View difference between Paste ID: dxcZVyAs and 1PHYEcdX
SHOW: | | - or go back to the newest paste.
1
if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
141
142
wait(1/60)
143
--      [[[
144
--000000[[====================================================================================\\
145
--000000[[                    DEIVIS97 EDIT    Modes stuff by tcgc121212
146
--000000[[====================================================================================//
147
--      [[[
148
149
150
--// Initializing \\--
151
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
152
local Plrs = S.Players
153
local Plr = Plrs.LocalPlayer
154
local Char = Plr.Character
155
local Hum = Char:FindFirstChildOfClass'Humanoid'
156
local RArm = Char["Right Arm"]
157
local LArm = Char["Left Arm"]
158
local RLeg = Char["Right Leg"]
159
local LLeg = Char["Left Leg"]	
160
local Root = Char:FindFirstChild'HumanoidRootPart'
161
local RootPart = Char["HumanoidRootPart"]
162
local Rooted = false
163
local Torso = Char.Torso
164
local Head = Char.Head
165
local NeutralAnims = true
166
local Attack = false
167
local BloodPuddles = {}
168
local Effects = {}
169
local Debounces = {Debounces={}}
170
local Mouse = Plr:GetMouse()
171
local Hit = {}
172
local Sine = 0
173
local Idle = 0
174
local Change = 1
175
local FLArm,FRArm,FRArmW,FLArmW
176
local Stunned = {}
177
local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
178
--// Debounce System \\--
179
180
181
function Debounces:New(name,cooldown)
182
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
183
	setmetatable(aaaaa,{__index = Debounces})
184
	Debounces.Debounces[name] = aaaaa
185
	return aaaaa
186
end
187
188
function Debounces:Use(overrideUsable)
189
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
190
	if(self.Usable or overrideUsable)then
191
		self.Usable = false
192
		self.CoolingDown = true
193
		local LastUse = time()
194
		self.LastUse = LastUse
195
		delay(self.Cooldown or 2,function()
196
			if(self.LastUse == LastUse)then
197
				self.CoolingDown = false
198
				self.Usable = true
199
			end
200
		end)
201
	end
202
end
203
204
function Debounces:Get(name)
205
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
206
	for i,v in next, Debounces.Debounces do
207
		if(i == name)then
208
			return v;
209
		end
210
	end
211
end
212
213
function Debounces:GetProgressPercentage()
214
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
215
	if(self.CoolingDown and not self.Usable)then
216
		return math.max(
217
			math.floor(
218
				(
219
					(time()-self.LastUse)/self.Cooldown or 2
220
				)*100
221
			)
222
		)
223
	else
224
		return 100
225
	end
226
end
227
228
--// Shortcut Variables \\--
229
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
230
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
231
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
232
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
233
local R3 = {N=Region3.new}
234
local De = S.Debris
235
local WS = workspace
236
local Lght = S.Lighting
237
local RepS = S.ReplicatedStorage
238
local IN = Instance.new
239
240
--// Extended ROBLOX tables \\--
241
local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
242
--// Customization \\--
243
game:GetService("RunService"):BindToRenderStep("ew", 0, function()
244
	if Humanoid.Health > 0.1 and Humanoid.Health < 1.0E298 then
245
		Humanoid.MaxHealth = 1.0E298
246
		Humanoid.Health = 1.0E298
247
	end
248
end)
249
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
250
local Remove_Hats = true
251
local Remove_Clothing = false
252
local PlayerSize = 1
253
local DamageColor = BrickColor.new'Pink'
254
local MusicID = 1445753925
255
local MusicPitch = 1
256
local BloodID = "rbxassetid://51657249"
257
local BloodColor = BrickColor.new'Really black'
258
local BloodMaterial = Enum.Material.Neon
259
local Orin = "http://www.roblox.com/asset/?id=492754352"
260
Head.face.Texture = Orin
261
function weld(a, b, acf)
262
	local w = Instance.new("Weld", a)
263
	w.Part0 = a
264
	w.Part1 = b
265
	w.C0 = acf
266
end
267
local righteyebrickcolor = "Lime green"
268
local reye = Instance.new("Part", Char)
269
reye.CanCollide = false
270
reye.BrickColor = BrickColor.new(righteyebrickcolor)
271
reye.Material = "Neon"
272
reye.Size = Vector3.new(.25,.35,.15)
273
weld(reye, Char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
274
m1 = Instance.new("SpecialMesh", reye)
275
m1.MeshType = "Sphere"
276
m1.Scale = Vector3.new(0.9,0.9,0.9)
277
reye.Locked = true
278
reye.Name = "re"
279
280
local leye = Instance.new("Part", Char)
281
leye.CanCollide = false
282
leye.BrickColor = BrickColor.new(righteyebrickcolor)
283
leye.Material = "Neon"
284
leye.Size = Vector3.new(.25,.35,.15)
285
weld(leye, Char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
286
local m = Instance.new("SpecialMesh", leye)
287
m.MeshType = "Sphere"
288
m.Scale = Vector3.new(0.9,0.9,0.9)
289
leye.Locked = true
290
leye.Name = "le"
291
local Aura = Instance.new('ParticleEmitter')
292
Aura.Name = "Aura"
293
Aura.Texture = "rbxassetid://141116476"
294
Aura.Parent = reye
295
Aura.LightEmission = 1
296
Aura.Transparency = NumberSequence.new(0,0.6,1)
297
Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
298
Aura.Size = NumberSequence.new(0.5,0.4,0.2)
299
Aura.LockedToPart = false
300
Aura.Lifetime = NumberRange.new(2)
301
Aura.Rate = 99
302
Aura.Speed = NumberRange.new(1)
303
Aura.EmissionDirection = "Top"
304
for i,v in pairs(Char:GetChildren()) do
305
		if v.ClassName == "Accessory" or v.ClassName == "Hat" then
306
			v:destroy()
307
		end
308
	end
309
local Hair = Instance.new("Part")
310
Hair.Parent = Char
311
Hair.Name = "Hair"
312
Hair.Size = Vector3.new(0.1, 0.1, 0.1)
313
Hair.CFrame = Char.Head.CFrame
314
Hair:BreakJoints()
315
Hair.CanCollide = false
316
Hair.BrickColor = BrickColor.new("New Yeller")
317
Hair.TopSurface = "Smooth"
318
Hair.BottomSurface = "Smooth"
319
Weld = Instance.new("Weld") 
320
Weld.Name = "Weld"
321
Weld.Part0 = Char.Head 
322
Weld.Part1 = Hair
323
Weld.Parent = Char.Head 
324
Weld.C0 = CFrame.new(-0.1, -0.71, 0.8)*CFrame.fromEulerAnglesXYZ(0, 3, 0) 
325
Mesh = Instance.new("SpecialMesh")
326
Mesh.Parent = Hair
327
Mesh.MeshId = "rbxassetid://731142602"
328
Mesh.TextureId = "http://www.roblox.com/asset/?id=1332227116"
329
Mesh.Scale = Vector3.new(0.25, 0.21, 0.2)
330
331
shirt = Instance.new("Shirt", Char)
332
shirt.Name = "Shirt"
333
pants = Instance.new("Pants", Char)
334
pants.Name = "Pants"
335
Char.Shirt.ShirtTemplate = "rbxassetid://1298116952"
336
Char.Pants.PantsTemplate = "rbxassetid://1340645290"
337
338
local naeeym2 = Instance.new("BillboardGui",Char)
339
naeeym2.AlwaysOnTop = true
340
naeeym2.Size = UDim2.new(5,35,2,35)
341
naeeym2.StudsOffset = Vector3.new(0,3,0)
342
naeeym2.Adornee = Char.Head
343
naeeym2.Name = "Name"
344
--naeeym2.PlayerToHideFrom = Player
345
naeeym2.MaxDistance = 200
346
local tecks2 = Instance.new("TextLabel",naeeym2)
347
tecks2.BackgroundTransparency = 1
348
tecks2.TextScaled = true
349
tecks2.BorderSizePixel = 0
350
tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶-i̸k̷a̴"
351
tecks2.Font = "Garamond"
352
tecks2.TextSize = 30
353
tecks2.TextStrokeTransparency = 0
354
tecks2.TextColor3 = Color3.new(0,0,0)
355
tecks2.TextStrokeColor3 = Color3.new(10,0,10)
356
tecks2.Size = UDim2.new(1,0,0.5,0)
357
tecks2.Parent = naeeym2
358
359
360
local Moosic = Instance.new("Sound",Char)
361
Moosic.Volume = 5999
362
Moosic.SoundId = "rbxassetid://1251489217"
363
Moosic.Looped = true
364
Moosic.Pitch = 1 --Pitcher
365
366
local Music1 = Instance.new("Sound",Char)
367
Music1.Volume = 5999
368
Music1.SoundId = "rbxassetid://1202052536"
369
Music1.Looped = true
370
Music1.Pitch = 1 --Pitcher
371
Music1.TimePosition = 100
372
373
local Music2 = Instance.new("Sound",Char)
374
Music2.Volume = 5999
375
Music2.SoundId = "rbxassetid://1374158689"
376
Music2.Looped = true
377
Music2.Pitch = 1 --Pitcher
378
379
local Music3 = Instance.new("Sound",Char)
380
Music3.Volume = 5999
381
Music3.SoundId = "rbxassetid://1325283155"
382
Music3.Looped = true
383
Music3.Pitch = 1 --Pitcher
384
385
local Music4 = Instance.new("Sound",Char)
386
Music4.Volume = 5999
387
Music4.SoundId = "rbxassetid://1581873125"
388
Music4.Looped = true
389
Music4.Pitch = 1 --Pitcher
390
391
local Music5 = Instance.new("Sound",Char)
392
Music5.Volume = 5999
393
Music5.SoundId = "rbxassetid://346746675"
394
Music5.Looped = true
395
Music5.Pitch = 1 --Pitcher
396
397
local Music6 = Instance.new("Sound",Char)
398
Music6.Volume = 5999
399
Music6.SoundId = "rbxassetid://1180904313"
400
Music6.Looped = true
401
Music6.Pitch = 1 --Pitcher
402
403
local Creep = Instance.new("Sound",Char)
404
Creep.Volume = 5999
405
Creep.SoundId = "rbxassetid://1383651657"
406
Creep.Looped = true
407
Creep.Pitch = 1 --Pitcher
408
409
function chatfunc(text)
410
	local chat = coroutine.wrap(function()
411
	if Char:FindFirstChild("TalkingBillBoard")~= nil then
412
		Char:FindFirstChild("TalkingBillBoard"):destroy()
413
	end
414
	local Bill = Instance.new("BillboardGui",Char)
415
	Bill.Size = UDim2.new(0,100,0,40)
416
	Bill.StudsOffset = Vector3.new(0,3,0)
417
	Bill.Adornee = Char.Head
418
	Bill.Name = "TalkingBillBoard"
419
	local Hehe = Instance.new("TextLabel",Bill)
420
	Hehe.BackgroundTransparency = 1
421
	Hehe.BorderSizePixel = 0
422
	Hehe.Text = ""
423
	Hehe.Font = "Antique"
424
	Hehe.TextSize = 40
425
	Hehe.TextStrokeTransparency = 0
426
	Hehe.Size = UDim2.new(1,0,0.5,0)
427
	coroutine.resume(coroutine.create(function()
428
		while Hehe ~= nil do
429
			swait()	
430
			Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))	
431
			Hehe.Rotation = math.random(-5,5)
432
			Hehe.TextColor3 = Color3.new(255,0,250)
433
			Hehe.TextStrokeColor3 = Color3.new(255,255,255)
434
		end
435
	end))
436
	for i = 1,string.len(text),1 do
437
		swait()
438
		Hehe.Text = string.sub(text,1,i)
439
	end
440
	swait(90)--Re[math.random(1, 93)]
441
	for i = 0, 1, .025 do
442
		swait()
443
		Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
444
		Hehe.TextStrokeTransparency = i
445
		Hehe.TextTransparency = i
446
	end
447
	Bill:Destroy()
448
	end)
449
chat()
450
end
451
--// Weapon and GUI creation, and Character Customization \\--
452
453
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
454
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
455
local Effects = IN("Folder",Char)
456
Effects.Name = "Effects"
