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The Nightfall

Dec 15th, 2018
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  1. -----------//THE NIGHTFALL\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 combos
  4. -Attack 1 = Downwards slash
  5. -Attack 2 = Power slash
  6. -Attack 3 = Whirlwind slash
  7. Q = Impale
  8. E = Forward dash
  9. R = Ear destroyer
  10. T = Taunt
  11. Y = Cutting storm
  12. U = Homing Cutting storm
  13. ---------]]
  14.  
  15. --Recreated from the game Before the dawn: Redux.--
  16. --Those who used this right when it was released, yes it was broken, it's fixed now--
  17. --Impale dem suckazz and reeeeeeeeee--
  18.  
  19. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  20. do
  21. script.Parent = owner.Character
  22. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  23. local function NewFakeEvent()
  24. local Bind = Instance.new("BindableEvent")
  25. local Fake;Fake = {Connections = {},
  26. fakeEvent=true;
  27. Connect=function(self,Func)
  28. Bind.Event:connect(Func)
  29. self.Connections[Bind] = true
  30. return setmetatable({Connected = true},{
  31. __index = function (self,Index)
  32. if Index:lower() == "disconnect" then
  33. return function() Fake.Connections[Bind] = false;self.Connected = false end
  34. end
  35. return Fake[Index]
  36. end;
  37. __tostring = function() return "Connection" end;
  38. })
  39. end}
  40. Fake.connect = Fake.Connect;return Fake;
  41. end
  42. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  43. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  44. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  45. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  46. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  47. local function TriggerEvent(self,Event,...)
  48. local Trigger = Mouse[Event]
  49. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  50. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  51. end
  52. end
  53. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  54. Event.OnServerEvent:Connect(function(FiredBy,Input)
  55. if FiredBy.Name ~= owner.Name then return end
  56. if Input.MouseEvent then
  57. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  58. else
  59. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  60. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  61. for _,Action in pairs(ContextActionService.Actions) do
  62. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  63. end
  64. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  65. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  66. end
  67. end)
  68. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  69. Event.Parent = NLS([[
  70. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  71. local Input = function(Input,gameProcessedEvent)
  72. if gameProcessedEvent then return end
  73. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  74. end
  75. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  76. local Hit,Target
  77. while wait(1/30) do
  78. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  79. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  80. end
  81. end
  82. ]],owner.Character)
  83. end
  84. RealGame = game;game = setmetatable({},{
  85. __index = function (self,Index)
  86. local Sandbox = function (Thing)
  87. if Thing:IsA("Player") then
  88. local RealPlayer = Thing
  89. return setmetatable({},{
  90. __index = function (self,Index)
  91. local Type = type(RealPlayer[Index])
  92. if Type == "function" then
  93. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  94. return function (self)return InternalData["Mouse"] end
  95. end
  96. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  97. end
  98. return RealPlayer[Index]
  99. end;
  100. __tostring = function(self) return RealPlayer.Name end
  101. })
  102. end
  103. end
  104. if RealGame[Index] then
  105. local Type = type(RealGame[Index])
  106. if Type == "function" then
  107. if Index:lower() == "getservice" or Index:lower() == "service" then
  108. return function (self,Service)
  109. local FakeServices = {
  110. ["players"] = function()
  111. return setmetatable({},{
  112. __index = function (self2,Index2)
  113. local RealService = RealGame:GetService(Service)
  114. local Type2 = type(Index2)
  115. if Type2 == "function" then
  116. return function (self,...) return RealService[Index2](RealService,...)end
  117. else
  118. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  119. return RealService[Index2]
  120. end
  121. end;
  122. __tostring = function(self) return RealGame:GetService(Service).Name end
  123. })
  124. end;
  125. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  126. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  127. ["runservice"] = function()
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...) return RealService[Index2](RealService,...) end
  134. else
  135. local RunServices = {
  136. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  137. ["renderstepped"] = function() return RealService["Stepped"] end
  138. }
  139. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  140. return RealService[Index2]
  141. end
  142. end
  143. })
  144. end
  145. }
  146. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  147. return RealGame:GetService(Service)
  148. end
  149. end
  150. return function (self,...) return RealGame[Index](RealGame,...) end
  151. else
  152. if game:GetService(Index) then return game:GetService(Index) end
  153. return RealGame[Index]
  154. end
  155. end
  156. return nil
  157. end
  158. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  159.  
  160. -----------//THE NIGHTFALL\\-----------
  161. --[[Movelist
  162. Mouseclick = 3 combos
  163. -Attack 1 = Downwards slash
  164. -Attack 2 = Power slash
  165. -Attack 3 = Whirlwind slash
  166. Q = Impale
  167. E = Forward dash
  168. R = Ear destroyer
  169. T = Taunt
  170. Y = Cutting storm
  171. U = Homing Cutting storm
  172. ---------]]
  173.  
  174. --Recreated from the game Before the dawn: Redux.--
  175. --For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
  176. --Impale dem suckazz and reeeeeeee--
  177.  
  178. Player=game.Players.LocalPlayer
  179. Character=Player.Character
  180. Character.Humanoid.Name = "nightfall"
  181. hum = Character.nightfall
  182. LeftArm=Character["Left Arm"]
  183. LeftLeg=Character["Left Leg"]
  184. RightArm=Character["Right Arm"]
  185. RightLeg=Character["Right Leg"]
  186. Root=Character["HumanoidRootPart"]
  187. Head=Character["Head"]
  188. Torso=Character["Torso"]
  189. Neck=Torso["Neck"]
  190. walking = false
  191. singularitybounce = false
  192. jumping = false
  193. targetfound = false
  194. grabbed = false
  195. attacking = false
  196. firsttime = false
  197. dash1 = true
  198. dash2 = false
  199. tauntdebounce = false
  200. mouse = Player:GetMouse()
  201. position = nil
  202. MseGuide = true
  203. running = false
  204. settime = 0
  205. sine = 0
  206. t = 0
  207. ws = 19
  208. jp = 85
  209. secondform = false
  210. change = 1
  211. combo1 = true
  212. dancing = false
  213. equip = false
  214. dgs = 75
  215. dedlaff = false
  216. combo2 = false
  217. spin1 = true
  218. spin2 = false
  219. switch1 = true
  220. switch2 = false
  221. firsttime2 = false
  222. isattacking = false
  223. combo3 = false
  224. gunallowance = false
  225. cooldown = false
  226. shooting = false
  227. RunSrv = game:GetService("RunService")
  228. RenderStepped = game:GetService("RunService").RenderStepped
  229. removeuseless = game:GetService("Debris")
  230. local slasher = {1543186629,1543187082,1543187280,1543186883}
  231. local slasher2 = {220834019,220834000,220833976,220833967}
  232. slash = #slasher
  233. slash2 = #slasher2
  234. screenGui = Instance.new("ScreenGui")
  235. screenGui.Parent = script.Parent
  236.  
  237. local HEADLERP = Instance.new("ManualWeld")
  238. HEADLERP.Parent = Head
  239. HEADLERP.Part0 = Head
  240. HEADLERP.Part1 = Head
  241. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  242.  
  243. local TORSOLERP = Instance.new("ManualWeld")
  244. TORSOLERP.Parent = Root
  245. TORSOLERP.Part0 = Torso
  246. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  247.  
  248. local ROOTLERP = Instance.new("ManualWeld")
  249. ROOTLERP.Parent = Root
  250. ROOTLERP.Part0 = Root
  251. ROOTLERP.Part1 = Torso
  252. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  253.  
  254. local RIGHTARMLERP = Instance.new("ManualWeld")
  255. RIGHTARMLERP.Parent = RightArm
  256. RIGHTARMLERP.Part0 = RightArm
  257. RIGHTARMLERP.Part1 = Torso
  258. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  259.  
  260. local LEFTARMLERP = Instance.new("ManualWeld")
  261. LEFTARMLERP.Parent = LeftArm
  262. LEFTARMLERP.Part0 = LeftArm
  263. LEFTARMLERP.Part1 = Torso
  264. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  265.  
  266. local RIGHTLEGLERP = Instance.new("ManualWeld")
  267. RIGHTLEGLERP.Parent = RightLeg
  268. RIGHTLEGLERP.Part0 = RightLeg
  269. RIGHTLEGLERP.Part1 = Torso
  270. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  271.  
  272. local LEFTLEGLERP = Instance.new("ManualWeld")
  273. LEFTLEGLERP.Parent = LeftLeg
  274. LEFTLEGLERP.Part0 = LeftLeg
  275. LEFTLEGLERP.Part1 = Torso
  276. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  277.  
  278. local function weldBetween(a, b)
  279. local weld = Instance.new("ManualWeld", a)
  280. weld.Part0 = a
  281. weld.Part1 = b
  282. weld.C0 = a.CFrame:inverse() * b.CFrame
  283. return weld
  284. end
  285.  
  286. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  287. A = Instance.new("Attachment", PARENT)
  288. A.Position = POSITION1
  289. A.Name = "A"
  290. B = Instance.new("Attachment", PARENT)
  291. B.Position = POSITION2
  292. B.Name = "B"
  293. tr1 = Instance.new("Trail", PARENT)
  294. tr1.Attachment0 = A
  295. tr1.Attachment1 = B
  296. tr1.Enabled = true
  297. tr1.Lifetime = LIFETIME
  298. tr1.TextureMode = "Static"
  299. tr1.LightInfluence = 0
  300. tr1.Color = COLOR
  301. tr1.Transparency = NumberSequence.new(0, 1)
  302. end
  303.  
  304. footsteps = Instance.new("Sound",Torso)
  305. footsteps.SoundId = "rbxassetid://1244506786"
  306. footsteps.Volume = 0
  307. footsteps.Looped = true
  308. footsteps.Pitch = 1.6
  309. footsteps.Name = "fp"
  310. footsteps:Play()
  311.  
  312. slash = slasher[math.random(1,#slasher)]
  313. slashs = Instance.new("Sound",RightArm)
  314. slashs.SoundId = "rbxassetid://"..slash
  315. slashs.Volume = 10
  316. slashs.Pitch = 1
  317. slashs.Name = "slashs"
  318.  
  319. introsound = Instance.new("Sound",Torso)
  320. introsound.SoundId = "rbxassetid://1842444810"
  321. introsound.Volume = 4
  322. introsound:Play()
  323.  
  324. coroutine.wrap(function()
  325. doomtheme = Instance.new("Sound",Torso)
  326. doomtheme.Volume = 0
  327. doomtheme.SoundId = "rbxassetid://2114921530"
  328. doomtheme.Looped = true
  329. doomtheme:Play()
  330. doomtheme.Name = "doomtheme"
  331. for i = 1, 20 do
  332. doomtheme.Volume = doomtheme.Volume + .1
  333. wait()
  334. end
  335. end)()
  336.  
