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zed_isJayTheLionJR

Death

Oct 7th, 2020 (edited)
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  1. -- x10Shield --
  2. local me = game:GetService("Players").LocalPlayer
  3. local ShieldSize = 5
  4. local canCollide = false
  5. local isLocked = false
  6. local defaultTransparency = 1
  7. local whitelist = {"", "", "", ""}
  8.  
  9. local scriptBreak = false
  10. local followPart = me.Character.HumanoidRootPart
  11. local actualList = {}
  12. local playerList = {}
  13. table.insert(playerList, me)
  14. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  15. for _,wplay in pairs(whitelist) do
  16. if v.Name:lower() == wplay:lower() then
  17. table.insert(playerList, v)
  18. end
  19. end
  20. end
  21.  
  22. local MainLocation = me.Character.Torso
  23.  
  24. function createShield()
  25. pcall(function()
  26. pcall(function()
  27. for i,v in pairs(MainLocation:GetChildren()) do
  28. if v.Name == "weinershield" then
  29. v:Destroy()
  30. end
  31. end
  32. end)
  33. local mod = Instance.new("Model", MainLocation)
  34. mod.Name = "weinershield"
  35. local p1 = Instance.new("Part", mod)
  36. p1.Name = "front"
  37. p1.Size = Vector3.new(ShieldSize,ShieldSize,1)
  38. p1.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
  39. local b = Instance.new("BlockMesh", p1)
  40. b.Scale = Vector3.new(1, 1, 0)
  41. local p2 = Instance.new("Part", mod)
  42. p2.Name = "back"
  43. p2.Size = Vector3.new(ShieldSize,ShieldSize,1)
  44. p2.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
  45. local b = Instance.new("BlockMesh", p2)
  46. b.Scale = Vector3.new(1, 1, 0)
  47. local p3 = Instance.new("Part", mod)
  48. p3.Name = "left"
  49. p3.Size = Vector3.new(1,ShieldSize,ShieldSize)
  50. p3.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  51. local b = Instance.new("BlockMesh", p3)
  52. b.Scale = Vector3.new(0, 1, 1)
  53. local p4 = Instance.new("Part", mod)
  54. p4.Name = "right"
  55. p4.Size = Vector3.new(1,ShieldSize,ShieldSize)
  56. p4.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  57. local b = Instance.new("BlockMesh", p4)
  58. b.Scale = Vector3.new(0, 1, 1)
  59. local p5 = Instance.new("Part", mod)
  60. p5.Name = "top"
  61. p5.Size = Vector3.new(ShieldSize,1,ShieldSize)
  62. p5.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
  63. local b = Instance.new("BlockMesh", p5)
  64. b.Scale = Vector3.new(1, 0, 1)
  65. local p6 = Instance.new("Part", mod)
  66. p6.Name = "bottom"
  67. p6.Size = Vector3.new(ShieldSize,1,ShieldSize)
  68. p6.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
  69. local b = Instance.new("BlockMesh", p6)
  70. b.Scale = Vector3.new(1, 0, 1)
  71. for i,v in pairs(mod:GetChildren()) do
  72. v.Anchored = true
  73. v.Transparency = defaultTransparency
  74. v.Material = "Neon"
  75. v.TopSurface = "Smooth"
  76. v.BottomSurface = "Smooth"
  77. v.CanCollide = canCollide
  78. end
  79. mod.ChildRemoved:connect(function(a)
  80. game:GetService("RunService").Stepped:wait()
  81. if a.ClassName == "Part" then
  82. createShield()
  83. end
  84. end)
  85. end)
  86. end
  87.  
  88. function updateShield()
  89. pcall(function()
  90. char = me.Character
  91. for i,v in pairs(MainLocation:findFirstChild("weinershield"):GetChildren()) do
  92. v.Anchored = true
  93. v.Transparency = defaultTransparency
  94. v.Material = "Neon"
  95. v.TopSurface = "Smooth"
  96. v.BottomSurface = "Smooth"
  97. v.CanCollide = canCollide
  98. end
  99. MainLocation:findFirstChild("weinershield").front.Size = Vector3.new(ShieldSize,ShieldSize,1)
  100. MainLocation:findFirstChild("weinershield").front.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
  101. MainLocation:findFirstChild("weinershield").back.Size = Vector3.new(ShieldSize,ShieldSize,1)
  102. MainLocation:findFirstChild("weinershield").back.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
  103. MainLocation:findFirstChild("weinershield").left.Size = Vector3.new(1,ShieldSize,ShieldSize)
  104. MainLocation:findFirstChild("weinershield").left.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  105. MainLocation:findFirstChild("weinershield").right.Size = Vector3.new(1,ShieldSize,ShieldSize)
  106. MainLocation:findFirstChild("weinershield").right.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  107. MainLocation:findFirstChild("weinershield").top.Size = Vector3.new(ShieldSize,1,ShieldSize)
  108. MainLocation:findFirstChild("weinershield").top.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
  109. MainLocation:findFirstChild("weinershield").bottom.Size = Vector3.new(ShieldSize,1,ShieldSize)
  110. MainLocation:findFirstChild("weinershield").bottom.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
  111. end)
  112. end
  113.  
  114.  
  115. local function CreateRegion3FromLocAndSize(Position, Size)
  116. local SizeOffset = Size/2
  117. local Point1 = Position - SizeOffset
  118. local Point2 = Position + SizeOffset
  119. return Region3.new(Point1, Point2)
  120. end
  121.  
  122. createShield()
  123. game:GetService("RunService").Heartbeat:connect(function()
  124. if not scriptBreak then
  125. local me = game:GetService("Players").LocalPlayer
  126. local char = workspace:findFirstChild(me.Name)
  127. actualList = {}
  128. for i,v in pairs(playerList) do
  129. pcall(function()
  130. table.insert(actualList, workspace:findFirstChild(v.Name))
  131. end)
  132. end
  133. if MainLocation:findFirstChild("weinershield") ~= nil then
  134. updateShield()
  135. else
  136. createShield()
  137. end
  138. pcall(function()
  139. local Region = CreateRegion3FromLocAndSize(followPart.Position, Vector3.new(ShieldSize+1,ShieldSize+1,ShieldSize+1))
  140. for _,Part in pairs(workspace:FindPartsInRegion3WithIgnoreList(Region,actualList,math.huge)) do
  141. if Part.Name ~= "Base" and not Part:isDescendantOf(MainLocation:findFirstChild("weinershield")) then
  142. Part:Destroy()
  143. end
  144. end
  145. end)
  146. pcall(function()
  147. for i,v in pairs(actualList) do
  148. if v:findFirstChild("Humanoid") ~= nil then
  149. v.Humanoid.MaxHealth = math.huge
  150. v.Humanoid.Health = math.huge
  151. else
  152. Instance.new("Humanoid", v)
  153. end
  154. end
  155. end)
  156. end
  157. end)
  158. p = game.Players.LocalPlayer
  159. char = p.Character
  160. local char = p.Character
  161. torso = char.Torso
  162. neck = char.Torso.Neck
  163. hum = char.Humanoid
  164. Player = game:GetService("Players").LocalPlayer
  165. Character = Player.Character
  166. tors = Character.Torso
  167. root = Character.HumanoidRootPart
  168. lleg = Character["Left Leg"]
  169. hed = Character.Head
  170. rleg = Character["Right Leg"]
  171. rarm = Character["Right Arm"]
  172. larm = Character["Left Arm"]
  173.  
  174. ypcall(function()
  175. for i,v in pairs(Character:children()) do
  176. if v:IsA("Hat") then
  177. v:Destroy()
  178. end
  179. end
  180. for i,v in pairs(Character:children()) do
  181. if v:IsA("Accessory") then
  182. v:Destroy()
  183. end
  184. end
  185. for i,v in pairs(Character:children()) do
  186. if v:IsA("Hair") then
  187. v:Destroy()
  188. end
  189. end
  190. end)
  191.  
  192. CV="Hot pink"
  193.  
  194. local txt = Instance.new("BillboardGui", char)
  195. txt.Adornee = char .Head
  196. txt.Name = "_status"
  197. txt.Size = UDim2.new(2, 0, 1.2, 0)
  198. txt.StudsOffset = Vector3.new(-9, 8, 0)
  199. local text = Instance.new("TextLabel", txt)
  200. text.Size = UDim2.new(10, 0, 7, 0)
  201. text.FontSize = "Size24"
  202. text.TextScaled = true
  203. text.TextTransparency = 0
  204. text.BackgroundTransparency = 1
  205. text.TextTransparency = 0
  206. text.TextStrokeTransparency = 0
  207. text.Font = "Fantasy"
  208. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  209.  
