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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | local h,t | |
87 | --Give the server mouse data every second frame, but only if the values changed | |
88 | --If player is not moving their mouse, client won't fire events | |
89 | local HB = game:GetService("RunService").Heartbeat | |
90 | while true do | |
91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
92 | h,t=Mouse.Hit,Mouse.Target | |
93 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
94 | end | |
95 | --Wait 2 frames | |
96 | for i=1,2 do | |
97 | HB:Wait() | |
98 | end | |
99 | end]==],script) | |
100 | ||
101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
102 | --Real game object | |
103 | local RealGame = game | |
104 | ||
105 | --Metatable for fake service | |
106 | local FakeService_Metatable = { | |
107 | __index = function(self,k) | |
108 | local s = rawget(self,"_RealService") | |
109 | if s then | |
110 | return typeof(s[k])=="function" | |
111 | and function(_,...)return s[k](s,...)end or s[k] | |
112 | end | |
113 | end, | |
114 | __newindex = function(self,k,v) | |
115 | local s = rawget(self,"_RealService") | |
116 | if s then s[k]=v end | |
117 | end | |
118 | } | |
119 | local function FakeService(t,RealService) | |
120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
121 | return setmetatable(t,FakeService_Metatable) | |
122 | end | |
123 | ||
124 | --Fake game object | |
125 | local FakeGame = { | |
126 | GetService = function(self,s) | |
127 | return rawget(self,s) or RealGame:GetService(s) | |
128 | end, | |
129 | Players = FakeService({ | |
130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
131 | },"Players"), | |
132 | UserInputService = FakeService(UIS,"UserInputService"), | |
133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
134 | RunService = FakeService({ | |
135 | _btrs = {}, | |
136 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
137 | BindToRenderStep = function(self,name,_,fun) | |
138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
139 | end, | |
140 | UnbindFromRenderStep = function(self,name) | |
141 | self._btrs[name]:Disconnect() | |
142 | end, | |
143 | },"RunService") | |
144 | } | |
145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
146 | FakeGame.service = FakeGame.GetService | |
147 | FakeService(FakeGame,game) | |
148 | --Changing owner to fake player object to support owner:GetMouse() | |
149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
150 | end | |
151 | ||
152 | ------------------------- | |
153 | ||
154 | --Fixed by Goodguyaiden-- | |
155 | --edited by goodguyaiden-- | |
156 | ||
157 | ------------------------- | |
158 | Sound0 = Instance.new("Sound") | |
159 | Sound0.Volume = 0.6 | |
160 | Sound0.Parent = game.Players.LocalPlayer.Character.Head | |
161 | Sound0.SoundId = "rbxassetid://209632668" | |
162 | Sound0.Looped = true | |
163 | Sound0:Play() | |
164 | ||
165 | ||
166 | wait(2) | |
167 | print("R IS TO KICK") | |
168 | print("E IS TO DOUBLE SHOT") | |
169 | print("M IS TO EQUIP KNIVES") | |
170 | print("K TO GO DEMON MODE") | |
171 | print("----------KNIVES MOVES---------") | |
172 | print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES") | |
173 | print("Clicking is to combo with knives") | |
174 | print("When having knives equipped you wont be able to use your weapon moves") | |
175 | wait(0.016666666666666666) | |
176 | Effects = {} | |
177 | local Player = game.Players.localPlayer | |
178 | local Character = Player.Character | |
179 | local Humanoid = Character.Humanoid | |
180 | local timestop = false | |
181 | local LOL = false | |
182 | local ST = "Normal" | |
183 | local ZZ = false | |
184 | local D = false | |
185 | local WZA = false | |
186 | local auras = {} | |
187 | local Mouse = Player:GetMouse() | |
188 | local LeftArm = Character["Left Arm"] | |
189 | local RightArm = Character["Right Arm"] | |
190 | local LeftLeg = Character["Left Leg"] | |
191 | local RightLeg = Character["Right Leg"] | |
192 | local Head = Character.Head | |
193 | local Torso = Character.Torso | |
194 | local Camera = game.Workspace.CurrentCamera | |
195 | local RootPart = Character.HumanoidRootPart | |
196 | local RootJoint = RootPart.RootJoint | |
197 | local attack = false | |
198 | local Anim = "Idle" | |
199 | local attacktype = 1 | |
200 | local delays = false | |
201 | local play = true | |
202 | local targetted | |
203 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
204 | local velocity = RootPart.Velocity.y | |
205 | local sine = 0 | |
206 | local change = 1 | |
207 | local doe = 0 | |
208 | local Create = LoadLibrary("RbxUtility").Create | |
209 | Humanoid.WalkSpeed = 10 | |
210 | local LOLMATEOK = Create("Model")({ | |
211 | Parent = Character, | |
212 | Name = "WeaponModelZ" | |
213 | }) | |
214 | local m = Create("Model")({ | |
215 | Parent = Character, | |
216 | Name = "WeaponModel" | |
217 | }) | |
218 | Character.Shirt.ShirtTemplate = "rbxassetid://396647999" | |
219 | Character.Pants.PantsTemplate = "rbxassetid://396648156" | |
220 | Character.Shirt.ShirtTemplate = "rbxassetid://396647999" | |
221 | Character.Head.face.Texture = "rbxassetid://596345665" | |
222 | function New(Object, Parent, Name, Data) | |
223 | local Object = Instance.new(Object) | |
224 | for Index, Value in pairs(Data or {}) do | |
225 | Object[Index] = Value | |
226 | end | |
227 | Object.Parent = Parent | |
228 | Object.Name = Name | |
229 | return Object | |
230 | end | |
231 | function Expld(rad, pos) | |
232 | local ex = Instance.new("Explosion", game.Workspace) | |
233 | ex.BlastRadius = rad | |
234 | ex.BlastPressure = 0 | |
235 | ex.Position = pos | |
236 | ex.Visible = false | |
237 | ex.Hit:connect(function(hit) | |
238 | if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
239 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad | |
240 | end | |
241 | end) | |
242 | end | |
243 | function LoadSnd(id, loop, vol, pit) | |
244 | local snd = New("Sound", Character, "Sound", { | |
245 | SoundId = "rbxassetid://" .. id, | |
246 | Looped = loop, | |
247 | Volume = vol, | |
248 | Pitch = pit | |
249 | }) | |
250 | return snd | |
251 | end | |
252 | TeleSnd = LoadSnd(313127182, false, 1, 1) | |
253 | LOL = false | |
254 | function LEL() | |
255 | if LOL == true then | |
256 | while true do | |
257 | swait() | |
258 | coroutine.resume(coroutine.create(function() | |
259 | for i = 1, 1 do | |
260 | do | |
261 | local Random = math.random(-5, 5) | |
262 | local Random2 = math.random(-5, 5) | |
263 | local Random3 = math.random(-5, 5) | |
264 | local H = Instance.new("Part", Character) | |
265 | H.Size = Vector3.new(1, 1, 1) | |
266 | H.Material = "Neon" | |
267 | H.BrickColor = BrickColor.new("Really black") | |
268 | H.CanCollide = false | |
269 | H.Anchored = true | |
270 | H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3) | |
271 | local H2 = Instance.new("SpecialMesh", H) | |
272 | H2.MeshType = "Brick" | |
273 | coroutine.resume(coroutine.create(function() | |
274 | for i = 1, 50 do | |
275 | H.Transparency = H.Transparency + 0.09 | |
276 | wait(2) | |
277 | end | |
278 | H:remove() | |
279 | end)) | |
280 | wait(0.05) | |
281 | H:remove() | |
282 | end | |
283 | end | |
284 | end)) | |
285 | end | |
286 | end | |
287 | end | |
288 | CV = "Maroon" | |
289 | p = game.Players.LocalPlayer | |
290 | char = p.Character | |
291 | txt = Instance.new("BillboardGui", Character) | |
292 | txt.Adornee = Character.Head | |
293 | txt.Name = "_status" | |
294 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
295 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
296 | local text = Instance.new("TextLabel", txt) | |
297 | text.Size = UDim2.new(10, 0, 7, 0) | |
298 | text.FontSize = "Size24" | |
299 | text.TextScaled = true | |
300 | text.TextTransparency = 0 | |
301 | text.BackgroundTransparency = 1 | |
302 | text.TextTransparency = 0 | |
303 | text.TextStrokeTransparency = 0 | |
304 | text.Font = "Bodoni" | |
305 | text.TextStrokeColor3 = Color3.new(255, 0, 0) | |
306 | text.TextColor3 = Color3.new(0, 0, 0) | |
307 | text.Text = "Russian Psycho" | |
308 | v = Instance.new("Part") | |
309 | v.Name = "ColorBrick" | |
310 | v.Parent = Player.Character | |
311 | v.FormFactor = "Symmetric" | |
312 | v.Anchored = true | |
313 | v.CanCollide = false | |
314 | v.BottomSurface = "Smooth" | |
315 | v.TopSurface = "Smooth" | |
316 | v.Size = Vector3.new(10, 5, 3) | |
317 | v.Transparency = 1 | |
318 | v.CFrame = Character.Torso.CFrame | |
319 | v.BrickColor = BrickColor.new(CV) | |
320 | v.Transparency = 1 | |
321 | v.Shape = "Block" | |
322 | PartAZD = Instance.new("Part", Character) | |
323 | PartAZD.BrickColor = BrickColor.new("Bright red") | |
324 | PartAZD.Size = Vector3.new(1, 1, 1) | |
325 | PartAZD.CanCollide = false | |
326 | PartAZD.Material = "Neon" | |
327 | local M = Instance.new("SpecialMesh", PartAZD) | |
328 | M.MeshId = "rbxassetid://21676323" | |
329 | M.Scale = Vector3.new(0.0067, 0.0067, 0.0067) | |
330 | local Part2 = Instance.new("Weld", PartAZD) | |
331 | Part2.Part0 = Character.Head | |
332 | Part2.Part1 = PartAZD | |
333 | Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0) | |
334 | local p = Instance.new("Part", Character) | |
335 | p.Name = "Ears" | |
336 | p.BrickColor = BrickColor.new("White") | |
337 | p.Size = Vector3.new(3, 3, 3) | |
338 | p.BottomSurface = 0 | |
339 | p.CanCollide = false | |
340 | p.TopSurface = 0 | |
341 | p.Position = Character.Head.Position | |
342 | local pweld = Instance.new("Weld", p) | |
343 | pweld.Part0 = Character.Head | |
344 | pweld.Part1 = p | |
345 | pweld.C0 = CFrame.new(0, 0.7, 0) | |
346 | pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180)) | |
347 | local earmesh = Instance.new("SpecialMesh", p) | |
348 | earmesh.MeshType = "FileMesh" | |
349 | earmesh.MeshId = "http://www.roblox.com/asset/?id=" | |
350 | earmesh.Scale = Vector3.new(1.1, 1.5, 3) | |
351 | game.Lighting.TimeOfDay = 0 | |
352 | for i, v in pairs(Character:children()) do | |
353 | if v:IsA("Hat") then | |
354 | v:Destroy() | |
355 | end | |
356 | end | |
357 | for i, v in pairs(Character:children()) do | |
358 | if v:IsA("Accessory") then | |
359 | v:Destroy() | |
360 | end | |
361 | end | |
362 | for i, v in pairs(Character:children()) do | |
363 | if v:IsA("Hair") then | |
364 | v:Destroy() | |
365 | end | |
366 | end | |
367 | Humanoid.Animator.Parent = nil | |
368 | Character.Animate.Parent = nil | |
369 | local function newMotor(part0, part1, c0, c1) | |
370 | local w = Create("Motor")({ | |
371 | Parent = part0, | |
372 | Part0 = part0, | |
373 | Part1 = part1, | |
374 | C0 = c0, | |
375 | C1 = c1 | |
376 | }) | |
377 | return w | |
378 | end | |
379 | function clerp(a, b, t) | |
380 | return a:lerp(b, t) | |
381 | end | |
382 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
383 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
384 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
385 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
386 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
387 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
388 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
389 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
390 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
391 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
392 | local rarmc1 = RW.C1 | |
393 | local larmc1 = LW.C1 | |
394 | local rlegc1 = RH.C1 | |
395 | local llegc1 = LH.C1 | |
396 | local resetc1 = false | |
397 | function PlayAnimationFromTable(table, speed, bool) | |
398 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
399 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
400 | RW.C0 = clerp(RW.C0, table[3], speed) | |
401 | LW.C0 = clerp(LW.C0, table[4], speed) | |
402 | RH.C0 = clerp(RH.C0, table[5], speed) | |
403 | LH.C0 = clerp(LH.C0, table[6], speed) | |
404 | if bool == true and resetc1 == false then | |
405 | resetc1 = true | |
406 | RootJoint.C1 = RootJoint.C1 | |
407 | Torso.Neck.C1 = Torso.Neck.C1 | |
408 | RW.C1 = rarmc1 | |
409 | LW.C1 = larmc1 | |
410 | RH.C1 = rlegc1 | |
411 | LH.C1 = llegc1 | |
412 | end | |
413 | end | |
414 | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"}) | |
415 | script:WaitForChild("Heartbeat") | |
416 | frame = 0.03333333333333333 | |
417 | tf = 0 | |
418 | allowframeloss = false | |
419 | tossremainder = false | |
420 | lastframe = tick() | |
421 | script.Heartbeat:Fire() | |
422 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
423 | tf = tf + s | |
424 | if tf >= frame then | |
425 | if allowframeloss then | |
426 | script.Heartbeat:Fire() | |
427 | lastframe = tick() | |
428 | else | |
429 | for i = 1, math.floor(tf / frame) do | |
430 | script.Heartbeat:Fire() | |
431 | end | |
432 | lastframe = tick() | |
433 | end | |
434 | if tossremainder then | |
435 | tf = 0 | |
436 | else | |
437 | tf = tf - frame * math.floor(tf / frame) | |
438 | end | |
439 | end | |
440 | end) | |
441 | function swait(num) | |
442 | if num == 0 or num == nil then | |
443 | ArtificialHB.Event:wait() | |
444 | else | |
445 | for i = 0, num do | |
446 | ArtificialHB.Event:wait() | |
447 | end | |
448 | end | |
449 | end | |
450 | function RemoveOutlines(part) | |
451 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
452 | end | |
453 | CFuncs = { | |
454 | Part = { | |
455 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
456 | local Part = Create("Part")({ | |
457 | Parent = Parent, | |
458 | Reflectance = Reflectance, | |
459 | Transparency = Transparency, | |
460 | CanCollide = false, | |
461 | Locked = true, | |
462 | BrickColor = BrickColor.new(tostring(BColor)), | |
463 | Name = Name, | |
464 | Size = Size, | |
465 | Material = Material | |
466 | }) | |
467 | RemoveOutlines(Part) | |
468 | return Part | |
469 | end | |
470 | }, | |
471 | Mesh = { | |
472 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
473 | local Msh = Create(Mesh)({ | |
474 | Parent = Part, | |
475 | Offset = OffSet, | |
476 | Scale = Scale | |
477 | }) | |
478 | if Mesh == "SpecialMesh" then | |
479 | Msh.MeshType = MeshType | |
480 | Msh.MeshId = MeshId | |
481 | end | |
482 | return Msh | |
483 | end | |
484 | }, | |
485 | Mesh = { | |
486 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
487 | local Msh = Create(Mesh)({ | |
488 | Parent = Part, | |
489 | Offset = OffSet, | |
490 | Scale = Scale | |
491 | }) | |
492 | if Mesh == "SpecialMesh" then | |
493 | Msh.MeshType = MeshType | |
494 | Msh.MeshId = MeshId | |
495 | end | |
496 | return Msh | |
497 | end | |
498 | }, | |
499 | Weld = { | |
500 | Create = function(Parent, Part0, Part1, C0, C1) | |
501 | local Weld = Create("Weld")({ | |
502 | Parent = Parent, | |
503 | Part0 = Part0, | |
504 | Part1 = Part1, | |
505 | C0 = C0, | |
506 | C1 = C1 | |
507 | }) | |
508 | return Weld | |
509 | end | |
510 | }, | |
511 | Sound = { | |
512 | Create = function(id, par, vol, pit) | |
513 | coroutine.resume(coroutine.create(function() | |
514 | local S = Create("Sound")({ | |
515 | Volume = vol, | |
516 | Pitch = pit or 1, | |
517 | SoundId = id, | |
518 | Parent = par or workspace | |
519 | }) | |
520 | wait() | |
521 | S:play() | |
522 | game:GetService("Debris"):AddItem(S, 6) | |
523 | end)) | |
524 | end | |
525 | }, | |
526 | ParticleEmitter = { | |
527 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
528 | local fp = Create("ParticleEmitter")({ | |
529 | Parent = Parent, | |
530 | Color = ColorSequence.new(Color1, Color2), | |
531 | LightEmission = LightEmission, | |
532 | Size = Size, | |
533 | Texture = Texture, | |
534 | Transparency = Transparency, | |
535 | ZOffset = ZOffset, | |
536 | Acceleration = Accel, | |
537 | Drag = Drag, | |
538 | LockedToPart = LockedToPart, | |
539 | VelocityInheritance = VelocityInheritance, | |
540 | EmissionDirection = EmissionDirection, | |
541 | Enabled = Enabled, | |
542 | Lifetime = LifeTime, | |
543 | Rate = Rate, | |
544 | Rotation = Rotation, | |
545 | RotSpeed = RotSpeed, | |
546 | Speed = Speed, | |
547 | VelocitySpread = VelocitySpread | |
548 | }) | |
549 | return fp | |
550 | end | |
551 | }, | |
552 | CreateTemplate = {} | |
553 | } | |
554 | function New(Object, Parent, Name, Data) | |
555 | local Object = Instance.new(Object) | |
556 | for Index, Value in pairs(Data or {}) do | |
557 | Object[Index] = Value | |
558 | end | |
559 | Object.Parent = Parent | |
560 | Object.Name = Name | |
561 | return Object | |
562 | end | |
563 | ShadowHead = New("Part", Character, "ShadowHead", { | |
564 | CanCollide = false, | |
565 | BrickColor = BrickColor.new("Really black"), | |
566 | Size = Vector3.new(1.20000005, 0.600000024, 1), | |
567 | CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
568 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
569 | }) | |
570 | Mesh = New("SpecialMesh", ShadowHead, "Mesh", { | |
571 | Scale = Vector3.new(1.25999999, 1.5, 1.25999999) | |
572 | }) | |
573 | Weld = New("Weld", ShadowHead, "mot", { | |
574 | Part0 = ShadowHead, | |
575 | Part1 = Character.Head, | |
576 | C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
577 | }) | |
578 | Knifu = New("Model", Character, "Knifu", {}) | |
579 | Handle222 = New("Part", Knifu, "Handle222", { | |
580 | BrickColor = BrickColor.new("Black"), | |
581 | Material = Enum.Material.SmoothPlastic, | |
582 | Size = Vector3.new(0.200000003, 0.600000024, 0.400000006), | |
583 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
584 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
585 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
586 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
587 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
588 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
589 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
590 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
591 | }) | |
592 | Mesh = New("CylinderMesh", Handle222, "Mesh", {}) | |
593 | KWeld = New("ManualWeld", Handle222, "Weld", { | |
594 | Part0 = Handle222, | |
595 | Part1 = Character.Torso, | |
596 | C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1), | |
597 | C1 = CFrame.new(0, 0, 0) | |
598 | }) | |
599 | Hitbox = New("Part", Knifu, "Hitbox", { | |
600 | Transparency = 1, | |
601 | Transparency = 1, | |
602 | Size = Vector3.new(0.200000003, 1.4000001, 0.400000006), | |
603 | CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
604 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
605 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
606 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
607 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
608 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
609 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
610 | }) | |
611 | Weld = New("ManualWeld", Hitbox, "Weld", { | |
612 | Part0 = Hitbox, | |
613 | Part1 = Handle222, | |
614 | C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
615 | }) | |
616 | Part = New("Part", Knifu, "Part", { | |
617 | BrickColor = BrickColor.new("Black"), | |
618 | Material = Enum.Material.SmoothPlastic, | |
619 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
620 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
621 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
622 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
623 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
624 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
625 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
626 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
627 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
628 | }) | |
629 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
630 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
631 | }) | |
632 | Weld = New("ManualWeld", Part, "Weld", { | |
633 | Part0 = Part, | |
634 | Part1 = Handle222, | |
635 | C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
