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Dancing NightFall

Mar 29th, 2019
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  1. -----------//THE DANCING NIGHTFALL\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 combos
  4. -Attack 1 = Downwards slash
  5. -Attack 2 = Power slash
  6. -Attack 3 = Whirlwind slash
  7. Q = Impale
  8. E = Forward dash
  9. R = Ear destroyer
  10. T = Taunt
  11. Y = Cutting storm
  12. U = Homing Cutting storm
  13. ---------]]
  14.  
  15. --Recreated from the game Before the dawn: Redux.--
  16. --Those who used this right when it was released, yes it was broken, it's fixed now--
  17. --Impale dem suckazz and reeeeeeeeee--
  18.  
  19. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  20. do
  21. script.Parent = owner.Character
  22. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  23. local function NewFakeEvent()
  24. local Bind = Instance.new("BindableEvent")
  25. local Fake;Fake = {Connections = {},
  26. fakeEvent=true;
  27. Connect=function(self,Func)
  28. Bind.Event:connect(Func)
  29. self.Connections[Bind] = true
  30. return setmetatable({Connected = true},{
  31. __index = function (self,Index)
  32. if Index:lower() == "disconnect" then
  33. return function() Fake.Connections[Bind] = false;self.Connected = false end
  34. end
  35. return Fake[Index]
  36. end;
  37. __tostring = function() return "Connection" end;
  38. })
  39. end}
  40. Fake.connect = Fake.Connect;return Fake;
  41. end
  42. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  43. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  44. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  45. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  46. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  47. local function TriggerEvent(self,Event,...)
  48. local Trigger = Mouse[Event]
  49. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  50. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  51. end
  52. end
  53. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  54. Event.OnServerEvent:Connect(function(FiredBy,Input)
  55. if FiredBy.Name ~= owner.Name then return end
  56. if Input.MouseEvent then
  57. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  58. else
  59. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  60. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  61. for _,Action in pairs(ContextActionService.Actions) do
  62. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  63. end
  64. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  65. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  66. end
  67. end)
  68. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  69. Event.Parent = NLS([[
  70. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  71. local Input = function(Input,gameProcessedEvent)
  72. if gameProcessedEvent then return end
  73. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  74. end
  75. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  76. local Hit,Target
  77. while wait(1/30) do
  78. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  79. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  80. end
  81. end
  82. ]],owner.Character)
  83. end
  84. RealGame = game;game = setmetatable({},{
  85. __index = function (self,Index)
  86. local Sandbox = function (Thing)
  87. if Thing:IsA("Player") then
  88. local RealPlayer = Thing
  89. return setmetatable({},{
  90. __index = function (self,Index)
  91. local Type = type(RealPlayer[Index])
  92. if Type == "function" then
  93. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  94. return function (self)return InternalData["Mouse"] end
  95. end
  96. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  97. end
  98. return RealPlayer[Index]
  99. end;
  100. __tostring = function(self) return RealPlayer.Name end
  101. })
  102. end
  103. end
  104. if RealGame[Index] then
  105. local Type = type(RealGame[Index])
  106. if Type == "function" then
  107. if Index:lower() == "getservice" or Index:lower() == "service" then
  108. return function (self,Service)
  109. local FakeServices = {
  110. ["players"] = function()
  111. return setmetatable({},{
  112. __index = function (self2,Index2)
  113. local RealService = RealGame:GetService(Service)
  114. local Type2 = type(Index2)
  115. if Type2 == "function" then
  116. return function (self,...) return RealService[Index2](RealService,...)end
  117. else
  118. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  119. return RealService[Index2]
  120. end
  121. end;
  122. __tostring = function(self) return RealGame:GetService(Service).Name end
  123. })
  124. end;
  125. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  126. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  127. ["runservice"] = function()
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...) return RealService[Index2](RealService,...) end
  134. else
  135. local RunServices = {
  136. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  137. ["renderstepped"] = function() return RealService["Stepped"] end
  138. }
  139. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  140. return RealService[Index2]
  141. end
  142. end
  143. })
  144. end
  145. }
  146. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  147. return RealGame:GetService(Service)
  148. end
  149. end
  150. return function (self,...) return RealGame[Index](RealGame,...) end
  151. else
  152. if game:GetService(Index) then return game:GetService(Index) end
  153. return RealGame[Index]
  154. end
  155. end
  156. return nil
  157. end
  158. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  159.  
  160. -----------//THE NIGHTFALL\\-----------
  161. --[[Movelist
  162. Mouseclick = 3 combos
  163. -Attack 1 = Downwards slash
  164. -Attack 2 = Power slash
  165. -Attack 3 = Whirlwind slash
  166. Q = Impale
  167. E = Forward dash
  168. R = Ear destroyer
  169. T = Taunt
  170. Y = Cutting storm
  171. U = Homing Cutting storm
  172. ---------]]
  173.  
  174. --Recreated from the game Before the dawn: Redux.--
  175. --For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
  176. --Impale dem suckazz and reeeeeeee--
  177.  
  178. Player=game.Players.LocalPlayer
  179. Character=Player.Character
  180. Character.Humanoid.Name = "nightfall"
  181. hum = Character.nightfall
  182. LeftArm=Character["Left Arm"]
  183. LeftLeg=Character["Left Leg"]
  184. RightArm=Character["Right Arm"]
  185. RightLeg=Character["Right Leg"]
  186. Root=Character["HumanoidRootPart"]
  187. Head=Character["Head"]
  188. Torso=Character["Torso"]
  189. Neck=Torso["Neck"]
  190. walking = false
  191. singularitybounce = false
  192. jumping = false
  193. targetfound = false
  194. grabbed = false
  195. attacking = false
  196. firsttime = false
  197. dash1 = true
  198. dash2 = false
  199. tauntdebounce = false
  200. mouse = Player:GetMouse()
  201. position = nil
  202. MseGuide = true
  203. running = false
  204. settime = 0
  205. sine = 0
  206. t = 0
  207. ws = 19
  208. jp = 85
  209. secondform = false
  210. change = 1
  211. combo1 = true
  212. dancing = false
  213. equip = false
  214. dgs = 75
  215. dedlaff = false
  216. combo2 = false
  217. spin1 = true
  218. spin2 = false
  219. switch1 = true
  220. switch2 = false
  221. firsttime2 = false
  222. isattacking = false
  223. combo3 = false
  224. gunallowance = false
  225. cooldown = false
  226. shooting = false
  227. RunSrv = game:GetService("RunService")
  228. RenderStepped = game:GetService("RunService").RenderStepped
  229. removeuseless = game:GetService("Debris")
  230. local slasher = {1543186629,1543187082,1543187280,1543186883}
  231. local slasher2 = {220834019,220834000,220833976,220833967}
  232. slash = #slasher
  233. slash2 = #slasher2
  234. screenGui = Instance.new("ScreenGui")
  235. screenGui.Parent = script.Parent
  236.  
  237. local HEADLERP = Instance.new("ManualWeld")
  238. HEADLERP.Parent = Head
  239. HEADLERP.Part0 = Head
  240. HEADLERP.Part1 = Head
  241. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  242.  
  243. local TORSOLERP = Instance.new("ManualWeld")
  244. TORSOLERP.Parent = Root
  245. TORSOLERP.Part0 = Torso
  246. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  247.  
  248. local ROOTLERP = Instance.new("ManualWeld")
  249. ROOTLERP.Parent = Root
  250. ROOTLERP.Part0 = Root
  251. ROOTLERP.Part1 = Torso
  252. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  253.  
  254. local RIGHTARMLERP = Instance.new("ManualWeld")
  255. RIGHTARMLERP.Parent = RightArm
  256. RIGHTARMLERP.Part0 = RightArm
  257. RIGHTARMLERP.Part1 = Torso
  258. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  259.  
  260. local LEFTARMLERP = Instance.new("ManualWeld")
  261. LEFTARMLERP.Parent = LeftArm
  262. LEFTARMLERP.Part0 = LeftArm
  263. LEFTARMLERP.Part1 = Torso
  264. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  265.  
  266. local RIGHTLEGLERP = Instance.new("ManualWeld")
  267. RIGHTLEGLERP.Parent = RightLeg
  268. RIGHTLEGLERP.Part0 = RightLeg
  269. RIGHTLEGLERP.Part1 = Torso
  270. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  271.  
  272. local LEFTLEGLERP = Instance.new("ManualWeld")
  273. LEFTLEGLERP.Parent = LeftLeg
  274. LEFTLEGLERP.Part0 = LeftLeg
  275. LEFTLEGLERP.Part1 = Torso
  276. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  277.  
  278. local function weldBetween(a, b)
  279. local weld = Instance.new("ManualWeld", a)
  280. weld.Part0 = a
  281. weld.Part1 = b
  282. weld.C0 = a.CFrame:inverse() * b.CFrame
  283. return weld
  284. end
  285.  
  286. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  287. A = Instance.new("Attachment", PARENT)
  288. A.Position = POSITION1
  289. A.Name = "A"
  290. B = Instance.new("Attachment", PARENT)
  291. B.Position = POSITION2
  292. B.Name = "B"
  293. tr1 = Instance.new("Trail", PARENT)
  294. tr1.Attachment0 = A
  295. tr1.Attachment1 = B
  296. tr1.Enabled = true
  297. tr1.Lifetime = LIFETIME
  298. tr1.TextureMode = "Static"
  299. tr1.LightInfluence = 0
  300. tr1.Color = COLOR
  301. tr1.Transparency = NumberSequence.new(0, 1)
  302. end
  303.  
  304. footsteps = Instance.new("Sound",Torso)
  305. footsteps.SoundId = "rbxassetid://1244506786"
  306. footsteps.Volume = 0
  307. footsteps.Looped = true
  308. footsteps.Pitch = 1.6
  309. footsteps.Name = "fp"
  310. footsteps:Play()
  311.  
  312. slash = slasher[math.random(1,#slasher)]
  313. slashs = Instance.new("Sound",RightArm)
  314. slashs.SoundId = "rbxassetid://"..slash
  315. slashs.Volume = 10
  316. slashs.Pitch = 1
  317. slashs.Name = "slashs"
  318.  
  319. introsound = Instance.new("Sound",Torso)
  320. introsound.SoundId = "rbxassetid://246480487"
  321. introsound.Volume = 4
  322. introsound:Play()
  323.  
  324. coroutine.wrap(function()
  325. doomtheme = Instance.new("Sound",Torso)
  326. doomtheme.Volume = 0
  327. doomtheme.SoundId = "rbxassetid://2114921530"
  328. doomtheme.Looped = true
  329. doomtheme:Play()
  330. doomtheme.Name = "doomtheme"
  331. for i = 1, 20 do
  332. doomtheme.Volume = doomtheme.Volume + .1
  333. wait()
  334. end
  335. end)()
  336.  
  337. Torso.ChildRemoved:connect(function(removed)
  338. if removed.Name == "doomtheme" then
  339. doomtheme = Instance.new("Sound",Torso)
  340. doomtheme.SoundId = "rbxassetid://2114921530"
  341. doomtheme.Looped = true
  342. doomtheme.Volume = 10
  343. doomtheme:Play()
  344. doomtheme.Name = "doomtheme"
  345. end
  346. end)
  347.  
  348. Torso.ChildRemoved:connect(function(removed)
  349. if removed.Name == "slashs" then
  350. slash = slasher[math.random(1,#slasher)]
  351. slashs = Instance.new("Sound",RightArm)
  352. slashs.SoundId = "rbxassetid://"..slash
  353. slashs.Volume = 10
  354. slashs.Pitch = 1
  355. slashs.Name = "slashs"
  356. end
  357. end)
  358.  
  359. Torso.ChildRemoved:connect(function(removed)
  360. if removed.Name == "fp" then
  361. footsteps = Instance.new("Sound",Torso)
  362. footsteps.SoundId = "rbxassetid://1244506786"
  363. footsteps.Volume = 0
  364. footsteps.Looped = true
  365. footsteps.Pitch = 1.6
  366. footsteps.Name = "fp"
  367. footsteps:Play()
  368. end
  369. end)
  370.  