457
458
New = function(Object, Parent, Name, Data)
459
	local Object = Instance.new(Object)
460
	for Index, Value in pairs(Data or {}) do
461
		Object[Index] = Value
462
	end
463
	Object.Parent = Parent
464
	Object.Name = Name
465
	return Object
466
end
467
468
Circle = nil
469
CircleParts = {}
470
Equipped = false
471
472
function RayCast(Position, Direction, MaxDistance, IgnoreList)
473
	return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) 
474
end
475
	Humanoid = Char:FindFirstChildOfClass("Humanoid")
476
	Torso = Char:FindFirstChild("Torso")
477
	if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
478
		return
479
	end
480
	Equipped = true
481
	Circle = Instance.new("Model")
482
	Circle.Name = "Circle"
483
	Angle = 0
484
	for i = 1, 1 do
485
		local CirclePart = Instance.new("Part")
486
		CirclePart.Name = "CirclePart"
487
		CirclePart.Transparency = 1
488
		CirclePart.BrickColor = BrickColor.new("Really black")
489
		CirclePart.Material = Enum.Material.Plastic
490
		CirclePart.Shape = Enum.PartType.Block
491
		CirclePart.FormFactor = Enum.FormFactor.Custom
492
		CirclePart.TopSurface = Enum.SurfaceType.Smooth
493
		CirclePart.BottomSurface = Enum.SurfaceType.Smooth
494
		CirclePart.Anchored = true
495
		CirclePart.CanCollide = false
496
		CirclePart.Locked = true
497
		CirclePart.Size = Vector3.new(10, 0.2, 10)
498
		local Aura = Instance.new('ParticleEmitter')
499
Aura.Name = "Aura"
500
Aura.Texture = "rbxassetid://51657249"
501
Aura.Parent = CirclePart
502
Aura.LightEmission = 0
503
Aura.Transparency = NumberSequence.new(0.2,0.4,1)
504
Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
505
Aura.Size = NumberSequence.new(1.2,0.9,0.8)
506
Aura.LockedToPart = false
507
Aura.Lifetime = NumberRange.new(2)
508
Aura.Rate = 60
509
Aura.Speed = NumberRange.new(2.5)
510
Aura.SpreadAngle = Vector2.new(360,360)
511
		local BlockMesh = Instance.new("BlockMesh")
512
		BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
513
		BlockMesh.Parent = CirclePart
514
		CirclePart.Parent = Circle
515
		local Star = Instance.new("Decal", CirclePart)
516
		Star.Texture = "http://www.roblox.com/asset/?id=1346256339"
517
		Star.Face = "Top"
518
		local Light = Instance.new("PointLight", CirclePart)
519
		Light.Color = Color3.new(0,.20,0)
520
		Light.Brightness = 100
521
		Light.Range = 15
522
		table.insert(CircleParts, CirclePart)
523
	end
524
	Spawn(function()
525
		while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
526
			if Angle == 360 then
527
				Angle = 0
528
			end
529
			Angle = Angle + 0.05
530
			local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
531
			if Hit then
532
				if not Circle.Parent then
533
					Circle.Parent = Char
534
				end
535
				for i, v in pairs(CircleParts) do
536
					v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
537
				end
538
			else
539
				Circle.Parent = nil
540
			end
541
			wait()
542
		end
543
	end)
544
545
546
CyborgArm = New("Model",Char,"CyborgArm",{})
547
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
548
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
549
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
550
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
551
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
552
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
553
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
554
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
555
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth})
556
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
557
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
558
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
559
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
560
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
561
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
562
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
563
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
564
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
565
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
566
Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
567
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
568
569
for _,v in next, CyborgArm:children() do
570
	v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
571
end
572
Arm = New("Model",Char,"Arm",{})
573
Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
574
Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
575
local Aura = Instance.new('ParticleEmitter')
576
Aura.Name = "Aura"
577
Aura.Texture = "rbxassetid://29553714"
578
Aura.Parent = Handle
579
Aura.LightEmission = 0
580
Aura.Transparency = NumberSequence.new(0.2,0.4,1)
581
Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
582
Aura.Size = NumberSequence.new(0.5,0.4,0.2)
583
Aura.LockedToPart = true
584
Aura.Lifetime = NumberRange.new(2)
585
Aura.Rate = 1000
586
Aura.Speed = NumberRange.new(0.3)
587
Aura.SpreadAngle = Vector2.new(360,360)
588
local Aura2 = Instance.new('ParticleEmitter')
589
Aura2.Name = "Aura2"
590
Aura2.Texture = "rbxassetid://73050819"
591
Aura2.Parent = Handle
592
Aura2.LightEmission = 0
593
Aura2.Transparency = NumberSequence.new(0.2,0.,1)
594
Aura2.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
595
Aura2.Size = NumberSequence.new(0.3,0.2,0.1)
596
Aura2.LockedToPart = true
597
Aura2.Lifetime = NumberRange.new(2)
598
Aura2.Rate = 1000
599
Aura2.Speed = NumberRange.new(0.2)
600
Aura2.SpreadAngle = Vector2.new(360,360)
601
Part = New("Part",Arm,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
602
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
603
for _,v in next, Arm:children() do
604
	v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
605
end
606
607
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
608
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
609
pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Carnation pink' Char.LeftWing.Transparency = 0.5 end)
610
611
612
if(PlayerSize ~= 1)then
613
	for _,v in next, Char:GetDescendats() do
614
		if(v:IsA'BasePart')then
615
			v.Size = v.Size * PlayerSize
616
		end
617
	end
618
end
619
620
--// Instance Creation Functions \\--
621
622
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
623
	local Sound = IN("Sound")
624
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
625
	Sound.Pitch = pitch or 1
626
	Sound.Volume = volume or 1
627
	Sound.Looped = looped or false
628
	if(autoPlay)then
629
		coroutine.wrap(function()
630
			repeat wait() until Sound.IsLoaded
631
			Sound.Playing = autoPlay or false
632
		end)()
633
	end
634
	if(not looped and effect)then
635
		Sound.Ended:connect(function()
636
			Sound.Volume = 0
637
			Sound:destroy()
638
		end)
639
	elseif(effect)then
640
		warn("Sound can't be looped and a sound effect!")
641
	end
642
	Sound.Parent =parent or Char
643
	return Sound
644
end
645
warn("Edit by deivis97")
646
function Part(parent,color,material,size,cframe,anchored,cancollide)
647
	local part = IN("Part")
648
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
649
	part.Material = material or Enum.Material.SmoothPlastic
650
	part.TopSurface,part.BottomSurface=10,10
651
	part.Size = size or V3.N(1,1,1)
652
	part.CFrame = cframe or CF.N(0,0,0)
653
	part.CanCollide = cancollide or false
654
	part.Anchored = anchored or false
655
	part.Parent = parent or Char
656
	return part
657
end
658
659
function Mesh(parent,meshtype,meshid,textid,scale,offset)
660
	local part = IN("SpecialMesh")
661
	part.MeshId = meshid or ""
662
	part.TextureId = textid or ""
663
	part.Scale = scale or V3.N(1,1,1)
664
	part.Offset = offset or V3.N(0,0,0)
665
	part.MeshType = meshtype or Enum.MeshType.Sphere
666
	part.Parent = parent
667
	return part
668
end
669
670
NewInstance = function(instance,parent,properties)
671
	local inst = Instance.new(instance,parent)
672
	if(properties)then
673
		for i,v in next, properties do
674
			pcall(function() inst[i] = v end)
675
		end
676
	end
677
	return inst;
678
end
679
680
--// Music Creation \\--
681
local Music = Sound(Char,MusicID,MusicPitch,9,true,false,true)
682
Music.Name = 'Music'
683
684
--// Stop animations \\--
685
for _,v in next, Hum:GetPlayingAnimationTracks() do
686
	v:Stop();
687
end
688
689
pcall(game.Destroy,Char:FindFirstChild'Animate')
690
pcall(game.Destroy,Hum:FindFirstChild'Animator')
691
692
--// Joints \\--
693
694
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
695
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
696
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
697
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
698
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
699
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
700
local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
701
702
local LSC0 = LS.C0
703
local RSC0 = RS.C0
704
local NKC0 = NK.C0
705
local LHC0 = LH.C0
706
local RHC0 = RH.C0
707
local RJC0 = RJ.C0
708
709
--// Artificial HB \\--
710
711
local ArtificialHB = IN("BindableEvent", script)
712
ArtificialHB.Name = "Heartbeat"
713
714
script:WaitForChild("Heartbeat")
715
716
local tf = 0
717
local allowframeloss = false
718
local tossremainder = false
719
local lastframe = tick()
720
local frame = 1/Frame_Speed
721
ArtificialHB:Fire()
722
723
game:GetService("RunService").Heartbeat:connect(function(s, p)
724
	tf = tf + s
725
	if tf >= frame then
726
		if allowframeloss then
727
			script.Heartbeat:Fire()
728
			lastframe = tick()
729
		else
730
			for i = 1, math.floor(tf / frame) do
731
				ArtificialHB:Fire()
732
			end
733
			lastframe = tick()
734
		end
735
		if tossremainder then
736
			tf = 0
737
		else
738
			tf = tf - frame * math.floor(tf / frame)
739
		end
740
	end
741
end)
742
743
function swait(num)
744
	if num == 0 or num == nil then
745
		ArtificialHB.Event:wait()
746
	else
747
		for i = 0, num do
748
			ArtificialHB.Event:wait()
749
		end
750
	end
751
end
752
753
754
--// Effect Function(s) \\--
755
756
function FakeWeld(p0,p1)
757
	local attachment0 = Instance.new('Attachment',p0)
758
	local attachment1 = Instance.new('Attachment',p1)
759
	return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
760
end
761
762
function Fragment(v)
763
	v:ClearAllChildren()
764
	local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
765
	v.Archivable = true
766
	-- X
767
	v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
768
	v.Name = v.Name.."Fragment"
769
	
