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1 | - | -- NOTE (READ!!): This script doesn't work on voidacity's script builder |
1 | + | |
2 | - | -- since it crashes your game, but it's usable on other |
2 | + | |
3 | - | -- script builders like fancy dev's or nexure's. |
3 | + | |
4 | - | -- (it just doesn't work on voidacity only) |
4 | + | |
5 | ||
6 | - | --[[ |
6 | + | |
7 | { | |
8 | name = "Dirt", | |
9 | size = Vector3.new(2.6, 2.6, 2.6), | |
10 | - | ▓▒▒▓▓ ░▓▒▒██▒▒▓█▒▒▓▓ █▒▒▓█▒▒▒▒▒▒▒█▓▒▒▒▒▒▒▒█▒▓▒▒▒▒▒▓█▒▒▒▒▒▒▒█▓▒▒▒▓▒▒▓█▒▒▒▒▒▓▒▓░ |
10 | + | |
11 | - | ▓ ░█▒ ▓░ ▓▓ ░█ ░█░▒ ▒▒ █░ █ ░ ▒▓ ▓▒ █ ░░ |
11 | + | |
12 | - | ░░ ░ ▒██░░░ █░ ▓▓ ░░█░ ▓▒ ▒█████░ ▓█████░░ ▓▓ ░█ ▒█░█▓ ▒▓ ░███████▓ ██░ |
12 | + | |
13 | - | ▓ ▓█▓ ▒▒█ █▒ ░█ ▓▒ ▒█████░ ▓█████░░ ▓▓ ░█ ▒█▓░ ░▓ ▓███████ █▓ |
13 | + | |
14 | - | ▓ ░░ ▒█ █▒ ░ █░ ░░░░█░ ▓█████░ ▒██░ ▒██▒ ░█ ░ ░███ ▒░ |
14 | + | |
15 | - | ▒░ ░░ ▓▓ █░ ▓▒ █░ ░░ ░█░ ▓█████░ █░ ░░ ░ █░ ░ ███░ ░▒ |
15 | + | |
16 | - | ▒░ ▓▓ ▒▓ █░ ▒█ █▒ ░ █ ▓█████░ ▓ █░ ▒▓ █▒ ░ █▒ ▒█▓█████▓ ░▒ |
16 | + | |
17 | - | ▒░▒░█▒▒█▓ █░ ▓█ ██░ ░ █░ ▓█████░ ▓█████░ ▒█ ░ █▒ ▒█ ░ █▒ ░███▓███▓░ ▒ |
17 | + | |
18 | - | ░▒░ ▒█▓ ▒▒ ▒█░ ▓▓ ░██ ░▓ ▒ ░ █░ █░ ▒█ ▓▒ ░█ ▒▓ ███ ▓███░ ▒░ |
18 | + | |
19 | - | ▒░ ░▓██▒░░ ▓▓ █▒ ▒██ ▓▓ ░ ░ ░█░ ░ █░ ▒█ ▓▓ █░ ▒█ █▓░ ░███▒ ░▒ |
19 | + | |
20 | - | ▒▒ ▒███░▒ ░█ █▓ ░██░ ▒█ ░ █░ ░ █░ ▒█ █▒ ░█ ▓▓ ░█ ░██▓▒ ▓░ |
20 | + | |
21 | - | ▒▒ ▒██▓▓▒ ▒▓ █░ ▓█▓ █░ ▒█░ █░ ▓▓ ░█░ ▓▒ ░█▒ ▓ ▓█▒░ ▒▒ |
21 | + | |
22 | - | ▒▒░ █▓ ▓▒░▒█▒░░▓█░░▒█▒▒░░▓▓░▒▒▒░░▒█▒░░░░░░░█▒░▒█▓░░▓█▒░▒█░░░█▓░░▓▒ ▓█░░▒▒ |
22 | + | |
23 | - | ░▒▒▒░ ▒░░▒▒░░░░░░░░ ▒░░░▒▒▒▒▒▒▒▒░░░░░░░░░░░░░▒▒▒▒▒▒▒▒▒▒░▒▒▒░░░░ ░░░▒░ |
23 | + | |
24 | - | ASCII Art Generators are cool :) |
24 | + | |
25 | size = Vector3.new(2.6, 2.6, 2.6), | |
26 | transparency = 0; | |
27 | frontTex = "rbxassetid://96430337", | |
28 | - | ]] |
28 | + | |
29 | topTex = "rbxassetid://96430265", | |
30 | - | -- Scroll down for changelog... |
30 | + | |
31 | leftTex = "rbxassetid://96430337", | |
32 | - | -- ORIGINAL CREATOR: Depr1 |
32 | + | |
33 | displayTex = "", | |
34 | - | -- If this script isn't on pastebin or the user who uploaded this isn't called "Delros12" |
34 | + | |
35 | - | -- (and yes my pastebin account is Delros12) or the link is not https://pastebin.com/2NNDTLjL |
35 | + | |
36 | - | -- then this is not the original link of this script. |
36 | + | |
37 | objectType = "Block" | |
38 | - | -- The original link of the script gets edited constantly for updates, if you use the original |
38 | + | |
39 | - | -- link you will be able to enjoy the most recent updates of this script without changing to |
39 | + | |
40 | - | -- another link which contains updated script. |
40 | + | |
41 | size = Vector3.new(2.6, 2.6, 2.6), | |
42 | - | -- Controls: Q to sneak, use the keypad numbers 1-9 to change blocks, |
42 | + | |
43 | - | -- choose a empty slot if you want to remove a block, E to open creative |
43 | + | |
44 | - | -- inventory, right-click to destroy a block in your toolbar in creative |
44 | + | |
45 | - | -- inventory, R to make camera face your character's front or back. |
45 | + | |
46 | bottomTex = "rbxassetid://347007448", | |
47 | - | -- You will become steve when you use this script, if you die after |
47 | + | |
48 | - | -- using this script, keep trying to use it or wait 60 seconds |
48 | + | |
49 | - | -- (it doesn't work at first but eventually it will) |
49 | + | |
50 | sound = "rbxassetid://1102186681", | |
51 | - | -- Enjoy! :) |
51 | + | |
52 | hasGravity = true, | |
53 | - | local updateHand = false |
53 | + | |
54 | - | local Changelog = [[ |
54 | + | |
55 | { | |
56 | - | Redstone coming soon. (not... sorry) |
56 | + | |
57 | - | Note (Read!): It will be a very long while till this script gets |
57 | + | |
58 | - | updated again, i stopped updating this since im focusing more on other things |
58 | + | |
59 | - | like C++ programming and game development, i'm not really that active much |
59 | + | |
60 | - | in roblox (and if im off im probably programming), so yeah, maybe in a |
60 | + | |
61 | - | million years i'll come back to update the script again (:P). |
61 | + | |
62 | - | 09/03/2018: |
62 | + | |
63 | - | + Added the heart bar. |
63 | + | |
64 | - | + Added death animation. |
64 | + | |
65 | - | * Your camera now shakes like in minecraft when hurt. |
65 | + | |
66 | - | * Toolbar Selection GUI now is accurate. |
66 | + | |
67 | soundVol = 1.25, | |
68 | - | 02/03/2018: |
68 | + | |
69 | - | * Fixed a bug with the textures. |
69 | + | |
70 | }, | |
71 | - | 01/03/2018: |
71 | + | |
72 | - | + Added a global grid. |
72 | + | |
73 | - | + Added something that i'm not sure how to describe. |
73 | + | |
74 | - | * Punching Animation in first person is now more accurate. |
74 | + | |
75 | frontTex = "rbxassetid://75880927", | |
76 | - | 17/02/2018: |
76 | + | |
77 | - | + You can't break your neck anymore (360 head you know) |
77 | + | |
78 | - | + Added this changelog |
78 | + | |
79 | - | - Removed the name tag, since it causes it to get banned on |
79 | + | |
80 | - | some servers for some reason (really voidacity?). |
80 | + | |
81 | - | * Walking animation is now more accurate |
81 | + | |
82 | sound = "rbxassetid://1016978163", | |
83 | - | Note: It's been a while since i don't update the script, but i'll |
83 | + | |
84 | - | get back to updating it. |
84 | + | |
85 | objectType = "Block" | |
86 | - | 05/02/2018: |
86 | + | |
87 | - | + Added gravity to sand and gravel (WARNING: Can be laggy!) |
87 | + | |
88 | name = "Diamond Ore", | |
89 | - | 04/02/2018: |
89 | + | |
90 | - | + Added creative inventory |
90 | + | |
91 | - | + Added 31 blocks (that's a lot, but not near minecraft's level) |
91 | + | |
92 | - | + Added sprinting (i'll add footsteps and particles later) |
92 | + | |
93 | - | - Removed Herobrine |
93 | + | |
94 | - | * Fixed a bug where the hand dissapears if u look down while sneaking |
94 | + | |
95 | - | * Fixed? (not sure) a bug where if u ran the script you would die |
95 | + | |
96 | rightTex = "rbxassetid://57928490", | |
97 | - | 01/02/2018: |
97 | + | |
98 | - | + Added the hand that appears on minecraft when ur first person |
98 | + | |
99 | - | + Added a walking animation to the hand |
99 | + | |
100 | - | + Punching animation added to the hand |
100 | + | |
101 | - | + Camera bobbing |
101 | + | |
102 | - | + Sneaking now lowers your camera just like in minecraft |
102 | + | |
103 | - | + Blocks now have sounds (i chose the ones that are the closest to minecraft sounds) |
103 | + | |
104 | - | + When a block is broken, particles will fall from it |
104 | + | |
105 | - | ]] |
105 | + | |
106 | transparency = 0; | |
107 | frontTex = "rbxassetid://56749955", | |
108 | backTex = "rbxassetid://56749955", | |
109 | topTex = "rbxassetid://56749955", | |
110 | bottomTex = "rbxassetid://56749955", | |
111 | leftTex = "rbxassetid://56749955", | |
112 | rightTex = "rbxassetid://56749955", | |
113 | displayTex = "", | |
114 | sound = "rbxassetid://1016978163", | |
115 | soundVol = 2, | |
116 | hasGravity = false, | |
117 | objectType = "Block" | |
118 | }, | |
119 | { | |
120 | name = "Emerald Block", | |
121 | size = Vector3.new(2.6, 2.6, 2.6), | |
122 | transparency = 0; | |
123 | frontTex = "rbxassetid://152410853", | |
124 | backTex = "rbxassetid://152410853", | |
125 | topTex = "rbxassetid://152410853", | |
126 | bottomTex = "rbxassetid://152410853", | |
127 | leftTex = "rbxassetid://152410853", | |
128 | rightTex = "rbxassetid://152410853", | |
129 | displayTex = "", | |
130 | sound = "rbxassetid://1016978163", | |
131 | soundVol = 2, | |
132 | hasGravity = false, | |
133 | objectType = "Block" | |
134 | }, | |
135 | { | |
136 | name = "Emerald Ore", | |
137 | size = Vector3.new(2.6, 2.6, 2.6), | |
138 | transparency = 0; | |
139 | frontTex = "rbxassetid://152410868", | |
140 | backTex = "rbxassetid://152410868", | |
141 | topTex = "rbxassetid://152410868", | |
142 | bottomTex = "rbxassetid://152410868", | |
143 | leftTex = "rbxassetid://152410868", | |
144 | rightTex = "rbxassetid://152410868", | |
145 | displayTex = "", | |
146 | sound = "rbxassetid://1016978163", | |
147 | soundVol = 2, | |
148 | hasGravity = false, | |
149 | objectType = "Block" | |
150 | }, | |
151 | { | |
152 | name = "Obsidian", | |
153 | size = Vector3.new(2.6, 2.6, 2.6), | |
154 | transparency = 0; | |
155 | frontTex = "rbxassetid://112560322", | |
156 | backTex = "rbxassetid://112560322", | |
157 | topTex = "rbxassetid://112560322", | |
158 | bottomTex = "rbxassetid://112560322", | |
159 | leftTex = "rbxassetid://112560322", | |
160 | rightTex = "rbxassetid://112560322", | |
161 | displayTex = "", | |
162 | sound = "rbxassetid://1016978163", | |
163 | soundVol = 2, | |
164 | hasGravity = false, | |
165 | objectType = "Block" | |
166 | }, | |
167 | { | |
168 | name = "Gold Block", | |
169 | size = Vector3.new(2.6, 2.6, 2.6), | |
170 | transparency = 0; | |
171 | frontTex = "rbxassetid://152572128", | |
172 | backTex = "rbxassetid://152572128", | |
173 | topTex = "rbxassetid://152572128", | |
174 | bottomTex = "rbxassetid://152572128", | |
175 | leftTex = "rbxassetid://152572128", | |
176 | rightTex = "rbxassetid://152572128", | |
177 | displayTex = "", | |
178 | sound = "rbxassetid://1016978163", | |
179 | soundVol = 2, | |
180 | hasGravity = false, | |
181 | objectType = "Block" | |
182 | }, | |
183 | { | |
184 | name = "Gold Ore", | |
185 | size = Vector3.new(2.6, 2.6, 2.6), | |
186 | transparency = 0; | |
187 | frontTex = "rbxassetid://152572121", | |
188 | backTex = "rbxassetid://152572121", | |
189 | topTex = "rbxassetid://152572121", | |
190 | bottomTex = "rbxassetid://152572121", | |
191 | leftTex = "rbxassetid://152572121", | |
192 | rightTex = "rbxassetid://152572121", | |
193 | displayTex = "", | |
194 | sound = "rbxassetid://1016978163", | |
195 | soundVol = 2, | |
196 | hasGravity = false, | |
197 | objectType = "Block" | |
198 | }, | |
199 | { | |
200 | name = "Iron Block", | |
201 | size = Vector3.new(2.6, 2.6, 2.6), | |
202 | transparency = 0; | |
203 | frontTex = "rbxassetid://152572134", | |
204 | backTex = "rbxassetid://152572134", | |
205 | topTex = "rbxassetid://152572134", | |
206 | bottomTex = "rbxassetid://152572134", | |
207 | leftTex = "rbxassetid://152572134", | |
208 | rightTex = "rbxassetid://152572134", | |
209 | displayTex = "", | |
210 | sound = "rbxassetid://1016978163", | |
211 | soundVol = 2, | |
212 | hasGravity = false, | |
213 | objectType = "Block" | |
214 | }, | |
215 | { | |
216 | name = "Iron Ore", | |
217 | size = Vector3.new(2.6, 2.6, 2.6), | |
218 | transparency = 0; | |
219 | frontTex = "rbxassetid://132879562", | |
220 | backTex = "rbxassetid://132879562", | |
221 | topTex = "rbxassetid://132879562", | |
222 | bottomTex = "rbxassetid://132879562", | |
223 | leftTex = "rbxassetid://132879562", | |
224 | rightTex = "rbxassetid://132879562", | |
225 | displayTex = "", | |
226 | sound = "rbxassetid://1016978163", | |
227 | soundVol = 2, | |
228 | hasGravity = false, | |
229 | objectType = "Block" | |
230 | }, | |
231 | { | |
232 | name = "Redstone Block", | |
233 | size = Vector3.new(2.6, 2.6, 2.6), | |
234 | transparency = 0; | |
235 | frontTex = "rbxassetid://136260219", | |
236 | backTex = "rbxassetid://136260219", | |
237 | topTex = "rbxassetid://136260219", | |
238 | bottomTex = "rbxassetid://136260219", | |
239 | leftTex = "rbxassetid://136260219", | |
240 | rightTex = "rbxassetid://136260219", | |
241 | sound = "rbxassetid://1016978163", | |
242 | soundVol = 2, | |
243 | hasGravity = false, | |
244 | objectType = "Block" | |
245 | }, | |
246 | { | |
247 | name = "Redstone Ore", | |
248 | size = Vector3.new(2.6, 2.6, 2.6), | |
249 | transparency = 0; | |
250 | frontTex = "rbxassetid://152572209", | |
251 | backTex = "rbxassetid://152572209", | |
252 | topTex = "rbxassetid://152572209", | |
253 | bottomTex = "rbxassetid://152572209", | |
254 | leftTex = "rbxassetid://152572209", | |
255 | rightTex = "rbxassetid://152572209", | |
256 | displayTex = "", | |
257 | sound = "rbxassetid://1016978163", | |
258 | soundVol = 2, | |
259 | hasGravity = false, | |
260 | objectType = "Block" | |
261 | }, | |
262 | { | |
263 | name = "Coal Block", | |
264 | size = Vector3.new(2.6, 2.6, 2.6), | |
265 | transparency = 0; | |
266 | frontTex = "rbxassetid://152527418", | |
267 | backTex = "rbxassetid://152527418", | |
268 | topTex = "rbxassetid://152527418", | |
269 | bottomTex = "rbxassetid://152527418", | |
270 | leftTex = "rbxassetid://152527418", | |
271 | rightTex = "rbxassetid://152527418", | |
272 | displayTex = "", | |
273 | sound = "rbxassetid://1016978163", | |
274 | soundVol = 2, | |
275 | hasGravity = false, | |
276 | objectType = "Block" | |
277 | }, | |
278 | { | |
279 | name = "Coal Ore", | |
280 | size = Vector3.new(2.6, 2.6, 2.6), | |
281 | transparency = 0; | |
282 | frontTex = "rbxassetid://152572101", | |
283 | backTex = "rbxassetid://152572101", | |
284 | topTex = "rbxassetid://152572101", | |
285 | bottomTex = "rbxassetid://152572101", | |
286 | leftTex = "rbxassetid://152572101", | |
287 | rightTex = "rbxassetid://152572101", | |
288 | displayTex = "", | |
289 | sound = "rbxassetid://1016978163", | |
290 | soundVol = 2, | |
291 | hasGravity = false, | |
292 | objectType = "Block" | |
293 | }, | |
294 | { | |
295 | name = "Bedrock", | |
296 | size = Vector3.new(2.6, 2.6, 2.6), | |
297 | transparency = 0; | |
298 | frontTex = "rbxassetid://75881126", | |
299 | backTex = "rbxassetid://75881126", | |
300 | topTex = "rbxassetid://75881126", | |
301 | bottomTex = "rbxassetid://75881126", | |
302 | leftTex = "rbxassetid://75881126", | |
303 | rightTex = "rbxassetid://75881126", | |
304 | displayTex = "", | |
305 | sound = "rbxassetid://1016978163", | |
306 | soundVol = 2, | |
307 | hasGravity = false, | |
308 | objectType = "Block" | |
309 | }, | |
310 | { | |
311 | name = "Cobblestone", | |
312 | size = Vector3.new(2.6, 2.6, 2.6), | |
313 | transparency = 0; | |
314 | frontTex = "rbxassetid://152572105", | |
315 | backTex = "rbxassetid://152572105", | |
316 | topTex = "rbxassetid://152572105", | |
317 | bottomTex = "rbxassetid://152572105", | |
318 | leftTex = "rbxassetid://152572105", | |
319 | rightTex = "rbxassetid://152572105", | |
320 | displayTex = "", | |
