleEmitter13.Size = NumberSequence.new(8,6)
  2877. ParticleEmitter13.Enabled = false
  2878. ParticleEmitter13.Texture = "rbxassetid://0"
  2879. ParticleEmitter13.Lifetime = NumberRange.new(1, 1)
  2880. ParticleEmitter13.Rate = 50
  2881. ParticleEmitter13.Speed = NumberRange.new(0, 0)
  2882. ParticleEmitter14.Name = "PheonixFireball1"
  2883. ParticleEmitter14.Parent = LocalScript0
  2884. ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2885. ParticleEmitter14.Rotation = NumberRange.new(0, 360)
  2886. ParticleEmitter14.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2887. ParticleEmitter14.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0)
  2888. ParticleEmitter14.Enabled = false
  2889. ParticleEmitter14.LightEmission = 0.5
  2890. ParticleEmitter14.Texture = "rbxassetid://1195495135"
  2891. ParticleEmitter14.ZOffset = 0.5
  2892. ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  2893. ParticleEmitter14.Rate = 1000
  2894. ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56)
  2895. ParticleEmitter14.Speed = NumberRange.new(77, 77)
  2896. ParticleEmitter14.VelocitySpread = 370
  2897. ParticleEmitter15.Name = "PheonixFireball2"
  2898. ParticleEmitter15.Parent = LocalScript0
  2899. ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2900. ParticleEmitter15.Rotation = NumberRange.new(0, 360)
  2901. ParticleEmitter15.Texture = "rbxassetid://1195495135"
  2902. ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0)
  2903. ParticleEmitter15.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2904. ParticleEmitter15.Enabled = false
  2905. ParticleEmitter15.LightEmission = 0
  2906. ParticleEmitter15.ZOffset = 1
  2907. ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  2908. ParticleEmitter15.Rate = 300
  2909. ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56)
  2910. ParticleEmitter15.Speed = NumberRange.new(77, 77)
  2911. ParticleEmitter15.VelocitySpread = 360
  2912. ParticleEmitter15.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2913. ParticleEmitter16.Name = "Wing2"
  2914. ParticleEmitter16.Parent = LocalScript0
  2915. ParticleEmitter16.Transparency = NumberSequence.new(1,0.9,0.9,0,0.9,0.9,1)
  2916. ParticleEmitter16.Rotation = NumberRange.new(0, 360)
  2917. ParticleEmitter16.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2918. ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814)
  2919. ParticleEmitter16.Enabled = false
  2920. ParticleEmitter16.LightEmission = 0.5
  2921. ParticleEmitter16.Texture = "rbxassetid://0"
  2922. ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4)
  2923. ParticleEmitter16.Lifetime = NumberRange.new(2, 2)
  2924. ParticleEmitter16.Rate = 999
  2925. ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56)
  2926. ParticleEmitter16.Speed = NumberRange.new(33, 33)
  2927. ParticleEmitter16.VelocitySpread = 33
  2928. ParticleEmitter17.Name = "Wing1B"
  2929. ParticleEmitter17.Parent = LocalScript0
  2930. ParticleEmitter17.Transparency = NumberSequence.new(1,0.9,0.9,0.9,0.9,0.9,1)
  2931. ParticleEmitter17.Rotation = NumberRange.new(0, 360)
  2932. ParticleEmitter17.Texture = "rbxassetid://0"
  2933. ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0)
  2934. ParticleEmitter17.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2935. ParticleEmitter17.Enabled = false
  2936. ParticleEmitter17.LightEmission = 0
  2937. ParticleEmitter17.ZOffset = 0.20000000298023
  2938. ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4)
  2939. ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837)
  2940. ParticleEmitter17.Rate = 150
  2941. ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56)
  2942. ParticleEmitter17.Speed = NumberRange.new(33, 33)
  2943. ParticleEmitter17.VelocitySpread = 35
  2944. ParticleEmitter17.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2945. ParticleEmitter18.Name = "Eye1"
  2946. ParticleEmitter18.EmissionDirection="Right"
  2947. ParticleEmitter18.Parent = LocalScript0
  2948. ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1)
  2949. ParticleEmitter18.Rotation = NumberRange.new(0, 360)
  2950. ParticleEmitter18.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2951. ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0)
  2952. ParticleEmitter18.Enabled = false
  2953. ParticleEmitter18.LightEmission = 0
  2954. ParticleEmitter18.Texture = "rbxassetid://0"
  2955. ParticleEmitter18.ZOffset = 0.20000000298023
  2956. ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6)
  2957. ParticleEmitter18.Lifetime = NumberRange.new(1, 1)
  2958. ParticleEmitter18.Rate = 300
  2959. ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56)
  2960. ParticleEmitter18.VelocitySpread = 5
  2961. ParticleEmitter19.Name = "Eye2"
  2962. ParticleEmitter19.Parent = LocalScript0
  2963. ParticleEmitter19.EmissionDirection="Right"
  2964. ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1)
  2965. ParticleEmitter19.Rotation = NumberRange.new(0, 360)
  2966. ParticleEmitter19.Texture = "rbxassetid://0"
  2967. ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0)
  2968. ParticleEmitter19.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2969. ParticleEmitter19.Enabled = false
  2970. ParticleEmitter19.LightEmission = 0
  2971. ParticleEmitter19.ZOffset = 0.30000001192093
  2972. ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6)
  2973. ParticleEmitter19.Lifetime = NumberRange.new(0.5, 0.5)
  2974. ParticleEmitter19.Rate = 300
  2975. ParticleEmitter19.RotSpeed = NumberRange.new(-56, 56)
  2976. ParticleEmitter19.VelocitySpread = 5
  2977. ParticleEmitter19.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2978. ParticleEmitter20.Name = "Wing2B"
  2979. ParticleEmitter20.Parent = LocalScript0
  2980. ParticleEmitter20.Transparency = NumberSequence.new(1,0.9,0.9,0,0.9,0.9,1)
  2981. ParticleEmitter20.Rotation = NumberRange.new(0, 360)
  2982. ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0)
  2983. ParticleEmitter20.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2984. ParticleEmitter20.Enabled = false
  2985. ParticleEmitter20.Texture = "rbxassetid://0"
  2986. ParticleEmitter20.LightEmission = 0
  2987. ParticleEmitter20.ZOffset = 0.20000000298023
  2988. ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4)
  2989. ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837)
  2990. ParticleEmitter20.Rate = 150
  2991. ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56)
  2992. ParticleEmitter20.Speed = NumberRange.new(33, 33)
  2993. ParticleEmitter20.VelocitySpread = 35
  2994. ParticleEmitter20.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  2995. ParticleEmitter21.Name = "Burn"
  2996. ParticleEmitter21.Parent = LocalScript0
  2997. ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  2998. ParticleEmitter21.Rotation = NumberRange.new(0, 360)
  2999. ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0)
  3000. ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 1))
  3001. ParticleEmitter21.Enabled = false
  3002. ParticleEmitter21.LightEmission = 0
  3003. ParticleEmitter21.Texture = "rbxassetid://1195495135"
  3004. ParticleEmitter21.ZOffset = 0.5
  3005. ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0)
  3006. ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
  3007. ParticleEmitter21.Rate = 300
  3008. ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56)
  3009. ParticleEmitter21.Speed = NumberRange.new(1, 1)
  3010. ParticleEmitter21.VelocitySpread = 360
  3011. ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 1))
  3012. ParticleEmitter22.Name = "PheonixTrail"
  3013. ParticleEmitter22.Parent = LocalScript0
  3014. ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
  3015. ParticleEmitter22.Rotation = NumberRange.new(0, 360)
  3016. ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0)
  3017. ParticleEmitter22.Color = ColorSequence.new(Color3.new(17/255, 17/255, 17/255),Color3.new(17/255, 17/255, 17/255))
  3018. ParticleEmitter22.Enabled = false
  3019. ParticleEmitter22.LightEmission = 0
  3020. ParticleEmitter22.Texture = "rbxassetid://1195495135"
  3021. ParticleEmitter22.ZOffset = 0.5
  3022. ParticleEmitter22.Lifetime = NumberRange.new(1, 1)
  3023. ParticleEmitter22.Rate = 300
  3024. ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56)
  3025. ParticleEmitter22.Speed = NumberRange.new(0, 0)
  3026. ParticleEmitter22.VelocitySpread = 360
  3027. ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0))
  3028. for i,v in pairs(mas:GetChildren()) do
  3029. v.Parent = game:GetService("Lighting")
  3030. pcall(function() v:MakeJoints() end)
  3031. end
  3032. mas:Destroy()
  3033. for i,v in pairs(cors) do
  3034. spawn(function()
  3035. pcall(v)
  3036. end)
  3037. end
  3038.  
  3039. wait(math.randomseed(tick()))
  3040. local plr=game.Players.LocalPlayer;ch=plr.Character;
  3041. local tor=ch.Torso;local head=ch.Head;local ra=ch['Right Arm'];local la=ch['Left Arm'];local rl=ch['Right Leg'];local ll=ch['Left Leg'];
  3042. local rj=ch.HumanoidRootPart.RootJoint;local neck=tor.Neck;
  3043. local hum=ch.Humanoid
  3044. local defWS=16
  3045. local defJP=50
  3046. local mo=plr:GetMouse();local cam=workspace.CurrentCamera;
  3047.  
  3048. local godName="OmegaNoscope"
  3049. local godTalkSFX="rbxassetid://418252437"
  3050.  
  3051. local talkGui=Instance.new("BillboardGui",head)
  3052. local im=Instance.new("ImageLabel",talkGui)
  3053. local text=Instance.new("TextLabel",im)
  3054. talkGui.Name="BillBoardGui"
  3055. talkGui.Size=UDim2.new(15,0,5,0)
  3056. talkGui.Active=true
  3057. talkGui.ExtentsOffset=Vector3.new(0,3.25,0)
  3058.  
  3059. im.Position=UDim2.new(0.10000000149012,0,0,0)
  3060. im.Size=UDim2.new(0.80000001192093,0,0.80000001192093,0)
  3061. im.Position=UDim2.new(0.10000000149012,0,0,0)
  3062. im.Active=true
  3063. im.BackgroundColor3=Color3.new(0,0,0)
  3064. im.BackgroundTransparency=1
  3065. im.Image="http://www.roblox.com/asset/?id=0"
  3066.  
  3067. text.BackgroundTransparency=1
  3068. text.Size=UDim2.new(1,0,1,0)
  3069. text.BackgroundColor3=Color3.new(0,1,1)
  3070. text.Font=Enum.Font.SourceSans
  3071. text.FontSize=Enum.FontSize.Size14
  3072. text.TextScaled=true
  3073. text.TextWrapped=true
  3074. text.Text=""
  3075.  
  3076. local talkSound=Instance.new("Sound",head)
  3077. talkSound.SoundId=godTalkSFX
  3078. talkSound.Volume=0.85
  3079.  
  3080. function say(msg,col,strokeCol,font)
  3081. coroutine.resume(coroutine.create(function()
  3082. text.TextColor3=col
  3083. text.TextStrokeColor3=strokeCol
  3084. text.Font=font
  3085. text.Text=""..godName..": "
  3086. for i=1,msg:len() do
  3087. local x=math.random(855,1155)
  3088. talkSound.Pitch=x/1000
  3089. talkSound:play()
  3090. text.Text=""..text.Text..""..msg:sub(i,i)..""
  3091. wait(.05)
  3092. end
  3093. wait(1.5)
  3094. text.Text=""
  3095. end))
  3096. end
  3097.  
  3098. plr.Chatted:connect(function(msg)
  3099. say(msg,Color3.new(27/255, 42/255, 53/255),Color3.new(27/255, 42/255, 53/255),"Fantasy")
  3100. end)
  3101. local p = game.Players.LocalPlayer--300899323
  3102. local char = p.Character
  3103. local mouse = p:GetMouse()
  3104. local larm = char["Left Arm"]
  3105. local rarm = char["Right Arm"]
  3106. local lleg = char["Left Leg"]
  3107. local rleg = char["Right Leg"]
  3108. local hed = char.Head
  3109. local torso = char.Torso
  3110. local hum = char.Humanoid
  3111. local cam = game.Workspace.CurrentCamera
  3112. local root = char.HumanoidRootPart
  3113. local rj = root.RootJoint
  3114. local deb = false
  3115. local shot = 0
  3116. local l = game:GetService("Lighting")
  3117. local rs = game:GetService("RunService").RenderStepped
  3118. local hb = game:GetService("RunService").Heartbeat
  3119. local Stepped = game:GetService("RunService").Stepped
  3120. --Left Arm
  3121. m = Instance.new("Model")
  3122. m.Name = "LeftArm"
  3123. p1 = Instance.new("Part", m)
  3124. p1.BrickColor = BrickColor.new("Dark indigo")
  3125. p1.Material = Enum.Material.Neon
  3126. p1.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3127. p1.Size = Vector3.new(0,0,0)
  3128. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3129. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3130. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3132. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. b1 = Instance.new("SpecialMesh", p1)
  3135. b1.MeshType = Enum.MeshType.Brick
  3136. b1.Name = "Mesh"
  3137. b1.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3138. p2 = Instance.new("Part", m)
  3139. p2.BrickColor = BrickColor.new("Dark indigo")
  3140. p2.Material = Enum.Material.Neon
  3141. p2.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3142. p2.Size = Vector3.new(0,0,0)
  3143. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3144. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3145. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3146. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3147. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3148. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3149. b2 = Instance.new("SpecialMesh", p2)
  3150. b2.MeshType = Enum.MeshType.Brick
  3151. b2.Name = "Mesh"
  3152. b2.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3153. p3 = Instance.new("Part", m)
  3154. p3.BrickColor = BrickColor.new("Dark indigo")
  3155. p3.Material = Enum.Material.Neon
  3156. p3.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3157. p3.Size = Vector3.new(0,0,0)
  3158. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3160. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3161. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3162. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3163. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3164. b3 = Instance.new("SpecialMesh", p3)
  3165. b3.MeshType = Enum.MeshType.Brick
  3166. b3.Name = "Mesh"
  3167. b3.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3168. p4 = Instance.new("Part", m)
  3169. p4.BrickColor = BrickColor.new("Really black")
  3170. p4.Material = Enum.Material.SmoothPlastic
  3171. p4.Name = "LeftArmPlate"
  3172. p4.Size = Vector3.new(1, 2, 1)
  3173. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3176. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3178. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3179. b4 = Instance.new("SpecialMesh", p4)
  3180. b4.MeshType = Enum.MeshType.Brick
  3181. b4.Name = "Mesh"
  3182. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  3183. p5 = Instance.new("Part", m)
  3184. p5.BrickColor = BrickColor.new("Dark indigo")
  3185. p5.Material = Enum.Material.Neon
  3186. p5.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3187. p5.Size = Vector3.new(0,0,0)
  3188. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3189. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3190. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3191. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3192. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3193. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3194. b5 = Instance.new("SpecialMesh", p5)
  3195. b5.MeshType = Enum.MeshType.Brick
  3196. b5.Name = "Mesh"
  3197. b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3198. p6 = Instance.new("Part", m)
  3199. p6.BrickColor = BrickColor.new("Dark indigo")
  3200. p6.Material = Enum.Material.Neon
  3201. p6.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3202. p6.Size = Vector3.new(0,0,0)
  3203. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3204. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3205. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3206. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. b6 = Instance.new("SpecialMesh", p6)
  3210. b6.MeshType = Enum.MeshType.Brick
  3211. b6.Name = "Mesh"
  3212. b6.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3213. p7 = Instance.new("Part", m)
  3214. p7.BrickColor = BrickColor.new("Dark indigo")
  3215. p7.Material = Enum.Material.Neon
  3216. p7.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3217. p7.FormFactor = Enum.FormFactor.Custom
  3218. p7.Size = Vector3.new(0,0,0)
  3219. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3220. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3221. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3222. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3224. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3225. b7 = Instance.new("SpecialMesh", p7)
  3226. b7.MeshType = Enum.MeshType.Brick
  3227. b7.Name = "Mesh"
  3228. b7.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3229. p8 = Instance.new("Part", m)
  3230. p8.BrickColor = BrickColor.new("Dark indigo")
  3231. p8.Material = Enum.Material.Neon
  3232. p8.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3233. p8.FormFactor = Enum.FormFactor.Custom
  3234. p8.Size = Vector3.new(0,0,0)
  3235. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3237. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3238. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3240. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3241. b8 = Instance.new("SpecialMesh", p8)
  3242. b8.MeshType = Enum.MeshType.Brick
  3243. b8.Name = "Mesh"
  3244. b8.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3245. p9 = Instance.new("Part", m)
  3246. p9.BrickColor = BrickColor.new("Dark indigo")
  3247. p9.Material = Enum.Material.Neon
  3248. p9.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3249. p9.FormFactor = Enum.FormFactor.Custom
  3250. p9.Size = Vector3.new(0,0,0)
  3251. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3252. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3253. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3254. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3256. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. b9 = Instance.new("SpecialMesh", p9)
  3258. b9.MeshType = Enum.MeshType.Brick
  3259. b9.Name = "Mesh"
  3260. b9.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3261. p10 = Instance.new("Part", m)
  3262. p10.BrickColor = BrickColor.new("Really black")
  3263. p10.Material = Enum.Material.SmoothPlastic
  3264. p10.CFrame = CFrame.new(-1.5, 6.78969193, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3265. p10.FormFactor = Enum.FormFactor.Custom
  3266. p10.Size = Vector3.new(1, 0.349999994, 1)
  3267. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3269. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3270. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3271. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. b10 = Instance.new("SpecialMesh", p10)
  3274. b10.MeshType = Enum.MeshType.Brick
