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1 | - | Player = game:GetService("Players").LocalPlayer |
1 | + | -- This script has been converted to FE by TameDoNotClick :) |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("Translated to FE by me, TameDoNotClick. Enjoy ;)") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | - | mouse = Player:GetMouse() |
63 | + | local Event = script:WaitForChild("UserInput_Event") |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | Player = owner | |
88 | Character = Player.Character | |
89 | PlayerGui = Player.PlayerGui | |
90 | Backpack = Player.Backpack | |
91 | Torso = Character.Torso | |
92 | Head = Character.Head | |
93 | Humanoid = Character.Humanoid | |
94 | LeftArm = Character["Left Arm"] | |
95 | LeftLeg = Character["Left Leg"] | |
96 | RightArm = Character["Right Arm"] | |
97 | RightLeg = Character["Right Leg"] | |
98 | LS = Torso["Left Shoulder"] | |
99 | LH = Torso["Left Hip"] | |
100 | RS = Torso["Right Shoulder"] | |
101 | it = Instance.new | |
102 | RH = Torso["Right Hip"] | |
103 | Face = Head.face | |
104 | Neck = Torso.Neck | |
105 | xenabled = true | |
106 | cenabled = true | |
107 | venabled = true | |
108 | zenabled = true | |
109 | attacktype = 1 | |
110 | vt = Vector3.new | |
111 | cf = CFrame.new | |
112 | euler = CFrame.fromEulerAnglesXYZ | |
113 | angles = CFrame.Angles | |
114 | cloaked = false | |
115 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
116 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
117 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
118 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
119 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
120 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
121 | RootPart = Character.HumanoidRootPart | |
122 | RootJoint = RootPart.RootJoint | |
123 | RootCF = euler(-1.57, 0, 3.14) | |
124 | attack = false | |
125 | attackdebounce = false | |
126 | deb = false | |
127 | equipped = true | |
128 | hand = false | |
129 | MMouse = nil | |
130 | combo = 0 | |
131 | mana = 100 | |
132 | trispeed = 0.2 | |
133 | attackmode = "none" | |
134 | local idle = 0 | |
135 | local Anim = "Idle" | |
136 | local Effects = {} | |
137 | local gun = false | |
138 | ZTarget = nil | |
139 | RocketTarget = nil | |
140 | local shoot = false | |
141 | player = nil | |
142 | mana = 100 | |
143 | cam = workspace.CurrentCamera | |
144 | ZTarget = nil | |
145 | RocketTarget = nil | |
146 | local m = Instance.new("Model", Character) | |
147 | m.Name = "WeaponModel" | |
148 | Humanoid.JumpPower = 100 | |
149 | RSH = nil | |
150 | RW = Instance.new("Weld") | |
151 | RW.Name = "Right Shoulder" | |
152 | LW = Instance.new("Weld") | |
153 | LW.Name = "Left Shoulder" | |
154 | LH = Torso["Left Hip"] | |
155 | RH = Torso["Right Hip"] | |
156 | TorsoColor = Torso.BrickColor | |
157 | NoOutline = function(Part) | |
158 | Part.TopSurface = 10 | |
159 | end | |
160 | ||
161 | player = Player | |
162 | ch = Character | |
163 | RSH = ch.Torso["Right Shoulder"] | |
164 | LSH = ch.Torso["Left Shoulder"] | |
165 | RSH.Parent = nil | |
166 | LSH.Parent = nil | |
167 | RW.Name = "Right Shoulder" | |
168 | RW.Part0 = ch.Torso | |
169 | RW.C0 = cf(1.5, 0.5, 0) | |
170 | RW.C1 = cf(0, 0.5, 0) | |
171 | RW.Part1 = ch["Right Arm"] | |
172 | RW.Parent = ch.Torso | |
173 | LW.Name = "Left Shoulder" | |
174 | LW.Part0 = ch.Torso | |
175 | LW.C0 = cf(-1.5, 0.5, 0) | |
176 | LW.C1 = cf(0, 0.5, 0) | |
177 | LW.Part1 = ch["Left Arm"] | |
178 | LW.Parent = ch.Torso | |
179 | RemoveOutlines = function(part) | |
180 | part.TopSurface = 10 | |
181 | end | |
182 | ||
183 | CreatePart = function(FormFactor, Parent, Material, Reflectance, Transparency, BC, Name, Size) | |
184 | local Part = Instance.new("Part") | |
185 | Part.formFactor = FormFactor | |
186 | Part.Parent = Parent | |
187 | Part.Reflectance = Reflectance | |
188 | Part.Transparency = Transparency | |
189 | Part.CanCollide = false | |
190 | Part.Locked = true | |
191 | Part.BrickColor = BrickColor.new(tostring(BC)) | |
192 | Part.Name = Name | |
193 | Part.Size = Size | |
194 | Part.Material = Material | |
195 | RemoveOutlines(Part) | |
196 | return Part | |
197 | end | |
198 | ||
199 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
200 | local Msh = Instance.new(Mesh) | |
201 | Msh.Parent = Part | |
202 | Msh.Offset = OffSet | |
203 | Msh.Scale = Scale | |
204 | if Mesh == "SpecialMesh" then | |
205 | Msh.MeshType = MeshType | |
206 | Msh.MeshId = MeshId | |
207 | end | |
208 | return Msh | |
209 | end | |
210 | ||
211 | CreateWeld = function(Parent, P0, P1, c0, c1) | |
212 | local W = Instance.new("Weld") | |
213 | W.Parent = Parent | |
214 | W.Part0 = P0 | |
215 | W.Part1 = P1 | |
216 | W.C0 = c0 | |
217 | W.C1 = c1 | |
218 | return W | |
219 | end | |
220 | ||
221 | it = Instance.new | |
222 | local fengui = it("GuiMain") | |
223 | fengui.Parent = Player.PlayerGui | |
224 | fengui.Name = "WeaponGUI" | |
225 | local fenframe = it("Frame") | |
226 | fenframe.Parent = fengui | |
227 | fenframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
228 | fenframe.BackgroundTransparency = 1 | |
229 | fenframe.BorderColor3 = Color3.new(17, 17, 17) | |
230 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
231 | fenframe.Position = UDim2.new(0.4, 0, 0.1, 0) | |
232 | local fenbarmana1 = it("TextLabel") | |
233 | fenbarmana1.Parent = fenframe | |
234 | fenbarmana1.Text = " " | |
235 | fenbarmana1.BackgroundTransparency = 0 | |
236 | fenbarmana1.BackgroundColor3 = Color3.new(0, 0, 0) | |
237 | fenbarmana1.SizeConstraint = "RelativeXY" | |
238 | fenbarmana1.TextXAlignment = "Center" | |
239 | fenbarmana1.TextYAlignment = "Center" | |
240 | fenbarmana1.Position = UDim2.new(0, 0, 0, 0) | |
241 | fenbarmana1.Size = UDim2.new(4, 0, 0.2, 0) | |
242 | local fenbarmana2 = it("TextLabel") | |
243 | fenbarmana2.Parent = fenframe | |
244 | fenbarmana2.Text = " " | |
245 | fenbarmana2.BackgroundTransparency = 0 | |
246 | fenbarmana2.BackgroundColor3 = Torso.Color | |
247 | fenbarmana2.SizeConstraint = "RelativeXY" | |
248 | fenbarmana2.TextXAlignment = "Center" | |
249 | fenbarmana2.TextYAlignment = "Center" | |
250 | fenbarmana2.Position = UDim2.new(0, 0, 0, 0) | |
251 | fenbarmana2.Size = UDim2.new(4 * mana / 100, 0, 0.2, 0) | |
252 | local fenbarmana3 = it("TextLabel") | |
253 | fenbarmana3.Parent = fenframe | |
254 | fenbarmana3.Text = " " | |
255 | fenbarmana3.BackgroundTransparency = 0 | |
256 | fenbarmana3.BackgroundColor3 = Color3.new(Col1, Col2, Col3) | |
257 | fenbarmana3.SizeConstraint = "RelativeXY" | |
258 | fenbarmana3.TextXAlignment = "Center" | |
259 | fenbarmana3.TextYAlignment = "Center" | |
260 | fenbarmana3.Position = UDim2.new(0, 0, 0, 0) | |
261 | fenbarmana3.Size = UDim2.new(0, 0, 0.2, 0) | |
262 | local fenbarmana4 = it("TextLabel") | |
263 | fenbarmana4.Parent = fenframe | |
264 | fenbarmana4.Text = "Energy(" .. mana .. ")" | |
265 | fenbarmana4.BackgroundTransparency = 1 | |
266 | fenbarmana4.BackgroundColor3 = Color3.new(0, 0, 0) | |
267 | fenbarmana4.SizeConstraint = "RelativeXY" | |
268 | fenbarmana4.TextXAlignment = "Center" | |
269 | fenbarmana4.TextYAlignment = "Center" | |
270 | fenbarmana4.Position = UDim2.new(0, 0, -0.3, 0) | |
271 | fenbarmana4.Size = UDim2.new(4, 0, 0.2, 0) | |
272 | fenbarmana4.FontSize = "Size9" | |
273 | fenbarmana4.TextStrokeTransparency = 0 | |
274 | fenbarmana4.TextColor = BrickColor.new("White") | |
275 | so = function(id, par, vol, pit) | |
276 | coroutine.resume(coroutine.create(function() | |
277 | local sou = Instance.new("Sound", par or workspace) | |
278 | sou.Volume = vol | |
279 | sou.Pitch = pit or 1 | |
280 | sou.SoundId = id | |
281 | swait() | |
282 | sou:play() | |
283 | game:GetService("Debris"):AddItem(sou, 6) | |
284 | end | |
285 | )) | |
286 | end | |
287 | ||
288 | clerp = function(a, b, t) | |
289 | return a:lerp(b, t) | |
290 | end | |
291 | ||
292 | makegui = function(ador, text) | |
293 | local a = math.random(-10, 10) / 100 | |
294 | local bg = Instance.new("BillboardGui", m) | |
295 | bg.Adornee = ador | |
296 | bg.Size = UDim2.new(1, 0, 1, 0) | |
297 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
298 | bg.AlwaysOnTop = false | |
299 | local tl = Instance.new("TextLabel", bg) | |
300 | tl.BackgroundTransparency = 1 | |
301 | tl.Size = UDim2.new(1, 0, 1, 0) | |
302 | tl.Text = text | |
303 | tl.Font = "SourceSansBold" | |
304 | tl.FontSize = "Size42" | |
305 | tl.TextColor3 = Color3.new(255, 255, 255) | |
306 | tl.TextStrokeTransparency = 0 | |
307 | tl.TextScaled = true | |
308 | tl.TextWrapped = true | |
309 | coroutine.wrap(function() | |
310 | for i = 1, 50 do | |
311 | swait() | |
312 | bg.StudsOffset = bg.StudsOffset + Vector3.new(a, 0.1, a) | |
313 | end | |
314 | wait(1) | |
315 | for i = 1, 10 do | |
316 | swait() | |
317 | tl.TextTransparency = tl.TextTransparency + 0.1 | |
318 | end | |
319 | wait(5) | |
320 | bg:remove() | |
321 | end | |
322 | )() | |
323 | end | |
324 | ||
325 | local fengui = it("GuiMain") | |
326 | fengui.Parent = Player.PlayerGui | |
327 | fengui.Name = "WeaponGUI" | |
328 | local fenframe1 = it("TextLabel") | |
329 | fenframe1.Parent = fengui | |
330 | fenframe1.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
331 | fenframe1.BackgroundTransparency = 0.3 | |
332 | fenframe1.BorderSizePixel = 5 | |
333 | fenframe1.BorderColor3 = Color3.new(1, 1, 1) | |
334 | fenframe1.Size = UDim2.new(0.05, 0, 0.1, 0) | |
335 | fenframe1.Position = UDim2.new(0.325, 0, 0.7, 0) | |
336 | fenframe1.Text = "Z" | |
337 | fenframe1.TextWrapped = true | |
338 | fenframe1.FontSize = 7 | |
339 | fenframe1.TextColor3 = Color3.new(1, 1, 1) | |
340 | local fenframe1a = it("TextLabel") | |
341 | fenframe1a.Parent = fengui | |
342 | fenframe1a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
343 | fenframe1a.BackgroundTransparency = 0.3 | |
344 | fenframe1a.BorderSizePixel = 5 | |
345 | fenframe1a.BorderColor3 = Color3.new(1, 1, 1) | |
346 | fenframe1a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
347 | fenframe1a.Position = UDim2.new(0.325, 0, 0.7, 0) | |
348 | fenframe1a.Text = "" | |
349 | local fenframe2 = it("TextLabel") | |
350 | fenframe2.Parent = fengui | |
351 | fenframe2.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
352 | fenframe2.BackgroundTransparency = 0.3 | |
353 | fenframe2.BorderSizePixel = 5 | |
354 | fenframe2.BorderColor3 = Color3.new(1, 1, 1) | |
355 | fenframe2.Size = UDim2.new(0.05, 0, 0.1, 0) | |
356 | fenframe2.Position = UDim2.new(0.425, 0, 0.7, 0) | |
357 | fenframe2.Text = "X" | |
358 | fenframe2.TextWrapped = true | |
359 | fenframe2.FontSize = 7 | |
