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Destroyer_again2

Koolaid

Nov 10th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. local s = Instance.new("Sound")
  7.  
  8. s.Name = "Kool Aid 1"
  9. s.Volume = 2
  10. s.Looped = true
  11. s.archivable = false
  12.  
  13. s.Parent = game.Workspace
  14.  
  15.  
  16. s:play()
  17. function giant(p, size)
  18. local pchar = p.Character
  19. if pchar then
  20. local function scale(chr,scl)
  21.  
  22. for _,v in pairs(pchar:GetChildren()) do
  23. if v:IsA("Hat") then
  24. v:Clone()
  25. v.Parent = game.Lighting
  26. end
  27. end
  28.  
  29. local Head = chr['Head']
  30. local Torso = chr['Torso']
  31. local LA = chr['Left Arm']
  32. local RA = chr['Right Arm']
  33. local LL = chr['Left Leg']
  34. local RL = chr['Right Leg']
  35. local HRP = chr['HumanoidRootPart']
  36.  
  37. shirt = chr:findFirstChild("Shirt")
  38. if shirt ~= nil then
  39. shirt:Destroy()
  40. end
  41. print("Ur going to be naked")
  42. pants = chr:findFirstChild("Pants")
  43. if pants ~= nil then
  44. pants:Destroy()
  45. end
  46. print("So fuck")
  47. tshirt = chr:findFirstChild("Shirt Graphic")
  48. if tshirt ~= nil then
  49. tshirt:Destroy()
  50. end
  51. print("Kill them niggers")
  52.  
  53. p = game.Players.LocalPlayer
  54. p.Character.Humanoid.MaxHealth = math.huge
  55.  
  56.  
  57. wait(0.1)
  58. local char = game.Players.LocalPlayer.Character
  59. local tshirt = char:FindFirstChild("Shirt Graphic")
  60. if not tshirt then
  61. tshirt = Instance.new("ShirtGraphic",char)
  62. end
  63. tshirt.Graphic = "rbxassetid://512041013"
  64.  
  65.  
  66. Head.formFactor = 1
  67. Torso.formFactor = 1
  68. LA.formFactor = 1
  69. RA.formFactor = 1
  70. LL.formFactor = 1
  71. RL.formFactor = 1
  72. HRP.formFactor = 1
  73.  
  74. Head.Size = Vector3.new(scl * 2, scl, scl)
  75. Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
  76. LA.Size = Vector3.new(scl, scl * 2, scl)
  77. RA.Size = Vector3.new(scl, scl * 2, scl)
  78. LL.Size = Vector3.new(scl, scl * 2, scl)
  79. RL.Size = Vector3.new(scl, scl * 2, scl)
  80. HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
  81.  
  82.  
  83. ---
  84.  
  85.  
  86.  
  87.  
  88. Head.Transparency = 1
  89. Torso.BrickColor = BrickColor.new("Bright red")
  90. LA.BrickColor = BrickColor.new("Bright red")
  91. RA.BrickColor = BrickColor.new("Bright red")
  92. RL.BrickColor = BrickColor.new("Bright red")
  93. LL.BrickColor = BrickColor.new("Bright red")
  94. Head.face:Remove()
  95.  
  96.  
  97.  
  98.  
  99. local Motor1 = Instance.new('Motor6D', Torso)
  100. Motor1.Part0 = Torso
  101. Motor1.Part1 = Head
  102. Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  103. Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  104. Motor1.Name = "Neck"
  105.  
  106. local Motor2 = Instance.new('Motor6D', Torso)
  107. Motor2.Part0 = Torso
  108. Motor2.Part1 = LA
  109. Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  110. Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  111. Motor2.Name = "Left Shoulder"
  112.  
  113. local Motor3 = Instance.new('Motor6D', Torso)
  114. Motor3.Part0 = Torso
  115. Motor3.Part1 = RA
  116. Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  117. Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  118. Motor3.Name = "Right Shoulder"
  119.  
  120. local Motor4 = Instance.new('Motor6D', Torso)
  121. Motor4.Part0 = Torso
  122. Motor4.Part1 = LL
  123. Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  124. Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  125. Motor4.Name = "Left Hip"
  126.  
  127. local Motor5 = Instance.new('Motor6D', Torso)
  128. Motor5.Part0 = Torso
  129. Motor5.Part1 = RL
  130. Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  131. Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  132. Motor5.Name = "Right Hip"
  133.  
  134. local Motor6 = Instance.new('Motor6D', HRP)
  135. Motor6.Part0 = HRP
  136. Motor6.Part1 = Torso
  137. Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  138. Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  139.  
  140. end
  141.  
  142. scale(pchar, size)
  143. pchar.Humanoid.WalkSpeed = 15 * size
  144.  
  145. for _,v in pairs(game.Lighting:GetChildren()) do
  146. if v:IsA("Hat") then
  147. v.Parent = pchar
  148. end
  149. end
  150. end
  151. end
  152.  
  153. local plr = game.Players.LocalPlayer
  154. giant(plr, 1)
  155. for i, v in pairs(plr.Character:GetChildren()) do
  156. if v:IsA("BasePart") then
  157. v.Touched:connect(function(p)
  158. if p.Size.X<30 then
  159. p.Anchored = false
  160. p:BreakJoints()
  161. end
  162. end)
  163. end
  164. end
  165.  
  166. local csize = 1
  167.  
  168. local sgui = Instance.new("ScreenGui", game.CoreGui)
  169. local base = Instance.new("Frame", sgui)
  170. base.BackgroundTransparency = 1
  171. base.Size = UDim2.new(0, 110, 0, 200)
  172. base.Position = UDim2.new(1, -120, 1, -180)
  173. local indicator = Instance.new("TextLabel", base)
  174. indicator.Size = UDim2.new(1, 0, 0, 25)
  175. indicator.TextColor3 = Color3.new(1, 1, 1)
  176. indicator.BackgroundTransparency = 0
  177. indicator.FontSize = Enum.FontSize.Size18
  178. indicator.Font = Enum.Font.SourceSans
  179. indicator.Text = "Current Size: 1"
  180. local PlusOne = Instance.new("TextButton", base)
  181. PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  182. PlusOne.Position = UDim2.new(0, 0, 0, 40)
  183. PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
  184. PlusOne.BorderSizePixel = 2
  185. PlusOne.Font = Enum.Font.SourceSansBold
  186. PlusOne.FontSize = Enum.FontSize.Size24
  187. PlusOne.Text = "+1 Size"
  188. local MinusOne = Instance.new("TextButton", base)
  189. MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  190. MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
  191. MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
  192. MinusOne.Text = "-1 Size"
  193. MinusOne.BorderSizePixel = 2
  194. MinusOne.Font = Enum.Font.SourceSansBold
  195. MinusOne.FontSize = Enum.FontSize.Size24
  196.  
  197. PlusOne.MouseButton1Down:connect(function()
  198. csize = csize + 1
  199. giant(plr, csize)
  200. indicator.Text = "Current Size: "..tostring(csize)
  201. end)
  202.  
  203.  
  204.  
  205. MinusOne.MouseButton1Down:connect(function()
  206. csize = csize - 1
  207. giant(plr, csize)
  208. indicator.Text = "Current Size: "..tostring(csize)
  209. end)
  210. local char = game.Players.LocalPlayer.Character
  211. --char.Humanoid.Died:connect(function()
  212. --s:remove()
  213. --end)
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