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1
-- x10Shield --
2
local me = game:GetService("Players").LocalPlayer
3
local ShieldSize = 5
4
local canCollide = false
5
local isLocked = false
6
local defaultTransparency = 1
7
local whitelist = {"", "", "", ""}
8
9
local scriptBreak = false
10
local followPart = me.Character.HumanoidRootPart
11
local actualList = {}
12
local playerList = {}
13
table.insert(playerList, me)
14
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
15
		for _,wplay in pairs(whitelist) do
16
		if v.Name:lower() == wplay:lower() then
17
			table.insert(playerList, v)
18
		end
19
	end
20
end
21
22
local MainLocation = me.Character.Torso
23
24
function createShield()
25
	pcall(function()
26
		pcall(function()
27
			for i,v in pairs(MainLocation:GetChildren()) do
28
				if v.Name == "weinershield" then
29
					v:Destroy()
30
				end
31
			end
32
		end)
33
		local mod = Instance.new("Model", MainLocation)
34
		mod.Name = "weinershield"
35
		local p1 = Instance.new("Part", mod)
36
		p1.Name = "front"
37
		p1.Size = Vector3.new(ShieldSize,ShieldSize,1)
38
		p1.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
39
		local b = Instance.new("BlockMesh", p1)
40
		b.Scale = Vector3.new(1, 1, 0)
41
		local p2 = Instance.new("Part", mod)
42
		p2.Name = "back"
43
		p2.Size = Vector3.new(ShieldSize,ShieldSize,1)
44
		p2.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
45
		local b = Instance.new("BlockMesh", p2)
46
		b.Scale = Vector3.new(1, 1, 0)
47
		local p3 = Instance.new("Part", mod)
48
		p3.Name = "left"
49
		p3.Size = Vector3.new(1,ShieldSize,ShieldSize)
50
		p3.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
51
		local b = Instance.new("BlockMesh", p3)
52
		b.Scale = Vector3.new(0, 1, 1)
53
		local p4 = Instance.new("Part", mod)
54
		p4.Name = "right"
55
		p4.Size = Vector3.new(1,ShieldSize,ShieldSize)
56
		p4.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
57
		local b = Instance.new("BlockMesh", p4)
58
		b.Scale = Vector3.new(0, 1, 1)
59
		local p5 = Instance.new("Part", mod)
60
		p5.Name = "top"
61
		p5.Size = Vector3.new(ShieldSize,1,ShieldSize)
62
		p5.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
63
		local b = Instance.new("BlockMesh", p5)
64
		b.Scale = Vector3.new(1, 0, 1)
65
		local p6 = Instance.new("Part", mod)
66
		p6.Name = "bottom"
67
		p6.Size = Vector3.new(ShieldSize,1,ShieldSize)
68
		p6.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
69
		local b = Instance.new("BlockMesh", p6)
70
		b.Scale = Vector3.new(1, 0, 1)
71
		for i,v in pairs(mod:GetChildren()) do
72
			v.Anchored = true
73
			v.Transparency = defaultTransparency
74
			v.Material = "Neon"
75
			v.TopSurface = "Smooth"
76
			v.BottomSurface = "Smooth"
77
			v.CanCollide = canCollide
78
		end
79
		mod.ChildRemoved:connect(function(a)
80
			game:GetService("RunService").Stepped:wait()
81
			if a.ClassName == "Part" then
82
				createShield()
83
			end
84
		end)
85
	end)
86
end	
87
88
function updateShield()
89
	pcall(function()
90
		char = me.Character
91
		for i,v in pairs(MainLocation:findFirstChild("weinershield"):GetChildren()) do
92
			v.Anchored = true
93
			v.Transparency = defaultTransparency
94
			v.Material = "Neon"
95
			v.TopSurface = "Smooth"
96
			v.BottomSurface = "Smooth"
97
			v.CanCollide = canCollide
98
		end
99
		MainLocation:findFirstChild("weinershield").front.Size = Vector3.new(ShieldSize,ShieldSize,1)
100
		MainLocation:findFirstChild("weinershield").front.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
101
		MainLocation:findFirstChild("weinershield").back.Size = Vector3.new(ShieldSize,ShieldSize,1)
102
		MainLocation:findFirstChild("weinershield").back.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
103
		MainLocation:findFirstChild("weinershield").left.Size = Vector3.new(1,ShieldSize,ShieldSize)
104
		MainLocation:findFirstChild("weinershield").left.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
105
		MainLocation:findFirstChild("weinershield").right.Size = Vector3.new(1,ShieldSize,ShieldSize)
106
		MainLocation:findFirstChild("weinershield").right.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
107
		MainLocation:findFirstChild("weinershield").top.Size = Vector3.new(ShieldSize,1,ShieldSize)
108
		MainLocation:findFirstChild("weinershield").top.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
109
		MainLocation:findFirstChild("weinershield").bottom.Size = Vector3.new(ShieldSize,1,ShieldSize)
110
		MainLocation:findFirstChild("weinershield").bottom.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
111
	end)
112
end
113
114
115
local function CreateRegion3FromLocAndSize(Position, Size)
116
	local SizeOffset = Size/2
117
	local Point1 = Position - SizeOffset
118
	local Point2 = Position + SizeOffset
119
	return Region3.new(Point1, Point2)
120
end
121
122
createShield()
123
game:GetService("RunService").Heartbeat:connect(function()
124
	if not scriptBreak then
125
		local me = game:GetService("Players").LocalPlayer
126
		local char = workspace:findFirstChild(me.Name)
127
		actualList = {}
128
		for i,v in pairs(playerList) do
129
			pcall(function()
130
				table.insert(actualList, workspace:findFirstChild(v.Name))
131
			end)
132
		end
133
		if MainLocation:findFirstChild("weinershield") ~= nil then
134
			updateShield()
135
		else
136
			createShield()
137
		end
138
		pcall(function()
139
			local Region = CreateRegion3FromLocAndSize(followPart.Position, Vector3.new(ShieldSize+1,ShieldSize+1,ShieldSize+1))
140
			for _,Part in pairs(workspace:FindPartsInRegion3WithIgnoreList(Region,actualList,math.huge)) do
141
				if Part.Name ~= "Base" and not Part:isDescendantOf(MainLocation:findFirstChild("weinershield")) then
142
					Part:Destroy()
143
				end
144
			end
145
		end)
146
		pcall(function()
147
			for i,v in pairs(actualList) do
148
				if v:findFirstChild("Humanoid") ~= nil then
149
					v.Humanoid.MaxHealth = math.huge
150
					v.Humanoid.Health = math.huge
151
				else
152
					Instance.new("Humanoid", v)
153
				end
154
			end
155
		end)
156
	end
157
end)
158
p = game.Players.LocalPlayer
159
char = p.Character
160
local char = p.Character
161
torso = char.Torso
162
neck = char.Torso.Neck
163
hum = char.Humanoid
164
Player = game:GetService("Players").LocalPlayer
165
Character = Player.Character
166
tors = Character.Torso
167
root = Character.HumanoidRootPart
168
lleg = Character["Left Leg"]
169
hed = Character.Head
170
rleg = Character["Right Leg"]
171
rarm = Character["Right Arm"]
172
larm = Character["Left Arm"]
173
174
ypcall(function()
175
for i,v in pairs(Character:children()) do
176
    if v:IsA("Hat") then
177
        v:Destroy()
178
    end
179
end
180
for i,v in pairs(Character:children()) do
181
    if v:IsA("Accessory") then
182
        v:Destroy()
183
    end
184
end
185
for i,v in pairs(Character:children()) do
186
    if v:IsA("Hair") then
187
        v:Destroy()
188
