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nightfall project0011 edit

Jan 25th, 2019
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  1. -----------//THE NIGHTFALL\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 combos
  4. -Attack 1 = Downwards slash
  5. -Attack 2 = Power slash
  6. -Attack 3 = Whirlwind slash
  7. Q = Impale
  8. E = Forward dash
  9. R = Ear destroyer
  10. T = Taunt
  11. Y = Cutting storm
  12. U = Homing Cutting storm
  13. ---------]]
  14.  
  15. --Recreated from the game Before the dawn: Redux.--
  16. --Those who used this right when it was released, yes it was broken, it's fixed now--
  17. --Impale dem suckazz and reeeeeeeeee--
  18.  
  19. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  20. do
  21. script.Parent = owner.Character
  22. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  23. local function NewFakeEvent()
  24. local Bind = Instance.new("BindableEvent")
  25. local Fake;Fake = {Connections = {},
  26. fakeEvent=true;
  27. Connect=function(self,Func)
  28. Bind.Event:connect(Func)
  29. self.Connections[Bind] = true
  30. return setmetatable({Connected = true},{
  31. __index = function (self,Index)
  32. if Index:lower() == "disconnect" then
  33. return function() Fake.Connections[Bind] = false;self.Connected = false end
  34. end
  35. return Fake[Index]
  36. end;
  37. __tostring = function() return "Connection" end;
  38. })
  39. end}
  40. Fake.connect = Fake.Connect;return Fake;
  41. end
  42. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  43. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  44. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  45. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  46. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  47. local function TriggerEvent(self,Event,...)
  48. local Trigger = Mouse[Event]
  49. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  50. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  51. end
  52. end
  53. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  54. Event.OnServerEvent:Connect(function(FiredBy,Input)
  55. if FiredBy.Name ~= owner.Name then return end
  56. if Input.MouseEvent then
  57. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  58. else
  59. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  60. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  61. for _,Action in pairs(ContextActionService.Actions) do
  62. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  63. end
  64. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  65. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  66. end
  67. end)
  68. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  69. Event.Parent = NLS([[
  70. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  71. local Input = function(Input,gameProcessedEvent)
  72. if gameProcessedEvent then return end
  73. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  74. end
  75. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  76. local Hit,Target
  77. while wait(1/30) do
  78. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  79. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  80. end
  81. end
  82. ]],owner.Character)
  83. end
  84. RealGame = game;game = setmetatable({},{
  85. __index = function (self,Index)
  86. local Sandbox = function (Thing)
  87. if Thing:IsA("Player") then
  88. local RealPlayer = Thing
  89. return setmetatable({},{
  90. __index = function (self,Index)
  91. local Type = type(RealPlayer[Index])
  92. if Type == "function" then
  93. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  94. return function (self)return InternalData["Mouse"] end
  95. end
  96. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  97. end
  98. return RealPlayer[Index]
  99. end;
  100. __tostring = function(self) return RealPlayer.Name end
  101. })
  102. end
  103. end
  104. if RealGame[Index] then
  105. local Type = type(RealGame[Index])
  106. if Type == "function" then
  107. if Index:lower() == "getservice" or Index:lower() == "service" then
  108. return function (self,Service)
  109. local FakeServices = {
  110. ["players"] = function()
  111. return setmetatable({},{
  112. __index = function (self2,Index2)
  113. local RealService = RealGame:GetService(Service)
  114. local Type2 = type(Index2)
  115. if Type2 == "function" then
  116. return function (self,...) return RealService[Index2](RealService,...)end
  117. else
  118. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  119. return RealService[Index2]
  120. end
  121. end;
  122. __tostring = function(self) return RealGame:GetService(Service).Name end
  123. })
  124. end;
  125. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  126. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  127. ["runservice"] = function()
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...) return RealService[Index2](RealService,...) end
  134. else
  135. local RunServices = {
  136. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  137. ["renderstepped"] = function() return RealService["Stepped"] end
  138. }
  139. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  140. return RealService[Index2]
  141. end
  142. end
  143. })
  144. end
  145. }
  146. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  147. return RealGame:GetService(Service)
  148. end
  149. end
  150. return function (self,...) return RealGame[Index](RealGame,...) end
  151. else
  152. if game:GetService(Index) then return game:GetService(Index) end
  153. return RealGame[Index]
  154. end
  155. end
  156. return nil
  157. end
  158. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  159.  
  160. -----------//THE NIGHTFALL\\-----------
  161. --[[Movelist
  162. Mouseclick = 3 combos
  163. -Attack 1 = Downwards slash
  164. -Attack 2 = Power slash
  165. -Attack 3 = Whirlwind slash
  166. Q = Impale
  167. E = Forward dash
  168. R = Ear destroyer
  169. T = Taunt
  170. Y = Cutting storm
  171. U = Homing Cutting storm
  172. ---------]]
  173.  
  174. --Recreated from the game Before the dawn: Redux.--
  175. --For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
  176. --Impale dem suckazz and reeeeeeee--
  177.  
  178. Player=game.Players.LocalPlayer
  179. Character=Player.Character
  180. Character.Humanoid.Name = "nightfall"
  181. hum = Character.nightfall
  182. LeftArm=Character["Left Arm"]
  183. LeftLeg=Character["Left Leg"]
  184. RightArm=Character["Right Arm"]
  185. RightLeg=Character["Right Leg"]
  186. Root=Character["HumanoidRootPart"]
  187. Head=Character["Head"]
  188. Torso=Character["Torso"]
  189. Neck=Torso["Neck"]
  190. walking = false
  191. singularitybounce = false
  192. jumping = false
  193. targetfound = false
  194. grabbed = false
  195. attacking = false
  196. firsttime = false
  197. dash1 = true
  198. dash2 = false
  199. tauntdebounce = false
  200. mouse = Player:GetMouse()
  201. position = nil
  202. MseGuide = true
  203. running = false
  204. settime = 0
  205. sine = 0
  206. t = 0
  207. ws = 19
  208. jp = 85
  209. secondform = false
  210. change = 1
  211. combo1 = true
  212. dancing = false
  213. equip = false
  214. dgs = 75
  215. dedlaff = false
  216. combo2 = false
  217. spin1 = true
  218. spin2 = false
  219. switch1 = true
  220. switch2 = false
  221. firsttime2 = false
  222. isattacking = false
  223. combo3 = false
  224. gunallowance = false
  225. cooldown = false
  226. shooting = false
  227. RunSrv = game:GetService("RunService")
  228. RenderStepped = game:GetService("RunService").RenderStepped
  229. removeuseless = game:GetService("Debris")
  230. local slasher = {1543186629,1543187082,1543187280,1543186883}
  231. local slasher2 = {220834019,220834000,220833976,220833967}
  232. slash = #slasher
  233. slash2 = #slasher2
  234. screenGui = Instance.new("ScreenGui")
  235. screenGui.Parent = script.Parent
  236.  
  237. local HEADLERP = Instance.new("ManualWeld")
  238. HEADLERP.Parent = Head
  239. HEADLERP.Part0 = Head
  240. HEADLERP.Part1 = Head
  241. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  242.  
  243. local TORSOLERP = Instance.new("ManualWeld")
  244. TORSOLERP.Parent = Root
  245. TORSOLERP.Part0 = Torso
  246. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  247.  
  248. local ROOTLERP = Instance.new("ManualWeld")
  249. ROOTLERP.Parent = Root
  250. ROOTLERP.Part0 = Root
  251. ROOTLERP.Part1 = Torso
  252. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  253.  
  254. local RIGHTARMLERP = Instance.new("ManualWeld")
  255. RIGHTARMLERP.Parent = RightArm
  256. RIGHTARMLERP.Part0 = RightArm
  257. RIGHTARMLERP.Part1 = Torso
  258. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  259.  
  260. local LEFTARMLERP = Instance.new("ManualWeld")
  261. LEFTARMLERP.Parent = LeftArm
  262. LEFTARMLERP.Part0 = LeftArm
  263. LEFTARMLERP.Part1 = Torso
  264. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  265.  
  266. local RIGHTLEGLERP = Instance.new("ManualWeld")
  267. RIGHTLEGLERP.Parent = RightLeg
  268. RIGHTLEGLERP.Part0 = RightLeg
  269. RIGHTLEGLERP.Part1 = Torso
  270. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  271.  
  272. local LEFTLEGLERP = Instance.new("ManualWeld")
  273. LEFTLEGLERP.Parent = LeftLeg
  274. LEFTLEGLERP.Part0 = LeftLeg
  275. LEFTLEGLERP.Part1 = Torso
  276. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  277.  
  278. local function weldBetween(a, b)
  279. local weld = Instance.new("ManualWeld", a)
  280. weld.Part0 = a
  281. weld.Part1 = b
  282. weld.C0 = a.CFrame:inverse() * b.CFrame
  283. return weld
  284. end
  285.  
  286. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  287. A = Instance.new("Attachment", PARENT)
  288. A.Position = POSITION1
  289. A.Name = "A"
  290. B = Instance.new("Attachment", PARENT)
  291. B.Position = POSITION2
  292. B.Name = "B"
  293. tr1 = Instance.new("Trail", PARENT)
  294. tr1.Attachment0 = A
  295. tr1.Attachment1 = B
  296. tr1.Enabled = true
  297. tr1.Lifetime = LIFETIME
  298. tr1.TextureMode = "Static"
  299. tr1.LightInfluence = 0
  300. tr1.Color = COLOR
  301. tr1.Transparency = NumberSequence.new(0, 1)
  302. end
  303.  
  304. footsteps = Instance.new("Sound",Torso)
  305. footsteps.SoundId = "rbxassetid://1244506786"
  306. footsteps.Volume = 0
  307. footsteps.Looped = true
  308. footsteps.Pitch = 1.6
  309. footsteps.Name = "fp"
  310. footsteps:Play()
  311.  
  312. slash = slasher[math.random(1,#slasher)]
  313. slashs = Instance.new("Sound",RightArm)
  314. slashs.SoundId = "rbxassetid://"..slash
  315. slashs.Volume = 10
  316. slashs.Pitch = 1
  317. slashs.Name = "slashs"
  318.  
  319. introsound = Instance.new("Sound",Torso)
  320. introsound.SoundId = "rbxassetid://158475221"
  321. introsound.Volume = 4
  322. introsound:Play()
  323.  
  324. coroutine.wrap(function()
  325. doomtheme = Instance.new("Sound",Torso)
  326. doomtheme.Volume = 0
  327. doomtheme.SoundId = "rbxassetid://729655571"
  328. doomtheme.Looped = true
  329. doomtheme:Play()
  330. doomtheme.Name = "doomtheme"
  331. for i = 1, 20 do
  332. doomtheme.Volume = doomtheme.Volume + .1
  333. wait()
  334. end
  335. end)()
  336.  