  3275. b10.Name = "Mesh"
  3276. b10.Scale = Vector3.new(1.12, 1.01999998, 1.12)
  3277. p11 = Instance.new("Part", m)
  3278. p11.BrickColor = BrickColor.new("Really black")
  3279. p11.Material = Enum.Material.SmoothPlastic
  3280. p11.CFrame = CFrame.new(-1.5, 6.48969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3281. p11.FormFactor = Enum.FormFactor.Custom
  3282. p11.Size = Vector3.new(1, 0.25, 1)
  3283. p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3286. p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3287. p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3288. p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3289. b11 = Instance.new("SpecialMesh", p11)
  3290. b11.MeshType = Enum.MeshType.Brick
  3291. b11.Name = "Mesh"
  3292. b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  3293. p12 = Instance.new("Part", m)
  3294. p12.BrickColor = BrickColor.new("Really black")
  3295. p12.Material = Enum.Material.SmoothPlastic
  3296. p12.CFrame = CFrame.new(-1.5, 6.18969154, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3297. p12.FormFactor = Enum.FormFactor.Custom
  3298. p12.Size = Vector3.new(1, 0.25, 1)
  3299. p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3302. p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3303. p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3304. p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3305. b12 = Instance.new("SpecialMesh", p12)
  3306. b12.MeshType = Enum.MeshType.Brick
  3307. b12.Name = "Mesh"
  3308. b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  3309. p13 = Instance.new("Part", m)
  3310. p13.BrickColor = BrickColor.new("Really black")
  3311. p13.Material = Enum.Material.SmoothPlastic
  3312. p13.CFrame = CFrame.new(-1.5, 5.88968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3313. p13.FormFactor = Enum.FormFactor.Custom
  3314. p13.Size = Vector3.new(1, 0.25, 1)
  3315. p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3321. b13 = Instance.new("SpecialMesh", p13)
  3322. b13.MeshType = Enum.MeshType.Brick
  3323. b13.Name = "Mesh"
  3324. b13.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  3325. p14 = Instance.new("Part", m)
  3326. p14.BrickColor = BrickColor.new("Really black")
  3327. p14.Material = Enum.Material.SmoothPlastic
  3328. p14.CFrame = CFrame.new(-1.5, 5.58969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3329. p14.FormFactor = Enum.FormFactor.Custom
  3330. p14.Size = Vector3.new(1, 0.25, 1)
  3331. p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3332. p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3333. p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3334. p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3336. p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3337. b14 = Instance.new("SpecialMesh", p14)
  3338. b14.MeshType = Enum.MeshType.Brick
  3339. b14.Name = "Mesh"
  3340. b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  3341. p15 = Instance.new("Part", m)
  3342. p15.BrickColor = BrickColor.new("Really black")
  3343. p15.Material = Enum.Material.SmoothPlastic
  3344. p15.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3345. p15.FormFactor = Enum.FormFactor.Custom
  3346. p15.Size = Vector3.new(1, 1, 1)
  3347. p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3348. p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3349. p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3350. p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3351. p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3352. p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3353. b15 = Instance.new("SpecialMesh", p15)
  3354. b15.MeshType = Enum.MeshType.Brick
  3355. b15.Name = "Mesh"
  3356. p16 = Instance.new("Part", m)
  3357. p16.BrickColor = BrickColor.new("Really black")
  3358. p16.Material = Enum.Material.SmoothPlastic
  3359. p16.CFrame = CFrame.new(-1.49142194, 4.80968094, 21.7695732, 1, 1.67448022e-007, -1.06342185e-007, -2.04123751e-007, 0.500000119, -0.866025269, -6.57511308e-008, 0.866025329, 0.5)
  3360. p16.FormFactor = Enum.FormFactor.Custom
  3361. p16.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3362. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3367. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3368. b16 = Instance.new("SpecialMesh", p16)
  3369. b16.MeshType = Enum.MeshType.Brick
  3370. b16.Name = "Mesh"
  3371. b16.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3372. p17 = Instance.new("Part", m)
  3373. p17.BrickColor = BrickColor.new("Really black")
  3374. p17.Material = Enum.Material.SmoothPlastic
  3375. p17.CFrame = CFrame.new(-1.50000083, 5.33968592, 22.4999943, 1, -9.44388034e-009, 5.2184074e-008, -7.54702114e-008, 0.999999881, 2.38418579e-007, 2.60919535e-008, 1.1920929e-007, 0.999999881)
  3376. p17.FormFactor = Enum.FormFactor.Custom
  3377. p17.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
  3378. p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3379. p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3380. p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. b17 = Instance.new("SpecialMesh", p17)
  3385. b17.MeshType = Enum.MeshType.Brick
  3386. b17.Name = "Mesh"
  3387. b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  3388. p18 = Instance.new("Part", m)
  3389. p18.BrickColor = BrickColor.new("Really black")
  3390. p18.Material = Enum.Material.SmoothPlastic
  3391. p18.CFrame = CFrame.new(-1.50000072, 5.33968782, 22.4999962, 1, -3.77485776e-008, 7.82760807e-008, -1.03774902e-007, 0.999999881, 3.57627869e-007, 5.21839532e-008, 2.38418565e-007, 0.999999881)
  3392. p18.FormFactor = Enum.FormFactor.Custom
  3393. p18.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
  3394. p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3395. p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3396. p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3397. p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3398. p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3399. p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3400. b18 = Instance.new("SpecialMesh", p18)
  3401. b18.MeshType = Enum.MeshType.Brick
  3402. b18.Name = "Mesh"
  3403. b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  3404. p19 = Instance.new("Part", m)
  3405. p19.BrickColor = BrickColor.new("Really black")
  3406. p19.Material = Enum.Material.SmoothPlastic
  3407. p19.CFrame = CFrame.new(-1.5000006, 5.33968973, 22.4999981, 1, -6.60532748e-008, 1.04368084e-007, -1.32079592e-007, 0.999999881, 4.76837158e-007, 7.82759457e-008, 3.5762784e-007, 0.999999881)
  3408. p19.FormFactor = Enum.FormFactor.Custom
  3409. p19.Size = Vector3.new(0,0,0)
  3410. p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3411. p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3412. p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3413. p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3414. p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3415. p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3416. b19 = Instance.new("SpecialMesh", p19)
  3417. b19.MeshType = Enum.MeshType.Brick
  3418. b19.Name = "Mesh"
  3419. b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
  3420. p20 = Instance.new("Part", m)
  3421. p20.BrickColor = BrickColor.new("Really black")
  3422. p20.Material = Enum.Material.Metal
  3423. p20.CFrame = CFrame.new(-1.50000048, 5.33969164, 22.5, 1, -9.4357965e-008, 1.3046008e-007, -1.60384275e-007, 0.999999881, 5.96046448e-007, 1.04367942e-007, 4.76837101e-007, 0.999999881)
  3424. p20.FormFactor = Enum.FormFactor.Custom
  3425. p20.Size = Vector3.new(0,0,0)
  3426. p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3431. p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. b20 = Instance.new("SpecialMesh", p20)
  3433. b20.MeshType = Enum.MeshType.Brick
  3434. b20.Name = "Mesh"
  3435. b20.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  3436. p21 = Instance.new("Part", m)
  3437. p21.BrickColor = BrickColor.new("Really black")
  3438. p21.Material = Enum.Material.SmoothPlastic
  3439. p21.CFrame = CFrame.new(-1.93255413, 4.43040705, 22.5000057, -1.61368675e-007, -0.707106769, -0.707106769, -4.62050195e-007, -0.707106471, 0.707106948, -0.999999881, -5.86611463e-007, 4.45824725e-007)
  3440. p21.FormFactor = Enum.FormFactor.Custom
  3441. p21.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
  3442. p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3443. p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3444. p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3445. p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. b21 = Instance.new("SpecialMesh", p21)
  3449. b21.MeshType = Enum.MeshType.Wedge
  3450. b21.Name = "Mesh"
  3451. b21.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3452. p22 = Instance.new("Part", m)
  3453. p22.BrickColor = BrickColor.new("Really black")
  3454. p22.Material = Enum.Material.SmoothPlastic
  3455. p22.CFrame = CFrame.new(-2.22184062, 4.80970049, 22.5000057, -6.50768897e-008, 0.866025269, 0.50000006, -7.82806978e-007, 0.499999732, -0.866025329, -0.999999881, 3.74247918e-007, -2.56530342e-007)
  3456. p22.FormFactor = Enum.FormFactor.Custom
  3457. p22.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3458. p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3459. p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3460. p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3461. p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3462. p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3463. p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3464. b22 = Instance.new("SpecialMesh", p22)
  3465. b22.MeshType = Enum.MeshType.Brick
  3466. b22.Name = "Mesh"
  3467. b22.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3468. p23 = Instance.new("Part", m)
  3469. p23.BrickColor = BrickColor.new("Really black")
  3470. p23.Material = Enum.Material.SmoothPlastic
  3471. p23.CFrame = CFrame.new(-2.41184235, 5.35969734, 22.5000076, -1.73507274e-007, 0.98480767, 0.17364803, -8.28146199e-007, 0.173647702, -0.984807611, -0.999999881, 1.49283139e-007, -3.43238185e-007)
  3472. p23.FormFactor = Enum.FormFactor.Custom
  3473. p23.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3474. p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3475. p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3476. p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3477. p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3478. p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3480. b23 = Instance.new("SpecialMesh", p23)
  3481. b23.MeshType = Enum.MeshType.Brick
  3482. b23.Name = "Mesh"
  3483. b23.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3484. p24 = Instance.new("Part", m)
  3485. p24.BrickColor = BrickColor.new("Really black")
  3486. p24.Material = Enum.Material.SmoothPlastic
  3487. p24.CFrame = CFrame.new(-2.41184616, 5.92969847, 22.5000076, -1.73507232e-007, 0.984807611, -0.173648104, -8.12965368e-007, -0.173648402, -0.984807432, -0.999999881, 2.02498356e-008, -3.8854634e-007)
  3488. p24.FormFactor = Enum.FormFactor.Custom
  3489. p24.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3490. p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3491. p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3494. p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3495. p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3496. b24 = Instance.new("SpecialMesh", p24)
  3497. b24.MeshType = Enum.MeshType.Brick
  3498. b24.Name = "Mesh"
  3499. b24.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3500. p25 = Instance.new("Part", m)
  3501. p25.BrickColor = BrickColor.new("Really black")
  3502. p25.Material = Enum.Material.SmoothPlastic
  3503. p25.CFrame = CFrame.new(-2.14142036, 6.39827347, 22.5000114, -7.7074823e-008, 0.707106829, -0.70710659, -7.54731559e-007, -0.707106769, -0.707106471, -0.999999881, -1.79262827e-007, -4.39258827e-007)
  3504. p25.FormFactor = Enum.FormFactor.Custom
  3505. p25.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3506. p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3507. p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3508. p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3509. p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3510. p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3511. p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3512. b25 = Instance.new("SpecialMesh", p25)
  3513. b25.MeshType = Enum.MeshType.Brick
  3514. b25.Name = "Mesh"
  3515. b25.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3516. p26 = Instance.new("Part", m)
  3517. p26.BrickColor = BrickColor.new("Really black")
  3518. p26.Material = Enum.Material.SmoothPlastic
  3519. p26.CFrame = CFrame.new(-1.49142087, 6.39827442, 23.1500168, -0.999999881, 1.1920929e-007, 2.68220901e-007, 1.49011612e-007, -0.707106948, -0.707106233, -1.77625395e-007, -0.707107306, 0.707106113)
  3520. p26.FormFactor = Enum.FormFactor.Custom
  3521. p26.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3522. p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3528. b26 = Instance.new("SpecialMesh", p26)
  3529. b26.MeshType = Enum.MeshType.Brick
  3530. b26.Name = "Mesh"
  3531. b26.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3532. p27 = Instance.new("Part", m)
  3533. p27.BrickColor = BrickColor.new("Really black")
  3534. p27.Material = Enum.Material.SmoothPlastic
  3535. p27.CFrame = CFrame.new(-1.49141955, 5.92969704, 23.420433, -0.999999881, -3.03310628e-007, 3.64177367e-007, 1.73600242e-007, -0.173648864, -0.984807312, 2.67648517e-008, -0.98480773, 0.173647434)
  3536. p27.FormFactor = Enum.FormFactor.Custom
  3537. p27.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3538. p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3540. p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3541. p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3542. p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3543. p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3544. b27 = Instance.new("SpecialMesh", p27)
  3545. b27.MeshType = Enum.MeshType.Brick
  3546. b27.Name = "Mesh"
  3547. b27.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3548. p28 = Instance.new("Part", m)
  3549. p28.BrickColor = BrickColor.new("Really black")
  3550. p28.Material = Enum.Material.SmoothPlastic
  3551. p28.CFrame = CFrame.new(-1.49141943, 5.35969734, 23.4204254, -0.999999881, -3.81113438e-007, 3.10304756e-007, 1.64414772e-007, 0.173647091, -0.984807551, -6.59209363e-008, -0.984807372, -0.17364876)
  3552. p28.FormFactor = Enum.FormFactor.Custom
  3553. p28.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3554. p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3555. p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3556. p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3557. p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3558. p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3559. p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3560. b28 = Instance.new("SpecialMesh", p28)
  3561. b28.MeshType = Enum.MeshType.Brick
  3562. b28.Name = "Mesh"
  3563. b28.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3564. p29 = Instance.new("Part", m)
  3565. p29.BrickColor = BrickColor.new("Really black")
  3566. p29.Material = Enum.Material.SmoothPlastic
  3567. p29.CFrame = CFrame.new(-1.49141932, 4.80969858, 23.2304344, -0.999999881, -4.47128798e-007, 1.98065763e-007, 1.97699791e-007, 0.499998987, -0.866025448, -1.51352623e-007, -0.866024613, -0.500000715)
  3568. p29.FormFactor = Enum.FormFactor.Custom
  3569. p29.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3570. p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3574. p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3576. b29 = Instance.new("SpecialMesh", p29)
  3577. b29.MeshType = Enum.MeshType.Brick
  3578. b29.Name = "Mesh"
  3579. b29.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3580. p30 = Instance.new("Part", m)
  3581. p30.BrickColor = BrickColor.new("Really black")
  3582. p30.Material = Enum.Material.SmoothPlastic
  3583. p30.CFrame = CFrame.new(-1.49142027, 4.43040895, 22.9411469, -0.999999881, 4.25206935e-007, 1.94115486e-007, 4.85997248e-007, -0.707105517, 0.707107246, -5.38012159e-008, 0.707105875, 0.707107246)
  3584. p30.FormFactor = Enum.FormFactor.Custom
  3585. p30.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
  3586. p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3587. p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3589. p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3590. p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. b30 = Instance.new("SpecialMesh", p30)
  3593. b30.MeshType = Enum.MeshType.Wedge
  3594. b30.Name = "Mesh"
  3595. b30.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3596. p31 = Instance.new("Part", m)
  3597. p31.BrickColor = BrickColor.new("Really black")
  3598. p31.Material = Enum.Material.SmoothPlastic
  3599. p31.CFrame = CFrame.new(-1.49141979, 6.39827871, 21.8500175, 0.999999881, 3.40091276e-007, -1.70074486e-007, -5.85792634e-007, -0.707105458, -0.707107246, 1.83170471e-007, 0.707105815, -0.707107365)
  3600. p31.FormFactor = Enum.FormFactor.Custom
  3601. p31.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3602. p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3603. p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3604. p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3605. p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3606. p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3607. p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3608. b31 = Instance.new("SpecialMesh", p31)
  3609. b31.MeshType = Enum.MeshType.Brick
  3610. b31.Name = "Mesh"
  3611. b31.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3612. p32 = Instance.new("Part", m)
  3613. p32.BrickColor = BrickColor.new("Really black")
  3614. p32.Material = Enum.Material.SmoothPlastic
  3615. p32.CFrame = CFrame.new(-1.49141908, 4.43041086, 22.0588818, 0.999999881, -5.29441166e-008, -6.45117154e-007, -3.43892481e-007, -0.707107067, 0.707105517, 1.02492642e-007, -0.707107663, -0.707105637)
  3616. p32.FormFactor = Enum.FormFactor.Custom
  3617. p32.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
  3618. p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3620. p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3624. b32 = Instance.new("SpecialMesh", p32)
  3625. b32.MeshType = Enum.MeshType.Wedge
  3626. b32.Name = "Mesh"
  3627. b32.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3628. p33 = Instance.new("Part", m)
