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1
-----------//THE DANCING NIGHTFALL\\-----------
2
--[[Movelist
3
Mouseclick = 3 combos
4
-Attack 1 = Downwards slash
5
-Attack 2 = Power slash
6
-Attack 3 = Whirlwind slash
7
Q = Impale
8
E = Forward dash
9
R = Ear destroyer
10
T = Taunt
11
Y = Cutting storm
12
U = Homing Cutting storm
13
---------]]
14
15
--Recreated from the game Before the dawn: Redux.--
16
--Those who used this right when it was released, yes it was broken, it's fixed now--
17
--Impale dem suckazz and reeeeeeeeee--
18
19
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
20
do
21
	script.Parent = owner.Character
22
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
23
	local function NewFakeEvent()
24
		local Bind = Instance.new("BindableEvent")
25
		local Fake;Fake = {Connections = {},
26
		fakeEvent=true;
27
		Connect=function(self,Func)
28
			Bind.Event:connect(Func)
29
			self.Connections[Bind] = true
30
			return setmetatable({Connected = true},{
31
			__index = function (self,Index)
32
				if Index:lower() == "disconnect" then
33
					return function() Fake.Connections[Bind] = false;self.Connected = false end
34
				end
35
				return Fake[Index]
36
			end;
37
			__tostring = function() return "Connection" end;
38
		})
39
		end}
40
		Fake.connect = Fake.Connect;return Fake;
41
	end
42
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
43
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
44
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
45
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
46
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
47
	local function TriggerEvent(self,Event,...)
48
		local Trigger = Mouse[Event]
49
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
50
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
51
		end
52
	end
53
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
54
	Event.OnServerEvent:Connect(function(FiredBy,Input)
55
		if FiredBy.Name ~= owner.Name then return end
56
		if Input.MouseEvent then
57
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
58
		else
59
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
60
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
61
			for _,Action in pairs(ContextActionService.Actions) do
62
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
63
			end
64
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
65
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
66
		end
67
	end)
68
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
69
	Event.Parent = NLS([[
70
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
71
		local Input = function(Input,gameProcessedEvent)
72
			if gameProcessedEvent then return end
73
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
74
		end
75
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
76
		local Hit,Target
77
		while wait(1/30) do
78
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
79
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
80
			end
81
		end
82
	]],owner.Character)
83
end
84
RealGame = game;game = setmetatable({},{
85
	__index = function (self,Index)
86
		local Sandbox = function (Thing)
87
			if Thing:IsA("Player") then
88
				local RealPlayer = Thing
89
				return setmetatable({},{
90
					__index = function (self,Index)
91
						local Type = type(RealPlayer[Index])
92
						if Type == "function" then
93
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
94
								return function (self)return InternalData["Mouse"] end
95
							end
96
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
97
						end
98
						return RealPlayer[Index]
99
					end;
100
					__tostring = function(self) return RealPlayer.Name end
101
				})
102
			end
103
		end
104
		if RealGame[Index] then
105
			local Type = type(RealGame[Index])
106
			if Type == "function" then
107
				if Index:lower() == "getservice" or Index:lower() == "service" then
108
					return function (self,Service)
109
						local FakeServices = {
110
							["players"] = function()
111
								return setmetatable({},{
112
									__index = function (self2,Index2)
113
										local RealService = RealGame:GetService(Service)
114
										local Type2 = type(Index2)
115
										if Type2 == "function" then
116
											return function (self,...) return RealService[Index2](RealService,...)end
117
										else
118
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
119
											return RealService[Index2]
120
										end
121
									end;
122
									__tostring = function(self) return RealGame:GetService(Service).Name end
123
								})
124
							end;
125
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
126
							["userinputservice"] = function() return InternalData["UserInputService"] end;
127
							["runservice"] = function()
128
								return setmetatable({},{
129
									__index = function(self2,Index2)
130
										local RealService = RealGame:GetService(Service)
131
										local Type2 = type(Index2)
132
										if Type2 == "function" then
133
											return function (self,...) return RealService[Index2](RealService,...) end
134
										else
135
											local RunServices = {
136
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
137
												["renderstepped"] = function() return RealService["Stepped"] end
138
											}
139
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
140
											return RealService[Index2]
141
										end
142
									end
143
								})
144
							end
145
						}
146
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
147
						return RealGame:GetService(Service)
148
					end
149
				end
150
				return function (self,...) return RealGame[Index](RealGame,...) end
151
			else
152
				if game:GetService(Index) then return game:GetService(Index) end
153
				return RealGame[Index]
154
			end
155
		end
156
		return nil
157
	end
158
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
159
160
-----------//THE NIGHTFALL\\-----------
161
--[[Movelist
162
Mouseclick = 3 combos
163
-Attack 1 = Downwards slash
164
-Attack 2 = Power slash
165
-Attack 3 = Whirlwind slash
166
Q = Impale
167
E = Forward dash
168
R = Ear destroyer
169
T = Taunt
170
Y = Cutting storm
171
U = Homing Cutting storm
172
---------]]
173
174
--Recreated from the game Before the dawn: Redux.--
175
--For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
176
--Impale dem suckazz and reeeeeeee--
177
178
Player=game.Players.LocalPlayer
179
Character=Player.Character
180
Character.Humanoid.Name = "nightfall"
181
hum = Character.nightfall
182
LeftArm=Character["Left Arm"]
183
LeftLeg=Character["Left Leg"]
184
RightArm=Character["Right Arm"]
185
RightLeg=Character["Right Leg"]
186
Root=Character["HumanoidRootPart"]
187
Head=Character["Head"]
188
Torso=Character["Torso"]
189
Neck=Torso["Neck"]
190
walking = false
191
singularitybounce = false
192
jumping = false
193
targetfound = false
194
grabbed = false
195
attacking = false
196
firsttime = false
197
dash1 = true
198
dash2 = false
199
tauntdebounce = false
200
mouse = Player:GetMouse()
201
position = nil
202
MseGuide = true
203
running = false
204
settime = 0
205
sine = 0
206
t = 0
207
ws = 19
208
jp = 85
209
secondform = false
210
change = 1
211
combo1 = true
212
dancing = false
213
equip = false
214
dgs = 75
215
dedlaff = false
216
combo2 = false
217
spin1 = true
218
spin2 = false
219
switch1 = true
220
switch2 = false
221
firsttime2 = false
222
isattacking = false
223
combo3 = false
224
gunallowance = false
225
cooldown = false
226
shooting = false
227
RunSrv = game:GetService("RunService")
228
RenderStepped = game:GetService("RunService").RenderStepped
229
removeuseless = game:GetService("Debris")
230
local slasher = {1543186629,1543187082,1543187280,1543186883}
231
local slasher2 = {220834019,220834000,220833976,220833967}
232
slash = #slasher
233
slash2 = #slasher2
234
screenGui = Instance.new("ScreenGui")
235
screenGui.Parent = script.Parent
236
237
local HEADLERP = Instance.new("ManualWeld")
238
HEADLERP.Parent = Head
239
HEADLERP.Part0 = Head
240
HEADLERP.Part1 = Head
241
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
242
243
local TORSOLERP = Instance.new("ManualWeld")
244
TORSOLERP.Parent = Root
245
TORSOLERP.Part0 = Torso
246
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
247
248
local ROOTLERP = Instance.new("ManualWeld")
249
ROOTLERP.Parent = Root
250
ROOTLERP.Part0 = Root
251
ROOTLERP.Part1 = Torso
252
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
253
254
local RIGHTARMLERP = Instance.new("ManualWeld")
255
RIGHTARMLERP.Parent = RightArm
256
RIGHTARMLERP.Part0 = RightArm
257
RIGHTARMLERP.Part1 = Torso
258
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
259
260
local LEFTARMLERP = Instance.new("ManualWeld")
261
LEFTARMLERP.Parent = LeftArm
262
LEFTARMLERP.Part0 = LeftArm
263
LEFTARMLERP.Part1 = Torso
264
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
265
266
local RIGHTLEGLERP = Instance.new("ManualWeld")
267
RIGHTLEGLERP.Parent = RightLeg
268
RIGHTLEGLERP.Part0 = RightLeg
269
RIGHTLEGLERP.Part1 = Torso
270
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
271
272
local LEFTLEGLERP = Instance.new("ManualWeld")
273
LEFTLEGLERP.Parent = LeftLeg
274
LEFTLEGLERP.Part0 = LeftLeg
275
LEFTLEGLERP.Part1 = Torso
276
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
277
278
local function weldBetween(a, b)
279
    local weld = Instance.new("ManualWeld", a)
280
    weld.Part0 = a
281
    weld.Part1 = b
282
    weld.C0 = a.CFrame:inverse() * b.CFrame
283
    return weld
284
end
285
286
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
287
A = Instance.new("Attachment", PARENT)
288
A.Position = POSITION1
289
A.Name = "A"
290
B = Instance.new("Attachment", PARENT)
291
B.Position = POSITION2
292
B.Name = "B"
293
tr1 = Instance.new("Trail", PARENT)
294
tr1.Attachment0 = A
295
tr1.Attachment1 = B
296
tr1.Enabled = true
297
tr1.Lifetime = LIFETIME
298
tr1.TextureMode = "Static"
299
tr1.LightInfluence = 0
300
tr1.Color = COLOR
301
tr1.Transparency = NumberSequence.new(0, 1)
302
end
303
304
footsteps = Instance.new("Sound",Torso)
305
footsteps.SoundId = "rbxassetid://1244506786"
306
footsteps.Volume = 0
307
footsteps.Looped = true
308
footsteps.Pitch = 1.6
309
footsteps.Name = "fp"
310
footsteps:Play()
311
312
slash = slasher[math.random(1,#slasher)]
313
slashs = Instance.new("Sound",RightArm)
314
slashs.SoundId = "rbxassetid://"..slash
315
slashs.Volume = 10
316
slashs.Pitch = 1
317
slashs.Name = "slashs"
318
319
introsound = Instance.new("Sound",Torso)
320-
introsound.SoundId = "rbxassetid://1842444810"
320+
introsound.SoundId = "rbxassetid://246480487"
321
introsound.Volume = 4
322
introsound:Play()
323
324
coroutine.wrap(function()
325
doomtheme = Instance.new("Sound",Torso)
326
doomtheme.Volume = 0
327
doomtheme.SoundId = "rbxassetid://2114921530"
328
doomtheme.Looped = true
329
doomtheme:Play()
330
doomtheme.Name = "doomtheme"
331
for i = 1, 20 do
332
doomtheme.Volume = doomtheme.Volume + .1
333
wait()
334
end
335
end)()
336
337
Torso.ChildRemoved:connect(function(removed)
338
if removed.Name == "doomtheme" then
339
doomtheme = Instance.new("Sound",Torso)
340
doomtheme.SoundId = "rbxassetid://2114921530"
341
doomtheme.Looped = true
342-
doomtheme.Volume = 2
342+
doomtheme.Volume = 10
343
doomtheme:Play()
344
doomtheme.Name = "doomtheme"
345
end
346
end)
347
348
Torso.ChildRemoved:connect(function(removed)
349
if removed.Name == "slashs" then
350
slash = slasher[math.random(1,#slasher)]
351
slashs = Instance.new("Sound",RightArm)
352
slashs.SoundId = "rbxassetid://"..slash
353
slashs.Volume = 10
354
slashs.Pitch = 1
355
slashs.Name = "slashs"
356
end
357
end)
358
359
Torso.ChildRemoved:connect(function(removed)
360
if removed.Name == "fp" then
361
footsteps = Instance.new("Sound",Torso)
362
footsteps.SoundId = "rbxassetid://1244506786"
363
footsteps.Volume = 0
364
footsteps.Looped = true
365
footsteps.Pitch = 1.6
366
footsteps.Name = "fp"
367
footsteps:Play()
368
end
369
end)
370
371
leftlocation = Instance.new("Part",LeftArm)
372
leftlocation.Size = Vector3.new(1,1,1)
373
leftlocation.Transparency = 1
374
leftlocation.Name = "leftlocation"
375
leftlocationweld = weldBetween(leftlocation,LeftArm)
376
leftlocationweld.C0 = CFrame.new(0,1.2,0)
377
rightlocation = Instance.new("Part",RightArm)
378
rightlocation.Size = Vector3.new(1,1,1)
379
rightlocation.Transparency = 1
380
rightlocation.Name = "rightlocation"
381
rightlocationweld = weldBetween(rightlocation,RightArm)
382
rightlocationweld.C0 = CFrame.new(0,1.2,0)
383
384
A = Instance.new("Attachment", rightlocation)
385
A.Position = Vector3.new(.1,.3,.1)
386
A.Name = "A"
387
B = Instance.new("Attachment", rightlocation)
388
B.Position = Vector3.new(-.1,-.3,-.1)
389
B.Name = "B"
390
tr1 = Instance.new("Trail", rightlocation)
391
tr1.Attachment0 = A
392
tr1.Attachment1 = B
393
tr1.Enabled = false
394
tr1.Lifetime = .6
395
