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wanTH092

Monika

Jul 13th, 2018
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  1. wait(1/60)
  2. --      [[[
  3. --000000[[====================================================================================\\
  4. --000000[[                    DEIVIS97 EDIT    Modes stuff by tcgc121212
  5. --000000[[====================================================================================//
  6. --      [[[
  7.  
  8.  
  9. --// Initializing \\--
  10. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  11. local Plrs = S.Players
  12. local Plr = Plrs.LocalPlayer
  13. local Char = Plr.Character
  14. local Hum = Char:FindFirstChildOfClass'Humanoid'
  15. local RArm = Char["Right Arm"]
  16. local LArm = Char["Left Arm"]
  17. local RLeg = Char["Right Leg"]
  18. local LLeg = Char["Left Leg"]  
  19. local Root = Char:FindFirstChild'HumanoidRootPart'
  20. local RootPart = Char["HumanoidRootPart"]
  21. local Rooted = false
  22. local Torso = Char.Torso
  23. local Head = Char.Head
  24. local NeutralAnims = true
  25. local Attack = false
  26. local BloodPuddles = {}
  27. local Effects = {}
  28. local Debounces = {Debounces={}}
  29. local Mouse = Plr:GetMouse()
  30. local Hit = {}
  31. local Sine = 0
  32. local Idle = 0
  33. local Change = 1
  34. local FLArm,FRArm,FRArmW,FLArmW
  35. local Stunned = {}
  36. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  37. --// Debounce System \\--
  38.  
  39.  
  40. function Debounces:New(name,cooldown)
  41.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  42.     setmetatable(aaaaa,{__index = Debounces})
  43.     Debounces.Debounces[name] = aaaaa
  44.     return aaaaa
  45. end
  46.  
  47. function Debounces:Use(overrideUsable)
  48.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  49.     if(self.Usable or overrideUsable)then
  50.         self.Usable = false
  51.         self.CoolingDown = true
  52.         local LastUse = time()
  53.         self.LastUse = LastUse
  54.         delay(self.Cooldown or 2,function()
  55.             if(self.LastUse == LastUse)then
  56.                 self.CoolingDown = false
  57.                 self.Usable = true
  58.             end
  59.         end)
  60.     end
  61. end
  62.  
  63. function Debounces:Get(name)
  64.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  65.     for i,v in next, Debounces.Debounces do
  66.         if(i == name)then
  67.             return v;
  68.         end
  69.     end
  70. end
  71.  
  72. function Debounces:GetProgressPercentage()
  73.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  74.     if(self.CoolingDown and not self.Usable)then
  75.         return math.max(
  76.             math.floor(
  77.                 (
  78.                     (time()-self.LastUse)/self.Cooldown or 2
  79.                 )*100
  80.             )
  81.         )
  82.     else
  83.         return 100
  84.     end
  85. end
  86.  
  87. --// Shortcut Variables \\--
  88. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  89. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  90. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  91. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  92. local R3 = {N=Region3.new}
  93. local De = S.Debris
  94. local WS = workspace
  95. local Lght = S.Lighting
  96. local RepS = S.ReplicatedStorage
  97. local IN = Instance.new
  98.  
  99. --// Extended ROBLOX tables \\--
  100. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  101. --// Customization \\--
  102. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  103.     if Humanoid.Health > 0.1 and Humanoid.Health < 1.0E298 then
  104.         Humanoid.MaxHealth = 1.0E298
  105.         Humanoid.Health = 1.0E298
  106.     end
  107. end)
  108. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  109. local Remove_Hats = true
  110. local Remove_Clothing = false
  111. local PlayerSize = 1
  112. local DamageColor = BrickColor.new'Pink'
  113. local MusicID = 1445753925
  114. local MusicPitch = 1
  115. local BloodID = "rbxassetid://51657249"
  116. local BloodColor = BrickColor.new'Really black'
  117. local BloodMaterial = Enum.Material.Neon
  118. local Orin = "http://www.roblox.com/asset/?id=492754352"
  119. Head.face.Texture = Orin
  120. function weld(a, b, acf)
  121.     local w = Instance.new("Weld", a)
  122.     w.Part0 = a
  123.     w.Part1 = b
  124.     w.C0 = acf
  125. end
  126. local righteyebrickcolor = "Lime green"
  127. local reye = Instance.new("Part", Char)
  128. reye.CanCollide = false
  129. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  130. reye.Material = "Neon"
  131. reye.Size = Vector3.new(.25,.35,.15)
  132. weld(reye, Char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  133. m1 = Instance.new("SpecialMesh", reye)
  134. m1.MeshType = "Sphere"
  135. m1.Scale = Vector3.new(0.9,0.9,0.9)
  136. reye.Locked = true
  137. reye.Name = "re"
  138.  
  139. local leye = Instance.new("Part", Char)
  140. leye.CanCollide = false
  141. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  142. leye.Material = "Neon"
  143. leye.Size = Vector3.new(.25,.35,.15)
  144. weld(leye, Char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  145. local m = Instance.new("SpecialMesh", leye)
  146. m.MeshType = "Sphere"
  147. m.Scale = Vector3.new(0.9,0.9,0.9)
  148. leye.Locked = true
  149. leye.Name = "le"
  150. local Aura = Instance.new('ParticleEmitter')
  151. Aura.Name = "Aura"
  152. Aura.Texture = "rbxassetid://141116476"
  153. Aura.Parent = reye
  154. Aura.LightEmission = 1
  155. Aura.Transparency = NumberSequence.new(0,0.6,1)
  156. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  157. Aura.Size = NumberSequence.new(0.5,0.4,0.2)
  158. Aura.LockedToPart = false
  159. Aura.Lifetime = NumberRange.new(2)
  160. Aura.Rate = 99
  161. Aura.Speed = NumberRange.new(1)
  162. Aura.EmissionDirection = "Top"
  163. for i,v in pairs(Char:GetChildren()) do
  164.         if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  165.             v:destroy()
  166.         end
  167.     end
  168. local Hair = Instance.new("Part")
  169. Hair.Parent = Char
  170. Hair.Name = "Hair"
  171. Hair.Size = Vector3.new(0.1, 0.1, 0.1)
  172. Hair.CFrame = Char.Head.CFrame
  173. Hair:BreakJoints()
  174. Hair.CanCollide = false
  175. Hair.BrickColor = BrickColor.new("New Yeller")
  176. Hair.TopSurface = "Smooth"
  177. Hair.BottomSurface = "Smooth"
  178. Weld = Instance.new("Weld")
  179. Weld.Name = "Weld"
  180. Weld.Part0 = Char.Head
  181. Weld.Part1 = Hair
  182. Weld.Parent = Char.Head
  183. Weld.C0 = CFrame.new(-0.1, -0.71, 0.8)*CFrame.fromEulerAnglesXYZ(0, 3, 0)
  184. Mesh = Instance.new("SpecialMesh")
  185. Mesh.Parent = Hair
  186. Mesh.MeshId = "rbxassetid://731142602"
  187. Mesh.TextureId = "http://www.roblox.com/asset/?id=1332227116"
  188. Mesh.Scale = Vector3.new(0.25, 0.21, 0.2)
  189.  
  190. shirt = Instance.new("Shirt", Char)
  191. shirt.Name = "Shirt"
  192. pants = Instance.new("Pants", Char)
  193. pants.Name = "Pants"
  194. Char.Shirt.ShirtTemplate = "rbxassetid://1298116952"
  195. Char.Pants.PantsTemplate = "rbxassetid://1340645290"
  196.  
  197. local naeeym2 = Instance.new("BillboardGui",Char)
  198. naeeym2.AlwaysOnTop = true
  199. naeeym2.Size = UDim2.new(5,35,2,35)
  200. naeeym2.StudsOffset = Vector3.new(0,3,0)
  201. naeeym2.Adornee = Char.Head
  202. naeeym2.Name = "Name"
  203. --naeeym2.PlayerToHideFrom = Player
  204. naeeym2.MaxDistance = 200
  205. local tecks2 = Instance.new("TextLabel",naeeym2)
  206. tecks2.BackgroundTransparency = 1
  207. tecks2.TextScaled = true
  208. tecks2.BorderSizePixel = 0
  209. tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶-i̸k̷a̴"
  210. tecks2.Font = "Garamond"
  211. tecks2.TextSize = 30
  212. tecks2.TextStrokeTransparency = 0
  213. tecks2.TextColor3 = Color3.new(0,0,0)
  214. tecks2.TextStrokeColor3 = Color3.new(10,0,10)
  215. tecks2.Size = UDim2.new(1,0,0.5,0)
  216. tecks2.Parent = naeeym2
  217.  
  218.  
  219. local Moosic = Instance.new("Sound",Char)
  220. Moosic.Volume = 5999
  221. Moosic.SoundId = "rbxassetid://1251489217"
  222. Moosic.Looped = true
  223. Moosic.Pitch = 1 --Pitcher
  224.  
  225. local Music1 = Instance.new("Sound",Char)
  226. Music1.Volume = 5999
  227. Music1.SoundId = "rbxassetid://1202052536"
  228. Music1.Looped = true
  229. Music1.Pitch = 1 --Pitcher
  230. Music1.TimePosition = 100
  231.  
  232. local Music2 = Instance.new("Sound",Char)
  233. Music2.Volume = 5999
  234. Music2.SoundId = "rbxassetid://1374158689"
  235. Music2.Looped = true
  236. Music2.Pitch = 1 --Pitcher
  237.  
  238. local Music3 = Instance.new("Sound",Char)
  239. Music3.Volume = 5999
  240. Music3.SoundId = "rbxassetid://1325283155"
  241. Music3.Looped = true
  242. Music3.Pitch = 1 --Pitcher
  243.  
  244. local Music4 = Instance.new("Sound",Char)
  245. Music4.Volume = 5999
  246. Music4.SoundId = "rbxassetid://1581873125"
  247. Music4.Looped = true
  248. Music4.Pitch = 1 --Pitcher
  249.  
  250. local Music5 = Instance.new("Sound",Char)
  251. Music5.Volume = 5999
  252. Music5.SoundId = "rbxassetid://346746675"
  253. Music5.Looped = true
  254. Music5.Pitch = 1 --Pitcher
  255.  
  256. local Music6 = Instance.new("Sound",Char)
  257. Music6.Volume = 5999
  258. Music6.SoundId = "rbxassetid://1180904313"
  259. Music6.Looped = true
  260. Music6.Pitch = 1 --Pitcher
  261.  
  262. local Creep = Instance.new("Sound",Char)
  263. Creep.Volume = 5999
  264. Creep.SoundId = "rbxassetid://1383651657"
  265. Creep.Looped = true
  266. Creep.Pitch = 1 --Pitcher
  267.  
