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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
5
	script.Parent = InternalData.RealOwner.Character
6
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
7
	local function createObject (connections, index)
8
    	local proxy = newproxy (true);local meta = getmetatable (proxy);
9
    	local runbind = function (self, i, ...) connections[i]:Fire (...); end;
10
		while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
11
    	meta.__index = function (self, i)
12
        	if (i == 'TriggerEvent') then return runbind end;
13
        	return connections[i] and connections[i].Event or index[i];
14
    	end;
15
    	meta.__newindex = index;meta.__metatable = false;return proxy
16
	end;
17
	local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
18
	local UserInputService = createObject({"InputBegan","InputEnded"},{})
19
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
20
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
21
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
22
	Event.OnServerEvent:Connect(function(FiredBy,Input)
23
		if FiredBy ~= InternalData.RealOwner then return end
24
		if Input.MouseEvent then
25
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
26
		elseif Input.Sound then
27
			if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
28
		else
29
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
30
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
31
			for _,Action in pairs(ContextActionService.Actions) do
32
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
33
			end
34
			Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
35
		end
36
	end)
37
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
38
	Event.Parent = NLS([[
39
		local Player = owner;
40
		local Sounds = {};
41
		local Event = script:WaitForChild("UserInput");
42
		local UserInputService = game:GetService("UserInputService");
43
		local Mouse = Player:GetMouse();
44
		local Input = function(Input,gameProcessedEvent)
45
			if gameProcessedEvent then return end
46
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
47
		end
48
		Event.OnClientEvent:connect(function(Args)
49
			if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
50
		end)
51
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
52
		local Hit,Target
53
		while wait(1/30) do
54
			for x,Sound in pairs(Sounds) do
55
				if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
56
			end
57
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
58
				Hit = Mouse.Hit;Target = Mouse.Target;
59
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
60
			end
61
		end
62
	]],InternalData.RealOwner.Character)
63
end
64
InternalData.NewOwner = setmetatable({},{
65
	__index = function (self,Index)
66
			local Type = type(InternalData.RealOwner[Index])
67
			if Type == "function" then
68
				if Index:lower() == "getmouse" or Index:lower() == "mouse" then
69
				return function (self)return InternalData["Mouse"] end
70
				end
71
			return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
72
		elseif Index == "FakePlayer" then
73
			return true
74
		end
75
		return InternalData.RealOwner[Index]
76
	end;
77
	__tostring = function(self) return tostring(InternalData.RealOwner) end
78
})
79
--LoadLibrary("RbxUtility").Create
80
InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
81
	if Library == "RbxUtility" then
82
		return setmetatable({},{
83
			__tostring = function() return "RbxUtility" end;
84
			__index = function(self, Index)
85
				if Index:lower() == "create" then
86
					return function(Type)
87
						return function(Data)
88
							Data = Data or {}
89
							local Inst = Instance.new(Type)
90
							for x,y in pairs(Data) do
91
								if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
92
								if y == owner then y = InternalData.RealOwner end
93
								Inst[x] = y
94
							end
95
							return Inst
96
						end
97
					end
98
				end
99
				return InternalData.LoadLibrary(Library)[Index]
100
			end
101
		})
102
	end
103
	return InternalData.LoadLibrary(Library)
104
end
105
InternalData.RealInstance = Instance;Instance = setmetatable({},{
106
	__index = function (self,Index)
107
		if Index:lower() == 'new' then
108
			return function (Type, Parent)
109
				if Parent == owner then Parent = InternalData.RealOwner end
110
				if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
111
				local Real = InternalData.RealInstance.new(Type,Parent)
112
				if not Type then return end
113
				if Type == "BillboardGui" then
114
					local ToReturn = setmetatable({},{
115
						__index = function (self,Index)
116
							if type(Real[Index]) == "function" then
117
								if Index:lower() == "clone" then
118
									return function (self)
119
										local Real = Real:Clone()
120
										local ToReturn = setmetatable({RealObject = Real},{
121
											__index = function (self,Index)
122
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
123
												return Real[Index]
124
											end;
125
											__newindex = function (self,Index,Value)
126
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
127
												if Value == owner then Value = InternalData.RealOwner end
128
												Real[Index] = Value
129
											end;
130
											__tostring = function(self) return tostring(Real) end;
131
										})
132
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
133
									end
134
								end
135
								return function (self,...) return Real[Index](Real,...)end
136
							end
137
							return Real[Index]
138
						end;
139
						__newindex = function (self,Index,Value)
140
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
141
							if Value == owner then Value = InternalData.RealOwner end
142
							Real[Index] = Value
143
						end;
144
						__tostring = function(self) return tostring(Real) end;
145
					})
146
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
147
				elseif Type:lower() == "sound" then
148
					Real.Parent = owner.Character;
149
					local ToReturn = setmetatable({RealObject = Real},{
150
						__index = function (self,Index)
151
							if Index:lower() == "playbackloudness" then
152
								return InternalData.SoundLoudness[Real] or 0
153
							elseif type(Real[Index]) == "function" then
154
								if Index:lower() == "clone" then
155
									return function (self)
156
										local Real = Real:Clone()
157
										local ToReturn = setmetatable({},{
158
											__index = function (self,Index)
159
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
160
												return Real[Index]
161
											end;
162
											__newindex = function (self,Index,Value)
163
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
164
												if Value == owner then Value = InternalData.RealOwner end
165
												Real[Index] = Value
166
											end;
167
											__tostring = function(self) return tostring(Real) end;
168
										})
169
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
170
									end
171
								end
172
								return function (self,...) return Real[Index](Real,...)end
173
							end
174
							return Real[Index]
175
						end;
176
						__newindex = function (self,Index,Value)
177
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
178
							if Value == owner then Value = InternalData.RealOwner end
179
							Real[Index] = Value
180
						end;
181
						__tostring = function(self) return tostring(Real) end;
182
					})
183
					InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
184
				else
185
					local ToReturn = setmetatable({RealObject = Real},{
186
						__index = function (self,Index)
187
							if type(Real[Index]) == "function" then
188
								if Index:lower() == "clone" then
189
									return function (self)
190
										local Real = Real:Clone()
191
										local ToReturn = setmetatable({},{
192
											__index = function (self,Index)
193
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
194
												return Real[Index]
195
											end;
196
											__newindex = function (self,Index,Value)
197
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
198
												if Value == owner then Value = InternalData.RealOwner end
199
												Real[Index] = Value
200
											end;
201
											__tostring = function(self) return tostring(Real) end;
202
										})
203
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
204
									end
205
								end
206
								return function (self,...) return Real[Index](Real,...)end
207
							end
208
							return Real[Index]
209
						end;
210
						__newindex = function (self,Index,Value)
211
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
212
							if Value == owner then Value = InternalData.RealOwner end
213
							Real[Index] = Value
214
						end;
215
						__tostring = function(self) return tostring(Real) end;
216
					})
217
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
218
				end
219
			end
220
		end
221
		return InternalData.RealInstance[Index]
222
	end;
223
	__tostring = function(self) return tostring(InternalData.RealInstance) end;
224
});
225
InternalData.RealGame = game;game = setmetatable({},{
226
	__index = function (self,Index)
227
		if InternalData.RealGame[Index] then
228
			local Type = type(InternalData.RealGame[Index])
229
			if Type == "function" then
230
				if Index:lower() == "getservice" or Index:lower() == "service" then
231
					return function (self,Service)
232
						local FakeServices = {
233
							["players"] = function()
234
								return setmetatable({},{
235
									__index = function (self2,Index2)
236
										local RealService = InternalData.RealGame:GetService(Service)
237
										local Type2 = type(RealService[Index2])
238
										if Type2 == "function" then
239
											return function (self,...) return RealService[Index2](RealService,...)end
240
										else
241
											if Index2:lower() == "localplayer" then return InternalData.NewOwner end
242
											return RealService[Index2]
243
										end
244
									end;
245
									__tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
246
								})
247
							end;
248
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
249
							["userinputservice"] = function() return InternalData["UserInputService"] end;
250
							["debris"] = function()
251
								return setmetatable({},{
252
									__index = function(self2,Index2)
253
										local RealService = InternalData.RealGame:GetService(Service)
254
										local Type2 = type(RealService[Index2])
255
										if Type2 == "function" then
256
											if Index2:lower() == "additem" then
257
												return function (self,Item,Time)
258
													if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
259
													return RealService:AddItem(Item,Time)
260
												end
261
											end
262
											return function (self,...) return RealService[Index2](RealService,...) end
263
										end
264
										return RealService[Index2]
265
									end;
266
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
267
								})
268
							end;
269
							["runservice"] = function()
270
								return setmetatable({},{
271
									__index = function(self2,Index2)
272
										local RealService = InternalData.RealGame:GetService(Service)
273
										local Type2 = type(RealService[Index2])
274
										if Type2 == "function" then
275
											return function (self,...) return RealService[Index2](RealService,...) end
276
										else
277
											local RunServices = {
278
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
279
												["renderstepped"] = function() return RealService["Stepped"] end
280
											}
281
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
282
											return RealService[Index2]
283
										end
284
									end;
285
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
286
								})
287
							end
288
						}
289
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
290
						return InternalData.RealGame:GetService(Service)
291
					end
292
				end
293
				return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
294
			else
295
				if game:GetService(Index) then return game:GetService(Index) end
296
				return InternalData.RealGame[Index]
297
			end
298
		end
299
		return nil
300
	end;
301
	__tostring = function(self) return tostring(InternalData.game) end
302
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
303
304
-- Created by Nebula_Zorua --
305
-- NebulaGlitcher Demo --
306
-- The official second Glitcher's Demo --
307
-- Discord: Nebula the Zorua#6969
308
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
309
310
wait(0.2)
311
312
--Values (EDITED)
313
314
local plrs = game:GetService("Players")
315
local plr = plrs.LocalPlayer
316
local char = plr.Character
317
local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
318
319
local ANIM = "Idle"
320
local ATTACK = false
321
local EQUIPPED = false
322
local HOLD = false
323
local COMBO = 1
324
local Rooted = false
325
local SINE = 0
326
local KEYHOLD = false
327
local WALKINGANIM = false
328
local WALK = 0
329
local VALUE1 = false
330
local VALUE2 = false
331
332
local ATTACK = false
333
334
function MouseDown(Mouse)
335
	if ATTACK == false then
336
	end
337
end
338
339
function MouseUp(Mouse)
340
HOLD = false
341
end
342
343
local function weldBetween(a, b)
344
    local weldd = Instance.new("ManualWeld")
345
    weldd.Part0 = a
346
    weldd.Part1 = b
347
    weldd.C0 = CFrame.new()
348
    weldd.C1 = b.CFrame:inverse() * a.CFrame
349
    weldd.Parent = a
350
    return weldd
351
end
352
353
function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
354
local acs = Instance.new("Part")
355
acs.CanCollide = false
356
acs.Anchored = false
357
acs.Size = Vector3.new(0,0,0)
358
acs.CFrame = attachmentpart.CFrame
359
acs.Parent = Character
360
acs.BrickColor = color
361
local meshs = Instance.new("SpecialMesh")
362
meshs.MeshId = mesh
363
meshs.TextureId = texture
364
meshs.Parent = acs
365
meshs.Scale = scale
366
meshs.Offset = offset
367
weldBetween(attachmentpart,acs)
368
end
369
370
function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
371
if TYPE == "Gem" then
372
local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
373
acs.Anchored = false
374
acs.CanCollide = false
375
acs.CFrame = PART.CFrame
376
local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
377
weldBetween(PART,acs)
378
elseif TYPE == "Skull" then
379
local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
380
acs.Anchored = false
381
acs.CanCollide = false
382
acs.CFrame = PART.CFrame
383
local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
384
weldBetween(PART,acs)
385
elseif TYPE == "Eye" then
386
local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
387
acs.Anchored = false
388
acs.CanCollide = false
389
acs.CFrame = PART.CFrame
390
local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
391
weldBetween(PART,acs)
392
end
393
end
394
395
396
function MakeForm(PART,TYPE)
397
	if TYPE == "Cyl" then
398
		local MSH = IT("CylinderMesh",PART)
399
	elseif TYPE == "Ball" then
400
		local MSH = IT("SpecialMesh",PART)
401
		MSH.MeshType = "Sphere"
402
	elseif TYPE == "Wedge" then
403
		local MSH = IT("SpecialMesh",PART)
404
		MSH.MeshType = "Wedge"
405
	elseif TYPE == "Head" then
406
		local MSH = IT("SpecialMesh",PART)
407
		MSH.Scale = VT(1.25,1.25,1.25)
408
	end
409
end
410
411
412
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
413
	local NEWWELD = IT(TYPE)
414
	NEWWELD.Part0 = PART0
415
	NEWWELD.Part1 = PART1
416
	NEWWELD.C0 = C0
417
	NEWWELD.C1 = C1
418
	NEWWELD.Parent = PARENT
419
	return NEWWELD
420
end
421
422
Player = game:GetService("Players").LocalPlayer
423
PlayerGui = Player.PlayerGui
424
Cam = workspace.CurrentCamera
425
Backpack = Player.Backpack
426
Character = Player.Character
427
Humanoid = Character.Humanoid
428
Mouse = Player:GetMouse()
429
RootPart = Character["HumanoidRootPart"]
430
Torso = Character["Torso"]
431
Head = Character["Head"]
432
RightArm = Character["Right Arm"]
433
LeftArm = Character["Left Arm"]
434
RightLeg = Character["Right Leg"]
435
LeftLeg = Character["Left Leg"]
436
RootJoint = RootPart["RootJoint"]
437
Neck = Torso["Neck"]
438
RightShoulder = Torso["Right Shoulder"]
439
LeftShoulder = Torso["Left Shoulder"]
440
RightHip = Torso["Right Hip"]
441
LeftHip = Torso["Left Hip"]
442
443
444
Class_Name = "Void Face"
445
446
Player_Size = 1 --Size of the player.
447
Animation_Speed = 3
448
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
449
450
local Speed = 16
451
local Effects2 = {}
452
453
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
454
	local NEWPART = IT("Part")
455
	NEWPART.formFactor = FORMFACTOR
456
	NEWPART.Reflectance = REFLECTANCE
457
	NEWPART.Transparency = TRANSPARENCY
458
	NEWPART.CanCollide = false
459
	NEWPART.Locked = true
460
	NEWPART.Anchored = true
461
	if ANCHOR == false then
462
		NEWPART.Anchored = false
463
	end
464
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
465
	NEWPART.Name = NAME
466
	NEWPART.Size = SIZE
467
	NEWPART.Position = Torso.Position
468
	NEWPART.Material = MATERIAL
469
	NEWPART:BreakJoints()
470
	NEWPART.Parent = PARENT
471
	return NEWPART
472
end
473
474
--End of Values
475
476
--// Shortcut Variables \\--
477
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
478
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
479
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
480
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
481
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
482
local R3 = {N=Region3.new}
483
local De = S.Debris
484
local WS = workspace
485
local Lght = S.Lighting
486
local RepS = S.ReplicatedStorage
487
local IN = Instance.new
488
local Plrs = S.Players
489
local UIS = S.UserInputService
490
local CAS = S.ContextActionService
491
--// Initializing \\--
492
local Plr = Plrs.LocalPlayer
493
local Char = Plr.Character
494
local Hum = Char:FindFirstChildOfClass'Humanoid'
495
local RArm = Char["Right Arm"]
496
local LArm = Char["Left Arm"]
497
local RLeg = Char["Right Leg"]
498
local LLeg = Char["Left Leg"]	
499
local Root = Char:FindFirstChild'HumanoidRootPart'
500
local Torso = Char.Torso
501
local Head = Char.Head
502
local NeutralAnims = true
503
local Attack = false
504
local Debounces = {Debounces={}}
505
local Mouse = Plr:GetMouse()
506
local Hit = {}
507
local Sine = 0
508
local Change = 1
509
local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
510
local Hue = 0;
511
local Combo = 1
512
local BloodPuddles = {}
513
514
local DontAttackPlayers = false
515
516
local BurnInterval = .7
517
518
local Radioactive = {}
519
520
local Hits = 0;
521
local HitTime = time()
522
523
local MaxHits = 60;
524
		