    end
189
end
190
end)
191
192
CV="Hot pink"
193
194
local txt = Instance.new("BillboardGui", char)
195
txt.Adornee = char .Head
196
txt.Name = "_status"
197
txt.Size = UDim2.new(2, 0, 1.2, 0)
198
txt.StudsOffset = Vector3.new(-9, 8, 0)
199
local text = Instance.new("TextLabel", txt)
200
text.Size = UDim2.new(10, 0, 7, 0)
201
text.FontSize = "Size24"
202
text.TextScaled = true
203
text.TextTransparency = 0
204
text.BackgroundTransparency = 1 
205
text.TextTransparency = 0
206
text.TextStrokeTransparency = 0
207
text.Font = "Fantasy"
208
text.TextStrokeColor3 = BrickColor.new("Really black").Color
209
210
v=Instance.new("Part")
211
v.Name = "ColorBrick"
212
v.Parent=p.Character
213
v.FormFactor="Symmetric"
214
v.Anchored=true
215
v.CanCollide=false
216
v.BottomSurface="Smooth"
217
v.TopSurface="Smooth"
218
v.Size=Vector3.new(10,5,3)
219
v.Transparency=1
220
v.CFrame=char.Torso.CFrame
221
v.BrickColor=BrickColor.new(CV)
222
v.Transparency=1
223
text.TextColor3 = BrickColor.new("Really Black").Color
224
v.Shape="Block"
225
text.Text = "Death" 
226
227
hed.face.Texture = "http://www.roblox.com/asset/?id=0"
228
hed.Transparency = 0.7
229
rleg.Transparency = 0.7
230
rarm.Transparency = 0.7
231
larm.Transparency = 0.7
232
lleg.Transparency = 0.7
233
tors.Transparency = 0.7
234
235
Player = game:GetService("Players").LocalPlayer
236
Character = Player.Character
237
rarm = Character["Right Arm"]
238
larm = Character["Left Arm"]
239
vt = Vector3.new
240
bc = BrickColor.new
241-
wit = bc("Deep orange").Color
241+
wit = bc("Really black").Color
242
local prth = Instance.new("Part",Character)
243
prth.Size = vt(1.25,1.25,1.25)
244
prth.CanCollide = false
245
prth.Material = "Neon"
246
prth.Transparency = 0.1
247
prth.BrickColor = bc("Really black")
248-
prth.BrickColor = bc("black")
248+
249
wldh.Part0 = hed
250
wldh.Part1 = prth
251
252
local prtrm = Instance.new("Part",Character)
253
prtrm.Size = vt(2.1,2.1,1.1)
254
prtrm.CanCollide = false
255
prtrm.Transparency = 0.1
256
prtrm.Material = "Neon"
257
prtrm.BrickColor = bc("Really black")
258-
prtrm.BrickColor = bc("black")
258+
259
wldm.Part0 = root
260
wldm.Part1 = prtrm
261
262
local prtr = Instance.new("Part",Character)
263
prtr.Size = vt(1.1,2.1,1.1)
264
prtr.CanCollide = false
265
prtr.Transparency = 0.8
266
prtr.Material = "Neon"
267
prtr.BrickColor = bc("Really black")
268-
prtr.BrickColor = bc("black")
268+
269
prtrl.Size = vt(1.1,2.1,1.1)
270
prtrl.CanCollide = false
271
prtrl.Transparency = 0.1
272
prtrl.Material = "Neon"
273
prtrl.BrickColor = bc("Really black")
274-
prtrl.BrickColor = bc("black")
274+
275
eff.LightEmission = 1
276
eff.Texture = "rbxassetid://284205403"
277
eff.Color = ColorSequence.new(wit)
278
eff.Size = NumberSequence.new(0.5,1)
279
eff.Acceleration = vt(0,25,0)
280
eff.Speed = NumberRange.new(-5)
281
eff.LockedToPart = false
282
eff.Transparency = NumberSequence.new(0.95)
283
eff.Lifetime = NumberRange.new(0.5)
284
eff.Rate = 100000
285
eff.VelocitySpread = 25
286
local wld = Instance.new("Weld",Character)
287
wld.Part0 = rarm
288
wld.Part1 = prtr
289
local wldl = Instance.new("Weld",Character)
290
wldl.Part0 = rleg
291
wldl.Part1 = prtrl
292
293
local prtr2 = Instance.new("Part",Character)
294
prtr2.Size = vt(1.1,2.1,1.1)
295
prtr2.CanCollide = false
296
prtr2.Transparency = 0.1
297
prtr2.Material = "Neon"
298
prtr2.BrickColor = bc("black")
299
local prtrl2 = Instance.new("Part",Character)
300
prtrl2.Size = vt(1.1,2.1,1.1)
301
prtrl2.CanCollide = false
302
prtrl2.Transparency = 0.1
303
prtrl2.Material = "Neon"
304
prtrl2.BrickColor = bc("black")
305
local eff2 = Instance.new("ParticleEmitter",prtr2)
306
eff2.LightEmission = 1
307
eff2.Texture = "rbxassetid://284205403"
308
eff2.Color = ColorSequence.new(wit)
309
eff2.Size = NumberSequence.new(0.5,1)
310
eff2.Acceleration = vt(0,25,0)
311
eff2.Speed = NumberRange.new(-5)
312
eff2.LockedToPart = false
313
eff2.Transparency = NumberSequence.new(0.95)
314
eff2.Lifetime = NumberRange.new(0.5)
315
eff2.Rate = 100000
316
eff2.VelocitySpread = 25
317
local wld2 = Instance.new("Weld",Character)
318
wld2.Part0 = larm
319
wld2.Part1 = prtr2
320
local wldl2 = Instance.new("Weld",Character)
321
wldl2.Part0 = lleg
322
wldl2.Part1 = prtrl2
323
324
local mouse = game.Players.LocalPlayer:GetMouse()
325
tors = game.Players.LocalPlayer.Character.Torso
326
vt = Vector3.new
327
bc = BrickColor.new
328
329
local Effect = Instance.new("Part",game.Lighting)
330
Effect.BrickColor = bc("Deep orange")
331
Effect.Transparency = 1
332
Effect.Anchored = true
333
Effect.CanCollide = false
334
Effect.Material = "Neon"
335
Effect.Shape = "Ball"
336
Effect.Size = vt(5,5,5)
337
local fire1 = Instance.new("Fire",Effect)
338
fire1.Name = "Fire"
339
fire1.Heat = 0
340
fire1.Size = 30
341
fire1.SecondaryColor = bc("Really black").Color
342
fire1.Color = bc("Deep orange").Color
343
local fire2 = Instance.new("Fire",Effect)
344
fire2.Name = "Fire2"
345
fire2.Heat = 0
346
fire2.Size = 25
347
fire2.SecondaryColor = bc("Really black").Color
348
fire2.Color = bc("Neon orange").Color
349
350
function Explode(rad,par)
351
	local expart = Instance.new("Part",script.Parent)
352
	local expart2 = Instance.new("Part",script.Parent)
353
	local snd = Instance.new("Sound",expart)
354
	snd.SoundId = "rbxassetid://"
355
	snd.Volume = 2.5
356
	local partMesh = Instance.new("SpecialMesh",expart)
357
	partMesh.MeshType = "Sphere"
358
	local partMesh2 = Instance.new("SpecialMesh",expart2)
359
	partMesh2.MeshType = "Sphere"
360
	local expld = Instance.new("Explosion", script.Parent)
361
	expld.BlastRadius = rad
362
	expld.Position = par.Position
363
	partMesh.Scale = vt(rad,rad,rad)
364
	expart.Size = vt(1,1,1)*1.5
365
	expart.Transparency = 0.1
366
	expart.Anchored = true
367
	expart.Material = "Neon"
368
	expart.BrickColor = bc("Black")
369
	expart.CFrame = par.CFrame
370
	partMesh2.Scale = vt(rad,rad,rad)
371
	expart2.Size = vt(1.15,1.15,1.15)*1.5
372
	expart2.Transparency = 0.1
373
	expart2.Anchored = true
374
	expart2.Material = "Neon"
375
	expart2.BrickColor = bc("Black")
376
	expart2.CFrame = par.CFrame
377
	snd:Play()
378
	for i = 0, 100 do
379
		expart.Transparency = expart.Transparency + 0.005
380
		partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
381
		expart.CFrame = expart.CFrame
382
		expart2.Transparency = expart.Transparency + 0.005
383
		partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
384
		expart2.CFrame = expart.CFrame
385
		wait(0)
386
	end
387
	snd.Parent = nil
388
	expart.Parent = nil
389
	expart2.Parent = nil
390
	expld.Parent = nil
391
end
392
393
function Explode2(rad,par)
394
	local expart = Instance.new("Part",script.Parent)
395
	local expart2 = Instance.new("Part",script.Parent)
396
	local snd = Instance.new("Sound",expart)
397
	snd.SoundId = "rbxassetid://"
398
	snd.Volume = 3
399
	local partMesh = Instance.new("SpecialMesh",expart)
400
	partMesh.MeshType = "Sphere"
401
