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1
-----------//THE NIGHTFALL\\-----------
2
--[[Movelist
3
Mouseclick = 3 combos
4
-Attack 1 = Downwards slash
5
-Attack 2 = Power slash
6
-Attack 3 = Whirlwind slash
7
Q = Impale
8
E = Forward dash
9
R = Ear destroyer
10
T = Taunt
11
Y = Cutting storm
12
U = Homing Cutting storm
13
---------]]
14
15
--Recreated from the game Before the dawn: Redux.--
16
--Those who used this right when it was released, yes it was broken, it's fixed now--
17
--Impale dem suckazz and reeeeeeeeee--
18
19
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
20
do
21
	script.Parent = owner.Character
22
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
23
	local function NewFakeEvent()
24
		local Bind = Instance.new("BindableEvent")
25
		local Fake;Fake = {Connections = {},
26
		fakeEvent=true;
27
		Connect=function(self,Func)
28
			Bind.Event:connect(Func)
29
			self.Connections[Bind] = true
30
			return setmetatable({Connected = true},{
31
			__index = function (self,Index)
32
				if Index:lower() == "disconnect" then
33
					return function() Fake.Connections[Bind] = false;self.Connected = false end
34
				end
35
				return Fake[Index]
36
			end;
37
			__tostring = function() return "Connection" end;
38
		})
39
		end}
40
		Fake.connect = Fake.Connect;return Fake;
41
	end
42
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
43
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
44
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
45
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
46
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
47
	local function TriggerEvent(self,Event,...)
48
		local Trigger = Mouse[Event]
49
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
50
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
51
		end
52
	end
53
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
54
	Event.OnServerEvent:Connect(function(FiredBy,Input)
55
		if FiredBy.Name ~= owner.Name then return end
56
		if Input.MouseEvent then
57
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
58
		else
59
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
60
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
61
			for _,Action in pairs(ContextActionService.Actions) do
62
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
63
			end
64
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
65
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
66
		end
67
	end)
68
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
69
	Event.Parent = NLS([[
70
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
71
		local Input = function(Input,gameProcessedEvent)
72
			if gameProcessedEvent then return end
73
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
74
		end
75
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
76
		local Hit,Target
77
		while wait(1/30) do
78
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
79
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
80
			end
81
		end
82
	]],owner.Character)
83
end
84
RealGame = game;game = setmetatable({},{
85
	__index = function (self,Index)
86
		local Sandbox = function (Thing)
87
			if Thing:IsA("Player") then
88
				local RealPlayer = Thing
89
				return setmetatable({},{
90
					__index = function (self,Index)
91
						local Type = type(RealPlayer[Index])
92
						if Type == "function" then
93
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
94
								return function (self)return InternalData["Mouse"] end
95
							end
96
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
97
						end
98
						return RealPlayer[Index]
99
					end;
100
					__tostring = function(self) return RealPlayer.Name end
101
				})
102
			end
103
		end
104
		if RealGame[Index] then
105
			local Type = type(RealGame[Index])
106
			if Type == "function" then
107
				if Index:lower() == "getservice" or Index:lower() == "service" then
108
					return function (self,Service)
109
						local FakeServices = {
110
							["players"] = function()
111
								return setmetatable({},{
112
									__index = function (self2,Index2)
113
										local RealService = RealGame:GetService(Service)
114
										local Type2 = type(Index2)
115
										if Type2 == "function" then
116
											return function (self,...) return RealService[Index2](RealService,...)end
117
										else
118
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
119
											return RealService[Index2]
120
										end
121
									end;
122
									__tostring = function(self) return RealGame:GetService(Service).Name end
123
								})
124
							end;
125
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
126
							["userinputservice"] = function() return InternalData["UserInputService"] end;
127
							["runservice"] = function()
128
								return setmetatable({},{
129
									__index = function(self2,Index2)
130
										local RealService = RealGame:GetService(Service)
131
										local Type2 = type(Index2)
132
										if Type2 == "function" then
133
											return function (self,...) return RealService[Index2](RealService,...) end
134
										else
135
											local RunServices = {
136
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
137
												["renderstepped"] = function() return RealService["Stepped"] end
138
											}
139
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
140
											return RealService[Index2]
141
										end
142
									end
143
								})
144
							end
145
						}
146
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
147
						return RealGame:GetService(Service)
148
					end
149
				end
150
				return function (self,...) return RealGame[Index](RealGame,...) end
151
			else
152
				if game:GetService(Index) then return game:GetService(Index) end
153
				return RealGame[Index]
154
			end
155
		end
156
		return nil
157
	end
158
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
159
160
-----------//THE NIGHTFALL\\-----------
161
--[[Movelist
162
Mouseclick = 3 combos
163
-Attack 1 = Downwards slash
164
-Attack 2 = Power slash
165
-Attack 3 = Whirlwind slash
166
Q = Impale
167
E = Forward dash
168
R = Ear destroyer
169
T = Taunt
170
Y = Cutting storm
171
U = Homing Cutting storm
172
---------]]
173
174
--Recreated from the game Before the dawn: Redux.--
175
--For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
176
--Impale dem suckazz and reeeeeeee--
177
178
Player=game.Players.LocalPlayer
179
Character=Player.Character
180
Character.Humanoid.Name = "nightfall"
181
hum = Character.nightfall
182
LeftArm=Character["Left Arm"]
183
LeftLeg=Character["Left Leg"]
184
RightArm=Character["Right Arm"]
185
RightLeg=Character["Right Leg"]
186
Root=Character["HumanoidRootPart"]
187
Head=Character["Head"]
188
Torso=Character["Torso"]
189
Neck=Torso["Neck"]
190
walking = false
191
singularitybounce = false
192
jumping = false
193
targetfound = false
194
grabbed = false
195
attacking = false
196
firsttime = false
197
dash1 = true
198
dash2 = false
199
tauntdebounce = false
200
mouse = Player:GetMouse()
201
position = nil
202
MseGuide = true
203
running = false
204
settime = 0
205
sine = 0
206
t = 0
207
ws = 19
208
jp = 85
209
secondform = false
210
change = 1
211
combo1 = true
212
dancing = false
213
equip = false
214
dgs = 75
215
dedlaff = false
216
combo2 = false
217
spin1 = true
218
spin2 = false
219
switch1 = true
220
switch2 = false
221
firsttime2 = false
222
isattacking = false
223
combo3 = false
224
gunallowance = false
225
cooldown = false
226
shooting = false
227
RunSrv = game:GetService("RunService")
228
RenderStepped = game:GetService("RunService").RenderStepped
229
removeuseless = game:GetService("Debris")
230
local slasher = {1543186629,1543187082,1543187280,1543186883}
231
local slasher2 = {220834019,220834000,220833976,220833967}
232
slash = #slasher
233
slash2 = #slasher2
234
screenGui = Instance.new("ScreenGui")
235
screenGui.Parent = script.Parent
236
237
local HEADLERP = Instance.new("ManualWeld")
238
HEADLERP.Parent = Head
239
HEADLERP.Part0 = Head
240
HEADLERP.Part1 = Head
241
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
242
243
local TORSOLERP = Instance.new("ManualWeld")
244
TORSOLERP.Parent = Root
245
TORSOLERP.Part0 = Torso
246
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
247
248
local ROOTLERP = Instance.new("ManualWeld")
249
ROOTLERP.Parent = Root
250
ROOTLERP.Part0 = Root
251
ROOTLERP.Part1 = Torso
252
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
253
254
local RIGHTARMLERP = Instance.new("ManualWeld")
255
RIGHTARMLERP.Parent = RightArm
256
RIGHTARMLERP.Part0 = RightArm
257
RIGHTARMLERP.Part1 = Torso
258
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
259
260
local LEFTARMLERP = Instance.new("ManualWeld")
261
LEFTARMLERP.Parent = LeftArm
262
LEFTARMLERP.Part0 = LeftArm
263
LEFTARMLERP.Part1 = Torso
264
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
265
266
local RIGHTLEGLERP = Instance.new("ManualWeld")
267
RIGHTLEGLERP.Parent = RightLeg
268
RIGHTLEGLERP.Part0 = RightLeg
269
RIGHTLEGLERP.Part1 = Torso
270
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
271
272
local LEFTLEGLERP = Instance.new("ManualWeld")
273
LEFTLEGLERP.Parent = LeftLeg
274
LEFTLEGLERP.Part0 = LeftLeg
275
LEFTLEGLERP.Part1 = Torso
276
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
277
278
local function weldBetween(a, b)
279
    local weld = Instance.new("ManualWeld", a)
280
    weld.Part0 = a
281
    weld.Part1 = b
282
    weld.C0 = a.CFrame:inverse() * b.CFrame
283
    return weld
284
end
285
286
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
287
A = Instance.new("Attachment", PARENT)
288
A.Position = POSITION1
289
A.Name = "A"
290
B = Instance.new("Attachment", PARENT)
291
B.Position = POSITION2
292
B.Name = "B"
293
tr1 = Instance.new("Trail", PARENT)
294
tr1.Attachment0 = A
295
tr1.Attachment1 = B
296
tr1.Enabled = true
297
tr1.Lifetime = LIFETIME
298
tr1.TextureMode = "Static"
299
tr1.LightInfluence = 0
300
tr1.Color = COLOR
301
tr1.Transparency = NumberSequence.new(0, 1)
302
end
303
304
footsteps = Instance.new("Sound",Torso)
305
footsteps.SoundId = "rbxassetid://1244506786"
306
footsteps.Volume = 0
307
footsteps.Looped = true
308
footsteps.Pitch = 1.6
309
footsteps.Name = "fp"
310
footsteps:Play()
311
312
slash = slasher[math.random(1,#slasher)]
313
slashs = Instance.new("Sound",RightArm)
314
slashs.SoundId = "rbxassetid://"..slash
315
slashs.Volume = 10
316
slashs.Pitch = 1
317
slashs.Name = "slashs"
318
319
introsound = Instance.new("Sound",Torso)
320-
introsound.SoundId = "rbxassetid://1842444810"
320+
introsound.SoundId = "rbxassetid://158475221"
321
introsound.Volume = 4
322
introsound:Play()
323
324
coroutine.wrap(function()
325
doomtheme = Instance.new("Sound",Torso)
326
doomtheme.Volume = 0
327-
doomtheme.SoundId = "rbxassetid://2114921530"
327+
doomtheme.SoundId = "rbxassetid://729655571"
328
doomtheme.Looped = true
329
doomtheme:Play()
330
doomtheme.Name = "doomtheme"
331
for i = 1, 20 do
332
doomtheme.Volume = doomtheme.Volume + .1
333
wait()
334
end
335
end)()
336
337
Torso.ChildRemoved:connect(function(removed)
338
if removed.Name == "doomtheme" then
339
doomtheme = Instance.new("Sound",Torso)
340-
doomtheme.SoundId = "rbxassetid://2114921530"
340+
doomtheme.SoundId = "rbxassetid://729655571"
341
doomtheme.Looped = true
342
doomtheme.Volume = 2
343
doomtheme:Play()
344
doomtheme.Name = "doomtheme"
345
end
346
end)
347
348
Torso.ChildRemoved:connect(function(removed)
349
if removed.Name == "slashs" then
350
slash = slasher[math.random(1,#slasher)]
351
slashs = Instance.new("Sound",RightArm)
352
slashs.SoundId = "rbxassetid://"..slash
353
slashs.Volume = 10
354
slashs.Pitch = 1
355
