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Dec 9th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3.     script.Parent = owner.Character
  4.     local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5.     local function NewFakeEvent()
  6.         local Bind = Instance.new("BindableEvent")
  7.         local Fake;Fake = {Connections = {},
  8.         fakeEvent=true;
  9.         Connect=function(self,Func)
  10.             Bind.Event:connect(Func)
  11.             self.Connections[Bind] = true
  12.             return setmetatable({Connected = true},{
  13.             __index = function (self,Index)
  14.                 if Index:lower() == "disconnect" then
  15.                     return function() Fake.Connections[Bind] = false;self.Connected = false end
  16.                 end
  17.                 return Fake[Index]
  18.             end;
  19.             __tostring = function() return "Connection" end;
  20.         })
  21.         end}
  22.         Fake.connect = Fake.Connect;return Fake;
  23.     end
  24.     local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25.     local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26.     local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27.         self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28.     end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29.     local function TriggerEvent(self,Event,...)
  30.         local Trigger = Mouse[Event]
  31.         if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32.             for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33.         end
  34.     end
  35.     Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36.     Event.OnServerEvent:Connect(function(FiredBy,Input)
  37.         if FiredBy.Name ~= owner.Name then return end
  38.         if Input.MouseEvent then
  39.             Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40.         else
  41.             local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42.             if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43.             for _,Action in pairs(ContextActionService.Actions) do
  44.                 for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45.             end
  46.             Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47.             UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48.         end
  49.     end)
  50.     InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51.     Event.Parent = NLS([[
  52.         local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53.         local Input = function(Input,gameProcessedEvent)
  54.             if gameProcessedEvent then return end
  55.             Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56.         end
  57.         UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58.         local Hit,Target
  59.         while wait(1/30) do
  60.             if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61.                 Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62.             end
  63.         end
  64.     ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67.     __index = function (self,Index)
  68.         local Sandbox = function (Thing)
  69.             if Thing:IsA("Player") then
  70.                 local RealPlayer = Thing
  71.                 return setmetatable({},{
  72.                     __index = function (self,Index)
  73.                         local Type = type(RealPlayer[Index])
  74.                         if Type == "function" then
  75.                             if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76.                                 return function (self)return InternalData["Mouse"] end
  77.                             end
  78.                             return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79.                         end
  80.                         return RealPlayer[Index]
  81.                     end;
  82.                     __tostring = function(self) return RealPlayer.Name end
  83.                 })
  84.             end
  85.         end
  86.         if RealGame[Index] then
  87.             local Type = type(RealGame[Index])
  88.             if Type == "function" then
  89.                 if Index:lower() == "getservice" or Index:lower() == "service" then
  90.                     return function (self,Service)
  91.                         local FakeServices = {
  92.                             ["players"] = function()
  93.                                 return setmetatable({},{
  94.                                     __index = function (self2,Index2)
  95.                                         local RealService = RealGame:GetService(Service)
  96.                                         local Type2 = type(Index2)
  97.                                         if Type2 == "function" then
  98.                                             return function (self,...) return RealService[Index2](RealService,...)end
  99.                                         else
  100.                                             if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101.                                             return RealService[Index2]
  102.                                         end
  103.                                     end;
  104.                                     __tostring = function(self) return RealGame:GetService(Service).Name end
  105.                                 })
  106.                             end;
  107.                             ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108.                             ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109.                             ["runservice"] = function()
  110.                                 return setmetatable({},{
  111.                                     __index = function(self2,Index2)
  112.                                         local RealService = RealGame:GetService(Service)
  113.                                         local Type2 = type(Index2)
  114.                                         if Type2 == "function" then
  115.                                             return function (self,...) return RealService[Index2](RealService,...) end
  116.                                         else
  117.                                             local RunServices = {
  118.                                                 ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119.                                                 ["renderstepped"] = function() return RealService["Stepped"] end
  120.                                             }
  121.                                             if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122.                                             return RealService[Index2]
  123.                                         end
  124.                                     end
  125.                                 })
  126.                             end
  127.                         }
  128.                         if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129.                         return RealGame:GetService(Service)
  130.                     end
  131.                 end
  132.                 return function (self,...) return RealGame[Index](RealGame,...) end
  133.             else
  134.                 if game:GetService(Index) then return game:GetService(Index) end
  135.                 return RealGame[Index]
  136.             end
  137.         end
  138.         return nil
  139.     end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. wait(1/60)
  143. --      [[[
  144. --000000[[====================================================================================\\
  145. --000000[[                    DEIVIS97 EDIT    Modes stuff by tcgc121212
  146. --000000[[====================================================================================//
  147. --      [[[
  148.  
  149.  
  150. --// Initializing \\--
  151. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  152. local Plrs = S.Players
  153. local Plr = Plrs.LocalPlayer
  154. local Char = Plr.Character
  155. local Hum = Char:FindFirstChildOfClass'Humanoid'
  156. local RArm = Char["Right Arm"]
  157. local LArm = Char["Left Arm"]
  158. local RLeg = Char["Right Leg"]
  159. local LLeg = Char["Left Leg"]  
  160. local Root = Char:FindFirstChild'HumanoidRootPart'
  161. local RootPart = Char["HumanoidRootPart"]
  162. local Rooted = false
  163. local Torso = Char.Torso
  164. local Head = Char.Head
  165. local NeutralAnims = true
  166. local Attack = false
  167. local BloodPuddles = {}
  168. local Effects = {}
  169. local Debounces = {Debounces={}}
  170. local Mouse = Plr:GetMouse()
  171. local Hit = {}
  172. local Sine = 0
  173. local Idle = 0
  174. local Change = 1
  175. local FLArm,FRArm,FRArmW,FLArmW
  176. local Stunned = {}
  177. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  178. --// Debounce System \\--
  179.  
  180.  
  181. function Debounces:New(name,cooldown)
  182.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  183.     setmetatable(aaaaa,{__index = Debounces})
  184.     Debounces.Debounces[name] = aaaaa
  185.     return aaaaa
  186. end
  187.  
  188. function Debounces:Use(overrideUsable)
  189.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  190.     if(self.Usable or overrideUsable)then
  191.         self.Usable = false
  192.         self.CoolingDown = true
  193.         local LastUse = time()
  194.         self.LastUse = LastUse
  195.         delay(self.Cooldown or 2,function()
  196.             if(self.LastUse == LastUse)then
  197.                 self.CoolingDown = false
  198.                 self.Usable = true
  199.             end
  200.         end)
  201.     end
  202. end
  203.  
  204. function Debounces:Get(name)
  205.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  206.     for i,v in next, Debounces.Debounces do
  207.         if(i == name)then
  208.             return v;
  209.         end
  210.     end
  211. end
  212.  
  213. function Debounces:GetProgressPercentage()
  214.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  215.     if(self.CoolingDown and not self.Usable)then
  216.         return math.max(
  217.             math.floor(
  218.                 (
  219.                     (time()-self.LastUse)/self.Cooldown or 2
  220.                 )*100
  221.             )
  222.         )
  223.     else
  224.         return 100
  225.     end
  226. end
  227.  
  228. --// Shortcut Variables \\--
  229. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  230. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  231. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  232. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  233. local R3 = {N=Region3.new}
  234. local De = S.Debris
  235. local WS = workspace
  236. local Lght = S.Lighting
  237. local RepS = S.ReplicatedStorage
  238. local IN = Instance.new
  239.  
  240. --// Extended ROBLOX tables \\--
  241. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  242. --// Customization \\--
  243. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  244.     if Humanoid.Health > 0.1 and Humanoid.Health < 1.0E298 then
  245.         Humanoid.MaxHealth = 1.0E298
  246.         Humanoid.Health = 1.0E298
  247.     end
  248. end)
  249. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  250. local Remove_Hats = true
  251. local Remove_Clothing = false
  252. local PlayerSize = 1
  253. local DamageColor = BrickColor.new'Pink'
  254. local MusicID = 1445753925
  255. local MusicPitch = 1
  256. local BloodID = "rbxassetid://51657249"
  257. local BloodColor = BrickColor.new'Really black'
  258. local BloodMaterial = Enum.Material.Neon
  259. local Orin = "http://www.roblox.com/asset/?id=492754352"
  260. Head.face.Texture = Orin
  261. function weld(a, b, acf)
  262.     local w = Instance.new("Weld", a)
  263.     w.Part0 = a
  264.     w.Part1 = b
  265.     w.C0 = acf
  266. end
  267. local righteyebrickcolor = "Lime green"
  268. local reye = Instance.new("Part", Char)
  269. reye.CanCollide = false
  270. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  271. reye.Material = "Neon"
  272. reye.Size = Vector3.new(.25,.35,.15)
  273. weld(reye, Char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  274. m1 = Instance.new("SpecialMesh", reye)
  275. m1.MeshType = "Sphere"
  276. m1.Scale = Vector3.new(0.9,0.9,0.9)
  277. reye.Locked = true
  278. reye.Name = "re"
  279.  
  280. local leye = Instance.new("Part", Char)
  281. leye.CanCollide = false
  282. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  283. leye.Material = "Neon"
  284. leye.Size = Vector3.new(.25,.35,.15)
  285. weld(leye, Char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  286. local m = Instance.new("SpecialMesh", leye)
  287. m.MeshType = "Sphere"
  288. m.Scale = Vector3.new(0.9,0.9,0.9)
  289. leye.Locked = true
  290. leye.Name = "le"
  291. local Aura = Instance.new('ParticleEmitter')
  292. Aura.Name = "Aura"
  293. Aura.Texture = "rbxassetid://141116476"
  294. Aura.Parent = reye
  295. Aura.LightEmission = 1
  296. Aura.Transparency = NumberSequence.new(0,0.6,1)
  297. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  298. Aura.Size = NumberSequence.new(0.5,0.4,0.2)
  299. Aura.LockedToPart = false
  300. Aura.Lifetime = NumberRange.new(2)
  301. Aura.Rate = 99
  302. Aura.Speed = NumberRange.new(1)
  303. Aura.EmissionDirection = "Top"
  304. for i,v in pairs(Char:GetChildren()) do
  305.         if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  306.             v:destroy()
  307.         end
  308.     end
  309. local Hair = Instance.new("Part")
  310. Hair.Parent = Char
  311. Hair.Name = "Hair"
  312. Hair.Size = Vector3.new(0.1, 0.1, 0.1)
  313. Hair.CFrame = Char.Head.CFrame
  314. Hair:BreakJoints()
  315. Hair.CanCollide = false
  316. Hair.BrickColor = BrickColor.new("New Yeller")
  317. Hair.TopSurface = "Smooth"
  318. Hair.BottomSurface = "Smooth"
  319. Weld = Instance.new("Weld")
  320. Weld.Name = "Weld"
  321. Weld.Part0 = Char.Head
  322. Weld.Part1 = Hair
  323. Weld.Parent = Char.Head
  324. Weld.C0 = CFrame.new(-0.1, -0.71, 0.8)*CFrame.fromEulerAnglesXYZ(0, 3, 0)
  325. Mesh = Instance.new("SpecialMesh")
  326. Mesh.Parent = Hair
  327. Mesh.MeshId = "rbxassetid://731142602"
  328. Mesh.TextureId = "http://www.roblox.com/asset/?id=1332227116"
  329. Mesh.Scale = Vector3.new(0.25, 0.21, 0.2)
  330.  