  337. Torso.ChildRemoved:connect(function(removed)
  338. if removed.Name == "doomtheme" then
  339. doomtheme = Instance.new("Sound",Torso)
  340. doomtheme.SoundId = "rbxassetid://729655571"
  341. doomtheme.Looped = true
  342. doomtheme.Volume = 2
  343. doomtheme:Play()
  344. doomtheme.Name = "doomtheme"
  345. end
  346. end)
  347.  
  348. Torso.ChildRemoved:connect(function(removed)
  349. if removed.Name == "slashs" then
  350. slash = slasher[math.random(1,#slasher)]
  351. slashs = Instance.new("Sound",RightArm)
  352. slashs.SoundId = "rbxassetid://"..slash
  353. slashs.Volume = 10
  354. slashs.Pitch = 1
  355. slashs.Name = "slashs"
  356. end
  357. end)
  358.  
  359. Torso.ChildRemoved:connect(function(removed)
  360. if removed.Name == "fp" then
  361. footsteps = Instance.new("Sound",Torso)
  362. footsteps.SoundId = "rbxassetid://1244506786"
  363. footsteps.Volume = 0
  364. footsteps.Looped = true
  365. footsteps.Pitch = 1.6
  366. footsteps.Name = "fp"
  367. footsteps:Play()
  368. end
  369. end)
  370.  
  371. leftlocation = Instance.new("Part",LeftArm)
  372. leftlocation.Size = Vector3.new(1,1,1)
  373. leftlocation.Transparency = 1
  374. leftlocation.Name = "leftlocation"
  375. leftlocationweld = weldBetween(leftlocation,LeftArm)
  376. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  377. rightlocation = Instance.new("Part",RightArm)
  378. rightlocation.Size = Vector3.new(1,1,1)
  379. rightlocation.Transparency = 1
  380. rightlocation.Name = "rightlocation"
  381. rightlocationweld = weldBetween(rightlocation,RightArm)
  382. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  383.  
  384. A = Instance.new("Attachment", rightlocation)
  385. A.Position = Vector3.new(.1,.3,.1)
  386. A.Name = "A"
  387. B = Instance.new("Attachment", rightlocation)
  388. B.Position = Vector3.new(-.1,-.3,-.1)
  389. B.Name = "B"
  390. tr1 = Instance.new("Trail", rightlocation)
  391. tr1.Attachment0 = A
  392. tr1.Attachment1 = B
  393. tr1.Enabled = false
  394. tr1.Lifetime = .6
  395. tr1.TextureMode = "Static"
  396. tr1.LightInfluence = 0
  397. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  398. tr1.Transparency = NumberSequence.new(0, 1)
  399.  
  400. shirt = Instance.new("Shirt", Character)
  401. shirt.Name = "Shirt"
  402. Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
  403.  
  404. pants = Instance.new("Pants", Character)
  405. pants.Name = "Pants"
  406. Character.Pants.PantsTemplate = "rbxassetid://338750779"
  407.  
  408.  
  409. leftlocation = Instance.new("Part",LeftArm)
  410. leftlocation.Size = Vector3.new(1,1,1)
  411. leftlocation.Transparency = 1
  412. leftlocation.Name = "leftlocation"
  413. leftlocationweld = weldBetween(leftlocation,LeftArm)
  414. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  415. rightlocation = Instance.new("Part",RightArm)
  416. rightlocation.Size = Vector3.new(1,1,1)
  417. rightlocation.Transparency = 1
  418. rightlocation.Name = "rightlocation"
  419. rightlocationweld = weldBetween(rightlocation,RightArm)
  420. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  421.  
  422. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  423. particlemiter1.Enabled = false
  424. particlemiter1.Color = particlecolor
  425. particlemiter1.Texture = "rbxassetid://886346744"
  426. particlemiter1.Lifetime = NumberRange.new(.05)
  427. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  428. particlemiter1.Rate = 4
  429. particlemiter1.Rotation = NumberRange.new(0,360)
  430. particlemiter1.RotSpeed = NumberRange.new(0)
  431. particlemiter1.Speed = NumberRange.new(0)
  432. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  433. particlemiter2.Enabled = false
  434. particlemiter2.Color = particlecolor
  435. particlemiter2.Texture = "rbxassetid://886346744"
  436. particlemiter2.Rotation = NumberRange.new(0,360)
  437. particlemiter2.Lifetime = NumberRange.new(.05)
  438. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  439. particlemiter2.Rate = 4
  440. particlemiter2.RotSpeed = NumberRange.new(0)
  441. particlemiter2.Speed = NumberRange.new(0)
  442. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  443. particlemiter4.Enabled = false
  444. particlemiter4.Color = particlecolor
  445. particlemiter4.Texture = "rbxassetid://886346744"
  446. particlemiter4.Lifetime = NumberRange.new(.05)
  447. particlemiter4.Rotation = NumberRange.new(0,360)
  448. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  449. particlemiter4.Rate = 4
  450. particlemiter4.RotSpeed = NumberRange.new(0)
  451. particlemiter4.Speed = NumberRange.new(0)
  452. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  453. particlemiter5.Enabled = false
  454. particlemiter5.Color = particlecolor
  455. particlemiter5.Texture = "rbxassetid://886346744"
  456. particlemiter5.Rotation = NumberRange.new(0,360)
  457. particlemiter5.Lifetime = NumberRange.new(.05)
  458. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  459. particlemiter5.Rate = 4
  460. particlemiter5.RotSpeed = NumberRange.new(0)
  461. particlemiter5.Speed = NumberRange.new(0)
  462. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  463. particlemiter6.Enabled = false
  464. particlemiter6.Color = particlecolor
  465. particlemiter6.Texture = "rbxassetid://886346744"
  466. particlemiter6.Rotation = NumberRange.new(0,360)
  467. particlemiter6.Lifetime = NumberRange.new(.05)
  468. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  469. particlemiter6.Rate = 4
  470. particlemiter6.RotSpeed = NumberRange.new(0)
  471. particlemiter6.Speed = NumberRange.new(0)
  472. particlemiter7 = Instance.new("ParticleEmitter", Head)
  473. particlemiter7.Enabled = false
  474. particlemiter7.Color = particlecolor
  475. particlemiter7.Texture = "rbxassetid://886346744"
  476. particlemiter7.Rotation = NumberRange.new(0,360)
  477. particlemiter7.Lifetime = NumberRange.new(.05)
  478. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  479. particlemiter7.Rate = 4
  480. particlemiter7.RotSpeed = NumberRange.new(0)
  481. particlemiter7.Speed = NumberRange.new(0)
  482.  
  483. coroutine.wrap(function()
  484. while true do
  485. wait(7)
  486. particlemiter1.Enabled = true
  487. particlemiter2.Enabled = true
  488. particlemiter4.Enabled = true
  489. particlemiter5.Enabled = true
  490. particlemiter6.Enabled = true
  491. particlemiter7.Enabled = true
  492. swait(60)
  493. particlemiter1.Enabled = false
  494. particlemiter2.Enabled = false
  495. particlemiter4.Enabled = false
  496. particlemiter5.Enabled = false
  497. particlemiter6.Enabled = false
  498. particlemiter7.Enabled = false
  499. wait(11)
  500. particlemiter1.Enabled = true
  501. particlemiter2.Enabled = true
  502. particlemiter4.Enabled = true
  503. particlemiter5.Enabled = true
  504. particlemiter6.Enabled = true
  505. particlemiter7.Enabled = true
  506. swait(60)
  507. particlemiter1.Enabled = false
  508. particlemiter2.Enabled = false
  509. particlemiter4.Enabled = false
  510. particlemiter5.Enabled = false
  511. particlemiter6.Enabled = false
  512. particlemiter7.Enabled = false
  513. wait(4)
  514. particlemiter1.Enabled = true
  515. particlemiter2.Enabled = true
  516. particlemiter4.Enabled = true
  517. particlemiter5.Enabled = true
  518. particlemiter6.Enabled = true
  519. particlemiter7.Enabled = true
  520. swait(60)
  521. particlemiter1.Enabled = false
  522. particlemiter2.Enabled = false
  523. particlemiter4.Enabled = false
  524. particlemiter5.Enabled = false
  525. particlemiter6.Enabled = false
  526. particlemiter7.Enabled = false
  527. swait()
  528. end
  529. end)()
  530.  
  531. Head.BrickColor = BrickColor.new("Really black")
  532.  
  533.  