321 | sound = "rbxassetid://1016978163", | |
322 | soundVol = 2, | |
323 | hasGravity = false, | |
324 | objectType = "Block" | |
325 | }, | |
326 | { | |
327 | name = "Mossy Stone Brick", | |
328 | size = Vector3.new(2.6, 2.6, 2.6), | |
329 | transparency = 0; | |
330 | frontTex = "rbxassetid://61826751", | |
331 | backTex = "rbxassetid://61826751", | |
332 | topTex = "rbxassetid://61826751", | |
333 | bottomTex = "rbxassetid://61826751", | |
334 | leftTex = "rbxassetid://61826751", | |
335 | rightTex = "rbxassetid://61826751", | |
336 | displayTex = "", | |
337 | sound = "rbxassetid://1016978163", | |
338 | soundVol = 2, | |
339 | hasGravity = false, | |
340 | objectType = "Block" | |
341 | }, | |
342 | { | |
343 | name = "Cracked Stone Brick", | |
344 | size = Vector3.new(2.6, 2.6, 2.6), | |
345 | transparency = 0; | |
346 | frontTex = "rbxassetid://151802087", | |
347 | backTex = "rbxassetid://151802087", | |
348 | topTex = "rbxassetid://151802087", | |
349 | bottomTex = "rbxassetid://151802087", | |
350 | leftTex = "rbxassetid://151802087", | |
351 | rightTex = "rbxassetid://151802087", | |
352 | displayTex = "", | |
353 | sound = "rbxassetid://1016978163", | |
354 | soundVol = 2, | |
355 | hasGravity = false, | |
356 | objectType = "Block" | |
357 | }, | |
358 | { | |
359 | name = "Chiseled Stone Brick", | |
360 | size = Vector3.new(2.6, 2.6, 2.6), | |
361 | transparency = 0; | |
362 | frontTex = "rbxassetid://151802074", | |
363 | backTex = "rbxassetid://151802074", | |
364 | topTex = "rbxassetid://151802074", | |
365 | bottomTex = "rbxassetid://151802074", | |
366 | leftTex = "rbxassetid://151802074", | |
367 | rightTex = "rbxassetid://151802074", | |
368 | displayTex = "", | |
369 | sound = "rbxassetid://1016978163", | |
370 | soundVol = 2, | |
371 | hasGravity = false, | |
372 | objectType = "Block" | |
373 | }, | |
374 | { | |
375 | name = "Stone Brick", | |
376 | size = Vector3.new(2.6, 2.6, 2.6), | |
377 | transparency = 0; | |
378 | frontTex = "rbxassetid://61826773", | |
379 | backTex = "rbxassetid://61826773", | |
380 | topTex = "rbxassetid://61826773", | |
381 | bottomTex = "rbxassetid://61826773", | |
382 | leftTex = "rbxassetid://61826773", | |
383 | rightTex = "rbxassetid://61826773", | |
384 | displayTex = "", | |
385 | sound = "rbxassetid://1016978163", | |
386 | soundVol = 2, | |
387 | hasGravity = false, | |
388 | objectType = "Block" | |
389 | }, | |
390 | { | |
391 | name = "Nether Brick", | |
392 | size = Vector3.new(2.6, 2.6, 2.6), | |
393 | transparency = 0; | |
394 | frontTex = "rbxassetid://151802104", | |
395 | backTex = "rbxassetid://151802104", | |
396 | topTex = "rbxassetid://151802104", | |
397 | bottomTex = "rbxassetid://151802104", | |
398 | leftTex = "rbxassetid://151802104", | |
399 | rightTex = "rbxassetid://151802104", | |
400 | displayTex = "", | |
401 | sound = "rbxassetid://1016978163", | |
402 | soundVol = 2, | |
403 | hasGravity = false, | |
404 | objectType = "Block" | |
405 | }, | |
406 | { | |
407 | name = "Granite", | |
408 | size = Vector3.new(2.6, 2.6, 2.6), | |
409 | transparency = 0; | |
410 | frontTex = "rbxassetid://151776467", | |
411 | backTex = "rbxassetid://151776467", | |
412 | topTex = "rbxassetid://151776467", | |
413 | bottomTex = "rbxassetid://151776467", | |
414 | leftTex = "rbxassetid://151776467", | |
415 | rightTex = "rbxassetid://151776467", | |
416 | displayTex = "", | |
417 | sound = "rbxassetid://1016978163", | |
418 | soundVol = 2, | |
419 | hasGravity = false, | |
420 | objectType = "Block" | |
421 | }, | |
422 | { | |
423 | name = "Diorite", | |
424 | size = Vector3.new(2.6, 2.6, 2.6), | |
425 | transparency = 0; | |
426 | frontTex = "rbxassetid://151776452", | |
427 | backTex = "rbxassetid://151776452", | |
428 | topTex = "rbxassetid://151776452", | |
429 | bottomTex = "rbxassetid://151776452", | |
430 | leftTex = "rbxassetid://151776452", | |
431 | rightTex = "rbxassetid://151776452", | |
432 | sound = "rbxassetid://1016978163", | |
433 | soundVol = 2, | |
434 | hasGravity = false, | |
435 | objectType = "Block" | |
436 | }, | |
437 | { | |
438 | name = "Andesite", | |
439 | size = Vector3.new(2.6, 2.6, 2.6), | |
440 | transparency = 0; | |
441 | frontTex = "rbxassetid://151776422", | |
442 | backTex = "rbxassetid://151776422", | |
443 | topTex = "rbxassetid://151776422", | |
444 | bottomTex = "rbxassetid://151776422", | |
445 | leftTex = "rbxassetid://151776422", | |
446 | rightTex = "rbxassetid://151776422", | |
447 | displayTex = "", | |
448 | sound = "rbxassetid://1016978163", | |
449 | soundVol = 2, | |
450 | hasGravity = false, | |
451 | objectType = "Block" | |
452 | }, | |
453 | { | |
454 | name = "Polished Granite", | |
455 | size = Vector3.new(2.6, 2.6, 2.6), | |
456 | transparency = 0; | |
457 | frontTex = "rbxassetid://151776506", | |
458 | backTex = "rbxassetid://151776506", | |
459 | topTex = "rbxassetid://151776506", | |
460 | bottomTex = "rbxassetid://151776506", | |
461 | leftTex = "rbxassetid://151776506", | |
462 | rightTex = "rbxassetid://151776506", | |
463 | displayTex = "", | |
464 | sound = "rbxassetid://1016978163", | |
465 | soundVol = 2, | |
466 | hasGravity = false, | |
467 | objectType = "Block" | |
468 | }, | |
469 | { | |
470 | name = "Polished Diorite", | |
471 | size = Vector3.new(2.6, 2.6, 2.6), | |
472 | transparency = 0; | |
473 | frontTex = "rbxassetid://151776533", | |
474 | backTex = "rbxassetid://151776533", | |
475 | topTex = "rbxassetid://151776533", | |
476 | bottomTex = "rbxassetid://151776533", | |
477 | leftTex = "rbxassetid://151776533", | |
478 | rightTex = "rbxassetid://151776533", | |
479 | displayTex = "", | |
480 | sound = "rbxassetid://1016978163", | |
481 | soundVol = 2, | |
482 | hasGravity = false, | |
483 | objectType = "Block" | |
484 | }, | |
485 | { | |
486 | name = "Polished Andesite", | |
487 | size = Vector3.new(2.6, 2.6, 2.6), | |
488 | transparency = 0; | |
489 | frontTex = "rbxassetid://151776506", | |
490 | backTex = "rbxassetid://151776506", | |
491 | topTex = "rbxassetid://151776506", | |
492 | bottomTex = "rbxassetid://151776506", | |
493 | leftTex = "rbxassetid://151776506", | |
494 | rightTex = "rbxassetid://151776506", | |
495 | displayTex = "", | |
496 | sound = "rbxassetid://1016978163", | |
497 | soundVol = 2, | |
498 | hasGravity = false, | |
499 | objectType = "Block" | |
500 | }, | |
501 | { | |
502 | name = "Brick Block", | |
503 | size = Vector3.new(2.6, 2.6, 2.6), | |
504 | transparency = 0; | |
505 | frontTex = "rbxassetid://59389191", | |
506 | backTex = "rbxassetid://59389191", | |
507 | topTex = "rbxassetid://59389191", | |
508 | bottomTex = "rbxassetid://59389191", | |
509 | leftTex = "rbxassetid://59389191", | |
510 | rightTex = "rbxassetid://59389191", | |
511 | displayTex = "", | |
512 | sound = "rbxassetid://1016978163", | |
513 | soundVol = 2, | |
514 | hasGravity = false, | |
515 | objectType = "Block" | |
516 | }, | |
517 | { | |
518 | name = "Packed Ice", | |
519 | size = Vector3.new(2.6, 2.6, 2.6), | |
520 | transparency = 0; | |
521 | frontTex = "rbxassetid://152528023", | |
522 | backTex = "rbxassetid://152528023", | |
523 | topTex = "rbxassetid://152528023", | |
524 | bottomTex = "rbxassetid://152528023", | |
525 | leftTex = "rbxassetid://152528023", | |
526 | rightTex = "rbxassetid://152528023", | |
527 | displayTex = "", | |
528 | sound = "rbxassetid://1016978163", | |
529 | soundVol = 2, | |
530 | hasGravity = false, | |
531 | objectType = "Block" | |
532 | }, | |
533 | { | |
534 | name = "Ice Block", | |
535 | size = Vector3.new(2.6, 2.6, 2.6), | |
536 | transparency = 1; | |
537 | frontTex = "rbxassetid://118555586", | |
538 | backTex = "rbxassetid://118555586", | |
539 | topTex = "rbxassetid://118555586", | |
540 | bottomTex = "rbxassetid://118555586", | |
541 | leftTex = "rbxassetid://118555586", | |
542 | rightTex = "rbxassetid://118555586", | |
543 | displayTex = "", | |
544 | sound = "rbxassetid://1016978163", | |
545 | soundVol = 2, | |
546 | hasGravity = false, | |
547 | objectType = "Block" | |
548 | }, | |
549 | { | |
550 | name = "Netherrack", | |
551 | size = Vector3.new(2.6, 2.6, 2.6), | |
552 | transparency = 0; | |
553 | frontTex = "rbxassetid://151802119", | |
554 | backTex = "rbxassetid://151802119", | |
555 | topTex = "rbxassetid://151802119", | |
556 | bottomTex = "rbxassetid://151802119", | |
557 | leftTex = "rbxassetid://151802119", | |
558 | rightTex = "rbxassetid://151802119", | |
559 | displayTex = "", | |
560 | sound = "rbxassetid://1016978163", | |
561 | soundVol = 2, | |
562 | hasGravity = false, | |
563 | objectType = "Block" | |
564 | }, | |
565 | { | |
566 | name = "End Stone", | |
567 | size = Vector3.new(2.6, 2.6, 2.6), | |
568 | transparency = 0; | |
569 | frontTex = "rbxassetid://151802091", | |
570 | backTex = "rbxassetid://151802091", | |
571 | topTex = "rbxassetid://151802091", | |
572 | bottomTex = "rbxassetid://151802091", | |
573 | leftTex = "rbxassetid://151802091", | |
574 | rightTex = "rbxassetid://151802091", | |
575 | displayTex = "", | |
576 | sound = "rbxassetid://1016978163", | |
577 | soundVol = 2, | |
578 | hasGravity = false, | |
579 | objectType = "Block" | |
580 | }, | |
581 | { | |
582 | name = "Glass Block", | |
583 | size = Vector3.new(2.6, 2.6, 2.6), | |
584 | transparency = 1; | |
585 | frontTex = "rbxassetid://152239003", | |
586 | backTex = "rbxassetid://152239003", | |
587 | topTex = "rbxassetid://152239003", | |
588 | bottomTex = "rbxassetid://152239003", | |
589 | leftTex = "rbxassetid://152239003", | |
590 | rightTex = "rbxassetid://152239003", | |
591 | displayTex = "", | |
592 | sound = "rbxassetid://1016978163", | |
593 | soundVol = 2, | |
594 | hasGravity = false, | |
595 | objectType = "Block" | |
596 | }, | |
597 | { | |
598 | name = "Glowstone", | |
599 | size = Vector3.new(2.6, 2.6, 2.6), | |
600 | transparency = 0; | |
601 | frontTex = "rbxassetid://54790811", | |
602 | backTex = "rbxassetid://54790811", | |
603 | topTex = "rbxassetid://54790811", | |
604 | bottomTex = "rbxassetid://54790811", | |
605 | leftTex = "rbxassetid://54790811", | |
606 | rightTex = "rbxassetid://54790811", | |
607 | displayTex = "", | |
608 | sound = "rbxassetid://1016978163", | |
609 | soundVol = 2, | |
610 | hasGravity = false, | |
611 | objectType = "Block" | |
612 | }, | |
613 | { | |
614 | name = "Bookshelf", | |
615 | size = Vector3.new(2.6, 2.6, 2.6), | |
616 | transparency = 0; | |
617 | frontTex = "rbxassetid://118554092", | |
618 | backTex = "rbxassetid://118554092", | |
619 | topTex = "rbxassetid://346201871", | |
620 | bottomTex = "rbxassetid://346201871", | |
621 | leftTex = "rbxassetid://118554092", | |
622 | rightTex = "rbxassetid://118554092", | |
623 | displayTex = "", | |
624 | sound = "rbxassetid://507863457", | |
625 | soundVol = 2, | |
626 | hasGravity = false, | |
627 | objectType = "Block" | |
628 | }, | |
629 | { | |
630 | name = "Oak Wood Planks", | |
631 | size = Vector3.new(2.6, 2.6, 2.6), | |
632 | transparency = 0; | |
633 | frontTex = "rbxassetid://346201871", | |
634 | backTex = "rbxassetid://346201871", | |
635 | topTex = "rbxassetid://346201871", | |
636 | bottomTex = "rbxassetid://346201871", | |
637 | leftTex = "rbxassetid://346201871", | |
638 | rightTex = "rbxassetid://346201871", | |
639 | displayTex = "", | |
640 | sound = "rbxassetid://507863457", | |
641 | soundVol = 2, | |
642 | hasGravity = false, | |
643 | objectType = "Block" | |
644 | }, | |
645 | { | |
646 | name = "Oak Log", | |
647 | size = Vector3.new(2.6, 2.6, 2.6), | |
648 | transparency = 0; | |
649 | frontTex = "rbxassetid://71445924", | |
650 | backTex = "rbxassetid://71445924", | |
651 | topTex = "rbxassetid://152538557", | |
652 | bottomTex = "rbxassetid://152538557", | |
653 | leftTex = "rbxassetid://71445924", | |
654 | rightTex = "rbxassetid://71445924", | |
655 | displayTex = "", | |
656 | sound = "rbxassetid://507863457", | |
657 | soundVol = 2, | |
658 | hasGravity = false, | |
659 | objectType = "Block" | |
660 | }, | |
661 | { | |
662 | name = "Oak Leaves", | |
663 | size = Vector3.new(2.6, 2.6, 2.6), | |
664 | transparency = 1; | |
665 | frontTex = "rbxassetid://151708391", | |
666 | backTex = "rbxassetid://151708391", | |
667 | topTex = "rbxassetid://151708391", | |
668 | bottomTex = "rbxassetid://151708391", | |
669 | leftTex = "rbxassetid://151708391", | |
670 | rightTex = "rbxassetid://151708391", | |
671 | displayTex = "", | |
672 | sound = "rbxassetid://507863457", | |
673 | -- couldn't find a leaves sound for this one, sorry lol | |
674 | soundVol = 2, | |
675 | hasGravity = false, | |
676 | objectType = "Block" | |
677 | } | |
678 | } | |
679 | local toolBar = { | |
680 | { | |
681 | name = "Dirt Block", | |
682 | size = Vector3.new(2.6, 2.6, 2.6), | |
683 | transparency = 0; | |
684 | frontTex = "rbxassetid://152569532", | |
685 | backTex = "rbxassetid://152569532", | |
686 | topTex = "rbxassetid://152569532", | |
687 | bottomTex = "rbxassetid://152569532", | |
688 | leftTex = "rbxassetid://152569532", | |
689 | rightTex = "rbxassetid://152569532", | |
690 | displayTex = "", | |
691 | sound = "rbxassetid://1102186681", | |
692 | soundVol = 1.25, | |
693 | hasGravity = false, | |
694 | objectType = "Block" | |
695 | }, | |
696 | { | |
697 | name = "Grass Block", | |
698 | size = Vector3.new(2.6, 2.6, 2.6), | |
699 | transparency = 0; | |
700 | frontTex = "rbxassetid://96430337", | |
701 | backTex = "rbxassetid://96430337", | |
702 | topTex = "rbxassetid://96430265", | |
703 | bottomTex = "rbxassetid://179655033", | |
704 | leftTex = "rbxassetid://96430337", | |
705 | rightTex = "rbxassetid://96430337", | |
706 | displayTex = "", | |
707 | sound = "rbxassetid://1102186681", | |
708 | soundVol = 1.25, | |
709 | hasGravity = false, | |
710 | objectType = "Block" | |
711 | }, | |
712 | { | |
713 | name = "Stone", | |
714 | size = Vector3.new(2.6, 2.6, 2.6), | |
715 | transparency = 0; | |
716 | frontTex = "rbxassetid://75880927", | |
717 | backTex = "rbxassetid://75880927", | |
718 | topTex = "rbxassetid://75880927", | |
719 | bottomTex = "rbxassetid://75880927", | |
720 | leftTex = "rbxassetid://75880927", | |
721 | rightTex = "rbxassetid://75880927", | |
722 | displayTex = "", | |
723 | sound = "rbxassetid://1016978163", | |
724 | soundVol = 2, | |