770
	local a = v:Clone()
771
	a.Parent = Fragments
772
	a.CFrame = CF.N(-.5,1,1) * a.CFrame
773
	v.CFrame = CF.N(.5,1,1) * v.CFrame
774
	-- Y
775
	v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
776
	
777
	local a = v:Clone()
778
	a.Parent = Fragments
779
	a.CFrame = CF.N(1,-.5,1) * a.CFrame
780
	v.CFrame = CF.N(1,.5,1) * v.CFrame
781
	-- Z
782
	v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
783
	
784
	local a = v:Clone()
785
	a.Parent = Fragments
786
	a.CFrame = CF.N(1,1,-.5) * a.CFrame
787
	v.CFrame = CF.N(1,1,.5) * v.CFrame
788
	
789
	v.Parent = Fragments
790
	return Fragments
791
end
792
793
local blood = NewInstance("ParticleEmitter",nil,{
794
	Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
795
	LightEmission=.1,
796
	LightInfluence=1,
797
	ZOffset=.9,
798
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
799
	Texture="rbxassetid://51657249",
800
	Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
801
	Acceleration = V3.N(0,-15,0),
802
	Lifetime = NumberRange.new(1,2),
803
	Rate=50,
804
	Speed = NumberRange.new(5,15),
805
	SpreadAngle = Vector2.new(15,15),
806
	Enabled = false,
807
	EmissionDirection = 'Back',
808
})
809
810
local blood2 = NewInstance("ParticleEmitter",nil,{
811
	Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
812
	LightEmission=.1,
813
	LightInfluence=1,
814
	ZOffset=.9,
815
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
816
	Texture=BloodID,
817
	Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
818
	Acceleration = V3.N(0,-125,0),
819
	Lifetime = NumberRange.new(1,2),
820
	Rate=50,
821
	Speed = NumberRange.new(5,15),
822
	SpreadAngle = Vector2.new(15,15),
823
	Enabled = false,
824
	EmissionDirection = 'Back',
825
})
826
827
local blood3 = NewInstance("ParticleEmitter",nil,{
828
	Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
829
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
830
	Texture=BloodID,
831
	Lifetime = NumberRange.new(.4),
832
	Rate=50,
833
	LockedToPart=true,
834
	Speed = NumberRange.new(0,2),
835
	Enabled = false,
836
}) 
837
838
function Blood(size,cframe,amount)
839
	local part = Instance.new("Part",Effects)
840
	part.Transparency = 1
841
	part.Size = size
842
	part.Anchored = true
843
	part.CanCollide = false
844
	part.CFrame = cframe
845
	S.Debris:AddItem(part,6)
846
	local prtcl = blood:Clone()
847
	prtcl.Parent = part
848
	prtcl:Emit(amount)
849
	return part, prtcl
850
end
851
852
function Blood2(size,cframe)
853
	local part = Instance.new("Part",Effects)
854
	part.Transparency = 1
855
	part.Size = size
856
	part.Anchored = false
857
	part.CanCollide = false
858
	part.CFrame = cframe
859
	local prtcl = blood:Clone()
860
	prtcl.Enabled = true
861
	prtcl.Parent = part
862
	return part, prtcl
863
end
864
865
function Blood3(size,cframe,amount)
866
	local part = Instance.new("Part",Effects)
867
	part.Transparency = 1
868
	part.Size = size
869
	part.Anchored = true
870
	part.CanCollide = false
871
	part.CFrame = cframe
872
	S.Debris:AddItem(part,6)
873
	local prtcl = blood2:Clone()
874
	prtcl.Parent = part
875
	prtcl:Emit(amount)
876
	return part, prtcl
877
end
878
879
function Blood4(size,cframe)
880
	local part = Instance.new("Part",Effects)
881
	part.Transparency = 1
882
	part.Size = size
883
	part.Anchored = false
884
	part.CanCollide = false
885
	part.CFrame = cframe
886
	local prtcl = blood2:Clone()
887
	prtcl.Enabled = true
888
	prtcl.Parent = part
889
	return part, prtcl
890
end
891
892
893
function BloodDrop(pos,dir,maxsize)
894
	if(game.PlaceId ~= 843468296)then
895
		local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
896
		owo.CFrame=CF.N(pos,dir)
897
		local bv = Instance.new("BodyVelocity",owo) 
898
		bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
899
		bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
900
		bv.Name = "MOVE"
901
		local prt = blood3:Clone()
902
		prt.Parent = owo
903
		prt.Enabled = true
904
		delay(.01, function() bv:destroy() end)
905
		local touch;
906
		touch = owo.Touched:connect(function(hit)
907
			if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
908
				touch:disconnect()
909
				BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
910
				owo:destroy()
911
			end
912
		end)
913
	end
914
end
915
916
function BloodPuddle(position,range,maxSize,where)
917
	local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
918
		position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range			
919
	),{where,Char},false,true)
920
	if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
921
		if(hit.Name == 'BloodPuddle')then
922
			local dist = (position - hit.Position).magnitude
923
			if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
924
				--hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
925
				hit.Size = hit.Size + V3.N(.1,0,.1)
926
			end
927
			if(hit.Size.Z < 2)then
928
				pcall(function() hit.Sound:Play() end)
929
			end
930
		else
931
			local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
932
			local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
933
			Sound(Puddle,685857471,1,2,false,false,true)
934
			coroutine.wrap(function()
935
				swait(75)
936
				repeat
937
					swait()
938
					Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
939
				until Puddle.Size.Z < 0.51
940
				Puddle:destroy()
941
			end)()
942
		end
943
	end
944
end
945
946
function recurse(root,callback,i)
947
	i= i or 0
948
	for _,v in pairs(root:GetChildren()) do
949
		i = i + 1
950
		callback(i,v)
951
		
952
		if #v:GetChildren() > 0 then
953
			i = recurse(v,callback,i)
954
		end
955
	end
956
	
957
	return i
958
end
959
960
function ragdollJoint(Character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
961
	if Character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
962
	for i,v in pairs(Character:GetChildren()) do
963
		if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
964
			v.Size = Vector3.new(1,1,1)
965
		end
966
	end
967
	if part1:FindFirstChildOfClass('Motor6D') then
968
		part1:FindFirstChildOfClass('Motor6D'):Remove()
969
	end
970
	if attachmentName ~= "NeckAttachment" then
971
		attachmentName = attachmentName.."RigAttachment"
972
	end
973
	local constraint = Instance.new(className.."Constraint")
974
	constraint.Attachment0 = part0:FindFirstChild(attachmentName)
975
	constraint.Attachment1 = part1:FindFirstChild(attachmentName)
976
	constraint.Name = "RagdollConstraint"..part1.Name
977
	if Character:FindFirstChildOfClass('Humanoid').Health > 0 then
978
	local collidepart = Instance.new('Part',part1)
979
	collidepart.Size = part1.Size/2
980
	if string.find(string.lower(part1.Name),"upper") then
981
		if string.find(string.lower(part1.Name),"leg") then
982
			collidepart.Size = part1.Size/3
983
		else
984
			collidepart.Size = part1.Size/2.5
985
		end
986
	end
987
	collidepart.CanCollide = true
988
	collidepart.Name = "RagdollJoint"
989
	collidepart.Anchored = false
990
	collidepart.Transparency = 1
991
	collidepart.CFrame = part1.CFrame
992
	collidepart:BreakJoints()
993
	local attachment0 = Instance.new('Attachment',part1)
994
	local attachment1 = Instance.new('Attachment',collidepart)
995
	if attachment0 and attachment1 then
996
		local constraint = Instance.new("HingeConstraint")
997
		constraint.Attachment0 = attachment0
998
		constraint.Attachment1 = attachment1
999
		constraint.LimitsEnabled = true
1000
		constraint.UpperAngle = 0
1001
		constraint.LowerAngle = 0
1002
		constraint.Parent = Character
1003
	end
1004
	if string.find(string.lower(part1.Name),"upper") then
1005
		if string.find(string.lower(part1.Name),"leg") then
1006
			attachment0.Position = Vector3.new(0,0.01,0)
1007
		else
1008
			attachment0.Position = Vector3.new(0,0.25,0)
1009
		end
1010
	else
1011
		attachment0.Position = Vector3.new(0,-0.1,0)
1012
	end
1013
	end
1014
	for _,propertyData in next,properties or {} do
1015
		constraint[propertyData[1]] = propertyData[2]
1016
	end
1017
	constraint.Parent = Character
1018
	return constraint
1019
	end
1020
end
1021
1022
1023
function getAttachment0(Character,attachmentName)
1024
	for _,child in next,Character:children() do
1025
		local attachment = child:FindFirstChild(attachmentName)
1026
		if attachment then
1027
			return attachment
1028
		end
1029
	end
1030
end
1031
1032
1033
function Ragdoll(who,half,snapped)
1034
	pcall(function()
1035
		who:breakJoints()
1036
		local who = who
1037
		local hhh = who:FindFirstChildOfClass'Humanoid'
1038
		local t = GetTorso(who)
1039
		pcall(function()
1040
			who.HumanoidRootPart:destroy()
1041
		end)
1042
		hhh.Health = 0
1043
		Stunned[who] = true
1044
		if(hhh.RigType == Enum.HumanoidRigType.R6)then
1045
			local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'			
1046
			pcall(function()
1047
				if(hhh.Health > 0)then  local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1048
				FakeWeld(RA,CollideRA) end
1049
				local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
1050
				local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1051
				local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
1052
			end)
1053
			pcall(function()
1054
				local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
1055
				local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1056
1057
				local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
1058
1059
				if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1060
				FakeWeld(LA,CollideLA) end
1061
			end)
1062
			pcall(function()
1063
				if(HD)then 
1064
					local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
1065
					local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
1066
					local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1067
					local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
1068
	