  337. Torso.ChildRemoved:connect(function(removed)
  338. if removed.Name == "doomtheme" then
  339. doomtheme = Instance.new("Sound",Torso)
  340. doomtheme.SoundId = "rbxassetid://2114921530"
  341. doomtheme.Looped = true
  342. doomtheme.Volume = 2
  343. doomtheme:Play()
  344. doomtheme.Name = "doomtheme"
  345. end
  346. end)
  347.  
  348. Torso.ChildRemoved:connect(function(removed)
  349. if removed.Name == "slashs" then
  350. slash = slasher[math.random(1,#slasher)]
  351. slashs = Instance.new("Sound",RightArm)
  352. slashs.SoundId = "rbxassetid://"..slash
  353. slashs.Volume = 10
  354. slashs.Pitch = 1
  355. slashs.Name = "slashs"
  356. end
  357. end)
  358.  
  359. Torso.ChildRemoved:connect(function(removed)
  360. if removed.Name == "fp" then
  361. footsteps = Instance.new("Sound",Torso)
  362. footsteps.SoundId = "rbxassetid://1244506786"
  363. footsteps.Volume = 0
  364. footsteps.Looped = true
  365. footsteps.Pitch = 1.6
  366. footsteps.Name = "fp"
  367. footsteps:Play()
  368. end
  369. end)
  370.  
  371. leftlocation = Instance.new("Part",LeftArm)
  372. leftlocation.Size = Vector3.new(1,1,1)
  373. leftlocation.Transparency = 1
  374. leftlocation.Name = "leftlocation"
  375. leftlocationweld = weldBetween(leftlocation,LeftArm)
  376. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  377. rightlocation = Instance.new("Part",RightArm)
  378. rightlocation.Size = Vector3.new(1,1,1)
  379. rightlocation.Transparency = 1
  380. rightlocation.Name = "rightlocation"
  381. rightlocationweld = weldBetween(rightlocation,RightArm)
  382. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  383.  
  384. A = Instance.new("Attachment", rightlocation)
  385. A.Position = Vector3.new(.1,.3,.1)
  386. A.Name = "A"
  387. B = Instance.new("Attachment", rightlocation)
  388. B.Position = Vector3.new(-.1,-.3,-.1)
  389. B.Name = "B"
  390. tr1 = Instance.new("Trail", rightlocation)
  391. tr1.Attachment0 = A
  392. tr1.Attachment1 = B
  393. tr1.Enabled = false
  394. tr1.Lifetime = .6
  395. tr1.TextureMode = "Static"
  396. tr1.LightInfluence = 0
  397. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  398. tr1.Transparency = NumberSequence.new(0, 1)
  399.  
  400. shirt = Instance.new("Shirt", Character)
  401. shirt.Name = "Shirt"
  402. Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
  403.  
  404. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  405.  
  406. leftlocation = Instance.new("Part",LeftArm)
  407. leftlocation.Size = Vector3.new(1,1,1)
  408. leftlocation.Transparency = 1
  409. leftlocation.Name = "leftlocation"
  410. leftlocationweld = weldBetween(leftlocation,LeftArm)
  411. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  412. rightlocation = Instance.new("Part",RightArm)
  413. rightlocation.Size = Vector3.new(1,1,1)
  414. rightlocation.Transparency = 1
  415. rightlocation.Name = "rightlocation"
  416. rightlocationweld = weldBetween(rightlocation,RightArm)
  417. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  418.  
  419. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  420. particlemiter1.Enabled = false
  421. particlemiter1.Color = particlecolor
  422. particlemiter1.Texture = "rbxassetid://886346744"
  423. particlemiter1.Lifetime = NumberRange.new(.05)
  424. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  425. particlemiter1.Rate = 4
  426. particlemiter1.Rotation = NumberRange.new(0,360)
  427. particlemiter1.RotSpeed = NumberRange.new(0)
  428. particlemiter1.Speed = NumberRange.new(0)
  429. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  430. particlemiter2.Enabled = false
  431. particlemiter2.Color = particlecolor
  432. particlemiter2.Texture = "rbxassetid://886346744"
  433. particlemiter2.Rotation = NumberRange.new(0,360)
  434. particlemiter2.Lifetime = NumberRange.new(.05)
  435. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  436. particlemiter2.Rate = 4
  437. particlemiter2.RotSpeed = NumberRange.new(0)
  438. particlemiter2.Speed = NumberRange.new(0)
  439. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  440. particlemiter4.Enabled = false
  441. particlemiter4.Color = particlecolor
  442. particlemiter4.Texture = "rbxassetid://886346744"
  443. particlemiter4.Lifetime = NumberRange.new(.05)
  444. particlemiter4.Rotation = NumberRange.new(0,360)
  445. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  446. particlemiter4.Rate = 4
  447. particlemiter4.RotSpeed = NumberRange.new(0)
  448. particlemiter4.Speed = NumberRange.new(0)
  449. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  450. particlemiter5.Enabled = false
  451. particlemiter5.Color = particlecolor
  452. particlemiter5.Texture = "rbxassetid://886346744"
  453. particlemiter5.Rotation = NumberRange.new(0,360)
  454. particlemiter5.Lifetime = NumberRange.new(.05)
  455. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  456. particlemiter5.Rate = 4
  457. particlemiter5.RotSpeed = NumberRange.new(0)
  458. particlemiter5.Speed = NumberRange.new(0)
  459. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  460. particlemiter6.Enabled = false
  461. particlemiter6.Color = particlecolor
  462. particlemiter6.Texture = "rbxassetid://886346744"
  463. particlemiter6.Rotation = NumberRange.new(0,360)
  464. particlemiter6.Lifetime = NumberRange.new(.05)
  465. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  466. particlemiter6.Rate = 4
  467. particlemiter6.RotSpeed = NumberRange.new(0)
  468. particlemiter6.Speed = NumberRange.new(0)
  469. particlemiter7 = Instance.new("ParticleEmitter", Head)
  470. particlemiter7.Enabled = false
  471. particlemiter7.Color = particlecolor
  472. particlemiter7.Texture = "rbxassetid://886346744"
  473. particlemiter7.Rotation = NumberRange.new(0,360)
  474. particlemiter7.Lifetime = NumberRange.new(.05)
  475. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  476. particlemiter7.Rate = 4
  477. particlemiter7.RotSpeed = NumberRange.new(0)
  478. particlemiter7.Speed = NumberRange.new(0)
  479.  
  480. coroutine.wrap(function()
  481. while true do
  482. wait(7)
  483. particlemiter1.Enabled = true
  484. particlemiter2.Enabled = true
  485. particlemiter4.Enabled = true
  486. particlemiter5.Enabled = true
  487. particlemiter6.Enabled = true
  488. particlemiter7.Enabled = true
  489. swait(60)
  490. particlemiter1.Enabled = false
  491. particlemiter2.Enabled = false
  492. particlemiter4.Enabled = false
  493. particlemiter5.Enabled = false
  494. particlemiter6.Enabled = false
  495. particlemiter7.Enabled = false
  496. wait(11)
  497. particlemiter1.Enabled = true
  498. particlemiter2.Enabled = true
  499. particlemiter4.Enabled = true
  500. particlemiter5.Enabled = true
  501. particlemiter6.Enabled = true
  502. particlemiter7.Enabled = true
  503. swait(60)
  504. particlemiter1.Enabled = false
  505. particlemiter2.Enabled = false
  506. particlemiter4.Enabled = false
  507. particlemiter5.Enabled = false
  508. particlemiter6.Enabled = false
  509. particlemiter7.Enabled = false
  510. wait(4)
  511. particlemiter1.Enabled = true
  512. particlemiter2.Enabled = true
  513. particlemiter4.Enabled = true
  514. particlemiter5.Enabled = true
  515. particlemiter6.Enabled = true
  516. particlemiter7.Enabled = true
  517. swait(60)
  518. particlemiter1.Enabled = false
  519. particlemiter2.Enabled = false
  520. particlemiter4.Enabled = false
  521. particlemiter5.Enabled = false
  522. particlemiter6.Enabled = false
  523. particlemiter7.Enabled = false
  524. swait()
  525. end
  526. end)()
  527.  
  528. Head.BrickColor = BrickColor.new("Really black")
  529.  
  530.  