360 | fenframe2.TextColor3 = Color3.new(1, 1, 1) | |
361 | local fenframe2a = it("TextLabel") | |
362 | fenframe2a.Parent = fengui | |
363 | fenframe2a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
364 | fenframe2a.BackgroundTransparency = 0.3 | |
365 | fenframe2a.BorderSizePixel = 5 | |
366 | fenframe2a.BorderColor3 = Color3.new(1, 1, 1) | |
367 | fenframe2a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
368 | fenframe2a.Position = UDim2.new(0.425, 0, 0.7, 0) | |
369 | fenframe2a.Text = "" | |
370 | local fenframe3 = it("TextLabel") | |
371 | fenframe3.Parent = fengui | |
372 | fenframe3.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
373 | fenframe3.BackgroundTransparency = 0.3 | |
374 | fenframe3.BorderSizePixel = 5 | |
375 | fenframe3.BorderColor3 = Color3.new(1, 1, 1) | |
376 | fenframe3.Size = UDim2.new(0.05, 0, 0.1, 0) | |
377 | fenframe3.Position = UDim2.new(0.525, 0, 0.7, 0) | |
378 | fenframe3.Text = "C" | |
379 | fenframe3.TextWrapped = true | |
380 | fenframe3.FontSize = 7 | |
381 | fenframe3.TextColor3 = Color3.new(1, 1, 1) | |
382 | local fenframe3a = it("TextLabel") | |
383 | fenframe3a.Parent = fengui | |
384 | fenframe3a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
385 | fenframe3a.BackgroundTransparency = 0.3 | |
386 | fenframe3a.BorderSizePixel = 5 | |
387 | fenframe3a.BorderColor3 = Color3.new(1, 1, 1) | |
388 | fenframe3a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
389 | fenframe3a.Position = UDim2.new(0.525, 0, 0.7, 0) | |
390 | fenframe3a.Text = "" | |
391 | local fenframe4 = it("TextLabel") | |
392 | fenframe4.Parent = fengui | |
393 | fenframe4.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
394 | fenframe4.BackgroundTransparency = 0.3 | |
395 | fenframe4.BorderSizePixel = 5 | |
396 | fenframe4.BorderColor3 = Color3.new(1, 1, 1) | |
397 | fenframe4.Size = UDim2.new(0.05, 0, 0.1, 0) | |
398 | fenframe4.Position = UDim2.new(0.625, 0, 0.7, 0) | |
399 | fenframe4.Text = "V" | |
400 | fenframe4.TextWrapped = true | |
401 | fenframe4.FontSize = 7 | |
402 | fenframe4.TextColor3 = Color3.new(1, 1, 1) | |
403 | local fenframe4a = it("TextLabel") | |
404 | fenframe4a.Parent = fengui | |
405 | fenframe4a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
406 | fenframe4a.BackgroundTransparency = 0.3 | |
407 | fenframe4a.BorderSizePixel = 5 | |
408 | fenframe4a.BorderColor3 = Color3.new(1, 1, 1) | |
409 | fenframe4a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
410 | fenframe4a.Position = UDim2.new(0.625, 0, 0.7, 0) | |
411 | fenframe4a.Text = "" | |
412 | fenframe1a.Size = UDim2.new(0, 0, 0.1, 0) | |
413 | fenframe2a.Size = UDim2.new(0, 0, 0.1, 0) | |
414 | fenframe3a.Size = UDim2.new(0, 0, 0.1, 0) | |
415 | fenframe4a.Size = UDim2.new(0, 0, 0.1, 0) | |
416 | damage = function(hit, mind, maxd, knock, type, prop) | |
417 | if hit.Parent == nil then | |
418 | return | |
419 | end | |
420 | local h = hit.Parent:FindFirstChild("Humanoid") | |
421 | for i,v in pairs(hit.Parent:children()) do | |
422 | if v:IsA("Humanoid") then | |
423 | h = v | |
424 | end | |
425 | end | |
426 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
427 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
428 | end | |
429 | if hit.Parent:IsA("Hat") then | |
430 | hit = hit.Parent.Parent:findFirstChild("Head") | |
431 | end | |
432 | local D = math.random(mind, maxd) | |
433 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
434 | if type == 1 then | |
435 | h.Health = h.Health - D | |
436 | makegui(h.Parent.Torso, tostring(D)) | |
437 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
438 | local vp = Instance.new("BodyVelocity") | |
439 | vp.P = 500 | |
440 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
441 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
442 | if knock > 0 then | |
443 | vp.Parent = hit.Parent.Torso | |
444 | end | |
445 | game:GetService("Debris"):AddItem(vp, 0.5) | |
446 | else | |
447 | do | |
448 | if type == 2 then | |
449 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
450 | h.Health = h.Health - D | |
451 | makegui(h.Parent.Torso, tostring(D)) | |
452 | end | |
453 | end | |
454 | end | |
455 | end | |
456 | end | |
457 | ||
458 | rayCast = function(Pos, Dir, Max, Ignore) | |
459 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
460 | end | |
461 | ||
462 | Handle = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Lime green", "Handle", Vector3.new(0.301632881, 2.05244946, 0.301632911)) | |
463 | Handleweld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.900724411, 0.0686532855, 0.100441933, -9.87591953e-013, -0.999999881, 4.85088272e-012, 5.21260915e-007, -4.85088272e-012, -1, 1, -9.87589351e-013, 5.21260915e-007)) | |
464 | Handle2 = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Lime green", "Handle2", Vector3.new(0.301632881, 2.05244946, 0.301632911)) | |
465 | Handleweld2 = CreateWeld(m, Character["Left Arm"], Handle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.900724411, 0.0686532855, 0.100441933, -9.87591953e-013, -0.999999881, 4.85088272e-012, 5.21260915e-007, -4.85088272e-012, -1, 1, -9.87589351e-013, 5.21260915e-007)) | |
466 | CreateMesh("CylinderMesh", Handle2, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
467 | FakeHandle = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Lime green", "FakeHandle", Vector3.new(0.301632881, 1.05244946, 0.301632911)) | |
468 | FakeHandleweld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.100000024, 0, 1, 0, 3.49105374e-020, 0, 1, 0, 3.49105374e-020, 0, 1)) | |
469 | FakeHandle2 = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0.3, "Lime green", "FakeHandle2", Vector3.new(0.301632881, 1.05244946, 0.301632911)) | |
470 | FakeHandleweld2 = CreateWeld(m, Handle2, FakeHandle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.12, -0.100000024, 1.25, 1, 0, 3.49105374e-020, 0, 1, 0, 3.49105374e-020, 0, 1)) | |
471 | CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
472 | CreateMesh("SpecialMesh", FakeHandle2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=45728702", Vector3.new(0, 0, 0), Vector3.new(2, 3, 3)) | |
473 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0.5, "Lime green", "Part", Vector3.new(0.200000003, 0.904898763, 1.50816441)) | |
474 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000781536102, 0.000250577927, 6.81403255, -1.49028878e-008, 9.31697571e-007, -0.999994278, 0.999994278, 1.89689118e-007, -1.49028523e-008, 1.89689047e-007, -0.999999702, -1.03599632e-006)) | |
475 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.123669446, 1, 1)) | |
476 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.452449292, 0.200000003, 0.301632941)) | |
477 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000460863113, -0.000703811646, 5.1551156, 0.999994278, -2.56082499e-011, -8.24284271e-013, 7.24824226e-013, 6.13397333e-010, 0.999994278, -2.4641773e-011, -0.999999702, -1.0368808e-007)) | |
478 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.904898703, 1)) | |
479 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 0.603265822, 1.05571508)) | |
480 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000776290894, 0.00021648407, 6.58780527, -1.49040176e-008, 1.66174368e-006, -0.999994278, 0.999994278, 1.89681401e-007, -1.4903847e-008, 1.89681316e-007, -0.999999702, -1.76603862e-006)) | |
481 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 1)) | |
482 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 4.67530966, 0.200000003)) | |
483 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000900506973, -3.72235155, -0.000814437866, 0.999994278, -9.57904242e-011, -5.90481917e-012, 9.48240444e-011, 0.999999702, 7.09023971e-006, 5.73459726e-012, -6.98597478e-006, 0.999994278)) | |
484 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.829490483)) | |
485 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.452449292, 0.200000003, 0.301632941)) | |
486 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000506877899, -0.000769615173, 4.40096092, 0.999994278, -7.22328586e-011, -4.83882639e-012, 4.68256814e-012, -4.27471787e-006, 0.999994278, -7.12533782e-011, -0.999999702, -4.37899871e-006)) | |
487 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.904898703, 1)) | |
488 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
489 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000766277313, -0.226443529, -3.57149124, 1.48977106e-008, 6.26339715e-006, -0.999994278, -0.999994278, -1.93668285e-007, -1.48987827e-008, -1.93668299e-007, 0.999999702, 6.36766708e-006)) | |
490 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
491 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 4.67530966, 0.200000003)) | |
492 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000900506973, -3.72235155, -0.000761985779, 0.999994278, -9.81090348e-011, -6.22590998e-012, 9.71359521e-011, 0.999999702, 7.29890962e-006, 6.05515291e-012, -7.19464515e-006, 0.999994278)) | |
493 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.120653138, 1, 0.837031305)) | |
494 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.603265882, 0.200000003)) | |
495 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.22638917, -3.94854045, -0.000765800476, 0.999994278, -7.93771299e-011, -4.7180081e-012, 7.83965046e-011, 0.999999702, 5.94327139e-006, 4.55733238e-012, -5.83899919e-006, 0.999994278)) | |
496 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.754082263)) | |
497 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 1.65898108, 0.200000003)) | |
498 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.22638917, -5.2304635, -0.000760555267, 0.999994278, -6.92162577e-011, -4.20806055e-012, 6.8235681e-011, 0.999999702, 5.52625534e-006, 4.04747373e-012, -5.42198086e-006, 0.999994278)) | |
499 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.754082263)) | |
500 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
501 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000786304474, 0.226445198, -4.32553482, -1.48974175e-008, -5.79835444e-007, 0.999994278, 0.999994278, -1.89793411e-007, 1.4897128e-008, 1.89791407e-007, 0.999999702, 6.84136694e-007)) | |
502 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
503 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
504 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000786304474, 0.226443529, 3.57149148, -1.49031347e-008, 8.27100678e-007, -0.999994278, 0.999994278, 1.89686276e-007, -1.49031187e-008, 1.89686205e-007, -0.999999702, -9.31400564e-007)) | |
505 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
506 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.452449292, 0.200000003, 0.200000003)) | |