525
local Effects = IN("Folder",Char)
526
Effects.Name = "Effects"
527
528
--Invencible Script by 1x1x1x1IAMbck or Shackluster!:
529
530
function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
531
532
	local dmg = math.random(min,max)
533
	for i,v in ipairs(workspace:GetChildren()) do
534
	if v:FindFirstChild("HitBy"..Player.Name) == nil then
535
		local body = v:GetChildren()
536
			for part = 1, #body do
537
				if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
538
					if(body[part].Position - position).Magnitude < radius then
539
						if v.ClassName == "Model" then
540
							if v:FindFirstChildOfClass("Humanoid") then
541
								local HUMAN = v:FindFirstChildOfClass("Humanoid")
542
								if HUMAN.Health ~= 0 then
543
									if HasChain == true then
544
										local defence = Instance.new("BoolValue",v)
545
										defence.Name = ("HitBy"..Player.Name)
546
										game:GetService("Debris"):AddItem(defence, 1)
547
											coroutine.resume(coroutine.create(function()
548
												local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
549
												if TORSO then
550
													local PART = IT("Part",Effects)
551
													PART.Anchored = true
552
													PART.CanCollide = false
553
													PART.Transparency = 1
554
													PART.CFrame = CF(position)
555
													Debris:AddItem(PART,15)
556
													local A = IT("Attachment",PART)
557
													--TORSO.Anchored = true
558
													local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
559
													Front.CFrame = CF(position)
560
													Front.CanCollide = true
561
													CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
562
													local B = IT("Attachment",Front)
563
													local ChainLink = IT("Beam",Effects)
564
													ChainLink.Texture = "rbxassetid://1262544869"
565
													ChainLink.TextureSpeed = 0
566
													ChainLink.FaceCamera = true
567
													ChainLink.Width0 = 3
568
													ChainLink.Attachment0 = A
569
													ChainLink.Attachment1 = B
570
													ChainLink.TextureMode = "Static"
571
													local bv = Instance.new("BodyVelocity") 
572
													bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
573
													bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
574
													bv.Parent = Front
575
													bv.Name = "MOVE"
576
													coroutine.resume(coroutine.create(function()
577
														Swait(30)
578
														bv:remove()
579
														local POS = Front.Position
580
														Front.CanCollide = false
581
														local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
582
														local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
583
												  		for i = 0, 1, 0.07 do
584
												    	  	Swait()
585
												    	  	Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
586
												    	end
587
														Front:remove()
588
														ChainLink:remove()
589
													end))
590
													local harm = Front.Touched:Connect(function(hit)
591
														impale(Front,hit)
592
													end)
593
												end
594
											end))
595
									elseif DoesWarp == true then
596
										local defence = Instance.new("BoolValue",v)
597
										defence.Name = ("HitBy"..Player.Name)
598
										game:GetService("Debris"):AddItem(defence, 0.001)
599
										local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
600
										Warp(TORSO,Instakill)
601
									else
602
										if CanBeDodgedByJumping == true then
603
											if body[part].Position.Y < position.Y+5 then
604
												if math.random(1,100) < critrate+1 then
605
													HUMAN.Health = HUMAN.Health - dmg*critmultiplier
606
													StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
607
												else
608
													HUMAN.Health = HUMAN.Health - dmg
609
													StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
610
												end
611
												local defence = Instance.new("BoolValue",v)
612
												defence.Name = ("HitBy"..Player.Name)
613
												game:GetService("Debris"):AddItem(defence, 0.01)
614
											end
615
										else
616
											if beserk == true then
617
												HUMAN.Health = 0
618
											end
619
											if math.random(1,100) < critrate+1 then
620
												HUMAN.Health = HUMAN.Health - dmg*critmultiplier
621
												StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
622
											else
623
												HUMAN.Health = HUMAN.Health - dmg
624
												StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
625
											end
626
											local defence = Instance.new("BoolValue",v)
627
											defence.Name = ("HitBy"..Player.Name)
628
                                            game:GetService("Debris"):AddItem(defence, 0.01)
629
                                            Humanoid.Died:connect(function()
630
                                                ATTACK = true
631
                                            end)
632
                                            
