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1 | ----------------------- | |
2 | --MemeusV2-- | |
3 | ------------------------------------------------------- | |
4 | --A script By makhail07 | |
5 | ||
6 | --This edit by 2003boobear | |
7 | ||
8 | --Convert by Epic | |
9 | ||
10 | --Dont press "P" or ded :1 | |
11 | --Oh yah, R15 supported | |
12 | --This script has a lot of keybinds | |
13 | ------------------------------------------------------- | |
14 | ||
15 | --[[ | |
16 | ||
17 | Required Hats: | |
18 | www.roblox.com/catalog/3443038622/International-Fedora-Peru | |
19 | www.roblox.com/catalog/3656493304/International-Fedora-South-Korea | |
20 | www.roblox.com/catalog/4819740796/Robox | |
21 | www.roblox.com/catalog/9867481700/Le-Rouge-Cross-body-Bag-1-0 | |
22 | www.roblox.com/catalog/9867487176/Le-Rouge-Cross-body-Bag-3-0 | |
23 | ||
24 | ]] | |
25 | ||
26 | local FavIDs = { | |
27 | 340106355, --Nefl Crystals | |
28 | 927529620, --Dimension | |
29 | 876981900, --Fantasy | |
30 | 398987889, --Ordinary Days | |
31 | 1117396305, --Oh wait, it's you. | |
32 | 885996042, --Action Winter Journey | |
33 | 919231299, --Sprawling Idiot Effigy | |
34 | 743466274, --Good Day Sunshine | |
35 | 727411183, --Knife Fight | |
36 | 1402748531, --The Earth Is Counting On You! | |
37 | 595230126 --Robot Language | |
38 | } | |
39 | ||
40 | --Reanimate | |
41 | - | loadstring(game:HttpGet(("https://pastebin.com/raw/YBMWtriH"),true))() |
41 | + | loadstring(game:HttpGet(("https://pastebin.com/raw/VYa2v7hj"),true))() |
42 | ||
43 | FELOADLIBRARY = {} | |
44 | loadstring(game:GetObjects("rbxassetid://5209815302")[1].Source)() | |
45 | local Create = FELOADLIBRARY.Create | |
46 | warn("This script is Unfinished and Unleaked") | |
47 | - | --The reality of my life isn't real but a Universe -makhail07 |
47 | + | warn("So dont leak this you little shit") |
48 | - | wait() |
48 | + | --//====================================================\\- |
49 | - | local Player = game.Players.localPlayer |
49 | + | --|| CHAOTIC GLITCHER [REMAKE] |
50 | - | local Character = Player.Character |
50 | + | --|| |
51 | - | local plr = game:service'Players'.LocalPlayer |
51 | + | --|| CHAOTIC GLITCHER [REMAKE] BY Kezenit RX |
52 | - | local Humanoid = Character.Humanoid |
52 | + | --|| |
53 | - | local char = Character |
53 | + | --\\====================================================//-- |
54 | - | local hum = char.Humanoid |
54 | + | |
55 | - | local ra = char["Right Arm"] |
55 | + | game:GetService("StarterGui"):SetCore("SendNotification", { |
56 | - | local la= char["Left Arm"] |
56 | + | Title = "Chaotic Glitcher"; |
57 | - | local rl= char["Right Leg"] |
57 | + | Text = "Successfully Loaded Chaotic Glitcher [REMAKE] (Unfinished ver)"; |
58 | - | local ll = char["Left Leg"] |
58 | + | }) |
59 | - | local hed = char.Head |
59 | + | |
60 | - | local root = char.HumanoidRootPart |
60 | + | wait(0.2) |
61 | - | local rootj = root.RootJoint |
61 | + | |
62 | - | local tors = char.Torso |
62 | + | Player = game:GetService("Players").LocalPlayer |
63 | - | local mouse = plr:GetMouse() |
63 | + | PlayerGui = Player.PlayerGui |
64 | - | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
64 | + | Mouse = Player:GetMouse() |
65 | - | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
65 | + | Cam = workspace.CurrentCamera |
66 | - | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
66 | + | Backpack = Player.Backpack |
67 | Character = Player.Character | |
68 | - | trazx = Instance.new("ParticleEmitter") |
68 | + | Humanoid = Character.Humanoid |
69 | - | c = game.Players.LocalPlayer.Character |
69 | + | RootPart = Character["HumanoidRootPart"] |
70 | Torso = Character["Torso"] | |
71 | - | --where i put all the warn things |
71 | + | Head = Character["Head"] |
72 | RightArm = Character["Right Arm"] | |
73 | LeftArm = Character["Left Arm"] | |
74 | - | --Start Good Stuff-- |
74 | + | RightLeg = Character["Right Leg"] |
75 | LeftLeg = Character["Left Leg"] | |
76 | RootJoint = RootPart["RootJoint"] | |
77 | Neck = Torso["Neck"] | |
78 | RightShoulder = Torso["Right Shoulder"] | |
79 | - | timetofly = true |
79 | + | LeftShoulder = Torso["Left Shoulder"] |
80 | RightHip = Torso["Right Hip"] | |
81 | LeftHip = Torso["Left Hip"] | |
82 | local sick = Instance.new("Sound",Torso) | |
83 | local SONG = 561833161 | |
84 | local RANDOMIZERMOOSICK = {492070484,1255569288,1873219898,929330882,290079189,250408242,494139763} | |
85 | sick:Play() | |
86 | ||
87 | IT = Instance.new | |
88 | CF = CFrame.new | |
89 | VT = Vector3.new | |
90 | RAD = math.rad | |
91 | C3 = Color3.new | |
92 | UD2 = UDim2.new | |
93 | BRICKC = BrickColor.new | |
94 | ANGLES = CFrame.Angles | |
95 | EULER = CFrame.fromEulerAnglesXYZ | |
96 | COS = math.cos | |
97 | - | --End Good Stuff-- |
97 | + | ACOS = math.acos |
98 | SIN = math.sin | |
99 | - | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
99 | + | ASIN = math.asin |
100 | - | RSH, LSH = nil, nil |
100 | + | ABS = math.abs |
101 | - | RW = Instance.new("Weld") |
101 | + | MRANDOM = math.random |
102 | - | LW = Instance.new("Weld") |
102 | + | FLOOR = math.floor |
103 | - | RH = tors["Right Hip"] |
103 | + | local RCHOICE = MRANDOM(1,7) |
104 | - | LH = tors["Left Hip"] |
104 | + | |
105 | - | RSH = tors["Right Shoulder"] |
105 | + | --//=================================\\ |
106 | - | LSH = tors["Left Shoulder"] |
106 | + | --|| USEFUL VALUES |
107 | - | RSH.Parent = nil |
107 | + | --\\=================================// |
108 | - | LSH.Parent = nil |
108 | + | |
109 | - | RW.Name = "RW" |
109 | + | Animation_Speed = 3 |
110 | - | RW.Part0 = tors |
110 | + | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) |
111 | - | RW.C0 = CF(1.5, 0.5, 0) |
111 | + | local Speed = 13 |
112 | - | RW.C1 = CF(0, 0.5, 0) |
112 | + | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
113 | - | RW.Part1 = ra |
113 | + | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
114 | - | RW.Parent = tors |
114 | + | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
115 | - | LW.Name = "LW" |
115 | + | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
116 | - | LW.Part0 = tors |
116 | + | local DAMAGEMULTIPLIER = 1 |
117 | - | LW.C0 = CF(-1.5, 0.5, 0) |
117 | + | local ANIM = "Idle" |
118 | - | LW.C1 = CF(0, 0.5, 0) |
118 | + | local ATTACK = false |
119 | - | LW.Part1 = la |
119 | + | local EQUIPPED = false |
120 | - | LW.Parent = tors |
120 | + | local HOLD = false |
121 | - | Effects = {} |
121 | + | local COMBO = 1 |
122 | local Rooted = false | |
123 | local SINE = 0 | |
124 | - | --Start HeartBeat-- |
124 | + | local KEYHOLD = false |
125 | local CHANGE = 2 / Animation_Speed | |
126 | local WALKINGANIM = false | |
127 | - | ArtificialHB.Name = "Heartbeat" |
127 | + | local VALUE1 = false |
128 | - | script:WaitForChild("Heartbeat") |
128 | + | local VALUE2 = false |
129 | local ROBLOXIDLEANIMATION = IT("Animation") | |
130 | - | frame = 1 / 60 |
130 | + | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
131 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
132 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
133 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
134 | WEAPONGUI.Name = "Weapon GUI" | |
135 | local Effects = IT("Folder", Character) | |
136 | Effects.Name = "Effects" | |
137 | - | script.Heartbeat:Fire() |
137 | + | local BALL = IT("Folder", Character) |
138 | BALL.Name = "BALL-EYE" | |
139 | local XEYE = IT("Folder", Character) | |
140 | XEYE.Name = "X - EYE" | |
141 | local ANIMATOR = Humanoid.Animator | |
142 | local ANIMATE = Character.Animate | |
143 | local UNANCHOR = true | |
144 | - | script.Heartbeat:Fire() |
144 | + | local WHITELIST = {} |
145 | local TAUNT = false | |
146 | local OFFSET = 0 | |
147 | local FULL = false | |
148 | - | script.Heartbeat:Fire() |
148 | + | local MODE = "Lunar" |
149 | local PITCH = 1 | |
150 | local VOLUME = 3 | |
151 | local FACE = 176217464 | |
152 | local SIZE = 1 | |
153 | ||
154 | --//=================================\\ | |
155 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
156 | --\\=================================// | |
157 | ||
158 | ArtificialHB = Instance.new("BindableEvent", script) | |
159 | ArtificialHB.Name = "ArtificialHB" | |
160 | - | --End HeartBeat-- |
160 | + | |
161 | script:WaitForChild("ArtificialHB") | |
162 | Frame_Speed = 1 / 60 | |
163 | - | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! |
163 | + | frame = Frame_Speed |
164 | tf = 0 | |
165 | allowframeloss = false | |
166 | tossremainder = false | |
167 | lastframe = tick() | |
168 | - | swait() |
168 | + | script.ArtificialHB:Fire() |
169 | ||
170 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
171 | - | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) |
171 | + | |
172 | - | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) |
172 | + | |
173 | if allowframeloss then | |
174 | - | Humanoid.CameraOffset = Vec3(0, 0, 0) |
174 | + | script.ArtificialHB:Fire() |
175 | lastframe = tick() | |
176 | else | |
177 | for i = 1, math.floor(tf / frame) do | |
178 | - | local joyemoji = Instance.new('ParticleEmitter', tors) |
178 | + | script.ArtificialHB:Fire() |
179 | - | joyemoji.VelocitySpread = 2000 |
179 | + | |
180 | - | joyemoji.Lifetime = NumberRange.new(1) |
180 | + | lastframe = tick() |
181 | - | joyemoji.Speed = NumberRange.new(40) |
181 | + | |
182 | - | joy= {} |
182 | + | |
183 | - | for i=0, 19 do |
183 | + | |
184 | - | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) |
184 | + | |
185 | tf = tf - frame * math.floor(tf / frame) | |
186 | - | joyemoji.Size = NumberSequence.new(joy) |
186 | + | |
187 | - | joyemoji.Rate = 0 |
187 | + | |
188 | - | joyemoji.LockedToPart = false |
188 | + | |
189 | - | joyemoji.LightEmission = 0 |
189 | + | |
190 | - | joyemoji.Texture = "rbxassetid://1176402123" |
190 | + | --//=================================\\ |
191 | - | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) |
191 | + | --// NOOBYGAME12'S CODE |
192 | --\\=================================// | |
193 | ||
194 | - | local LIT = Instance.new('ParticleEmitter', tors) |
194 | + | plr = game:GetService("Players").LocalPlayer |
195 | - | LIT.VelocitySpread = 2000 |
195 | + | char = plr.Character |
196 | - | LIT.Lifetime = NumberRange.new(1) |
196 | + | hum = char.Humanoid |
197 | - | LIT.Speed = NumberRange.new(45) |
197 | + | |
198 | - | nani= {} |
198 | + | Camera = cam |
199 | - | for i=0, 19 do |
199 | + | local CamInterrupt = false |
200 | - | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) |
200 | + | local TwoD = false |
201 | local TargetInfo = {nil, nil} | |
202 | - | LIT.Size = NumberSequence.new(nani) |
202 | + | cam.CameraType = "Custom" |
203 | - | LIT.Rate = 0 |
203 | + | t = char.Torso |
204 | - | LIT.LockedToPart = false |
204 | + | h = char.Head |
205 | - | LIT.LightEmission = 0 |
205 | + | ra = char["Right Arm"] |
206 | - | LIT.Texture = "rbxassetid://1492670151" |
206 | + | la = char["Left Arm"] |
207 | - | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) |
207 | + | rl = char["Right Leg"] |
208 | ll = char["Left Leg"] | |
209 | - | local toast = Instance.new('ParticleEmitter', tors) |
209 | + | tors = char.Torso |
210 | - | toast.VelocitySpread = 2000 |
210 | + | lleg = char["Left Leg"] |
211 | - | toast.Lifetime = NumberRange.new(1) |
211 | + | root = char.HumanoidRootPart |
212 | - | toast.Speed = NumberRange.new(60) |
212 | + | hed = char.Head |
213 | - | toasterstoasttoast= {} |
213 | + | rleg = char["Right Leg"] |
214 | - | for i=0, 19 do |
214 | + | rarm = char["Right Arm"] |
215 | - | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) |
215 | + | larm = char["Left Arm"] |
216 | Player = plr | |
217 | - | toast.Size = NumberSequence.new(toasterstoasttoast) |
217 | + | Character=Player.Character |
218 | - | toast.Rate = 0 |
218 | + | PlayerGui=Player.PlayerGui |
219 | - | toast.LockedToPart = false |
219 | + | Backpack=Player.Backpack |
220 | - | toast.LightEmission = 0 |
220 | + | Torso=Character.Torso |
221 | - | toast.Texture = "rbxassetid://436096230" |
221 | + | Head=Character.Head |
222 | - | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) |
222 | + | Humanoid=Character.Humanoid |
223 | m=Instance.new('Model',Character) | |
224 | - | local ok = Instance.new('ParticleEmitter', tors) |
224 | + | LeftArm=Character["Left Arm"] |
225 | - | ok.VelocitySpread = 2000 |
225 | + | LeftLeg=Character["Left Leg"] |
226 | - | ok.Lifetime = NumberRange.new(1) |
226 | + | RightArm=Character["Right Arm"] |
227 | - | ok.Speed = NumberRange.new(50) |
227 | + | RightLeg=Character["Right Leg"] |
228 | - | cool= {} |
228 | + | LS=Torso["Left Shoulder"] |
229 | - | for i=0, 19 do |
229 | + | LH=Torso["Left Hip"] |
230 | - | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) |
230 | + | RS=Torso["Right Shoulder"] |
231 | RH=Torso["Right Hip"] | |
232 | - | ok.Size = NumberSequence.new(cool) |
232 | + | Face = Head.face |
233 | - | ok.Rate = 0 |
233 | + | Neck=Torso.Neck |
234 | - | ok.LockedToPart = false |
234 | + | it=Instance.new |
235 | - | ok.LightEmission = 0 |
235 | + | attacktype=1 |
236 | - | ok.Texture = "rbxassetid://636768448" |
236 | + | vt=Vector3.new |
237 | - | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) |
237 | + | cf=CFrame.new |
238 | euler=CFrame.fromEulerAnglesXYZ | |
239 | angles=CFrame.Angles | |
240 | - | --Start Kyu's shitty stuff-- |
240 | + | cloaked=false |
241 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
242 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
243 | - | function ragdoll(model) |
243 | + | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) |
244 | - | local char = model |
244 | + | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) |
245 | - | torso = char.HumanoidRootPart |
245 | + | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) |
246 | - | torso2 = char.Torso |
246 | + | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) |
247 | - | LW.Parent = nil |
247 | + | RootPart=Character.HumanoidRootPart |
248 | - | RW.Parent = nil |
248 | + | RootJoint=RootPart.RootJoint |
249 | - | LH.Parent = nil |
249 | + | RootCF=euler(-1.57,0,3.14) |
250 | - | RH.Parent = nil |
250 | + | |
251 | - | if hum ~= nil then |
251 | + | |
252 | - | hum.PlatformStand = true |
252 | + | |
253 | Inst = Instance.new | |
254 | cFrame = CFrame.new | |
255 | - | local Head = char:FindFirstChild("Head") |
255 | + | |
256 | - | if Head then |
256 | + | vt = Vector3.new |
257 | - | local Neck = Instance.new("Weld") |
257 | + | bc = BrickColor.new |
258 | - | Neck.Name = "Neck" |
258 | + | br = BrickColor.random |
259 | - | Neck.Part0 = torso |
259 | + | it = Instance.new |
260 | - | Neck.Part1 = Head |
260 | + | cf = CFrame.new |
261 | - | Neck.C0 = CFrame.new(0, 1.5, 0) |
261 | + | local Player_Size = 0 |
262 | - | Neck.C1 = CFrame.new() |
262 | + | cam = game.Workspace.CurrentCamera |
263 | - | Neck.Parent = torso |
263 | + | |
264 | angles = CFrame.Angles | |
265 | - | local Limb = char:FindFirstChild("Right Arm") |
265 | + | |
266 | - | if Limb then |
266 | + | |
267 | Rad = math.rad | |
268 | - | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) |
268 | + | |
269 | - | local Joint = Instance.new("Glue") |
269 | + | |
270 | - | Joint.Name = "RightShoulder" |
270 | + | |
271 | - | Joint.Part0 = torso |
271 | + | |
272 | - | Joint.Part1 = Limb |
272 | + | |
273 | - | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
273 | + | |
274 | - | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
274 | + | |
275 | - | Joint.Parent = torso |
275 | + | |
276 | Floor = math.floor | |
277 | - | local B = Instance.new("Part") |
277 | + | |
278 | - | B.TopSurface = 0 |
278 | + | |
279 | - | B.BottomSurface = 0 |
279 | + | VT = Vector3.new |
280 | - | B.formFactor = "Symmetric" |
280 | + | RAD = math.rad |
281 | - | B.Size = Vector3.new(1, 1, 1) |
281 | + | C3 = Color3.new |
282 | - | B.Transparency = 1 |
282 | + | UD2 = UDim2.new |
283 | - | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
283 | + | BRICKC = BrickColor.new |
284 | - | B.Parent = char |
284 | + | ANGLES = CFrame.Angles |
285 | - | local W = Instance.new("Weld") |
285 | + | EULER = CFrame.fromEulerAnglesXYZ |
286 | - | W.Part0 = Limb |
286 | + | COS = math.cos |
287 | - | W.Part1 = B |
287 | + | ACOS = math.acos |
288 | - | W.C0 = CFrame.new(0, -0.5, 0) |
288 | + | SIN = math.sin |
289 | - | W.Parent = Limb |
289 | + | ASIN = math.asin |
290 | ABS = math.abs | |
291 | MRANDOM = math.random | |
292 | - | local Limb = char:FindFirstChild("Left Arm") |
292 | + | FLOOR = math.floor |
293 | - | if Limb then |
293 | + | |
294 | ||
295 | - | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) |
295 | + | local Booleans = { |
296 | - | local Joint = Instance.new("Glue") |
296 | + | CamFollow = true, |
297 | - | Joint.Name = "LeftShoulder" |
297 | + | GyroUse = true |
298 | - | Joint.Part0 = torso |
298 | + | |
299 | - | Joint.Part1 = Limb |
299 | + | |
300 | - | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
300 | + | function lerp(object, newCFrame, alpha) |
301 | - | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
301 | + | return object:lerp(newCFrame, alpha) |
302 | - | Joint.Parent = torso |
302 | + | |
303 | ||
304 | - | local B = Instance.new("Part") |
304 | + | local Directer = Inst("BodyGyro", root) |
305 | - | B.TopSurface = 0 |
305 | + | Directer.MaxTorque = Vec3(0, 0, 0) |
306 | - | B.BottomSurface = 0 |
306 | + | Directer.P = 600000 |
307 | - | B.formFactor = "Symmetric" |
307 | + | local CPart = Inst("Part") |
308 | - | B.Size = Vector3.new(1, 1, 1) |
308 | + | CPart.Anchored = true |
309 | - | B.Transparency = 1 |
309 | + | CPart.CanCollide = false |
310 | - | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
310 | + | CPart.Locked = true |
311 | - | B.Parent = char |
311 | + | CPart.Transparency = 1 |
312 | - | local W = Instance.new("Weld") |
312 | + | |
313 | - | W.Part0 = Limb |
313 | + | local rainbowmode = false |
314 | - | W.Part1 = B |
314 | + | local chaosmode = false |
315 | - | W.C0 = CFrame.new(0, -0.5, 0) |
315 | + | |
316 | - | W.Parent = Limb |
316 | + | local mutedtog = false |
317 | ||
318 | function CameraEnshaking(Length,Intensity) | |
319 | - | local Limb = char:FindFirstChild("Right Leg") |
319 | + | coroutine.resume(coroutine.create(function() |
320 | - | if Limb then |
320 | + | local intensity = 1*Intensity |
321 | local rotM = 0.01*Intensity | |
322 | - | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) |
322 | + | for i = 0, Length, 0.1 do |
323 | - | local Joint = Instance.new("Glue") |
323 | + | Swait() |
324 | - | Joint.Name = "RightHip" |
324 | + | intensity = intensity - 0.05*Intensity/Length |
325 | - | Joint.Part0 = torso |
325 | + | rotM = rotM - 0.0005*Intensity/Length |
326 | - | Joint.Part1 = Limb |
326 | + | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) |
327 | - | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
327 | + | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) |
328 | - | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
328 | + | |
329 | - | Joint.Parent = torso |
329 | + | Humanoid.CameraOffset = Vec3(0, 0, 0) |
330 | end)) | |
331 | - | local B = Instance.new("Part") |
331 | + | |
332 | - | B.TopSurface = 0 |
332 | + | CamShake=function(Part,Distan,Power,Times) |
333 | - | B.BottomSurface = 0 |
333 | + | local de=Part.Position |
334 | - | B.formFactor = "Symmetric" |
334 | + | for i,v in pairs(workspace:children()) do |
335 | - | B.Size = Vector3.new(1, 1, 1) |
335 | + | if v:IsA("Model") and v:findFirstChild("Humanoid") then |
336 | - | B.Transparency = 1 |
336 | + | for _,c in pairs(v:children()) do |
337 | - | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
337 | + | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then |
338 | - | B.Parent = char |
338 | + | local Noob=v.Humanoid |
339 | - | local W = Instance.new("Weld") |
339 | + | if Noob~=nil then |
340 | - | W.Part0 = Limb |
340 | + | coroutine.resume(coroutine.create(function() |
341 | - | W.Part1 = B |
341 | + | FV = Instance.new("BoolValue", Noob) |
342 | - | W.C0 = CFrame.new(0, -0.5, 0) |
342 | + | FV.Name = "CameraShake" |
343 | - | W.Parent = Limb |
343 | + | for ShakeNum=1,Times do |
344 | Swait() | |
345 | local ef=Power | |
346 | - | local Limb = char:FindFirstChild("Left Leg") |
346 | + | if ef>=1 then |
347 | - | if Limb then |
347 | + | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) |
348 | else | |
349 | - | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) |
349 | + | ef=Power*10 |
350 | - | local Joint = Instance.new("Glue") |
350 | + | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) |
351 | - | Joint.Name = "LeftHip" |
351 | + | end |
352 | - | Joint.Part0 = torso |
352 | + | |
353 | - | Joint.Part1 = Limb |
353 | + | Humanoid.CameraOffset = Vector3.new(0,0,0) |
354 | - | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
354 | + | FV:Destroy() |
355 | - | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
355 | + | end)) |
356 | - | Joint.Parent = torso |
356 | + | |
357 | end | |
358 | - | local B = Instance.new("Part") |
358 | + | |
359 | - | B.TopSurface = 0 |
359 | + | |
360 | - | B.BottomSurface = 0 |
360 | + | |
361 | - | B.formFactor = "Symmetric" |
361 | + | |
362 | - | B.Size = Vector3.new(1, 1, 1) |
362 | + | |
363 | - | B.Transparency = 1 |
363 | + | local toggleTag = true |
364 | - | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
364 | + | local bilguit = Instance.new("BillboardGui", hed) |
365 | - | B.Parent = char |
365 | + | bilguit.Adornee = nil |
366 | - | local W = Instance.new("Weld") |
366 | + | bilguit.Name = "ModeName" |
367 | - | W.Part0 = Limb |
367 | + | bilguit.Size = UDim2.new(4, 0, 1.2, 0) |
368 | - | W.Part1 = B |
368 | + | bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) |
369 | - | W.C0 = CFrame.new(0, -0.5, 0) |
369 | + | |
370 | - | W.Parent = Limb |
370 | + | |
371 | function chatfunc(text,color,typet,font,timeex) | |
372 | local chat = coroutine.wrap(function() | |
373 | - | --[ |
373 | + | if Character:FindFirstChild("TalkingBillBoard")~= nil then |
374 | - | local Bar = Instance.new("Part") |
374 | + | Character:FindFirstChild("TalkingBillBoard"):destroy() |
375 | - | Bar.TopSurface = 0 |
375 | + | |
376 | - | Bar.BottomSurface = 0 |
376 | + | local naeeym2 = Instance.new("BillboardGui",Character) |
377 | - | Bar.formFactor = "Symmetric" |
377 | + | naeeym2.Size = UDim2.new(0,100,0,40) |
378 | - | Bar.Size = Vector3.new(1, 1, 1) |
378 | + | naeeym2.StudsOffset = Vector3.new(0,3,0) |
379 | - | Bar.Transparency = 1 |
379 | + | naeeym2.Adornee = Character.Head |
380 | - | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) |
380 | + | naeeym2.Name = "TalkingBillBoard" |
381 | - | Bar.Parent = char |
381 | + | local tecks2 = Instance.new("TextLabel",naeeym2) |
382 | - | local Weld = Instance.new("Weld") |
382 | + | tecks2.BackgroundTransparency = 1 |
383 | - | Weld.Part0 = torso |
383 | + | tecks2.BorderSizePixel = 0 |
384 | - | Weld.Part1 = Bar |
384 | + | tecks2.Text = "" |
385 | - | Weld.C0 = CFrame.new(0, 0.5, 0) |
385 | + | tecks2.Font = font |
386 | - | Weld.Parent = torso |
386 | + | tecks2.TextSize = 30 |
387 | - | --]] |
387 | + | tecks2.TextStrokeTransparency = 0 |
388 | tecks2.TextColor3 = color | |
389 | - | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) |
389 | + | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
390 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
391 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
392 | tecks3.BackgroundTransparency = 1 | |
393 | tecks3.BorderSizePixel = 0 | |
394 | - | --End Kyu's shitty stuff-- |
394 | + | tecks3.Text = "" |
395 | tecks3.Font = font | |
396 | tecks3.TextSize = 30 | |
397 | tecks3.TextStrokeTransparency = 0 | |
398 | - | --Start Important Functions-- |
398 | + | if typet == "Inverted" then |
399 | tecks3.TextColor3 = Color3.new(0,0,0) | |
400 | - | function swait(num) |
400 | + | tecks3.TextStrokeColor3 = color |
401 | - | if num == 0 or num == nil then |
401 | + | elseif typet == "Normal" then |
402 | - | game:service("RunService").Stepped:wait(0) |
402 | + | tecks3.TextColor3 = color |
403 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
404 | - | for i = 0, num do |
404 | + | |
405 | - | game:service("RunService").Stepped:wait(0) |
405 | + | tecks3.Size = UDim2.new(1,0,0.5,0) |
406 | coroutine.resume(coroutine.create(function() | |
407 | while true do | |
408 | Swait(1) | |
409 | - | function thread(f) |
409 | + | if chaosmode == true then |
410 | - | coroutine.resume(coroutine.create(f)) |
410 | + | tecks2.TextColor3 = BrickColor.random().Color |
411 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
412 | - | function clerp(a, b, t) |
412 | + | |
413 | - | local qa = { |
413 | + | |
414 | - | QuaternionFromCFrame(a) |
414 | + | end)) |
415 | text.TextTransparency = text.TextTransparency + 1 | |
416 | - | local qb = { |
416 | + | text.TextStrokeTransparency = text.TextStrokeTransparency + 1 |
417 | - | QuaternionFromCFrame(b) |
417 | + | for i = 0, 74*timeex do |
418 | Swait() | |
419 | text.TextTransparency = 1 | |
420 | text.TextStrokeTransparency = 1 | |
421 | tecks2.Text = text | |
422 | tecks3.Text = text | |
423 | end | |
424 | local randomrot = math.random(1,2) | |
425 | if randomrot == 1 then | |
426 | for i = 1, 50 do | |
427 | - | if trace > 0 then |
427 | + | Swait() |
428 | tecks2.Text = text | |
429 | tecks3.Text = text | |
430 | text.TextTransparency = text.TextTransparency - .02 | |
431 | text.TextStrokeTransparency = text.TextStrokeTransparency - .02 | |
432 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
433 | - | if m00 < m11 then |
433 | + | tecks2.TextTransparency = tecks2.TextTransparency + .04 |
434 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
435 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
436 | end | |
437 | elseif randomrot == 2 then | |
438 | for i = 1, 50 do | |
439 | Swait() | |
440 | tecks2.Text = text | |
441 | tecks3.Text = text | |
442 | text.TextTransparency = text.TextTransparency - .02 | |
443 | text.TextStrokeTransparency = text.TextStrokeTransparency - .02 | |
444 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
445 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
446 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
447 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
448 | end | |
449 | end | |
450 | - | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
450 | + | text.TextTransparency = 0 |
451 | text.TextStrokeTransparency = 0 | |
452 | if toggleTag == false then | |
453 | text.TextTransparency = 1 | |
454 | text.TextStrokeTransparency = 1 | |
455 | end | |
456 | naeeym2:Destroy() | |
457 | end) | |
458 | chat() | |
459 | end | |
460 | ||
461 | ||
462 | ||
463 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
464 | local gui = it(GuiType) | |
465 | gui.Parent = parent | |
466 | gui.Text = text | |
467 | - | local startInterp, finishInterp |
467 | + | gui.BackgroundTransparency = backtrans |
468 | - | if cosTheta >= 1.0E-4 then |
468 | + | gui.BackgroundColor3 = backcol |
469 | - | if 1 - cosTheta > 1.0E-4 then |
469 | + | gui.SizeConstraint = "RelativeXY" |
470 | - | local theta = math.acos(cosTheta) |
470 | + | gui.TextXAlignment = "Center" |
471 | - | local invSinTheta = 1 / Sin(theta) |
471 | + | gui.TextYAlignment = "Center" |
472 | - | startInterp = Sin((1 - t) * theta) * invSinTheta |
472 | + | gui.Position = pos |
473 | - | finishInterp = Sin(t * theta) * invSinTheta |
473 | + | gui.Size = size |
474 | gui.Font = "SourceSans" | |
475 | gui.FontSize = "Size14" | |
476 | gui.TextWrapped = false | |
477 | gui.TextStrokeTransparency = 0 | |
478 | - | elseif 1 + cosTheta > 1.0E-4 then |
478 | + | gui.TextColor = BrickColor.new("White") |
479 | - | local theta = math.acos(-cosTheta) |
479 | + | return gui |
480 | - | local invSinTheta = 1 / Sin(theta) |
480 | + | |
481 | - | startInterp = Sin((t - 1) * theta) * invSinTheta |
481 | + | --------------------------- GUI STUFF |
482 | - | finishInterp = Sin(t * theta) * invSinTheta |
482 | + | local basgui = it("GuiMain") |
483 | basgui.Parent = plr.PlayerGui | |
484 | - | startInterp = t - 1 |
484 | + | basgui.Name = "VISgui" |
485 | - | finishInterp = t |
485 | + | local fullscreenz = it("Frame") |
486 | fullscreenz.Parent = basgui | |
487 | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
488 | fullscreenz.BackgroundTransparency = 1 | |
489 | - | function rayCast(Position, Direction, Range, Ignore) |
489 | + | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) |
490 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) |
490 | + | fullscreenz.Size = UDim2.new(1, 0, 1, 0) |
491 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
492 | local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
493 | imgl2.BackgroundTransparency = 1 | |
494 | imgl2.BorderSizePixel = 0 | |
495 | imgl2.ImageTransparency = 0.5 | |
496 | - | --Start Damage Function-- |
496 | + | imgl2.Position = UDim2.new(0.70,-200,0.50,-200) |
497 | imgl2.Size = UDim2.new(0,1000,0,1000) | |
498 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
498 | + | imgl2.Image = "rbxassetid://2344830904" |
499 | - | if hit.Parent == nil then |
499 | + | local techc = imgl2:Clone() |
500 | - | return |
500 | + | techc.Parent = fullscreenz |
501 | techc.ImageTransparency = 0 | |
502 | - | local h = hit.Parent:FindFirstChildOfClass("Humanoid") |
502 | + | techc.Size = UDim2.new(0,900,0,900) |
503 | - | for _, v in pairs(hit.Parent:children()) do |
503 | + | techc.Position = UDim2.new(0.70,-150,0.50,-150) |
504 | - | if v:IsA("Humanoid") then |
504 | + | techc.Image = "rbxassetid://2092248396" |
505 | - | h = v |
505 | + | local circl = imgl2:Clone() |
506 | circl.Parent = fullscreenz | |
507 | circl.ImageTransparency = 0 | |
508 | circl.Size = UDim2.new(0,550,0,550) | |
509 | - | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then |
509 | + | circl.Position = UDim2.new(0.70,25,0.50,25) |
510 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil then |
510 | + | circl.Image = "rbxassetid://2312119891" |
511 | - | if hit.Parent.DebounceHit.Value == true then |
511 | + | local circl2 = imgl2:Clone() |
512 | - | return |
512 | + | circl2.Parent = fullscreenz |
513 | circl2.ImageTransparency = 0 | |
514 | circl2.Size = UDim2.new(0,700,0,700) | |
515 | - | local c = Create("ObjectValue"){ |
515 | + | circl2.Position = UDim2.new(0.70,-50,0.50,-50) |
516 | - | Name = "creator", |
516 | + | circl2.Image = "rbxassetid://2312119891" |
517 | - | Value = game:service("Players").LocalPlayer, |
517 | + | local imgl2b = imgl2:Clone() |
518 | - | Parent = h, |
518 | + | imgl2b.Parent = fullscreenz |
519 | - | } |
519 | + | imgl2b.ImageTransparency = 0 |
520 | - | game:GetService("Debris"):AddItem(c, .5) |
520 | + | imgl2b.Size = UDim2.new(0,800,0,800) |
521 | - | if HitSound ~= nil and HitPitch ~= nil then |
521 | + | imgl2b.Position = UDim2.new(0.70,-100,0.50,-100) |
522 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
522 | + | imgl2b.ImageColor3 = Color3.new(0,0,0) |
523 | local ned = Instance.new("TextLabel",fullscreenz) | |
524 | - | local Damage = math.random(minim, maxim) |
524 | + | ned.ZIndex = 2 |
525 | - | local blocked = false |
525 | + | ned.Font = "Bodoni" |
526 | - | local block = hit.Parent:findFirstChild("Block") |
526 | + | ned.BackgroundTransparency = 1 |
527 | - | if block ~= nil then |
527 | + | ned.BorderSizePixel = 0.65 |
528 | - | if block.className == "IntValue" then |
528 | + | ned.Size = UDim2.new(0.6,0,0.6,0) |
529 | - | if block.Value > 0 then |
529 | + | ned.Position = UDim2.new(0,0,0,0) |
530 | - | blocked = true |
530 | + | ned.TextScaled = true |
531 | - | block.Value = block.Value - 1 |
531 | + | ned.TextStrokeTransparency = 0 |
532 | ned.Text = "Lunar" | |
533 | ned.TextSize = 48 | |
534 | ned.Rotation = 1 | |
535 | - | if blocked == false then |
535 | + | ned.TextXAlignment = "Left" |
536 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
536 | + | ned.TextYAlignment = "Top" |
537 | ||
538 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
538 | + | --//=================================\\ |
539 | --// WINGY STUFF | |
540 | - | if Type == "Knockdown" then |
540 | + | --\\=================================// |
541 | - | local hum = hit.Parent.Humanoid |
541 | + | |
542 | - | hum.PlatformStand = true |
542 | + | local extrawingmod1 = Instance.new("Model",Character) |
543 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
543 | + | local extrawingmod2 = Instance.new("Model",Character) |
544 | - | swait(1) |
544 | + | |
545 | - | HHumanoid.PlatformStand = false |
545 | + | function CreateParta(parent,transparency,reflectance,material,brickcolor) |
546 | - | end), hum) |
546 | + | local p = Instance.new("Part") |
547 | - | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
547 | + | p.TopSurface = 0 |
548 | - | local bodvol = Create("BodyVelocity"){ |
548 | + | p.BottomSurface = 0 |
549 | - | velocity = angle * knockback, |
549 | + | p.Parent = parent |
550 | - | P = 5000, |
550 | + | p.Size = Vector3.new(0.1,0.1,0.1) |
551 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
551 | + | p.Transparency = transparency |
552 | - | Parent = hit, |
552 | + | p.Reflectance = reflectance |
553 | p.CanCollide = false | |
554 | - | local rl = Create("BodyAngularVelocity"){ |
554 | + | p.Locked = true |
555 | - | P = 3000, |
555 | + | p.BrickColor = brickcolor |
556 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
556 | + | p.Material = material |
557 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
557 | + | return p |
558 | - | Parent = hit, |
558 | + | |
559 | ||
560 | - | game:GetService("Debris"):AddItem(bodvol, .5) |
560 | + | function CreateMesh(parent,meshtype,x1,y1,z1) |
561 | - | game:GetService("Debris"):AddItem(rl, .5) |
561 | + | local mesh = Instance.new("SpecialMesh",parent) |
562 | - | elseif Type == "Normal" then |
562 | + | mesh.MeshType = meshtype |
563 | - | local vp = Create("BodyVelocity"){ |
563 | + | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) |
564 | - | P = 500, |
564 | + | return mesh |
565 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
565 | + | |
566 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
566 | + | |
567 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
568 | - | if knockback > 0 then |
568 | + | local mesh = Instance.new("SpecialMesh",parent) |
569 | - | vp.Parent = hit.Parent.Torso |
569 | + | mesh.MeshType = "FileMesh" |
570 | mesh.MeshId = meshid | |
571 | - | game:GetService("Debris"):AddItem(vp, .5) |
571 | + | mesh.Scale = Vector3.new(x1,y1,z1) |
572 | - | elseif Type == "Up" then |
572 | + | return mesh |
573 | - | local bodyVelocity = Create("BodyVelocity"){ |
573 | + | |
574 | - | velocity = Vector3.new(0, 20, 0), |
574 | + | |
575 | - | P = 5000, |
575 | + | |
576 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
576 | + | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) |
577 | - | Parent = hit, |
577 | + | local mesh = Instance.new("SpecialMesh",parent) |
578 | mesh.MeshType = "FileMesh" | |
579 | - | game:GetService("Debris"):AddItem(bodyVelocity, .5) |
579 | + | mesh.MeshId = meshid |
580 | - | elseif Type == "DarkUp" then |
580 | + | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" |
581 | mesh.Scale = Vector3.new(x1,y1,z1) | |
582 | - | for i = 0, 1, 0.1 do |
582 | + | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) |
583 | - | swait() |
583 | + | return mesh |
584 | - | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) |
584 | + | |
585 | ||
586 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
587 | - | local bodyVelocity = Create("BodyVelocity"){ |
587 | + | local weld = Instance.new("Weld") |
588 | - | velocity = Vector3.new(0, 20, 0), |
588 | + | weld.Parent = parent |
589 | - | P = 5000, |
589 | + | weld.Part0 = part0 |
590 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
590 | + | weld.Part1 = part1 |
591 | - | Parent = hit, |
591 | + | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) |
592 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
593 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
593 | + | return weld |
594 | - | elseif Type == "Snare" then |
594 | + | |
595 | - | local bp = Create("BodyPosition"){ |
595 | + | |
596 | - | P = 2000, |
596 | + | |
597 | - | D = 100, |
597 | + | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
598 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
598 | + | |
599 | - | position = hit.Parent.Torso.Position, |
599 | + | |
600 | - | Parent = hit.Parent.Torso, |
600 | + | local Create = LoadLibrary("RbxUtility").Create |
601 | ||
602 | - | game:GetService("Debris"):AddItem(bp, 1) |
602 | + | CFuncs = { |
603 | - | elseif Type == "Freeze" then |
603 | + | ["Part"] = { |
604 | - | local BodPos = Create("BodyPosition"){ |
604 | + | |
605 | - | P = 50000, |
605 | + | local Part = Create("Part"){ |
606 | - | D = 1000, |
606 | + | |
607 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
607 | + | |
608 | - | position = hit.Parent.Torso.Position, |
608 | + | |
609 | - | Parent = hit.Parent.Torso, |
609 | + | |
610 | Locked = true, | |
611 | - | local BodGy = Create("BodyGyro") { |
611 | + | |
612 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
612 | + | |
613 | - | P = 20e+003, |
613 | + | |
614 | - | Parent = hit.Parent.Torso, |
614 | + | Material = Material, |
615 | - | cframe = hit.Parent.Torso.CFrame, |
615 | + | |
616 | RemoveOutlines(Part) | |
617 | - | hit.Parent.Torso.Anchored = true |
617 | + | |
618 | - | coroutine.resume(coroutine.create(function(Part) |
618 | + | end; |
619 | - | swait(1.5) |
619 | + | }; |
620 | - | Part.Anchored = false |
620 | + | |
621 | - | end), hit.Parent.Torso) |
621 | + | ["Mesh"] = { |
622 | - | game:GetService("Debris"):AddItem(BodPos, 3) |
622 | + | |
623 | - | game:GetService("Debris"):AddItem(BodGy, 3) |
623 | + | local Msh = Create(Mesh){ |
624 | Parent = Part, | |
625 | - | local debounce = Create("BoolValue"){ |
625 | + | |
626 | - | Name = "DebounceHit", |
626 | + | Scale = Scale, |
627 | - | Parent = hit.Parent, |
627 | + | |
628 | - | Value = true, |
628 | + | |
629 | - | } |
629 | + | |
630 | - | game:GetService("Debris"):AddItem(debounce, Delay) |
630 | + | |
631 | - | c = Create("ObjectValue"){ |
631 | + | |
632 | - | Name = "creator", |
632 | + | |
633 | - | Value = Player, |
633 | + | end; |
634 | - | Parent = h, |
634 | + | }; |
635 | - | } |
635 | + | |
636 | - | game:GetService("Debris"):AddItem(c, .5) |
636 | + | ["Mesh"] = { |
637 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
638 | local Msh = Create(Mesh){ | |
639 | Parent = Part, | |
640 | - | --End Damage Function-- |
640 | + | |
641 | Scale = Scale, | |
642 | } | |
643 | if Mesh == "SpecialMesh" then | |
644 | - | --Start Damage Function Customization-- |
644 | + | |
645 | Msh.MeshId = MeshId | |
646 | - | function ShowDamage(Pos, Text, Time, Color) |
646 | + | |
647 | - | local Rate = (1 / 30) |
647 | + | |
648 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
648 | + | end; |
649 | - | local Text = (Text or "") |
649 | + | }; |
650 | - | local Time = (Time or 2) |
650 | + | |
651 | - | local Color = (Color or Color3.new(1, 0, 1)) |
651 | + | ["Weld"] = { |
652 | - | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
652 | + | |
653 | - | EffectPart.Anchored = true |
653 | + | local Weld = Create("Weld"){ |
654 | - | local BillboardGui = Create("BillboardGui"){ |
654 | + | |
655 | - | Size = UDim2.new(3, 0, 3, 0), |
655 | + | |
656 | - | Adornee = EffectPart, |
656 | + | |
657 | - | Parent = EffectPart, |
657 | + | |
658 | C1 = C1, | |
659 | - | local TextLabel = Create("TextLabel"){ |
659 | + | |
660 | - | BackgroundTransparency = 1, |
660 | + | |
661 | - | Size = UDim2.new(1, 0, 1, 0), |
661 | + | end; |
662 | - | Text = Text, |
662 | + | }; |
663 | - | Font = "Highway", |
663 | + | |
664 | - | TextColor3 = Color, |
664 | + | ["Sound"] = { |