1069
					if(snapped)then
1070
						NJ.Orientation = V3.N(0,90,0)
1071
					end
1072
					if(hhh.Health > 0)then 
1073
						local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1074
						FakeWeld(HD,CollideHD)
1075
					end
1076
				end
1077
			end)
1078
			if(not half)then
1079
				local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
1080
				local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
1081
				local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
1082
				local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
1083
				local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
1084
				local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
1085
				if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1086
				local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1087
1088
				FakeWeld(RL,CollideRL)
1089
				FakeWeld(LL,CollideLL) end
1090
			end
1091
			for _,v in next, who:children() do
1092
				if(v:IsA'BasePart')then
1093
					v.CanCollide = true
1094
				end
1095
			end
1096
		else
1097
			local Character = who
1098
			
1099
			if(half)then
1100
				pcall(function()
1101
					Character.UpperTorso.WaistRigAttachment:Destroy()
1102
				end)
1103
			end
1104
1105
			local handProperties = {
1106
				{"LimitsEnabled", true};
1107
				{"UpperAngle",0};
1108
				{"LowerAngle",0};
1109
			}
1110
			local footProperties = {
1111
				{"LimitsEnabled", true};
1112
				{"UpperAngle", 15};
1113
				{"LowerAngle", -45};
1114
			}
1115
			local shinProperties = {
1116
				{"LimitsEnabled", true};
1117
				{"UpperAngle", 0};
1118
				{"LowerAngle", -75};
1119
			}
1120
			if Character:FindFirstChild('RightLowerArm') and Character:FindFirstChild('RightHand') then
1121
				ragdollJoint(Character,Character.RightLowerArm, Character.RightHand, "RightWrist", "Hinge", handProperties)
1122
			end
1123
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('RightUpperArm') then
1124
				ragdollJoint(Character, Character.UpperTorso, Character["RightUpperArm"], "RightShoulder", "BallSocket")
1125
			end
1126
			if Character:FindFirstChild('RightUpperArm') and Character:FindFirstChild('RightLowerArm') then
1127
				ragdollJoint(Character, Character.RightUpperArm, Character.RightLowerArm, "RightElbow", "BallSocket")
1128
			end
1129
			if Character:FindFirstChild('LeftLowerArm') and Character:FindFirstChild('LeftHand') then
1130
				ragdollJoint(Character,Character.LeftLowerArm, Character.LeftHand, "LeftWrist", "Hinge", handProperties)
1131
			end
1132
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LeftUpperArm') then
1133
				ragdollJoint(Character, Character.UpperTorso, Character["LeftUpperArm"], "LeftShoulder", "BallSocket")
1134
			end
1135
			if Character:FindFirstChild('LeftUpperArm') and Character:FindFirstChild('LeftLowerArm') then
1136
				ragdollJoint(Character, Character.LeftUpperArm, Character.LeftLowerArm, "LeftElbow", "BallSocket")
1137
			end
1138
			if Character:FindFirstChild('RightUpperLeg') and Character:FindFirstChild('RightLowerLeg') then
1139
				ragdollJoint(Character,Character.RightUpperLeg, Character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
1140
			end
1141
			if Character:FindFirstChild('RightLowerLeg') and Character:FindFirstChild('RightFoot') then
1142
				ragdollJoint(Character,Character.RightLowerLeg, Character.RightFoot, "RightAnkle", "Hinge", footProperties)
1143
			end
1144
			if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('RightUpperLeg') then
1145
				ragdollJoint(Character,Character.LowerTorso, Character.RightUpperLeg, "RightHip", "BallSocket")
1146
			end
1147
			if Character:FindFirstChild('LeftUpperLeg') and Character:FindFirstChild('LeftLowerLeg') then
1148
				ragdollJoint(Character,Character.LeftUpperLeg, Character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
1149
			end
1150
			if Character:FindFirstChild('LeftLowerLeg') and Character:FindFirstChild('LeftFoot') then
1151
				ragdollJoint(Character,Character.LeftLowerLeg, Character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
1152
			end
1153
			if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('LeftUpperLeg') then
1154
				ragdollJoint(Character,Character.LowerTorso, Character.LeftUpperLeg, "LeftHip", "BallSocket")
1155
			end
1156
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LowerTorso') then
1157
				ragdollJoint(Character,Character.LowerTorso, Character.UpperTorso, "Waist", "BallSocket", {
1158
					{"LimitsEnabled",true};
1159
					{"UpperAngle",5};
1160
					{"Radius",5};
1161
				})
1162
			end
1163
			if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('Head') then
1164
				ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
1165
					{"LimitsEnabled",true};
1166
					{"UpperAngle",50};
1167
					{"LowerAngle",-50};
1168
				})
1169
			end
1170
			local NeckA = ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
1171
				{"LimitsEnabled",true};
1172
				{"UpperAngle",50};
1173
				{"LowerAngle",-50};
1174
			})
1175
1176
			recurse(Character, function(_,v)
1177
				if v:IsA("Attachment") then
1178
					v.Axis = Vector3.new(0, 1, 0)
1179
					v.SecondaryAxis = Vector3.new(0, 0, 1)
1180
					v.Rotation = Vector3.new(0, 0, 0)
1181
					if(v.Parent == Character.Head and snapped)then
1182
						v.Orientation = V3.N(0,-90,0)
1183
					end
1184
				end
1185
			end)
1186
		end
1187
	end)
1188
end
1189
1190
1191
function Bezier(startpos, pos2, pos3, endpos, t)
1192
	local A = startpos:lerp(pos2, t)
1193
	local B  = pos2:lerp(pos3, t)
1194
	local C = pos3:lerp(endpos, t)
1195
	local lerp1 = A:lerp(B, t)
1196
	local lerp2 = B:lerp(C, t)
1197
	local cubic = lerp1:lerp(lerp2, t)
1198
	return cubic
1199
end
1200
1201
function Effect(data)
1202
	local FX = data.Effect or 'Resize-AndFade'
1203
	local Parent = data.Parent or Effects
1204
	local Color = data.Color or C3.N(0,0,0)
1205
	local Size = data.Size or V3.N(1,1,1)
1206
	local MoveDir = data.MoveDirection or nil
1207
	local MeshData = data.Mesh or nil
1208
	local SndData = data.Sound or nil
1209
	local Frames = data.Frames or 45
1210
	local Manual = data.Manual or nil
1211
	local Material = data.Material or nil
1212
	local CFra = data.CFrame or Torso.CFrame
1213
	local Settings = data.FXSettings or {}
1214
	local Snd,Prt,Msh;
1215
	if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1216
		Prt = Manual
1217
	else
1218
		Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1219
	end
1220
	if(typeof(MeshData) == 'table')then
1221
		Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1222
	elseif(typeof(MeshData) == 'Instance')then
1223
		Msh = MeshData:Clone()
1224
		Msh.Parent = Prt
1225
	end
1226
	if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1227
		Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1228
	end
1229
	if(Snd)then
1230
		repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1231
		Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1232
	end
1233
	local MoveSpeed = nil;
1234
	if(MoveDir)then
1235
		MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1236
	end
1237
	local Inc = M.RNG()-M.RNG()
1238
	local Thingie = 0
1239
	local Thingie2 = M.RNG(50,100)/100
1240
1241
	coroutine.wrap(function()
1242
		if(FX ~= 'Arc')then
1243
			for i = 1, Frames do
1244
				if(FX == 'Resize-AndFade')then
1245
					if(not Settings.EndSize)then
1246
						Settings.EndSize = V3.N(0,0,0)
1247
					end
1248
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
1249
					if(Settings.EndIsIncrement)then
1250
						Prt.Size = Prt.Size - Settings.EndSize					
1251
					else
1252
						Prt.Size = Prt.Size - grow/Frames
1253
					end 
1254
					Prt.Transparency = (i/Frames)
1255
				elseif(FX == 'Resize+AndFade')then
1256
					if(not Settings.EndSize)then
1257
						Settings.EndSize = Size*2
1258
					end
1259
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
1260
					if(Settings.EndIsIncrement)then
1261
						Prt.Size = Prt.Size + Settings.EndSize					
1262
					else
1263
						Prt.Size = Prt.Size + grow/Frames
1264
					end 
1265
					Prt.Transparency = (i/Frames)
1266
				elseif(FX == 'Fade')then
1267
					Prt.Transparency = (i/Frames)
1268
				end
1269
				if(Settings.RandomizeCFrame)then
1270
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1271
				end
1272
				if(MoveDir and MoveSpeed)then
1273
					local Orientation = Prt.Orientation
1274
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1275
					Prt.Orientation = Orientation
1276
				end
1277
				if(swait and typeof(swait) == 'function')then
1278
					swait()
1279
				else
1280
					wait()
1281
				end
1282
			end
1283
			Prt:destroy() 
1284
		else
1285
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1286
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1287
			local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1288
			local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1289
			assert(start ~= nil,"You need to specify a start point!")
1290
			assert(endP ~= nil,"You need to specify an end point!")
1291
			for i = 0, 1, Settings.Speed or 0.01 do
1292
				if(Settings.Home)then
1293
					endP = Settings.Home.CFrame
1294
				end
1295
				Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
1296
				if(swait and typeof(swait) == 'function')then
1297
					swait()
1298
				else
1299
					wait()
1300
				end
1301
			end
1302
			if(Settings.RemoveOnGoal)then
1303
				Prt:destroy()
1304
			end
1305
		end
1306
	end)()
1307
	return Prt,Msh,Snd
1308
end	
1309
1310
1311
function SoulSteal(Character)
1312
	local torso = (Character:FindFirstChild'Head' or Character:FindFirstChild'Torso' or Character:FindFirstChild'UpperTorso' or Character:FindFirstChild'LowerTorso' or Character:FindFirstChild'HumanoidRootPart')
1313
	print(torso)
1314
	if(torso and torso:IsA'BasePart')then
1315
		local Model = Instance.new("Model",Effects)
1316
		Model.Name = Character.Name.."'s Soul"
1317
		Character:BreakJoints()
1318
		local Soul = Part(Model,BrickColor.new'Carnation pink','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1319
		Soul.Name = 'Head'
1320
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1321
		Effect{
1322
			Effect="Arc",
1323
			Manual = Soul,
1324
			FXSettings={
1325
				Start=torso.CFrame,
1326
				Home = Torso,
1327
				RemoveOnGoal = true,
1328
			}
1329
		}
1330
		local lastPoint = Soul.CFrame.p
1331
	