  531. mas = Instance.new("Model",Head)
  532. mas.Name = "Model2Script"
  533. o1 = Instance.new("Model")
  534. o2 = Instance.new("Part")
  535. o3 = Instance.new("Part")
  536. o4 = Instance.new("Part")
  537. o5 = Instance.new("Part")
  538. o6 = Instance.new("Part")
  539. o7 = Instance.new("Part")
  540. o8 = Instance.new("Part")
  541. o9 = Instance.new("Part")
  542. o10 = Instance.new("Part")
  543. o11 = Instance.new("Part")
  544. o12 = Instance.new("Part")
  545. o13 = Instance.new("Part")
  546. o14 = Instance.new("Part")
  547. o15 = Instance.new("Part")
  548. o16 = Instance.new("Part")
  549. o17 = Instance.new("Part")
  550. o18 = Instance.new("Part")
  551. o19 = Instance.new("Part")
  552. o20 = Instance.new("Part")
  553. o21 = Instance.new("Part")
  554. o22 = Instance.new("Part")
  555. o23 = Instance.new("Part")
  556. o24 = Instance.new("Part")
  557. o25 = Instance.new("Part")
  558. o26 = Instance.new("Part")
  559. o27 = Instance.new("Part")
  560. o28 = Instance.new("Part")
  561. o29 = Instance.new("Part")
  562. o30 = Instance.new("Part")
  563. o31 = Instance.new("Part")
  564. o32 = Instance.new("Part")
  565. o33 = Instance.new("Part")
  566. o34 = Instance.new("Part")
  567. o35 = Instance.new("Part")
  568. o36 = Instance.new("Part")
  569. o37 = Instance.new("Part")
  570. o1.Parent = mas
  571. o2.Name = "Head"
  572. o2.Parent = o1
  573. o2.Material = Enum.Material.SmoothPlastic
  574. o2.BrickColor = BrickColor.new("Really black")
  575. o2.Transparency = 1
  576. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  577. o2.FormFactor = Enum.FormFactor.Symmetric
  578. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  579. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  580. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  581. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  582. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  583. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  584. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  585. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  586. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  587. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  588. o3.Parent = o2
  589. o3.BrickColor = BrickColor.new("Fossil")
  590. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  591. o3.CanCollide = false
  592. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  593. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  594. o3.BottomSurface = Enum.SurfaceType.Smooth
  595. o3.TopSurface = Enum.SurfaceType.Smooth
  596. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  597. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  598. o4.Parent = o2
  599. o4.Material = Enum.Material.Neon
  600. o4.BrickColor = BrickColor.new("Eggplant")
  601. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  602. o4.CanCollide = false
  603. o4.Shape = Enum.PartType.Ball
  604. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  605. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  606. o4.BottomSurface = Enum.SurfaceType.Smooth
  607. o4.TopSurface = Enum.SurfaceType.Smooth
  608. o4.Color = Color3.new(0.482353, 0, 0.482353)
  609. o4.Color = Color3.new(0.482353, 0, 0.482353)
  610. o5.Parent = o2
  611. o5.BrickColor = BrickColor.new("Fossil")
  612. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  613. o5.CanCollide = false
  614. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  615. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  616. o5.BottomSurface = Enum.SurfaceType.Smooth
  617. o5.TopSurface = Enum.SurfaceType.Smooth
  618. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  619. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  620. o6.Parent = o2
  621. o6.BrickColor = BrickColor.new("Fossil")
  622. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  623. o6.CanCollide = false
  624. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  625. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  626. o6.BottomSurface = Enum.SurfaceType.Smooth
  627. o6.TopSurface = Enum.SurfaceType.Smooth
  628. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  629. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  630. o7.Parent = o2
  631. o7.BrickColor = BrickColor.new("Fossil")
  632. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  633. o7.CanCollide = false
  634. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  635. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  636. o7.BottomSurface = Enum.SurfaceType.Smooth
  637. o7.TopSurface = Enum.SurfaceType.Smooth
  638. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  639. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  640. o8.Parent = o2
  641. o8.BrickColor = BrickColor.new("Fossil")
  642. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  643. o8.CanCollide = false
  644. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  645. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  646. o8.BottomSurface = Enum.SurfaceType.Smooth
  647. o8.TopSurface = Enum.SurfaceType.Smooth
  648. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  649. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  650. o9.Parent = o2
  651. o9.BrickColor = BrickColor.new("Fossil")
  652. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  653. o9.CanCollide = false
  654. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  655. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  656. o9.BottomSurface = Enum.SurfaceType.Smooth
  657. o9.TopSurface = Enum.SurfaceType.Smooth
  658. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  659. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  660. o10.Parent = o2
  661. o10.BrickColor = BrickColor.new("Fossil")
  662. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  663. o10.CanCollide = false
  664. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  665. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  666. o10.BottomSurface = Enum.SurfaceType.Smooth
  667. o10.TopSurface = Enum.SurfaceType.Smooth
  668. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  669. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  670. o11.Parent = o2
  671. o11.Material = Enum.Material.Metal
  672. o11.BrickColor = BrickColor.new("Pearl")
  673. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  674. o11.CanCollide = false
  675. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  676. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  677. o11.BottomSurface = Enum.SurfaceType.Smooth
  678. o11.TopSurface = Enum.SurfaceType.Smooth
  679. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  680. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  681. o12.Parent = o2
  682. o12.Material = Enum.Material.Metal
  683. o12.BrickColor = BrickColor.new("Pearl")
  684. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  685. o12.CanCollide = false
  686. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  687. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  688. o12.BottomSurface = Enum.SurfaceType.Smooth
  689. o12.TopSurface = Enum.SurfaceType.Smooth
  690. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  691. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  692. o13.Parent = o2
  693. o13.BrickColor = BrickColor.new("Fossil")
  694. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  695. o13.CanCollide = false
  696. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  697. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  698. o13.BottomSurface = Enum.SurfaceType.Smooth
  699. o13.TopSurface = Enum.SurfaceType.Smooth
  700. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  701. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  702. o14.Parent = o2
  703. o14.Material = Enum.Material.SmoothPlastic
  704. o14.BrickColor = BrickColor.new("Really black")
  705. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  706. o14.CanCollide = false
  707. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  708. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  709. o14.BottomSurface = Enum.SurfaceType.Smooth
  710. o14.TopSurface = Enum.SurfaceType.Smooth
  711. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  712. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  713. o15.Parent = o2
  714. o15.Material = Enum.Material.Metal
  715. o15.BrickColor = BrickColor.new("Pearl")
  716. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  717. o15.CanCollide = false
  718. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  719. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  720. o15.BottomSurface = Enum.SurfaceType.Smooth
  721. o15.TopSurface = Enum.SurfaceType.Smooth
  722. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  723. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  724. o16.Parent = o2
  725. o16.BrickColor = BrickColor.new("Fossil")
  726. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  727. o16.CanCollide = false
  728. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  729. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  730. o16.BottomSurface = Enum.SurfaceType.Smooth
  731. o16.TopSurface = Enum.SurfaceType.Smooth
  732. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  733. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  734. o17.Parent = o2
  735. o17.Material = Enum.Material.Metal
  736. o17.BrickColor = BrickColor.new("Pearl")
  737. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  738. o17.CanCollide = false
  739. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  740. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  741. o17.BottomSurface = Enum.SurfaceType.Smooth
  742. o17.TopSurface = Enum.SurfaceType.Smooth
  743. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  744. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  745. o18.Parent = o2
  746. o18.Material = Enum.Material.Neon
  747. o18.BrickColor = BrickColor.new("Eggplant")
  748. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  749. o18.CanCollide = false
  750. o18.Shape = Enum.PartType.Cylinder
  751. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  752. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  753. o18.BottomSurface = Enum.SurfaceType.Smooth
  754. o18.TopSurface = Enum.SurfaceType.Smooth
  755. o18.Color = Color3.new(0.482353, 0, 0.482353)
  756. o18.Color = Color3.new(0.482353, 0, 0.482353)
  757. o19.Parent = o2
  758. o19.Material = Enum.Material.Metal
  759. o19.BrickColor = BrickColor.new("Pearl")
  760. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  761. o19.CanCollide = false
  762. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  763. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  764. o19.BottomSurface = Enum.SurfaceType.Smooth
  765. o19.TopSurface = Enum.SurfaceType.Smooth
  766. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  767. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  768. o20.Parent = o2
  769. o20.Material = Enum.Material.Metal
  770. o20.BrickColor = BrickColor.new("Pearl")
  771. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  772. o20.CanCollide = false
  773. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  774. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  775. o20.BottomSurface = Enum.SurfaceType.Smooth
  776. o20.TopSurface = Enum.SurfaceType.Smooth
  777. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  778. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  779. o21.Parent = o2
  780. o21.Material = Enum.Material.Metal
  781. o21.BrickColor = BrickColor.new("Pearl")
  782. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  783. o21.CanCollide = false
  784. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  785. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  786. o21.BottomSurface = Enum.SurfaceType.Smooth
  787. o21.TopSurface = Enum.SurfaceType.Smooth
  788. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  789. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  790. o22.Parent = o2
  791. o22.Material = Enum.Material.Metal
  792. o22.BrickColor = BrickColor.new("Pearl")
  793. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  794. o22.CanCollide = false
  795. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  796. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  797. o22.BottomSurface = Enum.SurfaceType.Smooth
  798. o22.TopSurface = Enum.SurfaceType.Smooth
  799. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  800. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  801. o23.Parent = o2
  802. o23.Material = Enum.Material.Metal
  803. o23.BrickColor = BrickColor.new("Pearl")
  804. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  805. o23.CanCollide = false
  806. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  807. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  808. o23.BottomSurface = Enum.SurfaceType.Smooth
  809. o23.TopSurface = Enum.SurfaceType.Smooth
  810. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  811. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  812. o24.Parent = o2
  813. o24.Material = Enum.Material.Metal
  814. o24.BrickColor = BrickColor.new("Pearl")
  815. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  816. o24.CanCollide = false
  817. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  818. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  819. o24.BottomSurface = Enum.SurfaceType.Smooth
  820. o24.TopSurface = Enum.SurfaceType.Smooth
  821. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  822. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  823. o25.Parent = o2
  824. o25.BrickColor = BrickColor.new("Fossil")
  825. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  826. o25.CanCollide = false
  827. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  828. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  829. o25.BottomSurface = Enum.SurfaceType.Smooth
  830. o25.TopSurface = Enum.SurfaceType.Smooth
  831. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  832. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  833. o26.Parent = o2
  834. o26.BrickColor = BrickColor.new("Fossil")
  835. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  836. o26.CanCollide = false
  837. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  838. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  839. o26.BottomSurface = Enum.SurfaceType.Smooth
  840. o26.TopSurface = Enum.SurfaceType.Smooth
  841. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  842. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  843. o27.Parent = o2
  844. o27.Material = Enum.Material.SmoothPlastic
  845. o27.BrickColor = BrickColor.new("Really black")
  846. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  847. o27.Shape = Enum.PartType.Cylinder
  848. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  849. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  850. o27.BottomSurface = Enum.SurfaceType.Smooth
  851. o27.TopSurface = Enum.SurfaceType.Smooth
  852. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  853. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  854. o28.Parent = o2
  855. o28.Material = Enum.Material.SmoothPlastic
  856. o28.BrickColor = BrickColor.new("Really black")
  857. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  858. o28.CanCollide = false
  859. o28.Shape = Enum.PartType.Cylinder
  860. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  861. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  862. o28.BottomSurface = Enum.SurfaceType.Smooth
  863. o28.TopSurface = Enum.SurfaceType.Smooth
  864. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  865. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  866. o29.Parent = o2
  867. o29.Material = Enum.Material.Neon
  868. o29.BrickColor = BrickColor.new("Eggplant")
  869. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  870. o29.CanCollide = false
  871. o29.Shape = Enum.PartType.Ball
  872. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  873. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  874. o29.BottomSurface = Enum.SurfaceType.Smooth
  875. o29.TopSurface = Enum.SurfaceType.Smooth
  876. o29.Color = Color3.new(0.482353, 0, 0.482353)
  877. o29.Color = Color3.new(0.482353, 0, 0.482353)
  878. o30.Parent = o2
  879. o30.Material = Enum.Material.Neon
  880. o30.BrickColor = BrickColor.new("Eggplant")
  881. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  882. o30.CanCollide = false
  883. o30.Shape = Enum.PartType.Ball
  884. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  885. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  886. o30.BottomSurface = Enum.SurfaceType.Smooth
  887. o30.TopSurface = Enum.SurfaceType.Smooth
  888. o30.Color = Color3.new(0.482353, 0, 0.482353)
  889. o30.Color = Color3.new(0.482353, 0, 0.482353)
  890. o31.Parent = o2
  891. o31.BrickColor = BrickColor.new("Fossil")
  892. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  893. o31.CanCollide = false
  894. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  895. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  896. o31.BottomSurface = Enum.SurfaceType.Smooth
  897. o31.TopSurface = Enum.SurfaceType.Smooth
  898. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  899. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  900. o32.Name = "r"
  901. o32.Parent = o2
  902. o32.Material = Enum.Material.SmoothPlastic
  903. o32.BrickColor = BrickColor.new("Really black")
  904. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  905. o32.CanCollide = false
  906. o32.Shape = Enum.PartType.Cylinder
  907. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  908. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  909. o32.BottomSurface = Enum.SurfaceType.Smooth
  910. o32.TopSurface = Enum.SurfaceType.Smooth
  911. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  912. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  913. o33.Parent = o2
  914. o33.BrickColor = BrickColor.new("Fossil")
  915. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  916. o33.CanCollide = false
  917. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  918. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  919. o33.BottomSurface = Enum.SurfaceType.Smooth
  920. o33.TopSurface = Enum.SurfaceType.Smooth
  921. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  922. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  923. o34.Parent = o2
  924. o34.Material = Enum.Material.Neon
  925. o34.BrickColor = BrickColor.new("Eggplant")
  926. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  927. o34.CanCollide = false
  928. o34.Shape = Enum.PartType.Ball
  929. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  930. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  931. o34.BottomSurface = Enum.SurfaceType.Smooth
  932. o34.TopSurface = Enum.SurfaceType.Smooth
  933. o34.Color = Color3.new(0.482353, 0, 0.482353)
  934. o34.Color = Color3.new(0.482353, 0, 0.482353)
  935. o35.Parent = o2
  936. o35.Material = Enum.Material.Metal
  937. o35.BrickColor = BrickColor.new("Pearl")
  938. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  939. o35.CanCollide = false
  940. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  941. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  942. o35.BottomSurface = Enum.SurfaceType.Smooth
  943. o35.TopSurface = Enum.SurfaceType.Smooth
  944. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  945. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  946. o36.Parent = o2
  947. o36.Material = Enum.Material.Metal
  948. o36.BrickColor = BrickColor.new("Pearl")
  949. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  950. o36.CanCollide = false
  951. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  952. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  953. o36.BottomSurface = Enum.SurfaceType.Smooth
  954. o36.TopSurface = Enum.SurfaceType.Smooth
  955. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  956. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  957. o37.Parent = o2
  958. o37.BrickColor = BrickColor.new("Fossil")
  959. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  960. o37.CanCollide = false
  961. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  962. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  963. o37.BottomSurface = Enum.SurfaceType.Smooth
  964. o37.TopSurface = Enum.SurfaceType.Smooth
  965. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  966. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  967. mas.Parent = workspace
  968. mas:MakeJoints()
  969.  