  331. shirt = Instance.new("Shirt", Char)
  332. shirt.Name = "Shirt"
  333. pants = Instance.new("Pants", Char)
  334. pants.Name = "Pants"
  335. Char.Shirt.ShirtTemplate = "rbxassetid://1298116952"
  336. Char.Pants.PantsTemplate = "rbxassetid://1340645290"
  337.  
  338. local naeeym2 = Instance.new("BillboardGui",Char)
  339. naeeym2.AlwaysOnTop = true
  340. naeeym2.Size = UDim2.new(5,35,2,35)
  341. naeeym2.StudsOffset = Vector3.new(0,3,0)
  342. naeeym2.Adornee = Char.Head
  343. naeeym2.Name = "Name"
  344. --naeeym2.PlayerToHideFrom = Player
  345. naeeym2.MaxDistance = 200
  346. local tecks2 = Instance.new("TextLabel",naeeym2)
  347. tecks2.BackgroundTransparency = 1
  348. tecks2.TextScaled = true
  349. tecks2.BorderSizePixel = 0
  350. tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶-i̸k̷a̴"
  351. tecks2.Font = "Garamond"
  352. tecks2.TextSize = 30
  353. tecks2.TextStrokeTransparency = 0
  354. tecks2.TextColor3 = Color3.new(0,0,0)
  355. tecks2.TextStrokeColor3 = Color3.new(10,0,10)
  356. tecks2.Size = UDim2.new(1,0,0.5,0)
  357. tecks2.Parent = naeeym2
  358.  
  359.  
  360. local Moosic = Instance.new("Sound",Char)
  361. Moosic.Volume = 5999
  362. Moosic.SoundId = "rbxassetid://1251489217"
  363. Moosic.Looped = true
  364. Moosic.Pitch = 1 --Pitcher
  365.  
  366. local Music1 = Instance.new("Sound",Char)
  367. Music1.Volume = 5999
  368. Music1.SoundId = "rbxassetid://1202052536"
  369. Music1.Looped = true
  370. Music1.Pitch = 1 --Pitcher
  371. Music1.TimePosition = 100
  372.  
  373. local Music2 = Instance.new("Sound",Char)
  374. Music2.Volume = 5999
  375. Music2.SoundId = "rbxassetid://1374158689"
  376. Music2.Looped = true
  377. Music2.Pitch = 1 --Pitcher
  378.  
  379. local Music3 = Instance.new("Sound",Char)
  380. Music3.Volume = 5999
  381. Music3.SoundId = "rbxassetid://1325283155"
  382. Music3.Looped = true
  383. Music3.Pitch = 1 --Pitcher
  384.  
  385. local Music4 = Instance.new("Sound",Char)
  386. Music4.Volume = 5999
  387. Music4.SoundId = "rbxassetid://1581873125"
  388. Music4.Looped = true
  389. Music4.Pitch = 1 --Pitcher
  390.  
  391. local Music5 = Instance.new("Sound",Char)
  392. Music5.Volume = 5999
  393. Music5.SoundId = "rbxassetid://346746675"
  394. Music5.Looped = true
  395. Music5.Pitch = 1 --Pitcher
  396.  
  397. local Music6 = Instance.new("Sound",Char)
  398. Music6.Volume = 5999
  399. Music6.SoundId = "rbxassetid://1180904313"
  400. Music6.Looped = true
  401. Music6.Pitch = 1 --Pitcher
  402.  
  403. local Creep = Instance.new("Sound",Char)
  404. Creep.Volume = 5999
  405. Creep.SoundId = "rbxassetid://1383651657"
  406. Creep.Looped = true
  407. Creep.Pitch = 1 --Pitcher
  408.  
  409. function chatfunc(text)
  410.     local chat = coroutine.wrap(function()
  411.     if Char:FindFirstChild("TalkingBillBoard")~= nil then
  412.         Char:FindFirstChild("TalkingBillBoard"):destroy()
  413.     end
  414.     local Bill = Instance.new("BillboardGui",Char)
  415.     Bill.Size = UDim2.new(0,100,0,40)
  416.     Bill.StudsOffset = Vector3.new(0,3,0)
  417.     Bill.Adornee = Char.Head
  418.     Bill.Name = "TalkingBillBoard"
  419.     local Hehe = Instance.new("TextLabel",Bill)
  420.     Hehe.BackgroundTransparency = 1
  421.     Hehe.BorderSizePixel = 0
  422.     Hehe.Text = ""
  423.     Hehe.Font = "Antique"
  424.     Hehe.TextSize = 40
  425.     Hehe.TextStrokeTransparency = 0
  426.     Hehe.Size = UDim2.new(1,0,0.5,0)
  427.     coroutine.resume(coroutine.create(function()
  428.         while Hehe ~= nil do
  429.             swait()
  430.             Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) 
  431.             Hehe.Rotation = math.random(-5,5)
  432.             Hehe.TextColor3 = Color3.new(255,0,250)
  433.             Hehe.TextStrokeColor3 = Color3.new(255,255,255)
  434.         end
  435.     end))
  436.     for i = 1,string.len(text),1 do
  437.         swait()
  438.         Hehe.Text = string.sub(text,1,i)
  439.     end
  440.     swait(90)--Re[math.random(1, 93)]
  441.     for i = 0, 1, .025 do
  442.         swait()
  443.         Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  444.         Hehe.TextStrokeTransparency = i
  445.         Hehe.TextTransparency = i
  446.     end
  447.     Bill:Destroy()
  448.     end)
  449. chat()
  450. end
  451. --// Weapon and GUI creation, and Character Customization \\--
  452.  
  453. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  454. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  455. local Effects = IN("Folder",Char)
  456. Effects.Name = "Effects"
  457.  
  458. New = function(Object, Parent, Name, Data)
  459.     local Object = Instance.new(Object)
  460.     for Index, Value in pairs(Data or {}) do
  461.         Object[Index] = Value
  462.     end
  463.     Object.Parent = Parent
  464.     Object.Name = Name
  465.     return Object
  466. end
  467.  
  468. Circle = nil
  469. CircleParts = {}
  470. Equipped = false
  471.  
  472. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  473.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  474. end
  475.     Humanoid = Char:FindFirstChildOfClass("Humanoid")
  476.     Torso = Char:FindFirstChild("Torso")
  477.     if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
  478.         return
  479.     end
  480.     Equipped = true
  481.     Circle = Instance.new("Model")
  482.     Circle.Name = "Circle"
  483.     Angle = 0
  484.     for i = 1, 1 do
  485.         local CirclePart = Instance.new("Part")
  486.         CirclePart.Name = "CirclePart"
  487.         CirclePart.Transparency = 1
  488.         CirclePart.BrickColor = BrickColor.new("Really black")
  489.         CirclePart.Material = Enum.Material.Plastic
  490.         CirclePart.Shape = Enum.PartType.Block
  491.         CirclePart.FormFactor = Enum.FormFactor.Custom
  492.         CirclePart.TopSurface = Enum.SurfaceType.Smooth
  493.         CirclePart.BottomSurface = Enum.SurfaceType.Smooth
  494.         CirclePart.Anchored = true
  495.         CirclePart.CanCollide = false
  496.         CirclePart.Locked = true
  497.         CirclePart.Size = Vector3.new(10, 0.2, 10)
  498.         local Aura = Instance.new('ParticleEmitter')
  499. Aura.Name = "Aura"
  500. Aura.Texture = "rbxassetid://51657249"
  501. Aura.Parent = CirclePart
  502. Aura.LightEmission = 0
  503. Aura.Transparency = NumberSequence.new(0.2,0.4,1)
  504. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  505. Aura.Size = NumberSequence.new(1.2,0.9,0.8)
  506. Aura.LockedToPart = false
  507. Aura.Lifetime = NumberRange.new(2)
  508. Aura.Rate = 60
  509. Aura.Speed = NumberRange.new(2.5)
  510. Aura.SpreadAngle = Vector2.new(360,360)
  511.         local BlockMesh = Instance.new("BlockMesh")
  512.         BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  513.         BlockMesh.Parent = CirclePart
  514.         CirclePart.Parent = Circle
  515.         local Star = Instance.new("Decal", CirclePart)
  516.         Star.Texture = "http://www.roblox.com/asset/?id=1346256339"
  517.         Star.Face = "Top"
  518.         local Light = Instance.new("PointLight", CirclePart)
  519.         Light.Color = Color3.new(0,.20,0)
  520.         Light.Brightness = 100
  521.         Light.Range = 15
  522.         table.insert(CircleParts, CirclePart)
  523.     end
  524.     Spawn(function()
  525.         while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  526.             if Angle == 360 then
  527.                 Angle = 0
  528.             end
  529.             Angle = Angle + 0.05
  530.             local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
  531.             if Hit then
  532.                 if not Circle.Parent then
  533.                     Circle.Parent = Char
  534.                 end
  535.                 for i, v in pairs(CircleParts) do
  536.                     v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  537.                 end
  538.             else
  539.                 Circle.Parent = nil
  540.             end
  541.             wait()
  542.         end
  543.     end)
  544.  
  545.  
  546. CyborgArm = New("Model",Char,"CyborgArm",{})
  547. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  548. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  549. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  550. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  551. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  552. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  553. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  554. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  555. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth})
  556. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  557. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  558. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  559. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  560. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  561. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  562. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  563. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  564. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  565. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  566. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  567. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  568.  
  569. for _,v in next, CyborgArm:children() do
  570.     v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  571. end
  572. Arm = New("Model",Char,"Arm",{})
  573. Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  574. Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  575. local Aura = Instance.new('ParticleEmitter')
  576. Aura.Name = "Aura"
  577. Aura.Texture = "rbxassetid://29553714"
  578. Aura.Parent = Handle
  579. Aura.LightEmission = 0
  580. Aura.Transparency = NumberSequence.new(0.2,0.4,1)
  581. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  582. Aura.Size = NumberSequence.new(0.5,0.4,0.2)
  583. Aura.LockedToPart = true
  584. Aura.Lifetime = NumberRange.new(2)
  585. Aura.Rate = 1000
  586. Aura.Speed = NumberRange.new(0.3)
  587. Aura.SpreadAngle = Vector2.new(360,360)
  588. local Aura2 = Instance.new('ParticleEmitter')
  589. Aura2.Name = "Aura2"
  590. Aura2.Texture = "rbxassetid://73050819"
  591. Aura2.Parent = Handle
  592. Aura2.LightEmission = 0
  593. Aura2.Transparency = NumberSequence.new(0.2,0.,1)
  594. Aura2.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  595. Aura2.Size = NumberSequence.new(0.3,0.2,0.1)
  596. Aura2.LockedToPart = true
  597. Aura2.Lifetime = NumberRange.new(2)
  598. Aura2.Rate = 1000
  599. Aura2.Speed = NumberRange.new(0.2)
  600. Aura2.SpreadAngle = Vector2.new(360,360)
  601. Part = New("Part",Arm,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  602. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  603. for _,v in next, Arm:children() do
  604.     v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  605. end
  606.  
  607. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  608. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  609. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Carnation pink' Char.LeftWing.Transparency = 0.5 end)
  610.  
  611.  