tr1.TextureMode = "Static"
396
tr1.LightInfluence = 0
397
tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
398
tr1.Transparency = NumberSequence.new(0, 1)
399
400
shirt = Instance.new("Shirt", Character)
401
shirt.Name = "Shirt"
402
Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
403
404
405
particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
406
407
leftlocation = Instance.new("Part",LeftArm)
408
leftlocation.Size = Vector3.new(1,1,1)
409
leftlocation.Transparency = 1
410
leftlocation.Name = "leftlocation"
411
leftlocationweld = weldBetween(leftlocation,LeftArm)
412
leftlocationweld.C0 = CFrame.new(0,1.2,0)
413
rightlocation = Instance.new("Part",RightArm)
414
rightlocation.Size = Vector3.new(1,1,1)
415
rightlocation.Transparency = 1
416
rightlocation.Name = "rightlocation"
417
rightlocationweld = weldBetween(rightlocation,RightArm)
418
rightlocationweld.C0 = CFrame.new(0,1.2,0)
419
420
particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
421
particlemiter1.Enabled = false
422
particlemiter1.Color = particlecolor
423
particlemiter1.Texture = "rbxassetid://886346744"
424
particlemiter1.Lifetime = NumberRange.new(.05)
425
particlemiter1.Size = NumberSequence.new(1.75,1.75)
426
particlemiter1.Rate = 4
427
particlemiter1.Rotation = NumberRange.new(0,360)
428
particlemiter1.RotSpeed = NumberRange.new(0)
429
particlemiter1.Speed = NumberRange.new(0)
430
particlemiter2 = Instance.new("ParticleEmitter", RightArm)
431
particlemiter2.Enabled = false
432
particlemiter2.Color = particlecolor
433
particlemiter2.Texture = "rbxassetid://886346744"
434
particlemiter2.Rotation = NumberRange.new(0,360)
435
particlemiter2.Lifetime = NumberRange.new(.05)
436
particlemiter2.Size = NumberSequence.new(1.75,1.75)
437
particlemiter2.Rate = 4
438
particlemiter2.RotSpeed = NumberRange.new(0)
439
particlemiter2.Speed = NumberRange.new(0)
440
particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
441
particlemiter4.Enabled = false
442
particlemiter4.Color = particlecolor
443
particlemiter4.Texture = "rbxassetid://886346744"
444
particlemiter4.Lifetime = NumberRange.new(.05)
445
particlemiter4.Rotation = NumberRange.new(0,360)
446
particlemiter4.Size = NumberSequence.new(1.75,1.75)
447
particlemiter4.Rate = 4
448
particlemiter4.RotSpeed = NumberRange.new(0)
449
particlemiter4.Speed = NumberRange.new(0)
450
particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
451
particlemiter5.Enabled = false
452
particlemiter5.Color = particlecolor
453
particlemiter5.Texture = "rbxassetid://886346744"
454
particlemiter5.Rotation = NumberRange.new(0,360)
455
particlemiter5.Lifetime = NumberRange.new(.05)
456
particlemiter5.Size = NumberSequence.new(1.75,1.75)
457
particlemiter5.Rate = 4
458
particlemiter5.RotSpeed = NumberRange.new(0)
459
particlemiter5.Speed = NumberRange.new(0)
460
particlemiter6 = Instance.new("ParticleEmitter", Torso)
461
particlemiter6.Enabled = false
462
particlemiter6.Color = particlecolor
463
particlemiter6.Texture = "rbxassetid://886346744"
464
particlemiter6.Rotation = NumberRange.new(0,360)
465
particlemiter6.Lifetime = NumberRange.new(.05)
466
particlemiter6.Size = NumberSequence.new(1.75,1.75)
467
particlemiter6.Rate = 4
468
particlemiter6.RotSpeed = NumberRange.new(0)
469
particlemiter6.Speed = NumberRange.new(0)
470
particlemiter7 = Instance.new("ParticleEmitter", Head)
471
particlemiter7.Enabled = false
472
particlemiter7.Color = particlecolor
473
particlemiter7.Texture = "rbxassetid://886346744"
474
particlemiter7.Rotation = NumberRange.new(0,360)
475
particlemiter7.Lifetime = NumberRange.new(.05)
476
particlemiter7.Size = NumberSequence.new(1.75,1.75)
477
particlemiter7.Rate = 4
478
particlemiter7.RotSpeed = NumberRange.new(0)
479
particlemiter7.Speed = NumberRange.new(0)
480
481
coroutine.wrap(function()
482
while true do
483
wait(7)
484
particlemiter1.Enabled = true
485
particlemiter2.Enabled = true
486
particlemiter4.Enabled = true
487
particlemiter5.Enabled = true
488
particlemiter6.Enabled = true
489
particlemiter7.Enabled = true
490
swait(60)
491
particlemiter1.Enabled = false
492
particlemiter2.Enabled = false
493
particlemiter4.Enabled = false
494
particlemiter5.Enabled = false
495
particlemiter6.Enabled = false
496
particlemiter7.Enabled = false
497
wait(11)
498
particlemiter1.Enabled = true
499
particlemiter2.Enabled = true
500
particlemiter4.Enabled = true
501
particlemiter5.Enabled = true
502
particlemiter6.Enabled = true
503
particlemiter7.Enabled = true
504
swait(60)
505
particlemiter1.Enabled = false
506
particlemiter2.Enabled = false
507
particlemiter4.Enabled = false
508
particlemiter5.Enabled = false
509
particlemiter6.Enabled = false
510
particlemiter7.Enabled = false
511
wait(4)
512
particlemiter1.Enabled = true
513
particlemiter2.Enabled = true
514
particlemiter4.Enabled = true
515
particlemiter5.Enabled = true
516
particlemiter6.Enabled = true
517
particlemiter7.Enabled = true
518
swait(60)
519
particlemiter1.Enabled = false
520
particlemiter2.Enabled = false
521
particlemiter4.Enabled = false
522
particlemiter5.Enabled = false
523
particlemiter6.Enabled = false
524
particlemiter7.Enabled = false
525
swait()
526
end
527
end)()
528
529
Head.BrickColor = BrickColor.new("Really black")
530
531
532
mas = Instance.new("Model",Head) 
533
mas.Name = "Model2Script"
534
o1 = Instance.new("Model")
535
o2 = Instance.new("Part")
536
o3 = Instance.new("Part")
537
o4 = Instance.new("Part")
538
o5 = Instance.new("Part")
539
o6 = Instance.new("Part")
540
o7 = Instance.new("Part")
541
o8 = Instance.new("Part")
542
o9 = Instance.new("Part")
543
o10 = Instance.new("Part")
544
o11 = Instance.new("Part")
545
o12 = Instance.new("Part")
546
o13 = Instance.new("Part")
547
o14 = Instance.new("Part")
548
o15 = Instance.new("Part")
549
o16 = Instance.new("Part")
550
o17 = Instance.new("Part")
551
o18 = Instance.new("Part")
552
o19 = Instance.new("Part")
553
o20 = Instance.new("Part")
554
o21 = Instance.new("Part")
555
o22 = Instance.new("Part")
556
o23 = Instance.new("Part")
557
o24 = Instance.new("Part")
558
o25 = Instance.new("Part")
559
o26 = Instance.new("Part")
560
o27 = Instance.new("Part")
561
o28 = Instance.new("Part")
562
o29 = Instance.new("Part")
563
o30 = Instance.new("Part")
564
o31 = Instance.new("Part")
565
o32 = Instance.new("Part")
566
o33 = Instance.new("Part")
567
o34 = Instance.new("Part")
568
o35 = Instance.new("Part")
569
o36 = Instance.new("Part")
570
o37 = Instance.new("Part")
571
o1.Parent = mas
572
o2.Name = "Head"
573
o2.Parent = o1
574
o2.Material = Enum.Material.SmoothPlastic
575
o2.BrickColor = BrickColor.new("Really black")
576
o2.Transparency = 1
577
o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
578
o2.FormFactor = Enum.FormFactor.Symmetric
579
o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
580
o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
581
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
582
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
583
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
584
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
585
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
586
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
587
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
588
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
589
o3.Parent = o2
590
o3.BrickColor = BrickColor.new("Fossil")
591
o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
592
o3.CanCollide = false
593
o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
594
o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
595
o3.BottomSurface = Enum.SurfaceType.Smooth
596
o3.TopSurface = Enum.SurfaceType.Smooth
597
o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
598
o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
599
o4.Parent = o2
600
o4.Material = Enum.Material.Neon
601
o4.BrickColor = BrickColor.new("Eggplant")
602
o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
603
o4.CanCollide = false
604
o4.Shape = Enum.PartType.Ball
605
o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
606
o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
607
o4.BottomSurface = Enum.SurfaceType.Smooth
608
o4.TopSurface = Enum.SurfaceType.Smooth
609
o4.Color = Color3.new(0.482353, 0, 0.482353)
610
o4.Color = Color3.new(0.482353, 0, 0.482353)
611
o5.Parent = o2
612
o5.BrickColor = BrickColor.new("Fossil")
613
o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
614
o5.CanCollide = false
615
o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
616
o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
617
o5.BottomSurface = Enum.SurfaceType.Smooth
618
o5.TopSurface = Enum.SurfaceType.Smooth
619
o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
620
o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
621
o6.Parent = o2
622
o6.BrickColor = BrickColor.new("Fossil")
623
o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
624
o6.CanCollide = false
625
o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
626
o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
627
o6.BottomSurface = Enum.SurfaceType.Smooth
628
o6.TopSurface = Enum.SurfaceType.Smooth
629
o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
630
o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
631
o7.Parent = o2
632
o7.BrickColor = BrickColor.new("Fossil")
633
o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
634
o7.CanCollide = false
635
o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
636
o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
637
o7.BottomSurface = Enum.SurfaceType.Smooth
638
o7.TopSurface = Enum.SurfaceType.Smooth
639
o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
640
o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
641
o8.Parent = o2
642
o8.BrickColor = BrickColor.new("Fossil")
643
o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
644
o8.CanCollide = false
645
o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
646
o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
647
o8.BottomSurface = Enum.SurfaceType.Smooth
648
o8.TopSurface = Enum.SurfaceType.Smooth
649
o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
650
o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
651
o9.Parent = o2
652
o9.BrickColor = BrickColor.new("Fossil")
653
o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
654
o9.CanCollide = false
655
o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
656
o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
657
o9.BottomSurface = Enum.SurfaceType.Smooth
658
o9.TopSurface = Enum.SurfaceType.Smooth
659
o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
660
o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
661
o10.Parent = o2
662
o10.BrickColor = BrickColor.new("Fossil")
663
o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
664
o10.CanCollide = false
665
o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
666
o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
667
o10.BottomSurface = Enum.SurfaceType.Smooth
668
o10.TopSurface = Enum.SurfaceType.Smooth
669
o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
670
o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
671
o11.Parent = o2
672
o11.Material = Enum.Material.Metal
673
o11.BrickColor = BrickColor.new("Pearl")
674
o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
675
o11.CanCollide = false
676
o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
677
o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
678
o11.BottomSurface = Enum.SurfaceType.Smooth
679
o11.TopSurface = Enum.SurfaceType.Smooth
680
o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
681
o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
682
o12.Parent = o2
683
o12.Material = Enum.Material.Metal
684
o12.BrickColor = BrickColor.new("Pearl")
685
o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
686
o12.CanCollide = false
687
o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
688
o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
689
o12.BottomSurface = Enum.SurfaceType.Smooth
690
o12.TopSurface = Enum.SurfaceType.Smooth
691
o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
692
o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
693
o13.Parent = o2
694
o13.BrickColor = BrickColor.new("Fossil")
695
o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
696
o13.CanCollide = false
697
o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
698
o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
699
o13.BottomSurface = Enum.SurfaceType.Smooth
700
o13.TopSurface = Enum.SurfaceType.Smooth
701
o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
702
o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
703
o14.Parent = o2
704
o14.Material = Enum.Material.SmoothPlastic
705
o14.BrickColor = BrickColor.new("Really black")
706
o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
707
o14.CanCollide = false
708