636 | }) | |
637 | Part = New("Part", Knifu, "Part", { | |
638 | BrickColor = BrickColor.new("Black"), | |
639 | Material = Enum.Material.SmoothPlastic, | |
640 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
641 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
642 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
643 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
644 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
645 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
646 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
647 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
648 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
649 | }) | |
650 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
651 | Scale = Vector3.new(1.5, 1.20000005, 1.5) | |
652 | }) | |
653 | Weld = New("ManualWeld", Part, "Weld", { | |
654 | Part0 = Part, | |
655 | Part1 = Handle222, | |
656 | C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
657 | }) | |
658 | Part = New("Part", Knifu, "Part", { | |
659 | BrickColor = BrickColor.new("Black"), | |
660 | Material = Enum.Material.SmoothPlastic, | |
661 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
662 | CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
663 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
664 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
665 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
666 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
667 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
668 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
669 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
670 | }) | |
671 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
672 | Scale = Vector3.new(1, 1, 1.20000005), | |
673 | MeshType = Enum.MeshType.Wedge | |
674 | }) | |
675 | Weld = New("ManualWeld", Part, "Weld", { | |
676 | Part0 = Part, | |
677 | Part1 = Handle222, | |
678 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
679 | C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
680 | }) | |
681 | Part = New("Part", Knifu, "Part", { | |
682 | BrickColor = BrickColor.new("Black"), | |
683 | Material = Enum.Material.SmoothPlastic, | |
684 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000036), | |
685 | CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0), | |
686 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
687 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
688 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
689 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
690 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
691 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
692 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
693 | }) | |
694 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
695 | Scale = Vector3.new(1, 1, 1.20000005), | |
696 | MeshType = Enum.MeshType.Wedge | |
697 | }) | |
698 | Weld = New("ManualWeld", Part, "Weld", { | |
699 | Part0 = Part, | |
700 | Part1 = Handle222, | |
701 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1), | |
702 | C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
703 | }) | |
704 | Part = New("Part", Knifu, "Part", { | |
705 | Material = Enum.Material.SmoothPlastic, | |
706 | Reflectance = 0.20000000298023, | |
707 | Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), | |
708 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
709 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
710 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
711 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
712 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
713 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
714 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
715 | }) | |
716 | Mesh = New("BlockMesh", Part, "Mesh", { | |
717 | Scale = Vector3.new(0.400000006, 1, 1) | |
718 | }) | |
719 | Weld = New("ManualWeld", Part, "Weld", { | |
720 | Part0 = Part, | |
721 | Part1 = Handle222, | |
722 | C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
723 | }) | |
724 | BloodPart = New("Part", Knifu, "BloodPart", { | |
725 | BrickColor = BrickColor.new("Crimson"), | |
726 | Material = Enum.Material.SmoothPlastic, | |
727 | Size = Vector3.new(0.200000003, 0.399999946, 0.400000036), | |
728 | CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
729 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
730 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
731 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
732 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
733 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
734 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
735 | Color = Color3.new(0.592157, 0, 0) | |
736 | }) | |
737 | Mesh = New("SpecialMesh", BloodPart, "Mesh", { | |
738 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
739 | MeshType = Enum.MeshType.Wedge | |
740 | }) | |
741 | Weld = New("ManualWeld", BloodPart, "Weld", { | |
742 | Part0 = BloodPart, | |
743 | Part1 = Handle222, | |
744 | C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
745 | }) | |
746 | Part = New("Part", Knifu, "Part", { | |
747 | Material = Enum.Material.SmoothPlastic, | |
748 | Reflectance = 0.20000000298023, | |
749 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
750 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
751 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
752 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
753 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
754 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
755 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
756 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
757 | }) | |
758 | Mesh = New("BlockMesh", Part, "Mesh", { | |
759 | Scale = Vector3.new(0.400000006, 1, 1) | |
760 | }) | |
761 | Weld = New("ManualWeld", Part, "Weld", { | |
762 | Part0 = Part, | |
763 | Part1 = Handle222, | |
764 | C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
765 | }) | |
766 | Part = New("Part", Knifu, "Part", { | |
767 | Material = Enum.Material.SmoothPlastic, | |
768 | Reflectance = 0.20000000298023, | |
769 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
770 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
771 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
772 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
773 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
774 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
775 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
776 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
777 | }) | |
778 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
779 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
780 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
781 | MeshType = Enum.MeshType.Wedge | |
782 | }) | |
783 | Weld = New("ManualWeld", Part, "Weld", { | |
784 | Part0 = Part, | |
785 | Part1 = Handle222, | |
786 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
787 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
788 | }) | |
789 | Part = New("Part", Knifu, "Part", { | |
790 | Material = Enum.Material.SmoothPlastic, | |
791 | Reflectance = 0.20000000298023, | |
792 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
793 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
794 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
795 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
796 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
797 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
798 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
799 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
800 | }) | |
801 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
802 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
803 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
804 | MeshType = Enum.MeshType.Wedge | |
805 | }) | |
806 | Weld = New("ManualWeld", Part, "Weld", { | |
807 | Part0 = Part, | |
808 | Part1 = Handle222, | |
809 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
810 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
811 | }) | |
812 | Part = New("Part", Knifu, "Part", { | |
813 | Material = Enum.Material.SmoothPlastic, | |
814 | Reflectance = 0.20000000298023, | |
815 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
816 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
817 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
818 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
819 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
820 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
821 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
822 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
823 | }) | |
824 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
825 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
826 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
827 | MeshType = Enum.MeshType.Wedge | |
828 | }) | |
829 | Weld = New("ManualWeld", Part, "Weld", { | |
830 | Part0 = Part, | |
831 | Part1 = Handle222, | |
832 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
833 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
834 | }) | |
835 | Part = New("Part", Knifu, "Part", { | |
836 | Material = Enum.Material.SmoothPlastic, | |
837 | Reflectance = 0.20000000298023, | |
838 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
839 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
840 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
841 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
842 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
843 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
844 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
845 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
846 | }) | |
847 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
848 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
849 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
850 | MeshType = Enum.MeshType.Wedge | |
851 | }) | |
852 | Weld = New("ManualWeld", Part, "Weld", { | |
853 | Part0 = Part, | |
854 | Part1 = Handle222, | |
855 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
856 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
857 | }) | |
858 | Part = New("Part", Knifu, "Part", { | |
859 | Material = Enum.Material.SmoothPlastic, | |
860 | Reflectance = 0.20000000298023, | |
861 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
862 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
863 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
864 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
865 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
866 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
867 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
868 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
869 | }) | |
870 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
871 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
872 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
873 | MeshType = Enum.MeshType.Wedge | |
874 | }) | |
875 | Weld = New("ManualWeld", Part, "Weld", { | |
876 | Part0 = Part, | |
877 | Part1 = Handle222, | |
878 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
879 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
880 | }) | |
881 | Part = New("Part", Knifu, "Part", { | |
882 | Material = Enum.Material.SmoothPlastic, | |
883 | Reflectance = 0.20000000298023, | |
884 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
885 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
886 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
887 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
888 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
889 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
890 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
891 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
892 | }) | |
893 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
894 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
895 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
896 | MeshType = Enum.MeshType.Wedge | |
897 | }) | |
898 | Weld = New("ManualWeld", Part, "Weld", { | |
899 | Part0 = Part, | |
900 | Part1 = Handle222, | |
901 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
902 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
903 | }) | |
904 | Part = New("Part", Knifu, "Part", { | |
905 | Material = Enum.Material.SmoothPlastic, | |
906 | Reflectance = 0.20000000298023, | |
907 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
908 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
909 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
910 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
911 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
912 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
913 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
914 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
915 | }) | |
916 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
917 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
918 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
919 | MeshType = Enum.MeshType.Wedge | |
920 | }) | |
921 | Weld = New("ManualWeld", Part, "Weld", { | |
922 | Part0 = Part, | |
923 | Part1 = Handle222, | |
924 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
925 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
926 | }) | |
927 | Part = New("Part", Knifu, "Part", { | |
928 | Material = Enum.Material.SmoothPlastic, | |
929 | Reflectance = 0.20000000298023, | |
930 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
931 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
932 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
933 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
934 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
935 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
936 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
937 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
938 | }) | |
939 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
940 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
941 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
942 | MeshType = Enum.MeshType.Wedge | |
943 | }) | |
944 | Weld = New("ManualWeld", Part, "Weld", { | |
945 | Part0 = Part, | |
946 | Part1 = Handle222, | |
947 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
948 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
949 | }) | |
950 | Part = New("Part", Knifu, "Part", { | |
951 | Material = Enum.Material.SmoothPlastic, | |
952 | Reflectance = 0.20000000298023, | |
953 | Size = Vector3.new(0.200000003, 1, 0.200000003), | |
954 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
955 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
956 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
957 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
958 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
959 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
960 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
961 | }) | |
962 | Mesh = New("BlockMesh", Part, "Mesh", { | |
963 | Offset = Vector3.new(0, 0, -0.0500000007), | |
964 | Scale = Vector3.new(0.400000006, 1, 0.5) | |
965 | }) | |
966 | Weld = New("ManualWeld", Part, "Weld", { | |
967 | Part0 = Part, | |
968 | Part1 = Handle222, | |
969 | C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
970 | }) | |
971 | Part = New("Part", Knifu, "Part", { | |
972 | BrickColor = BrickColor.new("Really red"), | |
973 | Material = Enum.Material.SmoothPlastic, | |
974 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
975 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
976 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
977 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
978 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
979 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
980 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
981 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
982 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
983 | }) | |
984 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
985 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
986 | }) | |
987 | Weld = New("ManualWeld", Part, "Weld", { | |
988 | Part0 = Part, | |
989 | Part1 = Handle222, | |
990 | C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
991 | }) | |
992 | Part = New("Part", Knifu, "Part", { | |
993 | BrickColor = BrickColor.new("Really red"), | |
994 | Material = Enum.Material.SmoothPlastic, | |
995 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
996 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
997 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
998 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
999 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1000 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1001 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1002 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1003 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1004 | }) | |
1005 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1006 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
1007 | }) | |
1008 | Weld = New("ManualWeld", Part, "Weld", { | |
1009 | Part0 = Part, | |
1010 | Part1 = Handle222, | |
1011 | C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1012 | }) | |
1013 | Blood2Part = New("Part", Knifu, "Blood2Part", { | |
1014 | BrickColor = BrickColor.new("Crimson"), | |
1015 | Material = Enum.Material.SmoothPlastic, | |
1016 | Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), | |
1017 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1018 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1019 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1020 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1021 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1022 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1023 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1024 | Color = Color3.new(0.592157, 0, 0) | |
1025 | }) | |
1026 | Mesh = New("BlockMesh", Blood2Part, "Mesh", { | |
1027 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999) | |
1028 | }) | |
1029 | Weld = New("ManualWeld", Blood2Part, "Weld", { | |
1030 | Part0 = Blood2Part, | |
1031 | Part1 = Handle222, | |
1032 | C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1033 | }) | |
1034 | Part = New("Part", Knifu, "Part", { | |
1035 | BrickColor = BrickColor.new("Crimson"), | |
1036 | Material = Enum.Material.SmoothPlastic, | |
1037 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
1038 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
1039 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1040 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1041 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1042 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1043 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1044 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1045 | Color = Color3.new(0.592157, 0, 0) | |
1046 | }) | |
1047 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1048 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
1049 | MeshType = Enum.MeshType.Wedge | |
1050 | }) | |
1051 | Weld = New("ManualWeld", Part, "Weld", { | |
1052 | Part0 = Part, | |
1053 | Part1 = Handle222, | |
1054 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
1055 | C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1056 | }) | |
1057 | Part = New("Part", Knifu, "Part", { | |
1058 | BrickColor = BrickColor.new("Really red"), | |
1059 | Material = Enum.Material.SmoothPlastic, | |
1060 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