  371. leftlocation = Instance.new("Part",LeftArm)
  372. leftlocation.Size = Vector3.new(1,1,1)
  373. leftlocation.Transparency = 1
  374. leftlocation.Name = "leftlocation"
  375. leftlocationweld = weldBetween(leftlocation,LeftArm)
  376. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  377. rightlocation = Instance.new("Part",RightArm)
  378. rightlocation.Size = Vector3.new(1,1,1)
  379. rightlocation.Transparency = 1
  380. rightlocation.Name = "rightlocation"
  381. rightlocationweld = weldBetween(rightlocation,RightArm)
  382. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  383.  
  384. A = Instance.new("Attachment", rightlocation)
  385. A.Position = Vector3.new(.1,.3,.1)
  386. A.Name = "A"
  387. B = Instance.new("Attachment", rightlocation)
  388. B.Position = Vector3.new(-.1,-.3,-.1)
  389. B.Name = "B"
  390. tr1 = Instance.new("Trail", rightlocation)
  391. tr1.Attachment0 = A
  392. tr1.Attachment1 = B
  393. tr1.Enabled = false
  394. tr1.Lifetime = .6
  395. tr1.TextureMode = "Static"
  396. tr1.LightInfluence = 0
  397. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  398. tr1.Transparency = NumberSequence.new(0, 1)
  399.  
  400. shirt = Instance.new("Shirt", Character)
  401. shirt.Name = "Shirt"
  402. Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
  403.  
  404.  
  405. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  406.  
  407. leftlocation = Instance.new("Part",LeftArm)
  408. leftlocation.Size = Vector3.new(1,1,1)
  409. leftlocation.Transparency = 1
  410. leftlocation.Name = "leftlocation"
  411. leftlocationweld = weldBetween(leftlocation,LeftArm)
  412. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  413. rightlocation = Instance.new("Part",RightArm)
  414. rightlocation.Size = Vector3.new(1,1,1)
  415. rightlocation.Transparency = 1
  416. rightlocation.Name = "rightlocation"
  417. rightlocationweld = weldBetween(rightlocation,RightArm)
  418. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  419.  
  420. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  421. particlemiter1.Enabled = false
  422. particlemiter1.Color = particlecolor
  423. particlemiter1.Texture = "rbxassetid://886346744"
  424. particlemiter1.Lifetime = NumberRange.new(.05)
  425. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  426. particlemiter1.Rate = 4
  427. particlemiter1.Rotation = NumberRange.new(0,360)
  428. particlemiter1.RotSpeed = NumberRange.new(0)
  429. particlemiter1.Speed = NumberRange.new(0)
  430. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  431. particlemiter2.Enabled = false
  432. particlemiter2.Color = particlecolor
  433. particlemiter2.Texture = "rbxassetid://886346744"
  434. particlemiter2.Rotation = NumberRange.new(0,360)
  435. particlemiter2.Lifetime = NumberRange.new(.05)
  436. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  437. particlemiter2.Rate = 4
  438. particlemiter2.RotSpeed = NumberRange.new(0)
  439. particlemiter2.Speed = NumberRange.new(0)
  440. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  441. particlemiter4.Enabled = false
  442. particlemiter4.Color = particlecolor
  443. particlemiter4.Texture = "rbxassetid://886346744"
  444. particlemiter4.Lifetime = NumberRange.new(.05)
  445. particlemiter4.Rotation = NumberRange.new(0,360)
  446. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  447. particlemiter4.Rate = 4
  448. particlemiter4.RotSpeed = NumberRange.new(0)
  449. particlemiter4.Speed = NumberRange.new(0)
  450. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  451. particlemiter5.Enabled = false
  452. particlemiter5.Color = particlecolor
  453. particlemiter5.Texture = "rbxassetid://886346744"
  454. particlemiter5.Rotation = NumberRange.new(0,360)
  455. particlemiter5.Lifetime = NumberRange.new(.05)
  456. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  457. particlemiter5.Rate = 4
  458. particlemiter5.RotSpeed = NumberRange.new(0)
  459. particlemiter5.Speed = NumberRange.new(0)
  460. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  461. particlemiter6.Enabled = false
  462. particlemiter6.Color = particlecolor
  463. particlemiter6.Texture = "rbxassetid://886346744"
  464. particlemiter6.Rotation = NumberRange.new(0,360)
  465. particlemiter6.Lifetime = NumberRange.new(.05)
  466. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  467. particlemiter6.Rate = 4
  468. particlemiter6.RotSpeed = NumberRange.new(0)
  469. particlemiter6.Speed = NumberRange.new(0)
  470. particlemiter7 = Instance.new("ParticleEmitter", Head)
  471. particlemiter7.Enabled = false
  472. particlemiter7.Color = particlecolor
  473. particlemiter7.Texture = "rbxassetid://886346744"
  474. particlemiter7.Rotation = NumberRange.new(0,360)
  475. particlemiter7.Lifetime = NumberRange.new(.05)
  476. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  477. particlemiter7.Rate = 4
  478. particlemiter7.RotSpeed = NumberRange.new(0)
  479. particlemiter7.Speed = NumberRange.new(0)
  480.  
  481. coroutine.wrap(function()
  482. while true do
  483. wait(7)
  484. particlemiter1.Enabled = true
  485. particlemiter2.Enabled = true
  486. particlemiter4.Enabled = true
  487. particlemiter5.Enabled = true
  488. particlemiter6.Enabled = true
  489. particlemiter7.Enabled = true
  490. swait(60)
  491. particlemiter1.Enabled = false
  492. particlemiter2.Enabled = false
  493. particlemiter4.Enabled = false
  494. particlemiter5.Enabled = false
  495. particlemiter6.Enabled = false
  496. particlemiter7.Enabled = false
  497. wait(11)
  498. particlemiter1.Enabled = true
  499. particlemiter2.Enabled = true
  500. particlemiter4.Enabled = true
  501. particlemiter5.Enabled = true
  502. particlemiter6.Enabled = true
  503. particlemiter7.Enabled = true
  504. swait(60)
  505. particlemiter1.Enabled = false
  506. particlemiter2.Enabled = false
  507. particlemiter4.Enabled = false
  508. particlemiter5.Enabled = false
  509. particlemiter6.Enabled = false
  510. particlemiter7.Enabled = false
  511. wait(4)
  512. particlemiter1.Enabled = true
  513. particlemiter2.Enabled = true
  514. particlemiter4.Enabled = true
  515. particlemiter5.Enabled = true
  516. particlemiter6.Enabled = true
  517. particlemiter7.Enabled = true
  518. swait(60)
  519. particlemiter1.Enabled = false
  520. particlemiter2.Enabled = false
  521. particlemiter4.Enabled = false
  522. particlemiter5.Enabled = false
  523. particlemiter6.Enabled = false
  524. particlemiter7.Enabled = false
  525. swait()
  526. end
  527. end)()
  528.  
  529. Head.BrickColor = BrickColor.new("Really black")
  530.  
  531.  
  532. mas = Instance.new("Model",Head)
  533. mas.Name = "Model2Script"
  534. o1 = Instance.new("Model")
  535. o2 = Instance.new("Part")
  536. o3 = Instance.new("Part")
  537. o4 = Instance.new("Part")
  538. o5 = Instance.new("Part")
  539. o6 = Instance.new("Part")
  540. o7 = Instance.new("Part")
  541. o8 = Instance.new("Part")
  542. o9 = Instance.new("Part")
  543. o10 = Instance.new("Part")
  544. o11 = Instance.new("Part")
  545. o12 = Instance.new("Part")
  546. o13 = Instance.new("Part")
  547. o14 = Instance.new("Part")
  548. o15 = Instance.new("Part")
  549. o16 = Instance.new("Part")
  550. o17 = Instance.new("Part")
  551. o18 = Instance.new("Part")
  552. o19 = Instance.new("Part")
  553. o20 = Instance.new("Part")
  554. o21 = Instance.new("Part")
  555. o22 = Instance.new("Part")
  556. o23 = Instance.new("Part")
  557. o24 = Instance.new("Part")
  558. o25 = Instance.new("Part")
  559. o26 = Instance.new("Part")
  560. o27 = Instance.new("Part")
  561. o28 = Instance.new("Part")
  562. o29 = Instance.new("Part")
  563. o30 = Instance.new("Part")
  564. o31 = Instance.new("Part")
  565. o32 = Instance.new("Part")
  566. o33 = Instance.new("Part")
  567. o34 = Instance.new("Part")
  568. o35 = Instance.new("Part")
  569. o36 = Instance.new("Part")
  570. o37 = Instance.new("Part")
  571. o1.Parent = mas
  572. o2.Name = "Head"
  573. o2.Parent = o1
  574. o2.Material = Enum.Material.SmoothPlastic
  575. o2.BrickColor = BrickColor.new("Really black")
  576. o2.Transparency = 1
  577. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  578. o2.FormFactor = Enum.FormFactor.Symmetric
  579. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  580. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  581. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  582. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  583. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  584. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  585. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  586. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  587. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  588. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. o3.Parent = o2
  590. o3.BrickColor = BrickColor.new("Fossil")
  591. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  592. o3.CanCollide = false
  593. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  594. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  595. o3.BottomSurface = Enum.SurfaceType.Smooth
  596. o3.TopSurface = Enum.SurfaceType.Smooth
  597. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  598. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  599. o4.Parent = o2
  600. o4.Material = Enum.Material.Neon
  601. o4.BrickColor = BrickColor.new("Eggplant")
  602. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  603. o4.CanCollide = false
  604. o4.Shape = Enum.PartType.Ball
  605. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  606. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  607. o4.BottomSurface = Enum.SurfaceType.Smooth
  608. o4.TopSurface = Enum.SurfaceType.Smooth
  609. o4.Color = Color3.new(0.482353, 0, 0.482353)
  610. o4.Color = Color3.new(0.482353, 0, 0.482353)
  611. o5.Parent = o2
  612. o5.BrickColor = BrickColor.new("Fossil")
  613. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  614. o5.CanCollide = false
  615. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  616. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  617. o5.BottomSurface = Enum.SurfaceType.Smooth
  618. o5.TopSurface = Enum.SurfaceType.Smooth
  619. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  620. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  621. o6.Parent = o2
  622. o6.BrickColor = BrickColor.new("Fossil")
  623. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  624. o6.CanCollide = false
  625. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  626. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  627. o6.BottomSurface = Enum.SurfaceType.Smooth
  628. o6.TopSurface = Enum.SurfaceType.Smooth
  629. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  630. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  631. o7.Parent = o2
  632. o7.BrickColor = BrickColor.new("Fossil")
  633. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  634. o7.CanCollide = false
  635. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  636. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  637. o7.BottomSurface = Enum.SurfaceType.Smooth
  638. o7.TopSurface = Enum.SurfaceType.Smooth
  639. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  640. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  641. o8.Parent = o2
  642. o8.BrickColor = BrickColor.new("Fossil")
  643. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  644. o8.CanCollide = false
  645. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  646. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  647. o8.BottomSurface = Enum.SurfaceType.Smooth
  648. o8.TopSurface = Enum.SurfaceType.Smooth
  649. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  650. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  651. o9.Parent = o2
  652. o9.BrickColor = BrickColor.new("Fossil")
  653. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  654. o9.CanCollide = false
  655. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  656. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  657. o9.BottomSurface = Enum.SurfaceType.Smooth
  658. o9.TopSurface = Enum.SurfaceType.Smooth
  659. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  660. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  661. o10.Parent = o2
  662. o10.BrickColor = BrickColor.new("Fossil")
  663. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  664. o10.CanCollide = false
  665. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  666. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  667. o10.BottomSurface = Enum.SurfaceType.Smooth
  668. o10.TopSurface = Enum.SurfaceType.Smooth
  669. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  670. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  671. o11.Parent = o2
  672. o11.Material = Enum.Material.Metal
  673. o11.BrickColor = BrickColor.new("Pearl")
  674. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  675. o11.CanCollide = false
  676. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  677. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  678. o11.BottomSurface = Enum.SurfaceType.Smooth
  679. o11.TopSurface = Enum.SurfaceType.Smooth
  680. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  681. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  682. o12.Parent = o2
  683. o12.Material = Enum.Material.Metal
  684. o12.BrickColor = BrickColor.new("Pearl")
  685. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  686. o12.CanCollide = false
  687. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  688. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  689. o12.BottomSurface = Enum.SurfaceType.Smooth
  690. o12.TopSurface = Enum.SurfaceType.Smooth
  691. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  692. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  693. o13.Parent = o2
  694. o13.BrickColor = BrickColor.new("Fossil")
  695. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  696. o13.CanCollide = false
  697. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  698. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  699. o13.BottomSurface = Enum.SurfaceType.Smooth
  700. o13.TopSurface = Enum.SurfaceType.Smooth
  701. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  702. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  703. o14.Parent = o2
  704. o14.Material = Enum.Material.SmoothPlastic
  705. o14.BrickColor = BrickColor.new("Really black")
  706. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  707. o14.CanCollide = false
  708. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  709. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  710. o14.BottomSurface = Enum.SurfaceType.Smooth
  711. o14.TopSurface = Enum.SurfaceType.Smooth
  712. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  713. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  714. o15.Parent = o2
  715. o15.Material = Enum.Material.Metal
  716. o15.BrickColor = BrickColor.new("Pearl")
  717. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  718. o15.CanCollide = false
  719. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  720. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  721. o15.BottomSurface = Enum.SurfaceType.Smooth
  722. o15.TopSurface = Enum.SurfaceType.Smooth
  723. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  724. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  725. o16.Parent = o2
  726. o16.BrickColor = BrickColor.new("Fossil")
  727. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  728. o16.CanCollide = false
  729. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  730. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  731. o16.BottomSurface = Enum.SurfaceType.Smooth
  732. o16.TopSurface = Enum.SurfaceType.Smooth