  612. if(PlayerSize ~= 1)then
  613.     for _,v in next, Char:GetDescendats() do
  614.         if(v:IsA'BasePart')then
  615.             v.Size = v.Size * PlayerSize
  616.         end
  617.     end
  618. end
  619.  
  620. --// Instance Creation Functions \\--
  621.  
  622. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  623.     local Sound = IN("Sound")
  624.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  625.     Sound.Pitch = pitch or 1
  626.     Sound.Volume = volume or 1
  627.     Sound.Looped = looped or false
  628.     if(autoPlay)then
  629.         coroutine.wrap(function()
  630.             repeat wait() until Sound.IsLoaded
  631.             Sound.Playing = autoPlay or false
  632.         end)()
  633.     end
  634.     if(not looped and effect)then
  635.         Sound.Ended:connect(function()
  636.             Sound.Volume = 0
  637.             Sound:destroy()
  638.         end)
  639.     elseif(effect)then
  640.         warn("Sound can't be looped and a sound effect!")
  641.     end
  642.     Sound.Parent =parent or Char
  643.     return Sound
  644. end
  645. warn("Edit by deivis97")
  646. function Part(parent,color,material,size,cframe,anchored,cancollide)
  647.     local part = IN("Part")
  648.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  649.     part.Material = material or Enum.Material.SmoothPlastic
  650.     part.TopSurface,part.BottomSurface=10,10
  651.     part.Size = size or V3.N(1,1,1)
  652.     part.CFrame = cframe or CF.N(0,0,0)
  653.     part.CanCollide = cancollide or false
  654.     part.Anchored = anchored or false
  655.     part.Parent = parent or Char
  656.     return part
  657. end
  658.  
  659. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  660.     local part = IN("SpecialMesh")
  661.     part.MeshId = meshid or ""
  662.     part.TextureId = textid or ""
  663.     part.Scale = scale or V3.N(1,1,1)
  664.     part.Offset = offset or V3.N(0,0,0)
  665.     part.MeshType = meshtype or Enum.MeshType.Sphere
  666.     part.Parent = parent
  667.     return part
  668. end
  669.  
  670. NewInstance = function(instance,parent,properties)
  671.     local inst = Instance.new(instance,parent)
  672.     if(properties)then
  673.         for i,v in next, properties do
  674.             pcall(function() inst[i] = v end)
  675.         end
  676.     end
  677.     return inst;
  678. end
  679.  
  680. --// Music Creation \\--
  681. local Music = Sound(Char,MusicID,MusicPitch,9,true,false,true)
  682. Music.Name = 'Music'
  683.  
  684. --// Stop animations \\--
  685. for _,v in next, Hum:GetPlayingAnimationTracks() do
  686.     v:Stop();
  687. end
  688.  
  689. pcall(game.Destroy,Char:FindFirstChild'Animate')
  690. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  691.  
  692. --// Joints \\--
  693.  
  694. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  695. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  696. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  697. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  698. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  699. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  700. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  701.  
  702. local LSC0 = LS.C0
  703. local RSC0 = RS.C0
  704. local NKC0 = NK.C0
  705. local LHC0 = LH.C0
  706. local RHC0 = RH.C0
  707. local RJC0 = RJ.C0
  708.  
  709. --// Artificial HB \\--
  710.  
  711. local ArtificialHB = IN("BindableEvent", script)
  712. ArtificialHB.Name = "Heartbeat"
  713.  
  714. script:WaitForChild("Heartbeat")
  715.  
  716. local tf = 0
  717. local allowframeloss = false
  718. local tossremainder = false
  719. local lastframe = tick()
  720. local frame = 1/Frame_Speed
  721. ArtificialHB:Fire()
  722.  
  723. game:GetService("RunService").Heartbeat:connect(function(s, p)
  724.     tf = tf + s
  725.     if tf >= frame then
  726.         if allowframeloss then
  727.             script.Heartbeat:Fire()
  728.             lastframe = tick()
  729.         else
  730.             for i = 1, math.floor(tf / frame) do
  731.                 ArtificialHB:Fire()
  732.             end
  733.             lastframe = tick()
  734.         end
  735.         if tossremainder then
  736.             tf = 0
  737.         else
  738.             tf = tf - frame * math.floor(tf / frame)
  739.         end
  740.     end
  741. end)
  742.  
  743. function swait(num)
  744.     if num == 0 or num == nil then
  745.         ArtificialHB.Event:wait()
  746.     else
  747.         for i = 0, num do
  748.             ArtificialHB.Event:wait()
  749.         end
  750.     end
  751. end
  752.  
  753.  
  754. --// Effect Function(s) \\--
  755.  
  756. function FakeWeld(p0,p1)
  757.     local attachment0 = Instance.new('Attachment',p0)
  758.     local attachment1 = Instance.new('Attachment',p1)
  759.     return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  760. end
  761.  
  762. function Fragment(v)
  763.     v:ClearAllChildren()
  764.     local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  765.     v.Archivable = true
  766.     -- X
  767.     v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  768.     v.Name = v.Name.."Fragment"
  769.    
  770.     local a = v:Clone()
  771.     a.Parent = Fragments
  772.     a.CFrame = CF.N(-.5,1,1) * a.CFrame
  773.     v.CFrame = CF.N(.5,1,1) * v.CFrame
  774.     -- Y
  775.     v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  776.    
  777.     local a = v:Clone()
  778.     a.Parent = Fragments
  779.     a.CFrame = CF.N(1,-.5,1) * a.CFrame
  780.     v.CFrame = CF.N(1,.5,1) * v.CFrame
  781.     -- Z
  782.     v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  783.    
  784.     local a = v:Clone()
  785.     a.Parent = Fragments
  786.     a.CFrame = CF.N(1,1,-.5) * a.CFrame
  787.     v.CFrame = CF.N(1,1,.5) * v.CFrame
  788.    
  789.     v.Parent = Fragments
  790.     return Fragments
  791. end
  792.  
  793. local blood = NewInstance("ParticleEmitter",nil,{
  794.     Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  795.     LightEmission=.1,
  796.     LightInfluence=1,
  797.     ZOffset=.9,
  798.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  799.     Texture="rbxassetid://51657249",
  800.     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  801.     Acceleration = V3.N(0,-15,0),
  802.     Lifetime = NumberRange.new(1,2),
  803.     Rate=50,
  804.     Speed = NumberRange.new(5,15),
  805.     SpreadAngle = Vector2.new(15,15),
  806.     Enabled = false,
  807.     EmissionDirection = 'Back',
  808. })
  809.  
  810. local blood2 = NewInstance("ParticleEmitter",nil,{
  811.     Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  812.     LightEmission=.1,
  813.     LightInfluence=1,
  814.     ZOffset=.9,
  815.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  816.     Texture=BloodID,
  817.     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  818.     Acceleration = V3.N(0,-125,0),
  819.     Lifetime = NumberRange.new(1,2),
  820.     Rate=50,
  821.     Speed = NumberRange.new(5,15),
  822.     SpreadAngle = Vector2.new(15,15),
  823.     Enabled = false,
  824.     EmissionDirection = 'Back',
  825. })
  826.  
  827. local blood3 = NewInstance("ParticleEmitter",nil,{
  828.     Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  829.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  830.     Texture=BloodID,
  831.     Lifetime = NumberRange.new(.4),
  832.     Rate=50,
  833.     LockedToPart=true,
  834.     Speed = NumberRange.new(0,2),
  835.     Enabled = false,
  836. })
  837.  
  838. function Blood(size,cframe,amount)
  839.     local part = Instance.new("Part",Effects)
  840.     part.Transparency = 1
  841.     part.Size = size
  842.     part.Anchored = true
  843.     part.CanCollide = false
  844.     part.CFrame = cframe
  845.     S.Debris:AddItem(part,6)
  846.     local prtcl = blood:Clone()
  847.     prtcl.Parent = part
  848.     prtcl:Emit(amount)
  849.     return part, prtcl
  850. end
  851.  
  852. function Blood2(size,cframe)
  853.     local part = Instance.new("Part",Effects)
  854.     part.Transparency = 1
  855.     part.Size = size
  856.     part.Anchored = false
  857.     part.CanCollide = false
  858.     part.CFrame = cframe
  859.     local prtcl = blood:Clone()
  860.     prtcl.Enabled = true
  861.     prtcl.Parent = part
  862.     return part, prtcl
  863. end
  864.  
  865. function Blood3(size,cframe,amount)
  866.     local part = Instance.new("Part",Effects)
  867.     part.Transparency = 1
  868.     part.Size = size
  869.     part.Anchored = true
  870.     part.CanCollide = false
  871.     part.CFrame = cframe
  872.     S.Debris:AddItem(part,6)
  873.     local prtcl = blood2:Clone()
  874.     prtcl.Parent = part
  875.     prtcl:Emit(amount)
  876.     return part, prtcl
  877. end
  878.  
  879. function Blood4(size,cframe)
  880.     local part = Instance.new("Part",Effects)
  881.     part.Transparency = 1
  882.     part.Size = size
  883.     part.Anchored = false
  884.     part.CanCollide = false
  885.     part.CFrame = cframe
  886.     local prtcl = blood2:Clone()
  887.     prtcl.Enabled = true
  888.     prtcl.Parent = part
  889.     return part, prtcl
  890. end
  891.  
  892.  
  893. function BloodDrop(pos,dir,maxsize)
  894.     if(game.PlaceId ~= 843468296)then
  895.         local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  896.         owo.CFrame=CF.N(pos,dir)
  897.         local bv = Instance.new("BodyVelocity",owo)
  898.         bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  899.         bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  900.         bv.Name = "MOVE"
  901.         local prt = blood3:Clone()
  902.         prt.Parent = owo
  903.         prt.Enabled = true
  904.         delay(.01, function() bv:destroy() end)
  905.         local touch;
  906.         touch = owo.Touched:connect(function(hit)
  907.             if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  908.                 touch:disconnect()
  909.                 BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  910.                 owo:destroy()
  911.             end
  912.         end)
  913.     end
  914. end
  915.  
  916. function BloodPuddle(position,range,maxSize,where)
  917.     local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  918.         position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range           
  919.     ),{where,Char},false,true)
  920.     if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  921.         if(hit.Name == 'BloodPuddle')then
  922.             local dist = (position - hit.Position).magnitude
  923.             if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  924.                 --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  925.                 hit.Size = hit.Size + V3.N(.1,0,.1)
  926.             end
  927.             if(hit.Size.Z < 2)then
  928.                 pcall(function() hit.Sound:Play() end)
  929.             end
  930.         else
  931.             local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  932.             local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  933.             Sound(Puddle,685857471,1,2,false,false,true)
  934.             coroutine.wrap(function()
  935.                 swait(75)
  936.                 repeat
  937.                     swait()
  938.                     Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  939.                 until Puddle.Size.Z < 0.51
  940.                 Puddle:destroy()
  941.             end)()
  942.         end
  943.     end
  944. end
  945.  
  946. function recurse(root,callback,i)
  947.     i= i or 0
  948.     for _,v in pairs(root:GetChildren()) do
  949.         i = i + 1
  950.         callback(i,v)
  951.        
  952.         if #v:GetChildren() > 0 then
  953.             i = recurse(v,callback,i)
  954.         end
  955.     end
  956.    
  957.     return i
  958. end
  959.  
