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Jan 6th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
  5. script.Parent = InternalData.RealOwner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  7. local function createObject (connections, index)
  8. local proxy = newproxy (true);local meta = getmetatable (proxy);
  9. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  10. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  11. meta.__index = function (self, i)
  12. if (i == 'TriggerEvent') then return runbind end;
  13. return connections[i] and connections[i].Event or index[i];
  14. end;
  15. meta.__newindex = index;meta.__metatable = false;return proxy
  16. end;
  17. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  18. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  19. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  20. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  21. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  22. Event.OnServerEvent:Connect(function(FiredBy,Input)
  23. if FiredBy ~= InternalData.RealOwner then return end
  24. if Input.MouseEvent then
  25. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  26. elseif Input.Sound then
  27. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  28. else
  29. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  30. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  31. for _,Action in pairs(ContextActionService.Actions) do
  32. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  33. end
  34. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  35. end
  36. end)
  37. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  38. Event.Parent = NLS([[
  39. local Player = owner;
  40. local Sounds = {};
  41. local Event = script:WaitForChild("UserInput");
  42. local UserInputService = game:GetService("UserInputService");
  43. local Mouse = Player:GetMouse();
  44. local Input = function(Input,gameProcessedEvent)
  45. if gameProcessedEvent then return end
  46. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  47. end
  48. Event.OnClientEvent:connect(function(Args)
  49. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  50. end)
  51. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  52. local Hit,Target
  53. while wait(1/30) do
  54. for x,Sound in pairs(Sounds) do
  55. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  56. end
  57. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  58. Hit = Mouse.Hit;Target = Mouse.Target;
  59. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  60. end
  61. end
  62. ]],InternalData.RealOwner.Character)
  63. end
  64. InternalData.NewOwner = setmetatable({},{
  65. __index = function (self,Index)
  66. local Type = type(InternalData.RealOwner[Index])
  67. if Type == "function" then
  68. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  69. return function (self)return InternalData["Mouse"] end
  70. end
  71. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  72. elseif Index == "FakePlayer" then
  73. return true
  74. end
  75. return InternalData.RealOwner[Index]
  76. end;
  77. __tostring = function(self) return tostring(InternalData.RealOwner) end
  78. })
  79. --LoadLibrary("RbxUtility").Create
  80. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  81. if Library == "RbxUtility" then
  82. return setmetatable({},{
  83. __tostring = function() return "RbxUtility" end;
  84. __index = function(self, Index)
  85. if Index:lower() == "create" then
  86. return function(Type)
  87. return function(Data)
  88. Data = Data or {}
  89. local Inst = Instance.new(Type)
  90. for x,y in pairs(Data) do
  91. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  92. if y == owner then y = InternalData.RealOwner end
  93. Inst[x] = y
  94. end
  95. return Inst
  96. end
  97. end
  98. end
  99. return InternalData.LoadLibrary(Library)[Index]
  100. end
  101. })
  102. end
  103. return InternalData.LoadLibrary(Library)
  104. end
  105. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  106. __index = function (self,Index)
  107. if Index:lower() == 'new' then
  108. return function (Type, Parent)
  109. if Parent == owner then Parent = InternalData.RealOwner end
  110. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  111. local Real = InternalData.RealInstance.new(Type,Parent)
  112. if not Type then return end
  113. if Type == "BillboardGui" then
  114. local ToReturn = setmetatable({},{
  115. __index = function (self,Index)
  116. if type(Real[Index]) == "function" then
  117. if Index:lower() == "clone" then
  118. return function (self)
  119. local Real = Real:Clone()
  120. local ToReturn = setmetatable({RealObject = Real},{
  121. __index = function (self,Index)
  122. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  123. return Real[Index]
  124. end;
  125. __newindex = function (self,Index,Value)
  126. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  127. if Value == owner then Value = InternalData.RealOwner end
  128. Real[Index] = Value
  129. end;
  130. __tostring = function(self) return tostring(Real) end;
  131. })
  132. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  133. end
  134. end
  135. return function (self,...) return Real[Index](Real,...)end
  136. end
  137. return Real[Index]
  138. end;
  139. __newindex = function (self,Index,Value)
  140. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  141. if Value == owner then Value = InternalData.RealOwner end
  142. Real[Index] = Value
  143. end;
  144. __tostring = function(self) return tostring(Real) end;
  145. })
  146. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  147. elseif Type:lower() == "sound" then
  148. Real.Parent = owner.Character;
  149. local ToReturn = setmetatable({RealObject = Real},{
  150. __index = function (self,Index)
  151. if Index:lower() == "playbackloudness" then
  152. return InternalData.SoundLoudness[Real] or 0
  153. elseif type(Real[Index]) == "function" then
  154. if Index:lower() == "clone" then
  155. return function (self)
  156. local Real = Real:Clone()
  157. local ToReturn = setmetatable({},{
  158. __index = function (self,Index)
  159. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  160. return Real[Index]
  161. end;
  162. __newindex = function (self,Index,Value)
  163. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  164. if Value == owner then Value = InternalData.RealOwner end
  165. Real[Index] = Value
  166. end;
  167. __tostring = function(self) return tostring(Real) end;
  168. })
  169. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  170. end
  171. end
  172. return function (self,...) return Real[Index](Real,...)end
  173. end
  174. return Real[Index]
  175. end;
  176. __newindex = function (self,Index,Value)
  177. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  178. if Value == owner then Value = InternalData.RealOwner end
  179. Real[Index] = Value
  180. end;
  181. __tostring = function(self) return tostring(Real) end;
  182. })
  183. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  184. else
  185. local ToReturn = setmetatable({RealObject = Real},{
  186. __index = function (self,Index)
  187. if type(Real[Index]) == "function" then
  188. if Index:lower() == "clone" then
  189. return function (self)
  190. local Real = Real:Clone()
  191. local ToReturn = setmetatable({},{
  192. __index = function (self,Index)
  193. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  194. return Real[Index]
  195. end;
  196. __newindex = function (self,Index,Value)
  197. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  198. if Value == owner then Value = InternalData.RealOwner end
  199. Real[Index] = Value
  200. end;
  201. __tostring = function(self) return tostring(Real) end;
  202. })
  203. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  204. end
  205. end
  206. return function (self,...) return Real[Index](Real,...)end
  207. end
  208. return Real[Index]
  209. end;
  210. __newindex = function (self,Index,Value)
  211. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  212. if Value == owner then Value = InternalData.RealOwner end
  213. Real[Index] = Value
  214. end;
  215. __tostring = function(self) return tostring(Real) end;
  216. })
  217. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  218. end
  219. end
  220. end
  221. return InternalData.RealInstance[Index]
  222. end;
  223. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  224. });
  225. InternalData.RealGame = game;game = setmetatable({},{
  226. __index = function (self,Index)
  227. if InternalData.RealGame[Index] then
  228. local Type = type(InternalData.RealGame[Index])
  229. if Type == "function" then
  230. if Index:lower() == "getservice" or Index:lower() == "service" then
  231. return function (self,Service)
  232. local FakeServices = {
  233. ["players"] = function()
  234. return setmetatable({},{
  235. __index = function (self2,Index2)
  236. local RealService = InternalData.RealGame:GetService(Service)
  237. local Type2 = type(RealService[Index2])
  238. if Type2 == "function" then
  239. return function (self,...) return RealService[Index2](RealService,...)end
  240. else
  241. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  242. return RealService[Index2]
  243. end
  244. end;
  245. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  246. })
  247. end;
  248. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  249. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  250. ["debris"] = function()
  251. return setmetatable({},{
  252. __index = function(self2,Index2)
  253. local RealService = InternalData.RealGame:GetService(Service)
  254. local Type2 = type(RealService[Index2])
  255. if Type2 == "function" then
  256. if Index2:lower() == "additem" then
  257. return function (self,Item,Time)
  258. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  259. return RealService:AddItem(Item,Time)
  260. end
  261. end
  262. return function (self,...) return RealService[Index2](RealService,...) end
  263. end
  264. return RealService[Index2]
  265. end;
  266. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  267. })
  268. end;
  269. ["runservice"] = function()
  270. return setmetatable({},{
  271. __index = function(self2,Index2)
  272. local RealService = InternalData.RealGame:GetService(Service)
  273. local Type2 = type(RealService[Index2])
  274. if Type2 == "function" then
  275. return function (self,...) return RealService[Index2](RealService,...) end
  276. else
  277. local RunServices = {
  278. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  279. ["renderstepped"] = function() return RealService["Stepped"] end
  280. }
  281. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  282. return RealService[Index2]
  283. end
  284. end;
  285. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  286. })
  287. end
  288. }
  289. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  290. return InternalData.RealGame:GetService(Service)
  291. end
  292. end
  293. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  294. else
  295. if game:GetService(Index) then return game:GetService(Index) end
  296. return InternalData.RealGame[Index]
  297. end
  298. end
  299. return nil
  300. end;
  301. __tostring = function(self) return tostring(InternalData.game) end
  302. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  303.  
  304. -- Created by Nebula_Zorua --
  305. -- NebulaGlitcher Demo --
  306. -- The official second Glitcher's Demo --
  307. -- Discord: Nebula the Zorua#6969
  308. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  309.  
  310. wait(0.2)
  311.  
  312. --Values (EDITED)
  313.  
  314. local plrs = game:GetService("Players")
  315. local plr = plrs.LocalPlayer
  316. local char = plr.Character
  317. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  318.  
  319. local ANIM = "Idle"
  320. local ATTACK = false
  321. local EQUIPPED = false
  322. local HOLD = false
  323. local COMBO = 1
  324. local Rooted = false
  325. local SINE = 0
  326. local KEYHOLD = false
  327. local WALKINGANIM = false
  328. local WALK = 0
  329. local VALUE1 = false
  330. local VALUE2 = false
  331.  
  332. local ATTACK = false
  333.  
  334. function MouseDown(Mouse)
  335. if ATTACK == false then
  336. end
  337. end
  338.  
  339. function MouseUp(Mouse)
  340. HOLD = false
  341. end
  342.  
  343. local function weldBetween(a, b)
  344. local weldd = Instance.new("ManualWeld")
  345. weldd.Part0 = a
  346. weldd.Part1 = b
  347. weldd.C0 = CFrame.new()
  348. weldd.C1 = b.CFrame:inverse() * a.CFrame
  349. weldd.Parent = a
  350. return weldd
  351. end
  352.  
  353. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  354. local acs = Instance.new("Part")
  355. acs.CanCollide = false
  356. acs.Anchored = false
  357. acs.Size = Vector3.new(0,0,0)
  358. acs.CFrame = attachmentpart.CFrame
  359. acs.Parent = Character
  360. acs.BrickColor = color
  361. local meshs = Instance.new("SpecialMesh")
  362. meshs.MeshId = mesh
  363. meshs.TextureId = texture
  364. meshs.Parent = acs
  365. meshs.Scale = scale
  366. meshs.Offset = offset
  367. weldBetween(attachmentpart,acs)
  368. end
  369.  