665 | - | TextScaled = true, |
665 | + | Create = function(id, par, vol, pit) |
666 | - | Parent = BillboardGui, |
666 | + | |
667 | local S = Create("Sound"){ | |
668 | - | game.Debris:AddItem(EffectPart, (Time)) |
668 | + | |
669 | - | EffectPart.Parent = game:GetService("Workspace") |
669 | + | Name = "EffectSoundo", |
670 | - | delay(0, function() |
670 | + | |
671 | - | local Frames = (Time / Rate) |
671 | + | |
672 | - | for Frame = 1, Frames do |
672 | + | Parent = par or workspace, |
673 | - | wait(Rate) |
673 | + | } |
674 | - | local Percent = (Frame / Frames) |
674 | + | wait() |
675 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
675 | + | S:play() |
676 | - | TextLabel.TextTransparency = Percent |
676 | + | game:GetService("Debris"):AddItem(S, 10) |
677 | end)) | |
678 | - | if EffectPart and EffectPart.Parent then |
678 | + | end; |
679 | - | EffectPart:Destroy() |
679 | + | }; |
680 | ||
681 | ["LongSound"] = { | |
682 | Create = function(id, par, vol, pit) | |
683 | coroutine.resume(coroutine.create(function() | |
684 | - | --End Damage Function Customization-- |
684 | + | local S = Create("Sound"){ |
685 | Volume = vol, | |
686 | Pitch = pit or 1, | |
687 | - | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) |
687 | + | |
688 | - | for _, c in pairs(workspace:children()) do |
688 | + | Parent = par or workspace, |
689 | - | local hum = c:findFirstChild("Humanoid") |
689 | + | } |
690 | - | if hum ~= nil then |
690 | + | wait() |
691 | - | local head = c:findFirstChild("Head") |
691 | + | S:play() |
692 | - | if head ~= nil then |
692 | + | game:GetService("Debris"):AddItem(S, 60) |
693 | - | local targ = head.Position - Part.Position |
693 | + | |
694 | - | local mag = targ.magnitude |
694 | + | end; |
695 | - | if magni >= mag and c.Name ~= plr.Name then |
695 | + | }; |
696 | - | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=231917784", 1.2) |
696 | + | |
697 | ["ParticleEmitter"] = { | |
698 | - | end |
698 | + | |
699 | local fp = Create("ParticleEmitter"){ | |
700 | - | end |
700 | + | |
701 | Color = ColorSequence.new(Color1, Color2), | |
702 | LightEmission = LightEmission, | |
703 | Size = Size, | |
704 | - | CFuncs = { |
704 | + | |
705 | - | Part = { |
705 | + | |
706 | ZOffset = ZOffset, | |
707 | - | local Part = Create("Part")({ |
707 | + | |
708 | Drag = Drag, | |
709 | LockedToPart = LockedToPart, | |
710 | VelocityInheritance = VelocityInheritance, | |
711 | EmissionDirection = EmissionDirection, | |
712 | Enabled = Enabled, | |
713 | Lifetime = LifeTime, | |
714 | Rate = Rate, | |
715 | Rotation = Rotation, | |
716 | - | Material = Material |
716 | + | |
717 | - | }) |
717 | + | |
718 | VelocitySpread = VelocitySpread, | |
719 | } | |
720 | return fp | |
721 | - | }, |
721 | + | end; |
722 | - | Mesh = { |
722 | + | }; |
723 | ||
724 | - | local Msh = Create(Mesh)({ |
724 | + | CreateTemplate = { |
725 | ||
726 | }; | |
727 | - | Scale = Scale |
727 | + | |
728 | - | }) |
728 | + | |
729 | ||
730 | ||
731 | New = function(Object, Parent, Name, Data) | |
732 | local Object = Instance.new(Object) | |
733 | for Index, Value in pairs(Data or {}) do | |
734 | Object[Index] = Value | |
735 | - | }, |
735 | + | |
736 | - | Mesh = { |
736 | + | Object.Parent = Parent |
737 | Object.Name = Name | |
738 | - | local Msh = Create(Mesh)({ |
738 | + | return Object |
739 | end | |
740 | ||
741 | - | Scale = Scale |
741 | + | local halocolor = BrickColor.new("Mid gray") |
742 | - | }) |
742 | + | local halocolor2 = BrickColor.new("Mid gray") |
743 | local halocolor3 = BrickColor.new("Really black") | |
744 | local starcolor = BrickColor.new("Bright yellow") | |
745 | local lunacolor = BrickColor.new("Navy blue") | |
746 | local lunacolor2 = BrickColor.new("Bright blue") | |
747 | local wepcolor = BrickColor.new("Deep blue") | |
748 | local maincolor = BrickColor.new("Lapis") | |
749 | - | }, |
749 | + | local secondcolor = BrickColor.new("Lapis") |
750 | - | Weld = { |
750 | + | local m = Instance.new("Model",Character) |
751 | local m2 = Instance.new("Model",Character) | |
752 | - | local Weld = Create("Weld")({ |
752 | + | local m3 = Instance.new("Model",Character) |
753 | local mw1 = Instance.new("Model",Character) | |
754 | local mw2 = Instance.new("Model",Character) | |
755 | local mw3 = Instance.new("Model",Character) | |
756 | local mw4 = Instance.new("Model",Character) | |
757 | - | C1 = C1 |
757 | + | |
758 | - | }) |
758 | + | -------------- |
759 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
760 | CreateWeld(sorb,RightArm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
761 | - | }, |
761 | + | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
762 | - | Sound = { |
762 | + | CreateWeld(sorb2,LeftArm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
763 | - | Create = function(id, par, vol, pit) |
763 | + | |
764 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
765 | - | local S = Create("Sound")({ |
765 | + | CreateMesh(handle,"Brick",0,0,0) |
766 | local handlexweld = CreateWeld(handlex,Torso,handlex,0,0,-1.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
767 | local valuaring = 10 | |
768 | ||
769 | - | Parent = par or workspace |
769 | + | local refec = Instance.new("ParticleEmitter",handlex) |
770 | - | }) |
770 | + | refec.Texture = "rbxassetid://284205403" |
771 | - | wait() |
771 | + | refec.LightEmission = 0.95 |
772 | - | S:play() |
772 | + | refec.Color = ColorSequence.new(BrickColor.new("White").Color) |
773 | - | game:GetService("Debris"):AddItem(S, 6) |
773 | + | refec.Rate = 50 |
774 | refec.Lifetime = NumberRange.new(0.5) | |
775 | refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
776 | - | }, |
776 | + | refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) |
777 | - | ParticleEmitter = { |
777 | + | refec.Speed = NumberRange.new(0,2) |
778 | refec.Drag = 5 | |
779 | - | local fp = Create("ParticleEmitter")({ |
779 | + | refec.LockedToPart = true |
780 | refec.Rotation = NumberRange.new(-500,500) | |
781 | refec.VelocitySpread = 9000 | |
782 | refec.RotSpeed = NumberRange.new(-500,500) | |
783 | local refec2 = refec:Clone() | |
784 | refec2.LightEmission = 0.75 | |
785 | refec2.Texture = "rbxassetid://254287058" | |
786 | refec2.Parent = handlex | |
787 | refec2.Rate = 25 | |
788 | refec2.Lifetime = NumberRange.new(0.75) | |
789 | refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.15,1,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
790 | refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)}) | |
791 | refec2.Speed = NumberRange.new(0) | |
792 | local refec3 = refec:Clone() | |
793 | refec3.LightEmission = 0.75 | |
794 | refec3.Texture = "rbxassetid://363275192" | |
795 | refec3.Parent = handlex | |
796 | refec3.Rate = 25 | |
797 | refec3.Lifetime = NumberRange.new(1) | |
798 | - | VelocitySpread = VelocitySpread |
798 | + | refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0.1,0)}) |
799 | - | }) |
799 | + | refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)}) |
800 | refec3.Speed = NumberRange.new(0) | |
801 | refec3.RotSpeed = NumberRange.new(-50,50) | |
802 | ||
803 | for i = 0, 35 do | |
804 | valuaring = valuaring + 10 | |
805 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
805 | + | rn = CreateParta(mw2,0,0,"Neon",halocolor) |
806 | CreateMesh(rn,"Wedge",0.1,0.5,0.1) | |
807 | - | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
807 | + | CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
808 | - | local Part = Create("Part")({ |
808 | + | rn = CreateParta(mw2,0,0,"Neon",halocolor) |
809 | - | formFactor = FormFactor, |
809 | + | CreateMesh(rn,"Wedge",0.1,0.5,0.1) |
810 | - | Parent = Parent, |
810 | + | CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
811 | - | Reflectance = Reflectance, |
811 | + | rn = CreateParta(mw2,0,0,"Neon",halocolor) |
812 | - | Transparency = Transparency, |
812 | + | CreateMesh(rn,"Wedge",0.1,0.2,0.05) |
813 | - | CanCollide = false, |
813 | + | CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
814 | - | Locked = true, |
814 | + | rn = CreateParta(mw2,0,0,"Neon",halocolor) |
815 | - | BrickColor = BrickColor.new(tostring(BColor)), |
815 | + | CreateMesh(rn,"Wedge",0.1,0.2,0.05) |
816 | - | Name = Name, |
816 | + | CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
817 | - | Size = Size, |
817 | + | |
818 | - | Material = Material |
818 | + | |
819 | - | }) |
819 | + | |
820 | - | RemoveOutlines(Part) |
820 | + | local handle = CreateParta(m,1,1,"Neon",maincolor) |
821 | - | return Part |
821 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
822 | local handleweld = CreateWeld(handle,Torso,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
823 | - | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
823 | + | |
824 | - | local Msh = Create(Mesh)({ |
824 | + | |
825 | - | Parent = Part, |
825 | + | |
826 | - | Offset = OffSet, |
826 | + | --- Left wing. |
827 | - | Scale = Scale |
827 | + | |
828 | - | }) |
828 | + | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) |
829 | - | if Mesh == "SpecialMesh" then |
829 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
830 | - | Msh.MeshType = MeshType |
830 | + | local lwing1weld = CreateWeld(lwing1,handle,lwing1,4,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
831 | - | Msh.MeshId = MeshId |
831 | + | |
832 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
833 | - | return Msh |
833 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
834 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
835 | - | function CreateWeld(Parent, Part0, Part1, C0, C1) |
835 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
836 | - | local Weld = Create("Weld")({ |
836 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
837 | - | Parent = Parent, |
837 | + | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
838 | - | Part0 = Part0, |
838 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
839 | - | Part1 = Part1, |
839 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
840 | - | C0 = C0, |
840 | + | CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
841 | - | C1 = C1 |
841 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
842 | - | }) |
842 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
843 | - | return Weld |
843 | + | CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
844 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
845 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
846 | CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
847 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
848 | - | --Start Effect Function-- |
848 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
849 | CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
850 | - | EffectModel = Instance.new("Model", char) |
850 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
851 | - | Effects = { |
851 | + | CreateMesh(wed,"Wedge",0.05,0.5,1.5) |
852 | - | Block = { |
852 | + | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
853 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
853 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
854 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
854 | + | CreateMesh(wed,"Wedge",0.05,1.5,0.5) |
855 | - | prt.Anchored = true |
855 | + | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
856 | - | prt.CFrame = cframe |
856 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
857 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
857 | + | CreateMesh(wed,"Wedge",0.05,0.25,1.75) |
858 | - | game:GetService("Debris"):AddItem(prt, 10) |
858 | + | CreateWeld(wed,lwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
859 | - | if Type == 1 or Type == nil then |
859 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
860 | - | table.insert(Effects, { |
860 | + | CreateMesh(wed,"Wedge",0.05,1.75,0.25) |
861 | - | prt, |
861 | + | CreateWeld(wed,lwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
862 | - | "Block1", |
862 | + | |
863 | - | delay, |
863 | + | |
864 | - | x3, |
864 | + | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) |
865 | - | y3, |
865 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
866 | - | z3, |
866 | + | local lwing2weld = CreateWeld(lwing2,handle,lwing2,5,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
867 | - | msh |
867 | + | |
868 | - | }) |
868 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
869 | - | elseif Type == 2 then |
869 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
870 | - | table.insert(Effects, { |
870 | + | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
871 | - | prt, |
871 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
872 | - | "Block2", |
872 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
873 | - | delay, |
873 | + | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
874 | - | x3, |
874 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
875 | - | y3, |
875 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
876 | - | z3, |
876 | + | CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
877 | - | msh |
877 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
878 | - | }) |
878 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
879 | - | else |
879 | + | CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
880 | - | table.insert(Effects, { |
880 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
881 | - | prt, |
881 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
882 | - | "Block3", |
882 | + | CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
883 | - | delay, |
883 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
884 | - | x3, |
884 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
885 | - | y3, |
885 | + | CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
886 | - | z3, |
886 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
887 | - | msh |
887 | + | CreateMesh(wed,"Wedge",0.05,0.5,1.5) |
888 | - | }) |
888 | + | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
889 | - | end |
889 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
890 | CreateMesh(wed,"Wedge",0.05,1.5,0.5) | |
891 | - | }, |
891 | + | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
892 | - | Sphere = { |
892 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
893 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
893 | + | CreateMesh(wed,"Wedge",0.05,0.25,1.75) |
894 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
894 | + | CreateWeld(wed,lwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
895 | - | prt.Anchored = true |
895 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
896 | - | prt.CFrame = cframe |
896 | + | CreateMesh(wed,"Wedge",0.05,1.75,0.25) |
897 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1)) |
897 | + | CreateWeld(wed,lwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
898 | - | game:GetService("Debris"):AddItem(prt, 10) |
898 | + | |
899 | - | table.insert(Effects, { |
899 | + | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) |
900 | - | prt, |
900 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
901 | - | "Cylinder", |
901 | + | local lwing3weld = CreateWeld(lwing3,handle,lwing3,5.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
902 | - | delay, |
902 | + | |
903 | - | x3, |
903 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
904 | - | y3, |
904 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
905 | - | z3, |
905 | + | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
906 | - | msh |
906 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
907 | - | }) |
907 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
908 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
909 | - | }, |
909 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
910 | - | Cylinder = { |
910 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
911 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
911 | + | CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
912 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
912 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
913 | - | prt.Anchored = true |
913 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
914 | - | prt.CFrame = cframe |
914 | + | CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
915 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
915 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
916 | - | game:GetService("Debris"):AddItem(prt, 10) |
916 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
917 | - | table.insert(Effects, { |
917 | + | CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
918 | - | prt, |
918 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
919 | - | "Cylinder", |
919 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
920 | - | delay, |
920 | + | CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
921 | - | x3, |
921 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
922 | - | y3, |
922 | + | CreateMesh(wed,"Wedge",0.05,0.5,1.5) |
923 | - | z3, |
923 | + | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
924 | - | msh |
924 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
925 | - | }) |
925 | + | CreateMesh(wed,"Wedge",0.05,1.5,0.5) |
926 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
927 | - | }, |
927 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
928 | - | Wave = { |
928 | + | CreateMesh(wed,"Wedge",0.05,0.25,1.75) |
929 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
929 | + | CreateWeld(wed,lwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
930 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
930 | + | wed = CreateParta(mw1,0,0,"Neon",halocolor) |
931 | - | prt.Anchored = true |
931 | + | CreateMesh(wed,"Wedge",0.05,1.75,0.25) |
932 | - | prt.CFrame = cframe |
932 | + | CreateWeld(wed,lwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
933 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) |
933 | + | |
934 | - | game:GetService("Debris"):AddItem(prt, 10) |
934 | + | |
935 | - | table.insert(Effects, { |
935 | + | -- Right wing -- |
936 | - | prt, |
936 | + | |
937 | - | "Cylinder", |
937 | + | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) |
938 | - | delay, |
938 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
939 | - | x3 / 60, |
939 | + | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-4,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
940 | - | y3 / 60, |
940 | + | |
941 | - | z3 / 60, |
941 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
942 | - | msh |
942 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
943 | - | }) |
943 | + | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
944 | wed = CreateParta(mw2,0,0,"Neon",halocolor2) | |
945 | - | }, |
945 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
946 | - | Ring = { |
946 | + | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
947 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
947 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
948 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
948 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
949 | - | prt.Anchored = true |
949 | + | CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
950 | - | prt.CFrame = cframe |
950 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
951 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
951 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
952 | - | game:GetService("Debris"):AddItem(prt, 10) |
952 | + | CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
953 | - | table.insert(Effects, { |
953 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
954 | - | prt, |
954 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
955 | - | "Cylinder", |
955 | + | CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
956 | - | delay, |
956 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
957 | - | x3, |
957 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
958 | - | y3, |
958 | + | CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
959 | - | z3, |
959 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
960 | - | msh |
960 | + | CreateMesh(wed,"Wedge",0.05,0.5,1.5) |
961 | - | }) |
961 | + | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
962 | wed = CreateParta(mw2,0,0,"Neon",halocolor2) | |
963 | - | }, |
963 | + | CreateMesh(wed,"Wedge",0.05,1.5,0.5) |
964 | - | Break = { |
964 | + | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
965 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
965 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
966 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
966 | + | CreateMesh(wed,"Wedge",0.05,0.25,1.75) |
967 | - | prt.Anchored = true |
967 | + | CreateWeld(wed,rwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
968 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
968 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
969 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
969 | + | CreateMesh(wed,"Wedge",0.05,1.75,0.25) |
970 | - | local num = math.random(10, 50) / 1000 |
970 | + | CreateWeld(wed,rwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
971 | - | game:GetService("Debris"):AddItem(prt, 10) |
971 | + | |
972 | - | table.insert(Effects, { |
972 | + | local rwing2 = CreateParta(m,1,1,"Neon",secondcolor) |
973 | - | prt, |
973 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
974 | - | "Shatter", |
974 | + | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-5,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
975 | - | num, |
975 | + | |
976 | - | prt.CFrame, |
976 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
977 | - | math.random() - math.random(), |
977 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
978 | - | 0, |
978 | + | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
979 | - | math.random(50, 100) / 100 |
979 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
980 | - | }) |
980 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
981 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
982 | - | }, |
982 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
983 | - | Spiral = { |
983 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
984 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
984 | + | CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
985 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
985 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
986 | - | prt.Anchored = true |
986 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
987 | - | prt.CFrame = cframe |
987 | + | CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
988 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
988 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
989 | - | game:GetService("Debris"):AddItem(prt, 10) |
989 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
990 | - | table.insert(Effects, { |
990 | + | CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
991 | - | prt, |
991 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
992 | - | "Cylinder", |
992 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
993 | - | delay, |
993 | + | CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
994 | - | x3, |
994 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
995 | - | y3, |
995 | + | CreateMesh(wed,"Wedge",0.05,0.5,1.5) |
996 | - | z3, |
996 | + | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
997 | - | msh |
997 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
998 | - | }) |
998 | + | CreateMesh(wed,"Wedge",0.05,1.5,0.5) |
999 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1000 | - | }, |
1000 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1001 | - | Push = { |
1001 | + | CreateMesh(wed,"Wedge",0.05,0.25,1.75) |
1002 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1002 | + | CreateWeld(wed,rwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1003 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1003 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1004 | - | prt.Anchored = true |
1004 | + | CreateMesh(wed,"Wedge",0.05,1.75,0.25) |
1005 | - | prt.CFrame = cframe |
1005 | + | CreateWeld(wed,rwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1006 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1006 | + | |
1007 | - | game:GetService("Debris"):AddItem(prt, 10) |
1007 | + | local rwing3 = CreateParta(m,1,1,"Neon",secondcolor) |
1008 | - | table.insert(Effects, { |
1008 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1009 | - | prt, |
1009 | + | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-5.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1010 | - | "Cylinder", |
1010 | + | |
1011 | - | delay, |
1011 | + | |
1012 | - | x3, |
1012 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1013 | - | y3, |
1013 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
1014 | - | z3, |
1014 | + | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1015 | - | msh |
1015 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1016 | - | }) |
1016 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
1017 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1018 | - | } |
1018 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1019 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1020 | CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1021 | - | --End Effect Function-- |
1021 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1022 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1023 | CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1024 | - | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. |
1024 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1025 | - | local NSound = nil |
1025 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
1026 | CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1027 | - | NSound = Instance.new("Sound", PARENT) |
1027 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1028 | - | NSound.Volume = VOLUME |
1028 | + | CreateMesh(wed,"Wedge",0.05,0.5,0.5) |
1029 | - | NSound.Pitch = PITCH |
1029 | + | CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1030 | - | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID |
1030 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1031 | - | swait() |
1031 | + | CreateMesh(wed,"Wedge",0.05,0.5,1.5) |
1032 | - | NSound:play() |
1032 | + | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1033 | - | game:GetService("Debris"):AddItem(NSound, 10) |
1033 | + | wed = CreateParta(mw2,0,0,"Neon",halocolor2) |
1034 | CreateMesh(wed,"Wedge",0.05,1.5,0.5) | |
1035 | - | return NSound |
1035 | + | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1036 | wed = CreateParta(mw2,0,0,"Neon",halocolor2) | |
1037 | CreateMesh(wed,"Wedge",0.05,0.25,1.75) | |
1038 | CreateWeld(wed,rwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1039 | wed = CreateParta(mw2,0,0,"Neon",halocolor2) | |
1040 | CreateMesh(wed,"Wedge",0.05,1.75,0.25) | |
1041 | CreateWeld(wed,rwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1042 | ||
1043 | - | --End Important Functions-- |
1043 | + | ------------- Trails |
1044 | local A0 = Instance.new("Attachment",lwing1) | |
1045 | A0.Position = Vector3.new(0,-0.7,0) | |
1046 | - | chargeup = Instance.new("Sound", hed) |
1046 | + | local A1 = Instance.new("Attachment",lwing1) |
1047 | - | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" |
1047 | + | A1.Position = Vector3.new(0,-3.5,0) |
1048 | - | chargeup.Volume = 10 |
1048 | + | tl1 = Instance.new('Trail',lwing1) |
1049 | - | chargeup.Pitch = 1 |
1049 | + | tl1.Attachment0 = A0 |
1050 | - | chargeup.Looped = true |
1050 | + | tl1.Attachment1 = A1 |
1051 | - | chargeup.TimePosition = 1 |
1051 | + | tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" |
1052 | tl1.LightEmission = 1 | |
1053 | - | meme = Instance.new("Sound", hed) |
1053 | + | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1054 | - | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" |
1054 | + | tl1.Color = ColorSequence.new(halocolor.Color) |
1055 | - | meme.Volume = 10 |
1055 | + | tl1.Lifetime = 0.5 |
1056 | - | meme.Pitch = 1 |
1056 | + | |
1057 | - | meme.Looped = true |
1057 | + | local A0 = Instance.new("Attachment",lwing2) |
1058 | - | meme.TimePosition = 1 |
1058 | + | A0.Position = Vector3.new(0,-0.7,0) |
1059 | local A1 = Instance.new("Attachment",lwing2) | |
1060 | - | local ohno = Instance.new("Sound") |
1060 | + | A1.Position = Vector3.new(0,-3.5,0) |
1061 | - | ohno.Parent = hed |
1061 | + | tl2 = Instance.new('Trail',lwing2) |
1062 | - | ohno.Volume = 10 |
1062 | + | tl2.Attachment0 = A0 |
1063 | - | ohno.Pitch = 1 |
1063 | + | tl2.Attachment1 = A1 |
1064 | - | ohno.Looped = true |
1064 | + | tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" |
1065 | tl2.LightEmission = 1 | |
1066 | - | local bass = Instance.new("Sound") --why |
1066 | + | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1067 | - | bass.Parent = hed |
1067 | + | tl2.Color = ColorSequence.new(halocolor.Color) |
1068 | - | bass.Volume = 7 |
1068 | + | tl2.Lifetime = 0.5 |
1069 | - | bass.Pitch = 1 |
1069 | + | |
1070 | - | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" |
1070 | + | local A0 = Instance.new("Attachment",lwing3) |
1071 | - | bass.Looped = true |
1071 | + | A0.Position = Vector3.new(0,-0.7,0) |
1072 | local A1 = Instance.new("Attachment",lwing3) | |
1073 | - | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW |
1073 | + | A1.Position = Vector3.new(0,-3.5,0) |
1074 | - | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" |
1074 | + | tl3 = Instance.new('Trail',lwing3) |
1075 | - | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 |
1075 | + | tl3.Attachment0 = A0 |
1076 | - | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 |
1076 | + | tl3.Attachment1 = A1 |
1077 | - | Cause_Im_having_a_good_time_having_a_good_time.Looped = false |
1077 | + | tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" |
1078 | - | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 |
1078 | + | tl3.LightEmission = 1 |
1079 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1080 | - | STHAP = Instance.new("Sound", hed) |
1080 | + | tl3.Color = ColorSequence.new(halocolor.Color) |
1081 | - | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" |
1081 | + | tl3.Lifetime = 0.5 |
1082 | - | STHAP.Volume = 10 |
1082 | + | |
1083 | - | STHAP.Pitch = 1 |
1083 | + | local A0 = Instance.new("Attachment",rwing1) |
1084 | - | STHAP.Looped = false |
1084 | + | A0.Position = Vector3.new(0,-0.7,0) |
1085 | local A1 = Instance.new("Attachment",rwing1) | |
1086 | - | forevergone = Instance.new("Sound", tors) |
1086 | + | A1.Position = Vector3.new(0,-3.5,0) |
1087 | - | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" |
1087 | + | tr1 = Instance.new('Trail',rwing1) |
1088 | - | forevergone.Volume = 10 |
1088 | + | tr1.Attachment0 = A0 |
1089 | - | forevergone.Pitch = 1 |
1089 | + | tr1.Attachment1 = A1 |
1090 | - | forevergone.Looped = true |
1090 | + | tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" |
1091 | - | forevergone.TimePosition = 24 |
1091 | + | tr1.LightEmission = 1 |
1092 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1093 | tr1.Color = ColorSequence.new(halocolor2.Color) | |
1094 | - | --Start Music Option-- |
1094 | + | tr1.Lifetime = 0.5 |
1095 | ||
1096 | - | local Music = Instance.new("Sound",tors) |
1096 | + | local A0 = Instance.new("Attachment",rwing2) |
1097 | - | Music.Volume = 2.5 |
1097 | + | A0.Position = Vector3.new(0,-0.7,0) |
1098 | - | Music.SoundId = "rbxassetid://" |
1098 | + | local A1 = Instance.new("Attachment",rwing2) |
1099 | - | Music.Looped = true |
1099 | + | A1.Position = Vector3.new(0,-3.5,0) |
1100 | - | Music.Pitch = 1 --Pitcher |
1100 | + | tr2 = Instance.new('Trail',rwing2) |
1101 | - | Music:Play() |
1101 | + | tr2.Attachment0 = A0 |
1102 | tr2.Attachment1 = A1 | |
1103 | - | --End Music Option-- |
1103 | + | tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" |
1104 | tr2.LightEmission = 1 | |
1105 | - | --hi fat >:) |
1105 | + | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1106 | tr2.Color = ColorSequence.new(halocolor2.Color) | |
1107 | - | --Start Attacks N Stuff-- |
1107 | + | tr2.Lifetime = 0.5 |
1108 | ||
1109 | - | local sine=0 |
1109 | + | local A0 = Instance.new("Attachment",rwing3) |
1110 | - | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) |
1110 | + | A0.Position = Vector3.new(0,-0.7,0) |
1111 | - | local Hitboxpart = Instance.new("Part", EffectModel) |
1111 | + | local A1 = Instance.new("Attachment",rwing3) |
1112 | - | RemoveOutlines(Hitboxpart) |
1112 | + | A1.Position = Vector3.new(0,-3.5,0) |
1113 | - | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) |
1113 | + | tr3 = Instance.new('Trail',rwing3) |
1114 | - | Hitboxpart.CanCollide = false |
1114 | + | tr3.Attachment0 = A0 |
1115 | - | Hitboxpart.Transparency = 1 |
1115 | + | tr3.Attachment1 = A1 |
1116 | - | Hitboxpart.Anchored = true |
1116 | + | tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" |
1117 | - | Hitboxpart.CFrame = Pose |
1117 | + | tr3.LightEmission = 1 |
1118 | - | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) |
1118 | + | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1119 | - | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) |
1119 | + | tr3.Color = ColorSequence.new(halocolor2.Color) |
1120 | tr3.Lifetime = 0.5 | |
1121 | - | function GEtOuT() |
1121 | + | |
1122 | - | attack = true |
1122 | + | -------------- |
1123 | - | hum.WalkSpeed = 10 |
1123 | + | |
1124 | - | --Character.Head.face.Texture = "rbxassetid://494811799" |
1124 | + | |
1125 | - | CreateSound("814652778", hed, 10, 1) |
1125 | + | |
1126 | - | CreateSound("537371462", hed, 10, 1) |
1126 | + | for i, v in pairs(mw2:GetChildren()) do |
1127 | - | local vel3 = Instance.new("BodyVelocity",tors) |
1127 | + | if v:IsA("Part") then |
1128 | - | vel3.Velocity = Vector3.new(0,25,0) |
1128 | + | v.BrickColor = BrickColor.new("White") |
1129 | - | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) |
1129 | + | v.Material = "Neon" |
1130 | - | for i = 0,12,0.1 do |
1130 | + | |
1131 | - | swait() |
1131 | + | |
1132 | - | CameraEnshaking(1, 2) |
1132 | + | for i, v in pairs(mw1:GetChildren()) do |
1133 | - | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") |
1133 | + | if v:IsA("Part") then |
1134 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) |
1134 | + | v.Transparency = 0 |
1135 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) |
1135 | + | v.BrickColor = BrickColor.new("White") |
1136 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) |
1136 | + | v.Material = "Neon" |
1137 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) |
1137 | + | |
1138 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) |
1138 | + | |
1139 | - | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) |
1139 | + | for i, v in pairs(extrawingmod1:GetChildren()) do |
1140 | if v:IsA("Part") then | |
1141 | - | vel3:Destroy() |
1141 | + | v.Transparency = 1 |
1142 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1142 | + | v.BrickColor = BrickColor.new("White") |
1143 | - | attack = false |
1143 | + | v.Material = "Neon" |
1144 | - | Humanoid.JumpPower = 50 |
1144 | + | |
1145 | - | hum.WalkSpeed = 16 |
1145 | + | |
1146 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1147 | if v:IsA("Part") then | |
1148 | - | function GEtOuT2() |
1148 | + | v.Transparency = 1 |
1149 | - | attack = true |
1149 | + | v.BrickColor = BrickColor.new("White") |
1150 | - | hum.WalkSpeed = 10 |
1150 | + | v.Material = "Neon" |
1151 | - | Humanoid.JumpPower = 0 |
1151 | + | |
1152 | - | --Character.Head.face.Texture = "rbxassetid://494811799" |
1152 | + | |
1153 | - | CreateSound("814652778", hed, 10, 1) |
1153 | + | local MAINRUINCOLOR = BrickColor.new("Navy blue") |
1154 | - | CreateSound("537371462", hed, 10, 1) |
1154 | + | local SECONDRUINCOLOR = BrickColor.new("Navy blue") |
1155 | - | root.Velocity = root.CFrame.lookVector * 20 |
1155 | + | local THIRDRUINCOLOR = BrickColor.new("Really black") |
1156 | - | for i = 0,12,0.1 do |
1156 | + | |
1157 | - | swait() |
1157 | + | function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo) |
1158 | - | CameraEnshaking(1, 2) |
1158 | + | for i, v in pairs(mw2:GetChildren()) do |
1159 | - | root.Velocity = root.CFrame.lookVector * 50 |
1159 | + | if v:IsA("Part") then |
1160 | - | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") |
1160 | + | v.BrickColor = one |
1161 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) |
1161 | + | v.Material = "Neon" |
1162 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) |
1162 | + | |
1163 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) |
1163 | + | |
1164 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) |
1164 | + | refec.Color = ColorSequence.new(one.Color) |
1165 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) |
1165 | + | refec2.Color = ColorSequence.new(one.Color) |
1166 | - | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) |
1166 | + | refec3.Color = ColorSequence.new(one.Color) |
1167 | tr1.Color = ColorSequence.new(one.Color) | |
1168 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1168 | + | tr2.Color = ColorSequence.new(one.Color) |
1169 | - | attack = false |
1169 | + | tr3.Color = ColorSequence.new(one.Color) |
1170 | - | Humanoid.JumpPower = 50 |
1170 | + | imgl2.ImageColor3 = one.Color |
1171 | - | hum.WalkSpeed = 16 |
1171 | + | circl.ImageColor3 = two.Color |
1172 | techc.ImageColor3 = one.Color | |
1173 | - | function Flight() --wowthatsdiffrent |
1173 | + | circl2.ImageColor3 = one.Color |
1174 | - | attack = true |
1174 | + | ned.TextColor3 = two.Color |
1175 | - | --Character.Head.face.Texture = "rbxassetid://269748407" |
1175 | + | ned.TextStrokeColor3 = one.Color |
1176 | - | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)), |
1176 | + | for i, v in pairs(mw1:GetChildren()) do |
1177 | - | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), |
1177 | + | if v:IsA("Part") then |
1178 | - | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), |
1178 | + | v.Transparency = 0 |
1179 | - | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), |
1179 | + | v.BrickColor = two |
1180 | - | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), |
1180 | + | v.Material = "Neon" |
1181 | - | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), |
1181 | + | |
1182 | - | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), |
1182 | + | |
1183 | - | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} |
1183 | + | tl1.Color = ColorSequence.new(two.Color) |
1184 | - | local vel4 = Instance.new("BodyVelocity",ll) |
1184 | + | tl2.Color = ColorSequence.new(two.Color) |
1185 | - | vel4.Velocity = Vector3.new(0,4,0) |
1185 | + | tl3.Color = ColorSequence.new(two.Color) |
1186 | - | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) |
1186 | + | for i, v in pairs(m:GetChildren()) do |
1187 | - | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0) |
1187 | + | if v:IsA("Part") then |
1188 | - | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0) |
1188 | + | v.BrickColor = three |
1189 | - | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 |
1189 | + | v.Material = "Ice" |
1190 | - | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) |
1190 | + | |
1191 | - | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 |
1191 | + | |
1192 | - | Trail2.Enabled = true |
1192 | + | for i, v in pairs(m2:GetChildren()) do |
1193 | - | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0) |
1193 | + | if v:IsA("Part") then |
1194 | - | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0) |
1194 | + | v.BrickColor = four |
1195 | - | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6 |
1195 | + | v.Material = "Ice" |
1196 | - | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) |
1196 | + | |
1197 | - | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 |
1197 | + | |
1198 | - | Trail3.Enabled = true |