  268. function chatfunc(text)
  269.     local chat = coroutine.wrap(function()
  270.     if Char:FindFirstChild("TalkingBillBoard")~= nil then
  271.         Char:FindFirstChild("TalkingBillBoard"):destroy()
  272.     end
  273.     local Bill = Instance.new("BillboardGui",Char)
  274.     Bill.Size = UDim2.new(0,100,0,40)
  275.     Bill.StudsOffset = Vector3.new(0,3,0)
  276.     Bill.Adornee = Char.Head
  277.     Bill.Name = "TalkingBillBoard"
  278.     local Hehe = Instance.new("TextLabel",Bill)
  279.     Hehe.BackgroundTransparency = 1
  280.     Hehe.BorderSizePixel = 0
  281.     Hehe.Text = ""
  282.     Hehe.Font = "Antique"
  283.     Hehe.TextSize = 40
  284.     Hehe.TextStrokeTransparency = 0
  285.     Hehe.Size = UDim2.new(1,0,0.5,0)
  286.     coroutine.resume(coroutine.create(function()
  287.         while Hehe ~= nil do
  288.             swait()
  289.             Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) 
  290.             Hehe.Rotation = math.random(-5,5)
  291.             Hehe.TextColor3 = Color3.new(255,0,250)
  292.             Hehe.TextStrokeColor3 = Color3.new(255,255,255)
  293.         end
  294.     end))
  295.     for i = 1,string.len(text),1 do
  296.         swait()
  297.         Hehe.Text = string.sub(text,1,i)
  298.     end
  299.     swait(90)--Re[math.random(1, 93)]
  300.     for i = 0, 1, .025 do
  301.         swait()
  302.         Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  303.         Hehe.TextStrokeTransparency = i
  304.         Hehe.TextTransparency = i
  305.     end
  306.     Bill:Destroy()
  307.     end)
  308. chat()
  309. end
  310. --// Weapon and GUI creation, and Character Customization \\--
  311.  
  312. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  313. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  314. local Effects = IN("Folder",Char)
  315. Effects.Name = "Effects"
  316.  
  317. New = function(Object, Parent, Name, Data)
  318.     local Object = Instance.new(Object)
  319.     for Index, Value in pairs(Data or {}) do
  320.         Object[Index] = Value
  321.     end
  322.     Object.Parent = Parent
  323.     Object.Name = Name
  324.     return Object
  325. end
  326.  
  327. Circle = nil
  328. CircleParts = {}
  329. Equipped = false
  330.  
  331. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  332.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  333. end
  334.     Humanoid = Char:FindFirstChildOfClass("Humanoid")
  335.     Torso = Char:FindFirstChild("Torso")
  336.     if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
  337.         return
  338.     end
  339.     Equipped = true
  340.     Circle = Instance.new("Model")
  341.     Circle.Name = "Circle"
  342.     Angle = 0
  343.     for i = 1, 1 do
  344.         local CirclePart = Instance.new("Part")
  345.         CirclePart.Name = "CirclePart"
  346.         CirclePart.Transparency = 1
  347.         CirclePart.BrickColor = BrickColor.new("Really black")
  348.         CirclePart.Material = Enum.Material.Plastic
  349.         CirclePart.Shape = Enum.PartType.Block
  350.         CirclePart.FormFactor = Enum.FormFactor.Custom
  351.         CirclePart.TopSurface = Enum.SurfaceType.Smooth
  352.         CirclePart.BottomSurface = Enum.SurfaceType.Smooth
  353.         CirclePart.Anchored = true
  354.         CirclePart.CanCollide = false
  355.         CirclePart.Locked = true
  356.         CirclePart.Size = Vector3.new(10, 0.2, 10)
  357.         local Aura = Instance.new('ParticleEmitter')
  358. Aura.Name = "Aura"
  359. Aura.Texture = "rbxassetid://51657249"
  360. Aura.Parent = CirclePart
  361. Aura.LightEmission = 0
  362. Aura.Transparency = NumberSequence.new(0.2,0.4,1)
  363. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  364. Aura.Size = NumberSequence.new(1.2,0.9,0.8)
  365. Aura.LockedToPart = false
  366. Aura.Lifetime = NumberRange.new(2)
  367. Aura.Rate = 60
  368. Aura.Speed = NumberRange.new(2.5)
  369. Aura.SpreadAngle = Vector2.new(360,360)
  370.         local BlockMesh = Instance.new("BlockMesh")
  371.         BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  372.         BlockMesh.Parent = CirclePart
  373.         CirclePart.Parent = Circle
  374.         local Star = Instance.new("Decal", CirclePart)
  375.         Star.Texture = "http://www.roblox.com/asset/?id=1346256339"
  376.         Star.Face = "Top"
  377.         local Light = Instance.new("PointLight", CirclePart)
  378.         Light.Color = Color3.new(0,.20,0)
  379.         Light.Brightness = 100
  380.         Light.Range = 15
  381.         table.insert(CircleParts, CirclePart)
  382.     end
  383.     Spawn(function()
  384.         while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  385.             if Angle == 360 then
  386.                 Angle = 0
  387.             end
  388.             Angle = Angle + 0.05
  389.             local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
  390.             if Hit then
  391.                 if not Circle.Parent then
  392.                     Circle.Parent = Char
  393.                 end
  394.                 for i, v in pairs(CircleParts) do
  395.                     v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  396.                 end
  397.             else
  398.                 Circle.Parent = nil
  399.             end
  400.             wait()
  401.         end
  402.     end)
  403.  
  404.  
  405. CyborgArm = New("Model",Char,"CyborgArm",{})
  406. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  407. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  408. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  409. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  410. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  411. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  412. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  413. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  414. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth})
  415. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  416. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  417. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  418. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  419. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  420. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  421. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  422. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  423. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  424. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  425. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  426. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  427.  
  428. for _,v in next, CyborgArm:children() do
  429.     v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  430. end
  431. Arm = New("Model",Char,"Arm",{})
  432. Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  433. Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  434. local Aura = Instance.new('ParticleEmitter')
  435. Aura.Name = "Aura"
  436. Aura.Texture = "rbxassetid://29553714"
  437. Aura.Parent = Handle
  438. Aura.LightEmission = 0
  439. Aura.Transparency = NumberSequence.new(0.2,0.4,1)
  440. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  441. Aura.Size = NumberSequence.new(0.5,0.4,0.2)
  442. Aura.LockedToPart = true
  443. Aura.Lifetime = NumberRange.new(2)
  444. Aura.Rate = 1000
  445. Aura.Speed = NumberRange.new(0.3)
  446. Aura.SpreadAngle = Vector2.new(360,360)
  447. local Aura2 = Instance.new('ParticleEmitter')
  448. Aura2.Name = "Aura2"
  449. Aura2.Texture = "rbxassetid://73050819"
  450. Aura2.Parent = Handle
  451. Aura2.LightEmission = 0
  452. Aura2.Transparency = NumberSequence.new(0.2,0.,1)
  453. Aura2.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  454. Aura2.Size = NumberSequence.new(0.3,0.2,0.1)
  455. Aura2.LockedToPart = true
  456. Aura2.Lifetime = NumberRange.new(2)
  457. Aura2.Rate = 1000
  458. Aura2.Speed = NumberRange.new(0.2)
  459. Aura2.SpreadAngle = Vector2.new(360,360)
  460. Part = New("Part",Arm,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  461. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  462. for _,v in next, Arm:children() do
  463.     v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  464. end
  465.  
  466. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  467. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  468. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Carnation pink' Char.LeftWing.Transparency = 0.5 end)
  469.  
  470.  
  471. if(PlayerSize ~= 1)then
  472.     for _,v in next, Char:GetDescendats() do
  473.         if(v:IsA'BasePart')then
  474.             v.Size = v.Size * PlayerSize
  475.         end
  476.     end
  477. end
  478.  
  479. --// Instance Creation Functions \\--
  480.  
  481. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  482.     local Sound = IN("Sound")
  483.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  484.     Sound.Pitch = pitch or 1
  485.     Sound.Volume = volume or 1
  486.     Sound.Looped = looped or false
  487.     if(autoPlay)then
  488.         coroutine.wrap(function()
  489.             repeat wait() until Sound.IsLoaded
  490.             Sound.Playing = autoPlay or false
  491.         end)()
  492.     end
  493.     if(not looped and effect)then
  494.         Sound.Ended:connect(function()
  495.             Sound.Volume = 0
  496.             Sound:destroy()
  497.         end)
  498.     elseif(effect)then
  499.         warn("Sound can't be looped and a sound effect!")
  500.     end
  501.     Sound.Parent =parent or Char
  502.     return Sound
  503. end
  504. warn("Edit by deivis97")
  505. function Part(parent,color,material,size,cframe,anchored,cancollide)
  506.     local part = IN("Part")
  507.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  508.     part.Material = material or Enum.Material.SmoothPlastic
  509.     part.TopSurface,part.BottomSurface=10,10
  510.     part.Size = size or V3.N(1,1,1)
  511.     part.CFrame = cframe or CF.N(0,0,0)
  512.     part.CanCollide = cancollide or false
  513.     part.Anchored = anchored or false
  514.     part.Parent = parent or Char
  515.     return part
  516. end
  517.  
  518. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  519.     local part = IN("SpecialMesh")
  520.     part.MeshId = meshid or ""
  521.     part.TextureId = textid or ""
  522.     part.Scale = scale or V3.N(1,1,1)
  523.     part.Offset = offset or V3.N(0,0,0)
  524.     part.MeshType = meshtype or Enum.MeshType.Sphere
  525.     part.Parent = parent
  526.     return part
  527. end
  528.  
  529. NewInstance = function(instance,parent,properties)
  530.     local inst = Instance.new(instance,parent)
  531.     if(properties)then
  532.         for i,v in next, properties do
  533.             pcall(function() inst[i] = v end)
  534.         end
  535.     end
  536.     return inst;
  537. end
  538.  
  539. --// Music Creation \\--
  540. local Music = Sound(Char,MusicID,MusicPitch,9,true,false,true)
  541. Music.Name = 'Music'
  542.  
  543. --// Stop animations \\--
  544. for _,v in next, Hum:GetPlayingAnimationTracks() do
  545.     v:Stop();
  546. end
  547.  
  548. pcall(game.Destroy,Char:FindFirstChild'Animate')
  549. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  550.  
  551. --// Joints \\--
  552.  
  553. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  554. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  555. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  556. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  557. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  558. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  559. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  560.  
  561. local LSC0 = LS.C0
  562. local RSC0 = RS.C0
  563. local NKC0 = NK.C0
  564. local LHC0 = LH.C0
  565. local RHC0 = RH.C0
  566. local RJC0 = RJ.C0
  567.  