  210. v=Instance.new("Part")
  211. v.Name = "ColorBrick"
  212. v.Parent=p.Character
  213. v.FormFactor="Symmetric"
  214. v.Anchored=true
  215. v.CanCollide=false
  216. v.BottomSurface="Smooth"
  217. v.TopSurface="Smooth"
  218. v.Size=Vector3.new(10,5,3)
  219. v.Transparency=1
  220. v.CFrame=char.Torso.CFrame
  221. v.BrickColor=BrickColor.new(CV)
  222. v.Transparency=1
  223. text.TextColor3 = BrickColor.new("Really Black").Color
  224. v.Shape="Block"
  225. text.Text = "Death"
  226.  
  227. hed.face.Texture = "http://www.roblox.com/asset/?id=0"
  228. hed.Transparency = 0.7
  229. rleg.Transparency = 0.7
  230. rarm.Transparency = 0.7
  231. larm.Transparency = 0.7
  232. lleg.Transparency = 0.7
  233. tors.Transparency = 0.7
  234.  
  235. Player = game:GetService("Players").LocalPlayer
  236. Character = Player.Character
  237. rarm = Character["Right Arm"]
  238. larm = Character["Left Arm"]
  239. vt = Vector3.new
  240. bc = BrickColor.new
  241. wit = bc("Deep orange").Color
  242.  
  243. local prth = Instance.new("Part",Character)
  244. prth.Size = vt(1.25,1.25,1.25)
  245. prth.CanCollide = false
  246. prth.Material = "Neon"
  247. prth.Transparency = 0.1
  248. prth.BrickColor = bc("black")
  249. local wldh = Instance.new("Weld",Character)
  250. wldh.Part0 = hed
  251. wldh.Part1 = prth
  252.  
  253. local prtrm = Instance.new("Part",Character)
  254. prtrm.Size = vt(2.1,2.1,1.1)
  255. prtrm.CanCollide = false
  256. prtrm.Transparency = 0.1
  257. prtrm.Material = "Neon"
  258. prtrm.BrickColor = bc("black")
  259. local wldm = Instance.new("Weld",Character)
  260. wldm.Part0 = root
  261. wldm.Part1 = prtrm
  262.  
  263. local prtr = Instance.new("Part",Character)
  264. prtr.Size = vt(1.1,2.1,1.1)
  265. prtr.CanCollide = false
  266. prtr.Transparency = 0.8
  267. prtr.Material = "Neon"
  268. prtr.BrickColor = bc("black")
  269. local prtrl = Instance.new("Part",Character)
  270. prtrl.Size = vt(1.1,2.1,1.1)
  271. prtrl.CanCollide = false
  272. prtrl.Transparency = 0.1
  273. prtrl.Material = "Neon"
  274. prtrl.BrickColor = bc("black")
  275. local eff = Instance.new("ParticleEmitter",prtr)
  276. eff.LightEmission = 1
  277. eff.Texture = "rbxassetid://284205403"
  278. eff.Color = ColorSequence.new(wit)
  279. eff.Size = NumberSequence.new(0.5,1)
  280. eff.Acceleration = vt(0,25,0)
  281. eff.Speed = NumberRange.new(-5)
  282. eff.LockedToPart = false
  283. eff.Transparency = NumberSequence.new(0.95)
  284. eff.Lifetime = NumberRange.new(0.5)
  285. eff.Rate = 100000
  286. eff.VelocitySpread = 25
  287. local wld = Instance.new("Weld",Character)
  288. wld.Part0 = rarm
  289. wld.Part1 = prtr
  290. local wldl = Instance.new("Weld",Character)
  291. wldl.Part0 = rleg
  292. wldl.Part1 = prtrl
  293.  
  294. local prtr2 = Instance.new("Part",Character)
  295. prtr2.Size = vt(1.1,2.1,1.1)
  296. prtr2.CanCollide = false
  297. prtr2.Transparency = 0.1
  298. prtr2.Material = "Neon"
  299. prtr2.BrickColor = bc("black")
  300. local prtrl2 = Instance.new("Part",Character)
  301. prtrl2.Size = vt(1.1,2.1,1.1)
  302. prtrl2.CanCollide = false
  303. prtrl2.Transparency = 0.1
  304. prtrl2.Material = "Neon"
  305. prtrl2.BrickColor = bc("black")
  306. local eff2 = Instance.new("ParticleEmitter",prtr2)
  307. eff2.LightEmission = 1
  308. eff2.Texture = "rbxassetid://284205403"
  309. eff2.Color = ColorSequence.new(wit)
  310. eff2.Size = NumberSequence.new(0.5,1)
  311. eff2.Acceleration = vt(0,25,0)
  312. eff2.Speed = NumberRange.new(-5)
  313. eff2.LockedToPart = false
  314. eff2.Transparency = NumberSequence.new(0.95)
  315. eff2.Lifetime = NumberRange.new(0.5)
  316. eff2.Rate = 100000
  317. eff2.VelocitySpread = 25
  318. local wld2 = Instance.new("Weld",Character)
  319. wld2.Part0 = larm
  320. wld2.Part1 = prtr2
  321. local wldl2 = Instance.new("Weld",Character)
  322. wldl2.Part0 = lleg
  323. wldl2.Part1 = prtrl2
  324.  
  325. local mouse = game.Players.LocalPlayer:GetMouse()
  326. tors = game.Players.LocalPlayer.Character.Torso
  327. vt = Vector3.new
  328. bc = BrickColor.new
  329.  
  330. local Effect = Instance.new("Part",game.Lighting)
  331. Effect.BrickColor = bc("Deep orange")
  332. Effect.Transparency = 1
  333. Effect.Anchored = true
  334. Effect.CanCollide = false
  335. Effect.Material = "Neon"
  336. Effect.Shape = "Ball"
  337. Effect.Size = vt(5,5,5)
  338. local fire1 = Instance.new("Fire",Effect)
  339. fire1.Name = "Fire"
  340. fire1.Heat = 0
  341. fire1.Size = 30
  342. fire1.SecondaryColor = bc("Really black").Color
  343. fire1.Color = bc("Deep orange").Color
  344. local fire2 = Instance.new("Fire",Effect)
  345. fire2.Name = "Fire2"
  346. fire2.Heat = 0
  347. fire2.Size = 25
  348. fire2.SecondaryColor = bc("Really black").Color
  349. fire2.Color = bc("Neon orange").Color
  350.  
  351. function Explode(rad,par)
  352. local expart = Instance.new("Part",script.Parent)
  353. local expart2 = Instance.new("Part",script.Parent)
  354. local snd = Instance.new("Sound",expart)
  355. snd.SoundId = "rbxassetid://"
  356. snd.Volume = 2.5
  357. local partMesh = Instance.new("SpecialMesh",expart)
  358. partMesh.MeshType = "Sphere"
  359. local partMesh2 = Instance.new("SpecialMesh",expart2)
  360. partMesh2.MeshType = "Sphere"
  361. local expld = Instance.new("Explosion", script.Parent)
  362. expld.BlastRadius = rad
  363. expld.Position = par.Position
  364. partMesh.Scale = vt(rad,rad,rad)
  365. expart.Size = vt(1,1,1)*1.5
  366. expart.Transparency = 0.1
  367. expart.Anchored = true
  368. expart.Material = "Neon"
  369. expart.BrickColor = bc("Black")
  370. expart.CFrame = par.CFrame
  371. partMesh2.Scale = vt(rad,rad,rad)
  372. expart2.Size = vt(1.15,1.15,1.15)*1.5
  373. expart2.Transparency = 0.1
  374. expart2.Anchored = true
  375. expart2.Material = "Neon"
  376. expart2.BrickColor = bc("Black")
  377. expart2.CFrame = par.CFrame
  378. snd:Play()
  379. for i = 0, 100 do
  380. expart.Transparency = expart.Transparency + 0.005
  381. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  382. expart.CFrame = expart.CFrame
  383. expart2.Transparency = expart.Transparency + 0.005
  384. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  385. expart2.CFrame = expart.CFrame
  386. wait(0)
  387. end
  388. snd.Parent = nil
  389. expart.Parent = nil
  390. expart2.Parent = nil
  391. expld.Parent = nil
  392. end
  393.  