633
										end
634
									end
635
								end
636
							end
637
						end
638
						--body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
639
					end
640
				end
641
			end
642
			if v.ClassName == "Part" then
643
				if v.Anchored == false and (v.Position - position).Magnitude < radius then
644
					v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
645
				end
646
			end
647
		end
648
	end
649
end
650
651
function Warp(Victim,WarpToVoid)
652
	Victim.Anchored = true
653
	coroutine.resume(coroutine.create(function()
654
		local GUI,GUI2 = CreateGUICircle(Victim)
655
		CreateSound("1208650519", Victim, 10, 1)
656
		for i = 1, 100 do
657
			Swait()
658
			GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
659
			GUI2.Rotation = GUI2.Rotation + 4
660
		end
661
			CastWarpOutlines(Victim.Parent)
662
			if WarpToVoid == false then
663
			Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
664
			CreateSound("1177785010", Victim, 10, 1)
665
			local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
666
			if HUMANOID ~= nil then
667
				local dmg = MRANDOM(75,95)
668
				HUMANOID.Health = HUMANOID.Health - dmg
669
				StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
670
			end
671
			for i = 1, 50 do
672
				Swait()
673
				GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
674
				GUI2.Rotation = GUI2.Rotation - 8
675
			end
676
			Victim.Anchored = false
677
			GUI:remove()
678
		elseif WarpToVoid == true then
679
			CastWarpOutlines(Victim.Parent)
680
			q = Victim.Parent:GetChildren()
681
			for i = 1, #q do
682
				if q[i] ~= Victim then
683
					q[i]:remove()
684
				end
685
			end
686
			CreateSound("1177785010", Victim, 10, 1)
687
			Victim.Transparency = 1
688
			for i = 1, 50 do
689
				Swait()
690
				GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
691
				GUI2.Rotation = GUI2.Rotation - 8
692
			end
693
			Victim.Parent:remove()
694
		end
695
	end))
696
end
697
698
function killnearest(position,range,maxstrength)
699
	for i,v in ipairs(workspace:GetChildren()) do
700
	local body = v:GetChildren()
701
		for part = 1, #body do
702
			if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
703
				if(body[part].Position - position).Magnitude < range then
704
					if v.ClassName == "Model" then
705
						v:BreakJoints()
706
					end
707
					--table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
708
					body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
709
				end
710
			end
711
		end
712
		if v.ClassName == "Part" then
713
			if v.Anchored == false and (v.Position - position).Magnitude < range then
714
				--table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
715
				v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
716
			end
717
		end
718
	end
719
end
720
--End of Ivencible script..
721
722
723
--// Output Stuff \\--
724
725
function Output(type,...)
726
	print(table.concat{...,"\t"})
727
end
728
729
warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
730
warn("CONTROLS:")
731
warn("SOLITUDE - Z, T")
732
warn("THE BIG BLACK - Z (NOT FINISHED)")
733
warn("CLARITY - Z")
734
warn("GLITCHY - Z")
735
warn("STRESS - Z")
736
warn("JUSTICE - Z")
737
738
warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
739
740
--// Debounce System \\--
741
742
function Debounces:New(name,cooldown)
743
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
744
	setmetatable(aaaaa,{__index = Debounces})
745
	Debounces.Debounces[name] = aaaaa
746
	return aaaaa
747
end
748
749
function Debounces:Use(overrideUsable)
750
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
751
	if(self.Usable or overrideUsable)then
752
		self.Usable = false
753
		self.CoolingDown = true
754
		local LastUse = time()
755
		self.LastUse = LastUse
756
		delay(self.Cooldown or 2,function()
757
			if(self.LastUse == LastUse)then
758
				self.CoolingDown = false
759
				self.Usable = true
760
			end
761
		end)
762
	end
763
end
764
765
function Debounces:Get(name)
766
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
767
	for i,v in next, Debounces.Debounces do
768
		if(i == name)then
769
			return v;
770
		end
771
	end
772
end
773
774
function Debounces:GetProgressPercentage()
775
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
776
	if(self.CoolingDown and not self.Usable)then
777
		return math.max(
778
			math.floor(
779
				(
780
					(time()-self.LastUse)/self.Cooldown or 2
781
				)*100
782
			)
783
		)
784
	else
785
		return 100
786
	end
787
end
788
789
--// Instance Creation Functions \\--
790
791
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
792
	local Sound = IN("Sound")
793
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
794
	Sound.Pitch = pitch or 1
795
	Sound.Volume = volume or 1
796
	Sound.Looped = looped or false
797
	if(autoPlay)then
798
		coroutine.wrap(function()
799
			repeat wait() until Sound.IsLoaded
800
			Sound.Playing = autoPlay or false
801
		end)()
802
	end
803
	if(not looped and effect)then
804
		Sound.Stopped:connect(function()
805
			Sound.Volume = 0
806
			Sound:destroy()
807
		end)
808
	elseif(effect)then
809
		warn("Sound can't be looped and a sound effect!")
810
	end
811
	Sound.Parent =parent or Torso
812
	return Sound
813
end
814
function Part(parent,color,material,size,cframe,anchored,cancollide)
815
	local part = IN("Part")
816
	part.Parent = parent or Char
817
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
818
	part.Material = material or Enum.Material.SmoothPlastic
819
	part.TopSurface,part.BottomSurface=10,10
820
	part.Size = size or V3.N(1,1,1)
821
	part.CFrame = cframe or CF.N(0,0,0)
822
	part.CanCollide = cancollide or false
823
	part.Anchored = anchored or false
824
	return part
825
end
826
827
function Weld(part0,part1,c0,c1)
828
	local weld = IN("Weld")
829
	weld.Parent = part0
830
	weld.Part0 = part0
831
	weld.Part1 = part1
832
	weld.C0 = c0 or CF.N()
833
	weld.C1 = c1 or CF.N()
834
	return weld
835
end
836
837
function Mesh(parent,meshtype,meshid,textid,scale,offset)
838
	local part = IN("SpecialMesh")
839
	part.MeshId = meshid or ""
840
	part.TextureId = textid or ""
841
	part.Scale = scale or V3.N(1,1,1)
842
	part.Offset = offset or V3.N(0,0,0)
843
	part.MeshType = meshtype or Enum.MeshType.Sphere
844
	part.Parent = parent
845
	return part
846
end
847
848
NewInstance = function(instance,parent,properties)
849
	local inst = Instance.new(instance)
850
	inst.Parent = parent
851
	if(properties)then
852
		for i,v in next, properties do
853
			pcall(function() inst[i] = v end)
854
		end
855
	end
856
	return inst;
857
end
858
859
function Clone(instance,parent,properties)
860
	local inst = instance:Clone()
861
	inst.Parent = parent
862
	if(properties)then
863
		for i,v in next, properties do
864
			pcall(function() inst[i] = v end)
865
		end
866
	end
867
	return inst;
868
end
869
870
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
871
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
872
	local Sound = IN("Sound")
873
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
874
	Sound.Pitch = pitch or 1
875
	Sound.Volume = volume or 1
876
	Sound.Looped = looped or false
877
	if(autoPlay)then
878
		coroutine.wrap(function()
879
			repeat wait() until Sound.IsLoaded
880
			Sound.Playing = autoPlay or false
881
		end)()
882
	end
883
	if(not looped and effect)then
884
		Sound.Stopped:connect(function()
885
			Sound.Volume = 0
886
			soundPart:destroy()
887
		end)
888
	elseif(effect)then
889
		warn("Sound can't be looped and a sound effect!")
890
	end
891
	Sound.Parent = soundPart
892
	return Sound,soundPart
893
end
894
895
896
--// Extended ROBLOX tables \\--
897
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
898
--// Require stuff \\--
899
function CamShake(who,times,intense,origin) 
900
	coroutine.wrap(function()
901
		if(script:FindFirstChild'CamShake')then
902
			local cam = script.CamShake:Clone()
903
			cam:WaitForChild'intensity'.Value = intense
904
			cam:WaitForChild'times'.Value = times
905
			
906
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
907
			cam.Parent = who
908
			wait()
909
			cam.Disabled = false
910
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
911
			local intensity = intense
912
			local cam = workspace.CurrentCamera
913
			for i = 1, times do
914
				local camDistFromOrigin
915
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
916
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
917
				elseif(typeof(origin) == 'Vector3')then
918
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
919
				end
920
				if(camDistFromOrigin)then
921
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
922
				end
923
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
924
				swait()
925
			end
926
		end
927
	end)()
928
end
929
930
931
function CamShakeAll(times,intense,origin)
932
	for _,v in next, Plrs:players() do
933
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
934
	end
935
end
936
937
function CamShakeAOE(origin,range,times,intense,blacklist)
938
	local hit = {}
939
	for _,v in next, getRegion(origin,range,blacklist or {}) do
940
		if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
941
			CamShake(v.Parent,times,intense,origin)
942
			hit[v.Parent] = true
943
		end
944
	end
945
end
946
947
function ServerScript(code)
948
	if(script:FindFirstChild'Loadstring')then
949
		local load = script.Loadstring:Clone()
950
		load:WaitForChild'Sauce'.Value = code
951
		load.Disabled = false
952
		load.Parent = workspace
953
	elseif(NS and typeof(NS) == 'function')then
954
		NS(code,workspace)
955
	else
956
		warn("no serverscripts lol")
957
	end	
958
end
959
960
function LocalOnPlayer(who,code)
961
	ServerScript([[
962
		wait()
963
		script.Parent=nil
964
		if(not _G.Http)then _G.Http = game:service'HttpService' end
965
		
966
		local Http = _G.Http or game:service'HttpService'
967
		
968
		local source = ]].."[["..code.."]]"..[[
969
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
970
		local asd = Http:PostAsync(link,source)
971
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
972
		local ID = Http:JSONDecode(asd).Result.Require_ID
973
		local vs = require(ID).VORTH_SCRIPT
974
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
975
	]])
976
end
977
978
--// Customization \\--
979
980
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
981
local Remove_Hats = false
982
local Remove_Clothing = false
983
local PlayerSize = 1
984
local DamageColor = BrickColor.new'Really black'
985
local MusicID = 1564523997
986
local Pitch = 1
987
local VisSong = 511924043;
988
989
local God = false
990
local Muted = false
991
992
local PrimaryParts = {}
993
local SecondaryParts = {}
994
995
local WalkSpeed = 16
996
997
local Mode = 1;
998
999
--// Weapon and GUI creation, and Character Customization \\--
1000
1001
pcall(function()Char.LeftWing:destroy()end)
1002
pcall(function()Char.Halo:destroy()end)
1003
local toggleTag = true
1004
local txt = Instance.new("BillboardGui", PlrGui)
1005
txt.Adornee = Head
1006
txt.Name = "NameDetect"
1007
txt.Size = UDim2.new(4, 0, 1.2, 0)
1008
txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
1009
local text = Instance.new("TextLabel", txt)
1010
text.Size = UDim2.new(10/2, 0, 7/2, 0)
1011
text.FontSize = "Size8"
1012
text.TextScaled = true
1013
text.TextTransparency = 0
1014
text.BackgroundTransparency = 1 
1015
text.TextTransparency = 0
1016
text.TextStrokeTransparency = 0
1017
text.Font = "Fantasy"
1018
text.TextStrokeColor3 = Color3.new(1,1,1)
1019
text.TextColor3 = Color3.new(0,0,0)
1020
text.Text = "Solitude"
1021
1022
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
1023
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
1024
1025
function RecolorTextAndRename(name,col1,col2)
1026
	text.TextStrokeColor3 = col2
1027
	text.TextColor3 = col1
1028
	text.Text = name
1029
end
1030
1031
New = function(Object, Parent, Name, Data)
1032
	local Object = Instance.new(Object)
1033
	for Index, Value in pairs(Data or {}) do
1034
		Object[Index] = Value
1035
	end
1036
	Object.Parent = Parent
1037
	Object.Name = Name
1038
	return Object
1039
end
1040
1041
local Feather = New("Model",nil,"Feather",{})
1042
local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1043
local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
1044
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1045
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
1046
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
1047
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1048
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
1049
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
1050
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1051
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
1052
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
1053
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1054
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
1055
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
1056
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1057
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
1058
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
1059
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1060
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
1061
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
1062
1063
for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
1064
1065
local Core = New("Model",Char,"Core",{})
1066
1067
local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1068
local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
1069
1070
local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1071
local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
1072
1073
local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
1074
1075
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
1076
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
1077
1078
local Music = Sound(Char,MusicID,1,3,true,false,true)
1079
Music.Name = 'Music'
1080
1081
if(PlayerSize ~= 1)then
1082
	for _,v in next, Char:GetDescendants() do
1083
		if(v:IsA'BasePart')then
1084
			v.Size = v.Size * PlayerSize
1085
		end
1086
	end
1087
end
1088
1089
local Halo = NewInstance("Model",Char,{Name='Halo'})
1090
1091
local LWing = NewInstance("Model",Char,{Name='LeftWing'})
1092
local RWing = NewInstance("Model",Char,{Name='RightWing'})
1093
1094
local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
1095
local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
1096
1097
local LWingWelds = {}
1098
local RWingWelds = {}
1099
	
1100
local LWingEWelds = {}
1101
local RWingEWelds = {}
1102
1103
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
1104
local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
1105
local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
1106
1107
for i = 1, 360,5 do
1108
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
1109
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
1110
	table.insert(PrimaryParts,part)
1111
end
1112
1113
for i = 1, 6 do
1114
	local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
1115
	cr.Transparency = 1
1116
	local fuck = Feather:Clone();
1117
	local men = fuck.Main
1118
	--local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
1119
	local weld1 = Weld(cr,men)
1120
	local weld = Weld(men,LWingHandle)
1121
	if(i > 3)then
1122
		for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
1123
	else
1124
		for _,v in next, fuck:children() do v.Parent = LWing end
1125
	end
1126
	