  733. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  734. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  735. o17.Parent = o2
  736. o17.Material = Enum.Material.Metal
  737. o17.BrickColor = BrickColor.new("Pearl")
  738. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  739. o17.CanCollide = false
  740. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  741. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  742. o17.BottomSurface = Enum.SurfaceType.Smooth
  743. o17.TopSurface = Enum.SurfaceType.Smooth
  744. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  745. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  746. o18.Parent = o2
  747. o18.Material = Enum.Material.Neon
  748. o18.BrickColor = BrickColor.new("Eggplant")
  749. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  750. o18.CanCollide = false
  751. o18.Shape = Enum.PartType.Cylinder
  752. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  753. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  754. o18.BottomSurface = Enum.SurfaceType.Smooth
  755. o18.TopSurface = Enum.SurfaceType.Smooth
  756. o18.Color = Color3.new(0.482353, 0, 0.482353)
  757. o18.Color = Color3.new(0.482353, 0, 0.482353)
  758. o19.Parent = o2
  759. o19.Material = Enum.Material.Metal
  760. o19.BrickColor = BrickColor.new("Pearl")
  761. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  762. o19.CanCollide = false
  763. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  764. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  765. o19.BottomSurface = Enum.SurfaceType.Smooth
  766. o19.TopSurface = Enum.SurfaceType.Smooth
  767. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  768. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  769. o20.Parent = o2
  770. o20.Material = Enum.Material.Metal
  771. o20.BrickColor = BrickColor.new("Pearl")
  772. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  773. o20.CanCollide = false
  774. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  775. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  776. o20.BottomSurface = Enum.SurfaceType.Smooth
  777. o20.TopSurface = Enum.SurfaceType.Smooth
  778. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  779. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  780. o21.Parent = o2
  781. o21.Material = Enum.Material.Metal
  782. o21.BrickColor = BrickColor.new("Pearl")
  783. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  784. o21.CanCollide = false
  785. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  786. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  787. o21.BottomSurface = Enum.SurfaceType.Smooth
  788. o21.TopSurface = Enum.SurfaceType.Smooth
  789. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  790. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  791. o22.Parent = o2
  792. o22.Material = Enum.Material.Metal
  793. o22.BrickColor = BrickColor.new("Pearl")
  794. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  795. o22.CanCollide = false
  796. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  797. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  798. o22.BottomSurface = Enum.SurfaceType.Smooth
  799. o22.TopSurface = Enum.SurfaceType.Smooth
  800. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  801. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  802. o23.Parent = o2
  803. o23.Material = Enum.Material.Metal
  804. o23.BrickColor = BrickColor.new("Pearl")
  805. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  806. o23.CanCollide = false
  807. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  808. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  809. o23.BottomSurface = Enum.SurfaceType.Smooth
  810. o23.TopSurface = Enum.SurfaceType.Smooth
  811. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  812. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  813. o24.Parent = o2
  814. o24.Material = Enum.Material.Metal
  815. o24.BrickColor = BrickColor.new("Pearl")
  816. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  817. o24.CanCollide = false
  818. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  819. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  820. o24.BottomSurface = Enum.SurfaceType.Smooth
  821. o24.TopSurface = Enum.SurfaceType.Smooth
  822. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  823. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  824. o25.Parent = o2
  825. o25.BrickColor = BrickColor.new("Fossil")
  826. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  827. o25.CanCollide = false
  828. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  829. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  830. o25.BottomSurface = Enum.SurfaceType.Smooth
  831. o25.TopSurface = Enum.SurfaceType.Smooth
  832. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  833. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  834. o26.Parent = o2
  835. o26.BrickColor = BrickColor.new("Fossil")
  836. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  837. o26.CanCollide = false
  838. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  839. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  840. o26.BottomSurface = Enum.SurfaceType.Smooth
  841. o26.TopSurface = Enum.SurfaceType.Smooth
  842. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  843. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  844. o27.Parent = o2
  845. o27.Material = Enum.Material.SmoothPlastic
  846. o27.BrickColor = BrickColor.new("Really black")
  847. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  848. o27.Shape = Enum.PartType.Cylinder
  849. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  850. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  851. o27.BottomSurface = Enum.SurfaceType.Smooth
  852. o27.TopSurface = Enum.SurfaceType.Smooth
  853. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  854. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  855. o28.Parent = o2
  856. o28.Material = Enum.Material.SmoothPlastic
  857. o28.BrickColor = BrickColor.new("Really black")
  858. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  859. o28.CanCollide = false
  860. o28.Shape = Enum.PartType.Cylinder
  861. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  862. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  863. o28.BottomSurface = Enum.SurfaceType.Smooth
  864. o28.TopSurface = Enum.SurfaceType.Smooth
  865. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  866. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  867. o29.Parent = o2
  868. o29.Material = Enum.Material.Neon
  869. o29.BrickColor = BrickColor.new("Eggplant")
  870. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  871. o29.CanCollide = false
  872. o29.Shape = Enum.PartType.Ball
  873. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  874. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  875. o29.BottomSurface = Enum.SurfaceType.Smooth
  876. o29.TopSurface = Enum.SurfaceType.Smooth
  877. o29.Color = Color3.new(0.482353, 0, 0.482353)
  878. o29.Color = Color3.new(0.482353, 0, 0.482353)
  879. o30.Parent = o2
  880. o30.Material = Enum.Material.Neon
  881. o30.BrickColor = BrickColor.new("Eggplant")
  882. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  883. o30.CanCollide = false
  884. o30.Shape = Enum.PartType.Ball
  885. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  886. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  887. o30.BottomSurface = Enum.SurfaceType.Smooth
  888. o30.TopSurface = Enum.SurfaceType.Smooth
  889. o30.Color = Color3.new(0.482353, 0, 0.482353)
  890. o30.Color = Color3.new(0.482353, 0, 0.482353)
  891. o31.Parent = o2
  892. o31.BrickColor = BrickColor.new("Fossil")
  893. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  894. o31.CanCollide = false
  895. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  896. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  897. o31.BottomSurface = Enum.SurfaceType.Smooth
  898. o31.TopSurface = Enum.SurfaceType.Smooth
  899. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  900. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  901. o32.Name = "r"
  902. o32.Parent = o2
  903. o32.Material = Enum.Material.SmoothPlastic
  904. o32.BrickColor = BrickColor.new("Really black")
  905. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  906. o32.CanCollide = false
  907. o32.Shape = Enum.PartType.Cylinder
  908. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  909. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  910. o32.BottomSurface = Enum.SurfaceType.Smooth
  911. o32.TopSurface = Enum.SurfaceType.Smooth
  912. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  913. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  914. o33.Parent = o2
  915. o33.BrickColor = BrickColor.new("Fossil")
  916. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  917. o33.CanCollide = false
  918. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  919. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  920. o33.BottomSurface = Enum.SurfaceType.Smooth
  921. o33.TopSurface = Enum.SurfaceType.Smooth
  922. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  923. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  924. o34.Parent = o2
  925. o34.Material = Enum.Material.Neon
  926. o34.BrickColor = BrickColor.new("Eggplant")
  927. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  928. o34.CanCollide = false
  929. o34.Shape = Enum.PartType.Ball
  930. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  931. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  932. o34.BottomSurface = Enum.SurfaceType.Smooth
  933. o34.TopSurface = Enum.SurfaceType.Smooth
  934. o34.Color = Color3.new(0.482353, 0, 0.482353)
  935. o34.Color = Color3.new(0.482353, 0, 0.482353)
  936. o35.Parent = o2
  937. o35.Material = Enum.Material.Metal
  938. o35.BrickColor = BrickColor.new("Pearl")
  939. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  940. o35.CanCollide = false
  941. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  942. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  943. o35.BottomSurface = Enum.SurfaceType.Smooth
  944. o35.TopSurface = Enum.SurfaceType.Smooth
  945. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  946. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  947. o36.Parent = o2
  948. o36.Material = Enum.Material.Metal
  949. o36.BrickColor = BrickColor.new("Pearl")
  950. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  951. o36.CanCollide = false
  952. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  953. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  954. o36.BottomSurface = Enum.SurfaceType.Smooth
  955. o36.TopSurface = Enum.SurfaceType.Smooth
  956. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  957. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  958. o37.Parent = o2
  959. o37.BrickColor = BrickColor.new("Fossil")
  960. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  961. o37.CanCollide = false
  962. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  963. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  964. o37.BottomSurface = Enum.SurfaceType.Smooth
  965. o37.TopSurface = Enum.SurfaceType.Smooth
  966. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  967. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  968. mas.Parent = workspace
  969. mas:MakeJoints()
  970.  
  971. mas2 = Instance.new("Model",RightArm)
  972. mas2.Name = "Model2Script2"
  973. ov = Instance.new("Model")
  974. o2 = Instance.new("WedgePart")
  975. o3 = Instance.new("WedgePart")
  976. o4 = Instance.new("WedgePart")
  977. o5 = Instance.new("Part")
  978. o6 = Instance.new("Part")
  979. o7 = Instance.new("Part")
  980. o8 = Instance.new("WedgePart")
  981. o9m = Instance.new("Part")
  982. ov.Parent = mas2
  983. o2.Parent = ov
  984. o2.Material = Enum.Material.Neon
  985. o2.BrickColor = BrickColor.new("Alder")
  986. o2.Transparency = 0.1
  987. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  988. o2.Anchored = true
  989. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  990. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  991. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  992. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o2.Color = Color3.new(0.705882, 0.501961, 1)
  997. o2.Color = Color3.new(0.705882, 0.501961, 1)
  998. o3.Parent = ov
  999. o3.Material = Enum.Material.Neon
  1000. o3.BrickColor = BrickColor.new("Alder")
  1001. o3.Transparency = 0.1
  1002. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  1003. o3.Anchored = true
  1004. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1005. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  1006. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1007. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1012. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1013. o4.Parent = ov
  1014. o4.Material = Enum.Material.Neon
  1015. o4.BrickColor = BrickColor.new("Alder")
  1016. o4.Transparency = 0.1
  1017. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  1018. o4.Anchored = true
  1019. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  1020. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  1021. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1027. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1028. o5.Parent = ov
  1029. o5.Material = Enum.Material.Neon
  1030. o5.BrickColor = BrickColor.new("Alder")
  1031. o5.Transparency = 0.1
  1032. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  1033. o5.Anchored = true
  1034. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  1035. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  1036. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1037. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1043. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1044. o6.Parent = ov
  1045. o6.Material = Enum.Material.Neon
  1046. o6.BrickColor = BrickColor.new("Alder")
  1047. o6.Transparency = 0.1
  1048. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  1049. o6.Anchored = true
  1050. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1051. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  1052. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1059. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1060. o7.Parent = ov
  1061. o7.Material = Enum.Material.Neon
  1062. o7.BrickColor = BrickColor.new("Alder")
  1063. o7.Transparency = 0.1
  1064. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  1065. o7.Anchored = true
  1066. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1067. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  1068. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1075. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1076. o8.Parent = ov
  1077. o8.Material = Enum.Material.Neon
  1078. o8.BrickColor = BrickColor.new("Alder")
  1079. o8.Transparency = 0.1
  1080. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  1081. o8.Anchored = true
  1082. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1083. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  1084. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1090. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1091. o9m.Parent = ov
  1092. o9m.Material = Enum.Material.Neon
  1093. o9m.BrickColor = BrickColor.new("Alder")
  1094. o9m.Transparency = 0.1
  1095. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  1096. o9m.Anchored = true
  1097. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  1098. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  1099. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1100. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1106. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1107. mas2.Parent = workspace
  1108. mas2:MakeJoints()
  1109.  