  568. --// Artificial HB \\--
  569.  
  570. local ArtificialHB = IN("BindableEvent", script)
  571. ArtificialHB.Name = "Heartbeat"
  572.  
  573. script:WaitForChild("Heartbeat")
  574.  
  575. local tf = 0
  576. local allowframeloss = false
  577. local tossremainder = false
  578. local lastframe = tick()
  579. local frame = 1/Frame_Speed
  580. ArtificialHB:Fire()
  581.  
  582. game:GetService("RunService").Heartbeat:connect(function(s, p)
  583.     tf = tf + s
  584.     if tf >= frame then
  585.         if allowframeloss then
  586.             script.Heartbeat:Fire()
  587.             lastframe = tick()
  588.         else
  589.             for i = 1, math.floor(tf / frame) do
  590.                 ArtificialHB:Fire()
  591.             end
  592.             lastframe = tick()
  593.         end
  594.         if tossremainder then
  595.             tf = 0
  596.         else
  597.             tf = tf - frame * math.floor(tf / frame)
  598.         end
  599.     end
  600. end)
  601.  
  602. function swait(num)
  603.     if num == 0 or num == nil then
  604.         ArtificialHB.Event:wait()
  605.     else
  606.         for i = 0, num do
  607.             ArtificialHB.Event:wait()
  608.         end
  609.     end
  610. end
  611.  
  612.  
  613. --// Effect Function(s) \\--
  614.  
  615. function FakeWeld(p0,p1)
  616.     local attachment0 = Instance.new('Attachment',p0)
  617.     local attachment1 = Instance.new('Attachment',p1)
  618.     return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  619. end
  620.  
  621. function Fragment(v)
  622.     v:ClearAllChildren()
  623.     local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  624.     v.Archivable = true
  625.     -- X
  626.     v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  627.     v.Name = v.Name.."Fragment"
  628.    
  629.     local a = v:Clone()
  630.     a.Parent = Fragments
  631.     a.CFrame = CF.N(-.5,1,1) * a.CFrame
  632.     v.CFrame = CF.N(.5,1,1) * v.CFrame
  633.     -- Y
  634.     v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  635.    
  636.     local a = v:Clone()
  637.     a.Parent = Fragments
  638.     a.CFrame = CF.N(1,-.5,1) * a.CFrame
  639.     v.CFrame = CF.N(1,.5,1) * v.CFrame
  640.     -- Z
  641.     v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  642.    
  643.     local a = v:Clone()
  644.     a.Parent = Fragments
  645.     a.CFrame = CF.N(1,1,-.5) * a.CFrame
  646.     v.CFrame = CF.N(1,1,.5) * v.CFrame
  647.    
  648.     v.Parent = Fragments
  649.     return Fragments
  650. end
  651.  
  652. local blood = NewInstance("ParticleEmitter",nil,{
  653.     Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  654.     LightEmission=.1,
  655.     LightInfluence=1,
  656.     ZOffset=.9,
  657.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  658.     Texture="rbxassetid://51657249",
  659.     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  660.     Acceleration = V3.N(0,-15,0),
  661.     Lifetime = NumberRange.new(1,2),
  662.     Rate=50,
  663.     Speed = NumberRange.new(5,15),
  664.     SpreadAngle = Vector2.new(15,15),
  665.     Enabled = false,
  666.     EmissionDirection = 'Back',
  667. })
  668.  
  669. local blood2 = NewInstance("ParticleEmitter",nil,{
  670.     Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  671.     LightEmission=.1,
  672.     LightInfluence=1,
  673.     ZOffset=.9,
  674.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  675.     Texture=BloodID,
  676.     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  677.     Acceleration = V3.N(0,-125,0),
  678.     Lifetime = NumberRange.new(1,2),
  679.     Rate=50,
  680.     Speed = NumberRange.new(5,15),
  681.     SpreadAngle = Vector2.new(15,15),
  682.     Enabled = false,
  683.     EmissionDirection = 'Back',
  684. })
  685.  
  686. local blood3 = NewInstance("ParticleEmitter",nil,{
  687.     Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  688.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  689.     Texture=BloodID,
  690.     Lifetime = NumberRange.new(.4),
  691.     Rate=50,
  692.     LockedToPart=true,
  693.     Speed = NumberRange.new(0,2),
  694.     Enabled = false,
  695. })
  696.  
  697. function Blood(size,cframe,amount)
  698.     local part = Instance.new("Part",Effects)
  699.     part.Transparency = 1
  700.     part.Size = size
  701.     part.Anchored = true
  702.     part.CanCollide = false
  703.     part.CFrame = cframe
  704.     S.Debris:AddItem(part,6)
  705.     local prtcl = blood:Clone()
  706.     prtcl.Parent = part
  707.     prtcl:Emit(amount)
  708.     return part, prtcl
  709. end
  710.  
  711. function Blood2(size,cframe)
  712.     local part = Instance.new("Part",Effects)
  713.     part.Transparency = 1
  714.     part.Size = size
  715.     part.Anchored = false
  716.     part.CanCollide = false
  717.     part.CFrame = cframe
  718.     local prtcl = blood:Clone()
  719.     prtcl.Enabled = true
  720.     prtcl.Parent = part
  721.     return part, prtcl
  722. end
  723.  
  724. function Blood3(size,cframe,amount)
  725.     local part = Instance.new("Part",Effects)
  726.     part.Transparency = 1
  727.     part.Size = size
  728.     part.Anchored = true
  729.     part.CanCollide = false
  730.     part.CFrame = cframe
  731.     S.Debris:AddItem(part,6)
  732.     local prtcl = blood2:Clone()
  733.     prtcl.Parent = part
  734.     prtcl:Emit(amount)
  735.     return part, prtcl
  736. end
  737.  
  738. function Blood4(size,cframe)
  739.     local part = Instance.new("Part",Effects)
  740.     part.Transparency = 1
  741.     part.Size = size
  742.     part.Anchored = false
  743.     part.CanCollide = false
  744.     part.CFrame = cframe
  745.     local prtcl = blood2:Clone()
  746.     prtcl.Enabled = true
  747.     prtcl.Parent = part
  748.     return part, prtcl
  749. end
  750.  
  751.  
  752. function BloodDrop(pos,dir,maxsize)
  753.     if(game.PlaceId ~= 843468296)then
  754.         local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  755.         owo.CFrame=CF.N(pos,dir)
  756.         local bv = Instance.new("BodyVelocity",owo)
  757.         bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  758.         bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  759.         bv.Name = "MOVE"
  760.         local prt = blood3:Clone()
  761.         prt.Parent = owo
  762.         prt.Enabled = true
  763.         delay(.01, function() bv:destroy() end)
  764.         local touch;
  765.         touch = owo.Touched:connect(function(hit)
  766.             if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  767.                 touch:disconnect()
  768.                 BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  769.                 owo:destroy()
  770.             end
  771.         end)
  772.     end
  773. end
  774.  
  775. function BloodPuddle(position,range,maxSize,where)
  776.     local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  777.         position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range           
  778.     ),{where,Char},false,true)
  779.     if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  780.         if(hit.Name == 'BloodPuddle')then
  781.             local dist = (position - hit.Position).magnitude
  782.             if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  783.                 --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  784.                 hit.Size = hit.Size + V3.N(.1,0,.1)
  785.             end
  786.             if(hit.Size.Z < 2)then
  787.                 pcall(function() hit.Sound:Play() end)
  788.             end
  789.         else
  790.             local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  791.             local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  792.             Sound(Puddle,685857471,1,2,false,false,true)
  793.             coroutine.wrap(function()
  794.                 swait(75)
  795.                 repeat
  796.                     swait()
  797.                     Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  798.                 until Puddle.Size.Z < 0.51
  799.                 Puddle:destroy()
  800.             end)()
  801.         end
  802.     end
  803. end
  804.  
  805. function recurse(root,callback,i)
  806.     i= i or 0
  807.     for _,v in pairs(root:GetChildren()) do
  808.         i = i + 1
  809.         callback(i,v)
  810.        
  811.         if #v:GetChildren() > 0 then
  812.             i = recurse(v,callback,i)
  813.         end
  814.     end
  815.    
  816.     return i
  817. end
  818.  
  819. function ragdollJoint(Character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  820.     if Character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  821.     for i,v in pairs(Character:GetChildren()) do
  822.         if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  823.             v.Size = Vector3.new(1,1,1)
  824.         end
  825.     end
  826.     if part1:FindFirstChildOfClass('Motor6D') then
  827.         part1:FindFirstChildOfClass('Motor6D'):Remove()
  828.     end
  829.     if attachmentName ~= "NeckAttachment" then
  830.         attachmentName = attachmentName.."RigAttachment"
  831.     end
  832.     local constraint = Instance.new(className.."Constraint")
  833.     constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  834.     constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  835.     constraint.Name = "RagdollConstraint"..part1.Name
  836.     if Character:FindFirstChildOfClass('Humanoid').Health > 0 then
  837.     local collidepart = Instance.new('Part',part1)
  838.     collidepart.Size = part1.Size/2
  839.     if string.find(string.lower(part1.Name),"upper") then
  840.         if string.find(string.lower(part1.Name),"leg") then
  841.             collidepart.Size = part1.Size/3
  842.         else
  843.             collidepart.Size = part1.Size/2.5
  844.         end
  845.     end
  846.     collidepart.CanCollide = true
  847.     collidepart.Name = "RagdollJoint"
  848.     collidepart.Anchored = false
  849.     collidepart.Transparency = 1
  850.     collidepart.CFrame = part1.CFrame
  851.     collidepart:BreakJoints()
  852.     local attachment0 = Instance.new('Attachment',part1)
  853.     local attachment1 = Instance.new('Attachment',collidepart)
  854.     if attachment0 and attachment1 then
  855.         local constraint = Instance.new("HingeConstraint")
  856.         constraint.Attachment0 = attachment0
  857.         constraint.Attachment1 = attachment1
  858.         constraint.LimitsEnabled = true
  859.         constraint.UpperAngle = 0
  860.         constraint.LowerAngle = 0
  861.         constraint.Parent = Character
  862.     end
  863.     if string.find(string.lower(part1.Name),"upper") then
  864.         if string.find(string.lower(part1.Name),"leg") then
  865.             attachment0.Position = Vector3.new(0,0.01,0)
  866.         else
  867.             attachment0.Position = Vector3.new(0,0.25,0)
  868.         end
  869.     else
  870.         attachment0.Position = Vector3.new(0,-0.1,0)
  871.     end
  872.     end
  873.     for _,propertyData in next,properties or {} do
  874.         constraint[propertyData[1]] = propertyData[2]
  875.     end
  876.     constraint.Parent = Character
  877.     return constraint
  878.     end
  879. end
  880.  