  970. mas2 = Instance.new("Model",RightArm)
  971. mas2.Name = "Model2Script2"
  972. ov = Instance.new("Model")
  973. o2 = Instance.new("WedgePart")
  974. o3 = Instance.new("WedgePart")
  975. o4 = Instance.new("WedgePart")
  976. o5 = Instance.new("Part")
  977. o6 = Instance.new("Part")
  978. o7 = Instance.new("Part")
  979. o8 = Instance.new("WedgePart")
  980. o9m = Instance.new("Part")
  981. ov.Parent = mas2
  982. o2.Parent = ov
  983. o2.Material = Enum.Material.Neon
  984. o2.BrickColor = BrickColor.new("Alder")
  985. o2.Transparency = 0.1
  986. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  987. o2.Anchored = true
  988. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  989. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  990. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  991. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  992. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o2.Color = Color3.new(0.705882, 0.501961, 1)
  996. o2.Color = Color3.new(0.705882, 0.501961, 1)
  997. o3.Parent = ov
  998. o3.Material = Enum.Material.Neon
  999. o3.BrickColor = BrickColor.new("Alder")
  1000. o3.Transparency = 0.1
  1001. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  1002. o3.Anchored = true
  1003. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1004. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  1005. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1006. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1007. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1011. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1012. o4.Parent = ov
  1013. o4.Material = Enum.Material.Neon
  1014. o4.BrickColor = BrickColor.new("Alder")
  1015. o4.Transparency = 0.1
  1016. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  1017. o4.Anchored = true
  1018. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  1019. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  1020. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1021. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1026. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1027. o5.Parent = ov
  1028. o5.Material = Enum.Material.Neon
  1029. o5.BrickColor = BrickColor.new("Alder")
  1030. o5.Transparency = 0.1
  1031. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  1032. o5.Anchored = true
  1033. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  1034. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  1035. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1037. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1042. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1043. o6.Parent = ov
  1044. o6.Material = Enum.Material.Neon
  1045. o6.BrickColor = BrickColor.new("Alder")
  1046. o6.Transparency = 0.1
  1047. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  1048. o6.Anchored = true
  1049. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1050. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  1051. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1058. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1059. o7.Parent = ov
  1060. o7.Material = Enum.Material.Neon
  1061. o7.BrickColor = BrickColor.new("Alder")
  1062. o7.Transparency = 0.1
  1063. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  1064. o7.Anchored = true
  1065. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1066. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  1067. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1074. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1075. o8.Parent = ov
  1076. o8.Material = Enum.Material.Neon
  1077. o8.BrickColor = BrickColor.new("Alder")
  1078. o8.Transparency = 0.1
  1079. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  1080. o8.Anchored = true
  1081. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1082. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  1083. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1084. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1089. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1090. o9m.Parent = ov
  1091. o9m.Material = Enum.Material.Neon
  1092. o9m.BrickColor = BrickColor.new("Alder")
  1093. o9m.Transparency = 0.1
  1094. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  1095. o9m.Anchored = true
  1096. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  1097. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  1098. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1099. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1100. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1105. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1106. mas2.Parent = workspace
  1107. mas2:MakeJoints()
  1108.  
  1109. nightfallknifelocater = Instance.new("Part",RightArm)
  1110. nightfallknifelocater.CanCollide = false
  1111. nightfallknifelocater.Transparency = 1
  1112. nightfallknifelocater.Size = Vector3.new(1,1,1)
  1113. ng2 = weldBetween(nightfallknifelocater,RightArm)
  1114. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  1115.  
  1116.  
  1117. nightfallmasklocater = Instance.new("Part",Head)
  1118. nightfallmasklocater.CanCollide = false
  1119. nightfallmasklocater.Transparency = 1
  1120. nightfallmasklocater.Size = Vector3.new(1,1,1)
  1121. ng = weldBetween(nightfallmasklocater,Head)
  1122. ng.C0 = CFrame.new(12.6,4.5,-3.72)
  1123.  
  1124. hair = Instance.new("Part",Character)
  1125. hair.Size = Vector3.new(2,2,2)
  1126. hair.CFrame = Head.CFrame
  1127. hair.CanCollide = false
  1128. hairweld = Instance.new("Weld",hair)
  1129. hairweld.Part0 = hair
  1130. hairweld.Part1 = Head
  1131. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  1132. mhair = Instance.new("SpecialMesh", hair)
  1133. mhair.MeshType = "FileMesh"
  1134. mhair.Scale = Vector3.new(1.1,1.1,1.1)
  1135. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
  1136.  
  1137. function weld()
  1138. local parts,last = {}
  1139. local function scan(o1)
  1140. for _,v in pairs(o1:GetChildren()) do
  1141. if (v:IsA("BasePart")) then
  1142. if (last) then
  1143. local w = Instance.new("Weld")
  1144. w.Name = ("%s_Weld"):format(v.Name)
  1145. w.Part0,w.Part1 = last,nightfallmasklocater
  1146. w.C0 = last.CFrame:inverse()
  1147. w.Parent = last
  1148. end
  1149. last = v
  1150. table.insert(parts,v)
  1151. end
  1152. scan(v)
  1153. end
  1154. end
  1155. scan(o1)
  1156. for _,v in pairs(parts) do
  1157. v.CanCollide = false
  1158. v.Anchored = false
  1159. v.Parent = Head
  1160. end
  1161. end
  1162.  
  1163. weld()
  1164.  
  1165. function weld2()
  1166. local parts,last = {}
  1167. local function scan(ov)
  1168. for _,v in pairs(ov:GetChildren()) do
  1169. if (v:IsA("BasePart")) then
  1170. if (last) then
  1171. local w = Instance.new("Weld")
  1172. w.Name = ("%s_Weld"):format(v.Name)
  1173. w.Part0,w.Part1 = last,nightfallknifelocater
  1174. w.C0 = last.CFrame:inverse()
  1175. w.Parent = last
  1176. end
  1177. last = v
  1178. table.insert(parts,v)
  1179. end
  1180. scan(v)
  1181. end
  1182. end
  1183. scan(ov)
  1184. for _,v in pairs(parts) do
  1185. v.CanCollide = false
  1186. v.Anchored = false
  1187. v.Parent = RightArm
  1188. end
  1189. end
  1190.  
  1191. weld2()
  1192.  
  1193. for i,v in pairs(Character:GetChildren()) do
  1194. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  1195. v:Remove()
  1196. end
  1197. end
  1198.  
  1199. shirt = Instance.new("Shirt", Character)
  1200. shirt.Name = "Shirt"
  1201. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1202.  
  1203. leg1 = Instance.new("SpecialMesh", LeftLeg)
  1204. leg1.MeshType = "FileMesh"
  1205. leg1.Scale = Vector3.new(1, 1, 1)
  1206. leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
  1207.  
  1208. leg2 = Instance.new("SpecialMesh", RightLeg)
  1209. leg2.MeshType = "FileMesh"
  1210. leg2.Scale = Vector3.new(1, 1, 1)
  1211. leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
  1212.  
  1213. torso1 = Instance.new("CharacterMesh",Character)
  1214. torso1.MeshId = 319346857
  1215. torso1.BodyPart = "Torso"
  1216.  
  1217. arm1 = Instance.new("CharacterMesh",Character)
  1218. arm1.MeshId = 303665934
  1219. arm1.OverlayTextureId = 1539341292
  1220. arm1.BodyPart = "LeftArm"
  1221.  
  1222. arm2 = Instance.new("CharacterMesh",Character)
  1223. arm2.MeshId = 98332573
  1224. arm2.OverlayTextureId = 6347925
  1225. arm2.BodyPart = "RightArm"
  1226.  