slashs.Name = "slashs"
356
end
357
end)
358
359
Torso.ChildRemoved:connect(function(removed)
360
if removed.Name == "fp" then
361
footsteps = Instance.new("Sound",Torso)
362
footsteps.SoundId = "rbxassetid://1244506786"
363
footsteps.Volume = 0
364
footsteps.Looped = true
365
footsteps.Pitch = 1.6
366
footsteps.Name = "fp"
367
footsteps:Play()
368
end
369
end)
370
371
leftlocation = Instance.new("Part",LeftArm)
372
leftlocation.Size = Vector3.new(1,1,1)
373
leftlocation.Transparency = 1
374
leftlocation.Name = "leftlocation"
375
leftlocationweld = weldBetween(leftlocation,LeftArm)
376
leftlocationweld.C0 = CFrame.new(0,1.2,0)
377
rightlocation = Instance.new("Part",RightArm)
378
rightlocation.Size = Vector3.new(1,1,1)
379
rightlocation.Transparency = 1
380
rightlocation.Name = "rightlocation"
381
rightlocationweld = weldBetween(rightlocation,RightArm)
382
rightlocationweld.C0 = CFrame.new(0,1.2,0)
383
384
A = Instance.new("Attachment", rightlocation)
385
A.Position = Vector3.new(.1,.3,.1)
386
A.Name = "A"
387
B = Instance.new("Attachment", rightlocation)
388
B.Position = Vector3.new(-.1,-.3,-.1)
389
B.Name = "B"
390
tr1 = Instance.new("Trail", rightlocation)
391
tr1.Attachment0 = A
392
tr1.Attachment1 = B
393
tr1.Enabled = false
394
tr1.Lifetime = .6
395
tr1.TextureMode = "Static"
396
tr1.LightInfluence = 0
397
tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
398
tr1.Transparency = NumberSequence.new(0, 1)
399
400
shirt = Instance.new("Shirt", Character)
401
shirt.Name = "Shirt"
402
Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
403
404-
particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
404+
pants = Instance.new("Pants", Character)
405
pants.Name = "Pants"
406
Character.Pants.PantsTemplate = "rbxassetid://338750779"
407
408
409
leftlocation = Instance.new("Part",LeftArm)
410
leftlocation.Size = Vector3.new(1,1,1)
411
leftlocation.Transparency = 1
412
leftlocation.Name = "leftlocation"
413
leftlocationweld = weldBetween(leftlocation,LeftArm)
414
leftlocationweld.C0 = CFrame.new(0,1.2,0)
415
rightlocation = Instance.new("Part",RightArm)
416
rightlocation.Size = Vector3.new(1,1,1)
417
rightlocation.Transparency = 1
418
rightlocation.Name = "rightlocation"
419
rightlocationweld = weldBetween(rightlocation,RightArm)
420
rightlocationweld.C0 = CFrame.new(0,1.2,0)
421
422
particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
423
particlemiter1.Enabled = false
424
particlemiter1.Color = particlecolor
425
particlemiter1.Texture = "rbxassetid://886346744"
426
particlemiter1.Lifetime = NumberRange.new(.05)
427
particlemiter1.Size = NumberSequence.new(1.75,1.75)
428
particlemiter1.Rate = 4
429
particlemiter1.Rotation = NumberRange.new(0,360)
430
particlemiter1.RotSpeed = NumberRange.new(0)
431
particlemiter1.Speed = NumberRange.new(0)
432
particlemiter2 = Instance.new("ParticleEmitter", RightArm)
433
particlemiter2.Enabled = false
434
particlemiter2.Color = particlecolor
435
particlemiter2.Texture = "rbxassetid://886346744"
436
particlemiter2.Rotation = NumberRange.new(0,360)
437
particlemiter2.Lifetime = NumberRange.new(.05)
438
particlemiter2.Size = NumberSequence.new(1.75,1.75)
439
particlemiter2.Rate = 4
440
particlemiter2.RotSpeed = NumberRange.new(0)
441
particlemiter2.Speed = NumberRange.new(0)
442
particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
443
particlemiter4.Enabled = false
444
particlemiter4.Color = particlecolor
445
particlemiter4.Texture = "rbxassetid://886346744"
446
particlemiter4.Lifetime = NumberRange.new(.05)
447
particlemiter4.Rotation = NumberRange.new(0,360)
448
particlemiter4.Size = NumberSequence.new(1.75,1.75)
449
particlemiter4.Rate = 4
450
particlemiter4.RotSpeed = NumberRange.new(0)
451
particlemiter4.Speed = NumberRange.new(0)
452
particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
453
particlemiter5.Enabled = false
454
particlemiter5.Color = particlecolor
455
particlemiter5.Texture = "rbxassetid://886346744"
456
particlemiter5.Rotation = NumberRange.new(0,360)
457
particlemiter5.Lifetime = NumberRange.new(.05)
458
particlemiter5.Size = NumberSequence.new(1.75,1.75)
459
particlemiter5.Rate = 4
460
particlemiter5.RotSpeed = NumberRange.new(0)
461
particlemiter5.Speed = NumberRange.new(0)
462
particlemiter6 = Instance.new("ParticleEmitter", Torso)
463
particlemiter6.Enabled = false
464
particlemiter6.Color = particlecolor
465
particlemiter6.Texture = "rbxassetid://886346744"
466
particlemiter6.Rotation = NumberRange.new(0,360)
467
particlemiter6.Lifetime = NumberRange.new(.05)
468
particlemiter6.Size = NumberSequence.new(1.75,1.75)
469
particlemiter6.Rate = 4
470
particlemiter6.RotSpeed = NumberRange.new(0)
471
particlemiter6.Speed = NumberRange.new(0)
472
particlemiter7 = Instance.new("ParticleEmitter", Head)
473
particlemiter7.Enabled = false
474
particlemiter7.Color = particlecolor
475
particlemiter7.Texture = "rbxassetid://886346744"
476
particlemiter7.Rotation = NumberRange.new(0,360)
477
particlemiter7.Lifetime = NumberRange.new(.05)
478
particlemiter7.Size = NumberSequence.new(1.75,1.75)
479
particlemiter7.Rate = 4
480
particlemiter7.RotSpeed = NumberRange.new(0)
481
particlemiter7.Speed = NumberRange.new(0)
482
483
coroutine.wrap(function()
484
while true do
485
wait(7)
486
particlemiter1.Enabled = true
487
particlemiter2.Enabled = true
488
particlemiter4.Enabled = true
489
particlemiter5.Enabled = true
490
particlemiter6.Enabled = true
491
particlemiter7.Enabled = true
492
swait(60)
493
particlemiter1.Enabled = false
494
particlemiter2.Enabled = false
495
particlemiter4.Enabled = false
496
particlemiter5.Enabled = false
497
particlemiter6.Enabled = false
498
particlemiter7.Enabled = false
499
wait(11)
500
particlemiter1.Enabled = true
501
particlemiter2.Enabled = true
502
particlemiter4.Enabled = true
503
particlemiter5.Enabled = true
504
particlemiter6.Enabled = true
505
particlemiter7.Enabled = true
506
swait(60)
507
particlemiter1.Enabled = false
508
particlemiter2.Enabled = false
509
particlemiter4.Enabled = false
510
particlemiter5.Enabled = false
511
particlemiter6.Enabled = false
512
particlemiter7.Enabled = false
513
wait(4)
514
particlemiter1.Enabled = true
515
particlemiter2.Enabled = true
516
particlemiter4.Enabled = true
517
particlemiter5.Enabled = true
518
particlemiter6.Enabled = true
519
particlemiter7.Enabled = true
520
swait(60)
521
particlemiter1.Enabled = false
522
particlemiter2.Enabled = false
523
particlemiter4.Enabled = false
524
particlemiter5.Enabled = false
525
particlemiter6.Enabled = false
526
particlemiter7.Enabled = false
527
swait()
528
end
529
end)()
530
531
Head.BrickColor = BrickColor.new("Really black")
532
533
534
mas = Instance.new("Model",Head) 
535
mas.Name = "Model2Script"
536
o1 = Instance.new("Model")
537
o2 = Instance.new("Part")
538
o3 = Instance.new("Part")
539
o4 = Instance.new("Part")
540
o5 = Instance.new("Part")
541
o6 = Instance.new("Part")
542
o7 = Instance.new("Part")
543
o8 = Instance.new("Part")
544
o9 = Instance.new("Part")
545
o10 = Instance.new("Part")
546
o11 = Instance.new("Part")
547
o12 = Instance.new("Part")
548
o13 = Instance.new("Part")
549
o14 = Instance.new("Part")
550
o15 = Instance.new("Part")
551
o16 = Instance.new("Part")
552
o17 = Instance.new("Part")
553
o18 = Instance.new("Part")
554
o19 = Instance.new("Part")
555
o20 = Instance.new("Part")
556
o21 = Instance.new("Part")
557
o22 = Instance.new("Part")
558
o23 = Instance.new("Part")
559
o24 = Instance.new("Part")
560
o25 = Instance.new("Part")
561
o26 = Instance.new("Part")
562
o27 = Instance.new("Part")
563
o28 = Instance.new("Part")
564
o29 = Instance.new("Part")
565
o30 = Instance.new("Part")
566
o31 = Instance.new("Part")
567
o32 = Instance.new("Part")
568
o33 = Instance.new("Part")
569
o34 = Instance.new("Part")
570
o35 = Instance.new("Part")
571
o36 = Instance.new("Part")
572
o37 = Instance.new("Part")
573
o1.Parent = mas
574
o2.Name = "Head"
575
o2.Parent = o1
576
o2.Material = Enum.Material.SmoothPlastic
577
o2.BrickColor = BrickColor.new("Really black")
578
o2.Transparency = 1
579
o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
580
o2.FormFactor = Enum.FormFactor.Symmetric
581
o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
582
o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
583
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
584
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
585
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
586
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
587
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
588
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
589-
o3.BrickColor = BrickColor.new("Fossil")
589+
590
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
591
o3.Parent = o2
592
o3.BrickColor = BrickColor.new("Really black")
593
o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
594
o3.CanCollide = false
595
o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
596
o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
597
o3.BottomSurface = Enum.SurfaceType.Smooth
598
o3.TopSurface = Enum.SurfaceType.Smooth
599
o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
600-
o4.BrickColor = BrickColor.new("Eggplant")
600+
601
o4.Parent = o2
602
o4.Material = Enum.Material.Neon
603
o4.BrickColor = BrickColor.new("Really black")
604
o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
605
o4.CanCollide = false
606
o4.Shape = Enum.PartType.Ball
607
o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
608
o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
609
o4.BottomSurface = Enum.SurfaceType.Smooth
610
o4.TopSurface = Enum.SurfaceType.Smooth
611
o4.Color = Color3.new(0.482353, 0, 0.482353)
612
o4.Color = Color3.new(0.482353, 0, 0.482353)
613
o5.Parent = o2
614
o5.BrickColor = BrickColor.new("Fossil")
615
o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
616
o5.CanCollide = false
617
o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
618
o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
619
o5.BottomSurface = Enum.SurfaceType.Smooth
620
o5.TopSurface = Enum.SurfaceType.Smooth
621-
o6.BrickColor = BrickColor.new("Fossil")
621+
622
o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
623
o6.Parent = o2
624
o6.BrickColor = BrickColor.new("Really black")
625
o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
626
o6.CanCollide = false
627
o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
628
o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
629
o6.BottomSurface = Enum.SurfaceType.Smooth
630
o6.TopSurface = Enum.SurfaceType.Smooth
631-
o7.BrickColor = BrickColor.new("Fossil")
631+
632
o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
633
o7.Parent = o2
634
o7.BrickColor = BrickColor.new("Really black")
635
o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
636
o7.CanCollide = false
637
o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
638
o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
639
o7.BottomSurface = Enum.SurfaceType.Smooth
640
o7.TopSurface = Enum.SurfaceType.Smooth
641-
o8.BrickColor = BrickColor.new("Fossil")
641+
642
o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
643
o8.Parent = o2
644
o8.BrickColor = BrickColor.new("Really black")
645
o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
646
o8.CanCollide = false
647
o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
648
o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
649
o8.BottomSurface = Enum.SurfaceType.Smooth
650
o8.TopSurface = Enum.SurfaceType.Smooth
651-
o9.BrickColor = BrickColor.new("Fossil")
651+
652
o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
653
o9.Parent = o2
654
o9.BrickColor = BrickColor.new("Really black")
655
o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