507 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000460863113, 0.00170040131, 3.48783398, 0.999994278, -6.29633429e-011, -4.78628595e-012, 4.66688624e-012, -3.23251811e-006, 0.999994278, -6.19969701e-011, -0.999999702, -3.33680305e-006)) | |
508 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.942602754, 0.754082263)) | |
509 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.452449292, 0.200000003, 0.200000003)) | |
510 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000460863113, 0.00170660019, 5.14681053, 0.999994278, -6.29633429e-011, -4.78628595e-012, 4.66688624e-012, -3.23251811e-006, 0.999994278, -6.19969701e-011, -0.999999702, -3.33680305e-006)) | |
511 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.942602754, 0.754082263)) | |
512 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.301632881, 4.67530966, 0.200000003)) | |
513 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -3.72235155, -0.00077009201, 0.999994278, -7.02250896e-011, -3.89532287e-012, 6.9244506e-011, 0.999999702, 5.10900372e-006, 3.73475946e-012, -5.00472652e-006, 0.999994278)) | |
514 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.754082263)) | |
515 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.452449292, 0.200000003, 0.200000003)) | |
516 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000460863113, 0.00170373917, 4.3927021, 0.999994278, -6.29633429e-011, -4.78628595e-012, 4.66688624e-012, -3.23251811e-006, 0.999994278, -6.19969701e-011, -0.999999702, -3.33680305e-006)) | |
517 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.942602754, 0.754082263)) | |
518 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
519 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000761985779, -0.226445198, 4.32553482, 1.49031258e-008, -6.22759217e-006, 0.999994278, -0.999994278, 1.9377616e-007, 1.49045132e-008, -1.93774227e-007, -0.999999702, -6.3318621e-006)) | |
520 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
521 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
522 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000786304474, -0.226062298, -3.57149124, 7.45085771e-008, -9.02447312e-007, 0.999994278, 0.999994278, -1.29337536e-007, -7.45088684e-008, 1.2933593e-007, 0.999999702, 1.00674674e-006)) | |
523 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
524 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
525 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000760555267, 0.226063848, -4.32552719, -7.45085771e-008, 6.58613544e-006, -0.999994278, -0.999994278, -2.54132573e-007, 7.45070352e-008, -2.54131749e-007, 0.999999702, 6.69040401e-006)) | |
526 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
527 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.452449352, 0.301632941, 0.301632911)) | |
528 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.40486073, 2.28881836e-005, 4.76837158e-007, -7.4510659e-008, 0.999999642, -5.19771334e-007, -0.999999464, 8.94021142e-008, -4.55381871e-010, 1.08580016e-008, 4.77549349e-007, 0.999999642)) | |
529 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.463006377, 0.473563731, 1.8791728)) | |
530 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.301632881, 0.452449381, 0.301632911)) | |
531 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.5, 4.76837158e-007, 1, 0, 3.49105374e-020, 0, 1, 0, 3.49105374e-020, 0, 1)) | |
532 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
533 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
534 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -0.706498325, -0.000161170959, 0.999994278, -8.12544892e-011, -4.6401741e-012, 8.02827874e-011, 0.999999702, 5.73445595e-006, 4.46345478e-012, -5.63018284e-006, 0.999994278)) | |
535 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
536 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
537 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000784397125, -0.226063848, 4.32552719, -7.45085771e-008, 9.38253208e-007, -0.999994278, 0.999994278, 2.58115534e-007, -7.45084705e-008, 2.5811508e-007, -0.999999702, -1.04255219e-006)) | |
538 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
539 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.301632881, 0.452449381, 0.301632911)) | |
540 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -0.404852629, -0.000162601471, 0.999994278, -8.12544892e-011, -4.6401741e-012, 8.02827874e-011, 0.999999702, 5.73445595e-006, 4.46345478e-012, -5.63018284e-006, 0.999994278)) | |
541 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
542 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
543 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.2649765e-005, 0.952409267, -5.24520874e-006, 1, -2.90482699e-012, -6.25005202e-013, 2.90482742e-012, 1, 3.1322088e-007, 6.25004334e-013, -3.13220937e-007, 1)) | |
544 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
545 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
546 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, 0.198386788, -0.000166416168, 0.999994278, -8.12544892e-011, -4.6401741e-012, 8.02827874e-011, 0.999999702, 5.73445595e-006, 4.46345478e-012, -5.63018284e-006, 0.999994278)) | |
547 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
548 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.603265882, 0.200000003)) | |
549 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.226004839, -3.94852328, 0.000782966614, -0.999994278, -6.44144791e-008, 7.45087902e-008, -6.44149978e-008, 0.999999702, 1.63986601e-006, -7.45087405e-008, 1.53557016e-006, -0.999994278)) | |
550 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.754082263)) | |
551 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 1.65898108, 0.200000003)) | |
552 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.226004839, -5.23044777, 0.000778198242, -0.999994278, -6.44043041e-008, 7.45087902e-008, -6.44047944e-008, 0.999999702, 2.05687343e-006, -7.45087618e-008, 1.95257962e-006, -0.999994278)) | |
553 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.754082263)) | |
554 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632822, 0.301632911, 0.301632941)) | |
555 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -1.23431873, -0.000158309937, 0.999994278, -7.58783383e-011, -4.41249901e-012, 7.49053597e-011, 0.999999702, 5.52591155e-006, 4.24203684e-012, -5.42163707e-006, 0.999994278)) | |
556 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
557 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.2649765e-005, 0.801642776, -5.24520874e-006, 1, -2.90482699e-012, -6.25005202e-013, 2.90482742e-012, 1, 3.1322088e-007, 6.25004334e-013, -3.13220937e-007, 1)) | |
558 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
559 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
560 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, 0.047641933, -0.000165462494, 0.999994278, -8.12544892e-011, -4.6401741e-012, 8.02827874e-011, 0.999999702, 5.73445595e-006, 4.46345478e-012, -5.63018284e-006, 0.999994278)) | |
561 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
562 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
563 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000116825104, 1.10333133, -0.000106334686, 1, -8.73691189e-011, -7.57409153e-012, 8.73691744e-011, 1, 7.19496757e-006, 7.57346269e-012, -7.19496757e-006, 1)) | |
564 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
565 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
566 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000766277313, 0.226062536, 3.57149148, 7.45085771e-008, -6.33886475e-006, 0.999994278, -0.999994278, 1.25355314e-007, 7.45095434e-008, -1.25354148e-007, -0.999999702, -6.44313423e-006)) | |
567 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 0.754082263)) | |
568 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.452449292, 0.200000003, 0.301632941)) | |
569 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000506877899, -0.000774383545, 3.49609566, 0.999994278, -7.31991967e-011, -4.93830194e-012, 4.78204325e-012, -4.1704161e-006, 0.999994278, -7.22190502e-011, -0.999999702, -4.27469786e-006)) | |
570 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.904898703, 1)) | |
571 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0.5, "Lime green", "Part", Vector3.new(0.904898703, 4.67530966, 0.200000003)) | |
572 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000299930573, -3.72235155, 0.000774860382, -0.999994278, -6.44028191e-008, 7.45117816e-008, -6.44031601e-008, 0.999999702, 3.93397568e-006, -7.45118669e-008, 3.82969256e-006, -0.999994278)) | |
573 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.0980306864)) | |
574 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.452449292, 0.200000003, 0.301632941)) | |
575 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000506877899, -0.000778675079, 2.74198365, 0.999994278, -7.27333055e-011, -4.87426852e-012, 4.67926956e-012, -3.96196538e-006, 0.999994278, -7.17527218e-011, -0.999999702, -4.06624804e-006)) | |
576 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.904898703, 1)) | |
577 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.301632911, 0.452449381)) | |
578 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000200271606, 1.23434317, 0.376773, 1.23888171e-008, 3.24624557e-006, -0.999994278, -8.94632066e-008, -0.999999702, -3.35053187e-006, -0.999994278, 8.94646988e-008, -1.23883597e-008)) | |
579 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
580 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.301632911, 0.603265882)) | |
581 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000160217285, -0.301415563, -1.08350956, -1.19206696e-007, -3.91693493e-006, 0.999994278, 0.999994278, 2.97053617e-008, 1.19206646e-007, -2.97066389e-008, 0.999999702, 4.02121714e-006)) | |
582 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
583 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.452449381, 0.301632911)) | |
584 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000160217285, 1.00810027, 0.301787853, -2.97987164e-008, -4.72161719e-006, 0.999994278, -7.00291214e-011, -0.999999702, -4.8258953e-006, 0.999994278, -7.11414885e-011, 2.9798553e-008)) | |
585 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
586 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 1.20653164)) | |
587 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.15527344e-005, -0.376680851, 1.98807502, 6.10957045e-007, 2.30473438e-006, -0.999994278, 0.999994278, -5.97264247e-008, 6.10956761e-007, -5.97237104e-008, -0.999999702, -2.40902614e-006)) | |