  394. function Explode2(rad,par)
  395. local expart = Instance.new("Part",script.Parent)
  396. local expart2 = Instance.new("Part",script.Parent)
  397. local snd = Instance.new("Sound",expart)
  398. snd.SoundId = "rbxassetid://"
  399. snd.Volume = 3
  400. local partMesh = Instance.new("SpecialMesh",expart)
  401. partMesh.MeshType = "Sphere"
  402. local partMesh2 = Instance.new("SpecialMesh",expart2)
  403. partMesh2.MeshType = "Sphere"
  404. local expld = Instance.new("Explosion", script.Parent)
  405. expld.BlastRadius = rad
  406. expld.Position = par.Position
  407. partMesh.Scale = vt(rad,rad,rad)
  408. expart.Size = vt(1,1,1)*1.5
  409. expart.Transparency = 0.1
  410. expart.Anchored = true
  411. expart.Material = "Neon"
  412. expart.BrickColor = bc("black")
  413. expart.CFrame = par.CFrame
  414. partMesh2.Scale = vt(rad,rad,rad)
  415. expart2.Size = vt(1.15,1.15,1.15)*1.5
  416. expart2.Transparency = 0.1
  417. expart2.Anchored = true
  418. expart2.Material = "Neon"
  419. expart2.BrickColor = bc("black")
  420. expart2.CFrame = par.CFrame
  421. snd:Play()
  422. for i = 0, 100 do
  423. expart.Transparency = expart.Transparency + 0.005
  424. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  425. expart.CFrame = expart.CFrame
  426. expart2.Transparency = expart.Transparency + 0.005
  427. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  428. expart2.CFrame = expart.CFrame
  429. wait(0)
  430. end
  431. snd.Parent = nil
  432. expart.Parent = nil
  433. expart2.Parent = nil
  434. expld.Parent = nil
  435. end
  436.  
  437. mouse.KeyDown:connect(function(k)
  438.  
  439. k = k:lower()
  440. if k == "q" then
  441. local spart = Effect:Clone()
  442. spart.Parent = game.Players.LocalPlayer.Character
  443. spart.Transparency = 0
  444. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5
  445. wait()
  446. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15
  447. wait()
  448. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25
  449. wait()
  450. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35
  451. wait()
  452. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45
  453. wait()
  454. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55
  455. wait()
  456. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65
  457. wait()
  458. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75
  459. wait()
  460. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85
  461. wait()
  462. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95
  463. wait()
  464. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105
  465. spart.Transparency = 1
  466. spart.Fire2:Destroy()
  467. spart.Fire:Destroy()
  468. Explode(25,spart)
  469. spart:Destroy()
  470. end
  471. if k == "e" then
  472. local spart = Effect:Clone()
  473. spart.Parent = game.Players.LocalPlayer.Character
  474. spart.Transparency = 0
  475. spart.Anchored = false
  476. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
  477. spart.Position = spart.Position + vt(0,100,0)
  478. spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
  479. wait(1)
  480. spart.Transparency = 1
  481. spart.Fire2:Destroy()
  482. spart.Fire:Destroy()
  483. Explode2(75,spart)
  484. spart:Destroy()
  485. end
  486. if k == "r" then
  487. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  488. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
  489. wait(0.75)
  490. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
  491. Explode(30,game.Players.LocalPlayer.Character.Torso)
  492. wait(0.5)
  493. ff:Destroy()
  494. end
  495. if k == "f" then
  496. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  497. for i = 0, 10 do
  498. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
  499. wait(0)
  500. end
  501. for i = 0, 5 do
  502. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
  503. wait(0)
  504. end
  505. game.Players.LocalPlayer.Character.Torso.Anchored = true
  506. wait(1.5)
  507. game.Players.LocalPlayer.Character.Torso.Anchored = false
  508. for i = 0, 10 do
  509. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
  510. wait(0)
  511. end
  512. wait(0.25)
  513. Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
  514. wait(0.5)
  515. ff:Destroy()
  516. end
  517. end)
  518.  
  519. wait(5)
  520.  
  521. --// Initializing \\--
  522. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  523. local Plrs = S.Players
  524. local Plr = Plrs.LocalPlayer
  525. local Char = Plr.Character
  526. local Hum = Char:FindFirstChildOfClass'Humanoid'
  527. local RArm = Char["Right Arm"]
  528. local LArm = Char["Left Arm"]
  529. local RLeg = Char["Right Leg"]
  530. local LLeg = Char["Left Leg"]
  531. local Root = Char:FindFirstChild'HumanoidRootPart'
  532. local Torso = Char.Torso
  533. local Head = Char.Head
  534. local NeutralAnims = true
  535. local Attack = false
  536. local BloodPuddles = {}
  537. local Effects = {}
  538. local Debounces = {Debounces={}}
  539. local Mouse = Plr:GetMouse()
  540. local Hit = {}
  541. local Sine = 0
  542. local Change = 1
  543. local BanishedEvents = {}
  544.  
  545.  
  546. --// Effect Thread System \\--
  547.  
  548.  
  549. --// Debounce System \\--
  550.  
  551. function Debounces:New(name,cooldown)
  552. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  553. setmetatable(aaaaa,{__index = Debounces})
  554. Debounces.Debounces[name] = aaaaa
  555. return aaaaa
  556. end
  557.  
  558. function Debounces:Use(overrideUsable)
  559. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  560. if(self.Usable or overrideUsable)then
  561. self.Usable = false
  562. self.CoolingDown = true
  563. local LastUse = time()
  564. self.LastUse = LastUse
  565. delay(self.Cooldown or 2,function()
  566. if(self.LastUse == LastUse)then
  567. self.CoolingDown = false
  568. self.Usable = true
  569. end
  570. end)
  571. end
  572. end
  573.  
  574. function Debounces:Get(name)
  575. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  576. for i,v in next, Debounces.Debounces do
  577. if(i == name)then
  578. return v;
  579. end
  580. end
  581. end
  582.  
  583. function Debounces:GetProgressPercentage()
  584. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  585. if(self.CoolingDown and not self.Usable)then
  586. return math.max(
  587. math.floor(
  588. (
  589. (time()-self.LastUse)/self.Cooldown or 2
  590. )*100
  591. )
  592. )
  593. else
  594. return 100
  595. end
  596. end
  597.  
  598. --// Shortcut Variables \\--
  599. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  600. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  601. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  602. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  603. local R3 = {N=Region3.new}
  604. local De = S.Debris
  605. local WS = workspace
  606. local Lght = S.Lighting
  607. local RepS = S.ReplicatedStorage
  608. local IN = Instance.new
  609. --// Instance Creation Functions \\--
  610.  
  611. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  612. local Sound = IN("Sound")
  613. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  614. Sound.Pitch = pitch or 1
  615. Sound.Volume = volume or 1
  616. Sound.Looped = looped or false
  617. if(autoPlay)then
  618. coroutine.wrap(function()
  619. repeat wait() until Sound.IsLoaded
  620. Sound.Playing = autoPlay or false
  621. end)()
  622. end
  623. if(not looped and effect)then
  624. Sound.Stopped:connect(function()
  625. Sound.Volume = 0
  626. Sound:destroy()
  627. end)
  628. elseif(effect)then
  629. warn("Sound can't be looped and a sound effect!")
  630. end
  631. Sound.Parent =parent or Torso
  632. return Sound
  633. end
  634. function Part(parent,color,material,size,cframe,anchored,cancollide)
  635. local part = IN("Part")
  636. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  637. part.Material = material or Enum.Material.SmoothPlastic
  638. part.TopSurface,part.BottomSurface=10,10
  639. part.Size = size or V3.N(1,1,1)
  640. part.CFrame = cframe or CF.N(0,0,0)
  641. part.Anchored = anchored or true
  642. part.CanCollide = cancollide or false
  643. part.Parent = parent or Char
  644. return part
  645. end
  646. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  647. local part = IN("SpecialMesh")
  648. part.MeshId = meshid or ""
  649. part.TextureId = textid or ""
  650. part.Scale = scale or V3.N(1,1,1)
  651. part.Offset = offset or V3.N(0,0,0)
  652. part.MeshType = meshtype or Enum.MeshType.Sphere
  653. part.Parent = parent
  654. return part
  655. end
  656.  