1332
		for i = 0, 1, 0.01 do 
1333
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1334
				local mag = (lastPoint - Soul.Position).magnitude
1335
				Effect{
1336
					Effect = "Fade",
1337
					CFrame = point * CF.N(0, mag/2, 0),
1338
					Size = V3.N(.5,mag+.5,.5),
1339
					Color = Soul.BrickColor
1340
				}
1341
				lastPoint = Soul.CFrame.p
1342
			swait()
1343
		end
1344
		for i = 1, 5 do
1345
			Effect{
1346
				Effect="Fade",
1347
				Color = BrickColor.new'Carnation pink',
1348
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1349
			}	
1350
		end
1351
	end
1352
end
1353
1354
--// Other Functions \\ --
1355
1356
function getRegion(point,range,ignore)
1357
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1358
end
1359
1360
function clerp(startCF,endCF,alpha)
1361
	return startCF:lerp(endCF, alpha)
1362
end
1363
1364
function GetTorso(Char)
1365
	return Char:FindFirstChild'Torso' or Char:FindFirstChild'UpperTorso'
1366
end
1367
1368
1369
1370
function ShowDamage(Pos, Text, Time, Color)
1371
	coroutine.wrap(function()
1372
	local Rate = (1 / 30)
1373
	local Pos = Head
1374
	local Text = (Text or ".Char Deleted")
1375
	local Time = (Time or 2)
1376
	local Color = (Color or Color3.new(1, 0, 1))
1377
	local EffectPart = NewInstance("Part",Effects,{
1378
		Material=Enum.Material.SmoothPlastic,
1379
		RArmlectance = 0,
1380
		Transparency = 0,
1381
		BrickColor = BrickColor.new(Color),
1382
		Name = "Effect",
1383
		Size = Vector3.new(1,1,1),
1384
		Anchored = true
1385
	})
1386
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1387
		Size = UDim2.new(1.25, 0, 1.25, 0),
1388
		Adornee = EffectPart,
1389
	})
1390
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1391
		BackgroundTransparency = 1,
1392
		Size = UDim2.new(1, 0, 1, 0),
1393
		Text = Text,
1394
		Font = "Arial",
1395
		TextColor3 = Color3.new(255,102,200),
1396
		TextStrokeColor3 = Color3.new(200,200,200),
1397
		TextStrokeTransparency=0,
1398
		TextScaled = true,
1399
	})
1400
	game.Debris:AddItem(EffectPart, (Time))
1401
	EffectPart.Parent = game:GetService("Workspace")
1402
	delay(0, function()
1403
		local Frames = (Time / Rate)
1404
		for Frame = 1, Frames do
1405
			wait(Rate)
1406
			local Percent = (Frame / Frames)
1407
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1408
			TextLabel.TextTransparency = Percent
1409
			TextLabel.TextStrokeTransparency = Percent
1410
		end
1411
		if EffectPart and EffectPart.Parent then
1412
			EffectPart:Destroy()
1413
		end
1414
	end) end)()
1415
end
1416
1417
1418
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
1419
	if(who)then
1420
		local hum = who:FindFirstChildOfClass'Humanoid'
1421
		local Damage = M.RNG(minDam,maxDam)
1422
		local canHit = true
1423
		if(hum)then
1424
			for _, p in pairs(Hit) do
1425
				if p[1] == hum then
1426
					if(time() - p[2] < 0.1) then
1427
						canHit = false
1428
					else
1429
						Hit[_] = nil
1430
					end
1431
				end
1432
			end
1433
			if(canHit)then
1434
				if(hum.Health >= math.huge)then
1435
					who:BreakJoints()
1436
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1437
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
1438
					end
1439
				else
1440
					local player = S.Players:GetPlayerFromCharacter(who)
1441
					if(Type == "Fire")then
1442
						--idk..
1443
					else
1444
						local  c = Instance.new("ObjectValue",hum)
1445
						c.Name = "creator"
1446
						c.Value = Plr
1447
						game:service'Debris':AddItem(c,0.35)
1448
						if(M.RNG(1,100) <= (critChance or 0))then
1449
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1450
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1451
							end
1452
							hum.Health = hum.Health - Damage*(critMult or 2)
1453
						else
1454
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1455
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
1456
							end
1457
							hum.Health = hum.Health - Damage
1458
						end
1459
						if(Type == 'Knockback' and GetTorso(who))then
1460
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
1461
							local body = NewInstance('BodyVelocity',GetTorso(who),{
1462
								P = 500,
1463
								maxForce = V3.N(math.huge,0,math.huge),
1464
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
1465
							})
1466
							game:service'Debris':AddItem(body,.5)	
1467
						elseif(Type == 'Knockdown' and GetTorso(who))then
1468
							local rek = GetTorso(who)
1469
							print(rek)
1470
							hum.PlatformStand = true
1471
							delay(1,function()
1472
								hum.PlatformStand = false
1473
							end)
1474
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1475
							local bodvol = NewInstance("BodyVelocity",rek,{
1476
								velocity = angle * Knock,
1477
								P = 5000,
1478
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1479
							})
1480
							local rl = NewInstance("BodyAngularVelocity",rek,{
1481
								P = 3000,
1482
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1483
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1484
							})
1485
							game:GetService("Debris"):AddItem(bodvol, .5)
1486
							game:GetService("Debris"):AddItem(rl, .5)
1487
						end
1488
					end
1489
				end
1490
			end
1491
			table.insert(Hit,{hum,time()})
1492
		end
1493
	end
1494
end
1495
1496
function AOEDamage(where,range,minDam,maxDam,Knock,Type)
1497
	for _,v in next, getRegion(where,range,{Char}) do
1498
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1499
			DealDamage(v.Parent,minDam,maxDam,Knock,Type)
1500
		end
1501
	end
1502
end
1503
1504
function AOEFunction(where,range,callback)
1505
	for _,v in next, getRegion(where,range,{Char}) do
1506
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1507
			callback(v.Parent)
1508
		end
1509
	end
1510
end
1511
1512
function ClosestHumanoid(pos,range)
1513
	local mag,closest = math.huge;
1514
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1515
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
1516
		if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
1517
			mag = (v.CFrame.p-pos).magnitude
1518
			closest = hum
1519
		end
1520
	end
1521
	return closest,(closest and GetTorso(closest.Parent) or nil)
1522
end
1523
1524
function AOEHeal(where,range,amount)
1525
	local healed = {}
1526
	for _,v in next, getRegion(where,range,{Char}) do
1527
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1528
		if(hum and not healed[hum])then
1529
			hum.Health = hum.Health + amount
1530
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1531
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Carnation pink'.Color)
1532
			end
1533
		end
1534
	end
1535
end
1536
local BODY = {}
1537
for _, c in pairs(Char:GetDescendants()) do
1538
	if c:IsA("BasePart") and c.Name ~= "Handle" then
1539
		if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
1540
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1541
		end
1542
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
1543
	elseif c:IsA("JointInstance") then
1544
		table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
1545
	end
1546
end
1547
function refit()
1548
	Char.Parent = workspace
1549
	for e = 1, #BODY do
1550
		if BODY[e] ~= nil then
1551
			local STUFF = BODY[e]
1552
			local PART = STUFF[1]
1553
			local PARENT = STUFF[2]
1554
			local MATERIAL = STUFF[3]
1555
			local COLOR = STUFF[4]
1556
			local TRANSPARENCY = STUFF[5]
1557
			--local SIZE = STUFF[6]
1558
			local NAME = STUFF[7]
1559
			if PART.ClassName == "Part" and PART ~= RootPart then
1560
				PART.Material = MATERIAL
1561
				PART.Transparency = TRANSPARENCY
1562
				PART.Name = NAME
1563
			end
1564
			if PART.Parent ~= PARENT then
1565
				Humanoid:remove()
1566
				PART.Parent = PARENT
1567
				Humanoid = Instance.new("Humanoid",Char)
1568
			end
1569
		end
1570
	end
1571
end
1572
1573
Humanoid.Died:connect(function()
1574
	refit()
1575
end)
1576
--// Attack Function \\--
1577
function Color1()
1578
	chaosmode = false
1579
	local Glitch = false
1580
	Music.Playing = false
1581
	Moosic.Playing = false
1582
	Music1.Playing = false
1583
	Music2.Playing = true
1584
	Music3.Playing = false
1585
	Music4.Playing = false
1586
	Music5.Playing = false
1587
	Music6.Playing = false
1588
	Creep.Playing = false
1589
	tecks2.Text = "G̶a̶n̵g̵ ̸Mo̶/n̸i̸k̵a̸"
1590
	tecks2.TextStrokeColor3 = Color3.new(0,0,1)
1591
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1592
	if v:IsA("Part") then
1593
		v.BrickColor = BrickColor.new("Really blue")
1594
		v.Material = "Neon"
1595
	end
1596
end
1597
end
1598
function smile()
1599
	chaosmode = false
1600
	local Glitch = false
1601
	Music.Playing = false
1602
	Moosic.Playing = false
1603
	Music1.Playing = true
1604
	Music2.Playing = false
1605
	Music3.Playing = false
1606
	Music4.Playing = false
1607
	Music5.Playing = false
1608
	Music6.Playing = false
1609
	Creep.Playing = false
1610
	tecks2.Text = ":)"
1611
	tecks2.TextStrokeColor3 = Color3.new(.1,.1,.1)
1612
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1613
	if v:IsA("Part") then
1614
		v.BrickColor = BrickColor.new("Really black")
1615
		v.Material = "Neon"
1616
		game.Lighting.OutdoorAmbient = Color3.new(.5,0,0)
1617
game.Lighting.TimeOfDay = "05:00:00"
1618
game.Lighting.FogColor = Color3.new(0,0,0)
1619
game.Lighting.FogEnd = 1200
1620
	end
1621
end
1622
end
1623
function Normal()
1624
	chaosmode = false
1625
	local Glitch = false
1626
	Music.Playing = true
1627
	Moosic.Playing = false
1628
	Music1.Playing = false
1629
	Music2.Playing = false
1630
	Music3.Playing = false
1631
	Music4.Playing = false
1632
	Music5.Playing = false
1633
	Music6.Playing = false
1634
	Creep.Playing = false
1635
	tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶/i̸k̷a̴"
1636
	tecks2.TextStrokeColor3 = Color3.new(1,0,1)
1637
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1638
	if v:IsA("Part") then
1639
		v.BrickColor = BrickColor.new("Hot pink")
1640
		v.Material = "Neon"
1641
	end
1642
end
1643
end
1644
1645
function BenCreep()
1646
    chaosmode = false
1647
	local Glitch = false
1648
	Music.Playing = false
1649
	Moosic.Playing = false
1650
	Music1.Playing = false
1651
	Music2.Playing = false
1652
	Music3.Playing = false
1653
	Music4.Playing = false
1654
	Music5.Playing = false
1655
	Music6.Playing = false
1656
	Creep.Playing = true
1657
	tecks2.Text = "B̴r̵o̴k̴e̷n̴ ̶H̵e̸a̵r̵t̵h̷"
1658
	tecks2.TextStrokeColor3 = Color3.new(0.9,0,0)
1659
	local sky = Instance.new('Sky', game:GetService'Lighting')
1660
	sky.SkyboxBk = "rbxassetid://159454299"
1661
    sky.SkyboxDn = "rbxassetid://159454296"
1662
    sky.SkyboxFt = "rbxassetid://159454293"
1663
    sky.SkyboxLf = "rbxassetid://159454286"
1664
    sky.SkyboxRt = "rbxassetid://159454300"
1665
    sky.SkyboxUp = "rbxassetid://166574066"
1666
game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
1667
game.Lighting.TimeOfDay = "05:00:00"
1668
game.Lighting.FogColor = Color3.new(0,0,0)
1669
game.Lighting.FogEnd = 800
1670
	