1127
	table.insert(LWingWelds,weld)
1128
	table.insert(PrimaryParts,cr)
1129
end
1130
1131
for i = 1, 6 do
1132
	local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
1133
	cr.Transparency = 1
1134
	local fuck = Feather:Clone();
1135
	local men = fuck.Main
1136
	--local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
1137
	local weld1 = Weld(cr,men)
1138
	local weld = Weld(men,RWingHandle)
1139
	
1140
	if(i > 3)then
1141
		for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
1142
	else
1143
		for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
1144
	end
1145
	table.insert(RWingWelds,weld)
1146
	table.insert(PrimaryParts,cr)
1147
end
1148
1149
for _,v in next, PrimaryParts do
1150
	if(v:IsA'BasePart')then
1151
		v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
1152
	end		
1153
end
1154
1155
Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
1156
Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
1157
1158
	
1159
--// Stop animations \\--
1160
for _,v in next, Hum:GetPlayingAnimationTracks() do
1161
	v:Stop();
1162
end
1163
1164
pcall(game.Destroy,Char:FindFirstChild'Animate')
1165
pcall(game.Destroy,Hum:FindFirstChild'Animator')
1166
1167
--// Joints \\--
1168
1169
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
1170
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
1171
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
1172
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
1173
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
1174
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
1175
local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)}) 
1176
local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)}) 
1177
local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)}) 
1178
1179
local LSC0 = LS.C0
1180
local RSC0 = RS.C0
1181
local NKC0 = NK.C0
1182
local LHC0 = LH.C0
1183
local RHC0 = RH.C0
1184
local RJC0 = RJ.C0
1185
1186
--// Artificial HB \\--
1187
1188
local ArtificialHB = IN("BindableEvent", script)
1189
ArtificialHB.Name = "Heartbeat"
1190
1191
script:WaitForChild("Heartbeat")
1192
1193
local tf = 0
1194
local allowframeloss = false
1195
local tossremainder = false
1196
local lastframe = tick()
1197
local frame = 1/Frame_Speed
1198
ArtificialHB:Fire()
1199
1200
game:GetService("RunService").Heartbeat:connect(function(s, p)
1201
	tf = tf + s
1202
	if tf >= frame then
1203
		if allowframeloss then
1204
			script.Heartbeat:Fire()
1205
			lastframe = tick()
1206
		else
1207
			for i = 1, math.floor(tf / frame) do
1208
				ArtificialHB:Fire()
1209
			end
1210
			lastframe = tick()
1211
		end
1212
		if tossremainder then
1213
			tf = 0
1214
		else
1215
			tf = tf - frame * math.floor(tf / frame)
1216
		end
1217
	end
1218
end)
1219
1220
function swait(num)
1221
	if num == 0 or num == nil then
1222
		ArtificialHB.Event:wait()
1223
	else
1224
		for i = 0, num do
1225
			ArtificialHB.Event:wait()
1226
		end
1227
	end
1228
end
1229
1230
1231
--// Effect Function(s) \\--
1232
1233
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
1234
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
1235
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1236
	if(Mode == 6 or Mode == 4 or Mode == 696969)then
1237
		fxP.Color = Core2.Color
1238
	end
1239
	local Scale = 1
1240
	local speeder = Speed
1241
	if(Type == "Multiply")then
1242
		Scale = 1*Inc
1243
	elseif(Type == "Divide")then
1244
		Scale = 1/Inc
1245
	end
1246
	coroutine.wrap(function()
1247
		for i = 0,10/Lifetime,.1 do
1248
			if(Mode == 6 or Mode == 4 or Mode == 696969)then
1249
				fxP.Color = Core2.Color
1250
			end
1251
			
1252
			if(Type == "Multiply")then
1253
				Scale = Scale - 0.01*Inc/Lifetime
1254
			elseif(Type == "Divide")then
1255
				Scale = Scale - 0.01/Inc*Lifetime
1256
			end
1257
			speeder = speeder - 0.01*Speed*Lifetime
1258
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
1259
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
1260
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
1261
			if(fxP.Transparency >= 1)then break end
1262
			swait()
1263
		end
1264
		fxP:destroy()
1265
	end)()
1266
end
1267
1268
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
1269
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
1270
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1271
	if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
1272
		fxP.Color = Core2.Color
1273
	end
1274
	local Scale = 1
1275
	if(Type == "Multiply")then
1276
		Scale = 1*Inc
1277
	elseif(Type == "Divide")then
1278
		Scale = 1/Inc
1279
	end
1280
	coroutine.wrap(function()
1281
		for i = 0,10/Lifetime,.1 do
1282
		if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
1283
			fxP.Color = Core2.Color
1284
		end
1285
			
1286
			if(Type == "Multiply")then
1287
				Scale = Scale - 0.01*Inc/Lifetime
1288
			elseif(Type == "Divide")then
1289
				Scale = Scale - 0.01/Inc*Lifetime
1290
			end
1291
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
1292
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
1293
			swait()
1294
		end
1295
		fxP:destroy()
1296
	end)()
1297
	return fxP
1298
end
1299
1300
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
1301
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
1302
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1303
	if(Mode == 6 or Mode == 4 or Mode == 696969)then
1304
		fxP.Color = Core2.Color
1305
	end
1306
	local Scale = 1
1307
	local speeder = Speed
1308
	if(Type == "Multiply")then
1309
		Scale = 1*Inc
1310
	elseif(Type == "Divide")then
1311
		Scale = 1/Inc
1312
	end
1313
	coroutine.wrap(function()
1314
		for i = 0,10/Lifetime,.1 do
1315
			if(Mode == 6 or Mode == 4 or Mode == 696969)then
1316
				fxP.Color = Core2.Color
1317
			end
1318
			if(Type == "Multiply")then
1319
				Scale = Scale - 0.01*Inc/Lifetime
1320
			elseif(Type == "Divide")then
1321
				Scale = Scale - 0.01/Inc*Lifetime
1322
			end
1323
			if(Fade)then
1324
				fxP.Transparency = i/(10/Lifetime)
1325
			end
1326
			speeder = speeder - 0.01*Speed*Lifetime/10
1327
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
1328
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
1329
			swait()
1330
		end
1331
		fxP:destroy()
1332
	end)()
1333
end
1334
1335
function Bezier(startpos, pos2, pos3, endpos, t)
1336
	local A = startpos:lerp(pos2, t)
1337
	local B  = pos2:lerp(pos3, t)
1338
	local C = pos3:lerp(endpos, t)
1339
	local lerp1 = A:lerp(B, t)
1340
	local lerp2 = B:lerp(C, t)
1341
	local cubic = lerp1:lerp(lerp2, t)
1342
	return cubic
1343
end
1344
1345
function SphereFX(duration,color,scale,pos,endScale,increment)
1346
	return Effect{
1347
		Effect='ResizeAndFade',
1348
		Color=color,
1349
		Size=scale,
1350
		Mesh={MeshType=Enum.MeshType.Sphere},
1351
		CFrame=pos,
1352
		FXSettings={
1353
			EndSize=endScale,
1354
			EndIsIncrement=increment
1355
		}
1356
	}
1357
end
1358
1359
function BlastFX(duration,color,scale,pos,endScale,increment)
1360
	return Effect{
1361
		Effect='ResizeAndFade',
1362
		Color=color,
1363
		Size=scale,
1364
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
1365
		CFrame=pos,
1366
		FXSettings={
1367
			EndSize=endScale,
1368
			EndIsIncrement=increment
1369
		}
1370
	}
1371
end
1372
1373
function BlockFX(duration,color,scale,pos,endScale,increment)
1374
	return Effect{
1375
		Effect='ResizeAndFade',
1376
		Color=color,
1377
		Size=scale,
1378
		CFrame=pos,
1379
		FXSettings={
1380
			EndSize=endScale,
1381
			EndIsIncrement=increment
1382
		}
1383
	}
1384
end
1385
1386
function ShootBullet(data)
1387
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
1388
	local Size = data.Size or V3.N(2,2,2)
1389
	local Color = data.Color or BrickColor.new'Crimson'
1390
	local StudsPerFrame = data.Speed or 10
1391
	local Shape = data.Shape or 'Ball'
1392
	local Frames = data.Frames or 160
1393
	local Pos = data.Origin or Torso.CFrame
1394
	local Direction = data.Direction or Mouse.Hit
1395
	local Material = data.Material or Enum.Material.Neon
1396
	local OnUpdate = data.Update or nil
1397
	local OnHit = data.HitFunction or function(hit,pos)
1398
		AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
1399
		Effect{
1400
			Effect='ResizeAndFade',
1401
			Color=Color,
1402
			Size=V3.N(10,10,10),
1403
			Material=Enum.Material.Neon,
1404
			Mesh={MeshType=Enum.MeshType.Sphere},
1405
			CFrame=CF.N(pos),
1406
			FXSettings={
1407
				EndSize=V3.N(.05,.05,.05),
1408
				EndIsIncrement=true
1409
			}
1410
		}
1411
		for i = 1, 5 do
1412
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1413
			Effect{
1414
				Effect='Fade',
1415
				Frames=65,
1416
				Size=V3.N(5,5,10),
1417
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
1418
				Mesh = {MeshType=Enum.MeshType.Sphere},
1419
				Material=Enum.Material.Neon,
1420
				Color=Color,
1421
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
1422
			}	
1423
		end
1424
	end	
1425
	
1426
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
1427
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
1428
	if(Shape == 'Ball')then
1429
		BMesh.MeshType = Enum.MeshType.Sphere
1430
	elseif(Shape == 'Head')then
1431
		BMesh.MeshType = Enum.MeshType.Head
1432
	elseif(Shape == 'Cylinder')then
1433
		BMesh.MeshType = Enum.MeshType.Cylinder
1434
	end
1435
	
1436
	coroutine.wrap(function()
1437
		for i = 1, Frames+1 do
1438
			if(OnUpdate and typeof(OnUpdate) == 'function')then
1439
				OnUpdate(Bullet,BMesh,i)
1440
			end
1441
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
1442
			if(hit)then
1443
				OnHit(hit,pos,norm,dist)
1444
				break;
1445
			else
1446
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
1447
			end
1448
			swait()
1449
		end
1450
		Bullet:destroy()
1451
	end)()
1452
	
1453
end
1454
1455
function Puddle(hit,pos,norm,data)
1456
	local material = data.Material or Enum.Material.SmoothPlastic
1457
	local color = data.Color or BrickColor.new'Crimson'
1458
	local size = data.Size or 1
1459
		
1460
	if(hit.Name ~= 'BloodPuddle')then
1461
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
1462
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
1463
		BloodPuddles[Puddle] = 0
1464
	else
1465
		local cyl = hit:FindFirstChild'CylinderMesh'
1466
		if(cyl)then
1467
			BloodPuddles[hit] = 0
1468
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
1469
			hit.Transparency = 0
1470
		end
1471
	end
1472
end
1473
1474
function Droplet(data)
1475
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
1476
	local Size = data.Size or 1
1477
	local Color = data.Color or BrickColor.new'Crimson'
1478
	local StudsPerFrame = data.Speed or 1
1479
	local Shape = data.Shape or 'Ball'
1480
	local Frames = (data.Frames or 160)+1
1481
	local Pos = data.Origin or Root.CFrame
1482
	local Direction = data.Direction or Root.CFrame.lookVector*100000
1483
	local Material = data.Material or Enum.Material.SmoothPlastic
1484
	local Drop = data.Drop or .05
1485
	local Ignorelist = data.Ignorelist or nil
1486
	