  960. function ragdollJoint(Character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  961.     if Character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  962.     for i,v in pairs(Character:GetChildren()) do
  963.         if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  964.             v.Size = Vector3.new(1,1,1)
  965.         end
  966.     end
  967.     if part1:FindFirstChildOfClass('Motor6D') then
  968.         part1:FindFirstChildOfClass('Motor6D'):Remove()
  969.     end
  970.     if attachmentName ~= "NeckAttachment" then
  971.         attachmentName = attachmentName.."RigAttachment"
  972.     end
  973.     local constraint = Instance.new(className.."Constraint")
  974.     constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  975.     constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  976.     constraint.Name = "RagdollConstraint"..part1.Name
  977.     if Character:FindFirstChildOfClass('Humanoid').Health > 0 then
  978.     local collidepart = Instance.new('Part',part1)
  979.     collidepart.Size = part1.Size/2
  980.     if string.find(string.lower(part1.Name),"upper") then
  981.         if string.find(string.lower(part1.Name),"leg") then
  982.             collidepart.Size = part1.Size/3
  983.         else
  984.             collidepart.Size = part1.Size/2.5
  985.         end
  986.     end
  987.     collidepart.CanCollide = true
  988.     collidepart.Name = "RagdollJoint"
  989.     collidepart.Anchored = false
  990.     collidepart.Transparency = 1
  991.     collidepart.CFrame = part1.CFrame
  992.     collidepart:BreakJoints()
  993.     local attachment0 = Instance.new('Attachment',part1)
  994.     local attachment1 = Instance.new('Attachment',collidepart)
  995.     if attachment0 and attachment1 then
  996.         local constraint = Instance.new("HingeConstraint")
  997.         constraint.Attachment0 = attachment0
  998.         constraint.Attachment1 = attachment1
  999.         constraint.LimitsEnabled = true
  1000.         constraint.UpperAngle = 0
  1001.         constraint.LowerAngle = 0
  1002.         constraint.Parent = Character
  1003.     end
  1004.     if string.find(string.lower(part1.Name),"upper") then
  1005.         if string.find(string.lower(part1.Name),"leg") then
  1006.             attachment0.Position = Vector3.new(0,0.01,0)
  1007.         else
  1008.             attachment0.Position = Vector3.new(0,0.25,0)
  1009.         end
  1010.     else
  1011.         attachment0.Position = Vector3.new(0,-0.1,0)
  1012.     end
  1013.     end
  1014.     for _,propertyData in next,properties or {} do
  1015.         constraint[propertyData[1]] = propertyData[2]
  1016.     end
  1017.     constraint.Parent = Character
  1018.     return constraint
  1019.     end
  1020. end
  1021.  
  1022.  
  1023. function getAttachment0(Character,attachmentName)
  1024.     for _,child in next,Character:children() do
  1025.         local attachment = child:FindFirstChild(attachmentName)
  1026.         if attachment then
  1027.             return attachment
  1028.         end
  1029.     end
  1030. end
  1031.  
  1032.  
  1033. function Ragdoll(who,half,snapped)
  1034.     pcall(function()
  1035.         who:breakJoints()
  1036.         local who = who
  1037.         local hhh = who:FindFirstChildOfClass'Humanoid'
  1038.         local t = GetTorso(who)
  1039.         pcall(function()
  1040.             who.HumanoidRootPart:destroy()
  1041.         end)
  1042.         hhh.Health = 0
  1043.         Stunned[who] = true
  1044.         if(hhh.RigType == Enum.HumanoidRigType.R6)then
  1045.             local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'          
  1046.             pcall(function()
  1047.                 if(hhh.Health > 0)then  local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1048.                 FakeWeld(RA,CollideRA) end
  1049.                 local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  1050.                 local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  1051.                 local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  1052.             end)
  1053.             pcall(function()
  1054.                 local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  1055.                 local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  1056.  
  1057.                 local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  1058.  
  1059.                 if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1060.                 FakeWeld(LA,CollideLA) end
  1061.             end)
  1062.             pcall(function()
  1063.                 if(HD)then
  1064.                     local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1065.                     local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  1066.                     local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  1067.                     local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  1068.    
  1069.                     if(snapped)then
  1070.                         NJ.Orientation = V3.N(0,90,0)
  1071.                     end
  1072.                     if(hhh.Health > 0)then
  1073.                         local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1074.                         FakeWeld(HD,CollideHD)
  1075.                     end
  1076.                 end
  1077.             end)
  1078.             if(not half)then
  1079.                 local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  1080.                 local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1081.                 local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  1082.                 local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1083.                 local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  1084.                 local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  1085.                 if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1086.                 local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1087.  
  1088.                 FakeWeld(RL,CollideRL)
  1089.                 FakeWeld(LL,CollideLL) end
  1090.             end
  1091.             for _,v in next, who:children() do
  1092.                 if(v:IsA'BasePart')then
  1093.                     v.CanCollide = true
  1094.                 end
  1095.             end
  1096.         else
  1097.             local Character = who
  1098.            
  1099.             if(half)then
  1100.                 pcall(function()
  1101.                     Character.UpperTorso.WaistRigAttachment:Destroy()
  1102.                 end)
  1103.             end
  1104.  
  1105.             local handProperties = {
  1106.                 {"LimitsEnabled", true};
  1107.                 {"UpperAngle",0};
  1108.                 {"LowerAngle",0};
  1109.             }
  1110.             local footProperties = {
  1111.                 {"LimitsEnabled", true};
  1112.                 {"UpperAngle", 15};
  1113.                 {"LowerAngle", -45};
  1114.             }
  1115.             local shinProperties = {
  1116.                 {"LimitsEnabled", true};
  1117.                 {"UpperAngle", 0};
  1118.                 {"LowerAngle", -75};
  1119.             }
  1120.             if Character:FindFirstChild('RightLowerArm') and Character:FindFirstChild('RightHand') then
  1121.                 ragdollJoint(Character,Character.RightLowerArm, Character.RightHand, "RightWrist", "Hinge", handProperties)
  1122.             end
  1123.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('RightUpperArm') then
  1124.                 ragdollJoint(Character, Character.UpperTorso, Character["RightUpperArm"], "RightShoulder", "BallSocket")
  1125.             end
  1126.             if Character:FindFirstChild('RightUpperArm') and Character:FindFirstChild('RightLowerArm') then
  1127.                 ragdollJoint(Character, Character.RightUpperArm, Character.RightLowerArm, "RightElbow", "BallSocket")
  1128.             end
  1129.             if Character:FindFirstChild('LeftLowerArm') and Character:FindFirstChild('LeftHand') then
  1130.                 ragdollJoint(Character,Character.LeftLowerArm, Character.LeftHand, "LeftWrist", "Hinge", handProperties)
  1131.             end
  1132.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LeftUpperArm') then
  1133.                 ragdollJoint(Character, Character.UpperTorso, Character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  1134.             end
  1135.             if Character:FindFirstChild('LeftUpperArm') and Character:FindFirstChild('LeftLowerArm') then
  1136.                 ragdollJoint(Character, Character.LeftUpperArm, Character.LeftLowerArm, "LeftElbow", "BallSocket")
  1137.             end
  1138.             if Character:FindFirstChild('RightUpperLeg') and Character:FindFirstChild('RightLowerLeg') then
  1139.                 ragdollJoint(Character,Character.RightUpperLeg, Character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  1140.             end
  1141.             if Character:FindFirstChild('RightLowerLeg') and Character:FindFirstChild('RightFoot') then
  1142.                 ragdollJoint(Character,Character.RightLowerLeg, Character.RightFoot, "RightAnkle", "Hinge", footProperties)
  1143.             end
  1144.             if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('RightUpperLeg') then
  1145.                 ragdollJoint(Character,Character.LowerTorso, Character.RightUpperLeg, "RightHip", "BallSocket")
  1146.             end
  1147.             if Character:FindFirstChild('LeftUpperLeg') and Character:FindFirstChild('LeftLowerLeg') then
  1148.                 ragdollJoint(Character,Character.LeftUpperLeg, Character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  1149.             end
  1150.             if Character:FindFirstChild('LeftLowerLeg') and Character:FindFirstChild('LeftFoot') then
  1151.                 ragdollJoint(Character,Character.LeftLowerLeg, Character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  1152.             end
  1153.             if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('LeftUpperLeg') then
  1154.                 ragdollJoint(Character,Character.LowerTorso, Character.LeftUpperLeg, "LeftHip", "BallSocket")
  1155.             end
  1156.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LowerTorso') then
  1157.                 ragdollJoint(Character,Character.LowerTorso, Character.UpperTorso, "Waist", "BallSocket", {
  1158.                     {"LimitsEnabled",true};
  1159.                     {"UpperAngle",5};
  1160.                     {"Radius",5};
  1161.                 })
  1162.             end
  1163.             if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('Head') then
  1164.                 ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
  1165.                     {"LimitsEnabled",true};
  1166.                     {"UpperAngle",50};
  1167.                     {"LowerAngle",-50};
  1168.                 })
  1169.             end
  1170.             local NeckA = ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
  1171.                 {"LimitsEnabled",true};
  1172.                 {"UpperAngle",50};
  1173.                 {"LowerAngle",-50};
  1174.             })
  1175.  
  1176.             recurse(Character, function(_,v)
  1177.                 if v:IsA("Attachment") then
  1178.                     v.Axis = Vector3.new(0, 1, 0)
  1179.                     v.SecondaryAxis = Vector3.new(0, 0, 1)
  1180.                     v.Rotation = Vector3.new(0, 0, 0)
  1181.                     if(v.Parent == Character.Head and snapped)then
  1182.                         v.Orientation = V3.N(0,-90,0)
  1183.                     end
  1184.                 end
  1185.             end)
  1186.         end
  1187.     end)
  1188. end
  1189.  
  1190.  
  1191. function Bezier(startpos, pos2, pos3, endpos, t)
  1192.     local A = startpos:lerp(pos2, t)
  1193.     local B  = pos2:lerp(pos3, t)
  1194.     local C = pos3:lerp(endpos, t)
  1195.     local lerp1 = A:lerp(B, t)
  1196.     local lerp2 = B:lerp(C, t)
  1197.     local cubic = lerp1:lerp(lerp2, t)
  1198.     return cubic
  1199. end
  1200.  
  1201. function Effect(data)
  1202.     local FX = data.Effect or 'Resize-AndFade'
  1203.     local Parent = data.Parent or Effects
  1204.     local Color = data.Color or C3.N(0,0,0)
  1205.     local Size = data.Size or V3.N(1,1,1)
  1206.     local MoveDir = data.MoveDirection or nil
  1207.     local MeshData = data.Mesh or nil
  1208.     local SndData = data.Sound or nil
  1209.     local Frames = data.Frames or 45
  1210.     local Manual = data.Manual or nil
  1211.     local Material = data.Material or nil
  1212.     local CFra = data.CFrame or Torso.CFrame
  1213.     local Settings = data.FXSettings or {}
  1214.     local Snd,Prt,Msh;
  1215.     if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1216.         Prt = Manual
  1217.     else
  1218.         Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1219.     end
  1220.     if(typeof(MeshData) == 'table')then
  1221.         Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1222.     elseif(typeof(MeshData) == 'Instance')then
  1223.         Msh = MeshData:Clone()
  1224.         Msh.Parent = Prt
  1225.     end
  1226.     if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1227.         Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1228.     end
  1229.     if(Snd)then
  1230.         repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1231.         Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1232.     end
  1233.     local MoveSpeed = nil;
  1234.     if(MoveDir)then
  1235.         MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1236.     end
  1237.     local Inc = M.RNG()-M.RNG()
  1238.     local Thingie = 0
  1239.     local Thingie2 = M.RNG(50,100)/100
  1240.  