  1110. nightfallknifelocater = Instance.new("Part",RightArm)
  1111. nightfallknifelocater.CanCollide = false
  1112. nightfallknifelocater.Transparency = 1
  1113. nightfallknifelocater.Size = Vector3.new(1,1,1)
  1114. ng2 = weldBetween(nightfallknifelocater,RightArm)
  1115. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  1116.  
  1117.  
  1118. nightfallmasklocater = Instance.new("Part",Head)
  1119. nightfallmasklocater.CanCollide = false
  1120. nightfallmasklocater.Transparency = 1
  1121. nightfallmasklocater.Size = Vector3.new(1,1,1)
  1122. ng = weldBetween(nightfallmasklocater,Head)
  1123. ng.C0 = CFrame.new(12.6,4.5,-3.72)
  1124.  
  1125. hair = Instance.new("Part",Character)
  1126. hair.Size = Vector3.new(2,2,2)
  1127. hair.CFrame = Head.CFrame
  1128. hair.CanCollide = false
  1129. hairweld = Instance.new("Weld",hair)
  1130. hairweld.Part0 = hair
  1131. hairweld.Part1 = Head
  1132. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  1133. mhair = Instance.new("SpecialMesh", hair)
  1134. mhair.MeshType = "FileMesh"
  1135. mhair.Scale = Vector3.new(1.1,1.1,1.1)
  1136. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
  1137.  
  1138. function weld()
  1139. local parts,last = {}
  1140. local function scan(o1)
  1141. for _,v in pairs(o1:GetChildren()) do
  1142. if (v:IsA("BasePart")) then
  1143. if (last) then
  1144. local w = Instance.new("Weld")
  1145. w.Name = ("%s_Weld"):format(v.Name)
  1146. w.Part0,w.Part1 = last,nightfallmasklocater
  1147. w.C0 = last.CFrame:inverse()
  1148. w.Parent = last
  1149. end
  1150. last = v
  1151. table.insert(parts,v)
  1152. end
  1153. scan(v)
  1154. end
  1155. end
  1156. scan(o1)
  1157. for _,v in pairs(parts) do
  1158. v.CanCollide = false
  1159. v.Anchored = false
  1160. v.Parent = Head
  1161. end
  1162. end
  1163.  
  1164. weld()
  1165.  
  1166. function weld2()
  1167. local parts,last = {}
  1168. local function scan(ov)
  1169. for _,v in pairs(ov:GetChildren()) do
  1170. if (v:IsA("BasePart")) then
  1171. if (last) then
  1172. local w = Instance.new("Weld")
  1173. w.Name = ("%s_Weld"):format(v.Name)
  1174. w.Part0,w.Part1 = last,nightfallknifelocater
  1175. w.C0 = last.CFrame:inverse()
  1176. w.Parent = last
  1177. end
  1178. last = v
  1179. table.insert(parts,v)
  1180. end
  1181. scan(v)
  1182. end
  1183. end
  1184. scan(ov)
  1185. for _,v in pairs(parts) do
  1186. v.CanCollide = false
  1187. v.Anchored = false
  1188. v.Parent = RightArm
  1189. end
  1190. end
  1191.  
  1192. weld2()
  1193.  
  1194. for i,v in pairs(Character:GetChildren()) do
  1195. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  1196. v:Remove()
  1197. end
  1198. end
  1199.  
  1200. shirt = Instance.new("Shirt", Character)
  1201. shirt.Name = "Shirt"
  1202. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1203.  
  1204. leg1 = Instance.new("SpecialMesh", LeftLeg)
  1205. leg1.MeshType = "FileMesh"
  1206. leg1.Scale = Vector3.new(1, 1, 1)
  1207. leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
  1208.  
  1209. leg2 = Instance.new("SpecialMesh", RightLeg)
  1210. leg2.MeshType = "FileMesh"
  1211. leg2.Scale = Vector3.new(1, 1, 1)
  1212. leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
  1213.  
  1214. torso1 = Instance.new("CharacterMesh",Character)
  1215. torso1.MeshId = 319346857
  1216. torso1.BodyPart = "Torso"
  1217.  
  1218. arm1 = Instance.new("CharacterMesh",Character)
  1219. arm1.MeshId = 303665934
  1220. arm1.OverlayTextureId = 1539341292
  1221. arm1.BodyPart = "LeftArm"
  1222.  
  1223. arm2 = Instance.new("CharacterMesh",Character)
  1224. arm2.MeshId = 98332573
  1225. arm2.OverlayTextureId = 6347925
  1226. arm2.BodyPart = "RightArm"
  1227.  
  1228. coroutine.wrap(function()
  1229. while wait() do
  1230. if secondform then
  1231. Head.face.Texture = "rbxassetid://1127768638"
  1232. else
  1233. Head.face.Texture = "rbxassetid://629947734"
  1234. end
  1235. hum.WalkSpeed = ws
  1236. hum.JumpPower = jp
  1237. LeftArm.BrickColor = BrickColor.new("Really black")
  1238. RightArm.BrickColor = BrickColor.new("Really black")
  1239. Head.BrickColor = BrickColor.new("Really black")
  1240. Torso.BrickColor = BrickColor.new("Really black")
  1241. LeftLeg.BrickColor = BrickColor.new("Really black")
  1242. RightLeg.BrickColor = BrickColor.new("Really black")
  1243. end
  1244. end)()
  1245. godmode = coroutine.wrap(function()
  1246. for i,v in pairs(Character:GetChildren()) do
  1247. if v:IsA("BasePart") and v ~= Root then
  1248. v.Anchored = false
  1249. end
  1250. end
  1251. hum.MaxHealth = math.huge
  1252. wait(.00001)
  1253. hum.Health = math.huge
  1254. end)
  1255. godmode()
  1256. ff = Instance.new("ForceField", Character)
  1257. ff.Visible = false
  1258.  
  1259. coroutine.wrap(function()
  1260. for i,v in pairs(Character:GetChildren()) do
  1261. if v.Name == "Animate" then v:Remove()
  1262. end
  1263. end
  1264. end)()
  1265.  
  1266. function damagealll(Radius,Position)
  1267. local Returning = {}
  1268. for _,v in pairs(workspace:GetChildren()) do
  1269. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1270. if v:FindFirstChild("Torso") then
  1271. local Mag = (v.Torso.Position - Position).magnitude
  1272. if Mag < Radius then
  1273. table.insert(Returning,v)
  1274. end
  1275. elseif v:FindFirstChild("UpperTorso") then
  1276. local Mag = (v.UpperTorso.Position - Position).magnitude
  1277. if Mag < Radius then
  1278. table.insert(Returning,v)
  1279. end
  1280. end
  1281. end
  1282. end
  1283. return Returning
  1284. end
  1285.  
  1286. ArtificialHB = Instance.new("BindableEvent", script)
  1287. ArtificialHB.Name = "Heartbeat"
  1288. script:WaitForChild("Heartbeat")
  1289.  
  1290. frame = 1 / 60
  1291. tf = 0
  1292. allowframeloss = false
  1293. tossremainder = false
  1294.  
  1295.  
  1296. lastframe = tick()
  1297. script.Heartbeat:Fire()
  1298.  
  1299.  
  1300. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1301. tf = tf + s
  1302. if tf >= frame then
  1303. if allowframeloss then
  1304. script.Heartbeat:Fire()
  1305. lastframe = tick()
  1306. else
  1307. for i = 1, math.floor(tf / frame) do
  1308. script.Heartbeat:Fire()
  1309. end
  1310. lastframe = tick()
  1311. end
  1312. if tossremainder then
  1313. tf = 0
  1314. else
  1315. tf = tf - frame * math.floor(tf / frame)
  1316. end
  1317. end
  1318. end)
  1319.  
  1320. function swait(num)
  1321. if num == 0 or num == nil then
  1322. game:service("RunService").Stepped:wait(0)
  1323. else
  1324. for i = 0, num do
  1325. game:service("RunService").Stepped:wait(0)
  1326. end
  1327. end
  1328. end
  1329.  
  1330. for _,n in pairs(Character:GetChildren()) do
  1331. if n:IsA("Accessory") then n:Remove() end
  1332. end
  1333. for _,x in pairs(Character:GetChildren()) do
  1334. if x:IsA("Decal") then x:Remove() end
  1335. end
  1336.  
  1337. function ray(pos, dir, rang, ignoredesc)
  1338. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1339. end
  1340.  
  1341. function ray2(startpos, endpos, distance, ignore)
  1342. local dir = CFrame.new(startpos,endpos).lookVector
  1343. return ray(startpos, dir, distance, ignore)
  1344. end
  1345.  
  1346. coroutine.wrap(function()
  1347. while true do
  1348. for i,v in pairs(Torso:GetChildren()) do
  1349. if v.Name == "explodball" then
  1350. v.Size = v.Size + Vector3.new(2,2,2)
  1351. v.Transparency = v.Transparency + .08
  1352. end
  1353. end
  1354. for i,v in pairs(Torso:GetDescendants()) do
  1355. if v.Name == "explodmesh" then
  1356. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  1357. v.Parent.Transparency = v.Parent.Transparency + .06
  1358. end
  1359. end
  1360. for i,v in pairs(Torso:GetDescendants()) do
  1361. if v.Name == "explodmesh2" then
  1362. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  1363. v.Parent.Transparency = v.Parent.Transparency + .06
  1364. end
  1365. end
  1366. swait()
  1367. end
  1368. end)()
  1369.  
  1370. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1371. so = Instance.new("Sound")
  1372. so.Parent = PARENT
  1373. so.SoundId = "rbxassetid://"..ID
  1374. so.Volume = VOL
  1375. so.Looped = LOOP
  1376. so:Play()
  1377. removeuseless:AddItem(so,REMOVE)
  1378. end
  1379.  