588 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
589 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632822, 0.316714555, 0.301632941)) | |
590 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.452566624, -0.000160217285, 1.23431873, 0.999994278, -6.81050077e-011, -3.46748129e-012, 3.30411198e-012, -3.64876109e-006, 0.999994278, -6.71349226e-011, -0.999999702, -3.75304512e-006)) | |
591 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
592 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 1.20653164)) | |
593 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000101566315, 0.225869298, 1.98805106, -5.51343817e-007, 2.41004295e-006, 0.999994278, -0.999994278, -5.97035381e-008, -5.51343476e-007, 5.97028773e-008, -0.999999702, 2.30572573e-006)) | |
594 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
595 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.301632911)) | |
596 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.22638917, -1.30971909, -0.000157833099, 0.999994278, -7.5721332e-011, -4.24837986e-012, 7.47407344e-011, 0.999999702, 5.4216589e-006, 4.08776485e-012, -5.31738306e-006, 0.999994278)) | |
597 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 0.754082263, 1)) | |
598 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 2.11143041, 0.200000003)) | |
599 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.226004958, -2.44035769, 0.000785827637, -0.999994278, -6.44114166e-008, 7.45090389e-008, -6.44119211e-008, 0.999999702, 1.84849864e-006, -7.45090034e-008, 1.7442037e-006, -0.999994278)) | |
600 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.754082263)) | |
601 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.452449292, 0.200000003, 0.200000003)) | |
602 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000460863113, 0.00169754028, 2.73375678, 0.999994278, -6.29633429e-011, -4.78628595e-012, 4.66688624e-012, -3.23251811e-006, 0.999994278, -6.19969701e-011, -0.999999702, -3.33680305e-006)) | |
603 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.942602754, 0.754082263)) | |
604 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
605 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -1.00806975, -0.000158786774, 0.999994278, -8.51322832e-011, -5.37915415e-012, 8.41605743e-011, 0.999999702, 6.15139652e-006, 5.21480515e-012, -6.04712568e-006, 0.999994278)) | |
606 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
607 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.301632822, 0.331796169, 0.200000003)) | |
608 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.452520609, -9.58442688e-005, 1.23446751, 0.999994278, -5.5805336e-011, -2.06513279e-012, 1.90487188e-012, -8.32826402e-007, 0.999994278, -5.48248356e-011, -0.999999702, -9.37126288e-007)) | |
609 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.754082322)) | |
610 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
611 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -0.857257009, -0.000160217285, 0.999994278, -8.12544892e-011, -4.6401741e-012, 8.02827874e-011, 0.999999702, 5.73445595e-006, 4.46345478e-012, -5.63018284e-006, 0.999994278)) | |
612 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
613 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Light stone grey", "Part", Vector3.new(0.200000003, 2.11143041, 0.200000003)) | |
614 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.22638917, -2.44035769, -0.000775337219, 0.999994278, -7.71317871e-011, -4.71892274e-012, 7.61511756e-011, 0.999999702, 6.04763136e-006, 4.55825265e-012, -5.94335961e-006, 0.999994278)) | |
615 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.754082203, 1, 0.754082263)) | |
616 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.301632881, 0.301632911, 0.200000003)) | |
617 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.2649765e-005, -4.76837158e-007, -1.40486121, -1, -4.85088315e-012, -9.87589459e-013, 9.87591953e-013, -5.21260915e-007, -1, 4.85088272e-012, -1, 5.21260915e-007)) | |
618 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.0935061872, 0.18248795, 0.334812433)) | |
619 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.200000003, 0.301632911)) | |
620 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000160694122, -0.103231549, -0.00016450882, 0.999994278, -8.12544892e-011, -4.6401741e-012, 8.02827874e-011, 0.999999702, 5.73445595e-006, 4.46345478e-012, -5.63018284e-006, 0.999994278)) | |
621 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.754082263, 1)) | |
622 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.301632881, 0.301632911, 0.452449381)) | |
623 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000157356262, -0.452600718, 1.46049201, 3.77276812e-012, -5.00457736e-006, 0.999994278, -0.999994278, 2.98778282e-008, 4.08561423e-012, -2.98766878e-008, -0.999999702, -5.10885457e-006)) | |
624 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
625 | Hitbox = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Lime green", "Hitbox", Vector3.new(0.904898703, 6.27530956, 0.200000003)) | |
626 | Hitboxweld = CreateWeld(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000299930573, -4.52235365, 0.000774860382, -0.999994278, -6.44028191e-008, 7.45117816e-008, -6.44031601e-008, 0.999999702, 3.93397568e-006, -7.45118669e-008, 3.82969256e-006, -0.999994278)) | |
627 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.452449381)) | |
628 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00029706955, 0.00348496437, 6.28616476, -1.49025681e-008, 4.09715824e-007, -0.999994278, 0.999994278, 1.89689203e-007, -1.49026409e-008, 1.89689132e-007, -0.999999702, -5.14017074e-007)) | |
629 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.791786313, 0.754082263, 1)) | |
630 | Part = CreatePart(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
631 | Partweld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00029706955, 0.00348496437, 6.13534832, -1.49025681e-008, 4.0970491e-007, -0.999994278, 0.999994278, 1.89689203e-007, -1.49026409e-008, 1.89689132e-007, -0.999999702, -5.1400616e-007)) | |
632 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.806038439, 0.102555193, 0.754082263)) | |
633 | ArtificialHB = Instance.new("BindableEvent", script) | |
634 | ArtificialHB.Name = "Heartbeat" | |
635 | script:WaitForChild("Heartbeat") | |
636 | frame = 0.016666666666667 | |
637 | tf = 0 | |
638 | allowframeloss = false | |
639 | tossremainder = false | |
640 | lastframe = tick() | |
641 | script.Heartbeat:Fire() | |
642 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
643 | tf = tf + s | |
644 | if frame <= tf then | |
645 | if allowframeloss then | |
646 | script.Heartbeat:Fire() | |
647 | lastframe = tick() | |
648 | else | |
649 | for i = 1, math.floor(tf / frame) do | |
650 | script.Heartbeat:Fire() | |
651 | end | |
652 | lastframe = tick() | |
653 | end | |
654 | if tossremainder then | |
655 | tf = 0 | |
656 | else | |
657 | tf = tf - frame * math.floor(tf / frame) | |
658 | end | |
659 | end | |
660 | end | |
661 | ) | |
662 | swait = function(num) | |
663 | if num == 0 or num == nil then | |
664 | ArtificialHB.Event:wait() | |
665 | else | |
666 | for i = 0, num do | |
667 | ArtificialHB.Event:wait() | |
668 | end | |
669 | end | |
670 | end | |
671 | ||
672 | pwait = function(num) | |
673 | if num == 0 or num == nil then | |
674 | game:service("RunService").Heartbeat:wait(0) | |
675 | else | |
676 | for i = 0, num do | |
677 | game:service("RunService").Heartbeat:wait(0) | |
678 | end | |
679 | end | |
680 | end | |
681 | ||
682 | trail = function(color, part) | |
683 | trailling = true | |
684 | local lastPoint = part.Position | |
685 | coroutine.resume(coroutine.create(function() | |
686 | while trailling do | |
687 | swait() | |
688 | local mag = (lastPoint - part.Position).magnitude | |
689 | do | |
690 | local p = Instance.new("Part", m) | |
691 | p.Anchored = true | |
692 | p.CanCollide = false | |
693 | p.Transparency = 0.2 | |
694 | p.BrickColor = BrickColor.new(color) | |
695 | p.Material = "Neon" | |
696 | p.FormFactor = "Custom" | |
697 | p.Size = Vector3.new(1, 1, 1) | |
698 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag / 2) | |
699 | local mesh = Instance.new("BlockMesh", p) | |
700 | mesh.Scale = Vector3.new(0.1, 0.1, mag + 0.2) | |
701 | lastPoint = part.Position | |
702 | coroutine.wrap(function() | |
703 | for x = 1, 10 do | |
704 | swait() | |
705 | mesh.Scale = mesh.Scale - Vector3.new(0.01, 0.01, 0) | |
706 | end | |
707 | p:remove() | |
708 | end | |
709 | )() | |
710 | end | |
711 | end | |
712 | end | |
713 | )) | |
714 | end | |
715 | ||
716 | DoubleJump = function() | |
717 | attack = true | |
718 | Torso.Velocity = vt(0, 100, 0) | |
719 | Humanoid.WalkSpeed = 50 | |
720 | for i = 0, 1, 0.1 do | |
721 | swait() | |
722 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(6 * i, math.rad(0), math.rad(0)), 0.3) | |
723 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3) | |
724 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(0)), 0.3) | |
725 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(0)), 0.3) | |
726 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-50)) * angles(math.rad(-6), math.rad(0), math.rad(0)), 0.3) | |
727 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-80), math.rad(50)) * angles(math.rad(-6), math.rad(0), math.rad(0)), 0.3) | |
728 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(230)), 0.3) | |
729 | end | |
730 | for i = 0, 1, 0.06 do | |
731 | swait() | |
732 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
733 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3) | |
734 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.3) | |
735 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.3) | |
736 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3) | |
737 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-80), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3) | |
738 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(230)), 0.3) | |
739 | end | |
740 | attack = false | |
741 | Humanoid.WalkSpeed = 16 | |
742 | end | |
743 | ||
744 | attackone = function() | |
745 | attack = true | |
746 | for i = 0, 1, 0.16 do | |
747 | swait() | |
748 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, 1), 0.4) | |
749 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0, 0, -1), 0.4) | |
750 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(0, 1.3, 1.3), 0.4) | |
751 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, -0.5), 0.4) | |
752 | RH.C0 = clerp(RH.C0, cf(1, -1, 0.3) * angles(0, 0.7, 0) * angles(0, 0, 0), 0.3) | |