1061 | CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
1062 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1063 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1064 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1065 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1066 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1067 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1068 | Color = Color3.new(0.592157, 0, 0) | |
1069 | }) | |
1070 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1071 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
1072 | MeshType = Enum.MeshType.Wedge | |
1073 | }) | |
1074 | Weld = New("ManualWeld", Part, "Weld", { | |
1075 | Part0 = Part, | |
1076 | Part1 = Handle222, | |
1077 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
1078 | C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1079 | }) | |
1080 | local p1mit = Instance.new("ParticleEmitter", Hitbox) | |
1081 | p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" | |
1082 | p1mit.Color = ColorSequence.new({ | |
1083 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
1084 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
1085 | }) | |
1086 | p1mit.Size = NumberSequence.new({ | |
1087 | NumberSequenceKeypoint.new(0, 1), | |
1088 | NumberSequenceKeypoint.new(1, 0) | |
1089 | }) | |
1090 | p1mit.Lifetime = NumberRange.new(2) | |
1091 | p1mit.Rate = 100 | |
1092 | p1mit.Enabled = false | |
1093 | p1mit.Acceleration = Vector3.new(0, -5, 0) | |
1094 | p1mit.Rotation = NumberRange.new(0, 359) | |
1095 | p1mit.Speed = NumberRange.new(0) | |
1096 | local p2mit = Instance.new("ParticleEmitter", BloodPart) | |
1097 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
1098 | p2mit.Color = ColorSequence.new({ | |
1099 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
1100 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
1101 | }) | |
1102 | p2mit.Size = NumberSequence.new({ | |
1103 | NumberSequenceKeypoint.new(0, 0.1), | |
1104 | NumberSequenceKeypoint.new(1, 0.1) | |
1105 | }) | |
1106 | p2mit.Lifetime = NumberRange.new(1) | |
1107 | p2mit.Rate = 10 | |
1108 | p2mit.Acceleration = Vector3.new(0, -10, 0) | |
1109 | p2mit.Speed = NumberRange.new(0) | |
1110 | local p3mit = p2mit:Clone() | |
1111 | p3mit.Parent = Blood2Part | |
1112 | Knifu = New("Model", Character, "Knifu", {}) | |
1113 | Handle23 = New("Part", Knifu, "Handle23", { | |
1114 | BrickColor = BrickColor.new("Black"), | |
1115 | Material = Enum.Material.SmoothPlastic, | |
1116 | Size = Vector3.new(0.200000003, 0.600000024, 0.400000006), | |
1117 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1118 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1119 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1120 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1121 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1122 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1123 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1124 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1125 | }) | |
1126 | Mesh = New("CylinderMesh", Handle23, "Mesh", {}) | |
1127 | KWeld2 = New("ManualWeld", Handle23, "Weld", { | |
1128 | Part0 = Handle23, | |
1129 | Part1 = Character.Torso, | |
1130 | C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1), | |
1131 | C1 = CFrame.new(0, 0, 0) | |
1132 | }) | |
1133 | Hitbox = New("Part", Knifu, "Hitbox", { | |
1134 | Transparency = 1, | |
1135 | Transparency = 1, | |
1136 | Size = Vector3.new(0.200000003, 1.4000001, 0.400000006), | |
1137 | CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1138 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1139 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1140 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1141 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1142 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1143 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1144 | }) | |
1145 | Weld = New("ManualWeld", Hitbox, "Weld", { | |
1146 | Part0 = Hitbox, | |
1147 | Part1 = Handle23, | |
1148 | C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1149 | }) | |
1150 | Part = New("Part", Knifu, "Part", { | |
1151 | BrickColor = BrickColor.new("Black"), | |
1152 | Material = Enum.Material.SmoothPlastic, | |
1153 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
1154 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1155 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1156 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1157 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1158 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1159 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1160 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1161 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1162 | }) | |
1163 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1164 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
1165 | }) | |
1166 | Weld = New("ManualWeld", Part, "Weld", { | |
1167 | Part0 = Part, | |
1168 | Part1 = Handle23, | |
1169 | C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1170 | }) | |
1171 | Part = New("Part", Knifu, "Part", { | |
1172 | BrickColor = BrickColor.new("Black"), | |
1173 | Material = Enum.Material.SmoothPlastic, | |
1174 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
1175 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1176 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1177 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1178 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1179 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1180 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1181 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1182 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1183 | }) | |
1184 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1185 | Scale = Vector3.new(1.5, 1.20000005, 1.5) | |
1186 | }) | |
1187 | Weld = New("ManualWeld", Part, "Weld", { | |
1188 | Part0 = Part, | |
1189 | Part1 = Handle23, | |
1190 | C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1191 | }) | |
1192 | Part = New("Part", Knifu, "Part", { | |
1193 | BrickColor = BrickColor.new("Black"), | |
1194 | Material = Enum.Material.SmoothPlastic, | |
1195 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
1196 | CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
1197 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1198 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1199 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1200 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1201 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1202 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1203 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1204 | }) | |
1205 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1206 | Scale = Vector3.new(1, 1, 1.20000005), | |
1207 | MeshType = Enum.MeshType.Wedge | |
1208 | }) | |
1209 | Weld = New("ManualWeld", Part, "Weld", { | |
1210 | Part0 = Part, | |
1211 | Part1 = Handle23, | |
1212 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
1213 | C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1214 | }) | |
1215 | Part = New("Part", Knifu, "Part", { | |
1216 | BrickColor = BrickColor.new("Black"), | |
1217 | Material = Enum.Material.SmoothPlastic, | |
1218 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000036), | |
1219 | CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0), | |
1220 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1221 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1222 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1223 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1224 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1225 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1226 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1227 | }) | |
1228 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1229 | Scale = Vector3.new(1, 1, 1.20000005), | |
1230 | MeshType = Enum.MeshType.Wedge | |
1231 | }) | |
1232 | Weld = New("ManualWeld", Part, "Weld", { | |
1233 | Part0 = Part, | |
1234 | Part1 = Handle23, | |
1235 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1), | |
1236 | C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1237 | }) | |
1238 | Part = New("Part", Knifu, "Part", { | |
1239 | Material = Enum.Material.SmoothPlastic, | |
1240 | Reflectance = 0.20000000298023, | |
1241 | Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), | |
1242 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1243 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1244 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1245 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1246 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1247 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1248 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1249 | }) | |
1250 | Mesh = New("BlockMesh", Part, "Mesh", { | |
1251 | Scale = Vector3.new(0.400000006, 1, 1) | |
1252 | }) | |
1253 | Weld = New("ManualWeld", Part, "Weld", { | |
1254 | Part0 = Part, | |
1255 | Part1 = Handle23, | |
1256 | C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1257 | }) | |
1258 | BloodPart = New("Part", Knifu, "BloodPart", { | |
1259 | BrickColor = BrickColor.new("Crimson"), | |
1260 | Material = Enum.Material.SmoothPlastic, | |
1261 | Size = Vector3.new(0.200000003, 0.399999946, 0.400000036), | |
1262 | CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1263 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1264 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1265 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1266 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1267 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1268 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1269 | Color = Color3.new(0.592157, 0, 0) | |
1270 | }) | |
1271 | Mesh = New("SpecialMesh", BloodPart, "Mesh", { | |
1272 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
1273 | MeshType = Enum.MeshType.Wedge | |
1274 | }) | |
1275 | Weld = New("ManualWeld", BloodPart, "Weld", { | |
1276 | Part0 = BloodPart, | |
1277 | Part1 = Handle23, | |
1278 | C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1279 | }) | |
1280 | Part = New("Part", Knifu, "Part", { | |
1281 | Material = Enum.Material.SmoothPlastic, | |
1282 | Reflectance = 0.20000000298023, | |
1283 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1284 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1285 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1286 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1287 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1288 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1289 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1290 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1291 | }) | |
1292 | Mesh = New("BlockMesh", Part, "Mesh", { | |
1293 | Scale = Vector3.new(0.400000006, 1, 1) | |
1294 | }) | |
1295 | Weld = New("ManualWeld", Part, "Weld", { | |
1296 | Part0 = Part, | |
1297 | Part1 = Handle23, | |
1298 | C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1299 | }) | |
1300 | Part = New("Part", Knifu, "Part", { | |
1301 | Material = Enum.Material.SmoothPlastic, | |
1302 | Reflectance = 0.20000000298023, | |
1303 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1304 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1305 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1306 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1307 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1308 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1309 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1310 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1311 | }) | |
1312 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1313 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
1314 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1315 | MeshType = Enum.MeshType.Wedge | |
1316 | }) | |
1317 | Weld = New("ManualWeld", Part, "Weld", { | |
1318 | Part0 = Part, | |
1319 | Part1 = Handle23, | |
1320 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1321 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1322 | }) | |
1323 | Part = New("Part", Knifu, "Part", { | |
1324 | Material = Enum.Material.SmoothPlastic, | |
1325 | Reflectance = 0.20000000298023, | |
1326 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1327 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1328 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1329 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1330 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1331 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1332 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1333 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1334 | }) | |
1335 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1336 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
1337 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1338 | MeshType = Enum.MeshType.Wedge | |
1339 | }) | |
1340 | Weld = New("ManualWeld", Part, "Weld", { | |
1341 | Part0 = Part, | |
1342 | Part1 = Handle23, | |
1343 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1344 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1345 | }) | |
1346 | Part = New("Part", Knifu, "Part", { | |
1347 | Material = Enum.Material.SmoothPlastic, | |
1348 | Reflectance = 0.20000000298023, | |
1349 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1350 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1351 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1352 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1353 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1354 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1355 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1356 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1357 | }) | |
1358 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1359 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
1360 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1361 | MeshType = Enum.MeshType.Wedge | |
1362 | }) | |
1363 | Weld = New("ManualWeld", Part, "Weld", { | |
1364 | Part0 = Part, | |
1365 | Part1 = Handle23, | |
1366 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1367 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1368 | }) | |
1369 | Part = New("Part", Knifu, "Part", { | |
1370 | Material = Enum.Material.SmoothPlastic, | |
1371 | Reflectance = 0.20000000298023, | |
1372 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1373 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1374 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1375 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1376 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1377 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1378 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1379 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1380 | }) | |
1381 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1382 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
1383 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1384 | MeshType = Enum.MeshType.Wedge | |
1385 | }) | |
1386 | Weld = New("ManualWeld", Part, "Weld", { | |
1387 | Part0 = Part, | |
1388 | Part1 = Handle23, | |
1389 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1390 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1391 | }) | |
1392 | Part = New("Part", Knifu, "Part", { | |
1393 | Material = Enum.Material.SmoothPlastic, | |
1394 | Reflectance = 0.20000000298023, | |
1395 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1396 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1397 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1398 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1399 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1400 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1401 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1402 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1403 | }) | |
1404 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1405 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
1406 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1407 | MeshType = Enum.MeshType.Wedge | |
1408 | }) | |
1409 | Weld = New("ManualWeld", Part, "Weld", { | |
1410 | Part0 = Part, | |
1411 | Part1 = Handle23, | |
1412 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1413 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1414 | }) | |
1415 | Part = New("Part", Knifu, "Part", { | |
1416 | Material = Enum.Material.SmoothPlastic, | |
1417 | Reflectance = 0.20000000298023, | |
1418 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1419 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1420 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1421 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1422 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1423 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1424 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1425 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1426 | }) | |
1427 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1428 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
1429 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1430 | MeshType = Enum.MeshType.Wedge | |
1431 | }) | |
1432 | Weld = New("ManualWeld", Part, "Weld", { | |
1433 | Part0 = Part, | |
1434 | Part1 = Handle23, | |
1435 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1436 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1437 | }) | |
1438 | Part = New("Part", Knifu, "Part", { | |
1439 | Material = Enum.Material.SmoothPlastic, | |
1440 | Reflectance = 0.20000000298023, | |
1441 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1442 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1443 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1444 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1445 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1446 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1447 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1448 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1449 | }) | |
1450 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1451 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
1452 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1453 | MeshType = Enum.MeshType.Wedge | |
1454 | }) | |
1455 | Weld = New("ManualWeld", Part, "Weld", { | |
1456 | Part0 = Part, | |
1457 | Part1 = Handle23, | |
1458 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1459 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1460 | }) | |
1461 | Part = New("Part", Knifu, "Part", { | |
1462 | Material = Enum.Material.SmoothPlastic, | |
1463 | Reflectance = 0.20000000298023, | |
1464 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1465 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
1466 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1467 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1468 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1469 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1470 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1471 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1472 | }) | |
1473 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1474 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
1475 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
1476 | MeshType = Enum.MeshType.Wedge | |
1477 | }) | |
1478 | Weld = New("ManualWeld", Part, "Weld", { | |
1479 | Part0 = Part, | |
1480 | Part1 = Handle23, | |
1481 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
1482 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1483 | }) | |