1198 | + | for i, v in pairs(m3:GetChildren()) do |
1199 | - | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0) |
1199 | + | if v:IsA("Part") then |
1200 | - | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0) |
1200 | + | v.BrickColor = five |
1201 | - | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8 |
1201 | + | v.Material = "Neon" |
1202 | - | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) |
1202 | + | |
1203 | - | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 |
1203 | + | |
1204 | - | Trail4.Enabled = true |
1204 | + | for i, v in pairs(extrawingmod1:GetChildren()) do |
1205 | - | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0) |
1205 | + | if v:IsA("Part") then |
1206 | - | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0) |
1206 | + | v.Transparency = exonetran |
1207 | - | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10 |
1207 | + | v.BrickColor = exone |
1208 | - | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) |
1208 | + | v.Material = "Neon" |
1209 | - | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 |
1209 | + | |
1210 | - | Trail5.Enabled = true |
1210 | + | |
1211 | - | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0) |
1211 | + | for i, v in pairs(extrawingmod2:GetChildren()) do |
1212 | - | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0) |
1212 | + | if v:IsA("Part") then |
1213 | - | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2 |
1213 | + | v.Transparency = extwotran |
1214 | - | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) |
1214 | + | v.BrickColor = extwo |
1215 | - | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 |
1215 | + | v.Material = "Neon" |
1216 | - | Trail.Enabled = false |
1216 | + | |
1217 | - | ragdoll(char) |
1217 | + | |
1218 | - | wait(1) |
1218 | + | |
1219 | - | --Character.Head.face.Texture = "rbxassetid://249062487" |
1219 | + | |
1220 | - | CreateSound("948494432", hed, 10, 1) |
1220 | + | imgl2.ImageColor3 = MAINRUINCOLOR.Color |
1221 | - | wait(2) |
1221 | + | circl.ImageColor3 = SECONDRUINCOLOR.Color |
1222 | - | --Character.Head.face.Texture = "rbxassetid://269748407" |
1222 | + | techc.ImageColor3 = MAINRUINCOLOR.Color |
1223 | - | CreateSound("633394595", hed, 10, 1) |
1223 | + | circl2.ImageColor3 = MAINRUINCOLOR.Color |
1224 | - | wait(2) |
1224 | + | ned.TextColor3 = MAINRUINCOLOR.Color |
1225 | - | --Character.Head.face.Texture = "rbxassetid://494811799" |
1225 | + | ned.TextStrokeColor3 = SECONDRUINCOLOR.Color |
1226 | - | STHAP:play() |
1226 | + | |
1227 | - | wait(11) |
1227 | + | |
1228 | - | forevergone:play() |
1228 | + | function bosschatfunc(text,color,watval) |
1229 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1230 | coroutine.resume(coroutine.create(function() | |
1231 | - | function OBJECTION() |
1231 | + | if v.PlayerGui:FindFirstChild("Dialog")~= nil then |
1232 | - | attack = true |
1232 | + | v.PlayerGui:FindFirstChild("Dialog"):destroy() |
1233 | - | hum.WalkSpeed = 10 |
1233 | + | |
1234 | - | --Character.Head.face.Texture = "rbxassetid://55831869" |
1234 | + | local scrg = Instance.new("ScreenGui",v.PlayerGui) |
1235 | - | CreateSound("330859085", hed, 10, 1) |
1235 | + | scrg.Name = "Dialog" |
1236 | - | for i = 0,8,0.1 do |
1236 | + | local txtlb = Instance.new("TextLabel",scrg) |
1237 | - | swait() |
1237 | + | txtlb.Text = "" |
1238 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1238 | + | txtlb.Font = "Bodoni" |
1239 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1239 | + | txtlb.TextColor3 = Color3.new(0,0,0) |
1240 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1240 | + | txtlb.TextStrokeTransparency = 0 |
1241 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1241 | + | txtlb.BackgroundTransparency = 0.75 |
1242 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) |
1242 | + | txtlb.BackgroundColor3 = Color3.new(0,0,0) |
1243 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1243 | + | txtlb.TextStrokeColor3 = color |
1244 | txtlb.TextScaled = true | |
1245 | - | attack = false |
1245 | + | txtlb.Size = UDim2.new(1,0,0.25,0) |
1246 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1246 | + | txtlb.TextXAlignment = "Left" |
1247 | - | hum.WalkSpeed = 16 |
1247 | + | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) |
1248 | local txtlb2 = Instance.new("TextLabel",scrg) | |
1249 | txtlb2.Text = "Chaotic:" | |
1250 | - | function Hello() |
1250 | + | txtlb2.Font = "Arcade" |
1251 | - | attack = true |
1251 | + | txtlb2.TextColor3 = Color3.new(0,0,0) |
1252 | - | hum.WalkSpeed = 10 |
1252 | + | txtlb2.TextStrokeTransparency = 0 |
1253 | - | --Character.Head.face.Texture = "rbxassetid://334668738" |
1253 | + | txtlb2.BackgroundTransparency = 1 |
1254 | - | CreateSound("855338765", hed, 10, 0.9) |
1254 | + | txtlb2.TextStrokeColor3 = color |
1255 | - | for i = 0,3,0.1 do |
1255 | + | txtlb2.TextSize = 40 |
1256 | - | swait() |
1256 | + | txtlb2.Size = UDim2.new(1,0,0.25,0) |
1257 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1257 | + | txtlb2.TextXAlignment = "Left" |
1258 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1258 | + | txtlb2.Position = UDim2.new(0,0,1,0) |
1259 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1259 | + | local fvalen = 0.55 |
1260 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1260 | + | local fval = -0.49 |
1261 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1261 | + | coroutine.resume(coroutine.create(function() |
1262 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) |
1262 | + | |
1263 | Swait() | |
1264 | - | attack = false |
1264 | + | if MODE == "Sanity" then |
1265 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1265 | + | txtlb.Rotation = math.random(-1,1) |
1266 | - | hum.WalkSpeed = 16 |
1266 | + | txtlb2.Rotation = math.random(-1,1) |
1267 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1268 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1269 | - | function Victory() |
1269 | + | txtlb.TextStrokeColor3 = BrickColor.random().Color |
1270 | - | attack = true |
1270 | + | txtlb2.TextStrokeColor3 = BrickColor.random().Color |
1271 | - | hum.WalkSpeed = 1.01 |
1271 | + | |
1272 | - | --Character.Head.face.Texture = "rbxassetid://616284160" |
1272 | + | |
1273 | - | Humanoid.Jump = true |
1273 | + | end)) |
1274 | - | CreateSound("130834939", hed, 10, 1) |
1274 | + | coroutine.resume(coroutine.create(function() |
1275 | - | for i = 0,3.7,0.1 do |
1275 | + | |
1276 | - | swait() |
1276 | + | Swait() |
1277 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1277 | + | if scrg.Parent ~= nil then |
1278 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1278 | + | fvalen = fvalen - 0.0001 |
1279 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) |
1279 | + | elseif scrg.Parent == nil then |
1280 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) |
1280 | + | break |
1281 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1281 | + | |
1282 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) |
1282 | + | |
1283 | end)) | |
1284 | - | Humanoid.Jump = true |
1284 | + | local flol = 1.75 |
1285 | - | for i = 0,3.7,0.1 do |
1285 | + | local flil = 1.6 |
1286 | - | swait() |
1286 | + | coroutine.resume(coroutine.create(function() |
1287 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1287 | + | for i = 0, 9 do |
1288 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1288 | + | Swait() |
1289 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) |
1289 | + | fval = fval + 0.05 |
1290 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) |
1290 | + | flol = flol - 0.1 |
1291 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) |
1291 | + | flil = flil - 0.1 |
1292 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) |
1292 | + | txtlb.Text = "" |
1293 | txtlb.Position = UDim2.new(0,0,flol,0) | |
1294 | - | Humanoid.Jump = true |
1294 | + | txtlb2.Position = UDim2.new(0,0,flil,0) |
1295 | - | for i = 0,3.7,0.1 do |
1295 | + | |
1296 | - | swait() |
1296 | + | txtlb.Text = text |
1297 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1297 | + | wait(watval) |
1298 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1298 | + | local valinc = 0 |
1299 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) |
1299 | + | for i = 0, 99 do |
1300 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) |
1300 | + | Swait() |
1301 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1301 | + | valinc = valinc + 0.0001 |
1302 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) |
1302 | + | flol = flol + valinc |
1303 | flil = flil + valinc | |
1304 | - | Humanoid.Jump = true |
1304 | + | txtlb.Rotation = txtlb.Rotation + valinc*20 |
1305 | - | for i = 0,3.7,0.1 do |
1305 | + | txtlb2.Rotation = txtlb2.Rotation - valinc*50 |
1306 | - | swait() |
1306 | + | txtlb.Position = UDim2.new(0,0,flol,0) |
1307 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1307 | + | txtlb2.Position = UDim2.new(0,0,flil,0) |
1308 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1308 | + | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 |
1309 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) |
1309 | + | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 |
1310 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) |
1310 | + | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 |
1311 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) |
1311 | + | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 |
1312 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) |
1312 | + | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 |
1313 | end | |
1314 | - | Humanoid.Jump = true |
1314 | + | scrg:Destroy() |
1315 | - | for i = 0,3.7,0.1 do |
1315 | + | end)) |
1316 | - | swait() |
1316 | + | end)) |
1317 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1317 | + | |
1318 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1318 | + | |
1319 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) |
1319 | + | |
1320 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) |
1320 | + | function BigBlack(text,color,watval) |
1321 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1321 | + | for i,v in pairs(game:GetService("Players"):GetPlayers()) do |
1322 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) |
1322 | + | coroutine.resume(coroutine.create(function() |
1323 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
1324 | - | attack = false |
1324 | + | v.PlayerGui:FindFirstChild("Dialog"):destroy() |
1325 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1325 | + | |
1326 | - | hum.WalkSpeed = 16 |
1326 | + | local scrg = Instance.new("ScreenGui",v.PlayerGui) |
1327 | scrg.Name = "Dialog" | |
1328 | local txtlb = Instance.new("TextLabel",scrg) | |
1329 | - | function ShutTheHellUp() |
1329 | + | txtlb.Text = "" |
1330 | - | attack = true |
1330 | + | txtlb.Font = "Bodoni" |
1331 | - | hum.WalkSpeed = 2.01 |
1331 | + | txtlb.TextColor3 = Color3.new(0,0,0) |
1332 | - | --Character.Head.face.Texture = "rbxassetid://963148419" |
1332 | + | txtlb.TextStrokeTransparency = 1 |
1333 | - | CreateSound("336377340", hed, 10, 1) |
1333 | + | txtlb.BackgroundTransparency = 1 |
1334 | - | for i = 0,3,0.1 do |
1334 | + | txtlb.BackgroundColor3 = Color3.new(0,0,0) |
1335 | - | swait() |
1335 | + | txtlb.TextStrokeColor3 = color |
1336 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1336 | + | txtlb.TextScaled = true |
1337 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1337 | + | txtlb.Size = UDim2.new(1,0,1,0) |
1338 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1338 | + | txtlb.TextXAlignment = "Center" |
1339 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1339 | + | txtlb.Position = UDim2.new(0,0,6.75 + 1,0) |
1340 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) |
1340 | + | local txtlb2 = Instance.new("TextLabel",scrg) |
1341 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1341 | + | txtlb2.Text = "Chaotic:" |
1342 | txtlb2.Font = "Arcade" | |
1343 | - | for i = 0,1.2,0.1 do |
1343 | + | txtlb2.TextColor3 = Color3.new(0,0,0) |
1344 | - | swait() |
1344 | + | txtlb2.TextStrokeTransparency = 0 |
1345 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1345 | + | txtlb2.BackgroundTransparency = 1 |
1346 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) |
1346 | + | txtlb2.TextStrokeColor3 = color |
1347 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1347 | + | txtlb2.TextSize = 40 |
1348 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1348 | + | txtlb2.Size = UDim2.new(1,0,0.25,0) |
1349 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) |
1349 | + | txtlb2.TextXAlignment = "Left" |
1350 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1350 | + | txtlb2.Position = UDim2.new(0,0,1,0) |
1351 | local fvalen = 0.55 | |
1352 | - | for i = 0,1.2,0.1 do |
1352 | + | local fval = -0.49 |
1353 | - | swait() |
1353 | + | coroutine.resume(coroutine.create(function() |
1354 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1354 | + | |
1355 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) |
1355 | + | Swait() |
1356 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1356 | + | if MODE == "Sanity" then |
1357 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1357 | + | txtlb.Rotation = math.random(-1,1) |
1358 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) |
1358 | + | txtlb2.Rotation = math.random(-1,1) |
1359 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1359 | + | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) |
1360 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1361 | - | for i = 0,1.2,0.1 do |
1361 | + | txtlb.TextStrokeColor3 = BrickColor.random().Color |
1362 | - | swait() |
1362 | + | txtlb2.TextStrokeColor3 = BrickColor.random().Color |
1363 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1363 | + | |
1364 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) |
1364 | + | |
1365 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1365 | + | end)) |
1366 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1366 | + | coroutine.resume(coroutine.create(function() |
1367 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) |
1367 | + | |
1368 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1368 | + | Swait() |
1369 | if scrg.Parent ~= nil then | |
1370 | - | for i = 0,1.2,0.1 do |
1370 | + | fvalen = fvalen - 0.0001 |
1371 | - | swait() |
1371 | + | elseif scrg.Parent == nil then |
1372 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1372 | + | break |
1373 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) |
1373 | + | |
1374 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1374 | + | |
1375 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1375 | + | end)) |
1376 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) |
1376 | + | local flol = 1.05 |
1377 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1377 | + | local flil = 0.75 |
1378 | local flil2 = -0.2 | |
1379 | - | for i = 0,2,0.1 do |
1379 | + | |
1380 | - | swait() |
1380 | + | for i = 1,string.len(text),1 do |
1381 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1381 | + | wait() |
1382 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1382 | + | text.Text = string.sub(text,1,i) |
1383 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1383 | + | |
1384 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1384 | + | |
1385 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) |
1385 | + | coroutine.resume(coroutine.create(function() |
1386 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1386 | + | for i = 0, 1 do |
1387 | fval = fval + 0.05 | |
1388 | - | for i = 0,2,0.1 do |
1388 | + | flol = flol - 0.1 |
1389 | - | swait() |
1389 | + | flil2 = flil2 + 0.1 |
1390 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1390 | + | txtlb.Text = "" |
1391 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1391 | + | txtlb.Position = UDim2.new(flil2,0,0,0) |
1392 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1392 | + | txtlb.BackgroundTransparency = 1 - 0.1 |
1393 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1393 | + | txtlb2.Position = UDim2.new(flil2,0,0,0) |
1394 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) |
1394 | + | |
1395 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) |
1395 | + | |
1396 | for i = 0, 99 do | |
1397 | - | hum.WalkSpeed = 16 |
1397 | + | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency - 0.01 |
1398 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1398 | + | txtlb.TextTransparency = txtlb.TextTransparency - 0.01 |
1399 | - | attack = false |
1399 | + | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency - 0.01 |
1400 | txtlb2.TextTransparency = txtlb2.TextTransparency - 0.01 | |
1401 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency - 0.0025 | |
1402 | - | function SpinMeDad() --YOU SPIN ME RIGHT ROUND BABY RIGHT ROUND |
1402 | + | |
1403 | - | attack = true |
1403 | + | |
1404 | - | hum.WalkSpeed = 5 |
1404 | + | txtlb.Text = text |
1405 | - | Humanoid.JumpPower = 175 |
1405 | + | wait(watval) |
1406 | - | --Character.Head.face.Texture = "rbxassetid://1223903433" |
1406 | + | local valinc = 0 |
1407 | - | CreateSound("145799973", hed, 10, 1) |
1407 | + | for i = 0, 99 do |
1408 | - | local vel2 = Instance.new("BodyVelocity",tors) |
1408 | + | Swait() |
1409 | - | vel2.Velocity = Vector3.new(0,1.2,0) |
1409 | + | valinc = valinc + 0.0002 |
1410 | - | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) |
1410 | + | flol = flol + valinc |
1411 | - | for i = 0,60,0.1 do |
1411 | + | flil2 = flil2 + valinc |
1412 | - | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 20, 53, "Knockdown") |
1412 | + | txtlb.Rotation = txtlb.Rotation + valinc*15 |
1413 | - | swait() |
1413 | + | txtlb2.Rotation = txtlb2.Rotation - valinc*15 |
1414 | - | CameraEnshaking(1, 1) |
1414 | + | txtlb.Position = UDim2.new(flil2,0,0,0) |
1415 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
1415 | + | txtlb2.Position = UDim2.new(flil2,0,0,0) |
1416 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1416 | + | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 |
1417 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1417 | + | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 |
1418 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1418 | + | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 |
1419 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) |
1419 | + | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 |
1420 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) |
1420 | + | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 |
1421 | end | |
1422 | - | hum.WalkSpeed = 16 |
1422 | + | scrg:Destroy() |
1423 | - | vel2:Destroy() |
1423 | + | end)) |
1424 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1424 | + | end)) |
1425 | - | Humanoid.JumpPower = 50 |
1425 | + | |
1426 | - | attack = false |
1426 | + | |
1427 | ||
1428 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
1429 | - | function EndMySufferingV2() --why |
1429 | + | |
1430 | - | attack = true |
1430 | + | --//=================================\\ |
1431 | - | hum.WalkSpeed = 1.01 |
1431 | + | --|| SOME TAG EDIT |
1432 | - | --Character.Head.face.Texture = "rbxassetid://202210455" |
1432 | + | --\\=================================// |
1433 | - | local A = math.random(1,5) |
1433 | + | local TEXTCOLOR = C3(0, 0, 1) |
1434 | - | if A == 1 then |
1434 | + | |
1435 | - | meme.SoundId = "rbxassetid://295810519" |
1435 | + | m = game.Players.LocalPlayer |
1436 | char = m.Character | |
1437 | - | if A == 2 then |
1437 | + | local txt = Instance.new("BillboardGui", char) |
1438 | - | meme.SoundId = "rbxassetid://1124778077" |
1438 | + | txt.Adornee = char.Head |
1439 | txt.Name = "_status" | |
1440 | - | if A == 3 then |
1440 | + | txt.Size = UDim2.new(2, 0, 1.2, 0) |
1441 | - | meme.SoundId = "rbxassetid://464157070" |
1441 | + | txt.StudsOffset = Vector3.new(-18.75, 8, 0) |
1442 | local text = Instance.new("TextLabel", txt) | |
1443 | - | if A == 4 then |
1443 | + | text.Size = UDim2.new(20, 0, 7, 0) |
1444 | - | meme.SoundId = "rbxassetid://146334595" |
1444 | + | text.FontSize = "Size24" |
1445 | text.TextScaled = true | |
1446 | - | if A == 5 then |
1446 | + | text.TextTransparency = 0 |
1447 | - | meme.SoundId = "rbxassetid://145536915" |
1447 | + | text.BackgroundTransparency = 1 |
1448 | text.TextTransparency = 0 | |
1449 | - | meme:Play() |
1449 | + | text.TextStrokeTransparency = 0 |
1450 | - | bass:Play() |
1450 | + | text.Font = "Bodoni" |
1451 | - | joyemoji.Rate = 70 |
1451 | + | v = Instance.new("Part") |
1452 | - | LIT.Rate = 70 |
1452 | + | v.Name = "ColorBrick" |
1453 | - | ok.Rate = 70 |
1453 | + | v.Parent = m.Character |
1454 | - | toast.Rate = 70 |
1454 | + | v.FormFactor = "Symmetric" |
1455 | - | |
1455 | + | v.Anchored = true |
1456 | - | for i = 0,50,0.1 do |
1456 | + | v.CanCollide = false |
1457 | - | swait() |
1457 | + | v.BottomSurface = "Smooth" |
1458 | - | CameraEnshaking(1, 10) |
1458 | + | v.TopSurface = "Smooth" |
1459 | - | bass.Parent = hed |
1459 | + | v.Size = Vector3.new(10, 5, 3) |
1460 | - | meme.Parent = hed |
1460 | + | v.Transparency = 1 |
1461 | - | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) |
1461 | + | v.CFrame = char.Torso.CFrame |
1462 | - | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) |
1462 | + | v.BrickColor = BrickColor.new("Really black") |
1463 | - | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) |
1463 | + | v.Transparency = 1 |
1464 | - | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) |
1464 | + | v.Shape = "Block" |
1465 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) |
1465 | + | text.Text = "Lunar" |
1466 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) |
1466 | + | |
1467 | function RecolorTextAndRename(name,col1,col2,font) | |
1468 | - | bass:Stop() |
1468 | + | text.TextStrokeColor3 = col2 |
1469 | - | meme:Stop() |
1469 | + | text.TextColor3 = col1 |
1470 | - | joyemoji.Rate = 0 |
1470 | + | text.Font = font |
1471 | - | LIT.Rate = 0 |
1471 | + | text.Text = name |
1472 | - | ok.Rate = 0 |
1472 | + | techc.ImageColor3 = col2 |
1473 | - | toast.Rate = 0 |
1473 | + | circl.ImageColor3 = col2 |
1474 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1474 | + | circl2.ImageColor3 = col1 |
1475 | - | attack = false |
1475 | + | imgl2.ImageColor3 = col1 |
1476 | - | hum.WalkSpeed = 16 |
1476 | + | imgl2b.ImageColor3 = col2 |
1477 | ned.Text = name | |
1478 | ned.TextColor3 = col1 | |
1479 | - | function HELP() |
1479 | + | ned.TextStrokeColor3 = col2 |
1480 | - | attack = true |
1480 | + | |
1481 | - | hum.WalkSpeed = 1.01 |
1481 | + | --//=================================\\ |
1482 | - | --Character.Head.face.Texture = "rbxassetid://307972876" |
1482 | + | --|| SOME FUNCTIONS |
1483 | - | CreateSound("1123321019", hed, 10, 1) |
1483 | + | --\\=================================// |
1484 | - | for i = 0,15,0.1 do |
1484 | + | |
1485 | - | swait() |
1485 | + | |
1486 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1486 | + | |
1487 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1487 | + | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
1488 | - | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1488 | + | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
1489 | - | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1489 | + | |
1490 | - | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1490 | + | |
1491 | - | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1491 | + | function PositiveAngle(NUMBER) |
1492 | if NUMBER >= 0 then | |
1493 | - | CreateSound("198462271", hed, 10, 1) |
1493 | + | NUMBER = 0 |
1494 | - | for i = 0,8,0.1 do |
1494 | + | |
1495 | - | --Character.Head.face.Texture = "rbxassetid://341497730" |
1495 | + | return NUMBER |
1496 | - | swait() |
1496 | + | |
1497 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1497 | + | |
1498 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1498 | + | function NegativeAngle(NUMBER) |
1499 | - | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1499 | + | if NUMBER <= 0 then |
1500 | - | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1500 | + | NUMBER = 0 |
1501 | - | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1501 | + | |
1502 | - | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1502 | + | return NUMBER |
1503 | end | |
1504 | - | for i = 0,8,0.1 do |
1504 | + | |
1505 | - | --Character.Head.face.Texture = "rbxassetid://341497730" |
1505 | + | function Swait(NUMBER) |
1506 | - | swait() |
1506 | + | if NUMBER == 0 or NUMBER == nil then |
1507 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1507 | + | ArtificialHB.Event:wait() |
1508 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) |
1508 | + | |
1509 | - | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1509 | + | for i = 1, NUMBER do |
1510 | - | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1510 | + | ArtificialHB.Event:wait() |
1511 | - | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1511 | + | |
1512 | - | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1512 | + | |
1513 | end | |
1514 | - | CreateSound("948494432", hed, 10, 1) |
1514 | + | |
1515 | - | for i = 0,7.5,0.1 do |
1515 | + | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) |
1516 | - | --Character.Head.face.Texture = "rbxassetid://249062487" |
1516 | + | local NEWMESH = IT(MESH) |
1517 | - | swait() |
1517 | + | if MESH == "SpecialMesh" then |
1518 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1518 | + | NEWMESH.MeshType = MESHTYPE |
1519 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) |
1519 | + | if MESHID ~= "nil" and MESHID ~= "" then |
1520 | - | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1520 | + | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
1521 | - | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1521 | + | |
1522 | - | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1522 | + | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
1523 | - | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1523 | + | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
1524 | end | |
1525 | - | CreateSound("1542642349", hed, 10, 1) |
1525 | + | |
1526 | - | for i = 0,10,0.1 do |
1526 | + | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
1527 | - | --Character.Head.face.Texture = "rbxassetid://270636807" |
1527 | + | NEWMESH.Scale = SCALE |
1528 | - | swait() |
1528 | + | NEWMESH.Parent = PARENT |
1529 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1529 | + | return NEWMESH |
1530 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1530 | + | |
1531 | - | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1531 | + | |
1532 | - | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1532 | + | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) |
1533 | - | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1533 | + | local NEWPART = IT("Part") |
1534 | - | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1534 | + | NEWPART.formFactor = FORMFACTOR |
1535 | NEWPART.Reflectance = REFLECTANCE | |
1536 | - | CreateSound("269597232", hed, 10, 1) |
1536 | + | NEWPART.Transparency = TRANSPARENCY |
1537 | - | for i = 0,6,0.1 do |
1537 | + | NEWPART.CanCollide = false |
1538 | - | --Character.Head.face.Texture = "rbxassetid://265057155" |
1538 | + | NEWPART.Locked = true |
1539 | - | swait() |
1539 | + | NEWPART.Anchored = true |
1540 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1540 | + | if ANCHOR == false then |
1541 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1541 | + | NEWPART.Anchored = false |
1542 | - | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1542 | + | |
1543 | - | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1543 | + | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
1544 | - | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1544 | + | NEWPART.Name = NAME |
1545 | - | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1545 | + | NEWPART.Size = SIZE |
1546 | NEWPART.Position = Torso.Position | |
1547 | - | attack = false |
1547 | + | NEWPART.Material = MATERIAL |
1548 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1548 | + | NEWPART:BreakJoints() |
1549 | - | hum.WalkSpeed = 16 |
1549 | + | NEWPART.Parent = PARENT |
1550 | return NEWPART | |
1551 | end | |
1552 | - | function Choose() |
1552 | + | |
1553 | - | attack = true |
1553 | + | local function weldBetween(a, b) |
1554 | - | hum.WalkSpeed = 1.01 |
1554 | + | local weldd = Instance.new("ManualWeld") |
1555 | - | --Character.Head.face.Texture = "rbxassetid://374187112" |
1555 | + | weldd.Part0 = a |
1556 | - | CreateSound("130784263", hed, 10, 1) |
1556 | + | weldd.Part1 = b |
1557 | - | for i = 0,4,0.1 do |
1557 | + | weldd.C0 = CFrame.new() |
1558 | - | swait() |
1558 | + | weldd.C1 = b.CFrame:inverse() * a.CFrame |
1559 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1559 | + | weldd.Parent = a |
1560 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1560 | + | return weldd |
1561 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1561 | + | |
1562 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1562 | + | |
1563 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) |
1563 | + | |
1564 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) |
1564 | + | |
1565 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1566 | - | for i = 0,5,0.1 do |
1566 | + | |
1567 | - | swait() |
1567 | + | if trace > 0 then |
1568 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1568 | + | |
1569 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1569 | + | |
1570 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1570 | + | |
1571 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1571 | + | |
1572 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) |
1572 | + | |
1573 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) |
1573 | + | if m11 > m00 then |
1574 | i = 1 | |
1575 | - | attack = false |
1575 | + | |
1576 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1576 | + | |
1577 | - | hum.WalkSpeed = 16 |
1577 | + | |
1578 | end | |
1579 | if i == 0 then | |
1580 | - | function slap() |
1580 | + | |
1581 | - | attack = true |
1581 | + | |
1582 | - | hum.WalkSpeed = 10 |
1582 | + | |
1583 | - | CreateSound("146163534", hed, 10, 1) |
1583 | + | |
1584 | - | --Character.Head.face.Texture = "rbxassetid://293603561" |
1584 | + | |
1585 | - | CameraEnshaking(1, 2) |
1585 | + | |
1586 | - | for i = 0,4,0.1 do |
1586 | + | |
1587 | - | swait() |
1587 | + | |
1588 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1588 | + | |
1589 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) |
1589 | + | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
1590 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1590 | + | |
1591 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1591 | + | |
1592 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) |
1592 | + | |
1593 | - | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) |
1593 | + | |
1594 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1595 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1595 | + | |
1596 | - | attack = false |
1596 | + | |
1597 | - | hum.WalkSpeed = 16 |
1597 | + | |
1598 | local xy = x * ys | |
1599 | local xz = x * zs | |
1600 | - | function MYSPAGHETTTTTTT() --ow |
1600 | + | |
1601 | - | attack = true |
1601 | + | |
1602 | - | hum.WalkSpeed = 1.01 |
1602 | + | |
1603 | - | CreateSound("1282149571", hed, 10, 1) |
1603 | + | |
1604 | - | --Character.Head.face.Texture = "rbxassetid://1329282756" |
1604 | + | |
1605 | - | CameraEnshaking(1, 2.2) |
1605 | + | |
1606 | - | for i = 0,4,0.1 do |
1606 | + | |
1607 | - | swait() |
1607 | + | |
1608 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1608 | + | local startInterp, finishInterp; |
1609 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) |
1609 | + | if cosTheta >= 0.0001 then |
1610 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1610 | + | if (1 - cosTheta) > 0.0001 then |
1611 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1611 | + | local theta = ACOS(cosTheta) |
1612 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) |
1612 | + | local invSinTheta = 1 / SIN(theta) |
1613 | - | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) |
1613 | + | startInterp = SIN((1 - t) * theta) * invSinTheta |
1614 | finishInterp = SIN(t * theta) * invSinTheta | |
1615 | - | for i = 0,5,0.1 do |
1615 | + | |
1616 | - | swait() |
1616 | + | |
1617 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1617 | + | |
1618 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1618 | + | |
1619 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1619 | + | |
1620 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1620 | + | if (1 + cosTheta) > 0.0001 then |
1621 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) |
1621 | + | local theta = ACOS(-cosTheta) |
1622 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) |
1622 | + | local invSinTheta = 1 / SIN(theta) |
1623 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
1624 | - | for i = 0,6,0.1 do |
1624 | + | finishInterp = SIN(t * theta) * invSinTheta |
1625 | - | swait() |
1625 | + | |
1626 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1626 | + | startInterp = t - 1 |
1627 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1627 | + | |
1628 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1628 | + | |
1629 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1629 | + | |
1630 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) |
1630 | + | |
1631 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) |
1631 | + | |
1632 | ||
1633 | - | attack = false |
1633 | + | function Clerp(a, b, t) |
1634 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1634 | + | local qa = {QuaternionFromCFrame(a)} |
1635 | - | hum.WalkSpeed = 16 |
1635 | + | local qb = {QuaternionFromCFrame(b)} |
1636 | local ax, ay, az = a.x, a.y, a.z | |
1637 | local bx, by, bz = b.x, b.y, b.z | |
1638 | local _t = 1 - t | |
1639 | - | function dead() |
1639 | + | |
1640 | - | attack = true |
1640 | + | |
1641 | - | hum.WalkSpeed = 0.20 |
1641 | + | |
1642 | - | CreateSound("137225991", hed, 10, 1) |
1642 | + | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) |
1643 | - | --Character.Head.face.Texture = "rbxassetid://297512410" |
1643 | + | local frame = IT("Frame") |
1644 | - | for i = 0,1.1,0.1 do |
1644 | + | frame.BackgroundTransparency = TRANSPARENCY |
1645 | - | swait() |
1645 | + | frame.BorderSizePixel = BORDERSIZEPIXEL |
1646 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1646 | + | frame.Position = POSITION |
1647 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1647 | + | frame.Size = SIZE |
1648 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1648 | + | frame.BackgroundColor3 = COLOR |
1649 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1649 | + | frame.BorderColor3 = BORDERCOLOR |
1650 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1650 | + | frame.Name = NAME |
1651 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1651 | + | frame.Parent = PARENT |
1652 | return frame | |
1653 | - | for i = 0,1.1,0.1 do |
1653 | + | |
1654 | - | swait() |
1654 | + | |
1655 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) |
1655 | + | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
1656 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1656 | + | local label = IT("TextLabel") |
1657 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1657 | + | label.BackgroundTransparency = 1 |
1658 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1658 | + | label.Size = UD2(1, 0, 1, 0) |
1659 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1659 | + | label.Position = UD2(0, 0, 0, 0) |
1660 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1660 | + | label.TextColor3 = TEXTCOLOR |
1661 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1662 | - | for i = 0,1.1,0.1 do |
1662 | + | label.TextTransparency = TRANSPARENCY |
1663 | - | swait() |
1663 | + | label.FontSize = TEXTFONTSIZE |
1664 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) |
1664 | + | label.Font = TEXTFONT |
1665 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1665 | + | label.BorderSizePixel = BORDERSIZEPIXEL |
1666 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1666 | + | label.TextScaled = false |
1667 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1667 | + | label.Text = TEXT |
1668 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1668 | + | label.Name = NAME |
1669 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1669 | + | label.Parent = PARENT |
1670 | return label | |
1671 | - | for i = 0,1.1,0.1 do |
1671 | + | |
1672 | - | swait() |
1672 | + | |
1673 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) |
1673 | + | function NoOutlines(PART) |
1674 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1674 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
1675 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1675 | + | |
1676 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1676 | + | |
1677 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1677 | + | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
1678 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1678 | + | local NEWWELD = IT(TYPE) |
1679 | NEWWELD.Part0 = PART0 | |
1680 | - | for i = 0,1.1,0.1 do |
1680 | + | NEWWELD.Part1 = PART1 |
1681 | - | swait() |
1681 | + | NEWWELD.C0 = C0 |
1682 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1682 | + | NEWWELD.C1 = C1 |
1683 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1683 | + | NEWWELD.Parent = PARENT |
1684 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1684 | + | return NEWWELD |
1685 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1685 | + | |
1686 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1686 | + | |
1687 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1687 | + | local S = IT("Sound") |
1688 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
1689 | - | for i = 0,1.1,0.1 do |
1689 | + | local NEWSOUND = nil |
1690 | - | swait() |
1690 | + | |
1691 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) |
1691 | + | NEWSOUND = S:Clone() |
1692 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1692 | + | NEWSOUND.Parent = PARENT |
1693 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1693 | + | NEWSOUND.Volume = VOLUME |
1694 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1694 | + | NEWSOUND.Pitch = PITCH |
1695 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1695 | + | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID |
1696 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1696 | + | NEWSOUND:play() |
1697 | if DOESLOOP == true then | |
1698 | - | for i = 0,1.1,0.1 do |
1698 | + | NEWSOUND.Looped = true |
1699 | - | swait() |
1699 | + | |
1700 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) |
1700 | + | repeat wait(1) until NEWSOUND.Playing == false |
1701 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1701 | + | NEWSOUND:remove() |
1702 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1702 | + | |
1703 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1703 | + | |
1704 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1704 | + | return NEWSOUND |
1705 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1705 | + | |
1706 | ||
1707 | - | for i = 0,1.1,0.1 do |
1707 | + | function CFrameFromTopBack(at, top, back) |
1708 | - | swait() |
1708 | + | local right = top:Cross(back) |
1709 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) |
1709 | + | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
1710 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1710 | + | |
1711 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1711 | + | |
1712 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1712 | + | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