753 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * angles(0, -2.3, 0) * angles(0, 0, 0.2), 0.3) | |
754 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
755 | end | |
756 | local Con1 = Hitbox.Touched:connect(function(hit) | |
757 | Damagefunc(Hitbox, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1) | |
758 | end | |
759 | ) | |
760 | trail("Lime green", Hitbox) | |
761 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
762 | for i = 0, 1, 0.16 do | |
763 | swait() | |
764 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, -1), 0.4) | |
765 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0.1, 0.1, 1), 0.4) | |
766 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(0, -0.5, 1), 0.4) | |
767 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(0.8, 0, -0.5), 0.4) | |
768 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
769 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
770 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.5) | |
771 | end | |
772 | trailling = false | |
773 | attack = false | |
774 | Con1:disconnect() | |
775 | end | |
776 | ||
777 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
778 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt()) | |
779 | prt.Anchored = true | |
780 | prt.CFrame = cframe | |
781 | msh = CreateMesh("BlockMesh", prt, "", "", vt(), vt(x1, y1, z1)) | |
782 | game:GetService("Debris"):AddItem(prt, 5) | |
783 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3}) | |
784 | end | |
785 | ||
786 | ShowDamage = function(Pos, Text, Time, Color) | |
787 | local Rate = 0.033333333333333 | |
788 | if not Pos then | |
789 | local Pos = Vector3.new(0, 0, 0) | |
790 | end | |
791 | local Text = Text or "" | |
792 | local Time = Time or 2 | |
793 | if not Color then | |
794 | local Color = Color3.new(1, 0, 0) | |
795 | end | |
796 | local EffectPart = CreatePart("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
797 | EffectPart.Anchored = true | |
798 | local BillboardGui = Instance.new("BillboardGui") | |
799 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
800 | BillboardGui.Adornee = EffectPart | |
801 | local TextLabel = Instance.new("TextLabel") | |
802 | TextLabel.BackgroundTransparency = 1 | |
803 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
804 | TextLabel.Text = Text | |
805 | TextLabel.TextColor3 = Color | |
806 | TextLabel.TextScaled = true | |
807 | TextLabel.Font = Enum.Font.ArialBold | |
808 | TextLabel.Parent = BillboardGui | |
809 | BillboardGui.Parent = EffectPart | |
810 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
811 | EffectPart.Parent = game:GetService("Workspace") | |
812 | Delay(0, function() | |
813 | local Frames = Time / Rate | |
814 | for Frame = 1, Frames do | |
815 | wait(Rate) | |
816 | local Percent = Frame / Frames | |
817 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
818 | TextLabel.TextTransparency = Percent | |
819 | end | |
820 | if EffectPart and EffectPart.Parent then | |
821 | EffectPart:Destroy() | |
822 | end | |
823 | end | |
824 | ) | |
825 | end | |
826 | ||
827 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock) | |
828 | if hit.Parent == nil then | |
829 | return | |
830 | end | |
831 | local h = hit.Parent:FindFirstChild("Humanoid") | |
832 | for _,v in pairs(hit.Parent:children()) do | |
833 | if v:IsA("Humanoid") then | |
834 | h = v | |
835 | end | |
836 | end | |
837 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
838 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
839 | end | |
840 | if hit.Parent.className == "Hat" then | |
841 | hit = hit.Parent.Parent:findFirstChild("Head") | |
842 | end | |
843 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
844 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
845 | return | |
846 | end | |
847 | local c = Instance.new("ObjectValue") | |
848 | c.Name = "creator" | |
849 | c.Value = game:service("Players").LocalPlayer | |
850 | c.Parent = h | |
851 | game:GetService("Debris"):AddItem(c, 0.5) | |
852 | local Damage = math.random(minim, maxim) | |
853 | local blocked = false | |
854 | local block = hit.Parent:findFirstChild("Block") | |
855 | if block ~= nil then | |
856 | print(block.className) | |
857 | if block.className == "NumberValue" and block.Value > 0 then | |
858 | blocked = true | |
859 | if decreaseblock == nil then | |
860 | block.Value = block.Value - 1 | |
861 | end | |
862 | end | |
863 | if block.className == "IntValue" and block.Value > 0 then | |
864 | blocked = true | |
865 | if decreaseblock ~= nil then | |
866 | block.Value = block.Value - 1 | |
867 | end | |
868 | end | |
869 | end | |
870 | if blocked == false then | |
871 | HitHealth = h.Health | |
872 | h.Health = h.Health - Damage | |
873 | if HitHealth ~= h.Health and HitHealth ~= 0 and h.Health <= 0 and h.Parent.Name ~= "Lost Soul" then | |
874 | print("gained spree") | |
875 | game.Players.LocalPlayer:FindFirstChild("leaderstats").Spree.Value = game.Players.LocalPlayer.leaderstats.Spree.Value + 1 | |
876 | end | |
877 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
878 | else | |
879 | h.Health = h.Health - Damage / 2 | |
880 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Bright blue").Color) | |
881 | end | |
882 | if Type == "Knockdown" then | |
883 | local hum = hit.Parent.Humanoid | |
884 | hum.PlatformStand = true | |
885 | coroutine.resume(coroutine.create(function(HHumanoid) | |
886 | swait(1) | |
887 | HHumanoid.PlatformStand = false | |
888 | end | |
889 | ), hum) | |
890 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
891 | local bodvol = Instance.new("BodyVelocity") | |
892 | bodvol.velocity = angle * knockback | |
893 | bodvol.P = 5000 | |
894 | bodvol.maxForce = Vector3.new(8000, 8000, 8000) | |
895 | bodvol.Parent = hit | |
896 | local rl = Instance.new("BodyAngularVelocity") | |
897 | rl.P = 3000 | |
898 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
899 | rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
900 | rl.Parent = hit | |
901 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
902 | game:GetService("Debris"):AddItem(rl, 0.5) | |
903 | else | |
904 | do | |
905 | if Type == "Normal" then | |
906 | local vp = Instance.new("BodyVelocity") | |
907 | vp.P = 500 | |
908 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
909 | if KnockbackType == 1 then | |
910 | vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
911 | else | |
912 | if KnockbackType == 2 then | |
913 | vp.velocity = Property.CFrame.lookVector * knockback | |
914 | end | |
915 | end | |
916 | if knockback > 0 then | |
917 | vp.Parent = hit.Parent.Torso | |
918 | end | |
919 | game:GetService("Debris"):AddItem(vp, 0.5) | |
920 | else | |
921 | do | |
922 | if Type == "Up" then | |
923 | local bodyVelocity = Instance.new("BodyVelocity") | |
924 | bodyVelocity.velocity = vt(0, 60, 0) | |
925 | bodyVelocity.P = 5000 | |
926 | bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000) | |
927 | bodyVelocity.Parent = hit | |
928 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
929 | local rl = Instance.new("BodyAngularVelocity") | |
930 | rl.P = 3000 | |
931 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
932 | rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30)) | |
933 | rl.Parent = hit | |
934 | game:GetService("Debris"):AddItem(rl, 0.5) | |
935 | else | |
936 | do | |
937 | if Type == "Snare" then | |
938 | local bp = Instance.new("BodyPosition") | |
939 | bp.P = 2000 | |
940 | bp.D = 100 | |
941 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
942 | bp.position = hit.Parent.Torso.Position | |
943 | bp.Parent = hit.Parent.Torso | |
944 | game:GetService("Debris"):AddItem(bp, 1) | |
945 | else | |
946 | do | |
947 | if Type == "Target" then | |
948 | local Targetting = false | |
949 | if Targetting == false then | |
950 | ZTarget = hit.Parent.Torso | |
951 | coroutine.resume(coroutine.create(function(Part) | |
952 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
953 | swait(5) | |
954 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
955 | end | |
956 | ), ZTarget) | |
957 | local TargHum = ZTarget.Parent:findFirstChild("Humanoid") | |
958 | local targetgui = Instance.new("BillboardGui") | |
959 | targetgui.Parent = ZTarget | |
960 | targetgui.Size = UDim2.new(10, 100, 10, 100) | |
961 | local targ = Instance.new("ImageLabel") | |
962 | targ.Parent = targetgui | |
963 | targ.BackgroundTransparency = 1 | |
964 | targ.Image = "rbxassetid://4834067" | |
965 | targ.Size = UDim2.new(1, 0, 1, 0) | |
966 | cam.CameraType = "Scriptable" | |
967 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
968 | local dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
969 | workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
970 | Targetting = true | |
971 | RocketTarget = ZTarget | |
972 | for i = 1, Property do | |
973 | if Humanoid.Health > 0 and Character.Parent ~= nil and TargHum.Health > 0 and TargHum.Parent ~= nil and Targetting == true then | |
974 | swait() | |
975 | end | |
976 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
977 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
978 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0) | |
979 | end | |
980 | Targetting = false | |
981 | RocketTarget = nil | |
982 | targetgui.Parent = nil | |
983 | cam.CameraType = "Custom" | |
984 | end | |
985 | end | |
986 | do | |
987 | local debounce = Instance.new("BoolValue") | |
988 | debounce.Name = "DebounceHit" | |
989 | debounce.Parent = hit.Parent | |
990 | debounce.Value = true | |
991 | game:GetService("Debris"):AddItem(debounce, Delay) | |
992 | c = Instance.new("ObjectValue") | |
993 | c.Name = "creator" | |
994 | c.Value = Player | |
995 | c.Parent = h | |
996 | game:GetService("Debris"):AddItem(c, 0.5) | |
997 | end | |
998 | end | |
999 | end | |
1000 | end | |
1001 | end | |
1002 | end | |
1003 | end | |
1004 | end | |
1005 | end | |
1006 | end | |
1007 | end | |
1008 | ||
1009 | MagniDamage = function(Hit, Part, magni, mindam, maxdam, knock, Type) | |
1010 | for _,c in pairs(workspace:children()) do | |
1011 | local hum = c:findFirstChild("Humanoid") | |
1012 | if hum ~= nil then | |
1013 | local head = c:findFirstChild("Torso") | |
1014 | if head ~= nil then | |
1015 | local targ = head.Position - Part.Position | |
1016 | local mag = targ.magnitude | |
1017 | if mag <= magni and c.Name ~= Player.Name then | |
1018 | Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, 0.2, 1, 3) | |
1019 | end | |
1020 | end | |
1021 | end | |
1022 | end | |
1023 | end | |
1024 | ||