  370. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  371. if TYPE == "Gem" then
  372. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  373. acs.Anchored = false
  374. acs.CanCollide = false
  375. acs.CFrame = PART.CFrame
  376. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  377. weldBetween(PART,acs)
  378. elseif TYPE == "Skull" then
  379. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  380. acs.Anchored = false
  381. acs.CanCollide = false
  382. acs.CFrame = PART.CFrame
  383. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  384. weldBetween(PART,acs)
  385. elseif TYPE == "Eye" then
  386. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  387. acs.Anchored = false
  388. acs.CanCollide = false
  389. acs.CFrame = PART.CFrame
  390. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  391. weldBetween(PART,acs)
  392. end
  393. end
  394.  
  395.  
  396. function MakeForm(PART,TYPE)
  397. if TYPE == "Cyl" then
  398. local MSH = IT("CylinderMesh",PART)
  399. elseif TYPE == "Ball" then
  400. local MSH = IT("SpecialMesh",PART)
  401. MSH.MeshType = "Sphere"
  402. elseif TYPE == "Wedge" then
  403. local MSH = IT("SpecialMesh",PART)
  404. MSH.MeshType = "Wedge"
  405. elseif TYPE == "Head" then
  406. local MSH = IT("SpecialMesh",PART)
  407. MSH.Scale = VT(1.25,1.25,1.25)
  408. end
  409. end
  410.  
  411.  
  412. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  413. local NEWWELD = IT(TYPE)
  414. NEWWELD.Part0 = PART0
  415. NEWWELD.Part1 = PART1
  416. NEWWELD.C0 = C0
  417. NEWWELD.C1 = C1
  418. NEWWELD.Parent = PARENT
  419. return NEWWELD
  420. end
  421.  
  422. Player = game:GetService("Players").LocalPlayer
  423. PlayerGui = Player.PlayerGui
  424. Cam = workspace.CurrentCamera
  425. Backpack = Player.Backpack
  426. Character = Player.Character
  427. Humanoid = Character.Humanoid
  428. Mouse = Player:GetMouse()
  429. RootPart = Character["HumanoidRootPart"]
  430. Torso = Character["Torso"]
  431. Head = Character["Head"]
  432. RightArm = Character["Right Arm"]
  433. LeftArm = Character["Left Arm"]
  434. RightLeg = Character["Right Leg"]
  435. LeftLeg = Character["Left Leg"]
  436. RootJoint = RootPart["RootJoint"]
  437. Neck = Torso["Neck"]
  438. RightShoulder = Torso["Right Shoulder"]
  439. LeftShoulder = Torso["Left Shoulder"]
  440. RightHip = Torso["Right Hip"]
  441. LeftHip = Torso["Left Hip"]
  442.  
  443.  
  444. Class_Name = "Void Face"
  445.  
  446. Player_Size = 1 --Size of the player.
  447. Animation_Speed = 3
  448. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  449.  
  450. local Speed = 16
  451. local Effects2 = {}
  452.  
  453. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  454. local NEWPART = IT("Part")
  455. NEWPART.formFactor = FORMFACTOR
  456. NEWPART.Reflectance = REFLECTANCE
  457. NEWPART.Transparency = TRANSPARENCY
  458. NEWPART.CanCollide = false
  459. NEWPART.Locked = true
  460. NEWPART.Anchored = true
  461. if ANCHOR == false then
  462. NEWPART.Anchored = false
  463. end
  464. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  465. NEWPART.Name = NAME
  466. NEWPART.Size = SIZE
  467. NEWPART.Position = Torso.Position
  468. NEWPART.Material = MATERIAL
  469. NEWPART:BreakJoints()
  470. NEWPART.Parent = PARENT
  471. return NEWPART
  472. end
  473.  
  474. --End of Values
  475.  
  476. --// Shortcut Variables \\--
  477. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  478. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  479. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  480. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  481. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  482. local R3 = {N=Region3.new}
  483. local De = S.Debris
  484. local WS = workspace
  485. local Lght = S.Lighting
  486. local RepS = S.ReplicatedStorage
  487. local IN = Instance.new
  488. local Plrs = S.Players
  489. local UIS = S.UserInputService
  490. local CAS = S.ContextActionService
  491. --// Initializing \\--
  492. local Plr = Plrs.LocalPlayer
  493. local Char = Plr.Character
  494. local Hum = Char:FindFirstChildOfClass'Humanoid'
  495. local RArm = Char["Right Arm"]
  496. local LArm = Char["Left Arm"]
  497. local RLeg = Char["Right Leg"]
  498. local LLeg = Char["Left Leg"]
  499. local Root = Char:FindFirstChild'HumanoidRootPart'
  500. local Torso = Char.Torso
  501. local Head = Char.Head
  502. local NeutralAnims = true
  503. local Attack = false
  504. local Debounces = {Debounces={}}
  505. local Mouse = Plr:GetMouse()
  506. local Hit = {}
  507. local Sine = 0
  508. local Change = 1
  509. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  510. local Hue = 0;
  511. local Combo = 1
  512. local BloodPuddles = {}
  513.  
  514. local DontAttackPlayers = false
  515.  
  516. local BurnInterval = .7
  517.  
  518. local Radioactive = {}
  519.  
  520. local Hits = 0;
  521. local HitTime = time()
  522.  
  523. local MaxHits = 60;
  524.  
  525. local Effects = IN("Folder",Char)
  526. Effects.Name = "Effects"
  527.  
  528. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  529.  
  530. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  531.  
  532. local dmg = math.random(min,max)
  533. for i,v in ipairs(workspace:GetChildren()) do
  534. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  535. local body = v:GetChildren()
  536. for part = 1, #body do
  537. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  538. if(body[part].Position - position).Magnitude < radius then
  539. if v.ClassName == "Model" then
  540. if v:FindFirstChildOfClass("Humanoid") then
  541. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  542. if HUMAN.Health ~= 0 then
  543. if HasChain == true then
  544. local defence = Instance.new("BoolValue",v)
  545. defence.Name = ("HitBy"..Player.Name)
  546. game:GetService("Debris"):AddItem(defence, 1)
  547. coroutine.resume(coroutine.create(function()
  548. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  549. if TORSO then
  550. local PART = IT("Part",Effects)
  551. PART.Anchored = true
  552. PART.CanCollide = false
  553. PART.Transparency = 1
  554. PART.CFrame = CF(position)
  555. Debris:AddItem(PART,15)
  556. local A = IT("Attachment",PART)
  557. --TORSO.Anchored = true
  558. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  559. Front.CFrame = CF(position)
  560. Front.CanCollide = true
  561. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  562. local B = IT("Attachment",Front)
  563. local ChainLink = IT("Beam",Effects)
  564. ChainLink.Texture = "rbxassetid://1262544869"
  565. ChainLink.TextureSpeed = 0
  566. ChainLink.FaceCamera = true
  567. ChainLink.Width0 = 3
  568. ChainLink.Attachment0 = A
  569. ChainLink.Attachment1 = B
  570. ChainLink.TextureMode = "Static"
  571. local bv = Instance.new("BodyVelocity")
  572. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  573. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  574. bv.Parent = Front
  575. bv.Name = "MOVE"
  576. coroutine.resume(coroutine.create(function()
  577. Swait(30)
  578. bv:remove()
  579. local POS = Front.Position
  580. Front.CanCollide = false
  581. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  582. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  583. for i = 0, 1, 0.07 do
  584. Swait()
  585. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  586. end
  587. Front:remove()
  588. ChainLink:remove()
  589. end))
  590. local harm = Front.Touched:Connect(function(hit)
  591. impale(Front,hit)
  592. end)
  593. end
  594. end))
  595. elseif DoesWarp == true then
  596. local defence = Instance.new("BoolValue",v)
  597. defence.Name = ("HitBy"..Player.Name)
  598. game:GetService("Debris"):AddItem(defence, 0.001)
  599. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  600. Warp(TORSO,Instakill)
  601. else
  602. if CanBeDodgedByJumping == true then
  603. if body[part].Position.Y < position.Y+5 then
  604. if math.random(1,100) < critrate+1 then
  605. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  606. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  607. else
  608. HUMAN.Health = HUMAN.Health - dmg
  609. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  610. end
  611. local defence = Instance.new("BoolValue",v)
  612. defence.Name = ("HitBy"..Player.Name)
  613. game:GetService("Debris"):AddItem(defence, 0.01)
  614. end
  615. else
  616. if beserk == true then
  617. HUMAN.Health = 0
  618. end
  619. if math.random(1,100) < critrate+1 then
  620. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  621. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  622. else
  623. HUMAN.Health = HUMAN.Health - dmg
  624. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  625. end
  626. local defence = Instance.new("BoolValue",v)
  627. defence.Name = ("HitBy"..Player.Name)
  628. game:GetService("Debris"):AddItem(defence, 0.01)
  629. Humanoid.Died:connect(function()
  630. ATTACK = true
  631. end)
  632.  
  633. end
  634. end
  635. end
  636. end
  637. end
  638. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  639. end
  640. end
  641. end
  642. if v.ClassName == "Part" then
  643. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  644. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  645. end
  646. end
  647. end
  648. end
  649. end
  650.  
  651. function Warp(Victim,WarpToVoid)
  652. Victim.Anchored = true
  653. coroutine.resume(coroutine.create(function()
  654. local GUI,GUI2 = CreateGUICircle(Victim)
  655. CreateSound("1208650519", Victim, 10, 1)
  656. for i = 1, 100 do
  657. Swait()
  658. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  659. GUI2.Rotation = GUI2.Rotation + 4
  660. end
  661. CastWarpOutlines(Victim.Parent)
  662. if WarpToVoid == false then
  663. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  664. CreateSound("1177785010", Victim, 10, 1)
  665. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  666. if HUMANOID ~= nil then
  667. local dmg = MRANDOM(75,95)
  668. HUMANOID.Health = HUMANOID.Health - dmg
  669. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  670. end
  671. for i = 1, 50 do
  672. Swait()
  673. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  674. GUI2.Rotation = GUI2.Rotation - 8
  675. end
  676. Victim.Anchored = false
  677. GUI:remove()
  678. elseif WarpToVoid == true then
  679. CastWarpOutlines(Victim.Parent)
  680. q = Victim.Parent:GetChildren()
  681. for i = 1, #q do
  682. if q[i] ~= Victim then
  683. q[i]:remove()
  684. end
  685. end
  686. CreateSound("1177785010", Victim, 10, 1)
  687. Victim.Transparency = 1
  688. for i = 1, 50 do
  689. Swait()
  690. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  691. GUI2.Rotation = GUI2.Rotation - 8
  692. end
  693. Victim.Parent:remove()
  694. end
  695. end))
  696. end
  697.  
  698. function killnearest(position,range,maxstrength)
  699. for i,v in ipairs(workspace:GetChildren()) do
  700. local body = v:GetChildren()
  701. for part = 1, #body do
  702. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  703. if(body[part].Position - position).Magnitude < range then
  704. if v.ClassName == "Model" then
  705. v:BreakJoints()
  706. end
  707. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  708. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  709. end
  710. end
  711. end
  712. if v.ClassName == "Part" then
  713. if v.Anchored == false and (v.Position - position).Magnitude < range then
  714. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  715. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  716. end
  717. end
  718. end
  719. end
  720. --End of Ivencible script..
  721.  