  881.  
  882. function getAttachment0(Character,attachmentName)
  883.     for _,child in next,Character:children() do
  884.         local attachment = child:FindFirstChild(attachmentName)
  885.         if attachment then
  886.             return attachment
  887.         end
  888.     end
  889. end
  890.  
  891.  
  892. function Ragdoll(who,half,snapped)
  893.     pcall(function()
  894.         who:breakJoints()
  895.         local who = who
  896.         local hhh = who:FindFirstChildOfClass'Humanoid'
  897.         local t = GetTorso(who)
  898.         pcall(function()
  899.             who.HumanoidRootPart:destroy()
  900.         end)
  901.         hhh.Health = 0
  902.         Stunned[who] = true
  903.         if(hhh.RigType == Enum.HumanoidRigType.R6)then
  904.             local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'          
  905.             pcall(function()
  906.                 if(hhh.Health > 0)then  local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  907.                 FakeWeld(RA,CollideRA) end
  908.                 local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  909.                 local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  910.                 local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  911.             end)
  912.             pcall(function()
  913.                 local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  914.                 local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  915.  
  916.                 local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  917.  
  918.                 if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  919.                 FakeWeld(LA,CollideLA) end
  920.             end)
  921.             pcall(function()
  922.                 if(HD)then
  923.                     local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  924.                     local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  925.                     local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  926.                     local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  927.    
  928.                     if(snapped)then
  929.                         NJ.Orientation = V3.N(0,90,0)
  930.                     end
  931.                     if(hhh.Health > 0)then
  932.                         local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  933.                         FakeWeld(HD,CollideHD)
  934.                     end
  935.                 end
  936.             end)
  937.             if(not half)then
  938.                 local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  939.                 local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  940.                 local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  941.                 local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  942.                 local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  943.                 local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  944.                 if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  945.                 local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  946.  
  947.                 FakeWeld(RL,CollideRL)
  948.                 FakeWeld(LL,CollideLL) end
  949.             end
  950.             for _,v in next, who:children() do
  951.                 if(v:IsA'BasePart')then
  952.                     v.CanCollide = true
  953.                 end
  954.             end
  955.         else
  956.             local Character = who
  957.            
  958.             if(half)then
  959.                 pcall(function()
  960.                     Character.UpperTorso.WaistRigAttachment:Destroy()
  961.                 end)
  962.             end
  963.  
  964.             local handProperties = {
  965.                 {"LimitsEnabled", true};
  966.                 {"UpperAngle",0};
  967.                 {"LowerAngle",0};
  968.             }
  969.             local footProperties = {
  970.                 {"LimitsEnabled", true};
  971.                 {"UpperAngle", 15};
  972.                 {"LowerAngle", -45};
  973.             }
  974.             local shinProperties = {
  975.                 {"LimitsEnabled", true};
  976.                 {"UpperAngle", 0};
  977.                 {"LowerAngle", -75};
  978.             }
  979.             if Character:FindFirstChild('RightLowerArm') and Character:FindFirstChild('RightHand') then
  980.                 ragdollJoint(Character,Character.RightLowerArm, Character.RightHand, "RightWrist", "Hinge", handProperties)
  981.             end
  982.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('RightUpperArm') then
  983.                 ragdollJoint(Character, Character.UpperTorso, Character["RightUpperArm"], "RightShoulder", "BallSocket")
  984.             end
  985.             if Character:FindFirstChild('RightUpperArm') and Character:FindFirstChild('RightLowerArm') then
  986.                 ragdollJoint(Character, Character.RightUpperArm, Character.RightLowerArm, "RightElbow", "BallSocket")
  987.             end
  988.             if Character:FindFirstChild('LeftLowerArm') and Character:FindFirstChild('LeftHand') then
  989.                 ragdollJoint(Character,Character.LeftLowerArm, Character.LeftHand, "LeftWrist", "Hinge", handProperties)
  990.             end
  991.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LeftUpperArm') then
  992.                 ragdollJoint(Character, Character.UpperTorso, Character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  993.             end
  994.             if Character:FindFirstChild('LeftUpperArm') and Character:FindFirstChild('LeftLowerArm') then
  995.                 ragdollJoint(Character, Character.LeftUpperArm, Character.LeftLowerArm, "LeftElbow", "BallSocket")
  996.             end
  997.             if Character:FindFirstChild('RightUpperLeg') and Character:FindFirstChild('RightLowerLeg') then
  998.                 ragdollJoint(Character,Character.RightUpperLeg, Character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  999.             end
  1000.             if Character:FindFirstChild('RightLowerLeg') and Character:FindFirstChild('RightFoot') then
  1001.                 ragdollJoint(Character,Character.RightLowerLeg, Character.RightFoot, "RightAnkle", "Hinge", footProperties)
  1002.             end
  1003.             if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('RightUpperLeg') then
  1004.                 ragdollJoint(Character,Character.LowerTorso, Character.RightUpperLeg, "RightHip", "BallSocket")
  1005.             end
  1006.             if Character:FindFirstChild('LeftUpperLeg') and Character:FindFirstChild('LeftLowerLeg') then
  1007.                 ragdollJoint(Character,Character.LeftUpperLeg, Character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  1008.             end
  1009.             if Character:FindFirstChild('LeftLowerLeg') and Character:FindFirstChild('LeftFoot') then
  1010.                 ragdollJoint(Character,Character.LeftLowerLeg, Character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  1011.             end
  1012.             if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('LeftUpperLeg') then
  1013.                 ragdollJoint(Character,Character.LowerTorso, Character.LeftUpperLeg, "LeftHip", "BallSocket")
  1014.             end
  1015.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LowerTorso') then
  1016.                 ragdollJoint(Character,Character.LowerTorso, Character.UpperTorso, "Waist", "BallSocket", {
  1017.                     {"LimitsEnabled",true};
  1018.                     {"UpperAngle",5};
  1019.                     {"Radius",5};
  1020.                 })
  1021.             end
  1022.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('Head') then
  1023.                 ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
  1024.                     {"LimitsEnabled",true};
  1025.                     {"UpperAngle",50};
  1026.                     {"LowerAngle",-50};
  1027.                 })
  1028.             end
  1029.             local NeckA = ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
  1030.                 {"LimitsEnabled",true};
  1031.                 {"UpperAngle",50};
  1032.                 {"LowerAngle",-50};
  1033.             })
  1034.  
  1035.             recurse(Character, function(_,v)
  1036.                 if v:IsA("Attachment") then
  1037.                     v.Axis = Vector3.new(0, 1, 0)
  1038.                     v.SecondaryAxis = Vector3.new(0, 0, 1)
  1039.                     v.Rotation = Vector3.new(0, 0, 0)
  1040.                     if(v.Parent == Character.Head and snapped)then
  1041.                         v.Orientation = V3.N(0,-90,0)
  1042.                     end
  1043.                 end
  1044.             end)
  1045.         end
  1046.     end)
  1047. end
  1048.  
  1049.  
  1050. function Bezier(startpos, pos2, pos3, endpos, t)
  1051.     local A = startpos:lerp(pos2, t)
  1052.     local B  = pos2:lerp(pos3, t)
  1053.     local C = pos3:lerp(endpos, t)
  1054.     local lerp1 = A:lerp(B, t)
  1055.     local lerp2 = B:lerp(C, t)
  1056.     local cubic = lerp1:lerp(lerp2, t)
  1057.     return cubic
  1058. end
  1059.  
  1060. function Effect(data)
  1061.     local FX = data.Effect or 'Resize-AndFade'
  1062.     local Parent = data.Parent or Effects
  1063.     local Color = data.Color or C3.N(0,0,0)
  1064.     local Size = data.Size or V3.N(1,1,1)
  1065.     local MoveDir = data.MoveDirection or nil
  1066.     local MeshData = data.Mesh or nil
  1067.     local SndData = data.Sound or nil
  1068.     local Frames = data.Frames or 45
  1069.     local Manual = data.Manual or nil
  1070.     local Material = data.Material or nil
  1071.     local CFra = data.CFrame or Torso.CFrame
  1072.     local Settings = data.FXSettings or {}
  1073.     local Snd,Prt,Msh;
  1074.     if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1075.         Prt = Manual
  1076.     else
  1077.         Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1078.     end
  1079.     if(typeof(MeshData) == 'table')then
  1080.         Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1081.     elseif(typeof(MeshData) == 'Instance')then
  1082.         Msh = MeshData:Clone()
  1083.         Msh.Parent = Prt
  1084.     end
  1085.     if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1086.         Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1087.     end
  1088.     if(Snd)then
  1089.         repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1090.         Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1091.     end
  1092.     local MoveSpeed = nil;
  1093.     if(MoveDir)then
  1094.         MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1095.     end
  1096.     local Inc = M.RNG()-M.RNG()
  1097.     local Thingie = 0
  1098.     local Thingie2 = M.RNG(50,100)/100
  1099.  
  1100.     coroutine.wrap(function()
  1101.         if(FX ~= 'Arc')then
  1102.             for i = 1, Frames do
  1103.                 if(FX == 'Resize-AndFade')then
  1104.                     if(not Settings.EndSize)then
  1105.                         Settings.EndSize = V3.N(0,0,0)
  1106.                     end
  1107.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1108.                     if(Settings.EndIsIncrement)then
  1109.                         Prt.Size = Prt.Size - Settings.EndSize                 
  1110.                     else
  1111.                         Prt.Size = Prt.Size - grow/Frames
  1112.                     end
  1113.                     Prt.Transparency = (i/Frames)
  1114.                 elseif(FX == 'Resize+AndFade')then
  1115.                     if(not Settings.EndSize)then
  1116.                         Settings.EndSize = Size*2
  1117.                     end
  1118.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1119.                     if(Settings.EndIsIncrement)then
  1120.                         Prt.Size = Prt.Size + Settings.EndSize                 
  1121.                     else
  1122.                         Prt.Size = Prt.Size + grow/Frames
  1123.                     end
  1124.                     Prt.Transparency = (i/Frames)
  1125.                 elseif(FX == 'Fade')then
  1126.                     Prt.Transparency = (i/Frames)
  1127.                 end
  1128.                 if(Settings.RandomizeCFrame)then
  1129.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1130.                 end
  1131.                 if(MoveDir and MoveSpeed)then
  1132.                     local Orientation = Prt.Orientation
  1133.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1134.                     Prt.Orientation = Orientation
  1135.                 end
  1136.                 if(swait and typeof(swait) == 'function')then
  1137.                     swait()
  1138.                 else
  1139.                     wait()
  1140.                 end
  1141.             end
  1142.             Prt:destroy()
  1143.         else
  1144.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1145.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1146.             local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1147.             local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1148.             assert(start ~= nil,"You need to specify a start point!")