  1227. coroutine.wrap(function()
  1228. while wait() do
  1229. if secondform then
  1230. Head.face.Texture = "rbxassetid://1127768638"
  1231. else
  1232. Head.face.Texture = "rbxassetid://629947734"
  1233. end
  1234. hum.WalkSpeed = ws
  1235. hum.JumpPower = jp
  1236. LeftArm.BrickColor = BrickColor.new("Really black")
  1237. RightArm.BrickColor = BrickColor.new("Really black")
  1238. Head.BrickColor = BrickColor.new("Really black")
  1239. Torso.BrickColor = BrickColor.new("Really black")
  1240. LeftLeg.BrickColor = BrickColor.new("Really black")
  1241. RightLeg.BrickColor = BrickColor.new("Really black")
  1242. end
  1243. end)()
  1244. godmode = coroutine.wrap(function()
  1245. for i,v in pairs(Character:GetChildren()) do
  1246. if v:IsA("BasePart") and v ~= Root then
  1247. v.Anchored = false
  1248. end
  1249. end
  1250. hum.MaxHealth = math.huge
  1251. wait(.00001)
  1252. hum.Health = math.huge
  1253. end)
  1254. godmode()
  1255. ff = Instance.new("ForceField", Character)
  1256. ff.Visible = false
  1257.  
  1258. coroutine.wrap(function()
  1259. for i,v in pairs(Character:GetChildren()) do
  1260. if v.Name == "Animate" then v:Remove()
  1261. end
  1262. end
  1263. end)()
  1264.  
  1265. function damagealll(Radius,Position)
  1266. local Returning = {}
  1267. for _,v in pairs(workspace:GetChildren()) do
  1268. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1269. if v:FindFirstChild("Torso") then
  1270. local Mag = (v.Torso.Position - Position).magnitude
  1271. if Mag < Radius then
  1272. table.insert(Returning,v)
  1273. end
  1274. elseif v:FindFirstChild("UpperTorso") then
  1275. local Mag = (v.UpperTorso.Position - Position).magnitude
  1276. if Mag < Radius then
  1277. table.insert(Returning,v)
  1278. end
  1279. end
  1280. end
  1281. end
  1282. return Returning
  1283. end
  1284.  
  1285. ArtificialHB = Instance.new("BindableEvent", script)
  1286. ArtificialHB.Name = "Heartbeat"
  1287. script:WaitForChild("Heartbeat")
  1288.  
  1289. frame = 1 / 60
  1290. tf = 0
  1291. allowframeloss = false
  1292. tossremainder = false
  1293.  
  1294.  
  1295. lastframe = tick()
  1296. script.Heartbeat:Fire()
  1297.  
  1298.  
  1299. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1300. tf = tf + s
  1301. if tf >= frame then
  1302. if allowframeloss then
  1303. script.Heartbeat:Fire()
  1304. lastframe = tick()
  1305. else
  1306. for i = 1, math.floor(tf / frame) do
  1307. script.Heartbeat:Fire()
  1308. end
  1309. lastframe = tick()
  1310. end
  1311. if tossremainder then
  1312. tf = 0
  1313. else
  1314. tf = tf - frame * math.floor(tf / frame)
  1315. end
  1316. end
  1317. end)
  1318.  
  1319. function swait(num)
  1320. if num == 0 or num == nil then
  1321. game:service("RunService").Stepped:wait(0)
  1322. else
  1323. for i = 0, num do
  1324. game:service("RunService").Stepped:wait(0)
  1325. end
  1326. end
  1327. end
  1328.  
  1329. for _,n in pairs(Character:GetChildren()) do
  1330. if n:IsA("Accessory") then n:Remove() end
  1331. end
  1332. for _,x in pairs(Character:GetChildren()) do
  1333. if x:IsA("Decal") then x:Remove() end
  1334. end
  1335.  
  1336. function ray(pos, dir, rang, ignoredesc)
  1337. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1338. end
  1339.  
  1340. function ray2(startpos, endpos, distance, ignore)
  1341. local dir = CFrame.new(startpos,endpos).lookVector
  1342. return ray(startpos, dir, distance, ignore)
  1343. end
  1344.  
  1345. coroutine.wrap(function()
  1346. while true do
  1347. for i,v in pairs(Torso:GetChildren()) do
  1348. if v.Name == "explodball" then
  1349. v.Size = v.Size + Vector3.new(2,2,2)
  1350. v.Transparency = v.Transparency + .08
  1351. end
  1352. end
  1353. for i,v in pairs(Torso:GetDescendants()) do
  1354. if v.Name == "explodmesh" then
  1355. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  1356. v.Parent.Transparency = v.Parent.Transparency + .06
  1357. end
  1358. end
  1359. for i,v in pairs(Torso:GetDescendants()) do
  1360. if v.Name == "explodmesh2" then
  1361. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  1362. v.Parent.Transparency = v.Parent.Transparency + .06
  1363. end
  1364. end
  1365. swait()
  1366. end
  1367. end)()
  1368.  
  1369. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1370. so = Instance.new("Sound")
  1371. so.Parent = PARENT
  1372. so.SoundId = "rbxassetid://"..ID
  1373. so.Volume = VOL
  1374. so.Looped = LOOP
  1375. so:Play()
  1376. removeuseless:AddItem(so,REMOVE)
  1377. end
  1378.  
  1379. mouse.Button1Down:connect(function()
  1380. if debounce then return end
  1381. debounce = true
  1382. if combo1 then
  1383. combo1 = false
  1384. combo2 = true
  1385. combo3 = false
  1386. attacking = true
  1387. ws = 12
  1388. g1 = Instance.new("BodyGyro", Root)
  1389. g1.D = 175
  1390. g1.P = 20000
  1391. g1.MaxTorque = Vector3.new(0,9000,0)
  1392. for i = 1, 12 do
  1393. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1394. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  1395. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1396. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1397. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1398. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1399. swait()
  1400. end
  1401. tr1.Enabled = true
  1402. slash = slasher[math.random(1,#slasher)]
  1403. slashs.SoundId = "rbxassetid://"..slash
  1404. slashs:Play()
  1405. hitbox = Instance.new("Part",Torso)
  1406. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1407. hitbox.Anchored = true
  1408. hitbox.Transparency = 1
  1409. hitbox.Size = Vector3.new(1,1,1)
  1410. hitbox.CanCollide = false
  1411. Hit = damagealll(3,hitbox.Position)
  1412. for _,v in pairs(Hit) do
  1413. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1414. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1415. slash2 = slasher2[math.random(1,#slasher2)]
  1416. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1417. damagesound.SoundId = "rbxassetid://"..slash2
  1418. damagesound.Volume = 8
  1419. damagesound:Play()
  1420. removeuseless:AddItem(damagesound,4)
  1421. slachtoffer:TakeDamage(math.random(29,52))
  1422. end
  1423. end
  1424. ws = 6
  1425. for i = 1, 12 do
  1426. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1427. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1428. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1429. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  1430. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1431. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1432. swait()
  1433. end
  1434. removeuseless:AddItem(g1,.001)
  1435. hitbox:Remove()
  1436. tr1.Enabled = false
  1437. attacking = false
  1438. debounce = false
  1439. ws = 19
  1440. elseif combo2 then
  1441. combo1 = false
  1442. combo2 = false
  1443. combo3 = true
  1444. attacking = true
  1445. ws = 12
  1446. g1 = Instance.new("BodyGyro", Root)
  1447. g1.D = 175
  1448. g1.P = 20000
  1449. g1.MaxTorque = Vector3.new(0,9000,0)
  1450. for i = 1, 12 do
  1451. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1452. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1453. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  1454. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  1455. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1456. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1457. swait()
  1458. end
  1459. tr1.Enabled = true
  1460. slash = slasher[math.random(1,#slasher)]
  1461. slashs.SoundId = "rbxassetid://"..slash
  1462. slashs:Play()
  1463. hitbox = Instance.new("Part",Torso)
  1464. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1465. hitbox.Anchored = true
  1466. hitbox.Transparency = 1
  1467. hitbox.Size = Vector3.new(1,1,1)
  1468. hitbox.CanCollide = false
  1469. Hit = damagealll(3,hitbox.Position)
  1470. for _,v in pairs(Hit) do
  1471. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1472. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1473. slachtoffer:TakeDamage(math.random(34,42))
  1474. slash2 = slasher2[math.random(1,#slasher2)]
  1475. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1476. damagesound.SoundId = "rbxassetid://"..slash2
  1477. damagesound.Volume = 8
  1478. damagesound:Play()
  1479. removeuseless:AddItem(damagesound,4)
  1480. end
  1481. end
  1482. for i = 1, 12 do
  1483. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1484. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1485. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1486. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  1487. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1488. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1489. swait()
  1490. end
  1491. removeuseless:AddItem(g1,.001)
  1492. tr1.Enabled = false
  1493. debounce = false
  1494. hitbox:Remove()
  1495. attacking = false
  1496. ws = 19
  1497. elseif combo3 then
  1498. combo1 = true
  1499. combo2 = false
  1500. combo3 = false
  1501. attacking = true
  1502. spinny = 0
  1503. ws = 16
  1504. local spinnysound = Instance.new("Sound",Torso)
  1505. spinnysound.SoundId = "rbxassetid://1290491542"
  1506. spinnysound.Volume = 8
  1507. spinnysound.Pitch = .8
  1508. spinnysound:Play()
  1509. tr1.Enabled = true
  1510. hitbox = Instance.new("Part",Torso)
  1511. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1512. hitbox.Anchored = true
  1513. hitbox.Transparency = 1
  1514. hitbox.Size = Vector3.new(1,1,1)
  1515. hitbox.CanCollide = false
  1516. if spin1 then
  1517. spin1 = false
  1518. spin2 = true
  1519. else
  1520. spin1 = true
  1521. spin2 = false
  1522. end
  1523. for i = 1, 45 do
  1524. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1525. local Hit = damagealll(3,hitbox.Position)
  1526. for _,v in pairs(Hit) do
  1527. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1528. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1529. slachtoffer:TakeDamage(math.random(1,3))
  1530. end
  1531. end
  1532. if spin1 then
  1533. spinny = spinny - 45
  1534. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1535. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1536. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  1537. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1538. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1539. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1540. elseif spin2 then
  1541. spinny = spinny - 45
  1542. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1543. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1544. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1545. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1546. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1547. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1548. end
  1549. swait()
  1550. end
  1551. tr1.Enabled = false
  1552. spinnysound:Remove()
  1553. attacking = false
  1554. debounce = false
  1555. spinny = 0
  1556. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1557. ws = 19
  1558. end
  1559. end)
  1560.  