  722.  
  723. --// Output Stuff \\--
  724.  
  725. function Output(type,...)
  726. print(table.concat{...,"\t"})
  727. end
  728.  
  729. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  730. warn("CONTROLS:")
  731. warn("SOLITUDE - Z, T")
  732. warn("THE BIG BLACK - Z (NOT FINISHED)")
  733. warn("CLARITY - Z")
  734. warn("GLITCHY - Z")
  735. warn("STRESS - Z")
  736. warn("JUSTICE - Z")
  737.  
  738. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  739.  
  740. --// Debounce System \\--
  741.  
  742. function Debounces:New(name,cooldown)
  743. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  744. setmetatable(aaaaa,{__index = Debounces})
  745. Debounces.Debounces[name] = aaaaa
  746. return aaaaa
  747. end
  748.  
  749. function Debounces:Use(overrideUsable)
  750. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  751. if(self.Usable or overrideUsable)then
  752. self.Usable = false
  753. self.CoolingDown = true
  754. local LastUse = time()
  755. self.LastUse = LastUse
  756. delay(self.Cooldown or 2,function()
  757. if(self.LastUse == LastUse)then
  758. self.CoolingDown = false
  759. self.Usable = true
  760. end
  761. end)
  762. end
  763. end
  764.  
  765. function Debounces:Get(name)
  766. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  767. for i,v in next, Debounces.Debounces do
  768. if(i == name)then
  769. return v;
  770. end
  771. end
  772. end
  773.  
  774. function Debounces:GetProgressPercentage()
  775. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  776. if(self.CoolingDown and not self.Usable)then
  777. return math.max(
  778. math.floor(
  779. (
  780. (time()-self.LastUse)/self.Cooldown or 2
  781. )*100
  782. )
  783. )
  784. else
  785. return 100
  786. end
  787. end
  788.  
  789. --// Instance Creation Functions \\--
  790.  
  791. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  792. local Sound = IN("Sound")
  793. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  794. Sound.Pitch = pitch or 1
  795. Sound.Volume = volume or 1
  796. Sound.Looped = looped or false
  797. if(autoPlay)then
  798. coroutine.wrap(function()
  799. repeat wait() until Sound.IsLoaded
  800. Sound.Playing = autoPlay or false
  801. end)()
  802. end
  803. if(not looped and effect)then
  804. Sound.Stopped:connect(function()
  805. Sound.Volume = 0
  806. Sound:destroy()
  807. end)
  808. elseif(effect)then
  809. warn("Sound can't be looped and a sound effect!")
  810. end
  811. Sound.Parent =parent or Torso
  812. return Sound
  813. end
  814. function Part(parent,color,material,size,cframe,anchored,cancollide)
  815. local part = IN("Part")
  816. part.Parent = parent or Char
  817. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  818. part.Material = material or Enum.Material.SmoothPlastic
  819. part.TopSurface,part.BottomSurface=10,10
  820. part.Size = size or V3.N(1,1,1)
  821. part.CFrame = cframe or CF.N(0,0,0)
  822. part.CanCollide = cancollide or false
  823. part.Anchored = anchored or false
  824. return part
  825. end
  826.  
  827. function Weld(part0,part1,c0,c1)
  828. local weld = IN("Weld")
  829. weld.Parent = part0
  830. weld.Part0 = part0
  831. weld.Part1 = part1
  832. weld.C0 = c0 or CF.N()
  833. weld.C1 = c1 or CF.N()
  834. return weld
  835. end
  836.  
  837. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  838. local part = IN("SpecialMesh")
  839. part.MeshId = meshid or ""
  840. part.TextureId = textid or ""
  841. part.Scale = scale or V3.N(1,1,1)
  842. part.Offset = offset or V3.N(0,0,0)
  843. part.MeshType = meshtype or Enum.MeshType.Sphere
  844. part.Parent = parent
  845. return part
  846. end
  847.  
  848. NewInstance = function(instance,parent,properties)
  849. local inst = Instance.new(instance)
  850. inst.Parent = parent
  851. if(properties)then
  852. for i,v in next, properties do
  853. pcall(function() inst[i] = v end)
  854. end
  855. end
  856. return inst;
  857. end
  858.  
  859. function Clone(instance,parent,properties)
  860. local inst = instance:Clone()
  861. inst.Parent = parent
  862. if(properties)then
  863. for i,v in next, properties do
  864. pcall(function() inst[i] = v end)
  865. end
  866. end
  867. return inst;
  868. end
  869.  
  870. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  871. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  872. local Sound = IN("Sound")
  873. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  874. Sound.Pitch = pitch or 1
  875. Sound.Volume = volume or 1
  876. Sound.Looped = looped or false
  877. if(autoPlay)then
  878. coroutine.wrap(function()
  879. repeat wait() until Sound.IsLoaded
  880. Sound.Playing = autoPlay or false
  881. end)()
  882. end
  883. if(not looped and effect)then
  884. Sound.Stopped:connect(function()
  885. Sound.Volume = 0
  886. soundPart:destroy()
  887. end)
  888. elseif(effect)then
  889. warn("Sound can't be looped and a sound effect!")
  890. end
  891. Sound.Parent = soundPart
  892. return Sound,soundPart
  893. end
  894.  
  895.  
  896. --// Extended ROBLOX tables \\--
  897. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  898. --// Require stuff \\--
  899. function CamShake(who,times,intense,origin)
  900. coroutine.wrap(function()
  901. if(script:FindFirstChild'CamShake')then
  902. local cam = script.CamShake:Clone()
  903. cam:WaitForChild'intensity'.Value = intense
  904. cam:WaitForChild'times'.Value = times
  905.  
  906. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  907. cam.Parent = who
  908. wait()
  909. cam.Disabled = false
  910. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  911. local intensity = intense
  912. local cam = workspace.CurrentCamera
  913. for i = 1, times do
  914. local camDistFromOrigin
  915. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  916. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  917. elseif(typeof(origin) == 'Vector3')then
  918. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  919. end
  920. if(camDistFromOrigin)then
  921. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  922. end
  923. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  924. swait()
  925. end
  926. end
  927. end)()
  928. end
  929.  
  930.  
  931. function CamShakeAll(times,intense,origin)
  932. for _,v in next, Plrs:players() do
  933. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  934. end
  935. end
  936.  
  937. function CamShakeAOE(origin,range,times,intense,blacklist)
  938. local hit = {}
  939. for _,v in next, getRegion(origin,range,blacklist or {}) do
  940. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  941. CamShake(v.Parent,times,intense,origin)
  942. hit[v.Parent] = true
  943. end
  944. end
  945. end
  946.  
  947. function ServerScript(code)
  948. if(script:FindFirstChild'Loadstring')then
  949. local load = script.Loadstring:Clone()
  950. load:WaitForChild'Sauce'.Value = code
  951. load.Disabled = false
  952. load.Parent = workspace
  953. elseif(NS and typeof(NS) == 'function')then
  954. NS(code,workspace)
  955. else
  956. warn("no serverscripts lol")
  957. end
  958. end
  959.  
  960. function LocalOnPlayer(who,code)
  961. ServerScript([[
  962. wait()
  963. script.Parent=nil
  964. if(not _G.Http)then _G.Http = game:service'HttpService' end
  965.  
  966. local Http = _G.Http or game:service'HttpService'
  967.  
  968. local source = ]].."[["..code.."]]"..[[
  969. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  970. local asd = Http:PostAsync(link,source)
  971. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  972. local ID = Http:JSONDecode(asd).Result.Require_ID
  973. local vs = require(ID).VORTH_SCRIPT
  974. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  975. ]])
  976. end
  977.  
  978. --// Customization \\--
  979.  
  980. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  981. local Remove_Hats = false
  982. local Remove_Clothing = false
  983. local PlayerSize = 1
  984. local DamageColor = BrickColor.new'Really black'
  985. local MusicID = 1564523997
  986. local Pitch = 1
  987. local VisSong = 511924043;
  988.  
  989. local God = false
  990. local Muted = false
  991.  
  992. local PrimaryParts = {}
  993. local SecondaryParts = {}
  994.  
  995. local WalkSpeed = 16
  996.  
  997. local Mode = 1;
  998.  
  999. --// Weapon and GUI creation, and Character Customization \\--
  1000.  
  1001. pcall(function()Char.LeftWing:destroy()end)
  1002. pcall(function()Char.Halo:destroy()end)
  1003. local toggleTag = true
  1004. local txt = Instance.new("BillboardGui", PlrGui)
  1005. txt.Adornee = Head
  1006. txt.Name = "NameDetect"
  1007. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1008. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1009. local text = Instance.new("TextLabel", txt)
  1010. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1011. text.FontSize = "Size8"
  1012. text.TextScaled = true
  1013. text.TextTransparency = 0
  1014. text.BackgroundTransparency = 1
  1015. text.TextTransparency = 0
  1016. text.TextStrokeTransparency = 0
  1017. text.Font = "Fantasy"
  1018. text.TextStrokeColor3 = Color3.new(1,1,1)
  1019. text.TextColor3 = Color3.new(0,0,0)
  1020. text.Text = "Solitude"
  1021.  
  1022. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1023. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1024.  
  1025. function RecolorTextAndRename(name,col1,col2)
  1026. text.TextStrokeColor3 = col2
  1027. text.TextColor3 = col1
  1028. text.Text = name
  1029. end
  1030.  
  1031. New = function(Object, Parent, Name, Data)
  1032. local Object = Instance.new(Object)
  1033. for Index, Value in pairs(Data or {}) do
  1034. Object[Index] = Value
  1035. end
  1036. Object.Parent = Parent
  1037. Object.Name = Name
  1038. return Object
  1039. end
  1040.  
  1041. local Feather = New("Model",nil,"Feather",{})
  1042. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1043. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  1044. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1045. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  1046. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  1047. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1048. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  1049. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  1050. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1051. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  1052. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  1053. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1054. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  1055. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  1056. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1057. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  1058. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  1059. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1060. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  1061. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  1062.  
  1063. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  1064.  
  1065. local Core = New("Model",Char,"Core",{})
  1066.  
  1067. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1068. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  1069.  
  1070. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1071. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  1072.  
  1073. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  1074.  
  1075. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1076. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1077.  
  1078. local Music = Sound(Char,MusicID,1,3,true,false,true)
  1079. Music.Name = 'Music'
  1080.  
  1081. if(PlayerSize ~= 1)then
  1082. for _,v in next, Char:GetDescendants() do
  1083. if(v:IsA'BasePart')then
  1084. v.Size = v.Size * PlayerSize
  1085. end
  1086. end
  1087. end
  1088.  
  1089. local Halo = NewInstance("Model",Char,{Name='Halo'})
  1090.  
  1091. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  1092. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  1093.  
  1094. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  1095. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  1096.  
  1097. local LWingWelds = {}
  1098. local RWingWelds = {}
  1099.  
  1100. local LWingEWelds = {}
  1101. local RWingEWelds = {}
  1102.  
  1103. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1104. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1105. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1106.  
  1107. for i = 1, 360,5 do
  1108. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  1109. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  1110. table.insert(PrimaryParts,part)
  1111. end
  1112.  