	local partMesh2 = Instance.new("SpecialMesh",expart2)
402
	partMesh2.MeshType = "Sphere"
403
	local expld = Instance.new("Explosion", script.Parent)
404
	expld.BlastRadius = rad
405
	expld.Position = par.Position
406
	partMesh.Scale = vt(rad,rad,rad)
407
	expart.Size = vt(1,1,1)*1.5
408
	expart.Transparency = 0.1
409
	expart.Anchored = true
410
	expart.Material = "Neon"
411
	expart.BrickColor = bc("black")
412
	expart.CFrame = par.CFrame
413
	partMesh2.Scale = vt(rad,rad,rad)
414
	expart2.Size = vt(1.15,1.15,1.15)*1.5
415
	expart2.Transparency = 0.1
416
	expart2.Anchored = true
417
	expart2.Material = "Neon"
418
	expart2.BrickColor = bc("black")
419
	expart2.CFrame = par.CFrame
420
	snd:Play()
421
	for i = 0, 100 do
422
		expart.Transparency = expart.Transparency + 0.005
423
		partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
424
		expart.CFrame = expart.CFrame
425
		expart2.Transparency = expart.Transparency + 0.005
426
		partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
427
		expart2.CFrame = expart.CFrame
428
		wait(0)
429
	end
430
	snd.Parent = nil
431
	expart.Parent = nil
432
	expart2.Parent = nil
433
	expld.Parent = nil
434
end
435
436
mouse.KeyDown:connect(function(k)
437
  
438
k = k:lower()
439
if k == "p" then
440-
if k == "q" then
440+
441
   spart.Parent = game.Players.LocalPlayer.Character
442
   spart.Transparency = 0
443
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5
444
   wait()
445
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15
446
   wait()
447
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25
448
   wait()
449
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35
450
   wait()
451
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45
452
   wait()
453
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55
454
   wait()
455
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65
456
   wait()
457
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75
458
   wait()
459
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85
460
   wait()
461
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95
462
   wait()
463
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105
464
   spart.Transparency = 1
465
   spart.Fire2:Destroy()
466
   spart.Fire:Destroy()
467
   Explode(25,spart)
468
   spart:Destroy()
469
end
470
if k == "p" then
471-
if k == "e" then
471+
472
   spart.Parent = game.Players.LocalPlayer.Character
473
   spart.Transparency = 0
474
   spart.Anchored = false
475
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
476
   spart.Position = spart.Position + vt(0,100,0)
477
   spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
478
   wait(1)
479
   spart.Transparency = 1
480
   spart.Fire2:Destroy()
481
   spart.Fire:Destroy()
482
   Explode2(75,spart)
483
   spart:Destroy()
484
end
485
if k == "p" then
486-
if k == "r" then
486+
487
   game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
488
   wait(0.75)
489
   game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
490
   Explode(30,game.Players.LocalPlayer.Character.Torso)
491
   wait(0.5)
492
   ff:Destroy()
493
end
494
if k == "p" then
495-
if k == "f" then
495+
496
   for i = 0, 10 do
497
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
498
   wait(0)
499
   end
500
   for i = 0, 5 do
501
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
502
   wait(0)
503
   end
504
   game.Players.LocalPlayer.Character.Torso.Anchored = true
505
   wait(1.5)
506
   game.Players.LocalPlayer.Character.Torso.Anchored = false
507
   for i = 0, 10 do
508
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
509
   wait(0)
510
   end
511
   wait(0.25)
512
   Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
513
   wait(0.5)
514
   ff:Destroy()
515
end
516
end)
517
518
wait(5)
519
520
--// Initializing \\--
521
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
522
local Plrs = S.Players
523
local Plr = Plrs.LocalPlayer
524
local Char = Plr.Character
525
local Hum = Char:FindFirstChildOfClass'Humanoid'
526
local RArm = Char["Right Arm"]
527
local LArm = Char["Left Arm"]
528
local RLeg = Char["Right Leg"]
529
local LLeg = Char["Left Leg"]	
530
local Root = Char:FindFirstChild'HumanoidRootPart'
531
local Torso = Char.Torso
532
local Head = Char.Head
533
local NeutralAnims = true
534
local Attack = false
535
local BloodPuddles = {}
536
local Effects = {}
537
local Debounces = {Debounces={}}
538
local Mouse = Plr:GetMouse()
539
local Hit = {}
540
local Sine = 0
541
local Change = 1
542
local BanishedEvents = {}
543
544
545
--// Effect Thread System \\--
546
547
548
--// Debounce System \\--
549
550
function Debounces:New(name,cooldown)
551
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
552
	setmetatable(aaaaa,{__index = Debounces})
553
	Debounces.Debounces[name] = aaaaa
554
	return aaaaa
555
end
556
557
function Debounces:Use(overrideUsable)
558
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
559
	if(self.Usable or overrideUsable)then
560
		self.Usable = false
561
		self.CoolingDown = true
562
		local LastUse = time()
563
		self.LastUse = LastUse
564
		delay(self.Cooldown or 2,function()
565
			if(self.LastUse == LastUse)then
566
				self.CoolingDown = false
567
				self.Usable = true
568
			end
569
		end)
570
	end
571
end
572
573
function Debounces:Get(name)
574
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
575
	for i,v in next, Debounces.Debounces do
576
		if(i == name)then
577
			return v;
578
		end
579
	end
580
end
581
582
function Debounces:GetProgressPercentage()
583
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
584
	if(self.CoolingDown and not self.Usable)then
585
		return math.max(
586
			math.floor(
587
				(
588
					(time()-self.LastUse)/self.Cooldown or 2
589
				)*100
590
			)
591
		)
592
	else
593
		return 100
594
	end
595
end
596
597
--// Shortcut Variables \\--
598
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
599
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
600
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
601
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
602
local R3 = {N=Region3.new}
603
local De = S.Debris
604
local WS = workspace
605
local Lght = S.Lighting
606
local RepS = S.ReplicatedStorage
607
local IN = Instance.new
608
--// Instance Creation Functions \\--
609
610
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
611
	local Sound = IN("Sound")
612
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
613
	Sound.Pitch = pitch or 1
614
	Sound.Volume = volume or 1
615
	Sound.Looped = looped or false
616
	if(autoPlay)then
617
		coroutine.wrap(function()
618
			repeat wait() until Sound.IsLoaded
619
			Sound.Playing = autoPlay or false
620
		end)()
621
	end
622
	if(not looped and effect)then
623
		Sound.Stopped:connect(function()
624
			Sound.Volume = 0
625
			Sound:destroy()
626
		end)
627
	elseif(effect)then
628
		warn("Sound can't be looped and a sound effect!")