1671
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1672
	if v:IsA("Part") then
1673
		v.BrickColor = BrickColor.new("Dark stone grey")
1674
		v.Material = "Neon"
1675
	end
1676
end
1677
end
1678
function TimeTrials()
1679
	local Glitch = false
1680
	Music.Playing = false
1681
	Moosic.Playing = false
1682
	Music1.Playing = false
1683
	Music2.Playing = false
1684
	Music3.Playing = false
1685
	Music4.Playing = true
1686
	Music5.Playing = false
1687
	Music6.Playing = false
1688
	Creep.Playing = false
1689
    chaosmode = true
1690
	tecks2.Text = "J̶u̸s̸t̵ ̵M̸o̵-n̸i̵k̵a̶"
1691
	tecks2.TextStrokeColor3 = Color3.new(1,0,0)
1692
	
1693
coroutine.resume(coroutine.create(function()
1694
	while true do
1695
		swait(2)
1696
		if chaosmode == true then
1697
			tecks2.TextStrokeColor3 = BrickColor.random().Color
1698
			for i, v in pairs(Char.CyborgArm:GetChildren()) do
1699
				if v:IsA("Part") then
1700
					v.BrickColor = BrickColor.random()
1701
				end
1702
			end
1703
		end
1704
	end
1705
end))
1706
end
1707
function Color4()
1708
	chaosmode = false
1709
	local Glitch = false
1710
	Music.Playing = false
1711
	Moosic.Playing = false
1712
	Music1.Playing = false
1713
	Music2.Playing = false
1714
	Music3.Playing = false
1715
	Music4.Playing = false
1716
	Music5.Playing = true
1717
	Music6.Playing = false
1718
	Creep.Playing = false
1719
	tecks2.Text = "Good Night"
1720
	tecks2.TextStrokeColor3 = Color3.new(0,1,1)
1721
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1722
	if v:IsA("Part") then
1723
		v.BrickColor = BrickColor.new("Toothpaste")
1724
		v.Material = "Neon"
1725
	end
1726
end
1727
end
1728
function Glitch()
1729
	chaosmode = false
1730
	local Glitch = false
1731
	Music.Playing = false
1732
	Creep.Playing = false
1733
	tecks2.Text = "W̶a̵n̵n̶a̷ ̶p̸l̶a̵y̷?̸"
1734
	tecks2.TextStrokeColor3 = Color3.new(1,1,0)
1735
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1736
	if v:IsA("Part") then
1737
		v.BrickColor = BrickColor.new("Cool yellow")
1738
		v.Material = "Neon"
1739
			Music.Playing = false
1740
	Moosic.Playing = false
1741
	Music1.Playing = false
1742
	Music2.Playing = false
1743
	Music3.Playing = false
1744
	Music4.Playing = false
1745
	Music5.Playing = false
1746
	Music6.Playing = true
1747
	end
1748
end
1749
end
1750
function Mistake()
1751
	chaosmode = false
1752
	local Glitch = false
1753
	Music.Playing = false
1754
	Moosic.Playing = true
1755
	Music1.Playing = false
1756
	Music2.Playing = false
1757
	Music3.Playing = false
1758
	Music4.Playing = false
1759
	Music5.Playing = false
1760
	Music6.Playing = false
1761
	Creep.Playing = false
1762
	Music1:Stop()
1763
	tecks2.Text = "Y̴o̴u̶r̷ ̸r̵e̸a̶l̷i̸t̷y̸"
1764
	tecks2.TextStrokeColor3 = Color3.new(170, 0, 170)
1765
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1766
	if v:IsA("Part") then
1767
		v.BrickColor = BrickColor.new("Royal purple")
1768
		v.Material = "Neon"
1769
	end
1770
end
1771
end
1772
function Happy()
1773
	chaosmode = false
1774
	local Glitch = false
1775
	Music.Playing = false
1776
	Moosic.Playing = false
1777
	Music1.Playing = false
1778
	Music2.Playing = false
1779
	Music3.Playing = true
1780
	Music4.Playing = false
1781
	Music5.Playing = false
1782
	Music6.Playing = false
1783
	Creep.Playing = false
1784
	Music1:Stop()
1785
	tecks2.Text = "Happy"
1786
	tecks2.TextStrokeColor3 = Color3.new(1, 1, 0)
1787
	for i, v in pairs(Char.CyborgArm:GetChildren()) do
1788
	if v:IsA("Part") then
1789
		v.BrickColor = BrickColor.new("Cool Yellow")
1790
		v.Material = "Neon"
1791
	end
1792
end
1793
end
1794
1795
function Equip_Sawblade()
1796
	for i = 1, 5 do
1797
		Effect{
1798
			Effect='Resize+AndFade',
1799
			Color = BrickColor.new'Carnation pink',
1800
			Material = Enum.Material.Neon,
1801
			Size=V3.N(3.5,3.5,3.5),
1802
			CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
1803
			FXSettings={
1804
				EndSize=V3.N(.05,.05,.05),
1805
				EndIsIncrement=true,
1806
				
1807
			}
1808
		}
1809
	end
1810
	local prt = Part(Char,BrickColor.new'Institutional white',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(9,0,0),false,false)
1811
	prt.Transparency = .0
1812
	local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://174322089","",V3.N(3,3,3),V3.N(0,0,0),CF.N(0,0,9))
1813
    local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)}) 
1814
	return prt,weld
1815
end
1816
1817
function The_Necc()
1818
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1819
	if(torso)then
1820
		local who = torso.Parent
1821
		Attack = true
1822
		NeutralAnims = false
1823
		who.Parent = Char
1824
		chatfunc("you look tired sleep a little")
1825
		local oRoot
1826
		pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
1827
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
1828
		for i = 0, 4, 0.1 do
1829
			swait()
1830
			humanoid.PlatformStand = true
1831
			local Alpha = .15
1832
			RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
1833
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1834
			RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1835
			LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
1836
			RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
1837
			NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
1838
		end		
1839
		gWeld:destroy()
1840
		if(who:FindFirstChild'Head')then
1841
			local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
1842
			s:Play()
1843
			s.Ended:connect(function() s:Destroy() end)
1844
		end
1845
		who.Parent = workspace
1846
		humanoid.Health = 0
1847
		Ragdoll(who,false,true)
1848
		for i = 0, 1.5, 0.1 do
1849
			swait()
1850
			humanoid.PlatformStand = true
1851
			local Alpha = .3
1852
			RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
1853
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1854
			RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
1855
			LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
1856
			RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
1857
			NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
1858
		end
1859
		Attack = false
1860
		NeutralAnims = true
1861
	end
1862
end
1863
1864
function Hands_Off()
1865
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1866
	