  1113. for i = 1, 6 do
  1114. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  1115. cr.Transparency = 1
  1116. local fuck = Feather:Clone();
  1117. local men = fuck.Main
  1118. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  1119. local weld1 = Weld(cr,men)
  1120. local weld = Weld(men,LWingHandle)
  1121. if(i > 3)then
  1122. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  1123. else
  1124. for _,v in next, fuck:children() do v.Parent = LWing end
  1125. end
  1126.  
  1127. table.insert(LWingWelds,weld)
  1128. table.insert(PrimaryParts,cr)
  1129. end
  1130.  
  1131. for i = 1, 6 do
  1132. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  1133. cr.Transparency = 1
  1134. local fuck = Feather:Clone();
  1135. local men = fuck.Main
  1136. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  1137. local weld1 = Weld(cr,men)
  1138. local weld = Weld(men,RWingHandle)
  1139.  
  1140. if(i > 3)then
  1141. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  1142. else
  1143. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  1144. end
  1145. table.insert(RWingWelds,weld)
  1146. table.insert(PrimaryParts,cr)
  1147. end
  1148.  
  1149. for _,v in next, PrimaryParts do
  1150. if(v:IsA'BasePart')then
  1151. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1152. end
  1153. end
  1154.  
  1155. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1156. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1157.  
  1158.  
  1159. --// Stop animations \\--
  1160. for _,v in next, Hum:GetPlayingAnimationTracks() do
  1161. v:Stop();
  1162. end
  1163.  
  1164. pcall(game.Destroy,Char:FindFirstChild'Animate')
  1165. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  1166.  
  1167. --// Joints \\--
  1168.  
  1169. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1170. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1171. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  1172. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1173. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1174. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  1175. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  1176. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  1177. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  1178.  
  1179. local LSC0 = LS.C0
  1180. local RSC0 = RS.C0
  1181. local NKC0 = NK.C0
  1182. local LHC0 = LH.C0
  1183. local RHC0 = RH.C0
  1184. local RJC0 = RJ.C0
  1185.  
  1186. --// Artificial HB \\--
  1187.  
  1188. local ArtificialHB = IN("BindableEvent", script)
  1189. ArtificialHB.Name = "Heartbeat"
  1190.  
  1191. script:WaitForChild("Heartbeat")
  1192.  
  1193. local tf = 0
  1194. local allowframeloss = false
  1195. local tossremainder = false
  1196. local lastframe = tick()
  1197. local frame = 1/Frame_Speed
  1198. ArtificialHB:Fire()
  1199.  
  1200. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1201. tf = tf + s
  1202. if tf >= frame then
  1203. if allowframeloss then
  1204. script.Heartbeat:Fire()
  1205. lastframe = tick()
  1206. else
  1207. for i = 1, math.floor(tf / frame) do
  1208. ArtificialHB:Fire()
  1209. end
  1210. lastframe = tick()
  1211. end
  1212. if tossremainder then
  1213. tf = 0
  1214. else
  1215. tf = tf - frame * math.floor(tf / frame)
  1216. end
  1217. end
  1218. end)
  1219.  
  1220. function swait(num)
  1221. if num == 0 or num == nil then
  1222. ArtificialHB.Event:wait()
  1223. else
  1224. for i = 0, num do
  1225. ArtificialHB.Event:wait()
  1226. end
  1227. end
  1228. end
  1229.  
  1230.  
  1231. --// Effect Function(s) \\--
  1232.  
  1233. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  1234. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1235. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1236. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1237. fxP.Color = Core2.Color
  1238. end
  1239. local Scale = 1
  1240. local speeder = Speed
  1241. if(Type == "Multiply")then
  1242. Scale = 1*Inc
  1243. elseif(Type == "Divide")then
  1244. Scale = 1/Inc
  1245. end
  1246. coroutine.wrap(function()
  1247. for i = 0,10/Lifetime,.1 do
  1248. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1249. fxP.Color = Core2.Color
  1250. end
  1251.  
  1252. if(Type == "Multiply")then
  1253. Scale = Scale - 0.01*Inc/Lifetime
  1254. elseif(Type == "Divide")then
  1255. Scale = Scale - 0.01/Inc*Lifetime
  1256. end
  1257. speeder = speeder - 0.01*Speed*Lifetime
  1258. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1259. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1260. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  1261. if(fxP.Transparency >= 1)then break end
  1262. swait()
  1263. end
  1264. fxP:destroy()
  1265. end)()
  1266. end
  1267.  
  1268. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  1269. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  1270. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1271. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1272. fxP.Color = Core2.Color
  1273. end
  1274. local Scale = 1
  1275. if(Type == "Multiply")then
  1276. Scale = 1*Inc
  1277. elseif(Type == "Divide")then
  1278. Scale = 1/Inc
  1279. end
  1280. coroutine.wrap(function()
  1281. for i = 0,10/Lifetime,.1 do
  1282. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1283. fxP.Color = Core2.Color
  1284. end
  1285.  
  1286. if(Type == "Multiply")then
  1287. Scale = Scale - 0.01*Inc/Lifetime
  1288. elseif(Type == "Divide")then
  1289. Scale = Scale - 0.01/Inc*Lifetime
  1290. end
  1291. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1292. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1293. swait()
  1294. end
  1295. fxP:destroy()
  1296. end)()
  1297. return fxP
  1298. end
  1299.  
  1300. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  1301. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1302. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1303. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1304. fxP.Color = Core2.Color
  1305. end
  1306. local Scale = 1
  1307. local speeder = Speed
  1308. if(Type == "Multiply")then
  1309. Scale = 1*Inc
  1310. elseif(Type == "Divide")then
  1311. Scale = 1/Inc
  1312. end
  1313. coroutine.wrap(function()
  1314. for i = 0,10/Lifetime,.1 do
  1315. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1316. fxP.Color = Core2.Color
  1317. end
  1318. if(Type == "Multiply")then
  1319. Scale = Scale - 0.01*Inc/Lifetime
  1320. elseif(Type == "Divide")then
  1321. Scale = Scale - 0.01/Inc*Lifetime
  1322. end
  1323. if(Fade)then
  1324. fxP.Transparency = i/(10/Lifetime)
  1325. end
  1326. speeder = speeder - 0.01*Speed*Lifetime/10
  1327. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1328. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1329. swait()
  1330. end
  1331. fxP:destroy()
  1332. end)()
  1333. end
  1334.  
  1335. function Bezier(startpos, pos2, pos3, endpos, t)
  1336. local A = startpos:lerp(pos2, t)
  1337. local B = pos2:lerp(pos3, t)
  1338. local C = pos3:lerp(endpos, t)
  1339. local lerp1 = A:lerp(B, t)
  1340. local lerp2 = B:lerp(C, t)
  1341. local cubic = lerp1:lerp(lerp2, t)
  1342. return cubic
  1343. end
  1344.  
  1345. function SphereFX(duration,color,scale,pos,endScale,increment)
  1346. return Effect{
  1347. Effect='ResizeAndFade',
  1348. Color=color,
  1349. Size=scale,
  1350. Mesh={MeshType=Enum.MeshType.Sphere},
  1351. CFrame=pos,
  1352. FXSettings={
  1353. EndSize=endScale,
  1354. EndIsIncrement=increment
  1355. }
  1356. }
  1357. end
  1358.  
  1359. function BlastFX(duration,color,scale,pos,endScale,increment)
  1360. return Effect{
  1361. Effect='ResizeAndFade',
  1362. Color=color,
  1363. Size=scale,
  1364. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1365. CFrame=pos,
  1366. FXSettings={
  1367. EndSize=endScale,
  1368. EndIsIncrement=increment
  1369. }
  1370. }
  1371. end
  1372.  
  1373. function BlockFX(duration,color,scale,pos,endScale,increment)
  1374. return Effect{
  1375. Effect='ResizeAndFade',
  1376. Color=color,
  1377. Size=scale,
  1378. CFrame=pos,
  1379. FXSettings={
  1380. EndSize=endScale,
  1381. EndIsIncrement=increment
  1382. }
  1383. }
  1384. end
  1385.  
  1386. function ShootBullet(data)
  1387. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1388. local Size = data.Size or V3.N(2,2,2)
  1389. local Color = data.Color or BrickColor.new'Crimson'
  1390. local StudsPerFrame = data.Speed or 10
  1391. local Shape = data.Shape or 'Ball'
  1392. local Frames = data.Frames or 160
  1393. local Pos = data.Origin or Torso.CFrame
  1394. local Direction = data.Direction or Mouse.Hit
  1395. local Material = data.Material or Enum.Material.Neon
  1396. local OnUpdate = data.Update or nil
  1397. local OnHit = data.HitFunction or function(hit,pos)
  1398. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1399. Effect{
  1400. Effect='ResizeAndFade',
  1401. Color=Color,
  1402. Size=V3.N(10,10,10),
  1403. Material=Enum.Material.Neon,
  1404. Mesh={MeshType=Enum.MeshType.Sphere},
  1405. CFrame=CF.N(pos),
  1406. FXSettings={
  1407. EndSize=V3.N(.05,.05,.05),
  1408. EndIsIncrement=true
  1409. }
  1410. }
  1411. for i = 1, 5 do
  1412. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1413. Effect{
  1414. Effect='Fade',
  1415. Frames=65,
  1416. Size=V3.N(5,5,10),
  1417. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1418. Mesh = {MeshType=Enum.MeshType.Sphere},
  1419. Material=Enum.Material.Neon,
  1420. Color=Color,
  1421. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1422. }
  1423. end
  1424. end
  1425.  
  1426. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1427. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1428. if(Shape == 'Ball')then
  1429. BMesh.MeshType = Enum.MeshType.Sphere
  1430. elseif(Shape == 'Head')then
  1431. BMesh.MeshType = Enum.MeshType.Head
  1432. elseif(Shape == 'Cylinder')then
  1433. BMesh.MeshType = Enum.MeshType.Cylinder
  1434. end
  1435.  
  1436. coroutine.wrap(function()
  1437. for i = 1, Frames+1 do
  1438. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1439. OnUpdate(Bullet,BMesh,i)
  1440. end
  1441. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1442. if(hit)then
  1443. OnHit(hit,pos,norm,dist)
  1444. break;
  1445. else
  1446. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1447. end
  1448. swait()
  1449. end
  1450. Bullet:destroy()
  1451. end)()
  1452.  
  1453. end
  1454.  
  1455. function Puddle(hit,pos,norm,data)
  1456. local material = data.Material or Enum.Material.SmoothPlastic
  1457. local color = data.Color or BrickColor.new'Crimson'
  1458. local size = data.Size or 1
  1459.  
  1460. if(hit.Name ~= 'BloodPuddle')then
  1461. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1462. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1463. BloodPuddles[Puddle] = 0
  1464. else
  1465. local cyl = hit:FindFirstChild'CylinderMesh'
  1466. if(cyl)then
  1467. BloodPuddles[hit] = 0
  1468. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1469. hit.Transparency = 0
  1470. end
  1471. end
  1472. end
  1473.  