1713 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1713 | + | function WACKYEFFECT(Table) |
1714 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1714 | + | local TYPE = (Table.EffectType or "Sphere") |
1715 | local SIZE = (Table.Size or VT(1,1,1)) | |
1716 | - | for i = 0,1.1,0.1 do |
1716 | + | local ENDSIZE = (Table.Size2 or VT(0,0,0)) |
1717 | - | swait() |
1717 | + | local TRANSPARENCY = (Table.Transparency or 0) |
1718 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1718 | + | local ENDTRANSPARENCY = (Table.Transparency2 or 1) |
1719 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1719 | + | local CFRAME = (Table.CFrame or Torso.CFrame) |
1720 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) |
1720 | + | local MOVEDIRECTION = (Table.MoveToPos or nil) |
1721 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) |
1721 | + | local ROTATION1 = (Table.RotationX or 0) |
1722 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) |
1722 | + | local ROTATION2 = (Table.RotationY or 0) |
1723 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) |
1723 | + | local ROTATION3 = (Table.RotationZ or 0) |
1724 | local MATERIAL = (Table.Material or "Neon") | |
1725 | - | --Character.Head.face.Texture = "rbxassetid://273309187" |
1725 | + | local COLOR = (Table.Color or C3(1,1,1)) |
1726 | - | for i = 0,9,0.1 do |
1726 | + | local TIME = (Table.Time or 45) |
1727 | - | swait() |
1727 | + | local SOUNDID = (Table.SoundID or nil) |
1728 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) |
1728 | + | local SOUNDPITCH = (Table.SoundPitch or nil) |
1729 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
1729 | + | local SOUNDVOLUME = (Table.SoundVolume or nil) |
1730 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1730 | + | |
1731 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) |
1731 | + | local PLAYSSOUND = false |
1732 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) |
1732 | + | local SOUND = nil |
1733 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) |
1733 | + | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) |
1734 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
1735 | - | attack = false |
1735 | + | PLAYSSOUND = true |
1736 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1736 | + | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
1737 | - | hum.WalkSpeed = 16 |
1737 | + | |
1738 | EFFECT.Color = COLOR | |
1739 | local MSH = nil | |
1740 | - | function hap() --much hap |
1740 | + | if TYPE == "Sphere" then |
1741 | - | attack = true |
1741 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) |
1742 | - | hum.WalkSpeed = 0.10 |
1742 | + | elseif TYPE == "Block" or TYPE == "Box" then |
1743 | - | CreateSound("363808674", hed, 10, 1) |
1743 | + | MSH = IT("BlockMesh",EFFECT) |
1744 | - | --Character.Head.face.Texture = "rbxassetid://315792941" |
1744 | + | MSH.Scale = SIZE |
1745 | - | for i = 0,12,0.1 do |
1745 | + | elseif TYPE == "Wave" then |
1746 | - | swait() |
1746 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) |
1747 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1747 | + | elseif TYPE == "Ring" then |
1748 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) |
1748 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) |
1749 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1749 | + | elseif TYPE == "Slash" then |
1750 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1750 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) |
1751 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1751 | + | elseif TYPE == "Round Slash" then |
1752 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) |
1752 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) |
1753 | elseif TYPE == "Swirl" then | |
1754 | - | CreateSound("233168827", hed, 10, 1) |
1754 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) |
1755 | - | --Character.Head.face.Texture = "rbxassetid://335761015" |
1755 | + | elseif TYPE == "Skull" then |
1756 | - | for i = 0,10,0.1 do |
1756 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) |
1757 | - | swait() |
1757 | + | elseif TYPE == "Crystal" then |
1758 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1758 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) |
1759 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) |
1759 | + | |
1760 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1760 | + | if MSH ~= nil then |
1761 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1761 | + | local MOVESPEED = nil |
1762 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
1762 | + | if MOVEDIRECTION ~= nil then |
1763 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) |
1763 | + | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME |
1764 | end | |
1765 | - | CreateSound("363808674", hed, 10, 1) |
1765 | + | local GROWTH = SIZE - ENDSIZE |
1766 | - | attack = false |
1766 | + | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
1767 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1767 | + | if TYPE == "Block" then |
1768 | - | hum.WalkSpeed = 16 |
1768 | + | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
1769 | else | |
1770 | EFFECT.CFrame = CFRAME | |
1771 | - | function HAAAAA() --KONO POWA |
1771 | + | |
1772 | - | attack = true |
1772 | + | for LOOP = 1, TIME+1 do |
1773 | - | hum.WalkSpeed = 1.01 |
1773 | + | Swait() |
1774 | - | --Character.Head.face.Texture = "rbxassetid://305068389" |
1774 | + | MSH.Scale = MSH.Scale - GROWTH/TIME |
1775 | - | chargeup.Pitch = 1 |
1775 | + | if TYPE == "Wave" then |
1776 | - | for i = 0,7,0.1 do |
1776 | + | MSH.Offset = VT(0,0,-MSH.Scale.X/8) |
1777 | - | swait() |
1777 | + | |
1778 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1778 | + | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME |
1779 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
1779 | + | if TYPE == "Block" then |
1780 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1780 | + | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
1781 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1781 | + | else |
1782 | - | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) |
1782 | + | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) |
1783 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) |
1783 | + | |
1784 | if MOVEDIRECTION ~= nil then | |
1785 | - | --Character.Head.face.Texture = "rbxassetid://313921371" |
1785 | + | local ORI = EFFECT.Orientation |
1786 | - | chargeup:play() |
1786 | + | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) |
1787 | - | for i = 0,30,0.1 do |
1787 | + | EFFECT.Orientation = ORI |
1788 | - | swait() |
1788 | + | |
1789 | - | CameraEnshaking(1, 2) |
1789 | + | |
1790 | - | chargeup.Parent = hed |
1790 | + | if PLAYSSOUND == false then |
1791 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1791 | + | EFFECT:remove() |
1792 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) |
1792 | + | else |
1793 | - | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
1793 | + | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil |
1794 | - | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
1794 | + | EFFECT:remove() |
1795 | - | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) |
1795 | + | |
1796 | - | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) |
1796 | + | |
1797 | if PLAYSSOUND == false then | |
1798 | - | chargeup:stop() |
1798 | + | EFFECT:remove() |
1799 | - | chargeup.Pitch = 1.1 |
1799 | + | else |
1800 | - | chargeup.TimePosition = 1 |
1800 | + | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil |
1801 | - | chargeup:play() |
1801 | + | EFFECT:remove() |
1802 | - | --Character.Head.face.Texture = "rbxassetid://304942859" |
1802 | + | |
1803 | - | for i, v in pairs(c:children()) do |
1803 | + | |
1804 | - | if v.ClassName == "Part" then |
1804 | + | |
1805 | - | local tra = trazx:clone() |
1805 | + | |
1806 | - | tra.Parent = v |
1806 | + | |
1807 | - | tra.LightEmission = 1 |
1807 | + | function MakeForm(PART,TYPE) |
1808 | - | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) |
1808 | + | if TYPE == "Cyl" then |
1809 | - | tra.Rate = 15 |
1809 | + | local MSH = IT("CylinderMesh",PART) |
1810 | - | tra.Rotation = NumberRange.new(-5, 5) |
1810 | + | elseif TYPE == "Ball" then |
1811 | - | tra.Lifetime = NumberRange.new(1.5, 2) |
1811 | + | local MSH = IT("SpecialMesh",PART) |
1812 | - | tra.Size = NumberSequence.new({ |
1812 | + | MSH.MeshType = "Sphere" |
1813 | - | NumberSequenceKeypoint.new(0, 0.1, 0), |
1813 | + | elseif TYPE == "Wedge" then |
1814 | - | NumberSequenceKeypoint.new(1, 0, 0) |
1814 | + | local MSH = IT("SpecialMesh",PART) |
1815 | - | }) |
1815 | + | MSH.MeshType = "Wedge" |
1816 | - | tra.Transparency = NumberSequence.new({ |
1816 | + | |
1817 | - | NumberSequenceKeypoint.new(0, 1, 0), |
1817 | + | |
1818 | - | NumberSequenceKeypoint.new(0.135, 0, 0), |
1818 | + | |
1819 | - | NumberSequenceKeypoint.new(0.875, 0, 0), |
1819 | + | Debris = game:GetService("Debris") |
1820 | - | NumberSequenceKeypoint.new(1, 1, 0) |
1820 | + | |
1821 | - | }) |
1821 | + | function CastProperRay(StartPos, EndPos, Distance, Ignore) |
1822 | - | tra.Speed = NumberRange.new(0.5) |
1822 | + | local DIRECTION = CF(StartPos,EndPos).lookVector |
1823 | - | tra.VelocitySpread = 360 |
1823 | + | return Raycast(StartPos, DIRECTION, Distance, Ignore) |
1824 | - | tra.VelocityInheritance = 0.5 |
1824 | + | |
1825 | - | tra.ZOffset = 2 |
1825 | + | |
1826 | - | tra.Acceleration = Vector3.new(0, 2.5, 0) |
1826 | + | local EyeSizes={ |
1827 | - | end |
1827 | + | NumberSequenceKeypoint.new(0,1,0), |
1828 | NumberSequenceKeypoint.new(1,0,0) | |
1829 | - | local tra = trazx:clone() |
1829 | + | |
1830 | - | tra.Parent = c.HumanoidRootPart |
1830 | + | local EyeTrans={ |
1831 | - | tra.Texture = "rbxassetid://347730682" |
1831 | + | NumberSequenceKeypoint.new(0,0.8,0), |
1832 | - | tra.LightEmission = 0.8 |
1832 | + | NumberSequenceKeypoint.new(1,1,0) |
1833 | - | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) |
1833 | + | |
1834 | - | tra.Rate = 250 |
1834 | + | local PE=Instance.new("ParticleEmitter",nil) |
1835 | - | tra.Rotation = NumberRange.new(-5, 5) |
1835 | + | PE.LightEmission=.8 |
1836 | - | tra.Lifetime = NumberRange.new(0.75) |
1836 | + | PE.Color = ColorSequence.new(BRICKC("Really red").Color) |
1837 | - | tra.Size = NumberSequence.new({ |
1837 | + | PE.Size=NumberSequence.new(EyeSizes) |
1838 | - | NumberSequenceKeypoint.new(0, 4.81, 0.875), |
1838 | + | PE.Transparency=NumberSequence.new(EyeTrans) |
1839 | - | NumberSequenceKeypoint.new(1, 2.13, 0.875) |
1839 | + | PE.Lifetime=NumberRange.new(0.35,1.5) |
1840 | - | }) |
1840 | + | PE.Rotation=NumberRange.new(0,360) |
1841 | - | tra.Transparency = NumberSequence.new({ |
1841 | + | PE.Rate=999 |
1842 | - | NumberSequenceKeypoint.new(0, 1, 0), |
1842 | + | PE.VelocitySpread = 10000 |
1843 | - | NumberSequenceKeypoint.new(0.0399, 0.85, 0), |
1843 | + | PE.Acceleration = Vector3.new(0,0,0) |
1844 | - | NumberSequenceKeypoint.new(0.394, 0.9, 0), |
1844 | + | PE.Drag = 5 |
1845 | - | NumberSequenceKeypoint.new(0.699, 1, 0), |
1845 | + | PE.Speed = NumberRange.new(0,0,0) |
1846 | - | NumberSequenceKeypoint.new(1, 1, 0) |
1846 | + | PE.Texture="http://www.roblox.com/asset/?id=1351966707" |
1847 | - | }) |
1847 | + | PE.ZOffset = -0 |
1848 | - | tra.Speed = NumberRange.new(15) |
1848 | + | PE.Name = "PE" |
1849 | - | tra.VelocitySpread = 360 |
1849 | + | PE.Enabled = false |
1850 | - | tra.VelocityInheritance = 0.5 |
1850 | + | |
1851 | - | tra.ZOffset = 3.5 |
1851 | + | function particles(art) |
1852 | - | tra.Acceleration = Vector3.new(0, 25, 0) |
1852 | + | local PARTICLES = PE:Clone() |
1853 | - | for i = 0,35,0.1 do |
1853 | + | PARTICLES.Parent = art |
1854 | - | swait() |
1854 | + | |
1855 | - | ohno.Parent = hed |
1855 | + | |
1856 | - | CameraEnshaking(1, 3) |
1856 | + | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) |
1857 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1857 | + | if FLOOR ~= nil then |
1858 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) |
1858 | + | coroutine.resume(coroutine.create(function() |
1859 | - | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
1859 | + | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) |
1860 | - | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
1860 | + | PART.CFrame = CF(POSITION) |
1861 | - | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) |
1861 | + | for i = 1, 45 do |
1862 | - | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) |
1862 | + | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) |
1863 | RingPiece.Material = FLOOR.Material | |
1864 | - | chargeup:stop() |
1864 | + | RingPiece.Color = FLOOR.Color |
1865 | - | chargeup.Pitch = 1.3 |
1865 | + | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) |
1866 | - | chargeup.TimePosition = 1 |
1866 | + | Debris:AddItem(RingPiece,SWAIT) |
1867 | - | chargeup:play() |
1867 | + | |
1868 | - | tra:Destroy() |
1868 | + | PART:remove() |
1869 | - | tra:Destroy() |
1869 | + | end)) |
1870 | - | --Character.Head.face.Texture = "rbxassetid://280233855" |
1870 | + | |
1871 | - | local tra = trazx:clone() |
1871 | + | |
1872 | - | tra.Parent = c.HumanoidRootPart |
1872 | + | |
1873 | - | tra.Texture = "rbxassetid://347730682" |
1873 | + | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) |
1874 | - | tra.LightEmission = 0.8 |
1874 | + | if FLOOR ~= nil then |
1875 | - | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) |
1875 | + | for i = 1, AMOUNT do |
1876 | - | tra.Rate = 250 |
1876 | + | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) |
1877 | - | tra.Rotation = NumberRange.new(-5, 5) |
1877 | + | DEBREE.Material = FLOOR.Material |
1878 | - | tra.Lifetime = NumberRange.new(0.3) |
1878 | + | DEBREE.Color = FLOOR.Color |
1879 | - | tra.Size = NumberSequence.new({ |
1879 | + | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) |
1880 | - | NumberSequenceKeypoint.new(0, 8, 0.875), |
1880 | + | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) |
1881 | - | NumberSequenceKeypoint.new(1, 10, 0.875) |
1881 | + | |
1882 | - | }) |
1882 | + | Swait(15) |
1883 | - | tra.Transparency = NumberSequence.new({ |
1883 | + | DEBREE.Parent = workspace |
1884 | - | NumberSequenceKeypoint.new(0, 1, 0), |
1884 | + | DEBREE.CanCollide = true |
1885 | - | NumberSequenceKeypoint.new(0.0399, 0.531, 0), |
1885 | + | Debris:AddItem(DEBREE,SWAIT) |
1886 | - | NumberSequenceKeypoint.new(0.394, 0.906, 0), |
1886 | + | |
1887 | - | NumberSequenceKeypoint.new(0.699, 1, 0), |
1887 | + | |
1888 | - | NumberSequenceKeypoint.new(1, 1, 0) |
1888 | + | |
1889 | - | }) |
1889 | + | |
1890 | - | for i = 0,32,0.1 do |
1890 | + | |
1891 | - | swait() |
1891 | + | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) |
1892 | - | CameraEnshaking(1, 5) |
1892 | + | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) |
1893 | - | chargeup.Parent = hed |
1893 | + | local mesh = IT("SpecialMesh",wave) |
1894 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1894 | + | mesh.MeshType = "Sphere" |
1895 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) |
1895 | + | mesh.Scale = SIZE |
1896 | - | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
1896 | + | mesh.Offset = VT(0,0,0) |
1897 | - | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
1897 | + | wave.CFrame = CFRAME |
1898 | - | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) |
1898 | + | coroutine.resume(coroutine.create(function(PART) |
1899 | - | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) |
1899 | + | for i = 1, WAIT do |
1900 | Swait() | |
1901 | - | chargeup:stop() |
1901 | + | mesh.Scale = mesh.Scale + GROW |
1902 | - | CreateSound("681582832", hed, 10, 1) |
1902 | + | wave.Transparency = wave.Transparency + (1/WAIT) |
1903 | - | game.Players.LocalPlayer.Character:BreakJoints() |
1903 | + | if wave.Transparency > 0.99 then |
1904 | - | local S = Instance.new("Explosion",workspace) |
1904 | + | wave:remove() |
1905 | - | S.Position = tors.Position |
1905 | + | end |
1906 | - | S.BlastPressure = 9 |
1906 | + | |
1907 | - | S.BlastRadius = 30 |
1907 | + | end)) |
1908 | - | S.ExplosionType = 0 |
1908 | + | |
1909 | - | attack = false |
1909 | + | |
1910 | - | hum.WalkSpeed = 16 |
1910 | + | |
1911 | - | --Character.Head.face.Texture = "rbxassetid://295197013" |
1911 | + | bosschatfunc("Hi..",MAINRUINCOLOR.Color,1) |
1912 | - | tra:Destroy() |
1912 | + | |
1913 | - | CameraEnshaking(4, 30) |
1913 | + | --//=================================\\ |
1914 | - | error("WARNING, TO MUCH ENERGY.") |
1914 | + | --|| WEAPON CREATION |
1915 | --\\=================================// | |
1916 | ||
1917 | - | function NEN() |
1917 | + | function chatfunc(text) |
1918 | - | attack = true |
1918 | + | local chat = coroutine.wrap(function() |
1919 | - | hum.WalkSpeed = 1.01 |
1919 | + | if Character:FindFirstChild("TalkingBillBoard")~= nil then |
1920 | - | CreateSound("230292011", hed, 10, 1) |
1920 | + | Character:FindFirstChild("TalkingBillBoard"):destroy() |
1921 | - | --Character.Head.face.Texture = "rbxassetid://705269463" |
1921 | + | |
1922 | - | for i = 0,4,0.1 do |
1922 | + | local Bill = Instance.new("BillboardGui",Character) |
1923 | - | swait() |
1923 | + | Bill.Size = UDim2.new(0,100,0,40) |
1924 | - | CameraEnshaking(1, 3) |
1924 | + | Bill.StudsOffset = Vector3.new(0,3,0) |
1925 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1925 | + | Bill.Adornee = Character.Head |
1926 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) |
1926 | + | Bill.Name = "TalkingBillBoard" |
1927 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1927 | + | local Hehe = Instance.new("TextLabel",Bill) |
1928 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
1928 | + | Hehe.BackgroundTransparency = 1 |
1929 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
1929 | + | Hehe.BorderSizePixel = 0 |
1930 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
1930 | + | Hehe.Text = "" |
1931 | Hehe.Font = "Fantasy" | |
1932 | - | attack = false |
1932 | + | Hehe.TextSize = 40 |
1933 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1933 | + | Hehe.TextStrokeTransparency = 0 |
1934 | - | hum.WalkSpeed = 16 |
1934 | + | Hehe.Size = UDim2.new(1,0,0.5,0) |
1935 | coroutine.resume(coroutine.create(function() | |
1936 | while Hehe ~= nil do | |
1937 | - | function FLYSKYHIGH() |
1937 | + | wait() |
1938 | - | attack = true |
1938 | + | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) |
1939 | - | timetofly = false |
1939 | + | Hehe.Rotation = math.random(-5,5) |
1940 | - | hum.WalkSpeed = 0.05 |
1940 | + | Hehe.TextColor3 = Color3.new(27/255,42/255,53/255) |
1941 | - | --Character.Head.face.Texture = "rbxassetid://705269463" |
1941 | + | Hehe.TextStrokeColor3 = Color3.new(0,0,0) |
1942 | - | Cause_Im_having_a_good_time_having_a_good_time:Play() |
1942 | + | |
1943 | - | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 |
1943 | + | |
1944 | - | Humanoid.JumpPower = 0 |
1944 | + | for i = 1,string.len(text),1 do |
1945 | - | for i = 0,300,0.1 do --thatsalongtime |
1945 | + | wait() |
1946 | - | swait() |
1946 | + | Hehe.Text = string.sub(text,1,i) |
1947 | - | CameraEnshaking(1, 7) |
1947 | + | |
1948 | - | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") |
1948 | + | wait(1)--Re[math.random(1, 93)] |
1949 | - | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed |
1949 | + | for i = 0, 1, .025 do |
1950 | - | root.Velocity = root.CFrame.lookVector * 225 |
1950 | + | wait() |
1951 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
1951 | + | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) |
1952 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) |
1952 | + | Hehe.TextStrokeTransparency = i |
1953 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) |
1953 | + | Hehe.TextTransparency = i |
1954 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) |
1954 | + | |
1955 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) |
1955 | + | Bill:Destroy() |
1956 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) |
1956 | + | |
1957 | chat() | |
1958 | - | Cause_Im_having_a_good_time_having_a_good_time:Stop() |
1958 | + | |
1959 | - | attack = false |
1959 | + | |
1960 | - | Humanoid.JumpPower = 50 |
1960 | + | function onChatted(msg) |
1961 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
1961 | + | chatfunc(msg) |
1962 | - | hum.WalkSpeed = 16 |
1962 | + | |
1963 | - | wait(45) |
1963 | + | |
1964 | - | timetofly = true |
1964 | + | local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(1,1,1),false) |
1965 | - | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts |
1965 | + | PRT.Color = C3(0,0,0) |
1966 | local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0)) | |
1967 | CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0)) | |
1968 | local PRT = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "Scarf", VT(1,1,1),false) | |
1969 | - | function highnoon() |
1969 | + | PRT.Color = C3(0/255,0/255,255/255) |
1970 | - | attack = true |
1970 | + | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.05) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0)) |
1971 | - | hum.WalkSpeed = 1.01 |
1971 | + | CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0)) |
1972 | - | CreateSound("495316660", hed, 10, 1) |
1972 | + | for i = 1, 16 do |
1973 | - | --Character.Head.face.Texture = "rbxassetid://155195214" |
1973 | + | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/16.2, "Dark stone grey", "FaceGradient", VT(1.01,0.65,1.01),false) |
1974 | - | CameraEnshaking(2, 4) |
1974 | + | FACE.Color = C3(0,0,0) |
1975 | - | local Blobby = Instance.new("Part", char) |
1975 | + | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE |
1976 | - | Blobby.Name = "Blob" |
1976 | + | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.45-(i-1)/25,0), CF(0, 0, 0)) |
1977 | - | Blobby.CanCollide = false |
1977 | + | |
1978 | - | Blobby.BrickColor = BrickColor.new("Really black") |
1978 | + | local EYE = CreatePart(3, BALL, "Neon", 0, 0, "Navy blue", "Eyeball", VT(0.1,0.25,0.1),false) |
1979 | - | Blobby.Transparency = 0 |
1979 | + | MakeForm(EYE,"Ball") |
1980 | - | Blobby.Material = "Plastic" |
1980 | + | EYE.Color = C3(0/255,0/255,255/255) |
1981 | - | Blobby.Size = Vector3.new(1, 1, 2) |
1981 | + | CreateWeldOrSnapOrMotor("Weld", BALL, Head, EYE, CF(0.15,0.26,-0.55), CF(0, 0, 0)) |
1982 | - | Blobby.TopSurface = Enum.SurfaceType.Smooth |
1982 | + | local EYE2 = CreatePart(3, BALL, "Neon", 0, 0, "Navy blue", "Eyeball", VT(0.1,0.25,0.1),false) |
1983 | - | Blobby.BottomSurface = Enum.SurfaceType.Smooth |
1983 | + | MakeForm(EYE2,"Ball") |
1984 | EYE2.Color = C3(0/255,0/255,255/255) | |
1985 | - | local Weld = Instance.new("Weld", Blobby) |
1985 | + | |
1986 | - | Weld.Part0 = ra |
1986 | + | CreateWeldOrSnapOrMotor("Weld", BALL, Head, EYE2, CF(-0.15,0.26,-0.55), CF(0, 0, 0)) |
1987 | - | Weld.Part1 = Blobby |
1987 | + | |
1988 | - | Weld.C1 = CFrame.new(0, -.4, -1.6) *angles(Rad(180), Rad(0), Rad(180)) |
1988 | + | local LASTPART = Head |
1989 | - | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) |
1989 | + | for i = 1, 20 do |
1990 | local MATH = (1-(i/25)) | |
1991 | - | local M2 = Instance.new("SpecialMesh") |
1991 | + | if LASTPART == Head then |
1992 | - | M2.Parent = Blobby |
1992 | + | local Horn = CreatePart(3, Character, "Neon", 0, 0, "Really blue", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
1993 | - | M2.MeshId = "http://www.roblox.com/asset/?id=432256490" |
1993 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0)) |
1994 | - | M2.TextureId = "http://www.roblox.com/asset/?id=432256526" |
1994 | + | LASTPART = Horn |
1995 | - | M2.Scale = Vector3.new(.002, .002, .002) |
1995 | + | Horn.Color = C3((i*3-3)/0,0,0) |
1996 | - | for i = 0,7.75,0.1 do |
1996 | + | |
1997 | - | swait() |
1997 | + | local Horn = CreatePart(3, Character, "Neon", 0, 0, "Really blue", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
1998 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
1998 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0)) |
1999 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) |
1999 | + | LASTPART = Horn |
2000 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) |
2000 | + | Horn.Color = C3((i*3-3)/0,0,0) |
2001 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) |
2001 | + | |
2002 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(180)), 0.2) |
2002 | + | |
2003 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) |
2003 | + | local LASTPART = Head |
2004 | for i = 1, 20 do | |
2005 | - | for i = 0,16.5,0.1 do |
2005 | + | local MATH = (1-(i/25)) |
2006 | - | swait() |
2006 | + | if LASTPART == Head then |
2007 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
2007 | + | local Horn = CreatePart(3, Character, "Neon", 0, 0, "Really blue", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
2008 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) |
2008 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0)) |
2009 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) |
2009 | + | LASTPART = Horn |
2010 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) |
2010 | + | Horn.Color = C3((i*3-3)/0,0,0) |
2011 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(90)), 0.2) |
2011 | + | |
2012 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) |
2012 | + | local Horn = CreatePart(3, Character, "Neon", 0, 0, "Really blue", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
2013 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0)) | |
2014 | - | Blobby.Transparency = 1 |
2014 | + | LASTPART = Horn |
2015 | - | Blobby:Destroy() |
2015 | + | Horn.Color = C3((i*3-3)/0,0,0) |
2016 | - | attack = false |
2016 | + | |
2017 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2017 | + | |
2018 | - | hum.WalkSpeed = 16 |
2018 | + | |
2019 | local Hair = CreatePart(3, Character, "Fabric", 0, 0, "Navy blue", "Hair", VT(1,1,1),false) | |
2020 | local HairWeld1 = CreateWeldOrSnapOrMotor("Weld", Hair, Head, Hair, CF(0,0.1,-0.25) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2021 | - | function somuchcancerwhy() --o no |
2021 | + | Hair.Color = C3(0/255,0/255,255/255) |
2022 | - | attack = true |
2022 | + | CreateMesh("SpecialMesh", Hair, "FileMesh", "873651376", "", VT(0.025, 0.025, 0.02), VT(0,0,0)) |
2023 | - | hum.WalkSpeed = 0.10 |
2023 | + | local Hair2 = CreatePart(3, Character, "Fabric", 0, 0, "Navy blue", "Hair", VT(1,1,1),false) |
2024 | - | --Character.Head.face.Texture = "rbxassetid://315074049" |
2024 | + | local Hair2Weld2 = CreateWeldOrSnapOrMotor("Weld", Hair2, Head, Hair2, CF(0,0.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) |
2025 | - | local A = math.random(1,13) |
2025 | + | Hair2.Color = C3(0/255,0/255,255/255) |
2026 | - | if A == 1 then |
2026 | + | CreateMesh("SpecialMesh", Hair2, "FileMesh", "873651376", "", VT(0.03, 0.015, 0.01), VT(0,0,-0.1)) |
2027 | - | ohno.SoundId = "rbxassetid://295810519" |
2027 | + | |
2028 | - | ohno.TimePosition = 1 |
2028 | + | local BODY = {} |
2029 | ||
2030 | - | if A == 2 then |
2030 | + | for _, c in pairs(Character:GetDescendants()) do |
2031 | - | ohno.SoundId = "rbxassetid://488472970" |
2031 | + | if c:IsA("BasePart") and c.Name ~= "Handle" then |
2032 | - | ohno.TimePosition = 2 |
2032 | + | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then |
2033 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2034 | - | if A == 3 then |
2034 | + | |
2035 | - | ohno.SoundId = "rbxassetid://917045199" |
2035 | + | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) |
2036 | - | ohno.TimePosition = 3 |
2036 | + | elseif c:IsA("JointInstance") then |
2037 | table.insert(BODY,{c,c.Parent,nil,nil,nil}) | |
2038 | - | if A == 4 then |
2038 | + | |
2039 | - | ohno.SoundId = "rbxassetid://324205173" |
2039 | + | |
2040 | - | ohno.TimePosition = 1 |
2040 | + | |
2041 | local Eye = CreatePart(3, XEYE, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false) | |
2042 | - | if A == 5 then |
2042 | + | MakeForm(Eye,"Ball") |
2043 | - | ohno.SoundId = "rbxassetid://376134741" |
2043 | + | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) |
2044 | - | ohno.TimePosition = 8 |
2044 | + | local Eye = CreatePart(3, XEYE, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false) |
2045 | MakeForm(Eye,"Ball") | |
2046 | - | if A == 6 then |
2046 | + | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) |
2047 | - | ohno.SoundId = "rbxassetid://164147183" |
2047 | + | local Eye2 = CreatePart(3, XEYE, "Neon", 0, 0, "Really red", "Eyeball", VT(0.1,0.25,0.1),false) |
2048 | - | ohno.TimePosition = 0 |
2048 | + | MakeForm(Eye2,"Ball") |
2049 | CreateWeldOrSnapOrMotor("Weld", XEYE, Head, Eye2, CF(-0.15,0.15,-0.55), CF(0, 0, 0)) | |
2050 | - | if A == 7 then |
2050 | + | |
2051 | - | ohno.SoundId = "rbxassetid://825526716" |
2051 | + | |
2052 | - | ohno.TimePosition = 1 |
2052 | + | XEYE.Parent = nil |
2053 | BALL.Parent = Character | |
2054 | - | if A == 8 then |
2054 | + | |
2055 | - | ohno.SoundId = "rbxassetid://185460366" |
2055 | + | for e = 1, #BODY do |
2056 | - | ohno.TimePosition = 0 |
2056 | + | if BODY[e] ~= nil then |
2057 | local STUFF = BODY[e] | |
2058 | - | if A == 9 then |
2058 | + | local PART = STUFF[1] |
2059 | - | ohno.SoundId = "rbxassetid://273319633" |
2059 | + | local PARENT = STUFF[2] |
2060 | - | ohno.TimePosition = 1 |
2060 | + | local MATERIAL = STUFF[3] |
2061 | local COLOR = STUFF[4] | |
2062 | - | if A == 10 then |
2062 | + | local TRANSPARENCY = STUFF[5] |
2063 | - | ohno.SoundId = "rbxassetid://506212392" |
2063 | + | if PART.ClassName == "Part" and PART ~= RootPart then |
2064 | - | ohno.TimePosition = 2 |
2064 | + | PART.Material = MATERIAL |
2065 | PART.Color = COLOR | |
2066 | - | if A == 11 then |
2066 | + | PART.Transparency = TRANSPARENCY |
2067 | - | ohno.SoundId = "rbxassetid://708297448" |
2067 | + | |
2068 | - | ohno.TimePosition = 4 |
2068 | + | PART.AncestryChanged:Connect(function() |
2069 | PART.Parent = PARENT | |
2070 | - | if A == 12 then |
2070 | + | end) |
2071 | - | ohno.SoundId = "rbxassetid://497199103" |
2071 | + | |
2072 | - | ohno.TimePosition = 9 |
2072 | + | |
2073 | ||
2074 | - | if A == 13 then |
2074 | + | local SKILLTEXTCOLOR = C3(0,0,0) |
2075 | - | ohno.SoundId = "rbxassetid://152833989" |
2075 | + | local SKILLFONT = "Antique" |
2076 | - | ohno.TimePosition = 1 |
2076 | + | local SKILLTEXTSIZE = 7 |
2077 | ||
2078 | - | ohno:Play() |
2078 | + | function Blink() |
2079 | - | for i = 0,100,0.1 do |
2079 | + | |
2080 | - | swait() |
2080 | + | if EYE ~= nil then |
2081 | - | CameraEnshaking(2, 3) |
2081 | + | for i = 1, 5 do |
2082 | - | ohno.Parent = hed |
2082 | + | Swait() |
2083 | - | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) |
2083 | + | EYE.Mesh.Scale = EYE.Mesh.Scale - VT(0,0.2,0) |
2084 | EYE2.Mesh.Scale = EYE.Mesh.Scale | |
2085 | - | attack = false |
2085 | + | |
2086 | - | ohno:Stop() |
2086 | + | for i = 1, 7 do |
2087 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2087 | + | Swait() |
2088 | - | hum.WalkSpeed = 16 |
2088 | + | EYE.Mesh.Scale = EYE.Mesh.Scale + VT(0,0.2,0) |
2089 | EYE2.Mesh.Scale = EYE.Mesh.Scale | |
2090 | end | |
2091 | - | function WRY() --WRYYYYYYY |
2091 | + | EYE.Mesh.Scale = VT(1,1,1) |
2092 | - | attack = true |
2092 | + | EYE2.Mesh.Scale = EYE.Mesh.Scale |
2093 | - | hum.WalkSpeed = 0.30 |
2093 | + | |
2094 | - | CreateSound("794081034", hed, 10, 1) |
2094 | + | |
2095 | - | --Character.Head.face.Texture = "rbxassetid://396389196" |
2095 | + | |
2096 | - | for i = 0,2,0.1 do |
2096 | + | |
2097 | - | swait() |
2097 | + | function Blink2() |
2098 | - | CameraEnshaking(1, 2) |
2098 | + | |
2099 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2099 | + | if Eye ~= nil then |
2100 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) |
2100 | + | for i = 1, 5 do |
2101 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2101 | + | Swait() |
2102 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2102 | + | Eye.Mesh.Scale = EYE.Mesh.Scale - VT(0,0.2,0) |
2103 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) |
2103 | + | Eye2.Mesh.Scale = EYE.Mesh.Scale |
2104 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) |
2104 | + | |
2105 | for i = 1, 7 do | |
2106 | - | for i = 0,14.7,0.1 do |
2106 | + | Swait() |
2107 | - | swait() |
2107 | + | Eye.Mesh.Scale = EYE.Mesh.Scale + VT(0,0.2,0) |
2108 | - | CameraEnshaking(1, 3) |
2108 | + | Eye2.Mesh.Scale = EYE.Mesh.Scale |
2109 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) |
2109 | + | |
2110 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) |
2110 | + | Eye.Mesh.Scale = VT(1,1,1) |
2111 | - | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) |
2111 | + | Eye2.Mesh.Scale = EYE.Mesh.Scale |
2112 | - | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) |
2112 | + | |
2113 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) |
2113 | + | |
2114 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) |
2114 | + | |
2115 | ||
2116 | - | attack = false |
2116 | + | function refit() |
2117 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2117 | + | Character.Parent = workspace |
2118 | - | hum.WalkSpeed = 16 |
2118 | + | for e = 1, #BODY do |
2119 | if BODY[e] ~= nil then | |
2120 | local STUFF = BODY[e] | |
2121 | - | function BOI() |
2121 | + | local PART = STUFF[1] |
2122 | - | attack = true |
2122 | + | local PARENT = STUFF[2] |
2123 | - | hum.WalkSpeed = 1.01 |
2123 | + | local MATERIAL = STUFF[3] |
2124 | - | CreateSound("390901873", hed, 10, 1) |
2124 | + | local COLOR = STUFF[4] |
2125 | - | --Character.Head.face.Texture = "rbxassetid://282463320" |
2125 | + | local TRANSPARENCY = STUFF[5] |
2126 | - | for i = 0,4,0.1 do |
2126 | + | if PART.ClassName == "Part" and PART ~= RootPart then |
2127 | - | swait() |
2127 | + | PART.Material = MATERIAL |
2128 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2128 | + | PART.Color = COLOR |
2129 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2129 | + | PART.Transparency = TRANSPARENCY |
2130 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2130 | + | |
2131 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2131 | + | if PART.Parent ~= PARENT then |
2132 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) |
2132 | + | Humanoid:remove() |
2133 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) |
2133 | + | PART.Parent = PARENT |
2134 | Humanoid = IT("Humanoid",Character) | |
2135 | - | for i = 0,4,0.1 do |
2135 | + | |
2136 | - | swait() |
2136 | + | |
2137 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2137 | + | |
2138 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) |
2138 | + | |
2139 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2139 | + | |
2140 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2140 | + | Humanoid.Died:connect(function() |
2141 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) |
2141 | + | refit() |
2142 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) |
2142 | + | |
2143 | ||
2144 | - | attack = false |
2144 | + | --//=================================\\ |
2145 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2145 | + | --|| DAMAGE FUNCTIONS |
2146 | - | hum.WalkSpeed = 16 |
2146 | + | --\\=================================// |
2147 | ||
2148 | function StatLabel(CFRAME, TEXT, COLOR) | |
2149 | - | function WhatHuh() |
2149 | + | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) |
2150 | - | attack = true |
2150 | + | STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5))) |
2151 | - | hum.WalkSpeed = 1.01 |
2151 | + | local BODYGYRO = IT("BodyGyro", STATPART) |
2152 | - | CreateSound("130766865", hed, 10, 1) |
2152 | + | game:GetService("Debris"):AddItem(STATPART ,5) |
2153 | - | --Character.Head.face.Texture = "rbxassetid://276732672" |
2153 | + | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) |
2154 | - | for i = 0,4,0.1 do |
2154 | + | BILLBOARDGUI.Adornee = STATPART |
2155 | - | swait() |
2155 | + | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) |
2156 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2156 | + | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) |
2157 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) |
2157 | + | BILLBOARDGUI.AlwaysOnTop = false |
2158 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2158 | + | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) |
2159 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2159 | + | TEXTLABEL.BackgroundTransparency = 1 |
2160 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
2160 | + | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) |
2161 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
2161 | + | TEXTLABEL.Text = TEXT |
2162 | TEXTLABEL.Font = SKILLFONT | |
2163 | - | for i = 0,6.7,0.1 do |
2163 | + | TEXTLABEL.FontSize="Size42" |
2164 | - | swait() |
2164 | + | TEXTLABEL.TextColor3 = COLOR |
2165 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2165 | + | TEXTLABEL.TextStrokeTransparency = 0 |
2166 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) |
2166 | + | TEXTLABEL.TextScaled = true |
2167 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2167 | + | TEXTLABEL.TextWrapped = true |
2168 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2168 | + | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) |
2169 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
2169 | + | for i = 1, 50 do |
2170 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
2170 | + | Swait() |
2171 | STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2) | |
2172 | - | for i = 0,8.1,0.1 do |
2172 | + | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50) |
2173 | - | swait() |
2173 | + | TEXTLABEL.TextStrokeTransparency = TEXTLABEL.TextTransparency |
2174 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2174 | + | |
2175 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) |
2175 | + | THEPART.Parent = nil |
2176 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2176 | + | end),STATPART, TEXTLABEL) |
2177 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2177 | + | |
2178 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
2178 | + | |
2179 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
2179 | + | --//=================================\\ |
2180 | --|| DAMAGING | |
2181 | - | for i = 0,1,0.1 do |
2181 | + | --\\=================================// |
2182 | - | swait() |
2182 | + | |
2183 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2183 | + | function KillChildren(v) |
2184 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) |
2184 | + | v:BreakJoints() |
2185 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2185 | + | for _, c in pairs(v:GetChildren()) do |
2186 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2186 | + | if c:IsA("BasePart") then |
2187 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
2187 | + | if c.Transparency < 1 then |
2188 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
2188 | + | if c:FindFirstChildOfClass("Decal") then |
2189 | c:FindFirstChildOfClass("Decal"):remove() | |
2190 | - | for i = 0,1,0.1 do |
2190 | + | |
2191 | - | swait() |
2191 | + | particles(c) |
2192 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2192 | + | c.PE.Enabled = true |
2193 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) |
2193 | + | c.Parent = Effects |
2194 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2194 | + | c.CanCollide = false |
2195 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2195 | + | c.Material = "Neon" |
2196 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
2196 | + | c.Color = C3(1,0,0) |
2197 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
2197 | + | c.Transparency = 1 |
2198 | local grav = Instance.new("BodyPosition",c) | |
2199 | - | for i = 0,4,0.1 do |
2199 | + | grav.P = 20000 |
2200 | - | swait() |