o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
709
o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
710
o14.BottomSurface = Enum.SurfaceType.Smooth
711
o14.TopSurface = Enum.SurfaceType.Smooth
712
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
713
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
714
o15.Parent = o2
715
o15.Material = Enum.Material.Metal
716
o15.BrickColor = BrickColor.new("Pearl")
717
o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
718
o15.CanCollide = false
719
o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
720
o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
721
o15.BottomSurface = Enum.SurfaceType.Smooth
722
o15.TopSurface = Enum.SurfaceType.Smooth
723
o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
724
o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
725
o16.Parent = o2
726
o16.BrickColor = BrickColor.new("Fossil")
727
o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
728
o16.CanCollide = false
729
o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
730
o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
731
o16.BottomSurface = Enum.SurfaceType.Smooth
732
o16.TopSurface = Enum.SurfaceType.Smooth
733
o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
734
o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
735
o17.Parent = o2
736
o17.Material = Enum.Material.Metal
737
o17.BrickColor = BrickColor.new("Pearl")
738
o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
739
o17.CanCollide = false
740
o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
741
o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
742
o17.BottomSurface = Enum.SurfaceType.Smooth
743
o17.TopSurface = Enum.SurfaceType.Smooth
744
o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
745
o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
746
o18.Parent = o2
747
o18.Material = Enum.Material.Neon
748
o18.BrickColor = BrickColor.new("Eggplant")
749
o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
750
o18.CanCollide = false
751
o18.Shape = Enum.PartType.Cylinder
752
o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
753
o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
754
o18.BottomSurface = Enum.SurfaceType.Smooth
755
o18.TopSurface = Enum.SurfaceType.Smooth
756
o18.Color = Color3.new(0.482353, 0, 0.482353)
757
o18.Color = Color3.new(0.482353, 0, 0.482353)
758
o19.Parent = o2
759
o19.Material = Enum.Material.Metal
760
o19.BrickColor = BrickColor.new("Pearl")
761
o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
762
o19.CanCollide = false
763
o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
764
o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
765
o19.BottomSurface = Enum.SurfaceType.Smooth
766
o19.TopSurface = Enum.SurfaceType.Smooth
767
o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
768
o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
769
o20.Parent = o2
770
o20.Material = Enum.Material.Metal
771
o20.BrickColor = BrickColor.new("Pearl")
772
o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
773
o20.CanCollide = false
774
o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
775
o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
776
o20.BottomSurface = Enum.SurfaceType.Smooth
777
o20.TopSurface = Enum.SurfaceType.Smooth
778
o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
779
o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
780
o21.Parent = o2
781
o21.Material = Enum.Material.Metal
782
o21.BrickColor = BrickColor.new("Pearl")
783
o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
784
o21.CanCollide = false
785
o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
786
o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
787
o21.BottomSurface = Enum.SurfaceType.Smooth
788
o21.TopSurface = Enum.SurfaceType.Smooth
789
o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
790
o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
791
o22.Parent = o2
792
o22.Material = Enum.Material.Metal
793
o22.BrickColor = BrickColor.new("Pearl")
794
o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
795
o22.CanCollide = false
796
o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
797
o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
798
o22.BottomSurface = Enum.SurfaceType.Smooth
799
o22.TopSurface = Enum.SurfaceType.Smooth
800
o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
801
o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
802
o23.Parent = o2
803
o23.Material = Enum.Material.Metal
804
o23.BrickColor = BrickColor.new("Pearl")
805
o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
806
o23.CanCollide = false
807
o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
808
o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
809
o23.BottomSurface = Enum.SurfaceType.Smooth
810
o23.TopSurface = Enum.SurfaceType.Smooth
811
o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
812
o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
813
o24.Parent = o2
814
o24.Material = Enum.Material.Metal
815
o24.BrickColor = BrickColor.new("Pearl")
816
o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
817
o24.CanCollide = false
818
o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
819
o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
820
o24.BottomSurface = Enum.SurfaceType.Smooth
821
o24.TopSurface = Enum.SurfaceType.Smooth
822
o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
823
o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
824
o25.Parent = o2
825
o25.BrickColor = BrickColor.new("Fossil")
826
o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
827
o25.CanCollide = false
828
o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
829
o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
830
o25.BottomSurface = Enum.SurfaceType.Smooth
831
o25.TopSurface = Enum.SurfaceType.Smooth
832
o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
833
o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
834
o26.Parent = o2
835
o26.BrickColor = BrickColor.new("Fossil")
836
o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
837
o26.CanCollide = false
838
o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
839
o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
840
o26.BottomSurface = Enum.SurfaceType.Smooth
841
o26.TopSurface = Enum.SurfaceType.Smooth
842
o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
843
o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
844
o27.Parent = o2
845
o27.Material = Enum.Material.SmoothPlastic
846
o27.BrickColor = BrickColor.new("Really black")
847
o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
848
o27.Shape = Enum.PartType.Cylinder
849
o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
850
o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
851
o27.BottomSurface = Enum.SurfaceType.Smooth
852
o27.TopSurface = Enum.SurfaceType.Smooth
853
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
854
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
855
o28.Parent = o2
856
o28.Material = Enum.Material.SmoothPlastic
857
o28.BrickColor = BrickColor.new("Really black")
858
o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
859
o28.CanCollide = false
860
o28.Shape = Enum.PartType.Cylinder
861
o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
862
o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
863
o28.BottomSurface = Enum.SurfaceType.Smooth
864
o28.TopSurface = Enum.SurfaceType.Smooth
865
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
866
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
867
o29.Parent = o2
868
o29.Material = Enum.Material.Neon
869
o29.BrickColor = BrickColor.new("Eggplant")
870
o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
871
o29.CanCollide = false
872
o29.Shape = Enum.PartType.Ball
873
o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
874
o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
875
o29.BottomSurface = Enum.SurfaceType.Smooth
876
o29.TopSurface = Enum.SurfaceType.Smooth
877
o29.Color = Color3.new(0.482353, 0, 0.482353)
878
o29.Color = Color3.new(0.482353, 0, 0.482353)
879
o30.Parent = o2
880
o30.Material = Enum.Material.Neon
881
o30.BrickColor = BrickColor.new("Eggplant")
882
o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
883
o30.CanCollide = false
884
o30.Shape = Enum.PartType.Ball
885
o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
886
o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
887
o30.BottomSurface = Enum.SurfaceType.Smooth
888
o30.TopSurface = Enum.SurfaceType.Smooth
889
o30.Color = Color3.new(0.482353, 0, 0.482353)
890
o30.Color = Color3.new(0.482353, 0, 0.482353)
891
o31.Parent = o2
892
o31.BrickColor = BrickColor.new("Fossil")
893
o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
894
o31.CanCollide = false
895
o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
896
o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
897
o31.BottomSurface = Enum.SurfaceType.Smooth
898
o31.TopSurface = Enum.SurfaceType.Smooth
899
o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
900
o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
901
o32.Name = "r"
902
o32.Parent = o2
903
o32.Material = Enum.Material.SmoothPlastic
904
o32.BrickColor = BrickColor.new("Really black")
905
o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
906
o32.CanCollide = false
907
o32.Shape = Enum.PartType.Cylinder
908
o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
909
o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
910
o32.BottomSurface = Enum.SurfaceType.Smooth
911
o32.TopSurface = Enum.SurfaceType.Smooth
912
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
913
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
914
o33.Parent = o2
915
o33.BrickColor = BrickColor.new("Fossil")
916
o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
917
o33.CanCollide = false
918
o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
919
o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
920
o33.BottomSurface = Enum.SurfaceType.Smooth
921
o33.TopSurface = Enum.SurfaceType.Smooth
922
o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
923
o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
924
o34.Parent = o2
925
o34.Material = Enum.Material.Neon
926
o34.BrickColor = BrickColor.new("Eggplant")
927
o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
928
o34.CanCollide = false
929
o34.Shape = Enum.PartType.Ball
930
o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
931
o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
932
o34.BottomSurface = Enum.SurfaceType.Smooth
933
o34.TopSurface = Enum.SurfaceType.Smooth
934
o34.Color = Color3.new(0.482353, 0, 0.482353)
935
o34.Color = Color3.new(0.482353, 0, 0.482353)
936
o35.Parent = o2
937
o35.Material = Enum.Material.Metal
938
o35.BrickColor = BrickColor.new("Pearl")
939
o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
940
o35.CanCollide = false
941
o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
942
o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
943
o35.BottomSurface = Enum.SurfaceType.Smooth
944
o35.TopSurface = Enum.SurfaceType.Smooth
945
o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
946
o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
947
o36.Parent = o2
948
o36.Material = Enum.Material.Metal
949
o36.BrickColor = BrickColor.new("Pearl")
950
o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
951
o36.CanCollide = false
952
o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
953
o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
954
o36.BottomSurface = Enum.SurfaceType.Smooth
955
o36.TopSurface = Enum.SurfaceType.Smooth
956
o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
957
o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
958
o37.Parent = o2
959
o37.BrickColor = BrickColor.new("Fossil")
960
o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
961
o37.CanCollide = false
962
o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
963
o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
964
o37.BottomSurface = Enum.SurfaceType.Smooth
965
o37.TopSurface = Enum.SurfaceType.Smooth
966
o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
967
o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
968
mas.Parent = workspace
969
mas:MakeJoints()
970
971
mas2 = Instance.new("Model",RightArm) 
972
mas2.Name = "Model2Script2"
973
ov = Instance.new("Model")
974
o2 = Instance.new("WedgePart")
975
o3 = Instance.new("WedgePart")
976
o4 = Instance.new("WedgePart")
977
o5 = Instance.new("Part")
978
o6 = Instance.new("Part")
979
o7 = Instance.new("Part")
980
o8 = Instance.new("WedgePart")
981
o9m = Instance.new("Part")
982
ov.Parent = mas2
983
o2.Parent = ov
984
o2.Material = Enum.Material.Neon
985
o2.BrickColor = BrickColor.new("Alder")
986
o2.Transparency = 0.1
987
o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
988
o2.Anchored = true
989