  534. mas = Instance.new("Model",Head)
  535. mas.Name = "Model2Script"
  536. o1 = Instance.new("Model")
  537. o2 = Instance.new("Part")
  538. o3 = Instance.new("Part")
  539. o4 = Instance.new("Part")
  540. o5 = Instance.new("Part")
  541. o6 = Instance.new("Part")
  542. o7 = Instance.new("Part")
  543. o8 = Instance.new("Part")
  544. o9 = Instance.new("Part")
  545. o10 = Instance.new("Part")
  546. o11 = Instance.new("Part")
  547. o12 = Instance.new("Part")
  548. o13 = Instance.new("Part")
  549. o14 = Instance.new("Part")
  550. o15 = Instance.new("Part")
  551. o16 = Instance.new("Part")
  552. o17 = Instance.new("Part")
  553. o18 = Instance.new("Part")
  554. o19 = Instance.new("Part")
  555. o20 = Instance.new("Part")
  556. o21 = Instance.new("Part")
  557. o22 = Instance.new("Part")
  558. o23 = Instance.new("Part")
  559. o24 = Instance.new("Part")
  560. o25 = Instance.new("Part")
  561. o26 = Instance.new("Part")
  562. o27 = Instance.new("Part")
  563. o28 = Instance.new("Part")
  564. o29 = Instance.new("Part")
  565. o30 = Instance.new("Part")
  566. o31 = Instance.new("Part")
  567. o32 = Instance.new("Part")
  568. o33 = Instance.new("Part")
  569. o34 = Instance.new("Part")
  570. o35 = Instance.new("Part")
  571. o36 = Instance.new("Part")
  572. o37 = Instance.new("Part")
  573. o1.Parent = mas
  574. o2.Name = "Head"
  575. o2.Parent = o1
  576. o2.Material = Enum.Material.SmoothPlastic
  577. o2.BrickColor = BrickColor.new("Really black")
  578. o2.Transparency = 1
  579. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  580. o2.FormFactor = Enum.FormFactor.Symmetric
  581. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  582. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  583. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  584. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  585. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  586. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  587. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  588. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  589. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  590. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  591. o3.Parent = o2
  592. o3.BrickColor = BrickColor.new("Really black")
  593. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  594. o3.CanCollide = false
  595. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  596. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  597. o3.BottomSurface = Enum.SurfaceType.Smooth
  598. o3.TopSurface = Enum.SurfaceType.Smooth
  599. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  600. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  601. o4.Parent = o2
  602. o4.Material = Enum.Material.Neon
  603. o4.BrickColor = BrickColor.new("Really black")
  604. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  605. o4.CanCollide = false
  606. o4.Shape = Enum.PartType.Ball
  607. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  608. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  609. o4.BottomSurface = Enum.SurfaceType.Smooth
  610. o4.TopSurface = Enum.SurfaceType.Smooth
  611. o4.Color = Color3.new(0.482353, 0, 0.482353)
  612. o4.Color = Color3.new(0.482353, 0, 0.482353)
  613. o5.Parent = o2
  614. o5.BrickColor = BrickColor.new("Fossil")
  615. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  616. o5.CanCollide = false
  617. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  618. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  619. o5.BottomSurface = Enum.SurfaceType.Smooth
  620. o5.TopSurface = Enum.SurfaceType.Smooth
  621. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  622. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  623. o6.Parent = o2
  624. o6.BrickColor = BrickColor.new("Really black")
  625. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  626. o6.CanCollide = false
  627. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  628. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  629. o6.BottomSurface = Enum.SurfaceType.Smooth
  630. o6.TopSurface = Enum.SurfaceType.Smooth
  631. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  632. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  633. o7.Parent = o2
  634. o7.BrickColor = BrickColor.new("Really black")
  635. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  636. o7.CanCollide = false
  637. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  638. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  639. o7.BottomSurface = Enum.SurfaceType.Smooth
  640. o7.TopSurface = Enum.SurfaceType.Smooth
  641. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  642. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  643. o8.Parent = o2
  644. o8.BrickColor = BrickColor.new("Really black")
  645. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  646. o8.CanCollide = false
  647. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  648. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  649. o8.BottomSurface = Enum.SurfaceType.Smooth
  650. o8.TopSurface = Enum.SurfaceType.Smooth
  651. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  652. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  653. o9.Parent = o2
  654. o9.BrickColor = BrickColor.new("Really black")
  655. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  656. o9.CanCollide = false
  657. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  658. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  659. o9.BottomSurface = Enum.SurfaceType.Smooth
  660. o9.TopSurface = Enum.SurfaceType.Smooth
  661. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  662. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  663. o10.Parent = o2
  664. o10.BrickColor = BrickColor.new("Really black")
  665. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  666. o10.CanCollide = false
  667. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  668. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  669. o10.BottomSurface = Enum.SurfaceType.Smooth
  670. o10.TopSurface = Enum.SurfaceType.Smooth
  671. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  672. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  673. o11.Parent = o2
  674. o11.Material = Enum.Material.Metal
  675. o11.BrickColor = BrickColor.new("Really black")
  676. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  677. o11.CanCollide = false
  678. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  679. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  680. o11.BottomSurface = Enum.SurfaceType.Smooth
  681. o11.TopSurface = Enum.SurfaceType.Smooth
  682. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  683. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  684. o12.Parent = o2
  685. o12.Material = Enum.Material.Metal
  686. o12.BrickColor = BrickColor.new("Really black")
  687. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  688. o12.CanCollide = false
  689. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  690. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  691. o12.BottomSurface = Enum.SurfaceType.Smooth
  692. o12.TopSurface = Enum.SurfaceType.Smooth
  693. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  694. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  695. o13.Parent = o2
  696. o13.BrickColor = BrickColor.new("Really black")
  697. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  698. o13.CanCollide = false
  699. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  700. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  701. o13.BottomSurface = Enum.SurfaceType.Smooth
  702. o13.TopSurface = Enum.SurfaceType.Smooth
  703. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  704. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  705. o14.Parent = o2
  706. o14.Material = Enum.Material.SmoothPlastic
  707. o14.BrickColor = BrickColor.new("Really black")
  708. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  709. o14.CanCollide = false
  710. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  711. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  712. o14.BottomSurface = Enum.SurfaceType.Smooth
  713. o14.TopSurface = Enum.SurfaceType.Smooth
  714. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  715. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  716. o15.Parent = o2
  717. o15.Material = Enum.Material.Metal
  718. o15.BrickColor = BrickColor.new("Pearl")
  719. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  720. o15.CanCollide = false
  721. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  722. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  723. o15.BottomSurface = Enum.SurfaceType.Smooth
  724. o15.TopSurface = Enum.SurfaceType.Smooth
  725. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  726. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  727. o16.Parent = o2
  728. o16.BrickColor = BrickColor.new("Fossil")
  729. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  730. o16.CanCollide = false
  731. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  732. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  733. o16.BottomSurface = Enum.SurfaceType.Smooth
  734. o16.TopSurface = Enum.SurfaceType.Smooth
  735. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  736. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  737. o17.Parent = o2
  738. o17.Material = Enum.Material.Metal
  739. o17.BrickColor = BrickColor.new("Pearl")
  740. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  741. o17.CanCollide = false
  742. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  743. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  744. o17.BottomSurface = Enum.SurfaceType.Smooth
  745. o17.TopSurface = Enum.SurfaceType.Smooth
  746. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  747. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  748. o18.Parent = o2
  749. o18.Material = Enum.Material.Neon
  750. o18.BrickColor = BrickColor.new("Eggplant")
  751. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  752. o18.CanCollide = false
  753. o18.Shape = Enum.PartType.Cylinder
  754. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  755. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  756. o18.BottomSurface = Enum.SurfaceType.Smooth
  757. o18.TopSurface = Enum.SurfaceType.Smooth
  758. o18.Color = Color3.new(0.482353, 0, 0.482353)
  759. o18.Color = Color3.new(0.482353, 0, 0.482353)
  760. o19.Parent = o2
  761. o19.Material = Enum.Material.Metal
  762. o19.BrickColor = BrickColor.new("Pearl")
  763. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  764. o19.CanCollide = false
  765. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  766. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  767. o19.BottomSurface = Enum.SurfaceType.Smooth
  768. o19.TopSurface = Enum.SurfaceType.Smooth
  769. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  770. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  771. o20.Parent = o2
  772. o20.Material = Enum.Material.Metal
  773. o20.BrickColor = BrickColor.new("Pearl")
  774. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  775. o20.CanCollide = false
  776. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  777. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  778. o20.BottomSurface = Enum.SurfaceType.Smooth
  779. o20.TopSurface = Enum.SurfaceType.Smooth
  780. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  781. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  782. o21.Parent = o2
  783. o21.Material = Enum.Material.Metal
  784. o21.BrickColor = BrickColor.new("Pearl")
  785. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  786. o21.CanCollide = false
  787. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  788. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  789. o21.BottomSurface = Enum.SurfaceType.Smooth
  790. o21.TopSurface = Enum.SurfaceType.Smooth
  791. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  792. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  793. o22.Parent = o2
  794. o22.Material = Enum.Material.Metal
  795. o22.BrickColor = BrickColor.new("Pearl")
  796. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  797. o22.CanCollide = false
  798. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  799. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  800. o22.BottomSurface = Enum.SurfaceType.Smooth
  801. o22.TopSurface = Enum.SurfaceType.Smooth
  802. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  803. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  804. o23.Parent = o2
  805. o23.Material = Enum.Material.Metal
  806. o23.BrickColor = BrickColor.new("Pearl")
  807. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  808. o23.CanCollide = false
  809. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  810. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  811. o23.BottomSurface = Enum.SurfaceType.Smooth
  812. o23.TopSurface = Enum.SurfaceType.Smooth
  813. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  814. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  815. o24.Parent = o2
  816. o24.Material = Enum.Material.Metal
  817. o24.BrickColor = BrickColor.new("Pearl")
  818. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  819. o24.CanCollide = false
  820. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  821. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  822. o24.BottomSurface = Enum.SurfaceType.Smooth
  823. o24.TopSurface = Enum.SurfaceType.Smooth
  824. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  825. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  826. o25.Parent = o2
  827. o25.BrickColor = BrickColor.new("Fossil")
  828. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  829. o25.CanCollide = false
  830. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  831. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  832. o25.BottomSurface = Enum.SurfaceType.Smooth
  833. o25.TopSurface = Enum.SurfaceType.Smooth
  834. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  835. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  836. o26.Parent = o2
  837. o26.BrickColor = BrickColor.new("Fossil")
  838. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  839. o26.CanCollide = false
  840. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  841. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  842. o26.BottomSurface = Enum.SurfaceType.Smooth
  843. o26.TopSurface = Enum.SurfaceType.Smooth
  844. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  845. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  846. o27.Parent = o2
  847. o27.Material = Enum.Material.SmoothPlastic
  848. o27.BrickColor = BrickColor.new("Really black")
  849. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  850. o27.Shape = Enum.PartType.Cylinder
  851. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  852. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  853. o27.BottomSurface = Enum.SurfaceType.Smooth
  854. o27.TopSurface = Enum.SurfaceType.Smooth
  855. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  856. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  857. o28.Parent = o2
  858. o28.Material = Enum.Material.SmoothPlastic
  859. o28.BrickColor = BrickColor.new("Really black")
  860. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  861. o28.CanCollide = false
  862. o28.Shape = Enum.PartType.Cylinder
  863. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  864. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  865. o28.BottomSurface = Enum.SurfaceType.Smooth
  866. o28.TopSurface = Enum.SurfaceType.Smooth
  867. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  868. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  869. o29.Parent = o2
  870. o29.Material = Enum.Material.Neon
  871. o29.BrickColor = BrickColor.new("Eggplant")
  872. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  873. o29.CanCollide = false
  874. o29.Shape = Enum.PartType.Ball
  875. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  876. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  877. o29.BottomSurface = Enum.SurfaceType.Smooth
  878. o29.TopSurface = Enum.SurfaceType.Smooth
  879. o29.Color = Color3.new(0.482353, 0, 0.482353)
  880. o29.Color = Color3.new(0.482353, 0, 0.482353)
  881. o30.Parent = o2
  882. o30.Material = Enum.Material.Neon
  883. o30.BrickColor = BrickColor.new("Eggplant")
  884. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  885. o30.CanCollide = false
  886. o30.Shape = Enum.PartType.Ball
  887. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  888. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  889. o30.BottomSurface = Enum.SurfaceType.Smooth
  890. o30.TopSurface = Enum.SurfaceType.Smooth
  891. o30.Color = Color3.new(0.482353, 0, 0.482353)
  892. o30.Color = Color3.new(0.482353, 0, 0.482353)
  893. o31.Parent = o2
  894. o31.BrickColor = BrickColor.new("Fossil")
  895. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  896. o31.CanCollide = false
  897. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  898. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  899. o31.BottomSurface = Enum.SurfaceType.Smooth
  900. o31.TopSurface = Enum.SurfaceType.Smooth
  901. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  902. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  903. o32.Name = "r"
  904. o32.Parent = o2
  905. o32.Material = Enum.Material.SmoothPlastic
  906. o32.BrickColor = BrickColor.new("Really black")
  907. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  908. o32.CanCollide = false
  909. o32.Shape = Enum.PartType.Cylinder
  910. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  911. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  912. o32.BottomSurface = Enum.SurfaceType.Smooth
  913. o32.TopSurface = Enum.SurfaceType.Smooth
  914. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  915. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  916. o33.Parent = o2
  917. o33.BrickColor = BrickColor.new("Fossil")
  918. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  919. o33.CanCollide = false
  920. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  921. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  922. o33.BottomSurface = Enum.SurfaceType.Smooth
  923. o33.TopSurface = Enum.SurfaceType.Smooth
  924. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  925. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  926. o34.Parent = o2
  927. o34.Material = Enum.Material.Neon
  928. o34.BrickColor = BrickColor.new("Eggplant")
  929. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  930. o34.CanCollide = false
  931. o34.Shape = Enum.PartType.Ball
  932. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  933. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  934. o34.BottomSurface = Enum.SurfaceType.Smooth
  935. o34.TopSurface = Enum.SurfaceType.Smooth
  936. o34.Color = Color3.new(0.482353, 0, 0.482353)
  937. o34.Color = Color3.new(0.482353, 0, 0.482353)
  938. o35.Parent = o2
  939. o35.Material = Enum.Material.Metal
  940. o35.BrickColor = BrickColor.new("Pearl")
  941. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  942. o35.CanCollide = false
  943. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  944. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  945. o35.BottomSurface = Enum.SurfaceType.Smooth
  946. o35.TopSurface = Enum.SurfaceType.Smooth
  947. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  948. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  949. o36.Parent = o2
  950. o36.Material = Enum.Material.Metal
  951. o36.BrickColor = BrickColor.new("Pearl")
  952. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  953. o36.CanCollide = false
  954. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  955. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  956. o36.BottomSurface = Enum.SurfaceType.Smooth
  957. o36.TopSurface = Enum.SurfaceType.Smooth
  958. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  959. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  960. o37.Parent = o2
  961. o37.BrickColor = BrickColor.new("Fossil")
  962. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  963. o37.CanCollide = false
  964. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  965. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  966. o37.BottomSurface = Enum.SurfaceType.Smooth
  967. o37.TopSurface = Enum.SurfaceType.Smooth
  968. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  969. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  970. mas.Parent = workspace
  971. mas:MakeJoints()
  972.  