2200 | + | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
2201 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2201 | + | grav.position = c.Position + VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)) |
2202 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) |
2202 | + | grav.Name = "GravityForce" |
2203 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2203 | + | coroutine.resume(coroutine.create(function() |
2204 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2204 | + | for i = 1, 20 do |
2205 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
2205 | + | Swait() |
2206 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
2206 | + | c.Transparency = c.Transparency + 1/20 |
2207 | end | |
2208 | - | attack = false |
2208 | + | c.PE.Enabled = false |
2209 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2209 | + | Debris:AddItem(c,2) |
2210 | - | hum.WalkSpeed = 16 |
2210 | + | end)) |
2211 | end | |
2212 | end | |
2213 | - | function NothingPersonal() |
2213 | + | |
2214 | - | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then |
2214 | + | |
2215 | - | local HITBODY = mouse.Target.Parent |
2215 | + | |
2216 | - | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso") |
2216 | + | function ApplyAoE(POSITION,RANGE) |
2217 | - | local HEAD = HITBODY:FindFirstChild("Head") |
2217 | + | local CHILDREN = workspace:GetDescendants() |
2218 | - | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid") |
2218 | + | for index, CHILD in pairs(CHILDREN) do |
2219 | - | if TORS ~= nil and HUMAN ~= nil then |
2219 | + | if CHILD.ClassName == "Model" and CHILD ~= Character then |
2220 | - | attack = true |
2220 | + | local LISTED = false |
2221 | - | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) |
2221 | + | for LIST = 1, #WHITELIST do |
2222 | - | TORS.Anchored = true |
2222 | + | if WHITELIST[LIST] ~= nil then |
2223 | - | hum.WalkSpeed = 0 |
2223 | + | if CHILD.Name == WHITELIST[LIST] then |
2224 | - | --Character.Head.face.Texture = "rbxassetid://40770311" |
2224 | + | LISTED = true |
2225 | - | CreateSound("1255922819", hed, 10, 1) |
2225 | + | |
2226 | - | CameraEnshaking(2, 4) |
2226 | + | |
2227 | end | |
2228 | - | wait(3.5) |
2228 | + | if LISTED == false then |
2229 | - | for i = 0,9,0.1 do |
2229 | + | local HUM = CHILD:FindFirstChildOfClass("Humanoid") |
2230 | - | swait() |
2230 | + | if HUM then |
2231 | - | for i = 1,2 do |
2231 | + | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") |
2232 | - | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") |
2232 | + | if TORSO then |
2233 | - | CameraEnshaking(1, 7) |
2233 | + | if (TORSO.Position - POSITION).Magnitude <= RANGE+TORSO.Size.Magnitude then |
2234 | - | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2) |
2234 | + | KillChildren(CHILD) |
2235 | - | end |
2235 | + | |
2236 | end | |
2237 | - | wait(.5) |
2237 | + | |
2238 | - | TORS.Anchored = false |
2238 | + | |
2239 | - | attack = false |
2239 | + | |
2240 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2240 | + | |
2241 | - | hum.WalkSpeed = 16 |
2241 | + | |
2242 | ||
2243 | function ApplyDamage(Humanoid,Damage,TorsoPart) | |
2244 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
2245 | - | function VeryMuchWorrying() |
2245 | + | defence.Name = ("HitBy"..Player.Name) |
2246 | - | attack = true |
2246 | + | game:GetService("Debris"):AddItem(defence, 0.001) |
2247 | - | hum.WalkSpeed = 1.01 |
2247 | + | Damage = Damage * DAMAGEMULTIPLIER |
2248 | - | --Character.Head.face.Texture = "rbxassetid://111523405" |
2248 | + | if Humanoid.Health ~= 0 then |
2249 | - | CreateSound("1395854043", hed, 10, 1) |
2249 | + | local CritChance = MRANDOM(1,100) |
2250 | - | for i = 0,14,0.1 do |
2250 | + | if Damage > Humanoid.Health then |
2251 | - | swait() |
2251 | + | Damage = math.ceil(Humanoid.Health) |
2252 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2252 | + | if Damage == 0 then |
2253 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2253 | + | Damage = 0.1 |
2254 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2254 | + | |
2255 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2255 | + | |
2256 | - | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) |
2256 | + | Humanoid.Health = Humanoid.Health - Damage |
2257 | - | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) |
2257 | + | |
2258 | end | |
2259 | - | attack = false |
2259 | + | |
2260 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2260 | + | function ApplyAoE2(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) |
2261 | - | hum.WalkSpeed = 16 |
2261 | + | local CHILDREN = workspace:GetDescendants() |
2262 | for index, CHILD in pairs(CHILDREN) do | |
2263 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
2264 | - | function Ashes() --Straight from... Whatever it was called. |
2264 | + | local HUM = CHILD:FindFirstChildOfClass("Humanoid") |
2265 | - | attack = true |
2265 | + | if HUM then |
2266 | - | hum.WalkSpeed = 1.01 |
2266 | + | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") |
2267 | - | --Character.Head.face.Texture = "rbxassetid://360687027" |
2267 | + | if TORSO then |
2268 | - | CreateSound("290084602", tors, 10, 1) |
2268 | + | if (TORSO.Position - POSITION).Magnitude <= RANGE then |
2269 | - | for i = 0,6.2,0.1 do |
2269 | + | if INSTAKILL == true then |
2270 | - | swait() |
2270 | + | CHILD:BreakJoints() |
2271 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2271 | + | else |
2272 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) |
2272 | + | local DMG = MRANDOM(MINDMG,MAXDMG) |
2273 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) |
2273 | + | ApplyDamage(HUM,DMG,TORSO) |
2274 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
2274 | + | |
2275 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) |
2275 | + | if FLING > 0 then |
2276 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) |
2276 | + | for _, c in pairs(CHILD:GetChildren()) do |
2277 | if c:IsA("BasePart") then | |
2278 | - | for i = 0,6.2,0.1 do |
2278 | + | local bv = Instance.new("BodyVelocity") |
2279 | - | swait() |
2279 | + | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
2280 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) |
2280 | + | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING |
2281 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2281 | + | bv.Parent = c |
2282 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) |
2282 | + | Debris:AddItem(bv,0.05) |
2283 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) |
2283 | + | end |
2284 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) |
2284 | + | end |
2285 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) |
2285 | + | |
2286 | end | |
2287 | - | attack = false |
2287 | + | |
2288 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2288 | + | |
2289 | - | hum.WalkSpeed = 16 |
2289 | + | |
2290 | end | |
2291 | end | |
2292 | - | function AnotherOne() --WhAT ANOTHER ONE |
2292 | + | |
2293 | - | attack = true |
2293 | + | --//=================================\\ |
2294 | - | hum.WalkSpeed = 1.01 |
2294 | + | --|| MODE SWITCHING |
2295 | - | local icri = CreateSound("1205111204", hed, 10, 1) |
2295 | + | --\\=================================// |
2296 | - | swait(165) |
2296 | + | |
2297 | - | local FRAME = tors.CFrame |
2297 | + | function ResetMode() |
2298 | ATTACK = true | |
2299 | - | swait() |
2299 | + | Rooted = true |
2300 | - | --Character.Head.face.Texture = "rbxassetid://582931093" |
2300 | + | BALL.Parent = Character |
2301 | - | CameraEnshaking(1, 10) |
2301 | + | XEYE.Parent = nil |
2302 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2302 | + | SONG = 561833161 |
2303 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2303 | + | PITCH = 1 |
2304 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2304 | + | VOLUME = 3 |
2305 | - | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) |
2305 | + | sick.TimePosition = 7 |
2306 | - | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) |
2306 | + | FACE = 176217464 |
2307 | - | tors.CFrame = FRAME * CF(0,1,0) |
2307 | + | Speed = 13 |
2308 | - | swait() |
2308 | + | text.Text = "Lunar" |
2309 | - | tors.CFrame = FRAME |
2309 | + | TEXTCOLOR = C3(0, 0, 1) |
2310 | - | until icri.Playing == false |
2310 | + | EYE.Color = C3(0/255,0/255,255/255) |
2311 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2311 | + | EYE2.Color = C3(0/255,0/255,255/255) |
2312 | - | attack = false |
2312 | + | Hair.Color = C3(0/255,0/255,255/255) |
2313 | - | hum.WalkSpeed = 16 |
2313 | + | Hair2.Color = C3(0/255,0/255,255/255) |
2314 | PRT.Color = C3(0/255,0/255,255/255) | |
2315 | MAINRUINCOLOR = BrickColor.new("Navy blue") | |
2316 | - | function Dance() |
2316 | + | SECONDRUINCOLOR = BrickColor.new("Navy blue") |
2317 | - | attack = true |
2317 | + | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) |
2318 | - | hum.WalkSpeed = 1.01 |
2318 | + | bosschatfunc("I'm bored..",MAINRUINCOLOR.Color,1) |
2319 | - | CreateSound("838766490", hed, 10, 1) |
2319 | + | MODE = "Lunar" |
2320 | - | --Character.Head.face.Texture = "rbxassetid://258591579" |
2320 | + | ned.Text = "Lunar" |
2321 | - | for i = 0,2,0.1 do |
2321 | + | ATTACK = false |
2322 | - | swait() |
2322 | + | Rooted = false |
2323 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2323 | + | |
2324 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2324 | + | |
2325 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2325 | + | function SolarForm() |
2326 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2326 | + | ATTACK = true |
2327 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(180)), 0.1) |
2327 | + | Rooted = true |
2328 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-180)), 0.1) |
2328 | + | BALL.Parent = Character |
2329 | XEYE.Parent = nil | |
2330 | - | for i = 0,4,0.1 do |
2330 | + | SONG = 1259692095 |
2331 | - | swait() |
2331 | + | PITCH = 1 |
2332 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2332 | + | VOLUME = 4 |
2333 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2333 | + | sick.TimePosition = 0 |
2334 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2334 | + | FACE = 404306534 |
2335 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2335 | + | Speed = 16 |
2336 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2336 | + | text.Text = "Solar" |
2337 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2337 | + | TEXTCOLOR = C3(215/255,147/255,0/255) |
2338 | PRT.Color = C3(215/255,147/255,0/255) | |
2339 | - | for i = 0,4,0.1 do |
2339 | + | EYE.Color = C3(215/255,147/255,0/255) |
2340 | - | swait() |
2340 | + | EYE2.Color = C3(143/255,98/255,0/255) |
2341 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2341 | + | Hair.Color = C3(215/255,147/255,0/255) |
2342 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2342 | + | Hair2.Color = C3(171/255,117/255,0/255) |
2343 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2343 | + | MAINRUINCOLOR = BrickColor.new("Neon orange") |
2344 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2344 | + | SECONDRUINCOLOR = BrickColor.new("Neon orange") |
2345 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2345 | + | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) |
2346 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2346 | + | MODE = "Solar" |
2347 | ned.Text = "Solar" | |
2348 | - | for i = 0,4,0.1 do |
2348 | + | ATTACK = false |
2349 | - | swait() |
2349 | + | Rooted = false |
2350 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2350 | + | |
2351 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2351 | + | |
2352 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2352 | + | function SuperiorForm() |
2353 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2353 | + | ATTACK = true |
2354 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2354 | + | Rooted = true |
2355 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2355 | + | BALL.Parent = Character |
2356 | XEYE.Parent = nil | |
2357 | - | for i = 0,4,0.1 do |
2357 | + | SONG = 1873219898 |
2358 | - | swait() |
2358 | + | PITCH = 1 |
2359 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2359 | + | VOLUME = 4 |
2360 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2360 | + | sick.TimePosition = 0.01 |
2361 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2361 | + | FACE = 404306534 |
2362 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2362 | + | Speed = 25 |
2363 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2363 | + | text.Text = "Superior" |
2364 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2364 | + | TEXTCOLOR = C3(107/255,0/255,0/255) |
2365 | PRT.Color = C3(117/255,0/255,0/255) | |
2366 | - | for i = 0,4,0.1 do |
2366 | + | EYE.Color = C3(255/255,0/255,0/255) |
2367 | - | swait() |
2367 | + | EYE2.Color = C3(255/255,0/255,0/255) |
2368 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2368 | + | Hair.Color = C3(151/255,0/255,0/255) |
2369 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2369 | + | Hair2.Color = C3(151/255,0/255,0/255) |
2370 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2370 | + | MAINRUINCOLOR = BrickColor.new("Really black") |
2371 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2371 | + | SECONDRUINCOLOR = BrickColor.new("Really red") |
2372 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2372 | + | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) |
2373 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2373 | + | MODE = "Superior" |
2374 | ned.Text = "Superior" | |
2375 | - | for i = 0,4,0.1 do |
2375 | + | ATTACK = false |
2376 | - | swait() |
2376 | + | Rooted = false |
2377 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2377 | + | |
2378 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2378 | + | |
2379 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2379 | + | function BlackWhiteForm() |
2380 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2380 | + | ATTACK = true |
2381 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2381 | + | Rooted = true |
2382 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2382 | + | XEYE.Parent = nil |
2383 | BALL.Parent = Character | |
2384 | - | for i = 0,4,0.1 do |
2384 | + | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25, Character) |
2385 | - | swait() |
2385 | + | text.Text = " " |
2386 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2386 | + | for i = 0, 1, 0.1 / Animation_Speed do |
2387 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2387 | + | Swait() |
2388 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2388 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0.5, 1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) |
2389 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2389 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) |
2390 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2390 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(20), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2391 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2391 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(20), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2392 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2393 | - | for i = 0,4,0.1 do |
2393 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
2394 | - | swait() |
2394 | + | |
2395 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2395 | + | WACKYEFFECT({Time = 60, EffectType = "Wave", Size = VT(12,0.55,12), Size2 = VT(12,0.55,12), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(0/255, 0/255, 0/255), SoundID = nil, SoundPitch = 1, SoundVolume = 6}) |
2396 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2396 | + | UNANCHOR = false |
2397 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2397 | + | RootPart.Anchored = true |
2398 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2398 | + | for i = 0, 2, 0.1 / Animation_Speed do |
2399 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2399 | + | Swait() |
2400 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2400 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0.05 * COS(SINE / 12), 0, -10 + 0.05 * SIN(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
2401 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2402 | - | for i = 0,4,0.1 do |
2402 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(20), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2403 | - | swait() |
2403 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(20), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2404 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2404 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2405 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2405 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2406 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2406 | + | |
2407 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2407 | + | for i = 0, 0.1, 0.1 / Animation_Speed do |
2408 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2408 | + | Swait() |
2409 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2409 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2410 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(0 - 5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2411 | - | for i = 0,4,0.1 do |
2411 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, 0.5) * ANGLES(RAD(-25 - 4 * COS(SINE / 12)), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2412 | - | swait() |
2412 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, 0.5) * ANGLES(RAD(-30 - 4 * COS(SINE / 12)), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2413 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2413 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2414 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2414 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2415 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2415 | + | |
2416 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2416 | + | WACKYEFFECT({Time = 60, EffectType = "Wave", Size = VT(12,0.55,12), Size2 = VT(12,0.55,12), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(255/255, 255/255, 255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 6}) |
2417 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2417 | + | UNANCHOR = true |
2418 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2418 | + | RootPart.Anchored = false |
2419 | MODE = "90s" | |
2420 | - | for i = 0,4,0.1 do |
2420 | + | SONG = 1166995642 |
2421 | - | swait() |
2421 | + | PITCH = 1 |
2422 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2422 | + | VOLUME = 3.5 |
2423 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2423 | + | sick.TimePosition = 17.5 |
2424 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2424 | + | FACE = 2365263255 |
2425 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2425 | + | Speed = 16 |
2426 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2426 | + | text.Text = "90's" |
2427 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2427 | + | ned.Text = "90's" |
2428 | TEXTCOLOR = C3(255/255,255/255,255/255) | |
2429 | - | for i = 0,4,0.1 do |
2429 | + | PRT.Color = C3(255/255,255/255,255/255) |
2430 | - | swait() |
2430 | + | EYE.Color = C3(95/255,95/255,95/255) |
2431 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2431 | + | EYE2.Color = C3(95/255,95/255,95/255) |
2432 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2432 | + | Hair.Color = C3(255/255,255/255,255/255) |
2433 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2433 | + | Hair2.Color = C3(27/255,42/255,53/255) |
2434 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2434 | + | MAINRUINCOLOR = BrickColor.new("Institutional white") |
2435 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2435 | + | SECONDRUINCOLOR = BrickColor.new("Black") |
2436 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2436 | + | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) |
2437 | ATTACK = false | |
2438 | - | for i = 0,4,0.1 do |
2438 | + | Rooted = false |
2439 | - | swait() |
2439 | + | |
2440 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2440 | + | |
2441 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2441 | + | function EightyForm() |
2442 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2442 | + | ATTACK = true |
2443 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2443 | + | Rooted = true |
2444 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2444 | + | XEYE.Parent = nil |
2445 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2445 | + | BALL.Parent = Character |
2446 | text.Text = " " | |
2447 | - | for i = 0,4,0.1 do |
2447 | + | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25, Character) |
2448 | - | swait() |
2448 | + | for i = 0, 1, 0.1 / Animation_Speed do |
2449 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2449 | + | Swait() |
2450 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2450 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2451 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2451 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(0 - 5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
2452 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) |
2452 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, 0.5) * ANGLES(RAD(-25 - 4 * COS(SINE / 12)), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2453 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) |
2453 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, 0.5) * ANGLES(RAD(-30 - 4 * COS(SINE / 12)), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2454 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) |
2454 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
2455 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2456 | - | for i = 0,3,0.1 do |
2456 | + | |
2457 | - | swait() |
2457 | + | WACKYEFFECT({Time = 60, EffectType = "Wave", Size = VT(12,0.55,12), Size2 = VT(12,0.55,12), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(0/255, 0/255, 0/255), SoundID = nil, SoundPitch = 1, SoundVolume = 6}) |
2458 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2458 | + | UNANCHOR = false |
2459 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) |
2459 | + | RootPart.Anchored = true |
2460 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2460 | + | for i = 0, 2, 0.1 / Animation_Speed do |
2461 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) |
2461 | + | Swait() |
2462 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) |
2462 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -11 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2463 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) |
2463 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(0 - 5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
2464 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, 0.5) * ANGLES(RAD(-25 - 4 * COS(SINE / 12)), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2465 | - | attack = false |
2465 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, 0.5) * ANGLES(RAD(-30 - 4 * COS(SINE / 12)), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2466 | - | --Character.Head.face.Texture = "rbxassetid://620619801" |
2466 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
2467 | - | hum.WalkSpeed = 16 |
2467 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
2468 | end | |
2469 | for i = 0, 0.1, 0.1 / Animation_Speed do | |
2470 | - | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() |
2470 | + | Swait() |
2471 | - | attack = true |
2471 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2472 | - | --Character.Head.face.Texture = "rbxassetid://266304560" |
2472 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(0 - 5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
2473 | - | for i = 0,6,0.1 do |
2473 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, 0.5) * ANGLES(RAD(-25 - 4 * COS(SINE / 12)), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2474 | - | swait() |
2474 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, 0.5) * ANGLES(RAD(-30 - 4 * COS(SINE / 12)), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2475 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2475 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
2476 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2476 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
2477 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2477 | + | |
2478 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2478 | + | UNANCHOR = true |
2479 | - | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) |
2479 | + | RootPart.Anchored = false |
2480 | - | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) |
2480 | + | WACKYEFFECT({Time = 60, EffectType = "Wave", Size = VT(12,0.55,12), Size2 = VT(12,0.55,12), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(255/255, 255/255, 255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 6}) |
2481 | MODE = "80s" | |
2482 | - | CreateSound("1093102664", hed, 10, 1) |
2482 | + | text.Text = "80's" |
2483 | - | CameraEnshaking(3, 8) |
2483 | + | ned.Text = "80's" |
2484 | - | for i = 0,2,0.1 do |
2484 | + | TEXTCOLOR = C3(27/255,42/255,53/255) |
2485 | - | swait() |
2485 | + | PRT.Color = C3(27/255,42/255,53/255) |
2486 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) |
2486 | + | EYE.Color = C3(95/255,95/255,95/255) |
2487 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) |
2487 | + | EYE2.Color = C3(95/255,95/255,95/255) |
2488 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2488 | + | Hair.Color = C3(27/255,42/255,53/255) |
2489 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2489 | + | Hair2.Color = C3(255/255,255/255,255/255) |
2490 | - | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) |
2490 | + | MAINRUINCOLOR = BrickColor.new("Black") |
2491 | - | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) |
2491 | + | SECONDRUINCOLOR = BrickColor.new("Institutional white") |
2492 | FACE = 2365263255 | |
2493 | - | --Character.Head.face.Texture = "rbxassetid://30128383" |
2493 | + | SONG = 1141556798 |
2494 | - | hum.MaxHealth = 0 |
2494 | + | PITCH = 1 |
2495 | - | ragdoll(char) |
2495 | + | VOLUME = 3.5 |
2496 | - | CreateSound("534269232", hed, 5, 1) |
2496 | + | sick.TimePosition = 0.1 |
2497 | - | error("Seems like you just died.") |
2497 | + | Speed = 16 |
2498 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2499 | UNANCHOR = true | |
2500 | - | MoreTaunts = false |
2500 | + | RootPart.Anchored = false |
2501 | - | mouse.KeyDown:connect(function(key) |
2501 | + | ATTACK = false |
2502 | - | if attack == false then |
2502 | + | Rooted = false |
2503 | - | if MoreTaunts == false then |
2503 | + | |
2504 | - | if key == 'q' then |
2504 | + | |
2505 | - | GEtOuT() |
2505 | + | function BlackForm() |
2506 | - | elseif key == 'e' then |
2506 | + | ATTACK = true |
2507 | - | GEtOuT2() |
2507 | + | Rooted = true |
2508 | - | elseif key == 'x' then |
2508 | + | BALL.Parent = Character |
2509 | - | OBJECTION() |
2509 | + | XEYE.Parent = nil |
2510 | - | elseif key == 'n' then |
2510 | + | SONG = 1420353940 |
2511 | - | BOI() |
2511 | + | PITCH = 1 |
2512 | - | elseif key == 'u' then |
2512 | + | VOLUME = 2.5 |
2513 | - | Victory() |
2513 | + | sick.TimePosition = 0.5 |
2514 | - | elseif key == '3' then |
2514 | + | text.Text = "" |
2515 | - | hap() |
2515 | + | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) |
2516 | - | elseif key == '6' then |
2516 | + | local POSITION = CF(HITPOS)*ANGLES(RAD(0),RAD(0),RAD(0))*CF(0,1,0).p |
2517 | - | Flight() |
2517 | + | chatfunc("Riddle me this..") |
2518 | - | elseif key == '9' and timetofly then |
2518 | + | BigBlack("Riddle me This.",MAINRUINCOLOR.Color,3) |
2519 | - | FLYSKYHIGH() |
2519 | + | for i=0, 4, 0.1 / Animation_Speed do |
2520 | - | elseif key == '9' then |
2520 | + | Swait() |
2521 | - | local A = math.random(1,10) |
2521 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) |
2522 | - | if A == 1 then |
2522 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
2523 | - | warn ("This has a Cooldown, Please wait. :>") |
2523 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(160), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) |
2524 | - | end |
2524 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.3) * ANGLES(RAD(-40), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2525 | - | if A == 2 then |
2525 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2526 | - | warn ("You can't Fly All day, you know.") |
2526 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2527 | - | end |
2527 | + | |
2528 | - | if A == 3 then |
2528 | + | BigBlack("Riddle me that.",MAINRUINCOLOR.Color,3) |
2529 | - | warn ("Calm down there.") |
2529 | + | chatfunc("Riddle me that..") |
2530 | - | end |
2530 | + | for i=0, 4, 0.1 / Animation_Speed do |
2531 | - | if A == 4 then |
2531 | + | Swait() |
2532 | - | warn ("Take a Break.") |
2532 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) |
2533 | - | end |
2533 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
2534 | - | if A == 5 then |
2534 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, 0.3) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2535 | - | warn ("*Elevator Music plays in the backround*") |
2535 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(160), RAD(0), RAD(-30)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) |
2536 | - | end |
2536 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2537 | - | if A == 6 then |
2537 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2538 | - | warn ("I know, You want to FLY SKY HIGH, but wait a little bit.") |
2538 | + | |
2539 | - | end |
2539 | + | BigBlack("Who's afraid of The Big Black?",MAINRUINCOLOR.Color,1.5) |
2540 | - | if A == 7 then |
2540 | + | chatfunc("Who's afraid of The Big Black?") |
2541 | - | warn ("Can you wait a LITTLE Longer?") |
2541 | + | for i=0, 5, 0.1 / Animation_Speed do |
2542 | - | end |
2542 | + | Swait() |
2543 | - | if A == 8 then |
2543 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.05 * COS(SINE / 30)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.1 / Animation_Speed) |
2544 | - | warn ("Like a tiger defying the laws of gravity...") |
2544 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 2.5 * SIN(SINE / 30)), RAD(0), RAD(0)), 0.1 / Animation_Speed) |
2545 | - | end |
2545 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) |
2546 | - | if A == 9 then |
2546 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(40)) * LEFTSHOULDERC0, 0.1 / Animation_Speed) |
2547 | - | warn ("DON'T STOP ME NNNNNOOOOOOOOWWWW") |
2547 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) |
2548 | - | end |
2548 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) |
2549 | - | if A == 10 then |
2549 | + | |
2550 | - | warn ("Oh, I'm burnin' through the sky, Yeah!") |
2550 | + | WACKYEFFECT({Time = 50 ,EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(75,75,75), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2551 | - | end |
2551 | + | WACKYEFFECT({Time = 150 ,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(90,90,90), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2552 | - | elseif key == 'k' then |
2552 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2553 | - | Hello() |
2553 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2554 | - | elseif key == '5' then |
2554 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2555 | - | HAAAAA() |
2555 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2556 | - | elseif key == '4' then |
2556 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2557 | - | Dance() |
2557 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2558 | - | elseif key == '1' then |
2558 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2559 | - | HELP() |
2559 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2560 | - | elseif key == '2' then |
2560 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2561 | - | dead() |
2561 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2562 | - | elseif key == 'j' then |
2562 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2563 | - | WhatHuh() |
2563 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2564 | - | elseif key == 'l' then |
2564 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2565 | - | ShutTheHellUp() |
2565 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2566 | - | elseif key == 'c' then |
2566 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2567 | - | Choose() |
2567 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2568 | - | elseif key == 'r' then |
2568 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2569 | - | MYSPAGHETTTTTTT() |
2569 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2570 | - | elseif key == 't' then |
2570 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2571 | - | SpinMeDad() |
2571 | + | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2572 | - | elseif key == 'y' then |
2572 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2573 | - | EndMySufferingV2() |
2573 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2574 | - | elseif key == 'f' then |
2574 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2575 | - | NEN() |
2575 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2576 | - | elseif key == 'z' then |
2576 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2577 | - | NothingPersonal() |
2577 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2578 | - | elseif key == '7' then |
2578 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2579 | - | somuchcancerwhy() |
2579 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2580 | - | elseif key == '8' then |
2580 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2581 | - | highnoon() |
2581 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2582 | - | elseif key == 'v' then |
2582 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2583 | - | VeryMuchWorrying() |
2583 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2584 | - | elseif key == 'b' then |
2584 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2585 | - | Ashes() |
2585 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2586 | - | elseif key == 'p' then |
2586 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2587 | - | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() |
2587 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2588 | - | elseif key == 'g' then |
2588 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2589 | - | AnotherOne() |
2589 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2590 | - | elseif key == 'h' then |
2590 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2591 | - | slap() |
2591 | + | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2592 | - | elseif key == 'm' then |
2592 | + | CreateSound(206082327,Torso,3,1,false) |
2593 | - | WRY() |
2593 | + | for i=0, 0.7, 0.1 / Animation_Speed do |
2594 | Swait() | |
2595 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1.3 + 0.05 * COS(SINE / 30)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2596 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-35 - 2.5 * SIN(SINE / 30)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2597 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1 - 0.1 * COS(SINE / 30), 0) * ANGLES(RAD(-20), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2598 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1 - 0.1 * COS(SINE / 30), 0) * ANGLES(RAD(-20), RAD(0), RAD(-40)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2599 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.025 * COS(SINE / 30), 0) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2600 | - | --End Attacks N Stuff-- |
2600 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.025 * COS(SINE / 30), 0) * ANGLES(RAD(15), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2601 | end | |
2602 | MODE = "Black" | |
2603 | FACE = 148988280 | |
2604 | Speed = 45 | |
2605 | text.Text = "THE BIG BLACK" | |
2606 | - | while jumping do |
2606 | + | ned.Text = "TBB" |
2607 | - | Humanoid.Jump = true |
2607 | + | TEXTCOLOR = C3(27/255,42/255,53/255) |
2608 | - | wait(0.9) |
2608 | + | PRT.Color = C3(27/255,42/255,53/255) |
2609 | EYE.Color = C3(27/255,42/255,53/255) | |
2610 | EYE2.Color = C3(27/255,42/255,53/255) | |
2611 | Hair.Color = C3(27/255,42/255,53/255) | |
2612 | Hair2.Color = C3(27/255,42/255,53/255) | |
2613 | MAINRUINCOLOR = BrickColor.new("Black") | |
2614 | SECONDRUINCOLOR = BrickColor.new("Black") | |
2615 | - | --Start Animations-- |
2615 | + | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) |
2616 | ATTACK = false | |
2617 | - | local equipped = false |
2617 | + | Rooted = false |
2618 | - | local idle = 0 |
2618 | + | |
2619 | - | local change = 1 |
2619 | + | |
2620 | - | local val = 0 |
2620 | + | function LostForm() |
2621 | - | local toim = 0 |
2621 | + | ATTACK = true |
2622 | - | local idleanim = 0.4 |
2622 | + | Rooted = true |
2623 | - | hum.Animator.Parent = nil |
2623 | + | BALL.Parent = Character |
2624 | XEYE.Parent = nil | |
2625 | - | swait() |
2625 | + | SONG = 723652641 |
2626 | - | sine = sine + change |
2626 | + | PITCH = 1 |
2627 | - | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude |
2627 | + | VOLUME = 3 |
2628 | - | local velderp = root.Velocity.y |
2628 | + | sick.TimePosition = 0.5 |
2629 | - | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) |
2629 | + | FACE = 0 |
2630 | - | if equipped == true or equipped == false then |
2630 | + | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) |
2631 | - | if attack == false then |
2631 | + | local POSITION = CF(HITPOS)*ANGLES(RAD(0),RAD(0),RAD(0))*CF(0,1,0).p |
2632 | - | idle = idle + 1 |
2632 | + | CreateSound(136007472,Torso,5,1.2,false) |
2633 | for i=0, 2.5, 0.1 / Animation_Speed do | |
2634 | - | idle = 0 |
2634 | + | Swait() |
2635 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
2636 | - | if 1 < root.Velocity.y and hitfloor == nil then |
2636 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.25 / Animation_Speed) |
2637 | - | Anim = "Jump" |
2637 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1 + 0.75 * COS(SINE / 1) - 0.75 * COS(SINE / 1), 0.5 + 0.75 * COS(SINE / 1), -0.5) * ANGLES(RAD(155), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.25 / Animation_Speed) |
2638 | - | if attack == false then |
2638 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1 - 0.75 * COS(SINE / 1) + 0.75 * COS(SINE / 1), 0.5 - 0.75 * COS(SINE / 1), -0.5) * ANGLES(RAD(155), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.25 / Animation_Speed) |
2639 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.3) |
2639 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(25), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) |
2640 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) |
2640 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(25), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) |
2641 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) |
2641 | + | |
2642 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) |
2642 | + | WACKYEFFECT({Time = 75 ,EffectType = "Sphere", Size = VT(75,75,75), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2643 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) |
2643 | + | WACKYEFFECT({Time = 50 ,EffectType = "Block", Size = VT(90,90,90), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2644 | - | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) |
2644 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2645 | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2646 | - | elseif -1 > root.Velocity.y and hitfloor == nil then |
2646 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2647 | - | Anim = "Fall" |
2647 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2648 | - | if attack == false then |