1487
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
1488
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
1489
	if(Shape == 'Ball')then
1490
		BMesh.MeshType = Enum.MeshType.Sphere
1491
	elseif(Shape == 'Head')then
1492
		BMesh.MeshType = Enum.MeshType.Head
1493
	elseif(Shape == 'Cylinder')then
1494
		BMesh.MeshType = Enum.MeshType.Cylinder
1495
	end
1496
	
1497
	coroutine.wrap(function()
1498
		for i = 1, Frames do
1499
			Pos = Pos * CF.N(0,-(Drop*i),0)
1500
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
1501
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
1502
				Puddle(hit,pos,norm,data)
1503
				break;
1504
			else
1505
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
1506
			end
1507
			swait()
1508
		end
1509
		Bullet:destroy()
1510
	end)()
1511
end
1512
1513
function Zap(data)
1514
	local sCF,eCF = data.StartCFrame,data.EndCFrame
1515
	assert(sCF,"You need a start CFrame!")
1516
	assert(eCF,"You need an end CFrame!")
1517
	local parts = data.PartCount or 15
1518
	local zapRot = data.ZapRotation or {-5,5}
1519
	local startThick = data.StartSize or 3;
1520
	local endThick = data.EndSize or startThick/2;
1521
	local color = data.Color or BrickColor.new'Electric blue'
1522
	local delay = data.Delay or 35
1523
	local delayInc = data.DelayInc or 0
1524
	local lastLightning;
1525
	local MagZ = (sCF.p - eCF.p).magnitude
1526
	local thick = startThick
1527
	local inc = (startThick/parts)-(endThick/parts)
1528
	
1529
	for i = 1, parts do
1530
		local pos = sCF.p
1531
		if(lastLightning)then
1532
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
1533
		end
1534
		delay = delay + delayInc
1535
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
1536
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
1537
		if(parts == i)then
1538
			local MagZ = (pos-eCF.p).magnitude
1539
			zapPart.Size = V3.N(endThick,endThick,MagZ)
1540
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
1541
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
1542
		else
1543
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
1544
		end
1545
		
1546
		lastLightning = zapPart
1547
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
1548
		
1549
		thick=thick-inc
1550
		
1551
	end
1552
end
1553
1554
function Zap2(data)
1555
	local Color = data.Color or BrickColor.new'Electric blue'
1556
	local StartPos = data.Start or Torso.Position
1557
	local EndPos = data.End or Mouse.Hit.p
1558
	local SegLength = data.SegL or 2
1559
	local Thicc = data.Thickness or 0.5
1560
	local Fades = data.Fade or 45
1561
	local Parent = data.Parent or Effects
1562
	local MaxD = data.MaxDist or 200
1563
	local Branch = data.Branches or false
1564
	local Material = data.Material or Enum.Material.Neon
1565
	local Raycasts = data.Raycasts or false
1566
	local Offset = data.Offset or {0,360}
1567
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1568
	if((StartPos-EndPos).magnitude > MaxD)then
1569
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1570
	end
1571
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1572
	if(Raycasts)then
1573
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1574
	end
1575
	local segments = dist/SegLength
1576
	local model = IN("Model",Parent)
1577
	model.Name = 'Lightning'
1578
	local Last;
1579
	for i = 1, segments do
1580
		local size = (segments-i)/25
1581
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1582
		if(AddMesh)then IN("CylinderMesh",prt) end
1583
		if(Last and math.floor(segments) == i)then
1584
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1585
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1586
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1587
		elseif(not Last)then
1588
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1589
		else
1590
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1591
		end
1592
		Last = prt
1593
		if(Branch)then
1594
			local choice = M.RNG(1,7+((segments-i)*2))
1595
			if(choice == 1)then
1596
				local LastB;
1597
				for i2 = 1,M.RNG(2,5) do
1598
					local size2 = ((segments-i)/35)/i2
1599
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1600
					if(AddMesh)then IN("CylinderMesh",prt) end
1601
					if(not LastB)then
1602
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1603
					else
1604
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1605
					end
1606
					LastB = prt
1607
				end
1608
			end
1609
		end
1610
	end
1611
	if(Fades > 0)then
1612
		coroutine.wrap(function()
1613
			for i = 1, Fades do
1614
				for _,v in next, model:children() do
1615
					if(v:IsA'BasePart')then
1616
						v.Transparency = (i/Fades)
1617
					end
1618
				end
1619
				swait()
1620
			end
1621
			model:destroy()
1622
		end)()
1623
	else
1624
		S.Debris:AddItem(model,.01)
1625
	end
1626
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1627
end
1628
1629
function Tween(obj,props,time,easing,direction,repeats,backwards)
1630
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1631
	local tween = S.TweenService:Create(obj, info, props)
1632
	
1633
	tween:Play()
1634
end
1635
1636
function Effect(data)
1637
	local FX = data.Effect or 'ResizeAndFade'
1638
	local Parent = data.Parent or Effects
1639
	local Color = data.Color or C3.N(0,0,0)
1640
	local Size = data.Size or V3.N(1,1,1)
1641
	local MoveDir = data.MoveDirection or nil
1642
	local MeshData = data.Mesh or nil
1643
	local SndData = data.Sound or nil
1644
	local Frames = data.Frames or 45
1645
	local Manual = data.Manual or nil
1646
	local Material = data.Material or nil
1647
	local CFra = data.CFrame or Torso.CFrame
1648
	local Settings = data.FXSettings or {}
1649
	local Shape = data.Shape or Enum.PartType.Block
1650
	local Snd,Prt,Msh;
1651
	local RotInc = data.RotInc or {0,0,0}
1652
	if(typeof(RotInc) == 'number')then
1653
		RotInc = {RotInc,RotInc,RotInc}
1654
	end
1655
	coroutine.wrap(function()
1656
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1657
			Prt = Manual
1658
		else
1659
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1660
			Prt.Shape = Shape
1661
		end
1662
		if(typeof(MeshData) == 'table')then
1663
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1664
		elseif(typeof(MeshData) == 'Instance')then
1665
			Msh = MeshData:Clone()
1666
			Msh.Parent = Prt
1667
		elseif(Shape == Enum.PartType.Block)then
1668
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1669
		end
1670
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1671
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1672
		end
1673
		if(Snd)then
1674
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1675
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1676
		end
1677
		Size = (Msh and Msh.Scale or Size)
1678
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1679
		
1680
		local MoveSpeed = nil;
1681
		if(MoveDir)then
1682
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1683
		end
1684
		if(FX ~= 'Arc')then
1685
			for Frame = 1, Frames do
1686
				if(FX == "Fade")then
1687
					Prt.Transparency  = (Frame/Frames)
1688
				elseif(FX == "Resize")then
1689
					if(not Settings.EndSize)then
1690
						Settings.EndSize = V3.N(0,0,0)
1691
					end
1692
					if(Settings.EndIsIncrement)then
1693
						if(Msh)then
1694
							Msh.Scale = Msh.Scale + Settings.EndSize
1695
						else
1696
							Prt.Size = Prt.Size + Settings.EndSize
1697
						end					
1698
					else
1699
						if(Msh)then
1700
							Msh.Scale = Msh.Scale - grow/Frames
1701
						else
1702
							Prt.Size = Prt.Size - grow/Frames
1703
						end
1704
					end 
1705
				elseif(FX == "ResizeAndFade")then
1706
					if(not Settings.EndSize)then
1707
						Settings.EndSize = V3.N(0,0,0)
1708
					end
1709
					if(Settings.EndIsIncrement)then
1710
						if(Msh)then
1711
							Msh.Scale = Msh.Scale + Settings.EndSize
1712
						else
1713
							Prt.Size = Prt.Size + Settings.EndSize
1714
						end					
1715
					else
1716
						if(Msh)then
1717
							Msh.Scale = Msh.Scale - grow/Frames
1718
						else
1719
							Prt.Size = Prt.Size - grow/Frames
1720
						end
1721
					end 
1722
					Prt.Transparency = (Frame/Frames)
1723
				end
1724
				if(Settings.RandomizeCFrame)then
1725
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1726
				else
1727
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1728
				end
1729
				if(MoveDir and MoveSpeed)then
1730
					local Orientation = Prt.Orientation
1731
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1732
					Prt.Orientation = Orientation
1733
				end
1734
				swait()
1735
			end
1736
			Prt:destroy()
1737
		else
1738
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1739
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1740
			if(start and endP)then
1741
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1742
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1743
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1744
					if(Settings.Home)then
1745
						endP = Settings.Home.CFrame
1746
					end
1747
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1748
				end
1749
				if(Settings.RemoveOnGoal)then
1750
					Prt:destroy()
1751
				end
1752
			else
1753
				Prt:destroy()
1754
				assert(start,"You need a start position!")
1755
				assert(endP,"You need a start position!")
1756
			end
1757
		end
1758
	end)()
1759
	return Prt,Msh,Snd
1760
end
1761
1762
1763
function SoulSteal(whom)
1764
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1765
	print(torso)
1766
	if(torso and torso:IsA'BasePart')then
1767
		local Model = Instance.new("Model",Effects)
1768
		Model.Name = whom.Name.."'s Soul"
1769
		whom:BreakJoints()
1770
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1771
		Soul.Name = 'Head'
1772
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1773
		Effect{
1774
			Effect="Arc",
1775
			Manual = Soul,
1776
			FXSettings={
1777
				Start=torso.CFrame,
1778
				Home = Torso,
1779
				RemoveOnGoal = true,
1780
			}
1781
		}
1782
		local lastPoint = Soul.CFrame.p
1783
	
1784
		for i = 0, 1, 0.01 do 
1785
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1786
				local mag = (lastPoint - Soul.Position).magnitude
1787
				Effect{
1788
					Effect = "Fade",
1789
					CFrame = point * CF.N(0, mag/2, 0),
1790
					Size = V3.N(.5,mag+.5,.5),
1791
					Color = Soul.BrickColor
1792
				}
1793
				lastPoint = Soul.CFrame.p
1794
			swait()
1795
		end
1796
		for i = 1, 5 do
1797
			Effect{
1798
				Effect="Fade",
1799
				Color = BrickColor.new'Really red',
1800
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1801
			}	
1802
		end
1803
	end
1804
end
1805
1806
--// Other Functions \\ --
1807
1808
function CastRay(startPos,endPos,range,ignoreList)
1809
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1810
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1811
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1812
end
1813
1814
function getRegion(point,range,ignore)
1815
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1816
end
1817
1818
function clerp(startCF,endCF,alpha)
1819
	return startCF:lerp(endCF, alpha)
1820
end
1821
1822
function GetTorso(char)
1823
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1824
end
1825
1826
1827
function ShowDamage(Pos, Text, Time, Color)
1828
	coroutine.wrap(function()
1829
	local Rate = (1 / Frame_Speed)
1830
	local Pos = (Pos or Vector3.new(0, 0, 0))
1831
	local Text = (Text or "")
1832
	local Time = (Time or 2)
1833
	local Color = (Color or Color3.new(1, 0, 1))
1834
	local EffectPart = NewInstance("Part",Effects,{
1835
		Material=Enum.Material.SmoothPlastic,
1836
		Reflectance = 0,
1837
		Transparency = 1,
1838
		BrickColor = BrickColor.new(Color),
1839
		Name = "Effect",
1840
		Size = Vector3.new(0,0,0),
1841
		Anchored = true,
1842
		CFrame = CF.N(Pos)
1843
	})
1844
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1845
		Size = UDim2.new(1.25, 0, 1.25, 0),
1846
		Adornee = EffectPart,
1847
	})
1848
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1849
		BackgroundTransparency = 1,
1850
		Size = UDim2.new(1, 0, 1, 0),
1851
		Text = Text,
1852
		Font = "Bodoni",
1853
		TextColor3 = Color,
1854
		TextStrokeColor3 = Color3.new(0,0,0),
1855
		TextStrokeTransparency=0,
1856
		TextScaled = true,
1857
	})
1858
	S.Debris:AddItem(EffectPart, (Time))
1859
	EffectPart.Parent = workspace
1860
	delay(0, function()
1861
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1862
		local Frames = (Time / Rate)
1863
		for Frame = 1, Frames do
1864
			swait()
1865
			local Percent = (Frame / Frames)
1866
			TextLabel.TextTransparency = Percent
1867
			TextLabel.TextStrokeTransparency = Percent
1868
		end
1869
		if EffectPart and EffectPart.Parent then
1870
			EffectPart:Destroy()
1871
		end
1872
	end) end)()
1873
end
1874
1875
1876
function DealDamage(data)
1877
	local Who = data.Who;
1878
	local MinDam = data.MinimumDamage or 15;
1879
	local MaxDam = data.MaximumDamage or 30;
1880
	local MaxHP = data.MaxHP or 1e5; 
1881
	