  973. mas2 = Instance.new("Model",RightArm)
  974. mas2.Name = "Model2Script2"
  975. ov = Instance.new("Model")
  976. o2 = Instance.new("WedgePart")
  977. o3 = Instance.new("WedgePart")
  978. o4 = Instance.new("WedgePart")
  979. o5 = Instance.new("Part")
  980. o6 = Instance.new("Part")
  981. o7 = Instance.new("Part")
  982. o8 = Instance.new("WedgePart")
  983. o9m = Instance.new("Part")
  984. ov.Parent = mas2
  985. o2.Parent = ov
  986. o2.Material = Enum.Material.Neon
  987. o2.BrickColor = BrickColor.new("Black")
  988. o2.Transparency = 0.1
  989. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  990. o2.Anchored = true
  991. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  992. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  993. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  997. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  998. o2.Color = Color3.new(0.705882, 0.501961, 1)
  999. o2.Color = Color3.new(0.705882, 0.501961, 1)
  1000. o3.Parent = ov
  1001. o3.Material = Enum.Material.Neon
  1002. o3.BrickColor = BrickColor.new("Black")
  1003. o3.Transparency = 0.1
  1004. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  1005. o3.Anchored = true
  1006. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1007. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  1008. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1014. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1015. o4.Parent = ov
  1016. o4.Material = Enum.Material.Neon
  1017. o4.BrickColor = BrickColor.new("Black")
  1018. o4.Transparency = 0.1
  1019. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  1020. o4.Anchored = true
  1021. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  1022. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  1023. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1028. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1029. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1030. o5.Parent = ov
  1031. o5.Material = Enum.Material.Neon
  1032. o5.BrickColor = BrickColor.new("Black")
  1033. o5.Transparency = 0.1
  1034. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  1035. o5.Anchored = true
  1036. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  1037. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  1038. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1044. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1045. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1046. o6.Parent = ov
  1047. o6.Material = Enum.Material.Neon
  1048. o6.BrickColor = BrickColor.new("Black")
  1049. o6.Transparency = 0.1
  1050. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  1051. o6.Anchored = true
  1052. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1053. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  1054. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1060. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1061. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1062. o7.Parent = ov
  1063. o7.Material = Enum.Material.Neon
  1064. o7.BrickColor = BrickColor.new("Black")
  1065. o7.Transparency = 0.1
  1066. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  1067. o7.Anchored = true
  1068. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1069. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  1070. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1075. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1077. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1078. o8.Parent = ov
  1079. o8.Material = Enum.Material.Neon
  1080. o8.BrickColor = BrickColor.new("Black")
  1081. o8.Transparency = 0.1
  1082. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  1083. o8.Anchored = true
  1084. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1085. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  1086. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1092. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1093. o9m.Parent = ov
  1094. o9m.Material = Enum.Material.Neon
  1095. o9m.BrickColor = BrickColor.new("Black")
  1096. o9m.Transparency = 0.1
  1097. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  1098. o9m.Anchored = true
  1099. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  1100. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  1101. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1108. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1109. mas2.Parent = workspace
  1110. mas2:MakeJoints()
  1111.  
  1112. nightfallknifelocater = Instance.new("Part",RightArm)
  1113. nightfallknifelocater.CanCollide = false
  1114. nightfallknifelocater.Transparency = 1
  1115. nightfallknifelocater.Size = Vector3.new(1,1,1)
  1116. ng2 = weldBetween(nightfallknifelocater,RightArm)
  1117. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  1118.  
  1119.  
  1120. nightfallmasklocater = Instance.new("Part",Head)
  1121. nightfallmasklocater.CanCollide = false
  1122. nightfallmasklocater.Transparency = 1
  1123. nightfallmasklocater.Size = Vector3.new(1,1,1)
  1124. ng = weldBetween(nightfallmasklocater,Head)
  1125. ng.C0 = CFrame.new(12.6,4.5,-3.72)
  1126.  
  1127. hair = Instance.new("Part",Character)
  1128. hair.Size = Vector3.new(2,2,2)
  1129. hair.CFrame = Head.CFrame
  1130. hair.CanCollide = false
  1131. hairweld = Instance.new("Weld",hair)
  1132. hairweld.Part0 = hair
  1133. hairweld.Part1 = Head
  1134. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  1135. mhair = Instance.new("SpecialMesh", hair)
  1136. mhair.MeshType = "FileMesh"
  1137. mhair.Scale = Vector3.new(1.1,1.1,1.1)
  1138. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
  1139.  
  1140. function weld()
  1141. local parts,last = {}
  1142. local function scan(o1)
  1143. for _,v in pairs(o1:GetChildren()) do
  1144. if (v:IsA("BasePart")) then
  1145. if (last) then
  1146. local w = Instance.new("Weld")
  1147. w.Name = ("%s_Weld"):format(v.Name)
  1148. w.Part0,w.Part1 = last,nightfallmasklocater
  1149. w.C0 = last.CFrame:inverse()
  1150. w.Parent = last
  1151. end
  1152. last = v
  1153. table.insert(parts,v)
  1154. end
  1155. scan(v)
  1156. end
  1157. end
  1158. scan(o1)
  1159. for _,v in pairs(parts) do
  1160. v.CanCollide = false
  1161. v.Anchored = false
  1162. v.Parent = Head
  1163. end
  1164. end
  1165.  
  1166. weld()
  1167.  
  1168. function weld2()
  1169. local parts,last = {}
  1170. local function scan(ov)
  1171. for _,v in pairs(ov:GetChildren()) do
  1172. if (v:IsA("BasePart")) then
  1173. if (last) then
  1174. local w = Instance.new("Weld")
  1175. w.Name = ("%s_Weld"):format(v.Name)
  1176. w.Part0,w.Part1 = last,nightfallknifelocater
  1177. w.C0 = last.CFrame:inverse()
  1178. w.Parent = last
  1179. end
  1180. last = v
  1181. table.insert(parts,v)
  1182. end
  1183. scan(v)
  1184. end
  1185. end
  1186. scan(ov)
  1187. for _,v in pairs(parts) do
  1188. v.CanCollide = false
  1189. v.Anchored = false
  1190. v.Parent = RightArm
  1191. end
  1192. end
  1193.  
  1194. weld2()
  1195.  
  1196. for i,v in pairs(Character:GetChildren()) do
  1197. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  1198. v:Remove()
  1199. end
  1200. end
  1201.  
  1202. shirt = Instance.new("Shirt", Character)
  1203. shirt.Name = "Shirt"
  1204. Character.Shirt.ShirtTemplate = "rbxassetid://69039628"
  1205.  
  1206. leg1 = Instance.new("SpecialMesh", LeftLeg)
  1207. leg1.MeshType = "FileMesh"
  1208. leg1.Scale = Vector3.new(1, 1, 1)
  1209. leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
  1210.  
  1211. leg2 = Instance.new("SpecialMesh", RightLeg)
  1212. leg2.MeshType = "FileMesh"
  1213. leg2.Scale = Vector3.new(1, 1, 1)
  1214. leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
  1215.  
  1216. torso1 = Instance.new("CharacterMesh",Character)
  1217. torso1.MeshId = 319346857
  1218. torso1.BodyPart = "Torso"
  1219.  
  1220. arm1 = Instance.new("CharacterMesh",Character)
  1221. arm1.MeshId = 303665934
  1222. arm1.OverlayTextureId = 1539341292
  1223. arm1.BodyPart = "LeftArm"
  1224.  
  1225. arm2 = Instance.new("CharacterMesh",Character)
  1226. arm2.MeshId = 98332573
  1227. arm2.OverlayTextureId = 6347925
  1228. arm2.BodyPart = "RightArm"
  1229.  