1867
	if(torso)then
1868
		local who = torso.Parent
1869
		local doAttack = false
1870
		Instance.AllChildren(who,function(v)
1871
			if(v.Name:lower():find"arm")then
1872
				doAttack = true
1873
			end
1874
		end, true)
1875
		if(not doAttack)then return end
1876
		Hum.WalkSpeed = 0
1877
		Hum.JumpPower = 0
1878
		Attack = true
1879
		NeutralAnims = false
1880
		who.Parent = Char
1881
		local oRoot
1882
		pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
1883
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
1884
		for i = 0, 4, 0.1 do
1885
			swait()
1886
			humanoid.PlatformStand = true
1887
			local Alpha = .15
1888
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1889
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1890
			RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1891
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
1892
			RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
1893
			NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1894
		end
1895
		local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
1896
		local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
1897
		Sound(torso,1093102664,.85,5,false,true,true)
1898
		Sound(torso,429400881,1,1,false,true,true)
1899
		chatfunc("You dont need that!")
1900
		FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1901
		Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
1902
		FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1903
		Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())		
1904
		FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
1905
		FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
1906
		Instance.AllChildren(who,function(v)
1907
			if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
1908
				v:destroy()
1909
			end
1910
		end, true)
1911
		if(not VoidSB)then
1912
			coroutine.wrap(function()
1913
				repeat swait() 
1914
				humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
1915
				humanoid.Health = 0
1916
			end)()
1917
		else
1918
			coroutine.wrap(function()
1919
				repeat swait()  humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
1920
				humanoid.Health = 0
1921
			end)()
1922
1923
			local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1924
			local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1925
			prt1.Parent = torso;
1926
			prt2.Parent = torso;
1927
			local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
1928
			local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
1929
		end
1930
		
1931
		humanoid.Died:connect(function()
1932
			Ragdoll(who)
1933
		end)
1934
		who.Parent = workspace
1935
1936
		local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1937
		local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
1938
		prt1.Parent = FRArm;
1939
		prt2.Parent = FLArm;
1940
		local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
1941
		local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
1942
		gWeld:destroy()
1943
		humanoid.PlatformStand = false
1944
		if(oRoot)then
1945
			oRoot.Parent = who
1946
			if(who:FindFirstChild('RootJoint',true))then
1947
				oRoot.RootJoint.Part0 = oRoot
1948
				oRoot.RootJoint.Part1 = torso
1949
			else
1950
				humanoid:BuildRigFromAttachments()
1951
			end
1952
		end
1953
		
1954
		
1955
		for i = 0, 3, 0.1 do
1956
			swait()
1957-
	chatfunc("deivis97: Sorry about that")
1957+
1958
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1959
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1960
			RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1961
			LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
1962
			RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
1963
			NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1964
		end
1965
		Hum.WalkSpeed = 16
1966
		Hum.JumpPower = 50
1967
		Attack = false
1968
		NeutralAnims = true
1969
	end
1970
end
1971
function ScrewMe()
1972
	Attack = true
1973
	NeutralAnims = false
1974
	for i = 0, 2, 0.1 do
1975
		swait()
1976
		local Alpha = .15
1977
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
1978
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1979
		RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1980
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
1981
		RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
1982
		NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
1983
	end
1984
	local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
1985
	local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
1986
	local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
1987
	for i = 1, 3 do
1988
		for i = 0, 2, 0.1 do
1989
			swait()
1990
			local Alpha = .15
1991
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
1992
			LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1993
			RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
1994
			LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
1995
			RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
1996
			NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
1997
			driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
1998
		end
1999
		for i = 0, 2, 0.1 do
2000
			swait()
2001
			local Alpha = .15
2002
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
2003
			LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
2004
			RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
2005
			LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
2006
			RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
2007
			NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
2008
			driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
2009
		end
2010
	end
2011
	for i = 0, 2, 0.1 do
2012
		swait()
2013
		local Alpha = .15
2014
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
2015
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
2016
		RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
2017
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
2018
		RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
2019
		NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
2020
	end
2021
	screwdriver:destroy()
2022
	Attack = false
2023
	NeutralAnims = true
2024
end
2025
function SliceYou()
2026
	Attack = true
2027
	NeutralAnims = false
2028
	local saw,weld = Equip_Sawblade()
2029
	for i = 0, 2, 0.1 do
2030
		swait()
2031
		local Alpha = .15
2032
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
2033
		LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
2034
		RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
2035
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
2036
		RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
2037
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
2038
	end
2039
	for i = 0, 3, 0.1 do
2040
		swait()
2041
		local Alpha = .3
2042
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
2043
		LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
2044
		RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
2045
		LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
2046
		RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
2047
		NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
2048
	end
2049
	local sound = Sound(Torso,367720620,false,false,false)
2050
	sound:Play()
2051
	for i = 0, 6, .1 do
2052
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
2053
		swait()
2054
	end
2055
	for i = 0, 2, .1 do
2056
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
2057
		swait()
2058
	end
2059
	sound:Play()
2060
	for i = 0, 1, .1 do
2061
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
2062
		swait()
2063
	end
2064
	sound:Play()
2065
	for i = 0, 5, .1 do
2066
		weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
2067
		swait()
2068
	end
2069
	for i = 1, 5 do
2070
		Effect{
2071
			Effect='Resize+AndFade',
2072
			Color = BrickColor.new'Carnation pink',
2073
			Material = Enum.Material.Neon,
2074
			Size=V3.N(3.5,3.5,3.5),
2075
			CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
2076
			FXSettings={
2077
				EndSize=V3.N(.05,.05,.05),
2078
				EndIsIncrement=true,
2079
				
2080
			}
2081
		}
2082
	end
2083
	saw:destroy()
2084
	Attack = false
2085
	NeutralAnims = true
2086
end
2087
function Taunt()
2088
	local tauntFuncs = {SliceYou,ScrewMe}
2089
	local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
2090
	taunt()
2091
end
2092
function Aids()
2093
	Music.Playing = false
2094
	local DabSounds = {420701444,420701460,420701487}
2095
	local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
2096
	repeat swait() until DabSnd.IsLoaded
2097
	DabSnd:Play()
2098
	chatfunc("look at my dab")
2099
	DabSnd.Ended:connect(function()DabSnd:destroy()end)
2100
	Attack = true
2101
	NeutralAnims = false
2102
	local a = 0
2103
	for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
2104
		a = a + 1
2105
		swait()
2106
		local Alpha = .3
2107
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
2108
		LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
2109
		RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
2110
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
2111
		RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
2112
		NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
2113
	end
2114
	Music.Playing = true
2115
	Attack = false
2116
	NeutralAnims = true
2117
end
2118
2119
function OnceWas(who)
2120
	for _,v in next, who:children() do
2121
		if(v:IsA'BasePart')then
2122
			Effect{
2123
				Parent=Effects, 
2124
				Effect='Fade',
2125
				Color = BrickColor.new'Carnation pink',
2126
				Material = Enum.Material.Glass,
2127
				Size = v.Size,
2128
				CFrame=v.CFrame,
2129
				Frames = 90,
2130
			}
2131
		end
2132
	end
2133
end
2134
2135
function Teleport(where)
2136
	OnceWas(Char)
2137
	Sound(Root,235097614,3,1,false,true,true)
2138
	Sound(Root,75356820,2,1,false,true,true)
2139
	Root.CFrame = CF.N(where.p)
2140
	OnceWas(Char)
2141
end
2142
2143
function Dash()
2144
	Attack = true
2145
	Sound(Root,235097614,3,1,false,true,true)
2146
	Sound(Root,75356820,2,1,false,true,true)
2147
	for i = 1, 5 do
2148
		OnceWas(Char)
2149
		Root.CFrame = Root.CFrame*CF.N(0,0,-5)
2150
		swait()
2151
	end
2152
	Attack = false
2153
end
2154
2155
function Shriek()
2156
	Attack = true
2157
	NeutralAnims = true
2158
	local scream = Sound(Char,660244878,1,10,false,false,false)
2159
	local i = 0
2160
	scream:Play()
2161
	while scream.Playing do
2162
		i = i + 1
2163
		swait()
2164
		coroutine.wrap(function()
2165
			AOEFunction(Head.Position,30,function(who)
2166
				local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
2167
				if(h and hd and h.Health > 0)then
2168
					h.Health = 0
2169
					Sound(hd,429400881,1,1,false,true,true)
2170
					Ragdoll(who)
2171
					swait()
2172
					local frags = Fragment(hd)
2173
					for _,v in next, frags:children() do
2174
						v.BrickColor = BloodColor
2175
						v.Material = BloodMaterial
2176
						v.CanCollide = true
2177
						v.Anchored = false
2178
					end
2179
					chatfunc("HAHAHAHAHAHAHA!")
2180
					hd:destroy()
2181
				end
2182
			end)
2183
		end)()
2184
		local Alpha = .15
2185
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
2186
		LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
2187
		RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
2188
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
2189
		RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
2190
		NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
2191
	end
2192
	Attack = false
2193
	NeutralAnims = true
2194
end
2195
chatfunc("..deivis97 edit :3....")
2196
function SawMeDaddy()
2197
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2198
	if(torso)then
2199
		Attack = true
2200
		NeutralAnims = false
2201
		local who = torso.Parent
2202
		who.Parent = Char
2203
		Hum.WalkSpeed = 0
2204
		Hum.JumpPower = 0
2205
		humanoid.WalkSpeed = 0
2206
		humanoid.JumpPower = 0
2207
		local saw,weld = Equip_Sawblade()
2208
		pcall(function() who.HumanoidRootPart:destroy() end)
2209
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
2210
		for i = 0, 6, 0.1 do
2211
			swait()
2212
			weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
2213
			local Alpha = .15
2214
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
2215
			LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2216
			RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2217
			LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
2218
			RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
2219
			NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
2220
		end
2221
		chatfunc("No escape")
2222
		Sound(Torso,367720620,1,1,false,true,true)
2223
		coroutine.wrap(function()
2224
			repeat swait()
2225
				weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
2226
			until not saw.Parent
2227
		end)()
2228
		swait(60)
2229
		local slicing = Sound(saw,1013673726,1,1,true,false,true)
2230
		Sound(torso,429400881,1,1,false,true,true)
2231
		local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
2232
		prt1.Parent = torso;
2233
		local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
2234
		for i = 0, .3, 0.001 do
2235
			swait()
2236
			