o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
990
o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
991
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
992
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
993
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
994
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
995
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
996
o2.Color = Color3.new(0.705882, 0.501961, 1)
997
o2.Color = Color3.new(0.705882, 0.501961, 1)
998
o3.Parent = ov
999
o3.Material = Enum.Material.Neon
1000
o3.BrickColor = BrickColor.new("Alder")
1001
o3.Transparency = 0.1
1002
o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
1003
o3.Anchored = true
1004
o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
1005
o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
1006
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1007
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1008
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1009
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1010
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1011
o3.Color = Color3.new(0.705882, 0.501961, 1)
1012
o3.Color = Color3.new(0.705882, 0.501961, 1)
1013
o4.Parent = ov
1014
o4.Material = Enum.Material.Neon
1015
o4.BrickColor = BrickColor.new("Alder")
1016
o4.Transparency = 0.1
1017
o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
1018
o4.Anchored = true
1019
o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
1020
o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
1021
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1022
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1023
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1024
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1025
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1026
o4.Color = Color3.new(0.705882, 0.501961, 1)
1027
o4.Color = Color3.new(0.705882, 0.501961, 1)
1028
o5.Parent = ov
1029
o5.Material = Enum.Material.Neon
1030
o5.BrickColor = BrickColor.new("Alder")
1031
o5.Transparency = 0.1
1032
o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
1033
o5.Anchored = true
1034
o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
1035
o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
1036
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1037
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1038
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1039
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1040
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1041
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1042
o5.Color = Color3.new(0.705882, 0.501961, 1)
1043
o5.Color = Color3.new(0.705882, 0.501961, 1)
1044
o6.Parent = ov
1045
o6.Material = Enum.Material.Neon
1046
o6.BrickColor = BrickColor.new("Alder")
1047
o6.Transparency = 0.1
1048
o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
1049
o6.Anchored = true
1050
o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
1051
o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
1052
o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1053
o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1054
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1055
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1056
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1057
o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1058
o6.Color = Color3.new(0.705882, 0.501961, 1)
1059
o6.Color = Color3.new(0.705882, 0.501961, 1)
1060
o7.Parent = ov
1061
o7.Material = Enum.Material.Neon
1062
o7.BrickColor = BrickColor.new("Alder")
1063
o7.Transparency = 0.1
1064
o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
1065
o7.Anchored = true
1066
o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
1067
o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
1068
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1069
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1070
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1071
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1072
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1073
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1074
o7.Color = Color3.new(0.705882, 0.501961, 1)
1075
o7.Color = Color3.new(0.705882, 0.501961, 1)
1076
o8.Parent = ov
1077
o8.Material = Enum.Material.Neon
1078
o8.BrickColor = BrickColor.new("Alder")
1079
o8.Transparency = 0.1
1080
o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
1081
o8.Anchored = true
1082
o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
1083
o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
1084
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1085
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1086
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1087
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1088
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1089
o8.Color = Color3.new(0.705882, 0.501961, 1)
1090
o8.Color = Color3.new(0.705882, 0.501961, 1)
1091
o9m.Parent = ov
1092
o9m.Material = Enum.Material.Neon
1093
o9m.BrickColor = BrickColor.new("Alder")
1094
o9m.Transparency = 0.1
1095
o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
1096
o9m.Anchored = true
1097
o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
1098
o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
1099
o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1100
o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1101
o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1102
o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1103
o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1104
o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1105
o9m.Color = Color3.new(0.705882, 0.501961, 1)
1106
o9m.Color = Color3.new(0.705882, 0.501961, 1)
1107
mas2.Parent = workspace
1108
mas2:MakeJoints()
1109
1110
nightfallknifelocater = Instance.new("Part",RightArm)
1111
nightfallknifelocater.CanCollide = false
1112
nightfallknifelocater.Transparency = 1
1113
nightfallknifelocater.Size = Vector3.new(1,1,1)
1114
ng2 = weldBetween(nightfallknifelocater,RightArm)
1115
ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
1116
1117
1118
nightfallmasklocater = Instance.new("Part",Head)
1119
nightfallmasklocater.CanCollide = false
1120
nightfallmasklocater.Transparency = 1
1121
nightfallmasklocater.Size = Vector3.new(1,1,1)
1122
ng = weldBetween(nightfallmasklocater,Head)
1123
ng.C0 = CFrame.new(12.6,4.5,-3.72)
1124
1125
hair = Instance.new("Part",Character)
1126
hair.Size = Vector3.new(2,2,2)
1127
hair.CFrame = Head.CFrame
1128
hair.CanCollide = false
1129
hairweld = Instance.new("Weld",hair)
1130
hairweld.Part0 = hair
1131
hairweld.Part1 = Head
1132
hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
1133
mhair = Instance.new("SpecialMesh", hair)
1134
mhair.MeshType = "FileMesh"
1135
mhair.Scale = Vector3.new(1.1,1.1,1.1)
1136
mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
1137
1138
function weld()
1139
	local parts,last = {}
1140
	local function scan(o1)
1141
		for _,v in pairs(o1:GetChildren()) do
1142
			if (v:IsA("BasePart")) then
1143
				if (last) then
1144
					local w = Instance.new("Weld")
1145
					w.Name = ("%s_Weld"):format(v.Name)
1146
					w.Part0,w.Part1 = last,nightfallmasklocater
1147
					w.C0 = last.CFrame:inverse() 
1148
					w.Parent = last
1149
				end
1150
				last = v
1151
				table.insert(parts,v)
1152
			end
1153
			scan(v)
1154
		end
1155
	end
1156
	scan(o1)
1157
	for _,v in pairs(parts) do
1158
v.CanCollide = false
1159
		v.Anchored = false
1160
v.Parent = Head
1161
	end
1162
end
1163
1164
weld()
1165
1166
function weld2()
1167
	local parts,last = {}
1168
	local function scan(ov)
1169
		for _,v in pairs(ov:GetChildren()) do
1170
			if (v:IsA("BasePart")) then
1171
				if (last) then
1172
					local w = Instance.new("Weld")
1173
					w.Name = ("%s_Weld"):format(v.Name)
1174
					w.Part0,w.Part1 = last,nightfallknifelocater
1175
					w.C0 = last.CFrame:inverse() 
1176
					w.Parent = last
1177
				end
1178
				last = v
1179
				table.insert(parts,v)
1180
			end
1181
			scan(v)
1182
		end
1183
	end
1184
	scan(ov)
1185
	for _,v in pairs(parts) do
1186
v.CanCollide = false
1187
		v.Anchored = false
1188
v.Parent = RightArm
1189
	end
1190
end
1191
1192
weld2()
1193
1194
for i,v in pairs(Character:GetChildren()) do
1195
if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
1196
v:Remove()
1197
end
1198
end
1199
1200
shirt = Instance.new("Shirt", Character)
1201
shirt.Name = "Shirt"
1202
Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
1203
1204
leg1 = Instance.new("SpecialMesh", LeftLeg)
1205
leg1.MeshType = "FileMesh"
1206
leg1.Scale = Vector3.new(1, 1, 1)
1207
leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
1208
1209
leg2 = Instance.new("SpecialMesh", RightLeg)
1210
leg2.MeshType = "FileMesh"
1211
leg2.Scale = Vector3.new(1, 1, 1)
1212
leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
1213
1214
torso1 = Instance.new("CharacterMesh",Character)
1215
torso1.MeshId = 319346857
1216
torso1.BodyPart = "Torso"
1217
1218
arm1 = Instance.new("CharacterMesh",Character)
1219
arm1.MeshId = 303665934
1220
arm1.OverlayTextureId = 1539341292
1221
arm1.BodyPart = "LeftArm"
1222
1223
arm2 = Instance.new("CharacterMesh",Character)
1224
arm2.MeshId = 98332573
1225
arm2.OverlayTextureId = 6347925
1226
arm2.BodyPart = "RightArm"
1227
1228
coroutine.wrap(function()
1229
while wait() do
1230
if secondform then
1231
Head.face.Texture = "rbxassetid://1127768638"
1232
else
1233
Head.face.Texture = "rbxassetid://629947734"
1234
end
1235
hum.WalkSpeed = ws
1236
hum.JumpPower = jp
1237
LeftArm.BrickColor = BrickColor.new("Really black")
1238
RightArm.BrickColor = BrickColor.new("Really black")
1239
Head.BrickColor = BrickColor.new("Really black")
1240
Torso.BrickColor = BrickColor.new("Really black")
1241
LeftLeg.BrickColor = BrickColor.new("Really black")
1242
RightLeg.BrickColor = BrickColor.new("Really black")
1243
end
1244
end)()
1245
godmode = coroutine.wrap(function()
1246
for i,v in pairs(Character:GetChildren()) do
1247
if v:IsA("BasePart") and v ~= Root then
1248
v.Anchored = false
1249
end
1250
end
1251
hum.MaxHealth = math.huge
1252
wait(.00001)
1253
hum.Health = math.huge
1254
end)
1255
godmode()
1256
ff = Instance.new("ForceField", Character)
1257
ff.Visible = false
1258
1259
coroutine.wrap(function()
1260
for i,v in pairs(Character:GetChildren()) do
1261
if v.Name == "Animate" then v:Remove()
1262
end
1263
end
1264
end)()
1265
1266
function damagealll(Radius,Position)		
1267
	local Returning = {}		
1268
	for _,v in pairs(workspace:GetChildren()) do		
1269
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
1270
if v:FindFirstChild("Torso") then		
1271
			local Mag = (v.Torso.Position - Position).magnitude		
1272
			if Mag < Radius then		
1273
				table.insert(Returning,v)		
1274
			end
1275
elseif v:FindFirstChild("UpperTorso") then	
1276
			local Mag = (v.UpperTorso.Position - Position).magnitude		
1277
			if Mag < Radius then		
1278
				table.insert(Returning,v)		
1279
			end
1280
end	
1281
		end		
1282
	end		
1283
	return Returning		
1284
end
1285
1286
ArtificialHB = Instance.new("BindableEvent", script)
1287
ArtificialHB.Name = "Heartbeat"
1288
script:WaitForChild("Heartbeat")
1289
1290
frame = 1 / 60
1291
tf = 0
1292
allowframeloss = false
1293
tossremainder = false
1294
1295
1296
lastframe = tick()
1297
script.Heartbeat:Fire()
1298
1299
1300
game:GetService("RunService").Heartbeat:connect(function(s, p)
1301
	tf = tf + s
1302
	if tf >= frame then
1303
		if allowframeloss then
1304
			script.Heartbeat:Fire()
1305
			lastframe = tick()
1306
		else
1307
			for i = 1, math.floor(tf / frame) do
1308
				script.Heartbeat:Fire()
1309
			end
1310
			lastframe = tick()
1311
		end
1312
		if tossremainder then
1313
			tf = 0
1314
		else
1315
			tf = tf - frame * math.floor(tf / frame)
1316
		end
1317
	end
1318
end)
1319
1320
function swait(num)
1321
	if num == 0 or num == nil then
1322
		game:service("RunService").Stepped:wait(0)
1323
	else
1324
		for i = 0, num do
1325
			game:service("RunService").Stepped:wait(0)
1326
		end
1327
	end
1328
end
1329
1330
for _,n in pairs(Character:GetChildren()) do
1331
if n:IsA("Accessory") then n:Remove() end
1332
end
1333
for _,x in pairs(Character:GetChildren()) do
1334
if x:IsA("Decal") then x:Remove() end
1335
end
1336
1337
function ray(pos, dir, rang, ignoredesc)
1338
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1339
end
1340
1341
function ray2(startpos, endpos, distance, ignore)
1342
local dir = CFrame.new(startpos,endpos).lookVector
1343
return ray(startpos, dir, distance, ignore)
1344
end
1345
1346
coroutine.wrap(function()
1347
while true do
1348
for i,v in pairs(Torso:GetChildren()) do
1349
if v.Name == "explodball" then
1350
v.Size = v.Size + Vector3.new(2,2,2)
1351
v.Transparency = v.Transparency + .08
1352
end
1353
end
1354