725 | hasGravity = false, | |
726 | objectType = "Block" | |
727 | }, | |
728 | { | |
729 | name = "Diamond Ore", | |
730 | size = Vector3.new(2.6, 2.6, 2.6), | |
731 | transparency = 0; | |
732 | frontTex = "rbxassetid://57928490", | |
733 | backTex = "rbxassetid://57928490", | |
734 | topTex = "rbxassetid://57928490", | |
735 | bottomTex = "rbxassetid://57928490", | |
736 | leftTex = "rbxassetid://57928490", | |
737 | rightTex = "rbxassetid://57928490", | |
738 | displayTex = "", | |
739 | sound = "rbxassetid://1016978163", | |
740 | soundVol = 2, | |
741 | hasGravity = false, | |
742 | objectType = "Block" | |
743 | }, | |
744 | { | |
745 | name = "Diamond Block", | |
746 | size = Vector3.new(2.6, 2.6, 2.6), | |
747 | transparency = 0; | |
748 | frontTex = "rbxassetid://56749955", | |
749 | backTex = "rbxassetid://56749955", | |
750 | topTex = "rbxassetid://56749955", | |
751 | bottomTex = "rbxassetid://56749955", | |
752 | leftTex = "rbxassetid://56749955", | |
753 | rightTex = "rbxassetid://56749955", | |
754 | displayTex = "", | |
755 | sound = "rbxassetid://1016978163", | |
756 | soundVol = 2, | |
757 | hasGravity = false, | |
758 | objectType = "Block" | |
759 | }, | |
760 | { | |
761 | name = "Oak Wood Planks", | |
762 | size = Vector3.new(2.6, 2.6, 2.6), | |
763 | transparency = 0; | |
764 | frontTex = "rbxassetid://346201871", | |
765 | backTex = "rbxassetid://346201871", | |
766 | topTex = "rbxassetid://346201871", | |
767 | bottomTex = "rbxassetid://346201871", | |
768 | leftTex = "rbxassetid://346201871", | |
769 | rightTex = "rbxassetid://346201871", | |
770 | displayTex = "", | |
771 | sound = "rbxassetid://507863457", | |
772 | soundVol = 2, | |
773 | hasGravity = false, | |
774 | objectType = "Block" | |
775 | }, | |
776 | { | |
777 | name = "Oak Log", | |
778 | size = Vector3.new(2.6, 2.6, 2.6), | |
779 | transparency = 0; | |
780 | frontTex = "rbxassetid://71445924", | |
781 | backTex = "rbxassetid://71445924", | |
782 | topTex = "rbxassetid://152538557", | |
783 | bottomTex = "rbxassetid://152538557", | |
784 | leftTex = "rbxassetid://71445924", | |
785 | rightTex = "rbxassetid://71445924", | |
786 | displayTex = "", | |
787 | sound = "rbxassetid://507863457", | |
788 | soundVol = 2, | |
789 | hasGravity = false, | |
790 | objectType = "Block" | |
791 | } | |
792 | --[[{ | |
793 | name = "Redstone", | |
794 | size = Vector3.new(2.6, 0.05, 2.6), | |
795 | transparency = 1; | |
796 | frontTex = "rbxassetid://151911305", | |
797 | backTex = "", | |
798 | topTex = "rbxassetid://151911305", | |
799 | bottomTex = "", | |
800 | leftTex = "", | |
801 | rightTex = "", | |
802 | displayTex = "rbxassetid://64124418", | |
803 | sound = "rbxassetid://1016978163", | |
804 | soundVol = 2, | |
805 | hasGravity = false, | |
806 | objectType = "Redstone Dust" | |
807 | },]] | |
808 | } | |
809 | function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) | |
810 | local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} | |
811 | for i,f in pairs(faces) do | |
812 | local decal = Instance.new(className, part) | |
813 | if i == 1 then decal.Texture = frontF decal.Name = f end | |
814 | if i == 2 then decal.Texture = backF or frontF decal.Name = f end | |
815 | if i == 3 then decal.Texture = topF or frontF decal.Name = f end | |
816 | if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end | |
817 | if i == 5 then decal.Texture = leftF or frontF decal.Name = f end | |
818 | if i == 6 then decal.Texture = rightF or frontF decal.Name = f end | |
819 | decal.Face = f | |
820 | end | |
821 | return part | |
822 | end | |
823 | function makeSquare(position, size, color, transparency, parent, zindex) | |
824 | local label = Instance.new("TextLabel", parent) | |
825 | label.Text = "" | |
826 | label.BorderSizePixel = 0 | |
827 | label.BackgroundTransparency = transparency | |
828 | label.Position = position | |
829 | label.Size = size | |
830 | label.BackgroundColor3 = color | |
831 | if zindex == nil then label.ZIndex = 1 else label.ZIndex = zindex end | |
832 | return label | |
833 | end | |
834 | function makeImage(position, size, image, parent, zindex) | |
835 | local imglabel = Instance.new("ImageLabel", parent) | |
836 | imglabel.BorderSizePixel = 0 | |
837 | imglabel.BackgroundTransparency = 1 | |
838 | imglabel.Position = position | |
839 | imglabel.Size = size | |
840 | imglabel.Image = image | |
841 | if zindex == nil then imglabel.ZIndex = 1 else imglabel.ZIndex = zindex end | |
842 | return imglabel | |
843 | end | |
844 | function putInventorySlot(position, image, parent, zindex) | |
845 | local button = Instance.new("TextButton", parent) | |
846 | button.Position = position | |
847 | button.Size = UDim2.new(0, 36, 0, 36) | |
848 | button.BackgroundColor3 = Color3.new(139/255, 139/255, 139/255) | |
849 | button.Text = "" | |
850 | button.BorderSizePixel = 0 | |
851 | button.ZIndex = zindex | |
852 | local imageLabel = Instance.new("ImageLabel", button) | |
853 | imageLabel.BackgroundTransparency = 0.9 | |
854 | imageLabel.Position = UDim2.new(0, 2, 0, 2) | |
855 | imageLabel.Size = UDim2.new(0, 32, 0, 32) | |
856 | imageLabel.Image = image | |
857 | imageLabel.BorderSizePixel = 0 | |
858 | imageLabel.ZIndex = zindex | |
859 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 34, 0, 2), | |
860 | Color3.new(55/255, 55/255, 55/255), 0, button, zindex) | |
861 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 34), | |
862 | Color3.new(55/255, 55/255, 55/255), 0, button, zindex) | |
863 | makeSquare(UDim2.new(0, 34, 0, 2), UDim2.new(0, 2, 0, 34), | |
864 | Color3.new(255/255, 255/255, 255/255), 0, button, zindex) | |
865 | makeSquare(UDim2.new(0, 2, 0, 34), UDim2.new(0, 34, 0, 2), | |
866 | Color3.new(255/255, 255/255, 255/255), 0, button, zindex) | |
867 | return button | |
868 | end | |
869 | ||
870 | function AngleDifference(Angle1, Angle2) | |
871 | local Difference = {X = 0, Y = 0, Z = 0} | |
872 | Difference.X = Angle2.X - Angle1.X | |
873 | ||
874 | if (Difference.X > 180) then | |
875 | Difference.X = Difference.X - 360 | |
876 | elseif (Difference.X < -180) then | |
877 | Difference.X = Difference.X + 360 | |
878 | end | |
879 | ||
880 | Difference.Y = Angle2.Y - Angle1.Y | |
881 | ||
882 | if (Difference.Y > 180) then | |
883 | Difference.Y = Difference.Y - 360 | |
884 | elseif (Difference.Y < -180) then | |
885 | Difference.Y = Difference.Y + 360 | |
886 | end | |
887 | ||
888 | Difference.Z = Angle2.Z - Angle1.Z | |
889 | ||
890 | if (Difference.Z > 180) then | |
891 | Difference.Z = Difference.Z - 360 | |
892 | elseif (Difference.Z < -180) then | |
893 | Difference.Z = Difference.Z + 360 | |
894 | end | |
895 | ||
896 | return Vector3.new(Difference.X, Difference.Y, Difference.Z) | |
897 | end | |
898 | ||
899 | local draggingBlock = nil | |
900 | function makeInventory() | |
901 | local playerGui = player:FindFirstChild("PlayerGui") | |
902 | if playerGui then | |
903 | local invGui = Instance.new("ScreenGui", playerGui) | |
904 | local creativeInv = Instance.new("Frame", invGui) | |
905 | creativeInv.BackgroundTransparency = 1 | |
906 | creativeInv.Position = UDim2.new(0.5, -170, 0.5, -202) | |
907 | ||
908 | creativeInv.Visible = false | |
909 | ||
910 | -- creative inventory GUI... | |
911 | ||
912 | local blackOut = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), | |
913 | Color3.new(0/255, 0/255, 0/255), 0.3, invGui, 1) | |
914 | blackOut.Visible = false | |
915 | ||
916 | creativeInv.Changed:connect(function() | |
917 | blackOut.Visible = creativeInv.Visible | |
918 | end) | |
919 | ||
920 | local changeLog = Instance.new("TextLabel", invGui) | |
921 | changeLog.Text = Changelog | |
922 | changeLog.Font = "SourceSans" | |
923 | changeLog.FontSize = Enum.FontSize.Size12 | |
924 | changeLog.Size = UDim2.new(0, changeLog.TextBounds.X, 0, changeLog.TextBounds.Y + 2) | |
925 | changeLog.BackgroundColor3 = Color3.new(0, 0, 0) | |
926 | changeLog.BorderSizePixel = 0 | |
927 | changeLog.BackgroundTransparency = 0.5 | |
928 | changeLog.Position = UDim2.new(0.5, -changeLog.Size.X.Offset/2, 0.5, -changeLog.Size.Y.Offset/2) | |
929 | changeLog.TextColor3 = Color3.new(1, 1, 1) | |
930 | changeLog.TextXAlignment = "Left" | |
931 | changeLog.TextYAlignment = "Top" | |
932 | ||
933 | local coolButton = Instance.new("TextButton", changeLog) | |
934 | coolButton.Position = UDim2.new(1, -17, 0, 1) | |
935 | coolButton.Size = UDim2.new(0, 16, 0, 12) | |
936 | coolButton.Text = "X" | |
937 | coolButton.Font = "SourceSans" | |
938 | coolButton.FontSize = Enum.FontSize.Size12 | |
939 | coolButton.BorderSizePixel = 0 | |
940 | coolButton.BackgroundColor3 = Color3.new(1, 0, 0) | |
941 | coolButton.BackgroundTransparency = 0.2 | |
942 | coolButton.TextColor3 = Color3.new(1, 1, 1) | |
943 | coolButton.TextStrokeTransparency = 0.5 | |
944 | coolButton.ZIndex = 2 | |
945 | ||
946 | local line = makeSquare(UDim2.new(0, 0, 1, -14), UDim2.new(1, 0, 0, 14), | |
947 | Color3.new(0, 0, 0), 0.75, changeLog, 2) | |
948 | ||
949 | local line2 = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 0, 14), | |
950 | Color3.new(1, 1, 1), 0.9, changeLog, 1) | |
951 | ||
952 | line2.Text = "Change Log" | |
953 | line2.TextColor3 = Color3.new(1, 1, 1) | |
954 | line2.TextStrokeTransparency = 0.75 | |
955 | line2.Font = "SourceSans" | |
956 | line2.FontSize = Enum.FontSize.Size12 | |
957 | ||
958 | line.Text = "Made by Depr1" | |
959 | line.TextColor3 = Color3.new(1, 0.65, 0) | |
960 | line.TextStrokeTransparency = 0.5 | |
961 | line.Font = "SourceSans" | |
962 | line.FontSize = Enum.FontSize.Size14 | |
963 | line.TextXAlignment = "Left" | |
964 | ||
965 | coolButton.MouseButton1Click:connect(function() | |
966 | changeLog.Visible = false | |
967 | end) | |
968 | ||
969 | makeSquare(UDim2.new(0, -2, 0, 2), UDim2.new(0, 340, 0, 404), | |
970 | Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 3) | |
971 | makeSquare(UDim2.new(0, 338, 0, 0), UDim2.new(0, 6, 0, 406), | |
972 | Color3.new(85/255, 85/255, 85/255), 0, creativeInv, 2) | |
973 | makeSquare(UDim2.new(0, 0, 0, 404), UDim2.new(0, 342, 0, 4), | |
974 | Color3.new(85/255, 85/255, 85/255), 0, creativeInv, 3) | |
975 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 338, 0, 402), | |
976 | Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 3) | |
977 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 4, 0, 406), | |
978 | Color3.new(255/255, 255/255, 255/255), 0, creativeInv, 3) | |
979 | makeSquare(UDim2.new(0, -2, 0, -4), UDim2.new(0, 342, 0, 6), | |
980 | Color3.new(255/255, 255/255, 255/255), 0, creativeInv, 2) | |
981 | makeSquare(UDim2.new(0, 340, 0, -2), UDim2.new(0, 2, 0, 2), | |
982 | Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 2) | |
983 | makeSquare(UDim2.new(0, 340, 0, -4), UDim2.new(0, 2, 0, 4), | |
984 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
985 | makeSquare(UDim2.new(0, 342, 0, -2), UDim2.new(0, 2, 0, 2), | |
986 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
987 | makeSquare(UDim2.new(0, 344, 0, 0), UDim2.new(0, 2, 0, 406), | |
988 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
989 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 2, 0, 4), | |
990 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
991 | makeSquare(UDim2.new(0, -2, 0, -6), UDim2.new(0, 342, 0, 4), | |
992 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
993 | makeSquare(UDim2.new(0, 0, 0, 406), UDim2.new(0, 342, 0, 4), | |
994 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
995 | makeSquare(UDim2.new(0, 342, 0, 404), UDim2.new(0, 2, 0, 4), | |
996 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
997 | makeSquare(UDim2.new(0, -4, 0, 404), UDim2.new(0, 2, 0, 2), | |
998 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
999 | makeSquare(UDim2.new(0, -2, 0, 406), UDim2.new(0, 2, 0, 2), | |
1000 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1001 | makeSquare(UDim2.new(0, -6, 0, -2), UDim2.new(0, 2, 0, 406), | |
1002 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1003 | local text = makeSquare(UDim2.new(0, 4, 0, 8), UDim2.new(0, 0, 0, 0), Color3.new(0/255, 0/255, 0/255), 1, creativeInv, 3) | |
1004 | text.Text = "Creative Inventory" | |
1005 | text.Font = "SourceSansSemibold" | |
1006 | text.TextSize = 14 | |
1007 | text.TextXAlignment = "Left" | |
1008 | -- | |
1009 | local draggingBlockPicture = Instance.new("ImageLabel", invGui) | |
1010 | draggingBlockPicture.BackgroundTransparency = 1 | |
1011 | draggingBlockPicture.Size = UDim2.new(0, 32, 0, 32) | |
1012 | draggingBlockPicture.ZIndex = 5 | |
1013 | coroutine.resume(coroutine.create(function() | |
1014 | local invMouse = player:GetMouse() | |
1015 | --local RS = game:GetService("RunService").RenderStepped | |
1016 | invMouse.Button2Down:connect(function() | |
1017 | draggingBlock = nil | |
1018 | end) | |
1019 | while RS:wait() do | |
1020 | draggingBlockPicture.Position = UDim2.new(0, invMouse.X - 16, 0, invMouse.Y - 16) | |
1021 | if draggingBlock ~= nil then | |
1022 | draggingBlockPicture.Image = draggingBlock.frontTex | |
1023 | else | |
1024 | draggingBlockPicture.Image = "" | |
1025 | end | |
1026 | end | |
1027 | end)) | |
1028 | ||
1029 | local done = false | |
1030 | local x = 0 | |
1031 | local y = 0 | |
1032 | ||
1033 | for i,b in pairs(creativeInventory) do | |
1034 | local display = "" | |
1035 | if b.displayTex == "" then | |
1036 | display = b.frontTex | |
1037 | else | |
1038 | if b.displayTex then | |
1039 | display = b.displayTex | |
1040 | end | |
1041 | end | |
1042 | putInventorySlot(UDim2.new(0.5, (x*36) + 8, 0.5, (y*36) + 28), display, creativeInv, 4).MouseButton1Down:connect(function() | |
1043 | if draggingBlock == nil then | |
1044 | draggingBlock = b | |
1045 | end | |
1046 | end) | |
1047 | x = x + 1 | |
1048 | if x >= 8 then | |
1049 | x = 0 | |
1050 | y = y + 1 | |
1051 | end | |
1052 | end | |
1053 | if x == 0 then done = true end | |
1054 | while x < 8 and done == false do | |
1055 | putInventorySlot(UDim2.new(0.5, (x*36) + 8, 0.5, (y*36) + 28), "", creativeInv, 4) | |
1056 | x = x + 1 | |
1057 | end | |
1058 | for i = 1, 9 do | |
1059 | if toolBar[i] ~= nil then | |
1060 | local invSlot = putInventorySlot(UDim2.new(0, 8 + ((i-1)*36), 0, 360), toolBar[i].frontTex, creativeInv, 4) | |