1025 | MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1026 | local prt = CreatePart(3, Character, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.2, 0.2, 0.2)) | |
1027 | prt.Anchored = true | |
1028 | prt.CFrame = cframe | |
1029 | msh = CreateMesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1030 | game:GetService("Debris"):AddItem(prt, 5) | |
1031 | Effects[#Effects + 1] = {prt, "Cylinder", delay, x3, y3, z3} | |
1032 | end | |
1033 | ||
1034 | ShootCannon = function(asd, mindam, maxdam, x, y, z, mag) | |
1035 | so("rbxassetid://263623156", asd, 0.5, 1) | |
1036 | so("rbxassetid://263610152", asd, 0.5, 1) | |
1037 | so("rbxassetid://263623139", asd, 0.5, 1) | |
1038 | local MainPos = asd.Position | |
1039 | local MainPos2 = mouse.Hit.p | |
1040 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
1041 | num = 30 | |
1042 | coroutine.resume(coroutine.create(function() | |
1043 | repeat | |
1044 | wait() | |
1045 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, Character) | |
1046 | local mag = MainPos - pos.magnitude | |
1047 | MagicCylinder2(BrickColor.new("Lime green"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 0.1, mag * 8, 0.1, 0.2, 0, 0.2, 0.03) | |
1048 | MainPos = MainPos + MouseLook.lookVector * 10 | |
1049 | num = num - 1 | |
1050 | if hit ~= nil then | |
1051 | num = 0 | |
1052 | local ref = CreatePart(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Lime green"), "Reference", vt()) | |
1053 | ref.Anchored = true | |
1054 | ref.CFrame = cf(pos) | |
1055 | game.Debris:AddItem(ref, 3) | |
1056 | MagniDamage(ref, hit, 1, mindam, maxdam, 1, "Normal") | |
1057 | so("rbxassetid://263610039", ref, 1, 1) | |
1058 | so("rbxassetid://263610111", ref, 1, 1) | |
1059 | MagicBlock(BrickColor.new("Lime green"), cf(pos), 5, 5, 5, 0.5, 0.5, 0.5, 0.05) | |
1060 | game:GetService("Debris"):AddItem(ref, 1) | |
1061 | MagniDamage(ref, ref, 5, mindam, maxdam, 10, "Normal") | |
1062 | end | |
1063 | until num <= 0 | |
1064 | end | |
1065 | )) | |
1066 | end | |
1067 | ||
1068 | Spin = function() | |
1069 | attack = true | |
1070 | mana = mana | |
1071 | for i = 0, 1, 0.16 do | |
1072 | swait() | |
1073 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1074 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1075 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(0, 1.3, 1.3), 0.4) | |
1076 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, -0.5), 0.4) | |
1077 | RH.C0 = clerp(RH.C0, cf(1, -1, 0.3) * angles(0, 0.7, 0) * angles(0, 0, 0), 0.3) | |
1078 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * angles(0, -2.3, 0) * angles(0, 0, 0.2), 0.3) | |
1079 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1080 | end | |
1081 | local Con1 = Hitbox.Touched:connect(function(hit) | |
1082 | Damagefunc(Hitbox, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1) | |
1083 | end | |
1084 | ) | |
1085 | trail("Lime green", Hitbox) | |
1086 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1087 | coroutine.resume(coroutine.create(function() | |
1088 | for i = 0, 1, 0.05 do | |
1089 | swait() | |
1090 | if i >= 0.1 and i >= 0.3 and i <= 0.8 and i <= 0.5 then | |
1091 | so("http://roblox.com/asset/?id=161006212", FakeHandle, 1, 0.7) | |
1092 | end | |
1093 | end | |
1094 | end | |
1095 | )) | |
1096 | coroutine.resume(coroutine.create(function() | |
1097 | for i = 0, 4, 0.2 do | |
1098 | swait() | |
1099 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0 + 360 * i), math.rad(-60), math.rad(0)), 0.5) | |
1100 | end | |
1101 | end | |
1102 | )) | |
1103 | for i = 0, 1, 0.05 do | |
1104 | swait() | |
1105 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1106 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1107 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1108 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(0.8, 0, -0.5), 0.4) | |
1109 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1110 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1111 | end | |
1112 | trailling = false | |
1113 | attack = false | |
1114 | Con1:disconnect() | |
1115 | end | |
1116 | ||
1117 | Throw = function() | |
1118 | attack = true | |
1119 | mana = mana | |
1120 | Humanoid.WalkSpeed = 10 | |
1121 | coroutine.resume(coroutine.create(function() | |
1122 | for i = 0, 4, 0.2 do | |
1123 | swait() | |
1124 | FakeHandleweld2.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(360), math.rad(0), math.rad(0)), 0.5) | |
1125 | end | |
1126 | end | |
1127 | )) | |
1128 | for i = 0, 1, 0.1 do | |
1129 | swait() | |
1130 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1131 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1132 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(20), math.rad(100)), 0.4) | |
1133 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, -0.5), 0.4) | |
1134 | RH.C0 = clerp(RH.C0, cf(1, -1, 0.3) * angles(0, 0.7, 0) * angles(0, 0, 0), 0.3) | |
1135 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * angles(0, -2.3, 0) * angles(0, 0, 0.2), 0.3) | |
1136 | end | |
1137 | trail("Lime green", Hitbox) | |
1138 | MagicCircle(BrickColor.new("Lime green"), FakeHandle2.CFrame, 5, 5, 5, 0.5, 0.5, 0.5, 0.06) | |
1139 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1140 | do | |
1141 | for i = 0, 1, 0.05 do | |
1142 | swait() | |
1143 | local FireColors = {"Lime green", "Really black"} | |
1144 | local p = Instance.new("Part", Character.Torso) | |
1145 | p.Transparency = 0.5 | |
1146 | p.BrickColor = BrickColor.new(FireColors[math.random(1, #FireColors)]) | |
1147 | p.FormFactor = "Custom" | |
1148 | p.Size = Vector3.new(0.8, 0.8, 0.8) | |
1149 | p.CanCollide = false | |
1150 | p.Anchored = true | |
1151 | p.Locked = true | |
1152 | p.CFrame = FakeHandle2.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)) | |
1153 | Instance.new("BlockMesh", p) | |
1154 | coroutine.wrap(function() | |
1155 | for i = 1, 10 do | |
1156 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.1, 0.1, 0.1) | |
1157 | p.CFrame = p.CFrame * CFrame.new(0, -0.15, 0) | |
1158 | wait() | |
1159 | end | |
1160 | end | |
1161 | )() | |
1162 | game:service("Debris"):AddItem(p, 2) | |
1163 | if i == 0.2 then | |
1164 | MagicCircle(BrickColor.new("Lime green"), FakeHandle2.CFrame, 15, 15, 15, 2, 2, 2, 0.2) | |
1165 | FakeHandle2.Transparency = 1 | |
1166 | ShootCannon(LeftArm, 10, 15, 5, 5, 5, 3) | |
1167 | end | |
1168 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1169 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1170 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1171 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1172 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1173 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1174 | end | |
1175 | end | |
1176 | trailling = false | |
1177 | FakeHandle2.Transparency = 0.5 | |
1178 | Humanoid.WalkSpeed = 16 | |
1179 | attack = false | |
1180 | end | |
1181 | ||
1182 | VisionDash = function() | |
1183 | attack = true | |
1184 | Humanoid.WalkSpeed = 0 | |
1185 | mana = mana | |
1186 | coroutine.resume(coroutine.create(function() | |
1187 | for i = 0, 4, 0.2 do | |
1188 | swait() | |
1189 | FakeHandleweld2.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(360), math.rad(0), math.rad(0)), 0.5) | |
1190 | end | |
1191 | end | |
1192 | )) | |
1193 | for i = 0, 1, 0.05 do | |
1194 | swait() | |
1195 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(90)), 0.4) | |
1196 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(-90)), 0.4) | |
1197 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(20), math.rad(20), math.rad(100)), 0.4) | |
1198 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, -0.5), 0.4) | |
1199 | RH.C0 = clerp(RH.C0, cf(1, -1, 0.3) * angles(0, 0.7, 0) * angles(0, 0, 0), 0.3) | |
1200 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * angles(0, -2.3, 0) * angles(0, 0, 0.2), 0.3) | |
1201 | end | |
1202 | trail("Lime green", Hitbox) | |
1203 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1204 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1205 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1206 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1207 | for i = 0, 1, 0.2 do | |
1208 | swait() | |
1209 | if i == 0.4 then | |
1210 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1211 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1212 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.8) | |
1213 | MagniDamage(Torso, Torso, 20, 10, 20, 5, "Normal") | |
1214 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1215 | end | |
1216 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(10, -5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1217 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1218 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1219 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1220 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1221 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1222 | end | |
1223 | for i = 0, 1, 0.2 do | |
1224 | swait() | |
1225 | if i == 0.4 then | |
1226 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1227 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1228 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.8) | |
1229 | MagniDamage(Torso, Torso, 20, 10, 20, 5, "Normal") | |
1230 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1231 | end | |
1232 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(-10, -10, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1233 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1234 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(50), math.rad(100)), 0.4) | |
1235 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1236 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1237 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1238 | end | |
1239 | for i = 0, 1, 0.2 do | |
1240 | swait() | |
1241 | if i == 0.4 then | |
1242 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1243 | MagniDamage(Torso, Torso, 20, 10, 20, 5, "Normal") | |
1244 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.8) | |
1245 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1246 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1247 | end | |
1248 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(10, -15, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1249 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1250 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1251 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1252 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1253 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1254 | end | |
1255 | RootPart.CFrame = RootPart.CFrame * cf(0, 0, -15) | |