for i,v in pairs(Torso:GetDescendants()) do
1355
if v.Name == "explodmesh" then
1356
v.Scale = v.Scale + Vector3.new(.01,0,.01)
1357
v.Parent.Transparency = v.Parent.Transparency + .06
1358
end
1359
end
1360
for i,v in pairs(Torso:GetDescendants()) do
1361
if v.Name == "explodmesh2" then
1362
v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
1363
v.Parent.Transparency = v.Parent.Transparency + .06
1364
end
1365
end
1366
swait()
1367
end
1368
end)()
1369
1370
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
1371
so = Instance.new("Sound")
1372
so.Parent = PARENT
1373
so.SoundId = "rbxassetid://"..ID
1374
so.Volume = VOL
1375
so.Looped = LOOP
1376
so:Play()
1377
removeuseless:AddItem(so,REMOVE)
1378
end
1379
1380
mouse.Button1Down:connect(function()
1381
if debounce then return end
1382
debounce = true
1383
if combo1 then
1384
combo1 = false
1385
combo2 = true
1386
combo3 = false
1387
attacking = true
1388
ws = 12
1389
g1 = Instance.new("BodyGyro", Root)
1390
g1.D = 175
1391
g1.P = 20000
1392
g1.MaxTorque = Vector3.new(0,9000,0)
1393
for i = 1, 12 do
1394
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1395
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
1396
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1397
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
1398
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1399
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1400
swait()
1401
end
1402
tr1.Enabled = true
1403
slash = slasher[math.random(1,#slasher)]
1404
slashs.SoundId = "rbxassetid://"..slash
1405
slashs:Play()
1406
hitbox = Instance.new("Part",Torso)
1407
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1408
hitbox.Anchored = true
1409
hitbox.Transparency = 1
1410
hitbox.Size = Vector3.new(1,1,1)
1411
hitbox.CanCollide = false
1412
Hit = damagealll(3,hitbox.Position)
1413
for _,v in pairs(Hit) do
1414
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1415
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1416
slash2 = slasher2[math.random(1,#slasher2)]
1417
local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
1418
damagesound.SoundId = "rbxassetid://"..slash2
1419
damagesound.Volume = 8
1420
damagesound:Play()
1421
removeuseless:AddItem(damagesound,4)
1422
slachtoffer:TakeDamage(math.random(29,52))
1423
end
1424
end
1425
ws = 6
1426
for i = 1, 12 do
1427
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1428
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
1429
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1430
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
1431
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1432
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1433
swait()
1434
end
1435
removeuseless:AddItem(g1,.001)
1436
hitbox:Remove()
1437
tr1.Enabled = false
1438
attacking = false
1439
debounce = false
1440
ws = 19
1441
elseif combo2 then
1442
combo1 = false
1443
combo2 = false
1444
combo3 = true
1445
attacking = true
1446
ws = 12
1447
g1 = Instance.new("BodyGyro", Root)
1448
g1.D = 175
1449
g1.P = 20000
1450
g1.MaxTorque = Vector3.new(0,9000,0)
1451
for i = 1, 12 do
1452
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1453
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1454
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
1455
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
1456
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1457
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1458
swait()
1459
end
1460
tr1.Enabled = true
1461
slash = slasher[math.random(1,#slasher)]
1462
slashs.SoundId = "rbxassetid://"..slash
1463
slashs:Play()
1464
hitbox = Instance.new("Part",Torso)
1465
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1466
hitbox.Anchored = true
1467
hitbox.Transparency = 1
1468
hitbox.Size = Vector3.new(1,1,1)
1469
hitbox.CanCollide = false
1470
Hit = damagealll(3,hitbox.Position)
1471
for _,v in pairs(Hit) do
1472
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1473
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1474
slachtoffer:TakeDamage(math.random(34,42))
1475
slash2 = slasher2[math.random(1,#slasher2)]
1476
local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
1477
damagesound.SoundId = "rbxassetid://"..slash2
1478
damagesound.Volume = 8
1479
damagesound:Play()
1480
removeuseless:AddItem(damagesound,4)
1481
end
1482
end
1483
for i = 1, 12 do
1484
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1485
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1486
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
1487
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
1488
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1489
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1490
swait()
1491
end
1492
removeuseless:AddItem(g1,.001)
1493
tr1.Enabled = false
1494
debounce = false
1495
hitbox:Remove()
1496
attacking = false
1497
ws = 19
1498
elseif combo3 then
1499
combo1 = true
1500
combo2 = false
1501
combo3 = false
1502
attacking = true
1503
spinny = 0
1504
ws = 16
1505
local spinnysound = Instance.new("Sound",Torso)
1506
spinnysound.SoundId = "rbxassetid://1290491542"
1507
spinnysound.Volume = 8
1508
spinnysound.Pitch = .8
1509
spinnysound:Play()
1510
tr1.Enabled = true
1511
hitbox = Instance.new("Part",Torso)
1512
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1513
hitbox.Anchored = true
1514
hitbox.Transparency = 1
1515
hitbox.Size = Vector3.new(1,1,1)
1516
hitbox.CanCollide = false
1517
if spin1 then
1518
spin1 = false
1519
spin2 = true
1520
else
1521
spin1 = true
1522
spin2 = false
1523
end
1524
for i = 1, 45 do
1525
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1526
local Hit = damagealll(3,hitbox.Position)
1527
for _,v in pairs(Hit) do
1528
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1529
local slachtoffer = v:FindFirstChildOfClass("Humanoid")
1530
slachtoffer:TakeDamage(math.random(1,3))
1531
end
1532
end
1533
if spin1 then
1534
spinny = spinny - 45
1535
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
1536
LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
1537
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
1538
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
1539
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1540
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1541
elseif spin2 then
1542
spinny = spinny - 45
1543
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
1544
LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
1545
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
1546
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
1547
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1548
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1549
end
1550
swait()
1551
end
1552
tr1.Enabled = false
1553
spinnysound:Remove()
1554
attacking = false
1555
debounce = false
1556
spinny = 0
1557
ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1558
ws = 19
1559
end
1560
end)
1561
1562
mouse.KeyDown:connect(function(Press)
1563
Press=Press:lower()
1564
if Press=='q' then
1565
if mouse.Target ~= nil then
1566
if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
1567
if debounce then return end
1568
debounce = true
1569
attacking = true
1570
enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
1571
SOUND(Torso,862693565,10,false,5)
1572
Character.Shirt.ShirtTemplate = "rbxassetid://0"
1573
arm1.OverlayTextureId = 0
1574
arm2.OverlayTextureId = 653553298
1575
RightArm.BrickColor = BrickColor.new("Really black")
1576
for i = 1, 400 do
1577
if targetfound then break end
1578
local Hit = damagealll(5,Torso.Position)
1579
for _,v in pairs(Hit) do
1580
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
1581
targetfound = true
1582
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1583
end
1584
end
1585
if enemy.RigType == Enum.HumanoidRigType.R15 then
1586
hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
1587
else
1588
hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
1589
end
1590
footsteps.Volume = 2
1591
footsteps.Pitch = 2.2
1592
ws = 30
1593
change = 2
1594
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
1595
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
1596
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
1597
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3  + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
1598
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
1599
swait()
1600
end
1601
if targetfound then
1602
ws = 0
1603
enemy.WalkSpeed = 0
1604
SOUND(rightlocation,862701802,9,false,5)
1605
footsteps.Volume = 0
1606
footsteps.Pitch = 1.6
1607
for i = 1, 12 do
1608
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1609
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
1610
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1611
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1612
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
1613
swait()
1614
end
1615
locationpartz = Instance.new("Part",Torso)
1616
locationpartz.Size = Vector3.new(1,1,1)
1617
locationpartz.Anchored = false
1618
locationpartz.Transparency = 1
1619
locationpartz.CanCollide = false
1620
locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
1621
if enemy.RigType == Enum.HumanoidRigType.R15 then
1622
enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
1623
else
1624
enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
1625
end
1626
if enemy.RigType == Enum.HumanoidRigType.R15 then
1627
weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
1628
else
1629
weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
1630
end
1631
weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
1632
locationpartz.Anchored = true
1633
SOUND(RightArm,877870515,7,false,6)
1634
for i = 1, 250 do
1635
locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0) 
1636
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
1637
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
1638
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
1639
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
1640
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
1641
swait()
1642
end
1643
if enemy.RigType == Enum.HumanoidRigType.R15 then
1644
ded = Instance.new("Sound",enemy.Parent.UpperTorso)
1645
else
1646
ded = Instance.new("Sound",enemy.Parent.Torso)
1647
end
1648
ded.SoundId = "rbxassetid://429400881"
1649
ded.Volume = 9
1650
ded.Pitch = .9
1651
ded:Play()
1652
coroutine.wrap(function()
1653
local energyplosion = Instance.new("Part",Torso)
1654
if enemy.RigType == Enum.HumanoidRigType.R15 then
1655
energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
1656
else
1657
energyplosion.CFrame = enemy.Parent.Torso.CFrame
1658
end
1659
energyplosion.Size = Vector3.new(.1,.1,.1)
1660
energyplosion.BrickColor = BrickColor.new("Alder")
1661
energyplosion.Anchored = true
1662
energyplosion.CanCollide = false
1663
energyplosion.Transparency = 0
1664
energyplosion.Shape = "Ball"
1665
energyplosion.Material = "Neon"
1666
for i = 1, 20 do
1667
enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1668
hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1669
energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
1670
energyplosion.Transparency = energyplosion.Transparency + .05
1671
swait()
1672
end
1673
hum.CameraOffset = Vector3.new(0,0,0)
1674
enemy.CameraOffset = Vector3.new(0,0,0)
1675
energyplosion:Remove()
1676
end)()
1677
locationpartz:Remove()
1678
targetfound = false
1679
arm1.MeshId = 303665934
1680
arm1.OverlayTextureId = 1539341292
1681
arm2.MeshId = 98332573
1682
arm2.OverlayTextureId = 6347925
1683
footsteps.Volume = 0
1684
Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
1685
enemy.Parent:BreakJoints()
1686
coroutine.wrap(function()
1687
tauntsoundz = Instance.new("Sound", Head)
1688
tauntsoundz.Volume = 10
1689
tauntsoundz.SoundId = "rbxassetid://246480487"
1690
tauntsoundz.Looped = false
1691
tauntsoundz:Play()
1692
wait(3)
1693
wait(tauntsoundz.TimeLength)
1694
tauntsoundz:Remove()
1695
end)()
1696
change = .5
1697
for i = 1, 90 do 
1698
swait()
1699
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
1700
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
1701
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
1702
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1703
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1704
end
1705
attacking = false
1706
debounce = false
1707
else
1708
footsteps.Pitch = 1.6
1709
targetfound = false
1710
arm1.MeshId = 303665934
1711
arm1.OverlayTextureId = 1539341292
1712
arm2.MeshId = 98332573
1713
arm2.OverlayTextureId = 6347925
1714
footsteps.Volume = 0
1715
Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
1716
debounce = false
1717
attacking = false
1718
end
1719
end
1720
end
1721
elseif Press=='y' then
1722
if debounce then return end
1723
debounce = true
1724
attacking = true
1725
ws = 12
1726
g1 = Instance.new("BodyGyro", Root)
1727
g1.D = 175