  1474. function Droplet(data)
  1475. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1476. local Size = data.Size or 1
  1477. local Color = data.Color or BrickColor.new'Crimson'
  1478. local StudsPerFrame = data.Speed or 1
  1479. local Shape = data.Shape or 'Ball'
  1480. local Frames = (data.Frames or 160)+1
  1481. local Pos = data.Origin or Root.CFrame
  1482. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1483. local Material = data.Material or Enum.Material.SmoothPlastic
  1484. local Drop = data.Drop or .05
  1485. local Ignorelist = data.Ignorelist or nil
  1486.  
  1487. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1488. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1489. if(Shape == 'Ball')then
  1490. BMesh.MeshType = Enum.MeshType.Sphere
  1491. elseif(Shape == 'Head')then
  1492. BMesh.MeshType = Enum.MeshType.Head
  1493. elseif(Shape == 'Cylinder')then
  1494. BMesh.MeshType = Enum.MeshType.Cylinder
  1495. end
  1496.  
  1497. coroutine.wrap(function()
  1498. for i = 1, Frames do
  1499. Pos = Pos * CF.N(0,-(Drop*i),0)
  1500. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1501. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1502. Puddle(hit,pos,norm,data)
  1503. break;
  1504. else
  1505. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1506. end
  1507. swait()
  1508. end
  1509. Bullet:destroy()
  1510. end)()
  1511. end
  1512.  
  1513. function Zap(data)
  1514. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1515. assert(sCF,"You need a start CFrame!")
  1516. assert(eCF,"You need an end CFrame!")
  1517. local parts = data.PartCount or 15
  1518. local zapRot = data.ZapRotation or {-5,5}
  1519. local startThick = data.StartSize or 3;
  1520. local endThick = data.EndSize or startThick/2;
  1521. local color = data.Color or BrickColor.new'Electric blue'
  1522. local delay = data.Delay or 35
  1523. local delayInc = data.DelayInc or 0
  1524. local lastLightning;
  1525. local MagZ = (sCF.p - eCF.p).magnitude
  1526. local thick = startThick
  1527. local inc = (startThick/parts)-(endThick/parts)
  1528.  
  1529. for i = 1, parts do
  1530. local pos = sCF.p
  1531. if(lastLightning)then
  1532. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1533. end
  1534. delay = delay + delayInc
  1535. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1536. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1537. if(parts == i)then
  1538. local MagZ = (pos-eCF.p).magnitude
  1539. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1540. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1541. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1542. else
  1543. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1544. end
  1545.  
  1546. lastLightning = zapPart
  1547. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1548.  
  1549. thick=thick-inc
  1550.  
  1551. end
  1552. end
  1553.  
  1554. function Zap2(data)
  1555. local Color = data.Color or BrickColor.new'Electric blue'
  1556. local StartPos = data.Start or Torso.Position
  1557. local EndPos = data.End or Mouse.Hit.p
  1558. local SegLength = data.SegL or 2
  1559. local Thicc = data.Thickness or 0.5
  1560. local Fades = data.Fade or 45
  1561. local Parent = data.Parent or Effects
  1562. local MaxD = data.MaxDist or 200
  1563. local Branch = data.Branches or false
  1564. local Material = data.Material or Enum.Material.Neon
  1565. local Raycasts = data.Raycasts or false
  1566. local Offset = data.Offset or {0,360}
  1567. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1568. if((StartPos-EndPos).magnitude > MaxD)then
  1569. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1570. end
  1571. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1572. if(Raycasts)then
  1573. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1574. end
  1575. local segments = dist/SegLength
  1576. local model = IN("Model",Parent)
  1577. model.Name = 'Lightning'
  1578. local Last;
  1579. for i = 1, segments do
  1580. local size = (segments-i)/25
  1581. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1582. if(AddMesh)then IN("CylinderMesh",prt) end
  1583. if(Last and math.floor(segments) == i)then
  1584. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1585. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1586. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1587. elseif(not Last)then
  1588. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1589. else
  1590. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1591. end
  1592. Last = prt
  1593. if(Branch)then
  1594. local choice = M.RNG(1,7+((segments-i)*2))
  1595. if(choice == 1)then
  1596. local LastB;
  1597. for i2 = 1,M.RNG(2,5) do
  1598. local size2 = ((segments-i)/35)/i2
  1599. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1600. if(AddMesh)then IN("CylinderMesh",prt) end
  1601. if(not LastB)then
  1602. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1603. else
  1604. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1605. end
  1606. LastB = prt
  1607. end
  1608. end
  1609. end
  1610. end
  1611. if(Fades > 0)then
  1612. coroutine.wrap(function()
  1613. for i = 1, Fades do
  1614. for _,v in next, model:children() do
  1615. if(v:IsA'BasePart')then
  1616. v.Transparency = (i/Fades)
  1617. end
  1618. end
  1619. swait()
  1620. end
  1621. model:destroy()
  1622. end)()
  1623. else
  1624. S.Debris:AddItem(model,.01)
  1625. end
  1626. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1627. end
  1628.  
  1629. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1630. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1631. local tween = S.TweenService:Create(obj, info, props)
  1632.  
  1633. tween:Play()
  1634. end
  1635.  
  1636. function Effect(data)
  1637. local FX = data.Effect or 'ResizeAndFade'
  1638. local Parent = data.Parent or Effects
  1639. local Color = data.Color or C3.N(0,0,0)
  1640. local Size = data.Size or V3.N(1,1,1)
  1641. local MoveDir = data.MoveDirection or nil
  1642. local MeshData = data.Mesh or nil
  1643. local SndData = data.Sound or nil
  1644. local Frames = data.Frames or 45
  1645. local Manual = data.Manual or nil
  1646. local Material = data.Material or nil
  1647. local CFra = data.CFrame or Torso.CFrame
  1648. local Settings = data.FXSettings or {}
  1649. local Shape = data.Shape or Enum.PartType.Block
  1650. local Snd,Prt,Msh;
  1651. local RotInc = data.RotInc or {0,0,0}
  1652. if(typeof(RotInc) == 'number')then
  1653. RotInc = {RotInc,RotInc,RotInc}
  1654. end
  1655. coroutine.wrap(function()
  1656. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1657. Prt = Manual
  1658. else
  1659. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1660. Prt.Shape = Shape
  1661. end
  1662. if(typeof(MeshData) == 'table')then
  1663. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1664. elseif(typeof(MeshData) == 'Instance')then
  1665. Msh = MeshData:Clone()
  1666. Msh.Parent = Prt
  1667. elseif(Shape == Enum.PartType.Block)then
  1668. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1669. end
  1670. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1671. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1672. end
  1673. if(Snd)then
  1674. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1675. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1676. end
  1677. Size = (Msh and Msh.Scale or Size)
  1678. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1679.  
  1680. local MoveSpeed = nil;
  1681. if(MoveDir)then
  1682. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1683. end
  1684. if(FX ~= 'Arc')then
  1685. for Frame = 1, Frames do
  1686. if(FX == "Fade")then
  1687. Prt.Transparency = (Frame/Frames)
  1688. elseif(FX == "Resize")then
  1689. if(not Settings.EndSize)then
  1690. Settings.EndSize = V3.N(0,0,0)
  1691. end
  1692. if(Settings.EndIsIncrement)then
  1693. if(Msh)then
  1694. Msh.Scale = Msh.Scale + Settings.EndSize
  1695. else
  1696. Prt.Size = Prt.Size + Settings.EndSize
  1697. end
  1698. else
  1699. if(Msh)then
  1700. Msh.Scale = Msh.Scale - grow/Frames
  1701. else
  1702. Prt.Size = Prt.Size - grow/Frames
  1703. end
  1704. end
  1705. elseif(FX == "ResizeAndFade")then
  1706. if(not Settings.EndSize)then
  1707. Settings.EndSize = V3.N(0,0,0)
  1708. end
  1709. if(Settings.EndIsIncrement)then
  1710. if(Msh)then
  1711. Msh.Scale = Msh.Scale + Settings.EndSize
  1712. else
  1713. Prt.Size = Prt.Size + Settings.EndSize
  1714. end
  1715. else
  1716. if(Msh)then
  1717. Msh.Scale = Msh.Scale - grow/Frames
  1718. else
  1719. Prt.Size = Prt.Size - grow/Frames
  1720. end
  1721. end
  1722. Prt.Transparency = (Frame/Frames)
  1723. end
  1724. if(Settings.RandomizeCFrame)then
  1725. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1726. else
  1727. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1728. end
  1729. if(MoveDir and MoveSpeed)then
  1730. local Orientation = Prt.Orientation
  1731. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1732. Prt.Orientation = Orientation
  1733. end
  1734. swait()
  1735. end
  1736. Prt:destroy()
  1737. else
  1738. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1739. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1740. if(start and endP)then
  1741. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1742. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1743. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1744. if(Settings.Home)then
  1745. endP = Settings.Home.CFrame
  1746. end
  1747. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1748. end
  1749. if(Settings.RemoveOnGoal)then
  1750. Prt:destroy()
  1751. end
  1752. else
  1753. Prt:destroy()
  1754. assert(start,"You need a start position!")
  1755. assert(endP,"You need a start position!")
  1756. end
  1757. end
  1758. end)()
  1759. return Prt,Msh,Snd
  1760. end
  1761.  
  1762.  
  1763. function SoulSteal(whom)
  1764. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1765. print(torso)
  1766. if(torso and torso:IsA'BasePart')then
  1767. local Model = Instance.new("Model",Effects)
  1768. Model.Name = whom.Name.."'s Soul"
  1769. whom:BreakJoints()
  1770. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1771. Soul.Name = 'Head'
  1772. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1773. Effect{
  1774. Effect="Arc",
  1775. Manual = Soul,
  1776. FXSettings={
  1777. Start=torso.CFrame,
  1778. Home = Torso,
  1779. RemoveOnGoal = true,
  1780. }
  1781. }
  1782. local lastPoint = Soul.CFrame.p
  1783.  
  1784. for i = 0, 1, 0.01 do
  1785. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1786. local mag = (lastPoint - Soul.Position).magnitude
  1787. Effect{
  1788. Effect = "Fade",
  1789. CFrame = point * CF.N(0, mag/2, 0),
  1790. Size = V3.N(.5,mag+.5,.5),
  1791. Color = Soul.BrickColor
  1792. }
  1793. lastPoint = Soul.CFrame.p
  1794. swait()
  1795. end
  1796. for i = 1, 5 do
  1797. Effect{
  1798. Effect="Fade",
  1799. Color = BrickColor.new'Really red',
  1800. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1801. }
  1802. end
  1803. end
  1804. end
  1805.  
  1806. --// Other Functions \\ --
  1807.  
  1808. function CastRay(startPos,endPos,range,ignoreList)
  1809. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1810. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1811. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1812. end
  1813.  
  1814. function getRegion(point,range,ignore)
  1815. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1816. end
  1817.  
  1818. function clerp(startCF,endCF,alpha)
  1819. return startCF:lerp(endCF, alpha)
  1820. end
  1821.  
  1822. function GetTorso(char)
  1823. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1824. end
  1825.  
  1826.  