2237
			humanoid.Health = humanoid.Health - .5
2238
			if(humanoid.Health <= 0)then
2239
				gWeld:destroy()
2240
				Sound(torso,429400881,1,1,false,true,true)
2241
				break
2242
			end
2243
			local Alpha = i
2244
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
2245
			LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2246
			RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
2247
			LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
2248
			RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
2249
			NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
2250
		end
2251
		humanoid.Health = 0
2252
		who.Parent = workspace
2253
		Ragdoll(who)
2254
		slicing:destroy()
2255
		for i = 1, 5 do
2256
			Effect{
2257
				Effect='Resize+AndFade',
2258
				Color = BrickColor.new'Carnation pink',
2259
				Material = Enum.Material.Neon,
2260
				Size=V3.N(3.5,3.5,3.5),
2261
				CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
2262
				FXSettings={
2263
					EndSize=V3.N(.05,.05,.05),
2264
					EndIsIncrement=true,
2265
					
2266
				}
2267
			}
2268
		end
2269
		Hum.WalkSpeed = 16
2270
		Hum.JumpPower = 50
2271
		saw:destroy()
2272
		Attack = false
2273
		NeutralAnims = true
2274
	end
2275
end
2276
function The_End()
2277
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2278
	
2279
	if(torso)then
2280
		Attack = true
2281
		NeutralAnims = false
2282
		local who = torso.Parent
2283
		Hum.WalkSpeed = 0
2284
		Hum.JumpPower = 0
2285
		humanoid.WalkSpeed = 0
2286
		humanoid.JumpPower = 0
2287
		who.Parent = Char
2288
		pcall(function() who.HumanoidRootPart:destroy() end)
2289
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
2290
		for i = 0, 2, 0.1 do
2291
			swait()
2292
			local Alpha = .3
2293
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
2294
			LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
2295
			RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
2296
			LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
2297
			RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
2298
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
2299
		end
2300
		Sound(Torso,200065377,1.3,4,false,true,true)
2301
		for i = 0, 1, 0.1 do
2302
			swait()
2303
			local Alpha = .2
2304
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
2305
			LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
2306
			RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
2307
			LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
2308
			RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
2309
			NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
2310
		end
2311
		gWeld:destroy()
2312
		local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
2313
		for i = 0, 1, 0.1 do
2314
			swait()
2315
			local Alpha = .3
2316
			humanoid.PlatformStand = true
2317
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2318
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2319
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2320
			LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
2321
			RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
2322
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
2323
		end
2324
		gWeld:destroy()
2325
		local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
2326
		for i = 0, 6, 0.1 do
2327
			swait()
2328
			local Alpha = .3
2329
			humanoid.PlatformStand = true
2330
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2331
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2332
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2333
			LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
2334
			RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
2335
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
2336
		end
2337
		Sound(torso,1093102664,.85,5,false,true,true)
2338
		Sound(torso,429400881,1,1,false,true,true)
2339
		chatfunc("Last words??")
2340
		gWeld:destroy()
2341
		Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
2342
		humanoid.Health = 0
2343
		for _,v in next, who:children() do
2344
			if(v:IsA'LocalScript' or v:IsA'Script')then
2345
				v.Disabled = true
2346
				v:destroy()
2347
			end
2348
		end
2349
		Ragdoll(who,true)
2350
		
2351
	
2352
		if(not VoidSB)then
2353
			coroutine.wrap(function()
2354
				repeat swait()
2355
					BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
2356
				until not who or not who.Parent
2357
			end)()
2358
			coroutine.wrap(function()
2359
				local LT = who:FindFirstChild'LowerTorso'
2360
				if(LT)then
2361
					repeat swait()
2362
						BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
2363
					until not who or not who.Parent
2364
				end
2365
			end)()
2366
		end
2367
		
2368
		for i = 0, 1, 0.1 do
2369
			swait()
2370
			local Alpha = .3
2371
			humanoid.PlatformStand = true
2372
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2373
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2374
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2375
			LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
2376
			RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
2377
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
2378
		end
2379
		for i = 0, 4, 0.1 do
2380
			swait()
2381
			local Alpha = .3
2382
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2383
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2384
			RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2385
			LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2386
			RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2387
			NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2388
		end
2389
		who.Parent = workspace
2390
		Attack = false
2391
		NeutralAnims = true
2392
		Hum.WalkSpeed = 16
2393
		Hum.JumpPower = 50
2394
	end
2395
end
2396
2397
function ThrowArms()
2398
	Attack = true
2399
	NeutralAnims = false
2400
	for i = 0, 3, 0.1 do
2401
		swait()
2402
		local Alpha = .15
2403
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2404
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2405
		RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2406
		LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
2407
		RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
2408
		NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
2409
	end
2410
	Sound()
2411
	FLArmW:destroy()
2412
	FRArmW:destroy()
2413
	local BV1 = NewInstance("BodyVelocity", FRArm, {
2414
		velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
2415
		P = 5000,
2416
		maxForce = Vector3.new(8000, 8000, 8000),
2417
	})
2418
	local BV2 = NewInstance("BodyVelocity", FLArm, {
2419
		velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
2420
		P = 5000,
2421
		maxForce = Vector3.new(8000, 8000, 8000),
2422
	})
2423
	Sound(Torso,541909763,.8,5,false,true,true)
2424
	S.Debris:AddItem(BV1, 0.05)
2425
	S.Debris:AddItem(BV2, 0.05)
2426
	FRArm.CanCollide = true
2427
	FLArm.CanCollide = true
2428
	S.Debris:AddItem(FRArm, 5)
2429
	S.Debris:AddItem(FLArm, 5)
2430
	FRArm = nil
2431
	FLArm = nil
2432
	for i = 0, 1, 0.1 do
2433
		swait()
2434
		local Alpha = .3
2435
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2436
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2437
		RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
2438
		LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
2439
		RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
2440
		NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
2441
	end
2442
	Attack = false
2443
	NeutralAnims = true
2444
end
2445
Mouse.KeyDown:connect(function(k)
2446
	if(Attack)then return end
2447
	if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
2448
	if(k == 'e')then Dash() end
2449
	if(not FLArm and not FRArm)then
2450
		if(k == 'r')then Hum.WalkSpeed = (Hum.WalkSpeed == 16 and 32 or 16) end
2451
		if(k == 'z')then The_Necc() end
2452
		if(k == 'x')then The_End() end
2453
		if(k == 'c')then Hands_Off() end
2454
		if(k == 'v')then SawMeDaddy() end
2455
		if(k == 'b')then Shriek() end
2456
		if(k == 't')then Aids() end
2457
		if(k == 'f')then Color1() end
2458
		if(k == 'g')then Color4() end
2459
		if(k == 'h')then Mistake() end
2460
		if(k == 'j')then Normal() end
2461
		if(k == 'k')then Glitch() end
2462
		if(k == 'p')then TimeTrials() end
2463
		if(k == 'y')then BenCreep() end
2464
		if(k == 'l')then Happy() end
2465
		if(k == 'u')then smile() end
2466
	end
2467
end)
2468
2469
Mouse.Button1Down:connect(function()
2470
	if(Attack)then return end
2471
	if(FLArm and FRArm)then
2472
		ThrowArms()
2473
	end
2474
end)
2475
2476
--// Wrap it all up \\--
2477
2478
while true do
2479
	swait()
2480
	if(not Music or not Music.Parent)then
2481
		local a = Music.TimePosition
2482
		Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
2483
		Music.Name = 'Music'
2484
		Music.TimePosition = a
2485
	end
2486
	if(Music.Volume ~= 2)then Music.Volume = 2 end
2487
	RArm.Transparency = 1
2488
	Sine = Sine + Change
2489
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
2490
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2491
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
2492
	if(State == 'Walk')then
2493
		local wsVal = 7 / (Hum.WalkSpeed/16)
2494
		local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
2495
		--RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
2496
		--RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * M.C(Sine / 7) / 2, 0.5 * M.C(Sine / 7) / 2) * CF.A(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
2497
		RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
2498
		LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)	
2499
	else
2500
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
2501
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
2502
	end	
2503
	if(Idle > Frame_Speed*10)then
2504
		--idk i'll do something
2505
	end
2506
	if(NeutralAnims and not Attack and State == 'Idle')then
2507
		Idle = Idle + 1
2508
	else
2509
		Idle = 0
2510
	end
2511
	for v,_ in next, Stunned do
2512
		if(v.Parent)then
2513
			local h = v:FindFirstChildOfClass'Humanoid'
2514
			for _,c in next, v:children() do
2515
				if(c:IsA'Script' or c:IsA'LocalScript')then
2516
					c.Disabled = false
2517
				end
2518
			end
2519
			if(h)then
2520
				h.Name = 'End of line'
2521
				h.PlatformStand = true
2522
			else
2523
				Stunned[v] = nil
2524
			end
2525
		else
2526
			Stunned[v] = nil
2527
		end
2528
	end
2529
	if(NeutralAnims)then	
2530
		if(State == 'Idle')then
2531
			Change = 1
2532
			local Alpha = .3
2533
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
2534
			LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
2535
			RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
2536
			LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
2537
			RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
2538
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
2539
		elseif(State == 'Walk')then
2540
			local wsVal = 7 / (Hum.WalkSpeed/16)
2541
			local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
2542
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
2543
			RH.C0 = RH.C0:lerp(RHC0,Alpha)
2544
			LH.C0 = LH.C0:lerp(LHC0,Alpha)
2545
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
2546
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
2547
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2548
		elseif(State == 'Jump' or State == 'Fall')then
2549
			if(Walking)then
2550
				local Alpha = .2
2551
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
2552
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
2553
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
2554
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
2555
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
2556
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
2557
			else
2558
				local Alpha = .2
2559
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
2560
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
2561
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
2562
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
2563
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
2564
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)			
2565
			end
2566
		elseif(State == 'Paralyzed')then
2567
			local Alpha = .3
2568
			RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
2569
			RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
2570
			LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
2571
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
2572
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
2573
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2574
		elseif(State == 'Sit')then
2575
			local Alpha = .3
2576
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
2577
			LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
2578
			RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
2579
			LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
2580
			RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
2581
			NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
2582
			refit()
2583
		end
2584
	end
2585
end