1484 | Part = New("Part", Knifu, "Part", { | |
1485 | Material = Enum.Material.SmoothPlastic, | |
1486 | Reflectance = 0.20000000298023, | |
1487 | Size = Vector3.new(0.200000003, 1, 0.200000003), | |
1488 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1489 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1490 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1491 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1492 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1493 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1494 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1495 | }) | |
1496 | Mesh = New("BlockMesh", Part, "Mesh", { | |
1497 | Offset = Vector3.new(0, 0, -0.0500000007), | |
1498 | Scale = Vector3.new(0.400000006, 1, 0.5) | |
1499 | }) | |
1500 | Weld = New("ManualWeld", Part, "Weld", { | |
1501 | Part0 = Part, | |
1502 | Part1 = Handle23, | |
1503 | C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1504 | }) | |
1505 | Part = New("Part", Knifu, "Part", { | |
1506 | BrickColor = BrickColor.new("Black"), | |
1507 | Material = Enum.Material.SmoothPlastic, | |
1508 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
1509 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1510 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1511 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1512 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1513 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1514 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1515 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1516 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1517 | }) | |
1518 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1519 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
1520 | }) | |
1521 | Weld = New("ManualWeld", Part, "Weld", { | |
1522 | Part0 = Part, | |
1523 | Part1 = Handle23, | |
1524 | C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1525 | }) | |
1526 | Part = New("Part", Knifu, "Part", { | |
1527 | BrickColor = BrickColor.new("Black"), | |
1528 | Material = Enum.Material.SmoothPlastic, | |
1529 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
1530 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1531 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1532 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1533 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1534 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1535 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1536 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1537 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1538 | }) | |
1539 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1540 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
1541 | }) | |
1542 | Weld = New("ManualWeld", Part, "Weld", { | |
1543 | Part0 = Part, | |
1544 | Part1 = Handle23, | |
1545 | C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1546 | }) | |
1547 | Blood2Part = New("Part", Knifu, "Blood2Part", { | |
1548 | BrickColor = BrickColor.new("Crimson"), | |
1549 | Material = Enum.Material.SmoothPlastic, | |
1550 | Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), | |
1551 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
1552 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1553 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1554 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1555 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1556 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1557 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1558 | Color = Color3.new(0.592157, 0, 0) | |
1559 | }) | |
1560 | Mesh = New("BlockMesh", Blood2Part, "Mesh", { | |
1561 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999) | |
1562 | }) | |
1563 | Weld = New("ManualWeld", Blood2Part, "Weld", { | |
1564 | Part0 = Blood2Part, | |
1565 | Part1 = Handle23, | |
1566 | C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1567 | }) | |
1568 | Part = New("Part", Knifu, "Part", { | |
1569 | BrickColor = BrickColor.new("Crimson"), | |
1570 | Material = Enum.Material.SmoothPlastic, | |
1571 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
1572 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
1573 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1574 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1575 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1576 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1577 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1578 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1579 | Color = Color3.new(0.592157, 0, 0) | |
1580 | }) | |
1581 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1582 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
1583 | MeshType = Enum.MeshType.Wedge | |
1584 | }) | |
1585 | Weld = New("ManualWeld", Part, "Weld", { | |
1586 | Part0 = Part, | |
1587 | Part1 = Handle23, | |
1588 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
1589 | C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1590 | }) | |
1591 | Part = New("Part", Knifu, "Part", { | |
1592 | BrickColor = BrickColor.new("Crimson"), | |
1593 | Material = Enum.Material.SmoothPlastic, | |
1594 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
1595 | CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
1596 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1597 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1598 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1599 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1600 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1601 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1602 | Color = Color3.new(0.592157, 0, 0) | |
1603 | }) | |
1604 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
1605 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
1606 | MeshType = Enum.MeshType.Wedge | |
1607 | }) | |
1608 | Weld = New("ManualWeld", Part, "Weld", { | |
1609 | Part0 = Part, | |
1610 | Part1 = Handle23, | |
1611 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
1612 | C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1613 | }) | |
1614 | local p1mit = Instance.new("ParticleEmitter", Hitbox) | |
1615 | p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" | |
1616 | p1mit.Color = ColorSequence.new({ | |
1617 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
1618 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
1619 | }) | |
1620 | p1mit.Size = NumberSequence.new({ | |
1621 | NumberSequenceKeypoint.new(0, 1), | |
1622 | NumberSequenceKeypoint.new(1, 0) | |
1623 | }) | |
1624 | p1mit.Lifetime = NumberRange.new(2) | |
1625 | p1mit.Rate = 100 | |
1626 | p1mit.Enabled = false | |
1627 | p1mit.Acceleration = Vector3.new(0, -5, 0) | |
1628 | p1mit.Rotation = NumberRange.new(0, 359) | |
1629 | p1mit.Speed = NumberRange.new(0) | |
1630 | local p2mit = Instance.new("ParticleEmitter", BloodPart) | |
1631 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
1632 | p2mit.Color = ColorSequence.new({ | |
1633 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
1634 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
1635 | }) | |
1636 | p2mit.Size = NumberSequence.new({ | |
1637 | NumberSequenceKeypoint.new(0, 0.1), | |
1638 | NumberSequenceKeypoint.new(1, 0.1) | |
1639 | }) | |
1640 | p2mit.Lifetime = NumberRange.new(1) | |
1641 | p2mit.Rate = 10 | |
1642 | p2mit.Acceleration = Vector3.new(0, -10, 0) | |
1643 | p2mit.Speed = NumberRange.new(0) | |
1644 | local p3mit = p2mit:Clone() | |
1645 | p3mit.Parent = Blood2Part | |
1646 | Handle243 = New("Part", LOLMATEOK, "Handle243", { | |
1647 | Material = Enum.Material.SmoothPlastic, | |
1648 | Transparency = 1, | |
1649 | Transparency = 1, | |
1650 | Size = Vector3.new(1.78105354, 1.21267569, 0.446083069), | |
1651 | CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6), | |
1652 | CanCollide = false, | |
1653 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1654 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1655 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1656 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1657 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1658 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1659 | }) | |
1660 | moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243}) | |
1661 | PartQA = New("Part", LOLMATEOK, "Part", { | |
1662 | Material = Enum.Material.SmoothPlastic, | |
1663 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1664 | CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
1665 | CanCollide = false, | |
1666 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1667 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1668 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1669 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1670 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1671 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1672 | }) | |
1673 | Mesh = New("BlockMesh", PartQA, "Mesh", { | |
1674 | Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132) | |
1675 | }) | |
1676 | mot = New("Weld", PartQA, "mot", { | |
1677 | Part0 = PartQA, | |
1678 | Part1 = Handle243, | |
1679 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
1680 | C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1681 | }) | |
1682 | PartQA1 = New("Part", LOLMATEOK, "Part", { | |
1683 | Material = Enum.Material.SmoothPlastic, | |
1684 | Shape = Enum.PartType.Cylinder, | |
1685 | Size = Vector3.new(0.200000003, 0.270688266, 0.270688266), | |
1686 | CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1687 | CanCollide = false, | |
1688 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1689 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1690 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1691 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1692 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1693 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1694 | }) | |
1695 | Mesh = New("SpecialMesh", PartQA1, "Mesh", { | |
1696 | Scale = Vector3.new(0.123040125, 1, 1), | |
1697 | MeshType = Enum.MeshType.Cylinder | |
1698 | }) | |
1699 | mot = New("Weld", PartQA1, "mot", { | |
1700 | Part0 = PartQA1, | |
1701 | Part1 = Handle243, | |
1702 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1703 | C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1704 | }) | |
1705 | PartQA2 = New("Part", LOLMATEOK, "Part", { | |
1706 | Material = Enum.Material.SmoothPlastic, | |
1707 | Size = Vector3.new(1.47648132, 0.221472263, 0.344512314), | |
1708 | CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
1709 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1710 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1711 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1712 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1713 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1714 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1715 | }) | |
1716 | Mesh = New("BlockMesh", PartQA2, "Mesh", { | |
1717 | Scale = Vector3.new(1, 1.00999999, 1) | |
1718 | }) | |
1719 | mot = New("Weld", PartQA2, "mot", { | |
1720 | Part0 = PartQA2, | |
1721 | Part1 = Handle243, | |
1722 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
1723 | C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1724 | }) | |
1725 | PartQA3 = New("Part", LOLMATEOK, "Part", { | |
1726 | Material = Enum.Material.SmoothPlastic, | |
1727 | Size = Vector3.new(0.98432076, 0.200000003, 0.24608022), | |
1728 | CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1729 | CanCollide = false, | |
1730 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1731 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1732 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1733 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1734 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1735 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1736 | }) | |
1737 | Mesh = New("BlockMesh", PartQA3, "Mesh", { | |
1738 | Scale = Vector3.new(1, 0.246080264, 1) | |
1739 | }) | |
1740 | mot = New("Weld", PartQA3, "mot", { | |
1741 | Part0 = PartQA3, | |
1742 | Part1 = Handle243, | |
1743 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1744 | C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1745 | }) | |
1746 | PartQA4 = New("Part", LOLMATEOK, "Part", { | |
1747 | Material = Enum.Material.SmoothPlastic, | |
1748 | Shape = Enum.PartType.Cylinder, | |
1749 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
1750 | CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1751 | CanCollide = false, | |
1752 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1753 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1754 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1755 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1756 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1757 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1758 | }) | |
1759 | Mesh = New("SpecialMesh", PartQA4, "Mesh", { | |
1760 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
1761 | MeshType = Enum.MeshType.Cylinder | |
1762 | }) | |
1763 | mot = New("Weld", PartQA4, "mot", { | |
1764 | Part0 = PartQA4, | |
1765 | Part1 = Handle243, | |
1766 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1767 | C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1768 | }) | |
1769 | PartQA5 = New("Part", LOLMATEOK, "Part", { | |
1770 | Material = Enum.Material.SmoothPlastic, | |
1771 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1772 | CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
1773 | CanCollide = false, | |
1774 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1775 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1776 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1777 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1778 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1779 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1780 | }) | |
1781 | Mesh = New("BlockMesh", PartQA5, "Mesh", { | |
1782 | Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132) | |
1783 | }) | |
1784 | mot = New("Weld", PartQA5, "mot", { | |
1785 | Part0 = PartQA5, | |
1786 | Part1 = Handle243, | |
1787 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
1788 | C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1789 | }) | |
1790 | PartQA6 = New("Part", LOLMATEOK, "Part", { | |
1791 | Material = Enum.Material.SmoothPlastic, | |
1792 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
1793 | CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1794 | CanCollide = false, | |
1795 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1796 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1797 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1798 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1799 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1800 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1801 | }) | |
1802 | Mesh = New("BlockMesh", PartQA6, "Mesh", { | |
1803 | Scale = Vector3.new(1, 0.369120389, 0.7382406) | |
1804 | }) | |
1805 | mot = New("Weld", PartQA6, "mot", { | |
1806 | Part0 = PartQA6, | |
1807 | Part1 = Handle243, | |
1808 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1809 | C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1810 | }) | |
1811 | Partss2 = New("Part", LOLMATEOK, "Part", { | |
1812 | BrickColor = BrickColor.new("Black"), | |
1813 | Material = Enum.Material.SmoothPlastic, | |
1814 | Shape = Enum.PartType.Cylinder, | |
1815 | Size = Vector3.new(0.200000003, 0.221472204, 0.221472189), | |
1816 | CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1817 | CanCollide = false, | |
1818 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1819 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1820 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1821 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1822 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1823 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1824 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1825 | }) | |
1826 | Mesh = New("SpecialMesh", Partss2, "Mesh", { | |
1827 | Scale = Vector3.new(0.123040125, 1, 1), | |
1828 | MeshType = Enum.MeshType.Cylinder | |
1829 | }) | |
1830 | mot = New("Weld", Partss2, "mot", { | |
1831 | Part0 = Partss2, | |
1832 | Part1 = Handle243, | |
1833 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1834 | C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1835 | }) | |
1836 | PartQA7 = New("Part", LOLMATEOK, "Part", { | |
1837 | Material = Enum.Material.SmoothPlastic, | |
1838 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1839 | CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1840 | CanCollide = false, | |
1841 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1842 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1843 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1844 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1845 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1846 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1847 | }) | |
1848 | Mesh = New("SpecialMesh", PartQA7, "Mesh", { | |
1849 | Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025), | |
1850 | MeshId = "http://www.roblox.com/asset/?id=3270017", | |
1851 | MeshType = Enum.MeshType.FileMesh | |
1852 | }) | |
1853 | mot = New("Weld", PartQA7, "mot", { | |
1854 | Part0 = PartQA7, | |
1855 | Part1 = Handle243, | |
1856 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1857 | C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1858 | }) | |
1859 | PartQA8 = New("Part", LOLMATEOK, "Part", { | |
1860 | BrickColor = BrickColor.new("Black"), | |
1861 | Material = Enum.Material.SmoothPlastic, | |
1862 | Size = Vector3.new(0.295296252, 0.738240778, 0.369120389), | |
1863 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
1864 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1865 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1866 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1867 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1868 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1869 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1870 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1871 | }) | |
1872 | mot = New("Weld", PartQA8, "mot", { | |
1873 | Part0 = PartQA8, | |
1874 | Part1 = Handle243, | |
1875 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
1876 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1877 | }) | |
1878 | PartQA9 = New("Part", LOLMATEOK, "Part", { | |
1879 | Material = Enum.Material.SmoothPlastic, | |
1880 | Size = Vector3.new(0.344512314, 0.78745681, 0.344512314), | |
1881 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
1882 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1883 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1884 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1885 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1886 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1887 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1888 | }) | |
1889 | mot = New("Weld", PartQA9, "mot", { | |
1890 | Part0 = PartQA9, | |
1891 | Part1 = Handle243, | |
1892 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
1893 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1894 | }) | |
1895 | PartQA10 = New("Part", LOLMATEOK, "Part", { | |
1896 | Material = Enum.Material.SmoothPlastic, | |
1897 | Shape = Enum.PartType.Cylinder, | |
1898 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
1899 | CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
1900 | CanCollide = false, | |