  1827. function ShowDamage(Pos, Text, Time, Color)
  1828. coroutine.wrap(function()
  1829. local Rate = (1 / Frame_Speed)
  1830. local Pos = (Pos or Vector3.new(0, 0, 0))
  1831. local Text = (Text or "")
  1832. local Time = (Time or 2)
  1833. local Color = (Color or Color3.new(1, 0, 1))
  1834. local EffectPart = NewInstance("Part",Effects,{
  1835. Material=Enum.Material.SmoothPlastic,
  1836. Reflectance = 0,
  1837. Transparency = 1,
  1838. BrickColor = BrickColor.new(Color),
  1839. Name = "Effect",
  1840. Size = Vector3.new(0,0,0),
  1841. Anchored = true,
  1842. CFrame = CF.N(Pos)
  1843. })
  1844. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1845. Size = UDim2.new(1.25, 0, 1.25, 0),
  1846. Adornee = EffectPart,
  1847. })
  1848. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1849. BackgroundTransparency = 1,
  1850. Size = UDim2.new(1, 0, 1, 0),
  1851. Text = Text,
  1852. Font = "Bodoni",
  1853. TextColor3 = Color,
  1854. TextStrokeColor3 = Color3.new(0,0,0),
  1855. TextStrokeTransparency=0,
  1856. TextScaled = true,
  1857. })
  1858. S.Debris:AddItem(EffectPart, (Time))
  1859. EffectPart.Parent = workspace
  1860. delay(0, function()
  1861. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1862. local Frames = (Time / Rate)
  1863. for Frame = 1, Frames do
  1864. swait()
  1865. local Percent = (Frame / Frames)
  1866. TextLabel.TextTransparency = Percent
  1867. TextLabel.TextStrokeTransparency = Percent
  1868. end
  1869. if EffectPart and EffectPart.Parent then
  1870. EffectPart:Destroy()
  1871. end
  1872. end) end)()
  1873. end
  1874.  
  1875.  
  1876. function DealDamage(data)
  1877. local Who = data.Who;
  1878. local MinDam = data.MinimumDamage or 15;
  1879. local MaxDam = data.MaximumDamage or 30;
  1880. local MaxHP = data.MaxHP or 1e5;
  1881.  
  1882. local DB = data.Debounce or .2;
  1883.  
  1884. local CritData = data.Crit or {}
  1885. local CritChance = CritData.Chance or 0;
  1886. local CritMultiplier = CritData.Multiplier or 1;
  1887.  
  1888. local DamageEffects = data.DamageFX or {}
  1889. local DamageType = DamageEffects.Type or "Normal"
  1890. local DeathFunction = DamageEffects.DeathFunction
  1891.  
  1892. assert(Who,"Specify someone to damage!")
  1893.  
  1894. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1895. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1896.  
  1897. local canHit = true
  1898. if(Humanoid)then
  1899. for _, p in pairs(Hit) do
  1900. if p[1] == Humanoid then
  1901. if(time() - p[2] <= DB) then
  1902. canHit = false
  1903. else
  1904. Hit[_] = nil
  1905. end
  1906. end
  1907. end
  1908. if(canHit)then
  1909. table.insert(Hit,{Humanoid,time()})
  1910. local HitTorso = GetTorso(Who)
  1911. local player = S.Players:GetPlayerFromCharacter(Who)
  1912. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1913. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1914. print'Got kill'
  1915. Humanoid.Health = 0;
  1916. Who:BreakJoints();
  1917. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1918. else
  1919. local c = Instance.new("ObjectValue",Hum)
  1920. c.Name = "creator"
  1921. c.Value = Plr
  1922. S.Debris:AddItem(c,0.35)
  1923. if(Humanoid.Health > 0)then
  1924. if(Mode == 9 and not Radioactive[Who])then
  1925. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1926. end
  1927. if(Who:FindFirstChild'Head')then
  1928. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1929. end
  1930. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1931. Humanoid.Health = Humanoid.Health - DoneDamage
  1932. end
  1933.  
  1934. if(DamageType == 'Knockback' and HitTorso)then
  1935. local up = DamageEffects.KnockUp or 25
  1936. local back = DamageEffects.KnockBack or 25
  1937. local origin = DamageEffects.Origin or Root
  1938. local decay = DamageEffects.Decay or .5;
  1939.  
  1940. local bfos = Instance.new("BodyVelocity",HitTorso)
  1941. bfos.P = 20000
  1942. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1943. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1944. S.Debris:AddItem(bfos,decay)
  1945. end
  1946. end
  1947. end
  1948. end
  1949. end
  1950. end
  1951.  
  1952. function AOEDamage(where,range,options)
  1953. local hit = {}
  1954. for _,v in next, getRegion(where,range,{Char}) do
  1955. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1956. local callTable = {Who=v.Parent}
  1957. hit[v.Parent] = true
  1958. for _,v in next, options do callTable[_] = v end
  1959. DealDamage(callTable)
  1960. end
  1961. end
  1962. return hit
  1963. end
  1964.  
  1965. function AOEHeal(where,range,amount)
  1966. local healed = {}
  1967. for _,v in next, getRegion(where,range,{Char}) do
  1968. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1969. if(hum and not healed[hum])then
  1970. hum.Health = hum.Health + amount
  1971. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1972. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1973. end
  1974. end
  1975. end
  1976. end
  1977.  
  1978. --// Chat Function \\--
  1979.  
  1980. function Chat(text,color)
  1981. coroutine.wrap(function()
  1982. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1983. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1984. local offset = 0;
  1985. local xsize = 0;
  1986. for i = 1, #text do
  1987. offset = offset - 16
  1988. xsize = xsize + 32
  1989. delay(i/25, function()
  1990. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1991. offset = offset + 32
  1992. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1993. end)
  1994. end
  1995. BBG.Size = UDim2.new(0,xsize,0,40)
  1996. delay((#text/25)+3, function()
  1997. for _,v in next, BBG:children() do
  1998. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1999. end
  2000. wait(1.15)
  2001. BBG:destroy()
  2002. end)
  2003. end)()
  2004. end
  2005.  
  2006.  
  2007. --// Everything else \\--
  2008.  
  2009. function ClickGlitch()
  2010. Attack = true
  2011. NeutralAnims = false
  2012. local oWS = WalkSpeed
  2013. WalkSpeed = 0
  2014. Hum.JumpPower = 0
  2015. Hum.AutoRotate = false
  2016. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2017. for i = 0, 2, 0.1 do
  2018. swait()
  2019. local Alpha = .3
  2020. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2021. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  2022. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2023. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2024. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  2025. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  2026. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2027. end
  2028. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  2029. Effect{
  2030. Effect='Fade',
  2031. Size=V3.N(1,1,1),
  2032. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  2033. Color=Core2.Color,
  2034. Material=Enum.Material.Neon,
  2035. FXSettings = {
  2036. RandomizeCFrame=true
  2037. }
  2038. }
  2039. coroutine.wrap(function()
  2040. local MousePos = Mouse.Hit
  2041. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  2042. for i = 0, 6, .1 do
  2043. effect.Color = Core2.Color
  2044. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  2045. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  2046. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  2047. swait()
  2048. end
  2049. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  2050. for i = 0, 3, .1 do
  2051. effect.Color = Core2.Color
  2052. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  2053. effect.Size = effect.Size + V3.N(1,1,1)
  2054. effect.Transparency = i/3
  2055. swait()
  2056. end
  2057. effect:destroy()
  2058.  
  2059. end)()
  2060. for i = 0, 1, 0.1 do
  2061. swait()
  2062. local Alpha = .3
  2063. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  2064. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2065. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2066. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  2067. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  2068. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2069. end
  2070. for i = 0, 1, 0.1 do
  2071. swait()
  2072. local Alpha = .3
  2073. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  2074. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2075. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2076. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  2077. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  2078. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  2079. end
  2080. WalkSpeed = oWS
  2081. Hum.JumpPower = 50
  2082. Hum.AutoRotate = true
  2083. Attack = false
  2084. NeutralAnims = true
  2085. end
  2086.  
  2087. function PureBomb()
  2088. Attack = true
  2089. NeutralAnims = false
  2090. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  2091. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  2092. local Scale = 0.1
  2093. local Pos = 0
  2094. Hum.AutoRotate = false
  2095. Sound(orb,136007472,1,5,false,true,true)
  2096. for i = 0, 10, 0.1 do
  2097. Scale = Scale + .05
  2098. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  2099. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2100. orbM.Scale = V3.N(Scale,Scale,Scale)
  2101. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  2102. swait()
  2103. local Alpha = .3
  2104. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2105. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2106. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2107. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  2108. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  2109. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2110. end
  2111. for i = 0, 2, 0.1 do
  2112. swait()
  2113. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  2114. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2115. local Alpha = .3
  2116. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  2117. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  2118. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  2119. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  2120. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  2121. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  2122. end
  2123. Sound(Root,260433768,1,5.25,false,true,true)
  2124. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  2125. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  2126. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  2127. Effect{
  2128. Effect='ResizeAndFade',
  2129. Color=BrickColor.new'Baby blue',
  2130. Size=V3.N(Scale*2,Scale*2,Scale*2),
  2131. Material=Enum.Material.Neon,
  2132. Mesh={MeshType=Enum.MeshType.Sphere},
  2133. CFrame=CF.N(pos),
  2134. FXSettings={
  2135. EndSize=V3.N(.1,.1,.1),
  2136. EndIsIncrement=true
  2137. }
  2138. }
  2139. Effect{
  2140. Effect='ResizeAndFade',
  2141. Color=BrickColor.new'Pastel light blue',
  2142. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  2143. Material=Enum.Material.Neon,
  2144. Mesh={MeshType=Enum.MeshType.Sphere},
  2145. CFrame=CF.N(pos),
  2146. FXSettings={
  2147. EndSize=V3.N(.1,.1,.1),
  2148. EndIsIncrement=true
  2149. }
  2150. }
  2151. for i = 0, 49 do
  2152. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  2153. end
  2154. for i = 0, 9 do
  2155. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  2156. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  2157. end
  2158. end}
  2159. orb:destroy()
  2160. for i = 0, 1, 0.1 do
  2161. swait()
  2162. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2163. local Alpha = .3
  2164. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  2165. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  2166. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  2167. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  2168. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  2169. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  2170. end
  2171.  
  2172. Hum.AutoRotate = true
  2173.  
  2174. Attack = false
  2175. NeutralAnims = true
  2176. end
  2177.  
  2178. function Aeroplane()
  2179. Attack = true
  2180. NeutralAnims = false
  2181. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  2182. local rad = 0
  2183. for i = 0, 3, 0.1 do
  2184. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2185. swait()
  2186. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  2187. local Alpha = .3
  2188. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  2189. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2190. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2191. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2192. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2193. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2194. end
  2195. for i = 0, 18, 0.1 do
  2196. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2197. swait()
  2198. rad = rad + .1
  2199. local Alpha = .3
  2200. Root.Velocity = Root.CFrame.lookVector*150
  2201. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  2202. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2203. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2204. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2205. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2206. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2207. end
  2208. Attack = false
  2209. NeutralAnims = true
  2210. end
  2211.  