2648 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2649 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(0)), 0.3) |
2649 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2650 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(0), Rad(0)), 0.3) |
2650 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2651 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) |
2651 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2652 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) |
2652 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2653 | - | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) |
2653 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2654 | - | RH.C0=clerp(RH.C0, CF(1,-.3-0.1 * Cos(sine / 20), -.6) * angles(Rad(0), Rad(90), Rad(-20)), .3) |
2654 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2655 | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2656 | - | elseif torvel < 1 and hitfloor ~= nil then |
2656 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2657 | - | Anim = "Idle" |
2657 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2658 | - | change = 1 |
2658 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2659 | - | if attack == false then |
2659 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2660 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
2660 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2661 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2661 | + | WACKYEFFECT({Time = 75 ,EffectType = "Box", Size = VT(5,150,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2662 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2662 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2663 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2663 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2664 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) |
2664 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2665 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) |
2665 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2666 | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2667 | - | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then |
2667 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2668 | - | Anim = "Walk" |
2668 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2669 | - | change = 1 |
2669 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2670 | - | if attack == false then |
2670 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2671 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) |
2671 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2672 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2672 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2673 | - | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) |
2673 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2674 | - | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) |
2674 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2675 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) |
2675 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2676 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) |
2676 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2677 | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2678 | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2679 | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2680 | - | if 0 < #Effects then |
2680 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2681 | - | for e = 1, #Effects do |
2681 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2682 | - | if Effects[e] ~= nil then |
2682 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2683 | - | local Thing = Effects[e] |
2683 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2684 | - | if Thing ~= nil then |
2684 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2685 | - | local Part = Thing[1] |
2685 | + | WACKYEFFECT({Time = 50 ,EffectType = "Crystal", Size = VT(5,100,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270)),RAD(MRANDOM(180,270))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(27/255,42/255,53/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
2686 | - | local Mode = Thing[2] |
2686 | + | CreateSound(847061203,Torso,3,1,false) |
2687 | - | local Delay = Thing[3] |
2687 | + | CreateSound(239000203,Torso,3,1,false) |
2688 | - | local IncX = Thing[4] |
2688 | + | CreateSound(579687077,Torso,3,0.75,false) |
2689 | - | local IncY = Thing[5] |
2689 | + | MODE = "LostHope" |
2690 | - | local IncZ = Thing[6] |
2690 | + | Speed = 12 |
2691 | - | if 1 >= Thing[1].Transparency then |
2691 | + | text.Text = "The Lost" |
2692 | - | if Thing[2] == "Block1" then |
2692 | + | ned.Text = "Lost" |
2693 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
2693 | + | TEXTCOLOR = C3(0/255,0/255,0/255) |
2694 | - | local Mesh = Thing[1].Mesh |
2694 | + | PRT.Color = C3(0/255,0/255,0/255) |
2695 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
2695 | + | EYE.Color = C3(0/255,0/255,0/255) |
2696 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2696 | + | EYE2.Color = C3(0/255,0/255,0/255) |
2697 | - | elseif Thing[2] == "Block2" then |
2697 | + | Hair.Color = C3(0/255,0/255,0/255) |
2698 | - | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) |
2698 | + | Hair2.Color = C3(0/255,0/255,0/255) |
2699 | - | local Mesh = Thing[7] |
2699 | + | MAINRUINCOLOR = BrickColor.new("Really black") |
2700 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
2700 | + | SECONDRUINCOLOR = BrickColor.new("Really black") |
2701 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2701 | + | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) |
2702 | - | elseif Thing[2] == "Block3" then |
2702 | + | for i=0, 1.5, 0.1 / Animation_Speed do |
2703 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) |
2703 | + | Swait() |
2704 | - | local Mesh = Thing[7] |
2704 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) |
2705 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
2705 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
2706 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2706 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(-45), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
2707 | - | elseif Thing[2] == "Cylinder" then |
2707 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(-45), RAD(0), RAD(-30)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
2708 | - | local Mesh = Thing[1].Mesh |
2708 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-25), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2709 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
2709 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-25), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
2710 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2710 | + | |
2711 | - | elseif Thing[2] == "Blood" then |
2711 | + | ATTACK = false |
2712 | - | local Mesh = Thing[7] |
2712 | + | Rooted = false |
2713 | - | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) |
2713 | + | |
2714 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
2714 | + | |
2715 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2715 | + | function TerraForm() |
2716 | - | elseif Thing[2] == "Elec" then |
2716 | + | ATTACK = true |
2717 | - | local Mesh = Thing[1].Mesh |
2717 | + | Rooted = true |
2718 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) |
2718 | + | BALL.Parent = Character |
2719 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2719 | + | XEYE.Parent = nil |
2720 | - | elseif Thing[2] == "Disappear" then |
2720 | + | SONG = 157460916 |
2721 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2721 | + | PITCH = 1 |
2722 | - | elseif Thing[2] == "Shatter" then |
2722 | + | VOLUME = 3 |
2723 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
2723 | + | sick.TimePosition = 0 |
2724 | - | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) |
2724 | + | FACE = 155195214 |
2725 | - | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) |
2725 | + | Speed = 27 |
2726 | - | Thing[6] = Thing[6] + Thing[5] |
2726 | + | MODE = "Hexa" |
2727 | text.Text = "Terra" | |
2728 | - | else |
2728 | + | ned.Text = "Terra" |
2729 | - | Part.Parent = nil |
2729 | + | TEXTCOLOR = C3(170/255,85/255,0/255) |
2730 | - | table.remove(Effects, e) |
2730 | + | PRT.Color = C3(86/255,66/255,54/255) |
2731 | EYE.Color = C3(39/255,70/255,45/255) | |
2732 | EYE2.Color = C3(39/255,70/255,45/255) | |
2733 | Hair.Color = C3(39/255,70/255,45/255) | |
2734 | Hair2.Color = C3(39/255,70/255,45/255) | |
2735 | MAINRUINCOLOR = BrickColor.new("Dirt brown") | |
2736 | SECONDRUINCOLOR = BrickColor.new("Dirt brown") | |
2737 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2738 | - | --End Animations And Script-- |
2738 | + | ATTACK = false |
2739 | Rooted = false | |
2740 | end | |
2741 | - | --cool beans boibiparti |
2741 | + | |
2742 | function RandomForm() | |
2743 | ATTACK = true | |
2744 | Rooted = true | |
2745 | XEYE.Parent = nil | |
2746 | BALL.Parent = Character | |
2747 | UNANCHOR = true | |
2748 | RootPart.Anchored = false | |
2749 | MODE = "Random" | |
2750 | SONG = 0 | |
2751 | PITCH = 1 | |
2752 | VOLUME = 3.5 | |
2753 | sick.TimePosition = 0 | |
2754 | FACE = 2365263255 | |
2755 | Speed = 20 | |
2756 | text.Text = "Randomizer" | |
2757 | ned.Text = "Randomizer" | |
2758 | TEXTCOLOR = BrickColor.Random().Color | |
2759 | PRT.Color = BrickColor.Random().Color | |
2760 | EYE.Color = BrickColor.Random().Color | |
2761 | EYE2.Color = BrickColor.Random().Color | |
2762 | Hair.Color = BrickColor.Random().Color | |
2763 | Hair2.Color = BrickColor.Random().Color | |
2764 | MAINRUINCOLOR = BrickColor.Random() | |
2765 | SECONDRUINCOLOR = BrickColor.Random() | |
2766 | RecolorThing(BrickColor.Random(),BrickColor.Random(),BrickColor.Random(),BrickColor.Random(),BrickColor.Random(),1,BrickColor.Random(),1,BrickColor.Random(),BrickColor.Random()) | |
2767 | ATTACK = false | |
2768 | Rooted = false | |
2769 | end | |
2770 | ||
2771 | function VantaForm() | |
2772 | ATTACK = true | |
2773 | Rooted = true | |
2774 | BALL.Parent = Character | |
2775 | XEYE.Parent = nil | |
2776 | SONG = 190845741 | |
2777 | PITCH = 1 | |
2778 | VOLUME = 6 | |
2779 | sick.TimePosition = 12.5 | |
2780 | wait(1) | |
2781 | for i=0, 2.5, 0.1 / Animation_Speed do | |
2782 | Swait() | |
2783 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
2784 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.4 - 0.1 * COS(SINE / 12), -1) * ANGLES(RAD(70), RAD(0), RAD(-70)) * ANGLES(RAD(20), RAD(25), RAD(-15)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
2785 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
2786 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.1 - 0.1 * COS(SINE / 12), -0.5) * ANGLES(RAD(25), RAD(0), RAD(85)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
2787 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.025 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2788 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2789 | end | |
2790 | MODE = "Vanta" | |
2791 | WACKYEFFECT({Time = 30 ,EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(107/255,50/255,124/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2792 | FACE = 404306534 | |
2793 | Speed = 12 | |
2794 | text.Text = "Vanta-X" | |
2795 | ned.Text = "Vanta-X" | |
2796 | TEXTCOLOR = C3(107/255,50/255,124/255) | |
2797 | PRT.Color = C3(107/255,50/255,124/255) | |
2798 | EYE.Color = C3(155/255,0/255,255/255) | |
2799 | EYE2.Color = C3(155/255,0/255,255/255) | |
2800 | Hair.Color = C3(80/255,0/255,180/255) | |
2801 | Hair2.Color = C3(50/255,0/255,150/255) | |
2802 | MAINRUINCOLOR = BrickColor.new("Royal purple") | |
2803 | SECONDRUINCOLOR = BrickColor.new("Dark indigo") | |
2804 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2805 | ATTACK = false | |
2806 | Rooted = false | |
2807 | end | |
2808 | ||
2809 | function ChronoForm() | |
2810 | ATTACK = true | |
2811 | Rooted = true | |
2812 | BALL.Parent = Character | |
2813 | XEYE.Parent = nil | |
2814 | SONG = 432493949 | |
2815 | PITCH = 1 | |
2816 | VOLUME = 3 | |
2817 | sick.TimePosition = 0 | |
2818 | FACE = 2371494469 | |
2819 | Speed = 16 | |
2820 | MODE = "Time" | |
2821 | text.Text = "Chronos" | |
2822 | ned.Text = "Chronos" | |
2823 | TEXTCOLOR = C3(0/255,255/255,0/255) | |
2824 | PRT.Color = C3(0/255,155/255,0/255) | |
2825 | EYE.Color = C3(0/255,255/255,0/255) | |
2826 | EYE2.Color = C3(0/255,255/255,0/255) | |
2827 | Hair.Color = C3(239/255,184/255,56/255) | |
2828 | Hair2.Color = C3(245/255,205/255,48/255) | |
2829 | MODE = "Time" | |
2830 | MAINRUINCOLOR = BrickColor.new("Lime green") | |
2831 | SECONDRUINCOLOR = BrickColor.new("Lime green") | |
2832 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2833 | ATTACK = false | |
2834 | Rooted = false | |
2835 | end | |
2836 | ||
2837 | function SenseForm() | |
2838 | ATTACK = true | |
2839 | Rooted = true | |
2840 | BALL.Parent = Character | |
2841 | XEYE.Parent = nil | |
2842 | SONG = 1497785701 | |
2843 | PITCH = 1 | |
2844 | VOLUME = 3 | |
2845 | sick.TimePosition = 13.75 | |
2846 | FACE = 2375008868 | |
2847 | Speed = 13 | |
2848 | MODE = "Sense" | |
2849 | text.TextColor3 = C3(255/255,255/255,255/255) | |
2850 | text.Text = "None-Sense" | |
2851 | ned.Text = "Non-Sense" | |
2852 | TEXTCOLOR = C3(255/255,255/255,255/255) | |
2853 | coroutine.resume(coroutine.create(function() | |
2854 | repeat | |
2855 | text.TextColor3 = C3(13/255,105/255,172/255) | |
2856 | Swait(5) | |
2857 | text.TextColor3 = C3(196/255,40/255,28/255) | |
2858 | Swait(5) | |
2859 | until MODE ~= "Sense" | |
2860 | text.TextColor3 = C3(27/255,42/255,53/255) | |
2861 | end)) | |
2862 | PRT.Color = C3(13/255,105/255,172/255) | |
2863 | EYE.Color = C3(255/255,255/255,255/255) | |
2864 | EYE2.Color = C3(255/255,255/255,255/255) | |
2865 | Hair.Color = C3(196/255,40/255,28/255) | |
2866 | Hair2.Color = C3(196/255,40/255,28/255) | |
2867 | MAINRUINCOLOR = BrickColor.new("Bright red") | |
2868 | SECONDRUINCOLOR = BrickColor.new("Bright blue") | |
2869 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2870 | ATTACK = false | |
2871 | Rooted = false | |
2872 | end | |
2873 | ||
2874 | function SanityForm() | |
2875 | ATTACK = true | |
2876 | Rooted = true | |
2877 | BALL.Parent = Character | |
2878 | XEYE.Parent = nil | |
2879 | SONG = 2347469019 | |
2880 | PITCH = 1 | |
2881 | VOLUME = 3 | |
2882 | sick.TimePosition = 0 | |
2883 | FACE = 2375030229 | |
2884 | Speed = 30 | |
2885 | TEXTCOLOR = C3(0/255,0/255,0/255) | |
2886 | text.Text = "Sanity-Less" | |
2887 | coroutine.resume(coroutine.create(function() | |
2888 | repeat | |
2889 | ned.Text = "Sanity-Less" | |
2890 | PRT.Color = BrickColor.Random().Color | |
2891 | EYE.Color = BrickColor.Random().Color | |
2892 | EYE2.Color = BrickColor.Random().Color | |
2893 | Hair.Color = BrickColor.Random().Color | |
2894 | Hair2.Color = BrickColor.Random().Color | |
2895 | MAINRUINCOLOR = BrickColor.Random() | |
2896 | SECONDRUINCOLOR = BrickColor.Random() | |
2897 | text.TextColor3 = BrickColor.Random().Color | |
2898 | text.TextStrokeColor3 = BrickColor.Random().Color | |
2899 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2900 | Swait(5) | |
2901 | until MODE ~= "Sanity" | |
2902 | text.TextColor3 = C3(27/255,42/255,53/255) | |
2903 | end)) | |
2904 | TEXTCOLOR = C3(0/255,0/255,0/255) | |
2905 | PRT.Color = C3(99/255,95/255,98/255) | |
2906 | EYE.Color = C3(99/255,95/255,98/255) | |
2907 | EYE2.Color = C3(99/255,95/255,98/255) | |
2908 | Hair.Color = C3(99/255,95/255,98/255) | |
2909 | Hair2.Color = C3(99/255,95/255,98/255) | |
2910 | MODE = "Sanity" | |
2911 | ATTACK = false | |
2912 | Rooted = false | |
2913 | end | |
2914 | ||
2915 | function FairyForm() | |
2916 | ATTACK = true | |
2917 | Rooted = true | |
2918 | BALL.Parent = Character | |
2919 | XEYE.Parent = nil | |
2920 | for i=0, 2, 0.1 / Animation_Speed do | |
2921 | Swait() | |
2922 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2923 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2924 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
2925 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(-30), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2926 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(40), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2927 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(40), RAD(0), RAD(-40)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2928 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2929 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2930 | end | |
2931 | WACKYEFFECT({TIME = 30 ,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame*CF(0,0,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,1), SoundID = 743499393, SoundPitch = 1.05, SoundVolume = 15}) | |
2932 | MODE = "Fairy" | |
2933 | ned.Text = "Fairy" | |
2934 | TEXTCOLOR = C3(255/255,102/255,204/255) | |
2935 | PRT.Color = C3(98/255,37/255,209/255) | |
2936 | EYE.Color = C3(255/255,152/255,220/255) | |
2937 | EYE2.Color = C3(255/255,152/255,220/255) | |
2938 | Hair.Color = C3(170/255,0/255,170/255) | |
2939 | Hair2.Color = C3(170/255,0/255,170/255) | |
2940 | MAINRUINCOLOR = BrickColor.new("Carnation pink") | |
2941 | SECONDRUINCOLOR = BrickColor.new("Carnation pink") | |
2942 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
2943 | SONG = 228428389 | |
2944 | PITCH = 1 | |
2945 | VOLUME = 3 | |
2946 | sick.TimePosition = 0.5 | |
2947 | FACE = 21635489 | |
2948 | Speed = 20 | |
2949 | text.Text = "Fairy" | |
2950 | ATTACK = false | |
2951 | Rooted = false | |
2952 | end | |
2953 | ||
2954 | function DevilForm() | |
2955 | ATTACK = true | |
2956 | Rooted = true | |
2957 | BALL.Parent = Character | |
2958 | XEYE.Parent = nil | |
2959 | for i=0, 1, 0.1 / Animation_Speed do | |
2960 | Swait() | |
2961 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(35), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
2962 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2963 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.3, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(200)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2964 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.3, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-200)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2965 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2966 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2967 | end | |
2968 | CreateSound(363808674, Torso, 6, 1, false) | |
2969 | for i=0, 0.5, 0.1 / Animation_Speed do | |
2970 | Swait() | |
2971 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(35), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
2972 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25) - 1)) * ANGLES(RAD(35), RAD(0), RAD(25)), 1 / Animation_Speed) | |
2973 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.3, 0.5, 0) * ANGLES(RAD(-40), RAD(50), RAD(200)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2974 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.3, 0.5, 0) * ANGLES(RAD(40), RAD(50), RAD(-200)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2975 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2976 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2977 | end | |
2978 | for i=0, 0.5, 0.1 / Animation_Speed do | |
2979 | Swait() | |
2980 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(35), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
2981 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25) - 1)) * ANGLES(RAD(35), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
2982 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.3, 0.5, 0) * ANGLES(RAD(40), RAD(-50), RAD(200)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2983 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.3, 0.5, 0) * ANGLES(RAD(-40), RAD(-50), RAD(-200)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2984 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2985 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2986 | end | |
2987 | CreateSound(363808674, Torso, 6, 1, false) | |
2988 | WACKYEFFECT({Time = 85, EffectType = "Block", Size = VT(0.55,0.55,0.55), Size2 = VT(55,55,55), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0, 0, 0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = 743499393, SoundPitch = 0.8, SoundVolume = 10}) | |
2989 | for i=0, 0.5, 0.1 / Animation_Speed do | |
2990 | Swait() | |
2991 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(35), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
2992 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25) - 1)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2993 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2994 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-40)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2995 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2996 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2997 | end | |
2998 | MODE = "Devil" | |
2999 | ned.Text = "Devil" | |
3000 | SONG = 919231299 | |
3001 | PITCH = 1 | |
3002 | VOLUME = 3 | |
3003 | sick.TimePosition = 15.2 | |
3004 | FACE = 405705854 | |
3005 | Speed = 20 | |
3006 | text.Text = "Devil" | |
3007 | TEXTCOLOR = C3(127/255,0/255,0/255) | |
3008 | PRT.Color = C3(98/255,0/255,0/255) | |
3009 | EYE.Color = C3(255/255,0/255,0/255) | |
3010 | EYE2.Color = C3(255/255,0/255,0/255) | |
3011 | Hair.Color = C3(21/255,0/255,0/255) | |
3012 | Hair2.Color = C3(53/255,0/255,0/255) | |
3013 | MAINRUINCOLOR = BrickColor.new("Maroon") | |
3014 | SECONDRUINCOLOR = BrickColor.new("Bright red") | |
3015 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
3016 | ATTACK = false | |
3017 | Rooted = false | |
3018 | end | |
3019 | ||
3020 | function PurgeForm() | |
3021 | ATTACK = true | |
3022 | Rooted = true | |
3023 | WACKYEFFECT({TIME = 30 ,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame*CF(0,0,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,0), SoundID = 743499393, SoundPitch = 1.15, SoundVolume = 15}) | |
3024 | MODE = "Purged" | |
3025 | XEYE.Parent = Character | |
3026 | BALL.Parent = nil | |
3027 | TEXTCOLOR = C3(39/255,70/255,45/255) | |
3028 | PRT.Color = C3(0/255,0/255,0/255) | |
3029 | EYE.Color = C3(0/255,0/255,0/255) | |
3030 | EYE2.Color = C3(0/255,0/255,0/255) | |
3031 | Hair.Color = C3(0/255,0/255,0/255) | |
3032 | Hair2.Color = C3(0/255,0/255,0/255) | |
3033 | MAINRUINCOLOR = BrickColor.new("Earth green") | |
3034 | SECONDRUINCOLOR = BrickColor.new("Earth green") | |
3035 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
3036 | SONG = 1103329236 | |
3037 | PITCH = 1 | |
3038 | VOLUME = 3 | |
3039 | sick.TimePosition = 0 | |
3040 | FACE = 2378683942 | |
3041 | Speed = 20 | |
3042 | text.Text = "The Purge" | |
3043 | ned.Text = "Purge" | |
3044 | for i=0, 1, 0.1 / Animation_Speed do | |
3045 | Swait() | |
3046 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, -1, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3047 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.1) * ANGLES(RAD(140), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3048 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3049 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3050 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
3051 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
3052 | end | |
3053 | CreateSound(363808674, Head, 9999, 1, false) | |
3054 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3055 | Swait() | |
3056 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, -1, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3057 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.1) * ANGLES(RAD(140), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3058 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3059 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3060 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
3061 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
3062 | end | |
3063 | ATTACK = false | |
3064 | Rooted = false | |
3065 | end | |
3066 | ||
3067 | function OriginsForm() | |
3068 | ATTACK = true | |
3069 | Rooted = true | |
3070 | MODE = "Origins" | |
3071 | SONG = 265913095 | |
3072 | PITCH = 1 | |
3073 | VOLUME = 3 | |
3074 | sick.TimePosition = 17.5 | |
3075 | FACE = 404306534 | |
3076 | Speed = 19 | |
3077 | text.Text = "The Origins" | |
3078 | ned.Text = "Origins" | |
3079 | TEXTCOLOR = C3(0/255,0/255,0/255) | |
3080 | PRT.Color = C3(215/255,147/255,0/255) | |
3081 | EYE.Color = C3(255/255,0/255,0/255) | |
3082 | EYE2.Color = C3(255/255,0/255,0/255) | |
3083 | Hair.Color = C3(0/255,0/255,255/255) | |
3084 | Hair2.Color = C3(0/255,0/255,255/255) | |
3085 | MAINRUINCOLOR = BrickColor.new("Navy blue") | |
3086 | SECONDRUINCOLOR = BrickColor.new("Neon orange") | |
3087 | RecolorThing(MAINRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,SECONDRUINCOLOR,1,SECONDRUINCOLOR,1,SECONDRUINCOLOR,THIRDRUINCOLOR) | |
3088 | ATTACK = false | |
3089 | Rooted = false | |
3090 | end | |
3091 | ||
3092 | --//=================================\\ | |
3093 | --|| ATTACK FUNCTIONS AND STUFF | |
3094 | --\\=================================// | |
3095 | function CameraEnshaking(Length, Intensity) | |
3096 | coroutine.resume(coroutine.create(function() | |
3097 | local intensity = 1 * Intensity | |
3098 | local rotM = 0.01 * Intensity | |
3099 | for i = 0, Length, 0.1 do | |
3100 | Swait() | |
3101 | intensity = intensity - 0.05 * Intensity / Length | |
3102 | rotM = rotM - 5.0E-4 * Intensity / Length | |
3103 | Humanoid.CameraOffset = Vector3.new(RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity))) | |
3104 | Cam.CFrame = Cam.CFrame * CF(RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity))) * EULER(RAD(MRANDOM(-intensity, intensity)) * rotM, RAD(MRANDOM(-intensity, intensity)) * rotM, RAD(MRANDOM(-intensity, intensity)) * rotM) | |
3105 | end | |
3106 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
3107 | end)) | |
3108 | end | |
3109 | ||
3110 | function ManualDamage(Humanoid,Damage,TorsoPart) | |
3111 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
3112 | defence.Name = ("HitBy"..Player.Name) | |
3113 | game:GetService("Debris"):AddItem(defence, 0.001) | |
3114 | Damage = Damage * DAMAGEMULTIPLIER | |
3115 | if Humanoid.Health ~= 0 then | |
3116 | local CritChance = MRANDOM(1,100) | |
3117 | if Damage > Humanoid.Health then | |
3118 | Damage = math.ceil(Humanoid.Health) | |
3119 | if Damage == 0 then | |
3120 | Damage = 0.1 | |
3121 | end | |
3122 | end | |
3123 | Humanoid.Health = Humanoid.Health - Damage | |
3124 | end | |
3125 | end | |
3126 | ||
3127 | function ManualAoE(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) | |
3128 | local CHILDREN = workspace:GetDescendants() | |
3129 | for index, CHILD in pairs(CHILDREN) do | |
3130 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
3131 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3132 | if HUM then | |
3133 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3134 | if TORSO then | |
3135 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3136 | if INSTAKILL == true then | |
3137 | CHILD:BreakJoints() | |
3138 | else | |
3139 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
3140 | ManualDamage(HUM,DMG,TORSO) | |
3141 | end | |
3142 | if FLING > 0 then | |
3143 | for _, c in pairs(CHILD:GetChildren()) do | |
3144 | if c:IsA("BasePart") then | |
3145 | local bv = Instance.new("BodyVelocity") | |
3146 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3147 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
3148 | bv.Parent = c | |
3149 | Debris:AddItem(bv,0.05) | |
3150 | end | |
3151 | end | |
3152 | end | |
3153 | end | |
3154 | end | |
3155 | end | |
3156 | end | |
3157 | end | |
3158 | end | |
3159 | ||
3160 | function MeleeDMG(Humanoid,Damage) | |
3161 | Damage = Damage * DAMAGEMULTIPLIER | |
3162 | if Humanoid.Health < 2000 then | |
3163 | if Humanoid.Health - Damage > 0 then | |
3164 | Humanoid.Health = Humanoid.Health - Damage | |
3165 | else | |
3166 | Humanoid.Parent:BreakJoints() | |
3167 | end | |
3168 | else | |
3169 | Humanoid.Parent:BreakJoints() | |
3170 | end | |
3171 | end | |
3172 | ||
3173 | ||
3174 | function BasicCombo() | |
3175 | ATTACK = true | |
3176 | Rooted = false | |
3177 | EQUIPPED = true | |
3178 | local HIT2 = function() | |
3179 | local HITS2 = {} | |
3180 | local TOUCH2 = LeftArm.Touched:Connect(function(hit) | |
3181 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3182 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3183 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3184 | if TORSO and HUM.Health > 0 then | |
3185 | local PASS = true | |
3186 | for i = 1, #HITS2 do | |
3187 | if HITS2[i] == hit.Parent then | |
3188 | PASS = false | |
3189 | end | |
3190 | end | |
3191 | table.insert(HITS2,hit.Parent) | |
3192 | if PASS == true then | |
3193 | ManualDamage(HUM,MRANDOM(10,20),HUM.Torso) | |
3194 | end | |
3195 | end | |
3196 | end | |
3197 | end) | |
3198 | return TOUCH2 | |
3199 | end | |
3200 | local HIT = function() | |
3201 | local HITS = {} | |
3202 | local TOUCH = RightArm.Touched:Connect(function(hit) | |
3203 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3204 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3205 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3206 | if TORSO and HUM.Health > 0 then | |
3207 | local PASS = true | |
3208 | for i = 1, #HITS do | |
3209 | if HITS[i] == hit.Parent then | |
3210 | PASS = false | |
3211 | end | |
3212 | end | |
3213 | table.insert(HITS,hit.Parent) | |
3214 | if PASS == true then | |
3215 | ManualDamage(HUM,MRANDOM(10,20),HUM.Torso) | |
3216 | end | |
3217 | end | |
3218 | end | |
3219 | end) | |
3220 | return TOUCH | |
3221 | end | |
3222 | if COMBO == 1 then | |
3223 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3224 | Swait() | |
3225 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
3226 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3227 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3228 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3229 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3230 | end | |
3231 | CreateSound(1489705211,RightArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3232 | local TOUCHED = HIT() | |
3233 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3234 | Swait() | |
3235 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3236 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
3237 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.8, 0.5, -0.7) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3238 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3239 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3240 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3241 | end | |
3242 | TOUCHED:Disconnect() | |
3243 | COMBO = 2 | |
3244 | elseif COMBO == 2 then | |
3245 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3246 | Swait() | |
3247 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) | |
3248 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3249 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3250 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3251 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3252 | end | |
3253 | CreateSound(1489705211,LeftArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3254 | local TOUCHED = HIT2() | |
3255 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3256 | Swait() | |
3257 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3258 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-55)), 1 / Animation_Speed) | |
3259 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3260 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-105)) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3261 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3262 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3263 | end | |
3264 | TOUCHED:Disconnect() | |
3265 | COMBO = 3 | |
3266 | elseif COMBO == 3 then | |
3267 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3268 | Swait() | |
3269 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3270 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3271 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3272 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-25), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3273 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3274 | end | |
3275 | CreateSound(1489705211,LeftArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3276 | local TOUCHED = HIT2() | |
3277 | local TOUCHED2 = HIT() | |
3278 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3279 | Swait() | |
3280 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3281 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3282 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3283 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3284 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3285 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3286 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3287 | end | |
3288 | TOUCHED:Disconnect() | |
3289 | TOUCHED2:Disconnect() | |
3290 | COMBO = 4 | |
3291 | elseif COMBO == 4 then | |
3292 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3293 | Swait() | |
3294 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3295 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3296 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3297 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3298 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3299 | end | |
3300 | WACKYEFFECT({Time = 40,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(25,25,25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = 260435136, SoundPitch = 0.9, SoundVolume = 10}) | |
3301 | WACKYEFFECT({Time = 80,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(12.5,12.5,12.5), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3302 | CameraEnshaking(3,10) | |
3303 | ManualAoE(RootPart.Position,17.5,20,60,20,false) | |
3304 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3305 | Swait() | |
3306 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3307 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3308 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3309 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-25), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3310 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3311 | end | |
3312 | COMBO = 1 | |
3313 | end | |
3314 | coroutine.resume(coroutine.create(function() | |
3315 | for i = 1, 50 do | |
3316 | Swait() | |
3317 | if ATTACK == true then | |
3318 | break | |
3319 | end | |
3320 | end | |
3321 | if ATTACK == false then | |
3322 | COMBO = 1 | |
3323 | end | |
3324 | end)) | |
3325 | ATTACK = false | |
3326 | Rooted = false | |
3327 | EQUIPPED = false | |
3328 | end | |
3329 | ||
3330 | function ColorfulCombo() | |
3331 | ATTACK = true | |
3332 | Rooted = false | |
3333 | EQUIPPED = true | |
3334 | local HIT2 = function() | |
3335 | local HITS2 = {} | |
3336 | local TOUCH2 = LeftArm.Touched:Connect(function(hit) | |
3337 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3338 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3339 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3340 | if TORSO and HUM.Health > 0 then | |
3341 | local PASS = true | |
3342 | for i = 1, #HITS2 do | |
3343 | if HITS2[i] == hit.Parent then | |
3344 | PASS = false | |
3345 | end | |
3346 | end | |
3347 | table.insert(HITS2,hit.Parent) | |
3348 | if PASS == true then | |
3349 | ManualDamage(HUM,MRANDOM(15,25),HUM.Torso) | |
3350 | end | |
3351 | end | |
3352 | end | |
3353 | end) | |
3354 | return TOUCH2 | |
3355 | end | |
3356 | local HIT = function() | |
3357 | local HITS = {} | |
3358 | local TOUCH = RightArm.Touched:Connect(function(hit) | |
3359 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3360 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3361 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3362 | if TORSO and HUM.Health > 0 then | |
3363 | local PASS = true | |
3364 | for i = 1, #HITS do | |
3365 | if HITS[i] == hit.Parent then | |
3366 | PASS = false | |
3367 | end | |
3368 | end | |
3369 | table.insert(HITS,hit.Parent) | |
3370 | if PASS == true then | |
3371 | ManualDamage(HUM,MRANDOM(15,25),HUM.Torso) | |
3372 | end | |
3373 | end | |
3374 | end | |
3375 | end) | |
3376 | return TOUCH | |
3377 | end | |
3378 | if COMBO == 1 then | |
3379 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3380 | Swait() | |
3381 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
3382 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3383 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3384 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3385 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3386 | end | |
3387 | CreateSound(1489705211,RightArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3388 | local TOUCHED = HIT() | |
3389 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3390 | Swait() | |
3391 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = MAINRUINCOLOR.Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3392 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
3393 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.8, 0.5, -0.7) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3394 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3395 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3396 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3397 | end | |
3398 | TOUCHED:Disconnect() | |
3399 | COMBO = 2 | |
3400 | elseif COMBO == 2 then | |
3401 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3402 | Swait() | |
3403 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) | |
3404 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3405 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3406 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3407 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3408 | end | |
3409 | CreateSound(1489705211,LeftArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3410 | local TOUCHED = HIT2() | |
3411 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3412 | Swait() | |
3413 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SECONDRUINCOLOR.Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3414 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-55)), 1 / Animation_Speed) | |
3415 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3416 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-105)) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3417 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3418 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3419 | end | |
3420 | TOUCHED:Disconnect() | |
3421 | COMBO = 3 | |
3422 | elseif COMBO == 3 then | |
3423 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3424 | Swait() | |
3425 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3426 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3427 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3428 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-25), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3429 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3430 | end | |
3431 | CreateSound(1489705211,LeftArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3432 | local TOUCHED = HIT2() | |
3433 | local TOUCHED2 = HIT() | |
3434 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3435 | Swait() | |
3436 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SECONDRUINCOLOR.Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3437 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = MAINRUINCOLOR.Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3438 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3439 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3440 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3441 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3442 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3443 | end | |