  3629. p33.BrickColor = BrickColor.new("Really black")
  3630. p33.Material = Enum.Material.SmoothPlastic
  3631. p33.CFrame = CFrame.new(-1.4914217, 5.92970181, 21.5795879, 0.999999881, 5.22213554e-007, 2.83446013e-008, -7.00635724e-007, -0.173646629, -0.984807253, 1.38921934e-007, 0.984807372, -0.17364946)
  3632. p33.FormFactor = Enum.FormFactor.Custom
  3633. p33.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3634. p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3636. p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3638. p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. b33 = Instance.new("SpecialMesh", p33)
  3641. b33.MeshType = Enum.MeshType.Brick
  3642. b33.Name = "Mesh"
  3643. b33.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3644. p34 = Instance.new("Part", m)
  3645. p34.BrickColor = BrickColor.new("Really black")
  3646. p34.Material = Enum.Material.SmoothPlastic
  3647. p34.CFrame = CFrame.new(-1.49141932, 5.35969925, 21.5795956, 0.999999881, 5.04442426e-007, 2.22697935e-007, -7.44121166e-007, 0.17364943, -0.984806716, 1.65013844e-007, 0.984807849, 0.173646525)
  3648. p34.FormFactor = Enum.FormFactor.Custom
  3649. p34.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
  3650. p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3651. p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3652. p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3653. p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3654. p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3655. p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3656. b34 = Instance.new("SpecialMesh", p34)
  3657. b34.MeshType = Enum.MeshType.Brick
  3658. b34.Name = "Mesh"
  3659. b34.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
  3660. w1 = Instance.new("Weld", p1)
  3661. w1.Name = "Part_Weld"
  3662. w1.Part0 = p1
  3663. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3664. w1.Part1 = p2
  3665. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3666. w2 = Instance.new("Weld", p2)
  3667. w2.Name = "Part_Weld"
  3668. w2.Part0 = p2
  3669. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3670. w2.Part1 = p3
  3671. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3672. w3 = Instance.new("Weld", p3)
  3673. w3.Name = "LeftArmPlate_Weld"
  3674. w3.Part0 = p3
  3675. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3676. w3.Part1 = p4
  3677. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3678. w4 = Instance.new("Weld", p4)
  3679. w4.Name = "Part_Weld"
  3680. w4.Part0 = p4
  3681. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3682. w4.Part1 = p5
  3683. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3684. w5 = Instance.new("Weld", p5)
  3685. w5.Name = "Part_Weld"
  3686. w5.Part0 = p5
  3687. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3688. w5.Part1 = p6
  3689. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3690. w6 = Instance.new("Weld", p6)
  3691. w6.Name = "Part_Weld"
  3692. w6.Part0 = p6
  3693. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3694. w6.Part1 = p7
  3695. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3696. w7 = Instance.new("Weld", p7)
  3697. w7.Name = "Part_Weld"
  3698. w7.Part0 = p7
  3699. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3700. w7.Part1 = p8
  3701. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3702. w8 = Instance.new("Weld", p8)
  3703. w8.Name = "Part_Weld"
  3704. w8.Part0 = p8
  3705. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3706. w8.Part1 = p9
  3707. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3708. w9 = Instance.new("Weld", p9)
  3709. w9.Name = "Part_Weld"
  3710. w9.Part0 = p9
  3711. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3712. w9.Part1 = p10
  3713. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3714. w10 = Instance.new("Weld", p10)
  3715. w10.Name = "Part_Weld"
  3716. w10.Part0 = p10
  3717. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3718. w10.Part1 = p11
  3719. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3720. w11 = Instance.new("Weld", p11)
  3721. w11.Name = "Part_Weld"
  3722. w11.Part0 = p11
  3723. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3724. w11.Part1 = p12
  3725. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3726. w12 = Instance.new("Weld", p12)
  3727. w12.Name = "Part_Weld"
  3728. w12.Part0 = p12
  3729. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3730. w12.Part1 = p13
  3731. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3732. w13 = Instance.new("Weld", p13)
  3733. w13.Name = "Part_Weld"
  3734. w13.Part0 = p13
  3735. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3736. w13.Part1 = p14
  3737. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3738. w14 = Instance.new("Weld", p14)
  3739. w14.Name = "Part_Weld"
  3740. w14.Part0 = p14
  3741. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3742. w14.Part1 = p15
  3743. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3744. w15 = Instance.new("Weld", p15)
  3745. w15.Name = "Part_Weld"
  3746. w15.Part0 = p15
  3747. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3748. w15.Part1 = p16
  3749. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  3750. w16 = Instance.new("Weld", p16)
  3751. w16.Name = "Part_Weld"
  3752. w16.Part0 = p16
  3753. w16.C0 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  3754. w16.Part1 = p17
  3755. w16.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3756. w17 = Instance.new("Weld", p17)
  3757. w17.Name = "Part_Weld"
  3758. w17.Part0 = p17
  3759. w17.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3760. w17.Part1 = p18
  3761. w17.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3762. w18 = Instance.new("Weld", p18)
  3763. w18.Name = "Part_Weld"
  3764. w18.Part0 = p18
  3765. w18.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3766. w18.Part1 = p19
  3767. w18.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3768. w19 = Instance.new("Weld", p19)
  3769. w19.Name = "Part_Weld"
  3770. w19.Part0 = p19
  3771. w19.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3772. w19.Part1 = p20
  3773. w19.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3774. w20 = Instance.new("Weld", p20)
  3775. w20.Name = "Part_Weld"
  3776. w20.Part0 = p20
  3777. w20.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
  3778. w20.Part1 = p21
  3779. w20.C1 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007)
  3780. w21 = Instance.new("Weld", p21)
  3781. w21.Name = "Part_Weld"
  3782. w21.Part0 = p21
  3783. w21.C0 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007)
  3784. w21.Part1 = p22
  3785. w21.C1 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007)
  3786. w22 = Instance.new("Weld", p22)
  3787. w22.Name = "Part_Weld"
  3788. w22.Part0 = p22
  3789. w22.C0 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007)
  3790. w22.Part1 = p23
  3791. w22.C1 = CFrame.new(22.5, -0.667109907, 17.6726532, -4.30473222e-008, -2.02297542e-007, -1, 0.984807789, 0.17364794, -7.75219178e-008, 0.17364794, -0.984807789, 1.91749166e-007)
  3792. w23 = Instance.new("Weld", p23)
  3793. w23.Name = "Part_Weld"
  3794. w23.Part0 = p23
  3795. w23.C0 = CFrame.new(22.5, -0.667109907, 17.6726532, -4.30473222e-008, -2.02297542e-007, -1, 0.984807789, 0.17364794, -7.75219178e-008, 0.17364794, -0.984807789, 1.91749166e-007)
  3796. w23.Part1 = p24
  3797. w23.C1 = CFrame.new(22.5, 5.5165062, 17.3963699, -4.30473079e-008, -1.87116754e-007, -1, 0.98480773, -0.173648238, -9.9008588e-009, -0.173648238, -0.98480773, 1.91749152e-007)
  3798. w24 = Instance.new("Weld", p24)
  3799. w24.Name = "Part_Weld"
  3800. w24.Part0 = p24
  3801. w24.C0 = CFrame.new(22.5, 5.5165062, 17.3963699, -4.30473079e-008, -1.87116754e-007, -1, 0.98480773, -0.173648238, -9.9008588e-009, -0.173648238, -0.98480773, 1.91749152e-007)
  3802. w24.Part1 = p25
  3803. w24.C1 = CFrame.new(22.5000019, 14.6371164, 11.6086912, 5.33850866e-008, -1.28882959e-007, -1, 0.707106829, -0.707106769, 1.28882959e-007, -0.707106769, -0.707106829, 5.33851079e-008)
  3804. w25 = Instance.new("Weld", p25)
  3805. w25.Name = "Part_Weld"
  3806. w25.Part0 = p25
  3807. w25.C0 = CFrame.new(22.5000019, 14.6371164, 11.6086912, 5.33850866e-008, -1.28882959e-007, -1, 0.707106829, -0.707106769, 1.28882959e-007, -0.707106769, -0.707106829, 5.33851079e-008)
  3808. w25.Part1 = p26
  3809. w25.C1 = CFrame.new(-1.49141967, 29.4924316, -3.24661636, -1, -1.1920929e-007, -4.71654928e-008, 1.1920929e-007, -0.707106709, -0.707106888, 8.94069672e-008, -0.707106829, 0.70710665)
  3810. w26 = Instance.new("Weld", p26)
  3811. w26.Name = "Part_Weld"
  3812. w26.Part0 = p26
  3813. w26.C0 = CFrame.new(-1.49141967, 29.4924316, -3.24661636, -1, -1.1920929e-007, -4.71654928e-008, 1.1920929e-007, -0.707106709, -0.707106888, 8.94069672e-008, -0.707106829, 0.70710665)
  3814. w26.Part1 = p27
  3815. w26.C1 = CFrame.new(-1.49142396, 26.2059097, 13.748271, -1, -1.22925456e-007, 1.83316814e-007, -1.79966634e-007, -0.173648238, -0.98480773, 1.85296102e-007, -0.98480773, 0.173648149)
  3816. w27 = Instance.new("Weld", p27)
  3817. w27.Name = "Part_Weld"
  3818. w27.Part0 = p27
  3819. w27.C0 = CFrame.new(-1.49142396, 26.2059097, 13.748271, -1, -1.22925456e-007, 1.83316814e-007, -1.79966634e-007, -0.173648238, -0.98480773, 1.85296102e-007, -0.98480773, 0.173648149)
  3820. w27.Part1 = p28
  3821. w27.C1 = CFrame.new(-1.49142182, 20.0222931, 21.3207512, -1, -1.60415567e-007, 1.16723079e-007, -1.73416339e-007, 0.17364794, -0.98480773, 1.61053634e-007, -0.98480773, -0.173648015)
  3822. w28 = Instance.new("Weld", p28)
  3823. w28.Name = "Part_Weld"
  3824. w28.Part0 = p28
  3825. w28.C0 = CFrame.new(-1.49142182, 20.0222931, 21.3207512, -1, -1.60415567e-007, 1.16723079e-007, -1.73416339e-007, 0.17364794, -0.98480773, 1.61053634e-007, -0.98480773, -0.173648015)
  3826. w28.Part1 = p29
  3827. w28.C1 = CFrame.new(-1.49142063, 11.6331291, 26.311676, -1, -1.55435174e-007, 5.73833887e-008, -1.6416179e-007, 0.5, -0.866025329, 1.17385696e-007, -0.866025329, -0.500000119)
  3828. w29 = Instance.new("Weld", p29)
  3829. w29.Name = "Part_Weld"
  3830. w29.Part0 = p29
  3831. w29.C0 = CFrame.new(-1.49142063, 11.6331291, 26.311676, -1, -1.55435174e-007, 5.73833887e-008, -1.6416179e-007, 0.5, -0.866025329, 1.17385696e-007, -0.866025329, -0.500000119)
  3832. w29.Part1 = p30
  3833. w29.C1 = CFrame.new(-1.49142897, -4.49042225, -27.9532433, -1, 1.04557571e-007, 1.81026579e-007, 9.25360411e-008, -0.70710665, 0.707106829, 2.00373876e-007, 0.707106888, 0.707106769)
  3834. w30 = Instance.new("Weld", p30)
  3835. w30.Name = "Part_Weld"
  3836. w30.Part0 = p30
  3837. w30.C0 = CFrame.new(-1.49142897, -4.49042225, -27.9532433, -1, 1.04557571e-007, 1.81026579e-007, 9.25360411e-008, -0.70710665, 0.707106829, 2.00373876e-007, 0.707106888, 0.707106769)
  3838. w30.Part1 = p31
  3839. w30.C1 = CFrame.new(1.49142683, -2.32737827, 28.5731888, 1, -1.76048474e-007, -7.77491636e-008, -3.10438502e-008, -0.707106709, 0.707106769, -1.77897419e-007, -0.707106829, -0.707106829)
  3840. w31 = Instance.new("Weld", p31)
  3841. w31.Name = "Part_Weld"
  3842. w31.Part0 = p31
  3843. w31.C0 = CFrame.new(1.49142683, -2.32737827, 28.5731888, 1, -1.76048474e-007, -7.77491636e-008, -3.10438502e-008, -0.707106709, 0.707106769, -1.77897419e-007, -0.707106829, -0.707106829)
  3844. w31.Part1 = p32
  3845. w31.C1 = CFrame.new(1.49142444, 27.3293839, 3.86655521, 1, 9.41566256e-008, -1.8451928e-007, -6.23315088e-008, -0.70710665, -0.707107008, -2.35517859e-007, 0.707106888, -0.70710659)
  3846. w32 = Instance.new("Weld", p32)
  3847. w32.Name = "Part_Weld"
  3848. w32.Part0 = p32
  3849. w32.C0 = CFrame.new(1.49142444, 27.3293839, 3.86655521, 1, 9.41566256e-008, -1.8451928e-007, -6.23315088e-008, -0.70710665, -0.707107008, -2.35517859e-007, 0.707106888, -0.70710659)
  3850. w32.Part1 = p33
  3851. w32.C1 = CFrame.new(1.49143207, -18.1104279, 21.5624332, 1, -2.34282282e-007, -1.74181523e-007, 1.61463277e-007, -0.173648089, 0.98480773, -2.37625457e-007, -0.98480773, -0.173648238)
  3852. w33 = Instance.new("Weld", p33)
  3853. w33.Name = "Part_Weld"
  3854. w33.Part0 = p33
  3855. w33.C0 = CFrame.new(1.49143207, -18.1104279, 21.5624332, 1, -2.34282282e-007, -1.74181523e-007, 1.61463277e-007, -0.173648089, 0.98480773, -2.37625457e-007, -0.98480773, -0.173648238)
  3856. w33.Part1 = p34
  3857. w33.C1 = CFrame.new(1.49143016, -24.2940445, 13.5065851, 1, -2.49463085e-007, -1.74181523e-007, 2.35634644e-007, 0.173648074, 0.98480773, -1.83021399e-007, -0.98480773, 0.17364794)
  3858. m.Parent = larm
  3859. m:MakeJoints()
  3860. ----------------------------------------------------
  3861. local cor = Instance.new("Part", larm.LeftArm)
  3862. cor.Name = "Thingy"
  3863. cor.Locked = true
  3864. cor.BottomSurface = 0
  3865. cor.CanCollide = false
  3866. cor.Size = Vector3.new(1, 1, 1)
  3867. cor.Transparency = 1
  3868. cor.TopSurface = 0
  3869. corw = Instance.new("Weld", cor)
  3870. corw.Part0 = larm
  3871. corw.Part1 = cor
  3872. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3873. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3874. weld1 = Instance.new("Weld", larm.LeftArm)
  3875. weld1.Part0 = cor
  3876. weld1.Part1 = larm.LeftArm.LeftArmPlate
  3877. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3878. --Right Arm
  3879. m2 = Instance.new("Model")
  3880. m2.Name = "RightArm"
  3881. p1 = Instance.new("Part", m2)
  3882. p1.BrickColor = BrickColor.new("Dark indigo")
  3883. p1.Material = Enum.Material.Neon
  3884. p1.CFrame = CFrame.new(3.5, -9.44201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3885. p1.FormFactor = Enum.FormFactor.Custom
  3886. p1.Size = Vector3.new(0,0,0)
  3887. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3888. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3889. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3891. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. b1 = Instance.new("SpecialMesh", p1)
  3894. b1.MeshType = Enum.MeshType.Brick
  3895. b1.Name = "Mesh"
  3896. b1.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3897. p2 = Instance.new("Part", m2)
  3898. p2.BrickColor = BrickColor.new("Dark indigo")
  3899. p2.Material = Enum.Material.Neon
  3900. p2.CFrame = CFrame.new(3.5, -9.74201393, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3901. p2.FormFactor = Enum.FormFactor.Custom
  3902. p2.Size = Vector3.new(0,0,0)
  3903. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3904. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3905. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3906. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3907. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3908. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. b2 = Instance.new("SpecialMesh", p2)
  3910. b2.MeshType = Enum.MeshType.Brick
  3911. b2.Name = "Mesh"
  3912. b2.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3913. p3 = Instance.new("Part", m2)
  3914. p3.BrickColor = BrickColor.new("Dark indigo")
  3915. p3.Material = Enum.Material.Neon
  3916. p3.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3917. p3.FormFactor = Enum.FormFactor.Custom
  3918. p3.Size = Vector3.new(0,0,0)
  3919. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3920. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3921. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3922. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3923. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3924. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3925. b3 = Instance.new("SpecialMesh", p3)
  3926. b3.MeshType = Enum.MeshType.Brick
  3927. b3.Name = "Mesh"
  3928. b3.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3929. p4 = Instance.new("Part", m2)
  3930. p4.BrickColor = BrickColor.new("Dark indigo")
  3931. p4.Material = Enum.Material.Neon
  3932. p4.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3933. p4.FormFactor = Enum.FormFactor.Custom
  3934. p4.Size = Vector3.new(0,0,0)
  3935. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3936. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3937. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3938. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3939. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3940. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3941. b4 = Instance.new("SpecialMesh", p4)
  3942. b4.MeshType = Enum.MeshType.Brick
  3943. b4.Name = "Mesh"
  3944. b4.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
  3945. p5 = Instance.new("Part", m2)
  3946. p5.BrickColor = BrickColor.new("Dark indigo")
  3947. p5.Material = Enum.Material.Neon
  3948. p5.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3949. p5.FormFactor = Enum.FormFactor.Custom
  3950. p5.Size = Vector3.new(0,0,0)
  3951. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3952. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3953. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3954. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3955. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3956. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3957. b5 = Instance.new("SpecialMesh", p5)
  3958. b5.MeshType = Enum.MeshType.Brick
  3959. b5.Name = "Mesh"
  3960. b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  3961. p6 = Instance.new("Part", m2)
  3962. p6.BrickColor = BrickColor.new("Really black")
  3963. p6.Material = Enum.Material.SmoothPlastic
  3964. p6.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3965. p6.FormFactor = Enum.FormFactor.Custom
  3966. p6.Size = Vector3.new(1, 1, 1)
  3967. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3968. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3969. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3970. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3971. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3972. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3973. b6 = Instance.new("SpecialMesh", p6)
  3974. b6.MeshType = Enum.MeshType.Brick
  3975. b6.Name = "Mesh"
  3976. p7 = Instance.new("Part", m2)
  3977. p7.BrickColor = BrickColor.new("Really black")
  3978. p7.Material = Enum.Material.SmoothPlastic
  3979. p7.Name = "RightArmPlate"
  3980. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3981. p7.FormFactor = Enum.FormFactor.Symmetric
  3982. p7.Size = Vector3.new(1, 2, 1)
  3983. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3985. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3986. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3987. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3988. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3989. b7 = Instance.new("SpecialMesh", p7)