  1241.     coroutine.wrap(function()
  1242.         if(FX ~= 'Arc')then
  1243.             for i = 1, Frames do
  1244.                 if(FX == 'Resize-AndFade')then
  1245.                     if(not Settings.EndSize)then
  1246.                         Settings.EndSize = V3.N(0,0,0)
  1247.                     end
  1248.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1249.                     if(Settings.EndIsIncrement)then
  1250.                         Prt.Size = Prt.Size - Settings.EndSize                 
  1251.                     else
  1252.                         Prt.Size = Prt.Size - grow/Frames
  1253.                     end
  1254.                     Prt.Transparency = (i/Frames)
  1255.                 elseif(FX == 'Resize+AndFade')then
  1256.                     if(not Settings.EndSize)then
  1257.                         Settings.EndSize = Size*2
  1258.                     end
  1259.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1260.                     if(Settings.EndIsIncrement)then
  1261.                         Prt.Size = Prt.Size + Settings.EndSize                 
  1262.                     else
  1263.                         Prt.Size = Prt.Size + grow/Frames
  1264.                     end
  1265.                     Prt.Transparency = (i/Frames)
  1266.                 elseif(FX == 'Fade')then
  1267.                     Prt.Transparency = (i/Frames)
  1268.                 end
  1269.                 if(Settings.RandomizeCFrame)then
  1270.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1271.                 end
  1272.                 if(MoveDir and MoveSpeed)then
  1273.                     local Orientation = Prt.Orientation
  1274.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1275.                     Prt.Orientation = Orientation
  1276.                 end
  1277.                 if(swait and typeof(swait) == 'function')then
  1278.                     swait()
  1279.                 else
  1280.                     wait()
  1281.                 end
  1282.             end
  1283.             Prt:destroy()
  1284.         else
  1285.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1286.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1287.             local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1288.             local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1289.             assert(start ~= nil,"You need to specify a start point!")
  1290.             assert(endP ~= nil,"You need to specify an end point!")
  1291.             for i = 0, 1, Settings.Speed or 0.01 do
  1292.                 if(Settings.Home)then
  1293.                     endP = Settings.Home.CFrame
  1294.                 end
  1295.                 Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1296.                 if(swait and typeof(swait) == 'function')then
  1297.                     swait()
  1298.                 else
  1299.                     wait()
  1300.                 end
  1301.             end
  1302.             if(Settings.RemoveOnGoal)then
  1303.                 Prt:destroy()
  1304.             end
  1305.         end
  1306.     end)()
  1307.     return Prt,Msh,Snd
  1308. end
  1309.  
  1310.  
  1311. function SoulSteal(Character)
  1312.     local torso = (Character:FindFirstChild'Head' or Character:FindFirstChild'Torso' or Character:FindFirstChild'UpperTorso' or Character:FindFirstChild'LowerTorso' or Character:FindFirstChild'HumanoidRootPart')
  1313.     print(torso)
  1314.     if(torso and torso:IsA'BasePart')then
  1315.         local Model = Instance.new("Model",Effects)
  1316.         Model.Name = Character.Name.."'s Soul"
  1317.         Character:BreakJoints()
  1318.         local Soul = Part(Model,BrickColor.new'Carnation pink','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1319.         Soul.Name = 'Head'
  1320.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1321.         Effect{
  1322.             Effect="Arc",
  1323.             Manual = Soul,
  1324.             FXSettings={
  1325.                 Start=torso.CFrame,
  1326.                 Home = Torso,
  1327.                 RemoveOnGoal = true,
  1328.             }
  1329.         }
  1330.         local lastPoint = Soul.CFrame.p
  1331.    
  1332.         for i = 0, 1, 0.01 do
  1333.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1334.                 local mag = (lastPoint - Soul.Position).magnitude
  1335.                 Effect{
  1336.                     Effect = "Fade",
  1337.                     CFrame = point * CF.N(0, mag/2, 0),
  1338.                     Size = V3.N(.5,mag+.5,.5),
  1339.                     Color = Soul.BrickColor
  1340.                 }
  1341.                 lastPoint = Soul.CFrame.p
  1342.             swait()
  1343.         end
  1344.         for i = 1, 5 do
  1345.             Effect{
  1346.                 Effect="Fade",
  1347.                 Color = BrickColor.new'Carnation pink',
  1348.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1349.             }  
  1350.         end
  1351.     end
  1352. end
  1353.  
  1354. --// Other Functions \\ --
  1355.  
  1356. function getRegion(point,range,ignore)
  1357.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1358. end
  1359.  
  1360. function clerp(startCF,endCF,alpha)
  1361.     return startCF:lerp(endCF, alpha)
  1362. end
  1363.  
  1364. function GetTorso(Char)
  1365.     return Char:FindFirstChild'Torso' or Char:FindFirstChild'UpperTorso'
  1366. end
  1367.  
  1368.  
  1369.  
  1370. function ShowDamage(Pos, Text, Time, Color)
  1371.     coroutine.wrap(function()
  1372.     local Rate = (1 / 30)
  1373.     local Pos = Head
  1374.     local Text = (Text or ".Char Deleted")
  1375.     local Time = (Time or 2)
  1376.     local Color = (Color or Color3.new(1, 0, 1))
  1377.     local EffectPart = NewInstance("Part",Effects,{
  1378.         Material=Enum.Material.SmoothPlastic,
  1379.         RArmlectance = 0,
  1380.         Transparency = 0,
  1381.         BrickColor = BrickColor.new(Color),
  1382.         Name = "Effect",
  1383.         Size = Vector3.new(1,1,1),
  1384.         Anchored = true
  1385.     })
  1386.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1387.         Size = UDim2.new(1.25, 0, 1.25, 0),
  1388.         Adornee = EffectPart,
  1389.     })
  1390.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1391.         BackgroundTransparency = 1,
  1392.         Size = UDim2.new(1, 0, 1, 0),
  1393.         Text = Text,
  1394.         Font = "Arial",
  1395.         TextColor3 = Color3.new(255,102,200),
  1396.         TextStrokeColor3 = Color3.new(200,200,200),
  1397.         TextStrokeTransparency=0,
  1398.         TextScaled = true,
  1399.     })
  1400.     game.Debris:AddItem(EffectPart, (Time))
  1401.     EffectPart.Parent = game:GetService("Workspace")
  1402.     delay(0, function()
  1403.         local Frames = (Time / Rate)
  1404.         for Frame = 1, Frames do
  1405.             wait(Rate)
  1406.             local Percent = (Frame / Frames)
  1407.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1408.             TextLabel.TextTransparency = Percent
  1409.             TextLabel.TextStrokeTransparency = Percent
  1410.         end
  1411.         if EffectPart and EffectPart.Parent then
  1412.             EffectPart:Destroy()
  1413.         end
  1414.     end) end)()
  1415. end
  1416.  
  1417.  
  1418. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1419.     if(who)then
  1420.         local hum = who:FindFirstChildOfClass'Humanoid'
  1421.         local Damage = M.RNG(minDam,maxDam)
  1422.         local canHit = true
  1423.         if(hum)then
  1424.             for _, p in pairs(Hit) do
  1425.                 if p[1] == hum then
  1426.                     if(time() - p[2] < 0.1) then
  1427.                         canHit = false
  1428.                     else
  1429.                         Hit[_] = nil
  1430.                     end
  1431.                 end
  1432.             end
  1433.             if(canHit)then
  1434.                 if(hum.Health >= math.huge)then
  1435.                     who:BreakJoints()
  1436.                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  1437.                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1438.                     end
  1439.                 else
  1440.                     local player = S.Players:GetPlayerFromCharacter(who)
  1441.                     if(Type == "Fire")then
  1442.                         --idk..
  1443.                     else
  1444.                         local  c = Instance.new("ObjectValue",hum)
  1445.                         c.Name = "creator"
  1446.                         c.Value = Plr
  1447.                         game:service'Debris':AddItem(c,0.35)
  1448.                         if(M.RNG(1,100) <= (critChance or 0))then
  1449.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  1450.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1451.                             end
  1452.                             hum.Health = hum.Health - Damage*(critMult or 2)
  1453.                         else
  1454.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  1455.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1456.                             end
  1457.                             hum.Health = hum.Health - Damage
  1458.                         end
  1459.                         if(Type == 'Knockback' and GetTorso(who))then
  1460.                             local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1461.                             local body = NewInstance('BodyVelocity',GetTorso(who),{
  1462.                                 P = 500,
  1463.                                 maxForce = V3.N(math.huge,0,math.huge),
  1464.                                 velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1465.                             })
  1466.                             game:service'Debris':AddItem(body,.5)  
  1467.                         elseif(Type == 'Knockdown' and GetTorso(who))then
  1468.                             local rek = GetTorso(who)
  1469.                             print(rek)
  1470.                             hum.PlatformStand = true
  1471.                             delay(1,function()
  1472.                                 hum.PlatformStand = false
  1473.                             end)
  1474.                             local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1475.                             local bodvol = NewInstance("BodyVelocity",rek,{
  1476.                                 velocity = angle * Knock,
  1477.                                 P = 5000,
  1478.                                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1479.                             })
  1480.                             local rl = NewInstance("BodyAngularVelocity",rek,{
  1481.                                 P = 3000,
  1482.                                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1483.                                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1484.                             })
  1485.                             game:GetService("Debris"):AddItem(bodvol, .5)
  1486.                             game:GetService("Debris"):AddItem(rl, .5)
  1487.                         end
  1488.                     end
  1489.                 end
  1490.             end
  1491.             table.insert(Hit,{hum,time()})
  1492.         end
  1493.     end
  1494. end
  1495.  
  1496. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1497.     for _,v in next, getRegion(where,range,{Char}) do
  1498.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1499.             DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1500.         end
  1501.     end
  1502. end
  1503.  
  1504. function AOEFunction(where,range,callback)
  1505.     for _,v in next, getRegion(where,range,{Char}) do
  1506.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1507.             callback(v.Parent)
  1508.         end
  1509.     end
  1510. end
  1511.  
  1512. function ClosestHumanoid(pos,range)
  1513.     local mag,closest = math.huge;
  1514.     for _,v in next, getRegion(pos,range or 10,{Char}) do
  1515.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1516.         if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1517.             mag = (v.CFrame.p-pos).magnitude
  1518.             closest = hum
  1519.         end
  1520.     end
  1521.     return closest,(closest and GetTorso(closest.Parent) or nil)
  1522. end
  1523.  