  1230. coroutine.wrap(function()
  1231. while wait() do
  1232. if secondform then
  1233. Head.face.Texture = "rbxassetid://1127768638"
  1234. else
  1235. Head.face.Texture = "rbxassetid://629947734"
  1236. end
  1237. hum.WalkSpeed = ws
  1238. hum.JumpPower = jp
  1239. LeftArm.BrickColor = BrickColor.new("Really black")
  1240. RightArm.BrickColor = BrickColor.new("Really black")
  1241. Head.BrickColor = BrickColor.new("Really black")
  1242. Torso.BrickColor = BrickColor.new("Really black")
  1243. LeftLeg.BrickColor = BrickColor.new("Really black")
  1244. RightLeg.BrickColor = BrickColor.new("Really black")
  1245. end
  1246. end)()
  1247. godmode = coroutine.wrap(function()
  1248. for i,v in pairs(Character:GetChildren()) do
  1249. if v:IsA("BasePart") and v ~= Root then
  1250. v.Anchored = false
  1251. end
  1252. end
  1253. hum.MaxHealth = math.huge
  1254. wait(.00001)
  1255. hum.Health = math.huge
  1256. end)
  1257. godmode()
  1258. ff = Instance.new("ForceField", Character)
  1259. ff.Visible = false
  1260.  
  1261. coroutine.wrap(function()
  1262. for i,v in pairs(Character:GetChildren()) do
  1263. if v.Name == "Animate" then v:Remove()
  1264. end
  1265. end
  1266. end)()
  1267.  
  1268. function damagealll(Radius,Position)
  1269. local Returning = {}
  1270. for _,v in pairs(workspace:GetChildren()) do
  1271. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1272. if v:FindFirstChild("Torso") then
  1273. local Mag = (v.Torso.Position - Position).magnitude
  1274. if Mag < Radius then
  1275. table.insert(Returning,v)
  1276. end
  1277. elseif v:FindFirstChild("UpperTorso") then
  1278. local Mag = (v.UpperTorso.Position - Position).magnitude
  1279. if Mag < Radius then
  1280. table.insert(Returning,v)
  1281. end
  1282. end
  1283. end
  1284. end
  1285. return Returning
  1286. end
  1287.  
  1288. ArtificialHB = Instance.new("BindableEvent", script)
  1289. ArtificialHB.Name = "Heartbeat"
  1290. script:WaitForChild("Heartbeat")
  1291.  
  1292. frame = 1 / 60
  1293. tf = 0
  1294. allowframeloss = false
  1295. tossremainder = false
  1296.  
  1297.  
  1298. lastframe = tick()
  1299. script.Heartbeat:Fire()
  1300.  
  1301.  
  1302. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1303. tf = tf + s
  1304. if tf >= frame then
  1305. if allowframeloss then
  1306. script.Heartbeat:Fire()
  1307. lastframe = tick()
  1308. else
  1309. for i = 1, math.floor(tf / frame) do
  1310. script.Heartbeat:Fire()
  1311. end
  1312. lastframe = tick()
  1313. end
  1314. if tossremainder then
  1315. tf = 0
  1316. else
  1317. tf = tf - frame * math.floor(tf / frame)
  1318. end
  1319. end
  1320. end)
  1321.  
  1322. function swait(num)
  1323. if num == 0 or num == nil then
  1324. game:service("RunService").Stepped:wait(0)
  1325. else
  1326. for i = 0, num do
  1327. game:service("RunService").Stepped:wait(0)
  1328. end
  1329. end
  1330. end
  1331.  
  1332. for _,n in pairs(Character:GetChildren()) do
  1333. if n:IsA("Accessory") then n:Remove() end
  1334. end
  1335. for _,x in pairs(Character:GetChildren()) do
  1336. if x:IsA("Decal") then x:Remove() end
  1337. end
  1338.  
  1339. function ray(pos, dir, rang, ignoredesc)
  1340. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1341. end
  1342.  
  1343. function ray2(startpos, endpos, distance, ignore)
  1344. local dir = CFrame.new(startpos,endpos).lookVector
  1345. return ray(startpos, dir, distance, ignore)
  1346. end
  1347.  
  1348. coroutine.wrap(function()
  1349. while true do
  1350. for i,v in pairs(Torso:GetChildren()) do
  1351. if v.Name == "explodball" then
  1352. v.Size = v.Size + Vector3.new(2,2,2)
  1353. v.Transparency = v.Transparency + .08
  1354. end
  1355. end
  1356. for i,v in pairs(Torso:GetDescendants()) do
  1357. if v.Name == "explodmesh" then
  1358. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  1359. v.Parent.Transparency = v.Parent.Transparency + .06
  1360. end
  1361. end
  1362. for i,v in pairs(Torso:GetDescendants()) do
  1363. if v.Name == "explodmesh2" then
  1364. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  1365. v.Parent.Transparency = v.Parent.Transparency + .06
  1366. end
  1367. end
  1368. swait()
  1369. end
  1370. end)()
  1371.  
  1372. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1373. so = Instance.new("Sound")
  1374. so.Parent = PARENT
  1375. so.SoundId = "rbxassetid://"..ID
  1376. so.Volume = VOL
  1377. so.Looped = LOOP
  1378. so:Play()
  1379. removeuseless:AddItem(so,REMOVE)
  1380. end
  1381.  
  1382. mouse.Button1Down:connect(function()
  1383. if debounce then return end
  1384. debounce = true
  1385. if combo1 then
  1386. combo1 = false
  1387. combo2 = true
  1388. combo3 = false
  1389. attacking = true
  1390. ws = 12
  1391. g1 = Instance.new("BodyGyro", Root)
  1392. g1.D = 175
  1393. g1.P = 20000
  1394. g1.MaxTorque = Vector3.new(0,9000,0)
  1395. for i = 1, 12 do
  1396. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1397. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  1398. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1399. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1400. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1401. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1402. swait()
  1403. end
  1404. tr1.Enabled = true
  1405. slash = slasher[math.random(1,#slasher)]
  1406. slashs.SoundId = "rbxassetid://"..slash
  1407. slashs:Play()
  1408. hitbox = Instance.new("Part",Torso)
  1409. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1410. hitbox.Anchored = true
  1411. hitbox.Transparency = 1
  1412. hitbox.Size = Vector3.new(1,1,1)
  1413. hitbox.CanCollide = false
  1414. Hit = damagealll(3,hitbox.Position)
  1415. for _,v in pairs(Hit) do
  1416. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1417. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1418. slash2 = slasher2[math.random(1,#slasher2)]
  1419. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1420. damagesound.SoundId = "rbxassetid://"..slash2
  1421. damagesound.Volume = 8
  1422. damagesound:Play()
  1423. removeuseless:AddItem(damagesound,4)
  1424. slachtoffer:TakeDamage(math.random(29,52))
  1425. end
  1426. end
  1427. ws = 6
  1428. for i = 1, 12 do
  1429. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1430. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1431. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1432. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  1433. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1434. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1435. swait()
  1436. end
  1437. removeuseless:AddItem(g1,.001)
  1438. hitbox:Remove()
  1439. tr1.Enabled = false
  1440. attacking = false
  1441. debounce = false
  1442. ws = 19
  1443. elseif combo2 then
  1444. combo1 = false
  1445. combo2 = false
  1446. combo3 = true
  1447. attacking = true
  1448. ws = 12
  1449. g1 = Instance.new("BodyGyro", Root)
  1450. g1.D = 175
  1451. g1.P = 20000
  1452. g1.MaxTorque = Vector3.new(0,9000,0)
  1453. for i = 1, 12 do
  1454. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1455. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1456. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  1457. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  1458. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1459. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1460. swait()
  1461. end
  1462. tr1.Enabled = true
  1463. slash = slasher[math.random(1,#slasher)]
  1464. slashs.SoundId = "rbxassetid://"..slash
  1465. slashs:Play()
  1466. hitbox = Instance.new("Part",Torso)
  1467. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1468. hitbox.Anchored = true
  1469. hitbox.Transparency = 1
  1470. hitbox.Size = Vector3.new(1,1,1)
  1471. hitbox.CanCollide = false
  1472. Hit = damagealll(3,hitbox.Position)
  1473. for _,v in pairs(Hit) do
  1474. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1475. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1476. slachtoffer:TakeDamage(math.random(34,42))
  1477. slash2 = slasher2[math.random(1,#slasher2)]
  1478. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1479. damagesound.SoundId = "rbxassetid://"..slash2
  1480. damagesound.Volume = 8
  1481. damagesound:Play()
  1482. removeuseless:AddItem(damagesound,4)
  1483. end
  1484. end
  1485. for i = 1, 12 do
  1486. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1487. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1488. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1489. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  1490. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1491. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1492. swait()
  1493. end
  1494. removeuseless:AddItem(g1,.001)
  1495. tr1.Enabled = false
  1496. debounce = false
  1497. hitbox:Remove()
  1498. attacking = false
  1499. ws = 19
  1500. elseif combo3 then
  1501. combo1 = true
  1502. combo2 = false
  1503. combo3 = false
  1504. attacking = true
  1505. spinny = 0
  1506. ws = 16
  1507. local spinnysound = Instance.new("Sound",Torso)
  1508. spinnysound.SoundId = "rbxassetid://1290491542"
  1509. spinnysound.Volume = 8
  1510. spinnysound.Pitch = .8
  1511. spinnysound:Play()
  1512. tr1.Enabled = true
  1513. hitbox = Instance.new("Part",Torso)
  1514. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1515. hitbox.Anchored = true
  1516. hitbox.Transparency = 1
  1517. hitbox.Size = Vector3.new(1,1,1)
  1518. hitbox.CanCollide = false
  1519. if spin1 then
  1520. spin1 = false
  1521. spin2 = true
  1522. else
  1523. spin1 = true
  1524. spin2 = false
  1525. end
  1526. for i = 1, 45 do
  1527. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1528. local Hit = damagealll(3,hitbox.Position)
  1529. for _,v in pairs(Hit) do
  1530. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1531. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1532. slachtoffer:TakeDamage(math.random(1,3))
  1533. end
  1534. end
  1535. if spin1 then
  1536. spinny = spinny - 45
  1537. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1538. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1539. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  1540. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1541. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1542. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1543. elseif spin2 then
  1544. spinny = spinny - 45
  1545. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1546. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1547. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1548. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1549. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1550. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1551. end
  1552. swait()
  1553. end
  1554. tr1.Enabled = false
  1555. spinnysound:Remove()
  1556. attacking = false
  1557. debounce = false
  1558. spinny = 0
  1559. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1560. ws = 19
  1561. end
  1562. end)
  1563.  