  657. NewInstance = function(instance,parent,properties)
  658. local inst = Instance.new(instance,parent)
  659. if(properties)then
  660. for i,v in next, properties do
  661. pcall(function() inst[i] = v end)
  662. end
  663. end
  664. return inst;
  665. end
  666.  
  667.  
  668.  
  669. --// Extended ROBLOX tables \\--
  670. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  671. --// Customization \\--
  672.  
  673. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  674. local Remove_Hats = false
  675. local Remove_Clothing = false
  676. local PlayerSize = 1
  677. local DamageColor = BrickColor.new'Really Black'
  678. local MusicID = 1119237438
  679. local ChatSounds = {["You will know pain."] = 1,["Submit now."] = 1,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1}
  680. local TauntDialogues = {"I will deside Your Fate !", "Even god will die!","Submit now.","I am Death", "I will show you true Death.", "Nothing satifies me but your soul.","No one can excel"}
  681.  
  682. --// Weapon and GUI creation, and Character Customization \\--
  683.  
  684. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  685. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  686. local Effects = IN("Folder",Char)
  687. Effects.Name = "Effects"
  688.  
  689. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really black' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  690. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  691. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  692.  
  693. New = function(Object, Parent, Name, Data)
  694. local Object = Instance.new(Object)
  695. for Index, Value in pairs(Data or {}) do
  696. Object[Index] = Value
  697. end
  698. Object.Parent = Parent
  699. Object.Name = Name
  700. return Object
  701. end
  702.  
  703. Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
  704. Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
  705. WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  706. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  707. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
  708. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  709. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  710. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  711. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  712. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
  713. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
  714. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  715. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
  716. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
  717. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  718. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  719. WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
  720. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  721. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  722. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
  723. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  724. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
  725. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
  726. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  727. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
  728. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  729. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  730. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
  731. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  732. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  733. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
  734. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  735. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  736. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  737. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
  738. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  739. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  740. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
  741. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  742. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
  743. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
  744. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  745. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
  746. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  747. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  748. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
  749. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  750. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  751. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  752. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
  753. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  754. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  755. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  756. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  757. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  758. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  759. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  760. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
  761. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
  762. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  763. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
  764. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
  765. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  766. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  767. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
  768. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  769. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  770. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  771. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  772. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  773. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  774. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  775. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  776. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
  777. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  778. Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  779. WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
  780. mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  781. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  782. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  783. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  784. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  785. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  786. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  787. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  788. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
  789. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  790. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  791. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
  792. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  793. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  794. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  795. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  796. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  797. WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
  798. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  799. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  800. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  801. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  802. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  803. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
  804. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  805. CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  806. WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
  807. mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  808. Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  809. WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
  810. mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  811. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  812. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  813. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  814. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  815. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  816. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  817. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  818. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
  819. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  820. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  821. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  822. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  823. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  824. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  825. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  826. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  827. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  828. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  829. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  830. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  831. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  832. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  833. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
  834. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  835. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  836. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  837. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  838. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  839. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  840. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  841. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Light stone grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  842. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  843. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  844.  
  845.  
  846. if(PlayerSize ~= 1)then
  847. for _,v in next, Char:GetDescendats() do
  848. if(v:IsA'BasePart')then
  849. v.Size = v.Size * PlayerSize
  850. end
  851. end
  852. end
  853.  
  854. for _,v in next, Ulta_Caliber:GetDescendants() do
  855. if(v:IsA'BasePart')then
  856. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  857. end
  858. end
  859. local Music = Sound(Char,MusicID,1,3,true,false,true)
  860. Music.Name = 'Music'
  861.  
  862. --// Stop animations \\--
  863. for _,v in next, Hum:GetPlayingAnimationTracks() do
  864. v:Stop();
  865. end
  866.  
  867. pcall(game.Destroy,Char:FindFirstChild'Animate')
  868. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  869.  
  870. --// Joints \\--
  871.  
  872. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  873. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  874. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  875. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  876. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  877. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  878. local HW = NewInstance('Weld',Char,{Part0=RArm,Part1=Handle,C0 = CF.N(0,-.5,-.4)* CF.A(M.R(0),M.R(90),M.R(-30))})
  879. local LSC0 = LS.C0
  880. local RSC0 = RS.C0
  881. local NKC0 = NK.C0
  882. local LHC0 = LH.C0
  883. local RHC0 = RH.C0
  884. local RJC0 = RJ.C0
  885.  
  886. --// Artificial HB \\--
  887.  
  888. local ArtificialHB = IN("BindableEvent", script)
  889. ArtificialHB.Name = "Heartbeat"
  890.  
  891. script:WaitForChild("Heartbeat")
  892.  
  893. local tf = 0
  894. local allowframeloss = false
  895. local tossremainder = false
  896. local lastframe = tick()
  897. local frame = 1/Frame_Speed
  898. ArtificialHB:Fire()
  899.  
  900. game:GetService("RunService").Heartbeat:connect(function(s, p)
  901. tf = tf + s
  902. if tf >= frame then
  903. if allowframeloss then
  904. script.Heartbeat:Fire()
  905. lastframe = tick()
  906. else
  907. for i = 1, math.floor(tf / frame) do
  908. ArtificialHB:Fire()
  909. end
  910. lastframe = tick()
  911. end
  912. if tossremainder then
  913. tf = 0
  914. else
  915. tf = tf - frame * math.floor(tf / frame)
  916. end
  917. end
  918. end)
  919.  
  920. function swait(num)
  921. if num == 0 or num == nil then
  922. ArtificialHB.Event:wait()
  923. else
  924. for i = 0, num do
  925. ArtificialHB.Event:wait()
  926. end
  927. end
  928. end
  929.  
  930. --// Effect Function(s) \\--
  931.  
  932. function Tween(obj,props,time,easing,direction,repeats,backwards)
  933. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  934. local tween = S.TweenService:Create(obj, info, props)
  935.  
  936. tween:Play()
  937. end
  938.  
  939. function OnceWas(who,dontRemove)
  940. coroutine.wrap(function()
  941. local c = who:children()
  942. if(not dontRemove)then who:destroy() end
  943. for _,v in next, c do
  944. if(v:IsA'BasePart' and v.Transparency < 0.9)then
  945. local Prt = v:Clone()
  946. Prt.Parent = Effects
  947. Prt.BrickColor = BrickColor.new
  948. 'Light stone grey'
  949. Prt.Material = Enum.Material.Glass
  950. Prt.CanCollide = false
  951. Prt.Anchored = true
  952. Prt:breakJoints()
  953.  
  954.  
  955. local part = Effect{
  956. Manual=Prt,
  957. Effect='Fade',
  958. Frames = 90,
  959. }
  960. end
  961. end
  962. end)()
  963. end
  964.  
  965. function Bezier(startpos, pos2, pos3, endpos, t)
  966. local A = startpos:lerp(pos2, t)
  967. local B = pos2:lerp(pos3, t)
  968. local C = pos3:lerp(endpos, t)
  969. local lerp1 = A:lerp(B, t)
  970. local lerp2 = B:lerp(C, t)
  971. local cubic = lerp1:lerp(lerp2, t)
  972. return cubic
  973. end
  974.  
  975. function Effect(data)
  976. local FX = data.Effect or 'ResizeAndFade'
  977. local Parent = data.Parent or Effects
  978. local Color = data.Color or C3.N(0,0,0)
  979. local Size = data.Size or V3.N(1,1,1)
  980. local MoveDir = data.MoveDirection or nil
  981. local MeshData = data.Mesh or nil
  982. local SndData = data.Sound or nil
  983. local Frames = data.Frames or 45
  984. local Manual = data.Manual or nil
  985. local Material = data.Material or nil
  986. local CFra = data.CFrame or Torso.CFrame
  987. local Settings = data.FXSettings or {}
  988. local Snd,Prt,Msh;
  989. local Shape = data.Shape or Enum.PartType.Block
  990. coroutine.resume(coroutine.create(function()
  991. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  992. Prt = Manual
  993. else
  994. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  995. Prt.Shape = Shape
  996. end
  997. if(typeof(MeshData) == 'table')then
  998. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  999. elseif(typeof(MeshData) == 'Instance')then
  1000. Msh = MeshData:Clone()
  1001. Msh.Parent = Prt
  1002. elseif(Shape == Enum.PartType.Block)then
  1003. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1004. end
  1005. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1006. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1007. end
  1008. if(Snd)then
  1009. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1010. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1011. end
  1012. local MoveSpeed = nil;
  1013. if(MoveDir)then
  1014. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1015. end
  1016. local Inc = M.RNG()-M.RNG()
  1017. local Thingie = 0
  1018. local Thingie2 = M.RNG(50,100)/100
  1019. if(FX ~= 'Arc')then
  1020. for i = 1, Frames do
  1021. if(swait and typeof(swait) == 'function')then
  1022. swait()
  1023. else
  1024. wait()
  1025. end
  1026. if(FX == 'ResizeAndFade')then
  1027. if(not Settings.EndSize)then
  1028. Settings.EndSize = V3.N(0,0,0)
  1029. end
  1030. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1031. if(Settings.EndIsIncrement)then
  1032. Prt.Size = Prt.Size + Settings.EndSize
  1033. else
  1034. Prt.Size = Prt.Size - grow/Frames
  1035. end
  1036. Prt.Transparency = (i/Frames)
  1037. elseif(FX == 'Fade')then
  1038. Prt.Transparency = (i/Frames)
  1039. end
  1040.  