  1524. function AOEHeal(where,range,amount)
  1525.     local healed = {}
  1526.     for _,v in next, getRegion(where,range,{Char}) do
  1527.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1528.         if(hum and not healed[hum])then
  1529.             hum.Health = hum.Health + amount
  1530.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1531.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Carnation pink'.Color)
  1532.             end
  1533.         end
  1534.     end
  1535. end
  1536. local BODY = {}
  1537. for _, c in pairs(Char:GetDescendants()) do
  1538.     if c:IsA("BasePart") and c.Name ~= "Handle" then
  1539.         if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
  1540.             c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1541.         end
  1542.         table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  1543.     elseif c:IsA("JointInstance") then
  1544.         table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  1545.     end
  1546. end
  1547. function refit()
  1548.     Char.Parent = workspace
  1549.     for e = 1, #BODY do
  1550.         if BODY[e] ~= nil then
  1551.             local STUFF = BODY[e]
  1552.             local PART = STUFF[1]
  1553.             local PARENT = STUFF[2]
  1554.             local MATERIAL = STUFF[3]
  1555.             local COLOR = STUFF[4]
  1556.             local TRANSPARENCY = STUFF[5]
  1557.             --local SIZE = STUFF[6]
  1558.             local NAME = STUFF[7]
  1559.             if PART.ClassName == "Part" and PART ~= RootPart then
  1560.                 PART.Material = MATERIAL
  1561.                 PART.Transparency = TRANSPARENCY
  1562.                 PART.Name = NAME
  1563.             end
  1564.             if PART.Parent ~= PARENT then
  1565.                 Humanoid:remove()
  1566.                 PART.Parent = PARENT
  1567.                 Humanoid = Instance.new("Humanoid",Char)
  1568.             end
  1569.         end
  1570.     end
  1571. end
  1572.  
  1573. Humanoid.Died:connect(function()
  1574.     refit()
  1575. end)
  1576. --// Attack Function \\--
  1577. function Color1()
  1578.     chaosmode = false
  1579.     local Glitch = false
  1580.     Music.Playing = false
  1581.     Moosic.Playing = false
  1582.     Music1.Playing = false
  1583.     Music2.Playing = true
  1584.     Music3.Playing = false
  1585.     Music4.Playing = false
  1586.     Music5.Playing = false
  1587.     Music6.Playing = false
  1588.     Creep.Playing = false
  1589.     tecks2.Text = "G̶a̶n̵g̵ ̸Mo̶/n̸i̸k̵a̸"
  1590.     tecks2.TextStrokeColor3 = Color3.new(0,0,1)
  1591.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1592.     if v:IsA("Part") then
  1593.         v.BrickColor = BrickColor.new("Really blue")
  1594.         v.Material = "Neon"
  1595.     end
  1596. end
  1597. end
  1598. function smile()
  1599.     chaosmode = false
  1600.     local Glitch = false
  1601.     Music.Playing = false
  1602.     Moosic.Playing = false
  1603.     Music1.Playing = true
  1604.     Music2.Playing = false
  1605.     Music3.Playing = false
  1606.     Music4.Playing = false
  1607.     Music5.Playing = false
  1608.     Music6.Playing = false
  1609.     Creep.Playing = false
  1610.     tecks2.Text = ":)"
  1611.     tecks2.TextStrokeColor3 = Color3.new(.1,.1,.1)
  1612.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1613.     if v:IsA("Part") then
  1614.         v.BrickColor = BrickColor.new("Really black")
  1615.         v.Material = "Neon"
  1616.         game.Lighting.OutdoorAmbient = Color3.new(.5,0,0)
  1617. game.Lighting.TimeOfDay = "05:00:00"
  1618. game.Lighting.FogColor = Color3.new(0,0,0)
  1619. game.Lighting.FogEnd = 1200
  1620.     end
  1621. end
  1622. end
  1623. function Normal()
  1624.     chaosmode = false
  1625.     local Glitch = false
  1626.     Music.Playing = true
  1627.     Moosic.Playing = false
  1628.     Music1.Playing = false
  1629.     Music2.Playing = false
  1630.     Music3.Playing = false
  1631.     Music4.Playing = false
  1632.     Music5.Playing = false
  1633.     Music6.Playing = false
  1634.     Creep.Playing = false
  1635.     tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶/i̸k̷a̴"
  1636.     tecks2.TextStrokeColor3 = Color3.new(1,0,1)
  1637.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1638.     if v:IsA("Part") then
  1639.         v.BrickColor = BrickColor.new("Hot pink")
  1640.         v.Material = "Neon"
  1641.     end
  1642. end
  1643. end
  1644.  
  1645. function BenCreep()
  1646.     chaosmode = false
  1647.     local Glitch = false
  1648.     Music.Playing = false
  1649.     Moosic.Playing = false
  1650.     Music1.Playing = false
  1651.     Music2.Playing = false
  1652.     Music3.Playing = false
  1653.     Music4.Playing = false
  1654.     Music5.Playing = false
  1655.     Music6.Playing = false
  1656.     Creep.Playing = true
  1657.     tecks2.Text = "B̴r̵o̴k̴e̷n̴ ̶H̵e̸a̵r̵t̵h̷"
  1658.     tecks2.TextStrokeColor3 = Color3.new(0.9,0,0)
  1659.     local sky = Instance.new('Sky', game:GetService'Lighting')
  1660.     sky.SkyboxBk = "rbxassetid://159454299"
  1661.     sky.SkyboxDn = "rbxassetid://159454296"
  1662.     sky.SkyboxFt = "rbxassetid://159454293"
  1663.     sky.SkyboxLf = "rbxassetid://159454286"
  1664.     sky.SkyboxRt = "rbxassetid://159454300"
  1665.     sky.SkyboxUp = "rbxassetid://166574066"
  1666. game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
  1667. game.Lighting.TimeOfDay = "05:00:00"
  1668. game.Lighting.FogColor = Color3.new(0,0,0)
  1669. game.Lighting.FogEnd = 800
  1670.    
  1671.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1672.     if v:IsA("Part") then
  1673.         v.BrickColor = BrickColor.new("Dark stone grey")
  1674.         v.Material = "Neon"
  1675.     end
  1676. end
  1677. end
  1678. function TimeTrials()
  1679.     local Glitch = false
  1680.     Music.Playing = false
  1681.     Moosic.Playing = false
  1682.     Music1.Playing = false
  1683.     Music2.Playing = false
  1684.     Music3.Playing = false
  1685.     Music4.Playing = true
  1686.     Music5.Playing = false
  1687.     Music6.Playing = false
  1688.     Creep.Playing = false
  1689.     chaosmode = true
  1690.     tecks2.Text = "J̶u̸s̸t̵ ̵M̸o̵-n̸i̵k̵a̶"
  1691.     tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  1692.    
  1693. coroutine.resume(coroutine.create(function()
  1694.     while true do
  1695.         swait(2)
  1696.         if chaosmode == true then
  1697.             tecks2.TextStrokeColor3 = BrickColor.random().Color
  1698.             for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1699.                 if v:IsA("Part") then
  1700.                     v.BrickColor = BrickColor.random()
  1701.                 end
  1702.             end
  1703.         end
  1704.     end
  1705. end))
  1706. end
  1707. function Color4()
  1708.     chaosmode = false
  1709.     local Glitch = false
  1710.     Music.Playing = false
  1711.     Moosic.Playing = false
  1712.     Music1.Playing = false
  1713.     Music2.Playing = false
  1714.     Music3.Playing = false
  1715.     Music4.Playing = false
  1716.     Music5.Playing = true
  1717.     Music6.Playing = false
  1718.     Creep.Playing = false
  1719.     tecks2.Text = "Good Night"
  1720.     tecks2.TextStrokeColor3 = Color3.new(0,1,1)
  1721.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1722.     if v:IsA("Part") then
  1723.         v.BrickColor = BrickColor.new("Toothpaste")
  1724.         v.Material = "Neon"
  1725.     end
  1726. end
  1727. end
  1728. function Glitch()
  1729.     chaosmode = false
  1730.     local Glitch = false
  1731.     Music.Playing = false
  1732.     Creep.Playing = false
  1733.     tecks2.Text = "W̶a̵n̵n̶a̷ ̶p̸l̶a̵y̷?̸"
  1734.     tecks2.TextStrokeColor3 = Color3.new(1,1,0)
  1735.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1736.     if v:IsA("Part") then
  1737.         v.BrickColor = BrickColor.new("Cool yellow")
  1738.         v.Material = "Neon"
  1739.             Music.Playing = false
  1740.     Moosic.Playing = false
  1741.     Music1.Playing = false
  1742.     Music2.Playing = false
  1743.     Music3.Playing = false
  1744.     Music4.Playing = false
  1745.     Music5.Playing = false
  1746.     Music6.Playing = true
  1747.     end
  1748. end
  1749. end
  1750. function Mistake()
  1751.     chaosmode = false
  1752.     local Glitch = false
  1753.     Music.Playing = false
  1754.     Moosic.Playing = true
  1755.     Music1.Playing = false
  1756.     Music2.Playing = false
  1757.     Music3.Playing = false
  1758.     Music4.Playing = false
  1759.     Music5.Playing = false
  1760.     Music6.Playing = false
  1761.     Creep.Playing = false
  1762.     Music1:Stop()
  1763.     tecks2.Text = "Y̴o̴u̶r̷ ̸r̵e̸a̶l̷i̸t̷y̸"
  1764.     tecks2.TextStrokeColor3 = Color3.new(170, 0, 170)
  1765.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1766.     if v:IsA("Part") then
  1767.         v.BrickColor = BrickColor.new("Royal purple")
  1768.         v.Material = "Neon"
  1769.     end
  1770. end
  1771. end
  1772. function Happy()
  1773.     chaosmode = false
  1774.     local Glitch = false
  1775.     Music.Playing = false
  1776.     Moosic.Playing = false
  1777.     Music1.Playing = false
  1778.     Music2.Playing = false
  1779.     Music3.Playing = true
  1780.     Music4.Playing = false
  1781.     Music5.Playing = false
  1782.     Music6.Playing = false
  1783.     Creep.Playing = false
  1784.     Music1:Stop()
  1785.     tecks2.Text = "Happy"
  1786.     tecks2.TextStrokeColor3 = Color3.new(1, 1, 0)
  1787.     for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1788.     if v:IsA("Part") then
  1789.         v.BrickColor = BrickColor.new("Cool Yellow")
  1790.         v.Material = "Neon"
  1791.     end
  1792. end
  1793. end
  1794.  
  1795. function Equip_Sawblade()
  1796.     for i = 1, 5 do
  1797.         Effect{
  1798.             Effect='Resize+AndFade',
  1799.             Color = BrickColor.new'Carnation pink',
  1800.             Material = Enum.Material.Neon,
  1801.             Size=V3.N(3.5,3.5,3.5),
  1802.             CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1803.             FXSettings={
  1804.                 EndSize=V3.N(.05,.05,.05),
  1805.                 EndIsIncrement=true,
  1806.                
  1807.             }
  1808.         }
  1809.     end
  1810.     local prt = Part(Char,BrickColor.new'Institutional white',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(9,0,0),false,false)
  1811.     prt.Transparency = .0
  1812.     local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://174322089","",V3.N(3,3,3),V3.N(0,0,0),CF.N(0,0,9))
  1813.     local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1814.     return prt,weld
  1815. end
  1816.  