  3990. b7.MeshType = Enum.MeshType.Brick
  3991. b7.Name = "Mesh"
  3992. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  3993. p8 = Instance.new("Part", m2)
  3994. p8.BrickColor = BrickColor.new("Dark indigo")
  3995. p8.Material = Enum.Material.Neon
  3996. p8.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3997. p8.FormFactor = Enum.FormFactor.Custom
  3998. p8.Size = Vector3.new(0,0,0)
  3999. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4000. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4001. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4002. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4003. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4004. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. b8 = Instance.new("SpecialMesh", p8)
  4006. b8.MeshType = Enum.MeshType.Brick
  4007. b8.Name = "Mesh"
  4008. b8.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  4009. p9 = Instance.new("Part", m2)
  4010. p9.BrickColor = BrickColor.new("Really black")
  4011. p9.Material = Enum.Material.SmoothPlastic
  4012. p9.CFrame = CFrame.new(3.5, -8.69201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4013. p9.FormFactor = Enum.FormFactor.Custom
  4014. p9.Size = Vector3.new(1, 0.349999994, 1)
  4015. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4017. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4018. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4019. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4020. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4021. b9 = Instance.new("SpecialMesh", p9)
  4022. b9.MeshType = Enum.MeshType.Brick
  4023. b9.Name = "Mesh"
  4024. b9.Scale = Vector3.new(1.12, 1.01999998, 1.12)
  4025. p10 = Instance.new("Part", m2)
  4026. p10.BrickColor = BrickColor.new("Really black")
  4027. p10.Material = Enum.Material.SmoothPlastic
  4028. p10.CFrame = CFrame.new(3.5, -8.99201584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4029. p10.FormFactor = Enum.FormFactor.Custom
  4030. p10.Size = Vector3.new(1, 0.25, 1)
  4031. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4032. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4033. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4034. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4035. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4036. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4037. b10 = Instance.new("SpecialMesh", p10)
  4038. b10.MeshType = Enum.MeshType.Brick
  4039. b10.Name = "Mesh"
  4040. b10.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  4041. p11 = Instance.new("Part", m2)
  4042. p11.BrickColor = BrickColor.new("Really black")
  4043. p11.Material = Enum.Material.SmoothPlastic
  4044. p11.CFrame = CFrame.new(3.5, -9.29201508, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4045. p11.FormFactor = Enum.FormFactor.Custom
  4046. p11.Size = Vector3.new(1, 0.25, 1)
  4047. p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4048. p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4049. p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4050. p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4052. p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. b11 = Instance.new("SpecialMesh", p11)
  4054. b11.MeshType = Enum.MeshType.Brick
  4055. b11.Name = "Mesh"
  4056. b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  4057. p12 = Instance.new("Part", m2)
  4058. p12.BrickColor = BrickColor.new("Really black")
  4059. p12.Material = Enum.Material.SmoothPlastic
  4060. p12.CFrame = CFrame.new(3.5, -9.59201431, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4061. p12.FormFactor = Enum.FormFactor.Custom
  4062. p12.Size = Vector3.new(1, 0.25, 1)
  4063. p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4064. p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4065. p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4066. p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4067. p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4068. p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4069. b12 = Instance.new("SpecialMesh", p12)
  4070. b12.MeshType = Enum.MeshType.Brick
  4071. b12.Name = "Mesh"
  4072. b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  4073. p13 = Instance.new("Part", m2)
  4074. p13.BrickColor = BrickColor.new("Dark indigo")
  4075. p13.Material = Enum.Material.Neon
  4076. p13.CFrame = CFrame.new(3.5, -9.44201088, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4077. p13.FormFactor = Enum.FormFactor.Custom
  4078. p13.Size = Vector3.new(0,0,0)
  4079. p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4080. p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4082. p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4083. p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4084. p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4085. b13 = Instance.new("SpecialMesh", p13)
  4086. b13.MeshType = Enum.MeshType.Brick
  4087. b13.Name = "Mesh"
  4088. b13.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  4089. p14 = Instance.new("Part", m2)
  4090. p14.BrickColor = BrickColor.new("Really black")
  4091. p14.Material = Enum.Material.SmoothPlastic
  4092. p14.CFrame = CFrame.new(3.5, -9.89201069, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4093. p14.FormFactor = Enum.FormFactor.Custom
  4094. p14.Size = Vector3.new(1, 0.25, 1)
  4095. p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4096. p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4097. p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4098. p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4099. p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4100. p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4101. b14 = Instance.new("SpecialMesh", p14)
  4102. b14.MeshType = Enum.MeshType.Brick
  4103. b14.Name = "Mesh"
  4104. b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
  4105. p15 = Instance.new("Part", m2)
  4106. p15.BrickColor = BrickColor.new("Dark indigo")
  4107. p15.Material = Enum.Material.Neon
  4108. p15.CFrame = CFrame.new(3.5, -9.74201298, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4109. p15.FormFactor = Enum.FormFactor.Custom
  4110. p15.Size = Vector3.new(0,0,0)
  4111. p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4112. p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4113. p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4114. p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4115. p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4116. p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4117. b15 = Instance.new("SpecialMesh", p15)
  4118. b15.MeshType = Enum.MeshType.Brick
  4119. b15.Name = "Mesh"
  4120. b15.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
  4121. p16 = Instance.new("Part", m2)
  4122. p16.BrickColor = BrickColor.new("Really black")
  4123. p16.Material = Enum.Material.SmoothPlastic
  4124. p16.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4125. p16.FormFactor = Enum.FormFactor.Custom
  4126. p16.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
  4127. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4128. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4130. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4132. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4133. b16 = Instance.new("SpecialMesh", p16)
  4134. b16.MeshType = Enum.MeshType.Brick
  4135. b16.Name = "Mesh"
  4136. b16.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  4137. p17 = Instance.new("Part", m2)
  4138. p17.BrickColor = BrickColor.new("Really black")
  4139. p17.Material = Enum.Material.SmoothPlastic
  4140. p17.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4141. p17.FormFactor = Enum.FormFactor.Custom
  4142. p17.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
  4143. p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4144. p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4145. p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4147. p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4148. p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4149. b17 = Instance.new("SpecialMesh", p17)
  4150. b17.MeshType = Enum.MeshType.Brick
  4151. b17.Name = "Mesh"
  4152. b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  4153. p18 = Instance.new("Part", m2)
  4154. p18.BrickColor = BrickColor.new("Really black")
  4155. p18.Material = Enum.Material.Metal
  4156. p18.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4157. p18.FormFactor = Enum.FormFactor.Custom
  4158. p18.Size = Vector3.new(0,0,0)
  4159. p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4160. p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4161. p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4162. p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4163. p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4164. p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4165. b18 = Instance.new("SpecialMesh", p18)
  4166. b18.MeshType = Enum.MeshType.Brick
  4167. b18.Name = "Mesh"
  4168. b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  4169. p19 = Instance.new("Part", m2)
  4170. p19.BrickColor = BrickColor.new("Really black")
  4171. p19.Material = Enum.Material.SmoothPlastic
  4172. p19.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4173. p19.FormFactor = Enum.FormFactor.Custom
  4174. p19.Size = Vector3.new(0,0,0)
  4175. p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4176. p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4178. p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4179. p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4180. p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4181. b19 = Instance.new("SpecialMesh", p19)
  4182. b19.MeshType = Enum.MeshType.Brick
  4183. b19.Name = "Mesh"
  4184. b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
  4185. w1 = Instance.new("Weld", p1)
  4186. w1.Name = "Part_Weld"
  4187. w1.Part0 = p1
  4188. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4189. w1.Part1 = p2
  4190. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4191. w2 = Instance.new("Weld", p2)
  4192. w2.Name = "Part_Weld"
  4193. w2.Part0 = p2
  4194. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4195. w2.Part1 = p3
  4196. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4197. w3 = Instance.new("Weld", p3)
  4198. w3.Name = "Part_Weld"
  4199. w3.Part0 = p3
  4200. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4201. w3.Part1 = p4
  4202. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4203. w4 = Instance.new("Weld", p4)
  4204. w4.Name = "Part_Weld"
  4205. w4.Part0 = p4
  4206. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4207. w4.Part1 = p5
  4208. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4209. w5 = Instance.new("Weld", p5)
  4210. w5.Name = "Part_Weld"
  4211. w5.Part0 = p5
  4212. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4213. w5.Part1 = p6
  4214. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4215. w6 = Instance.new("Weld", p6)
  4216. w6.Name = "RightArmPlate_Weld"
  4217. w6.Part0 = p6
  4218. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4219. w6.Part1 = p7
  4220. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4221. w7 = Instance.new("Weld", p7)
  4222. w7.Name = "Part_Weld"
  4223. w7.Part0 = p7
  4224. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4225. w7.Part1 = p8
  4226. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4227. w8 = Instance.new("Weld", p8)
  4228. w8.Name = "Part_Weld"
  4229. w8.Part0 = p8
  4230. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4231. w8.Part1 = p9
  4232. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4233. w9 = Instance.new("Weld", p9)
  4234. w9.Name = "Part_Weld"
  4235. w9.Part0 = p9
  4236. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4237. w9.Part1 = p10
  4238. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4239. w10 = Instance.new("Weld", p10)
  4240. w10.Name = "Part_Weld"
  4241. w10.Part0 = p10
  4242. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4243. w10.Part1 = p11
  4244. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4245. w11 = Instance.new("Weld", p11)
  4246. w11.Name = "Part_Weld"
  4247. w11.Part0 = p11
  4248. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4249. w11.Part1 = p12
  4250. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4251. w12 = Instance.new("Weld", p12)
  4252. w12.Name = "Part_Weld"
  4253. w12.Part0 = p12
  4254. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4255. w12.Part1 = p13
  4256. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4257. w13 = Instance.new("Weld", p13)
  4258. w13.Name = "Part_Weld"
  4259. w13.Part0 = p13
  4260. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4261. w13.Part1 = p14
  4262. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4263. w14 = Instance.new("Weld", p14)
  4264. w14.Name = "Part_Weld"
  4265. w14.Part0 = p14
  4266. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4267. w14.Part1 = p15
  4268. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4269. w15 = Instance.new("Weld", p15)
  4270. w15.Name = "Part_Weld"
  4271. w15.Part0 = p15
  4272. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4273. w15.Part1 = p16
  4274. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4275. w16 = Instance.new("Weld", p16)
  4276. w16.Name = "Part_Weld"
  4277. w16.Part0 = p16
  4278. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4279. w16.Part1 = p17
  4280. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4281. w17 = Instance.new("Weld", p17)
  4282. w17.Name = "Part_Weld"
  4283. w17.Part0 = p17
  4284. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4285. w17.Part1 = p18
  4286. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4287. w18 = Instance.new("Weld", p18)
  4288. w18.Name = "Part_Weld"
  4289. w18.Part0 = p18
  4290. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4291. w18.Part1 = p19
  4292. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4293. m2.Parent = rarm
  4294. m2:MakeJoints()
  4295. ----------------------------------------------------
  4296. local cor2 = Instance.new("Part", rarm.RightArm)
  4297. cor2.Name = "Thingy"
  4298. cor2.Locked = true
  4299. cor2.BottomSurface = 0
  4300. cor2.CanCollide = false
  4301. cor2.Size = Vector3.new(1, 1, 1)
  4302. cor2.Transparency = 1
  4303. cor2.TopSurface = 0
  4304. corw2 = Instance.new("Weld", cor2)
  4305. corw2.Part0 = rarm
  4306. corw2.Part1 = cor2
  4307. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4308. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4309. weld2 = Instance.new("Weld", rarm.RightArm)
  4310. weld2.Part0 = cor2
  4311. weld2.Part1 = rarm.RightArm.RightArmPlate
  4312. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4313. --Torso
  4314. m3 = Instance.new("Model")
  4315. m3.Name = "Torso"
  4316. p1 = Instance.new("Part", m3)
  4317. p1.BrickColor = BrickColor.new("Really black")
  4318. p1.Material = Enum.Material.Metal
  4319. p1.Name = "TorsoPlate"
  4320. p1.CFrame = CFrame.new(0, 3.10002589, 0.50000006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4321. p1.CanCollide = false
  4322. p1.Locked = true
  4323. p1.FormFactor = Enum.FormFactor.Custom
  4324. p1.Size = Vector3.new(0,0,0)
  4325. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4326. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4328. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. b1 = Instance.new("SpecialMesh", p1)
  4332. b1.MeshType = Enum.MeshType.Brick
  4333. b1.Name = "Mesh"
  4334. b1.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4335. p2 = Instance.new("Part", m3)
  4336. p2.BrickColor = BrickColor.new("Really black")
  4337. p2.Material = Enum.Material.Metal
  4338. p2.CFrame = CFrame.new(-0.450000942, 4.05002356, -0.100002818, -0.685070276, 0.686094284, 0.244853854, 0.616745472, 0.367372453, 0.696177125, 0.387690574, 0.627942622, -0.674821496)
  4339. p2.CanCollide = false
  4340. p2.Locked = true
  4341. p2.FormFactor = Enum.FormFactor.Custom
  4342. p2.Size = Vector3.new(0,0,0)
  4343. b2 = Instance.new("SpecialMesh", p2)
  4344. b2.MeshId = "http://www.roblox.com/asset/?id=0"
  4345. b2.TextureId = ""
  4346. b2.MeshType = Enum.MeshType.FileMesh
  4347. b2.Name = "Mesh"
  4348. b2.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4349. p3 = Instance.new("Part", m3)
  4350. p3.BrickColor = BrickColor.new("Really black")
  4351. p3.Material = Enum.Material.SmoothPlastic
  4352. p3.CFrame = CFrame.new(0, 3.10002589, 0.970001996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4353. p3.CanCollide = false
  4354. p3.Locked = true
  4355. p3.FormFactor = Enum.FormFactor.Custom
  4356. p3.Size = Vector3.new(2, 2, 0.200000018)
  4357. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4358. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4359. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4360. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4362. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4363. b3 = Instance.new("SpecialMesh", p3)
  4364. b3.MeshType = Enum.MeshType.Brick
  4365. b3.Name = "Mesh"
  4366. b3.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4367. p4 = Instance.new("Part", m3)
  4368. p4.BrickColor = BrickColor.new("Really black")
  4369. p4.Material = Enum.Material.SmoothPlastic
  4370. p4.CFrame = CFrame.new(0, 4.00002623, 0.529999971, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
  4371. p4.CanCollide = false
  4372. p4.Locked = true
  4373. p4.FormFactor = Enum.FormFactor.Custom
  4374. p4.Size = Vector3.new(2, 1.04000008, 0.239999995)
  4375. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4377. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. b4 = Instance.new("SpecialMesh", p4)
  4382. b4.MeshType = Enum.MeshType.Brick
  4383. b4.Name = "Mesh"
  4384. b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4385. p5 = Instance.new("Part", m3)
  4386. p5.BrickColor = BrickColor.new("Really black")
  4387. p5.Material = Enum.Material.SmoothPlastic
  4388. p5.CFrame = CFrame.new(-0.499999821, 3.15002489, 0.0999978557, 7.54979084e-008, 1, 0, 4.37113918e-008, 0, 1, 1, -7.54978942e-008, -4.37113883e-008)
  4389. p5.CanCollide = false
  4390. p5.Locked = true
  4391. p5.FormFactor = Enum.FormFactor.Custom
  4392. p5.Size = Vector3.new(0.300000012, 1, 1.89999998)
  4393. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4394. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4395. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4397. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. b5 = Instance.new("SpecialMesh", p5)