1061 | invSlot.MouseButton2Down:connect(function() | |
1062 | local imgLabel = invSlot:FindFirstChild("ImageLabel") | |
1063 | if imgLabel then | |
1064 | toolBar[i] = nil | |
1065 | imgLabel.Image = "" | |
1066 | end | |
1067 | end) | |
1068 | invSlot.MouseButton1Down:connect(function() | |
1069 | --updateHand = true | |
1070 | local imgLabel = invSlot:FindFirstChild("ImageLabel") | |
1071 | if toolBar[i] == nil then | |
1072 | toolBar[i] = draggingBlock | |
1073 | imgLabel.Image = draggingBlock.frontTex | |
1074 | draggingBlock = nil | |
1075 | return | |
1076 | end | |
1077 | if toolBar[i] ~= nil and draggingBlock == nil then | |
1078 | draggingBlock = toolBar[i] | |
1079 | toolBar[i] = nil | |
1080 | imgLabel.Image = "" | |
1081 | return | |
1082 | elseif toolBar[i] ~= nil and draggingBlock ~= nil then | |
1083 | --draggingBlock = toolBar[i] | |
1084 | --toolBar[i] = nil | |
1085 | imgLabel.Image = "" | |
1086 | local temp = toolBar[i] | |
1087 | toolBar[i] = draggingBlock | |
1088 | if imgLabel and draggingBlock ~= nil then | |
1089 | imgLabel.Image = draggingBlock.frontTex | |
1090 | end | |
1091 | if imgLabel and draggingBlock == nil then | |
1092 | imgLabel.Image = "" | |
1093 | end | |
1094 | draggingBlock = temp | |
1095 | return | |
1096 | end | |
1097 | end) | |
1098 | else | |
1099 | local invSlot = putInventorySlot(UDim2.new(0, 8 + ((i-1)*36), 0, 360), "", creativeInv, 4) | |
1100 | invSlot.MouseButton2Down:connect(function() | |
1101 | local imgLabel = invSlot:FindFirstChild("ImageLabel") | |
1102 | if imgLabel then | |
1103 | toolBar[i] = nil | |
1104 | imgLabel.Image = "" | |
1105 | end | |
1106 | end) | |
1107 | invSlot.MouseButton1Down:connect(function() | |
1108 | --updateHand = true | |
1109 | local imgLabel = invSlot:FindFirstChild("ImageLabel") | |
1110 | if toolBar[i] == nil then | |
1111 | toolBar[i] = draggingBlock | |
1112 | imgLabel.Image = draggingBlock.frontTex | |
1113 | draggingBlock = nil | |
1114 | return | |
1115 | end | |
1116 | if toolBar[i] ~= nil and draggingBlock == nil then | |
1117 | draggingBlock = toolBar[i] | |
1118 | toolBar[i] = nil | |
1119 | imgLabel.Image = "" | |
1120 | return | |
1121 | elseif toolBar[i] ~= nil and draggingBlock ~= nil then | |
1122 | --draggingBlock = toolBar[i] | |
1123 | --toolBar[i] = nil | |
1124 | imgLabel.Image = "" | |
1125 | local temp = toolBar[i] | |
1126 | toolBar[i] = draggingBlock | |
1127 | if imgLabel and draggingBlock ~= nil then | |
1128 | imgLabel.Image = draggingBlock.frontTex | |
1129 | end | |
1130 | if imgLabel and draggingBlock == nil then | |
1131 | imgLabel.Image = "" | |
1132 | end | |
1133 | draggingBlock = temp | |
1134 | return | |
1135 | end | |
1136 | end) | |
1137 | end | |
1138 | end | |
1139 | return creativeInv | |
1140 | end | |
1141 | end | |
1142 | function putToolBarSlot(position, image, zindex) | |
1143 | local playerGui = player:FindFirstChild("PlayerGui") | |
1144 | if playerGui then | |
1145 | local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) | |
1146 | gui.Name = "ToolBar" | |
1147 | local slot = Instance.new("ImageLabel", gui) | |
1148 | slot.Position = position | |
1149 | slot.Size = UDim2.new(0, 32, 0, 32) | |
1150 | slot.BackgroundTransparency = 1 | |
1151 | slot.ImageTransparency = 0 | |
1152 | slot.Image = image | |
1153 | slot.ZIndex = 2 | |
1154 | ||
1155 | local imgSlot = makeImage(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), | |
1156 | "rbxassetid://347007448", slot) | |
1157 | ||
1158 | imgSlot.ImageTransparency = 0.25 | |
1159 | imgSlot.BackgroundTransparency = 1 | |
1160 | imgSlot.ImageColor3 = Color3.new(0.225, 0.225, 0.225) | |
1161 | ||
1162 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), | |
1163 | Color3.new(0/255, 0/255, 0/255), 0.7, slot) | |
1164 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), | |
1165 | Color3.new(0/255, 0/255, 0/255), 0.7, slot) | |
1166 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), | |
1167 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1168 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), | |
1169 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1170 | makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), | |
1171 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
1172 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), | |
1173 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
1174 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), | |
1175 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
1176 | makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), | |
1177 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1178 | makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), | |
1179 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1180 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
1181 | Color3.new(156/255, 156/255, 156/255), 0, slot) | |
1182 | return slot | |
1183 | end | |
1184 | end | |
1185 | function divide(x, d) | |
1186 | if x ~= 0 and d ~= 0 then | |
1187 | return x/d | |
1188 | else | |
1189 | return x | |
1190 | end | |
1191 | end -- so it doesn't divide by zero | |
1192 | function getDistance(v1, v2) | |
1193 | return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude) | |
1194 | end | |
1195 | function SnapToGrid(x, gridX) | |
1196 | local x = math.floor((x / gridX) + 0.5) * gridX | |
1197 | return x | |
1198 | end | |
1199 | function round(x) | |
1200 | if x%2 ~= 0.5 then | |
1201 | return math.floor(x+0.5) | |
1202 | end | |
1203 | return x-0.5 | |
1204 | end | |
1205 | function weldTo(part1, part2) | |
1206 | local weld = Instance.new("Weld", part1) | |
1207 | weld.Part0 = part1 | |
1208 | weld.Part1 = part2 | |
1209 | return weld | |
1210 | end | |
1211 | function getMagnitudeXZ(velocity) | |
1212 | return math.sqrt(math.abs(velocity.X)^2 + math.abs(velocity.Z)^2) | |
1213 | end | |
1214 | function findHumanoid(inst) | |
1215 | local find = inst | |
1216 | local hum = nil | |
1217 | repeat | |
1218 | if find.Name == "Workspace" then return nil end | |
1219 | find = find.Parent | |
1220 | hum = find:FindFirstChild("Humanoid") | |
1221 | until hum | |
1222 | --if hum then print("found!!") else print("aw... not found") end | |
1223 | --if hum.ClassName ~= "Humanoid" then hum = nil end | |
1224 | return hum | |
1225 | end | |
1226 | function getSideByLocation(loc) | |
1227 | local side = nil | |
1228 | if loc.X < 0 then side = "Left" end | |
1229 | if loc.X > 0 then side = "Right" end | |
1230 | if loc.Y > 0 then side = "Top" end | |
1231 | if loc.Y < 0 then side = "Bottom" end | |
1232 | if loc.Z < 0 then side = "Front" end | |
1233 | if loc.Z > 0 then side = "Back" end | |
1234 | ||
1235 | if (math.abs(loc.X) > 0 and math.abs(loc.Y) > 0) or | |
1236 | (math.abs(loc.X) > 0 and math.abs(loc.Z) > 0) or | |
1237 | (math.abs(loc.Y) > 0 and math.abs(loc.Z) > 0) | |
1238 | then | |
1239 | return nil | |
1240 | end | |
1241 | return side | |
1242 | end | |
1243 | function getSideByLocationRedstone(loc) | |
1244 | local side = nil | |
1245 | if loc.X < 0 then side = "Left" end | |
1246 | if loc.X > 0 then side = "Right" end | |
1247 | if loc.Y > 0 then side = "Top" end | |
1248 | if loc.Y < 0 then side = "Bottom" end | |
1249 | if loc.Z < 0 then side = "Front" end | |
1250 | if loc.Z > 0 then side = "Back" end | |
1251 | ||
1252 | if (math.abs(loc.X) > 0 and math.abs(loc.Y) > 0) or | |
1253 | (math.abs(loc.X) > 0 and math.abs(loc.Z) > 0) or | |
1254 | (math.abs(loc.Y) > 0 and math.abs(loc.Z) > 0) | |
1255 | then | |
1256 | return nil | |
1257 | end | |
1258 | return side | |
1259 | end | |
1260 | function getBlockAtRegion(region) | |
1261 | local blockFound = nil | |
1262 | for _,part in pairs(game.Workspace:FindPartsInRegion3(region, nil, math.huge)) do | |
1263 | local usePart = true | |
1264 | if part.Name == "Debris" then usePart = false end | |
1265 | if usePart == true then | |
1266 | blockFound = part | |
1267 | break | |
1268 | end | |
1269 | end | |
1270 | return blockFound | |
1271 | end | |
1272 | function getRedstoneAtRegion(region) | |
1273 | local blockFound = nil | |
1274 | for _,part in pairs(game.Workspace:FindPartsInRegion3(region, nil, math.huge)) do | |
1275 | if isRedstone(part) then | |
1276 | blockFound = part | |
1277 | break | |
1278 | end | |
1279 | end | |
1280 | return blockFound | |
1281 | end | |
1282 | function isRedstone(block) | |
1283 | local objType = block:FindFirstChild("ObjectType") | |
1284 | if objType then | |
1285 | if objType.Value == "Redstone Dust" then | |
1286 | return true | |
1287 | else | |
1288 | return false | |
1289 | end | |
1290 | end | |
1291 | end | |
1292 | function updateRedstoneDust(dust, leftBlk, rightBlk, topBlk, bottomBlk, frontBlk, backBlk, recursion) | |
1293 | local objType = nil | |
1294 | if dust then | |
1295 | objType = dust:FindFirstChild("ObjectType") | |
1296 | end | |
1297 | ||
1298 | local redstoneDust = "rbxassetid://151911305" | |
1299 | local redstoneLine = "rbxassetid://151907047" | |
1300 | local redstoneCorner = "rbxassetid://151907106" | |
1301 | local redstoneT = "rbxassetid://151907156" | |
1302 | local redstoneCross = "rbxassetid://151906997" | |
1303 | ||
1304 | local Rotation = 0 | |
1305 | ||
1306 | local theresRedstoneAtLeft = false | |
1307 | local theresRedstoneAtRight = false | |
1308 | local theresRedstoneAtFront = false | |
1309 | local theresRedstoneAtBack = false | |
1310 | ||
1311 | if leftBlk then theresRedstoneAtLeft = isRedstone(leftBlk) end | |
1312 | if rightBlk then theresRedstoneAtRight = isRedstone(rightBlk) end | |
1313 | if frontBlk then theresRedstoneAtFront = isRedstone(frontBlk) end | |
1314 | if backBlk then theresRedstoneAtBack = isRedstone(backBlk) end | |
1315 | ||
1316 | if objType then | |
1317 | if objType.Value == "Redstone Dust" then | |
1318 | local topDecal = dust:FindFirstChild("Top") | |
1319 | if topDecal then | |
1320 | if theresRedstoneAtBack == false and theresRedstoneAtFront == false and | |
1321 | theresRedstoneAtLeft == false and theresRedstoneAtRight == false then | |
1322 | topDecal.Texture = redstoneDust | |
1323 | Rotation = 0 | |
1324 | end | |
1325 | ||
1326 | if theresRedstoneAtLeft == true or theresRedstoneAtRight == true then | |
1327 | topDecal.Texture = redstoneLine | |
1328 | Rotation = 0 | |
1329 | end | |
1330 | ||
1331 | if theresRedstoneAtFront == true or theresRedstoneAtBack == true then | |
1332 | topDecal.Texture = redstoneLine | |
1333 | Rotation = 90 | |
1334 | end | |
1335 | ||
1336 | if theresRedstoneAtLeft == true and theresRedstoneAtBack == true then | |
1337 | topDecal.Texture = redstoneCorner | |
1338 | Rotation = 0 | |
1339 | end | |
1340 | ||
1341 | if theresRedstoneAtBack == true and theresRedstoneAtRight == true then | |
1342 | topDecal.Texture = redstoneCorner | |
1343 | Rotation = 90 | |
1344 | end | |
1345 | ||
1346 | if theresRedstoneAtRight == true and theresRedstoneAtFront == true then | |
1347 | topDecal.Texture = redstoneCorner | |
1348 | Rotation = 180 | |
1349 | end | |
1350 | ||
1351 | if theresRedstoneAtFront == true and theresRedstoneAtLeft == true then | |
1352 | topDecal.Texture = redstoneCorner | |
1353 | Rotation = -90 | |
1354 | end | |
1355 | ||
1356 | if theresRedstoneAtBack == true and theresRedstoneAtLeft == true | |
1357 | and theresRedstoneAtFront == true then | |
1358 | topDecal.Texture = redstoneT | |
1359 | Rotation = -90 | |
1360 | end | |
1361 | ||
1362 | if theresRedstoneAtLeft == true and theresRedstoneAtFront == true | |
1363 | and theresRedstoneAtRight == true then | |
1364 | topDecal.Texture = redstoneT | |
1365 | Rotation = -180 | |
1366 | end | |
1367 | ||
1368 | if theresRedstoneAtFront == true and theresRedstoneAtRight == true | |
1369 | and theresRedstoneAtBack == true then | |
1370 | topDecal.Texture = redstoneT | |
1371 | Rotation = 90 | |
1372 | end | |
1373 | ||
1374 | if theresRedstoneAtRight == true and theresRedstoneAtBack == true | |
1375 | and theresRedstoneAtLeft == true then | |
1376 | topDecal.Texture = redstoneT | |
1377 | Rotation = 0 | |
1378 | end | |
1379 | ||
1380 | if theresRedstoneAtLeft == true and theresRedstoneAtRight == true and | |
1381 | theresRedstoneAtFront == true and theresRedstoneAtBack == true then | |
1382 | topDecal.Texture = redstoneCross | |
1383 | Rotation = 0 | |
1384 | end | |
1385 | end | |
1386 | else | |
1387 | error("Not redstone dust.") | |
1388 | end | |
1389 | end | |
1390 | ||
1391 | if recursion == true then | |
1392 | local function updateTex(blockTarget) | |
1393 | local leftSide = nil | |
1394 | local rightSide = nil | |
1395 | local frontSide = nil | |
1396 | local backSide = nil | |
1397 | ||
1398 | local Point1 = blockTarget.CFrame.p - Vector3.new(2.6, 0.1, 2.6) | |
1399 | local Point2 = blockTarget.CFrame.p + Vector3.new(2.6, 0.1, 2.6) | |
1400 | local Region = Region3.new(Point1, Point2) | |
1401 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1402 | Region, | |
1403 | nil, | |
1404 | math.huge | |
1405 | )) do | |
1406 | local objType = part:FindFirstChild("ObjectType") | |
1407 | if isRedstone(part) then | |
1408 | local side = getSideByLocationRedstone(blockTarget.CFrame.p - part.CFrame.p) | |
1409 | if side == "Left" then | |
1410 | leftSide = part | |
1411 | elseif side == "Right" then | |
1412 | rightSide = part | |
1413 | elseif side == "Front" then | |
1414 | frontSide = part | |
1415 | elseif side == "Back" then | |
1416 | backSide = part | |
1417 | elseif side == "Left Top" then | |
1418 | leftSide = part | |
1419 | elseif side == "Right Top" then | |
1420 | rightSide = part | |
1421 | elseif side == "Front Top" then | |
1422 | frontSide = part | |
1423 | elseif side == "Back Top" then | |
1424 | backSide = part | |
1425 | elseif side == "Left Bottom" then | |
1426 | leftSide = part | |
1427 | elseif side == "Right Bottom" then | |
1428 | rightSide = part | |
1429 | elseif side == "Front Bottom" then | |
1430 | frontSide = part | |
1431 | elseif side == "Back Bottom" then | |
1432 | backSide = part | |
1433 | end | |
1434 | end | |
1435 | end | |
1436 | ||
1437 | updateRedstoneDust(blockTarget, leftSide, rightSide, nil, nil, frontSide, backSide, false) | |
1438 | end | |
1439 | if leftBlk and theresRedstoneAtLeft then updateTex(leftBlk) end | |