629
	end
630
	Sound.Parent =parent or Torso
631
	return Sound
632
end
633
function Part(parent,color,material,size,cframe,anchored,cancollide)
634
	local part = IN("Part")
635
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
636
	part.Material = material or Enum.Material.SmoothPlastic
637
	part.TopSurface,part.BottomSurface=10,10
638
	part.Size = size or V3.N(1,1,1)
639
	part.CFrame = cframe or CF.N(0,0,0)
640
	part.Anchored = anchored or true
641
	part.CanCollide = cancollide or false
642
	part.Parent = parent or Char
643
	return part
644
end
645
function Mesh(parent,meshtype,meshid,textid,scale,offset)
646
	local part = IN("SpecialMesh")
647
	part.MeshId = meshid or ""
648
	part.TextureId = textid or ""
649
	part.Scale = scale or V3.N(1,1,1)
650
	part.Offset = offset or V3.N(0,0,0)
651
	part.MeshType = meshtype or Enum.MeshType.Sphere
652
	part.Parent = parent
653
	return part
654
end
655
656
NewInstance = function(instance,parent,properties)
657
	local inst = Instance.new(instance,parent)
658
	if(properties)then
659
		for i,v in next, properties do
660
			pcall(function() inst[i] = v end)
661
		end
662
	end
663
	return inst;
664
end
665
666
667
668
--// Extended ROBLOX tables \\--
669
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
670
--// Customization \\--
671
672
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
673
local Remove_Hats = false
674
local Remove_Clothing = false
675
local PlayerSize = 1
676
local DamageColor = BrickColor.new'Really Black'
677
local MusicID = 1119237438
678
local ChatSounds = {["You will know pain."] = 1,["Submit now."] = 1,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1}
679
local TauntDialogues = {"I will deside Your Fate !", "Even god will die!","Submit now.","I am Death", "I will show you true Death.", "Nothing satifies me but your soul.","No one can excel"}
680
681
--// Weapon and GUI creation, and Character Customization \\--
682
683
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
684
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
685
local Effects = IN("Folder",Char)
686
Effects.Name = "Effects"
687
688
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really black' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
689
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
690
pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
691
692
New = function(Object, Parent, Name, Data)
693
	local Object = Instance.new(Object)
694
	for Index, Value in pairs(Data or {}) do
695
		Object[Index] = Value
696
	end
697
	Object.Parent = Parent
698
	Object.Name = Name
699
	return Object
700
end
701
	
702
703-
Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
703+
704-
Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
704+
705-
WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
705+
706-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
706+
707-
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
707+
708-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
708+
709-
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
709+
710-
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
710+
711-
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
711+
712-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
712+
713-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
713+
714-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
714+
715-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
715+
716-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
716+
717-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
717+
718-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
718+
719-
WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
719+
720-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
720+
721-
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
721+
722-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
722+
723-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
723+
724-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
724+
725-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
725+
726-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
726+
727-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
727+
728-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
728+
729-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
729+
730-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
730+
731-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
731+
732-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
732+
733-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
733+
734-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
734+
735-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
735+
736-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
736+
737-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
737+
738-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
738+
739-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
739+
740-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
740+
741-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
741+
742-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
742+
743-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
743+
744-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
744+
745-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
745+
746-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
746+
747-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
747+
748-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
748+
749-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
749+
750-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
750+
751-
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
751+
752-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
752+
753-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
753+
754-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
754+
755-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
755+
756-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
756+
757-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
757+
758-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
758+
759-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
759+
760-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
760+
761-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
761+
762-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
762+
763-
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
763+
764-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
764+
765-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
765+
766-
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
766+
767-
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
767+
768-
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
768+
769-
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
769+
770-
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
770+
771-
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
771+
772-
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
772+
773-
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
773+
774-
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
774+
775-
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
775+
776-
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
776+
777-
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
777+
778-
Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
778+
779-
WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
779+
780-
mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
780+
781-
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
781+
782-
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
782+
783-
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
783+
784-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
784+
785-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
785+
786-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
786+
787-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
787+
788-
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
788+
789-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
789+
790-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
790+
791-
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
791+
792-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
792+
793-
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
793+
794-
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
794+
795-
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
795+
796-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
796+
797-
WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
797+
798-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
798+
799-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
799+
800-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
800+
801-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
801+
802-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
802+
803-
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
803+
804-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
804+
805-
CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
805+
806-
WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
806+
807-
mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
807+
808-
Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
808+
809-
WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
809+
810-
mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
810+
811-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
811+
812-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
812+
813-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
813+
814-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
814+
815-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
815+
816-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
816+
817-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
817+
818-
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
818+
819-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
819+
820-
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
820+
821-
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
821+
822-
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
822+
823-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
823+
824-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
824+
825-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
825+
826-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
826+
827-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
827+
828-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
828+
829-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
829+
830-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
830+
831-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
831+
832-
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
832+
833-
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
833+
834-
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
834+
835-
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
835+
836-
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
836+
837-
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
837+
838-
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
838+
839-
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
839+
840-
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
840+
841-
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
841+
842-
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
842+
843-
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
843+
844
	coroutine.resume(coroutine.create(function()
845
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
846
			Prt = Manual
847
		else
848
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
849
			Prt.Shape = Shape
850
		end
851
		if(typeof(MeshData) == 'table')then
852
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
853
		elseif(typeof(MeshData) == 'Instance')then
854-
for _,v in next, Ulta_Caliber:GetDescendants() do
854+
855-
	if(v:IsA'BasePart')then
855+
856-
		v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
856+
857
			Msh = Mesh(Prt,Enum.MeshType.Brick)
858
		end
859
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
860
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
861
		end
862
		if(Snd)then
863
			repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
864
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
865
		end
866
		local MoveSpeed = nil;
867
		if(MoveDir)then
868
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
869
		end
870
		local Inc = M.RNG()-M.RNG()
871
		local Thingie = 0
872
		local Thingie2 = M.RNG(50,100)/100
873
		if(FX ~= 'Arc')then
874
			for i = 1, Frames do
875
				if(swait and typeof(swait) == 'function')then
876
					swait()
877
				else
878
					wait()
879
				end
880
				if(FX == 'ResizeAndFade')then
881
					if(not Settings.EndSize)then
882
						Settings.EndSize = V3.N(0,0,0)
883
					end
884
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
885
					if(Settings.EndIsIncrement)then
886
						Prt.Size = Prt.Size + Settings.EndSize					
887
					else
888
						Prt.Size = Prt.Size - grow/Frames
889
					end 
890
					Prt.Transparency = (i/Frames)
891
				elseif(FX == 'Fade')then
892
					Prt.Transparency = (i/Frames)
893
				end
894
				
895
				if(Settings.RandomizeCFrame)then
896
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
897
				end
898
				if(MoveDir and MoveSpeed)then
899
					local Orientation = Prt.Orientation
900
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
901
					Prt.Orientation = Orientation
902
				end
903
			end
904
			Prt:destroy() 
905
		else
906
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
907
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
908
			local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
909
			local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
910
			assert(start ~= nil,"You need to specify a start point!")
911
			assert(endP ~= nil,"You need to specify an end point!")