  1561. mouse.KeyDown:connect(function(Press)
  1562. Press=Press:lower()
  1563. if Press=='q' then
  1564. if mouse.Target ~= nil then
  1565. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1566. if debounce then return end
  1567. debounce = true
  1568. attacking = true
  1569. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1570. SOUND(Torso,862693565,10,false,5)
  1571. Character.Shirt.ShirtTemplate = "rbxassetid://0"
  1572. arm1.OverlayTextureId = 0
  1573. arm2.OverlayTextureId = 653553298
  1574. RightArm.BrickColor = BrickColor.new("Really black")
  1575. for i = 1, 400 do
  1576. if targetfound then break end
  1577. local Hit = damagealll(5,Torso.Position)
  1578. for _,v in pairs(Hit) do
  1579. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1580. targetfound = true
  1581. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1582. end
  1583. end
  1584. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1585. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1586. else
  1587. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1588. end
  1589. footsteps.Volume = 2
  1590. footsteps.Pitch = 2.2
  1591. ws = 30
  1592. change = 2
  1593. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1594. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1595. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1596. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1597. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1598. swait()
  1599. end
  1600. if targetfound then
  1601. ws = 0
  1602. enemy.WalkSpeed = 0
  1603. SOUND(rightlocation,862701802,9,false,5)
  1604. footsteps.Volume = 0
  1605. footsteps.Pitch = 1.6
  1606. for i = 1, 12 do
  1607. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1608. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1609. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1610. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1611. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1612. swait()
  1613. end
  1614. locationpartz = Instance.new("Part",Torso)
  1615. locationpartz.Size = Vector3.new(1,1,1)
  1616. locationpartz.Anchored = false
  1617. locationpartz.Transparency = 1
  1618. locationpartz.CanCollide = false
  1619. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1620. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1621. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1622. else
  1623. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1624. end
  1625. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1626. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1627. else
  1628. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1629. end
  1630. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1631. locationpartz.Anchored = true
  1632. SOUND(RightArm,877870515,7,false,6)
  1633. for i = 1, 250 do
  1634. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1635. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1636. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1637. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1638. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1639. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1640. swait()
  1641. end
  1642. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1643. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1644. else
  1645. ded = Instance.new("Sound",enemy.Parent.Torso)
  1646. end
  1647. ded.SoundId = "rbxassetid://429400881"
  1648. ded.Volume = 9
  1649. ded.Pitch = .9
  1650. ded:Play()
  1651. coroutine.wrap(function()
  1652. local energyplosion = Instance.new("Part",Torso)
  1653. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1654. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1655. else
  1656. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1657. end
  1658. energyplosion.Size = Vector3.new(.1,.1,.1)
  1659. energyplosion.BrickColor = BrickColor.new("Alder")
  1660. energyplosion.Anchored = true
  1661. energyplosion.CanCollide = false
  1662. energyplosion.Transparency = 0
  1663. energyplosion.Shape = "Ball"
  1664. energyplosion.Material = "Neon"
  1665. for i = 1, 20 do
  1666. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1667. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1668. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1669. energyplosion.Transparency = energyplosion.Transparency + .05
  1670. swait()
  1671. end
  1672. hum.CameraOffset = Vector3.new(0,0,0)
  1673. enemy.CameraOffset = Vector3.new(0,0,0)
  1674. energyplosion:Remove()
  1675. end)()
  1676. locationpartz:Remove()
  1677. targetfound = false
  1678. arm1.MeshId = 303665934
  1679. arm1.OverlayTextureId = 1539341292
  1680. arm2.MeshId = 98332573
  1681. arm2.OverlayTextureId = 6347925
  1682. footsteps.Volume = 0
  1683. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1684. enemy.Parent:BreakJoints()
  1685. coroutine.wrap(function()
  1686. tauntsoundz = Instance.new("Sound", Head)
  1687. tauntsoundz.Volume = 10
  1688. tauntsoundz.SoundId = "rbxassetid://246480487"
  1689. tauntsoundz.Looped = false
  1690. tauntsoundz:Play()
  1691. wait(3)
  1692. wait(tauntsoundz.TimeLength)
  1693. tauntsoundz:Remove()
  1694. end)()
  1695. change = .5
  1696. for i = 1, 90 do
  1697. swait()
  1698. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1699. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1700. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1701. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1702. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1703. end
  1704. attacking = false
  1705. debounce = false
  1706. else
  1707. footsteps.Pitch = 1.6
  1708. targetfound = false
  1709. arm1.MeshId = 303665934
  1710. arm1.OverlayTextureId = 1539341292
  1711. arm2.MeshId = 98332573
  1712. arm2.OverlayTextureId = 6347925
  1713. footsteps.Volume = 0
  1714. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1715. debounce = false
  1716. attacking = false
  1717. end
  1718. end
  1719. end
  1720. elseif Press=='y' then
  1721. if debounce then return end
  1722. debounce = true
  1723. attacking = true
  1724. ws = 12
  1725. g1 = Instance.new("BodyGyro", Root)
  1726. g1.D = 175
  1727. g1.P = 20000
  1728. g1.MaxTorque = Vector3.new(0,9000,0)
  1729. local chargo = Instance.new("Sound",rightlocation)
  1730. chargo.SoundId = "rbxassetid://306181935"
  1731. chargo.Volume = 7
  1732. chargo.Looped = false
  1733. chargo.Pitch = 1.1
  1734. chargo:Play()
  1735. removeuseless:AddItem(chargo,5)
  1736. for i = 1, 120 do
  1737. coroutine.wrap(function()
  1738. local sk = Instance.new("Part",Torso)
  1739. sk.CanCollide = false
  1740. sk.Anchored = true
  1741. sk.BrickColor = BrickColor.new("Alder")
  1742. sk.Name = "sk"
  1743. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1744. local skmesh = Instance.new("SpecialMesh",sk)
  1745. skmesh.MeshId = "rbxassetid://662586858"
  1746. skmesh.Name = "wave"
  1747. skmesh.Scale = Vector3.new(.01,.001,.01)
  1748. for i = 1, 20 do
  1749. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1750. sk.Transparency = sk.Transparency + .05
  1751. swait()
  1752. end
  1753. sk:Remove()
  1754. end)()
  1755. coroutine.wrap(function()
  1756. local wshockwave = Instance.new("Part", Torso)
  1757. wshockwave.Size = Vector3.new(1,1,1)
  1758. wshockwave.CanCollide = false
  1759. wshockwave.Anchored = true
  1760. wshockwave.Transparency = .45
  1761. wshockwave.BrickColor = BrickColor.new("Alder")
  1762. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1763. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1764. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1765. wshockwavemesh.Name = "wswm"
  1766. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1767. removeuseless:AddItem(wshockwave,2)
  1768. for i = 1, 20 do
  1769. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1770. wshockwave.Transparency = wshockwave.Transparency + .05
  1771. swait()
  1772. end
  1773. wshockwave:Remove()
  1774. end)()
  1775. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1776. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1777. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1778. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1779. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1780. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1781. swait()
  1782. end
  1783. coroutine.wrap(function()
  1784. local bullet = Instance.new("Part",Torso)
  1785. bullet.CanCollide = false
  1786. bullet.Anchored = false
  1787. bullet.Size = Vector3.new(2,2,2)
  1788. bullet.Transparency = .5
  1789. bullet.Shape = "Ball"
  1790. bullet.Material = "Neon"
  1791. bullet.BrickColor = BrickColor.new("Alder")
  1792. bullet.CFrame = rightlocation.CFrame
  1793. energloop = Instance.new("Sound",bullet)
  1794. energloop.Volume = 6
  1795. energloop.SoundId = "rbxassetid://2607597779"
  1796. energloop.Looped = true
  1797. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1798. local bov = Instance.new("BodyVelocity",bullet)
  1799. bov.maxForce = Vector3.new(99999,99999,99999)
  1800. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1801. bov.velocity = bullet.CFrame.lookVector*180
  1802. for i = 1, 225 do
  1803. local Hit = damagealll(15,bullet.Position)
  1804. for _,v in pairs(Hit) do
  1805. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1806. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1807. slachtoffer:TakeDamage(math.random(3,10))
  1808. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1809. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1810. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1811. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1812. removeuseless:AddItem(vel,.1)
  1813. end
  1814. end
  1815. local sk = Instance.new("Part",Torso)
  1816. sk.CanCollide = false
  1817. sk.Anchored = true
  1818. sk.BrickColor = BrickColor.new("Alder")
  1819. sk.Name = "sk"
  1820. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1821. local skmesh = Instance.new("SpecialMesh",sk)
  1822. skmesh.MeshId = "rbxassetid://662586858"
  1823. skmesh.Name = "wave"
  1824. skmesh.Scale = Vector3.new(.01,.001,.01)
  1825. coroutine.wrap(function()
  1826. for i = 1, 20 do
  1827. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1828. sk.Transparency = sk.Transparency + .05
  1829. swait()
  1830. end
  1831. sk:Remove()
  1832. end)()
  1833. local wshockwave = Instance.new("Part", Torso)
  1834. wshockwave.Size = Vector3.new(1,1,1)
  1835. wshockwave.CanCollide = false
  1836. wshockwave.Anchored = true
  1837. wshockwave.Transparency = .45
  1838. wshockwave.BrickColor = BrickColor.new("Alder")
  1839. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1840. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1841. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1842. wshockwavemesh.Name = "wswm"
  1843. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1844. removeuseless:AddItem(wshockwave,2)
  1845. coroutine.wrap(function()
  1846. for i = 1, 20 do
  1847. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1848. wshockwave.Transparency = wshockwave.Transparency + .05
  1849. swait()
  1850. end
  1851. wshockwave:Remove()
  1852. end)()
  1853. swait()
  1854. end
  1855. bullet:Remove()
  1856. end)()
  1857. energloop:Play()
  1858. local bems = Instance.new("Sound",rightlocation)
  1859. bems.SoundId = "rbxassetid://1351572613"
  1860. bems.Volume = 8
  1861. bems:Play()
  1862. removeuseless:AddItem(bems,5)
  1863. for i = 1, 12 do