1440 | if rightBlk and theresRedstoneAtRight then updateTex(rightBlk) end | |
1441 | if frontBlk and theresRedstoneAtFront then updateTex(frontBlk) end | |
1442 | if backBlk and theresRedstoneAtBack then updateTex(backBlk) end | |
1443 | end | |
1444 | ||
1445 | if dust then dust.CFrame = CFrame.new(dust.CFrame.p.X, dust.CFrame.p.Y, dust.CFrame.p.Z) * CFrame.Angles(0, math.rad(Rotation), 0) end | |
1446 | end | |
1447 | function placeBlock(block, cFPos, Mouse) | |
1448 | if block == nil then | |
1449 | if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 and Mouse.Target then | |
1450 | if Mouse.Target.Parent.Name ~= "Camera" then | |
1451 | --print(Mouse.Target:GetFullName()) | |
1452 | local blkTar = Mouse.Target | |
1453 | --Mouse.Target.Parent = nil | |
1454 | local blockIsRedstone = isRedstone(blkTar) | |
1455 | ||
1456 | local Point1 = blkTar.CFrame.p - Vector3.new(2.7, 2.7, 2.7) | |
1457 | local Point2 = blkTar.CFrame.p + Vector3.new(2.7, 2.7, 2.7) | |
1458 | local Region = Region3.new(Point1, Point2) | |
1459 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1460 | Region, | |
1461 | nil, | |
1462 | math.huge | |
1463 | )) do | |
1464 | ||
1465 | if part:FindFirstChild("IsBlock") then | |
1466 | local side1 = getSideByLocation(blkTar.CFrame.p - part.CFrame.p) | |
1467 | if getSideByLocation(blkTar.CFrame.p - part.CFrame.p) then | |
1468 | local texture = part:FindFirstChild(side1) | |
1469 | if texture then | |
1470 | texture.Transparency = 0 | |
1471 | end | |
1472 | end | |
1473 | end | |
1474 | end | |
1475 | ||
1476 | for i = 1, 9 do | |
1477 | local part = Instance.new("Part", workspace) | |
1478 | part.Size = Vector3.new(0, 0, 0) | |
1479 | part.Transparency = 1 | |
1480 | part.CanCollide = false | |
1481 | part.Velocity = Vector3.new(math.random(-5, 5), 5, math.random(-5, 5)) | |
1482 | part.Name = "Debris" | |
1483 | ||
1484 | part.CFrame = | |
1485 | Mouse.Target.CFrame * | |
1486 | CFrame.new(math.random(-blkTar.Size.X/2, blkTar.Size.X/2), math.random(-blkTar.Size.Y/2, blkTar.Size.Y/2), math.random(-blkTar.Size.Z/2, blkTar.Size.Z/2)) | |
1487 | ||
1488 | part.CustomPhysicalProperties = PhysicalProperties.new(0, 0.2, 0, 100, 100) | |
1489 | ||
1490 | local billboard = Instance.new("BillboardGui", part) | |
1491 | billboard.Size = UDim2.new(1.2, 0, 1.2, 0) | |
1492 | ||
1493 | local clipDescendant = Instance.new("TextLabel", billboard) | |
1494 | clipDescendant.Size = UDim2.new(0.5, 0, 0.5, 0) | |
1495 | clipDescendant.BackgroundTransparency = 1 | |
1496 | clipDescendant.Text = "" | |
1497 | clipDescendant.ClipsDescendants = true | |
1498 | ||
1499 | local img = Instance.new("ImageLabel", clipDescendant) | |
1500 | img.Size = UDim2.new(2, 0, 2, 0) | |
1501 | img.BackgroundTransparency = 1 | |
1502 | img.Position = UDim2.new(math.random(-70, 70)/100, 0, math.random(-70, 70)/100, 0) | |
1503 | ||
1504 | local tex = blkTar:FindFirstChild("Front") | |
1505 | if tex then | |
1506 | img.Image = tex.Texture | |
1507 | else | |
1508 | img.Image = "rbxassetid://744949545" | |
1509 | end | |
1510 | ||
1511 | if img.Image == "rbxassetid://744949545" then | |
1512 | img.ImageColor3 = blkTar.Color | |
1513 | end | |
1514 | ||
1515 | part.Touched:connect(function(prt) | |
1516 | if prt ~= blkTar then | |
1517 | part.CanCollide = true | |
1518 | end | |
1519 | end) | |
1520 | ||
1521 | coroutine.resume(coroutine.create(function() | |
1522 | wait(math.random(50, 65)/100) | |
1523 | part:Destroy() | |
1524 | end)) | |
1525 | --part.Anchored = false | |
1526 | end | |
1527 | blkTar:Destroy() | |
1528 | if blockIsRedstone == true then | |
1529 | local leftSide = nil | |
1530 | local rightSide = nil | |
1531 | local frontSide = nil | |
1532 | local backSide = nil | |
1533 | ||
1534 | local Point1 = blkTar.CFrame.p - Vector3.new(2.6, 0.1, 2.6) | |
1535 | local Point2 = blkTar.CFrame.p + Vector3.new(2.6, 0.1, 2.6) | |
1536 | local Region = Region3.new(Point1, Point2) | |
1537 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1538 | Region, | |
1539 | nil, | |
1540 | math.huge | |
1541 | )) do | |
1542 | local objType = part:FindFirstChild("ObjectType") | |
1543 | if isRedstone(part) then | |
1544 | local side = getSideByLocationRedstone(blkTar.CFrame.p - part.CFrame.p) | |
1545 | if side == "Left" then | |
1546 | leftSide = part | |
1547 | elseif side == "Right" then | |
1548 | rightSide = part | |
1549 | elseif side == "Front" then | |
1550 | frontSide = part | |
1551 | elseif side == "Back" then | |
1552 | backSide = part | |
1553 | elseif side == "Left Top" then | |
1554 | leftSide = part | |
1555 | elseif side == "Right Top" then | |
1556 | rightSide = part | |
1557 | elseif side == "Front Top" then | |
1558 | frontSide = part | |
1559 | elseif side == "Back Top" then | |
1560 | backSide = part | |
1561 | elseif side == "Left Bottom" then | |
1562 | leftSide = part | |
1563 | elseif side == "Right Bottom" then | |
1564 | rightSide = part | |
1565 | elseif side == "Front Bottom" then | |
1566 | frontSide = part | |
1567 | elseif side == "Back Bottom" then | |
1568 | backSide = part | |
1569 | end | |
1570 | end | |
1571 | end | |
1572 | ||
1573 | updateRedstoneDust(nil, leftSide, rightSide, nil, nil, frontSide, backSide, true) | |
1574 | end | |
1575 | end | |
1576 | end | |
1577 | return nil | |
1578 | else | |
1579 | local blkMouseTarget = Mouse.Target | |
1580 | ||
1581 | local blockPlaced = Instance.new("Part", workspace) | |
1582 | blockPlaced.Material = "Fabric" | |
1583 | blockPlaced.Transparency = block.transparency | |
1584 | blockPlaced.Anchored = true | |
1585 | blockPlaced.Size = block.size | |
1586 | ||
1587 | blockPlaced.CFrame = cFPos | |
1588 | ||
1589 | local blockType = Instance.new("StringValue", blockPlaced) | |
1590 | blockType.Name = "ObjectType" | |
1591 | blockType.Value = block.objectType | |
1592 | ||
1593 | blockPlaced.Name = block.name | |
1594 | putTexture(blockPlaced, block.frontTex, block.backTex, | |
1595 | block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") | |
1596 | ||
1597 | if block.objectType == "Slab" then | |
1598 | blockPlaced.Size = blockPlaced.Size / Vector3.new(1, 2, 1) | |
1599 | blockPlaced.CFrame = blockPlaced.CFrame * CFrame.new(0, -blockPlaced.Size.Y/2, 0) | |
1600 | elseif block.objectType == "Redstone Dust" then | |
1601 | blockPlaced.CFrame = blockPlaced.CFrame * CFrame.new(0, -1.3, 0) | |
1602 | blockPlaced.CanCollide = false | |
1603 | ||
1604 | local canPlace = false | |
1605 | ||
1606 | if isRedstone(blkMouseTarget) == true then | |
1607 | blockPlaced:Destroy() | |
1608 | return | |
1609 | end | |
1610 | ||
1611 | local partBelow = getBlockAtRegion(Region3.new( | |
1612 | blockPlaced.CFrame.p - Vector3.new(1, 1, 1), | |
1613 | blockPlaced.CFrame.p + Vector3.new(1, 1, 1) | |
1614 | )) | |
1615 | ||
1616 | if partBelow then | |
1617 | local targetObjType = partBelow:FindFirstChild("ObjectType") | |
1618 | if targetObjType then | |
1619 | if targetObjType.Value == "Block" then | |
1620 | canPlace = true | |
1621 | end | |
1622 | end | |
1623 | end | |
1624 | ||
1625 | if canPlace == false then | |
1626 | blockPlaced:Destroy() | |
1627 | return | |
1628 | end | |
1629 | ||
1630 | local leftSide = nil | |
1631 | local rightSide = nil | |
1632 | local frontSide = nil | |
1633 | local backSide = nil | |
1634 | ||
1635 | local Point1 = blockPlaced.CFrame.p - Vector3.new(2.6, 0.1, 2.6) | |
1636 | local Point2 = blockPlaced.CFrame.p + Vector3.new(2.6, 0.1, 2.6) | |
1637 | local Region = Region3.new(Point1, Point2) | |
1638 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1639 | Region, | |
1640 | nil, | |
1641 | math.huge | |
1642 | )) do | |
1643 | local objType = part:FindFirstChild("ObjectType") | |
1644 | if isRedstone(part) then | |
1645 | ||
1646 | local side = getSideByLocationRedstone(blockPlaced.CFrame.p - part.CFrame.p) | |
1647 | if side == "Left" then | |
1648 | leftSide = part | |
1649 | elseif side == "Right" then | |
1650 | rightSide = part | |
1651 | elseif side == "Front" then | |
1652 | frontSide = part | |
1653 | elseif side == "Back" then | |
1654 | backSide = part | |
1655 | elseif side == "Left Top" then | |
1656 | leftSide = part | |
1657 | elseif side == "Right Top" then | |
1658 | rightSide = part | |
1659 | elseif side == "Front Top" then | |
1660 | frontSide = part | |
1661 | elseif side == "Back Top" then | |
1662 | backSide = part | |
1663 | elseif side == "Left Bottom" then | |
1664 | leftSide = part | |
1665 | elseif side == "Right Bottom" then | |
1666 | rightSide = part | |
1667 | elseif side == "Front Bottom" then | |
1668 | frontSide = part | |
1669 | elseif side == "Back Bottom" then | |
1670 | backSide = part | |
1671 | end | |
1672 | ||
1673 | ||
1674 | --if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1675 | -- local texture = part:FindFirstChild(side1) | |
1676 | -- if texture then | |
1677 | -- texture.Transparency = 1 | |
1678 | -- end | |
1679 | --end | |
1680 | --[[local side2 = getSideByLocation(part.CFrame.p - cFPos.p) | |
1681 | if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1682 | local texture = blockPlaced:FindFirstChild(side2) | |
1683 | if texture then | |
1684 | texture.Transparency = 1 | |
1685 | end | |
1686 | end]] | |
1687 | end | |
1688 | end | |
1689 | ||
1690 | updateRedstoneDust(blockPlaced, leftSide, rightSide, nil, nil, frontSide, backSide, true) | |
1691 | ||
1692 | --local partBelow = getBlockAtRegion(Region3.new( | |
1693 | -- blockPlaced.CFrame.p - Vector3.new(1, 1, 1), | |
1694 | -- blockPlaced.CFrame.p + Vector3.new(1, 1, 1) | |
1695 | --)) | |
1696 | end | |
1697 | ||
1698 | if Mouse.Target.Name == block.name then | |
1699 | local targetObjType = Mouse.Target:FindFirstChild("ObjectType") | |
1700 | if targetObjType then | |
1701 | if targetObjType.Value == "Slab" then | |
1702 | local side = Mouse.TargetSurface.Name --getSideByLocation(Mouse.Target.Position - cFPos.p) | |
1703 | if side == "Bottom" or side == "Top" then | |
1704 | Mouse.Target.Size = Mouse.Target.Size * Vector3.new(1, 2, 1) | |
1705 | Mouse.Target.CFrame = Mouse.Target.CFrame * CFrame.new(0, blockPlaced.Size.Y/2, 0) | |
1706 | ||
1707 | targetObjType.Value = "Block" | |
1708 | ||
1709 | blockPlaced:Destroy() | |
1710 | return | |
1711 | end | |
1712 | end | |
1713 | end | |
1714 | end | |
1715 | ||
1716 | local Point1 = cFPos.p - Vector3.new(2.7, 2.7, 2.7) | |
1717 | local Point2 = cFPos.p + Vector3.new(2.7, 2.7, 2.7) | |
1718 | local Region = Region3.new(Point1, Point2) | |
1719 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1720 | Region, | |
1721 | nil, | |
1722 | math.huge | |
1723 | )) do | |
1724 | local objType = part:FindFirstChild("ObjectType") | |
1725 | if part:FindFirstChild("IsBlock") and objType then | |
1726 | local doNothing = false | |
1727 | if objType.Value == "Slab" or block.objectType == "Slab" then doNothing = true end | |
1728 | if part.Name == blockPlaced.Name and doNothing == false then | |
1729 | local side1 = getSideByLocation(cFPos.p - part.CFrame.p) | |
1730 | if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1731 | local texture = part:FindFirstChild(side1) | |
1732 | if texture then | |
1733 | texture.Transparency = 1 | |
1734 | end | |
1735 | end | |
1736 | local side2 = getSideByLocation(part.CFrame.p - cFPos.p) | |
1737 | if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1738 | local texture = blockPlaced:FindFirstChild(side2) | |
1739 | if texture then | |
1740 | texture.Transparency = 1 | |
1741 | end | |
1742 | end | |
1743 | end | |
1744 | end | |
1745 | end | |
1746 | ||
1747 | ||
1748 | local isBlock = Instance.new("CFrameValue", blockPlaced) | |
1749 | isBlock.Name = "IsBlock" | |
1750 | ||
1751 | if block.hasGravity == true then | |
1752 | local connectedTo = Instance.new("ObjectValue", blockPlaced) | |
1753 | connectedTo.Name = "ConnectedTo" | |
1754 | blockPlaced.Anchored = false | |
1755 | blockPlaced.CanCollide = false | |
1756 | local detector = Instance.new("Part", workspace:WaitForChild("Camera")) | |
1757 | detector.Transparency = 1 | |
1758 | detector.CanCollide = false | |
1759 | detector.Size = Vector3.new(1, 0, 1) | |
1760 | local weldDetector = Instance.new("Motor6D", detector) | |
1761 | weldDetector.Part0 = detector | |
1762 | weldDetector.Part1 = blockPlaced | |
1763 | weldDetector.C1 = CFrame.new(0, -blockPlaced.Size.Y/2, 0) | |
1764 | local landed = false | |
1765 | local function fallingBlock() | |
1766 | coroutine.resume(coroutine.create(function() | |
1767 | local falling = blockPlaced:FindFirstChild("IsFalling") or Instance.new("CFrameValue", blockPlaced) | |
1768 | falling.Name = "IsFalling" | |
1769 | local grav = 0 | |
1770 | while RS:wait() do | |
1771 | if landed then falling:Destroy() break end | |
1772 | grav = math.max(-1, grav - 0.0025) | |
1773 | --blockPlaced.CFrame = CFrame.new(cFPos.X, blockPlaced.CFrame.Y + grav, cFPos.Z) | |
1774 | end | |
1775 | end)) | |
1776 | end | |
1777 | fallingBlock() | |
1778 | detector.Touched:connect(function(part) | |
1779 | if blockPlaced.Anchored == false and part ~= blockPlaced and part.Name ~= "Debris" and part:FindFirstChild("IsFalling") == nil and findHumanoid(part) == nil then | |
1780 | landed = true | |
1781 | blockPlaced.CanCollide = true | |
1782 | blockPlaced.Velocity = Vector3.new(0, 0, 0) | |
1783 | blockPlaced.Anchored = true | |
1784 | connectedTo.Value = part | |
1785 | local yOrigin = part.CFrame.Y + (blockPlaced.Size.Y/2) + (part.Size.Y/2) | |
1786 | blockPlaced.CFrame = CFrame.new(cFPos.X, yOrigin, cFPos.Z) | |
1787 | --detector:Destroy() | |
1788 | local falling = false | |
1789 | part.Changed:connect(function() | |
1790 | if part.Position.Y ~= yOrigin and falling == false then | |
1791 | falling = true | |
1792 | wait(0.075) | |
1793 | landed = false | |
1794 | blockPlaced.Anchored = false | |
1795 | blockPlaced.CanCollide = false | |
1796 | blockPlaced.Velocity = Vector3.new(0, 0, 0) | |
1797 | fallingBlock() | |
1798 | falling = false | |
1799 | end | |
1800 | end) | |
1801 | workspace.ChildRemoved:connect(function() | |
1802 | --print("hi") | |
1803 | if connectedTo.Value.Parent == nil and falling == false then | |
1804 | falling = true | |
1805 | landed = false | |
1806 | blockPlaced.Anchored = false | |
1807 | blockPlaced.CanCollide = false | |