3444 | TOUCHED:Disconnect() | |
3445 | TOUCHED2:Disconnect() | |
3446 | COMBO = 4 | |
3447 | elseif COMBO == 4 then | |
3448 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3449 | Swait() | |
3450 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3451 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3452 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3453 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3454 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3455 | end | |
3456 | WACKYEFFECT({Time = 40,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(25,25,25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = text.TextColor3, SoundID = 260435136, SoundPitch = 0.9, SoundVolume = 10}) | |
3457 | WACKYEFFECT({Time = 80,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(12.5,12.5,12.5), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = text.TextColor3, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3458 | CameraEnshaking(3,10) | |
3459 | ManualAoE(RootPart.Position,17.5,20,60,20,false) | |
3460 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3461 | Swait() | |
3462 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3463 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3464 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3465 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-25), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3466 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3467 | end | |
3468 | COMBO = 1 | |
3469 | end | |
3470 | coroutine.resume(coroutine.create(function() | |
3471 | for i = 1, 50 do | |
3472 | Swait() | |
3473 | if ATTACK == true then | |
3474 | break | |
3475 | end | |
3476 | end | |
3477 | if ATTACK == false then | |
3478 | COMBO = 1 | |
3479 | end | |
3480 | end)) | |
3481 | ATTACK = false | |
3482 | Rooted = false | |
3483 | EQUIPPED = false | |
3484 | end | |
3485 | ||
3486 | function PurgeCombo() | |
3487 | ATTACK = true | |
3488 | Rooted = false | |
3489 | EQUIPPED = true | |
3490 | local HIT2 = function() | |
3491 | local HITS2 = {} | |
3492 | local TOUCH2 = LeftArm.Touched:Connect(function(hit) | |
3493 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3494 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3495 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3496 | if TORSO and HUM.Health > 0 then | |
3497 | local PASS = true | |
3498 | for i = 1, #HITS2 do | |
3499 | if HITS2[i] == hit.Parent then | |
3500 | PASS = false | |
3501 | end | |
3502 | end | |
3503 | table.insert(HITS2,hit.Parent) | |
3504 | if PASS == true then | |
3505 | ManualDamage(HUM,MRANDOM(5,10),HUM.Torso) | |
3506 | end | |
3507 | end | |
3508 | end | |
3509 | end) | |
3510 | return TOUCH2 | |
3511 | end | |
3512 | local HIT = function() | |
3513 | local HITS = {} | |
3514 | local TOUCH = RightLeg.Touched:Connect(function(hit) | |
3515 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3516 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3517 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3518 | if TORSO and HUM.Health > 0 then | |
3519 | local PASS = true | |
3520 | for i = 1, #HITS do | |
3521 | if HITS[i] == hit.Parent then | |
3522 | PASS = false | |
3523 | end | |
3524 | end | |
3525 | table.insert(HITS,hit.Parent) | |
3526 | if PASS == true then | |
3527 | ManualDamage(HUM,MRANDOM(10,15),HUM.Torso) | |
3528 | end | |
3529 | end | |
3530 | end | |
3531 | end) | |
3532 | return TOUCH | |
3533 | end | |
3534 | local HIT3 = function() | |
3535 | local HITS3 = {} | |
3536 | local TOUCH3 = LeftLeg.Touched:Connect(function(hit) | |
3537 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3538 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3539 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3540 | if TORSO and HUM.Health > 0 then | |
3541 | local PASS = true | |
3542 | for i = 1, #HITS3 do | |
3543 | if HITS3[i] == hit.Parent then | |
3544 | PASS = false | |
3545 | end | |
3546 | end | |
3547 | table.insert(HITS3,hit.Parent) | |
3548 | if PASS == true then | |
3549 | ManualDamage(HUM,MRANDOM(15,20),HUM.Torso) | |
3550 | end | |
3551 | end | |
3552 | end | |
3553 | end) | |
3554 | return TOUCH3 | |
3555 | end | |
3556 | if COMBO == 1 then | |
3557 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3558 | Swait() | |
3559 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3560 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3561 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(-25)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3562 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(15), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3563 | end | |
3564 | CreateSound(1489705211,RightLeg,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3565 | local TOUCHED = HIT() | |
3566 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3567 | Swait() | |
3568 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3569 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3570 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3571 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(85)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3572 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-20), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3573 | end | |
3574 | TOUCHED:Disconnect() | |
3575 | COMBO = 2 | |
3576 | elseif COMBO == 2 then | |
3577 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3578 | Swait() | |
3579 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) | |
3580 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3581 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3582 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3583 | end | |
3584 | CreateSound(1489705211,LeftArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3585 | local TOUCHED = HIT2() | |
3586 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3587 | Swait() | |
3588 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3589 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-55)), 1 / Animation_Speed) | |
3590 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-105)) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3591 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3592 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3593 | end | |
3594 | TOUCHED:Disconnect() | |
3595 | COMBO = 3 | |
3596 | elseif COMBO == 3 then | |
3597 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3598 | Swait() | |
3599 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3600 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3601 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.25) * ANGLES(RAD(-5), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3602 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.25) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3603 | end | |
3604 | CreateSound(1489705211,LeftLeg,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3605 | local TOUCHED = HIT3() | |
3606 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3607 | Swait() | |
3608 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3609 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.5) * ANGLES(RAD(-40), RAD(0), RAD(0)), 0.85 / Animation_Speed) | |
3610 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3611 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0.05) * ANGLES(RAD(-30), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3612 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.2) * ANGLES(RAD(60), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3613 | end | |
3614 | TOUCHED:Disconnect() | |
3615 | COMBO = 4 | |
3616 | elseif COMBO == 4 then | |
3617 | Rooted = true | |
3618 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3619 | Swait() | |
3620 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3621 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3622 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3623 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3624 | end | |
3625 | for i=0, 0.1, 0.1 / Animation_Speed do | |
3626 | Swait() | |
3627 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3628 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3629 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1.05, -0.5) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3630 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3631 | end | |
3632 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25*SIZE, Character) | |
3633 | WACKYEFFECT({Time = 40,EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(25,25,25), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = 260435136, SoundPitch = 0.7, SoundVolume = 10}) | |
3634 | WACKYEFFECT({Time = 80,EffectType = "Sphere", Size = VT(0,0.55,0), Size2 = VT(30,0.55,30), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3635 | CameraEnshaking(3,10) | |
3636 | ManualAoE(HITPOS,15,20,45,75,false) | |
3637 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3638 | Swait() | |
3639 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3640 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
3641 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1.05, -0.5) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3642 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3643 | end | |
3644 | Rooted = false | |
3645 | COMBO = 1 | |
3646 | end | |
3647 | coroutine.resume(coroutine.create(function() | |
3648 | for i = 1, 50 do | |
3649 | Swait() | |
3650 | if ATTACK == true then | |
3651 | break | |
3652 | end | |
3653 | end | |
3654 | if ATTACK == false then | |
3655 | COMBO = 1 | |
3656 | end | |
3657 | end)) | |
3658 | ATTACK = false | |
3659 | Rooted = false | |
3660 | EQUIPPED = false | |
3661 | end | |
3662 | ||
3663 | function FlyingCombo() | |
3664 | ATTACK = true | |
3665 | Rooted = false | |
3666 | EQUIPPED = true | |
3667 | local HIT2 = function() | |
3668 | local HITS2 = {} | |
3669 | local TOUCH2 = LeftArm.Touched:Connect(function(hit) | |
3670 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3671 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3672 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3673 | if TORSO and HUM.Health > 0 then | |
3674 | local PASS = true | |
3675 | for i = 1, #HITS2 do | |
3676 | if HITS2[i] == hit.Parent then | |
3677 | PASS = false | |
3678 | end | |
3679 | end | |
3680 | table.insert(HITS2,hit.Parent) | |
3681 | if PASS == true then | |
3682 | ManualDamage(HUM,MRANDOM(15,20),HUM.Torso) | |
3683 | end | |
3684 | end | |
3685 | end | |
3686 | end) | |
3687 | return TOUCH2 | |
3688 | end | |
3689 | local HIT = function() | |
3690 | local HITS = {} | |
3691 | local TOUCH = RightArm.Touched:Connect(function(hit) | |
3692 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3693 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3694 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3695 | if TORSO and HUM.Health > 0 then | |
3696 | local PASS = true | |
3697 | for i = 1, #HITS do | |
3698 | if HITS[i] == hit.Parent then | |
3699 | PASS = false | |
3700 | end | |
3701 | end | |
3702 | table.insert(HITS,hit.Parent) | |
3703 | if PASS == true then | |
3704 | ManualDamage(HUM,MRANDOM(15,20),HUM.Torso) | |
3705 | end | |
3706 | end | |
3707 | end | |
3708 | end) | |
3709 | return TOUCH | |
3710 | end | |
3711 | local HIT3 = function() | |
3712 | local HITS3 = {} | |
3713 | local TOUCH3 = RightLeg.Touched:Connect(function(hit) | |
3714 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3715 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3716 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3717 | if TORSO and HUM.Health > 0 then | |
3718 | local PASS = true | |
3719 | for i = 1, #HITS3 do | |
3720 | if HITS3[i] == hit.Parent then | |
3721 | PASS = false | |
3722 | end | |
3723 | end | |
3724 | table.insert(HITS3,hit.Parent) | |
3725 | if PASS == true then | |
3726 | ManualDamage(HUM,MRANDOM(10,15),HUM.Torso) | |
3727 | end | |
3728 | end | |
3729 | end | |
3730 | end) | |
3731 | return TOUCH3 | |
3732 | end | |
3733 | local HIT4 = function() | |
3734 | local HITS4 = {} | |
3735 | local TOUCH4 = LeftLeg.Touched:Connect(function(hit) | |
3736 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then | |
3737 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3738 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
3739 | if TORSO and HUM.Health > 0 then | |
3740 | local PASS = true | |
3741 | for i = 1, #HITS4 do | |
3742 | if HITS4[i] == hit.Parent then | |
3743 | PASS = false | |
3744 | end | |
3745 | end | |
3746 | table.insert(HITS4,hit.Parent) | |
3747 | if PASS == true then | |
3748 | ManualDamage(HUM,MRANDOM(10,15),HUM.Torso) | |
3749 | end | |
3750 | end | |
3751 | end | |
3752 | end) | |
3753 | return TOUCH4 | |
3754 | end | |
3755 | if COMBO == 1 then | |
3756 | for i=0, 0.3, 0.1 / Animation_Speed do | |
3757 | Swait() | |
3758 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3759 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3760 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.6) * ANGLES(RAD(10), RAD(0), RAD(-89)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3761 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -0.6) * ANGLES(RAD(10), RAD(0), RAD(89)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3762 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3763 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3764 | end | |
3765 | CreateSound(1489705211,RightArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3766 | local TOUCHED2 = HIT4() | |
3767 | local TOUCHED = HIT3() | |
3768 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3769 | Swait() | |
3770 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3771 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3772 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-30), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3773 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3774 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3775 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3776 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3777 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3778 | end | |
3779 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3780 | Swait() | |
3781 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3782 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3783 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-60), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3784 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3785 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3786 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3787 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3788 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3789 | end | |
3790 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3791 | Swait() | |
3792 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3793 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3794 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3795 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3796 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3797 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3798 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3799 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3800 | end | |
3801 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3802 | Swait() | |
3803 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3804 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3805 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-120), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3806 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3807 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3808 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3809 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3810 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3811 | end | |
3812 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3813 | Swait() | |
3814 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3815 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3816 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-150), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3817 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3818 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3819 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3820 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3821 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3822 | end | |
3823 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3824 | Swait() | |
3825 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3826 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3827 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-180), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3828 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3829 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3830 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3831 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3832 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3833 | end | |
3834 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3835 | Swait() | |
3836 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3837 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3838 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-210), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3839 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3840 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3841 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3842 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3843 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3844 | end | |
3845 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3846 | Swait() | |
3847 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3848 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3849 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-240), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3850 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3851 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3852 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3853 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3854 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3855 | end | |
3856 | TOUCHED:Disconnect() | |
3857 | TOUCHED2:Disconnect() | |
3858 | COMBO = 2 | |
3859 | elseif COMBO == 2 then | |
3860 | for i=0, 0.3, 0.1 / Animation_Speed do | |
3861 | Swait() | |
3862 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3863 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3864 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.6) * ANGLES(RAD(10), RAD(0), RAD(-89)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3865 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -0.6) * ANGLES(RAD(10), RAD(0), RAD(89)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3866 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3867 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3868 | end | |
3869 | CreateSound(1489705211,RightArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3870 | local TOUCHED2 = HIT4() | |
3871 | local TOUCHED = HIT3() | |
3872 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3873 | Swait() | |
3874 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3875 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3876 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(30), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3877 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3878 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3879 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3880 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3881 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3882 | end | |
3883 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3884 | Swait() | |
3885 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3886 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3887 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(60), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3888 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3889 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3890 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3891 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3892 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3893 | end | |
3894 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3895 | Swait() | |
3896 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3897 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3898 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3899 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3900 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3901 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3902 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3903 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3904 | end | |
3905 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3906 | Swait() | |
3907 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3908 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3909 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(120), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3910 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3911 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3912 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3913 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3914 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3915 | end | |
3916 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3917 | Swait() | |
3918 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3919 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3920 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(150), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3921 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3922 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3923 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3924 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3925 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3926 | end | |
3927 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3928 | Swait() | |
3929 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3930 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3931 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(180), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3932 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3933 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3934 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3935 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3936 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3937 | end | |
3938 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3939 | Swait() | |
3940 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3941 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3942 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(210), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3943 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3944 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3945 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3946 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3947 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3948 | end | |
3949 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3950 | Swait() | |
3951 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3952 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3953 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(240), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3954 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3955 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3956 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3957 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3958 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3959 | end | |
3960 | for i=0, 0.075, 0.1 / Animation_Speed do | |
3961 | Swait() | |
3962 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3963 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3964 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(270), RAD(0), RAD(0)), 2.5 / Animation_Speed) | |
3965 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3966 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * ANGLES(RAD(15), RAD(180), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3967 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3968 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3969 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3970 | end | |
3971 | TOUCHED:Disconnect() | |
3972 | TOUCHED2:Disconnect() | |
3973 | COMBO = 3 | |
3974 | elseif COMBO == 3 then | |
3975 | for i=0, 0.35, 0.1 / Animation_Speed do | |
3976 | Swait() | |
3977 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3978 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3979 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3980 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-25), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3981 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3982 | end | |
3983 | CreateSound(1489705211,LeftArm,MRANDOM(7,8),MRANDOM(8,13)/12,false) | |
3984 | local TOUCHED = HIT2() | |
3985 | local TOUCHED2 = HIT() | |
3986 | for i=0, 0.5, 0.1 / Animation_Speed do | |
3987 | Swait() | |
3988 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SECONDRUINCOLOR.Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3989 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = MAINRUINCOLOR.Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3990 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.7) * ANGLES(RAD(70), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3991 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(145), RAD(0), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
3992 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(145), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3993 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3994 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3995 | end | |
3996 | TOUCHED:Disconnect() | |
3997 | TOUCHED2:Disconnect() | |
3998 | COMBO = 4 | |
3999 | elseif COMBO == 4 then | |
4000 | for i=0, 0.5, 0.1 / Animation_Speed do | |
4001 | Swait() | |
4002 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4003 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
4004 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.5, -0.5) * ANGLES(RAD(75), RAD(0), RAD(70)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4005 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(30), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4006 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(30), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4007 | end | |
4008 | WACKYEFFECT({Time = 40,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(25,25,25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = text.TextColor3, SoundID = 260435136, SoundPitch = 0.9, SoundVolume = 10}) | |
4009 | WACKYEFFECT({Time = 80,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(12.5,12.5,12.5), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = text.TextColor3, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4010 | CameraEnshaking(3,10) | |
4011 | ManualAoE(RootPart.Position,17.5,20,60,20,false) | |
4012 | for i=0, 0.5, 0.1 / Animation_Speed do | |
4013 | Swait() | |
4014 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4015 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4016 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4017 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-25), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4018 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4019 | end | |
4020 | COMBO = 1 | |
4021 | end | |
4022 | coroutine.resume(coroutine.create(function() | |
4023 | for i = 1, 50 do | |
4024 | Swait() | |
4025 | if ATTACK == true then | |
4026 | break | |
4027 | end | |
4028 | end | |
4029 | if ATTACK == false then | |
4030 | COMBO = 1 | |
4031 | end | |
4032 | end)) | |
4033 | ATTACK = false | |
4034 | Rooted = false | |
4035 | EQUIPPED = false | |
4036 | end | |
4037 | ||
4038 | function SuperStomm() | |
4039 | ATTACK = true | |
4040 | Rooted = true | |
4041 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25*SIZE, Character) | |
4042 | coroutine.resume(coroutine.create(function() | |
4043 | Swait(65) | |
4044 | CameraEnshaking(3,25) | |
4045 | CreateSound(262562442,RightLeg,60,1,false) | |
4046 | CreateDebreeRing(HITFLOOR,HITPOS,90,VT(10,10,10),2) | |
4047 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = VT(0,0.55,0)*SIZE, Size2 = VT(90,3,90), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(159/255, 0/255, 0/255), SoundID = nil, SoundPitch = 0.96, SoundVolume = 10}) | |
4048 | ApplyAoE2(HITPOS,80,50,100,75,false) | |
4049 | end)) | |
4050 | CreateSound(163619849,RightLeg,10,1,false) | |
4051 | for i=0, 2, 0.1 / Animation_Speed do | |
4052 | WACKYEFFECT({EffectType = "Block", Size = VT(2,2,2), Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
4053 | Swait() | |
4054 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-15), RAD(0), RAD(40)), 0.5 / Animation_Speed) | |
4055 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25*SIZE) - 1)) * ANGLES(RAD(35), RAD(0), RAD(-40)), 0.5 / Animation_Speed) | |
4056 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2*SIZE, 0.5*SIZE, 0) * ANGLES(RAD(90), RAD(-45), RAD(-55)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
4057 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2*SIZE, 0.5*SIZE, 0) * ANGLES(RAD(0), RAD(30), RAD(85)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
4058 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -0.4*SIZE - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
4059 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
4060 | end | |
4061 | for i=0, 1, 0.1 / Animation_Speed do | |
4062 | Swait() | |
4063 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.5 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4064 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.25*SIZE) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4065 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2*SIZE, 0.5*SIZE, 0) * ANGLES(RAD(0), RAD(105), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4066 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2*SIZE, 0.5*SIZE, 0) * ANGLES(RAD(0), RAD(-105), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4067 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -0.7*SIZE - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(10), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 1 / Animation_Speed) | |
4068 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.05 * COS(SINE / 12), 0.13) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35)), 1 / Animation_Speed) | |
4069 | end | |
4070 | ATTACK = false | |
4071 | Rooted = false | |
4072 | end | |
4073 | ||
4074 | ||
4075 | ||
4076 | --//=================================\\ | |
4077 | --|| ASSIGN THINGS TO KEYS | |
4078 | --\\=================================// | |
4079 | ||
4080 | function MouseDown(Mouse) | |
4081 | if ATTACK == false and MODE ~= "Purged" and MODE ~= "Sense" and MODE ~= "Sanity" and MODE ~= "Origins" and MODE ~= "Fairy" and MODE ~= "Black" then | |
4082 | BasicCombo() | |
4083 | elseif ATTACK == false and MODE == "Sense" or MODE == "Sanity" or ATTACK == false and MODE == "Origins" then | |
4084 | ColorfulCombo() | |
4085 | elseif ATTACK == false and MODE == "Fairy" or ATTACK == false and MODE == "Black" then | |
4086 | FlyingCombo() | |
4087 | elseif ATTACK == false and MODE == "Purged" then | |
4088 | PurgeCombo() | |
4089 | end | |
4090 | end | |
4091 | ||
4092 | function MouseUp(Mouse) | |
4093 | HOLD = false | |
4094 | end | |
4095 | ||
4096 | function KeyDown(Key) | |
4097 | if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then | |
4098 | KEYHOLD = true | |
4099 | if Key == "n" and ATTACK == false and MODE == "Lunar" then | |
4100 | SolarForm() | |
4101 | ||
4102 | elseif Key == "n" and ATTACK == false and MODE == "Solar" then | |
4103 | ResetMode() | |
4104 | end | |
4105 | ||
4106 | if Key == "m" and ATTACK == false and MODE == "Lunar" then | |
4107 | OriginsForm() | |
4108 | ||
4109 | elseif Key == "m" and ATTACK == false and MODE == "Origins" then | |
4110 | ResetMode() | |
4111 | end | |
4112 | ||
4113 | if Key == "q" and ATTACK == false and MODE ~= "Time" then | |
4114 | ChronoForm() | |
4115 | ||
4116 | elseif Key == "m" and ATTACK == false and MODE == "Time" then | |
4117 | SuperiorForm() | |
4118 | ||
4119 | elseif Key == "q" and ATTACK == false and MODE == "Time" then | |
4120 | ResetMode() | |
4121 | end | |
4122 | ||
4123 | if Key == "e" and ATTACK == false and MODE ~= "Hexa" then | |
4124 | TerraForm() | |
4125 | ||
4126 | elseif Key == "e" and ATTACK == false and MODE == "Hexa" then | |
4127 | ResetMode() | |
4128 | end | |
4129 | ||
4130 | if Key == "p" and ATTACK == false and MODE ~= "Random" then | |
4131 | RandomForm() | |
4132 | sick.TimePosition = 0.01 | |
4133 | RCHOICE = MRANDOM(1,6) | |
4134 | ||
4135 | elseif Key == "m" and ATTACK == false and MODE == "Random" then | |
4136 | RCHOICE = MRANDOM(1,6) | |
4137 | sick.TimePosition = 0.01 | |
4138 | ||
4139 | elseif Key == "p" and ATTACK == false and MODE == "Random" then | |
4140 | ResetMode() | |
4141 | end | |
4142 | ||
4143 | if Key == "m" and ATTACK == false and MODE == "Hexa" then | |
4144 | VantaForm() | |
4145 | end | |
4146 | ||
4147 | elseif Key == "m" and ATTACK == false and MODE == "Vanta" then | |
4148 | TerraForm() | |
4149 | end | |
4150 | ||
4151 | if Key == "r" and ATTACK == false and MODE ~= "Sense" then | |
4152 | SenseForm() | |
4153 | ||
4154 | elseif Key == "r" and ATTACK == false and MODE == "Sense" then | |
4155 | ResetMode() | |
4156 | end | |
4157 | ||
4158 | if Key == "m" and ATTACK == false and MODE == "Sense" then | |
4159 | SanityForm() | |
4160 | ||
4161 | elseif Key == "m" and ATTACK == false and MODE == "Sanity" then | |
4162 | SenseForm() | |
4163 | end | |
4164 | ||
4165 | if Key == "y" and ATTACK == false and MODE ~= "Fairy" then | |
4166 | FairyForm() | |
4167 | ||
4168 | elseif Key == "y" and ATTACK == false and MODE == "Fairy" then | |
4169 | ResetMode() | |
4170 | end | |
4171 | ||
4172 | if Key == "m" and ATTACK == false and MODE == "Fairy" then | |
4173 | DevilForm() | |
4174 | ||
4175 | elseif Key == "m" and ATTACK == false and MODE == "Devil" then | |
4176 | FairyForm() | |
4177 | end | |
4178 | ||
4179 | if Key == "u" and ATTACK == false and MODE ~= "90s" then | |
4180 | BlackWhiteForm() | |
4181 | ||
4182 | elseif Key == "u" and ATTACK == false and MODE == "90s" then | |
4183 | ResetMode() | |
4184 | end | |
4185 | ||
4186 | if Key == "m" and ATTACK == false and MODE == "90s" then | |
4187 | EightyForm() | |
4188 | ||
4189 | elseif Key == "m" and ATTACK == false and MODE == "80s" then | |
4190 | BlackWhiteForm() | |
4191 | end | |
4192 | ||
4193 | if Key == "t" and ATTACK == false and MODE ~= "LostHope" then | |
4194 | LostForm() | |
4195 | ||
4196 | elseif Key == "t" and ATTACK == false and MODE == "LostHope" then | |
4197 | ResetMode() | |
4198 | end | |
4199 | ||
4200 | if Key == "n" and ATTACK == false and MODE == "LostHope" then | |
4201 | PurgeForm() | |
4202 | elseif Key == "n" and ATTACK == false and MODE == "Purged" then | |
4203 | LostForm() | |
4204 | ||
4205 | elseif Key == "m" and ATTACK == false and MODE == "LostHope" then | |
4206 | BlackForm() | |
4207 | ||
4208 | elseif Key == "m" and ATTACK == false and MODE == "Black" then | |
4209 | LostForm() | |
4210 | end | |
4211 | ||
4212 | if Key == "z" and ATTACK == false and MODE == "Superior" then | |
4213 | SuperStomm() | |
4214 | end | |
4215 | end | |
4216 | ||
4217 | function KeyUp(Key) | |
4218 | if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then | |
4219 | KEYHOLD = false | |
4220 | end | |
4221 | end | |
4222 | ||
4223 | Mouse.Button1Down:connect(function(NEWKEY) | |
4224 | MouseDown(NEWKEY) | |
4225 | end) | |
4226 | Mouse.Button1Up:connect(function(NEWKEY) | |
4227 | MouseUp(NEWKEY) | |
4228 | end) | |
4229 | Mouse.KeyDown:connect(function(NEWKEY) | |
4230 | KeyDown(NEWKEY) | |
4231 | end) | |
4232 | Mouse.KeyUp:connect(function(NEWKEY) | |
4233 | KeyUp(NEWKEY) | |
4234 | end) | |
4235 | ||
4236 | --//=================================\\ | |
4237 | --\\=================================// | |
4238 | ||
4239 | ||
4240 | function unanchor() | |
4241 | if UNANCHOR == true then | |
4242 | g = Character:GetChildren() | |
4243 | for i = 1, #g do | |
4244 | if g[i].ClassName == "Part" then | |
4245 | g[i].Anchored = false | |
4246 | end | |
4247 | end | |
4248 | end | |
4249 | end | |
4250 | ||
4251 | ||
4252 | --//=================================\\ | |
4253 | --|| WRAP THE WHOLE SCRIPT UP | |
4254 | --\\=================================// | |
4255 | ||
4256 | Humanoid.Changed:connect(function(Jump) | |
4257 | if Jump == "Jump" and (Disable_Jump == true) then | |
4258 | Humanoid.Jump = false | |
4259 | end | |
4260 | end) | |
4261 | ||
4262 | local BLINKLOOP = 0 | |
4263 | script.Parent = WEAPONGUI | |
4264 | ANIMATE.Parent = nil | |
4265 | ||
4266 | local bguis = Instance.new("BillboardGui",tors) | |
4267 | bguis.Size = UDim2.new(25, 0, 25, 0) | |
4268 | local imgca = Instance.new("ImageLabel",bguis) | |
4269 | imgca.BackgroundTransparency = 1 | |
4270 | imgca.ImageTransparency = 1 | |
4271 | imgca.Size = UDim2.new(3,0,3,0) | |
4272 | imgca.Image = "rbxassetid://0" --997291547,521073910,2312119891 | |
4273 | imgca.ImageColor3 = Color3.new(0,0,0) | |
4274 | ||
4275 | coroutine.resume(coroutine.create(function() | |
4276 | repeat | |
4277 | Swait() | |
4278 | imgca.Rotation = imgca.Rotation + 5 + sick.PlaybackLoudness/25 | |
4279 | bguis.Size = UDim2.new(12 + 3 * math.cos(SINE / 30),0, 12 + 3 * math.cos(SINE / 30),0) | |
4280 | imgca.ImageColor3 = MAINRUINCOLOR.Color | |
4281 | imgca.ImageTransparency = 0 + 0.25 * math.cos(SINE / 30) | |
4282 | text.Position = UDim2.new(0,0 - 5 * SIN(SINE / 32),0,0 - 5 * SIN(SINE / 45)) | |
4283 | text.Rotation = 0 - 2 * math.cos(SINE / 24) | |
4284 | techc.Rotation = techc.Rotation + 1 | |
4285 | circl.Rotation = circl.Rotation - 1 + sick.PlaybackLoudness/75 | |
4286 | circl2.Rotation = circl2.Rotation + 1 + sick.PlaybackLoudness/50 | |
4287 | imgl2.Rotation = imgl2.Rotation - 1 + sick.PlaybackLoudness/50 | |
4288 | imgl2b.Rotation = imgl2b.Rotation + 1 + sick.PlaybackLoudness/25 | |
4289 | ned.Rotation = 0 - 4 * math.cos(SINE / 24) | |
4290 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(SINE / 32),0.8,0 - 10 * math.cos(SINE / 45)) | |
4291 | until Humanoid.Health == 0 | |
4292 | end)) | |
4293 | ||
4294 | while true do | |
4295 | Swait() | |
4296 | if Humanoid then | |
4297 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
4298 | IDLEANIMATION:Play() | |
4299 | end | |
4300 | SINE = SINE + CHANGE*2 | |
4301 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
4302 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
4303 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
4304 | local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 16) | |
4305 | HairWeld1.C1 = Clerp(HairWeld1.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0 + 1.5 * SIN(SINE / 12) - 2.5 * COS(SINE / 12)), RAD(4.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