1728
g1.P = 20000
1729
g1.MaxTorque = Vector3.new(0,9000,0)
1730
local chargo = Instance.new("Sound",rightlocation)
1731
chargo.SoundId = "rbxassetid://306181935"
1732
chargo.Volume = 7
1733
chargo.Looped = false
1734
chargo.Pitch = 1.1
1735
chargo:Play()
1736
removeuseless:AddItem(chargo,5)
1737
for i = 1, 120 do
1738
coroutine.wrap(function()
1739
local sk = Instance.new("Part",Torso)
1740
sk.CanCollide = false
1741
sk.Anchored = true
1742
sk.BrickColor = BrickColor.new("Alder")
1743
sk.Name = "sk"
1744
sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1745
local skmesh = Instance.new("SpecialMesh",sk)
1746
skmesh.MeshId = "rbxassetid://662586858"
1747
skmesh.Name = "wave"
1748
skmesh.Scale = Vector3.new(.01,.001,.01)
1749
for i = 1, 20 do
1750
skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
1751
sk.Transparency = sk.Transparency + .05
1752
swait()
1753
end
1754
sk:Remove()
1755
end)()
1756
coroutine.wrap(function()
1757
local wshockwave = Instance.new("Part", Torso)
1758
wshockwave.Size = Vector3.new(1,1,1)
1759
wshockwave.CanCollide = false
1760
wshockwave.Anchored = true
1761
wshockwave.Transparency = .45
1762
wshockwave.BrickColor = BrickColor.new("Alder")
1763
wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1764
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1765
wshockwavemesh.Scale = Vector3.new(1,.05,1)
1766
wshockwavemesh.Name = "wswm"
1767
wshockwavemesh.MeshId = "rbxassetid://20329976"
1768
removeuseless:AddItem(wshockwave,2)
1769
for i = 1, 20 do
1770
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
1771
wshockwave.Transparency = wshockwave.Transparency + .05
1772
swait()
1773
end
1774
wshockwave:Remove()
1775
end)()
1776
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1777
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1778
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
1779
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
1780
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
1781
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
1782
swait()
1783
end
1784
coroutine.wrap(function()
1785
local bullet = Instance.new("Part",Torso)
1786
bullet.CanCollide = false
1787
bullet.Anchored = false
1788
bullet.Size = Vector3.new(2,2,2)
1789
bullet.Transparency = .5
1790
bullet.Shape = "Ball"
1791
bullet.Material = "Neon"
1792
bullet.BrickColor = BrickColor.new("Alder")
1793
bullet.CFrame = rightlocation.CFrame
1794
energloop = Instance.new("Sound",bullet)
1795
energloop.Volume = 6
1796
energloop.SoundId = "rbxassetid://2607597779"
1797
energloop.Looped = true
1798
MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
1799
local bov = Instance.new("BodyVelocity",bullet)
1800
bov.maxForce = Vector3.new(99999,99999,99999)
1801
bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
1802
bov.velocity = bullet.CFrame.lookVector*180
1803
for i = 1, 225 do
1804
local Hit = damagealll(15,bullet.Position)
1805
for _,v in pairs(Hit) do
1806
if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
1807
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1808
slachtoffer:TakeDamage(math.random(3,10))
1809
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1810
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1811
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1812
vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
1813
removeuseless:AddItem(vel,.1)
1814
end
1815
end
1816
local sk = Instance.new("Part",Torso)
1817
sk.CanCollide = false
1818
sk.Anchored = true
1819
sk.BrickColor = BrickColor.new("Alder")
1820
sk.Name = "sk"
1821
sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1822
local skmesh = Instance.new("SpecialMesh",sk)
1823
skmesh.MeshId = "rbxassetid://662586858"
1824
skmesh.Name = "wave"
1825
skmesh.Scale = Vector3.new(.01,.001,.01)
1826
coroutine.wrap(function()
1827
for i = 1, 20 do
1828
skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
1829
sk.Transparency = sk.Transparency + .05
1830
swait()
1831
end
1832
sk:Remove()
1833
end)()
1834
local wshockwave = Instance.new("Part", Torso)
1835
wshockwave.Size = Vector3.new(1,1,1)
1836
wshockwave.CanCollide = false
1837
wshockwave.Anchored = true
1838
wshockwave.Transparency = .45
1839
wshockwave.BrickColor = BrickColor.new("Alder")
1840
wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1841
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1842
wshockwavemesh.Scale = Vector3.new(1,.05,1)
1843
wshockwavemesh.Name = "wswm"
1844
wshockwavemesh.MeshId = "rbxassetid://20329976"
1845
removeuseless:AddItem(wshockwave,2)
1846
coroutine.wrap(function()
1847
for i = 1, 20 do
1848
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
1849
wshockwave.Transparency = wshockwave.Transparency + .05
1850
swait()
1851
end
1852
wshockwave:Remove()
1853
end)()
1854
swait()
1855
end
1856
bullet:Remove()
1857
end)()
1858
energloop:Play()
1859
local bems = Instance.new("Sound",rightlocation)
1860
bems.SoundId = "rbxassetid://1351572613"
1861
bems.Volume = 8
1862
bems:Play()
1863
removeuseless:AddItem(bems,5)
1864
for i = 1, 12 do
1865
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
1866
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1867
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
1868
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1869
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1870
swait()
1871
end
1872
removeuseless:AddItem(g1,.001)
1873
debounce = false
1874
attacking = false
1875
elseif Press=='u' then
1876
if mouse.Target ~= nil then
1877
if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
1878
if debounce then return end
1879
debounce = true
1880
attacking = true
1881
enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
1882
ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
1883
ws = 12
1884
g1 = Instance.new("BodyGyro", Root)
1885
g1.D = 175
1886
g1.P = 20000
1887
g1.MaxTorque = Vector3.new(0,9000,0)
1888
local chargo = Instance.new("Sound",rightlocation)
1889
chargo.SoundId = "rbxassetid://306181935"
1890
chargo.Volume = 7
1891
chargo.Looped = false
1892
chargo.Pitch = 1.1
1893
chargo:Play()
1894
removeuseless:AddItem(chargo,5)
1895
for i = 1, 120 do
1896
coroutine.wrap(function()
1897
local sk = Instance.new("Part",Torso)
1898
sk.CanCollide = false
1899
sk.Anchored = true
1900
sk.BrickColor = BrickColor.new("Alder")
1901
sk.Name = "sk"
1902
sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1903
local skmesh = Instance.new("SpecialMesh",sk)
1904
skmesh.MeshId = "rbxassetid://662586858"
1905
skmesh.Name = "wave"
1906
skmesh.Scale = Vector3.new(.01,.001,.01)
1907
for i = 1, 20 do
1908
skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
1909
sk.Transparency = sk.Transparency + .05
1910
swait()
1911
end
1912
sk:Remove()
1913
end)()
1914
coroutine.wrap(function()
1915
local wshockwave = Instance.new("Part", Torso)
1916
wshockwave.Size = Vector3.new(1,1,1)
1917
wshockwave.CanCollide = false
1918
wshockwave.Anchored = true
1919
wshockwave.Transparency = .45
1920
wshockwave.BrickColor = BrickColor.new("Alder")
1921
wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1922
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1923
wshockwavemesh.Scale = Vector3.new(1,.05,1)
1924
wshockwavemesh.Name = "wswm"
1925
wshockwavemesh.MeshId = "rbxassetid://20329976"
1926
removeuseless:AddItem(wshockwave,2)
1927
for i = 1, 20 do
1928
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
1929
wshockwave.Transparency = wshockwave.Transparency + .05
1930
swait()
1931
end
1932
wshockwave:Remove()
1933
end)()
1934
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1935
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1936
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
1937
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
1938
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
1939
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
1940
swait()
1941
end
1942
coroutine.wrap(function()
1943
local bullet = Instance.new("Part",Torso)
1944
bullet.CanCollide = false
1945
bullet.Anchored = false
1946
bullet.Size = Vector3.new(2,2,2)
1947
bullet.Transparency = .5
1948
bullet.Shape = "Ball"
1949
bullet.Material = "Neon"
1950
bullet.BrickColor = BrickColor.new("Alder")
1951
bullet.CFrame = rightlocation.CFrame
1952
energloop = Instance.new("Sound",bullet)
1953
energloop.Volume = 6
1954
energloop.SoundId = "rbxassetid://2607597779"
1955
energloop.Looped = true
1956
MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
1957
maxsped = 45
1958
local bov = Instance.new("RocketPropulsion",bullet)
1959
bov.MaxThrust = 4000
1960
bov.MaxSpeed = maxsped
1961
bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
1962
bov.Target = ETorso
1963
bov.TargetRadius = math.huge
1964
bov:fire()
1965
for i = 1, 1001 do
1966
maxsped = maxsped + 1
1967
bov.MaxSpeed = maxsped
1968
local Hit = damagealll(15,bullet.Position)
1969
for _,v in pairs(Hit) do
1970
if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
1971
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1972
slachtoffer:TakeDamage(1)
1973
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1974
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1975
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1976
vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
1977
removeuseless:AddItem(vel,.1)
1978
end
1979
end
1980
local sk = Instance.new("Part",Torso)
1981
sk.CanCollide = false
1982
sk.Anchored = true
1983
sk.BrickColor = BrickColor.new("Alder")
1984
sk.Name = "sk"
1985
sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1986
local skmesh = Instance.new("SpecialMesh",sk)
1987
skmesh.MeshId = "rbxassetid://662586858"
1988
skmesh.Name = "wave"
1989
skmesh.Scale = Vector3.new(.01,.001,.01)
1990
coroutine.wrap(function()
1991
for i = 1, 20 do
1992
skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
1993
sk.Transparency = sk.Transparency + .05
1994
swait()
1995
end
1996
sk:Remove()
1997
end)()
1998
local wshockwave = Instance.new("Part", Torso)
1999
wshockwave.Size = Vector3.new(1,1,1)
2000
wshockwave.CanCollide = false
2001
wshockwave.Anchored = true
2002
wshockwave.Transparency = .45
2003
wshockwave.BrickColor = BrickColor.new("Alder")
2004
wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
2005
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
2006
wshockwavemesh.Scale = Vector3.new(1,.05,1)
2007
wshockwavemesh.Name = "wswm"
2008
wshockwavemesh.MeshId = "rbxassetid://20329976"
2009
removeuseless:AddItem(wshockwave,2)
2010
coroutine.wrap(function()
2011
for i = 1, 20 do
2012
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
2013
wshockwave.Transparency = wshockwave.Transparency + .05
2014
swait()
2015
end
2016
wshockwave:Remove()
2017
end)()
2018
swait()
2019
end
2020
bullet:Remove()
2021
end)()
2022
energloop:Play()
2023
local bems = Instance.new("Sound",rightlocation)
2024
bems.SoundId = "rbxassetid://1351572613"
2025
bems.Volume = 8
2026
bems:Play()
2027
removeuseless:AddItem(bems,5)
2028
for i = 1, 12 do
2029
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
2030
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
2031
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
2032
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
2033
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
2034
swait()
2035
end
2036
removeuseless:AddItem(g1,.001)
2037
debounce = false
2038
attacking = false
2039
end
2040
end
2041
elseif Press=='t' then
2042
if oofing then return end
2043
if dedlaff then return end
2044
if tauntdebounce == true then return end
2045
if debounce then return end
2046
debounce = true
2047
attacking = true
2048
ws = 4
2049
coroutine.wrap(function()
2050
for i = 1, 60 do 
2051
swait()
2052
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
2053
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
2054
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2055
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
2056
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
2057
end
2058
debounce = false
2059
attacking = false
2060
ws = 19
2061
end)()
2062
tauntdebounce = true
2063
tauntsound = Instance.new("Sound", Head)
2064
tauntsound.Volume = 10
2065
tauntsound.SoundId = "rbxassetid://246480487"
2066
tauntsound.Looped = false
2067
tauntsound:Play()
2068
wait(3)
2069
wait(tauntsound.TimeLength)
2070
tauntsound:Remove()
2071
wait(1)
2072
tauntdebounce = false
2073
end
2074
end)
2075
2076
mouse.KeyDown:connect(function(Press)
2077
Press=Press:lower()
2078
if Press=='h' then
2079
if tauntdebounce then return end
2080
tauntdebounce = true
2081
local b1 = Instance.new("BillboardGui",Head)
2082
b1.Size = UDim2.new(0,4,0,1.6)
2083
b1.StudsOffset = Vector3.new(0,0,0)
2084
b1.Name = "laff"
2085
b1.AlwaysOnTop = true
2086
b1.StudsOffset = Vector3.new(0,2,0)
2087
b1.Adornee = Head
2088
removeuseless:AddItem(b1,3)
2089
local b2 = Instance.new("TextLabel",b1)
2090
b2.BackgroundTransparency = 1
2091
b2.Text = "HaHaHaHaHaHaHa!"