  1041. if(Settings.RandomizeCFrame)then
  1042. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1043. end
  1044. if(MoveDir and MoveSpeed)then
  1045. local Orientation = Prt.Orientation
  1046. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1047. Prt.Orientation = Orientation
  1048. end
  1049. end
  1050. Prt:destroy()
  1051. else
  1052. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1053. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1054. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1055. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1056. assert(start ~= nil,"You need to specify a start point!")
  1057. assert(endP ~= nil,"You need to specify an end point!")
  1058. for i = 0, 1, Settings.Speed or 0.01 do
  1059. if(swait and typeof(swait) == 'function')then
  1060. swait()
  1061. else
  1062. wait()
  1063. end
  1064. if(Settings.Home)then
  1065. endP = Settings.Home.CFrame
  1066. end
  1067. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1068. end
  1069. if(Settings.RemoveOnGoal)then
  1070. Prt:destroy()
  1071. end
  1072. end
  1073. end))
  1074. return Prt,Msh,Snd
  1075. end
  1076.  
  1077.  
  1078. function SoulSteal(whom)
  1079. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1080. print(torso)
  1081. if(torso and torso:IsA'BasePart')then
  1082. local Model = Instance.new("Model",Effects)
  1083. Model.Name = whom.Name.."'s Soul"
  1084. whom:BreakJoints()
  1085. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1086. Soul.Name = 'Head'
  1087. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1088. Effect{
  1089. Effect="Arc",
  1090. Manual = Soul,
  1091. FXSettings={
  1092. Start=torso.CFrame,
  1093. Home = Torso,
  1094. RemoveOnGoal = true,
  1095. }
  1096. }
  1097. local lastPoint = Soul.CFrame.p
  1098.  
  1099. for i = 0, 1, 0.01 do
  1100. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1101. local mag = (lastPoint - Soul.Position).magnitude
  1102. Effect{
  1103. Effect = "Fade",
  1104. CFrame = point * CF.N(0, mag/2, 0),
  1105. Size = V3.N(.5,mag+.5,.5),
  1106. Color = Soul.BrickColor
  1107. }
  1108. lastPoint = Soul.CFrame.p
  1109. swait()
  1110. end
  1111. for i = 1, 15 do
  1112. Effect{
  1113. Effect="Fade",
  1114. Color = BrickColor.new'Light stone grey',
  1115. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1116. }
  1117. end
  1118. end
  1119. end
  1120.  
  1121. --// Other Functions \\ --
  1122.  
  1123. function Turn(position)
  1124. Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
  1125. end
  1126.  
  1127. function Shoot(startP,endP)
  1128. local part,pos,norm,dist = CastRay(startP,endP,1500)
  1129. if(part and part.Parent and part.Parent ~= workspace)then
  1130. local part = part
  1131. local who = part.Parent;
  1132. OnceWas(who)
  1133. local plr = S.Players:GetPlayerFromCharacter(who)
  1134. warn("Banished "..who.Name)
  1135. if(plr)then
  1136. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  1137. c:destroy()
  1138. end)
  1139. end
  1140. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  1141. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  1142. end
  1143. end
  1144. Effect{
  1145. Effect='ResizeAndFade',
  1146. Frames=45,
  1147. Size=V3.N(.1,.1,.1),
  1148. CFrame=Barrel.CFrame,
  1149. Mesh ={MeshType=Enum.MeshType.Sphere},
  1150. Color=BrickColor.new'Light stone grey',
  1151. FXSettings={
  1152. EndSize=V3.N(.05,.05,.05),
  1153. EndIsIncrement=true,
  1154. }
  1155. }
  1156. Effect{
  1157. Effect='ResizeAndFade',
  1158. Frames=45,
  1159. Size=V3.N(.1,.1,.1),
  1160. CFrame=Barrel.CFrame,
  1161. Mesh ={MeshType=Enum.MeshType.Sphere},
  1162. Color=BrickColor.new'Light stone grey',
  1163. FXSettings={
  1164. EndSize=V3.N(.1,.1,.1),
  1165. EndIsIncrement=true,
  1166. }
  1167. }
  1168. Effect{
  1169. Effect='Fade',
  1170. Frames=15,
  1171. Size=V3.N(.15,.15,dist),
  1172. CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  1173. Color=BrickColor.new'Light stone grey',
  1174. }
  1175. Effect{
  1176. Effect='ResizeAndFade',
  1177. Frames=45,
  1178. Size=V3.N(.5,.5,.5),
  1179. CFrame=CF.N(pos),
  1180. Mesh ={MeshType=Enum.MeshType.Sphere},
  1181. Color=BrickColor.new'Light stone grey',
  1182. FXSettings={
  1183. EndSize=V3.N(.05,.05,.05),
  1184. EndIsIncrement=true,
  1185. }
  1186. }
  1187. for i = 1, 5 do
  1188. Effect{
  1189. Effect='ResizeAndFade',
  1190. Frames=65,
  1191. Size=V3.N(.2,.2,1),
  1192. CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  1193. Mesh = {MeshType=Enum.MeshType.Sphere},
  1194. Material=Enum.Material.Neon,
  1195. Color=BrickColor.new'Really red',
  1196. FXSettings={
  1197. EndSize=V3.N(.005,.005,.05),
  1198. EndIsIncrement=true,
  1199. }
  1200. }
  1201. end
  1202. end
  1203.  
  1204. function Chat(text)
  1205. if(ChatSounds[text])then
  1206. Sound(Head,ChatSounds[text],1,3,false,true,true)
  1207. end
  1208. --if(game.PlaceId ~= 843468296)then
  1209. coroutine.wrap(function()
  1210. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1211. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1212. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1213. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  1214. for i = 1, #text do
  1215. delay(i/25, function()
  1216. SND.Pitch = M.RNG(9,11)/10
  1217. SND.Volume = 0
  1218. SND.Parent = Effects
  1219. SND:Play()
  1220. Txt.Text = text:sub(1,i)
  1221. end)
  1222. end
  1223. delay((#text/25)+2, function()
  1224. Txt.Text = ""
  1225. for i = 1, #text do
  1226. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  1227. end
  1228. end)
  1229. delay((#text/25)+3, function()
  1230. BBG:destroy()
  1231. SND:destroy()
  1232. end)
  1233. end)()
  1234. --else
  1235. -- Chat2(text)
  1236. --end
  1237. end
  1238.  
  1239. function Chat2(text)
  1240. coroutine.wrap(function()
  1241. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1242. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1243. local offset = 0;
  1244. local xsize = 0;
  1245. for i = 1, #text do
  1246. offset = offset - 16
  1247. xsize = xsize + 32
  1248. delay(i/25, function()
  1249. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1250. offset = offset + 32
  1251. while Txt and Txt.Parent do
  1252. Txt.Rotation = M.RNG(-15,15)
  1253. swait()
  1254. end
  1255. end)
  1256. end
  1257. BBG.Size = UDim2.new(0,xsize,0,40)
  1258. delay((#text/25)+3, function()
  1259. for _,v in next, BBG:children() do
  1260. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  1261. end
  1262. end)
  1263. delay((#text/25)+4, function()
  1264. BBG:destroy()
  1265. end)
  1266. end)()
  1267. end
  1268.  
  1269. function getRegion(point,range,ignore)
  1270. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1271. end
  1272.  