656
o9.CanCollide = false
657
o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
658
o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
659
o9.BottomSurface = Enum.SurfaceType.Smooth
660
o9.TopSurface = Enum.SurfaceType.Smooth
661-
o10.BrickColor = BrickColor.new("Fossil")
661+
662
o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
663
o10.Parent = o2
664
o10.BrickColor = BrickColor.new("Really black")
665
o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
666
o10.CanCollide = false
667
o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
668
o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
669
o10.BottomSurface = Enum.SurfaceType.Smooth
670
o10.TopSurface = Enum.SurfaceType.Smooth
671
o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
672-
o11.BrickColor = BrickColor.new("Pearl")
672+
673
o11.Parent = o2
674
o11.Material = Enum.Material.Metal
675
o11.BrickColor = BrickColor.new("Really black")
676
o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
677
o11.CanCollide = false
678
o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
679
o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
680
o11.BottomSurface = Enum.SurfaceType.Smooth
681
o11.TopSurface = Enum.SurfaceType.Smooth
682
o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
683-
o12.BrickColor = BrickColor.new("Pearl")
683+
684
o12.Parent = o2
685
o12.Material = Enum.Material.Metal
686
o12.BrickColor = BrickColor.new("Really black")
687
o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
688
o12.CanCollide = false
689
o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
690
o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
691
o12.BottomSurface = Enum.SurfaceType.Smooth
692
o12.TopSurface = Enum.SurfaceType.Smooth
693-
o13.BrickColor = BrickColor.new("Fossil")
693+
694
o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
695
o13.Parent = o2
696
o13.BrickColor = BrickColor.new("Really black")
697
o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
698
o13.CanCollide = false
699
o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
700
o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
701
o13.BottomSurface = Enum.SurfaceType.Smooth
702
o13.TopSurface = Enum.SurfaceType.Smooth
703
o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
704
o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
705
o14.Parent = o2
706
o14.Material = Enum.Material.SmoothPlastic
707
o14.BrickColor = BrickColor.new("Really black")
708
o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
709
o14.CanCollide = false
710
o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
711
o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
712
o14.BottomSurface = Enum.SurfaceType.Smooth
713
o14.TopSurface = Enum.SurfaceType.Smooth
714
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
715
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
716
o15.Parent = o2
717
o15.Material = Enum.Material.Metal
718
o15.BrickColor = BrickColor.new("Pearl")
719
o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
720
o15.CanCollide = false
721
o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
722
o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
723
o15.BottomSurface = Enum.SurfaceType.Smooth
724
o15.TopSurface = Enum.SurfaceType.Smooth
725
o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
726
o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
727
o16.Parent = o2
728
o16.BrickColor = BrickColor.new("Fossil")
729
o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
730
o16.CanCollide = false
731
o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
732
o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
733
o16.BottomSurface = Enum.SurfaceType.Smooth
734
o16.TopSurface = Enum.SurfaceType.Smooth
735
o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
736
o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
737
o17.Parent = o2
738
o17.Material = Enum.Material.Metal
739
o17.BrickColor = BrickColor.new("Pearl")
740
o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
741
o17.CanCollide = false
742
o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
743
o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
744
o17.BottomSurface = Enum.SurfaceType.Smooth
745
o17.TopSurface = Enum.SurfaceType.Smooth
746
o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
747
o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
748
o18.Parent = o2
749
o18.Material = Enum.Material.Neon
750
o18.BrickColor = BrickColor.new("Eggplant")
751
o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
752
o18.CanCollide = false
753
o18.Shape = Enum.PartType.Cylinder
754
o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
755
o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
756
o18.BottomSurface = Enum.SurfaceType.Smooth
757
o18.TopSurface = Enum.SurfaceType.Smooth
758
o18.Color = Color3.new(0.482353, 0, 0.482353)
759
o18.Color = Color3.new(0.482353, 0, 0.482353)
760
o19.Parent = o2
761
o19.Material = Enum.Material.Metal
762
o19.BrickColor = BrickColor.new("Pearl")
763
o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
764
o19.CanCollide = false
765
o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
766
o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
767
o19.BottomSurface = Enum.SurfaceType.Smooth
768
o19.TopSurface = Enum.SurfaceType.Smooth
769
o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
770
o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
771
o20.Parent = o2
772
o20.Material = Enum.Material.Metal
773
o20.BrickColor = BrickColor.new("Pearl")
774
o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
775
o20.CanCollide = false
776
o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
777
o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
778
o20.BottomSurface = Enum.SurfaceType.Smooth
779
o20.TopSurface = Enum.SurfaceType.Smooth
780
o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
781
o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
782
o21.Parent = o2
783
o21.Material = Enum.Material.Metal
784
o21.BrickColor = BrickColor.new("Pearl")
785
o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
786
o21.CanCollide = false
787
o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
788
o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
789
o21.BottomSurface = Enum.SurfaceType.Smooth
790
o21.TopSurface = Enum.SurfaceType.Smooth
791
o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
792
o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
793
o22.Parent = o2
794
o22.Material = Enum.Material.Metal
795
o22.BrickColor = BrickColor.new("Pearl")
796
o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
797
o22.CanCollide = false
798
o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
799
o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
800
o22.BottomSurface = Enum.SurfaceType.Smooth
801
o22.TopSurface = Enum.SurfaceType.Smooth
802
o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
803
o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
804
o23.Parent = o2
805
o23.Material = Enum.Material.Metal
806
o23.BrickColor = BrickColor.new("Pearl")
807
o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
808
o23.CanCollide = false
809
o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
810
o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
811
o23.BottomSurface = Enum.SurfaceType.Smooth
812
o23.TopSurface = Enum.SurfaceType.Smooth
813
o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
814
o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
815
o24.Parent = o2
816
o24.Material = Enum.Material.Metal
817
o24.BrickColor = BrickColor.new("Pearl")
818
o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
819
o24.CanCollide = false
820
o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
821
o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
822
o24.BottomSurface = Enum.SurfaceType.Smooth
823
o24.TopSurface = Enum.SurfaceType.Smooth
824
o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
825
o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
826
o25.Parent = o2
827
o25.BrickColor = BrickColor.new("Fossil")
828
o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
829
o25.CanCollide = false
830
o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
831
o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
832
o25.BottomSurface = Enum.SurfaceType.Smooth
833
o25.TopSurface = Enum.SurfaceType.Smooth
834
o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
835
o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
836
o26.Parent = o2
837
o26.BrickColor = BrickColor.new("Fossil")
838
o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
839
o26.CanCollide = false
840
o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
841
o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
842
o26.BottomSurface = Enum.SurfaceType.Smooth
843
o26.TopSurface = Enum.SurfaceType.Smooth
844
o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
845
o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
846
o27.Parent = o2
847
o27.Material = Enum.Material.SmoothPlastic
848
o27.BrickColor = BrickColor.new("Really black")
849
o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
850
o27.Shape = Enum.PartType.Cylinder
851
o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
852
o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
853
o27.BottomSurface = Enum.SurfaceType.Smooth
854
o27.TopSurface = Enum.SurfaceType.Smooth
855
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
856
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
857
o28.Parent = o2
858
o28.Material = Enum.Material.SmoothPlastic
859
o28.BrickColor = BrickColor.new("Really black")
860
o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
861
o28.CanCollide = false
862
o28.Shape = Enum.PartType.Cylinder
863
o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
864
o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
865
o28.BottomSurface = Enum.SurfaceType.Smooth
866
o28.TopSurface = Enum.SurfaceType.Smooth
867
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
868
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
869
o29.Parent = o2
870
o29.Material = Enum.Material.Neon
871
o29.BrickColor = BrickColor.new("Eggplant")
872
o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
873
o29.CanCollide = false
874
o29.Shape = Enum.PartType.Ball
875
o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
876
o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
877
o29.BottomSurface = Enum.SurfaceType.Smooth
878
o29.TopSurface = Enum.SurfaceType.Smooth
879
o29.Color = Color3.new(0.482353, 0, 0.482353)
880
o29.Color = Color3.new(0.482353, 0, 0.482353)
881
o30.Parent = o2
882
o30.Material = Enum.Material.Neon
883
o30.BrickColor = BrickColor.new("Eggplant")
884
o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
885
o30.CanCollide = false
886
o30.Shape = Enum.PartType.Ball
887
o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
888
o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
889
o30.BottomSurface = Enum.SurfaceType.Smooth
890
o30.TopSurface = Enum.SurfaceType.Smooth
891
o30.Color = Color3.new(0.482353, 0, 0.482353)
892
o30.Color = Color3.new(0.482353, 0, 0.482353)
893
o31.Parent = o2
894
o31.BrickColor = BrickColor.new("Fossil")
895
o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
896
o31.CanCollide = false
897
o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
898
o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
899
o31.BottomSurface = Enum.SurfaceType.Smooth
900
o31.TopSurface = Enum.SurfaceType.Smooth
901
o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
902
o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