912
			for i = 0, 1, Settings.Speed or 0.01 do
913
				if(swait and typeof(swait) == 'function')then
914
					swait()
915
				else
916
					wait()
917
				end
918
				if(Settings.Home)then
919
					endP = Settings.Home.CFrame
920
				end
921
				Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
922
			end
923
			if(Settings.RemoveOnGoal)then
924
				Prt:destroy()
925
			end
926
		end
927
	end))
928
	return Prt,Msh,Snd
929
end	
930
931
932
function SoulSteal(whom)
933
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
934
	print(torso)
935
	if(torso and torso:IsA'BasePart')then
936
		local Model = Instance.new("Model",Effects)
937
		Model.Name = whom.Name.."'s Soul"
938
		whom:BreakJoints()
939
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
940
		Soul.Name = 'Head'
941
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
942
		Effect{
943
			Effect="Arc",
944
			Manual = Soul,
945
			FXSettings={
946
				Start=torso.CFrame,
947
				Home = Torso,
948
				RemoveOnGoal = true,
949
			}
950
		}
951
		local lastPoint = Soul.CFrame.p
952
	
953
		for i = 0, 1, 0.01 do 
954
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
955
				local mag = (lastPoint - Soul.Position).magnitude
956
				Effect{
957
					Effect = "Fade",
958
					CFrame = point * CF.N(0, mag/2, 0),
959
					Size = V3.N(.5,mag+.5,.5),
960
					Color = Soul.BrickColor
961
				}
962
				lastPoint = Soul.CFrame.p
963
			swait()
964
		end
965
		for i = 1, 15 do
966
			Effect{
967
				Effect="Fade",
968
				Color = BrickColor.new'Light stone grey',
969
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
970
			}	
971
		end
972
	end
973
end
974
975
--// Other Functions \\ --
976
977
function Turn(position)
978
	Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
979
end
980
981
function Shoot(startP,endP)
982
	local part,pos,norm,dist = CastRay(startP,endP,1500)
983
	if(part and part.Parent and part.Parent ~= workspace)then
984
		local part = part
985
		local who = part.Parent;
986
		OnceWas(who)
987
		local plr = S.Players:GetPlayerFromCharacter(who)
988
		warn("Banished "..who.Name)
989
		if(plr)then
990
			BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
991
				c:destroy()
992
			end)
993
		end
994
		if(who:FindFirstChild'Head' and Hum.Health > 0)then
995
			ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
996
		end
997
	end
998
	Effect{
999
		Effect='ResizeAndFade',
1000
		Frames=45,
1001
		Size=V3.N(.1,.1,.1),
1002
		CFrame=Barrel.CFrame,
1003
		Mesh ={MeshType=Enum.MeshType.Sphere},
1004
		Color=BrickColor.new'Light stone grey',
1005
		FXSettings={
1006
			EndSize=V3.N(.05,.05,.05),
1007
			EndIsIncrement=true,
1008
		}
1009
	}
1010
	Effect{
1011
		Effect='ResizeAndFade',
1012
		Frames=45,
1013
		Size=V3.N(.1,.1,.1),
1014
		CFrame=Barrel.CFrame,
1015
		Mesh ={MeshType=Enum.MeshType.Sphere},
1016
		Color=BrickColor.new'Light stone grey',
1017
		FXSettings={
1018
			EndSize=V3.N(.1,.1,.1),
1019
			EndIsIncrement=true,
1020
		}
1021
	}
1022
	Effect{
1023
		Effect='Fade',
1024
		Frames=15,
1025
		Size=V3.N(.15,.15,dist),
1026
		CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
1027
		Color=BrickColor.new'Light stone grey',
1028
	}
1029
	Effect{
1030
		Effect='ResizeAndFade',
1031
		Frames=45,
1032
		Size=V3.N(.5,.5,.5),
1033
		CFrame=CF.N(pos),
1034
		Mesh ={MeshType=Enum.MeshType.Sphere},
1035
		Color=BrickColor.new'Light stone grey',
1036
		FXSettings={
1037
			EndSize=V3.N(.05,.05,.05),
1038
			EndIsIncrement=true,
1039
		}
1040
	}
1041
	for i = 1, 5 do
1042
		Effect{
1043
			Effect='ResizeAndFade',
1044
			Frames=65,
1045
			Size=V3.N(.2,.2,1),
1046
			CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
1047
			Mesh = {MeshType=Enum.MeshType.Sphere},
1048
			Material=Enum.Material.Neon,
1049
			Color=BrickColor.new'Really red',
1050
			FXSettings={
1051
				EndSize=V3.N(.005,.005,.05),
1052
				EndIsIncrement=true,
1053
			}
1054
		}	
1055
	end
1056
end
1057
1058
function Chat(text)
1059
	if(ChatSounds[text])then
1060
		Sound(Head,ChatSounds[text],1,3,false,true,true)
1061
	end
1062
	--if(game.PlaceId ~= 843468296)then
1063
		coroutine.wrap(function()
1064
			if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
1065
			local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
1066
			local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
1067
			local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
1068
			for i = 1, #text do
1069
				delay(i/25, function()
1070
					SND.Pitch = M.RNG(9,11)/10
1071
					SND.Volume = 0
1072
					SND.Parent = Effects
1073
					SND:Play()
1074
					Txt.Text = text:sub(1,i)
1075
				end)
1076
			end
1077
			delay((#text/25)+2, function()
1078
				Txt.Text = ""
1079
				for i = 1, #text do
1080
					Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
1081
				end
1082
			end)
1083
			delay((#text/25)+3, function()
1084
				BBG:destroy()
1085
				SND:destroy()
1086
			end)
1087
		end)()
1088
	--else
1089
	--	Chat2(text)
1090
	--end
1091
end
1092
1093
function Chat2(text)
1094
	coroutine.wrap(function()
1095
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
1096
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
1097
		local offset = 0;
1098
		local xsize = 0;
1099
		for i = 1, #text do
1100
			offset = offset - 16
1101
			xsize = xsize + 32 	
1102
			delay(i/25, function()
1103
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
1104
				offset = offset + 32
1105
				while Txt and Txt.Parent do
1106
					Txt.Rotation = M.RNG(-15,15)
1107
					swait()
1108
				end
1109
			end)
1110
		end
1111
		BBG.Size = UDim2.new(0,xsize,0,40)
1112
		delay((#text/25)+3, function()
1113
			for _,v in next, BBG:children() do
1114
				pcall(function() v.Text = string.char(M.RNG(0,126)) end)
1115
			end
1116
		end)
1117
		delay((#text/25)+4, function()
1118
			BBG:destroy()
1119
		end)
1120
	end)()
1121
end
1122
1123
function getRegion(point,range,ignore)
1124
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1125
end
1126
1127
function clerp(startCF,endCF,alpha)
1128
	return startCF:lerp(endCF, alpha)
1129
end
1130
1131
function GetTorso(char)
1132
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1133
end
1134
1135
1136
1137
function ShowDamage(Pos, Text, Time, Color)
1138
	coroutine.wrap(function()
1139
	local Rate = (1 / 30)
1140
	local Pos = (Pos or Vector3.new(0, 0, 0))
1141
	local Text = (Text or "")
1142
	local Time = (Time or 2)
1143
	local Color = (Color or Color3.new(1, 0, 1))
1144
	local EffectPart = NewInstance("Part",Effects,{
1145
		Material=Enum.Material.SmoothPlastic,
1146
		Reflectance = 0,
1147
		Transparency = 1,
1148
		CanCollide=false,
1149
		BrickColor = BrickColor.new(Color),
1150
		Name = "Effect",
1151
		Size = Vector3.new(0,0,0),
1152
		Anchored = true,
1153
		CFrame = CFrame.new(Pos)
1154
	})
1155
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1156
		Size = UDim2.new(3.75, 0, 3.75, 0),
1157
		Adornee = EffectPart,
1158
	})
1159
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1160
		BackgroundTransparency = 1,
1161
		Size = UDim2.new(1, 0, 1, 0),
1162
		Text = Text,
1163
		Font = "Arial",
1164
		TextColor3 = Color,	
1165
		TextStrokeColor3 = Color3.new(0,0,0),
1166
		TextStrokeTransparency=0,
1167
		TextScaled = true,
1168
	})
1169
	game.Debris:AddItem(EffectPart, (Time))
1170
	EffectPart.Parent = game:GetService("Workspace")
1171
	delay(0, function()
1172
		local Frames = (Time / Rate)
1173
		for Frame = 1, Frames do
1174
			wait(Rate)
1175
			local Percent = (Frame / Frames)
1176
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1177
			TextLabel.TextTransparency = Percent
1178
			TextLabel.TextStrokeTransparency = Percent
1179
		end
1180
		if EffectPart and EffectPart.Parent then
1181
			EffectPart:Destroy()
1182
		end
1183
	end) end)()
1184
end
1185
1186
1187
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
1188
	if(who)then
1189
		local hum = who:FindFirstChildOfClass'Humanoid'
1190
		local Damage = M.RNG(minDam,maxDam)
1191
		local canHit = true
1192
		if(hum)then
1193
			for _, p in pairs(Hit) do
1194
				if p[1] == hum then
1195
					if(time() - p[2] < 0.1) then
1196
						canHit = false
1197
					else
1198
						Hit[_] = nil
1199
					end
1200
				end
1201
			end
1202
			if(canHit)then
1203
				if(hum.Health >= math.huge)then
1204
					who:BreakJoints()
1205
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1206
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
1207
					end
1208
				else
1209
					local player = S.Players:GetPlayerFromCharacter(who)
1210
					if(Type == "Fire")then
1211
						--idk..