1808 | blockPlaced.Velocity = Vector3.new(0, 0, 0) | |
1809 | fallingBlock() | |
1810 | end | |
1811 | end) | |
1812 | end | |
1813 | end) | |
1814 | end | |
1815 | ||
1816 | local blockSound = Instance.new("Sound", blockPlaced) | |
1817 | blockSound.SoundId = block.sound | |
1818 | blockSound.Volume = block.soundVol | |
1819 | blockSound.Pitch = math.random(95, 105)/100 | |
1820 | blockSound.PlayOnRemove = true | |
1821 | blockSound:Play() | |
1822 | return blockPlaced | |
1823 | end | |
1824 | end | |
1825 | if player then | |
1826 | local char = player.Character | |
1827 | if char then | |
1828 | for _,cM in pairs(char:GetChildren()) do | |
1829 | if cM.ClassName == "CharacterMesh" then cM:Destroy() end | |
1830 | end | |
1831 | ||
1832 | --[] | |
1833 | local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) | |
1834 | gui.Name = "ToolBar" | |
1835 | ||
1836 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 2), | |
1837 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
1838 | makeSquare(UDim2.new(0.5, -166, 1, -111 + 42), UDim2.new(0, 364, 0, 2), | |
1839 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
1840 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 2, 0, 44), | |
1841 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
1842 | makeSquare(UDim2.new(0.5, -166 + 362, 1, -111), UDim2.new(0, 2, 0, 44), | |
1843 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
1844 | ||
1845 | for i = 1, 9 do | |
1846 | if toolBar[i] ~= nil then | |
1847 | local img = putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[i].frontTex) | |
1848 | coroutine.resume(coroutine.create(function() | |
1849 | while wait() do | |
1850 | if toolBar[i] ~= nil then | |
1851 | if toolBar[i].displayTex == "" then | |
1852 | img.Image = toolBar[i].frontTex | |
1853 | else | |
1854 | img.Image = toolBar[i].displayTex | |
1855 | end | |
1856 | else | |
1857 | img.Image = "" | |
1858 | end | |
1859 | end | |
1860 | end)) | |
1861 | else | |
1862 | local img = putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") | |
1863 | coroutine.resume(coroutine.create(function() | |
1864 | while wait() do | |
1865 | if toolBar[i] ~= nil then | |
1866 | if toolBar[i].displayTex == "" then | |
1867 | img.Image = toolBar[i].frontTex | |
1868 | else | |
1869 | img.Image = toolBar[i].displayTex | |
1870 | end | |
1871 | else | |
1872 | img.Image = "" | |
1873 | end | |
1874 | end | |
1875 | end)) | |
1876 | end | |
1877 | end | |
1878 | ||
1879 | local creativeInventoryGUI = makeInventory() | |
1880 | ||
1881 | local humRootPart = char:WaitForChild("HumanoidRootPart") | |
1882 | local head = char:WaitForChild("Head") | |
1883 | local torso = char:WaitForChild("Torso") | |
1884 | local lArm = char:WaitForChild("Left Arm") | |
1885 | local rArm = char:WaitForChild("Right Arm") | |
1886 | local lLeg = char:WaitForChild("Left Leg") | |
1887 | local rLeg = char:WaitForChild("Right Leg") | |
1888 | ||
1889 | local humanoid = char:WaitForChild("Humanoid") | |
1890 | char.Humanoid:ClearAllChildren() | |
1891 | humanoid.HipHeight = 0.3 | |
1892 | humanoid.AutoRotate = false | |
1893 | ||
1894 | -- Heart bar | |
1895 | local hpFrame = makeSquare(UDim2.new(0.5, -166, 1, -130), UDim2.new(0, 162, 0, 18), | |
1896 | Color3.new(0/255, 0/255, 0/255), 1, gui, 1) | |
1897 | ||
1898 | local hearts = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 162, 0, 18), | |
1899 | Color3.new(0/255, 0/255, 0/255), 1, hpFrame, 1) | |
1900 | hearts.ClipsDescendants = true | |
1901 | ||
1902 | for i = 1, 10 do | |
1903 | local heartImg = makeImage(UDim2.new(0, (i-1)*16, 0, 0), UDim2.new(0, 18, 0, 18), | |
1904 | "rbxassetid://1494233443", hearts, 2) | |
1905 | ||
1906 | makeSquare(UDim2.new(0, 4, 0, 4), UDim2.new(0, 2, 0, 2), | |
1907 | Color3.new(255/255, 200/255, 200/255), 0, heartImg, 2) | |
1908 | ||
1909 | heartImg.ImageColor3 = Color3.new(240/255, 0, 0) | |
1910 | ||
1911 | local emptyHeart = makeImage(UDim2.new(0, (i-1)*16, 0, 0), UDim2.new(0, 18, 0, 18), | |
1912 | "rbxassetid://1494233443", hpFrame, 1) | |
1913 | emptyHeart.ImageColor3 = Color3.new(0.3, 0.3, 0.3) | |
1914 | ||
1915 | local outline = makeImage(UDim2.new(0, 0, 0, 0), UDim2.new(0, 18, 0, 18), | |
1916 | "rbxassetid://1494176679", emptyHeart, 1) | |
1917 | outline.ImageColor3 = Color3.new(0, 0, 0) | |
1918 | ||
1919 | local oldHP = humanoid.Health/humanoid.MaxHealth --SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) | |
1920 | humanoid.Changed:connect(function() | |
1921 | local hp = humanoid.Health/humanoid.MaxHealth --SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) | |
1922 | if SnapToGrid(oldHP*162, 8) < SnapToGrid(hp*162, 8) then | |
1923 | outline.ImageColor3 = Color3.new(1, 1, 1) | |
1924 | wait(0.1) | |
1925 | outline.ImageColor3 = Color3.new(0, 0, 0) | |
1926 | wait(0.1) | |
1927 | end | |
1928 | if oldHP > hp then | |
1929 | for i = 1, 2 do | |
1930 | outline.ImageColor3 = Color3.new(1, 1, 1) | |
1931 | wait(0.1) | |
1932 | outline.ImageColor3 = Color3.new(0, 0, 0) | |
1933 | wait(0.1) | |
1934 | end | |
1935 | end | |
1936 | oldHP = hp | |
1937 | end) | |
1938 | coroutine.resume(coroutine.create(function() | |
1939 | local yIncrease = 0 | |
1940 | local originalY = emptyHeart.Position.Y.Offset | |
1941 | ||
1942 | while wait() do | |
1943 | if humanoid.Health/humanoid.MaxHealth <= 0.27 then | |
1944 | if yIncrease <= 0 then | |
1945 | yIncrease = math.random(1, 2) | |
1946 | else | |
1947 | yIncrease = yIncrease - 1 | |
1948 | end | |
1949 | ||
1950 | heartImg.Position = UDim2.new(0, heartImg.Position.X.Offset, 0, -yIncrease) | |
1951 | emptyHeart.Position = UDim2.new(0, emptyHeart.Position.X.Offset, 0, -yIncrease) | |
1952 | else | |
1953 | if yIncrease >= 1 then | |
1954 | yIncrease = yIncrease - 1 | |
1955 | ||
1956 | heartImg.Position = UDim2.new(0, heartImg.Position.X.Offset, 0, -yIncrease) | |
1957 | emptyHeart.Position = UDim2.new(0, emptyHeart.Position.X.Offset, 0, -yIncrease) | |
1958 | end | |
1959 | end | |
1960 | end | |
1961 | end)) | |
1962 | end | |
1963 | ||
1964 | humanoid.Parent = nil | |
1965 | ||
1966 | if char:FindFirstChild("Animate") then | |
1967 | char.Animate:Remove() | |
1968 | end | |
1969 | ||
1970 | head.Size = Vector3.new(1.3, 1.3, 1.3) | |
1971 | putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", | |
1972 | "rbxassetid://36047341", "rbxassetid://36047347", | |
1973 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
1974 | head:WaitForChild("Mesh"):Destroy() | |
1975 | head:WaitForChild("face"):Destroy() | |
1976 | ||
1977 | torso.Size = Vector3.new(1.3, 1.95, 0.65) | |
1978 | putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", | |
1979 | "rbxassetid://38934780", "rbxassetid://38934740", | |
1980 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
1981 | ||
1982 | lArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
1983 | putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
1984 | "rbxassetid://38934613", "rbxassetid://38934568", | |
1985 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
1986 | ||
1987 | rArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
1988 | putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
1989 | "rbxassetid://38934613", "rbxassetid://38934568", | |
1990 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
1991 | ||
1992 | lLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
1993 | putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
1994 | "rbxassetid://38934719", "rbxassetid://38934712", | |
1995 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
1996 | ||
1997 | rLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
1998 | putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
1999 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2000 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
2001 | ||
2002 | -- now for the real stuff | |
2003 | -- | | |
2004 | -- | | |
2005 | -- V | |
2006 | Instance.new("BlockMesh", torso) | |
2007 | Instance.new("BlockMesh", lArm) | |
2008 | Instance.new("BlockMesh", rArm) | |
2009 | Instance.new("BlockMesh", lLeg) | |
2010 | Instance.new("BlockMesh", rLeg) | |
2011 | ||
2012 | local camera = workspace.Camera | |
2013 | ||
2014 | local camPart = Instance.new("Part", camera) | |
2015 | camPart.Size = Vector3.new(0, 0, 0) | |
2016 | camPart.CFrame = camera.CFrame | |
2017 | camPart.CanCollide = false | |
2018 | camPart.Anchored = true | |
2019 | camPart.Transparency = 1 | |
2020 | ||
2021 | local cameraHand = Instance.new("Part", camera) | |
2022 | cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) | |
2023 | cameraHand.CanCollide = false | |
2024 | cameraHand.Anchored = true | |
2025 | cameraHand.Name = "CameraHand" | |
2026 | putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", | |
2027 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2028 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2029 | ||
2030 | local cameraHandItem = Instance.new("Part", camera) | |
2031 | cameraHandItem.Name = "CameraHandItem" | |
2032 | cameraHandItem.Size = Vector3.new(1.1, 1.1, 1.1) | |
2033 | cameraHandItem.Anchored = true | |
2034 | cameraHandItem.CanCollide = false | |
2035 | cameraHandItem.Transparency = 1 | |
2036 | ||
2037 | -- welding doesn't really work. | |
2038 | --local cameraHandWeld = Instance.new("Motor6D", camPart) | |
2039 | --cameraHandWeld.Part0 = camPart | |
2040 | --cameraHandWeld.Part1 = cameraHand | |
2041 | --cameraHandWeld.C0 = CFrame.new(5, 0, 0) | |
2042 | ||
2043 | local rootJoint = torso:FindFirstChild("RootJoint") or Instance.new("Motor6D", torso) | |
2044 | rootJoint.Name = "RootJoint" | |
2045 | rootJoint.Part0 = humRootPart | |
2046 | rootJoint.Part1 = torso | |
2047 | rootJoint.C1 = CFrame.new(0, 0.05, 0) | |
2048 | ||
2049 | local neck = torso:FindFirstChild("Neck") or Instance.new("Motor6D", torso) | |
2050 | neck.Name = "Neck" | |
2051 | neck.Part0 = head | |
2052 | neck.Part1 = torso | |
2053 | ||
2054 | local lS = torso:FindFirstChild("Left Shoulder") or Instance.new("Motor6D", torso) | |
2055 | lS.Name = "Left Shoulder" | |
2056 | lS.Part0 = lArm | |
2057 | lS.Part1 = torso | |
2058 | lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2059 | lS.C1 = CFrame.new(0.65, 0.975, 0) | |
2060 | ||
2061 | local rS = torso:FindFirstChild("Right Shoulder") or Instance.new("Motor6D", torso) | |
2062 | rS.Name = "Right Shoulder" | |
2063 | rS.Part0 = rArm | |
2064 | rS.Part1 = torso | |
2065 | rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2066 | rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2067 | ||
2068 | local lH = torso:FindFirstChild("Left Hip") or Instance.new("Motor6D", torso) | |
2069 | lH.Name = "Left Hip" | |
2070 | lH.Part0 = lLeg | |
2071 | lH.Part1 = torso | |
2072 | lH.C0 = CFrame.new(0, 0.975, 0) | |
2073 | lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) | |
2074 | ||
2075 | local rH = torso:FindFirstChild("Right Hip") or Instance.new("Motor6D", torso) | |
2076 | rH.Name = "Right Hip" | |
2077 | rH.Part0 = rLeg | |
2078 | rH.Part1 = torso | |
2079 | rH.C0 = CFrame.new(0, 0.975, 0) | |
2080 | rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2081 | ||
2082 | for _,p in pairs(char:GetChildren()) do | |
2083 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
2084 | local hit = Instance.new("Part", char) | |
2085 | hit.Name = "DamagePart" | |
2086 | hit.BrickColor = BrickColor.new("Bright red") | |
2087 | hit.Material = "SmoothPlastic" | |
2088 | hit.Transparency = 1 | |
2089 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
2090 | hit.CanCollide = false | |
2091 | weldTo(hit, p) | |
2092 | end | |
2093 | end | |
2094 | ||
2095 | wait(0.25) | |
2096 | ||
2097 | -- local billNameTag = Instance.new("BillboardGui", char) | |
2098 | -- billNameTag.Size = UDim2.new(1, 0, 1, 0) | |
2099 | -- billNameTag.Adornee = head | |
2100 | -- billNameTag.PlayerToHideFrom = player | |
2101 | -- | |
2102 | -- local textLabel = Instance.new("TextLabel", billNameTag) | |
2103 | -- textLabel.Font = "Arcade" | |
2104 | -- --textLabel.Size = UDim2.new(1, 0, 1, 0) | |
2105 | -- textLabel.TextScaled = true | |
2106 | -- --textLabel.TextSize = 100 | |
2107 | -- textLabel.Text = targetName | |
2108 | -- textLabel.Size = UDim2.new(textLabel.TextBounds.X/100, 0, 0.75, 0) | |
2109 | -- textLabel.BorderSizePixel = 0 | |
2110 | -- textLabel.BackgroundColor3 = Color3.new(0, 0, 0) | |
2111 | -- textLabel.TextColor3 = Color3.new(1, 1, 1) | |
2112 | -- textLabel.BackgroundTransparency = 0.5 | |
2113 | -- | |
2114 | -- if textLabel.Text == "Depr1" then | |
2115 | -- textLabel.TextColor3 = Color3.new(1, 0.75, 0) | |
2116 | -- end | |
2117 | -- | |
2118 | -- billNameTag.SizeOffset = Vector2.new(-textLabel.TextBounds.X/200 + 0.5, 0) | |
2119 | -- billNameTag.StudsOffset = Vector3.new(0, 1.5, 0) | |
2120 | ||
2121 | ||
2122 | humanoid.Parent = char | |
2123 | ||
2124 | local ticks = 0 | |
2125 | local times = 0 | |
2126 | ||
2127 | local walkAnim = 0 | |
2128 | local increaseWalkAnim = 1 | |
2129 | ||
2130 | local idleAnimRotX = 0 | |
2131 | local idleAnimRotZ = 0 | |
2132 | local sneaking = 0 | |
2133 | ||
2134 | --local RS = game:GetService("RunService").RenderStepped | |
2135 | local Mouse = player:GetMouse() | |
2136 | ||
2137 | local oldHP = humanoid.Health | |
2138 | local damageTime = 0 | |
2139 | ||
2140 | local punchRotX = 0 | |
2141 | local punchRotY = 0 | |
2142 | local punchRotZ = 0 | |
2143 | local punchRotXcam = 0 | |
2144 | local punchRotYcam = 0 | |
2145 | local punchRotZcam = 0 | |
2146 | local punchSpeed = 0 | |
2147 | local punching = 0 | |
2148 | local selectedBlock = 8 | |
2149 | local punchEnded = 1 | |
2150 | local itemOnHand = nil | |
2151 | ||
2152 | local selectBox = Instance.new("SelectionBox", camera) | |
2153 | selectBox.Transparency = 0.5 | |
2154 | selectBox.Color3 = Color3.new(0, 0, 0) | |
2155 | selectBox.LineThickness = 0 | |
2156 | ||
2157 | local handItem = Instance.new("Part", char) | |
2158 | handItem.Name = "HandItem" | |
2159 | handItem.Size = Vector3.new(0.52, 0.52, 0.52) | |
2160 | handItem.Transparency = 1 | |
2161 | handItem.CanCollide = false | |
2162 | ||
2163 | local handItemWeld = Instance.new("Weld", char) | |
2164 | handItemWeld.Part0 = handItem | |
2165 | handItemWeld.Part1 = lArm | |