903
o32.Name = "r"
904
o32.Parent = o2
905
o32.Material = Enum.Material.SmoothPlastic
906
o32.BrickColor = BrickColor.new("Really black")
907
o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
908
o32.CanCollide = false
909
o32.Shape = Enum.PartType.Cylinder
910
o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
911
o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
912
o32.BottomSurface = Enum.SurfaceType.Smooth
913
o32.TopSurface = Enum.SurfaceType.Smooth
914
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
915
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
916
o33.Parent = o2
917
o33.BrickColor = BrickColor.new("Fossil")
918
o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
919
o33.CanCollide = false
920
o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
921
o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
922
o33.BottomSurface = Enum.SurfaceType.Smooth
923
o33.TopSurface = Enum.SurfaceType.Smooth
924
o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
925
o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
926
o34.Parent = o2
927
o34.Material = Enum.Material.Neon
928
o34.BrickColor = BrickColor.new("Eggplant")
929
o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
930
o34.CanCollide = false
931
o34.Shape = Enum.PartType.Ball
932
o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
933
o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
934
o34.BottomSurface = Enum.SurfaceType.Smooth
935
o34.TopSurface = Enum.SurfaceType.Smooth
936
o34.Color = Color3.new(0.482353, 0, 0.482353)
937
o34.Color = Color3.new(0.482353, 0, 0.482353)
938
o35.Parent = o2
939
o35.Material = Enum.Material.Metal
940
o35.BrickColor = BrickColor.new("Pearl")
941
o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
942
o35.CanCollide = false
943
o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
944
o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
945
o35.BottomSurface = Enum.SurfaceType.Smooth
946
o35.TopSurface = Enum.SurfaceType.Smooth
947
o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
948
o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
949
o36.Parent = o2
950
o36.Material = Enum.Material.Metal
951
o36.BrickColor = BrickColor.new("Pearl")
952
o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
953
o36.CanCollide = false
954
o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
955
o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
956
o36.BottomSurface = Enum.SurfaceType.Smooth
957
o36.TopSurface = Enum.SurfaceType.Smooth
958
o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
959
o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
960
o37.Parent = o2
961
o37.BrickColor = BrickColor.new("Fossil")
962
o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
963
o37.CanCollide = false
964
o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
965
o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
966
o37.BottomSurface = Enum.SurfaceType.Smooth
967
o37.TopSurface = Enum.SurfaceType.Smooth
968
o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
969
o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
970
mas.Parent = workspace
971
mas:MakeJoints()
972
973
mas2 = Instance.new("Model",RightArm) 
974
mas2.Name = "Model2Script2"
975
ov = Instance.new("Model")
976
o2 = Instance.new("WedgePart")
977
o3 = Instance.new("WedgePart")
978
o4 = Instance.new("WedgePart")
979
o5 = Instance.new("Part")
980
o6 = Instance.new("Part")
981
o7 = Instance.new("Part")
982
o8 = Instance.new("WedgePart")
983
o9m = Instance.new("Part")
984-
o2.BrickColor = BrickColor.new("Alder")
984+
985
o2.Parent = ov
986
o2.Material = Enum.Material.Neon
987
o2.BrickColor = BrickColor.new("Black")
988
o2.Transparency = 0.1
989
o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
990
o2.Anchored = true
991
o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
992
o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
993
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
994
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
995
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
996
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
997
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
998
o2.Color = Color3.new(0.705882, 0.501961, 1)
999-
o3.BrickColor = BrickColor.new("Alder")
999+
1000
o3.Parent = ov
1001
o3.Material = Enum.Material.Neon
1002
o3.BrickColor = BrickColor.new("Black")
1003
o3.Transparency = 0.1
1004
o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
1005
o3.Anchored = true
1006
o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
1007
o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
1008
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1009
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1010
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1011
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1012
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1013
o3.Color = Color3.new(0.705882, 0.501961, 1)
1014-
o4.BrickColor = BrickColor.new("Alder")
1014+
1015
o4.Parent = ov
1016
o4.Material = Enum.Material.Neon
1017
o4.BrickColor = BrickColor.new("Black")
1018
o4.Transparency = 0.1
1019
o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
1020
o4.Anchored = true
1021
o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
1022
o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
1023
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1024
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1025
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1026
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1027
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1028
o4.Color = Color3.new(0.705882, 0.501961, 1)
1029-
o5.BrickColor = BrickColor.new("Alder")
1029+
1030
o5.Parent = ov
1031
o5.Material = Enum.Material.Neon
1032
o5.BrickColor = BrickColor.new("Black")
1033
o5.Transparency = 0.1
1034
o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
1035
o5.Anchored = true
1036
o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
1037
o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
1038
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1039
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1040
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1041
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1042
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1043
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1044
o5.Color = Color3.new(0.705882, 0.501961, 1)
1045-
o6.BrickColor = BrickColor.new("Alder")
1045+
1046
o6.Parent = ov
1047
o6.Material = Enum.Material.Neon
1048
o6.BrickColor = BrickColor.new("Black")
1049
o6.Transparency = 0.1
1050
o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
1051
o6.Anchored = true
1052
o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
1053
o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
1054
o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1055
o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1056
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1057
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1058
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1059
o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1060
o6.Color = Color3.new(0.705882, 0.501961, 1)
1061-
o7.BrickColor = BrickColor.new("Alder")
1061+
1062
o7.Parent = ov
1063
o7.Material = Enum.Material.Neon
1064
o7.BrickColor = BrickColor.new("Black")
1065
o7.Transparency = 0.1
1066
o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
1067
o7.Anchored = true
1068
o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
1069
o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
1070
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1071
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1072
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1073
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1074
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1075
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1076
o7.Color = Color3.new(0.705882, 0.501961, 1)
1077-
o8.BrickColor = BrickColor.new("Alder")
1077+
1078
o8.Parent = ov
1079
o8.Material = Enum.Material.Neon
1080
o8.BrickColor = BrickColor.new("Black")
1081
o8.Transparency = 0.1
1082
o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
1083
o8.Anchored = true
1084
o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
1085
o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
1086
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1087
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1088
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1089
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1090
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1091
o8.Color = Color3.new(0.705882, 0.501961, 1)
1092-
o9m.BrickColor = BrickColor.new("Alder")
1092+
1093
o9m.Parent = ov
1094
o9m.Material = Enum.Material.Neon
1095
o9m.BrickColor = BrickColor.new("Black")
1096
o9m.Transparency = 0.1
1097
o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
1098
o9m.Anchored = true
1099
o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
1100
o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
1101
o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1102
o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1103
o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1104
o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1105
o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1106
o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1107
o9m.Color = Color3.new(0.705882, 0.501961, 1)
1108
o9m.Color = Color3.new(0.705882, 0.501961, 1)
1109
mas2.Parent = workspace
1110
mas2:MakeJoints()
1111
1112
nightfallknifelocater = Instance.new("Part",RightArm)
1113
nightfallknifelocater.CanCollide = false
1114
nightfallknifelocater.Transparency = 1
1115
nightfallknifelocater.Size = Vector3.new(1,1,1)
1116
ng2 = weldBetween(nightfallknifelocater,RightArm)
1117
ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
1118
1119
1120
nightfallmasklocater = Instance.new("Part",Head)
1121
nightfallmasklocater.CanCollide = false
1122
nightfallmasklocater.Transparency = 1
1123
nightfallmasklocater.Size = Vector3.new(1,1,1)
1124
ng = weldBetween(nightfallmasklocater,Head)
1125
ng.C0 = CFrame.new(12.6,4.5,-3.72)
1126
1127
hair = Instance.new("Part",Character)
1128
hair.Size = Vector3.new(2,2,2)
1129
hair.CFrame = Head.CFrame
1130
hair.CanCollide = false
1131
hairweld = Instance.new("Weld",hair)
1132
hairweld.Part0 = hair
1133
hairweld.Part1 = Head
1134
hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
1135
mhair = Instance.new("SpecialMesh", hair)
1136
mhair.MeshType = "FileMesh"
1137
mhair.Scale = Vector3.new(1.1,1.1,1.1)
1138
mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
1139
1140
function weld()
1141
	local parts,last = {}
1142
	local function scan(o1)
1143
		for _,v in pairs(o1:GetChildren()) do
1144
			if (v:IsA("BasePart")) then
1145
				if (last) then
1146
					local w = Instance.new("Weld")
1147
					w.Name = ("%s_Weld"):format(v.Name)
1148
					w.Part0,w.Part1 = last,nightfallmasklocater
1149
					w.C0 = last.CFrame:inverse() 
1150
					w.Parent = last
1151
				end
1152
				last = v
1153
				table.insert(parts,v)
1154
			end
1155
			scan(v)
1156
		end
1157
	end
1158
	scan(o1)
1159
	for _,v in pairs(parts) do
1160
v.CanCollide = false
1161
		v.Anchored = false
1162
v.Parent = Head
1163
	end
1164
end
1165
1166
weld()
1167
1168
function weld2()
1169
	local parts,last = {}
1170
	local function scan(ov)
1171
		for _,v in pairs(ov:GetChildren()) do
1172
			if (v:IsA("BasePart")) then
1173
				if (last) then
1174
					local w = Instance.new("Weld")
1175