  1149.             assert(endP ~= nil,"You need to specify an end point!")
  1150.             for i = 0, 1, Settings.Speed or 0.01 do
  1151.                 if(Settings.Home)then
  1152.                     endP = Settings.Home.CFrame
  1153.                 end
  1154.                 Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1155.                 if(swait and typeof(swait) == 'function')then
  1156.                     swait()
  1157.                 else
  1158.                     wait()
  1159.                 end
  1160.             end
  1161.             if(Settings.RemoveOnGoal)then
  1162.                 Prt:destroy()
  1163.             end
  1164.         end
  1165.     end)()
  1166.     return Prt,Msh,Snd
  1167. end
  1168.  
  1169.  
  1170. function SoulSteal(Character)
  1171.     local torso = (Character:FindFirstChild'Head' or Character:FindFirstChild'Torso' or Character:FindFirstChild'UpperTorso' or Character:FindFirstChild'LowerTorso' or Character:FindFirstChild'HumanoidRootPart')
  1172.     print(torso)
  1173.     if(torso and torso:IsA'BasePart')then
  1174.         local Model = Instance.new("Model",Effects)
  1175.         Model.Name = Character.Name.."'s Soul"
  1176.         Character:BreakJoints()
  1177.         local Soul = Part(Model,BrickColor.new'Carnation pink','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1178.         Soul.Name = 'Head'
  1179.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1180.         Effect{
  1181.             Effect="Arc",
  1182.             Manual = Soul,
  1183.             FXSettings={
  1184.                 Start=torso.CFrame,
  1185.                 Home = Torso,
  1186.                 RemoveOnGoal = true,
  1187.             }
  1188.         }
  1189.         local lastPoint = Soul.CFrame.p
  1190.    
  1191.         for i = 0, 1, 0.01 do
  1192.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1193.                 local mag = (lastPoint - Soul.Position).magnitude
  1194.                 Effect{
  1195.                     Effect = "Fade",
  1196.                     CFrame = point * CF.N(0, mag/2, 0),
  1197.                     Size = V3.N(.5,mag+.5,.5),
  1198.                     Color = Soul.BrickColor
  1199.                 }
  1200.                 lastPoint = Soul.CFrame.p
  1201.             swait()
  1202.         end
  1203.         for i = 1, 5 do
  1204.             Effect{
  1205.                 Effect="Fade",
  1206.                 Color = BrickColor.new'Carnation pink',
  1207.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1208.             }  
  1209.         end
  1210.     end
  1211. end
  1212.  
  1213. --// Other Functions \\ --
  1214.  
  1215. function getRegion(point,range,ignore)
  1216.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1217. end
  1218.  
  1219. function clerp(startCF,endCF,alpha)
  1220.     return startCF:lerp(endCF, alpha)
  1221. end
  1222.  
  1223. function GetTorso(Char)
  1224.     return Char:FindFirstChild'Torso' or Char:FindFirstChild'UpperTorso'
  1225. end
  1226.  
  1227.  
  1228.  
  1229. function ShowDamage(Pos, Text, Time, Color)
  1230.     coroutine.wrap(function()
  1231.     local Rate = (1 / 30)
  1232.     local Pos = Head
  1233.     local Text = (Text or ".Char Deleted")
  1234.     local Time = (Time or 2)
  1235.     local Color = (Color or Color3.new(1, 0, 1))
  1236.     local EffectPart = NewInstance("Part",Effects,{
  1237.         Material=Enum.Material.SmoothPlastic,
  1238.         RArmlectance = 0,
  1239.         Transparency = 0,
  1240.         BrickColor = BrickColor.new(Color),
  1241.         Name = "Effect",
  1242.         Size = Vector3.new(1,1,1),
  1243.         Anchored = true
  1244.     })
  1245.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1246.         Size = UDim2.new(1.25, 0, 1.25, 0),
  1247.         Adornee = EffectPart,
  1248.     })
  1249.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1250.         BackgroundTransparency = 1,
  1251.         Size = UDim2.new(1, 0, 1, 0),
  1252.         Text = Text,
  1253.         Font = "Arial",
  1254.         TextColor3 = Color3.new(255,102,200),
  1255.         TextStrokeColor3 = Color3.new(200,200,200),
  1256.         TextStrokeTransparency=0,
  1257.         TextScaled = true,
  1258.     })
  1259.     game.Debris:AddItem(EffectPart, (Time))
  1260.     EffectPart.Parent = game:GetService("Workspace")
  1261.     delay(0, function()
  1262.         local Frames = (Time / Rate)
  1263.         for Frame = 1, Frames do
  1264.             wait(Rate)
  1265.             local Percent = (Frame / Frames)
  1266.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1267.             TextLabel.TextTransparency = Percent
  1268.             TextLabel.TextStrokeTransparency = Percent
  1269.         end
  1270.         if EffectPart and EffectPart.Parent then
  1271.             EffectPart:Destroy()
  1272.         end
  1273.     end) end)()
  1274. end
  1275.  
  1276.  
  1277. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1278.     if(who)then
  1279.         local hum = who:FindFirstChildOfClass'Humanoid'
  1280.         local Damage = M.RNG(minDam,maxDam)
  1281.         local canHit = true
  1282.         if(hum)then
  1283.             for _, p in pairs(Hit) do
  1284.                 if p[1] == hum then
  1285.                     if(time() - p[2] < 0.1) then
  1286.                         canHit = false
  1287.                     else
  1288.                         Hit[_] = nil
  1289.                     end
  1290.                 end
  1291.             end
  1292.             if(canHit)then
  1293.                 if(hum.Health >= math.huge)then
  1294.                     who:BreakJoints()
  1295.                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  1296.                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1297.                     end
  1298.                 else
  1299.                     local player = S.Players:GetPlayerFromCharacter(who)
  1300.                     if(Type == "Fire")then
  1301.                         --idk..
  1302.                     else
  1303.                         local  c = Instance.new("ObjectValue",hum)
  1304.                         c.Name = "creator"
  1305.                         c.Value = Plr
  1306.                         game:service'Debris':AddItem(c,0.35)
  1307.                         if(M.RNG(1,100) <= (critChance or 0))then
  1308.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  1309.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1310.                             end
  1311.                             hum.Health = hum.Health - Damage*(critMult or 2)
  1312.                         else
  1313.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  1314.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1315.                             end
  1316.                             hum.Health = hum.Health - Damage
  1317.                         end
  1318.                         if(Type == 'Knockback' and GetTorso(who))then
  1319.                             local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1320.                             local body = NewInstance('BodyVelocity',GetTorso(who),{
  1321.                                 P = 500,
  1322.                                 maxForce = V3.N(math.huge,0,math.huge),
  1323.                                 velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1324.                             })
  1325.                             game:service'Debris':AddItem(body,.5)  
  1326.                         elseif(Type == 'Knockdown' and GetTorso(who))then
  1327.                             local rek = GetTorso(who)
  1328.                             print(rek)
  1329.                             hum.PlatformStand = true
  1330.                             delay(1,function()
  1331.                                 hum.PlatformStand = false
  1332.                             end)
  1333.                             local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1334.                             local bodvol = NewInstance("BodyVelocity",rek,{
  1335.                                 velocity = angle * Knock,
  1336.                                 P = 5000,
  1337.                                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1338.                             })
  1339.                             local rl = NewInstance("BodyAngularVelocity",rek,{
  1340.                                 P = 3000,
  1341.                                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1342.                                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1343.                             })
  1344.                             game:GetService("Debris"):AddItem(bodvol, .5)
  1345.                             game:GetService("Debris"):AddItem(rl, .5)
  1346.                         end
  1347.                     end
  1348.                 end
  1349.             end
  1350.             table.insert(Hit,{hum,time()})
  1351.         end
  1352.     end
  1353. end
  1354.  
  1355. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1356.     for _,v in next, getRegion(where,range,{Char}) do
  1357.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1358.             DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1359.         end
  1360.     end
  1361. end
  1362.  
  1363. function AOEFunction(where,range,callback)
  1364.     for _,v in next, getRegion(where,range,{Char}) do
  1365.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1366.             callback(v.Parent)
  1367.         end
  1368.     end
  1369. end
  1370.  
  1371. function ClosestHumanoid(pos,range)
  1372.     local mag,closest = math.huge;
  1373.     for _,v in next, getRegion(pos,range or 10,{Char}) do
  1374.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1375.         if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1376.             mag = (v.CFrame.p-pos).magnitude
  1377.             closest = hum
  1378.         end
  1379.     end
  1380.     return closest,(closest and GetTorso(closest.Parent) or nil)
  1381. end
  1382.  
  1383. function AOEHeal(where,range,amount)
  1384.     local healed = {}
  1385.     for _,v in next, getRegion(where,range,{Char}) do
  1386.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1387.         if(hum and not healed[hum])then
  1388.             hum.Health = hum.Health + amount
  1389.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1390.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Carnation pink'.Color)
  1391.             end
  1392.         end
  1393.     end
  1394. end
  1395. local BODY = {}
  1396. for _, c in pairs(Char:GetDescendants()) do
  1397.     if c:IsA("BasePart") and c.Name ~= "Handle" then
  1398.         if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
  1399.             c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1400.         end
  1401.         table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  1402.     elseif c:IsA("JointInstance") then
  1403.         table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  1404.     end
  1405. end
  1406. function refit()
  1407.     Char.Parent = workspace
  1408.     for e = 1, #BODY do
  1409.         if BODY[e] ~= nil then
  1410.             local STUFF = BODY[e]
  1411.             local PART = STUFF[1]
  1412.             local PARENT = STUFF[2]
  1413.             local MATERIAL = STUFF[3]
  1414.             local COLOR = STUFF[4]
  1415.             local TRANSPARENCY = STUFF[5]
  1416.             --local SIZE = STUFF[6]
  1417.             local NAME = STUFF[7]
  1418.             if PART.ClassName == "Part" and PART ~= RootPart then
  1419.                 PART.Material = MATERIAL
  1420.                 PART.Transparency = TRANSPARENCY
  1421.                 PART.Name = NAME
  1422.             end
  1423.             if PART.Parent ~= PARENT then
  1424.                 Humanoid:remove()
  1425.                 PART.Parent = PARENT
  1426.                 Humanoid = Instance.new("Humanoid",Char)
  1427.             end
  1428.         end
  1429.     end
  1430. end
  1431.  