1256 | Humanoid.WalkSpeed = 16 | |
1257 | trailling = false | |
1258 | FakeHandle2.Transparency = 0.5 | |
1259 | attack = false | |
1260 | end | |
1261 | ||
1262 | Illusion = function() | |
1263 | attack = true | |
1264 | mana = mana | |
1265 | hitdebounce = false | |
1266 | local Con1 = Hitbox.Touched:connect(function(hit) | |
1267 | local ht = hit.Parent | |
1268 | local hum1 = ht:FindFirstChild("Humanoid") | |
1269 | if hum1 ~= nil and hitdebounce == false then | |
1270 | hitdebounce = true | |
1271 | mana = mana | |
1272 | Humanoid.WalkSpeed = 0 | |
1273 | trail("Lime green", Hitbox) | |
1274 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1275 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1276 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1277 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.6) | |
1278 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1279 | for i = 0, 1, 0.2 do | |
1280 | swait() | |
1281 | if i == 0.4 then | |
1282 | MagniDamage(Torso, Torso, 10, 5, 10, 5, "Normal") | |
1283 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.6) | |
1284 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1285 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1286 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1287 | end | |
1288 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(10, -10, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.4) | |
1289 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1290 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1291 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1292 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1293 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1294 | end | |
1295 | for i = 0, 1, 0.2 do | |
1296 | swait() | |
1297 | if i == 0.4 then | |
1298 | MagniDamage(Torso, Torso, 10, 5, 10, 5, "Normal") | |
1299 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.6) | |
1300 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1301 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1302 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1303 | end | |
1304 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(10, 10, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4) | |
1305 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1306 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(50), math.rad(100)), 0.4) | |
1307 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1308 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1309 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1310 | end | |
1311 | for i = 0, 1, 0.2 do | |
1312 | swait() | |
1313 | if i == 0.4 then | |
1314 | MagniDamage(Torso, Torso, 10, 5, 10, 5, "Normal") | |
1315 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1316 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.6) | |
1317 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1318 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1319 | end | |
1320 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(-15, -7.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1321 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1322 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1323 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1324 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1325 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1326 | end | |
1327 | for i = 0, 1, 0.2 do | |
1328 | swait() | |
1329 | if i == 0.4 then | |
1330 | MagniDamage(Torso, Torso, 10, 5, 10, 5, "Normal") | |
1331 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1332 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.6) | |
1333 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1334 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1335 | end | |
1336 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(15, -7.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4) | |
1337 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1338 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1339 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1340 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1341 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1342 | end | |
1343 | for i = 0, 1, 0.2 do | |
1344 | swait() | |
1345 | if i == 0.4 then | |
1346 | MagniDamage(Torso, Torso, 10, 5, 10, 5, "Normal") | |
1347 | MagicCircle(BrickColor.new("Lime green"), Torso.CFrame, 35, 35, 35, 5, 5, 5, 0.06) | |
1348 | so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.6) | |
1349 | MagicBlock(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1350 | MagicBlock(BrickColor.new("Lime green"), Torso.CFrame, 25, 25, 25, 0.5, 0.5, 0.5, 0.06) | |
1351 | end | |
1352 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(-10, 10, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.4) | |
1353 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1354 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.4) | |
1355 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-100)), 0.4) | |
1356 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1357 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1358 | end | |
1359 | end | |
1360 | end | |
1361 | ) | |
1362 | for i = 0, 1, 0.05 do | |
1363 | swait() | |
1364 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(90)), 0.4) | |
1365 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(-90)), 0.4) | |
1366 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(math.rad(20), math.rad(20), math.rad(100)), 0.4) | |
1367 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, -0.5), 0.4) | |
1368 | RH.C0 = clerp(RH.C0, cf(1, -1, 0.3) * angles(0, 0.7, 0) * angles(0, 0, 0), 0.3) | |
1369 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * angles(0, -2.3, 0) * angles(0, 0, 0.2), 0.3) | |
1370 | end | |
1371 | Humanoid.WalkSpeed = 16 | |
1372 | trailling = false | |
1373 | FakeHandle2.Transparency = 0.5 | |
1374 | attack = false | |
1375 | Con1:disconnect() | |
1376 | end | |
1377 | ||
1378 | attacktwo = function() | |
1379 | attack = true | |
1380 | for i = 0, 1, 0.16 do | |
1381 | swait() | |
1382 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, -1), 0.4) | |
1383 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0.1, 0.1, 1), 0.4) | |
1384 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(0, -0.5, 1), 0.4) | |
1385 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(0.8, 0, -0.5), 0.4) | |
1386 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1387 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1388 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.5) | |
1389 | end | |
1390 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1.2) | |
1391 | local Con1 = Hitbox.Touched:connect(function(hit) | |
1392 | Damagefunc(Hitbox, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1) | |
1393 | end | |
1394 | ) | |
1395 | trail("Lime green", Hitbox) | |
1396 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1397 | for i = 0, 1, 0.16 do | |
1398 | swait() | |
1399 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, 1.5), 0.4) | |
1400 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(-0.1, -0.1, -1.5), 0.4) | |
1401 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(0, 1.3, 2), 0.4) | |
1402 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, -0.5), 0.4) | |
1403 | RH.C0 = clerp(RH.C0, cf(1, -1, 0.3) * angles(0, 0.7, 0) * angles(0, 0, 0), 0.3) | |
1404 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * angles(0, -2.3, 0) * angles(0, 0, 0.2), 0.3) | |
1405 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(0)), 1) | |
1406 | end | |
1407 | trailling = false | |
1408 | attack = false | |
1409 | Con1:disconnect() | |
1410 | end | |
1411 | ||
1412 | attackthree = function() | |
1413 | attack = true | |
1414 | for i = 0, 1, 0.16 do | |
1415 | swait() | |
1416 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, -1), 0.4) | |
1417 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0, 0, 1), 0.4) | |
1418 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.2) * angles(1.6, -1.4, 0) * angles(1, 0, 0), 0.4) | |
1419 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.4, -0.2) * angles(0.7, 0, -0.5), 0.4) | |
1420 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(0, 1.6, 0) * angles(0, 0.5, 0), 0.3) | |
1421 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(0, -1.6, 0) * angles(0, 0.5, -0.2), 0.3) | |
1422 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.5) | |
1423 | end | |
1424 | local Con1 = Hitbox.Touched:connect(function(hit) | |
1425 | Damagefunc(Hitbox, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1) | |
1426 | end | |
1427 | ) | |
1428 | trail("Lime green", Hitbox) | |
1429 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1.2) | |
1430 | for i = 0, 1, 0.16 do | |
1431 | swait() | |
1432 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, 1), 0.4) | |
1433 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0, 0, -1), 0.4) | |
1434 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.6) * angles(1.6, -1.4, 0) * angles(-1, 0, 0), 0.4) | |
1435 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.4, -0.2) * angles(-0.7, 0, -0.3), 0.4) | |
1436 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(0, 1.6, 0) * angles(0, -0.5, 0), 0.3) | |
1437 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(0, -1.6, 0) * angles(0, -0.5, 0.2), 0.3) | |
1438 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.5) | |
1439 | end | |
1440 | trailling = false | |
1441 | attack = false | |
1442 | Con1:disconnect() | |
1443 | end | |
1444 | ||
1445 | attackfour = function() | |
1446 | attack = true | |
1447 | for i = 0, 1, 0.16 do | |
1448 | swait() | |
1449 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, 1), 0.4) | |
1450 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0, 0, -1), 0.4) | |
1451 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.6) * angles(1.6, -1.4, 0) * angles(-1, 0, 0), 0.4) | |
1452 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.4, -0.2) * angles(-0.7, 0, -0.3), 0.4) | |
1453 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(0, 1.6, 0) * angles(0, -0.5, 0), 0.3) | |
1454 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(0, -1.6, 0) * angles(0, -0.5, 0.2), 0.3) | |
1455 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.5) | |
1456 | end | |
1457 | trail("Lime green", Hitbox) | |
1458 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1459 | so("http://roblox.com/asset/?id=320557413", Hitbox, 1, 1) | |
1460 | local Con1 = Hitbox.Touched:connect(function(hit) | |