2092
b2.Font = "Garamond"
2093
b2.TextSize = 30
2094
b2.Name = "lafftext"
2095
b2.TextStrokeTransparency = 0
2096
b2.TextColor3 = BrickColor.new("Bright red").Color
2097
b2.TextStrokeColor3 = Color3.new(255,0,0)
2098
b2.Size = UDim2.new(1,0,.5,0)
2099
laff = Instance.new("Sound",Head)
2100
laff.SoundId = "rbxassetid://2011349983"
2101
laff.Volume = 5
2102
laff:Play()
2103
wait(5)
2104
laff:Remove()
2105
tauntdebounce = false
2106
end
2107
end)
2108
2109
mouse.KeyDown:connect(function(Press)
2110
Press=Press:lower()
2111
if Press=='r' then
2112
if mouse.Target ~= nil then
2113
if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
2114
if debounce then return end
2115
debounce = true
2116
attacking = true
2117
ws = 8
2118
enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
2119
for i = 1, 20 do
2120
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
2121
LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
2122
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2123
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2124
swait()
2125
end
2126
for i = 1, 20 do
2127
if grabbed then break end
2128
local Hit = damagealll(5,rightlocation.Position)
2129
for _,v in pairs(Hit) do
2130
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
2131
grabbed = true
2132
slachtoffer = v:FindFirstChildOfClass("Humanoid")
2133
end
2134
end
2135
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2136
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2137
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
2138
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
2139
swait()
2140
end
2141
if grabbed then
2142
change = .5
2143
ws = 0
2144
jp = 0
2145
enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
2146
enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
2147
for i = 1, 35 do
2148
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
2149
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
2150
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
2151
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
2152
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
2153
swait()
2154
end
2155
rawr = Instance.new("Sound",Head)
2156
rawr.SoundId = "rbxassetid://246480487"
2157
rawr.Volume = 8
2158
rawr.Pitch = 1.05
2159
rawr:Play()
2160
wait(.35)
2161
for i = 1, 60 do
2162
if enemy.Health > 1 then
2163
enemy:TakeDamage(1)
2164
end
2165
hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
2166
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
2167
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
2168
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2169
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
2170
swait()
2171
end
2172
hum.CameraOffset = Vector3.new(0,0,0)
2173
g1 = Instance.new("BodyGyro", Root)
2174
g1.D = 175
2175
g1.P = 20000
2176
g1.MaxTorque = Vector3.new(0,9000,0)
2177
for i = 1, 25 do
2178
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2179
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2180
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
2181
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
2182
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
2183
swait()
2184
end
2185
g1:Remove()
2186
enemyweld:Remove()
2187
throwo = Instance.new("Sound",enemy.Parent.Head)
2188
throwo.SoundId = "rbxassetid://2314640406"
2189
throwo.Volume = 10
2190
throwo.Pitch = .95
2191
throwo:Play()
2192
enemy:TakeDamage(math.random(4,10))
2193
removeuseless:AddItem(throwo,4)
2194
local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
2195
bov.maxForce = Vector3.new(99999,99999,99999)
2196
enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
2197
bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
2198
removeuseless:AddItem(bov,.25)
2199
for i = 1, 25 do
2200
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
2201
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
2202
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
2203
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
2204
swait()
2205
end
2206
jp = 85
2207
grabbed = false
2208
debounce = false
2209
attacking = false
2210
else
2211
ws = 19
2212
jp = 85
2213
grabbed = false
2214
debounce = false
2215
attacking = false
2216
end
2217
end
2218
end
2219
end
2220
end)
2221
2222
mouse.KeyDown:connect(function(Press)
2223
Press=Press:lower()
2224
if Press=='b' then
2225
if dancing then
2226
dancing = false
2227
else
2228
dancing = true
2229
ws = 6
2230
change = .5
2231
attacking = true
2232
slavdance = Instance.new("Sound",Torso)
2233
slavdance.SoundId = "rbxassetid://2341226836"
2234
slavdance.Volume = 6
2235
slavdance.Looped = true
2236
slavdance:Play()
2237
coroutine.wrap(function()
2238
while dancing do
2239
for i = 1, 17 do
2240
if not dancing then break end
2241
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
2242
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
2243
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
2244
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
2245
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
2246
swait()
2247
end
2248
for i = 1, 17 do
2249
if not dancing then break end
2250
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
2251
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
2252
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
2253
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
2254
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
2255
swait()
2256
end
2257
swait()
2258
end
2259
ws = 14
2260
slavdance:Remove()
2261
attacking = false
2262
end)()
2263
end
2264
end
2265
end)
2266
2267
mouse.KeyDown:connect(function(Press)
2268
Press=Press:lower()
2269
if Press=='n' then
2270
if dancing then
2271
dancing = false
2272
else
2273
ws = 6
2274
recordbaby = 0
2275
dancing = true
2276
change = .5
2277
attacking = true
2278
spinme = Instance.new("Sound",Torso)
2279
spinme.Volume = 8
2280
spinme.SoundId = "rbxassetid://145799973"
2281
spinme.Looped = true
2282
spinme:Play()
2283
coroutine.wrap(function()
2284
while dancing do
2285
recordbaby = recordbaby + 10
2286
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
2287
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
2288
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
2289
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
2290
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
2291
swait()
2292
end
2293
spinme:Remove()
2294
ws = 14
2295
attacking = false
2296
end)()
2297
end
2298
end
2299
end)
2300
2301
mouse.KeyDown:connect(function(Press)
2302
Press=Press:lower()
2303
if Press=='c' then
2304
if dancing then
2305
dancing = false
2306
else
2307
dancing = true
2308
ws = 3
2309
change = .5
2310
attacking = true
2311
g1 = Instance.new("BodyGyro", Root)
2312
g1.D = 175
2313
g1.P = 20000
2314
g1.MaxTorque = Vector3.new(0,9000,0)
2315
herecomesthemoney = Instance.new("Sound",Torso)
2316
herecomesthemoney.Pitch = 1
2317
herecomesthemoney.SoundId = "rbxassetid://2426693638"
2318
herecomesthemoney.Volume = 8
2319
herecomesthemoney.Looped = true
2320
herecomesthemoney:Play()
2321
robuxpile = Instance.new("Part",Torso)
2322
robuxpile.Size = Vector3.new(1,1,1)
2323
robuxpile.CFrame = LeftArm.CFrame
2324
robuxpile.CanCollide = false
2325
robuxpileweld = Instance.new("Weld",robuxpile)
2326
robuxpileweld.Part0 = robuxpile
2327
robuxpileweld.Part1 = Torso
2328
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
2329
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
2330
mrobuxpile.MeshType = "FileMesh"
2331
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
2332
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
2333
coroutine.wrap(function()
2334
coroutine.wrap(function()
2335
while wait(.35) do
2336
if not dancing then break end
2337
local robux = Instance.new("Part",Torso)
2338
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
2339
robux.Anchored = false
2340
robux.CanCollide = true
2341
robux.Size = Vector3.new(1,1,1)
2342
removeuseless:AddItem(robux,4)
2343
mrobux = Instance.new("SpecialMesh", robux)
2344
mrobux.MeshType = "FileMesh"
2345
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
2346
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
2347
bov = Instance.new("BodyVelocity",robux)
2348
bov.maxForce = Vector3.new(99999,99999,99999)
2349
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
2350
bov.velocity = robux.CFrame.lookVector*45
2351
removeuseless:AddItem(bov,.1)
2352
end
2353
end)()
2354
while dancing do
2355
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
2356
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
2357
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
2358
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
2359
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
2360
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
2361
swait()
2362
end
2363
ws = 14
2364
removeuseless:AddItem(g1,.001)
2365
herecomesthemoney:Remove()
2366
robuxpile:Remove()
2367
attacking = false
2368
end)()
2369
end
2370
end
2371
end)
2372
2373
mouse.KeyDown:connect(function(Press)
2374
Press=Press:lower()
2375
if Press=='v' then
2376
if dancing then
2377
dancing = false
2378
else
2379
dancing = true
2380
ws = 0
2381
change = .5
2382
spinningmove = 0
2383
dbwouldlovethis = Instance.new("Sound",Torso)
2384
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
2385
dbwouldlovethis.Volume = 8
2386
dbwouldlovethis.Looped = true
2387
dbwouldlovethis:Play()
2388
attacking = true
2389
coroutine.wrap(function()
2390
while dancing do
2391
spinningmove = spinningmove + 10
2392
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
2393
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
2394
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
2395
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
2396
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
2397
swait()
2398
end
2399
ws = 14
2400
dbwouldlovethis:Remove()
2401
attacking = false
2402
end)()
2403
end
2404
end
2405
end)
2406
2407
mouse.KeyDown:connect(function(Press)
2408
Press=Press:lower()
2409
if Press=='m' then
2410
if dancing then
2411
dancing = false
2412
else
2413
dancing = true
2414
ws = 0
2415
change = .5
2416
walkforward = 0
2417
walkrotation = 0
2418
attacking = true
2419
truelegend = Instance.new("Sound",Torso)
2420
truelegend.SoundId = "rbxassetid://487872908"
2421
truelegend.TimePosition = 13.98
2422
truelegend.Volume = 8
2423
truelegend.Looped = true
2424
truelegend:Play()
2425
coroutine.wrap(function()
2426
while dancing do
2427
for i = 1, 100 do
2428
if not dancing then break end
2429
walkforward = walkforward + .1
2430
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
2431
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
2432
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2433
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
2434
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
2435
swait()
2436
end
2437
for i = 1, 50 do
2438
if not dancing then break end
2439
walkrotation = walkrotation + 15
2440
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
2441
swait()
2442
end
2443
walkrotation = 0
2444
for i = 1, 100 do
2445
if not dancing then break end
2446
walkforward = walkforward - .1
2447
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
2448
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
2449
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
2450
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
2451
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
2452
swait()
2453
end
2454
for i = 1, 50 do
2455
if not dancing then break end
2456
walkrotation = walkrotation + 15
2457
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
2458
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
2459
swait()
2460
end
2461
walkrotation = 0
2462
swait()
2463
end
2464
ws = 14
2465
truelegend:Remove()
2466
attacking = false
2467
end)()
2468
end
2469
end
2470
end)
2471
2472
mouse.KeyDown:connect(function(Press)
2473
Press=Press:lower()
2474
if Press=='f' then
2475
if levitate then
2476
if tauntdebounce then return end
2477
tauntdebounce = true
2478
laughing = true
2479
coroutine.wrap(function()
2480
while laughing do
2481
local b1 = Instance.new("BillboardGui",Head)
2482
b1.Size = UDim2.new(0,4,0,1.6)
2483
b1.StudsOffset = Vector3.new(0,0,0)
2484
b1.Name = "laff"
2485
b1.AlwaysOnTop = true
2486
b1.Adornee = Head
2487
removeuseless:AddItem(b1,3)
2488
local b2 = Instance.new("TextLabel",b1)
2489
b2.BackgroundTransparency = 1
2490
b2.Text = "HaHaHaHaHaHa..."