					w.Name = ("%s_Weld"):format(v.Name)
1176
					w.Part0,w.Part1 = last,nightfallknifelocater
1177
					w.C0 = last.CFrame:inverse() 
1178
					w.Parent = last
1179
				end
1180
				last = v
1181
				table.insert(parts,v)
1182
			end
1183
			scan(v)
1184
		end
1185
	end
1186
	scan(ov)
1187
	for _,v in pairs(parts) do
1188
v.CanCollide = false
1189
		v.Anchored = false
1190
v.Parent = RightArm
1191
	end
1192
end
1193
1194
weld2()
1195
1196
for i,v in pairs(Character:GetChildren()) do
1197
if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
1198
v:Remove()
1199
end
1200
end
1201
1202
shirt = Instance.new("Shirt", Character)
1203
shirt.Name = "Shirt"
1204
Character.Shirt.ShirtTemplate = "rbxassetid://69039628"
1205
1206
leg1 = Instance.new("SpecialMesh", LeftLeg)
1207
leg1.MeshType = "FileMesh"
1208
leg1.Scale = Vector3.new(1, 1, 1)
1209
leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
1210
1211
leg2 = Instance.new("SpecialMesh", RightLeg)
1212
leg2.MeshType = "FileMesh"
1213
leg2.Scale = Vector3.new(1, 1, 1)
1214
leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
1215
1216
torso1 = Instance.new("CharacterMesh",Character)
1217
torso1.MeshId = 319346857
1218
torso1.BodyPart = "Torso"
1219
1220
arm1 = Instance.new("CharacterMesh",Character)
1221
arm1.MeshId = 303665934
1222
arm1.OverlayTextureId = 1539341292
1223
arm1.BodyPart = "LeftArm"
1224
1225
arm2 = Instance.new("CharacterMesh",Character)
1226
arm2.MeshId = 98332573
1227
arm2.OverlayTextureId = 6347925
1228
arm2.BodyPart = "RightArm"
1229
1230
coroutine.wrap(function()
1231
while wait() do
1232
if secondform then
1233
Head.face.Texture = "rbxassetid://1127768638"
1234
else
1235
Head.face.Texture = "rbxassetid://629947734"
1236
end
1237
hum.WalkSpeed = ws
1238
hum.JumpPower = jp
1239
LeftArm.BrickColor = BrickColor.new("Really black")
1240
RightArm.BrickColor = BrickColor.new("Really black")
1241
Head.BrickColor = BrickColor.new("Really black")
1242
Torso.BrickColor = BrickColor.new("Really black")
1243
LeftLeg.BrickColor = BrickColor.new("Really black")
1244
RightLeg.BrickColor = BrickColor.new("Really black")
1245
end
1246
end)()
1247
godmode = coroutine.wrap(function()
1248
for i,v in pairs(Character:GetChildren()) do
1249
if v:IsA("BasePart") and v ~= Root then
1250
v.Anchored = false
1251
end
1252
end
1253
hum.MaxHealth = math.huge
1254
wait(.00001)
1255
hum.Health = math.huge
1256
end)
1257
godmode()
1258
ff = Instance.new("ForceField", Character)
1259
ff.Visible = false
1260
1261
coroutine.wrap(function()
1262
for i,v in pairs(Character:GetChildren()) do
1263
if v.Name == "Animate" then v:Remove()
1264
end
1265
end
1266
end)()
1267
1268
function damagealll(Radius,Position)		
1269
	local Returning = {}		
1270
	for _,v in pairs(workspace:GetChildren()) do		
1271
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
1272
if v:FindFirstChild("Torso") then		
1273
			local Mag = (v.Torso.Position - Position).magnitude		
1274
			if Mag < Radius then		
1275
				table.insert(Returning,v)		
1276
			end
1277
elseif v:FindFirstChild("UpperTorso") then	
1278
			local Mag = (v.UpperTorso.Position - Position).magnitude		
1279
			if Mag < Radius then		
1280
				table.insert(Returning,v)		
1281
			end
1282
end	
1283
		end		
1284
	end		
1285
	return Returning		
1286
end
1287
1288
ArtificialHB = Instance.new("BindableEvent", script)
1289
ArtificialHB.Name = "Heartbeat"
1290
script:WaitForChild("Heartbeat")
1291
1292
frame = 1 / 60
1293
tf = 0
1294
allowframeloss = false
1295
tossremainder = false
1296
1297
1298
lastframe = tick()
1299
script.Heartbeat:Fire()
1300
1301
1302
game:GetService("RunService").Heartbeat:connect(function(s, p)
1303
	tf = tf + s
1304
	if tf >= frame then
1305
		if allowframeloss then
1306
			script.Heartbeat:Fire()
1307
			lastframe = tick()
1308
		else
1309
			for i = 1, math.floor(tf / frame) do
1310
				script.Heartbeat:Fire()
1311
			end
1312
			lastframe = tick()
1313
		end
1314
		if tossremainder then
1315
			tf = 0
1316
		else
1317
			tf = tf - frame * math.floor(tf / frame)
1318
		end
1319
	end
1320
end)
1321
1322
function swait(num)
1323
	if num == 0 or num == nil then
1324
		game:service("RunService").Stepped:wait(0)
1325
	else
1326
		for i = 0, num do
1327
			game:service("RunService").Stepped:wait(0)
1328
		end
1329
	end
1330
end
1331
1332
for _,n in pairs(Character:GetChildren()) do
1333
if n:IsA("Accessory") then n:Remove() end
1334
end
1335
for _,x in pairs(Character:GetChildren()) do
1336
if x:IsA("Decal") then x:Remove() end
1337
end
1338
1339
function ray(pos, dir, rang, ignoredesc)
1340
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1341
end
1342
1343
function ray2(startpos, endpos, distance, ignore)
1344
local dir = CFrame.new(startpos,endpos).lookVector
1345
return ray(startpos, dir, distance, ignore)
1346
end
1347
1348
coroutine.wrap(function()
1349
while true do
1350
for i,v in pairs(Torso:GetChildren()) do
1351
if v.Name == "explodball" then
1352
v.Size = v.Size + Vector3.new(2,2,2)
1353
v.Transparency = v.Transparency + .08
1354
end
1355
end
1356
for i,v in pairs(Torso:GetDescendants()) do
1357
if v.Name == "explodmesh" then
1358
v.Scale = v.Scale + Vector3.new(.01,0,.01)
1359
v.Parent.Transparency = v.Parent.Transparency + .06
1360
end
1361
end
1362
for i,v in pairs(Torso:GetDescendants()) do
1363
if v.Name == "explodmesh2" then
1364
v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
1365
v.Parent.Transparency = v.Parent.Transparency + .06
1366
end
1367
end
1368
swait()
1369
end
1370
end)()
1371
1372
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
1373
so = Instance.new("Sound")
1374
so.Parent = PARENT
1375
so.SoundId = "rbxassetid://"..ID
1376
so.Volume = VOL
1377
so.Looped = LOOP
1378
so:Play()
1379
removeuseless:AddItem(so,REMOVE)
1380
end
1381
1382
mouse.Button1Down:connect(function()
1383
if debounce then return end
1384
debounce = true
1385
if combo1 then
1386
combo1 = false
1387
combo2 = true
1388
combo3 = false
1389
attacking = true
1390
ws = 12
1391
g1 = Instance.new("BodyGyro", Root)
1392
g1.D = 175
1393
g1.P = 20000
1394
g1.MaxTorque = Vector3.new(0,9000,0)
1395
for i = 1, 12 do
1396
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1397
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
1398
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1399
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
1400
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1401
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1402
swait()
1403
end
1404
tr1.Enabled = true
1405
slash = slasher[math.random(1,#slasher)]
1406
slashs.SoundId = "rbxassetid://"..slash
1407
slashs:Play()
1408
hitbox = Instance.new("Part",Torso)
1409
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1410
hitbox.Anchored = true
1411
hitbox.Transparency = 1
1412
hitbox.Size = Vector3.new(1,1,1)
1413
hitbox.CanCollide = false
1414
Hit = damagealll(3,hitbox.Position)
1415
for _,v in pairs(Hit) do
1416
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1417
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1418
slash2 = slasher2[math.random(1,#slasher2)]
1419
local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
1420
damagesound.SoundId = "rbxassetid://"..slash2
1421
damagesound.Volume = 8
1422
damagesound:Play()
1423
removeuseless:AddItem(damagesound,4)
1424
slachtoffer:TakeDamage(math.random(29,52))
1425
end
1426
end
1427
ws = 6
1428
for i = 1, 12 do
1429
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1430
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
1431
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1432
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
1433
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1434
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1435
swait()
1436
end
1437
removeuseless:AddItem(g1,.001)
1438
hitbox:Remove()
1439
tr1.Enabled = false
1440
attacking = false
1441
debounce = false
1442
ws = 19
1443
elseif combo2 then
1444
combo1 = false
1445
combo2 = false
1446
combo3 = true
1447
attacking = true
1448
ws = 12
1449
g1 = Instance.new("BodyGyro", Root)
1450
g1.D = 175
1451
g1.P = 20000
1452
g1.MaxTorque = Vector3.new(0,9000,0)
1453
for i = 1, 12 do
1454
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1455
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1456
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
1457
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
1458
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1459
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1460
swait()
1461
end
1462
tr1.Enabled = true
1463
slash = slasher[math.random(1,#slasher)]
1464
slashs.SoundId = "rbxassetid://"..slash
1465
slashs:Play()
1466
hitbox = Instance.new("Part",Torso)
1467
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1468
hitbox.Anchored = true
1469
hitbox.Transparency = 1
1470
hitbox.Size = Vector3.new(1,1,1)
1471
hitbox.CanCollide = false
1472
Hit = damagealll(3,hitbox.Position)
1473
for _,v in pairs(Hit) do
1474
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1475
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1476
slachtoffer:TakeDamage(math.random(34,42))
1477
slash2 = slasher2[math.random(1,#slasher2)]
1478
local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
1479
damagesound.SoundId = "rbxassetid://"..slash2
1480
damagesound.Volume = 8
1481
damagesound:Play()
1482
removeuseless:AddItem(damagesound,4)
1483
end
1484
end
1485
for i = 1, 12 do
1486
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1487
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1488
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
1489
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
1490
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1491
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1492
swait()
1493
end
1494
removeuseless:AddItem(g1,.001)
1495
tr1.Enabled = false
1496
debounce = false
1497
hitbox:Remove()
1498
attacking = false
1499
ws = 19
1500
elseif combo3 then
1501
combo1 = true
1502
combo2 = false
1503
combo3 = false
1504
attacking = true
1505
spinny = 0
1506
ws = 16
1507
local spinnysound = Instance.new("Sound",Torso)
1508
spinnysound.SoundId = "rbxassetid://1290491542"
1509
spinnysound.Volume = 8
1510
spinnysound.Pitch = .8
1511
spinnysound:Play()
1512
tr1.Enabled = true
1513
hitbox = Instance.new("Part",Torso)
1514
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1515
hitbox.Anchored = true
1516
hitbox.Transparency = 1
1517
hitbox.Size = Vector3.new(1,1,1)
1518
hitbox.CanCollide = false
1519
if spin1 then
1520
spin1 = false
1521
spin2 = true
1522
else
1523
spin1 = true
1524
spin2 = false
1525
end
1526
for i = 1, 45 do
1527
hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
1528
local Hit = damagealll(3,hitbox.Position)
1529
for _,v in pairs(Hit) do
1530
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1531
local slachtoffer = v:FindFirstChildOfClass("Humanoid")
1532
slachtoffer:TakeDamage(math.random(1,3))
1533
end
1534
end
1535
if spin1 then
1536
spinny = spinny - 45
1537
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
1538
LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
1539
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
1540
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
1541
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1542
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1543
elseif spin2 then
1544
spinny = spinny - 45
1545
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
1546
LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
1547
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
1548
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
1549
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1550