  1564. mouse.KeyDown:connect(function(Press)
  1565. Press=Press:lower()
  1566. if Press=='q' then
  1567. if mouse.Target ~= nil then
  1568. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1569. if debounce then return end
  1570. debounce = true
  1571. attacking = true
  1572. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1573. SOUND(Torso,862693565,10,false,5)
  1574. Character.Shirt.ShirtTemplate = "rbxassetid://0"
  1575. arm1.OverlayTextureId = 0
  1576. arm2.OverlayTextureId = 653553298
  1577. RightArm.BrickColor = BrickColor.new("Really black")
  1578. for i = 1, 400 do
  1579. if targetfound then break end
  1580. local Hit = damagealll(5,Torso.Position)
  1581. for _,v in pairs(Hit) do
  1582. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1583. targetfound = true
  1584. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1585. end
  1586. end
  1587. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1588. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1589. else
  1590. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1591. end
  1592. footsteps.Volume = 2
  1593. footsteps.Pitch = 2.2
  1594. ws = 30
  1595. change = 2
  1596. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1597. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1598. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1599. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1600. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1601. swait()
  1602. end
  1603. if targetfound then
  1604. ws = 0
  1605. enemy.WalkSpeed = 0
  1606. SOUND(rightlocation,862701802,9,false,5)
  1607. footsteps.Volume = 0
  1608. footsteps.Pitch = 1.6
  1609. for i = 1, 12 do
  1610. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1611. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1612. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1613. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1614. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1615. swait()
  1616. end
  1617. locationpartz = Instance.new("Part",Torso)
  1618. locationpartz.Size = Vector3.new(1,1,1)
  1619. locationpartz.Anchored = false
  1620. locationpartz.Transparency = 1
  1621. locationpartz.CanCollide = false
  1622. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1623. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1624. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1625. else
  1626. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1627. end
  1628. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1629. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1630. else
  1631. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1632. end
  1633. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1634. locationpartz.Anchored = true
  1635. SOUND(RightArm,877870515,7,false,6)
  1636. for i = 1, 250 do
  1637. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1638. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1639. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1640. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1641. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1642. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1643. swait()
  1644. end
  1645. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1646. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1647. else
  1648. ded = Instance.new("Sound",enemy.Parent.Torso)
  1649. end
  1650. ded.SoundId = "rbxassetid://429400881"
  1651. ded.Volume = 9
  1652. ded.Pitch = .9
  1653. ded:Play()
  1654. coroutine.wrap(function()
  1655. local energyplosion = Instance.new("Part",Torso)
  1656. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1657. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1658. else
  1659. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1660. end
  1661. energyplosion.Size = Vector3.new(.1,.1,.1)
  1662. energyplosion.BrickColor = BrickColor.new("Alder")
  1663. energyplosion.Anchored = true
  1664. energyplosion.CanCollide = false
  1665. energyplosion.Transparency = 0
  1666. energyplosion.Shape = "Ball"
  1667. energyplosion.Material = "Neon"
  1668. for i = 1, 20 do
  1669. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1670. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1671. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1672. energyplosion.Transparency = energyplosion.Transparency + .05
  1673. swait()
  1674. end
  1675. hum.CameraOffset = Vector3.new(0,0,0)
  1676. enemy.CameraOffset = Vector3.new(0,0,0)
  1677. energyplosion:Remove()
  1678. end)()
  1679. locationpartz:Remove()
  1680. targetfound = false
  1681. arm1.MeshId = 303665934
  1682. arm1.OverlayTextureId = 1539341292
  1683. arm2.MeshId = 98332573
  1684. arm2.OverlayTextureId = 6347925
  1685. footsteps.Volume = 0
  1686. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1687. enemy.Parent:BreakJoints()
  1688. coroutine.wrap(function()
  1689. tauntsoundz = Instance.new("Sound", Head)
  1690. tauntsoundz.Volume = 10
  1691. tauntsoundz.SoundId = "rbxassetid://246480487"
  1692. tauntsoundz.Looped = false
  1693. tauntsoundz:Play()
  1694. wait(3)
  1695. wait(tauntsoundz.TimeLength)
  1696. tauntsoundz:Remove()
  1697. end)()
  1698. change = .5
  1699. for i = 1, 90 do
  1700. swait()
  1701. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1702. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1703. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1704. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1705. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1706. end
  1707. attacking = false
  1708. debounce = false
  1709. else
  1710. footsteps.Pitch = 1.6
  1711. targetfound = false
  1712. arm1.MeshId = 303665934
  1713. arm1.OverlayTextureId = 1539341292
  1714. arm2.MeshId = 98332573
  1715. arm2.OverlayTextureId = 6347925
  1716. footsteps.Volume = 0
  1717. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1718. debounce = false
  1719. attacking = false
  1720. end
  1721. end
  1722. end
  1723. elseif Press=='y' then
  1724. if debounce then return end
  1725. debounce = true
  1726. attacking = true
  1727. ws = 12
  1728. g1 = Instance.new("BodyGyro", Root)
  1729. g1.D = 175
  1730. g1.P = 20000
  1731. g1.MaxTorque = Vector3.new(0,9000,0)
  1732. local chargo = Instance.new("Sound",rightlocation)
  1733. chargo.SoundId = "rbxassetid://306181935"
  1734. chargo.Volume = 7
  1735. chargo.Looped = false
  1736. chargo.Pitch = 1.1
  1737. chargo:Play()
  1738. removeuseless:AddItem(chargo,5)
  1739. for i = 1, 120 do
  1740. coroutine.wrap(function()
  1741. local sk = Instance.new("Part",Torso)
  1742. sk.CanCollide = false
  1743. sk.Anchored = true
  1744. sk.BrickColor = BrickColor.new("Alder")
  1745. sk.Name = "sk"
  1746. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1747. local skmesh = Instance.new("SpecialMesh",sk)
  1748. skmesh.MeshId = "rbxassetid://662586858"
  1749. skmesh.Name = "wave"
  1750. skmesh.Scale = Vector3.new(.01,.001,.01)
  1751. for i = 1, 20 do
  1752. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1753. sk.Transparency = sk.Transparency + .05
  1754. swait()
  1755. end
  1756. sk:Remove()
  1757. end)()
  1758. coroutine.wrap(function()
  1759. local wshockwave = Instance.new("Part", Torso)
  1760. wshockwave.Size = Vector3.new(1,1,1)
  1761. wshockwave.CanCollide = false
  1762. wshockwave.Anchored = true
  1763. wshockwave.Transparency = .45
  1764. wshockwave.BrickColor = BrickColor.new("Alder")
  1765. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1766. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1767. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1768. wshockwavemesh.Name = "wswm"
  1769. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1770. removeuseless:AddItem(wshockwave,2)
  1771. for i = 1, 20 do
  1772. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1773. wshockwave.Transparency = wshockwave.Transparency + .05
  1774. swait()
  1775. end
  1776. wshockwave:Remove()
  1777. end)()
  1778. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1779. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1780. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1781. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1782. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1783. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1784. swait()
  1785. end
  1786. coroutine.wrap(function()
  1787. local bullet = Instance.new("Part",Torso)
  1788. bullet.CanCollide = false
  1789. bullet.Anchored = false
  1790. bullet.Size = Vector3.new(2,2,2)
  1791. bullet.Transparency = .5
  1792. bullet.Shape = "Ball"
  1793. bullet.Material = "Neon"
  1794. bullet.BrickColor = BrickColor.new("Alder")
  1795. bullet.CFrame = rightlocation.CFrame
  1796. energloop = Instance.new("Sound",bullet)
  1797. energloop.Volume = 6
  1798. energloop.SoundId = "rbxassetid://2607597779"
  1799. energloop.Looped = true
  1800. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1801. local bov = Instance.new("BodyVelocity",bullet)
  1802. bov.maxForce = Vector3.new(99999,99999,99999)
  1803. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1804. bov.velocity = bullet.CFrame.lookVector*180
  1805. for i = 1, 225 do
  1806. local Hit = damagealll(15,bullet.Position)
  1807. for _,v in pairs(Hit) do
  1808. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1809. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1810. slachtoffer:TakeDamage(math.random(3,10))
  1811. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1812. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1813. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1814. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1815. removeuseless:AddItem(vel,.1)
  1816. end
  1817. end
  1818. local sk = Instance.new("Part",Torso)
  1819. sk.CanCollide = false
  1820. sk.Anchored = true
  1821. sk.BrickColor = BrickColor.new("Alder")
  1822. sk.Name = "sk"
  1823. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1824. local skmesh = Instance.new("SpecialMesh",sk)
  1825. skmesh.MeshId = "rbxassetid://662586858"
  1826. skmesh.Name = "wave"
  1827. skmesh.Scale = Vector3.new(.01,.001,.01)
  1828. coroutine.wrap(function()
  1829. for i = 1, 20 do
  1830. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1831. sk.Transparency = sk.Transparency + .05
  1832. swait()
  1833. end
  1834. sk:Remove()
  1835. end)()
  1836. local wshockwave = Instance.new("Part", Torso)
  1837. wshockwave.Size = Vector3.new(1,1,1)
  1838. wshockwave.CanCollide = false
  1839. wshockwave.Anchored = true
  1840. wshockwave.Transparency = .45
  1841. wshockwave.BrickColor = BrickColor.new("Alder")
  1842. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1843. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1844. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1845. wshockwavemesh.Name = "wswm"
  1846. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1847. removeuseless:AddItem(wshockwave,2)
  1848. coroutine.wrap(function()
  1849. for i = 1, 20 do
  1850. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1851. wshockwave.Transparency = wshockwave.Transparency + .05
  1852. swait()
  1853. end
  1854. wshockwave:Remove()
  1855. end)()
  1856. swait()
  1857. end
  1858. bullet:Remove()
  1859. end)()
  1860. energloop:Play()
  1861. local bems = Instance.new("Sound",rightlocation)
  1862. bems.SoundId = "rbxassetid://1351572613"
  1863. bems.Volume = 8
  1864. bems:Play()
  1865. removeuseless:AddItem(bems,5)
  1866. for i = 1, 12 do