1901 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1902 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1903 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1904 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1905 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1906 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1907 | }) | |
1908 | Mesh = New("SpecialMesh", PartQA10, "Mesh", { | |
1909 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
1910 | MeshType = Enum.MeshType.Cylinder | |
1911 | }) | |
1912 | mot = New("Weld", PartQA10, "mot", { | |
1913 | Part0 = PartQA10, | |
1914 | Part1 = Handle243, | |
1915 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
1916 | C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1917 | }) | |
1918 | WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", { | |
1919 | Material = Enum.Material.SmoothPlastic, | |
1920 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1921 | CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741), | |
1922 | CanCollide = false, | |
1923 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1924 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1925 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1926 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1927 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1928 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1929 | }) | |
1930 | Mesh = New("SpecialMesh", WedgeQA11, "Mesh", { | |
1931 | Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639), | |
1932 | MeshType = Enum.MeshType.Wedge | |
1933 | }) | |
1934 | mot = New("Weld", WedgeQA11, "mot", { | |
1935 | Part0 = WedgeQA11, | |
1936 | Part1 = Handle243, | |
1937 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145), | |
1938 | C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1939 | }) | |
1940 | WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", { | |
1941 | Material = Enum.Material.SmoothPlastic, | |
1942 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
1943 | CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4), | |
1944 | CanCollide = false, | |
1945 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1946 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1947 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1948 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1949 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1950 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1951 | }) | |
1952 | Mesh = New("SpecialMesh", WedgeQA12, "Mesh", { | |
1953 | Scale = Vector3.new(1, 1, 0.861280859), | |
1954 | MeshType = Enum.MeshType.Wedge | |
1955 | }) | |
1956 | mot = New("Weld", WedgeQA12, "mot", { | |
1957 | Part0 = WedgeQA12, | |
1958 | Part1 = Handle243, | |
1959 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4), | |
1960 | C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1961 | }) | |
1962 | WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", { | |
1963 | Material = Enum.Material.SmoothPlastic, | |
1964 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1965 | CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456), | |
1966 | CanCollide = false, | |
1967 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1968 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1969 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1970 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1971 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1972 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1973 | }) | |
1974 | Mesh = New("SpecialMesh", WedgeQA13, "Mesh", { | |
1975 | Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918), | |
1976 | MeshType = Enum.MeshType.Wedge | |
1977 | }) | |
1978 | mot = New("Weld", WedgeQA13, "mot", { | |
1979 | Part0 = WedgeQA13, | |
1980 | Part1 = Handle243, | |
1981 | C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025), | |
1982 | C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
1983 | }) | |
1984 | WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", { | |
1985 | Material = Enum.Material.SmoothPlastic, | |
1986 | Size = Vector3.new(0.442944348, 0.200000003, 0.200000003), | |
1987 | CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
1988 | CanCollide = false, | |
1989 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1990 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1991 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1992 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1993 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1994 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1995 | }) | |
1996 | Mesh = New("SpecialMesh", WedgeQA14, "Mesh", { | |
1997 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
1998 | MeshType = Enum.MeshType.Wedge | |
1999 | }) | |
2000 | mot = New("Weld", WedgeQA14, "mot", { | |
2001 | Part0 = WedgeQA14, | |
2002 | Part1 = Handle243, | |
2003 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
2004 | C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2005 | }) | |
2006 | WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", { | |
2007 | Material = Enum.Material.SmoothPlastic, | |
2008 | Size = Vector3.new(0.61520052, 0.200000003, 0.200000003), | |
2009 | CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
2010 | CanCollide = false, | |
2011 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2012 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2013 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2014 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2015 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2016 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2017 | }) | |
2018 | Mesh = New("SpecialMesh", WedgeQA15, "Mesh", { | |
2019 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
2020 | MeshType = Enum.MeshType.Wedge | |
2021 | }) | |
2022 | mot = New("Weld", WedgeQA15, "mot", { | |
2023 | Part0 = WedgeQA15, | |
2024 | Part1 = Handle243, | |
2025 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
2026 | C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2027 | }) | |
2028 | WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", { | |
2029 | Material = Enum.Material.SmoothPlastic, | |
2030 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
2031 | CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6), | |
2032 | CanCollide = false, | |
2033 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2034 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2035 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2036 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2037 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2038 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2039 | }) | |
2040 | Mesh = New("SpecialMesh", WedgeQA16, "Mesh", { | |
2041 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
2042 | MeshType = Enum.MeshType.Wedge | |
2043 | }) | |
2044 | mot = New("Weld", WedgeQA16, "mot", { | |
2045 | Part0 = WedgeQA16, | |
2046 | Part1 = Handle243, | |
2047 | C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6), | |
2048 | C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2049 | }) | |
2050 | WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", { | |
2051 | BrickColor = BrickColor.new("Black"), | |
2052 | Material = Enum.Material.SmoothPlastic, | |
2053 | Size = Vector3.new(0.36912033, 0.738240778, 0.200000003), | |
2054 | CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4), | |
2055 | CanCollide = false, | |
2056 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2057 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2058 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2059 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2060 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2061 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2062 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2063 | }) | |
2064 | Mesh = New("SpecialMesh", WedgeQA17, "Mesh", { | |
2065 | Scale = Vector3.new(1, 1, 0.738240719), | |
2066 | MeshType = Enum.MeshType.Wedge | |
2067 | }) | |
2068 | mot = New("Weld", WedgeQA17, "mot", { | |
2069 | Part0 = WedgeQA17, | |
2070 | Part1 = Handle243, | |
2071 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4), | |
2072 | C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2073 | }) | |
2074 | WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", { | |
2075 | Material = Enum.Material.SmoothPlastic, | |
2076 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
2077 | CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
2078 | CanCollide = false, | |
2079 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2080 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2081 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2082 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2083 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2084 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2085 | }) | |
2086 | Mesh = New("SpecialMesh", WedgeQA18, "Mesh", { | |
2087 | Scale = Vector3.new(1, 1, 0.861280859), | |
2088 | MeshType = Enum.MeshType.Wedge | |
2089 | }) | |
2090 | mot = New("Weld", WedgeQA18, "mot", { | |
2091 | Part0 = WedgeQA18, | |
2092 | Part1 = Handle243, | |
2093 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
2094 | C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2095 | }) | |
2096 | WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", { | |
2097 | BrickColor = BrickColor.new("Black"), | |
2098 | Material = Enum.Material.SmoothPlastic, | |
2099 | Size = Vector3.new(0.36912033, 0.738240659, 0.200000003), | |
2100 | CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
2101 | CanCollide = false, | |
2102 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2103 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2104 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2105 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2106 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2107 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2108 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2109 | }) | |
2110 | Mesh = New("SpecialMesh", WedgeQA19, "Mesh", { | |
2111 | Scale = Vector3.new(1, 1, 0.738240719), | |
2112 | MeshType = Enum.MeshType.Wedge | |
2113 | }) | |
2114 | mot = New("Weld", WedgeQA19, "mot", { | |
2115 | Part0 = WedgeQA19, | |
2116 | Part1 = Handle243, | |
2117 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
2118 | C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2119 | }) | |
2120 | Handle442 = New("Part", m, "Handle442", { | |
2121 | Material = Enum.Material.SmoothPlastic, | |
2122 | Transparency = 1, | |
2123 | Transparency = 1, | |
2124 | Size = Vector3.new(1.78105354, 1.21267569, 0.446083069), | |
2125 | CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6), | |
2126 | CanCollide = false, | |
2127 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2128 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2129 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2130 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2131 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2132 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2133 | }) | |
2134 | moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442}) | |
2135 | Part = New("Part", m, "Part", { | |
2136 | Material = Enum.Material.SmoothPlastic, | |
2137 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
2138 | CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
2139 | CanCollide = false, | |
2140 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2141 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2142 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2143 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2144 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2145 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2146 | }) | |
2147 | Mesh = New("BlockMesh", Part, "Mesh", { | |
2148 | Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132) | |
2149 | }) | |
2150 | mot = New("Weld", Part, "mot", { | |
2151 | Part0 = Part, | |
2152 | Part1 = Handle442, | |
2153 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
2154 | C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2155 | }) | |
2156 | Part = New("Part", m, "Part", { | |
2157 | Material = Enum.Material.SmoothPlastic, | |
2158 | Shape = Enum.PartType.Cylinder, | |
2159 | Size = Vector3.new(0.200000003, 0.270688266, 0.270688266), | |
2160 | CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2161 | CanCollide = false, | |
2162 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2163 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2164 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2165 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2166 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2167 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2168 | }) | |
2169 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
2170 | Scale = Vector3.new(0.123040125, 1, 1), | |
2171 | MeshType = Enum.MeshType.Cylinder | |
2172 | }) | |
2173 | mot = New("Weld", Part, "mot", { | |
2174 | Part0 = Part, | |
2175 | Part1 = Handle442, | |
2176 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2177 | C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2178 | }) | |
2179 | Part = New("Part", m, "Part", { | |
2180 | Material = Enum.Material.SmoothPlastic, | |
2181 | Size = Vector3.new(1.47648132, 0.221472263, 0.344512314), | |
2182 | CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
2183 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2184 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2185 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2186 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2187 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2188 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2189 | }) | |
2190 | Mesh = New("BlockMesh", Part, "Mesh", { | |
2191 | Scale = Vector3.new(1, 1.00999999, 1) | |
2192 | }) | |
2193 | mot = New("Weld", Part, "mot", { | |
2194 | Part0 = Part, | |
2195 | Part1 = Handle442, | |
2196 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
2197 | C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2198 | }) | |
2199 | Part = New("Part", m, "Part", { | |
2200 | Material = Enum.Material.SmoothPlastic, | |
2201 | Size = Vector3.new(0.98432076, 0.200000003, 0.24608022), | |
2202 | CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2203 | CanCollide = false, | |
2204 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2205 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2206 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2207 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2208 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2209 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2210 | }) | |
2211 | Mesh = New("BlockMesh", Part, "Mesh", { | |
2212 | Scale = Vector3.new(1, 0.246080264, 1) | |
2213 | }) | |
2214 | mot = New("Weld", Part, "mot", { | |
2215 | Part0 = Part, | |
2216 | Part1 = Handle442, | |
2217 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2218 | C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2219 | }) | |
2220 | Part = New("Part", m, "Part", { | |
2221 | Material = Enum.Material.SmoothPlastic, | |
2222 | Shape = Enum.PartType.Cylinder, | |
2223 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
2224 | CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2225 | CanCollide = false, | |
2226 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2227 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2228 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2229 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2230 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2231 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2232 | }) | |
2233 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
2234 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
2235 | MeshType = Enum.MeshType.Cylinder | |
2236 | }) | |
2237 | mot = New("Weld", Part, "mot", { | |
2238 | Part0 = Part, | |
2239 | Part1 = Handle442, | |
2240 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2241 | C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2242 | }) | |
2243 | Part = New("Part", m, "Part", { | |
2244 | Material = Enum.Material.SmoothPlastic, | |
2245 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
2246 | CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
2247 | CanCollide = false, | |
2248 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2249 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2250 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2251 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2252 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2253 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2254 | }) | |
2255 | Mesh = New("BlockMesh", Part, "Mesh", { | |
2256 | Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132) | |
2257 | }) | |
2258 | mot = New("Weld", Part, "mot", { | |
2259 | Part0 = Part, | |
2260 | Part1 = Handle442, | |
2261 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
2262 | C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2263 | }) | |
2264 | Part = New("Part", m, "Part", { | |
2265 | Material = Enum.Material.SmoothPlastic, | |
2266 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
2267 | CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2268 | CanCollide = false, | |
2269 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2270 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2271 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2272 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2273 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2274 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2275 | }) | |
2276 | Mesh = New("BlockMesh", Part, "Mesh", { | |
2277 | Scale = Vector3.new(1, 0.369120389, 0.7382406) | |
2278 | }) | |
2279 | mot = New("Weld", Part, "mot", { | |
2280 | Part0 = Part, | |
2281 | Part1 = Handle442, | |
2282 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2283 | C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2284 | }) | |
2285 | Partss = New("Part", m, "Part", { | |
2286 | BrickColor = BrickColor.new("Black"), | |
2287 | Material = Enum.Material.SmoothPlastic, | |
2288 | Shape = Enum.PartType.Cylinder, | |
2289 | Size = Vector3.new(0.200000003, 0.221472204, 0.221472189), | |
2290 | CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2291 | CanCollide = false, | |
2292 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2293 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2294 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2295 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2296 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2297 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2298 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2299 | }) | |
2300 | Mesh = New("SpecialMesh", Partss, "Mesh", { | |
2301 | Scale = Vector3.new(0.123040125, 1, 1), | |
2302 | MeshType = Enum.MeshType.Cylinder | |
2303 | }) | |
2304 | mot = New("Weld", Partss, "mot", { | |
2305 | Part0 = Partss, | |
2306 | Part1 = Handle442, | |
2307 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2308 | C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2309 | }) | |
2310 | Part = New("Part", m, "Part", { | |
2311 | Material = Enum.Material.SmoothPlastic, | |
2312 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
2313 | CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2314 | CanCollide = false, | |
2315 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2316 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2317 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2318 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2319 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2320 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2321 | }) | |