  4400. b5.MeshType = Enum.MeshType.Wedge
  4401. b5.Name = "Mesh"
  4402. b5.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4403. p6 = Instance.new("Part", m3)
  4404. p6.BrickColor = BrickColor.new("Really black")
  4405. p6.Material = Enum.Material.SmoothPlastic
  4406. p6.CFrame = CFrame.new(0.500000179, 3.15002489, 0.0999980345, -4.37113918e-008, -1, 0, -4.37113812e-008, 0, 1, -1, 4.37113847e-008, -4.37113883e-008)
  4407. p6.CanCollide = false
  4408. p6.Locked = true
  4409. p6.FormFactor = Enum.FormFactor.Custom
  4410. p6.Size = Vector3.new(0.300000012, 0.99999994, 1.89999998)
  4411. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4412. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4413. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4414. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4415. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4416. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4417. b6 = Instance.new("SpecialMesh", p6)
  4418. b6.MeshType = Enum.MeshType.Wedge
  4419. b6.Name = "Mesh"
  4420. b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4421. p7 = Instance.new("Part", m3)
  4422. p7.BrickColor = BrickColor.new("Really black")
  4423. p7.Material = Enum.Material.SmoothPlastic
  4424. p7.CFrame = CFrame.new(1.63912773e-007, 3.20002794, 0.0999980569, -3.09086197e-008, -0.707106829, -0.707106769, -7.46200044e-008, -0.707106769, 0.707106829, -1, 7.46200044e-008, -3.09086197e-008)
  4425. p7.CanCollide = false
  4426. p7.Locked = true
  4427. p7.FormFactor = Enum.FormFactor.Custom
  4428. p7.Size = Vector3.new(0,0,0)
  4429. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4431. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4432. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4433. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4434. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. b7 = Instance.new("SpecialMesh", p7)
  4436. b7.MeshType = Enum.MeshType.Wedge
  4437. b7.Name = "Mesh"
  4438. p8 = Instance.new("Part", m3)
  4439. p8.BrickColor = BrickColor.new("Really black")
  4440. p8.Material = Enum.Material.SmoothPlastic
  4441. p8.CFrame = CFrame.new(-1, 3.10002613, 0.520000935, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  4442. p8.CanCollide = false
  4443. p8.Locked = true
  4444. p8.FormFactor = Enum.FormFactor.Custom
  4445. p8.Size = Vector3.new(1, 2, 0.200000018)
  4446. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4448. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4450. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4452. b8 = Instance.new("SpecialMesh", p8)
  4453. b8.MeshType = Enum.MeshType.Brick
  4454. b8.Name = "Mesh"
  4455. b8.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4456. p9 = Instance.new("Part", m3)
  4457. p9.BrickColor = BrickColor.new("Really black")
  4458. p9.Material = Enum.Material.SmoothPlastic
  4459. p9.CFrame = CFrame.new(1, 3.10002613, 0.520001054, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  4460. p9.CanCollide = false
  4461. p9.Locked = true
  4462. p9.FormFactor = Enum.FormFactor.Custom
  4463. p9.Size = Vector3.new(1, 2, 0.200000018)
  4464. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4466. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4470. b9 = Instance.new("SpecialMesh", p9)
  4471. b9.MeshType = Enum.MeshType.Brick
  4472. b9.Name = "Mesh"
  4473. b9.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4474. p10 = Instance.new("Part", m3)
  4475. p10.BrickColor = BrickColor.new("Really black")
  4476. p10.Material = Enum.Material.SmoothPlastic
  4477. p10.CFrame = CFrame.new(0, 2.05002642, 0.539999843, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
  4478. p10.CanCollide = false
  4479. p10.Locked = true
  4480. p10.FormFactor = Enum.FormFactor.Custom
  4481. p10.Size = Vector3.new(0,0,0)
  4482. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4483. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4484. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4485. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4486. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4487. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. b10 = Instance.new("SpecialMesh", p10)
  4489. b10.MeshType = Enum.MeshType.Brick
  4490. b10.Name = "Mesh"
  4491. b10.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  4492. p11 = Instance.new("Part", m3)
  4493. p11.BrickColor = BrickColor.new("Really black")
  4494. p11.Material = Enum.Material.Metal
  4495. p11.CFrame = CFrame.new(0.499999523, 4.05002451, -0.0499982014, 1.00000024, -8.94069672e-008, -1.78813934e-007, -2.98023224e-008, 0.906307817, -0.422618449, -2.23517418e-007, 0.42261821, 0.906307697)
  4496. p11.CanCollide = false
  4497. p11.Locked = true
  4498. p11.FormFactor = Enum.FormFactor.Custom
  4499. p11.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4500. b11 = Instance.new("SpecialMesh", p11)
  4501. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  4502. b11.TextureId = ""
  4503. b11.MeshType = Enum.MeshType.FileMesh
  4504. b11.Name = "Mesh"
  4505. b11.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4506. p12 = Instance.new("Part", m3)
  4507. p12.BrickColor = BrickColor.new("Really black")
  4508. p12.Material = Enum.Material.Metal
  4509. p12.Transparency = 1
  4510. p12.Name = "Chain2Torso"
  4511. p12.CFrame = CFrame.new(0.0500000007, 3.35002589, 0.0200020671, -4.37113883e-008, -1, 0, -4.37113883e-008, 1.91068547e-015, -1, 1, -4.37113883e-008, -4.37113883e-008)
  4512. p12.CanCollide = false
  4513. p12.Locked = true
  4514. p12.FormFactor = Enum.FormFactor.Custom
  4515. p12.Size = Vector3.new(0.699999988, 0.300000012, 0.300000012)
  4516. b12 = Instance.new("SpecialMesh", p12)
  4517. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  4518. b12.TextureId = ""
  4519. b12.MeshType = Enum.MeshType.FileMesh
  4520. b12.Name = "Mesh"
  4521. b12.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4522. p13 = Instance.new("Part", m3)
  4523. p13.BrickColor = BrickColor.new("Really black")
  4524. p13.Material = Enum.Material.Metal
  4525. p13.CFrame = CFrame.new(-0.700000763, 4.25002289, 0.349998087, -0.606457233, -0.374239564, 0.70153743, -0.641863465, -0.290311694, -0.709739804, 0.469277143, -0.880717754, -0.0641489923)
  4526. p13.CanCollide = false
  4527. p13.Locked = true
  4528. p13.FormFactor = Enum.FormFactor.Custom
  4529. p13.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4530. b13 = Instance.new("SpecialMesh", p13)
  4531. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  4532. b13.TextureId = ""
  4533. b13.MeshType = Enum.MeshType.FileMesh
  4534. b13.Name = "Mesh"
  4535. b13.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4536. p14 = Instance.new("Part", m3)
  4537. p14.BrickColor = BrickColor.new("Really black")
  4538. p14.Material = Enum.Material.Metal
  4539. p14.CFrame = CFrame.new(-0.0500002243, 3.50002766, -0.150001988, -0.331867754, 0.457445055, -0.824989557, 0.877285957, -0.171802372, -0.448166817, -0.346746802, -0.87248385, -0.344294399)
  4540. p14.CanCollide = false
  4541. p14.Locked = true
  4542. p14.FormFactor = Enum.FormFactor.Custom
  4543. p14.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4544. b14 = Instance.new("SpecialMesh", p14)
  4545. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  4546. b14.TextureId = ""
  4547. b14.MeshType = Enum.MeshType.FileMesh
  4548. b14.Name = "Mesh"
  4549. b14.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4550. p15 = Instance.new("Part", m3)
  4551. p15.BrickColor = BrickColor.new("Really black")
  4552. p15.Material = Enum.Material.Metal
  4553. p15.CFrame = CFrame.new(0.199999034, 3.55002332, -0.150001839, -0.0627828911, -0.802308202, -0.593599737, 0.678633273, -0.470427632, 0.564052343, -0.731789052, -0.367423117, 0.57400763)
  4554. p15.CanCollide = false
  4555. p15.Locked = true
  4556. p15.FormFactor = Enum.FormFactor.Custom
  4557. p15.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4558. b15 = Instance.new("SpecialMesh", p15)
  4559. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  4560. b15.TextureId = ""
  4561. b15.MeshType = Enum.MeshType.FileMesh
  4562. b15.Name = "Mesh"
  4563. b15.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4564. p16 = Instance.new("Part", m3)
  4565. p16.BrickColor = BrickColor.new("Really black")
  4566. p16.Material = Enum.Material.Metal
  4567. p16.CFrame = CFrame.new(0.349999189, 3.70002842, -0.150001973, 0.994292557, 0.0709807873, 0.0796526894, -0.0587368309, 0.987431884, -0.146726117, -0.0890666768, 0.141209915, 0.985964835)
  4568. p16.CanCollide = false
  4569. p16.Locked = true
  4570. p16.FormFactor = Enum.FormFactor.Custom
  4571. p16.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4572. b16 = Instance.new("SpecialMesh", p16)
  4573. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  4574. b16.TextureId = ""
  4575. b16.MeshType = Enum.MeshType.FileMesh
  4576. b16.Name = "Mesh"
  4577. b16.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4578. p17 = Instance.new("Part", m3)
  4579. p17.BrickColor = BrickColor.new("Really black")
  4580. p17.Material = Enum.Material.Metal
  4581. p17.CFrame = CFrame.new(-0.200000346, 3.70002747, -0.150002211, 0.964791715, 0.0184034109, -0.262370646, -0.0587368906, 0.987431884, -0.146726027, 0.256372869, 0.156970888, 0.953746974)
  4582. p17.CanCollide = false
  4583. p17.Locked = true
  4584. p17.FormFactor = Enum.FormFactor.Custom
  4585. p17.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4586. b17 = Instance.new("SpecialMesh", p17)
  4587. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  4588. b17.TextureId = ""
  4589. b17.MeshType = Enum.MeshType.FileMesh
  4590. b17.Name = "Mesh"
  4591. b17.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4592. p18 = Instance.new("Part", m3)
  4593. p18.BrickColor = BrickColor.new("Really black")
  4594. p18.Material = Enum.Material.Metal
  4595. p18.CFrame = CFrame.new(-0.35000062, 3.85002661, -0.150002271, 0.407530367, -0.427938014, 0.806714416, 0.0989350602, 0.898891687, 0.426855773, -0.907816589, -0.0941444039, 0.40866372)
  4596. p18.CanCollide = false
  4597. p18.Locked = true
  4598. p18.FormFactor = Enum.FormFactor.Custom
  4599. p18.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4600. b18 = Instance.new("SpecialMesh", p18)
  4601. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  4602. b18.TextureId = ""
  4603. b18.MeshType = Enum.MeshType.FileMesh
  4604. b18.Name = "Mesh"
  4605. b18.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4606. p19 = Instance.new("Part", m3)
  4607. p19.BrickColor = BrickColor.new("Really black")
  4608. p19.Material = Enum.Material.Metal
  4609. p19.CFrame = CFrame.new(0.599999547, 4.25002337, 1.49011612e-008, 0.450589776, 0.596651912, -0.664060116, 0.322663993, 0.584720135, 0.744305372, 0.832379937, -0.549644768, 0.0709509254)
  4610. p19.CanCollide = false
  4611. p19.Locked = true
  4612. p19.FormFactor = Enum.FormFactor.Custom
  4613. p19.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4614. b19 = Instance.new("SpecialMesh", p19)
  4615. b19.MeshId = "http://www.roblox.com/asset/?id=0"
  4616. b19.TextureId = ""
  4617. b19.MeshType = Enum.MeshType.FileMesh
  4618. b19.Name = "Mesh"
  4619. b19.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4620. p20 = Instance.new("Part", m3)
  4621. p20.BrickColor = BrickColor.new("Really black")
  4622. p20.Material = Enum.Material.Metal
  4623. p20.CFrame = CFrame.new(0.449999154, 3.90002728, -0.150000244, 0.148452312, 0.508259773, -0.848312676, -0.212012291, 0.85422945, 0.474703223, 0.965925753, 0.109381542, 0.234569833)
  4624. p20.CanCollide = false
  4625. p20.Locked = true
  4626. p20.FormFactor = Enum.FormFactor.Custom
  4627. p20.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4628. b20 = Instance.new("SpecialMesh", p20)
  4629. b20.MeshId = "http://www.roblox.com/asset/?id=0"
  4630. b20.TextureId = ""
  4631. b20.MeshType = Enum.MeshType.FileMesh
  4632. b20.Name = "Mesh"
  4633. b20.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4634. p21 = Instance.new("Part", m3)
  4635. p21.BrickColor = BrickColor.new("Really black")
  4636. p21.Material = Enum.Material.Metal
  4637. p21.CFrame = CFrame.new(0.699999869, 4.25002337, 0.200001985, -0.0996009707, 0.981125295, 0.165750414, -0.142243966, -0.178907469, 0.973529041, 0.98480773, 0.0733870864, 0.157378286)
  4638. p21.CanCollide = false
  4639. p21.Locked = true
  4640. p21.FormFactor = Enum.FormFactor.Custom
  4641. p21.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4642. b21 = Instance.new("SpecialMesh", p21)
  4643. b21.MeshId = "http://www.roblox.com/asset/?id=0"
  4644. b21.TextureId = ""
  4645. b21.MeshType = Enum.MeshType.FileMesh
  4646. b21.Name = "Mesh"
  4647. b21.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4648. p22 = Instance.new("Part", m3)
  4649. p22.BrickColor = BrickColor.new("Really black")
  4650. p22.Material = Enum.Material.Metal
  4651. p22.CFrame = CFrame.new(0.69999975, 4.25002289, 0.450001955, -0.167731196, 0.167446673, 0.971508265, 0.0449438766, -0.983146012, 0.17721194, 0.984807789, 0.0733873621, 0.157378122)
  4652. p22.CanCollide = false
  4653. p22.Locked = true
  4654. p22.FormFactor = Enum.FormFactor.Custom
  4655. p22.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4656. b22 = Instance.new("SpecialMesh", p22)
  4657. b22.MeshId = "http://www.roblox.com/asset/?id=0"
  4658. b22.TextureId = ""
  4659. b22.MeshType = Enum.MeshType.FileMesh
  4660. b22.Name = "Mesh"
  4661. b22.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4662. p23 = Instance.new("Part", m3)
  4663. p23.BrickColor = BrickColor.new("Really black")
  4664. p23.Material = Enum.Material.Metal
  4665. p23.CFrame = CFrame.new(0.699999511, 4.25002289, 0.700001478, 0.0593914539, -0.993999004, 0.0918651819, 0.163175613, -0.0811224878, -0.98325628, 0.984807849, 0.0733875483, 0.157378405)
  4666. p23.CanCollide = false
  4667. p23.Locked = true
  4668. p23.FormFactor = Enum.FormFactor.Custom
  4669. p23.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4670. b23 = Instance.new("SpecialMesh", p23)
  4671. b23.MeshId = "http://www.roblox.com/asset/?id=0"
  4672. b23.TextureId = ""
  4673. b23.MeshType = Enum.MeshType.FileMesh
  4674. b23.Name = "Mesh"
  4675. b23.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4676. p24 = Instance.new("Part", m3)
  4677. p24.BrickColor = BrickColor.new("Really black")
  4678. p24.Material = Enum.Material.Metal
  4679. p24.CFrame = CFrame.new(0.699999452, 4.25002289, 0.900001347, -0.197025463, -0.431517303, 0.880326331, 0.133022487, -0.90138948, -0.412070453, 0.971332312, 0.0359149873, 0.234997824)
  4680. p24.CanCollide = false
  4681. p24.Locked = true
  4682. p24.FormFactor = Enum.FormFactor.Custom
  4683. p24.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4684. b24 = Instance.new("SpecialMesh", p24)
  4685. b24.MeshId = "http://www.roblox.com/asset/?id=0"
  4686. b24.TextureId = ""
  4687. b24.MeshType = Enum.MeshType.FileMesh
  4688. b24.Name = "Mesh"
  4689. b24.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4690. p25 = Instance.new("Part", m3)
  4691. p25.BrickColor = BrickColor.new("Really black")
  4692. p25.Material = Enum.Material.Metal
  4693. p25.CFrame = CFrame.new(0.599999249, 4.25002289, 1.05000341, -0.793593884, -0.433597952, 0.42685172, 0.426002622, 0.104941569, 0.898615122, -0.434431762, 0.894975305, 0.101432741)
  4694. p25.CanCollide = false
  4695. p25.Locked = true
  4696. p25.FormFactor = Enum.FormFactor.Custom
  4697. p25.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4698. b25 = Instance.new("SpecialMesh", p25)
  4699. b25.MeshId = "http://www.roblox.com/asset/?id=0"
  4700. b25.TextureId = ""
  4701. b25.MeshType = Enum.MeshType.FileMesh
  4702. b25.Name = "Mesh"
  4703. b25.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4704. p26 = Instance.new("Part", m3)
  4705. p26.BrickColor = BrickColor.new("Really black")
  4706. p26.Material = Enum.Material.Metal
  4707. p26.CFrame = CFrame.new(0.399999261, 4.25002289, 1.09999716, 0.474074066, -0.73934859, 0.478140384, 0.876810074, 0.445984155, -0.17972827, -0.0803612769, 0.504442811, 0.859697402)
  4708. p26.CanCollide = false
  4709. p26.Locked = true
  4710. p26.FormFactor = Enum.FormFactor.Custom
  4711. p26.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4712. b26 = Instance.new("SpecialMesh", p26)
  4713. b26.MeshId = "http://www.roblox.com/asset/?id=0"
  4714. b26.TextureId = ""
  4715. b26.MeshType = Enum.MeshType.FileMesh
  4716. b26.Name = "Mesh"
  4717. b26.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4718. p27 = Instance.new("Part", m3)
  4719. p27.BrickColor = BrickColor.new("Really black")
  4720. p27.Material = Enum.Material.Metal
  4721. p27.CFrame = CFrame.new(0.249999076, 4.25002289, 1.20000076, 0.524626255, -0.838181257, 0.149064019, -0.503709316, -0.446768612, -0.739374638, 0.686326742, 0.31281051, -0.656585932)
  4722. p27.CanCollide = false
  4723. p27.Locked = true
  4724. p27.FormFactor = Enum.FormFactor.Custom
  4725. p27.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4726. b27 = Instance.new("SpecialMesh", p27)
  4727. b27.MeshId = "http://www.roblox.com/asset/?id=0"
  4728. b27.TextureId = ""
  4729. b27.MeshType = Enum.MeshType.FileMesh
  4730. b27.Name = "Mesh"
  4731. b27.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4732. p28 = Instance.new("Part", m3)
  4733. p28.BrickColor = BrickColor.new("Really black")
  4734. p28.Material = Enum.Material.Metal
  4735. p28.CFrame = CFrame.new(0.0499990731, 4.25002289, 1.20000088, 0.524626136, -0.838181317, 0.149063885, 0.588431716, 0.230477661, -0.775002301, 0.615236104, 0.494300276, 0.614126861)
  4736. p28.CanCollide = false
  4737. p28.Locked = true
  4738. p28.FormFactor = Enum.FormFactor.Custom
  4739. p28.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4740. b28 = Instance.new("SpecialMesh", p28)
  4741. b28.MeshId = "http://www.roblox.com/asset/?id=0"
  4742. b28.TextureId = ""
  4743. b28.MeshType = Enum.MeshType.FileMesh
  4744. b28.Name = "Mesh"
  4745. b28.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4746. p29 = Instance.new("Part", m3)
  4747. p29.BrickColor = BrickColor.new("Really black")
  4748. p29.Material = Enum.Material.Metal
  4749. p29.CFrame = CFrame.new(-0.200000852, 4.25002289, 1.20000088, 0.524626195, -0.838181257, 0.149063647, 0.664180398, 0.512506962, 0.544243872, -0.532571197, -0.186519295, 0.825577736)
  4750. p29.CanCollide = false
  4751. p29.Locked = true
  4752. p29.FormFactor = Enum.FormFactor.Custom