2491
b2.Font = "Garamond"
2492
b2.TextSize = 0
2493
b2.Name = "lafftext"
2494
b2.TextStrokeTransparency = 0
2495
b2.TextColor3 = BrickColor.new("Really red").Color
2496
b2.TextStrokeColor3 = Color3.new(0,0,0)
2497
b2.Size = UDim2.new(1,0,.5,0)
2498
table.insert(laughingtable,b2)
2499
removeuseless:AddItem(b1,2)
2500
coroutine.wrap(function()
2501
if zxc then return end
2502
zxc = true
2503
while true do
2504
swait()
2505
for i,v in pairs(Head:GetChildren()) do
2506
if v.Name == "laff" then
2507
v.StudsOffset = v.StudsOffset + Vector3.new(math.random(-2,2),.3,math.random(-2,2))
2508
end
2509
end
2510
for i,v in pairs(laughingtable) do
2511
v.TextTransparency = v.TextTransparency + .025
2512
v.TextStrokeTransparency = v.TextStrokeTransparency + 0.25
2513
v.TextSize = v.TextSize + 2
2514
v.Rotation = v.Rotation + .1
2515
end
2516
end
2517
end)()
2518
swait(10)
2519
end
2520
end)()
2521
laugh = laughs[math.random(1,#laughs)]
2522
laughy = Instance.new("Sound",Head)
2523
laughy.SoundId = "rbxassetid://"..laugh
2524
laughy.Volume = 10
2525
laughy:Play()
2526
wait(1)
2527
wait(laughy.TimeLength)
2528
laughing = false
2529
laughy:Remove()
2530
tauntdebounce = false
2531
else
2532
if mouse.Target ~= nil then
2533
if debounce then return end
2534
attacking = true
2535
tps = Instance.new("Sound", Torso)
2536
tps.Volume = 5
2537
tps.SoundId = "rbxassetid://1894958339"
2538
tps:Play()
2539
removeuseless:AddItem(tps,2)
2540
g1 = Instance.new("BodyGyro", Root)
2541
g1.D = 175
2542
g1.P = 20000
2543
g1.MaxTorque = Vector3.new(0,9000,0)
2544
g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
2545
removeuseless:AddItem(g1,.05)
2546
Root.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
2547
wait(.1)
2548
attacking = false
2549
debounce = false
2550
end
2551
end
2552
end
2553
end)
2554
2555
mouse.KeyDown:connect(function(Press)
2556
Press=Press:lower()
2557-
warn("He's here. Made by Supr14")
2557+
2558
if debounce then return end
2559
debounce = true
2560
attacking = true
2561
coroutine.wrap(function()
2562
if dash1 then
2563
dash1 = false
2564
dash2 = true
2565
for i = 1, 30 do
2566
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
2567
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
2568
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
2569
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2570
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2571
swait()
2572
end
2573
elseif dash2 then
2574
dash1 = true
2575
dash2 = false
2576
for i = 1, 30 do
2577
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
2578
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
2579
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
2580
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2581
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2582
swait()
2583
end
2584
end
2585
end)()
2586
local boomsound = Instance.new("Sound",Torso)
2587
boomsound.SoundId = "rbxassetid://1177784919"
2588
boomsound.Volume = 8
2589
boomsound:Play()
2590
removeuseless:AddItem(boomsound,5)
2591
local tornadotwistloc = Instance.new("Part",Torso)
2592
tornadotwistloc.CFrame = Root.CFrame
2593
tornadotwistloc.Anchored = true
2594
tornadotwistloc.Transparency = 1
2595
tornadotwistloc.CanCollide = false
2596
tornadotwistloc.Size = Vector3.new(1,1,1)
2597
twist = 0
2598
grassblocksloc = Instance.new("Part",Torso)
2599
grassblocksloc.Size = Vector3.new(1,1,1)
2600
grassblocksloc.CanCollide = false
2601
grassblocksloc.Transparency = 1
2602
grassblocksloc.Anchored = false
2603
grassblockslocweld = weldBetween(grassblocksloc,Torso)
2604
grassblockslocweld.C0 = CFrame.new(4,4,0)
2605
grassblocksloc2 = Instance.new("Part",Torso)
2606
grassblocksloc2.Size = Vector3.new(1,1,1)
2607
grassblocksloc2.CanCollide = false
2608
grassblocksloc2.Transparency = 1
2609
grassblocksloc2.Anchored = false
2610
grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
2611
grassblockslocweld2.C0 = CFrame.new(-4,4,0)
2612
coroutine.wrap(function()
2613
for i = 1, 30 do
2614
Hit = damagealll(16,Torso.Position)
2615
for _,v in pairs(Hit) do
2616
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
2617
slachtoffer = v:FindFirstChildOfClass("Humanoid")
2618
slachtoffer:TakeDamage(math.random(1,4))
2619
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
2620
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
2621
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
2622
vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
2623
removeuseless:AddItem(vel,.1)
2624
end
2625
end
2626
coroutine.wrap(function()
2627
local sk = Instance.new("Part",Torso)
2628
sk.CanCollide = false
2629
sk.Anchored = true
2630
sk.BrickColor = BrickColor.new("Alder")
2631
sk.Name = "sk"
2632
sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
2633
local skmesh = Instance.new("SpecialMesh",sk)
2634
skmesh.MeshId = "rbxassetid://662586858"
2635
skmesh.Name = "wave"
2636
skmesh.Scale = Vector3.new(.04,.01,.04)
2637
removeuseless:AddItem(sk,2)
2638
local energys = Instance.new("Part",Torso)
2639
energys.Size = Vector3.new(3.5,3.5,3.5)
2640
energys.Material = "Neon"
2641
energys.BrickColor = BrickColor.new("Alder")
2642
energys.Anchored = true
2643
energys.CanCollide = false
2644
energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
2645
local energys2 = Instance.new("Part",Torso)
2646
energys2.Size = Vector3.new(3.5,3.5,3.5)
2647
energys2.Material = "Neon"
2648
energys2.BrickColor = BrickColor.new("Alder")
2649
energys2.Anchored = true
2650
energys2.CanCollide = false
2651
energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
2652
for i = 1, 20 do
2653
skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
2654
sk.Transparency = sk.Transparency + .05
2655
energys2.Transparency = energys2.Transparency + .05
2656
energys.Transparency = energys.Transparency + .05
2657
swait()
2658
end
2659
sk:Remove()
2660
energys2:Remove()
2661
energys:Remove()
2662
end)()
2663
Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
2664
swait()
2665
end
2666
debounce = false
2667
attacking = false
2668
end)()
2669
coroutine.wrap(function()
2670
local wind = Instance.new("Part", Torso)
2671
wind.Size = Vector3.new(0.5, 0.5, 0.5)
2672
wind.Material = "Neon"
2673
wind.BrickColor = BrickColor.new("Really white")
2674
wind.Transparency = .5
2675
wind.Anchored = true
2676
wind.CanCollide = false
2677
wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
2678
windMESH = Instance.new("SpecialMesh", wind)
2679
windMESH.Scale = Vector3.new(4.5,7.5,4.5)
2680
windMESH.MeshId = "rbxassetid://168892432"
2681
local wind2 = Instance.new("Part", Torso)
2682
wind2.Size = Vector3.new(0.5, 0.5, 0.5)
2683
wind2.Material = "Neon"
2684
wind2.BrickColor = BrickColor.new("Really white")
2685
wind2.Transparency = .5
2686
wind2.Anchored = true
2687
wind2.CanCollide = false
2688
wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
2689
windMESH2 = Instance.new("SpecialMesh", wind2)
2690
windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
2691
windMESH2.MeshId = "rbxassetid://168892432"
2692
for i = 1, 50 do
2693
twist = twist + 11
2694
windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
2695
windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
2696
wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
2697
wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
2698
wind.Transparency = wind.Transparency + .015
2699
wind2.Transparency = wind2.Transparency + .015
2700
swait()
2701
end
2702
wind:Remove()
2703
wind2:Remove()
2704
end)()
2705
end
2706
end)
2707
2708
checks1 = coroutine.wrap(function() -------Checks
2709
while true do
2710
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
2711
if Root.Velocity.y > 1 and hf == nil then
2712
position = "Jump"
2713
elseif Root.Velocity.y < -1 and hf == nil then
2714
position = "Falling"
2715
elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
2716
position = "Idle"
2717
elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
2718
position = "Walking"
2719
end
2720
wait()
2721
end
2722
end)
2723
checks1()
2724
2725
oofing = true
2726
hum.HealthChanged:Connect(function(healthz)
2727
if tauntdebounce then return end
2728
if dedlaff then return end
2729
if oofing then return end
2730
oofing = true
2731
ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
2732
ouch = Instance.new("Sound",Head)
2733
ouch.SoundId = "rbxassetid://"..ouchtable
2734
ouch.Volume = 8
2735
ouch:Play()
2736
wait(1)
2737
wait(ouch.TimeLength)
2738
ouch:Remove()
2739
wait(1)
2740
oofing = false
2741
end)
2742
coroutine.wrap(function()
2743
wait(2)
2744
oofing = false
2745
end)()
2746
2747
OrgnC0 = Neck.C0
2748
local movelimbs = coroutine.wrap(function()
2749
while RunSrv.RenderStepped:wait() do
2750
TrsoLV = Torso.CFrame.lookVector
2751
Dist = nil
2752
Diff = nil
2753
if not MseGuide then
2754
print("Failed to recognize")
2755
else
2756
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
2757
Dist = (Head.CFrame.p-Point).magnitude
2758
Diff = Head.CFrame.Y-Point.Y
2759
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
2760
Dist2 = (LeftArm.CFrame.p-Point).magnitude
2761
Diff2 = LeftArm.CFrame.Y-Point.Y
2762
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
2763
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
2764
end
2765
end
2766
end)
2767
movelimbs()
2768
immortal = {}
2769
for i,v in pairs(Character:GetDescendants()) do
2770
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
2771
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
2772
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
2773
		end
2774
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
2775
	elseif v:IsA("JointInstance") then
2776
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
2777
	end
2778
end
2779
for e = 1, #immortal do
2780
	if immortal[e] ~= nil then
2781
		local STUFF = immortal[e]
2782
		local PART = STUFF[1]
2783
		local PARENT = STUFF[2]
2784
		local MATERIAL = STUFF[3]
2785
		local COLOR = STUFF[4]
2786
		local TRANSPARENCY = STUFF[5]
2787
if levitate then
2788
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
2789
			PART.Material = MATERIAL
2790
			PART.Color = COLOR
2791
			PART.Transparency = TRANSPARENCY
2792
		end
2793
		PART.AncestryChanged:connect(function()
2794
			PART.Parent = PARENT
2795
		end)
2796
else
2797
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
2798
			PART.Material = MATERIAL
2799
			PART.Color = COLOR
2800
			PART.Transparency = TRANSPARENCY
2801
		end
2802
		PART.AncestryChanged:connect(function()
2803
			PART.Parent = PARENT
2804
		end)
2805
end
2806
	end
2807
end
2808
function immortality()
2809
	for e = 1, #immortal do
2810
		if immortal[e] ~= nil then
2811
			local STUFF = immortal[e]
2812
			local PART = STUFF[1]
2813
			local PARENT = STUFF[2]
2814
			local MATERIAL = STUFF[3]
2815
			local COLOR = STUFF[4]
2816
			local TRANSPARENCY = STUFF[5]
2817
			if PART.ClassName == "Part" and PART == Root then
2818
				PART.Material = MATERIAL
2819
				PART.Color = COLOR
2820
				PART.Transparency = TRANSPARENCY
2821
			end
2822
			if PART.Parent ~= PARENT then
2823
				hum:Remove()
2824
				PART.Parent = PARENT
2825
				hum = Instance.new("Humanoid",Character)
2826
                                hum.Name = "nightfall"
2827
			end
2828
		end
2829
	end
2830
end
2831
alreadyflip = false
2832
function jumpsound()
2833
if alreadyflip then return end
2834
alreadyflip = true
2835
flipsound = Instance.new("Sound",Torso)
2836
flipsound.SoundId = "rbxassetid://1031614266"
2837
flipsound.Volume = 2
2838
flipsound.Pitch = 1
2839
flipsound:Play()
2840
removeuseless:AddItem(flipsound,2)
2841
wait(1)
2842
alreadyflip = false
2843
end
2844
coroutine.wrap(function()
2845
while true do
2846
if hum.Health < .1 then
2847
deadsound = Instance.new("Sound", Torso)
2848
deadsound.Volume = 6
2849
deadsound.SoundId = "rbxassetid://1411352723"
2850
deadsound:Play()
2851
immortality()
2852
end
2853
wait()
2854
end
2855
end)()
2856
spinny = 0
2857
local anims = coroutine.wrap(function()
2858
while true do
2859
settime = 0.05
2860
sine = sine + change
2861
if position == "Jump" and attacking == false then
2862
coroutine.wrap(function()
2863
jumpsound()
2864
end)()
2865
spinny = spinny - 18
2866
change = 1
2867
ws = 35
2868
footsteps.Volume = 0
2869
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
2870
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
2871
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
2872
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
2873
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
2874
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
2875
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
2876
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
2877
elseif position == "Falling" and attacking == false then
2878
change = 1
2879
ws = 19
2880
spinny = 0
2881
footsteps.Volume = 0
2882
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
2883
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
2884
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
2885
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
2886
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
2887
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
2888
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
2889
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
2890
elseif position == "Walking" and attacking == false and running == false then
2891
change = 1.2
2892
if invisible then
2893
ws = 30
2894
else
2895
ws = 19
2896
end
2897
walking = true
2898
spinny = 0
2899
footsteps.Volume = 2
2900
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
2901
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
2902
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
2903
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3  + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
2904
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
2905
elseif position == "Idle" and attacking == false and running == false then
2906
change = .5
2907
if invisible then
2908
ws = 30
2909
else
2910
ws = 19
2911
end
2912
spinny = 0
2913
footsteps.Volume = 0
2914
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
2915
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
2916
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
2917
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
2918
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
2919
end
2920
swait()
2921
end
2922
end)
2923
anims()
2924
warn("He's here. Made by Supr14,Edit by micheal2358")