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1551
end
1552
swait()
1553
end
1554
tr1.Enabled = false
1555
spinnysound:Remove()
1556
attacking = false
1557
debounce = false
1558
spinny = 0
1559
ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1560
ws = 19
1561
end
1562
end)
1563
1564
mouse.KeyDown:connect(function(Press)
1565
Press=Press:lower()
1566
if Press=='q' then
1567
if mouse.Target ~= nil then
1568
if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
1569
if debounce then return end
1570
debounce = true
1571
attacking = true
1572
enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
1573
SOUND(Torso,862693565,10,false,5)
1574
Character.Shirt.ShirtTemplate = "rbxassetid://0"
1575
arm1.OverlayTextureId = 0
1576
arm2.OverlayTextureId = 653553298
1577
RightArm.BrickColor = BrickColor.new("Really black")
1578
for i = 1, 400 do
1579
if targetfound then break end
1580
local Hit = damagealll(5,Torso.Position)
1581
for _,v in pairs(Hit) do
1582
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
1583
targetfound = true
1584
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1585
end
1586
end
1587
if enemy.RigType == Enum.HumanoidRigType.R15 then
1588
hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
1589
else
1590
hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
1591
end
1592
footsteps.Volume = 2
1593
footsteps.Pitch = 2.2
1594
ws = 30
1595
change = 2
1596
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
1597
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
1598
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
1599
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3  + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
1600
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
1601
swait()
1602
end
1603
if targetfound then
1604
ws = 0
1605
enemy.WalkSpeed = 0
1606
SOUND(rightlocation,862701802,9,false,5)
1607
footsteps.Volume = 0
1608
footsteps.Pitch = 1.6
1609
for i = 1, 12 do
1610
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1611
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
1612
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1613
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1614
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
1615
swait()
1616
end
1617
locationpartz = Instance.new("Part",Torso)
1618
locationpartz.Size = Vector3.new(1,1,1)
1619
locationpartz.Anchored = false
1620
locationpartz.Transparency = 1
1621
locationpartz.CanCollide = false
1622
locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
1623
if enemy.RigType == Enum.HumanoidRigType.R15 then
1624
enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
1625
else
1626
enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
1627
end
1628
if enemy.RigType == Enum.HumanoidRigType.R15 then
1629
weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
1630
else
1631
weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
1632
end
1633
weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
1634
locationpartz.Anchored = true
1635
SOUND(RightArm,877870515,7,false,6)
1636
for i = 1, 250 do
1637
locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0) 
1638
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
1639
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
1640
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
1641
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
1642
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
1643
swait()
1644
end
1645
if enemy.RigType == Enum.HumanoidRigType.R15 then
1646
ded = Instance.new("Sound",enemy.Parent.UpperTorso)
1647
else
1648
ded = Instance.new("Sound",enemy.Parent.Torso)
1649
end
1650
ded.SoundId = "rbxassetid://429400881"
1651
ded.Volume = 9
1652
ded.Pitch = .9
1653
ded:Play()
1654
coroutine.wrap(function()
1655
local energyplosion = Instance.new("Part",Torso)
1656
if enemy.RigType == Enum.HumanoidRigType.R15 then
1657
energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
1658
else
1659
energyplosion.CFrame = enemy.Parent.Torso.CFrame
1660
end
1661
energyplosion.Size = Vector3.new(.1,.1,.1)
1662
energyplosion.BrickColor = BrickColor.new("Alder")
1663
energyplosion.Anchored = true
1664
energyplosion.CanCollide = false
1665
energyplosion.Transparency = 0
1666
energyplosion.Shape = "Ball"
1667
energyplosion.Material = "Neon"
1668
for i = 1, 20 do
1669
enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1670
hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1671
energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
1672
energyplosion.Transparency = energyplosion.Transparency + .05
1673
swait()
1674
end
1675
hum.CameraOffset = Vector3.new(0,0,0)
1676
enemy.CameraOffset = Vector3.new(0,0,0)
1677
energyplosion:Remove()
1678
end)()
1679
locationpartz:Remove()
1680
targetfound = false
1681
arm1.MeshId = 303665934
1682
arm1.OverlayTextureId = 1539341292
1683
arm2.MeshId = 98332573
1684
arm2.OverlayTextureId = 6347925
1685
footsteps.Volume = 0
1686
Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
1687
enemy.Parent:BreakJoints()
1688
coroutine.wrap(function()
1689
tauntsoundz = Instance.new("Sound", Head)
1690
tauntsoundz.Volume = 10
1691
tauntsoundz.SoundId = "rbxassetid://246480487"
1692
tauntsoundz.Looped = false
1693
tauntsoundz:Play()
1694
wait(3)
1695
wait(tauntsoundz.TimeLength)
1696
tauntsoundz:Remove()
1697
end)()
1698
change = .5
1699
for i = 1, 90 do 
1700
swait()
1701
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
1702
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
1703
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
1704
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1705
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1706
end
1707
attacking = false
1708
debounce = false
1709
else
1710
footsteps.Pitch = 1.6
1711
targetfound = false
1712
arm1.MeshId = 303665934
1713
arm1.OverlayTextureId = 1539341292
1714
arm2.MeshId = 98332573
1715
arm2.OverlayTextureId = 6347925
1716
footsteps.Volume = 0
1717
Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
1718
debounce = false
1719
attacking = false
1720
end
1721
end
1722
end
1723
elseif Press=='y' then
1724
if debounce then return end
1725
debounce = true
1726
attacking = true
1727
ws = 12
1728
g1 = Instance.new("BodyGyro", Root)
1729
g1.D = 175
1730
g1.P = 20000
1731
g1.MaxTorque = Vector3.new(0,9000,0)
1732
local chargo = Instance.new("Sound",rightlocation)
1733
chargo.SoundId = "rbxassetid://306181935"
1734
chargo.Volume = 7
1735
chargo.Looped = false
1736
chargo.Pitch = 1.1
1737
chargo:Play()
1738
removeuseless:AddItem(chargo,5)
1739
for i = 1, 120 do
1740
coroutine.wrap(function()
1741
local sk = Instance.new("Part",Torso)
1742
sk.CanCollide = false
1743
sk.Anchored = true
1744
sk.BrickColor = BrickColor.new("Alder")
1745
sk.Name = "sk"
1746
sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1747
local skmesh = Instance.new("SpecialMesh",sk)
1748
skmesh.MeshId = "rbxassetid://662586858"
1749
skmesh.Name = "wave"
1750
skmesh.Scale = Vector3.new(.01,.001,.01)
1751
for i = 1, 20 do
1752
skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
1753
sk.Transparency = sk.Transparency + .05
1754
swait()
1755
end
1756
sk:Remove()
1757
end)()
1758
coroutine.wrap(function()
1759
local wshockwave = Instance.new("Part", Torso)
1760
wshockwave.Size = Vector3.new(1,1,1)
1761
wshockwave.CanCollide = false
1762
wshockwave.Anchored = true
1763
wshockwave.Transparency = .45
1764
wshockwave.BrickColor = BrickColor.new("Alder")
1765
wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1766
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1767
wshockwavemesh.Scale = Vector3.new(1,.05,1)
1768
wshockwavemesh.Name = "wswm"
1769
wshockwavemesh.MeshId = "rbxassetid://20329976"
1770
removeuseless:AddItem(wshockwave,2)
1771
for i = 1, 20 do
1772
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
1773
wshockwave.Transparency = wshockwave.Transparency + .05
1774
swait()
1775
end
1776
wshockwave:Remove()
1777
end)()
1778
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1779
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1780
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
1781
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
1782
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
1783
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
1784
swait()
1785
end
1786
coroutine.wrap(function()
1787
local bullet = Instance.new("Part",Torso)
1788
bullet.CanCollide = false
1789
bullet.Anchored = false
1790
bullet.Size = Vector3.new(2,2,2)
1791
bullet.Transparency = .5
1792
bullet.Shape = "Ball"
1793
bullet.Material = "Neon"
1794
bullet.BrickColor = BrickColor.new("Alder")
1795
bullet.CFrame = rightlocation.CFrame
1796
energloop = Instance.new("Sound",bullet)
1797
energloop.Volume = 6
1798
energloop.SoundId = "rbxassetid://2607597779"
1799
energloop.Looped = true
1800
MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
1801
local bov = Instance.new("BodyVelocity",bullet)
1802
bov.maxForce = Vector3.new(99999,99999,99999)
1803
bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
1804
bov.velocity = bullet.CFrame.lookVector*180
1805
for i = 1, 225 do
1806
local Hit = damagealll(15,bullet.Position)
1807
for _,v in pairs(Hit) do
1808
if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
1809
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1810
slachtoffer:TakeDamage(math.random(3,10))
1811
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1812
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1813
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1814
vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
1815
removeuseless:AddItem(vel,.1)
1816
end
1817
end
1818
local sk = Instance.new("Part",Torso)
1819
sk.CanCollide = false
1820
sk.Anchored = true
1821
sk.BrickColor = BrickColor.new("Alder")
1822
sk.Name = "sk"
1823
sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1824
local skmesh = Instance.new("SpecialMesh",sk)
1825
skmesh.MeshId = "rbxassetid://662586858"
1826
skmesh.Name = "wave"
1827
skmesh.Scale = Vector3.new(.01,.001,.01)
1828
coroutine.wrap(function()
1829
for i = 1, 20 do
1830
skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
1831
sk.Transparency = sk.Transparency + .05
1832
swait()
1833
end
1834
sk:Remove()
1835
end)()
1836
local wshockwave = Instance.new("Part", Torso)
1837
wshockwave.Size = Vector3.new(1,1,1)
1838
wshockwave.CanCollide = false
1839
wshockwave.Anchored = true
1840
wshockwave.Transparency = .45
1841
wshockwave.BrickColor = BrickColor.new("Alder")
1842
wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1843
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1844
wshockwavemesh.Scale = Vector3.new(1,.05,1)
1845
wshockwavemesh.Name = "wswm"
1846
wshockwavemesh.MeshId = "rbxassetid://20329976"
1847
removeuseless:AddItem(wshockwave,2)
1848
coroutine.wrap(function()
1849
for i = 1, 20 do
1850
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
1851
wshockwave.Transparency = wshockwave.Transparency + .05
1852
swait()
1853
end
1854
wshockwave:Remove()
1855
end)()
1856
swait()
1857
end
1858
bullet:Remove()
1859
end)()
1860
energloop:Play()
1861
local bems = Instance.new("Sound",rightlocation)
1862
bems.SoundId = "rbxassetid://1351572613"
1863
bems.Volume = 8
1864
bems:Play()
1865
removeuseless:AddItem(bems,5)
1866
for i = 1, 12 do
1867
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
1868
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1869
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
1870
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
1871
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
1872
swait()
1873
end
1874
removeuseless:AddItem(g1,.001)
1875
debounce = false
1876
attacking = false
1877
elseif Press=='u' then