  4753. p29.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4754. b29 = Instance.new("SpecialMesh", p29)
  4755. b29.MeshId = "http://www.roblox.com/asset/?id=0"
  4756. b29.TextureId = ""
  4757. b29.MeshType = Enum.MeshType.FileMesh
  4758. b29.Name = "Mesh"
  4759. b29.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4760. p30 = Instance.new("Part", m3)
  4761. p30.BrickColor = BrickColor.new("Really black")
  4762. p30.Material = Enum.Material.Metal
  4763. p30.CFrame = CFrame.new(-0.400000989, 4.25002289, 1.15000105, -0.205189675, -0.942334533, -0.264392197, 0.472657442, 0.141141802, -0.869870245, 0.857025325, -0.303455055, 0.416440606)
  4764. p30.CanCollide = false
  4765. p30.Locked = true
  4766. p30.FormFactor = Enum.FormFactor.Custom
  4767. p30.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4768. b30 = Instance.new("SpecialMesh", p30)
  4769. b30.MeshId = "http://www.roblox.com/asset/?id=0"
  4770. b30.TextureId = ""
  4771. b30.MeshType = Enum.MeshType.FileMesh
  4772. b30.Name = "Mesh"
  4773. b30.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4774. p31 = Instance.new("Part", m3)
  4775. p31.BrickColor = BrickColor.new("Really black")
  4776. p31.Material = Enum.Material.Metal
  4777. p31.CFrame = CFrame.new(-0.550001025, 4.25002337, 0.999999702, 0.151335806, -0.651350021, -0.743532896, 0.979139984, 0.201951638, 0.022377044, 0.135582238, -0.731408894, 0.668325186)
  4778. p31.CanCollide = false
  4779. p31.Locked = true
  4780. p31.FormFactor = Enum.FormFactor.Custom
  4781. p31.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4782. b31 = Instance.new("SpecialMesh", p31)
  4783. b31.MeshId = "http://www.roblox.com/asset/?id=0"
  4784. b31.TextureId = ""
  4785. b31.MeshType = Enum.MeshType.FileMesh
  4786. b31.Name = "Mesh"
  4787. b31.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4788. p32 = Instance.new("Part", m3)
  4789. p32.BrickColor = BrickColor.new("Really black")
  4790. p32.Material = Enum.Material.Metal
  4791. p32.CFrame = CFrame.new(-0.700000763, 4.25002337, 0.800000489, -0.804778874, -0.593520701, 0.0080409348, 0.142058611, -0.205740049, -0.968240976, 0.576325178, -0.778077364, 0.249890015)
  4792. p32.CanCollide = false
  4793. p32.Locked = true
  4794. p32.FormFactor = Enum.FormFactor.Custom
  4795. p32.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4796. b32 = Instance.new("SpecialMesh", p32)
  4797. b32.MeshId = "http://www.roblox.com/asset/?id=0"
  4798. b32.TextureId = ""
  4799. b32.MeshType = Enum.MeshType.FileMesh
  4800. b32.Name = "Mesh"
  4801. b32.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4802. p33 = Instance.new("Part", m3)
  4803. p33.BrickColor = BrickColor.new("Really black")
  4804. p33.Material = Enum.Material.Metal
  4805. p33.CFrame = CFrame.new(-0.700000942, 4.25002289, 0.549999833, -0.526802063, -0.220915288, -0.820777893, 0.708702326, 0.418966174, -0.567634225, 0.469277024, -0.880717933, -0.0641489923)
  4806. p33.CanCollide = false
  4807. p33.Locked = true
  4808. p33.FormFactor = Enum.FormFactor.Custom
  4809. p33.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4810. b33 = Instance.new("SpecialMesh", p33)
  4811. b33.MeshId = "http://www.roblox.com/asset/?id=0"
  4812. b33.TextureId = ""
  4813. b33.MeshType = Enum.MeshType.FileMesh
  4814. b33.Name = "Mesh"
  4815. b33.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4816. p34 = Instance.new("Part", m3)
  4817. p34.BrickColor = BrickColor.new("Really black")
  4818. p34.Material = Enum.Material.Metal
  4819. p34.Name = "Connection"
  4820. p34.CFrame = CFrame.new(0.0551848896, 3.35002589, -0.131655902, 0.635109425, -0.765570045, -0.102657467, -0.766416311, -0.641122162, 0.0396047123, -0.0961361453, 0.0535250306, -0.993928015)
  4821. p34.CanCollide = false
  4822. p34.Locked = true
  4823. p34.FormFactor = Enum.FormFactor.Custom
  4824. p34.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4825. b34 = Instance.new("SpecialMesh", p34)
  4826. b34.MeshId = "http://www.roblox.com/asset/?id=0"
  4827. b34.TextureId = ""
  4828. b34.MeshType = Enum.MeshType.FileMesh
  4829. b34.Name = "Mesh"
  4830. b34.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4831. p35 = Instance.new("Part", m3)
  4832. p35.BrickColor = BrickColor.new("Really black")
  4833. p35.Material = Enum.Material.Metal
  4834. p35.CFrame = CFrame.new(-0.600001037, 4.25002289, 0.149997264, 0.493824095, 0.604460001, 0.62511301, -0.565569818, -0.322785676, 0.758907318, 0.660506427, -0.728311539, 0.182464883)
  4835. p35.CanCollide = false
  4836. p35.Locked = true
  4837. p35.FormFactor = Enum.FormFactor.Custom
  4838. p35.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4839. b35 = Instance.new("SpecialMesh", p35)
  4840. b35.MeshId = "http://www.roblox.com/asset/?id=0"
  4841. b35.TextureId = ""
  4842. b35.MeshType = Enum.MeshType.FileMesh
  4843. b35.Name = "Mesh"
  4844. b35.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4845. p36 = Instance.new("Part", m3)
  4846. p36.BrickColor = BrickColor.new("Really black")
  4847. p36.Material = Enum.Material.Metal
  4848. p36.CFrame = CFrame.new(-0.500000834, 4.2000227, -2.52574682e-006, -0.285961747, 0.418113738, -0.862210572, 0.191904813, 0.906544387, 0.375965416, 0.93882823, -0.0579507053, -0.339474916)
  4849. p36.CanCollide = false
  4850. p36.Locked = true
  4851. p36.FormFactor = Enum.FormFactor.Custom
  4852. p36.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4853. b36 = Instance.new("SpecialMesh", p36)
  4854. b36.MeshId = "http://www.roblox.com/asset/?id=0"
  4855. b36.TextureId = ""
  4856. b36.MeshType = Enum.MeshType.FileMesh
  4857. b36.Name = "Mesh"
  4858. b36.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
  4859. w1 = Instance.new("Weld", p2)
  4860. w1.Name = "Joint"
  4861. w1.Part0 = p2
  4862. w1.C0 = CFrame.new(-0.211238861, -0.0362606049, -0.0810072422, -0.57012105, 0.811055779, -0.130959615, -0.254106343, -0.022495009, 0.966914535, 0.781275749, 0.584536016, 0.218919396)
  4863. w1.Part1 = p18
  4864. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4865. w2 = Instance.new("Weld", p3)
  4866. w2.Name = "Joint"
  4867. w2.Part0 = p3
  4868. w2.C0 = CFrame.new(0, 0, -0.470001936, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4869. w2.Part1 = p1
  4870. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4871. w3 = Instance.new("Weld", p4)
  4872. w3.Name = "Joint"
  4873. w3.Part0 = p4
  4874. w3.C0 = CFrame.new(0, 0.0299999714, -0.900000334, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008)
  4875. w3.Part1 = p1
  4876. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4877. w4 = Instance.new("Weld", p5)
  4878. w4.Name = "Joint"
  4879. w4.Part0 = p5
  4880. w4.C0 = CFrame.new(2.38418579e-007, 0.5, 0.0500030518, -1, -9.67369829e-009, -5.33850759e-008, 4.45892816e-008, -0.707106829, -0.707106769, -3.09086161e-008, -0.707106769, 0.707106829)
  4881. w4.Part1 = p7
  4882. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4883. w5 = Instance.new("Weld", p6)
  4884. w5.Name = "Joint"
  4885. w5.Part0 = p6
  4886. w5.C0 = CFrame.new(0, 0.5, 0.0500030518, 1, -1.28027651e-008, 3.09086197e-008, -1.28027686e-008, 0.707106829, 0.707106769, -3.09086161e-008, -0.707106769, 0.707106829)
  4887. w5.Part1 = p7
  4888. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4889. w6 = Instance.new("Weld", p7)
  4890. w6.Name = "Joint"
  4891. w6.Part0 = p7
  4892. w6.C0 = CFrame.new(-0.400002003, 0.070712328, -0.0707120895, -3.09086197e-008, -7.46200044e-008, -1, -0.707106829, -0.707106769, 7.46200044e-008, -0.707106769, 0.707106829, -3.09086197e-008)
  4893. w6.Part1 = p1
  4894. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4895. w7 = Instance.new("Weld", p8)
  4896. w7.Name = "Joint"
  4897. w7.Part0 = p8
  4898. w7.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, -1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  4899. w7.Part1 = p1
  4900. w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4901. w8 = Instance.new("Weld", p9)
  4902. w8.Name = "Joint"
  4903. w8.Part0 = p9
  4904. w8.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, 1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  4905. w8.Part1 = p1
  4906. w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4907. w9 = Instance.new("Weld", p10)
  4908. w9.Name = "Joint"
  4909. w9.Part0 = p10
  4910. w9.C0 = CFrame.new(0, 0.0399997234, 1.04999948, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008)
  4911. w9.Part1 = p1
  4912. w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4913. w10 = Instance.new("Weld", p11)
  4914. w10.Name = "Joint"
  4915. w10.Part0 = p11
  4916. w10.C0 = CFrame.new(0.100000024, 0.202390671, -0.0392093658, 0.450589836, 0.596651673, -0.664059937, 0.644212067, 0.297646403, 0.704554796, 0.618028879, -0.745260656, -0.250253737)
  4917. w10.Part1 = p19
  4918. w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4919. w11 = Instance.new("Weld", p12)
  4920. w11.Name = "Joint"
  4921. w11.Part0 = p12
  4922. w11.C0 = CFrame.new(0.479997993, 0.0499999784, 0.25, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  4923. w11.Part1 = p1
  4924. w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4925. w12 = Instance.new("Weld", p13)
  4926. w12.Name = "Joint"
  4927. w12.Part0 = p13
  4928. w12.C0 = CFrame.new(-0.1545012, 0.138720512, 0.0829834938, 0.373496056, -0.501174688, -0.780592561, -0.602336764, 0.50893271, -0.614961803, 0.70547235, 0.699865282, -0.111791633)
  4929. w12.Part1 = p35
  4930. w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4931. w13 = Instance.new("Weld", p14)
  4932. w13.Name = "Joint"
  4933. w13.Part0 = p14
  4934. w13.C0 = CFrame.new(-0.172863483, 0.0578804016, -0.0258672237, -0.849803627, -0.326939017, 0.413454711, 0.506076992, -0.286759645, 0.813421786, -0.147377193, 0.900488615, 0.409145683)
  4935. w13.Part1 = p34
  4936. w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4937. w14 = Instance.new("Weld", p15)
  4938. w14.Name = "Joint"
  4939. w14.Part0 = p15
  4940. w14.C0 = CFrame.new(0.0923810005, -0.190912724, -0.00442934036, -0.0371075198, 0.56231159, -0.826092422, -0.73737216, -0.573347449, -0.357148677, -0.674466848, 0.595884562, 0.435908347)
  4941. w14.Part1 = p16
  4942. w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4943. w15 = Instance.new("Weld", p16)
  4944. w15.Name = "Joint"
  4945. w15.Part0 = p16
  4946. w15.C0 = CFrame.new(0.0876817107, 0.204583645, -0.0213780403, 0.074026458, 0.445441723, -0.892245352, -0.0624118894, 0.895015597, 0.441646636, 0.995301366, 0.022993207, 0.0940556675)
  4947. w15.Part1 = p20
  4948. w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4949. w16 = Instance.new("Weld", p17)
  4950. w16.Name = "Joint"
  4951. w16.Part0 = p17
  4952. w16.C0 = CFrame.new(0.156466246, -0.194725513, -0.0100102425, -0.460608691, 0.227749109, -0.85788697, 0.80572325, -0.29817903, -0.51176101, -0.372357011, -0.926941037, -0.0461589098)
  4953. w16.Part1 = p14
  4954. w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4955. w17 = Instance.new("Weld", p18)
  4956. w17.Name = "Joint"
  4957. w17.Part0 = p18
  4958. w17.C0 = CFrame.new(0.046289444, -0.199023724, 0.0569794178, 0.154631272, -0.0373091251, -0.987267554, -0.489805043, 0.864940584, -0.109402351, 0.858009458, 0.500485599, 0.115472674)
  4959. w17.Part1 = p17
  4960. w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4961. w18 = Instance.new("Weld", p19)
  4962. w18.Name = "Joint"
  4963. w18.Part0 = p19
  4964. w18.C0 = CFrame.new(0.211536884, -0.0502645969, -0.0522158146, 0.728958309, 0.445444137, 0.519806981, -0.683894217, 0.440442294, 0.581635118, 0.0301409438, -0.779480696, 0.625700712)
  4965. w18.Part1 = p21
  4966. w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4967. w19 = Instance.new("Weld", p20)
  4968. w19.Name = "Joint"
  4969. w19.Part0 = p20
  4970. w19.C0 = CFrame.new(0.0722160339, 0.164483547, 0.0522456169, 0.148452476, 0.216069669, 0.965026319, 0.508259654, 0.820421398, -0.261879444, -0.848312438, 0.529360592, 0.0119740963)
  4971. w19.Part1 = p11
  4972. w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4973. w20 = Instance.new("Weld", p21)
  4974. w20.Name = "Joint"
  4975. w20.Part0 = p21
  4976. w20.C0 = CFrame.new(0.246201992, 0.0183468163, 0.0393443108, 0.980159461, 0.195441127, 0.0330170989, -0.100333519, 0.345563769, 0.933016002, 0.170940176, -0.917817175, 0.358316928)
  4977. w20.Part1 = p22
  4978. w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4979. w21 = Instance.new("Weld", p22)
  4980. w21.Name = "Joint"
  4981. w21.Part0 = p22
  4982. w21.C0 = CFrame.new(0.246201515, 0.0183467865, 0.0393443108, 0.96721822, 0.235350817, 0.0953874439, -0.0782081187, -0.0813006833, 0.993616521, 0.241603509, -0.968504071, -0.060229145)
  4983. w21.Part1 = p23
  4984. w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4985. w22 = Instance.new("Weld", p23)
  4986. w22.Name = "Joint"
  4987. w22.Part0 = p23
  4988. w22.C0 = CFrame.new(0.196961403, 0.014677465, 0.031475544, 0.966579735, -0.137344033, 0.21647194, 0.256335169, 0.504686236, -0.824368834, 0.0039717555, 0.852307677, 0.523025632)
  4989. w22.Part1 = p24
  4990. w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4991. w23 = Instance.new("Weld", p24)
  4992. w23.Name = "Joint"
  4993. w23.Part0 = p24
  4994. w23.C0 = CFrame.new(0.16540432, 0.0485391617, -0.0527825356, -0.208951756, 0.968707323, 0.133960381, -0.0571475253, 0.124654606, -0.990553021, -0.976254702, -0.214633241, 0.0293123852)
  4995. w23.Part1 = p25
  4996. w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4997. w24 = Instance.new("Weld", p25)
  4998. w24.Name = "Joint"
  4999. w24.Part0 = p25
  5000. w24.C0 = CFrame.new(0.136999726, 0.131462574, -0.0802993774, 0.0322127938, 0.557586372, -0.829493642, -0.185464859, 0.81884563, 0.543226421, 0.982122838, 0.136343077, 0.129789978)
  5001. w24.Part1 = p26
  5002. w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5003. w25 = Instance.new("Weld", p26)
  5004. w25.Name = "Joint"
  5005. w25.Part0 = p26
  5006. w25.C0 = CFrame.new(-0.0791475773, 0.161348343, 0.014251709, -0.2480997, -0.814228892, -0.524859786, -0.266315132, 0.578250885, -0.771169424, 0.931409001, -0.0515488982, -0.360305429)
  5007. w25.Part1 = p27
  5008. w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5009. w26 = Instance.new("Weld", p27)
  5010. w26.Name = "Joint"
  5011. w26.Part0 = p27
  5012. w26.C0 = CFrame.new(-0.104925156, 0.167636156, -0.0298128128, 0.401087224, -0.216573805, 0.890070021, -0.510172248, 0.754199564, 0.413409412, -0.760824084, -0.619902253, 0.192009777)
  5013. w26.Part1 = p28
  5014. w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5015. w27 = Instance.new("Weld", p28)
  5016. w27.Name = "Joint"
  5017. w27.Part0 = p28
  5018. w27.C0 = CFrame.new(-0.131156445, 0.209545135, -0.037266016, 0.338400394, -0.252909899, 0.906378388, -0.549903035, 0.728472173, 0.408576787, -0.763604522, -0.636682749, 0.10743928)
  5019. w27.Part1 = p29
  5020. w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5021. w28 = Instance.new("Weld", p29)
  5022. w28.Name = "Joint"
  5023. w28.Part0 = p29
  5024. w28.C0 = CFrame.new(-0.0782968998, 0.176962137, -0.0710916519, -0.250144869, -0.239018306, -0.938241899, 0.254374206, 0.918783069, -0.301879942, 0.934195518, -0.314178288, -0.169028759)
  5025. w28.Part1 = p30
  5026. w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5027. w29 = Instance.new("Weld", p30)
  5028. w29.Name = "Joint"
  5029. w29.Part0 = p30
  5030. w29.C0 = CFrame.new(-0.097776413, 0.186868906, -0.022808075, 0.547942579, -0.39773193, 0.735913277, -0.0455548018, 0.864242792, 0.501007974, -0.835274637, -0.30804801, 0.455436885)
  5031. w29.Part1 = p31
  5032. w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5033. w30 = Instance.new("Weld", p31)
  5034. w30.Name = "Joint"
  5035. w30.Part0 = p31
  5036. w30.C0 = CFrame.new(-0.0498166084, 0.243983507, -0.0221347809, 0.0954426825, -0.396762908, -0.912945747, 0.131352007, 0.914132595, -0.38354671, 0.986730695, -0.0833105743, 0.139362901)
  5037. w30.Part1 = p32
  5038. w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5039. w31 = Instance.new("Weld", p32)
  5040. w31.Name = "Joint"
  5041. w31.Part0 = p32
  5042. w31.C0 = CFrame.new(-0.144081593, 0.194519997, -0.0624723434, 0.795092285, -0.270274341, 0.542936563, -0.198274553, 0.730186164, 0.653846622, -0.573162735, -0.627518892, 0.526976764)
  5043. w31.Part1 = p33
  5044. w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5045. w32 = Instance.new("Weld", p33)
  5046. w32.Name = "Joint"
  5047. w32.Part0 = p33
  5048. w32.C0 = CFrame.new(-0.0938563347, 0.176145077, 0.0128297806, 0.0848137587, -0.421895206, -0.902668893, -0.548244178, 0.736708403, -0.39583993, 0.832006574, 0.528455555, -0.168818489)
  5049. w32.Part1 = p13
  5050. w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5051. w33 = Instance.new("Weld", p34)
  5052. w33.Name = "Joint"
  5053. w33.Part0 = p34
  5054. w33.C0 = CFrame.new(-0.0178728104, 0.0120868683, -0.150204837, -0.0961361453, -0.635109425, 0.766416311, 0.0535250939, 0.765570045, 0.641122162, -0.993928015, 0.102657512, -0.0396046676)
  5055. w33.Part1 = p12
  5056. w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5057. w34 = Instance.new("Weld", p35)
  5058. w34.Name = "Joint"
  5059. w34.Part0 = p35
  5060. w34.C0 = CFrame.new(-0.0214147568, 0.185832024, -0.00280380249, 0.370351821, -0.344516218, -0.862640202, -0.918555975, 0.00231964141, -0.395284295, 0.138182849, 0.938777506, -0.315598398)
  5061. w34.Part1 = p36
  5062. w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5063. w35 = Instance.new("Weld", p36)
  5064. w35.Name = "Joint"
  5065. w35.Part0 = p36
  5066. w35.C0 = CFrame.new(-0.136966705, -0.109280109, -0.0655572414, 0.678235054, 0.463834167, -0.569960475, 0.250202835, 0.583515286, 0.772598565, 0.690938354, -0.666609228, 0.279707849)
  5067. w35.Part1 = p2
  5068. w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5069. m3.Parent = torso
  5070. m3:MakeJoints()
  5071. ----------------------------------------------------
  5072. local cor3 = Instance.new("Part", torso.Torso)
  5073. cor3.Name = "Thingy"
  5074. cor3.Locked = true
  5075. cor3.BottomSurface = 0
  5076. cor3.CanCollide = false
  5077. cor3.Size = Vector3.new(1, 1, 1)
  5078. cor3.Transparency = 1
  5079. cor3.TopSurface = 0
  5080. corw3 = Instance.new("Weld", cor3)
  5081. corw3.Part0 = torso
  5082. corw3.Part1 = cor3
  5083. corw3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5084. corw3.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5085. weld3 = Instance.new("Weld", torso.Torso)
  5086. weld3.Part0 = cor3
  5087. weld3.Part1 = torso.Torso.TorsoPlate
  5088. weld3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5089.  
