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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | - | s.SoundId = "http://www.roblox.com/asset/?id=718581626" |
4 | + | local RealPlayer = Player |
5 | do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | local s = Instance.new("Sound") | |
7 | ||
8 | s.Name = "Kool Aid 1" | |
9 | s.Volume = 2 | |
10 | s.Looped = true | |
11 | s.archivable = false | |
12 | ||
13 | s.Parent = game.Workspace | |
14 | ||
15 | ||
16 | s:play() | |
17 | function giant(p, size) | |
18 | local pchar = p.Character | |
19 | if pchar then | |
20 | local function scale(chr,scl) | |
21 | ||
22 | for _,v in pairs(pchar:GetChildren()) do | |
23 | if v:IsA("Hat") then | |
24 | v:Clone() | |
25 | v.Parent = game.Lighting | |
26 | end | |
27 | end | |
28 | ||
29 | local Head = chr['Head'] | |
30 | local Torso = chr['Torso'] | |
31 | local LA = chr['Left Arm'] | |
32 | local RA = chr['Right Arm'] | |
33 | local LL = chr['Left Leg'] | |
34 | local RL = chr['Right Leg'] | |
35 | local HRP = chr['HumanoidRootPart'] | |
36 | ||
37 | - | print("Shirt removed") |
37 | + | |
38 | if shirt ~= nil then | |
39 | shirt:Destroy() | |
40 | end | |
41 | print("Ur going to be naked") | |
42 | - | print("Pants removed") |
42 | + | |
43 | if pants ~= nil then | |
44 | pants:Destroy() | |
45 | end | |
46 | print("So fuck") | |
47 | - | print("T-Shirt destroyed") |
47 | + | |
48 | if tshirt ~= nil then | |
49 | tshirt:Destroy() | |
50 | end | |
51 | print("Kill them niggers") | |
52 | ||
53 | p = game.Players.LocalPlayer | |
54 | p.Character.Humanoid.MaxHealth = math.huge | |
55 | ||
56 | ||
57 | wait(0.1) | |
58 | local char = game.Players.LocalPlayer.Character | |
59 | local tshirt = char:FindFirstChild("Shirt Graphic") | |
60 | if not tshirt then | |
61 | tshirt = Instance.new("ShirtGraphic",char) | |
62 | end | |
63 | tshirt.Graphic = "rbxassetid://512041013" | |
64 | ||
65 | ||
66 | Head.formFactor = 1 | |
67 | Torso.formFactor = 1 | |
68 | LA.formFactor = 1 | |
69 | RA.formFactor = 1 | |
70 | LL.formFactor = 1 | |
71 | RL.formFactor = 1 | |
72 | HRP.formFactor = 1 | |
73 | ||
74 | Head.Size = Vector3.new(scl * 2, scl, scl) | |
75 | Torso.Size = Vector3.new(scl * 2, scl * 2, scl) | |
76 | LA.Size = Vector3.new(scl, scl * 2, scl) | |
77 | RA.Size = Vector3.new(scl, scl * 2, scl) | |
78 | LL.Size = Vector3.new(scl, scl * 2, scl) | |
79 | RL.Size = Vector3.new(scl, scl * 2, scl) | |
80 | HRP.Size = Vector3.new(scl * 2, scl * 2, scl) | |
81 | ||
82 | ||
83 | --- | |
84 | ||
85 | ||
86 | ||
87 | ||
88 | Head.Transparency = 1 | |
89 | Torso.BrickColor = BrickColor.new("Bright red") | |
90 | LA.BrickColor = BrickColor.new("Bright red") | |
91 | RA.BrickColor = BrickColor.new("Bright red") | |
92 | RL.BrickColor = BrickColor.new("Bright red") | |
93 | LL.BrickColor = BrickColor.new("Bright red") | |
94 | Head.face:Remove() | |
95 | ||
96 | ||
97 | ||
98 | ||
99 | local Motor1 = Instance.new('Motor6D', Torso) | |
100 | Motor1.Part0 = Torso | |
101 | Motor1.Part1 = Head | |
102 | Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
103 | Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
104 | Motor1.Name = "Neck" | |
105 | ||
106 | local Motor2 = Instance.new('Motor6D', Torso) | |
107 | Motor2.Part0 = Torso | |
108 | Motor2.Part1 = LA | |
109 | Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
110 | Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
111 | Motor2.Name = "Left Shoulder" | |
112 | ||
113 | local Motor3 = Instance.new('Motor6D', Torso) | |
114 | Motor3.Part0 = Torso | |
115 | Motor3.Part1 = RA | |