4306 | Hair2Weld2.C1 = Clerp(Hair2Weld2.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0 - 1.5 * SIN(SINE / 12) + 2.5 * COS(SINE / 12)), RAD(-4.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
4307 | HoodWeld.C1 = Clerp(HoodWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 12) - 1.75 * COS(SINE / 12)), RAD(2.75 * SIN(SINE / 12))), 1 / Animation_Speed) | |
4308 | handlexweld.C1 = handlexweld.C1 * ANGLES(RAD(0), RAD(0), RAD(-2)) | |
4309 | if MODE ~= "Lunar" and MODE ~= "Solar" and MODE ~= "Black" and MODE ~= "Hexa" and MODE ~= "Time" and MODE ~= "Purge" then | |
4310 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4311 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4312 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4313 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4314 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4315 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4316 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4317 | end | |
4318 | if MODE == "Lunar" or MODE == "Solar" or MODE == "Hexa" or MODE == "Time" then | |
4319 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4320 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4321 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4322 | lwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4323 | lwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4324 | lwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4325 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4326 | end | |
4327 | if MODE == "Black" then | |
4328 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(0.5, 4, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 1 * COS(SINE / 15)), RAD(-45)), 3 / Animation_Speed) | |
4329 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(0, -1, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 1 * COS(SINE / 15)), RAD(180)), 3 / Animation_Speed) | |
4330 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-0.5, 4, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 1 * COS(SINE / 15)), RAD(45)), 3 / Animation_Speed) | |
4331 | lwing1weld.C1 = rwing2weld.C1 | |
4332 | lwing2weld.C1 = rwing2weld.C1 | |
4333 | lwing3weld.C1 = rwing2weld.C1 | |
4334 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -3, -1.4) * ANGLES(RAD(0), RAD(0), RAD(0 + 999 * COS(SINE / 50))), 3 / Animation_Speed) | |
4335 | end | |
4336 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
4337 | if MODE == "Lunar" then | |
4338 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4339 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4340 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.1 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 1 / Animation_Speed) | |
4341 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.1 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 1 / Animation_Speed) | |
4342 | elseif MODE == "Solar" then | |
4343 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4344 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4345 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
4346 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
4347 | elseif MODE == "Fairy" then | |
4348 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4349 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4350 | elseif MODE ~= "Lunar" and MODE ~= "Solar" and MODE ~= "Black" and MODE ~= "Vanta" and MODE ~= "Devil" then | |
4351 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4352 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4353 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
4354 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
4355 | elseif MODE == "Hexa" then | |
4356 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4357 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4358 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2- 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(65 * COS(SINE / WALKSPEEDVALUE))), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4359 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(65 * COS(SINE / WALKSPEEDVALUE))), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4360 | elseif MODE == "Time" then | |
4361 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4362 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4363 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2- 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(65 * COS(SINE / WALKSPEEDVALUE))), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4364 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(65 * COS(SINE / WALKSPEEDVALUE))), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4365 | elseif MODE == "Vanta" then | |
4366 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4367 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4368 | elseif MODE == "Black" then | |
4369 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4370 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4371 | elseif MODE == "Devil" then | |
4372 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4373 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4374 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.2 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
4375 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
4376 | end | |
4377 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
4378 | if MODE == "Lunar" then | |
4379 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4380 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4381 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4382 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4383 | elseif MODE == "Solar" then | |
4384 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4385 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4386 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
4387 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
4388 | elseif MODE == "Fairy" then | |
4389 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4390 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4391 | elseif MODE ~= "Lunar" and MODE ~= "Solar" and MODE ~= "Black" and MODE ~= "Vanta" and MODE ~= "Devil" then | |
4392 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4393 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4394 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
4395 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
4396 | elseif MODE == "Hexa" then | |
4397 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4398 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4399 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4400 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4401 | elseif MODE == "Time" then | |
4402 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4403 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4404 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4405 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4406 | elseif MODE == "Vanta" then | |
4407 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4408 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4409 | elseif MODE == "Black" then | |
4410 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4411 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4412 | elseif MODE == "Devil" then | |
4413 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4414 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4415 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
4416 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
4417 | end | |
4418 | end | |
4419 | if FULL == false then | |
4420 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
4421 | ANIM = "Jump" | |
4422 | if ATTACK == false then | |
4423 | if MODE ~= "Purged" then | |
4424 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4425 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4426 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4427 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4428 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 1 / Animation_Speed) | |
4429 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 1 / Animation_Speed) | |
4430 | elseif MODE == "Purged" then | |
4431 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4432 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(-2, -0.6, 0.5 + ((1) - 1)) * ANGLES(RAD(0), RAD(25), RAD(0)), 1 / Animation_Speed) | |
4433 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.1) * ANGLES(RAD(140), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4434 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4435 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 1 / Animation_Speed) | |
4436 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 1 / Animation_Speed) | |
4437 | ||
4438 | end | |
4439 | end | |
4440 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
4441 | ANIM = "Fall" | |
4442 | if ATTACK == false then | |
4443 | if MODE ~= "Purged" then | |
4444 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4445 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4446 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4447 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4448 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 1 / Animation_Speed) | |
4449 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 1 / Animation_Speed) | |
4450 | elseif MODE == "Purged" then | |
4451 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4452 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(-2, -0.6, 0.5 + ((1) - 1)) * ANGLES(RAD(0), RAD(25), RAD(0)), 1 / Animation_Speed) | |
4453 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.1) * ANGLES(RAD(140), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4454 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4455 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 1 / Animation_Speed) | |
4456 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 1 / Animation_Speed) | |
4457 | ||
4458 | end | |
4459 | end | |
4460 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
4461 | ANIM = "Idle" | |
4462 | if ATTACK == false then | |
4463 | if MODE == "Lunar" then | |
4464 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4465 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(0), RAD(12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4466 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(OFFSET)), 0.8 / Animation_Speed) | |
4467 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4468 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) | |
4469 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-8), RAD(5), RAD(15-2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) | |
4470 | elseif MODE == "Hexa" then | |
4471 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4472 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4473 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.1, 0.5, -0.45) * ANGLES(RAD(100), RAD(0), RAD(-80)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4474 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.15, -0.45) * ANGLES(RAD(80), RAD(0), RAD(80)) * ANGLES(RAD(0), RAD(45), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4475 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4476 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4477 | elseif MODE == "Fairy" then | |
4478 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1.2 + 0.2 * COS(SINE / 30)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4479 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4480 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4481 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4482 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
4483 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
4484 | elseif MODE == "Origins" then | |
4485 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4486 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4487 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4488 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(OFFSET)), 0.8 / Animation_Speed) | |
4489 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) | |
4490 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-8), RAD(5), RAD(15-2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) | |
4491 | elseif MODE == "Solar" then | |
4492 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4493 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4494 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4495 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4496 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4497 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4498 | elseif MODE == "Purged" then | |
4499 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(-2, -0.6, 0.65 + 0.5 * COS(SINE / 9) + ((1) - 1)) * ANGLES(RAD(0), RAD(25), RAD(0)), 0.6 / Animation_Speed) | |
4500 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.25 * COS(SINE / 9), -0.1) * ANGLES(RAD(140), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
4501 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.6 / Animation_Speed) | |
4502 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.6 / Animation_Speed) | |
4503 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4504 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4505 | elseif MODE == "Sanity" then | |
4506 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4507 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.4 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4508 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(-45), RAD(12)) * ANGLES(RAD(-35 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4509 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4510 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.8 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(83), RAD(20)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4511 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.45) * ANGLES(RAD(0), RAD(-83), RAD(-70)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4512 | elseif MODE == "Time" then | |
4513 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4514 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4515 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.4, 0) * ANGLES(RAD(-25), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.8 / Animation_Speed) | |
4516 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.4, 0) * ANGLES(RAD(-25), RAD(0), RAD(15)) * LEFTSHOULDERC0, 0.8 / Animation_Speed) | |
4517 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4518 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4519 | elseif MODE == "80s" then | |
4520 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4521 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(0 - 5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4522 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, 0.5) * ANGLES(RAD(-25 - 4 * COS(SINE / 12)), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4523 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, 0.5) * ANGLES(RAD(-30 - 4 * COS(SINE / 12)), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4524 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4525 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4526 | elseif MODE == "90s" then | |
4527 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4528 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.4, 0.35, 0.4) * ANGLES(RAD(15 - 3.5 * COS(SINE / 12)), RAD(0), RAD(-12)) * ANGLES(RAD(0 - 1.5 * COS(SINE / 15) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4529 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.05 * COS(SINE / 15) + 0.05 * SIN(SINE / 15), 0, 0 + 0.05 * COS(SINE / 20)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4530 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.35, 0.4) * ANGLES(RAD(15), RAD(0), RAD(12)) * ANGLES(RAD(0 - 1.5 * COS(SINE / 15) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4531 | RightHip.C0 = Clerp(RightHip.C0, CF(1 - 0.05 * COS(SINE / 15) + 0.05 * SIN(SINE / 15), -1 - 0.05 * COS(SINE / 20), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4532 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 - 0.05 * COS(SINE / 15) + 0.05 * SIN(SINE / 15), -1 - 0.05 * COS(SINE / 20), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4533 | elseif MODE == "Random" then | |
4534 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4535 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0*SIZE, 0*SIZE, 0*SIZE + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4536 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.8, 0.5, -0.7) * ANGLES(RAD(85.57 - 4 * COS(SINE / 12)), RAD(-179.97), RAD(94.08)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4537 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.8, 0, -0.5) * ANGLES(RAD(85.57 - 4 * COS(SINE / 12)), RAD(-179.97), RAD(-94.08)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4538 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4539 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(9.09)), 1 / Animation_Speed) | |
4540 | elseif MODE == "Superior" then | |
4541 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.04 * SIN(SINE / 24)*SIZE, 0 + 0.04 * SIN(SINE / 12)*SIZE, 0 + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0 - 2.5 * SIN(SINE / 24)), RAD(0)), 1 / Animation_Speed) | |
4542 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.15*SIZE) - 1)) * ANGLES(RAD(25 - 4 * SIN(SINE / 12)), RAD(0), RAD(15 - 3)), 1 / Animation_Speed) | |
4543 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25*SIZE, 0.7*SIZE, -0.5*SIZE) * ANGLES(RAD(0.98), RAD(-119.59 + 2.5 * SIN(SINE / 25)), RAD(-175.39 + 2.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4544 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.3*SIZE) * ANGLES(RAD(9.71), RAD(3.14 - -2.5 * SIN(SINE / 12)), RAD(0.2 - -2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4545 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE + 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-2 - 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4546 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-75), RAD(0)) * ANGLES(RAD(-2 + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4547 | elseif ATTACK == false and MODE == "Vanta" then | |
4548 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4549 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.4 - 0.1 * COS(SINE / 12), -1) * ANGLES(RAD(70), RAD(0), RAD(-70)) * ANGLES(RAD(20), RAD(25), RAD(-15)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
4550 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4551 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.1 - 0.1 * COS(SINE / 12), -0.5) * ANGLES(RAD(25), RAD(0), RAD(85)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
4552 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.025 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4553 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4554 | elseif MODE == "Sense" then | |
4555 | if MRANDOM(1,20) == 1 then | |
4556 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(MRANDOM(-5,5)), RAD(MRANDOM(-5,5)), RAD(MRANDOM(-5,5))), 1) | |
4557 | end | |
4558 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.04 * SIN(SINE / 24)*SIZE, 0 + 0.04 * SIN(SINE / 12)*SIZE, 0 + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0 - 2.5 * SIN(SINE / 24)), RAD(0)), 1 / Animation_Speed) | |
4559 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.15) - 1)) * ANGLES(RAD(25 - 4 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4560 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0 + 2.5 * SIN(SINE / 25)), RAD(40 + 2.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4561 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-40 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4562 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE + 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-2 - 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4563 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-75), RAD(0)) * ANGLES(RAD(-2 + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4564 | elseif MODE == "Devil" then | |
4565 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4566 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 3 / Animation_Speed) | |
4567 | if MRANDOM(1,7) == 1 then | |
4568 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4569 | end | |
4570 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6 + 0.2 * SIN(SINE / 24), 0) * ANGLES(RAD(0), RAD(0), RAD(10 - 10 * COS(SINE / 24))) * ANGLES(RAD(0), RAD(-15), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4571 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6 + 0.2 * SIN(SINE / 24), 0) * ANGLES(RAD(0), RAD(0), RAD(-10 + 10 * COS(SINE / 24))) * ANGLES(RAD(0), RAD(15), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4572 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4573 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4574 | elseif MODE == "LostHope" then | |
4575 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(12)), 3 / Animation_Speed) | |
4576 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-3.5 * COS(SINE / 24)), RAD(0), RAD(12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 24) + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4577 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4578 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(160), RAD(0), RAD(15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4579 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 24), -0.01) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4580 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 24), -0.01) * ANGLES(RAD(15), RAD(-75), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4581 | elseif ATTACK == false and MODE == "Black" then | |
4582 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 3 / Animation_Speed) | |
4583 | if MRANDOM(1,3) == 1 then | |
4584 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(MRANDOM(-5,5)), RAD(MRANDOM(-5,5)), RAD(MRANDOM(-5,5))), 1) | |
4585 | end | |
4586 | if MRANDOM(1,2) == 1 then | |
4587 | MagicSphere(VT(0.25,0.25,0.25),15,RightArm.CFrame * CF((0),(-0.5),(0)) * CF(MRANDOM(-0.6,0.6),MRANDOM(-0.6,0.6),MRANDOM(-0.6,0.6)),"Black",VT(-1/15,-1/15,-1/15)) | |
4588 | MagicSphere(VT(0.5,0.5,0.5),15,RightArm.CFrame * CF((0),(-0.5),(0)) * CF(MRANDOM(-0.6,0.6),MRANDOM(-0.6,0.6),MRANDOM(-0.6,0.6)),"Black",VT(-2/15,-2/15,-2/15)) | |
4589 | end | |
4590 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1, 0) * ANGLES(RAD(125 - 3.5 * COS(SINE / 12)), RAD(0), RAD(16)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4591 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1.2 + 0.2 * COS(SINE / 30)) * ANGLES(RAD(0), RAD(0), RAD(25)), 0.8 / Animation_Speed) | |
4592 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-35), RAD(25), RAD(55)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4593 | RightHip.C0 = Clerp(RightHip.C0, CF(1.15, -0.6, -0.5) * ANGLES(RAD(14), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4594 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-18), RAD(-79), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4595 | end | |
4596 | end | |
4597 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
4598 | ANIM = "Walk" | |
4599 | if ATTACK == false then | |
4600 | if MODE == "Lunar" then | |
4601 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 2.5 * SIN(SINE / 12)), RAD(5), RAD(0)), 0.15 / Animation_Speed) | |
4602 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(50 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4603 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-50 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4604 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(OFFSET)), 0.8 / Animation_Speed) | |
4605 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-5)), 2 / Animation_Speed) | |
4606 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(5)), 2 / Animation_Speed) | |
4607 | elseif MODE == "Superior" then | |
4608 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0*SIZE, 0*SIZE, -0.1*SIZE) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4609 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.15*SIZE) - 1)) * ANGLES(RAD(15 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 1/ Animation_Speed) | |
4610 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.9*SIZE, 0.5*SIZE + 0.05*SIZE * SIN(SINE / 12), -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4611 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.9*SIZE, 0.25*SIZE + 0.05*SIZE * SIN(SINE / 12), -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4612 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE , -1*SIZE, 0*SIZE) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4613 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE, 0*SIZE) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4614 | elseif MODE == "80s" then | |
4615 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(-10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4616 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, -0.025, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4617 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80 * SIN(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(5), RAD(0 - 40 * SIN(SINE / WALKSPEEDVALUE))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4618 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-80 * SIN(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(5), RAD(0 - 40 * SIN(SINE / WALKSPEEDVALUE))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4619 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(-5), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4620 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-5), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4621 | elseif MODE == "Solar" then | |
4622 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.05) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4623 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4624 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4625 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4626 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-5)), 2 / Animation_Speed) | |
4627 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(5)), 2 / Animation_Speed) | |
4628 | elseif MODE == "Origins" then | |
4629 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 2.5 * SIN(SINE / 12)), RAD(5), RAD(0)), 0.15 / Animation_Speed) | |
4630 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4631 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4632 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(OFFSET)), 0.8 / Animation_Speed) | |
4633 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
4634 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
4635 | elseif MODE == "Purged" then | |
4636 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(-2, -0.6, 0.5 + ((1) - 1)) * ANGLES(RAD(0), RAD(25), RAD(0)), 0.6 / Animation_Speed) | |
4637 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.1) * ANGLES(RAD(140), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 0.6 / Animation_Speed) | |
4638 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.05) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
4639 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
4640 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-5)), 2 / Animation_Speed) | |
4641 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(5)), 2 / Animation_Speed) | |
4642 | elseif MODE == "Sanity" then | |
4643 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 6)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4644 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4645 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(15)) * ANGLES(RAD(-70 - 25 * COS(SINE / 6)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4646 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(-15)) * ANGLES(RAD(-70 - 25 * COS(SINE / 6)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4647 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0.3) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-5)), 0.15 / Animation_Speed) | |
4648 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(5)), 0.15 / Animation_Speed) | |
4649 | elseif MODE == "Fairy" then | |
4650 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(35), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4651 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4652 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4653 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4654 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4655 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4656 | elseif MODE == "Devil" then | |
4657 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4658 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 + MRANDOM(-5,5) - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(MRANDOM(-5,5)), RAD(0)), 1 / Animation_Speed) | |
4659 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(40 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4660 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4661 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4662 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4663 | elseif MODE ~= "Lunar" and MODE ~= "Solar" and MODE ~= "Black" and MODE ~= "Vanta" and MODE ~= "LostHope" and MODE ~= "Hexa" and MODE ~= "Time" and MODE ~= "Sanity" then | |
4664 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.05) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4665 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4666 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(40 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4667 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4668 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-5)), 2 / Animation_Speed) | |
4669 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(5)), 2 / Animation_Speed) | |
4670 | elseif MODE == "Hexa" or MODE == "Time" then | |
4671 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4672 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, -0.025, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4673 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(50 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(-15), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4674 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-50 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(15), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4675 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4676 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
4677 | elseif MODE == "LostHope" then | |
4678 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(12)), 0.15 / Animation_Speed) | |
4679 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-3.5 * COS(SINE / 24)), RAD(0), RAD(12)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 24) + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4680 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1 + 0.05 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
4681 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(160), RAD(0), RAD(15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4682 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.05 * COS(SINE / 24), 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-5)), 2 / Animation_Speed) | |
4683 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 24), 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(5)), 2 / Animation_Speed) | |
4684 | elseif MODE == "Vanta" then | |
4685 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(15 - 3 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4686 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(23 - 3 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4687 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.2) * ANGLES(RAD(-40), RAD(0), RAD(-35)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4688 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.2) * ANGLES(RAD(-40), RAD(0), RAD(35)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4689 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4690 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4691 | elseif MODE == "Black" then | |
4692 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 30)) * ANGLES(RAD(65 - 3 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
4693 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(-23 - 3 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4694 | if MRANDOM(1,3) == 1 then | |
4695 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(MRANDOM(-5,5)), RAD(MRANDOM(-10,10)), RAD(MRANDOM(-10,10))), 1) | |
4696 | end | |
4697 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.2) * ANGLES(RAD(-40), RAD(0 - 10 * SIN(SINE / 30)), RAD(15)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
4698 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0.2) * ANGLES(RAD(-40), RAD(0 + 10 * SIN(SINE / 30)), RAD(-15)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
4699 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.08 * COS(SINE / 30), -0.5) * ANGLES(RAD(0), RAD(90 + 10 * COS(SINE / 30)), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
4700 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.08 * COS(SINE / 30), -0.01) * ANGLES(RAD(0), RAD(-90 - 10 * COS(SINE / 30)), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
4701 | end | |
4702 | end | |
4703 | end | |
4704 | end | |
4705 | text.TextStrokeColor3 = TEXTCOLOR | |
4706 | unanchor() | |
4707 | Humanoid.MaxHealth = "inf" | |
4708 | Humanoid.Health = "inf" | |
4709 | if Rooted == false then | |
4710 | Disable_Jump = false | |
4711 | Humanoid.WalkSpeed = Speed | |
4712 | elseif Rooted == true then | |
4713 | Disable_Jump = true | |
4714 | Humanoid.WalkSpeed = 0 | |
4715 | end | |
4716 | if Head:FindFirstChild("face") then | |
4717 | Head.face.Texture = "rbxassetid://"..FACE | |
4718 | end | |
4719 | if MODE ~= "Random" then | |
4720 | sick.SoundId = "rbxassetid://"..SONG | |
4721 | elseif MODE == "Random" then | |
4722 | sick.SoundId = "rbxassetid://"..RANDOMIZERMOOSICK[RCHOICE] | |
4723 | end | |
4724 | sick.Looped = true | |
4725 | sick.Pitch = PITCH | |
4726 | sick.Volume = VOLUME | |
4727 | Humanoid.Name = MRANDOM(100000000,999999999) | |
4728 | Humanoid.PlatformStand = false | |
4729 | for _, c in pairs(Cam:GetChildren()) do | |
4730 | if game.Players:FindFirstChild(c.Name) == nil and c.ClassName == "BillboardGui" then | |
4731 | c:remove() | |
4732 | end | |
4733 | end | |
4734 | for LIST = 1, #WHITELIST do | |
4735 | if WHITELIST[LIST] ~= nil then | |
4736 | local CHARACTER = workspace:FindFirstChild(WHITELIST[LIST]) | |
4737 | if CHARACTER then | |
4738 | if Cam:FindFirstChild(WHITELIST[LIST]) == nil then | |
4739 | local TORSO = CHARACTER:FindFirstChild("Torso") or CHARACTER:FindFirstChild("UpperTorso") | |
4740 | if TORSO then | |
4741 | CreateSound(201858045, Cam, 3, 1) | |
4742 | local GUI = Instance.new("BillboardGui",Cam) | |
4743 | GUI.Name = WHITELIST[LIST] | |
4744 | GUI.Size = UDim2.new(5,0,5,0) | |
4745 | GUI.Adornee = TORSO | |
4746 | local GUI2 = IT("ImageLabel",GUI) | |
4747 | GUI2.BackgroundTransparency = 1 | |
4748 | GUI2.BorderSizePixel = 0 | |
4749 | GUI2.ImageTransparency = 1 | |
4750 | GUI2.Size = UDim2.new(1,0,1,0) | |
4751 | GUI2.SizeConstraint = "RelativeYY" | |
4752 | GUI.AlwaysOnTop = true | |
4753 | GUI2.Image = "http://www.roblox.com/asset/?id=142164463" | |
4754 | end | |
4755 | else | |
4756 | local GUI = Cam:FindFirstChild(WHITELIST[LIST]) | |
4757 | if GUI.ImageLabel.ImageTransparency <= 1 then | |
4758 | GUI.ImageLabel.ImageTransparency = GUI.ImageLabel.ImageTransparency - 0.03 | |
4759 | end | |
4760 | local TORSO = CHARACTER:FindFirstChild("Torso") or CHARACTER:FindFirstChild("UpperTorso") | |
4761 | if TORSO then | |
4762 | GUI.Adornee = TORSO | |
4763 | end | |
4764 | end | |
4765 | else | |
4766 | if Cam:FindFirstChild(WHITELIST[LIST]) then | |
4767 | Cam:FindFirstChild(WHITELIST[LIST]):remove() | |
4768 | end | |
4769 | end | |
4770 | else | |
4771 | if Cam:FindFirstChild(WHITELIST[LIST]) then | |
4772 | Cam:FindFirstChild(WHITELIST[LIST]):remove() | |
4773 | end | |
4774 | table.remove(WHITELIST,LIST) | |
4775 | end | |
4776 | end | |
4777 | if Character:FindFirstChildOfClass("Accessory") then | |
4778 | Character:FindFirstChildOfClass("Accessory"):remove() | |
4779 | elseif Character:FindFirstChildOfClass("Hat") then | |
4780 | Character:FindFirstChildOfClass("Hat"):remove() | |
4781 | end | |
4782 | BLINKLOOP = BLINKLOOP + 1 | |
4783 | if BLINKLOOP >=325 then | |
4784 | BLINKLOOP = 0 | |
4785 | Blink() | |
4786 | BLINKLOOP = BLINKLOOP + 1 | |
4787 | if BLINKLOOP >=250 then | |
4788 | BLINKLOOP = 0 | |
4789 | Blink2() | |
4790 | end | |
4791 | end | |
4792 | if MODE == "90s" or MODE == "80s" then | |
4793 | if HITFLOOR ~= nil then | |
4794 | if MRANDOM(1,12) == 1 then | |
4795 | WACKYEFFECT({Time = 120, EffectType = "Sphere", Size = VT(0,0.55,0), Size2 = VT(10,0.55,10), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4796 | ||
4797 | end | |
4798 | end | |
4799 | end | |
4800 | if MODE == "Devil" then | |
4801 | if HITFLOOR ~= nil then | |
4802 | if MRANDOM(1,4) == 1 then | |
4803 | WACKYEFFECT({EffectType = "Box", Size = VT(0.9,0.55,0.9), Size2 = VT(0,5,0), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(MRANDOM(-15,15),-2.5,MRANDOM(-15,15)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = TEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4804 | end | |
4805 | end | |
4806 | end | |
4807 | if MODE == "Black" or MODE == "Fairy" then | |
4808 | if HITFLOOR ~= nil then | |
4809 | if MRANDOM(1,9) == 1 then | |
4810 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.8,0), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(15,30)/30, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4811 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.8,0), MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4812 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.8,0), MoveToPos = nil, RotationX = 0, RotationY = 30, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4813 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.8,0), MoveToPos = nil, RotationX = 0, RotationY = -30, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4814 | if MRANDOM(1,7) == 1 then | |
4815 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.5,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0.4, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4816 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.5,0), MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0.4, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4817 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.5,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = -0.4, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4818 | WACKYEFFECT({EffectType = "Round Slash", Size = VT(0,0.05,0), Size2 = VT(0.25,0.05,0.25), Transparency = 0, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,-2.5,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = -0.4, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4819 | end | |
4820 | end | |
4821 | end | |
4822 | end | |
4823 | Humanoid.DisplayDistanceType = "None" | |
4824 | Humanoid.PlatformStand = false | |
4825 | for _, c in pairs(Torso:GetChildren()) do | |
4826 | if c:IsA("JointInstance") or c.ClassName == "Sound" then | |
4827 | else | |
4828 | c:remove() | |
4829 | end | |
4830 | end | |
4831 | end | |
4832 | --//=================================\\ | |
4833 | --\\=================================// | |
4834 | ||
4835 | ||
4836 | ||
4837 | ||
4838 | ||
4839 | --//====================================================\\-- | |
4840 | --|| END OF SCRIPT | |
4841 | --\\====================================================//-- |