  5090.  
  5091. Player = game:GetService("Players").LocalPlayer
  5092. PlayerGui = Player.PlayerGui
  5093. Cam = workspace.CurrentCamera
  5094. Backpack = Player.Backpack
  5095. Character = Player.Character
  5096. Humanoid = Character.Humanoid
  5097. Mouse = Player:GetMouse()
  5098. RootPart = Character["HumanoidRootPart"]
  5099. Torso = Character["Torso"]
  5100. Head = Character["Head"]
  5101. RightArm = Character["Right Arm"]
  5102. LeftArm = Character["Left Arm"]
  5103. RightLeg = Character["Right Leg"]
  5104. LeftLeg = Character["Left Leg"]
  5105. RootJoint = RootPart["RootJoint"]
  5106. Neck = Torso["Neck"]
  5107. RightShoulder = Torso["Right Shoulder"]
  5108. LeftShoulder = Torso["Left Shoulder"]
  5109. RightHip = Torso["Right Hip"]
  5110. LeftHip = Torso["Left Hip"]
  5111. local sick = Instance.new("Sound",Character)
  5112.  
  5113. IT = Instance.new
  5114. CF = CFrame.new
  5115. VT = Vector3.new
  5116. RAD = math.rad
  5117. C3 = Color3.new
  5118. UD2 = UDim2.new
  5119. BRICKC = BrickColor.new
  5120. ANGLES = CFrame.Angles
  5121. EULER = CFrame.fromEulerAnglesXYZ
  5122. COS = math.cos
  5123. ACOS = math.acos
  5124. SIN = math.sin
  5125. ASIN = math.asin
  5126. ABS = math.abs
  5127. MRANDOM = math.random
  5128. FLOOR = math.floor
  5129.  
  5130. --//=================================\\
  5131. --|| USEFUL VALUES
  5132. --\\=================================//
  5133.  
  5134. Animation_Speed = 3
  5135. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  5136. local Speed = 25
  5137. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  5138. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  5139. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  5140. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  5141. local DAMAGEMULTIPLIER = 1
  5142. local ANIM = "Idle"
  5143. local ATTACK = false
  5144. local EQUIPPED = false
  5145. local HOLD = false
  5146. local COMBO = 1
  5147. local Rooted = false
  5148. local SINE = 0
  5149. local KEYHOLD = false
  5150. local CHANGE = 2 / Animation_Speed
  5151. local WALKINGANIM = false
  5152. local VALUE1 = false
  5153. local VALUE2 = false
  5154. local ROBLOXIDLEANIMATION = IT("Animation")
  5155. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  5156. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  5157. --ROBLOXIDLEANIMATION.Parent = Humanoid
  5158. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  5159. WEAPONGUI.Name = "Weapon GUI"
  5160. local Effects = IT("Folder", Character)
  5161. Effects.Name = "Effects"
  5162. local ANIMATOR = Humanoid.Animator
  5163. local ANIMATE = Character.Animate
  5164. local UNANCHOR = true
  5165. local PLAYMAINANIM = true
  5166. local BOLTSOUNDS = {168586621,168586586,178452241}
  5167.  
  5168.  
  5169.  
  5170. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  5171. local NEWPART = IT("Part")
  5172. NEWPART.formFactor = FORMFACTOR
  5173. NEWPART.Reflectance = REFLECTANCE
  5174. NEWPART.Transparency = TRANSPARENCY
  5175. NEWPART.CanCollide = false
  5176. NEWPART.Locked = true
  5177. NEWPART.Anchored = true
  5178. if ANCHOR == false then
  5179. NEWPART.Anchored = false
  5180. end
  5181. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  5182. NEWPART.Name = NAME
  5183. NEWPART.Size = SIZE
  5184. NEWPART.Position = Torso.Position
  5185. NEWPART.Material = MATERIAL
  5186. NEWPART:BreakJoints()
  5187. NEWPART.Parent = PARENT
  5188. return NEWPART
  5189. end
  5190.  
  5191. local function weldBetween(a, b)
  5192. local weldd = Instance.new("ManualWeld")
  5193. weldd.Part0 = a
  5194. weldd.Part1 = b
  5195. weldd.C0 = CFrame.new()
  5196. weldd.C1 = b.CFrame:inverse() * a.CFrame
  5197. weldd.Parent = a
  5198. return weldd
  5199. end
  5200.  
  5201.  
  5202.  
  5203.  
  5204.  
  5205.  
  5206. function NoOutlines(PART)
  5207. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  5208. end
  5209.  
  5210. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  5211. local NEWWELD = IT(TYPE)
  5212. NEWWELD.Part0 = PART0
  5213. NEWWELD.Part1 = PART1
  5214. NEWWELD.C0 = C0
  5215. NEWWELD.C1 = C1
  5216. NEWWELD.Parent = PARENT
  5217. return NEWWELD
  5218. end
  5219.  
  5220.  
  5221.  
  5222.  
  5223.  
  5224.  
  5225. function CFrameFromTopBack(at, top, back)
  5226. local right = top:Cross(back)
  5227. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  5228. end
  5229.  
  5230.  
  5231.  
  5232. function MakeForm(PART,TYPE)
  5233. if TYPE == "Cyl" then
  5234. local MSH = IT("CylinderMesh",PART)
  5235. elseif TYPE == "Ball" then
  5236. local MSH = IT("SpecialMesh",PART)
  5237. MSH.MeshType = "Sphere"
  5238. elseif TYPE == "Wedge" then
  5239. local MSH = IT("SpecialMesh",PART)
  5240. MSH.MeshType = "Wedge"
  5241. end
  5242. end
  5243.  
  5244. Debris = game:GetService("Debris")
  5245.  
  5246. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  5247. local DIRECTION = CF(StartPos,EndPos).lookVector
  5248. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  5249. end
  5250.  
  5251. local HATWELD = nil
  5252. function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors)
  5253. PLAYMAINANIM = false
  5254. if WhichPose == "Cast1" then
  5255. for i=0, Time, 0.1 / Animation_Speed do
  5256. Swait()
  5257. if Magic == true then
  5258. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5259. end
  5260. if Gyro ~= nil and Gyro ~= false then
  5261. Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
  5262. end
  5263. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed)
  5264. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed)
  5265. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5266. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5267. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5268. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5269. end
  5270. elseif WhichPose == "Cast2" then
  5271. for i=0, Time, 0.1 / Animation_Speed do
  5272. Swait()
  5273. if Magic == true then
  5274. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5275. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5276. end
  5277. if Gyro ~= nil and Gyro ~= false then
  5278. Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
  5279. end
  5280. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5281. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
  5282. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5283. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5284. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5285. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5286. end
  5287. elseif WhichPose == "RightArmUp" then
  5288. for i=0, Time, 0.1 / Animation_Speed do
  5289. Swait()
  5290. if Magic == true then
  5291. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5292. end
  5293. if Gyro ~= nil and Gyro ~= false then
  5294. Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
  5295. end
  5296. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed)
  5297. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5298. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5299. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5300. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5301. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5302. end
  5303. elseif WhichPose == "Taunt" then
  5304. for i=0, Time, 0.1 / Animation_Speed do
  5305. Swait()
  5306. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5307. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
  5308. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5309. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5310. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5311. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5312. end
  5313. HATWELD.Part0 = RightArm
  5314. HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0))
  5315. CreateSound(221057812,Torso,10,1,false)
  5316. for i=0, Time*2, 0.1 / Animation_Speed do
  5317. Swait()
  5318. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5319. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
  5320. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5321. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5322. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5323. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5324. end
  5325. for i=0, Time, 0.1 / Animation_Speed do
  5326. Swait()
  5327. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5328. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed)
  5329. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5330. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5331. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5332. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5333. HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed)
  5334. end
  5335. HATWELD.Part0 = Head
  5336. HATWELD.C0 = CF(0,0.35,0)
  5337. elseif WhichPose == "Prepare key" then
  5338. for i=0, Time, 0.1 / Animation_Speed do
  5339. Swait()
  5340. if Gyro ~= nil and Gyro ~= false then
  5341. Gyro.cframe = CF(RootPart.Position,Tors.Position)
  5342. end
  5343. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed)
  5344. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed)
  5345. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5346. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5347. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5348. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5349. end
  5350. elseif WhichPose == "Turn key" then
  5351. for i=0, Time, 0.1 / Animation_Speed do
  5352. Swait()
  5353. if Gyro ~= nil and Gyro ~= false then
  5354. Gyro.cframe = CF(RootPart.Position,Tors.Position)
  5355. end
  5356. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed)
  5357. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed)
  5358. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5359. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5360. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5361. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5362. end
  5363. end
  5364. PLAYMAINANIM = true
  5365. end
  5366.  
  5367. --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false})
  5368. function Lightning(Table)
  5369. local Color = Table.Color or C3(1,1,1)
  5370. local StartPos = Table.Start or Torso.Position
  5371. local EndPos = Table.End or Mouse.Hit.p
  5372. local SegmentLength = Table.SegmentL or 2
  5373. local Thickness = Table.Thickness or 0.1
  5374. local Dissapear = Table.DoesFade or false
  5375. local Parent = Table.Ignore or Character
  5376. local MaxDist = Table.MaxDist or 400
  5377. local Branches = Table.Branches or false
  5378. local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent)
  5379. local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength)
  5380. local LIGHTNINGMODEL = IT("Model",Effects)
  5381. LIGHTNINGMODEL.Name = "Lightning"
  5382. local LastBolt = nil
  5383. for E = 1, DISTANCE do
  5384. local ExtraSize = (DISTANCE-E)/15
  5385. local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
  5386. PART.Color = Color
  5387. MakeForm(PART,"Cyl")
  5388. if LastBolt == nil then
  5389. PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5390. else
  5391. PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5392. end
  5393. LastBolt = PART
  5394. if Branches == true then
  5395. local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2))
  5396. if CHOICE == 1 then
  5397. local LASTBRANCH = nil
  5398. for i = 1, MRANDOM(2,5) do
  5399. local ExtraSize2 = ((DISTANCE-E)/25)/i
  5400. local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
  5401. PART.Color = Color
  5402. MakeForm(PART,"Cyl")
  5403. if LASTBRANCH == nil then
  5404. PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5405. else
  5406. PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5407. end
  5408. LASTBRANCH = PART
  5409. end
  5410. end
  5411. end
  5412. end
  5413. if Dissapear == true then
  5414. coroutine.resume(coroutine.create(function()
  5415. for i = 1, 10 do
  5416. Swait()
  5417. for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do
  5418. if c.ClassName == "Part" then
  5419. c.Transparency = i/10
  5420. end
  5421. end
  5422. end
  5423. LIGHTNINGMODEL:remove()
  5424. end))
  5425. elseif Dissapear == false then
  5426. Debris:AddItem(LIGHTNINGMODEL,0.1)
  5427. end
  5428. return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
  5429. end
  5430.  
  5431. --//=================================\\
  5432. --|| WEAPON CREATION
  5433. --\\=================================//
  5434.  
  5435. for i = 1, 15 do
  5436. local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false)
  5437. FACE.Color = C3(0,0,0)
  5438. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  5439. CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
  5440. end
  5441. local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false)
  5442. MakeForm(HAT1,"Cyl")
  5443. HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
  5444. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false)
  5445. BELT.Color = C3(17/255, 17/255, 17/255)
  5446. MakeForm(BELT,"Cyl")
  5447. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
  5448. local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false)
  5449. MakeForm(HAT2,"Cyl")
  5450. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
  5451. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false)
  5452. BELT.Color = C3(17/255, 17/255, 17/255)
  5453. MakeForm(BELT,"Cyl")
  5454. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
  5455. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
  5456. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
  5457. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
  5458. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
  5459. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5460. BELT.Color = C3(17/255, 17/255, 17/255)
  5461. MakeForm(BELT,"Cyl")
  5462. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
  5463. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5464. BELT.Color = C3(17/255, 17/255, 17/255)
  5465. MakeForm(BELT,"Cyl")
  5466. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
  5467. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5468. BELT.Color = C3(17/255, 17/255, 17/255)
  5469. MakeForm(BELT,"Cyl")
  5470. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
  5471. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5472. BELT.Color = C3(17/255, 17/255, 17/255)
  5473. MakeForm(BELT,"Cyl")
  5474. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
  5475. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false)
  5476. MakeForm(BELT,"Cyl")
  5477. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
  5478. Humanoid.DisplayDistanceType = "None"
  5479.  
  5480. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
  5481. MakeForm(EYE,"Ball")
  5482. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  5483. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
  5484. MakeForm(EYE,"Ball")
  5485. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  5486. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
  5487. MakeForm(EYE,"Ball")
  5488. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  5489. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
  5490. MakeForm(EYE,"Ball")
  5491. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  5492.  
  5493.  
  5494. for _, c in pairs(Character:GetChildren()) do
  5495. if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then
  5496. c.Material = "Neon"
  5497. if c:FindFirstChildOfClass("ParticleEmitter") then
  5498. c:FindFirstChildOfClass("ParticleEmitter"):remove()
  5499. end
  5500. c.Color = C3(1,1,1)
  5501. if c == Head then
  5502. if c:FindFirstChild("face") then
  5503. c.face:remove()
  5504. end
  5505. end
  5506. elseif c.ClassName == "CharacterMesh" or c.ClassName == "Hat" or c.Name == "Body Colors" then
  5507. c:remove()
  5508. end
  5509. end
  5510. local BODY = {}
  5511. for _, c in pairs(Character:GetDescendants()) do
  5512. if c:IsA("BasePart") and c.Name ~= "Handle" then
  5513. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  5514. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  5515. end
  5516. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
  5517. elseif c:IsA("JointInstance") then
  5518. table.insert(BODY,{c,c.Parent,nil,nil,nil})
  5519. end
  5520. end
  5521.  