  1817. function The_Necc()
  1818.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1819.     if(torso)then
  1820.         local who = torso.Parent
  1821.         Attack = true
  1822.         NeutralAnims = false
  1823.         who.Parent = Char
  1824.         chatfunc("you look tired sleep a little")
  1825.         local oRoot
  1826.         pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1827.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1828.         for i = 0, 4, 0.1 do
  1829.             swait()
  1830.             humanoid.PlatformStand = true
  1831.             local Alpha = .15
  1832.             RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1833.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1834.             RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1835.             LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1836.             RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1837.             NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1838.         end    
  1839.         gWeld:destroy()
  1840.         if(who:FindFirstChild'Head')then
  1841.             local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1842.             s:Play()
  1843.             s.Ended:connect(function() s:Destroy() end)
  1844.         end
  1845.         who.Parent = workspace
  1846.         humanoid.Health = 0
  1847.         Ragdoll(who,false,true)
  1848.         for i = 0, 1.5, 0.1 do
  1849.             swait()
  1850.             humanoid.PlatformStand = true
  1851.             local Alpha = .3
  1852.             RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1853.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1854.             RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1855.             LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1856.             RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1857.             NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1858.         end
  1859.         Attack = false
  1860.         NeutralAnims = true
  1861.     end
  1862. end
  1863.  
  1864. function Hands_Off()
  1865.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1866.    
  1867.     if(torso)then
  1868.         local who = torso.Parent
  1869.         local doAttack = false
  1870.         Instance.AllChildren(who,function(v)
  1871.             if(v.Name:lower():find"arm")then
  1872.                 doAttack = true
  1873.             end
  1874.         end, true)
  1875.         if(not doAttack)then return end
  1876.         Hum.WalkSpeed = 0
  1877.         Hum.JumpPower = 0
  1878.         Attack = true
  1879.         NeutralAnims = false
  1880.         who.Parent = Char
  1881.         local oRoot
  1882.         pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1883.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1884.         for i = 0, 4, 0.1 do
  1885.             swait()
  1886.             humanoid.PlatformStand = true
  1887.             local Alpha = .15
  1888.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1889.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1890.             RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1891.             LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1892.             RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1893.             NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1894.         end
  1895.         local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1896.         local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1897.         Sound(torso,1093102664,.85,5,false,true,true)
  1898.         Sound(torso,429400881,1,1,false,true,true)
  1899.         chatfunc("You dont need that!")
  1900.         FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1901.         Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1902.         FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1903.         Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())       
  1904.         FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1905.         FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1906.         Instance.AllChildren(who,function(v)
  1907.             if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1908.                 v:destroy()
  1909.             end
  1910.         end, true)
  1911.         if(not VoidSB)then
  1912.             coroutine.wrap(function()
  1913.                 repeat swait()
  1914.                 humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1915.                 humanoid.Health = 0
  1916.             end)()
  1917.         else
  1918.             coroutine.wrap(function()
  1919.                 repeat swait()  humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1920.                 humanoid.Health = 0
  1921.             end)()
  1922.  
  1923.             local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1924.             local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1925.             prt1.Parent = torso;
  1926.             prt2.Parent = torso;
  1927.             local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1928.             local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1929.         end
  1930.        
  1931.         humanoid.Died:connect(function()
  1932.             Ragdoll(who)
  1933.         end)
  1934.         who.Parent = workspace
  1935.  
  1936.         local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1937.         local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1938.         prt1.Parent = FRArm;
  1939.         prt2.Parent = FLArm;
  1940.         local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1941.         local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1942.         gWeld:destroy()
  1943.         humanoid.PlatformStand = false
  1944.         if(oRoot)then
  1945.             oRoot.Parent = who
  1946.             if(who:FindFirstChild('RootJoint',true))then
  1947.                 oRoot.RootJoint.Part0 = oRoot
  1948.                 oRoot.RootJoint.Part1 = torso
  1949.             else
  1950.                 humanoid:BuildRigFromAttachments()
  1951.             end
  1952.         end
  1953.        
  1954.        
  1955.         for i = 0, 3, 0.1 do
  1956.             swait()
  1957.             local Alpha = .15
  1958.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1959.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1960.             RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1961.             LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1962.             RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1963.             NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1964.         end
  1965.         Hum.WalkSpeed = 16
  1966.         Hum.JumpPower = 50
  1967.         Attack = false
  1968.         NeutralAnims = true
  1969.     end
  1970. end
  1971. function ScrewMe()
  1972.     Attack = true
  1973.     NeutralAnims = false
  1974.     for i = 0, 2, 0.1 do
  1975.         swait()
  1976.         local Alpha = .15
  1977.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1978.         LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1979.         RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1980.         LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1981.         RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1982.         NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1983.     end
  1984.     local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1985.     local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1986.     local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1987.     for i = 1, 3 do
  1988.         for i = 0, 2, 0.1 do
  1989.             swait()
  1990.             local Alpha = .15
  1991.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1992.             LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1993.             RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1994.             LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1995.             RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1996.             NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1997.             driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1998.         end
  1999.         for i = 0, 2, 0.1 do
  2000.             swait()
  2001.             local Alpha = .15
  2002.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  2003.             LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  2004.             RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  2005.             LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  2006.             RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  2007.             NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  2008.             driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  2009.         end
  2010.     end
  2011.     for i = 0, 2, 0.1 do
  2012.         swait()
  2013.         local Alpha = .15
  2014.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  2015.         LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  2016.         RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  2017.         LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  2018.         RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  2019.         NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  2020.     end
  2021.     screwdriver:destroy()
  2022.     Attack = false
  2023.     NeutralAnims = true
  2024. end
  2025. function SliceYou()
  2026.     Attack = true
  2027.     NeutralAnims = false
  2028.     local saw,weld = Equip_Sawblade()
  2029.     for i = 0, 2, 0.1 do
  2030.         swait()
  2031.         local Alpha = .15
  2032.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  2033.         LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  2034.         RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  2035.         LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  2036.         RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  2037.         NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  2038.     end
  2039.     for i = 0, 3, 0.1 do
  2040.         swait()
  2041.         local Alpha = .3
  2042.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  2043.         LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  2044.         RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  2045.         LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  2046.         RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  2047.         NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  2048.     end
  2049.     local sound = Sound(Torso,367720620,false,false,false)
  2050.     sound:Play()
  2051.     for i = 0, 6, .1 do
  2052.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  2053.         swait()
  2054.     end
  2055.     for i = 0, 2, .1 do
  2056.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  2057.         swait()
  2058.     end
  2059.     sound:Play()
  2060.     for i = 0, 1, .1 do
  2061.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  2062.         swait()
  2063.     end
  2064.     sound:Play()
  2065.     for i = 0, 5, .1 do
  2066.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  2067.         swait()
  2068.     end
  2069.     for i = 1, 5 do
  2070.         Effect{
  2071.             Effect='Resize+AndFade',
  2072.             Color = BrickColor.new'Carnation pink',
  2073.             Material = Enum.Material.Neon,
  2074.             Size=V3.N(3.5,3.5,3.5),
  2075.             CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  2076.             FXSettings={
  2077.                 EndSize=V3.N(.05,.05,.05),
  2078.                 EndIsIncrement=true,
  2079.                
  2080.             }
  2081.         }
  2082.     end
  2083.     saw:destroy()
  2084.     Attack = false
  2085.     NeutralAnims = true
  2086. end
  2087. function Taunt()
  2088.     local tauntFuncs = {SliceYou,ScrewMe}
  2089.     local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  2090.     taunt()
  2091. end
  2092. function Aids()
  2093.     Music.Playing = false
  2094.     local DabSounds = {420701444,420701460,420701487}
  2095.     local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  2096.     repeat swait() until DabSnd.IsLoaded
  2097.     DabSnd:Play()
  2098.     chatfunc("look at my dab")
  2099.     DabSnd.Ended:connect(function()DabSnd:destroy()end)
  2100.     Attack = true
  2101.     NeutralAnims = false
  2102.     local a = 0
  2103.     for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  2104.         a = a + 1
  2105.         swait()
  2106.         local Alpha = .3
  2107.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  2108.         LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  2109.         RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  2110.         LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  2111.         RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  2112.         NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  2113.     end
  2114.     Music.Playing = true
  2115.     Attack = false
  2116.     NeutralAnims = true
  2117. end
  2118.  
  2119. function OnceWas(who)
  2120.     for _,v in next, who:children() do
  2121.         if(v:IsA'BasePart')then
  2122.             Effect{
  2123.                 Parent=Effects,
  2124.                 Effect='Fade',
  2125.                 Color = BrickColor.new'Carnation pink',
  2126.                 Material = Enum.Material.Glass,
  2127.                 Size = v.Size,
  2128.                 CFrame=v.CFrame,
  2129.                 Frames = 90,
  2130.             }
  2131.         end
  2132.     end
  2133. end
  2134.  
  2135. function Teleport(where)
  2136.     OnceWas(Char)
  2137.     Sound(Root,235097614,3,1,false,true,true)
  2138.     Sound(Root,75356820,2,1,false,true,true)
  2139.     Root.CFrame = CF.N(where.p)
  2140.     OnceWas(Char)
  2141. end
  2142.  
  2143. function Dash()
  2144.     Attack = true
  2145.     Sound(Root,235097614,3,1,false,true,true)
  2146.     Sound(Root,75356820,2,1,false,true,true)
  2147.     for i = 1, 5 do
  2148.         OnceWas(Char)
  2149.         Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  2150.         swait()
  2151.     end
  2152.     Attack = false
  2153. end
  2154.  
  2155. function Shriek()
  2156.     Attack = true
  2157.     NeutralAnims = true
  2158.     local scream = Sound(Char,660244878,1,10,false,false,false)
  2159.     local i = 0
  2160.     scream:Play()
  2161.     while scream.Playing do
  2162.         i = i + 1
  2163.         swait()
  2164.         coroutine.wrap(function()
  2165.             AOEFunction(Head.Position,30,function(who)
  2166.                 local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  2167.                 if(h and hd and h.Health > 0)then
  2168.                     h.Health = 0
  2169.                     Sound(hd,429400881,1,1,false,true,true)
  2170.                     Ragdoll(who)
  2171.                     swait()
  2172.                     local frags = Fragment(hd)
  2173.                     for _,v in next, frags:children() do
  2174.                         v.BrickColor = BloodColor
  2175.                         v.Material = BloodMaterial
  2176.                         v.CanCollide = true
  2177.                         v.Anchored = false
  2178.                     end
  2179.                     chatfunc("HAHAHAHAHAHAHA!")
  2180.                     hd:destroy()
  2181.                 end
  2182.             end)
  2183.         end)()
  2184.         local Alpha = .15
  2185.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  2186.         LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  2187.         RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  2188.         LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  2189.         RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  2190.         NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  2191.     end
  2192.     Attack = false
  2193.     NeutralAnims = true
  2194. end
  2195. chatfunc("..deivis97 edit :3....")
  2196. function SawMeDaddy()
  2197.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  2198.     if(torso)then
  2199.         Attack = true
  2200.         NeutralAnims = false
  2201.         local who = torso.Parent
  2202.         who.Parent = Char
  2203.         Hum.WalkSpeed = 0
  2204.         Hum.JumpPower = 0
  2205.         humanoid.WalkSpeed = 0
  2206.         humanoid.JumpPower = 0
  2207.         local saw,weld = Equip_Sawblade()
  2208.         pcall(function() who.HumanoidRootPart:destroy() end)
  2209.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  2210.         for i = 0, 6, 0.1 do
  2211.             swait()
  2212.             weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  2213.             local Alpha = .15
  2214.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  2215.             LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2216.             RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2217.             LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  2218.             RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  2219.             NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  2220.         end
  2221.         chatfunc("No escape")
  2222.         Sound(Torso,367720620,1,1,false,true,true)
  2223.         coroutine.wrap(function()
  2224.             repeat swait()
  2225.                 weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  2226.             until not saw.Parent
  2227.         end)()
  2228.         swait(60)
  2229.         local slicing = Sound(saw,1013673726,1,1,true,false,true)
  2230.         Sound(torso,429400881,1,1,false,true,true)
  2231.         local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  2232.         prt1.Parent = torso;
  2233.         local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  2234.         for i = 0, .3, 0.001 do
  2235.             swait()
  2236.            