  1380. mouse.Button1Down:connect(function()
  1381. if debounce then return end
  1382. debounce = true
  1383. if combo1 then
  1384. combo1 = false
  1385. combo2 = true
  1386. combo3 = false
  1387. attacking = true
  1388. ws = 12
  1389. g1 = Instance.new("BodyGyro", Root)
  1390. g1.D = 175
  1391. g1.P = 20000
  1392. g1.MaxTorque = Vector3.new(0,9000,0)
  1393. for i = 1, 12 do
  1394. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1395. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  1396. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1397. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1398. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1399. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1400. swait()
  1401. end
  1402. tr1.Enabled = true
  1403. slash = slasher[math.random(1,#slasher)]
  1404. slashs.SoundId = "rbxassetid://"..slash
  1405. slashs:Play()
  1406. hitbox = Instance.new("Part",Torso)
  1407. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1408. hitbox.Anchored = true
  1409. hitbox.Transparency = 1
  1410. hitbox.Size = Vector3.new(1,1,1)
  1411. hitbox.CanCollide = false
  1412. Hit = damagealll(3,hitbox.Position)
  1413. for _,v in pairs(Hit) do
  1414. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1415. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1416. slash2 = slasher2[math.random(1,#slasher2)]
  1417. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1418. damagesound.SoundId = "rbxassetid://"..slash2
  1419. damagesound.Volume = 8
  1420. damagesound:Play()
  1421. removeuseless:AddItem(damagesound,4)
  1422. slachtoffer:TakeDamage(math.random(29,52))
  1423. end
  1424. end
  1425. ws = 6
  1426. for i = 1, 12 do
  1427. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1428. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1429. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1430. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  1431. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1432. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1433. swait()
  1434. end
  1435. removeuseless:AddItem(g1,.001)
  1436. hitbox:Remove()
  1437. tr1.Enabled = false
  1438. attacking = false
  1439. debounce = false
  1440. ws = 19
  1441. elseif combo2 then
  1442. combo1 = false
  1443. combo2 = false
  1444. combo3 = true
  1445. attacking = true
  1446. ws = 12
  1447. g1 = Instance.new("BodyGyro", Root)
  1448. g1.D = 175
  1449. g1.P = 20000
  1450. g1.MaxTorque = Vector3.new(0,9000,0)
  1451. for i = 1, 12 do
  1452. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1453. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1454. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  1455. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  1456. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1457. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1458. swait()
  1459. end
  1460. tr1.Enabled = true
  1461. slash = slasher[math.random(1,#slasher)]
  1462. slashs.SoundId = "rbxassetid://"..slash
  1463. slashs:Play()
  1464. hitbox = Instance.new("Part",Torso)
  1465. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1466. hitbox.Anchored = true
  1467. hitbox.Transparency = 1
  1468. hitbox.Size = Vector3.new(1,1,1)
  1469. hitbox.CanCollide = false
  1470. Hit = damagealll(3,hitbox.Position)
  1471. for _,v in pairs(Hit) do
  1472. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1473. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1474. slachtoffer:TakeDamage(math.random(34,42))
  1475. slash2 = slasher2[math.random(1,#slasher2)]
  1476. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1477. damagesound.SoundId = "rbxassetid://"..slash2
  1478. damagesound.Volume = 8
  1479. damagesound:Play()
  1480. removeuseless:AddItem(damagesound,4)
  1481. end
  1482. end
  1483. for i = 1, 12 do
  1484. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1485. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1486. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1487. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  1488. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1489. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1490. swait()
  1491. end
  1492. removeuseless:AddItem(g1,.001)
  1493. tr1.Enabled = false
  1494. debounce = false
  1495. hitbox:Remove()
  1496. attacking = false
  1497. ws = 19
  1498. elseif combo3 then
  1499. combo1 = true
  1500. combo2 = false
  1501. combo3 = false
  1502. attacking = true
  1503. spinny = 0
  1504. ws = 16
  1505. local spinnysound = Instance.new("Sound",Torso)
  1506. spinnysound.SoundId = "rbxassetid://1290491542"
  1507. spinnysound.Volume = 8
  1508. spinnysound.Pitch = .8
  1509. spinnysound:Play()
  1510. tr1.Enabled = true
  1511. hitbox = Instance.new("Part",Torso)
  1512. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1513. hitbox.Anchored = true
  1514. hitbox.Transparency = 1
  1515. hitbox.Size = Vector3.new(1,1,1)
  1516. hitbox.CanCollide = false
  1517. if spin1 then
  1518. spin1 = false
  1519. spin2 = true
  1520. else
  1521. spin1 = true
  1522. spin2 = false
  1523. end
  1524. for i = 1, 45 do
  1525. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1526. local Hit = damagealll(3,hitbox.Position)
  1527. for _,v in pairs(Hit) do
  1528. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1529. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1530. slachtoffer:TakeDamage(math.random(1,3))
  1531. end
  1532. end
  1533. if spin1 then
  1534. spinny = spinny - 45
  1535. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1536. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1537. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  1538. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1539. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1540. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1541. elseif spin2 then
  1542. spinny = spinny - 45
  1543. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1544. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1545. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1546. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1547. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1548. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1549. end
  1550. swait()
  1551. end
  1552. tr1.Enabled = false
  1553. spinnysound:Remove()
  1554. attacking = false
  1555. debounce = false
  1556. spinny = 0
  1557. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1558. ws = 19
  1559. end
  1560. end)
  1561.  
  1562. mouse.KeyDown:connect(function(Press)
  1563. Press=Press:lower()
  1564. if Press=='q' then
  1565. if mouse.Target ~= nil then
  1566. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1567. if debounce then return end
  1568. debounce = true
  1569. attacking = true
  1570. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1571. SOUND(Torso,862693565,10,false,5)
  1572. Character.Shirt.ShirtTemplate = "rbxassetid://0"
  1573. arm1.OverlayTextureId = 0
  1574. arm2.OverlayTextureId = 653553298
  1575. RightArm.BrickColor = BrickColor.new("Really black")
  1576. for i = 1, 400 do
  1577. if targetfound then break end
  1578. local Hit = damagealll(5,Torso.Position)
  1579. for _,v in pairs(Hit) do
  1580. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1581. targetfound = true
  1582. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1583. end
  1584. end
  1585. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1586. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1587. else
  1588. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1589. end
  1590. footsteps.Volume = 2
  1591. footsteps.Pitch = 2.2
  1592. ws = 30
  1593. change = 2
  1594. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1595. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1596. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1597. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1598. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1599. swait()
  1600. end
  1601. if targetfound then
  1602. ws = 0
  1603. enemy.WalkSpeed = 0
  1604. SOUND(rightlocation,862701802,9,false,5)
  1605. footsteps.Volume = 0
  1606. footsteps.Pitch = 1.6
  1607. for i = 1, 12 do
  1608. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1609. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1610. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1611. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1612. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1613. swait()
  1614. end
  1615. locationpartz = Instance.new("Part",Torso)
  1616. locationpartz.Size = Vector3.new(1,1,1)
  1617. locationpartz.Anchored = false
  1618. locationpartz.Transparency = 1
  1619. locationpartz.CanCollide = false
  1620. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1621. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1622. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1623. else
  1624. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1625. end
  1626. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1627. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1628. else
  1629. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1630. end
  1631. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1632. locationpartz.Anchored = true
  1633. SOUND(RightArm,877870515,7,false,6)
  1634. for i = 1, 250 do
  1635. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1636. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1637. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1638. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1639. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1640. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1641. swait()
  1642. end
  1643. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1644. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1645. else
  1646. ded = Instance.new("Sound",enemy.Parent.Torso)
  1647. end
  1648. ded.SoundId = "rbxassetid://429400881"
  1649. ded.Volume = 9
  1650. ded.Pitch = .9
  1651. ded:Play()
  1652. coroutine.wrap(function()
  1653. local energyplosion = Instance.new("Part",Torso)
  1654. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1655. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1656. else
  1657. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1658. end
  1659. energyplosion.Size = Vector3.new(.1,.1,.1)
  1660. energyplosion.BrickColor = BrickColor.new("Alder")
  1661. energyplosion.Anchored = true
  1662. energyplosion.CanCollide = false
  1663. energyplosion.Transparency = 0
  1664. energyplosion.Shape = "Ball"
  1665. energyplosion.Material = "Neon"
  1666. for i = 1, 20 do
  1667. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1668. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1669. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1670. energyplosion.Transparency = energyplosion.Transparency + .05
  1671. swait()
  1672. end
  1673. hum.CameraOffset = Vector3.new(0,0,0)
  1674. enemy.CameraOffset = Vector3.new(0,0,0)
  1675. energyplosion:Remove()
  1676. end)()
  1677. locationpartz:Remove()
  1678. targetfound = false
  1679. arm1.MeshId = 303665934
  1680. arm1.OverlayTextureId = 1539341292
  1681. arm2.MeshId = 98332573
  1682. arm2.OverlayTextureId = 6347925
  1683. footsteps.Volume = 0
  1684. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1685. enemy.Parent:BreakJoints()
  1686. coroutine.wrap(function()
  1687. tauntsoundz = Instance.new("Sound", Head)
  1688. tauntsoundz.Volume = 10
  1689. tauntsoundz.SoundId = "rbxassetid://246480487"
  1690. tauntsoundz.Looped = false
  1691. tauntsoundz:Play()
  1692. wait(3)
  1693. wait(tauntsoundz.TimeLength)
  1694. tauntsoundz:Remove()
  1695. end)()
  1696. change = .5
  1697. for i = 1, 90 do
  1698. swait()
  1699. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1700. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1701. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1702. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1703. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1704. end
  1705. attacking = false
  1706. debounce = false
  1707. else
  1708. footsteps.Pitch = 1.6
  1709. targetfound = false
  1710. arm1.MeshId = 303665934
  1711. arm1.OverlayTextureId = 1539341292
  1712. arm2.MeshId = 98332573
  1713. arm2.OverlayTextureId = 6347925
  1714. footsteps.Volume = 0
  1715. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1716. debounce = false
  1717. attacking = false
  1718. end
  1719. end
  1720. end
  1721. elseif Press=='y' then
  1722. if debounce then return end
  1723. debounce = true
  1724. attacking = true
  1725. ws = 12
  1726. g1 = Instance.new("BodyGyro", Root)
  1727. g1.D = 175
  1728. g1.P = 20000
  1729. g1.MaxTorque = Vector3.new(0,9000,0)
  1730. local chargo = Instance.new("Sound",rightlocation)
  1731. chargo.SoundId = "rbxassetid://306181935"
  1732. chargo.Volume = 7
  1733. chargo.Looped = false
  1734. chargo.Pitch = 1.1
  1735. chargo:Play()
  1736. removeuseless:AddItem(chargo,5)
  1737. for i = 1, 120 do
  1738. coroutine.wrap(function()
  1739. local sk = Instance.new("Part",Torso)
  1740. sk.CanCollide = false
  1741. sk.Anchored = true
  1742. sk.BrickColor = BrickColor.new("Alder")
  1743. sk.Name = "sk"
  1744. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1745. local skmesh = Instance.new("SpecialMesh",sk)
  1746. skmesh.MeshId = "rbxassetid://662586858"