2322 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
2323 | Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025), | |
2324 | MeshId = "http://www.roblox.com/asset/?id=3270017", | |
2325 | MeshType = Enum.MeshType.FileMesh | |
2326 | }) | |
2327 | mot = New("Weld", Part, "mot", { | |
2328 | Part0 = Part, | |
2329 | Part1 = Handle442, | |
2330 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2331 | C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2332 | }) | |
2333 | Part = New("Part", m, "Part", { | |
2334 | BrickColor = BrickColor.new("Black"), | |
2335 | Material = Enum.Material.SmoothPlastic, | |
2336 | Size = Vector3.new(0.295296252, 0.738240778, 0.369120389), | |
2337 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
2338 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2339 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2340 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2341 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2342 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2343 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2344 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2345 | }) | |
2346 | mot = New("Weld", Part, "mot", { | |
2347 | Part0 = Part, | |
2348 | Part1 = Handle442, | |
2349 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
2350 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2351 | }) | |
2352 | Part = New("Part", m, "Part", { | |
2353 | Material = Enum.Material.SmoothPlastic, | |
2354 | Size = Vector3.new(0.344512314, 0.78745681, 0.344512314), | |
2355 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
2356 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2357 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2358 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2359 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2360 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2361 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2362 | }) | |
2363 | mot = New("Weld", Part, "mot", { | |
2364 | Part0 = Part, | |
2365 | Part1 = Handle442, | |
2366 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
2367 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2368 | }) | |
2369 | Part = New("Part", m, "Part", { | |
2370 | Material = Enum.Material.SmoothPlastic, | |
2371 | Shape = Enum.PartType.Cylinder, | |
2372 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
2373 | CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
2374 | CanCollide = false, | |
2375 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2376 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2377 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2378 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2379 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2380 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2381 | }) | |
2382 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
2383 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
2384 | MeshType = Enum.MeshType.Cylinder | |
2385 | }) | |
2386 | mot = New("Weld", Part, "mot", { | |
2387 | Part0 = Part, | |
2388 | Part1 = Handle442, | |
2389 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
2390 | C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2391 | }) | |
2392 | Wedge = New("WedgePart", m, "Wedge", { | |
2393 | Material = Enum.Material.SmoothPlastic, | |
2394 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
2395 | CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741), | |
2396 | CanCollide = false, | |
2397 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2398 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2399 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2400 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2401 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2402 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2403 | }) | |
2404 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2405 | Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639), | |
2406 | MeshType = Enum.MeshType.Wedge | |
2407 | }) | |
2408 | mot = New("Weld", Wedge, "mot", { | |
2409 | Part0 = Wedge, | |
2410 | Part1 = Handle442, | |
2411 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145), | |
2412 | C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2413 | }) | |
2414 | Wedge = New("WedgePart", m, "Wedge", { | |
2415 | Material = Enum.Material.SmoothPlastic, | |
2416 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
2417 | CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4), | |
2418 | CanCollide = false, | |
2419 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2420 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2421 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2422 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2423 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2424 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2425 | }) | |
2426 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2427 | Scale = Vector3.new(1, 1, 0.861280859), | |
2428 | MeshType = Enum.MeshType.Wedge | |
2429 | }) | |
2430 | mot = New("Weld", Wedge, "mot", { | |
2431 | Part0 = Wedge, | |
2432 | Part1 = Handle442, | |
2433 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4), | |
2434 | C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2435 | }) | |
2436 | Wedge = New("WedgePart", m, "Wedge", { | |
2437 | Material = Enum.Material.SmoothPlastic, | |
2438 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
2439 | CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456), | |
2440 | CanCollide = false, | |
2441 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2442 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2443 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2444 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2445 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2446 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2447 | }) | |
2448 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2449 | Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918), | |
2450 | MeshType = Enum.MeshType.Wedge | |
2451 | }) | |
2452 | mot = New("Weld", Wedge, "mot", { | |
2453 | Part0 = Wedge, | |
2454 | Part1 = Handle442, | |
2455 | C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025), | |
2456 | C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2457 | }) | |
2458 | Wedge = New("WedgePart", m, "Wedge", { | |
2459 | Material = Enum.Material.SmoothPlastic, | |
2460 | Size = Vector3.new(0.442944348, 0.200000003, 0.200000003), | |
2461 | CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
2462 | CanCollide = false, | |
2463 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2464 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2465 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2466 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2467 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2468 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2469 | }) | |
2470 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2471 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
2472 | MeshType = Enum.MeshType.Wedge | |
2473 | }) | |
2474 | mot = New("Weld", Wedge, "mot", { | |
2475 | Part0 = Wedge, | |
2476 | Part1 = Handle442, | |
2477 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
2478 | C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2479 | }) | |
2480 | Wedge = New("WedgePart", m, "Wedge", { | |
2481 | Material = Enum.Material.SmoothPlastic, | |
2482 | Size = Vector3.new(0.61520052, 0.200000003, 0.200000003), | |
2483 | CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
2484 | CanCollide = false, | |
2485 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2486 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2487 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2488 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2489 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2490 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2491 | }) | |
2492 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2493 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
2494 | MeshType = Enum.MeshType.Wedge | |
2495 | }) | |
2496 | mot = New("Weld", Wedge, "mot", { | |
2497 | Part0 = Wedge, | |
2498 | Part1 = Handle442, | |
2499 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
2500 | C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2501 | }) | |
2502 | Wedge = New("WedgePart", m, "Wedge", { | |
2503 | Material = Enum.Material.SmoothPlastic, | |
2504 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
2505 | CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6), | |
2506 | CanCollide = false, | |
2507 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2508 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2509 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2510 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2511 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2512 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2513 | }) | |
2514 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2515 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
2516 | MeshType = Enum.MeshType.Wedge | |
2517 | }) | |
2518 | mot = New("Weld", Wedge, "mot", { | |
2519 | Part0 = Wedge, | |
2520 | Part1 = Handle442, | |
2521 | C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6), | |
2522 | C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2523 | }) | |
2524 | Wedge = New("WedgePart", m, "Wedge", { | |
2525 | BrickColor = BrickColor.new("Black"), | |
2526 | Material = Enum.Material.SmoothPlastic, | |
2527 | Size = Vector3.new(0.36912033, 0.738240778, 0.200000003), | |
2528 | CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4), | |
2529 | CanCollide = false, | |
2530 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2531 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2532 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2533 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2534 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2535 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2536 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2537 | }) | |
2538 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2539 | Scale = Vector3.new(1, 1, 0.738240719), | |
2540 | MeshType = Enum.MeshType.Wedge | |
2541 | }) | |
2542 | mot = New("Weld", Wedge, "mot", { | |
2543 | Part0 = Wedge, | |
2544 | Part1 = Handle442, | |
2545 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4), | |
2546 | C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2547 | }) | |
2548 | Wedge = New("WedgePart", m, "Wedge", { | |
2549 | Material = Enum.Material.SmoothPlastic, | |
2550 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
2551 | CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
2552 | CanCollide = false, | |
2553 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2554 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2555 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2556 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2557 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2558 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2559 | }) | |
2560 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2561 | Scale = Vector3.new(1, 1, 0.861280859), | |
2562 | MeshType = Enum.MeshType.Wedge | |
2563 | }) | |
2564 | mot = New("Weld", Wedge, "mot", { | |
2565 | Part0 = Wedge, | |
2566 | Part1 = Handle442, | |
2567 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
2568 | C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2569 | }) | |
2570 | Wedge = New("WedgePart", m, "Wedge", { | |
2571 | BrickColor = BrickColor.new("Black"), | |
2572 | Material = Enum.Material.SmoothPlastic, | |
2573 | Size = Vector3.new(0.36912033, 0.738240659, 0.200000003), | |
2574 | CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
2575 | CanCollide = false, | |
2576 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2577 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2578 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2579 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2580 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2581 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
2582 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2583 | }) | |
2584 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
2585 | Scale = Vector3.new(1, 1, 0.738240719), | |
2586 | MeshType = Enum.MeshType.Wedge | |
2587 | }) | |
2588 | mot = New("Weld", Wedge, "mot", { | |
2589 | Part0 = Wedge, | |
2590 | Part1 = Handle442, | |
2591 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
2592 | C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
2593 | }) | |
2594 | for _, v in pairs(m:children()) do | |
2595 | if v:IsA("Part") then | |
2596 | v.CanCollide = false | |
2597 | end | |
2598 | end | |
2599 | if Character.Name == "ROBLOX" or Character.Name == "Player1" then | |
2600 | for _, v in pairs(Character:children()) do | |
2601 | if v:IsA("Accessory") then | |
2602 | v:Remove() | |
2603 | end | |
2604 | end | |
2605 | Handle = New("Part", m, "Handle", { | |
2606 | CanCollide = false, | |
2607 | BrickColor = BrickColor.new("Really black"), | |
2608 | FormFactor = Enum.FormFactor.Symmetric, | |
2609 | Size = Vector3.new(1, 1, 1), | |
2610 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
2611 | CanCollide = false, | |
2612 | BottomSurface = Enum.SurfaceType.Smooth, | |
2613 | TopSurface = Enum.SurfaceType.Smooth, | |
2614 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
2615 | }) | |
2616 | Mesh = New("SpecialMesh", Handle, "Mesh", { | |
2617 | Offset = Vector3.new(0, 0.100000001, 0), | |
2618 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
2619 | MeshType = Enum.MeshType.FileMesh | |
2620 | }) | |
2621 | Decal = New("Decal", Handle, "Decal", { | |
2622 | Face = Enum.NormalId.Top, | |
2623 | Texture = "http://www.roblox.com/asset/?id=146022204" | |
2624 | }) | |
2625 | mot = New("Motor", Handle, "mot", { | |
2626 | Part0 = Handle, | |
2627 | Part1 = Head, | |
2628 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
2629 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
2630 | }) | |
2631 | Handle1 = New("Part", m, "Handle1", { | |
2632 | CanCollide = false, | |
2633 | BrickColor = BrickColor.new("Bright red"), | |
2634 | FormFactor = Enum.FormFactor.Symmetric, | |
2635 | Size = Vector3.new(1, 1, 1), | |
2636 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
2637 | BottomSurface = Enum.SurfaceType.Smooth, | |
2638 | TopSurface = Enum.SurfaceType.Smooth, | |
2639 | Color = Color3.new(0.768628, 0.156863, 0.109804) | |
2640 | }) | |
2641 | Mesh = New("SpecialMesh", Handle1, "Mesh", { | |
2642 | Offset = Vector3.new(0, 0.100000001, 0), | |
2643 | Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988), | |
2644 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
2645 | MeshType = Enum.MeshType.FileMesh | |
2646 | }) | |
2647 | mot = New("Motor", Handle1, "mot", { | |
2648 | Part0 = Handle1, | |
2649 | Part1 = Head, | |
2650 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
2651 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
2652 | }) | |
2653 | Handle2 = New("Part", LOLMATEOK, "Handle", { | |
2654 | CanCollide = false, | |
2655 | BrickColor = BrickColor.new("Really black"), | |
2656 | FormFactor = Enum.FormFactor.Symmetric, | |
2657 | Size = Vector3.new(1, 1, 1), | |
2658 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
2659 | CanCollide = false, | |
2660 | BottomSurface = Enum.SurfaceType.Smooth, | |
2661 | TopSurface = Enum.SurfaceType.Smooth, | |
2662 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
2663 | }) | |
2664 | Mesh = New("SpecialMesh", Handle, "Mesh", { | |
2665 | Offset = Vector3.new(0, 0.100000001, 0), | |
2666 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
2667 | MeshType = Enum.MeshType.FileMesh | |
2668 | }) | |
2669 | Decal = New("Decal", Handle, "Decal", { | |
2670 | Face = Enum.NormalId.Top, | |
2671 | Texture = "http://www.roblox.com/asset/?id=146022204" | |
2672 | }) | |
2673 | mot = New("Motor", Handle, "mot", { | |
2674 | Part0 = Handle, | |
2675 | Part1 = Head, | |
2676 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
2677 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
2678 | }) | |
2679 | Handle12 = New("Part", LOLMATEOK, "Handle1", { | |
2680 | CanCollide = false, | |
2681 | BrickColor = BrickColor.new("Bright red"), | |
2682 | FormFactor = Enum.FormFactor.Symmetric, | |
2683 | Size = Vector3.new(1, 1, 1), | |
2684 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
2685 | BottomSurface = Enum.SurfaceType.Smooth, | |
2686 | TopSurface = Enum.SurfaceType.Smooth, | |
2687 | Color = Color3.new(0.768628, 0.156863, 0.109804) | |
2688 | }) | |
2689 | Mesh = New("SpecialMesh", Handle1, "Mesh", { | |
2690 | Offset = Vector3.new(0, 0.100000001, 0), | |
2691 | Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988), | |
2692 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
2693 | MeshType = Enum.MeshType.FileMesh | |
2694 | }) | |
2695 | mot = New("Motor", Handle1, "mot", { | |
2696 | Part0 = Handle1, | |
2697 | Part1 = Head, | |
2698 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
2699 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
2700 | }) | |
2701 | end | |
2702 | function rayCast(Position, Direction, Range, Ignore) | |
2703 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
2704 | end | |
2705 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
2706 | if SinglePlayer then | |
2707 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
2708 | end | |
2709 | local List = {} | |
2710 | for i, v in pairs(workspace:GetChildren()) do | |
2711 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then | |
2712 | table.insert(List, v) | |
2713 | end | |
2714 | end | |
2715 | return List | |
2716 | end | |
2717 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
2718 | if hit.Parent == nil then | |
2719 | return | |
2720 | end | |
2721 | local h = hit.Parent:FindFirstChild("Humanoid") | |
2722 | for _, v in pairs(hit.Parent:children()) do | |
2723 | if v:IsA("Humanoid") then | |
2724 | h = v | |
2725 | end | |
2726 | end | |
2727 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2728 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
2729 | return | |
2730 | end | |
2731 | local c = Create("ObjectValue")({ | |
2732 | Name = "creator", | |
2733 | Value = game:service("Players").LocalPlayer, | |
2734 | Parent = h | |
2735 | }) | |
2736 | game:GetService("Debris"):AddItem(c, 0.5) | |
2737 | if HitSound ~= nil and HitPitch ~= nil then | |
2738 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
2739 | end | |
2740 | local Damage = math.random(minim, maxim) | |
2741 | local blocked = false | |
2742 | local block = hit.Parent:findFirstChild("Block") | |
2743 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
2744 | blocked = true | |
2745 | block.Value = block.Value - 1 | |
2746 | print(block.Value) | |
2747 | end | |
2748 | if blocked == false then | |
2749 | h.Health = h.Health - Damage | |
2750 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color) | |
2751 | else | |
2752 | h.Health = h.Health - Damage / 2 | |
2753 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color) | |
2754 | end | |
2755 | if Type == "Knockdown" then | |
2756 | local hum = hit.Parent.Humanoid | |
2757 | hum.PlatformStand = true | |
2758 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2759 | swait(1) | |
2760 | HHumanoid.PlatformStand = false | |
2761 | end), hum) | |
2762 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
2763 | local bodvol = Create("BodyVelocity")({ | |
2764 | velocity = angle * knockback, | |
2765 | P = 5000, | |
2766 | maxForce = Vector3.new(8000, 8000, 8000), | |
2767 | Parent = hit | |
2768 | }) | |
2769 | local rl = Create("BodyAngularVelocity")({ | |