  1867. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1868. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1869. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1870. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1871. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1872. swait()
  1873. end
  1874. removeuseless:AddItem(g1,.001)
  1875. debounce = false
  1876. attacking = false
  1877. elseif Press=='u' then
  1878. if mouse.Target ~= nil then
  1879. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1880. if debounce then return end
  1881. debounce = true
  1882. attacking = true
  1883. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1884. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1885. ws = 12
  1886. g1 = Instance.new("BodyGyro", Root)
  1887. g1.D = 175
  1888. g1.P = 20000
  1889. g1.MaxTorque = Vector3.new(0,9000,0)
  1890. local chargo = Instance.new("Sound",rightlocation)
  1891. chargo.SoundId = "rbxassetid://306181935"
  1892. chargo.Volume = 7
  1893. chargo.Looped = false
  1894. chargo.Pitch = 1.1
  1895. chargo:Play()
  1896. removeuseless:AddItem(chargo,5)
  1897. for i = 1, 120 do
  1898. coroutine.wrap(function()
  1899. local sk = Instance.new("Part",Torso)
  1900. sk.CanCollide = false
  1901. sk.Anchored = true
  1902. sk.BrickColor = BrickColor.new("Alder")
  1903. sk.Name = "sk"
  1904. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1905. local skmesh = Instance.new("SpecialMesh",sk)
  1906. skmesh.MeshId = "rbxassetid://662586858"
  1907. skmesh.Name = "wave"
  1908. skmesh.Scale = Vector3.new(.01,.001,.01)
  1909. for i = 1, 20 do
  1910. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1911. sk.Transparency = sk.Transparency + .05
  1912. swait()
  1913. end
  1914. sk:Remove()
  1915. end)()
  1916. coroutine.wrap(function()
  1917. local wshockwave = Instance.new("Part", Torso)
  1918. wshockwave.Size = Vector3.new(1,1,1)
  1919. wshockwave.CanCollide = false
  1920. wshockwave.Anchored = true
  1921. wshockwave.Transparency = .45
  1922. wshockwave.BrickColor = BrickColor.new("Alder")
  1923. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1924. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1925. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1926. wshockwavemesh.Name = "wswm"
  1927. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1928. removeuseless:AddItem(wshockwave,2)
  1929. for i = 1, 20 do
  1930. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1931. wshockwave.Transparency = wshockwave.Transparency + .05
  1932. swait()
  1933. end
  1934. wshockwave:Remove()
  1935. end)()
  1936. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1937. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1938. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1939. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1940. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1941. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1942. swait()
  1943. end
  1944. coroutine.wrap(function()
  1945. local bullet = Instance.new("Part",Torso)
  1946. bullet.CanCollide = false
  1947. bullet.Anchored = false
  1948. bullet.Size = Vector3.new(2,2,2)
  1949. bullet.Transparency = .5
  1950. bullet.Shape = "Ball"
  1951. bullet.Material = "Neon"
  1952. bullet.BrickColor = BrickColor.new("Alder")
  1953. bullet.CFrame = rightlocation.CFrame
  1954. energloop = Instance.new("Sound",bullet)
  1955. energloop.Volume = 6
  1956. energloop.SoundId = "rbxassetid://2607597779"
  1957. energloop.Looped = true
  1958. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1959. maxsped = 45
  1960. local bov = Instance.new("RocketPropulsion",bullet)
  1961. bov.MaxThrust = 4000
  1962. bov.MaxSpeed = maxsped
  1963. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1964. bov.Target = ETorso
  1965. bov.TargetRadius = math.huge
  1966. bov:fire()
  1967. for i = 1, 1001 do
  1968. maxsped = maxsped + 1
  1969. bov.MaxSpeed = maxsped
  1970. local Hit = damagealll(15,bullet.Position)
  1971. for _,v in pairs(Hit) do
  1972. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1973. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1974. slachtoffer:TakeDamage(1)
  1975. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1976. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1977. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1978. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  1979. removeuseless:AddItem(vel,.1)
  1980. end
  1981. end
  1982. local sk = Instance.new("Part",Torso)
  1983. sk.CanCollide = false
  1984. sk.Anchored = true
  1985. sk.BrickColor = BrickColor.new("Alder")
  1986. sk.Name = "sk"
  1987. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1988. local skmesh = Instance.new("SpecialMesh",sk)
  1989. skmesh.MeshId = "rbxassetid://662586858"
  1990. skmesh.Name = "wave"
  1991. skmesh.Scale = Vector3.new(.01,.001,.01)
  1992. coroutine.wrap(function()
  1993. for i = 1, 20 do
  1994. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1995. sk.Transparency = sk.Transparency + .05
  1996. swait()
  1997. end
  1998. sk:Remove()
  1999. end)()
  2000. local wshockwave = Instance.new("Part", Torso)
  2001. wshockwave.Size = Vector3.new(1,1,1)
  2002. wshockwave.CanCollide = false
  2003. wshockwave.Anchored = true
  2004. wshockwave.Transparency = .45
  2005. wshockwave.BrickColor = BrickColor.new("Alder")
  2006. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2007. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2008. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2009. wshockwavemesh.Name = "wswm"
  2010. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2011. removeuseless:AddItem(wshockwave,2)
  2012. coroutine.wrap(function()
  2013. for i = 1, 20 do
  2014. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2015. wshockwave.Transparency = wshockwave.Transparency + .05
  2016. swait()
  2017. end
  2018. wshockwave:Remove()
  2019. end)()
  2020. swait()
  2021. end
  2022. bullet:Remove()
  2023. end)()
  2024. energloop:Play()
  2025. local bems = Instance.new("Sound",rightlocation)
  2026. bems.SoundId = "rbxassetid://1351572613"
  2027. bems.Volume = 8
  2028. bems:Play()
  2029. removeuseless:AddItem(bems,5)
  2030. for i = 1, 12 do
  2031. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2032. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2033. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2034. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2035. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2036. swait()
  2037. end
  2038. removeuseless:AddItem(g1,.001)
  2039. debounce = false
  2040. attacking = false
  2041. end
  2042. end
  2043. elseif Press=='t' then
  2044. if oofing then return end
  2045. if dedlaff then return end
  2046. if tauntdebounce == true then return end
  2047. if debounce then return end
  2048. debounce = true
  2049. attacking = true
  2050. ws = 4
  2051. coroutine.wrap(function()
  2052. for i = 1, 60 do
  2053. swait()
  2054. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2055. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2056. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2057. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2058. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2059. end
  2060. debounce = false
  2061. attacking = false
  2062. ws = 19
  2063. end)()
  2064. tauntdebounce = true
  2065. tauntsound = Instance.new("Sound", Head)
  2066. tauntsound.Volume = 10
  2067. tauntsound.SoundId = "rbxassetid://246480487"
  2068. tauntsound.Looped = false
  2069. tauntsound:Play()
  2070. wait(3)
  2071. wait(tauntsound.TimeLength)
  2072. tauntsound:Remove()
  2073. wait(1)
  2074. tauntdebounce = false
  2075. end
  2076. end)
  2077.  
  2078. mouse.KeyDown:connect(function(Press)
  2079. Press=Press:lower()
  2080. if Press=='r' then
  2081. if mouse.Target ~= nil then
  2082. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  2083. if debounce then return end
  2084. debounce = true
  2085. attacking = true
  2086. ws = 8
  2087. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2088. for i = 1, 20 do
  2089. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  2090. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  2091. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2092. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2093. swait()
  2094. end
  2095. for i = 1, 20 do
  2096. if grabbed then break end
  2097. local Hit = damagealll(5,rightlocation.Position)
  2098. for _,v in pairs(Hit) do
  2099. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  2100. grabbed = true
  2101. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2102. end
  2103. end
  2104. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2105. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2106. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2107. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  2108. swait()
  2109. end
  2110. if grabbed then
  2111. change = .5
  2112. ws = 0
  2113. jp = 0
  2114. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  2115. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  2116. for i = 1, 35 do
  2117. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2118. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2119. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2120. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2121. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  2122. swait()
  2123. end
  2124. rawr = Instance.new("Sound",Head)
  2125. rawr.SoundId = "rbxassetid://246480487"
  2126. rawr.Volume = 8
  2127. rawr.Pitch = 1.05
  2128. rawr:Play()
  2129. wait(.35)
  2130. for i = 1, 60 do
  2131. if enemy.Health > 1 then
  2132. enemy:TakeDamage(1)
  2133. end
  2134. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2135. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2136. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2137. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2138. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2139. swait()
  2140. end
  2141. hum.CameraOffset = Vector3.new(0,0,0)
  2142. g1 = Instance.new("BodyGyro", Root)
  2143. g1.D = 175
  2144. g1.P = 20000
  2145. g1.MaxTorque = Vector3.new(0,9000,0)
  2146. for i = 1, 25 do
  2147. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2148. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2149. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2150. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  2151. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  2152. swait()
  2153. end
  2154. g1:Remove()
  2155. enemyweld:Remove()
  2156. throwo = Instance.new("Sound",enemy.Parent.Head)
  2157. throwo.SoundId = "rbxassetid://2314640406"
  2158. throwo.Volume = 10
  2159. throwo.Pitch = .95
  2160. throwo:Play()
  2161. enemy:TakeDamage(math.random(4,10))
  2162. removeuseless:AddItem(throwo,4)
  2163. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  2164. bov.maxForce = Vector3.new(99999,99999,99999)
  2165. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  2166. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  2167. removeuseless:AddItem(bov,.25)
  2168. for i = 1, 25 do
  2169. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2170. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2171. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2172. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  2173. swait()
  2174. end
  2175. jp = 85
  2176. grabbed = false
  2177. debounce = false
  2178. attacking = false
  2179. else
  2180. ws = 19
  2181. jp = 85
  2182. grabbed = false
  2183. debounce = false
  2184. attacking = false
  2185. end
  2186. end
  2187. end
  2188. end
  2189. end)
  2190.  