  1747. skmesh.Name = "wave"
  1748. skmesh.Scale = Vector3.new(.01,.001,.01)
  1749. for i = 1, 20 do
  1750. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1751. sk.Transparency = sk.Transparency + .05
  1752. swait()
  1753. end
  1754. sk:Remove()
  1755. end)()
  1756. coroutine.wrap(function()
  1757. local wshockwave = Instance.new("Part", Torso)
  1758. wshockwave.Size = Vector3.new(1,1,1)
  1759. wshockwave.CanCollide = false
  1760. wshockwave.Anchored = true
  1761. wshockwave.Transparency = .45
  1762. wshockwave.BrickColor = BrickColor.new("Alder")
  1763. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1764. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1765. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1766. wshockwavemesh.Name = "wswm"
  1767. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1768. removeuseless:AddItem(wshockwave,2)
  1769. for i = 1, 20 do
  1770. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1771. wshockwave.Transparency = wshockwave.Transparency + .05
  1772. swait()
  1773. end
  1774. wshockwave:Remove()
  1775. end)()
  1776. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1777. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1778. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1779. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1780. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1781. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1782. swait()
  1783. end
  1784. coroutine.wrap(function()
  1785. local bullet = Instance.new("Part",Torso)
  1786. bullet.CanCollide = false
  1787. bullet.Anchored = false
  1788. bullet.Size = Vector3.new(2,2,2)
  1789. bullet.Transparency = .5
  1790. bullet.Shape = "Ball"
  1791. bullet.Material = "Neon"
  1792. bullet.BrickColor = BrickColor.new("Alder")
  1793. bullet.CFrame = rightlocation.CFrame
  1794. energloop = Instance.new("Sound",bullet)
  1795. energloop.Volume = 6
  1796. energloop.SoundId = "rbxassetid://2607597779"
  1797. energloop.Looped = true
  1798. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1799. local bov = Instance.new("BodyVelocity",bullet)
  1800. bov.maxForce = Vector3.new(99999,99999,99999)
  1801. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1802. bov.velocity = bullet.CFrame.lookVector*180
  1803. for i = 1, 225 do
  1804. local Hit = damagealll(15,bullet.Position)
  1805. for _,v in pairs(Hit) do
  1806. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1807. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1808. slachtoffer:TakeDamage(math.random(3,10))
  1809. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1810. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1811. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1812. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1813. removeuseless:AddItem(vel,.1)
  1814. end
  1815. end
  1816. local sk = Instance.new("Part",Torso)
  1817. sk.CanCollide = false
  1818. sk.Anchored = true
  1819. sk.BrickColor = BrickColor.new("Alder")
  1820. sk.Name = "sk"
  1821. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1822. local skmesh = Instance.new("SpecialMesh",sk)
  1823. skmesh.MeshId = "rbxassetid://662586858"
  1824. skmesh.Name = "wave"
  1825. skmesh.Scale = Vector3.new(.01,.001,.01)
  1826. coroutine.wrap(function()
  1827. for i = 1, 20 do
  1828. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1829. sk.Transparency = sk.Transparency + .05
  1830. swait()
  1831. end
  1832. sk:Remove()
  1833. end)()
  1834. local wshockwave = Instance.new("Part", Torso)
  1835. wshockwave.Size = Vector3.new(1,1,1)
  1836. wshockwave.CanCollide = false
  1837. wshockwave.Anchored = true
  1838. wshockwave.Transparency = .45
  1839. wshockwave.BrickColor = BrickColor.new("Alder")
  1840. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1841. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1842. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1843. wshockwavemesh.Name = "wswm"
  1844. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1845. removeuseless:AddItem(wshockwave,2)
  1846. coroutine.wrap(function()
  1847. for i = 1, 20 do
  1848. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1849. wshockwave.Transparency = wshockwave.Transparency + .05
  1850. swait()
  1851. end
  1852. wshockwave:Remove()
  1853. end)()
  1854. swait()
  1855. end
  1856. bullet:Remove()
  1857. end)()
  1858. energloop:Play()
  1859. local bems = Instance.new("Sound",rightlocation)
  1860. bems.SoundId = "rbxassetid://1351572613"
  1861. bems.Volume = 8
  1862. bems:Play()
  1863. removeuseless:AddItem(bems,5)
  1864. for i = 1, 12 do
  1865. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1866. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1867. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1868. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1869. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1870. swait()
  1871. end
  1872. removeuseless:AddItem(g1,.001)
  1873. debounce = false
  1874. attacking = false
  1875. elseif Press=='u' then
  1876. if mouse.Target ~= nil then
  1877. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1878. if debounce then return end
  1879. debounce = true
  1880. attacking = true
  1881. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1882. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1883. ws = 12
  1884. g1 = Instance.new("BodyGyro", Root)
  1885. g1.D = 175
  1886. g1.P = 20000
  1887. g1.MaxTorque = Vector3.new(0,9000,0)
  1888. local chargo = Instance.new("Sound",rightlocation)
  1889. chargo.SoundId = "rbxassetid://306181935"
  1890. chargo.Volume = 7
  1891. chargo.Looped = false
  1892. chargo.Pitch = 1.1
  1893. chargo:Play()
  1894. removeuseless:AddItem(chargo,5)
  1895. for i = 1, 120 do
  1896. coroutine.wrap(function()
  1897. local sk = Instance.new("Part",Torso)
  1898. sk.CanCollide = false
  1899. sk.Anchored = true
  1900. sk.BrickColor = BrickColor.new("Alder")
  1901. sk.Name = "sk"
  1902. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1903. local skmesh = Instance.new("SpecialMesh",sk)
  1904. skmesh.MeshId = "rbxassetid://662586858"
  1905. skmesh.Name = "wave"
  1906. skmesh.Scale = Vector3.new(.01,.001,.01)
  1907. for i = 1, 20 do
  1908. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1909. sk.Transparency = sk.Transparency + .05
  1910. swait()
  1911. end
  1912. sk:Remove()
  1913. end)()
  1914. coroutine.wrap(function()
  1915. local wshockwave = Instance.new("Part", Torso)
  1916. wshockwave.Size = Vector3.new(1,1,1)
  1917. wshockwave.CanCollide = false
  1918. wshockwave.Anchored = true
  1919. wshockwave.Transparency = .45
  1920. wshockwave.BrickColor = BrickColor.new("Alder")
  1921. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1922. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1923. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1924. wshockwavemesh.Name = "wswm"
  1925. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1926. removeuseless:AddItem(wshockwave,2)
  1927. for i = 1, 20 do
  1928. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1929. wshockwave.Transparency = wshockwave.Transparency + .05
  1930. swait()
  1931. end
  1932. wshockwave:Remove()
  1933. end)()
  1934. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1935. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1936. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1937. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1938. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1939. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1940. swait()
  1941. end
  1942. coroutine.wrap(function()
  1943. local bullet = Instance.new("Part",Torso)
  1944. bullet.CanCollide = false
  1945. bullet.Anchored = false
  1946. bullet.Size = Vector3.new(2,2,2)
  1947. bullet.Transparency = .5
  1948. bullet.Shape = "Ball"
  1949. bullet.Material = "Neon"
  1950. bullet.BrickColor = BrickColor.new("Alder")
  1951. bullet.CFrame = rightlocation.CFrame
  1952. energloop = Instance.new("Sound",bullet)
  1953. energloop.Volume = 6
  1954. energloop.SoundId = "rbxassetid://2607597779"
  1955. energloop.Looped = true
  1956. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1957. maxsped = 45
  1958. local bov = Instance.new("RocketPropulsion",bullet)
  1959. bov.MaxThrust = 4000
  1960. bov.MaxSpeed = maxsped
  1961. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1962. bov.Target = ETorso
  1963. bov.TargetRadius = math.huge
  1964. bov:fire()
  1965. for i = 1, 1001 do
  1966. maxsped = maxsped + 1
  1967. bov.MaxSpeed = maxsped
  1968. local Hit = damagealll(15,bullet.Position)
  1969. for _,v in pairs(Hit) do
  1970. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1971. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1972. slachtoffer:TakeDamage(1)
  1973. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1974. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1975. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1976. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  1977. removeuseless:AddItem(vel,.1)
  1978. end
  1979. end
  1980. local sk = Instance.new("Part",Torso)
  1981. sk.CanCollide = false
  1982. sk.Anchored = true
  1983. sk.BrickColor = BrickColor.new("Alder")
  1984. sk.Name = "sk"
  1985. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1986. local skmesh = Instance.new("SpecialMesh",sk)
  1987. skmesh.MeshId = "rbxassetid://662586858"
  1988. skmesh.Name = "wave"
  1989. skmesh.Scale = Vector3.new(.01,.001,.01)
  1990. coroutine.wrap(function()
  1991. for i = 1, 20 do
  1992. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1993. sk.Transparency = sk.Transparency + .05
  1994. swait()
  1995. end
  1996. sk:Remove()
  1997. end)()
  1998. local wshockwave = Instance.new("Part", Torso)
  1999. wshockwave.Size = Vector3.new(1,1,1)
  2000. wshockwave.CanCollide = false
  2001. wshockwave.Anchored = true
  2002. wshockwave.Transparency = .45
  2003. wshockwave.BrickColor = BrickColor.new("Alder")
  2004. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2005. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2006. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2007. wshockwavemesh.Name = "wswm"
  2008. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2009. removeuseless:AddItem(wshockwave,2)
  2010. coroutine.wrap(function()
  2011. for i = 1, 20 do
  2012. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2013. wshockwave.Transparency = wshockwave.Transparency + .05
  2014. swait()
  2015. end
  2016. wshockwave:Remove()
  2017. end)()
  2018. swait()
  2019. end
  2020. bullet:Remove()
  2021. end)()
  2022. energloop:Play()
  2023. local bems = Instance.new("Sound",rightlocation)
  2024. bems.SoundId = "rbxassetid://1351572613"
  2025. bems.Volume = 8
  2026. bems:Play()
  2027. removeuseless:AddItem(bems,5)
  2028. for i = 1, 12 do
  2029. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2030. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2031. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2032. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2033. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2034. swait()
  2035. end
  2036. removeuseless:AddItem(g1,.001)
  2037. debounce = false
  2038. attacking = false
  2039. end
  2040. end
  2041. elseif Press=='t' then
  2042. if oofing then return end
  2043. if dedlaff then return end
  2044. if tauntdebounce == true then return end
  2045. if debounce then return end
  2046. debounce = true
  2047. attacking = true
  2048. ws = 4
  2049. coroutine.wrap(function()
  2050. for i = 1, 60 do
  2051. swait()
  2052. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2053. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2054. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2055. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2056. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2057. end
  2058. debounce = false
  2059. attacking = false
  2060. ws = 19
  2061. end)()
  2062. tauntdebounce = true
  2063. tauntsound = Instance.new("Sound", Head)
  2064. tauntsound.Volume = 10
  2065. tauntsound.SoundId = "rbxassetid://246480487"
  2066. tauntsound.Looped = false
  2067. tauntsound:Play()
  2068. wait(3)
  2069. wait(tauntsound.TimeLength)
  2070. tauntsound:Remove()
  2071. wait(1)
  2072. tauntdebounce = false
  2073. end
  2074. end)
  2075.  
  2076. mouse.KeyDown:connect(function(Press)
  2077. Press=Press:lower()
  2078. if Press=='h' then
  2079. if tauntdebounce then return end
  2080. tauntdebounce = true
  2081. local b1 = Instance.new("BillboardGui",Head)
  2082. b1.Size = UDim2.new(0,4,0,1.6)
  2083. b1.StudsOffset = Vector3.new(0,0,0)
  2084. b1.Name = "laff"
  2085. b1.AlwaysOnTop = true
  2086. b1.StudsOffset = Vector3.new(0,2,0)
  2087. b1.Adornee = Head
  2088. removeuseless:AddItem(b1,3)
  2089. local b2 = Instance.new("TextLabel",b1)
  2090. b2.BackgroundTransparency = 1
  2091. b2.Text = "HaHaHaHaHaHaHa!"
  2092. b2.Font = "Garamond"
  2093. b2.TextSize = 30
  2094. b2.Name = "lafftext"
  2095. b2.TextStrokeTransparency = 0
  2096. b2.TextColor3 = BrickColor.new("Bright red").Color
  2097. b2.TextStrokeColor3 = Color3.new(255,0,0)
  2098. b2.Size = UDim2.new(1,0,.5,0)
  2099. laff = Instance.new("Sound",Head)
  2100. laff.SoundId = "rbxassetid://2011349983"
  2101. laff.Volume = 5
  2102. laff:Play()
  2103. wait(5)
  2104. laff:Remove()
  2105. tauntdebounce = false
  2106. end
  2107. end)
  2108.  