116 | Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
117 | Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
118 | Motor3.Name = "Right Shoulder" | |
119 | ||
120 | local Motor4 = Instance.new('Motor6D', Torso) | |
121 | Motor4.Part0 = Torso | |
122 | Motor4.Part1 = LL | |
123 | Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
124 | Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
125 | Motor4.Name = "Left Hip" | |
126 | ||
127 | local Motor5 = Instance.new('Motor6D', Torso) | |
128 | Motor5.Part0 = Torso | |
129 | Motor5.Part1 = RL | |
130 | Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
131 | Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
132 | Motor5.Name = "Right Hip" | |
133 | ||
134 | local Motor6 = Instance.new('Motor6D', HRP) | |
135 | Motor6.Part0 = HRP | |
136 | Motor6.Part1 = Torso | |
137 | Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
138 | Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
139 | ||
140 | end | |
141 | ||
142 | scale(pchar, size) | |
143 | pchar.Humanoid.WalkSpeed = 15 * size | |
144 | ||
145 | for _,v in pairs(game.Lighting:GetChildren()) do | |
146 | if v:IsA("Hat") then | |
147 | v.Parent = pchar | |
148 | end | |
149 | end | |
150 | end | |
151 | end | |
152 | ||
153 | local plr = game.Players.LocalPlayer | |
154 | giant(plr, 1) | |
155 | for i, v in pairs(plr.Character:GetChildren()) do | |
156 | if v:IsA("BasePart") then | |
157 | v.Touched:connect(function(p) | |
158 | if p.Size.X<30 then | |
159 | p.Anchored = false | |
160 | p:BreakJoints() | |
161 | end | |
162 | end) | |
163 | end | |
164 | end | |
165 | ||
166 | local csize = 1 | |
167 | ||
168 | local sgui = Instance.new("ScreenGui", game.CoreGui) | |
169 | local base = Instance.new("Frame", sgui) | |
170 | base.BackgroundTransparency = 1 | |
171 | base.Size = UDim2.new(0, 110, 0, 200) | |
172 | base.Position = UDim2.new(1, -120, 1, -180) | |
173 | local indicator = Instance.new("TextLabel", base) | |
174 | indicator.Size = UDim2.new(1, 0, 0, 25) | |
175 | indicator.TextColor3 = Color3.new(1, 1, 1) | |
176 | indicator.BackgroundTransparency = 0 | |
177 | indicator.FontSize = Enum.FontSize.Size18 | |
178 | indicator.Font = Enum.Font.SourceSans | |
179 | indicator.Text = "Current Size: 1" | |
180 | local PlusOne = Instance.new("TextButton", base) | |
181 | PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) | |
182 | PlusOne.Position = UDim2.new(0, 0, 0, 40) | |
183 | PlusOne.Size = UDim2.new(1, 0, 0.5, -50) | |
184 | PlusOne.BorderSizePixel = 2 | |
185 | PlusOne.Font = Enum.Font.SourceSansBold | |
186 | PlusOne.FontSize = Enum.FontSize.Size24 | |
187 | PlusOne.Text = "+1 Size" | |
188 | local MinusOne = Instance.new("TextButton", base) | |
189 | MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) | |
190 | MinusOne.Position = UDim2.new(0, 0, 0.5, 10) | |
191 | MinusOne.Size = UDim2.new(1, 0, 0.5, -50) | |
192 | MinusOne.Text = "-1 Size" | |
193 | MinusOne.BorderSizePixel = 2 | |
194 | MinusOne.Font = Enum.Font.SourceSansBold | |
195 | MinusOne.FontSize = Enum.FontSize.Size24 | |
196 | ||
197 | PlusOne.MouseButton1Down:connect(function() | |
198 | csize = csize + 1 | |
199 | giant(plr, csize) | |
200 | indicator.Text = "Current Size: "..tostring(csize) | |
201 | end) | |
202 | ||
203 | ||
204 | ||
205 | MinusOne.MouseButton1Down:connect(function() | |
206 | csize = csize - 1 | |
207 | giant(plr, csize) | |
208 | indicator.Text = "Current Size: "..tostring(csize) | |
209 | end) | |
210 | local char = game.Players.LocalPlayer.Character | |
211 | --char.Humanoid.Died:connect(function() | |
212 | --s:remove() | |
213 | --end) |