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1 | - | local db = false |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end local db = false | |
6 | local mouse = game.Players.LocalPlayer:GetMouse() | |
7 | - | music.SoundId = "rbxassetid://1192337951" |
7 | + | |
8 | music.Parent = game.Players.LocalPlayer.Character.Torso | |
9 | music.Looped = true | |
10 | music.Volume = 1 | |
11 | music.SoundId = "rbxassetid://255770001" | |
12 | local friend = Instance.new("Model") | |
13 | friend.Parent = game.Players.LocalPlayer.Character | |
14 | - | d.BrickColor = BrickColor.new("Bright yellow") |
14 | + | |
15 | local d = Instance.new("Part") | |
16 | d.CanCollide = false | |
17 | d.Parent = friend | |
18 | d.BrickColor = BrickColor.new("Bright red") | |
19 | d.Material = Enum.Material.SmoothPlastic | |
20 | d.Size = Vector3.new(1.3,1.3,1.3) | |
21 | local dw = Instance.new("Weld") | |
22 | dw.Parent = d | |
23 | dw.Part0 = game.Players.LocalPlayer.Character["Head"] | |
24 | dw.Part1 = d | |
25 | dw.C1 = CFrame.new(6,0,0) | |
26 | - | d.BrickColor = BrickColor.new("Bright yellow") |
26 | + | |
27 | local d = Instance.new("Part") | |
28 | d.CanCollide = false | |
29 | d.Parent = friend | |
30 | d.BrickColor = BrickColor.new("Bright green") | |
31 | d.Material = Enum.Material.SmoothPlastic | |
32 | d.Size = Vector3.new(1,2,1) | |
33 | local dw = Instance.new("Weld") | |
34 | dw.Parent = d | |
35 | dw.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
36 | dw.Part1 = d | |
37 | dw.C1 = CFrame.new(6,0,0) | |
38 | - | d.BrickColor = BrickColor.new("Bright yellow") |
38 | + | |
39 | local d = Instance.new("Part") | |
40 | d.CanCollide = false | |
41 | d.Parent = friend | |
42 | d.BrickColor = BrickColor.new("Brown") | |
43 | d.Material = Enum.Material.SmoothPlastic | |
44 | d.Size = Vector3.new(1,2,1) | |
45 | local dw = Instance.new("Weld") | |
46 | dw.Parent = d | |
47 | dw.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
48 | dw.Part1 = d | |
49 | dw.C1 = CFrame.new(6,0,0) | |
50 | - | d.BrickColor = BrickColor.new("Br. yellowish green") |
50 | + | |
51 | local d = Instance.new("Part") | |
52 | d.CanCollide = false | |
53 | d.Parent = friend | |
54 | d.BrickColor = BrickColor.new("Black") | |
55 | d.Material = Enum.Material.SmoothPlastic | |
56 | d.Size = Vector3.new(1,2,1) | |
57 | local dw = Instance.new("Weld") | |
58 | dw.Parent = d | |
59 | dw.Part0 = game.Players.LocalPlayer.Character["Left Leg"] | |
60 | dw.Part1 = d | |
61 | dw.C1 = CFrame.new(6,0,0) | |
62 | - | d.BrickColor = BrickColor.new("Br. yellowish green") |
62 | + | |
63 | local d = Instance.new("Part") | |
64 | d.CanCollide = false | |
65 | d.Parent = friend | |
66 | d.BrickColor = BrickColor.new("Fossil") | |
67 | d.Material = Enum.Material.SmoothPlastic | |
68 | d.Size = Vector3.new(1,2,1) | |
69 | local dw = Instance.new("Weld") | |
70 | dw.Parent = d | |
71 | dw.Part0 = game.Players.LocalPlayer.Character["Right Leg"] | |
72 | dw.Part1 = d | |
73 | - | t.BrickColor = BrickColor.new("Bright blue") |
73 | + | |
74 | ||
75 | local t = Instance.new("Part") | |
76 | t.Parent = friend | |
77 | t.BrickColor = BrickColor.new("Dark blue") | |
78 | t.Material = Enum.Material.SmoothPlastic | |
79 | t.Size = Vector3.new(2,2,1) | |
80 | local tw = Instance.new("Weld") | |
81 | tw.Parent = t | |
82 | tw.Part0 = game.Players.LocalPlayer.Character["Torso"] | |
83 | tw.Part1 = t | |
84 | tw.C1 = CFrame.new(6,0,0) | |
85 | function kill(hit) | |
86 | local h = hit.Parent:findFirstChildOfClass("Humanoid") | |
87 | if h ~= nil and db == true then | |
88 | h.Health = 0 | |
89 | h.MaxHealth = 1 | |
90 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0,1,0) | |
91 | end | |
92 | end | |
93 | function keyDown(k) | |
94 | if k == "e" then | |
95 | if db == false then | |
96 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = math.random(100,500) | |
97 | music:Play() | |
98 | db = true | |
99 | else | |
100 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 22 | |
101 | music:Stop() | |
102 | db = false | |
103 | end | |
104 | end | |
105 | end | |
106 | mouse.KeyDown:connect(keyDown) | |
107 | game.Players.LocalPlayer.Character.Torso.Touched:connect(kill) | |
108 | t.Touched:connect(kill) |