2166 | handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) | |
2167 | ||
2168 | local sound = Instance.new("Sound", char) | |
2169 | sound.Name = "Hurt" | |
2170 | sound.Volume = 10 | |
2171 | sound.SoundId = "rbxassetid://535690488" | |
2172 | ||
2173 | local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} | |
2174 | ||
2175 | local camCurrentZoom = (camera.CFrame.p - head.Position).magnitude | |
2176 | Mouse.Button1Down:connect(function() | |
2177 | if punchEnded == 1 then punching = 1 end | |
2178 | if Mouse.Target then | |
2179 | if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
2180 | local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
2181 | if humanoid then | |
2182 | humanoid.Health = humanoid.Health - 10 | |
2183 | local parts = Mouse.Target.Parent:GetChildren() | |
2184 | for _,p in pairs(parts) do | |
2185 | if p.ClassName == "Part" then | |
2186 | p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) | |
2187 | end | |
2188 | end | |
2189 | return | |
2190 | end | |
2191 | local x = Mouse.Target.CFrame.p.X | |
2192 | local y = Mouse.Target.CFrame.p.Y | |
2193 | local z = Mouse.Target.CFrame.p.Z | |
2194 | if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end | |
2195 | if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end | |
2196 | if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end | |
2197 | if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end | |
2198 | if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end | |
2199 | if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end | |
2200 | if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then | |
2201 | x = Mouse.Hit.p.X | |
2202 | y = Mouse.Hit.p.Y | |
2203 | z = Mouse.Hit.p.Z | |
2204 | end | |
2205 | -- local x = round(math.abs(mouseX)/2.6)*2.6 | |
2206 | -- local y = round(math.abs(mouseY)/2.6)*2.6 | |
2207 | -- local z = round(math.abs(mouseZ)/2.6)*2.6 | |
2208 | -- if Mouse.Hit.p.X < 0 then x = x * -1 end | |
2209 | -- if Mouse.Hit.p.Y < 0 then y = y * -1 end | |
2210 | -- if Mouse.Hit.p.Z < 0 then z = z * -1 end | |
2211 | local blk = placeBlock(toolBar[selectedBlock + 1], CFrame.new(SnapToGrid(x, 2.6), SnapToGrid(y, 2.6), SnapToGrid(z, 2.6)), Mouse) | |
2212 | if blk then | |
2213 | for _,f in pairs(facesToResize) do | |
2214 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
2215 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
2216 | end | |
2217 | end | |
2218 | end | |
2219 | end | |
2220 | end) | |
2221 | ||
2222 | local changedItem = false | |
2223 | local hasItemOnHand = 0 | |
2224 | local hi = 0 | |
2225 | -- selection thingy | |
2226 | local selectLabel = Instance.new("TextLabel", gui) | |
2227 | selectLabel.Size = UDim2.new(0, 32, 0, 32) | |
2228 | selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) | |
2229 | selectLabel.BackgroundTransparency = 1 | |
2230 | selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
2231 | selectLabel.BorderSizePixel = 0 | |
2232 | selectLabel.Text = "" | |
2233 | selectLabel.ZIndex = 3 | |
2234 | ||
2235 | makeSquare(UDim2.new(0, -2, 0, 0), UDim2.new(0, 2, 0, 32), | |
2236 | Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3) | |
2237 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 32, 0, 2), | |
2238 | Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3) | |
2239 | makeSquare(UDim2.new(0, -2, 0, 32), UDim2.new(0, 36, 0, 2), | |
2240 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2241 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 32), | |
2242 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2243 | makeSquare(UDim2.new(0, 34, 0, -4), UDim2.new(0, 2, 0, 40), | |
2244 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2245 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 2, 0, 40), | |
2246 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2247 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
2248 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2249 | makeSquare(UDim2.new(0, 32, 0, -2), UDim2.new(0, 2, 0, 2), | |
2250 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2251 | makeSquare(UDim2.new(0, -4, 0, 34), UDim2.new(0, 40, 0, 2), | |
2252 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2253 | makeSquare(UDim2.new(0, -6, 0, -6), UDim2.new(0, 2, 0, 42), | |
2254 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2255 | makeSquare(UDim2.new(0, -6, 0, -6), UDim2.new(0, 42, 0, 2), | |
2256 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2257 | makeSquare(UDim2.new(0, 36, 0, -4), UDim2.new(0, 2, 0, 40), | |
2258 | Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3) | |
2259 | makeSquare(UDim2.new(0, 36, 0, -6), UDim2.new(0, 2, 0, 2), | |
2260 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2261 | makeSquare(UDim2.new(0, 38, 0, -6), UDim2.new(0, 2, 0, 44), | |
2262 | Color3.new(0/255, 0/255, 0/255), 0.3, selectLabel, 3) | |
2263 | makeSquare(UDim2.new(0, -8, 0, -6), UDim2.new(0, 2, 0, 44), | |
2264 | Color3.new(0/255, 0/255, 0/255), 0.3, selectLabel, 3) | |
2265 | makeSquare(UDim2.new(0, -8, 0, -8), UDim2.new(0, 48, 0, 2), | |
2266 | Color3.new(0/255, 0/255, 0/255), 0, selectLabel, 3) | |
2267 | -- | |
2268 | local oldItemOnHand = itemOnHand | |
2269 | function updateItemOnHand() | |
2270 | for _,d in pairs(handItem:GetChildren()) do | |
2271 | d:Destroy() | |
2272 | end | |
2273 | for _,d in pairs(cameraHandItem:GetChildren()) do | |
2274 | d:Destroy() | |
2275 | end | |
2276 | if itemOnHand ~= nil then | |
2277 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
2278 | itemOnHand.topTex, itemOnHand.bottomTex, | |
2279 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
2280 | ||
2281 | putTexture(cameraHandItem, itemOnHand.frontTex, itemOnHand.backTex, | |
2282 | itemOnHand.topTex, itemOnHand.bottomTex, | |
2283 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
2284 | ||
2285 | for _,f in pairs(facesToResize) do | |
2286 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
2287 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
2288 | end | |
2289 | ||
2290 | for _,f in pairs(facesToResize) do | |
2291 | cameraHandItem:WaitForChild(f).StudsPerTileU = 1.1 | |
2292 | cameraHandItem:WaitForChild(f).StudsPerTileV = 1.1 | |
2293 | end | |
2294 | ||
2295 | cameraHand.Transparency = 1 | |
2296 | for _,f in pairs(facesToResize) do | |
2297 | cameraHand:WaitForChild(f).Transparency = 1 | |
2298 | cameraHand:WaitForChild(f).Transparency = 1 | |
2299 | end | |
2300 | else | |
2301 | cameraHand.Transparency = 0 | |
2302 | for _,f in pairs(facesToResize) do | |
2303 | cameraHand:WaitForChild(f).Transparency = 0 | |
2304 | cameraHand:WaitForChild(f).Transparency = 0 | |
2305 | end | |
2306 | end | |
2307 | if oldItemOnHand ~= itemOnHand then | |
2308 | changedItem = true | |
2309 | end | |
2310 | end | |
2311 | ||
2312 | local pressedWTimes = 0 | |
2313 | local sprintingNum = 0 | |
2314 | local sprinting = false | |
2315 | Mouse.KeyDown:connect(function(key) | |
2316 | if sprinting == false then sprintingNum = 0 else sprintingNum = 1 end | |
2317 | if (key == "w" and sprinting == false and sneaking == 0) then | |
2318 | if pressedWTimes >= 1 or key == Enum.KeyCode.LeftControl then | |
2319 | sprinting = true | |
2320 | humanoid.WalkSpeed = humanoid.WalkSpeed * 1.5 | |
2321 | pressedWTimes = 0 | |
2322 | coroutine.resume(coroutine.create(function() | |
2323 | for i = 1, 24 do | |
2324 | camera.FieldOfView = camera.FieldOfView + ((24-i)/10) | |
2325 | RS:wait() | |
2326 | end | |
2327 | end)) | |
2328 | end | |
2329 | pressedWTimes = pressedWTimes + 1 | |
2330 | coroutine.resume(coroutine.create(function() | |
2331 | for i = 1, 9 do | |
2332 | if sprinting == true then break end | |
2333 | wait() | |
2334 | end | |
2335 | pressedWTimes = 0 | |
2336 | end)) | |
2337 | end | |
2338 | if key == "q" and sprinting == false then | |
2339 | sneaking = 1 | |
2340 | humanoid.WalkSpeed = humanoid.WalkSpeed / 2 | |
2341 | humanoid.HipHeight = humanoid.HipHeight - 0.35 | |
2342 | rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
2343 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
2344 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
2345 | --print("Sneaking...") | |
2346 | end | |
2347 | if key == "e" then | |
2348 | if creativeInventoryGUI.Visible == true then | |
2349 | creativeInventoryGUI.Visible = false | |
2350 | elseif creativeInventoryGUI.Visible == false then | |
2351 | creativeInventoryGUI.Visible = true | |
2352 | end | |
2353 | end | |
2354 | if key == "1" or key == "2" or key == "3" or | |
2355 | key == "4" or key == "5" or key == "6" or | |
2356 | key == "7" or key == "8" or key == "9" then | |
2357 | selectedBlock = tonumber(key) - 1 | |
2358 | oldItemOnHand = itemOnHand | |
2359 | itemOnHand = toolBar[tonumber(key)] | |
2360 | updateItemOnHand() | |
2361 | if hasItemOnHand == 0 and itemOnHand then hi = 1 end | |
2362 | if hasItemOnHand == 1 and itemOnHand == nil then hi = 1 end | |
2363 | end | |
2364 | --if (key == "0" or key == "1" or key == "2" | |
2365 | -- or key == "3" or key == "4" or key == "5" | |
2366 | -- or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end | |
2367 | selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) | |
2368 | end) | |
2369 | ||
2370 | local interrump = false | |
2371 | game:GetService('RunService'):BindToRenderStep('Camera', Enum.RenderPriority.Camera.Value, function() | |
2372 | if humanoid.Health < oldHP then | |
2373 | interrump = true | |
2374 | RS:wait() | |
2375 | interrump = false | |
2376 | for i = 1, 15 do | |
2377 | if interrump == true then interrump = false break end | |
2378 | camera.CFrame = camera.CFrame * CFrame.Angles(0, 0, -math.rad(15-i)) | |
2379 | RS:wait() | |
2380 | end | |
2381 | end | |
2382 | end) | |
2383 | ||
2384 | local changedPerspective = 0 | |
2385 | Mouse.KeyUp:connect(function(key) | |
2386 | if sprinting == false then sprintingNum = 0 else sprintingNum = 1 end | |
2387 | if (key == "w" and sprinting == true and sneaking == 0) then | |
2388 | sprinting = false | |
2389 | humanoid.WalkSpeed = humanoid.WalkSpeed / 1.5 | |
2390 | coroutine.resume(coroutine.create(function() | |
2391 | for i = 1, 24 do | |
2392 | camera.FieldOfView = camera.FieldOfView - ((24-i)/10) | |
2393 | RS:wait() | |
2394 | end | |
2395 | end)) | |
2396 | end | |
2397 | if key == "q" and sprinting == false then | |
2398 | sneaking = 0 | |
2399 | humanoid.WalkSpeed = humanoid.WalkSpeed * 2 | |
2400 | humanoid.HipHeight = humanoid.HipHeight + 0.35 | |
2401 | rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) | |
2402 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2403 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2404 | --print("Stopped sneaking...") | |
2405 | end | |
2406 | if key == "r" then | |
2407 | if changedPerspective == 0 then | |
2408 | changedPerspective = 1 | |
2409 | camera.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
2410 | elseif changedPerspective == 1 then | |
2411 | changedPerspective = 0 | |
2412 | camera.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(-180), 0) | |
2413 | end | |
2414 | end | |
2415 | end) | |
2416 | ||
2417 | Mouse.TargetFilter = camera | |
2418 | ||
2419 | local dead = false | |
2420 | local humOffset = CFrame.new(0, 0, 0) | |
2421 | local camHandY = 0 | |
2422 | local camHandZ = 0 | |
2423 | local cameraHandCFrame = CFrame.new(1.15, -1.35, -2) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(55), math.rad(20)) | |
2424 | local bodyRot = CFrame.new(0, 0, 0) | |
2425 | local lastCamRot = camPart.Orientation | |
2426 | while RS:wait() do | |
2427 | hearts.Size = UDim2.new(0, SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) + 2, 0, 18) | |
2428 | camCurrentZoom = ((CFrame.new(0, -1*sneaking, 0) * camera.CFrame).p - head.Position).magnitude | |
2429 | if itemOnHand ~= nil then | |
2430 | hasItemOnHand = 1 | |
2431 | handItem.Transparency = itemOnHand.transparency | |
2432 | else | |
2433 | hasItemOnHand = 0 | |
2434 | handItem.Transparency = 1 | |
2435 | end | |
2436 | if humanoid.Health <= 0 and dead == false then | |
2437 | dead = true | |
2438 | local corpseCF = humRootPart.CFrame + Vector3.new(0, -2.925, 0) | |
2439 | local corpse = Instance.new("Part", workspace) | |
2440 | corpse.Name = "Dead Corpse" | |
2441 | corpse.Size = Vector3.new(3, 1, 3) | |
2442 | corpse.CFrame = corpseCF | |
2443 | corpse.Transparency = 1 | |
2444 | corpse.CustomPhysicalProperties = PhysicalProperties.new(1, 1, 0, 1, 1) | |
2445 | ||
2446 | local dHead = Instance.new("Part", corpse) | |
2447 | dHead.CanCollide = false | |
2448 | dHead.Material = "Fabric" | |
2449 | ||
2450 | local dTorso = Instance.new("Part", corpse) | |
2451 | dTorso.CanCollide = false | |
2452 | dTorso.Material = "Fabric" | |
2453 | ||
2454 | local dLArm = Instance.new("Part", corpse) | |
2455 | dLArm.CanCollide = false | |
2456 | dLArm.Material = "Fabric" | |
2457 | ||
2458 | local dRArm = Instance.new("Part", corpse) | |
2459 | dRArm.CanCollide = false | |
2460 | dRArm.Material = "Fabric" | |
2461 | ||
2462 | local dLLeg = Instance.new("Part", corpse) | |
2463 | dLLeg.CanCollide = false | |
2464 | dLLeg.Material = "Fabric" | |
2465 | ||
2466 | local dRLeg = Instance.new("Part", corpse) | |
2467 | dRLeg.CanCollide = false | |
2468 | dRLeg.Material = "Fabric" | |
2469 | ||
2470 | dHead.Size = Vector3.new(1.3, 1.3, 1.3) | |
2471 | putTexture(dHead, "rbxassetid://38738031", "rbxassetid://36047330", | |
2472 | "rbxassetid://36047341", "rbxassetid://36047347", | |
2473 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
2474 | ||
2475 | dTorso.Size = Vector3.new(1.3, 1.95, 0.65) | |
2476 | putTexture(dTorso, "rbxassetid://38934753", "rbxassetid://38934731", | |
2477 | "rbxassetid://38934780", "rbxassetid://38934740", | |
2478 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
2479 | ||
2480 | dLArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
2481 | putTexture(dLArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
2482 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2483 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2484 | ||
2485 | dRArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
2486 | putTexture(dRArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
2487 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2488 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2489 | ||