  1432. Humanoid.Died:connect(function()
  1433.     refit()
  1434. end)
  1435. --// Attack Function \\--
  1436. function Color1()
  1437.     chaosmode = false
  1438.     local Glitch = false
  1439.     Music.Playing = false
  1440.     Moosic.Playing = false
  1441.     Music1.Playing = false
  1442.     Music2.Playing = true
  1443.     Music3.Playing = false
  1444.     Music4.Playing = false
  1445.     Music5.Playing = false
  1446.     Music6.Playing = false
  1447.     Creep.Playing = false
  1448.     tecks2.Text = "G̶a̶n̵g̵ ̸Mo̶/n̸i̸k̵a̸"
  1449.     tecks2.TextStrokeColor3 = Color3.new(0,0,1)
  1450.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1451.     if v:IsA("Part") then
  1452.         v.BrickColor = BrickColor.new("Really blue")
  1453.         v.Material = "Neon"
  1454.     end
  1455. end
  1456. end
  1457. function smile()
  1458.     chaosmode = false
  1459.     local Glitch = false
  1460.     Music.Playing = false
  1461.     Moosic.Playing = false
  1462.     Music1.Playing = true
  1463.     Music2.Playing = false
  1464.     Music3.Playing = false
  1465.     Music4.Playing = false
  1466.     Music5.Playing = false
  1467.     Music6.Playing = false
  1468.     Creep.Playing = false
  1469.     tecks2.Text = ":)"
  1470.     tecks2.TextStrokeColor3 = Color3.new(.1,.1,.1)
  1471.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1472.     if v:IsA("Part") then
  1473.         v.BrickColor = BrickColor.new("Really black")
  1474.         v.Material = "Neon"
  1475.         game.Lighting.OutdoorAmbient = Color3.new(.5,0,0)
  1476. game.Lighting.TimeOfDay = "05:00:00"
  1477. game.Lighting.FogColor = Color3.new(0,0,0)
  1478. game.Lighting.FogEnd = 1200
  1479.     end
  1480. end
  1481. end
  1482. function Normal()
  1483.     chaosmode = false
  1484.     local Glitch = false
  1485.     Music.Playing = true
  1486.     Moosic.Playing = false
  1487.     Music1.Playing = false
  1488.     Music2.Playing = false
  1489.     Music3.Playing = false
  1490.     Music4.Playing = false
  1491.     Music5.Playing = false
  1492.     Music6.Playing = false
  1493.     Creep.Playing = false
  1494.     tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶/i̸k̷a̴"
  1495.     tecks2.TextStrokeColor3 = Color3.new(1,0,1)
  1496.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1497.     if v:IsA("Part") then
  1498.         v.BrickColor = BrickColor.new("Hot pink")
  1499.         v.Material = "Neon"
  1500.     end
  1501. end
  1502. end
  1503.  
  1504. function BenCreep()
  1505.     chaosmode = false
  1506.     local Glitch = false
  1507.     Music.Playing = false
  1508.     Moosic.Playing = false
  1509.     Music1.Playing = false
  1510.     Music2.Playing = false
  1511.     Music3.Playing = false
  1512.     Music4.Playing = false
  1513.     Music5.Playing = false
  1514.     Music6.Playing = false
  1515.     Creep.Playing = true
  1516.     tecks2.Text = "B̴r̵o̴k̴e̷n̴ ̶H̵e̸a̵r̵t̵h̷"
  1517.     tecks2.TextStrokeColor3 = Color3.new(0.9,0,0)
  1518.     local sky = Instance.new('Sky', game:GetService'Lighting')
  1519.     sky.SkyboxBk = "rbxassetid://159454299"
  1520.     sky.SkyboxDn = "rbxassetid://159454296"
  1521.     sky.SkyboxFt = "rbxassetid://159454293"
  1522.     sky.SkyboxLf = "rbxassetid://159454286"
  1523.     sky.SkyboxRt = "rbxassetid://159454300"
  1524.     sky.SkyboxUp = "rbxassetid://166574066"
  1525. game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
  1526. game.Lighting.TimeOfDay = "05:00:00"
  1527. game.Lighting.FogColor = Color3.new(0,0,0)
  1528. game.Lighting.FogEnd = 800
  1529.    
  1530.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1531.     if v:IsA("Part") then
  1532.         v.BrickColor = BrickColor.new("Dark stone grey")
  1533.         v.Material = "Neon"
  1534.     end
  1535. end
  1536. end
  1537. function TimeTrials()
  1538.     local Glitch = false
  1539.     Music.Playing = false
  1540.     Moosic.Playing = false
  1541.     Music1.Playing = false
  1542.     Music2.Playing = false
  1543.     Music3.Playing = false
  1544.     Music4.Playing = true
  1545.     Music5.Playing = false
  1546.     Music6.Playing = false
  1547.     Creep.Playing = false
  1548.     chaosmode = true
  1549.     tecks2.Text = "J̶u̸s̸t̵ ̵M̸o̵-n̸i̵k̵a̶"
  1550.     tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  1551.    
  1552. coroutine.resume(coroutine.create(function()
  1553.     while true do
  1554.         swait(2)
  1555.         if chaosmode == true then
  1556.             tecks2.TextStrokeColor3 = BrickColor.random().Color
  1557.             for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1558.                 if v:IsA("Part") then
  1559.                     v.BrickColor = BrickColor.random()
  1560.                 end
  1561.             end
  1562.         end
  1563.     end
  1564. end))
  1565. end
  1566. function Color4()
  1567.     chaosmode = false
  1568.     local Glitch = false
  1569.     Music.Playing = false
  1570.     Moosic.Playing = false
  1571.     Music1.Playing = false
  1572.     Music2.Playing = false
  1573.     Music3.Playing = false
  1574.     Music4.Playing = false
  1575.     Music5.Playing = true
  1576.     Music6.Playing = false
  1577.     Creep.Playing = false
  1578.     tecks2.Text = "Good Night"
  1579.     tecks2.TextStrokeColor3 = Color3.new(0,1,1)
  1580.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1581.     if v:IsA("Part") then
  1582.         v.BrickColor = BrickColor.new("Toothpaste")
  1583.         v.Material = "Neon"
  1584.     end
  1585. end
  1586. end
  1587. function Glitch()
  1588.     chaosmode = false
  1589.     local Glitch = false
  1590.     Music.Playing = false
  1591.     Creep.Playing = false
  1592.     tecks2.Text = "W̶a̵n̵n̶a̷ ̶p̸l̶a̵y̷?̸"
  1593.     tecks2.TextStrokeColor3 = Color3.new(1,1,0)
  1594.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1595.     if v:IsA("Part") then
  1596.         v.BrickColor = BrickColor.new("Cool yellow")
  1597.         v.Material = "Neon"
  1598.             Music.Playing = false
  1599.     Moosic.Playing = false
  1600.     Music1.Playing = false
  1601.     Music2.Playing = false
  1602.     Music3.Playing = false
  1603.     Music4.Playing = false
  1604.     Music5.Playing = false
  1605.     Music6.Playing = true
  1606.     end
  1607. end
  1608. end
  1609. function Mistake()
  1610.     chaosmode = false
  1611.     local Glitch = false
  1612.     Music.Playing = false
  1613.     Moosic.Playing = true
  1614.     Music1.Playing = false
  1615.     Music2.Playing = false
  1616.     Music3.Playing = false
  1617.     Music4.Playing = false
  1618.     Music5.Playing = false
  1619.     Music6.Playing = false
  1620.     Creep.Playing = false
  1621.     Music1:Stop()
  1622.     tecks2.Text = "Y̴o̴u̶r̷ ̸r̵e̸a̶l̷i̸t̷y̸"
  1623.     tecks2.TextStrokeColor3 = Color3.new(170, 0, 170)
  1624.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1625.     if v:IsA("Part") then
  1626.         v.BrickColor = BrickColor.new("Royal purple")
  1627.         v.Material = "Neon"
  1628.     end
  1629. end
  1630. end
  1631. function Happy()
  1632.     chaosmode = false
  1633.     local Glitch = false
  1634.     Music.Playing = false
  1635.     Moosic.Playing = false
  1636.     Music1.Playing = false
  1637.     Music2.Playing = false
  1638.     Music3.Playing = true
  1639.     Music4.Playing = false
  1640.     Music5.Playing = false
  1641.     Music6.Playing = false
  1642.     Creep.Playing = false
  1643.     Music1:Stop()
  1644.     tecks2.Text = "Happy"
  1645.     tecks2.TextStrokeColor3 = Color3.new(1, 1, 0)
  1646.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1647.     if v:IsA("Part") then
  1648.         v.BrickColor = BrickColor.new("Cool Yellow")
  1649.         v.Material = "Neon"
  1650.     end
  1651. end
  1652. end
  1653.  
  1654. function Equip_Sawblade()
  1655.     for i = 1, 5 do
  1656.         Effect{
  1657.             Effect='Resize+AndFade',
  1658.             Color = BrickColor.new'Carnation pink',
  1659.             Material = Enum.Material.Neon,
  1660.             Size=V3.N(3.5,3.5,3.5),
  1661.             CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1662.             FXSettings={
  1663.                 EndSize=V3.N(.05,.05,.05),
  1664.                 EndIsIncrement=true,
  1665.                
  1666.             }
  1667.         }
  1668.     end
  1669.     local prt = Part(Char,BrickColor.new'Institutional white',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(9,0,0),false,false)
  1670.     prt.Transparency = .0
  1671.     local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://174322089","",V3.N(3,3,3),V3.N(0,0,0),CF.N(0,0,9))
  1672.     local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1673.     return prt,weld
  1674. end
  1675.  
  1676. function The_Necc()
  1677.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1678.     if(torso)then
  1679.         local who = torso.Parent
  1680.         Attack = true
  1681.         NeutralAnims = false
  1682.         who.Parent = Char
  1683.         chatfunc("you look tired sleep a little")
  1684.         local oRoot
  1685.         pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1686.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1687.         for i = 0, 4, 0.1 do
  1688.             swait()
  1689.             humanoid.PlatformStand = true
  1690.             local Alpha = .15
  1691.             RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1692.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1693.             RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1694.             LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1695.             RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1696.             NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1697.         end    
  1698.         gWeld:destroy()
  1699.         if(who:FindFirstChild'Head')then
  1700.             local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1701.             s:Play()
  1702.             s.Ended:connect(function() s:Destroy() end)
  1703.         end
  1704.         who.Parent = workspace
  1705.         humanoid.Health = 0
  1706.         Ragdoll(who,false,true)
  1707.         for i = 0, 1.5, 0.1 do
  1708.             swait()
  1709.             humanoid.PlatformStand = true
  1710.             local Alpha = .3
  1711.             RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1712.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1713.             RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1714.             LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1715.             RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1716.             NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1717.         end
  1718.         Attack = false
  1719.         NeutralAnims = true
  1720.     end
  1721. end
  1722.  
  1723. function Hands_Off()
  1724.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1725.    