  1864. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1865. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1866. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1867. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1868. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1869. swait()
  1870. end
  1871. removeuseless:AddItem(g1,.001)
  1872. debounce = false
  1873. attacking = false
  1874. elseif Press=='u' then
  1875. if mouse.Target ~= nil then
  1876. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1877. if debounce then return end
  1878. debounce = true
  1879. attacking = true
  1880. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1881. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1882. ws = 12
  1883. g1 = Instance.new("BodyGyro", Root)
  1884. g1.D = 175
  1885. g1.P = 20000
  1886. g1.MaxTorque = Vector3.new(0,9000,0)
  1887. local chargo = Instance.new("Sound",rightlocation)
  1888. chargo.SoundId = "rbxassetid://306181935"
  1889. chargo.Volume = 7
  1890. chargo.Looped = false
  1891. chargo.Pitch = 1.1
  1892. chargo:Play()
  1893. removeuseless:AddItem(chargo,5)
  1894. for i = 1, 120 do
  1895. coroutine.wrap(function()
  1896. local sk = Instance.new("Part",Torso)
  1897. sk.CanCollide = false
  1898. sk.Anchored = true
  1899. sk.BrickColor = BrickColor.new("Alder")
  1900. sk.Name = "sk"
  1901. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1902. local skmesh = Instance.new("SpecialMesh",sk)
  1903. skmesh.MeshId = "rbxassetid://662586858"
  1904. skmesh.Name = "wave"
  1905. skmesh.Scale = Vector3.new(.01,.001,.01)
  1906. for i = 1, 20 do
  1907. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1908. sk.Transparency = sk.Transparency + .05
  1909. swait()
  1910. end
  1911. sk:Remove()
  1912. end)()
  1913. coroutine.wrap(function()
  1914. local wshockwave = Instance.new("Part", Torso)
  1915. wshockwave.Size = Vector3.new(1,1,1)
  1916. wshockwave.CanCollide = false
  1917. wshockwave.Anchored = true
  1918. wshockwave.Transparency = .45
  1919. wshockwave.BrickColor = BrickColor.new("Alder")
  1920. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1921. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1922. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1923. wshockwavemesh.Name = "wswm"
  1924. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1925. removeuseless:AddItem(wshockwave,2)
  1926. for i = 1, 20 do
  1927. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1928. wshockwave.Transparency = wshockwave.Transparency + .05
  1929. swait()
  1930. end
  1931. wshockwave:Remove()
  1932. end)()
  1933. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1934. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1935. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1936. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1937. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1938. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1939. swait()
  1940. end
  1941. coroutine.wrap(function()
  1942. local bullet = Instance.new("Part",Torso)
  1943. bullet.CanCollide = false
  1944. bullet.Anchored = false
  1945. bullet.Size = Vector3.new(2,2,2)
  1946. bullet.Transparency = .5
  1947. bullet.Shape = "Ball"
  1948. bullet.Material = "Neon"
  1949. bullet.BrickColor = BrickColor.new("Alder")
  1950. bullet.CFrame = rightlocation.CFrame
  1951. energloop = Instance.new("Sound",bullet)
  1952. energloop.Volume = 6
  1953. energloop.SoundId = "rbxassetid://2607597779"
  1954. energloop.Looped = true
  1955. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1956. maxsped = 45
  1957. local bov = Instance.new("RocketPropulsion",bullet)
  1958. bov.MaxThrust = 4000
  1959. bov.MaxSpeed = maxsped
  1960. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1961. bov.Target = ETorso
  1962. bov.TargetRadius = math.huge
  1963. bov:fire()
  1964. for i = 1, 1001 do
  1965. maxsped = maxsped + 1
  1966. bov.MaxSpeed = maxsped
  1967. local Hit = damagealll(15,bullet.Position)
  1968. for _,v in pairs(Hit) do
  1969. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1970. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1971. slachtoffer:TakeDamage(1)
  1972. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1973. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1974. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1975. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  1976. removeuseless:AddItem(vel,.1)
  1977. end
  1978. end
  1979. local sk = Instance.new("Part",Torso)
  1980. sk.CanCollide = false
  1981. sk.Anchored = true
  1982. sk.BrickColor = BrickColor.new("Alder")
  1983. sk.Name = "sk"
  1984. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1985. local skmesh = Instance.new("SpecialMesh",sk)
  1986. skmesh.MeshId = "rbxassetid://662586858"
  1987. skmesh.Name = "wave"
  1988. skmesh.Scale = Vector3.new(.01,.001,.01)
  1989. coroutine.wrap(function()
  1990. for i = 1, 20 do
  1991. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1992. sk.Transparency = sk.Transparency + .05
  1993. swait()
  1994. end
  1995. sk:Remove()
  1996. end)()
  1997. local wshockwave = Instance.new("Part", Torso)
  1998. wshockwave.Size = Vector3.new(1,1,1)
  1999. wshockwave.CanCollide = false
  2000. wshockwave.Anchored = true
  2001. wshockwave.Transparency = .45
  2002. wshockwave.BrickColor = BrickColor.new("Alder")
  2003. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2004. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2005. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2006. wshockwavemesh.Name = "wswm"
  2007. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2008. removeuseless:AddItem(wshockwave,2)
  2009. coroutine.wrap(function()
  2010. for i = 1, 20 do
  2011. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2012. wshockwave.Transparency = wshockwave.Transparency + .05
  2013. swait()
  2014. end
  2015. wshockwave:Remove()
  2016. end)()
  2017. swait()
  2018. end
  2019. bullet:Remove()
  2020. end)()
  2021. energloop:Play()
  2022. local bems = Instance.new("Sound",rightlocation)
  2023. bems.SoundId = "rbxassetid://1351572613"
  2024. bems.Volume = 8
  2025. bems:Play()
  2026. removeuseless:AddItem(bems,5)
  2027. for i = 1, 12 do
  2028. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2029. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2030. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2031. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2032. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2033. swait()
  2034. end
  2035. removeuseless:AddItem(g1,.001)
  2036. debounce = false
  2037. attacking = false
  2038. end
  2039. end
  2040. elseif Press=='t' then
  2041. if oofing then return end
  2042. if dedlaff then return end
  2043. if tauntdebounce == true then return end
  2044. if debounce then return end
  2045. debounce = true
  2046. attacking = true
  2047. ws = 4
  2048. coroutine.wrap(function()
  2049. for i = 1, 60 do
  2050. swait()
  2051. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2052. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2053. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2054. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2055. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2056. end
  2057. debounce = false
  2058. attacking = false
  2059. ws = 19
  2060. end)()
  2061. tauntdebounce = true
  2062. tauntsound = Instance.new("Sound", Head)
  2063. tauntsound.Volume = 10
  2064. tauntsound.SoundId = "rbxassetid://246480487"
  2065. tauntsound.Looped = false
  2066. tauntsound:Play()
  2067. wait(3)
  2068. wait(tauntsound.TimeLength)
  2069. tauntsound:Remove()
  2070. wait(1)
  2071. tauntdebounce = false
  2072. end
  2073. end)
  2074.  
  2075. mouse.KeyDown:connect(function(Press)
  2076. Press=Press:lower()
  2077. if Press=='r' then
  2078. if mouse.Target ~= nil then
  2079. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  2080. if debounce then return end
  2081. debounce = true
  2082. attacking = true
  2083. ws = 8
  2084. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2085. for i = 1, 20 do
  2086. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  2087. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  2088. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2089. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2090. swait()
  2091. end
  2092. for i = 1, 20 do
  2093. if grabbed then break end
  2094. local Hit = damagealll(5,rightlocation.Position)
  2095. for _,v in pairs(Hit) do
  2096. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  2097. grabbed = true
  2098. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2099. end
  2100. end
  2101. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2102. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2103. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2104. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  2105. swait()
  2106. end
  2107. if grabbed then
  2108. change = .5
  2109. ws = 0
  2110. jp = 0
  2111. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  2112. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  2113. for i = 1, 35 do
  2114. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2115. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2116. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2117. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2118. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  2119. swait()
  2120. end
  2121. rawr = Instance.new("Sound",Head)
  2122. rawr.SoundId = "rbxassetid://246480487"
  2123. rawr.Volume = 8
  2124. rawr.Pitch = 1.05
  2125. rawr:Play()
  2126. wait(.35)
  2127. for i = 1, 60 do
  2128. if enemy.Health > 1 then
  2129. enemy:TakeDamage(1)
  2130. end
  2131. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2132. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2133. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2134. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2135. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2136. swait()
  2137. end
  2138. hum.CameraOffset = Vector3.new(0,0,0)
  2139. g1 = Instance.new("BodyGyro", Root)
  2140. g1.D = 175
  2141. g1.P = 20000
  2142. g1.MaxTorque = Vector3.new(0,9000,0)
  2143. for i = 1, 25 do
  2144. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2145. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2146. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2147. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  2148. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  2149. swait()
  2150. end
  2151. g1:Remove()
  2152. enemyweld:Remove()
  2153. throwo = Instance.new("Sound",enemy.Parent.Head)
  2154. throwo.SoundId = "rbxassetid://2314640406"
  2155. throwo.Volume = 10
  2156. throwo.Pitch = .95
  2157. throwo:Play()
  2158. enemy:TakeDamage(math.random(4,10))
  2159. removeuseless:AddItem(throwo,4)
  2160. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  2161. bov.maxForce = Vector3.new(99999,99999,99999)
  2162. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  2163. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  2164. removeuseless:AddItem(bov,.25)
  2165. for i = 1, 25 do
  2166. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2167. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2168. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2169. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  2170. swait()
  2171. end
  2172. jp = 85
  2173. grabbed = false
  2174. debounce = false
  2175. attacking = false
  2176. else
  2177. ws = 19
  2178. jp = 85
  2179. grabbed = false
  2180. debounce = false
  2181. attacking = false
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end)
  2187.  