  1273. function clerp(startCF,endCF,alpha)
  1274. return startCF:lerp(endCF, alpha)
  1275. end
  1276.  
  1277. function GetTorso(char)
  1278. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1279. end
  1280.  
  1281.  
  1282.  
  1283. function ShowDamage(Pos, Text, Time, Color)
  1284. coroutine.wrap(function()
  1285. local Rate = (1 / 30)
  1286. local Pos = (Pos or Vector3.new(0, 0, 0))
  1287. local Text = (Text or "")
  1288. local Time = (Time or 2)
  1289. local Color = (Color or Color3.new(1, 0, 1))
  1290. local EffectPart = NewInstance("Part",Effects,{
  1291. Material=Enum.Material.SmoothPlastic,
  1292. Reflectance = 0,
  1293. Transparency = 1,
  1294. CanCollide=false,
  1295. BrickColor = BrickColor.new(Color),
  1296. Name = "Effect",
  1297. Size = Vector3.new(0,0,0),
  1298. Anchored = true,
  1299. CFrame = CFrame.new(Pos)
  1300. })
  1301. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1302. Size = UDim2.new(3.75, 0, 3.75, 0),
  1303. Adornee = EffectPart,
  1304. })
  1305. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1306. BackgroundTransparency = 1,
  1307. Size = UDim2.new(1, 0, 1, 0),
  1308. Text = Text,
  1309. Font = "Arial",
  1310. TextColor3 = Color,
  1311. TextStrokeColor3 = Color3.new(0,0,0),
  1312. TextStrokeTransparency=0,
  1313. TextScaled = true,
  1314. })
  1315. game.Debris:AddItem(EffectPart, (Time))
  1316. EffectPart.Parent = game:GetService("Workspace")
  1317. delay(0, function()
  1318. local Frames = (Time / Rate)
  1319. for Frame = 1, Frames do
  1320. wait(Rate)
  1321. local Percent = (Frame / Frames)
  1322. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1323. TextLabel.TextTransparency = Percent
  1324. TextLabel.TextStrokeTransparency = Percent
  1325. end
  1326. if EffectPart and EffectPart.Parent then
  1327. EffectPart:Destroy()
  1328. end
  1329. end) end)()
  1330. end
  1331.  
  1332.  
  1333. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1334. if(who)then
  1335. local hum = who:FindFirstChildOfClass'Humanoid'
  1336. local Damage = M.RNG(minDam,maxDam)
  1337. local canHit = true
  1338. if(hum)then
  1339. for _, p in pairs(Hit) do
  1340. if p[1] == hum then
  1341. if(time() - p[2] < 0.1) then
  1342. canHit = false
  1343. else
  1344. Hit[_] = nil
  1345. end
  1346. end
  1347. end
  1348. if(canHit)then
  1349. if(hum.Health >= math.huge)then
  1350. who:BreakJoints()
  1351. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1352. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1353. end
  1354. else
  1355. local player = S.Players:GetPlayerFromCharacter(who)
  1356. if(Type == "Fire")then
  1357. --idk..
  1358. else
  1359. local c = Instance.new("ObjectValue",hum)
  1360. c.Name = "creator"
  1361. c.Value = Plr
  1362. game:service'Debris':AddItem(c,0.35)
  1363. if(M.RNG(1,100) <= (critChance or 0))then
  1364. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1365. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1366. end
  1367. hum.Health = hum.Health - Damage*(critMult or 2)
  1368. else
  1369. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1370. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1371. end
  1372. hum.Health = hum.Health - Damage
  1373. end
  1374. if(Type == 'Knockback' and GetTorso(who))then
  1375. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1376. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1377. P = 500,
  1378. maxForce = V3.N(math.huge,0,math.huge),
  1379. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1380. })
  1381. game:service'Debris':AddItem(body,.5)
  1382. elseif(Type == 'Knockdown' and GetTorso(who))then
  1383. local rek = GetTorso(who)
  1384. print(rek)
  1385. hum.PlatformStand = true
  1386. delay(1,function()
  1387. hum.PlatformStand = false
  1388. end)
  1389. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1390. local bodvol = NewInstance("BodyVelocity",rek,{
  1391. velocity = angle * Knock,
  1392. P = 5000,
  1393. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1394. })
  1395. local rl = NewInstance("BodyAngularVelocity",rek,{
  1396. P = 3000,
  1397. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1398. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1399. })
  1400. game:GetService("Debris"):AddItem(bodvol, .5)
  1401. game:GetService("Debris"):AddItem(rl, .5)
  1402. end
  1403. end
  1404. end
  1405. end
  1406. table.insert(Hit,{hum,time()})
  1407. end
  1408. end
  1409. end
  1410.  
  1411. function ClosestPart(pos,range)
  1412. local mag,closest = math.huge;
  1413. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1414. if((v.CFrame.p-pos).magnitude < mag)then
  1415. mag = (v.CFrame.p-pos).magnitude
  1416. closest = v
  1417. end
  1418. end
  1419. return closest
  1420. end
  1421.  
  1422. function AOEBanish(pos,range)
  1423. local mag,closest = math.huge;
  1424. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1425. local who = v.Parent
  1426. if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
  1427. local plr = S.Players:GetPlayerFromCharacter(who)
  1428. if(plr)then
  1429. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  1430. c:destroy()
  1431. end)
  1432. end
  1433. warn("Banished "..who.Name)
  1434. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  1435. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  1436. end
  1437. OnceWas(who)
  1438. end
  1439. end
  1440. end
  1441.  
  1442. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1443. for _,v in next, getRegion(where,range,{Char}) do
  1444. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1445. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1446. end
  1447. end
  1448. end
  1449.  
  1450. function AOEHeal(where,range,amount)
  1451. local healed = {}
  1452. for _,v in next, getRegion(where,range,{Char}) do
  1453. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1454. if(hum and not healed[hum])then
  1455. hum.Health = hum.Health + amount
  1456. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1457. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Light stone grey'.Color)
  1458. end
  1459. end
  1460. end
  1461. end
  1462.  
  1463. function CastRay(startPos,endPos,range,ignoreList)
  1464. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1465. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1466. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1467. end
  1468.  
  1469. --// Attack Functions \\--
  1470.  
  1471.  
  1472. function Show_Mercy()
  1473. Chat "I will show you mercy."
  1474. ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "Soul Returned", 1.5, C3.N(.7,0,0))
  1475.  
  1476. for p,v in next, BanishedEvents do
  1477. warn("Unbanished "..p.Name)
  1478. v:disconnect()
  1479. BanishedEvents[p] = nil
  1480. end
  1481. end
  1482.  