2770 | P = 3000, | |
2771 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2772 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
2773 | Parent = hit | |
2774 | }) | |
2775 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
2776 | game:GetService("Debris"):AddItem(rl, 0.5) | |
2777 | elseif Type == "Normal" then | |
2778 | local vp = Create("BodyVelocity")({ | |
2779 | P = 500, | |
2780 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2781 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
2782 | }) | |
2783 | if knockback > 0 then | |
2784 | vp.Parent = hit.Parent.Torso | |
2785 | end | |
2786 | game:GetService("Debris"):AddItem(vp, 0.5) | |
2787 | elseif Type == "Up" then | |
2788 | local bodyVelocity = Create("BodyVelocity")({ | |
2789 | velocity = Vector3.new(0, 20, 0), | |
2790 | P = 5000, | |
2791 | maxForce = Vector3.new(8000, 8000, 8000), | |
2792 | Parent = hit | |
2793 | }) | |
2794 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
2795 | elseif Type == "DarkUp" then | |
2796 | coroutine.resume(coroutine.create(function() | |
2797 | for i = 0, 1, 0.1 do | |
2798 | swait() | |
2799 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1) | |
2800 | end | |
2801 | end)) | |
2802 | local bodyVelocity = Create("BodyVelocity")({ | |
2803 | velocity = Vector3.new(0, 20, 0), | |
2804 | P = 5000, | |
2805 | maxForce = Vector3.new(8000, 8000, 8000), | |
2806 | Parent = hit | |
2807 | }) | |
2808 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2809 | elseif Type == "Snare" then | |
2810 | local bp = Create("BodyPosition")({ | |
2811 | P = 2000, | |
2812 | D = 100, | |
2813 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2814 | position = hit.Parent.Torso.Position, | |
2815 | Parent = hit.Parent.Torso | |
2816 | }) | |
2817 | game:GetService("Debris"):AddItem(bp, 1) | |
2818 | elseif Type == "Freeze" then | |
2819 | local BodPos = Create("BodyPosition")({ | |
2820 | P = 50000, | |
2821 | D = 1000, | |
2822 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2823 | position = hit.Parent.Torso.Position, | |
2824 | Parent = hit.Parent.Torso | |
2825 | }) | |
2826 | local BodGy = Create("BodyGyro")({ | |
2827 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
2828 | P = 20000, | |
2829 | Parent = hit.Parent.Torso, | |
2830 | cframe = hit.Parent.Torso.CFrame | |
2831 | }) | |
2832 | hit.Parent.Torso.Anchored = true | |
2833 | coroutine.resume(coroutine.create(function(Part) | |
2834 | swait(1.5) | |
2835 | Part.Anchored = false | |
2836 | end), hit.Parent.Torso) | |
2837 | game:GetService("Debris"):AddItem(BodPos, 3) | |
2838 | game:GetService("Debris"):AddItem(BodGy, 3) | |
2839 | end | |
2840 | local debounce = Create("BoolValue")({ | |
2841 | Name = "DebounceHit", | |
2842 | Parent = hit.Parent, | |
2843 | Value = true | |
2844 | }) | |
2845 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2846 | c = Create("ObjectValue")({ | |
2847 | Name = "creator", | |
2848 | Value = Player, | |
2849 | Parent = h | |
2850 | }) | |
2851 | game:GetService("Debris"):AddItem(c, 0.5) | |
2852 | end | |
2853 | end | |
2854 | function ShowDamage(Pos, Text, Time, Color) | |
2855 | local Rate = 0.03333333333333333 | |
2856 | local Pos = Pos or Vector3.new(0, 0, 0) | |
2857 | local Text = Text or "" | |
2858 | local Time = Time or 2 | |
2859 | local Color = Color or Color3.new(1, 0, 1) | |
2860 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
2861 | EffectPart.Anchored = true | |
2862 | local BillboardGui = Create("BillboardGui")({ | |
2863 | Size = UDim2.new(3, 0, 3, 0), | |
2864 | Adornee = EffectPart, | |
2865 | Parent = EffectPart | |
2866 | }) | |
2867 | local TextLabel = Create("TextLabel")({ | |
2868 | BackgroundTransparency = 1, | |
2869 | Size = UDim2.new(1, 0, 1, 0), | |
2870 | Text = Text, | |
2871 | Font = "Bodoni", | |
2872 | TextColor3 = Color, | |
2873 | TextScaled = true, | |
2874 | Parent = BillboardGui | |
2875 | }) | |
2876 | game.Debris:AddItem(EffectPart, Time) | |
2877 | EffectPart.Parent = game:GetService("Workspace") | |
2878 | delay(0, function() | |
2879 | local Frames = Time / Rate | |
2880 | for Frame = 1, Frames do | |
2881 | wait(Rate) | |
2882 | local Percent = Frame / Frames | |
2883 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
2884 | TextLabel.TextTransparency = Percent | |
2885 | end | |
2886 | if EffectPart and EffectPart.Parent then | |
2887 | EffectPart:Destroy() | |
2888 | end | |
2889 | end) | |
2890 | end | |
2891 | function dmg(dude) | |
2892 | if dude.Name ~= Character then | |
2893 | dude.Humanoid.PlatformStand = true | |
2894 | local bgf = Instance.new("BodyGyro", dude.Head) | |
2895 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
2896 | local val = Instance.new("BoolValue", dude) | |
2897 | val.Name = "IsHit" | |
2898 | for i = 1, 6 do | |
2899 | local blo = Instance.new("Part", game.Workspace) | |
2900 | blo.Size = Vector3.new(0.6, 0.2, 0.6) | |
2901 | blo.Material = "SmoothPlastic" | |
2902 | blo.BrickColor = BrickColor.new("Crimson") | |
2903 | blo.CFrame = dude.Head.CFrame | |
2904 | game:GetService("Debris"):AddItem(blo, 30) | |
2905 | end | |
2906 | local ds = coroutine.wrap(function() | |
2907 | wait(0.2) | |
2908 | dude.Torso:BreakJoints() | |
2909 | end) | |
2910 | ds() | |
2911 | end | |
2912 | end | |
2913 | function mdmg(Part, Magnitude) | |
2914 | for _, c in pairs(workspace:children()) do | |
2915 | local hum = c:findFirstChild("Humanoid") | |
2916 | if hum ~= nil then | |
2917 | local head = c:findFirstChild("Torso") | |
2918 | if head ~= nil then | |
2919 | local targ = head.Position - Part.Position | |
2920 | local mag = targ.magnitude | |
2921 | if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then | |
2922 | if c.Name ~= "CKbackup" then | |
2923 | do | |
2924 | local asd = Instance.new("ParticleEmitter", c.Torso) | |
2925 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
2926 | asd.LightEmission = 0.1 | |
2927 | asd.Size = NumberSequence.new(0.2) | |
2928 | asd.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
2929 | aaa = NumberSequence.new({ | |
2930 | NumberSequenceKeypoint.new(0, 0.2), | |
2931 | NumberSequenceKeypoint.new(1, 5) | |
2932 | }) | |
2933 | bbb = NumberSequence.new({ | |
2934 | NumberSequenceKeypoint.new(0, 1), | |
2935 | NumberSequenceKeypoint.new(0.0636, 0), | |
2936 | NumberSequenceKeypoint.new(1, 1) | |
2937 | }) | |
2938 | asd.Transparency = bbb | |
2939 | asd.Size = aaa | |
2940 | asd.ZOffset = 0.9 | |
2941 | asd.Acceleration = Vector3.new(0, -5, 0) | |
2942 | asd.LockedToPart = false | |
2943 | asd.EmissionDirection = "Back" | |
2944 | asd.Lifetime = NumberRange.new(1, 2) | |
2945 | asd.Rate = 1000 | |
2946 | asd.Rotation = NumberRange.new(-100, 100) | |
2947 | asd.RotSpeed = NumberRange.new(-100, 100) | |
2948 | asd.Speed = NumberRange.new(6) | |
2949 | asd.VelocitySpread = 10000 | |
2950 | asd.Enabled = true | |
2951 | dmg(c) | |
2952 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8) | |
2953 | coroutine.wrap(function() | |
2954 | wait(0.2) | |
2955 | asd.Enabled = false | |
2956 | wait(2) | |
2957 | asd:Remove() | |
2958 | end)() | |
2959 | end | |
2960 | else | |
2961 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3)) | |
2962 | Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04) | |
2963 | end | |
2964 | end | |
2965 | end | |
2966 | end | |
2967 | end | |
2968 | end | |
2969 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"}) | |
2970 | Effects = { | |
2971 | Block = { | |
2972 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
2973 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2974 | prt.Anchored = true | |
2975 | prt.CFrame = cframe | |
2976 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2977 | game:GetService("Debris"):AddItem(prt, 10) | |
2978 | if Type == 1 or Type == nil then | |
2979 | table.insert(Effects, { | |
2980 | prt, | |
2981 | "Block1", | |
2982 | delay, | |
2983 | x3, | |
2984 | y3, | |
2985 | z3, | |
2986 | msh | |
2987 | }) | |
2988 | elseif Type == 2 then | |
2989 | table.insert(Effects, { | |
2990 | prt, | |
2991 | "Block2", | |
2992 | delay, | |
2993 | x3, | |
2994 | y3, | |
2995 | z3, | |
2996 | msh | |
2997 | }) | |
2998 | end | |
2999 | end | |
3000 | }, | |
3001 | Cylinder = { | |
3002 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3003 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3004 | prt.Anchored = true | |
3005 | prt.CFrame = cframe | |
3006 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3007 | game:GetService("Debris"):AddItem(prt, 10) | |
3008 | table.insert(Effects, { | |
3009 | prt, | |
3010 | "Cylinder", | |
3011 | delay, | |
3012 | x3, | |
3013 | y3, | |
3014 | z3, | |
3015 | msh | |
3016 | }) | |
3017 | end | |
3018 | }, | |
3019 | Head = { | |
3020 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3021 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3022 | prt.Anchored = true | |
3023 | prt.CFrame = cframe | |
3024 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3025 | game:GetService("Debris"):AddItem(prt, 10) | |
3026 | table.insert(Effects, { | |
3027 | prt, | |
3028 | "Cylinder", | |
3029 | delay, | |
3030 | x3, | |
3031 | y3, | |
3032 | z3, | |
3033 | msh | |
3034 | }) | |
3035 | end | |
3036 | }, | |
3037 | Sphere = { | |
3038 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3039 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3040 | prt.Anchored = true | |
3041 | prt.CFrame = cframe | |
3042 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3043 | game:GetService("Debris"):AddItem(prt, 10) | |
3044 | table.insert(Effects, { | |
3045 | prt, | |
3046 | "Cylinder", | |
3047 | delay, | |
3048 | x3, | |
3049 | y3, | |
3050 | z3, | |
3051 | msh | |
3052 | }) | |
3053 | end | |
3054 | }, | |
3055 | Elect = { | |
3056 | Create = function(cff, x, y, z) | |
3057 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
3058 | prt.Anchored = true | |
3059 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
3060 | prt.CFrame = CFrame.new(prt.Position) | |
3061 | game:GetService("Debris"):AddItem(prt, 2) | |
3062 | local xval = math.random() / 2 | |
3063 | local yval = math.random() / 2 | |
3064 | local zval = math.random() / 2 | |
3065 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
3066 | table.insert(Effects, { | |
3067 | prt, | |
3068 | "Elec", | |
3069 | 0.1, | |
3070 | x, | |
3071 | y, | |
3072 | z, | |
3073 | xval, | |
3074 | yval, | |
3075 | zval | |
3076 | }) | |
3077 | end | |
3078 | }, | |
3079 | Ring = { | |
3080 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3081 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3082 | prt.Anchored = true | |
3083 | prt.CFrame = cframe | |
3084 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3085 | game:GetService("Debris"):AddItem(prt, 10) | |
3086 | table.insert(Effects, { | |
3087 | prt, | |
3088 | "Cylinder", | |
3089 | delay, | |
3090 | x3, | |
3091 | y3, | |
3092 | z3, | |
3093 | msh | |
3094 | }) | |
3095 | end | |
3096 | }, | |
3097 | Wave = { | |
3098 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3099 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3100 | prt.Anchored = true | |
3101 | prt.CFrame = cframe | |
3102 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3103 | game:GetService("Debris"):AddItem(prt, 10) | |
3104 | table.insert(Effects, { | |
3105 | prt, | |
3106 | "Cylinder", | |
3107 | delay, | |
3108 | x3, | |
3109 | y3, | |
3110 | z3, | |
3111 | msh | |
3112 | }) | |
3113 | end | |
3114 | }, | |
3115 | Break = { | |
3116 | Create = function(brickcolor, cframe, x1, y1, z1) | |
3117 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
3118 | prt.Anchored = true | |
3119 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3120 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3121 | local num = math.random(10, 50) / 1000 | |
3122 | game:GetService("Debris"):AddItem(prt, 10) | |
3123 | table.insert(Effects, { | |
3124 | prt, | |
3125 | "Shatter", | |
3126 | num, | |
3127 | prt.CFrame, | |
3128 | math.random() - math.random(), | |
3129 | 0, | |
3130 | math.random(50, 100) / 100 | |
3131 | }) | |
3132 | end | |
3133 | }, | |
3134 | Fire = { | |
3135 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
3136 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3137 | prt.Anchored = true | |
3138 | prt.CFrame = cframe | |
3139 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3140 | game:GetService("Debris"):AddItem(prt, 10) | |
3141 | table.insert(Effects, { | |
3142 | prt, | |
3143 | "Fire", | |
3144 | delay, | |
3145 | 1, | |
3146 | 1, | |
3147 | 1, | |
3148 | msh | |
3149 | }) | |
3150 | end | |
3151 | }, | |
3152 | FireWave = { | |
3153 | Create = function(brickcolor, cframe, x1, y1, z1) | |
3154 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
3155 | prt.Anchored = true | |
3156 | prt.CFrame = cframe | |
3157 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3158 | local d = Create("Decal")({ | |
3159 | Parent = prt, | |
3160 | Texture = "rbxassetid://26356434", | |
3161 | Face = "Top" | |
3162 | }) | |
3163 | local d = Create("Decal")({ | |
3164 | Parent = prt, | |
3165 | Texture = "rbxassetid://26356434", | |
3166 | Face = "Bottom" | |
3167 | }) | |
3168 | game:GetService("Debris"):AddItem(prt, 10) | |
3169 | table.insert(Effects, { | |
3170 | prt, | |
3171 | "FireWave", | |
3172 | 1, | |
3173 | 30, | |
3174 | math.random(400, 600) / 100, | |
3175 | msh | |
3176 | }) | |
3177 | end | |
3178 | }, | |
3179 | Lightning = { | |
3180 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
3181 | local magz = (p0 - p1).magnitude | |
3182 | local curpos = p0 | |
3183 | local trz = { | |
3184 | -ofs, | |
3185 | ofs | |
3186 | } | |
3187 | for i = 1, tym do | |
3188 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
3189 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
3190 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
3191 | li.Material = "Neon" | |
3192 | if tym == i then | |
3193 | local magz2 = (curpos - p1).magnitude | |
3194 | li.Size = Vector3.new(th, th, magz2) | |
3195 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
3196 | table.insert(Effects, { | |
3197 | li, | |
3198 | "Disappear", | |
3199 | last | |
3200 | }) | |
3201 | else | |
3202 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
3203 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
3204 | game.Debris:AddItem(li, 10) | |
3205 | table.insert(Effects, { | |
3206 | li, | |
3207 | "Disappear", | |
3208 | last | |
3209 | }) | |
3210 | end | |
3211 | end | |
3212 | end | |
3213 | }, | |
3214 | EffectTemplate = {} | |
3215 | } | |
3216 | function chatfunc(text) | |
3217 | local chat = coroutine.wrap(function() | |
3218 | if Character:FindFirstChild("TalkingBillBoard") ~= nil then | |
3219 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
3220 | end | |
3221 | local naeeym2 = Instance.new("BillboardGui", Character) | |
3222 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
3223 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
3224 | naeeym2.Adornee = Character.Head | |
3225 | naeeym2.Name = "TalkingBillBoard" | |
3226 | local tecks2 = Instance.new("TextLabel", naeeym2) | |
3227 | tecks2.BackgroundTransparency = 1 | |
3228 | tecks2.BorderSizePixel = 0 | |
3229 | tecks2.Text = "" | |
3230 | tecks2.Font = "Bodoni" | |
3231 | tecks2.TextSize = 30 | |
3232 | tecks2.TextStrokeTransparency = 0 | |
3233 | tecks2.TextColor3 = Color3.new(0.6, 0, 0) | |
3234 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
3235 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
3236 | local tecks3 = Instance.new("TextLabel", naeeym2) | |
3237 | tecks3.BackgroundTransparency = 1 | |
3238 | tecks3.BorderSizePixel = 0 | |
3239 | tecks3.Text = "" | |
3240 | tecks3.Font = "Bodoni" | |
3241 | tecks3.TextSize = 30 | |
3242 | tecks3.TextStrokeTransparency = 0 | |
3243 | tecks3.TextColor3 = Color3.new(0.6, 0, 0) | |
3244 | tecks3.TextStrokeColor3 = Color3.new(0, 0, 0) | |
3245 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
3246 | local tecks4 = Instance.new("TextLabel", naeeym2) | |
3247 | tecks4.BackgroundTransparency = 1 | |
3248 | tecks4.BorderSizePixel = 0 | |
3249 | tecks4.Text = "" | |
3250 | tecks4.Font = "Bodoni" | |
3251 | tecks4.TextSize = 30 | |
3252 | tecks4.TextStrokeTransparency = 0 | |
3253 | tecks4.TextColor3 = Color3.new(0.6, 0, 0) | |
3254 | tecks4.TextStrokeColor3 = Color3.new(0, 0, 0) | |
3255 | tecks4.Size = UDim2.new(1, 0, 0.5, 0) | |
3256 | local tecks5 = Instance.new("TextLabel", naeeym2) | |
3257 | tecks5.BackgroundTransparency = 1 | |
3258 | tecks5.BorderSizePixel = 0 | |
3259 | tecks5.Text = "" | |
3260 | tecks5.Font = "Bodoni" | |
3261 | tecks5.TextSize = 30 | |
3262 | tecks5.TextStrokeTransparency = 0 | |
3263 | tecks5.TextColor3 = Color3.new(0.6, 0, 0) | |
3264 | tecks5.TextStrokeColor3 = Color3.new(0, 0, 0) | |
3265 | tecks5.Size = UDim2.new(1, 0, 0.5, 0) | |
3266 | for i = 1, string.len(text) do | |
3267 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8) | |
3268 | tecks2.Text = string.sub(text, 1, i) | |
3269 | tecks3.Text = string.sub(text, 1, i) | |
3270 | tecks4.Text = string.sub(text, 1, i) | |
3271 | tecks5.Text = string.sub(text, 1, i) | |
3272 | wait(0.01) | |
3273 | end | |
3274 | wait(2) | |
3275 | for i = 1, 50 do | |
3276 | swait() | |
3277 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5)) | |
3278 | tecks2.Rotation = tecks2.Rotation - 0.8 | |
3279 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
3280 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
3281 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5)) | |
3282 | tecks3.Rotation = tecks2.Rotation + 0.8 | |
3283 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
3284 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
3285 | end | |
3286 | naeeym2:Destroy() | |
3287 | end) | |
3288 | chat() | |
3289 | end | |
3290 | function onChatted(msg) | |
3291 | chatfunc(msg) | |
3292 | end | |
3293 | Player.Chatted:connect(onChatted) | |
3294 | abss = Instance.new("BillboardGui", Character) | |
3295 | abss.Size = UDim2.new(10, 0, 10, 0) | |
3296 | abss.Enabled = false | |
3297 | imgl = Instance.new("ImageLabel", abss) | |
3298 | imgl.Position = UDim2.new(0, 0, 0, 0) | |
3299 | imgl.Size = UDim2.new(1, 0, 1, 0) | |
3300 | imgl.Image = "rbxassetid://160508788" | |
3301 | imgl.BackgroundTransparency = 1 | |
3302 | imgl.ImageColor3 = Color3.new(0.9, 0, 0) | |
3303 | img2 = Instance.new("ImageLabel", abss) | |
3304 | img2.Position = UDim2.new(0, 0, 0, 0) | |
3305 | img2.Size = UDim2.new(1, 0, 1, 0) | |
3306 | img2.Image = "rbxassetid://160508788" | |
3307 | img2.BackgroundTransparency = 1 | |
3308 | img2.ImageColor3 = Color3.new(0.9, 0, 0) | |
3309 | function attacktwo() | |
3310 | attack = true | |
3311 | Humanoid.WalkSpeed = 0 | |
3312 | if targetted.Name ~= "goodguyaiden" then | |
3313 | do | |
3314 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso) | |
3315 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
3316 | partasdeff.LightEmission = 0.1 | |
3317 | partasdeff.Size = NumberSequence.new(0.2) | |
3318 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
3319 | aaa = NumberSequence.new({ | |
3320 | NumberSequenceKeypoint.new(0, 0.2), | |
3321 | NumberSequenceKeypoint.new(1, 5) | |
3322 | }) | |
3323 | bbb = NumberSequence.new({ | |
3324 | NumberSequenceKeypoint.new(0, 1), | |
3325 | NumberSequenceKeypoint.new(0.0636, 0), | |
3326 | NumberSequenceKeypoint.new(1, 1) | |
3327 | }) | |
3328 | partasdeff.Transparency = bbb | |
3329 | partasdeff.Size = aaa | |
3330 | partasdeff.ZOffset = 0.9 | |
3331 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
3332 | partasdeff.LockedToPart = false | |
3333 | partasdeff.EmissionDirection = "Back" | |
3334 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
3335 | partasdeff.Rate = 1000 | |
3336 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
3337 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