1212
					else
1213
						local  c = Instance.new("ObjectValue",hum)
1214
						c.Name = "creator"
1215
						c.Value = Plr
1216
						game:service'Debris':AddItem(c,0.35)
1217
						if(M.RNG(1,100) <= (critChance or 0))then
1218
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1219
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1220
							end
1221
							hum.Health = hum.Health - Damage*(critMult or 2)
1222
						else
1223
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1224
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
1225
							end
1226
							hum.Health = hum.Health - Damage
1227
						end
1228
						if(Type == 'Knockback' and GetTorso(who))then
1229
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
1230
							local body = NewInstance('BodyVelocity',GetTorso(who),{
1231
								P = 500,
1232
								maxForce = V3.N(math.huge,0,math.huge),
1233
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
1234
							})
1235
							game:service'Debris':AddItem(body,.5)	
1236
						elseif(Type == 'Knockdown' and GetTorso(who))then
1237
							local rek = GetTorso(who)
1238
							print(rek)
1239
							hum.PlatformStand = true
1240
							delay(1,function()
1241
								hum.PlatformStand = false
1242
							end)
1243
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1244
							local bodvol = NewInstance("BodyVelocity",rek,{
1245
								velocity = angle * Knock,
1246
								P = 5000,
1247
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1248
							})
1249
							local rl = NewInstance("BodyAngularVelocity",rek,{
1250
								P = 3000,
1251
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1252
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1253
							})
1254
							game:GetService("Debris"):AddItem(bodvol, .5)
1255
							game:GetService("Debris"):AddItem(rl, .5)
1256
						end
1257
					end
1258
				end
1259
			end
1260
			table.insert(Hit,{hum,time()})
1261
		end
1262
	end
1263
end
1264
1265
function ClosestPart(pos,range)
1266
	local mag,closest = math.huge;
1267
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1268
		if((v.CFrame.p-pos).magnitude < mag)then
1269
			mag = (v.CFrame.p-pos).magnitude
1270
			closest = v
1271
		end
1272
	end
1273
	return closest
1274
end
1275
1276
function AOEBanish(pos,range)
1277
	local mag,closest = math.huge;
1278
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1279
		local who = v.Parent
1280
		if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
1281
			local plr = S.Players:GetPlayerFromCharacter(who)
1282
			if(plr)then
1283
				BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
1284
					c:destroy()
1285
				end)
1286
			end
1287
			warn("Banished "..who.Name)
1288
			if(who:FindFirstChild'Head' and Hum.Health > 0)then
1289
				ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
1290
			end
1291
			OnceWas(who)
1292
		end
1293
	end
1294
end
1295
1296
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1297
	for _,v in next, getRegion(where,range,{Char}) do
1298
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1299
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1300
		end
1301
	end
1302
end
1303
1304
function AOEHeal(where,range,amount)
1305
	local healed = {}
1306
	for _,v in next, getRegion(where,range,{Char}) do
1307
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1308
		if(hum and not healed[hum])then
1309
			hum.Health = hum.Health + amount
1310
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1311
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Light stone grey'.Color)
1312
			end
1313
		end
1314
	end
1315
end
1316
1317
function CastRay(startPos,endPos,range,ignoreList)
1318
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1319
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1320
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1321
end
1322
1323
--// Attack Functions \\--
1324
1325
1326
function Show_Mercy()
1327
	Chat "I will show you mercy."
1328
	ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "Soul Returned", 1.5, C3.N(.7,0,0))
1329
1330
	for p,v in next, BanishedEvents do
1331
		warn("Unbanished "..p.Name)
1332
		v:disconnect()
1333
		BanishedEvents[p] = nil
1334
	end
1335
end
1336
1337
function Banishing_Storm()
1338
	Attack = true
1339
	NeutralAnims = false
1340
	Hum.AutoRotate = false
1341
	for i = 0, 2.3, .1 do
1342
		swait()
1343
		Turn(Mouse.Hit.p)
1344
		local Alpha = .15
1345
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1346
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1347
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1348
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1349
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1350
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1351
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1352
	end
1353
	local numberFall = 0;
1354
	repeat
1355
		for i = 0, .8, 0.1 do
1356
			swait()
1357
			Turn(Mouse.Hit.p)
1358
			local Alpha = .3
1359
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1360
			LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1361
			RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1362
			LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1363
			RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
1364
			NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1365
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
1366
		end
1367
		Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1368
		local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
1369
		if(not part)then
1370
			numberFall = numberFall + 1
1371
		end
1372
		Effect{
1373
			Effect='ResizeAndFade',
1374
			Frames=45,
1375
			Size=V3.N(.1,.1,.1),
1376
			CFrame=Barrel.CFrame,
1377
			Mesh ={MeshType=Enum.MeshType.Sphere},
1378
			Color=BrickColor.new'Really red',
1379
			FXSettings={
1380
				EndSize=V3.N(.05,.05,.05),
1381
				EndIsIncrement=true,
1382
			}
1383
		}
1384
		Effect{
1385
			Effect='ResizeAndFade',
1386
			Frames=45,
1387
			Size=V3.N(.1,.1,.1),
1388
			CFrame=Barrel.CFrame,
1389
			Mesh ={MeshType=Enum.MeshType.Sphere},
1390
			Color=BrickColor.new'Really red',
1391
			FXSettings={
1392
				EndSize=V3.N(.1,.1,.1),
1393
				EndIsIncrement=true,
1394
			}
1395
		}
1396
		for i = 0, .7, 0.1 do
1397
			swait()
1398
			Turn(Mouse.Hit.p)
1399
			local Alpha = .3
1400
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1401
			LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1402
			RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1403
			LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1404
			RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
1405
			NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1406
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
1407
		end
1408
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
1409
	delay(2, function()
1410
		for i = 1, numberFall*2 do
1411
			local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
1412
			Effect{
1413
				Effect='Fade',
1414
				Frames=15,
1415
				Size=V3.N(.15,dist,.15),
1416
				CFrame=CF.N(pos)*CF.N(0,dist/2,0),
1417
				Color=BrickColor.new'Light stone grey',
1418
			}
1419
			Effect{
1420
				Effect='ResizeAndFade',
1421
				Frames=45,
1422
				Size=V3.N(.5,.5,.5),
1423
				CFrame=CF.N(pos),
1424
				Mesh ={MeshType=Enum.MeshType.Sphere},
1425
				Color=BrickColor.new'Light stone grey',
1426
				FXSettings={
1427
					EndSize=V3.N(.05,.05,.05),
1428
					EndIsIncrement=true,
1429
				}
1430
			}
1431
			for i = 1, 5 do
1432
				Effect{
1433
					Effect='ResizeAndFade',
1434
					Frames=65,
1435
					Size=V3.N(.2,.2,1),
1436
					CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
1437
					Mesh = {MeshType=Enum.MeshType.Sphere},
1438
					Material=Enum.Material.Neon,
1439
					Color=BrickColor.new'Light stone grey',
1440
					FXSettings={
1441
						EndSize=V3.N(.005,.005,.05),
1442
						EndIsIncrement=true,
1443
					}
1444
				}	
1445
			end
1446
			if(part and part.Parent and part.Parent ~= workspace)then
1447
				local part = part
1448
				local who = part.Parent
1449
				OnceWas(who)
1450
				local plr = S.Players:GetPlayerFromCharacter(who)
1451
				if(plr)then
1452
					BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
1453
						c:destroy()
1454
					end)
1455
				end
1456
				if(who:FindFirstChild'Head' and Hum.Health > 0)then
1457
					ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "Soul Returned", 1.5, C3.N(1,0,0))
1458
				end
1459
			end
1460
			swait(5)
1461
		end	
1462
	end)
1463
	Hum.AutoRotate = true
1464
	Attack = false
1465
	NeutralAnims = true
1466
end
1467
1468
function Spectral_Banish()
1469
	Attack = true
1470
	Chat "If you desire to be a ghost.."