  2109. mouse.KeyDown:connect(function(Press)
  2110. Press=Press:lower()
  2111. if Press=='r' then
  2112. if mouse.Target ~= nil then
  2113. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  2114. if debounce then return end
  2115. debounce = true
  2116. attacking = true
  2117. ws = 8
  2118. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2119. for i = 1, 20 do
  2120. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  2121. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  2122. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2123. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2124. swait()
  2125. end
  2126. for i = 1, 20 do
  2127. if grabbed then break end
  2128. local Hit = damagealll(5,rightlocation.Position)
  2129. for _,v in pairs(Hit) do
  2130. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  2131. grabbed = true
  2132. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2133. end
  2134. end
  2135. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2136. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2137. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2138. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  2139. swait()
  2140. end
  2141. if grabbed then
  2142. change = .5
  2143. ws = 0
  2144. jp = 0
  2145. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  2146. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  2147. for i = 1, 35 do
  2148. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2149. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2150. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2151. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2152. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  2153. swait()
  2154. end
  2155. rawr = Instance.new("Sound",Head)
  2156. rawr.SoundId = "rbxassetid://246480487"
  2157. rawr.Volume = 8
  2158. rawr.Pitch = 1.05
  2159. rawr:Play()
  2160. wait(.35)
  2161. for i = 1, 60 do
  2162. if enemy.Health > 1 then
  2163. enemy:TakeDamage(1)
  2164. end
  2165. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2166. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2167. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2168. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2169. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2170. swait()
  2171. end
  2172. hum.CameraOffset = Vector3.new(0,0,0)
  2173. g1 = Instance.new("BodyGyro", Root)
  2174. g1.D = 175
  2175. g1.P = 20000
  2176. g1.MaxTorque = Vector3.new(0,9000,0)
  2177. for i = 1, 25 do
  2178. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2179. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2180. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2181. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  2182. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  2183. swait()
  2184. end
  2185. g1:Remove()
  2186. enemyweld:Remove()
  2187. throwo = Instance.new("Sound",enemy.Parent.Head)
  2188. throwo.SoundId = "rbxassetid://2314640406"
  2189. throwo.Volume = 10
  2190. throwo.Pitch = .95
  2191. throwo:Play()
  2192. enemy:TakeDamage(math.random(4,10))
  2193. removeuseless:AddItem(throwo,4)
  2194. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  2195. bov.maxForce = Vector3.new(99999,99999,99999)
  2196. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  2197. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  2198. removeuseless:AddItem(bov,.25)
  2199. for i = 1, 25 do
  2200. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2201. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2202. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2203. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  2204. swait()
  2205. end
  2206. jp = 85
  2207. grabbed = false
  2208. debounce = false
  2209. attacking = false
  2210. else
  2211. ws = 19
  2212. jp = 85
  2213. grabbed = false
  2214. debounce = false
  2215. attacking = false
  2216. end
  2217. end
  2218. end
  2219. end
  2220. end)
  2221.  
  2222. mouse.KeyDown:connect(function(Press)
  2223. Press=Press:lower()
  2224. if Press=='b' then
  2225. if dancing then
  2226. dancing = false
  2227. else
  2228. dancing = true
  2229. ws = 6
  2230. change = .5
  2231. attacking = true
  2232. slavdance = Instance.new("Sound",Torso)
  2233. slavdance.SoundId = "rbxassetid://2341226836"
  2234. slavdance.Volume = 6
  2235. slavdance.Looped = true
  2236. slavdance:Play()
  2237. coroutine.wrap(function()
  2238. while dancing do
  2239. for i = 1, 17 do
  2240. if not dancing then break end
  2241. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
  2242. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  2243. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
  2244. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
  2245. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
  2246. swait()
  2247. end
  2248. for i = 1, 17 do
  2249. if not dancing then break end
  2250. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  2251. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
  2252. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
  2253. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
  2254. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
  2255. swait()
  2256. end
  2257. swait()
  2258. end
  2259. ws = 14
  2260. slavdance:Remove()
  2261. attacking = false
  2262. end)()
  2263. end
  2264. end
  2265. end)
  2266.  
  2267. mouse.KeyDown:connect(function(Press)
  2268. Press=Press:lower()
  2269. if Press=='n' then
  2270. if dancing then
  2271. dancing = false
  2272. else
  2273. ws = 6
  2274. recordbaby = 0
  2275. dancing = true
  2276. change = .5
  2277. attacking = true
  2278. spinme = Instance.new("Sound",Torso)
  2279. spinme.Volume = 8
  2280. spinme.SoundId = "rbxassetid://145799973"
  2281. spinme.Looped = true
  2282. spinme:Play()
  2283. coroutine.wrap(function()
  2284. while dancing do
  2285. recordbaby = recordbaby + 10
  2286. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  2287. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  2288. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
  2289. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
  2290. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
  2291. swait()
  2292. end
  2293. spinme:Remove()
  2294. ws = 14
  2295. attacking = false
  2296. end)()
  2297. end
  2298. end
  2299. end)
  2300.  
  2301. mouse.KeyDown:connect(function(Press)
  2302. Press=Press:lower()
  2303. if Press=='c' then
  2304. if dancing then
  2305. dancing = false
  2306. else
  2307. dancing = true
  2308. ws = 3
  2309. change = .5
  2310. attacking = true
  2311. g1 = Instance.new("BodyGyro", Root)
  2312. g1.D = 175
  2313. g1.P = 20000
  2314. g1.MaxTorque = Vector3.new(0,9000,0)
  2315. herecomesthemoney = Instance.new("Sound",Torso)
  2316. herecomesthemoney.Pitch = 1
  2317. herecomesthemoney.SoundId = "rbxassetid://2426693638"
  2318. herecomesthemoney.Volume = 8
  2319. herecomesthemoney.Looped = true
  2320. herecomesthemoney:Play()
  2321. robuxpile = Instance.new("Part",Torso)
  2322. robuxpile.Size = Vector3.new(1,1,1)
  2323. robuxpile.CFrame = LeftArm.CFrame
  2324. robuxpile.CanCollide = false
  2325. robuxpileweld = Instance.new("Weld",robuxpile)
  2326. robuxpileweld.Part0 = robuxpile
  2327. robuxpileweld.Part1 = Torso
  2328. robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
  2329. mrobuxpile = Instance.new("SpecialMesh", robuxpile)
  2330. mrobuxpile.MeshType = "FileMesh"
  2331. mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
  2332. mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
  2333. coroutine.wrap(function()
  2334. coroutine.wrap(function()
  2335. while wait(.35) do
  2336. if not dancing then break end
  2337. local robux = Instance.new("Part",Torso)
  2338. robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  2339. robux.Anchored = false
  2340. robux.CanCollide = true
  2341. robux.Size = Vector3.new(1,1,1)
  2342. removeuseless:AddItem(robux,4)
  2343. mrobux = Instance.new("SpecialMesh", robux)
  2344. mrobux.MeshType = "FileMesh"
  2345. mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
  2346. mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
  2347. bov = Instance.new("BodyVelocity",robux)
  2348. bov.maxForce = Vector3.new(99999,99999,99999)
  2349. robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
  2350. bov.velocity = robux.CFrame.lookVector*45
  2351. removeuseless:AddItem(bov,.1)
  2352. end
  2353. end)()
  2354. while dancing do
  2355. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2356. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
  2357. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
  2358. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
  2359. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
  2360. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
  2361. swait()
  2362. end
  2363. ws = 14
  2364. removeuseless:AddItem(g1,.001)
  2365. herecomesthemoney:Remove()
  2366. robuxpile:Remove()
  2367. attacking = false
  2368. end)()
  2369. end
  2370. end
  2371. end)
  2372.  
  2373. mouse.KeyDown:connect(function(Press)
  2374. Press=Press:lower()
  2375. if Press=='v' then
  2376. if dancing then
  2377. dancing = false
  2378. else
  2379. dancing = true
  2380. ws = 0
  2381. change = .5
  2382. spinningmove = 0
  2383. dbwouldlovethis = Instance.new("Sound",Torso)
  2384. dbwouldlovethis.SoundId = "rbxassetid://1532157598"
  2385. dbwouldlovethis.Volume = 8
  2386. dbwouldlovethis.Looped = true
  2387. dbwouldlovethis:Play()
  2388. attacking = true
  2389. coroutine.wrap(function()
  2390. while dancing do
  2391. spinningmove = spinningmove + 10
  2392. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
  2393. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  2394. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
  2395. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
  2396. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
  2397. swait()
  2398. end
  2399. ws = 14
  2400. dbwouldlovethis:Remove()
  2401. attacking = false
  2402. end)()
  2403. end
  2404. end
  2405. end)
  2406.  
  2407. mouse.KeyDown:connect(function(Press)
  2408. Press=Press:lower()
  2409. if Press=='m' then
  2410. if dancing then
  2411. dancing = false
  2412. else
  2413. dancing = true
  2414. ws = 0
  2415. change = .5
  2416. walkforward = 0
  2417. walkrotation = 0
  2418. attacking = true
  2419. truelegend = Instance.new("Sound",Torso)
  2420. truelegend.SoundId = "rbxassetid://487872908"
  2421. truelegend.TimePosition = 13.98
  2422. truelegend.Volume = 8
  2423. truelegend.Looped = true
  2424. truelegend:Play()
  2425. coroutine.wrap(function()
  2426. while dancing do
  2427. for i = 1, 100 do
  2428. if not dancing then break end
  2429. walkforward = walkforward + .1
  2430. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  2431. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  2432. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2433. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  2434. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  2435. swait()
  2436. end
  2437. for i = 1, 50 do
  2438. if not dancing then break end
  2439. walkrotation = walkrotation + 15
  2440. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
  2441. swait()
  2442. end
  2443. walkrotation = 0
  2444. for i = 1, 100 do
  2445. if not dancing then break end
  2446. walkforward = walkforward - .1
  2447. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  2448. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  2449. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
  2450. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
  2451. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  2452. swait()
  2453. end
  2454. for i = 1, 50 do
  2455. if not dancing then break end
  2456. walkrotation = walkrotation + 15
  2457. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
  2458. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
  2459. swait()
  2460. end
  2461. walkrotation = 0
  2462. swait()
  2463. end
  2464. ws = 14
  2465. truelegend:Remove()
  2466. attacking = false
  2467. end)()
  2468. end
  2469. end
  2470. end)
  2471.  
  2472. mouse.KeyDown:connect(function(Press)
  2473. Press=Press:lower()
  2474. if Press=='f' then
  2475. if levitate then
  2476. if tauntdebounce then return end
  2477. tauntdebounce = true
  2478. laughing = true
  2479. coroutine.wrap(function()
  2480. while laughing do
  2481. local b1 = Instance.new("BillboardGui",Head)
  2482. b1.Size = UDim2.new(0,4,0,1.6)
  2483. b1.StudsOffset = Vector3.new(0,0,0)
  2484. b1.Name = "laff"
  2485. b1.AlwaysOnTop = true
  2486. b1.Adornee = Head
  2487. removeuseless:AddItem(b1,3)
  2488. local b2 = Instance.new("TextLabel",b1)
  2489. b2.BackgroundTransparency = 1
  2490. b2.Text = "HaHaHaHaHaHa..."
  2491. b2.Font = "Garamond"
  2492. b2.TextSize = 0
  2493. b2.Name = "lafftext"
  2494. b2.TextStrokeTransparency = 0
  2495. b2.TextColor3 = BrickColor.new("Really red").Color
  2496. b2.TextStrokeColor3 = Color3.new(0,0,0)
  2497. b2.Size = UDim2.new(1,0,.5,0)
  2498. table.insert(laughingtable,b2)
  2499. removeuseless:AddItem(b1,2)
  2500. coroutine.wrap(function()
  2501. if zxc then return end
  2502. zxc = true
  2503. while true do
  2504. swait()
  2505. for i,v in pairs(Head:GetChildren()) do
  2506. if v.Name == "laff" then
  2507. v.StudsOffset = v.StudsOffset + Vector3.new(math.random(-2,2),.3,math.random(-2,2))
  2508. end
  2509. end
  2510. for i,v in pairs(laughingtable) do
  2511. v.TextTransparency = v.TextTransparency + .025
  2512. v.TextStrokeTransparency = v.TextStrokeTransparency + 0.25
  2513. v.TextSize = v.TextSize + 2
  2514. v.Rotation = v.Rotation + .1
  2515. end
  2516. end
  2517. end)()
  2518. swait(10)
  2519. end
  2520. end)()
  2521. laugh = laughs[math.random(1,#laughs)]
  2522. laughy = Instance.new("Sound",Head)
  2523. laughy.SoundId = "rbxassetid://"..laugh
  2524. laughy.Volume = 10
  2525. laughy:Play()
  2526. wait(1)
  2527. wait(laughy.TimeLength)
  2528. laughing = false
  2529. laughy:Remove()
  2530. tauntdebounce = false
  2531. else
  2532. if mouse.Target ~= nil then
  2533. if debounce then return end
  2534. attacking = true
  2535. tps = Instance.new("Sound", Torso)
  2536. tps.Volume = 5
  2537. tps.SoundId = "rbxassetid://1894958339"
  2538. tps:Play()
  2539. removeuseless:AddItem(tps,2)
  2540. g1 = Instance.new("BodyGyro", Root)
  2541. g1.D = 175
  2542. g1.P = 20000
  2543. g1.MaxTorque = Vector3.new(0,9000,0)
  2544. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  2545. removeuseless:AddItem(g1,.05)
  2546. Root.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  2547. wait(.1)
  2548. attacking = false
  2549. debounce = false
  2550. end
  2551. end
  2552. end
  2553. end)
  2554.  