1461 | Damagefunc(Hitbox, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1) | |
1462 | end | |
1463 | ) | |
1464 | for i = 0, 1, 0.16 do | |
1465 | swait() | |
1466 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0, 0, -1), 0.4) | |
1467 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0.1, 0.1, 1), 0.4) | |
1468 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(1.6, -1.4, 0) * angles(2, 0, 0), 0.4) | |
1469 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, -0.3) * angles(0.8, 0, -0.5), 0.4) | |
1470 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * angles(0, 2.3, 0) * angles(0, 0, -0.2), 0.3) | |
1471 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0.3) * angles(0, -0.7, 0) * angles(0, 0, -0.1), 0.3) | |
1472 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.5) | |
1473 | end | |
1474 | trailling = false | |
1475 | attack = false | |
1476 | Con1:disconnect() | |
1477 | end | |
1478 | ||
1479 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1480 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", vt()) | |
1481 | prt.Anchored = true | |
1482 | prt.CFrame = cframe | |
1483 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1484 | game:GetService("Debris"):AddItem(prt, 2) | |
1485 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3}) | |
1486 | end | |
1487 | ||
1488 | ob1u = function() | |
1489 | end | |
1490 | ||
1491 | ob1d = function() | |
1492 | if attack == false and attacktype == 1 then | |
1493 | attacktype = 2 | |
1494 | attackone() | |
1495 | else | |
1496 | if attack == false and attacktype == 2 then | |
1497 | attacktype = 3 | |
1498 | attacktwo() | |
1499 | else | |
1500 | if attack == false and attacktype == 3 then | |
1501 | attacktype = 4 | |
1502 | attackthree() | |
1503 | else | |
1504 | if attack == false and attacktype == 4 then | |
1505 | attacktype = 1 | |
1506 | attackfour() | |
1507 | end | |
1508 | end | |
1509 | end | |
1510 | end | |
1511 | end | |
1512 | ||
1513 | key = function(k) | |
1514 | k = k:lower() | |
1515 | if attack == false and k == "z" and mana >= 15 and zenabled == true then | |
1516 | zenabled = false | |
1517 | coroutine.resume(coroutine.create(function() | |
1518 | for i = 1, 0, -0.01 do | |
1519 | swait() | |
1520 | fenframe1a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1521 | end | |
1522 | zenabled = true | |
1523 | fenframe1a.Size = UDim2.new(0, 0, 0.1, 0) | |
1524 | end | |
1525 | )) | |
1526 | Spin() | |
1527 | else | |
1528 | if attack == false and k == "x" and mana >= 10 and xenabled == true then | |
1529 | xenabled = false | |
1530 | coroutine.resume(coroutine.create(function() | |
1531 | for i = 1, 0, -0.1 do | |
1532 | swait() | |
1533 | fenframe2a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1534 | end | |
1535 | xenabled = true | |
1536 | fenframe2a.Size = UDim2.new(0, 0, 0.1, 0) | |
1537 | end | |
1538 | )) | |
1539 | Throw() | |
1540 | else | |
1541 | if attack == false and k == "c" and mana >= 20 and cenabled == true then | |
1542 | cenabled = false | |
1543 | coroutine.resume(coroutine.create(function() | |
1544 | for i = 1, 0, -0.01 do | |
1545 | swait() | |
1546 | fenframe3a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1547 | end | |
1548 | cenabled = true | |
1549 | fenframe3a.Size = UDim2.new(0, 0, 0.1, 0) | |
1550 | end | |
1551 | )) | |
1552 | VisionDash() | |
1553 | else | |
1554 | if attack == false and k == "v" and mana >= 45 and venabled == true then | |
1555 | venabled = false | |
1556 | coroutine.resume(coroutine.create(function() | |
1557 | for i = 1, 0, -0.001 do | |
1558 | swait() | |
1559 | fenframe4a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1560 | end | |
1561 | venabled = true | |
1562 | fenframe4a.Size = UDim2.new(0, 0, 0.1, 0) | |
1563 | end | |
1564 | )) | |
1565 | Illusion() | |
1566 | end | |
1567 | end | |
1568 | end | |
1569 | end | |
1570 | end | |
1571 | ||
1572 | Bin = Instance.new("HopperBin", Player.Backpack) | |
1573 | ds = function(mouse) | |
1574 | end | |
1575 | ||
1576 | s = function(mouse) | |
1577 | print("Selected") | |
1578 | mouse.Button1Down:connect(function() | |
1579 | ob1d(mouse) | |
1580 | end | |
1581 | ) | |
1582 | mouse.Button1Up:connect(function() | |
1583 | ob1u(mouse) | |
1584 | end | |
1585 | ) | |
1586 | mouse.KeyDown:connect(key) | |
1587 | end | |
1588 | ||
1589 | Bin.Selected:connect(s) | |
1590 | Bin.Deselected:connect(ds) | |
1591 | local sine = 0 | |
1592 | local change = 1 | |
1593 | local val = 0 | |
1594 | local mananum = 0 | |
1595 | while 1 do | |
1596 | while 1 do | |
1597 | while 1 do | |
1598 | pwait() | |
1599 | sine = sine + change | |
1600 | local torvel = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
1601 | local velderp = RootPart.Velocity.y | |
1602 | hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1603 | if equipped == true or equipped == false then | |
1604 | if attack == false then | |
1605 | idle = idle + 1 | |
1606 | else | |
1607 | idle = 0 | |
1608 | end | |
1609 | if ((500 <= idle and attack ~= false) or 1 < RootPart.Velocity.y) and hitfloor == nil then | |
1610 | Anim = "Jump" | |
1611 | if attack == false then | |
1612 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0.5, 0, 0), 0.3) | |
1613 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0.3, 0, 0), 0.3) | |
1614 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(0.7, 0, 0.3), 0.3) | |
1615 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(-0.6, 0, -0.5), 0.3) | |
1616 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(0, 1.6, 0) * angles(-0.1, 0, 0.3), 0.3) | |
1617 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(0, -1.6, 0) * angles(-0.1, 0, -0.3), 0.3) | |
1618 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(200)), 0.3) | |
1619 | Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(0, 0, 0), 1) | |
1620 | end | |
1621 | else | |
1622 | if RootPart.Velocity.y < -1 and hitfloor == nil then | |
1623 | Anim = "Fall" | |
1624 | if attack == false then | |
1625 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(0.3, 0, 0), 0.3) | |
1626 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0.2, 0, 0), 0.3) | |
1627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(0.2, 0, 0.3), 0.3) | |
1628 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(-1, 0, -0.6), 0.3) | |
1629 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.5) * angles(0, 1.6, 0) * angles(0, 0, 0.3), 0.3) | |
1630 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(0, -1.6, 0) * angles(-0.1, 0, 0.5), 0.3) | |
1631 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(200)), 0.3) | |
1632 | Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(0, 0, 0), 1) | |
1633 | end | |
1634 | else | |
1635 | if torvel.x < 1 and torvel.z < 1 and hitfloor ~= nil then | |
1636 | Anim = "Idle" | |
1637 | if attack == false then | |
1638 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(0, 0, 0.5), 0.3) | |
1639 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(0.1, -0.1, -0.5), 0.3) | |
1640 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(0.5, 0.3, 0.4), 0.3) | |
1641 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(-0.6, 0, 0.3), 0.3) | |
1642 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3) | |
1643 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3) | |
1644 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(230)), 0.3) | |
1645 | FakeHandleweld2.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1646 | Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(0, 0, 0), 1) | |
1647 | end | |
1648 | else | |
1649 | if 2 < torvel.x and torvel.z > 2 and hitfloor ~= nil then | |
1650 | Anim = "Walk" | |
1651 | if attack == false then | |
1652 | change = 3 | |
1653 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(0.5, 0, 0), 0.3) | |
1654 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(-0.3, 0, 0), 0.3) | |
1655 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(0.6, 0, 0.2), 0.3) | |
1656 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(-0.5, 0, -0.3), 0.3) | |
1657 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * angles(0, 1.6, 0) * angles(-0.06, 0, 0.4), 0.3) | |
1658 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(0, -1.6, 0) * angles(-0.06, 0, -0.4), 0.3) | |
1659 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(180), math.rad(200)), 0.3) | |
1660 | Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(0, 0, 0), 1) | |
1661 | end | |
1662 | end | |
1663 | end | |
1664 | end | |
1665 | end | |
1666 | end | |
1667 | if 0 < #Effects then | |
1668 | for e = 1, #Effects do | |
1669 | if Effects[e] ~= nil then | |
1670 | local Thing = Effects[e] | |
1671 | if Thing ~= nil then | |
1672 | local Part = Thing[1] | |
1673 | local Mode = Thing[2] | |
1674 | local Delay = Thing[3] | |
1675 | local IncX = Thing[4] | |
1676 | local IncY = Thing[5] | |
1677 | local IncZ = Thing[6] | |
1678 | if Thing[1].Transparency <= 1 then | |
1679 | if Thing[2] == "Block1" then | |
1680 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1681 | Mesh = Thing[1].Mesh | |
1682 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
1683 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1684 | else | |
1685 | if Thing[2] == "Cylinder" then | |
1686 | Mesh = Thing[1].Mesh | |
1687 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
1688 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1689 | else | |
1690 | if Thing[2] == "Blood" then | |
1691 | Mesh = Thing[7] | |
1692 | Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0) | |
1693 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
1694 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1695 | else | |
1696 | if Thing[2] == "Elec" then | |
1697 | Mesh = Thing[1].Mesh | |
1698 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
1699 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1700 | else | |
1701 | if Thing[2] == "Disappear" then | |
1702 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1703 | end | |
1704 | end | |
1705 | end | |
1706 | end | |
1707 | end | |
1708 | else | |
1709 | Part.Parent = nil | |
1710 | table.remove(Effects, e) | |
1711 | end | |
1712 | end | |
1713 | end | |
1714 | end | |
1715 | end | |
1716 | do | |
1717 | fenbarmana2:TweenSize((UDim2.new(4 * mana / 100, 0, 0.2, 0)), nil, 1, 0.4, true) | |
1718 | fenbarmana4.Text = "[Power] <{[ " .. mana .. " ]}> [Power]" | |
1719 | if 100 <= mana then | |
1720 | mana = 100 | |
1721 | end | |
1722 | end | |
1723 | end | |
1724 | if attack == false then | |
1725 | if mananum <= 8 then | |
1726 | mananum = mananum + 1 | |
1727 | end | |
1728 | end | |
1729 | end | |
1730 | mananum = 0 | |
1731 | mana = mana + 1 | |
1732 | end |