  2237.             humanoid.Health = humanoid.Health - .5
  2238.             if(humanoid.Health <= 0)then
  2239.                 gWeld:destroy()
  2240.                 Sound(torso,429400881,1,1,false,true,true)
  2241.                 break
  2242.             end
  2243.             local Alpha = i
  2244.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  2245.             LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2246.             RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2247.             LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  2248.             RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  2249.             NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  2250.         end
  2251.         humanoid.Health = 0
  2252.         who.Parent = workspace
  2253.         Ragdoll(who)
  2254.         slicing:destroy()
  2255.         for i = 1, 5 do
  2256.             Effect{
  2257.                 Effect='Resize+AndFade',
  2258.                 Color = BrickColor.new'Carnation pink',
  2259.                 Material = Enum.Material.Neon,
  2260.                 Size=V3.N(3.5,3.5,3.5),
  2261.                 CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  2262.                 FXSettings={
  2263.                     EndSize=V3.N(.05,.05,.05),
  2264.                     EndIsIncrement=true,
  2265.                    
  2266.                 }
  2267.             }
  2268.         end
  2269.         Hum.WalkSpeed = 16
  2270.         Hum.JumpPower = 50
  2271.         saw:destroy()
  2272.         Attack = false
  2273.         NeutralAnims = true
  2274.     end
  2275. end
  2276. function The_End()
  2277.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  2278.    
  2279.     if(torso)then
  2280.         Attack = true
  2281.         NeutralAnims = false
  2282.         local who = torso.Parent
  2283.         Hum.WalkSpeed = 0
  2284.         Hum.JumpPower = 0
  2285.         humanoid.WalkSpeed = 0
  2286.         humanoid.JumpPower = 0
  2287.         who.Parent = Char
  2288.         pcall(function() who.HumanoidRootPart:destroy() end)
  2289.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  2290.         for i = 0, 2, 0.1 do
  2291.             swait()
  2292.             local Alpha = .3
  2293.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  2294.             LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  2295.             RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  2296.             LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  2297.             RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  2298.             NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  2299.         end
  2300.         Sound(Torso,200065377,1.3,4,false,true,true)
  2301.         for i = 0, 1, 0.1 do
  2302.             swait()
  2303.             local Alpha = .2
  2304.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  2305.             LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  2306.             RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  2307.             LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  2308.             RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  2309.             NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  2310.         end
  2311.         gWeld:destroy()
  2312.         local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  2313.         for i = 0, 1, 0.1 do
  2314.             swait()
  2315.             local Alpha = .3
  2316.             humanoid.PlatformStand = true
  2317.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2318.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2319.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2320.             LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2321.             RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2322.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2323.         end
  2324.         gWeld:destroy()
  2325.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  2326.         for i = 0, 6, 0.1 do
  2327.             swait()
  2328.             local Alpha = .3
  2329.             humanoid.PlatformStand = true
  2330.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2331.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2332.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2333.             LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2334.             RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2335.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2336.         end
  2337.         Sound(torso,1093102664,.85,5,false,true,true)
  2338.         Sound(torso,429400881,1,1,false,true,true)
  2339.         chatfunc("Last words??")
  2340.         gWeld:destroy()
  2341.         Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  2342.         humanoid.Health = 0
  2343.         for _,v in next, who:children() do
  2344.             if(v:IsA'LocalScript' or v:IsA'Script')then
  2345.                 v.Disabled = true
  2346.                 v:destroy()
  2347.             end
  2348.         end
  2349.         Ragdoll(who,true)
  2350.        
  2351.    
  2352.         if(not VoidSB)then
  2353.             coroutine.wrap(function()
  2354.                 repeat swait()
  2355.                     BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  2356.                 until not who or not who.Parent
  2357.             end)()
  2358.             coroutine.wrap(function()
  2359.                 local LT = who:FindFirstChild'LowerTorso'
  2360.                 if(LT)then
  2361.                     repeat swait()
  2362.                         BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  2363.                     until not who or not who.Parent
  2364.                 end
  2365.             end)()
  2366.         end
  2367.        
  2368.         for i = 0, 1, 0.1 do
  2369.             swait()
  2370.             local Alpha = .3
  2371.             humanoid.PlatformStand = true
  2372.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2373.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2374.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2375.             LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  2376.             RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  2377.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2378.         end
  2379.         for i = 0, 4, 0.1 do
  2380.             swait()
  2381.             local Alpha = .3
  2382.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2383.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2384.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2385.             LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2386.             RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2387.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2388.         end
  2389.         who.Parent = workspace
  2390.         Attack = false
  2391.         NeutralAnims = true
  2392.         Hum.WalkSpeed = 16
  2393.         Hum.JumpPower = 50
  2394.     end
  2395. end
  2396.  
  2397. function ThrowArms()
  2398.     Attack = true
  2399.     NeutralAnims = false
  2400.     for i = 0, 3, 0.1 do
  2401.         swait()
  2402.         local Alpha = .15
  2403.         RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2404.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2405.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2406.         LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2407.         RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2408.         NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2409.     end
  2410.     Sound()
  2411.     FLArmW:destroy()
  2412.     FRArmW:destroy()
  2413.     local BV1 = NewInstance("BodyVelocity", FRArm, {
  2414.         velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2415.         P = 5000,
  2416.         maxForce = Vector3.new(8000, 8000, 8000),
  2417.     })
  2418.     local BV2 = NewInstance("BodyVelocity", FLArm, {
  2419.         velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2420.         P = 5000,
  2421.         maxForce = Vector3.new(8000, 8000, 8000),
  2422.     })
  2423.     Sound(Torso,541909763,.8,5,false,true,true)
  2424.     S.Debris:AddItem(BV1, 0.05)
  2425.     S.Debris:AddItem(BV2, 0.05)
  2426.     FRArm.CanCollide = true
  2427.     FLArm.CanCollide = true
  2428.     S.Debris:AddItem(FRArm, 5)
  2429.     S.Debris:AddItem(FLArm, 5)
  2430.     FRArm = nil
  2431.     FLArm = nil
  2432.     for i = 0, 1, 0.1 do
  2433.         swait()
  2434.         local Alpha = .3
  2435.         RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2436.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2437.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2438.         LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2439.         RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2440.         NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2441.     end
  2442.     Attack = false
  2443.     NeutralAnims = true
  2444. end
  2445. Mouse.KeyDown:connect(function(k)
  2446.     if(Attack)then return end
  2447.     if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  2448.     if(k == 'e')then Dash() end
  2449.     if(not FLArm and not FRArm)then
  2450.         if(k == 'r')then Hum.WalkSpeed = (Hum.WalkSpeed == 16 and 32 or 16) end
  2451.         if(k == 'z')then The_Necc() end
  2452.         if(k == 'x')then The_End() end
  2453.         if(k == 'c')then Hands_Off() end
  2454.         if(k == 'v')then SawMeDaddy() end
  2455.         if(k == 'b')then Shriek() end
  2456.         if(k == 't')then Aids() end
  2457.         if(k == 'f')then Color1() end
  2458.         if(k == 'g')then Color4() end
  2459.         if(k == 'h')then Mistake() end
  2460.         if(k == 'j')then Normal() end
  2461.         if(k == 'k')then Glitch() end
  2462.         if(k == 'p')then TimeTrials() end
  2463.         if(k == 'y')then BenCreep() end
  2464.         if(k == 'l')then Happy() end
  2465.         if(k == 'u')then smile() end
  2466.     end
  2467. end)
  2468.  
  2469. Mouse.Button1Down:connect(function()
  2470.     if(Attack)then return end
  2471.     if(FLArm and FRArm)then
  2472.         ThrowArms()
  2473.     end
  2474. end)
  2475.  
  2476. --// Wrap it all up \\--
  2477.  
  2478. while true do
  2479.     swait()
  2480.     if(not Music or not Music.Parent)then
  2481.         local a = Music.TimePosition
  2482.         Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  2483.         Music.Name = 'Music'
  2484.         Music.TimePosition = a
  2485.     end
  2486.     if(Music.Volume ~= 2)then Music.Volume = 2 end
  2487.     RArm.Transparency = 1
  2488.     Sine = Sine + Change
  2489.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2490.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2491.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2492.     if(State == 'Walk')then
  2493.         local wsVal = 7 / (Hum.WalkSpeed/16)
  2494.         local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2495.         --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  2496.         --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * M.C(Sine / 7) / 2, 0.5 * M.C(Sine / 7) / 2) * CF.A(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  2497.         RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2498.         LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha) 
  2499.     else
  2500.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  2501.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  2502.     end
  2503.     if(Idle > Frame_Speed*10)then
  2504.         --idk i'll do something
  2505.     end
  2506.     if(NeutralAnims and not Attack and State == 'Idle')then
  2507.         Idle = Idle + 1
  2508.     else
  2509.         Idle = 0
  2510.     end
  2511.     for v,_ in next, Stunned do
  2512.         if(v.Parent)then
  2513.             local h = v:FindFirstChildOfClass'Humanoid'
  2514.             for _,c in next, v:children() do
  2515.                 if(c:IsA'Script' or c:IsA'LocalScript')then
  2516.                     c.Disabled = false
  2517.                 end
  2518.             end
  2519.             if(h)then
  2520.                 h.Name = 'End of line'
  2521.                 h.PlatformStand = true
  2522.             else
  2523.                 Stunned[v] = nil
  2524.             end
  2525.         else
  2526.             Stunned[v] = nil
  2527.         end
  2528.     end
  2529.     if(NeutralAnims)then   
  2530.         if(State == 'Idle')then
  2531.             Change = 1
  2532.             local Alpha = .3
  2533.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  2534.             LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2535.             RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2536.             LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2537.             RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2538.             NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2539.         elseif(State == 'Walk')then
  2540.             local wsVal = 7 / (Hum.WalkSpeed/16)
  2541.             local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2542.             RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  2543.             RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2544.             LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2545.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  2546.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  2547.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2548.         elseif(State == 'Jump' or State == 'Fall')then
  2549.             if(Walking)then
  2550.                 local Alpha = .2
  2551.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2552.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2553.                 RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2554.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2555.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2556.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2557.             else
  2558.                 local Alpha = .2
  2559.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2560.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2561.                 RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2562.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2563.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2564.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)         
  2565.             end
  2566.         elseif(State == 'Paralyzed')then
  2567.             local Alpha = .3
  2568.             RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2569.             RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2570.             LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2571.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2572.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2573.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2574.         elseif(State == 'Sit')then
  2575.             local Alpha = .3
  2576.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2577.             LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2578.             RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2579.             LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2580.             RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2581.             NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2582.             refit()
  2583.         end
  2584.     end
  2585. end
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