  2188. mouse.KeyDown:connect(function(Press)
  2189. Press=Press:lower()
  2190. if Press=='e' then
  2191. if debounce then return end
  2192. debounce = true
  2193. attacking = true
  2194. coroutine.wrap(function()
  2195. if dash1 then
  2196. dash1 = false
  2197. dash2 = true
  2198. for i = 1, 30 do
  2199. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2200. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2201. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2202. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2203. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2204. swait()
  2205. end
  2206. elseif dash2 then
  2207. dash1 = true
  2208. dash2 = false
  2209. for i = 1, 30 do
  2210. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2211. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2212. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2213. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2214. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2215. swait()
  2216. end
  2217. end
  2218. end)()
  2219. local boomsound = Instance.new("Sound",Torso)
  2220. boomsound.SoundId = "rbxassetid://1177784919"
  2221. boomsound.Volume = 8
  2222. boomsound:Play()
  2223. removeuseless:AddItem(boomsound,5)
  2224. local tornadotwistloc = Instance.new("Part",Torso)
  2225. tornadotwistloc.CFrame = Root.CFrame
  2226. tornadotwistloc.Anchored = true
  2227. tornadotwistloc.Transparency = 1
  2228. tornadotwistloc.CanCollide = false
  2229. tornadotwistloc.Size = Vector3.new(1,1,1)
  2230. twist = 0
  2231. grassblocksloc = Instance.new("Part",Torso)
  2232. grassblocksloc.Size = Vector3.new(1,1,1)
  2233. grassblocksloc.CanCollide = false
  2234. grassblocksloc.Transparency = 1
  2235. grassblocksloc.Anchored = false
  2236. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  2237. grassblockslocweld.C0 = CFrame.new(4,4,0)
  2238. grassblocksloc2 = Instance.new("Part",Torso)
  2239. grassblocksloc2.Size = Vector3.new(1,1,1)
  2240. grassblocksloc2.CanCollide = false
  2241. grassblocksloc2.Transparency = 1
  2242. grassblocksloc2.Anchored = false
  2243. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  2244. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  2245. coroutine.wrap(function()
  2246. for i = 1, 30 do
  2247. Hit = damagealll(16,Torso.Position)
  2248. for _,v in pairs(Hit) do
  2249. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2250. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2251. slachtoffer:TakeDamage(math.random(1,4))
  2252. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2253. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2254. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2255. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  2256. removeuseless:AddItem(vel,.1)
  2257. end
  2258. end
  2259. coroutine.wrap(function()
  2260. local sk = Instance.new("Part",Torso)
  2261. sk.CanCollide = false
  2262. sk.Anchored = true
  2263. sk.BrickColor = BrickColor.new("Alder")
  2264. sk.Name = "sk"
  2265. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2266. local skmesh = Instance.new("SpecialMesh",sk)
  2267. skmesh.MeshId = "rbxassetid://662586858"
  2268. skmesh.Name = "wave"
  2269. skmesh.Scale = Vector3.new(.04,.01,.04)
  2270. removeuseless:AddItem(sk,2)
  2271. local energys = Instance.new("Part",Torso)
  2272. energys.Size = Vector3.new(3.5,3.5,3.5)
  2273. energys.Material = "Neon"
  2274. energys.BrickColor = BrickColor.new("Alder")
  2275. energys.Anchored = true
  2276. energys.CanCollide = false
  2277. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2278. local energys2 = Instance.new("Part",Torso)
  2279. energys2.Size = Vector3.new(3.5,3.5,3.5)
  2280. energys2.Material = "Neon"
  2281. energys2.BrickColor = BrickColor.new("Alder")
  2282. energys2.Anchored = true
  2283. energys2.CanCollide = false
  2284. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2285. for i = 1, 20 do
  2286. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2287. sk.Transparency = sk.Transparency + .05
  2288. energys2.Transparency = energys2.Transparency + .05
  2289. energys.Transparency = energys.Transparency + .05
  2290. swait()
  2291. end
  2292. sk:Remove()
  2293. energys2:Remove()
  2294. energys:Remove()
  2295. end)()
  2296. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  2297. swait()
  2298. end
  2299. debounce = false
  2300. attacking = false
  2301. end)()
  2302. coroutine.wrap(function()
  2303. local wind = Instance.new("Part", Torso)
  2304. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  2305. wind.Material = "Neon"
  2306. wind.BrickColor = BrickColor.new("Really white")
  2307. wind.Transparency = .5
  2308. wind.Anchored = true
  2309. wind.CanCollide = false
  2310. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2311. windMESH = Instance.new("SpecialMesh", wind)
  2312. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  2313. windMESH.MeshId = "rbxassetid://168892432"
  2314. local wind2 = Instance.new("Part", Torso)
  2315. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2316. wind2.Material = "Neon"
  2317. wind2.BrickColor = BrickColor.new("Really white")
  2318. wind2.Transparency = .5
  2319. wind2.Anchored = true
  2320. wind2.CanCollide = false
  2321. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2322. windMESH2 = Instance.new("SpecialMesh", wind2)
  2323. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  2324. windMESH2.MeshId = "rbxassetid://168892432"
  2325. for i = 1, 50 do
  2326. twist = twist + 11
  2327. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  2328. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  2329. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  2330. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  2331. wind.Transparency = wind.Transparency + .015
  2332. wind2.Transparency = wind2.Transparency + .015
  2333. swait()
  2334. end
  2335. wind:Remove()
  2336. wind2:Remove()
  2337. end)()
  2338. end
  2339. end)
  2340.  
  2341. checks1 = coroutine.wrap(function() -------Checks
  2342. while true do
  2343. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2344. if Root.Velocity.y > 1 and hf == nil then
  2345. position = "Jump"
  2346. elseif Root.Velocity.y < -1 and hf == nil then
  2347. position = "Falling"
  2348. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2349. position = "Idle"
  2350. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2351. position = "Walking"
  2352. end
  2353. wait()
  2354. end
  2355. end)
  2356. checks1()
  2357.  
  2358. oofing = true
  2359. hum.HealthChanged:Connect(function(healthz)
  2360. if tauntdebounce then return end
  2361. if dedlaff then return end
  2362. if oofing then return end
  2363. oofing = true
  2364. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2365. ouch = Instance.new("Sound",Head)
  2366. ouch.SoundId = "rbxassetid://"..ouchtable
  2367. ouch.Volume = 8
  2368. ouch:Play()
  2369. wait(1)
  2370. wait(ouch.TimeLength)
  2371. ouch:Remove()
  2372. wait(1)
  2373. oofing = false
  2374. end)
  2375. coroutine.wrap(function()
  2376. wait(2)
  2377. oofing = false
  2378. end)()
  2379.  
  2380. OrgnC0 = Neck.C0
  2381. local movelimbs = coroutine.wrap(function()
  2382. while RunSrv.RenderStepped:wait() do
  2383. TrsoLV = Torso.CFrame.lookVector
  2384. Dist = nil
  2385. Diff = nil
  2386. if not MseGuide then
  2387. print("Failed to recognize")
  2388. else
  2389. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2390. Dist = (Head.CFrame.p-Point).magnitude
  2391. Diff = Head.CFrame.Y-Point.Y
  2392. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2393. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2394. Diff2 = LeftArm.CFrame.Y-Point.Y
  2395. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2396. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2397. end
  2398. end
  2399. end)
  2400. movelimbs()
  2401. immortal = {}
  2402. for i,v in pairs(Character:GetDescendants()) do
  2403. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2404. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2405. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2406. end
  2407. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2408. elseif v:IsA("JointInstance") then
  2409. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2410. end
  2411. end
  2412. for e = 1, #immortal do
  2413. if immortal[e] ~= nil then
  2414. local STUFF = immortal[e]
  2415. local PART = STUFF[1]
  2416. local PARENT = STUFF[2]
  2417. local MATERIAL = STUFF[3]
  2418. local COLOR = STUFF[4]
  2419. local TRANSPARENCY = STUFF[5]
  2420. if levitate then
  2421. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2422. PART.Material = MATERIAL
  2423. PART.Color = COLOR
  2424. PART.Transparency = TRANSPARENCY
  2425. end
  2426. PART.AncestryChanged:connect(function()
  2427. PART.Parent = PARENT
  2428. end)
  2429. else
  2430. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2431. PART.Material = MATERIAL
  2432. PART.Color = COLOR
  2433. PART.Transparency = TRANSPARENCY
  2434. end
  2435. PART.AncestryChanged:connect(function()
  2436. PART.Parent = PARENT
  2437. end)
  2438. end
  2439. end
  2440. end
  2441. function immortality()
  2442. for e = 1, #immortal do
  2443. if immortal[e] ~= nil then
  2444. local STUFF = immortal[e]
  2445. local PART = STUFF[1]
  2446. local PARENT = STUFF[2]
  2447. local MATERIAL = STUFF[3]
  2448. local COLOR = STUFF[4]
  2449. local TRANSPARENCY = STUFF[5]
  2450. if PART.ClassName == "Part" and PART == Root then
  2451. PART.Material = MATERIAL
  2452. PART.Color = COLOR
  2453. PART.Transparency = TRANSPARENCY
  2454. end
  2455. if PART.Parent ~= PARENT then
  2456. hum:Remove()
  2457. PART.Parent = PARENT
  2458. hum = Instance.new("Humanoid",Character)
  2459. hum.Name = "nightfall"
  2460. end
  2461. end
  2462. end
  2463. end
  2464. alreadyflip = false
  2465. function jumpsound()
  2466. if alreadyflip then return end
  2467. alreadyflip = true
  2468. flipsound = Instance.new("Sound",Torso)
  2469. flipsound.SoundId = "rbxassetid://1031614266"
  2470. flipsound.Volume = 2
  2471. flipsound.Pitch = 1
  2472. flipsound:Play()
  2473. removeuseless:AddItem(flipsound,2)
  2474. wait(1)
  2475. alreadyflip = false
  2476. end
  2477. coroutine.wrap(function()
  2478. while true do
  2479. if hum.Health < .1 then
  2480. deadsound = Instance.new("Sound", Torso)
  2481. deadsound.Volume = 6
  2482. deadsound.SoundId = "rbxassetid://1411352723"
  2483. deadsound:Play()
  2484. immortality()
  2485. end
  2486. wait()
  2487. end
  2488. end)()
  2489. spinny = 0
  2490. local anims = coroutine.wrap(function()
  2491. while true do
  2492. settime = 0.05
  2493. sine = sine + change
  2494. if position == "Jump" and attacking == false then
  2495. coroutine.wrap(function()
  2496. jumpsound()
  2497. end)()
  2498. spinny = spinny - 18
  2499. change = 1
  2500. ws = 35
  2501. footsteps.Volume = 0
  2502. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2503. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2504. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2505. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2506. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2507. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2508. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2509. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2510. elseif position == "Falling" and attacking == false then
  2511. change = 1
  2512. ws = 19
  2513. spinny = 0
  2514. footsteps.Volume = 0
  2515. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2516. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2517. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2518. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2519. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2520. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2521. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2522. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2523. elseif position == "Walking" and attacking == false and running == false then
  2524. change = 1.2
  2525. if invisible then
  2526. ws = 30
  2527. else
  2528. ws = 19
  2529. end
  2530. walking = true
  2531. spinny = 0
  2532. footsteps.Volume = 2
  2533. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2534. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2535. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2536. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2537. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2538. elseif position == "Idle" and attacking == false and running == false then
  2539. change = .5
  2540. if invisible then
  2541. ws = 30
  2542. else
  2543. ws = 19
  2544. end
  2545. spinny = 0
  2546. footsteps.Volume = 0
  2547. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2548. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2549. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2550. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2551. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2552. end
  2553. swait()
  2554. end
  2555. end)
  2556. anims()
  2557. warn("He's here. Made by Supr14")
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