  1726.     if(torso)then
  1727.         local who = torso.Parent
  1728.         local doAttack = false
  1729.         Instance.AllChildren(who,function(v)
  1730.             if(v.Name:lower():find"arm")then
  1731.                 doAttack = true
  1732.             end
  1733.         end, true)
  1734.         if(not doAttack)then return end
  1735.         Hum.WalkSpeed = 0
  1736.         Hum.JumpPower = 0
  1737.         Attack = true
  1738.         NeutralAnims = false
  1739.         who.Parent = Char
  1740.         local oRoot
  1741.         pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1742.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1743.         for i = 0, 4, 0.1 do
  1744.             swait()
  1745.             humanoid.PlatformStand = true
  1746.             local Alpha = .15
  1747.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1748.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1749.             RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1750.             LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1751.             RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1752.             NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1753.         end
  1754.         local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1755.         local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1756.         Sound(torso,1093102664,.85,5,false,true,true)
  1757.         Sound(torso,429400881,1,1,false,true,true)
  1758.         chatfunc("You dont need that!")
  1759.         FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1760.         Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1761.         FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1762.         Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())       
  1763.         FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1764.         FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1765.         Instance.AllChildren(who,function(v)
  1766.             if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1767.                 v:destroy()
  1768.             end
  1769.         end, true)
  1770.         if(not VoidSB)then
  1771.             coroutine.wrap(function()
  1772.                 repeat swait()
  1773.                 humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1774.                 humanoid.Health = 0
  1775.             end)()
  1776.         else
  1777.             coroutine.wrap(function()
  1778.                 repeat swait()  humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1779.                 humanoid.Health = 0
  1780.             end)()
  1781.  
  1782.             local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1783.             local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1784.             prt1.Parent = torso;
  1785.             prt2.Parent = torso;
  1786.             local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1787.             local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1788.         end
  1789.        
  1790.         humanoid.Died:connect(function()
  1791.             Ragdoll(who)
  1792.         end)
  1793.         who.Parent = workspace
  1794.  
  1795.         local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1796.         local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1797.         prt1.Parent = FRArm;
  1798.         prt2.Parent = FLArm;
  1799.         local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1800.         local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1801.         gWeld:destroy()
  1802.         humanoid.PlatformStand = false
  1803.         if(oRoot)then
  1804.             oRoot.Parent = who
  1805.             if(who:FindFirstChild('RootJoint',true))then
  1806.                 oRoot.RootJoint.Part0 = oRoot
  1807.                 oRoot.RootJoint.Part1 = torso
  1808.             else
  1809.                 humanoid:BuildRigFromAttachments()
  1810.             end
  1811.         end
  1812.        
  1813.        
  1814.         for i = 0, 3, 0.1 do
  1815.             swait()
  1816.             local Alpha = .15
  1817.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1818.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1819.             RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1820.             LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1821.             RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1822.             NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1823.         end
  1824.         Hum.WalkSpeed = 16
  1825.         Hum.JumpPower = 50
  1826.         Attack = false
  1827.         NeutralAnims = true
  1828.     end
  1829. end
  1830. function ScrewMe()
  1831.     Attack = true
  1832.     NeutralAnims = false
  1833.     for i = 0, 2, 0.1 do
  1834.         swait()
  1835.         local Alpha = .15
  1836.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1837.         LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1838.         RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1839.         LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1840.         RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1841.         NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1842.     end
  1843.     local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1844.     local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1845.     local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1846.     for i = 1, 3 do
  1847.         for i = 0, 2, 0.1 do
  1848.             swait()
  1849.             local Alpha = .15
  1850.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1851.             LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1852.             RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1853.             LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1854.             RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1855.             NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1856.             driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1857.         end
  1858.         for i = 0, 2, 0.1 do
  1859.             swait()
  1860.             local Alpha = .15
  1861.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1862.             LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1863.             RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1864.             LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1865.             RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1866.             NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1867.             driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1868.         end
  1869.     end
  1870.     for i = 0, 2, 0.1 do
  1871.         swait()
  1872.         local Alpha = .15
  1873.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1874.         LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1875.         RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1876.         LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1877.         RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1878.         NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1879.     end
  1880.     screwdriver:destroy()
  1881.     Attack = false
  1882.     NeutralAnims = true
  1883. end
  1884. function SliceYou()
  1885.     Attack = true
  1886.     NeutralAnims = false
  1887.     local saw,weld = Equip_Sawblade()
  1888.     for i = 0, 2, 0.1 do
  1889.         swait()
  1890.         local Alpha = .15
  1891.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1892.         LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1893.         RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1894.         LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1895.         RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1896.         NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1897.     end
  1898.     for i = 0, 3, 0.1 do
  1899.         swait()
  1900.         local Alpha = .3
  1901.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1902.         LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1903.         RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1904.         LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1905.         RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1906.         NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1907.     end
  1908.     local sound = Sound(Torso,367720620,false,false,false)
  1909.     sound:Play()
  1910.     for i = 0, 6, .1 do
  1911.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1912.         swait()
  1913.     end
  1914.     for i = 0, 2, .1 do
  1915.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1916.         swait()
  1917.     end
  1918.     sound:Play()
  1919.     for i = 0, 1, .1 do
  1920.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1921.         swait()
  1922.     end
  1923.     sound:Play()
  1924.     for i = 0, 5, .1 do
  1925.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1926.         swait()
  1927.     end
  1928.     for i = 1, 5 do
  1929.         Effect{
  1930.             Effect='Resize+AndFade',
  1931.             Color = BrickColor.new'Carnation pink',
  1932.             Material = Enum.Material.Neon,
  1933.             Size=V3.N(3.5,3.5,3.5),
  1934.             CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1935.             FXSettings={
  1936.                 EndSize=V3.N(.05,.05,.05),
  1937.                 EndIsIncrement=true,
  1938.                
  1939.             }
  1940.         }
  1941.     end
  1942.     saw:destroy()
  1943.     Attack = false
  1944.     NeutralAnims = true
  1945. end
  1946. function Taunt()
  1947.     local tauntFuncs = {SliceYou,ScrewMe}
  1948.     local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1949.     taunt()
  1950. end
  1951. function Aids()
  1952.     Music.Playing = false
  1953.     local DabSounds = {420701444,420701460,420701487}
  1954.     local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1955.     repeat swait() until DabSnd.IsLoaded
  1956.     DabSnd:Play()
  1957.     chatfunc("deivis97: Sorry about that")
  1958.     DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1959.     Attack = true
  1960.     NeutralAnims = false
  1961.     local a = 0
  1962.     for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1963.         a = a + 1
  1964.         swait()
  1965.         local Alpha = .3
  1966.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1967.         LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1968.         RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1969.         LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1970.         RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1971.         NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1972.     end
  1973.     Music.Playing = true
  1974.     Attack = false
  1975.     NeutralAnims = true
  1976. end
  1977.  
  1978. function OnceWas(who)
  1979.     for _,v in next, who:children() do
  1980.         if(v:IsA'BasePart')then
  1981.             Effect{
  1982.                 Parent=Effects,
  1983.                 Effect='Fade',
  1984.                 Color = BrickColor.new'Carnation pink',
  1985.                 Material = Enum.Material.Glass,
  1986.                 Size = v.Size,
  1987.                 CFrame=v.CFrame,
  1988.                 Frames = 90,
  1989.             }
  1990.         end
  1991.     end
  1992. end
  1993.  
  1994. function Teleport(where)
  1995.     OnceWas(Char)
  1996.     Sound(Root,235097614,3,1,false,true,true)
  1997.     Sound(Root,75356820,2,1,false,true,true)
  1998.     Root.CFrame = CF.N(where.p)
  1999.     OnceWas(Char)
  2000. end
  2001.  
  2002. function Dash()
  2003.     Attack = true
  2004.     Sound(Root,235097614,3,1,false,true,true)
  2005.     Sound(Root,75356820,2,1,false,true,true)
  2006.     for i = 1, 5 do
  2007.         OnceWas(Char)
  2008.         Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  2009.         swait()
  2010.     end
  2011.     Attack = false
  2012. end
  2013.  
  2014. function Shriek()
  2015.     Attack = true
  2016.     NeutralAnims = true
  2017.     local scream = Sound(Char,660244878,1,10,false,false,false)
  2018.     local i = 0
  2019.     scream:Play()
  2020.     while scream.Playing do
  2021.         i = i + 1
  2022.         swait()
  2023.         coroutine.wrap(function()
  2024.             AOEFunction(Head.Position,30,function(who)
  2025.                 local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  2026.                 if(h and hd and h.Health > 0)then
  2027.                     h.Health = 0
  2028.                     Sound(hd,429400881,1,1,false,true,true)
  2029.                     Ragdoll(who)
  2030.                     swait()
  2031.                     local frags = Fragment(hd)
  2032.                     for _,v in next, frags:children() do
  2033.                         v.BrickColor = BloodColor
  2034.                         v.Material = BloodMaterial
  2035.                         v.CanCollide = true
  2036.                         v.Anchored = false
  2037.                     end
  2038.                     chatfunc("HAHAHAHAHAHAHA!")
  2039.                     hd:destroy()
  2040.                 end
  2041.             end)
  2042.         end)()
  2043.         local Alpha = .15
  2044.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  2045.         LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  2046.         RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  2047.         LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  2048.         RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  2049.         NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  2050.     end
  2051.     Attack = false
  2052.     NeutralAnims = true
  2053. end
  2054. chatfunc("..deivis97 edit :3....")
  2055. function SawMeDaddy()
  2056.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  2057.     if(torso)then
  2058.         Attack = true
  2059.         NeutralAnims = false
  2060.         local who = torso.Parent
  2061.         who.Parent = Char
  2062.         Hum.WalkSpeed = 0
  2063.         Hum.JumpPower = 0
  2064.         humanoid.WalkSpeed = 0
  2065.         humanoid.JumpPower = 0
  2066.         local saw,weld = Equip_Sawblade()
  2067.         pcall(function() who.HumanoidRootPart:destroy() end)
  2068.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  2069.         for i = 0, 6, 0.1 do
  2070.             swait()
  2071.             weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  2072.             local Alpha = .15
  2073.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  2074.             LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2075.             RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2076.             LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  2077.             RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  2078.             NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  2079.         end
  2080.         chatfunc("No escape")
  2081.         Sound(Torso,367720620,1,1,false,true,true)
  2082.         coroutine.wrap(function()
  2083.             repeat swait()
  2084.                 weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  2085.             until not saw.Parent
  2086.         end)()
  2087.         swait(60)
  2088.         local slicing = Sound(saw,1013673726,1,1,true,false,true)
  2089.         Sound(torso,429400881,1,1,false,true,true)
  2090.         local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  2091.         prt1.Parent = torso;
  2092.         local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  2093.         for i = 0, .3, 0.001 do
  2094.             swait()
  2095.            