1882
	local DB = data.Debounce or .2;
1883
	
1884
	local CritData = data.Crit or {}
1885
	local CritChance = CritData.Chance or 0;
1886
	local CritMultiplier = CritData.Multiplier or 1;
1887
	
1888
	local DamageEffects = data.DamageFX or {}
1889
	local DamageType = DamageEffects.Type or "Normal"
1890
	local DeathFunction = DamageEffects.DeathFunction
1891
	
1892
	assert(Who,"Specify someone to damage!")	
1893
	
1894
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1895
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1896
	
1897
	local canHit = true
1898
	if(Humanoid)then
1899
		for _, p in pairs(Hit) do
1900
			if p[1] == Humanoid then
1901
				if(time() - p[2] <= DB) then
1902
					canHit = false
1903
				else
1904
					Hit[_] = nil
1905
				end
1906
			end
1907
		end
1908
		if(canHit)then
1909
			table.insert(Hit,{Humanoid,time()})
1910
			local HitTorso = GetTorso(Who)
1911
			local player = S.Players:GetPlayerFromCharacter(Who)
1912
			if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1913
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1914
					print'Got kill'
1915
					Humanoid.Health = 0;
1916
					Who:BreakJoints();
1917
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1918
				else
1919
					local  c = Instance.new("ObjectValue",Hum)
1920
					c.Name = "creator"
1921
					c.Value = Plr
1922
					S.Debris:AddItem(c,0.35)
1923
					if(Humanoid.Health > 0)then	
1924
						if(Mode == 9 and not Radioactive[Who])then
1925
							Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
1926
						end
1927
						if(Who:FindFirstChild'Head')then
1928
							ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
1929
						end
1930
						if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1931
						Humanoid.Health = Humanoid.Health - DoneDamage
1932
					end
1933
					
1934
					if(DamageType == 'Knockback' and HitTorso)then
1935
						local up = DamageEffects.KnockUp or 25
1936
						local back = DamageEffects.KnockBack or 25
1937
						local origin = DamageEffects.Origin or Root
1938
						local decay = DamageEffects.Decay or .5;
1939
						
1940
						local bfos = Instance.new("BodyVelocity",HitTorso)
1941
						bfos.P = 20000	
1942
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1943
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1944
						S.Debris:AddItem(bfos,decay)
1945
					end
1946
				end
1947
			end
1948
		end
1949
	end		
1950
end
1951
1952
function AOEDamage(where,range,options)
1953
	local hit = {}
1954
	for _,v in next, getRegion(where,range,{Char}) do
1955
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1956
			local callTable = {Who=v.Parent}
1957
			hit[v.Parent] = true
1958
			for _,v in next, options do callTable[_] = v end
1959
			DealDamage(callTable)
1960
		end
1961
	end
1962
	return hit
1963
end
1964
1965
function AOEHeal(where,range,amount)
1966
	local healed = {}
1967
	for _,v in next, getRegion(where,range,{Char}) do
1968
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1969
		if(hum and not healed[hum])then
1970
			hum.Health = hum.Health + amount
1971
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1972
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1973
			end
1974
		end
1975
	end
1976
end
1977
1978
--// Chat Function \\--
1979
1980
function Chat(text,color)
1981
	coroutine.wrap(function()
1982
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
1983
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
1984
		local offset = 0;
1985
		local xsize = 0;
1986
		for i = 1, #text do
1987
			offset = offset - 16
1988
			xsize = xsize + 32 	
1989
			delay(i/25, function()
1990
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
1991
				offset = offset + 32
1992
				if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
1993
			end)
1994
		end
1995
		BBG.Size = UDim2.new(0,xsize,0,40)
1996
		delay((#text/25)+3, function()
1997
			for _,v in next, BBG:children() do
1998
				v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
1999
			end
2000
			wait(1.15)
2001
			BBG:destroy()
2002
		end)
2003
	end)()
2004
end
2005
2006
2007
--// Everything else \\--
2008
2009
function ClickGlitch()
2010
	Attack = true
2011
	NeutralAnims = false
2012
	local oWS = WalkSpeed
2013
	WalkSpeed = 0
2014
	Hum.JumpPower = 0
2015
	Hum.AutoRotate = false
2016
	Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
2017
	for i = 0, 2, 0.1 do
2018
		swait()
2019
		local Alpha = .3
2020
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
2021
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
2022
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2023
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2024
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
2025
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
2026
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2027
	end
2028
	Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
2029
	Effect{
2030
		Effect='Fade',
2031
		Size=V3.N(1,1,1),
2032
		CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
2033
		Color=Core2.Color,
2034
		Material=Enum.Material.Neon,
2035
		FXSettings = {
2036
			RandomizeCFrame=true
2037
		}
2038
	}
2039
	coroutine.wrap(function()
2040
		local MousePos = Mouse.Hit
2041
		local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
2042
		for i = 0, 6, .1 do
2043
			effect.Color = Core2.Color
2044
			MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
2045
			effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
2046
			effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
2047
			swait()
2048
		end
2049
		AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
2050
		for i = 0, 3, .1 do
2051
			effect.Color = Core2.Color
2052
			effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
2053
			effect.Size = effect.Size + V3.N(1,1,1)
2054
			effect.Transparency = i/3
2055
			swait()
2056
		end
2057
		effect:destroy()
2058
		
2059
	end)()
2060
	for i = 0, 1, 0.1 do
2061
		swait()
2062
		local Alpha = .3
2063
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
2064
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2065
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2066
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
2067
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
2068
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2069
	end
2070
	for i = 0, 1, 0.1 do
2071
		swait()
2072
		local Alpha = .3
2073
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
2074
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2075
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2076
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
2077
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
2078
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
2079
	end
2080
	WalkSpeed = oWS
2081
	Hum.JumpPower = 50
2082
	Hum.AutoRotate = true
2083
	Attack = false
2084
	NeutralAnims = true
2085
end
2086
2087
function PureBomb()
2088
	Attack = true
2089
	NeutralAnims = false
2090
	local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
2091
	local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
2092
	local Scale = 0.1
2093
	local Pos = 0
2094
	Hum.AutoRotate = false
2095
	Sound(orb,136007472,1,5,false,true,true)
2096
	for i = 0, 10, 0.1 do
2097
		Scale = Scale + .05
2098
		orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
2099
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
2100
		orbM.Scale = V3.N(Scale,Scale,Scale)
2101
		NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
2102
		swait()
2103
		local Alpha = .3
2104
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2105
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2106
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2107
		LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
2108
		RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
2109
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2110
	end
2111
	for i = 0, 2, 0.1 do
2112
		swait()
2113
		orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
2114
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
2115
		local Alpha = .3
2116
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
2117
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
2118
		RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
2119
		LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
2120
		RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
2121
		NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
2122
	end
2123
	Sound(Root,260433768,1,5.25,false,true,true)
2124
	ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
2125
		local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
2126
		AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
2127
		Effect{
2128
			Effect='ResizeAndFade',
2129
			Color=BrickColor.new'Baby blue',
2130
			Size=V3.N(Scale*2,Scale*2,Scale*2),
2131
			Material=Enum.Material.Neon,
2132
			Mesh={MeshType=Enum.MeshType.Sphere},
2133
			CFrame=CF.N(pos),
2134
			FXSettings={
2135
				EndSize=V3.N(.1,.1,.1),
2136
				EndIsIncrement=true
2137
			}
2138
		}
2139
		Effect{
2140
			Effect='ResizeAndFade',
2141
			Color=BrickColor.new'Pastel light blue',
2142
			Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
2143
			Material=Enum.Material.Neon,
2144
			Mesh={MeshType=Enum.MeshType.Sphere},
2145
			CFrame=CF.N(pos),
2146
			FXSettings={
2147
				EndSize=V3.N(.1,.1,.1),
2148
				EndIsIncrement=true
2149
			}
2150
		}
2151
		for i = 0, 49 do
2152
			NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
2153
		end
2154
		for i = 0, 9 do
2155
			NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
2156
			NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
2157
		end
2158
	end}
2159
	orb:destroy()
2160
	for i = 0, 1, 0.1 do
2161
		swait()
2162
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
2163
		local Alpha = .3
2164
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
2165
		LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
2166
		RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
2167
		LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
2168
		RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
2169
		NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
2170
	end
2171
	
2172
	Hum.AutoRotate = true
2173
	
2174
	Attack = false
2175
	NeutralAnims = true
2176
end
2177
2178
function Aeroplane()
2179
	Attack = true
2180
	NeutralAnims = false
2181
	NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
2182
	local rad = 0
2183
	for i = 0, 3, 0.1 do
2184
		AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
2185
		swait()
2186
		Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
2187
		local Alpha = .3
2188
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
2189
		LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
2190
		RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
2191
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
2192
		RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
2193
		NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
2194
	end
2195
	for i = 0, 18, 0.1 do
2196
		AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
2197
		swait()
2198
		rad = rad + .1
2199
		local Alpha = .3
2200
		Root.Velocity = Root.CFrame.lookVector*150
2201
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
2202
		LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
2203
		RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
2204
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
2205
		RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
2206
		NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
2207
	end
2208
	Attack = false
2209
	NeutralAnims = true
2210
end
2211
2212
function Shrek()
2213
	Attack = true
2214
	NeutralAnims = false
2215
	local oWS = WalkSpeed
2216
	for i = 0, 2, 0.1 do
2217
		swait()
2218
		local Alpha = .3
2219
		RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
2220
		LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
2221
		RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
2222
		LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
2223
		RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
2224
		NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
2225
	end
2226
	WalkSpeed = 0
2227
	Sound(Head,368794903,1.2,10,false,true,true)
2228
	local wo = IN("Model",Effects)
2229
	
2230
	for i = 1, 3 do
2231
		local wat = 12.5+(i*2)
2232
		local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
2233
		screamPart.Transparency = .6+(i/10)
2234
		Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
2235
		Weld(screamPart,Torso)
2236
	end
2237
	