  2212. function Shrek()
  2213. Attack = true
  2214. NeutralAnims = false
  2215. local oWS = WalkSpeed
  2216. for i = 0, 2, 0.1 do
  2217. swait()
  2218. local Alpha = .3
  2219. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  2220. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  2221. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  2222. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  2223. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  2224. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  2225. end
  2226. WalkSpeed = 0
  2227. Sound(Head,368794903,1.2,10,false,true,true)
  2228. local wo = IN("Model",Effects)
  2229.  
  2230. for i = 1, 3 do
  2231. local wat = 12.5+(i*2)
  2232. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  2233. screamPart.Transparency = .6+(i/10)
  2234. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  2235. Weld(screamPart,Torso)
  2236. end
  2237.  
  2238. for i = 0, 8, 0.1 do
  2239. swait()
  2240. AOEDamage(Torso.CFrame.p,20,{
  2241. MinimumDamage=5,
  2242. MaximumDamage=10
  2243. })
  2244. local Alpha = .3
  2245. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  2246. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2247. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2248. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  2249. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  2250. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  2251. end
  2252. wo:breakJoints()
  2253. wo:destroy()
  2254. WalkSpeed = oWS
  2255. Attack = false
  2256. NeutralAnims = true
  2257. end
  2258.  
  2259. function NeckSnap(target)
  2260. if(target)then
  2261. local torso = GetTorso(target)
  2262. local hum = target:FindFirstChildOfClass'Humanoid'
  2263. local hed = target:FindFirstChild'Head'
  2264. if(torso and hum and hum.Health > 0 and hed)then
  2265. local oWS = WalkSpeed
  2266. local oPar = target.Parent
  2267. local originalpos = Root.CFrame
  2268. WalkSpeed = 0
  2269. Hum.JumpPower = 0
  2270. Attack = true
  2271. NeutralAnims = false
  2272. Root.Anchored = true
  2273. torso.Anchored = true
  2274. target.Parent = Char
  2275. Hum.AutoRotate = false
  2276. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  2277. for _,v in next, torso:children() do
  2278. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  2279. v:destroy()
  2280. end
  2281. end
  2282. hed:breakJoints()
  2283. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  2284. for i = 0, 1, 0.1 do
  2285. swait()
  2286. local Alpha = .3
  2287. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2288. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2289. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2290. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  2291. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  2292. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2293. end
  2294. Sound(hed,1093102664,1,5,false,true,true)
  2295. for i = 0, 1.3, 0.1 do
  2296. swait()
  2297. local Alpha = .3
  2298. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  2299. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2300. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2301. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2302. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2303. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2304. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2305. end
  2306. target.Parent = oPar
  2307. target:breakJoints()
  2308. WalkSpeed = oWS
  2309. Hum.JumpPower = 50
  2310. Hum.AutoRotate = true
  2311. Root.Anchored = false
  2312. torso.Anchored = false
  2313. Attack = false
  2314. NeutralAnims = true
  2315. end
  2316. end
  2317. end
  2318.  
  2319. function AttackOne()
  2320. Attack = true
  2321. NeutralAnims = false
  2322. for i = 0, .7, 0.1 do
  2323. swait()
  2324. local Alpha = .3
  2325. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2326. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2327. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2328. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2329. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2330. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2331. end
  2332. Sound(RArm,200632136,1.1,5,false,true,true)
  2333. for i = 0, .9, 0.1 do
  2334. swait()
  2335. local Alpha = .3
  2336. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2337. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2338. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2339. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2340. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2341. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2342. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2343. end
  2344. Combo = 2
  2345. Attack = false
  2346. NeutralAnims = true
  2347. end
  2348.  
  2349. function AttackTwo()
  2350. Attack = true
  2351. NeutralAnims = false
  2352. for i = 0, 1, 0.1 do
  2353. swait()
  2354. local Alpha = .3
  2355. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2356. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2357. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2358. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2359. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2360. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2361. end
  2362. Sound(LArm,200632136,.9,5,false,true,true)
  2363. for i = 0, 1, 0.1 do
  2364. swait()
  2365. local Alpha = .3
  2366. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2367. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2368. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2369. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2370. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2371. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2372. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2373. end
  2374. Combo = 3
  2375. Attack = false
  2376. NeutralAnims = true
  2377. end
  2378.  
  2379. function AttackThree()
  2380. Attack = true
  2381. NeutralAnims = false
  2382. for i = 0, 1, 0.1 do
  2383. swait()
  2384. local Alpha = .3
  2385. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2386. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2387. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2388. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2389. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2390. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2391. end
  2392. --for a = 1, 3 do
  2393. local a = 2
  2394. coroutine.wrap(function()
  2395. for i = 5,45,10 do
  2396. local hite = Instance.new("Part",Char)
  2397. hite.Anchored = true
  2398. hite.CanCollide = false
  2399. hite.Material = "Neon"
  2400. hite.Size = V3.N(1, 1, 1)
  2401. hite.Transparency = 1
  2402. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2403. CamShakeAOE(hite.CFrame.p,10,30,250)
  2404. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2405. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2406. for i = 1, 2 do
  2407. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2408. end
  2409. for i = 1, 5 do
  2410. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2411. end
  2412. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2413. Sound(hite,183763506,1,5,false,true,true)
  2414. S.Debris:AddItem(hite,2)
  2415. swait()
  2416. end
  2417. end)()
  2418. --end
  2419. for i = 0, 1, 0.1 do
  2420. swait()
  2421. local Alpha = .3
  2422. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2423. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2424. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2425. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2426. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2427. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2428. end
  2429. Combo = 1
  2430. Attack = false
  2431. NeutralAnims = true
  2432. end
  2433.  
  2434.  
  2435. local WingSine = 0
  2436. local WingChange = 1
  2437.  
  2438. function SolitudeMode()
  2439. Attack = true
  2440. NeutralAnims = false
  2441. local Sin = 0
  2442. MusicID = 1564523997
  2443. Pitch = 1
  2444. WalkSpeed = 0
  2445. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2446. for i = 0, 4, 0.1 do
  2447. swait()
  2448. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2449. Sin = Sin + 5
  2450. local Alpha = .1
  2451. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2452. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2453. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2454. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2455. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2456. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2457. end
  2458. for _,v in next, LWing:children() do
  2459. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2460. end
  2461. for _,v in next, RWing:children() do
  2462. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2463. end
  2464. for _,v in next, LWingEXT:children() do
  2465. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2466. end
  2467. for _,v in next, RWingEXT:children() do
  2468. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2469. end
  2470. for _,v in next, Halo:children() do
  2471. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2472. end
  2473. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2474. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2475. WalkSpeed = 16
  2476. Mode = 1
  2477. Core2.BrickColor = BrickColor.new'Black'
  2478. Core2.Material = Enum.Material.Neon
  2479. Sound(Root,"206082327",1,2.5,false,true,true)
  2480. Sound(Root,"847061203",1,5,false,true,true)
  2481. Sound(Root,"239000203",1,2.5,false,true,true)
  2482. Sound(Root,"579687077",.75,2.5,false,true,true)
  2483. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2484. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2485. for i = 1, 24 do
  2486. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2487. end
  2488. for i = 0, 15 do
  2489. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2490. end
  2491. for i = 0, 1.4, 0.1 do
  2492. swait()
  2493. local Alpha = .3
  2494. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2495. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2496. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2497. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2498. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2499. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2500. end
  2501. Attack = false
  2502. NeutralAnims = true
  2503. end
  2504.  
  2505. function PureMode()
  2506. for _,v in next, LWing:children() do
  2507. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2508. end
  2509. for _,v in next, RWing:children() do
  2510. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2511. end
  2512. for _,v in next, LWingEXT:children() do
  2513. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2514. end
  2515. for _,v in next, RWingEXT:children() do
  2516. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2517. end
  2518. for _,v in next, Halo:children() do
  2519. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2520. end
  2521. WalkSpeed = 16
  2522. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2523. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2524. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2525. MusicID = 1539245059
  2526. Pitch = 1
  2527. Mode = 2
  2528. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2529. Core2.Material = Enum.Material.Neon
  2530. end
  2531.  
  2532. function GlitchMode()
  2533. for _,v in next, LWing:children() do
  2534. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2535. end
  2536. for _,v in next, RWing:children() do
  2537. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2538. end
  2539. for _,v in next, LWingEXT:children() do
  2540. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2541. end
  2542. for _,v in next, RWingEXT:children() do
  2543. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2544. end
  2545. for _,v in next, Halo:children() do
  2546. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2547. end
  2548. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2549. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2550. WalkSpeed = 16
  2551. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2552. MusicID = 1274310715
  2553. Pitch = .93
  2554. Mode = 3
  2555. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2556. Core2.Material = Enum.Material.DiamondPlate
  2557. end
  2558.  
  2559. function StressMode()
  2560. for _,v in next, LWing:children() do
  2561. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2562. end
  2563. for _,v in next, RWing:children() do
  2564. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2565. end
  2566. for _,v in next, LWingEXT:children() do
  2567. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2568. end
  2569. for _,v in next, RWingEXT:children() do
  2570. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2571. end
  2572. for _,v in next, Halo:children() do
  2573. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2574. end
  2575. WalkSpeed = 14
  2576. RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
  2577. MusicID = 614032233
  2578. Pitch = 1
  2579. Mode = 4
  2580. Core2.BrickColor = BrickColor.new'Really red'
  2581. Core2.Material = Enum.Material.Neon
  2582. end
  2583.  
  2584. function JusticeMode()
  2585. for _,v in next, LWing:children() do
  2586. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2587. end
  2588. for _,v in next, RWing:children() do
  2589. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2590. end
  2591. for _,v in next, LWingEXT:children() do
  2592. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2593. end
  2594. for _,v in next, RWingEXT:children() do
  2595. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2596. end
  2597. for _,v in next, Halo:children() do
  2598. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2599. end
  2600. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2601. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2602. WalkSpeed = 50
  2603. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2604. MusicID = 1102271169
  2605. Pitch = 1
  2606. Mode = 5
  2607. Core2.BrickColor = BrickColor.new'White'
  2608. Core2.Material = Enum.Material.Neon
  2609. end
  2610.  
  2611. function RiddleMeThis()
  2612. Attack = true
  2613. NeutralAnims = false
  2614. WalkSpeed = 0
  2615. MusicID = 1420353940
  2616. Pitch = 1
  2617. Muted = true
  2618. repeat swait() until Music.IsLoaded
  2619. Muted = false
  2620. Music.TimePosition = 0
  2621. Chat('Riddle me this..')
  2622. for i = 0,14,.1 do
  2623. local Alpha = .1
  2624. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2625. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2626. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2627. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2628. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2629. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2630. swait()
  2631. end
  2632. Chat('Riddle me that..')
  2633. for i = 0,12,.1 do
  2634. local Alpha = .1
  2635. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2636. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2637. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2638. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2639. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2640. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2641. swait()
  2642. end
  2643. Chat("Who's afraid of the big black..")
  2644. for i = 0,16,.1 do
  2645. local Alpha = .1
  2646. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2647. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2648. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2649. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2650. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2651. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2652. swait()
  2653. end
  2654. for i = 0, .7, 0.1 do
  2655. swait()
  2656. local Alpha = .3
  2657. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2658. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2659. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2660. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2661. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2662. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2663. end
  2664.  