  1483. function Banishing_Storm()
  1484. Attack = true
  1485. NeutralAnims = false
  1486. Hum.AutoRotate = false
  1487. for i = 0, 2.3, .1 do
  1488. swait()
  1489. Turn(Mouse.Hit.p)
  1490. local Alpha = .15
  1491. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1492. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1493. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1494. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1495. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1496. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1497. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1498. end
  1499. local numberFall = 0;
  1500. repeat
  1501. for i = 0, .8, 0.1 do
  1502. swait()
  1503. Turn(Mouse.Hit.p)
  1504. local Alpha = .3
  1505. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1506. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1507. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1508. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1509. RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  1510. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1511. HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  1512. end
  1513. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1514. local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
  1515. if(not part)then
  1516. numberFall = numberFall + 1
  1517. end
  1518. Effect{
  1519. Effect='ResizeAndFade',
  1520. Frames=45,
  1521. Size=V3.N(.1,.1,.1),
  1522. CFrame=Barrel.CFrame,
  1523. Mesh ={MeshType=Enum.MeshType.Sphere},
  1524. Color=BrickColor.new'Really red',
  1525. FXSettings={
  1526. EndSize=V3.N(.05,.05,.05),
  1527. EndIsIncrement=true,
  1528. }
  1529. }
  1530. Effect{
  1531. Effect='ResizeAndFade',
  1532. Frames=45,
  1533. Size=V3.N(.1,.1,.1),
  1534. CFrame=Barrel.CFrame,
  1535. Mesh ={MeshType=Enum.MeshType.Sphere},
  1536. Color=BrickColor.new'Really red',
  1537. FXSettings={
  1538. EndSize=V3.N(.1,.1,.1),
  1539. EndIsIncrement=true,
  1540. }
  1541. }
  1542. for i = 0, .7, 0.1 do
  1543. swait()
  1544. Turn(Mouse.Hit.p)
  1545. local Alpha = .3
  1546. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1547. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1548. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1549. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1550. RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
  1551. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1552. HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
  1553. end
  1554. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
  1555. delay(2, function()
  1556. for i = 1, numberFall*2 do
  1557. local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
  1558. Effect{
  1559. Effect='Fade',
  1560. Frames=15,
  1561. Size=V3.N(.15,dist,.15),
  1562. CFrame=CF.N(pos)*CF.N(0,dist/2,0),
  1563. Color=BrickColor.new'Light stone grey',
  1564. }
  1565. Effect{
  1566. Effect='ResizeAndFade',
  1567. Frames=45,
  1568. Size=V3.N(.5,.5,.5),
  1569. CFrame=CF.N(pos),
  1570. Mesh ={MeshType=Enum.MeshType.Sphere},
  1571. Color=BrickColor.new'Light stone grey',
  1572. FXSettings={
  1573. EndSize=V3.N(.05,.05,.05),
  1574. EndIsIncrement=true,
  1575. }
  1576. }
  1577. for i = 1, 5 do
  1578. Effect{
  1579. Effect='ResizeAndFade',
  1580. Frames=65,
  1581. Size=V3.N(.2,.2,1),
  1582. CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  1583. Mesh = {MeshType=Enum.MeshType.Sphere},
  1584. Material=Enum.Material.Neon,
  1585. Color=BrickColor.new'Light stone grey',
  1586. FXSettings={
  1587. EndSize=V3.N(.005,.005,.05),
  1588. EndIsIncrement=true,
  1589. }
  1590. }
  1591. end
  1592. if(part and part.Parent and part.Parent ~= workspace)then
  1593. local part = part
  1594. local who = part.Parent
  1595. OnceWas(who)
  1596. local plr = S.Players:GetPlayerFromCharacter(who)
  1597. if(plr)then
  1598. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  1599. c:destroy()
  1600. end)
  1601. end
  1602. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  1603. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "Soul Returned", 1.5, C3.N(1,0,0))
  1604. end
  1605. end
  1606. swait(5)
  1607. end
  1608. end)
  1609. Hum.AutoRotate = true
  1610. Attack = false
  1611. NeutralAnims = true
  1612. end
  1613.  
  1614. function Spectral_Banish()
  1615. Attack = true
  1616. Chat "If you desire to be a ghost.."
  1617. swait(120)
  1618. Chat "Then move on to the afterlife!"
  1619. NeutralAnims = false
  1620. Hum.AutoRotate = false
  1621. for i = 0, 6, .1 do
  1622. swait()
  1623. Turn(Mouse.Hit.p)
  1624. local Alpha = .15
  1625. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1626. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1627. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1628. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1629. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1630. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1631. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1632. end
  1633. for i = 0, .8, 0.1 do
  1634. swait()
  1635. Turn(Mouse.Hit.p)
  1636. local Alpha = .3
  1637. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1638. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1639. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1640. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1641. RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  1642. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1643. HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  1644. end
  1645. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1646. Effect{
  1647. Effect='ResizeAndFade',
  1648. Frames=45,
  1649. Size=V3.N(.1,.1,.1),
  1650. CFrame=Barrel.CFrame,
  1651. Mesh ={MeshType=Enum.MeshType.Sphere},
  1652. Color=BrickColor.new'Light stone grey',
  1653. FXSettings={
  1654. EndSize=V3.N(.05,.05,.05),
  1655. EndIsIncrement=true,
  1656. }
  1657. }
  1658. Effect{
  1659. Effect='ResizeAndFade',
  1660. Frames=45,
  1661. Size=V3.N(.1,.1,.1),
  1662. CFrame=Barrel.CFrame,
  1663. Mesh ={MeshType=Enum.MeshType.Sphere},
  1664. Color=BrickColor.new'Light stone grey',
  1665. FXSettings={
  1666. EndSize=V3.N(.1,.1,.1),
  1667. EndIsIncrement=true,
  1668. }
  1669. }
  1670. for i = 1, 5 do
  1671. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1672. local cf = Barrel.CFrame
  1673. Effect{
  1674. Effect='ResizeAndFade',
  1675. Frames=65,
  1676. Size=V3.N(.2,.2,1),
  1677. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  1678. Mesh = {MeshType=Enum.MeshType.Sphere},
  1679. Material=Enum.Material.Neon,
  1680. Color=BrickColor.new'Light stone grey',
  1681. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  1682. FXSettings={
  1683. EndSize=V3.N(.005,.005,.05),
  1684. EndIsIncrement=true,
  1685. }
  1686. }
  1687. end
  1688. Effect{
  1689. Effect='Fade',
  1690. Frames=35,
  1691. Size=V3.N(.15,2048,.15),
  1692. CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
  1693. Color=BrickColor.new'Light stone grey',
  1694. }
  1695. for i = 0, .8, .1 do
  1696. swait()
  1697. Turn(Mouse.Hit.p)
  1698. local Alpha = .15
  1699. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1700. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1701. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1702. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1703. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1704. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1705. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1706. end
  1707. for _,v in next, S.Players:players() do
  1708. if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
  1709. pcall(function()
  1710. v.Character.Parent = workspace
  1711. local tor = v.Character:FindFirstChild'Head'
  1712. Effect{
  1713. Effect='Fade',
  1714. Frames=15,
  1715. Size=V3.N(.15,2048,.15),
  1716. CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
  1717. Color=BrickColor.new'Really red',
  1718. }
  1719. Effect{
  1720. Effect='ResizeAndFade',
  1721. Frames=45,
  1722. Size=V3.N(.5,.5,.5),
  1723. CFrame=CF.N(tor.CFrame.p),
  1724. Mesh ={MeshType=Enum.MeshType.Sphere},
  1725. Color=BrickColor.new'Light stone grey',
  1726. FXSettings={
  1727. EndSize=V3.N(.05,.05,.05),
  1728. EndIsIncrement=true,
  1729. }
  1730. }
  1731. for i = 1, 5 do
  1732. Effect{
  1733. Effect='ResizeAndFade',
  1734. Frames=65,
  1735. Size=V3.N(.2,.2,1),
  1736. CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
  1737. Mesh = {MeshType=Enum.MeshType.Sphere},
  1738. Material=Enum.Material.Neon,
  1739. Color=BrickColor.new'Light stone grey',
  1740. FXSettings={
  1741. EndSize=V3.N(.005,.005,.05),
  1742. EndIsIncrement=true,
  1743. }
  1744. }
  1745. end
  1746. local asd = v.Character;
  1747. OnceWas(asd)
  1748. v.Character:destroy()
  1749. BanishedEvents[v] = v.CharacterAdded:connect(function(c)
  1750. c:destroy()
  1751. end)
  1752. end)
  1753. end
  1754. end
  1755. Hum.AutoRotate = true
  1756. Attack = false
  1757. NeutralAnims = true
  1758. end
  1759.  
  1760. function Teleport()
  1761. Attack = true
  1762. NeutralAnims = false
  1763. Hum.AutoRotate = false
  1764. repeat
  1765. Turn(Mouse.Hit.p)
  1766. swait()
  1767. local Alpha = .1
  1768. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1769. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1770. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1771. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1772. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1773. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1774. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1775. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  1776. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1777. local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
  1778. Effect{
  1779. Effect='ResizeAndFade',
  1780. Frames=45,
  1781. Size=V3.N(.1,.1,.1),
  1782. CFrame=Barrel.CFrame,
  1783. Mesh ={MeshType=Enum.MeshType.Sphere},
  1784. Color=BrickColor.new'Light stone grey',
  1785. FXSettings={
  1786. EndSize=V3.N(.05,.05,.05),
  1787. EndIsIncrement=true,
  1788. }
  1789. }
  1790. Effect{
  1791. Effect='ResizeAndFade',
  1792. Frames=45,
  1793. Size=V3.N(.1,.1,.1),
  1794. CFrame=Barrel.CFrame,
  1795. Mesh ={MeshType=Enum.MeshType.Sphere},
  1796. Color=BrickColor.new'Light stone grey',
  1797. FXSettings={
  1798. EndSize=V3.N(.1,.1,.1),
  1799. EndIsIncrement=true,
  1800. }
  1801. }
  1802.  