2238
	for i = 0, 8, 0.1 do
2239
		swait()
2240
		AOEDamage(Torso.CFrame.p,20,{
2241
			MinimumDamage=5,
2242
			MaximumDamage=10
2243
		})
2244
		local Alpha = .3
2245
		RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
2246
		LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
2247
		RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
2248
		LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
2249
		RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
2250
		NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
2251
	end
2252
	wo:breakJoints()
2253
	wo:destroy()
2254
	WalkSpeed = oWS
2255
	Attack = false
2256
	NeutralAnims = true
2257
end
2258
2259
function NeckSnap(target)
2260
	if(target)then
2261
		local torso = GetTorso(target)
2262
		local hum = target:FindFirstChildOfClass'Humanoid'
2263
		local hed = target:FindFirstChild'Head'
2264
		if(torso and hum and hum.Health > 0 and hed)then
2265
			local oWS = WalkSpeed
2266
			local oPar = target.Parent
2267
			local originalpos = Root.CFrame
2268
			WalkSpeed = 0
2269
			Hum.JumpPower = 0
2270
			Attack = true
2271
			NeutralAnims = false
2272
			Root.Anchored = true
2273
			torso.Anchored = true
2274
			target.Parent = Char
2275
			Hum.AutoRotate = false
2276
			Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
2277
			for _,v in next, torso:children() do
2278
				if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
2279
					v:destroy()
2280
				end
2281
			end
2282
			hed:breakJoints()
2283
			local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
2284
			for i = 0, 1, 0.1 do
2285
				swait()
2286
				local Alpha = .3
2287
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2288
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2289
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2290
				LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
2291
				RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
2292
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2293
			end
2294
			Sound(hed,1093102664,1,5,false,true,true)
2295
			for i = 0, 1.3, 0.1 do
2296
				swait()
2297
				local Alpha = .3
2298
				weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
2299
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2300
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2301
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2302
				LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
2303
				RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
2304
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2305
			end
2306
			target.Parent = oPar
2307
			target:breakJoints()
2308
			WalkSpeed = oWS
2309
			Hum.JumpPower = 50
2310
			Hum.AutoRotate = true
2311
			Root.Anchored = false
2312
			torso.Anchored = false
2313
			Attack = false
2314
			NeutralAnims = true
2315
		end
2316
	end
2317
end
2318
2319
function AttackOne()
2320
	Attack = true
2321
	NeutralAnims = false
2322
	for i = 0, .7, 0.1 do
2323
		swait()
2324
		local Alpha = .3
2325
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
2326
		LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
2327
		RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
2328
		LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
2329
		RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
2330
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
2331
	end
2332
	Sound(RArm,200632136,1.1,5,false,true,true)
2333
	for i = 0, .9, 0.1 do
2334
		swait()
2335
		local Alpha = .3
2336
		AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
2337
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
2338
		LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
2339
		RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
2340
		LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
2341
		RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
2342
		NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
2343
	end
2344
	Combo = 2
2345
	Attack = false
2346
	NeutralAnims = true
2347
end
2348
2349
function AttackTwo()
2350
	Attack = true
2351
	NeutralAnims = false
2352
	for i = 0, 1, 0.1 do
2353
		swait()
2354
		local Alpha = .3
2355
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
2356
		LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
2357
		RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
2358
		LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
2359
		RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
2360
		NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
2361
	end	
2362
	Sound(LArm,200632136,.9,5,false,true,true)
2363
	for i = 0, 1, 0.1 do
2364
		swait()
2365
		local Alpha = .3
2366
		AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
2367
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
2368
		LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
2369
		RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
2370
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
2371
		RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
2372
		NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
2373
	end
2374
	Combo = 3
2375
	Attack = false
2376
	NeutralAnims = true
2377
end
2378
2379
function AttackThree()
2380
	Attack = true
2381
	NeutralAnims = false
2382
	for i = 0, 1, 0.1 do
2383
		swait()
2384
		local Alpha = .3
2385
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2386
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2387
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2388
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
2389
		RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
2390
		NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2391
	end
2392
	--for a = 1, 3 do
2393
	local a = 2
2394
	coroutine.wrap(function()
2395
		for i = 5,45,10 do
2396
			local hite = Instance.new("Part",Char)
2397
			hite.Anchored = true
2398
			hite.CanCollide = false
2399
			hite.Material = "Neon"
2400
			hite.Size = V3.N(1, 1, 1)
2401
			hite.Transparency = 1
2402
			hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
2403
			CamShakeAOE(hite.CFrame.p,10,30,250)
2404
			NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
2405
			NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
2406
			for i = 1, 2 do
2407
				NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)			
2408
			end
2409
			for i = 1, 5 do
2410
				NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
2411
			end
2412
			AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
2413
			Sound(hite,183763506,1,5,false,true,true)
2414
			S.Debris:AddItem(hite,2)
2415
			swait()
2416
		end
2417
	end)()
2418
	--end
2419
	for i = 0, 1, 0.1 do
2420
		swait()
2421
		local Alpha = .3
2422
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
2423
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
2424
		RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
2425
		LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
2426
		RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
2427
		NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
2428
	end
2429
	Combo = 1
2430
	Attack = false
2431
	NeutralAnims = true
2432
end
2433
2434
2435
local WingSine = 0
2436
local WingChange = 1
2437
2438
function SolitudeMode()
2439
	Attack = true
2440
	NeutralAnims = false
2441
	local Sin = 0
2442
	MusicID = 1564523997
2443
	Pitch = 1
2444
	WalkSpeed = 0
2445
	Sound(Core2,136007472,1.25,2.5,false,true,true)
2446
	for i = 0, 4, 0.1 do
2447
		swait()
2448
		NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
2449
		Sin = Sin + 5
2450
		local Alpha = .1
2451
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
2452
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2453
		RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2454
		LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2455
		RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2456
		NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2457
	end
2458
	for _,v in next, LWing:children() do
2459
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
2460
	end
2461
	for _,v in next, RWing:children() do
2462
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2463
	end
2464
	for _,v in next, LWingEXT:children() do
2465
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2466
	end
2467
	for _,v in next, RWingEXT:children() do
2468
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2469
	end
2470
	for _,v in next, Halo:children() do
2471
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
2472
	end
2473
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
2474
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
2475
	WalkSpeed = 16
2476
	Mode = 1
2477
	Core2.BrickColor = BrickColor.new'Black'
2478
	Core2.Material = Enum.Material.Neon
2479
	Sound(Root,"206082327",1,2.5,false,true,true)
2480
	Sound(Root,"847061203",1,5,false,true,true)
2481
	Sound(Root,"239000203",1,2.5,false,true,true)
2482
	Sound(Root,"579687077",.75,2.5,false,true,true)
2483
	RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
2484
	NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
2485
	for i = 1, 24 do
2486
		NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
2487
	end
2488
	for i = 0, 15 do
2489
		NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
2490
	end
2491
	for i = 0, 1.4, 0.1 do
2492
		swait()
2493
		local Alpha = .3
2494
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
2495
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
2496
		RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
2497
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
2498
		RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
2499
		NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
2500
	end
2501
	Attack = false
2502
	NeutralAnims = true
2503
end
2504
2505
function PureMode()
2506
	for _,v in next, LWing:children() do
2507
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
2508
	end
2509
	for _,v in next, RWing:children() do
2510
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2511
	end
2512
	for _,v in next, LWingEXT:children() do
2513
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2514
	end
2515
	for _,v in next, RWingEXT:children() do
2516
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2517
	end
2518
	for _,v in next, Halo:children() do
2519
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
2520
	end
2521
	WalkSpeed = 16
2522
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
2523
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
2524
	RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
2525
	MusicID = 1539245059
2526
	Pitch = 1
2527
	Mode = 2
2528
	Core2.BrickColor = BrickColor.new'Pastel Blue'	
2529
	Core2.Material = Enum.Material.Neon
2530
end
2531
2532
function GlitchMode()
2533
	for _,v in next, LWing:children() do
2534
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
2535
	end
2536
	for _,v in next, RWing:children() do
2537
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2538
	end
2539
	for _,v in next, LWingEXT:children() do
2540
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2541
	end
2542
	for _,v in next, RWingEXT:children() do
2543
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2544
	end
2545
	for _,v in next, Halo:children() do
2546
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
2547
	end
2548
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
2549
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
2550
	WalkSpeed = 16
2551
	RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
2552
	MusicID = 1274310715
2553
	Pitch = .93
2554
	Mode = 3
2555
	Core2.BrickColor = BrickColor.new'Dark stone grey'
2556
	Core2.Material = Enum.Material.DiamondPlate	
2557
end	
2558
2559
function StressMode()
2560
	for _,v in next, LWing:children() do
2561
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
2562
	end
2563
	for _,v in next, RWing:children() do
2564
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
2565
	end
2566
	for _,v in next, LWingEXT:children() do
2567
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
2568
	end
2569
	for _,v in next, RWingEXT:children() do
2570
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
2571
	end
2572
	for _,v in next, Halo:children() do
2573
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
2574
	end
2575
	WalkSpeed = 14
2576
	RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
2577
	MusicID = 614032233
2578
	Pitch = 1
2579
	Mode = 4
2580
	Core2.BrickColor = BrickColor.new'Really red'
2581
	Core2.Material = Enum.Material.Neon	
2582
end	
2583
2584
function JusticeMode()
2585
	for _,v in next, LWing:children() do
2586
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
2587
	end
2588
	for _,v in next, RWing:children() do
2589
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
2590
	end
2591
	for _,v in next, LWingEXT:children() do
2592
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
2593
	end
2594
	for _,v in next, RWingEXT:children() do
2595
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
2596
	end
2597
	for _,v in next, Halo:children() do
2598
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
2599
	end
2600
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
2601
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
2602
	WalkSpeed = 50
2603
	RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
2604
	MusicID = 1102271169
2605
	Pitch = 1
2606
	Mode = 5
2607
	Core2.BrickColor = BrickColor.new'White'
2608
	Core2.Material = Enum.Material.Neon	
2609
end	
2610
2611
function RiddleMeThis()
2612
	Attack = true
2613
	NeutralAnims = false
2614
	WalkSpeed = 0
2615
	MusicID = 1420353940
2616
	Pitch = 1
2617
	Muted = true
2618
	repeat swait() until Music.IsLoaded	
2619
	Muted = false
2620
	Music.TimePosition = 0
2621
	Chat('Riddle me this..')
2622
	for i = 0,14,.1 do
2623
		local Alpha = .1
2624
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2625
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2626
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2627
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
2628
		RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
2629
		NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
2630
		swait()
2631
	end
2632
	Chat('Riddle me that..')
2633
	for i = 0,12,.1 do
2634
		local Alpha = .1
2635
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2636
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2637
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2638
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
2639
		RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
2640
		NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
2641
		swait()	
2642
	end
2643
	Chat("Who's afraid of the big black..")
2644
	for i = 0,16,.1 do
2645
		local Alpha = .1
2646
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
2647
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
2648
		RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
2649
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
2650
		RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
2651
		NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
2652
		swait()
2653
	end
2654
	for i = 0, .7, 0.1 do
2655
		swait()
2656
		local Alpha = .3
2657
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
2658
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2659
		RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2660
		LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
2661
		RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
2662
		NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
2663
	end
2664
2665
	for _,v in next, LWing:children() do
2666
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
2667
	end
2668
	for _,v in next, RWing:children() do
2669
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
2670
	end
2671
	for _,v in next, LWingEXT:children() do
2672
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
2673
	end
2674
	for _,v in next, RWingEXT:children() do
2675
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
2676
	end
2677
	for _,v in next, Halo:children() do
2678
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
2679
	end
2680
	pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
2681
	pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
2682
	WalkSpeed = 50
2683
	RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
2684
	Core2.BrickColor = BrickColor.new'Really black'
2685
	Core2.Material = Enum.Material.Neon	
2686
	Mode = 666666666666
2687
	Sound(Root,"206082327",1,2.5,false,true,true)
2688
	Sound(Root,"847061203",1,5,false,true,true)
2689
	Sound(Root,"239000203",1,2.5,false,true,true)
2690
	Sound(Root,"579687077",.75,2.5,false,true,true)
2691
	NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
2692
	for i = 1, 24 do
2693
		NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
2694
	end
2695
	for i = 0, 15 do
2696
		NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
2697
	end
2698
	for i = 0, .7, 0.1 do
2699
		swait()
2700
		local Alpha = .3
2701
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
2702
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
2703
		RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
2704
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
2705
		RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
2706
		NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
2707
	end
2708
	Attack = false
2709
	NeutralAnims = true
2710
end
2711
2712
--// Wrap it all up \\--
2713
2714
function KeyPress(code)
2715
	if(code == Enum.KeyCode.One and Mode ~= 1)then
2716
		SolitudeMode()
2717
	elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
2718
		PureMode()
2719
	elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
2720
		GlitchMode()
2721
	elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
2722
		StressMode()
2723
	elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
2724
		JusticeMode()
2725
	-- Transformations
2726
	elseif(code == Enum.KeyCode.T)then
2727
		if(Mode == 1)then
2728
			RiddleMeThis()
2729
		end
2730
	-- Toggle player attacking
2731
	elseif(code == Enum.KeyCode.Semicolon)then
2732
		DontAttackPlayers = not DontAttackPlayers
2733
		Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
2734
	-- Attacks
2735
	elseif(code == Enum.KeyCode.Z)then
2736
		if(Mode == 1 or Mode == 666666666666)then
2737
			if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
2738
		elseif(Mode == 2)then
2739
			PureBomb()
2740
		elseif(Mode == 3)then
2741
			ClickGlitch()
2742
		elseif(Mode == 4)then
2743
			Shrek()
2744
		elseif(Mode == 5)then
2745
			Aeroplane()
2746
		end
2747
	end
2748
end
2749
2750
function AttackCombo()
2751
	if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
2752
end
2753
2754
UIS.InputBegan:connect(function(io,gpe)
2755
	if(Attack)then return end
2756
	if(not gpe)then
2757
		local code = io.KeyCode;
2758
		if(io.UserInputType == Enum.UserInputType.Keyboard)then
2759
			KeyPress(code)
2760
		elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
2761
			AttackCombo()
2762
		end
2763
	end
2764
end)
2765
2766
2767
coroutine.wrap(function()
2768
	-- AURAS
2769
	while true do		
2770
		if(Mode == 5)then
2771
			NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
2772
		elseif(Mode == 666666666666)then
2773
			NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)			
2774
		end
2775
		if(Mode == 666666666666)then
2776
			NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)					
2777
		end
2778
		