  2096.             humanoid.Health = humanoid.Health - .5
  2097.             if(humanoid.Health <= 0)then
  2098.                 gWeld:destroy()
  2099.                 Sound(torso,429400881,1,1,false,true,true)
  2100.                 break
  2101.             end
  2102.             local Alpha = i
  2103.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  2104.             LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2105.             RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2106.             LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  2107.             RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  2108.             NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  2109.         end
  2110.         humanoid.Health = 0
  2111.         who.Parent = workspace
  2112.         Ragdoll(who)
  2113.         slicing:destroy()
  2114.         for i = 1, 5 do
  2115.             Effect{
  2116.                 Effect='Resize+AndFade',
  2117.                 Color = BrickColor.new'Carnation pink',
  2118.                 Material = Enum.Material.Neon,
  2119.                 Size=V3.N(3.5,3.5,3.5),
  2120.                 CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  2121.                 FXSettings={
  2122.                     EndSize=V3.N(.05,.05,.05),
  2123.                     EndIsIncrement=true,
  2124.                    
  2125.                 }
  2126.             }
  2127.         end
  2128.         Hum.WalkSpeed = 16
  2129.         Hum.JumpPower = 50
  2130.         saw:destroy()
  2131.         Attack = false
  2132.         NeutralAnims = true
  2133.     end
  2134. end
  2135. function The_End()
  2136.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  2137.    
  2138.     if(torso)then
  2139.         Attack = true
  2140.         NeutralAnims = false
  2141.         local who = torso.Parent
  2142.         Hum.WalkSpeed = 0
  2143.         Hum.JumpPower = 0
  2144.         humanoid.WalkSpeed = 0
  2145.         humanoid.JumpPower = 0
  2146.         who.Parent = Char
  2147.         pcall(function() who.HumanoidRootPart:destroy() end)
  2148.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  2149.         for i = 0, 2, 0.1 do
  2150.             swait()
  2151.             local Alpha = .3
  2152.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  2153.             LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  2154.             RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  2155.             LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  2156.             RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  2157.             NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  2158.         end
  2159.         Sound(Torso,200065377,1.3,4,false,true,true)
  2160.         for i = 0, 1, 0.1 do
  2161.             swait()
  2162.             local Alpha = .2
  2163.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  2164.             LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  2165.             RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  2166.             LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  2167.             RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  2168.             NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  2169.         end
  2170.         gWeld:destroy()
  2171.         local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  2172.         for i = 0, 1, 0.1 do
  2173.             swait()
  2174.             local Alpha = .3
  2175.             humanoid.PlatformStand = true
  2176.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2177.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2178.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2179.             LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2180.             RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2181.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2182.         end
  2183.         gWeld:destroy()
  2184.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  2185.         for i = 0, 6, 0.1 do
  2186.             swait()
  2187.             local Alpha = .3
  2188.             humanoid.PlatformStand = true
  2189.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2190.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2191.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2192.             LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2193.             RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2194.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2195.         end
  2196.         Sound(torso,1093102664,.85,5,false,true,true)
  2197.         Sound(torso,429400881,1,1,false,true,true)
  2198.         chatfunc("Last words??")
  2199.         gWeld:destroy()
  2200.         Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  2201.         humanoid.Health = 0
  2202.         for _,v in next, who:children() do
  2203.             if(v:IsA'LocalScript' or v:IsA'Script')then
  2204.                 v.Disabled = true
  2205.                 v:destroy()
  2206.             end
  2207.         end
  2208.         Ragdoll(who,true)
  2209.        
  2210.    
  2211.         if(not VoidSB)then
  2212.             coroutine.wrap(function()
  2213.                 repeat swait()
  2214.                     BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  2215.                 until not who or not who.Parent
  2216.             end)()
  2217.             coroutine.wrap(function()
  2218.                 local LT = who:FindFirstChild'LowerTorso'
  2219.                 if(LT)then
  2220.                     repeat swait()
  2221.                         BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  2222.                     until not who or not who.Parent
  2223.                 end
  2224.             end)()
  2225.         end
  2226.        
  2227.         for i = 0, 1, 0.1 do
  2228.             swait()
  2229.             local Alpha = .3
  2230.             humanoid.PlatformStand = true
  2231.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2232.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2233.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2234.             LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  2235.             RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  2236.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2237.         end
  2238.         for i = 0, 4, 0.1 do
  2239.             swait()
  2240.             local Alpha = .3
  2241.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2242.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2243.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2244.             LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2245.             RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2246.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2247.         end
  2248.         who.Parent = workspace
  2249.         Attack = false
  2250.         NeutralAnims = true
  2251.         Hum.WalkSpeed = 16
  2252.         Hum.JumpPower = 50
  2253.     end
  2254. end
  2255.  
  2256. function ThrowArms()
  2257.     Attack = true
  2258.     NeutralAnims = false
  2259.     for i = 0, 3, 0.1 do
  2260.         swait()
  2261.         local Alpha = .15
  2262.         RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2263.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2264.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2265.         LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2266.         RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2267.         NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2268.     end
  2269.     Sound()
  2270.     FLArmW:destroy()
  2271.     FRArmW:destroy()
  2272.     local BV1 = NewInstance("BodyVelocity", FRArm, {
  2273.         velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2274.         P = 5000,
  2275.         maxForce = Vector3.new(8000, 8000, 8000),
  2276.     })
  2277.     local BV2 = NewInstance("BodyVelocity", FLArm, {
  2278.         velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2279.         P = 5000,
  2280.         maxForce = Vector3.new(8000, 8000, 8000),
  2281.     })
  2282.     Sound(Torso,541909763,.8,5,false,true,true)
  2283.     S.Debris:AddItem(BV1, 0.05)
  2284.     S.Debris:AddItem(BV2, 0.05)
  2285.     FRArm.CanCollide = true
  2286.     FLArm.CanCollide = true
  2287.     S.Debris:AddItem(FRArm, 5)
  2288.     S.Debris:AddItem(FLArm, 5)
  2289.     FRArm = nil
  2290.     FLArm = nil
  2291.     for i = 0, 1, 0.1 do
  2292.         swait()
  2293.         local Alpha = .3
  2294.         RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2295.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2296.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2297.         LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2298.         RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2299.         NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2300.     end
  2301.     Attack = false
  2302.     NeutralAnims = true
  2303. end
  2304. Mouse.KeyDown:connect(function(k)
  2305.     if(Attack)then return end
  2306.     if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  2307.     if(k == 'e')then Dash() end
  2308.     if(not FLArm and not FRArm)then
  2309.         if(k == 'r')then Hum.WalkSpeed = (Hum.WalkSpeed == 16 and 32 or 16) end
  2310.         if(k == 'z')then The_Necc() end
  2311.         if(k == 'x')then The_End() end
  2312.         if(k == 'c')then Hands_Off() end
  2313.         if(k == 'v')then SawMeDaddy() end
  2314.         if(k == 'b')then Shriek() end
  2315.         if(k == 't')then Aids() end
  2316.         if(k == 'f')then Color1() end
  2317.         if(k == 'g')then Color4() end
  2318.         if(k == 'h')then Mistake() end
  2319.         if(k == 'j')then Normal() end
  2320.         if(k == 'k')then Glitch() end
  2321.         if(k == 'p')then TimeTrials() end
  2322.         if(k == 'y')then BenCreep() end
  2323.         if(k == 'l')then Happy() end
  2324.         if(k == 'u')then smile() end
  2325.     end
  2326. end)
  2327.  
  2328. Mouse.Button1Down:connect(function()
  2329.     if(Attack)then return end
  2330.     if(FLArm and FRArm)then
  2331.         ThrowArms()
  2332.     end
  2333. end)
  2334.  
  2335. --// Wrap it all up \\--
  2336.  
  2337. while true do
  2338.     swait()
  2339.     if(not Music or not Music.Parent)then
  2340.         local a = Music.TimePosition
  2341.         Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  2342.         Music.Name = 'Music'
  2343.         Music.TimePosition = a
  2344.     end
  2345.     if(Music.Volume ~= 2)then Music.Volume = 2 end
  2346.     RArm.Transparency = 1
  2347.     Sine = Sine + Change
  2348.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2349.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2350.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2351.     if(State == 'Walk')then
  2352.         local wsVal = 7 / (Hum.WalkSpeed/16)
  2353.         local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2354.         --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  2355.         --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * M.C(Sine / 7) / 2, 0.5 * M.C(Sine / 7) / 2) * CF.A(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  2356.         RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2357.         LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha) 
  2358.     else
  2359.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  2360.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  2361.     end
  2362.     if(Idle > Frame_Speed*10)then
  2363.         --idk i'll do something
  2364.     end
  2365.     if(NeutralAnims and not Attack and State == 'Idle')then
  2366.         Idle = Idle + 1
  2367.     else
  2368.         Idle = 0
  2369.     end
  2370.     for v,_ in next, Stunned do
  2371.         if(v.Parent)then
  2372.             local h = v:FindFirstChildOfClass'Humanoid'
  2373.             for _,c in next, v:children() do
  2374.                 if(c:IsA'Script' or c:IsA'LocalScript')then
  2375.                     c.Disabled = false
  2376.                 end
  2377.             end
  2378.             if(h)then
  2379.                 h.Name = 'End of line'
  2380.                 h.PlatformStand = true
  2381.             else
  2382.                 Stunned[v] = nil
  2383.             end
  2384.         else
  2385.             Stunned[v] = nil
  2386.         end
  2387.     end
  2388.     if(NeutralAnims)then   
  2389.         if(State == 'Idle')then
  2390.             Change = 1
  2391.             local Alpha = .3
  2392.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  2393.             LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2394.             RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2395.             LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2396.             RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2397.             NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2398.         elseif(State == 'Walk')then
  2399.             local wsVal = 7 / (Hum.WalkSpeed/16)
  2400.             local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2401.             RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  2402.             RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2403.             LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2404.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  2405.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  2406.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2407.         elseif(State == 'Jump' or State == 'Fall')then
  2408.             if(Walking)then
  2409.                 local Alpha = .2
  2410.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2411.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2412.                 RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2413.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2414.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2415.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2416.             else
  2417.                 local Alpha = .2
  2418.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2419.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2420.                 RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2421.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2422.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2423.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)         
  2424.             end
  2425.         elseif(State == 'Paralyzed')then
  2426.             local Alpha = .3
  2427.             RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2428.             RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2429.             LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2430.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2431.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2432.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2433.         elseif(State == 'Sit')then
  2434.             local Alpha = .3
  2435.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2436.             LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2437.             RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2438.             LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2439.             RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2440.             NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2441.             refit()
  2442.         end
  2443.     end
  2444. end
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