1471
	swait(120)
1472
	Chat "Then move on to the afterlife!"
1473
	NeutralAnims = false
1474
	Hum.AutoRotate = false	
1475
	for i = 0, 6, .1 do
1476
		swait()
1477
		Turn(Mouse.Hit.p)
1478
		local Alpha = .15
1479
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1480
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1481
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1482
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1483
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1484
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1485
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1486
	end
1487
	for i = 0, .8, 0.1 do
1488
		swait()
1489
		Turn(Mouse.Hit.p)
1490
		local Alpha = .3
1491
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1492
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1493
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1494
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1495
		RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
1496
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1497
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
1498
	end
1499
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1500
	Effect{
1501
		Effect='ResizeAndFade',
1502
		Frames=45,
1503
		Size=V3.N(.1,.1,.1),
1504
		CFrame=Barrel.CFrame,
1505
		Mesh ={MeshType=Enum.MeshType.Sphere},
1506
		Color=BrickColor.new'Light stone grey',
1507
		FXSettings={
1508
			EndSize=V3.N(.05,.05,.05),
1509
			EndIsIncrement=true,
1510
		}
1511
	}
1512
	Effect{
1513
		Effect='ResizeAndFade',
1514
		Frames=45,
1515
		Size=V3.N(.1,.1,.1),
1516
		CFrame=Barrel.CFrame,
1517
		Mesh ={MeshType=Enum.MeshType.Sphere},
1518
		Color=BrickColor.new'Light stone grey',
1519
		FXSettings={
1520
			EndSize=V3.N(.1,.1,.1),
1521
			EndIsIncrement=true,
1522
		}
1523
	}
1524
	for i = 1, 5 do
1525
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1526
		local cf = Barrel.CFrame
1527
		Effect{
1528
			Effect='ResizeAndFade',
1529
			Frames=65,
1530
			Size=V3.N(.2,.2,1),
1531
			CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
1532
			Mesh = {MeshType=Enum.MeshType.Sphere},
1533
			Material=Enum.Material.Neon,
1534
			Color=BrickColor.new'Light stone grey',
1535
			MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
1536
			FXSettings={
1537
				EndSize=V3.N(.005,.005,.05),
1538
				EndIsIncrement=true,
1539
			}
1540
		}	
1541
	end
1542
	Effect{
1543
		Effect='Fade',
1544
		Frames=35,
1545
		Size=V3.N(.15,2048,.15),
1546
		CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
1547
		Color=BrickColor.new'Light stone grey',
1548
	}
1549
	for i = 0, .8, .1 do
1550
		swait()
1551
		Turn(Mouse.Hit.p)
1552
		local Alpha = .15
1553
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1554
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1555
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1556
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1557
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1558
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1559
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1560
	end
1561
	for _,v in next, S.Players:players() do
1562
		if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
1563
			pcall(function()
1564
				v.Character.Parent = workspace
1565
				local tor = v.Character:FindFirstChild'Head'
1566
				Effect{
1567
					Effect='Fade',
1568
					Frames=15,
1569
					Size=V3.N(.15,2048,.15),
1570
					CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
1571
					Color=BrickColor.new'Really red',
1572
				}
1573
				Effect{
1574
					Effect='ResizeAndFade',
1575
					Frames=45,
1576
					Size=V3.N(.5,.5,.5),
1577
					CFrame=CF.N(tor.CFrame.p),
1578
					Mesh ={MeshType=Enum.MeshType.Sphere},
1579
					Color=BrickColor.new'Light stone grey',
1580
					FXSettings={
1581
						EndSize=V3.N(.05,.05,.05),
1582
						EndIsIncrement=true,
1583
					}
1584
				}
1585
				for i = 1, 5 do
1586
					Effect{
1587
						Effect='ResizeAndFade',
1588
						Frames=65,
1589
						Size=V3.N(.2,.2,1),
1590
						CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
1591
						Mesh = {MeshType=Enum.MeshType.Sphere},
1592
						Material=Enum.Material.Neon,
1593
						Color=BrickColor.new'Light stone grey',
1594
						FXSettings={
1595
							EndSize=V3.N(.005,.005,.05),
1596
							EndIsIncrement=true,
1597
						}
1598
					}	
1599
				end
1600
				local asd = v.Character;
1601
				OnceWas(asd)
1602
				v.Character:destroy()
1603
				BanishedEvents[v] = v.CharacterAdded:connect(function(c)
1604
					c:destroy()
1605
				end)
1606
			end)
1607
		end
1608
	end
1609
	Hum.AutoRotate = true
1610
	Attack = false
1611
	NeutralAnims = true
1612
end
1613
1614
function Teleport()
1615
	Attack = true
1616
	NeutralAnims = false
1617
	Hum.AutoRotate = false
1618
	repeat
1619
		Turn(Mouse.Hit.p)
1620
		swait()
1621
		local Alpha = .1
1622
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1623
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1624
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1625
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1626
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1627
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1628
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1629
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
1630
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1631
	local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
1632
	Effect{
1633
		Effect='ResizeAndFade',
1634
		Frames=45,
1635
		Size=V3.N(.1,.1,.1),
1636
		CFrame=Barrel.CFrame,
1637
		Mesh ={MeshType=Enum.MeshType.Sphere},
1638
		Color=BrickColor.new'Light stone grey',
1639
		FXSettings={
1640
			EndSize=V3.N(.05,.05,.05),
1641
			EndIsIncrement=true,
1642
		}
1643
	}
1644
	Effect{
1645
		Effect='ResizeAndFade',
1646
		Frames=45,
1647
		Size=V3.N(.1,.1,.1),
1648
		CFrame=Barrel.CFrame,
1649
		Mesh ={MeshType=Enum.MeshType.Sphere},
1650
		Color=BrickColor.new'Light stone grey',
1651
		FXSettings={
1652
			EndSize=V3.N(.1,.1,.1),
1653
			EndIsIncrement=true,
1654
		}
1655
	}
1656
1657
	Effect{
1658
		Effect='Fade',
1659
		Frames=15,
1660
		Size=V3.N(.15,.15,dist),
1661
		CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
1662
		Color=BrickColor.new'Light stone grey',
1663
	}
1664
	for i = 0, .3, .05 do
1665
		swait()
1666
		local Alpha = .3
1667
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1668
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1669
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1670
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1671
		RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
1672
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1673
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
1674
	end
1675
	OnceWas(Char,true)
1676
	Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
1677
	for i = 1, 15 do
1678
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1679
		local cf = Torso.CFrame
1680
		Effect{
1681
			Effect='ResizeAndFade',
1682
			Frames=65,
1683
			Size=V3.N(2,2,10),
1684
			CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
1685
			Mesh = {MeshType=Enum.MeshType.Sphere},
1686
			Material=Enum.Material.Neon,
1687
			Color=BrickColor.new'Light stone grey',
1688
			MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
1689
			FXSettings={
1690
				EndSize=V3.N(.005,.005,.05),
1691
				EndIsIncrement=true,
1692
			}
1693
		}	
1694
	end
1695
	OnceWas(Char,true)
1696
	for i = 0, .4, .05 do
1697
		swait()
1698
		local Alpha = .3
1699
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1700
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1701
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1702
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1703
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1704
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1705
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1706
	end
1707
	Attack = false
1708
	NeutralAnims = true
1709
	Hum.AutoRotate = true
1710
end
1711
1712
function BGone()
1713
	Attack = true
1714
	NeutralAnims = false
1715
	Hum.AutoRotate = false
1716
	Chat "Be gone.."