2779
		swait()
2780
	end	
2781
end)()
2782
2783
while true do
2784
	swait()
2785
	Sine = Sine + Change
2786
	WingSine = WingSine + WingChange
2787
	if(Hue > 360)then Hue = 0 end
2788
	Hue = Hue + 1
2789
	
2790
	if(not Music or not Music.Parent)then
2791
		local tPos = 0;
2792
		if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
2793
		Music = Sound(Char,MusicID,1,3,true,false,true)
2794
		Music.Name = 'Music'
2795
		Music.TimePosition = tPos;
2796
	end
2797
	Music.SoundId = "rbxassetid://"..MusicID
2798
	Music.Parent = Char
2799
	Music.Pitch = Pitch
2800
	Music.Volume = 2
2801
	if(not Muted)then
2802
		Music:Resume()
2803
	else
2804
		Music:Pause()
2805
	end
2806
	
2807
	if(God)then
2808
		Hum.MaxHealth = 1e100
2809
		Hum.Health = 1e100
2810
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2811
		Hum.Name = M.RNG()*100
2812
	end
2813
	
2814
	local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2815
	
2816
	if(Mode == 3)then
2817
		for _,v in next, LWing:children() do
2818
			local what = M.RNG()
2819
			if(v:IsA'BasePart')then
2820
				v.Color = C3.N(what,what,what)
2821
			end
2822
		end
2823
		for _,v in next, RWing:children() do
2824
			local what = M.RNG()
2825
			if(v:IsA'BasePart')then
2826
				v.Color = C3.N(what,what,what)
2827
			end
2828
		end
2829
		for _,v in next, LWingEXT:children() do
2830
			local what = M.RNG()
2831
			if(v:IsA'BasePart')then
2832
				v.Color = C3.N(what,what,what)
2833
			end
2834
		end
2835
		for _,v in next, RWingEXT:children() do
2836
			local what = M.RNG()
2837
			if(v:IsA'BasePart')then
2838
				v.Color = C3.N(what,what,what)
2839
			end
2840
		end
2841
2842
		local what1 = M.RNG()
2843
		local what2 = M.RNG()
2844
		local what3 = M.RNG()
2845
		local what4 = M.RNG()
2846
		Core2.Color = C3.N(what1,what1,what1)
2847
		
2848
		for _,v in next, Halo:children() do
2849
			if(v:IsA'BasePart')then
2850
				v.Color = C3.N(what1,what1,what1)
2851
			end
2852
		end
2853
		
2854
		text.TextStrokeColor3 = C3.N(what2,what2,what2)
2855
		text.TextColor3 = C3.N(what3,what3,what3)
2856
		pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
2857
		pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
2858
	elseif(Mode == 4)then
2859
		for _,v in next, LWing:children() do
2860
			local what = M.RNG()*.5
2861
			if(v:IsA'BasePart')then
2862
				v.Color = C3.N(what,0,0)
2863
			end
2864
		end
2865
		for _,v in next, LWingEXT:children() do
2866
			local what = M.RNG()*.5
2867
			if(v:IsA'BasePart')then
2868
				v.Color = C3.N(what,0,0)
2869
			end
2870
		end
2871
2872
		local what1 = M.RNG()*.5
2873
		local what2 = M.RNG()*.5
2874
		local what3 = M.RNG()*.5
2875
		local what4 = M.RNG()*.5
2876
		Core2.Color = C3.N(what1,0,0)
2877
		
2878
		for _,v in next, Halo:children() do
2879
			if(v:IsA'BasePart')then
2880
				v.Color = C3.N(what1,0,0)
2881
			end
2882
		end
2883
		
2884
		text.TextStrokeColor3 = C3.N(what2,0,0)
2885
		text.TextColor3 = C3.N(what3,0,0)
2886
		pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
2887
		pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
2888
	end
2889
	
2890
	LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
2891
	LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
2892
	LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
2893
	LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
2894
	LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
2895
	LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
2896
	
2897
	RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
2898
	RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
2899
	RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
2900
	RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
2901
	RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
2902
	RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
2903
	
2904
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2905
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2906
	if(not Effects or not Effects.Parent)then
2907
		Effects = IN("Model",Char)
2908
		Effects.Name = "Effects"
2909
	end																																																																																																		
2910
	if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2911
		local wsVal = 7 / (Hum.WalkSpeed/16)
2912
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2913
		Change = 1
2914
			
2915
	elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2916
		local wsVal = 7 / (Hum.WalkSpeed/16)
2917
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2918
		Change = 1
2919
		if(Mode == 7)then
2920
			RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
2921
			LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
2922
		else
2923
			RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
2924
			LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
2925
		end
2926
	else
2927
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2928
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2929
	end	
2930
	
2931
	Hum.WalkSpeed = WalkSpeed
2932
	if(NeutralAnims)then	
2933
		if(State == 'Idle')then
2934
			local Alpha = .1
2935
			if(Mode == 1)then
2936
				Change = 1
2937
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
2938
				LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
2939
				RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
2940
				LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
2941
				RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2942
				NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2943
			elseif(Mode == 2)then
2944
				Change = 1
2945
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2946
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
2947
				RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
2948
				LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
2949
				RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
2950
				NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2951
			elseif(Mode == 3)then
2952
				Change = 1
2953
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
2954
				LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
2955
				RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
2956
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2957
				RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
2958
				NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
2959
			elseif(Mode == 4)then
2960
				Change = 1 
2961
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2962
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2963
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2964
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
2965
				RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2966
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2967
			elseif(Mode == 5)then
2968
				Change = 1
2969
				RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2970
				LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
2971
				RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
2972
				LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
2973
				RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
2974
				NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2975
			elseif(Mode == 666666666666)then
2976
				Change = 1
2977
				NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
2978
				RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2979
				LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
2980
				RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
2981
				LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2982
				RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2983
				NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
2984
			else			
2985
				Change = .75
2986
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
2987
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
2988
				LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
2989
				RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
2990
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
2991
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
2992
			end
2993
			-- idle
2994
		elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2995
			local wsVal = 7 / (Hum.WalkSpeed/16)
2996
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2997
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2998
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2999
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
3000
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
3001
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3002
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3003
		elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
3004
			local wsVal = 7 / (Hum.WalkSpeed/16)
3005
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
3006
			if(Mode == 4)then
3007
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
3008
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
3009
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
3010
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
3011
				RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
3012
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
3013
			elseif(Mode == 696969)then
3014
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
3015
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
3016
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
3017
				LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
3018
				RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
3019
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
3020
			
3021
			elseif(Mode == 1)then
3022
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
3023
				NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
3024
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
3025
				RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
3026
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3027
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3028
			else 
3029
				if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
3030
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
3031
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
3032
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
3033
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
3034
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3035
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3036
			end
3037
		elseif(State == 'Walk' and Mode == 7)then
3038
			local wsVal = 7 / (Hum.WalkSpeed/16)
3039
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
3040
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
3041
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
3042
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
3043
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
3044
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3045
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
3046
		elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
3047
			Change = 1
3048
			local Alpha = .1
3049
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
3050
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
3051
			RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
3052
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
3053
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
3054
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
3055
		elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
3056
			Change = 1
3057
			local Alpha = .1
3058
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
3059
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
3060
			RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
3061
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
3062
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
3063
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
3064
		
3065
		elseif((State == 'Walk' or State == 'Run'))then
3066
			Change = 1
3067
			local Alpha = .1
3068
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
3069
			LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
3070
			RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
3071
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
3072
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
3073
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
3074
		
3075
		elseif(State == 'Jump')then
3076
			local Alpha = .1
3077
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
3078
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
3079
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
3080
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
3081
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
3082
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
3083
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
3084
		elseif(State == 'Fall')then
3085
			local Alpha = .1
3086
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
3087
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
3088
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
3089
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
3090
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
3091
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
3092
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
3093
		elseif(State == 'Paralyzed')then
3094
			-- paralyzed
3095
		elseif(State == 'Sit')then
3096
			-- sit
3097
		end
3098
	end
3099
	
3100
3101
	
3102
	for i,v in next, BloodPuddles do
3103
		local mesh = i:FindFirstChild'CylinderMesh'
3104
		BloodPuddles[i] = v + 1
3105
		if(not mesh or i.Transparency >= 1)then
3106
			i:destroy() 
3107
			BloodPuddles[i] = nil
3108
		elseif(v >= Frame_Speed*4)then
3109
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
3110
			i.Transparency = trans
3111
	            if(mesh.Scale.Z > 0)then
3112
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
3113
	            end
3114
		else
3115
			i.Transparency = 0
3116
		end
3117
	end
3118
end