1878
if mouse.Target ~= nil then
1879
if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
1880
if debounce then return end
1881
debounce = true
1882
attacking = true
1883
enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
1884
ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
1885
ws = 12
1886
g1 = Instance.new("BodyGyro", Root)
1887
g1.D = 175
1888
g1.P = 20000
1889
g1.MaxTorque = Vector3.new(0,9000,0)
1890
local chargo = Instance.new("Sound",rightlocation)
1891
chargo.SoundId = "rbxassetid://306181935"
1892
chargo.Volume = 7
1893
chargo.Looped = false
1894
chargo.Pitch = 1.1
1895
chargo:Play()
1896
removeuseless:AddItem(chargo,5)
1897
for i = 1, 120 do
1898
coroutine.wrap(function()
1899
local sk = Instance.new("Part",Torso)
1900
sk.CanCollide = false
1901
sk.Anchored = true
1902
sk.BrickColor = BrickColor.new("Alder")
1903
sk.Name = "sk"
1904
sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1905
local skmesh = Instance.new("SpecialMesh",sk)
1906
skmesh.MeshId = "rbxassetid://662586858"
1907
skmesh.Name = "wave"
1908
skmesh.Scale = Vector3.new(.01,.001,.01)
1909
for i = 1, 20 do
1910
skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
1911
sk.Transparency = sk.Transparency + .05
1912
swait()
1913
end
1914
sk:Remove()
1915
end)()
1916
coroutine.wrap(function()
1917
local wshockwave = Instance.new("Part", Torso)
1918
wshockwave.Size = Vector3.new(1,1,1)
1919
wshockwave.CanCollide = false
1920
wshockwave.Anchored = true
1921
wshockwave.Transparency = .45
1922
wshockwave.BrickColor = BrickColor.new("Alder")
1923
wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1924
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1925
wshockwavemesh.Scale = Vector3.new(1,.05,1)
1926
wshockwavemesh.Name = "wswm"
1927
wshockwavemesh.MeshId = "rbxassetid://20329976"
1928
removeuseless:AddItem(wshockwave,2)
1929
for i = 1, 20 do
1930
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
1931
wshockwave.Transparency = wshockwave.Transparency + .05
1932
swait()
1933
end
1934
wshockwave:Remove()
1935
end)()
1936
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
1937
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
1938
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
1939
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
1940
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
1941
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
1942
swait()
1943
end
1944
coroutine.wrap(function()
1945
local bullet = Instance.new("Part",Torso)
1946
bullet.CanCollide = false
1947
bullet.Anchored = false
1948
bullet.Size = Vector3.new(2,2,2)
1949
bullet.Transparency = .5
1950
bullet.Shape = "Ball"
1951
bullet.Material = "Neon"
1952
bullet.BrickColor = BrickColor.new("Alder")
1953
bullet.CFrame = rightlocation.CFrame
1954
energloop = Instance.new("Sound",bullet)
1955
energloop.Volume = 6
1956
energloop.SoundId = "rbxassetid://2607597779"
1957
energloop.Looped = true
1958
MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
1959
maxsped = 45
1960
local bov = Instance.new("RocketPropulsion",bullet)
1961
bov.MaxThrust = 4000
1962
bov.MaxSpeed = maxsped
1963
bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
1964
bov.Target = ETorso
1965
bov.TargetRadius = math.huge
1966
bov:fire()
1967
for i = 1, 1001 do
1968
maxsped = maxsped + 1
1969
bov.MaxSpeed = maxsped
1970
local Hit = damagealll(15,bullet.Position)
1971
for _,v in pairs(Hit) do
1972
if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
1973
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1974
slachtoffer:TakeDamage(1)
1975
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1976
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1977
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1978
vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
1979
removeuseless:AddItem(vel,.1)
1980
end
1981
end
1982
local sk = Instance.new("Part",Torso)
1983
sk.CanCollide = false
1984
sk.Anchored = true
1985
sk.BrickColor = BrickColor.new("Alder")
1986
sk.Name = "sk"
1987
sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1988
local skmesh = Instance.new("SpecialMesh",sk)
1989
skmesh.MeshId = "rbxassetid://662586858"
1990
skmesh.Name = "wave"
1991
skmesh.Scale = Vector3.new(.01,.001,.01)
1992
coroutine.wrap(function()
1993
for i = 1, 20 do
1994
skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
1995
sk.Transparency = sk.Transparency + .05
1996
swait()
1997
end
1998
sk:Remove()
1999
end)()
2000
local wshockwave = Instance.new("Part", Torso)
2001
wshockwave.Size = Vector3.new(1,1,1)
2002
wshockwave.CanCollide = false
2003
wshockwave.Anchored = true
2004
wshockwave.Transparency = .45
2005
wshockwave.BrickColor = BrickColor.new("Alder")
2006
wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
2007
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
2008
wshockwavemesh.Scale = Vector3.new(1,.05,1)
2009
wshockwavemesh.Name = "wswm"
2010
wshockwavemesh.MeshId = "rbxassetid://20329976"
2011
removeuseless:AddItem(wshockwave,2)
2012
coroutine.wrap(function()
2013
for i = 1, 20 do
2014
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
2015
wshockwave.Transparency = wshockwave.Transparency + .05
2016
swait()
2017
end
2018
wshockwave:Remove()
2019
end)()
2020
swait()
2021
end
2022
bullet:Remove()
2023
end)()
2024
energloop:Play()
2025
local bems = Instance.new("Sound",rightlocation)
2026
bems.SoundId = "rbxassetid://1351572613"
2027
bems.Volume = 8
2028
bems:Play()
2029
removeuseless:AddItem(bems,5)
2030
for i = 1, 12 do
2031
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
2032
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
2033
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
2034
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
2035
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
2036
swait()
2037
end
2038
removeuseless:AddItem(g1,.001)
2039
debounce = false
2040
attacking = false
2041
end
2042
end
2043
elseif Press=='t' then
2044
if oofing then return end
2045
if dedlaff then return end
2046
if tauntdebounce == true then return end
2047
if debounce then return end
2048
debounce = true
2049
attacking = true
2050
ws = 4
2051
coroutine.wrap(function()
2052
for i = 1, 60 do 
2053
swait()
2054
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
2055
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
2056
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2057
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
2058
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
2059
end
2060
debounce = false
2061
attacking = false
2062
ws = 19
2063
end)()
2064
tauntdebounce = true
2065
tauntsound = Instance.new("Sound", Head)
2066
tauntsound.Volume = 10
2067
tauntsound.SoundId = "rbxassetid://246480487"
2068
tauntsound.Looped = false
2069
tauntsound:Play()
2070
wait(3)
2071
wait(tauntsound.TimeLength)
2072
tauntsound:Remove()
2073
wait(1)
2074
tauntdebounce = false
2075
end
2076
end)
2077
2078
mouse.KeyDown:connect(function(Press)
2079
Press=Press:lower()
2080
if Press=='r' then
2081
if mouse.Target ~= nil then
2082
if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
2083
if debounce then return end
2084
debounce = true
2085
attacking = true
2086
ws = 8
2087
enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
2088
for i = 1, 20 do
2089
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
2090
LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
2091
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2092
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2093
swait()
2094
end
2095
for i = 1, 20 do
2096
if grabbed then break end
2097
local Hit = damagealll(5,rightlocation.Position)
2098
for _,v in pairs(Hit) do
2099
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
2100
grabbed = true
2101
slachtoffer = v:FindFirstChildOfClass("Humanoid")
2102
end
2103
end
2104
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2105
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2106
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
2107
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
2108
swait()
2109
end
2110
if grabbed then
2111
change = .5
2112
ws = 0
2113
jp = 0
2114
enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
2115
enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
2116
for i = 1, 35 do
2117
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
2118
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
2119
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
2120
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
2121
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
2122
swait()
2123
end
2124
rawr = Instance.new("Sound",Head)
2125
rawr.SoundId = "rbxassetid://246480487"
2126
rawr.Volume = 8
2127
rawr.Pitch = 1.05
2128
rawr:Play()
2129
wait(.35)
2130
for i = 1, 60 do
2131
if enemy.Health > 1 then
2132
enemy:TakeDamage(1)
2133
end
2134
hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
2135
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
2136
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
2137
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2138
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
2139
swait()
2140
end
2141
hum.CameraOffset = Vector3.new(0,0,0)
2142
g1 = Instance.new("BodyGyro", Root)
2143
g1.D = 175
2144
g1.P = 20000
2145
g1.MaxTorque = Vector3.new(0,9000,0)
2146
for i = 1, 25 do
2147
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2148
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2149
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
2150
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
2151
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
2152
swait()
2153
end
2154
g1:Remove()
2155
enemyweld:Remove()
2156
throwo = Instance.new("Sound",enemy.Parent.Head)
2157
throwo.SoundId = "rbxassetid://2314640406"
2158
throwo.Volume = 10
2159
throwo.Pitch = .95
2160
throwo:Play()
2161
enemy:TakeDamage(math.random(4,10))
2162
removeuseless:AddItem(throwo,4)
2163
local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
2164
bov.maxForce = Vector3.new(99999,99999,99999)
2165
enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
2166
bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
2167
removeuseless:AddItem(bov,.25)
2168
for i = 1, 25 do
2169
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
2170
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
2171
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
2172
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
2173
swait()
2174
end
2175
jp = 85
2176
grabbed = false
2177
debounce = false
2178
attacking = false
2179
else
2180
ws = 19
2181
jp = 85
2182
grabbed = false
2183
debounce = false
2184
attacking = false
2185
end
2186
end
2187
end
2188
end
2189
end)
2190
2191
mouse.KeyDown:connect(function(Press)
2192
Press=Press:lower()
2193
if Press=='e' then
2194
if debounce then return end
2195
debounce = true
2196
attacking = true
2197
coroutine.wrap(function()
2198
if dash1 then
2199
dash1 = false
2200
dash2 = true
2201
for i = 1, 30 do
2202
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
2203
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
2204
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
2205
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2206
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2207
swait()
2208
end
2209
elseif dash2 then
2210
dash1 = true
2211
dash2 = false
2212
for i = 1, 30 do
2213
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
2214
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
2215
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
2216
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
2217
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
2218