  5522. Player = game:GetService("Players").LocalPlayer
  5523. PlayerGui = Player.PlayerGui
  5524. Cam = workspace.CurrentCamera
  5525. Backpack = Player.Backpack
  5526. Character = Player.Character
  5527. Humanoid = Character.Humanoid
  5528. Mouse = Player:GetMouse()
  5529. RootPart = Character["HumanoidRootPart"]
  5530. Torso = Character["Torso"]
  5531. Head = Character["Head"]
  5532. RightArm = Character["Right Arm"]
  5533. LeftArm = Character["Left Arm"]
  5534. RightLeg = Character["Right Leg"]
  5535. LeftLeg = Character["Left Leg"]
  5536. RootJoint = RootPart["RootJoint"]
  5537. Neck = Torso["Neck"]
  5538. RightShoulder = Torso["Right Shoulder"]
  5539. LeftShoulder = Torso["Left Shoulder"]
  5540. RightHip = Torso["Right Hip"]
  5541. LeftHip = Torso["Left Hip"]
  5542. local sick = Instance.new("Sound",Character)
  5543.  
  5544. IT = Instance.new
  5545. CF = CFrame.new
  5546. VT = Vector3.new
  5547. RAD = math.rad
  5548. C3 = Color3.new
  5549. UD2 = UDim2.new
  5550. BRICKC = BrickColor.new
  5551. ANGLES = CFrame.Angles
  5552. EULER = CFrame.fromEulerAnglesXYZ
  5553. COS = math.cos
  5554. ACOS = math.acos
  5555. SIN = math.sin
  5556. ASIN = math.asin
  5557. ABS = math.abs
  5558. MRANDOM = math.random
  5559. FLOOR = math.floor
  5560.  
  5561. --//=================================\\
  5562. --|| USEFUL VALUES
  5563. --\\=================================//
  5564.  
  5565. Animation_Speed = 3
  5566. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  5567. local Speed = 25
  5568. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  5569. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  5570. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  5571. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  5572. local DAMAGEMULTIPLIER = 1
  5573. local ANIM = "Idle"
  5574. local ATTACK = false
  5575. local EQUIPPED = false
  5576. local HOLD = false
  5577. local COMBO = 1
  5578. local Rooted = false
  5579. local SINE = 0
  5580. local KEYHOLD = false
  5581. local CHANGE = 2 / Animation_Speed
  5582. local WALKINGANIM = false
  5583. local VALUE1 = false
  5584. local VALUE2 = false
  5585. local ROBLOXIDLEANIMATION = IT("Animation")
  5586. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  5587. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  5588. --ROBLOXIDLEANIMATION.Parent = Humanoid
  5589. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  5590. WEAPONGUI.Name = "Weapon GUI"
  5591. local Effects = IT("Folder", Character)
  5592. Effects.Name = "Effects"
  5593. local ANIMATOR = Humanoid.Animator
  5594. local ANIMATE = Character.Animate
  5595. local UNANCHOR = true
  5596. local PLAYMAINANIM = true
  5597. local BOLTSOUNDS = {168586621,168586586,178452241}
  5598.  
  5599.  
  5600.  
  5601. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  5602. local NEWPART = IT("Part")
  5603. NEWPART.formFactor = FORMFACTOR
  5604. NEWPART.Reflectance = REFLECTANCE
  5605. NEWPART.Transparency = TRANSPARENCY
  5606. NEWPART.CanCollide = false
  5607. NEWPART.Locked = true
  5608. NEWPART.Anchored = true
  5609. if ANCHOR == false then
  5610. NEWPART.Anchored = false
  5611. end
  5612. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  5613. NEWPART.Name = NAME
  5614. NEWPART.Size = SIZE
  5615. NEWPART.Position = Torso.Position
  5616. NEWPART.Material = MATERIAL
  5617. NEWPART:BreakJoints()
  5618. NEWPART.Parent = PARENT
  5619. return NEWPART
  5620. end
  5621.  
  5622. local function weldBetween(a, b)
  5623. local weldd = Instance.new("ManualWeld")
  5624. weldd.Part0 = a
  5625. weldd.Part1 = b
  5626. weldd.C0 = CFrame.new()
  5627. weldd.C1 = b.CFrame:inverse() * a.CFrame
  5628. weldd.Parent = a
  5629. return weldd
  5630. end
  5631.  
  5632.  
  5633.  
  5634.  
  5635.  
  5636.  
  5637. function NoOutlines(PART)
  5638. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  5639. end
  5640.  
  5641. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  5642. local NEWWELD = IT(TYPE)
  5643. NEWWELD.Part0 = PART0
  5644. NEWWELD.Part1 = PART1
  5645. NEWWELD.C0 = C0
  5646. NEWWELD.C1 = C1
  5647. NEWWELD.Parent = PARENT
  5648. return NEWWELD
  5649. end
  5650.  
  5651.  
  5652.  
  5653.  
  5654.  
  5655.  
  5656. function CFrameFromTopBack(at, top, back)
  5657. local right = top:Cross(back)
  5658. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  5659. end
  5660.  
  5661.  
  5662.  
  5663. function MakeForm(PART,TYPE)
  5664. if TYPE == "Cyl" then
  5665. local MSH = IT("CylinderMesh",PART)
  5666. elseif TYPE == "Ball" then
  5667. local MSH = IT("SpecialMesh",PART)
  5668. MSH.MeshType = "Sphere"
  5669. elseif TYPE == "Wedge" then
  5670. local MSH = IT("SpecialMesh",PART)
  5671. MSH.MeshType = "Wedge"
  5672. end
  5673. end
  5674.  
  5675. Debris = game:GetService("Debris")
  5676.  
  5677. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  5678. local DIRECTION = CF(StartPos,EndPos).lookVector
  5679. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  5680. end
  5681.  
  5682. local HATWELD = nil
  5683. function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors)
  5684. PLAYMAINANIM = false
  5685. if WhichPose == "Cast1" then
  5686. for i=0, Time, 0.1 / Animation_Speed do
  5687. Swait()
  5688. if Magic == true then
  5689. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5690. end
  5691. if Gyro ~= nil and Gyro ~= false then
  5692. Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
  5693. end
  5694. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed)
  5695. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed)
  5696. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5697. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5698. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5699. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5700. end
  5701. elseif WhichPose == "Cast2" then
  5702. for i=0, Time, 0.1 / Animation_Speed do
  5703. Swait()
  5704. if Magic == true then
  5705. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5706. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5707. end
  5708. if Gyro ~= nil and Gyro ~= false then
  5709. Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
  5710. end
  5711. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5712. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
  5713. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5714. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5715. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5716. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5717. end
  5718. elseif WhichPose == "RightArmUp" then
  5719. for i=0, Time, 0.1 / Animation_Speed do
  5720. Swait()
  5721. if Magic == true then
  5722. WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5723. end
  5724. if Gyro ~= nil and Gyro ~= false then
  5725. Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
  5726. end
  5727. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed)
  5728. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5729. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5730. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5731. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5732. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5733. end
  5734. elseif WhichPose == "Taunt" then
  5735. for i=0, Time, 0.1 / Animation_Speed do
  5736. Swait()
  5737. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5738. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
  5739. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5740. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5741. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5742. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5743. end
  5744. HATWELD.Part0 = RightArm
  5745. HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0))
  5746. CreateSound(221057812,Torso,10,1,false)
  5747. for i=0, Time*2, 0.1 / Animation_Speed do
  5748. Swait()
  5749. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5750. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
  5751. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5752. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5753. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5754. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5755. end
  5756. for i=0, Time, 0.1 / Animation_Speed do
  5757. Swait()
  5758. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
  5759. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed)
  5760. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5761. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5762. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5763. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5764. HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed)
  5765. end
  5766. HATWELD.Part0 = Head
  5767. HATWELD.C0 = CF(0,0.35,0)
  5768. elseif WhichPose == "Prepare key" then
  5769. for i=0, Time, 0.1 / Animation_Speed do
  5770. Swait()
  5771. if Gyro ~= nil and Gyro ~= false then
  5772. Gyro.cframe = CF(RootPart.Position,Tors.Position)
  5773. end
  5774. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed)
  5775. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed)
  5776. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5777. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5778. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5779. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5780. end
  5781. elseif WhichPose == "Turn key" then
  5782. for i=0, Time, 0.1 / Animation_Speed do
  5783. Swait()
  5784. if Gyro ~= nil and Gyro ~= false then
  5785. Gyro.cframe = CF(RootPart.Position,Tors.Position)
  5786. end
  5787. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed)
  5788. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed)
  5789. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
  5790. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
  5791. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
  5792. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
  5793. end
  5794. end
  5795. PLAYMAINANIM = true
  5796. end
  5797.  
  5798. --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false})
  5799. function Lightning(Table)
  5800. local Color = Table.Color or C3(1,1,1)
  5801. local StartPos = Table.Start or Torso.Position
  5802. local EndPos = Table.End or Mouse.Hit.p
  5803. local SegmentLength = Table.SegmentL or 2
  5804. local Thickness = Table.Thickness or 0.1
  5805. local Dissapear = Table.DoesFade or false
  5806. local Parent = Table.Ignore or Character
  5807. local MaxDist = Table.MaxDist or 400
  5808. local Branches = Table.Branches or false
  5809. local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent)
  5810. local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength)
  5811. local LIGHTNINGMODEL = IT("Model",Effects)
  5812. LIGHTNINGMODEL.Name = "Lightning"
  5813. local LastBolt = nil
  5814. for E = 1, DISTANCE do
  5815. local ExtraSize = (DISTANCE-E)/15
  5816. local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
  5817. PART.Color = Color
  5818. MakeForm(PART,"Cyl")
  5819. if LastBolt == nil then
  5820. PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5821. else
  5822. PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5823. end
  5824. LastBolt = PART
  5825. if Branches == true then
  5826. local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2))
  5827. if CHOICE == 1 then
  5828. local LASTBRANCH = nil
  5829. for i = 1, MRANDOM(2,5) do
  5830. local ExtraSize2 = ((DISTANCE-E)/25)/i
  5831. local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
  5832. PART.Color = Color
  5833. MakeForm(PART,"Cyl")
  5834. if LASTBRANCH == nil then
  5835. PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5836. else
  5837. PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  5838. end
  5839. LASTBRANCH = PART
  5840. end
  5841. end
  5842. end
  5843. end
  5844. if Dissapear == true then
  5845. coroutine.resume(coroutine.create(function()
  5846. for i = 1, 10 do
  5847. Swait()
  5848. for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do
  5849. if c.ClassName == "Part" then
  5850. c.Transparency = i/10
  5851. end
  5852. end
  5853. end
  5854. LIGHTNINGMODEL:remove()
  5855. end))
  5856. elseif Dissapear == false then
  5857. Debris:AddItem(LIGHTNINGMODEL,0.1)
  5858. end
  5859. return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
  5860. end
  5861.  
  5862. --//=================================\\
  5863. --|| WEAPON CREATION
  5864. --\\=================================//
  5865.  
  5866. for i = 1, 15 do
  5867. local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false)
  5868. FACE.Color = C3(0,0,0)
  5869. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  5870. CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
  5871. end
  5872. local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false)
  5873. MakeForm(HAT1,"Cyl")
  5874. HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
  5875. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false)
  5876. BELT.Color = C3(17/255, 17/255, 17/255)
  5877. MakeForm(BELT,"Cyl")
  5878. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
  5879. local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false)
  5880. MakeForm(HAT2,"Cyl")
  5881. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
  5882. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false)
  5883. BELT.Color = C3(17/255, 17/255, 17/255)
  5884. MakeForm(BELT,"Cyl")
  5885. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
  5886. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
  5887. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
  5888. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
  5889. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
  5890. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5891. BELT.Color = C3(17/255, 17/255, 17/255)
  5892. MakeForm(BELT,"Cyl")
  5893. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
  5894. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5895. BELT.Color = C3(17/255, 17/255, 17/255)
  5896. MakeForm(BELT,"Cyl")
  5897. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
  5898. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5899. BELT.Color = C3(17/255, 17/255, 17/255)
  5900. MakeForm(BELT,"Cyl")
  5901. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
  5902. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  5903. BELT.Color = C3(17/255, 17/255, 17/255)
  5904. MakeForm(BELT,"Cyl")
  5905. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
  5906. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false)
  5907. MakeForm(BELT,"Cyl")
  5908. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
  5909. Humanoid.DisplayDistanceType = "None"
  5910.  
  5911. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
  5912. MakeForm(EYE,"Ball")
  5913. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  5914. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.6,0.1,1)/2,false)
  5915. MakeForm(EYE,"Ball")
  5916. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  5917. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
  5918. MakeForm(EYE,"Ball")
  5919. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  5920. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Dark indigo", "FaceGradient", VT(0.1,1,1)/2,false)
  5921. MakeForm(EYE,"Ball")
  5922. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  5923.  
  5924.  
  5925. for _, c in pairs(Character:GetChildren()) do
  5926. if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then
  5927. c.Material = "Neon"
  5928. if c:FindFirstChildOfClass("ParticleEmitter") then
  5929. c:FindFirstChildOfClass("ParticleEmitter"):remove()
  5930. end
  5931. c.Color = C3(1,1,1)
  5932. if c == Head then
  5933. if c:FindFirstChild("face") then
  5934. c.face:remove()
  5935. end
  5936. end
  5937. elseif c.ClassName == "CharacterMesh" or c.ClassName == "Hat" or c.Name == "Body Colors" then
  5938. c:remove()
  5939. end
  5940. end
  5941. local BODY = {}
  5942. for _, c in pairs(Character:GetDescendants()) do
  5943. if c:IsA("BasePart") and c.Name ~= "Handle" then
  5944. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  5945. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  5946. end
  5947. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
  5948. elseif c:IsA("JointInstance") then
  5949. table.insert(BODY,{c,c.Parent,nil,nil,nil})
  5950. end
  5951. end
  5952.  
  5953. Player = game:GetService("Players").LocalPlayer
  5954. PlayerGui = Player.PlayerGui
  5955. Cam = workspace.CurrentCamera
  5956. Backpack = Player.Backpack
  5957. Character = Player.Character
  5958. Humanoid = Character.Humanoid
  5959. Mouse = Player:GetMouse()
  5960. RootPart = Character["HumanoidRootPart"]
  5961. Torso = Character["Torso"]
  5962. Head = Character["Head"]
  5963. RightArm = Character["Right Arm"]
  5964. LeftArm = Character["Left Arm"]
  5965. RightLeg = Character["Right Leg"]
  5966. LeftLeg = Character["Left Leg"]
  5967. RootJoint = RootPart["RootJoint"]
  5968. Neck = Torso["Neck"]
  5969. RightShoulder = Torso["Right Shoulder"]
  5970. LeftShoulder = Torso["Left Shoulder"]
  5971. RightHip = Torso["Right Hip"]
  5972. LeftHip = Torso["Left Hip"]
  5973. Character.Archivable = true
  5974.  
  5975.  
  5976. IT = Instance.new
  5977. CF = CFrame.new
  5978. VT = Vector3.new
  5979. RAD = math.rad
  5980. C3 = Color3.new
  5981.  
  5982. BRICKC = BrickColor.new
  5983. ANGLES = CFrame.Angles
  5984.  
  5985.  
  5986.  
  5987.  
  5988.  
  5989.  
  5990.  
  5991. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  5992. local NEWPART = IT("Part")
  5993.  
  5994.  
  5995.  
  5996.  
  5997. if ANCHOR == false then
  5998. NEWPART.Anchored = false
  5999. end
  6000. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  6001.  
  6002. NEWPART.Size = SIZE
  6003.  
  6004.  
  6005. NEWPART.Parent = PARENT
  6006. return NEWPART
  6007. end
  6008.  
  6009.  
  6010.  
  6011.  
  6012.  
  6013.  
  6014.  
  6015.  
  6016.  
  6017. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  6018. local NEWWELD = IT(TYPE)
  6019. NEWWELD.Part0 = PART0
  6020. NEWWELD.Part1 = PART1
  6021. NEWWELD.C0 = C0
  6022. NEWWELD.C1 = C1
  6023. NEWWELD.Parent = PARENT
  6024. return NEWWELD
  6025. end
  6026.  
  6027.  
  6028.  
  6029.  
  6030.  
  6031.  
  6032.  
  6033.  
  6034.  
  6035.  
  6036. local LASTPART = Head
  6037. for i = 1, 24 do
  6038. local MATH = (1-(i/30))
  6039. if LASTPART == Head then
  6040. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false)
  6041. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.8, 0.3, -0.4) * ANGLES(RAD(30), RAD(220), RAD(90)), CF(-0.5, 1, 0.3))
  6042. LASTPART = Horn
  6043. Horn.Color = C3(17/255, 17/255, 17/255)
  6044. else
  6045. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false)
  6046. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(3.33), RAD(3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
  6047. LASTPART = Horn
  6048. Horn.Color = C3(17/255, 17/255, 17/255)
  6049. end
  6050. end
  6051. local LASTPART = Head
  6052. for i = 1, 24 do
  6053. local MATH = (1-(i/30))
  6054. if LASTPART == Head then
  6055. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false)
  6056. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.8, 0.3, -0.4) * ANGLES(RAD(30), RAD(-220), RAD(-90)), CF(0.5, 1, 0.3))
  6057. LASTPART = Horn
  6058. Horn.Color = C3(17/255, 17/255, 17/255)
  6059. else
  6060. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false)
  6061. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(3.33), RAD(-3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
  6062. LASTPART = Horn
  6063. Horn.Color = C3(17/255, 17/255, 17/255)
  6064.  
  6065. end
  6066. end
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