2490 | dLLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
2491 | putTexture(dLLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
2492 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2493 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
2494 | ||
2495 | dRLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
2496 | putTexture(dRLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
2497 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2498 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
2499 | ||
2500 | local weldCorpse = weldTo(dTorso, corpse) | |
2501 | weldCorpse.C0 = CFrame.new(0, -1.95 - 0.4, 0) | |
2502 | ||
2503 | -- lazy naming... | |
2504 | ||
2505 | local weld1 = weldTo(dTorso, dHead) | |
2506 | weld1.C0 = CFrame.new(0, 1.625, 0) | |
2507 | ||
2508 | local weld2 = weldTo(dTorso, dLArm) | |
2509 | weld2.C0 = CFrame.new(0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2510 | weld2.C1 = CFrame.new(-0.65, 0.975, 0) | |
2511 | ||
2512 | local weld3 = weldTo(dTorso, dRArm) | |
2513 | weld3.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2514 | weld3.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2515 | ||
2516 | local weld4 = weldTo(dTorso, dLLeg) | |
2517 | weld4.C0 = CFrame.new(0, -0.975, 0) | |
2518 | weld4.C1 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2519 | ||
2520 | local weld5 = weldTo(dTorso, dRLeg) | |
2521 | weld5.C0 = CFrame.new(0, -0.975, 0) | |
2522 | weld5.C1 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2523 | ||
2524 | for _,p in pairs(corpse:GetChildren()) do | |
2525 | if p.ClassName == "Part" then | |
2526 | local hit = Instance.new("Part", p) | |
2527 | hit.Name = "DamagePart" | |
2528 | hit.BrickColor = BrickColor.new("Bright red") | |
2529 | hit.Material = "SmoothPlastic" | |
2530 | hit.Transparency = 0.5 | |
2531 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
2532 | hit.CanCollide = false | |
2533 | weldTo(hit, p) | |
2534 | end | |
2535 | end | |
2536 | ||
2537 | head.Parent = nil | |
2538 | torso.Parent = nil | |
2539 | lArm.Parent = nil | |
2540 | rArm.Parent = nil | |
2541 | lLeg.Parent = nil | |
2542 | rLeg.Parent = nil | |
2543 | ||
2544 | weldTo(dTorso, humRootPart) | |
2545 | ||
2546 | coroutine.resume(coroutine.create(function() | |
2547 | for i = 1, 55 do | |
2548 | corpse.CFrame = corpseCF --* | |
2549 | --CFrame.Angles(math.rad(-corpse.Orientation.X), 0, math.rad(-corpse.Orientation.Z)) | |
2550 | ||
2551 | weldCorpse.C1 = weldCorpse.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(90)), 0.075) | |
2552 | RS:wait() | |
2553 | end | |
2554 | for _,p in pairs(corpse:GetChildren()) do | |
2555 | p:Destroy() | |
2556 | end | |
2557 | ||
2558 | corpse.Anchored = true | |
2559 | ||
2560 | local smoke = Instance.new("ParticleEmitter", corpse) | |
2561 | smoke.Size = NumberSequence.new({ | |
2562 | NumberSequenceKeypoint.new(0, 0.6), | |
2563 | NumberSequenceKeypoint.new(1, 0.6) | |
2564 | }) | |
2565 | smoke.Texture = "rbxassetid://1494734425" | |
2566 | smoke.Rate = 100 | |
2567 | smoke.Lifetime = NumberRange.new(0.6, 1.2) | |
2568 | smoke.Speed = NumberRange.new(2, 5) | |
2569 | smoke.SpreadAngle = Vector2.new(-30, 30) | |
2570 | ||
2571 | wait(0.07) | |
2572 | ||
2573 | smoke.Enabled = false | |
2574 | ||
2575 | wait(2) | |
2576 | ||
2577 | corpse:Destroy() | |
2578 | end)) | |
2579 | print("You died!") | |
2580 | end | |
2581 | if humanoid.Health < oldHP then | |
2582 | damageTime = 60 | |
2583 | sound:Play() | |
2584 | end | |
2585 | oldHP = humanoid.Health | |
2586 | if damageTime > 0 and humanoid.Health > 0 then | |
2587 | for _,p in pairs(char:GetChildren()) do | |
2588 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
2589 | if p.Name == "DamagePart" then | |
2590 | p.Transparency = 0.5 | |
2591 | end | |
2592 | end | |
2593 | end | |
2594 | damageTime = damageTime - 2 | |
2595 | if damageTime <= 0 then | |
2596 | for _,p in pairs(char:GetChildren()) do | |
2597 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
2598 | if p.Name == "DamagePart" then | |
2599 | p.Transparency = 1 | |
2600 | end | |
2601 | end | |
2602 | end | |
2603 | end | |
2604 | end | |
2605 | camPart.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(changedPerspective*180), 0) | |
2606 | ||
2607 | if getMagnitudeXZ(torso.Velocity) > 1 then | |
2608 | if walkAnim >= 1 then | |
2609 | increaseWalkAnim = -1 | |
2610 | elseif walkAnim <= -1 then | |
2611 | increaseWalkAnim = 1 | |
2612 | end | |
2613 | walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) * ((5 + getMagnitudeXZ(torso.Velocity))/20) | |
2614 | else | |
2615 | walkAnim = 0 | |
2616 | end | |
2617 | ||
2618 | --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
2619 | --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
2620 | lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), -math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, 0), 0.15) | |
2621 | rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, 0), 0.15) | |
2622 | -- | |
2623 | --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2624 | --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) | |
2625 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then | |
2626 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) | |
2627 | --print("-45") | |
2628 | --end | |
2629 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then | |
2630 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) | |
2631 | --print("45") | |
2632 | --end | |
2633 | ||
2634 | if changedItem then | |
2635 | changedItem = false | |
2636 | coroutine.resume(coroutine.create(function() | |
2637 | for i = 1, 8 do | |
2638 | camHandY = camHandY - 0.2 | |
2639 | RS:wait() | |
2640 | end | |
2641 | for i = 1, 8 do | |
2642 | camHandY = camHandY + 0.2 | |
2643 | RS:wait() | |
2644 | end | |
2645 | end)) | |
2646 | end | |
2647 | ||
2648 | --move these arms | |
2649 | rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) | |
2650 | ||
2651 | lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)*2 + divide(punchSpeed, 6) + hi) | |
2652 | rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)*2) | |
2653 | ||
2654 | if Mouse.Target and getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
2655 | if Mouse.Target.Parent:FindFirstChild("Humanoid") == nil and Mouse.Target.Parent ~= camera then | |
2656 | selectBox.Adornee = Mouse.Target | |
2657 | else | |
2658 | selectBox.Adornee = nil | |
2659 | end | |
2660 | else | |
2661 | selectBox.Adornee = nil | |
2662 | end | |
2663 | ||
2664 | --local neckYRot = math.rad(camPart.Orientation.Y - torso.Orientation.Y) | |
2665 | ||
2666 | --neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), neckYRot, 0) | |
2667 | --neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
2668 | ||
2669 | --print(AngleDifference(camPart.Orientation, torso.Orientation).Y) | |
2670 | ||
2671 | local negate = 1 | |
2672 | if torso.Velocity.Y < 0 then | |
2673 | negate = -1 | |
2674 | end | |
2675 | ||
2676 | --local vel = math.log(math.abs(torso.Velocity.Y))*negate | |
2677 | --if vel == math.huge or vel == -math.huge then vel = 0.1 end | |
2678 | --local vel = torso.Velocity.Y^0.6 | |
2679 | ||
2680 | local BobbingY = walkAnim*2 | |
2681 | if BobbingY >= 1 then BobbingY = 1 BobbingY = -BobbingY end | |
2682 | ||
2683 | local rotationSpeed = AngleDifference(camPart.Orientation, lastCamRot) | |
2684 | ||
2685 | local BobbingX = -0.5 + walkAnim | |
2686 | ||
2687 | --cameraHandCFrame = cameraHandCFrame:lerp(CFrame.new(1.15*1.3 + (walkAnim/2 - (walkAnim/4)), -1.35*1.3 + camHandY + (-BobbingY/8) + 0, -0.45 + -camHandZ + ((camera.FieldOfView/45)-1.6)*1.3) * CFrame.Angles(math.rad(punchRotXcam), math.rad(punchRotYcam), math.rad(punchRotZcam)) * CFrame.new(0, 0, -1.75) * CFrame.fromEulerAnglesXYZ(math.rad(85), math.rad(55), math.rad(22.5)), 0.25) | |
2688 | cameraHandCFrame = cameraHandCFrame:lerp(CFrame.Angles(math.rad(rotationSpeed.X/1.5), math.rad(rotationSpeed.Y/1.5), math.rad(rotationSpeed.Z/1.5)) * CFrame.new(1.15*1.3 + (BobbingX/3.5), -1.35*1.3 + camHandY + ((0.4-BobbingY)/7) + 0, -0.45 + -camHandZ + ((camera.FieldOfView/45)-1.6)*1.3) * CFrame.Angles(math.rad(punchRotXcam), math.rad(punchRotYcam), math.rad(punchRotZcam)) * CFrame.new(0, 0, -1.75) * CFrame.fromEulerAnglesXYZ(math.rad(85), math.rad(55), math.rad(22.5)), 0.25) | |
2689 | ||
2690 | humOffset = humOffset:lerp(CFrame.new(walkAnim/4 - (walkAnim/8), BobbingY/13, 0), 0.25) | |
2691 | humanoid.CameraOffset = Vector3.new(humOffset.X, humOffset.Y, 0) | |
2692 | ||
2693 | cameraHand.CFrame = camPart.CFrame * cameraHandCFrame | |
2694 | ||
2695 | cameraHandItem.CFrame = cameraHand.CFrame * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-210), math.rad(-40), math.rad(-100)) * CFrame.new(0, -0.35, 0) | |
2696 | ||
2697 | if camCurrentZoom >= 1.5 then | |
2698 | cameraHand.Transparency = 1 | |
2699 | for _,t in pairs(cameraHand:GetChildren()) do | |
2700 | if t.Transparency == 0 then | |
2701 | t.Transparency = 1 | |
2702 | end | |
2703 | end | |
2704 | for _,t in pairs(cameraHandItem:GetChildren()) do | |
2705 | if t.Transparency == 0 then | |
2706 | t.Transparency = 1 | |
2707 | end | |
2708 | end | |
2709 | else | |
2710 | changedPerspective = 0 | |
2711 | cameraHand.Transparency = hasItemOnHand | |
2712 | for _,t in pairs(cameraHand:GetChildren()) do | |
2713 | if t.Transparency == 1 then | |
2714 | t.Transparency = hasItemOnHand | |
2715 | end | |
2716 | end | |
2717 | for _,t in pairs(cameraHandItem:GetChildren()) do | |
2718 | if t.Transparency == 1 then | |
2719 | t.Transparency = 0 | |
2720 | end | |
2721 | end | |
2722 | end | |
2723 | ||
2724 | if updateHand == true then | |
2725 | updateHand = false | |
2726 | updateItemOnHand() | |
2727 | end | |
2728 | ||
2729 | if punching == 1 and punchEnded == 1 then | |
2730 | punching = 0 | |
2731 | --print("steve uses punch!!") | |
2732 | local coPunchCam = coroutine.wrap(function() | |
2733 | local mult = 2.25 | |
2734 | punchRotXcam = 40/2*mult | |
2735 | punchRotYcam = 25/2*mult | |
2736 | camHandZ = 2.5 | |
2737 | wait(0.075/4) | |
2738 | punchRotXcam = 50/2*mult | |
2739 | punchRotYcam = 25*mult | |
2740 | punchRotZcam = -10*mult | |
2741 | camHandZ = 1 | |
2742 | wait(0.075/4) | |
2743 | punchRotYcam = 50/1.5*mult | |
2744 | punchRotXcam = -10*mult | |
2745 | --wait(0.075/2) | |
2746 | --punchRotYcam = 50 | |
2747 | --punchRotXcam = -10 | |
2748 | wait(0.02) | |
2749 | punchRotXcam = -20*mult | |
2750 | wait(0.055) | |
2751 | camHandZ = 0 | |
2752 | punchRotXcam = 0 | |
2753 | punchRotYcam = 0 | |
2754 | punchRotZcam = 0 | |
2755 | end) | |
2756 | local coPunch = coroutine.wrap(function() | |
2757 | punchEnded = 0 | |
2758 | punchSpeed = 1 | |
2759 | punchRotX = -60 | |
2760 | punchRotY = -8 | |
2761 | punchRotZ = -35 | |
2762 | ||
2763 | wait(0.075/1.3) | |
2764 | punchSpeed = 1 | |
2765 | punchRotX = -75 | |
2766 | punchRotY = 8 | |
2767 | punchRotZ = 40 | |
2768 | wait(0.075/1.3) | |
2769 | punchSpeed = 1 | |
2770 | punchRotX = -20 | |
2771 | punchRotZ = 40 | |
2772 | wait(0.075/1.3) | |
2773 | punchSpeed = 3.5 | |
2774 | punchRotX = 0 | |
2775 | punchRotY = 0 | |
2776 | punchRotZ = 0 | |
2777 | ||
2778 | punchRotXcam = 0 | |
2779 | punchRotYcam = 0 | |
2780 | punchRotZcam = 0 | |
2781 | ||
2782 | punchEnded = 1 | |
2783 | wait(0.06/1.3) | |
2784 | punchSpeed = 0 | |
2785 | end) | |
2786 | coPunch() | |
2787 | coPunchCam() | |
2788 | end | |
2789 | if ticks > 20 then | |
2790 | ticks = 0 | |
2791 | if times == 0 then | |
2792 | times = times + 1 | |
2793 | idleAnimRotX = -1 | |
2794 | idleAnimRotZ = 0 | |
2795 | elseif times == 1 then | |
2796 | times = times + 1 | |
2797 | idleAnimRotX = -0.75 | |
2798 | idleAnimRotZ = -0.75 | |
2799 | elseif times == 2 then | |
2800 | times = times + 1 | |
2801 | idleAnimRotX = 0 | |
2802 | idleAnimRotZ = -1 | |
2803 | elseif times == 3 then | |
2804 | times = times + 1 | |
2805 | idleAnimRotX = 0.75 | |
2806 | idleAnimRotZ = -0.75 | |
2807 | --idleAnimRotX = 0.75 | |
2808 | --idleAnimRotZ = -0 | |
2809 | elseif times == 4 then | |
2810 | times = times + 1 | |
2811 | idleAnimRotX = 1 | |
2812 | idleAnimRotZ = 0 | |
2813 | --idleAnimRotX = 1 | |
2814 | --idleAnimRotZ = 0 | |
2815 | elseif times == 5 then | |
2816 | times = times + 1 | |
2817 | idleAnimRotX = 0.75 | |
2818 | idleAnimRotZ = 0.75 | |
2819 | elseif times == 6 then | |
2820 | times = times + 1 | |
2821 | idleAnimRotX = 0 | |
2822 | idleAnimRotZ = 1 | |
2823 | elseif times == 7 then | |
2824 | times = 0 | |
2825 | idleAnimRotX = -0.75 | |
2826 | idleAnimRotZ = 0.75 | |
2827 | end | |
2828 | end | |
2829 | ||
2830 | if hi == 1 then hi = 0 end | |
2831 | ||
2832 | local rotX = math.deg(math.atan2(humanoid.MoveDirection.Z, humanoid.MoveDirection.X)) + 90 | |
2833 | if humanoid.MoveDirection ~= Vector3.new(0, 0, 0) then | |
2834 | --print(rotX) | |
2835 | bodyRot = bodyRot:lerp(CFrame.Angles(0, -math.rad(rotX), 0), 0.125) | |
2836 | humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * bodyRot | |
2837 | end | |
2838 | local neckYRot = math.rad(camPart.Orientation.Y - torso.Orientation.Y) | |
2839 | neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), neckYRot, 0) | |
2840 | neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
2841 | ||
2842 | local oldTorsoOrientation = torso.Orientation | |
2843 | if AngleDifference(camPart.Orientation, torso.Orientation).Y > 45 then | |
2844 | humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * CFrame.Angles(0, math.rad(head.Orientation.Y + 45), 0) | |
2845 | bodyRot = CFrame.Angles(0, math.rad(head.Orientation.Y + 45), 0) | |
2846 | --print("-45") | |
2847 | elseif AngleDifference(camPart.Orientation, torso.Orientation).Y < -45 then | |
2848 | humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * CFrame.Angles(0, math.rad(head.Orientation.Y - 45), 0) | |
2849 | bodyRot = CFrame.Angles(0, math.rad(head.Orientation.Y - 45), 0) | |
2850 | --print("45") | |
2851 | end | |
2852 | ||
2853 | lastCamRot = camPart.Orientation | |
2854 | neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0, -math.rad(AngleDifference(oldTorsoOrientation, torso.Orientation).Y), 0) | |
2855 | ticks = ticks + 1 | |
2856 | end | |
2857 | end | |
2858 | end |