  2191. mouse.KeyDown:connect(function(Press)
  2192. Press=Press:lower()
  2193. if Press=='e' then
  2194. if debounce then return end
  2195. debounce = true
  2196. attacking = true
  2197. coroutine.wrap(function()
  2198. if dash1 then
  2199. dash1 = false
  2200. dash2 = true
  2201. for i = 1, 30 do
  2202. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2203. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2204. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2205. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2206. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2207. swait()
  2208. end
  2209. elseif dash2 then
  2210. dash1 = true
  2211. dash2 = false
  2212. for i = 1, 30 do
  2213. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2214. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2216. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2217. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2218. swait()
  2219. end
  2220. end
  2221. end)()
  2222. local boomsound = Instance.new("Sound",Torso)
  2223. boomsound.SoundId = "rbxassetid://1177784919"
  2224. boomsound.Volume = 8
  2225. boomsound:Play()
  2226. removeuseless:AddItem(boomsound,5)
  2227. local tornadotwistloc = Instance.new("Part",Torso)
  2228. tornadotwistloc.CFrame = Root.CFrame
  2229. tornadotwistloc.Anchored = true
  2230. tornadotwistloc.Transparency = 1
  2231. tornadotwistloc.CanCollide = false
  2232. tornadotwistloc.Size = Vector3.new(1,1,1)
  2233. twist = 0
  2234. grassblocksloc = Instance.new("Part",Torso)
  2235. grassblocksloc.Size = Vector3.new(1,1,1)
  2236. grassblocksloc.CanCollide = false
  2237. grassblocksloc.Transparency = 1
  2238. grassblocksloc.Anchored = false
  2239. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  2240. grassblockslocweld.C0 = CFrame.new(4,4,0)
  2241. grassblocksloc2 = Instance.new("Part",Torso)
  2242. grassblocksloc2.Size = Vector3.new(1,1,1)
  2243. grassblocksloc2.CanCollide = false
  2244. grassblocksloc2.Transparency = 1
  2245. grassblocksloc2.Anchored = false
  2246. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  2247. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  2248. coroutine.wrap(function()
  2249. for i = 1, 30 do
  2250. Hit = damagealll(16,Torso.Position)
  2251. for _,v in pairs(Hit) do
  2252. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2253. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2254. slachtoffer:TakeDamage(math.random(1,4))
  2255. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2256. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2257. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2258. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  2259. removeuseless:AddItem(vel,.1)
  2260. end
  2261. end
  2262. coroutine.wrap(function()
  2263. local sk = Instance.new("Part",Torso)
  2264. sk.CanCollide = false
  2265. sk.Anchored = true
  2266. sk.BrickColor = BrickColor.new("Alder")
  2267. sk.Name = "sk"
  2268. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2269. local skmesh = Instance.new("SpecialMesh",sk)
  2270. skmesh.MeshId = "rbxassetid://662586858"
  2271. skmesh.Name = "wave"
  2272. skmesh.Scale = Vector3.new(.04,.01,.04)
  2273. removeuseless:AddItem(sk,2)
  2274. local energys = Instance.new("Part",Torso)
  2275. energys.Size = Vector3.new(3.5,3.5,3.5)
  2276. energys.Material = "Neon"
  2277. energys.BrickColor = BrickColor.new("Alder")
  2278. energys.Anchored = true
  2279. energys.CanCollide = false
  2280. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2281. local energys2 = Instance.new("Part",Torso)
  2282. energys2.Size = Vector3.new(3.5,3.5,3.5)
  2283. energys2.Material = "Neon"
  2284. energys2.BrickColor = BrickColor.new("Alder")
  2285. energys2.Anchored = true
  2286. energys2.CanCollide = false
  2287. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2288. for i = 1, 20 do
  2289. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2290. sk.Transparency = sk.Transparency + .05
  2291. energys2.Transparency = energys2.Transparency + .05
  2292. energys.Transparency = energys.Transparency + .05
  2293. swait()
  2294. end
  2295. sk:Remove()
  2296. energys2:Remove()
  2297. energys:Remove()
  2298. end)()
  2299. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  2300. swait()
  2301. end
  2302. debounce = false
  2303. attacking = false
  2304. end)()
  2305. coroutine.wrap(function()
  2306. local wind = Instance.new("Part", Torso)
  2307. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  2308. wind.Material = "Neon"
  2309. wind.BrickColor = BrickColor.new("Really black")
  2310. wind.Transparency = .5
  2311. wind.Anchored = true
  2312. wind.CanCollide = false
  2313. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2314. windMESH = Instance.new("SpecialMesh", wind)
  2315. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  2316. windMESH.MeshId = "rbxassetid://168892432"
  2317. local wind2 = Instance.new("Part", Torso)
  2318. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2319. wind2.Material = "Neon"
  2320. wind2.BrickColor = BrickColor.new("Really black")
  2321. wind2.Transparency = .5
  2322. wind2.Anchored = true
  2323. wind2.CanCollide = false
  2324. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2325. windMESH2 = Instance.new("SpecialMesh", wind2)
  2326. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  2327. windMESH2.MeshId = "rbxassetid://168892432"
  2328. for i = 1, 50 do
  2329. twist = twist + 11
  2330. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  2331. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  2332. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  2333. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  2334. wind.Transparency = wind.Transparency + .015
  2335. wind2.Transparency = wind2.Transparency + .015
  2336. swait()
  2337. end
  2338. wind:Remove()
  2339. wind2:Remove()
  2340. end)()
  2341. end
  2342. end)
  2343.  
  2344. checks1 = coroutine.wrap(function() -------Checks
  2345. while true do
  2346. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2347. if Root.Velocity.y > 1 and hf == nil then
  2348. position = "Jump"
  2349. elseif Root.Velocity.y < -1 and hf == nil then
  2350. position = "Falling"
  2351. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2352. position = "Idle"
  2353. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2354. position = "Walking"
  2355. end
  2356. wait()
  2357. end
  2358. end)
  2359. checks1()
  2360.  
  2361. oofing = true
  2362. hum.HealthChanged:Connect(function(healthz)
  2363. if tauntdebounce then return end
  2364. if dedlaff then return end
  2365. if oofing then return end
  2366. oofing = true
  2367. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2368. ouch = Instance.new("Sound",Head)
  2369. ouch.SoundId = "rbxassetid://"..ouchtable
  2370. ouch.Volume = 8
  2371. ouch:Play()
  2372. wait(1)
  2373. wait(ouch.TimeLength)
  2374. ouch:Remove()
  2375. wait(1)
  2376. oofing = false
  2377. end)
  2378. coroutine.wrap(function()
  2379. wait(2)
  2380. oofing = false
  2381. end)()
  2382.  
  2383. OrgnC0 = Neck.C0
  2384. local movelimbs = coroutine.wrap(function()
  2385. while RunSrv.RenderStepped:wait() do
  2386. TrsoLV = Torso.CFrame.lookVector
  2387. Dist = nil
  2388. Diff = nil
  2389. if not MseGuide then
  2390. print("Failed to recognize")
  2391. else
  2392. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2393. Dist = (Head.CFrame.p-Point).magnitude
  2394. Diff = Head.CFrame.Y-Point.Y
  2395. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2396. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2397. Diff2 = LeftArm.CFrame.Y-Point.Y
  2398. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2399. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2400. end
  2401. end
  2402. end)
  2403. movelimbs()
  2404. immortal = {}
  2405. for i,v in pairs(Character:GetDescendants()) do
  2406. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2407. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2408. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2409. end
  2410. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2411. elseif v:IsA("JointInstance") then
  2412. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2413. end
  2414. end
  2415. for e = 1, #immortal do
  2416. if immortal[e] ~= nil then
  2417. local STUFF = immortal[e]
  2418. local PART = STUFF[1]
  2419. local PARENT = STUFF[2]
  2420. local MATERIAL = STUFF[3]
  2421. local COLOR = STUFF[4]
  2422. local TRANSPARENCY = STUFF[5]
  2423. if levitate then
  2424. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2425. PART.Material = MATERIAL
  2426. PART.Color = COLOR
  2427. PART.Transparency = TRANSPARENCY
  2428. end
  2429. PART.AncestryChanged:connect(function()
  2430. PART.Parent = PARENT
  2431. end)
  2432. else
  2433. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2434. PART.Material = MATERIAL
  2435. PART.Color = COLOR
  2436. PART.Transparency = TRANSPARENCY
  2437. end
  2438. PART.AncestryChanged:connect(function()
  2439. PART.Parent = PARENT
  2440. end)
  2441. end
  2442. end
  2443. end
  2444. function immortality()
  2445. for e = 1, #immortal do
  2446. if immortal[e] ~= nil then
  2447. local STUFF = immortal[e]
  2448. local PART = STUFF[1]
  2449. local PARENT = STUFF[2]
  2450. local MATERIAL = STUFF[3]
  2451. local COLOR = STUFF[4]
  2452. local TRANSPARENCY = STUFF[5]
  2453. if PART.ClassName == "Part" and PART == Root then
  2454. PART.Material = MATERIAL
  2455. PART.Color = COLOR
  2456. PART.Transparency = TRANSPARENCY
  2457. end
  2458. if PART.Parent ~= PARENT then
  2459. hum:Remove()
  2460. PART.Parent = PARENT
  2461. hum = Instance.new("Humanoid",Character)
  2462. hum.Name = "nightfall"
  2463. end
  2464. end
  2465. end
  2466. end
  2467. alreadyflip = false
  2468. function jumpsound()
  2469. if alreadyflip then return end
  2470. alreadyflip = true
  2471. flipsound = Instance.new("Sound",Torso)
  2472. flipsound.SoundId = "rbxassetid://1031614266"
  2473. flipsound.Volume = 2
  2474. flipsound.Pitch = 1
  2475. flipsound:Play()
  2476. removeuseless:AddItem(flipsound,2)
  2477. wait(1)
  2478. alreadyflip = false
  2479. end
  2480. coroutine.wrap(function()
  2481. while true do
  2482. if hum.Health < .1 then
  2483. deadsound = Instance.new("Sound", Torso)
  2484. deadsound.Volume = 6
  2485. deadsound.SoundId = "rbxassetid://1411352723"
  2486. deadsound:Play()
  2487. immortality()
  2488. end
  2489. wait()
  2490. end
  2491. end)()
  2492. spinny = 0
  2493. local anims = coroutine.wrap(function()
  2494. while true do
  2495. settime = 0.05
  2496. sine = sine + change
  2497. if position == "Jump" and attacking == false then
  2498. coroutine.wrap(function()
  2499. jumpsound()
  2500. end)()
  2501. spinny = spinny - 18
  2502. change = 1
  2503. ws = 35
  2504. footsteps.Volume = 0
  2505. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2506. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2507. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2508. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2509. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2510. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2511. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2512. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2513. elseif position == "Falling" and attacking == false then
  2514. change = 1
  2515. ws = 19
  2516. spinny = 0
  2517. footsteps.Volume = 0
  2518. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2519. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2520. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2521. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2522. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2523. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2524. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2525. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2526. elseif position == "Walking" and attacking == false and running == false then
  2527. change = 1.2
  2528. if invisible then
  2529. ws = 30
  2530. else
  2531. ws = 19
  2532. end
  2533. walking = true
  2534. spinny = 0
  2535. footsteps.Volume = 2
  2536. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2537. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2538. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2539. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2540. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2541. elseif position == "Idle" and attacking == false and running == false then
  2542. change = .5
  2543. if invisible then
  2544. ws = 30
  2545. else
  2546. ws = 19
  2547. end
  2548. spinny = 0
  2549. footsteps.Volume = 0
  2550. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2551. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2552. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2553. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2554. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2555. end
  2556. swait()
  2557. end
  2558. end)
  2559. anims()
  2560. warn("He's here. Made by Supr14")
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