  2665. for _,v in next, LWing:children() do
  2666. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2667. end
  2668. for _,v in next, RWing:children() do
  2669. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2670. end
  2671. for _,v in next, LWingEXT:children() do
  2672. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2673. end
  2674. for _,v in next, RWingEXT:children() do
  2675. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2676. end
  2677. for _,v in next, Halo:children() do
  2678. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2679. end
  2680. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2681. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2682. WalkSpeed = 50
  2683. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2684. Core2.BrickColor = BrickColor.new'Really black'
  2685. Core2.Material = Enum.Material.Neon
  2686. Mode = 666666666666
  2687. Sound(Root,"206082327",1,2.5,false,true,true)
  2688. Sound(Root,"847061203",1,5,false,true,true)
  2689. Sound(Root,"239000203",1,2.5,false,true,true)
  2690. Sound(Root,"579687077",.75,2.5,false,true,true)
  2691. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2692. for i = 1, 24 do
  2693. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2694. end
  2695. for i = 0, 15 do
  2696. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2697. end
  2698. for i = 0, .7, 0.1 do
  2699. swait()
  2700. local Alpha = .3
  2701. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2702. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2703. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2704. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2705. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2706. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2707. end
  2708. Attack = false
  2709. NeutralAnims = true
  2710. end
  2711.  
  2712. --// Wrap it all up \\--
  2713.  
  2714. function KeyPress(code)
  2715. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2716. SolitudeMode()
  2717. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2718. PureMode()
  2719. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2720. GlitchMode()
  2721. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2722. StressMode()
  2723. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2724. JusticeMode()
  2725. -- Transformations
  2726. elseif(code == Enum.KeyCode.T)then
  2727. if(Mode == 1)then
  2728. RiddleMeThis()
  2729. end
  2730. -- Toggle player attacking
  2731. elseif(code == Enum.KeyCode.Semicolon)then
  2732. DontAttackPlayers = not DontAttackPlayers
  2733. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2734. -- Attacks
  2735. elseif(code == Enum.KeyCode.Z)then
  2736. if(Mode == 1 or Mode == 666666666666)then
  2737. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2738. elseif(Mode == 2)then
  2739. PureBomb()
  2740. elseif(Mode == 3)then
  2741. ClickGlitch()
  2742. elseif(Mode == 4)then
  2743. Shrek()
  2744. elseif(Mode == 5)then
  2745. Aeroplane()
  2746. end
  2747. end
  2748. end
  2749.  
  2750. function AttackCombo()
  2751. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2752. end
  2753.  
  2754. UIS.InputBegan:connect(function(io,gpe)
  2755. if(Attack)then return end
  2756. if(not gpe)then
  2757. local code = io.KeyCode;
  2758. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2759. KeyPress(code)
  2760. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2761. AttackCombo()
  2762. end
  2763. end
  2764. end)
  2765.  
  2766.  
  2767. coroutine.wrap(function()
  2768. -- AURAS
  2769. while true do
  2770. if(Mode == 5)then
  2771. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2772. elseif(Mode == 666666666666)then
  2773. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2774. end
  2775. if(Mode == 666666666666)then
  2776. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2777. end
  2778.  
  2779. swait()
  2780. end
  2781. end)()
  2782.  
  2783. while true do
  2784. swait()
  2785. Sine = Sine + Change
  2786. WingSine = WingSine + WingChange
  2787. if(Hue > 360)then Hue = 0 end
  2788. Hue = Hue + 1
  2789.  
  2790. if(not Music or not Music.Parent)then
  2791. local tPos = 0;
  2792. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2793. Music = Sound(Char,MusicID,1,3,true,false,true)
  2794. Music.Name = 'Music'
  2795. Music.TimePosition = tPos;
  2796. end
  2797. Music.SoundId = "rbxassetid://"..MusicID
  2798. Music.Parent = Char
  2799. Music.Pitch = Pitch
  2800. Music.Volume = 2
  2801. if(not Muted)then
  2802. Music:Resume()
  2803. else
  2804. Music:Pause()
  2805. end
  2806.  
  2807. if(God)then
  2808. Hum.MaxHealth = 1e100
  2809. Hum.Health = 1e100
  2810. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2811. Hum.Name = M.RNG()*100
  2812. end
  2813.  
  2814. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2815.  
  2816. if(Mode == 3)then
  2817. for _,v in next, LWing:children() do
  2818. local what = M.RNG()
  2819. if(v:IsA'BasePart')then
  2820. v.Color = C3.N(what,what,what)
  2821. end
  2822. end
  2823. for _,v in next, RWing:children() do
  2824. local what = M.RNG()
  2825. if(v:IsA'BasePart')then
  2826. v.Color = C3.N(what,what,what)
  2827. end
  2828. end
  2829. for _,v in next, LWingEXT:children() do
  2830. local what = M.RNG()
  2831. if(v:IsA'BasePart')then
  2832. v.Color = C3.N(what,what,what)
  2833. end
  2834. end
  2835. for _,v in next, RWingEXT:children() do
  2836. local what = M.RNG()
  2837. if(v:IsA'BasePart')then
  2838. v.Color = C3.N(what,what,what)
  2839. end
  2840. end
  2841.  
  2842. local what1 = M.RNG()
  2843. local what2 = M.RNG()
  2844. local what3 = M.RNG()
  2845. local what4 = M.RNG()
  2846. Core2.Color = C3.N(what1,what1,what1)
  2847.  
  2848. for _,v in next, Halo:children() do
  2849. if(v:IsA'BasePart')then
  2850. v.Color = C3.N(what1,what1,what1)
  2851. end
  2852. end
  2853.  
  2854. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2855. text.TextColor3 = C3.N(what3,what3,what3)
  2856. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2857. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2858. elseif(Mode == 4)then
  2859. for _,v in next, LWing:children() do
  2860. local what = M.RNG()*.5
  2861. if(v:IsA'BasePart')then
  2862. v.Color = C3.N(what,0,0)
  2863. end
  2864. end
  2865. for _,v in next, LWingEXT:children() do
  2866. local what = M.RNG()*.5
  2867. if(v:IsA'BasePart')then
  2868. v.Color = C3.N(what,0,0)
  2869. end
  2870. end
  2871.  
  2872. local what1 = M.RNG()*.5
  2873. local what2 = M.RNG()*.5
  2874. local what3 = M.RNG()*.5
  2875. local what4 = M.RNG()*.5
  2876. Core2.Color = C3.N(what1,0,0)
  2877.  
  2878. for _,v in next, Halo:children() do
  2879. if(v:IsA'BasePart')then
  2880. v.Color = C3.N(what1,0,0)
  2881. end
  2882. end
  2883.  
  2884. text.TextStrokeColor3 = C3.N(what2,0,0)
  2885. text.TextColor3 = C3.N(what3,0,0)
  2886. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2887. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2888. end
  2889.  
  2890. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2891. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2892. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2893. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2894. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2895. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2896.  
  2897. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2898. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2899. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2900. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2901. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2902. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2903.  
  2904. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2905. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2906. if(not Effects or not Effects.Parent)then
  2907. Effects = IN("Model",Char)
  2908. Effects.Name = "Effects"
  2909. end
  2910. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2911. local wsVal = 7 / (Hum.WalkSpeed/16)
  2912. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2913. Change = 1
  2914.  
  2915. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2916. local wsVal = 7 / (Hum.WalkSpeed/16)
  2917. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2918. Change = 1
  2919. if(Mode == 7)then
  2920. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2921. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2922. else
  2923. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2924. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2925. end
  2926. else
  2927. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2928. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2929. end
  2930.  
  2931. Hum.WalkSpeed = WalkSpeed
  2932. if(NeutralAnims)then
  2933. if(State == 'Idle')then
  2934. local Alpha = .1
  2935. if(Mode == 1)then
  2936. Change = 1
  2937. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2938. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2939. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2940. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2941. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2942. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2943. elseif(Mode == 2)then
  2944. Change = 1
  2945. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2946. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2947. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2948. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2949. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2950. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2951. elseif(Mode == 3)then
  2952. Change = 1
  2953. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2954. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2955. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2956. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2957. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2958. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2959. elseif(Mode == 4)then
  2960. Change = 1
  2961. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2962. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2963. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2964. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2965. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2966. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2967. elseif(Mode == 5)then
  2968. Change = 1
  2969. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2970. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2971. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2972. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2973. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2974. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2975. elseif(Mode == 666666666666)then
  2976. Change = 1
  2977. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2978. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2979. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2980. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2981. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2982. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2983. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2984. else
  2985. Change = .75
  2986. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2987. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2988. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2989. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2990. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2991. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2992. end
  2993. -- idle
  2994. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2995. local wsVal = 7 / (Hum.WalkSpeed/16)
  2996. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2997. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2998. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2999. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  3000. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  3001. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3002. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3003. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  3004. local wsVal = 7 / (Hum.WalkSpeed/16)
  3005. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  3006. if(Mode == 4)then
  3007. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  3008. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  3009. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  3010. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  3011. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  3012. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  3013. elseif(Mode == 696969)then
  3014. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  3015. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  3016. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  3017. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  3018. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  3019. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  3020.  
  3021. elseif(Mode == 1)then
  3022. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  3023. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  3024. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  3025. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  3026. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3027. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3028. else
  3029. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  3030. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  3031. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  3032. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  3033. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  3034. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3035. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3036. end
  3037. elseif(State == 'Walk' and Mode == 7)then
  3038. local wsVal = 7 / (Hum.WalkSpeed/16)
  3039. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  3040. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3041. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  3042. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  3043. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  3044. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3045. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  3046. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  3047. Change = 1
  3048. local Alpha = .1
  3049. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  3050. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  3051. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  3052. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  3053. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  3054. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  3055. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  3056. Change = 1
  3057. local Alpha = .1
  3058. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  3059. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  3060. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  3061. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  3062. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  3063. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  3064.  
  3065. elseif((State == 'Walk' or State == 'Run'))then
  3066. Change = 1
  3067. local Alpha = .1
  3068. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  3069. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  3070. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  3071. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  3072. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  3073. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  3074.  
  3075. elseif(State == 'Jump')then
  3076. local Alpha = .1
  3077. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  3078. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  3079. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  3080. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  3081. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  3082. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  3083. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  3084. elseif(State == 'Fall')then
  3085. local Alpha = .1
  3086. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  3087. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  3088. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  3089. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  3090. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  3091. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  3092. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  3093. elseif(State == 'Paralyzed')then
  3094. -- paralyzed
  3095. elseif(State == 'Sit')then
  3096. -- sit
  3097. end
  3098. end
  3099.  
  3100.  
  3101.  
  3102. for i,v in next, BloodPuddles do
  3103. local mesh = i:FindFirstChild'CylinderMesh'
  3104. BloodPuddles[i] = v + 1
  3105. if(not mesh or i.Transparency >= 1)then
  3106. i:destroy()
  3107. BloodPuddles[i] = nil
  3108. elseif(v >= Frame_Speed*4)then
  3109. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  3110. i.Transparency = trans
  3111. if(mesh.Scale.Z > 0)then
  3112. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  3113. end
  3114. else
  3115. i.Transparency = 0
  3116. end
  3117. end
  3118. end
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