  1803. Effect{
  1804. Effect='Fade',
  1805. Frames=15,
  1806. Size=V3.N(.15,.15,dist),
  1807. CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  1808. Color=BrickColor.new'Light stone grey',
  1809. }
  1810. for i = 0, .3, .05 do
  1811. swait()
  1812. local Alpha = .3
  1813. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1814. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1815. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1816. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1817. RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  1818. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1819. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  1820. end
  1821. OnceWas(Char,true)
  1822. Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
  1823. for i = 1, 15 do
  1824. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1825. local cf = Torso.CFrame
  1826. Effect{
  1827. Effect='ResizeAndFade',
  1828. Frames=65,
  1829. Size=V3.N(2,2,10),
  1830. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  1831. Mesh = {MeshType=Enum.MeshType.Sphere},
  1832. Material=Enum.Material.Neon,
  1833. Color=BrickColor.new'Light stone grey',
  1834. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  1835. FXSettings={
  1836. EndSize=V3.N(.005,.005,.05),
  1837. EndIsIncrement=true,
  1838. }
  1839. }
  1840. end
  1841. OnceWas(Char,true)
  1842. for i = 0, .4, .05 do
  1843. swait()
  1844. local Alpha = .3
  1845. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1846. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1847. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1848. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1849. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1850. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1851. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1852. end
  1853. Attack = false
  1854. NeutralAnims = true
  1855. Hum.AutoRotate = true
  1856. end
  1857.  
  1858. function BGone()
  1859. Attack = true
  1860. NeutralAnims = false
  1861. Hum.AutoRotate = false
  1862. Chat "Be gone.."
  1863. --repeat
  1864. for i = 0, 9, .1 do
  1865. Turn(Mouse.Hit.p)
  1866. swait()
  1867. Hum.WalkSpeed = 0
  1868. local Alpha = .1
  1869. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
  1870. LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
  1871. RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
  1872. LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
  1873. RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
  1874. NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
  1875. HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
  1876. end
  1877. --until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
  1878.  
  1879. for i = 0, .7, 0.1 do
  1880. swait()
  1881. Hum.WalkSpeed = 0
  1882. local Alpha = .3
  1883. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
  1884. LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
  1885. RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
  1886. LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
  1887. RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
  1888. NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
  1889. HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
  1890. end
  1891.  
  1892. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1893. Sound(Barrel,415700134,1.6,10,false,true,true)
  1894. Sound(Barrel,138677306,1.2,7,false,true,true)
  1895. coroutine.wrap(function()
  1896. local cf = Root.CFrame * CF.N(0,0,-2)
  1897. for i = 1, 100 do
  1898. Effect{
  1899. Effect='ResizeAndFade',
  1900. CFrame = cf*CF.A(M.R(90),0,M.R(90)),
  1901. Size=V3.N(2,5,5),
  1902. Material=Enum.Material.Neon,
  1903. Color=BrickColor.new'Crimson',
  1904. Shape='Cylinder',
  1905. FXSettings={
  1906. EndSize=V3.N(0,.3,.3),
  1907. EndIsIncrement=true
  1908. }
  1909. }
  1910. for i = 1, 3 do
  1911. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1912. Effect{
  1913. Effect='ResizeAndFade',
  1914. Frames=65,
  1915. Size=V3.N(1,1,1),
  1916. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
  1917. Mesh = {MeshType=Enum.MeshType.Sphere},
  1918. Material=Enum.Material.Neon,
  1919. Color=BrickColor.new'Really red',
  1920. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
  1921. FXSettings={
  1922. EndSize=V3.N(0,0,.3),
  1923. EndIsIncrement=true,
  1924. }
  1925. }
  1926. end
  1927. AOEBanish(cf.p,8)
  1928. cf = cf*CF.N(0,0,-2)
  1929. swait()
  1930. end
  1931. end)()
  1932. swait(30)
  1933. Hum.WalkSpeed = 16
  1934. Attack = false
  1935. NeutralAnims = true
  1936. Hum.AutoRotate = true
  1937. end
  1938. function Banisher_Bullet()
  1939. Attack = true
  1940. NeutralAnims = false
  1941. Hum.AutoRotate = false
  1942. for i = 0, .4, .1/3 do
  1943. Turn(Mouse.Hit.p)
  1944. swait()
  1945. local Alpha = .1
  1946. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1947. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1948. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1949. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1950. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1951. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1952. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1953. end
  1954. repeat
  1955. for i = 0, .2, .1/3 do
  1956. Turn(Mouse.Hit.p)
  1957. swait()
  1958. local Alpha = .1
  1959. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1960. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1961. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1962. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1963. RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  1964. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1965. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  1966. end
  1967. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1968. Shoot(Barrel.CFrame.p,Mouse.Hit.p)
  1969. for i = 0, .3, .1/3 do
  1970. swait()
  1971. local Alpha = .1
  1972. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1973. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1974. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1975. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1976. RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
  1977. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1978. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
  1979. end
  1980. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1981. Hum.AutoRotate = true
  1982. Attack = false
  1983. NeutralAnims = true
  1984. end
  1985.  
  1986. function Taunt()
  1987. Attack = true
  1988. NeutralAnims = false
  1989. local taunt = 1 --M.RNG(1,3)
  1990. if(taunt == 1)then
  1991.  
  1992. local rad = 0
  1993. for i = 0, 6, 0.1 do
  1994. swait()
  1995. rad = rad + 35
  1996. local Alpha = .3
  1997. RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1998. LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  1999. RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  2000. LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  2001. RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
  2002. NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
  2003. HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
  2004. end
  2005. Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
  2006. for i = 0, 6, 0.1 do
  2007. swait()
  2008. local Alpha = .3
  2009. RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  2010. LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  2011. RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  2012. LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  2013. RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
  2014. NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
  2015. HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
  2016. end
  2017. end
  2018. Attack = false
  2019. NeutralAnims = true
  2020. end
  2021.  
  2022. Mouse.KeyDown:connect(function(k)
  2023. if(Attack)then return end
  2024. if(k == 'x')then Show_Mercy() end
  2025. if(k == 'l')then Banishing_Storm() end
  2026. if(k == 'b')then Spectral_Banish() end
  2027. if(k == 'c')then Teleport() end
  2028. if(k == 'v')then BGone() end
  2029. if(k == 't')then Taunt() end
  2030.  
  2031. end)
  2032. Mouse.Button1Down:connect(function()
  2033. if(Attack)then return end
  2034. Banisher_Bullet()
  2035. end)
  2036. --// Wrap it all up \\--
  2037.  
  2038. Plr.Chatted:connect(function(m)
  2039. local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
  2040. if(not succ)then
  2041. text = string.rep("_",#text)
  2042. end
  2043. Chat(text)
  2044. end)
  2045. while true do
  2046. swait()
  2047. Sine = Sine + Change
  2048. --[[if(not Music or not Music.Parent)then
  2049. local a = Music.TimePosition
  2050. Music = Sound(Char,MusicID,1,1,true,false,true)
  2051. Music.Name = 'Music'
  2052. Music.TimePosition = a
  2053. end
  2054. Music.Volume = 0
  2055. Music.Pitch = 1
  2056. Music.Playing = true]]
  2057. Sine = Sine + Change
  2058. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2059. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2060. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2061. if(State == 'Walk')then
  2062. local wsVal = 32 / (Hum.WalkSpeed/14)
  2063. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  2064. Change = 2
  2065. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  2066. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  2067. else
  2068. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  2069. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  2070. end
  2071. if(NeutralAnims)then
  2072. if(State == 'Idle')then
  2073. Change = .5
  2074. local Alpha = .1
  2075. RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  2076. LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
  2077. RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
  2078. LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
  2079. RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  2080. NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
  2081. HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
  2082. elseif(State == 'Walk')then
  2083. local wsVal = 32 / (Hum.WalkSpeed/14)
  2084. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  2085. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  2086. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2087. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2088. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2089. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2090. RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  2091. elseif(State == 'Jump' or State == 'Fall')then
  2092. if(Walking)then
  2093. local Alpha = .1
  2094. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2095. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2096. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2097. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2098. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2099. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2100. else
  2101. local Alpha = .1
  2102. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2103. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2104. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2105. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2106. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2107. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2108. end
  2109. elseif(State == 'Paralyzed')then
  2110. -- paralyzed
  2111. elseif(State == 'Sit')then
  2112. -- sit
  2113. end
  2114. end
  2115. end
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