1717
	--repeat 
1718
	for i = 0, 9, .1 do
1719
		Turn(Mouse.Hit.p)
1720
		swait()
1721
		Hum.WalkSpeed = 0
1722
		local Alpha = .1
1723
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
1724
		LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
1725
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
1726
		LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
1727
		RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
1728
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
1729
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
1730
	end
1731
	--until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
1732
	
1733
	for i = 0, .7, 0.1 do
1734
		swait()
1735
		Hum.WalkSpeed = 0
1736
		local Alpha = .3
1737
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
1738
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
1739
		RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
1740
		LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
1741
		RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
1742
		NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
1743
		HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
1744
	end
1745
1746
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1747
	Sound(Barrel,415700134,1.6,10,false,true,true)
1748
	Sound(Barrel,138677306,1.2,7,false,true,true)
1749
	coroutine.wrap(function()
1750
		local cf = Root.CFrame * CF.N(0,0,-2)
1751
		for i = 1, 100 do
1752
			Effect{
1753
				Effect='ResizeAndFade',
1754
				CFrame = cf*CF.A(M.R(90),0,M.R(90)),
1755
				Size=V3.N(2,5,5),
1756
				Material=Enum.Material.Neon,
1757
				Color=BrickColor.new'Crimson',
1758
				Shape='Cylinder',
1759
				FXSettings={
1760
					EndSize=V3.N(0,.3,.3),
1761
					EndIsIncrement=true
1762
				}
1763
			}
1764
			for i = 1, 3 do
1765
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1766
				Effect{
1767
					Effect='ResizeAndFade',
1768
					Frames=65,
1769
					Size=V3.N(1,1,1),
1770
					CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
1771
					Mesh = {MeshType=Enum.MeshType.Sphere},
1772
					Material=Enum.Material.Neon,
1773
					Color=BrickColor.new'Really red',
1774
					MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
1775
					FXSettings={
1776
						EndSize=V3.N(0,0,.3),
1777
						EndIsIncrement=true,
1778
					}
1779
				}	
1780
			end
1781
			AOEBanish(cf.p,8)
1782
			cf = cf*CF.N(0,0,-2)
1783
			swait()
1784
		end
1785
	end)()
1786
	swait(30)
1787
	Hum.WalkSpeed = 16
1788
	Attack = false
1789
	NeutralAnims = true
1790
	Hum.AutoRotate = true
1791
end
1792
function Banisher_Bullet()
1793
	Attack = true
1794
	NeutralAnims = false
1795
	Hum.AutoRotate = false
1796
	for i = 0, .4, .1/3 do
1797
		Turn(Mouse.Hit.p)
1798
		swait()
1799
		local Alpha = .1
1800
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1801
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1802
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1803
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1804
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1805
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1806
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1807
	end
1808
	repeat
1809
		for i = 0, .2, .1/3 do
1810
			Turn(Mouse.Hit.p)
1811
			swait()
1812
			local Alpha = .1
1813
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1814
			LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1815
			RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1816
			LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1817
			RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
1818
			NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1819
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
1820
		end
1821
		Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1822
		Shoot(Barrel.CFrame.p,Mouse.Hit.p)
1823
		for i = 0, .3, .1/3 do
1824
			swait()
1825
			local Alpha = .1
1826
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1827
			LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1828
			RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1829
			LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1830
			RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
1831
			NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1832
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
1833
		end
1834
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
1835
	Hum.AutoRotate = true
1836
	Attack = false
1837
	NeutralAnims = true
1838
end
1839
1840
function Taunt()
1841
	Attack = true
1842
	NeutralAnims = false
1843
	local taunt = 1 --M.RNG(1,3)
1844
	if(taunt == 1)then		
1845
		
1846
		local rad = 0
1847
		for i = 0, 6, 0.1 do
1848
			swait()
1849
			rad = rad + 35
1850
			local Alpha = .3
1851
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1852
			LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
1853
			RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
1854
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
1855
			RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
1856
			NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
1857
			HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
1858
		end
1859
		Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
1860
		for i = 0, 6, 0.1 do
1861
			swait()
1862
			local Alpha = .3
1863
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1864
			LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
1865
			RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
1866
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
1867
			RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
1868
			NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
1869
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
1870
		end
1871
	end
1872
	Attack = false
1873
	NeutralAnims = true	
1874
end
1875
1876
Mouse.KeyDown:connect(function(k)
1877
	if(Attack)then return end
1878
	if(k == 'x')then Show_Mercy() end
1879
	if(k == 'l')then Banishing_Storm() end
1880
	if(k == 'b')then Spectral_Banish() end
1881
	if(k == 'c')then Teleport() end
1882
	if(k == 'v')then BGone() end
1883
	if(k == 't')then Taunt() end
1884
	
1885
end)
1886
Mouse.Button1Down:connect(function()
1887
	if(Attack)then return end
1888
	Banisher_Bullet()
1889
end)
1890
--// Wrap it all up \\--
1891
1892
Plr.Chatted:connect(function(m)
1893
	local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
1894
	if(not succ)then
1895
		text = string.rep("_",#text)
1896
	end
1897
	Chat(text)
1898
end)
1899
while true do
1900
	swait()
1901
	Sine = Sine + Change
1902
	--[[if(not Music or not Music.Parent)then
1903
		local a = Music.TimePosition
1904
		Music = Sound(Char,MusicID,1,1,true,false,true)
1905
		Music.Name = 'Music'
1906
		Music.TimePosition = a
1907
	end
1908
	Music.Volume = 0
1909
	Music.Pitch = 1
1910
	Music.Playing = true]]
1911
	Sine = Sine + Change
1912
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1913
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1914
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1915
	if(State == 'Walk')then
1916
		local wsVal = 32 / (Hum.WalkSpeed/14)
1917
		local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1918
		Change = 2
1919
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1920
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1921
	else
1922
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1923
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1924
	end	
1925
	if(NeutralAnims)then	
1926
		if(State == 'Idle')then
1927
			Change = .5
1928
			local Alpha = .1
1929
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1930
			LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
1931
			RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
1932
			LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
1933
			RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
1934
			NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
1935
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
1936
		elseif(State == 'Walk')then
1937
			local wsVal = 32 / (Hum.WalkSpeed/14)
1938
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1939
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1940
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1941
			LH.C0 = LH.C0:lerp(LHC0,Alpha)
1942
			RH.C0 = RH.C0:lerp(RHC0,Alpha)
1943
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1944
			RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
1945
		elseif(State == 'Jump' or State == 'Fall')then
1946
			if(Walking)then
1947
				local Alpha = .1
1948
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1949
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1950
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1951
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1952
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1953
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1954
			else
1955
				local Alpha = .1
1956
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1957
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1958
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1959
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1960
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1961
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1962
			end
1963
		elseif(State == 'Paralyzed')then
1964
			-- paralyzed
1965
		elseif(State == 'Sit')then
1966
			-- sit
1967
		end
1968
	end
1969
end