  2555. mouse.KeyDown:connect(function(Press)
  2556. Press=Press:lower()
  2557. if Press=='e' then
  2558. if debounce then return end
  2559. debounce = true
  2560. attacking = true
  2561. coroutine.wrap(function()
  2562. if dash1 then
  2563. dash1 = false
  2564. dash2 = true
  2565. for i = 1, 30 do
  2566. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2567. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2568. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2569. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2570. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2571. swait()
  2572. end
  2573. elseif dash2 then
  2574. dash1 = true
  2575. dash2 = false
  2576. for i = 1, 30 do
  2577. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2578. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2579. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2580. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2581. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2582. swait()
  2583. end
  2584. end
  2585. end)()
  2586. local boomsound = Instance.new("Sound",Torso)
  2587. boomsound.SoundId = "rbxassetid://1177784919"
  2588. boomsound.Volume = 8
  2589. boomsound:Play()
  2590. removeuseless:AddItem(boomsound,5)
  2591. local tornadotwistloc = Instance.new("Part",Torso)
  2592. tornadotwistloc.CFrame = Root.CFrame
  2593. tornadotwistloc.Anchored = true
  2594. tornadotwistloc.Transparency = 1
  2595. tornadotwistloc.CanCollide = false
  2596. tornadotwistloc.Size = Vector3.new(1,1,1)
  2597. twist = 0
  2598. grassblocksloc = Instance.new("Part",Torso)
  2599. grassblocksloc.Size = Vector3.new(1,1,1)
  2600. grassblocksloc.CanCollide = false
  2601. grassblocksloc.Transparency = 1
  2602. grassblocksloc.Anchored = false
  2603. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  2604. grassblockslocweld.C0 = CFrame.new(4,4,0)
  2605. grassblocksloc2 = Instance.new("Part",Torso)
  2606. grassblocksloc2.Size = Vector3.new(1,1,1)
  2607. grassblocksloc2.CanCollide = false
  2608. grassblocksloc2.Transparency = 1
  2609. grassblocksloc2.Anchored = false
  2610. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  2611. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  2612. coroutine.wrap(function()
  2613. for i = 1, 30 do
  2614. Hit = damagealll(16,Torso.Position)
  2615. for _,v in pairs(Hit) do
  2616. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2617. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2618. slachtoffer:TakeDamage(math.random(1,4))
  2619. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2620. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2621. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2622. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  2623. removeuseless:AddItem(vel,.1)
  2624. end
  2625. end
  2626. coroutine.wrap(function()
  2627. local sk = Instance.new("Part",Torso)
  2628. sk.CanCollide = false
  2629. sk.Anchored = true
  2630. sk.BrickColor = BrickColor.new("Alder")
  2631. sk.Name = "sk"
  2632. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2633. local skmesh = Instance.new("SpecialMesh",sk)
  2634. skmesh.MeshId = "rbxassetid://662586858"
  2635. skmesh.Name = "wave"
  2636. skmesh.Scale = Vector3.new(.04,.01,.04)
  2637. removeuseless:AddItem(sk,2)
  2638. local energys = Instance.new("Part",Torso)
  2639. energys.Size = Vector3.new(3.5,3.5,3.5)
  2640. energys.Material = "Neon"
  2641. energys.BrickColor = BrickColor.new("Alder")
  2642. energys.Anchored = true
  2643. energys.CanCollide = false
  2644. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2645. local energys2 = Instance.new("Part",Torso)
  2646. energys2.Size = Vector3.new(3.5,3.5,3.5)
  2647. energys2.Material = "Neon"
  2648. energys2.BrickColor = BrickColor.new("Alder")
  2649. energys2.Anchored = true
  2650. energys2.CanCollide = false
  2651. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2652. for i = 1, 20 do
  2653. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2654. sk.Transparency = sk.Transparency + .05
  2655. energys2.Transparency = energys2.Transparency + .05
  2656. energys.Transparency = energys.Transparency + .05
  2657. swait()
  2658. end
  2659. sk:Remove()
  2660. energys2:Remove()
  2661. energys:Remove()
  2662. end)()
  2663. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  2664. swait()
  2665. end
  2666. debounce = false
  2667. attacking = false
  2668. end)()
  2669. coroutine.wrap(function()
  2670. local wind = Instance.new("Part", Torso)
  2671. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  2672. wind.Material = "Neon"
  2673. wind.BrickColor = BrickColor.new("Really white")
  2674. wind.Transparency = .5
  2675. wind.Anchored = true
  2676. wind.CanCollide = false
  2677. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2678. windMESH = Instance.new("SpecialMesh", wind)
  2679. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  2680. windMESH.MeshId = "rbxassetid://168892432"
  2681. local wind2 = Instance.new("Part", Torso)
  2682. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2683. wind2.Material = "Neon"
  2684. wind2.BrickColor = BrickColor.new("Really white")
  2685. wind2.Transparency = .5
  2686. wind2.Anchored = true
  2687. wind2.CanCollide = false
  2688. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2689. windMESH2 = Instance.new("SpecialMesh", wind2)
  2690. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  2691. windMESH2.MeshId = "rbxassetid://168892432"
  2692. for i = 1, 50 do
  2693. twist = twist + 11
  2694. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  2695. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  2696. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  2697. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  2698. wind.Transparency = wind.Transparency + .015
  2699. wind2.Transparency = wind2.Transparency + .015
  2700. swait()
  2701. end
  2702. wind:Remove()
  2703. wind2:Remove()
  2704. end)()
  2705. end
  2706. end)
  2707.  
  2708. checks1 = coroutine.wrap(function() -------Checks
  2709. while true do
  2710. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2711. if Root.Velocity.y > 1 and hf == nil then
  2712. position = "Jump"
  2713. elseif Root.Velocity.y < -1 and hf == nil then
  2714. position = "Falling"
  2715. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2716. position = "Idle"
  2717. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2718. position = "Walking"
  2719. end
  2720. wait()
  2721. end
  2722. end)
  2723. checks1()
  2724.  
  2725. oofing = true
  2726. hum.HealthChanged:Connect(function(healthz)
  2727. if tauntdebounce then return end
  2728. if dedlaff then return end
  2729. if oofing then return end
  2730. oofing = true
  2731. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2732. ouch = Instance.new("Sound",Head)
  2733. ouch.SoundId = "rbxassetid://"..ouchtable
  2734. ouch.Volume = 8
  2735. ouch:Play()
  2736. wait(1)
  2737. wait(ouch.TimeLength)
  2738. ouch:Remove()
  2739. wait(1)
  2740. oofing = false
  2741. end)
  2742. coroutine.wrap(function()
  2743. wait(2)
  2744. oofing = false
  2745. end)()
  2746.  
  2747. OrgnC0 = Neck.C0
  2748. local movelimbs = coroutine.wrap(function()
  2749. while RunSrv.RenderStepped:wait() do
  2750. TrsoLV = Torso.CFrame.lookVector
  2751. Dist = nil
  2752. Diff = nil
  2753. if not MseGuide then
  2754. print("Failed to recognize")
  2755. else
  2756. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2757. Dist = (Head.CFrame.p-Point).magnitude
  2758. Diff = Head.CFrame.Y-Point.Y
  2759. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2760. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2761. Diff2 = LeftArm.CFrame.Y-Point.Y
  2762. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2763. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2764. end
  2765. end
  2766. end)
  2767. movelimbs()
  2768. immortal = {}
  2769. for i,v in pairs(Character:GetDescendants()) do
  2770. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2771. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2772. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2773. end
  2774. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2775. elseif v:IsA("JointInstance") then
  2776. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2777. end
  2778. end
  2779. for e = 1, #immortal do
  2780. if immortal[e] ~= nil then
  2781. local STUFF = immortal[e]
  2782. local PART = STUFF[1]
  2783. local PARENT = STUFF[2]
  2784. local MATERIAL = STUFF[3]
  2785. local COLOR = STUFF[4]
  2786. local TRANSPARENCY = STUFF[5]
  2787. if levitate then
  2788. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2789. PART.Material = MATERIAL
  2790. PART.Color = COLOR
  2791. PART.Transparency = TRANSPARENCY
  2792. end
  2793. PART.AncestryChanged:connect(function()
  2794. PART.Parent = PARENT
  2795. end)
  2796. else
  2797. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2798. PART.Material = MATERIAL
  2799. PART.Color = COLOR
  2800. PART.Transparency = TRANSPARENCY
  2801. end
  2802. PART.AncestryChanged:connect(function()
  2803. PART.Parent = PARENT
  2804. end)
  2805. end
  2806. end
  2807. end
  2808. function immortality()
  2809. for e = 1, #immortal do
  2810. if immortal[e] ~= nil then
  2811. local STUFF = immortal[e]
  2812. local PART = STUFF[1]
  2813. local PARENT = STUFF[2]
  2814. local MATERIAL = STUFF[3]
  2815. local COLOR = STUFF[4]
  2816. local TRANSPARENCY = STUFF[5]
  2817. if PART.ClassName == "Part" and PART == Root then
  2818. PART.Material = MATERIAL
  2819. PART.Color = COLOR
  2820. PART.Transparency = TRANSPARENCY
  2821. end
  2822. if PART.Parent ~= PARENT then
  2823. hum:Remove()
  2824. PART.Parent = PARENT
  2825. hum = Instance.new("Humanoid",Character)
  2826. hum.Name = "nightfall"
  2827. end
  2828. end
  2829. end
  2830. end
  2831. alreadyflip = false
  2832. function jumpsound()
  2833. if alreadyflip then return end
  2834. alreadyflip = true
  2835. flipsound = Instance.new("Sound",Torso)
  2836. flipsound.SoundId = "rbxassetid://1031614266"
  2837. flipsound.Volume = 2
  2838. flipsound.Pitch = 1
  2839. flipsound:Play()
  2840. removeuseless:AddItem(flipsound,2)
  2841. wait(1)
  2842. alreadyflip = false
  2843. end
  2844. coroutine.wrap(function()
  2845. while true do
  2846. if hum.Health < .1 then
  2847. deadsound = Instance.new("Sound", Torso)
  2848. deadsound.Volume = 6
  2849. deadsound.SoundId = "rbxassetid://1411352723"
  2850. deadsound:Play()
  2851. immortality()
  2852. end
  2853. wait()
  2854. end
  2855. end)()
  2856. spinny = 0
  2857. local anims = coroutine.wrap(function()
  2858. while true do
  2859. settime = 0.05
  2860. sine = sine + change
  2861. if position == "Jump" and attacking == false then
  2862. coroutine.wrap(function()
  2863. jumpsound()
  2864. end)()
  2865. spinny = spinny - 18
  2866. change = 1
  2867. ws = 35
  2868. footsteps.Volume = 0
  2869. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2870. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2871. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2872. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2873. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2874. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2875. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2876. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2877. elseif position == "Falling" and attacking == false then
  2878. change = 1
  2879. ws = 19
  2880. spinny = 0
  2881. footsteps.Volume = 0
  2882. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2883. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2884. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2885. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2886. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2887. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2888. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2889. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2890. elseif position == "Walking" and attacking == false and running == false then
  2891. change = 1.2
  2892. if invisible then
  2893. ws = 30
  2894. else
  2895. ws = 19
  2896. end
  2897. walking = true
  2898. spinny = 0
  2899. footsteps.Volume = 2
  2900. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2901. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2902. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2903. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2904. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2905. elseif position == "Idle" and attacking == false and running == false then
  2906. change = .5
  2907. if invisible then
  2908. ws = 30
  2909. else
  2910. ws = 19
  2911. end
  2912. spinny = 0
  2913. footsteps.Volume = 0
  2914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2915. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2916. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2917. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2918. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2919. end
  2920. swait()
  2921. end
  2922. end)
  2923. anims()
  2924. warn("He's here. Made by Supr14,Edit by micheal2358")
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