swait()
2219
end
2220
end
2221
end)()
2222
local boomsound = Instance.new("Sound",Torso)
2223
boomsound.SoundId = "rbxassetid://1177784919"
2224
boomsound.Volume = 8
2225
boomsound:Play()
2226
removeuseless:AddItem(boomsound,5)
2227
local tornadotwistloc = Instance.new("Part",Torso)
2228
tornadotwistloc.CFrame = Root.CFrame
2229
tornadotwistloc.Anchored = true
2230
tornadotwistloc.Transparency = 1
2231
tornadotwistloc.CanCollide = false
2232
tornadotwistloc.Size = Vector3.new(1,1,1)
2233
twist = 0
2234
grassblocksloc = Instance.new("Part",Torso)
2235
grassblocksloc.Size = Vector3.new(1,1,1)
2236
grassblocksloc.CanCollide = false
2237
grassblocksloc.Transparency = 1
2238
grassblocksloc.Anchored = false
2239
grassblockslocweld = weldBetween(grassblocksloc,Torso)
2240
grassblockslocweld.C0 = CFrame.new(4,4,0)
2241
grassblocksloc2 = Instance.new("Part",Torso)
2242
grassblocksloc2.Size = Vector3.new(1,1,1)
2243
grassblocksloc2.CanCollide = false
2244
grassblocksloc2.Transparency = 1
2245
grassblocksloc2.Anchored = false
2246
grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
2247
grassblockslocweld2.C0 = CFrame.new(-4,4,0)
2248
coroutine.wrap(function()
2249
for i = 1, 30 do
2250
Hit = damagealll(16,Torso.Position)
2251
for _,v in pairs(Hit) do
2252
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
2253
slachtoffer = v:FindFirstChildOfClass("Humanoid")
2254
slachtoffer:TakeDamage(math.random(1,4))
2255
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
2256
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
2257
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
2258
vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
2259
removeuseless:AddItem(vel,.1)
2260
end
2261
end
2262
coroutine.wrap(function()
2263
local sk = Instance.new("Part",Torso)
2264
sk.CanCollide = false
2265
sk.Anchored = true
2266
sk.BrickColor = BrickColor.new("Alder")
2267
sk.Name = "sk"
2268
sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
2269
local skmesh = Instance.new("SpecialMesh",sk)
2270
skmesh.MeshId = "rbxassetid://662586858"
2271
skmesh.Name = "wave"
2272
skmesh.Scale = Vector3.new(.04,.01,.04)
2273
removeuseless:AddItem(sk,2)
2274
local energys = Instance.new("Part",Torso)
2275
energys.Size = Vector3.new(3.5,3.5,3.5)
2276
energys.Material = "Neon"
2277
energys.BrickColor = BrickColor.new("Alder")
2278
energys.Anchored = true
2279
energys.CanCollide = false
2280
energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
2281
local energys2 = Instance.new("Part",Torso)
2282
energys2.Size = Vector3.new(3.5,3.5,3.5)
2283
energys2.Material = "Neon"
2284
energys2.BrickColor = BrickColor.new("Alder")
2285
energys2.Anchored = true
2286
energys2.CanCollide = false
2287
energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
2288
for i = 1, 20 do
2289
skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
2290
sk.Transparency = sk.Transparency + .05
2291
energys2.Transparency = energys2.Transparency + .05
2292
energys.Transparency = energys.Transparency + .05
2293
swait()
2294
end
2295
sk:Remove()
2296
energys2:Remove()
2297
energys:Remove()
2298
end)()
2299
Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
2300
swait()
2301
end
2302
debounce = false
2303
attacking = false
2304
end)()
2305
coroutine.wrap(function()
2306-
wind.BrickColor = BrickColor.new("Really white")
2306+
2307
wind.Size = Vector3.new(0.5, 0.5, 0.5)
2308
wind.Material = "Neon"
2309
wind.BrickColor = BrickColor.new("Really black")
2310
wind.Transparency = .5
2311
wind.Anchored = true
2312
wind.CanCollide = false
2313
wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
2314
windMESH = Instance.new("SpecialMesh", wind)
2315
windMESH.Scale = Vector3.new(4.5,7.5,4.5)
2316
windMESH.MeshId = "rbxassetid://168892432"
2317-
wind2.BrickColor = BrickColor.new("Really white")
2317+
2318
wind2.Size = Vector3.new(0.5, 0.5, 0.5)
2319
wind2.Material = "Neon"
2320
wind2.BrickColor = BrickColor.new("Really black")
2321
wind2.Transparency = .5
2322
wind2.Anchored = true
2323
wind2.CanCollide = false
2324
wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
2325
windMESH2 = Instance.new("SpecialMesh", wind2)
2326
windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
2327
windMESH2.MeshId = "rbxassetid://168892432"
2328
for i = 1, 50 do
2329
twist = twist + 11
2330
windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
2331
windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
2332
wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
2333
wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
2334
wind.Transparency = wind.Transparency + .015
2335
wind2.Transparency = wind2.Transparency + .015
2336
swait()
2337
end
2338
wind:Remove()
2339
wind2:Remove()
2340
end)()
2341
end
2342
end)
2343
2344
checks1 = coroutine.wrap(function() -------Checks
2345
while true do
2346
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
2347
if Root.Velocity.y > 1 and hf == nil then
2348
position = "Jump"
2349
elseif Root.Velocity.y < -1 and hf == nil then
2350
position = "Falling"
2351
elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
2352
position = "Idle"
2353
elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
2354
position = "Walking"
2355
end
2356
wait()
2357
end
2358
end)
2359
checks1()
2360
2361
oofing = true
2362
hum.HealthChanged:Connect(function(healthz)
2363
if tauntdebounce then return end
2364
if dedlaff then return end
2365
if oofing then return end
2366
oofing = true
2367
ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
2368
ouch = Instance.new("Sound",Head)
2369
ouch.SoundId = "rbxassetid://"..ouchtable
2370
ouch.Volume = 8
2371
ouch:Play()
2372
wait(1)
2373
wait(ouch.TimeLength)
2374
ouch:Remove()
2375
wait(1)
2376
oofing = false
2377
end)
2378
coroutine.wrap(function()
2379
wait(2)
2380
oofing = false
2381
end)()
2382
2383
OrgnC0 = Neck.C0
2384
local movelimbs = coroutine.wrap(function()
2385
while RunSrv.RenderStepped:wait() do
2386
TrsoLV = Torso.CFrame.lookVector
2387
Dist = nil
2388
Diff = nil
2389
if not MseGuide then
2390
print("Failed to recognize")
2391
else
2392
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
2393
Dist = (Head.CFrame.p-Point).magnitude
2394
Diff = Head.CFrame.Y-Point.Y
2395
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
2396
Dist2 = (LeftArm.CFrame.p-Point).magnitude
2397
Diff2 = LeftArm.CFrame.Y-Point.Y
2398
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
2399
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
2400
end
2401
end
2402
end)
2403
movelimbs()
2404
immortal = {}
2405
for i,v in pairs(Character:GetDescendants()) do
2406
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
2407
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
2408
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
2409
		end
2410
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
2411
	elseif v:IsA("JointInstance") then
2412
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
2413
	end
2414
end
2415
for e = 1, #immortal do
2416
	if immortal[e] ~= nil then
2417
		local STUFF = immortal[e]
2418
		local PART = STUFF[1]
2419
		local PARENT = STUFF[2]
2420
		local MATERIAL = STUFF[3]
2421
		local COLOR = STUFF[4]
2422
		local TRANSPARENCY = STUFF[5]
2423
if levitate then
2424
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
2425
			PART.Material = MATERIAL
2426
			PART.Color = COLOR
2427
			PART.Transparency = TRANSPARENCY
2428
		end
2429
		PART.AncestryChanged:connect(function()
2430
			PART.Parent = PARENT
2431
		end)
2432
else
2433
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
2434
			PART.Material = MATERIAL
2435
			PART.Color = COLOR
2436
			PART.Transparency = TRANSPARENCY
2437
		end
2438
		PART.AncestryChanged:connect(function()
2439
			PART.Parent = PARENT
2440
		end)
2441
end
2442
	end
2443
end
2444
function immortality()
2445
	for e = 1, #immortal do
2446
		if immortal[e] ~= nil then
2447
			local STUFF = immortal[e]
2448
			local PART = STUFF[1]
2449
			local PARENT = STUFF[2]
2450
			local MATERIAL = STUFF[3]
2451
			local COLOR = STUFF[4]
2452
			local TRANSPARENCY = STUFF[5]
2453
			if PART.ClassName == "Part" and PART == Root then
2454
				PART.Material = MATERIAL
2455
				PART.Color = COLOR
2456
				PART.Transparency = TRANSPARENCY
2457
			end
2458
			if PART.Parent ~= PARENT then
2459
				hum:Remove()
2460
				PART.Parent = PARENT
2461
				hum = Instance.new("Humanoid",Character)
2462
                                hum.Name = "nightfall"
2463
			end
2464
		end
2465
	end
2466
end
2467
alreadyflip = false
2468
function jumpsound()
2469
if alreadyflip then return end
2470
alreadyflip = true
2471
flipsound = Instance.new("Sound",Torso)
2472
flipsound.SoundId = "rbxassetid://1031614266"
2473
flipsound.Volume = 2
2474
flipsound.Pitch = 1
2475
flipsound:Play()
2476
removeuseless:AddItem(flipsound,2)
2477
wait(1)
2478
alreadyflip = false
2479
end
2480
coroutine.wrap(function()
2481
while true do
2482
if hum.Health < .1 then
2483
deadsound = Instance.new("Sound", Torso)
2484
deadsound.Volume = 6
2485
deadsound.SoundId = "rbxassetid://1411352723"
2486
deadsound:Play()
2487
immortality()
2488
end
2489
wait()
2490
end
2491
end)()
2492
spinny = 0
2493
local anims = coroutine.wrap(function()
2494
while true do
2495
settime = 0.05
2496
sine = sine + change
2497
if position == "Jump" and attacking == false then
2498
coroutine.wrap(function()
2499
jumpsound()
2500
end)()
2501
spinny = spinny - 18
2502
change = 1
2503
ws = 35
2504
footsteps.Volume = 0
2505
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
2506
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
2507
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
2508
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
2509
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
2510
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
2511
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
2512
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
2513
elseif position == "Falling" and attacking == false then
2514
change = 1
2515
ws = 19
2516
spinny = 0
2517
footsteps.Volume = 0
2518
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
2519
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
2520
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
2521
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
2522
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
2523
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
2524
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
2525
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
2526
elseif position == "Walking" and attacking == false and running == false then
2527
change = 1.2
2528
if invisible then
2529
ws = 30
2530
else
2531
ws = 19
2532
end
2533
walking = true
2534
spinny = 0
2535
footsteps.Volume = 2
2536
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
2537
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
2538
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
2539
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3  + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
2540
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
2541
elseif position == "Idle" and attacking == false and running == false then
2542
change = .5
2543
if invisible then
2544
ws = 30
2545
else
2546
ws = 19
2547
end
2548
spinny = 0
2549
footsteps.Volume = 0
2550
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
2551
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
2552
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
2553
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
2554
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
2555
end
2556
swait()
2557
end
2558
end)
2559
anims()
2560
warn("He's here. Made by Supr14")