3338 | partasdeff.Speed = NumberRange.new(6) | |
3339 | partasdeff.VelocitySpread = 10000 | |
3340 | partasdeff.Enabled = false | |
3341 | for i = 0, 2, 0.1 do | |
3342 | swait() | |
3343 | PlayAnimationFromTable({ | |
3344 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3345 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3346 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3347 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
3348 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3349 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3350 | }, 0.1, false) | |
3351 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3352 | end | |
3353 | for i = 0, 2, 0.25 do | |
3354 | swait() | |
3355 | PlayAnimationFromTable({ | |
3356 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3357 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3358 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3359 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0), | |
3360 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3361 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3362 | }, 0.3, false) | |
3363 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3364 | end | |
3365 | wait(0.1) | |
3366 | partasdeff.Enabled = false | |
3367 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
3368 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
3369 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
3370 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8) | |
3371 | dmg(targetted) | |
3372 | coroutine.wrap(function() | |
3373 | wait(2) | |
3374 | partasdeff:Remove() | |
3375 | end)() | |
3376 | end | |
3377 | else | |
3378 | sel = math.random(1, 3) | |
3379 | if sel == 1 then | |
3380 | chatfunc("...") | |
3381 | elseif sel == 2 then | |
3382 | chatfunc("I......I......Can't....Take....IT ANYMORE!") | |
3383 | elseif sel == 3 then | |
3384 | chatfunc("I.....Will MURDER YOU!") | |
3385 | end | |
3386 | for i = 0, 2, 0.1 do | |
3387 | swait() | |
3388 | PlayAnimationFromTable({ | |
3389 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3390 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3391 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3392 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3393 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3394 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3395 | }, 0.1, false) | |
3396 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3397 | end | |
3398 | end | |
3399 | Humanoid.WalkSpeed = 10 | |
3400 | attack = false | |
3401 | end | |
3402 | function attackone() | |
3403 | attack = true | |
3404 | Humanoid.WalkSpeed = 0 | |
3405 | if targetted.Name ~= "goodguyaiden" then | |
3406 | do | |
3407 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso) | |
3408 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
3409 | partasdeff.LightEmission = 0.1 | |
3410 | partasdeff.Size = NumberSequence.new(0.2) | |
3411 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
3412 | aaa = NumberSequence.new({ | |
3413 | NumberSequenceKeypoint.new(0, 0.2), | |
3414 | NumberSequenceKeypoint.new(1, 5) | |
3415 | }) | |
3416 | bbb = NumberSequence.new({ | |
3417 | NumberSequenceKeypoint.new(0, 1), | |
3418 | NumberSequenceKeypoint.new(0.0636, 0), | |
3419 | NumberSequenceKeypoint.new(1, 1) | |
3420 | }) | |
3421 | partasdeff.Transparency = bbb | |
3422 | partasdeff.Size = aaa | |
3423 | partasdeff.ZOffset = 0.9 | |
3424 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
3425 | partasdeff.LockedToPart = false | |
3426 | partasdeff.EmissionDirection = "Back" | |
3427 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
3428 | partasdeff.Rate = 1000 | |
3429 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
3430 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
3431 | partasdeff.Speed = NumberRange.new(6) | |
3432 | partasdeff.VelocitySpread = 10000 | |
3433 | partasdeff.Enabled = false | |
3434 | for i = 0, 2, 0.1 do | |
3435 | swait() | |
3436 | PlayAnimationFromTable({ | |
3437 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3438 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3439 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
3440 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
3441 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3442 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3443 | }, 0.1, false) | |
3444 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3445 | end | |
3446 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
3447 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
3448 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
3449 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8) | |
3450 | targetted.Humanoid:TakeDamage(50) | |
3451 | partasdeff.Enabled = true | |
3452 | for i = 0, 2, 0.25 do | |
3453 | swait() | |
3454 | PlayAnimationFromTable({ | |
3455 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3456 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3457 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0), | |
3458 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
3459 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3460 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3461 | }, 0.3, false) | |
3462 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3463 | end | |
3464 | wait(0.1) | |
3465 | partasdeff.Enabled = false | |
3466 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
3467 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
3468 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
3469 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8) | |
3470 | dmg(targetted) | |
3471 | for i = 0, 2, 0.25 do | |
3472 | swait() | |
3473 | PlayAnimationFromTable({ | |
3474 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3475 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3476 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
3477 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0), | |
3478 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3479 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3480 | }, 0.3, false) | |
3481 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3482 | end | |
3483 | coroutine.wrap(function() | |
3484 | wait(2) | |
3485 | partasdeff:Remove() | |
3486 | end)() | |
3487 | end | |
3488 | else | |
3489 | sel = math.random(1, 3) | |
3490 | if sel == 1 then | |
3491 | chatfunc("...") | |
3492 | elseif sel == 2 then | |
3493 | chatfunc("I......I......Can't....Take....IT ANYMORE!") | |
3494 | elseif sel == 3 then | |
3495 | chatfunc("I.....Will MURDER YOU!") | |
3496 | end | |
3497 | for i = 0, 5, 0.1 do | |
3498 | swait() | |
3499 | PlayAnimationFromTable({ | |
3500 | CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3501 | CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0), | |
3502 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3503 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3504 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
3505 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
3506 | }, 0.3, false) | |
3507 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3508 | end | |
3509 | end | |
3510 | Humanoid.WalkSpeed = 10 | |
3511 | attack = false | |
3512 | end | |
3513 | local Grabbed = false | |
3514 | function Kick() | |
3515 | attack = true | |
3516 | for i = 0, 1.2, 0.1 do | |
3517 | swait() | |
3518 | PlayAnimationFromTable({ | |
3519 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
3520 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
3521 | CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), | |
3522 | CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), | |
3523 | CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0), | |
3524 | CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0) | |
3525 | }, 0.2, false) | |
3526 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3527 | end | |
3528 | local HitBox = Instance.new("Part", Character["Right Leg"]) | |
3529 | HitBox.Size = Vector3.new(1, 1, 1) | |
3530 | HitBox.Anchored = true | |
3531 | HitBox.Transparency = math.huge | |
3532 | HitBox.CanCollide = false | |
3533 | HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0) | |
3534 | HitBox.Touched:connect(function(hit) | |
3535 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
3536 | HitBox:remove() | |
3537 | hit.Parent.Humanoid:TakeDamage(55) | |
3538 | hit.Parent.Humanoid.PlatformStand = true | |
3539 | local Fl = Instance.new("BodyVelocity", hit.Parent.Torso) | |
3540 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3541 | Fl.velocity = Character.Torso.CFrame.lookVector * 350 | |
3542 | wait(0.1) | |
3543 | Fl:remove() | |
3544 | coroutine.resume(coroutine.create(function() | |
3545 | for i = 1, 30 do | |
3546 | do | |
3547 | local H = Instance.new("Part", hit.Parent.Head) | |
3548 | H.Size = Vector3.new(1, 1, 1) | |
3549 | H.BrickColor = BrickColor.new("White") | |
3550 | H.CanCollide = false | |
3551 | H.Anchored = true | |
3552 | H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0) | |
3553 | local H2 = Instance.new("SpecialMesh", H) | |
3554 | H2.MeshId = "rbxassetid://3270017" | |
3555 | coroutine.resume(coroutine.create(function() | |
3556 | for i = 1, 200 do | |
3557 | H2.Scale = H2.Scale + Vector3.new(4, 4, 4) | |
3558 | H.Transparency = H.Transparency + 0.09 | |
3559 | wait(1.0E-11) | |
3560 | end | |
3561 | end)) | |
3562 | wait(1.0E-13) | |
3563 | end | |
3564 | end | |
3565 | end)) | |
3566 | end | |
3567 | end) | |
3568 | attack = false | |
3569 | wait(0.5) | |
3570 | HitBox:remove() | |
3571 | end | |
3572 | function EXPLA() | |
3573 | attack = true | |
3574 | for i = 0, 1.2, 0.5 do | |
3575 | swait() | |
3576 | PlayAnimationFromTable({ | |
3577 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3578 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3579 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0), | |
3580 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3581 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3582 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3583 | }, 0.5, false) | |
3584 | end | |
3585 | local cirpos = Mouse.Hit.p | |
3586 | local spellcircle = Instance.new("Part", Character) | |
3587 | spellcircle.Anchored = true | |
3588 | spellcircle.Size = Vector3.new(1, 1, 1) | |
3589 | spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z) | |
3590 | spellcircle.Transparency = 1 | |
3591 | spellcircle.CanCollide = false | |
3592 | local blkm = Instance.new("BlockMesh", spellcircle) | |
3593 | blkm.Scale = Vector3.new(0, 1, 0) | |
3594 | local dec = Instance.new("Decal", spellcircle) | |
3595 | dec.Texture = "rbxassetid://160508788" | |
3596 | dec.Transparency = 1 | |
3597 | dec.Face = "Top" | |
3598 | local ptl = Instance.new("PointLight", spellcircle) | |
3599 | ptl.Range = 0 | |
3600 | ptl.Color = Color3.new(255, 0, 0) | |
3601 | spellc = coroutine.wrap(function() | |
3602 | while spellc ~= nil do | |
3603 | wait(0.01) | |
3604 | spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0) | |
3605 | end | |
3606 | end) | |
3607 | spellc() | |
3608 | for i = 1, 10 do | |
3609 | wait(0.01) | |
3610 | ptl.Range = ptl.Range + 1 | |
3611 | dec.Transparency = dec.Transparency - 0.1 | |
3612 | blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1) | |
3613 | end | |
3614 | wait(0.5) | |
3615 | local pemit = Instance.new("ParticleEmitter", spellcircle) | |
3616 | pemit.Color = ColorSequence.new(Color3.new(255, 0, 0)) | |
3617 | pemit.LightEmission = 1 | |
3618 | pemit.Size = NumberSequence.new(9) | |
3619 | pemit.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
3620 | pemit.Transparency = NumberSequence.new({ | |
3621 | NumberSequenceKeypoint.new(0, 0), | |
3622 | NumberSequenceKeypoint.new(0.9, 0), | |
3623 | NumberSequenceKeypoint.new(1, 1) | |
3624 | }) | |
3625 | pemit.Lifetime = NumberRange.new(1) | |
3626 | pemit.Rate = 10000 | |
3627 | pemit.Speed = NumberRange.new(100) | |
3628 | Expld(12, spellcircle.Position) | |
3629 | wait(0.5) | |
3630 | local pt1 = Instance.new("Part", Character) | |
3631 | pt1.Size = Vector3.new(0, 0, 0) | |
3632 | pt1.Anchored = true | |
3633 | pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0) | |
3634 | pt1.Transparency = 1 | |
3635 | local pemit2 = pemit:clone() | |
3636 | pemit2.Lifetime = NumberRange.new(0.25) | |
3637 | pemit2.EmissionDirection = "Left" | |
3638 | pemit2.Parent = pt1 | |
3639 | local pemit3 = pemit2:clone() | |
3640 | pemit3.EmissionDirection = "Right" | |
3641 | pemit3.Parent = pt1 | |
3642 | attack = false | |
3643 | for i = 1, 10 do | |
3644 | Expld(12, spellcircle.Position) | |
3645 | wait(0.5) | |
3646 | end | |
3647 | pemit.Enabled = false | |
3648 | pemit2.Enabled = false | |
3649 | pemit3.Enabled = false | |
3650 | for i = 1, 10 do | |
3651 | wait(0.01) | |
3652 | ptl.Range = ptl.Range - 1 | |
3653 | dec.Transparency = dec.Transparency + 0.1 | |
3654 | blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1) | |
3655 | end | |
3656 | wait(0.01) | |
3657 | spellcircle:Destroy() | |
3658 | pt1:Destroy() | |
3659 | end | |
3660 | function STOPTIME() | |
3661 | attack = true | |
3662 | timestop = true | |
3663 | Humanoid.WalkSpeed = 0 | |
3664 | for i = 0, 1.2, 0.1 do | |
3665 | swait() | |
3666 | PlayAnimationFromTable({ | |
3667 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3668 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
3669 | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3670 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0), | |
3671 | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3672 | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3673 | }, 0.2, false) | |
3674 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3675 | end | |
3676 | TeleSnd:Play() | |
3677 | chatfunc("My World.") | |
3678 | wait(1) | |
3679 | chatfunc("Time has stopped.") | |
3680 | Character.Humanoid.WalkSpeed = 8 | |
3681 | attack = false | |
3682 | if timestop == true then | |
3683 | if game.Lighting:FindFirstChild("TimeCorr") == nil then | |
3684 | local tcr = Instance.new("ColorCorrectionEffect", game.Lighting) | |
3685 | tcr.Saturation = -1 | |
3686 | tcr.Name = "TimeCorr" | |
3687 | end | |
3688 | local wd = game.Workspace:GetChildren() | |
3689 | for i = 1, #wd do | |
3690 | if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then | |
3691 | local cd = wd[i]:GetChildren() | |
3692 | for i = 1, #cd do | |
3693 | if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then | |
3694 | cd[i].Anchored = true | |
3695 | end | |
3696 | end | |
3697 | end | |
3698 | end | |
3699 | end | |
3700 | wait(10) | |
3701 | chatfunc("Let time flow once again.") | |
3702 | wait(2) | |
3703 | if game.Lighting:FindFirstChild("TimeCorr") ~= nil then | |
3704 | game.Lighting:FindFirstChild("TimeCorr"):Destroy() | |
3705 | end | |
3706 | local wd = game.Workspace:GetChildren() | |
3707 | for i = 1, #wd do | |
3708 | if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then | |
3709 | local cd = wd[i]:GetChildren() | |
3710 | for i = 1, #cd do | |
3711 | if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then | |
3712 | cd[i].Anchored = false | |
3713 | end | |
3714 | end | |
3715 | end | |
3716 | end | |
3717 | end | |
3718 | function DOUBLESHOT() | |
3719 | attack = true | |
3720 | local grab | |
3721 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do | |
3722 | if v:FindFirstChild("Torso") then | |
3723 | Grabbed = true | |
3724 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8) | |
3725 | grab = v | |
3726 | end | |
3727 | end | |
3728 | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07) | |
3729 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5) | |
3730 | for i = 0, 1, 0.1 do | |
3731 | swait() | |
3732 | if Grabbed == true then | |
3733 | grab.Humanoid.PlatformStand = true | |
3734 | grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0) | |
3735 | end | |
3736 | PlayAnimationFromTable({ | |
3737 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3738 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3739 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3740 | CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3741 | CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3742 | CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3743 | }, 0.3, false) | |
3744 | RootPart.Velocity = RootPart.CFrame.lookVector * 90 | |
3745 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3746 | end | |
3747 | if Grabbed == true then | |
3748 | Humanoid.WalkSpeed = 0 | |
3749 | for i = 0, 2, 0.1 do | |
3750 | swait() | |
3751 | if Grabbed == true then | |
3752 | grab.Humanoid.PlatformStand = true | |
3753 | grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0) | |
3754 | end | |
3755 | PlayAnimationFromTable({ | |
3756 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3757 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
3758 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
3759 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
3760 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3761 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3762 | }, 0.3, false) | |
3763 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3764 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3765 | end | |
3766 | if grab.Name ~= "CKbackup" then | |
3767 | do | |
3768 | local partasdeff = Instance.new("ParticleEmitter", grab.Torso) | |
3769 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
3770 | partasdeff.LightEmission = 0.1 | |
3771 | partasdeff.Size = NumberSequence.new(0.2) | |
3772 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
3773 | aaa = NumberSequence.new({ | |
3774 | NumberSequenceKeypoint.new(0, 0.2), | |
3775 | NumberSequenceKeypoint.new(1, 5) | |
3776 | }) | |
3777 | bbb = NumberSequence.new({ | |
3778 | NumberSequenceKeypoint.new(0, 1), | |
3779 | NumberSequenceKeypoint.new(0.0636, 0), | |
3780 | NumberSequenceKeypoint.new(1, 1) | |
3781 | }) | |
3782 | partasdeff.Transparency = bbb | |
3783 | partasdeff.Size = aaa | |
3784 | partasdeff.ZOffset = 0.9 | |
3785 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
3786 | partasdeff.LockedToPart = false | |
3787 | partasdeff.EmissionDirection = "Back" | |
3788 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
3789 | partasdeff.Rate = 1000 | |
3790 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
3791 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
3792 | partasdeff.Speed = NumberRange.new(10) | |
3793 | partasdeff.VelocitySpread = 20 | |
3794 | partasdeff.Enabled = false | |
3795 | sel = math.random(1, 3) | |
3796 | if sel == 1 then | |
3797 | chatfunc("GO TO H E L L") | |
3798 | elseif sel == 2 then | |
3799 | chatfunc("GO DIE") | |
3800 | elseif sel == 3 then | |
3801 | chatfunc("GET OUT OF MY LIFE") | |
3802 | end | |
3803 | for i = 0, 2, 0.1 do | |
3804 | swait() | |
3805 | if Grabbed == true then | |
3806 | grab.Humanoid.PlatformStand = true | |
3807 | grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0) | |
3808 | end | |
3809 | PlayAnimationFromTable({ | |
3810 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3811 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
3812 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
3813 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
3814 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3815 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3816 | }, 0.1, false) | |
3817 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3818 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3819 | end | |
3820 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
3821 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
3822 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
3823 | dmg(grab) | |
3824 | grab.Head.Velocity = grab.Head.CFrame.lookVector * -60 | |
3825 | partasdeff.Enabled = true | |
3826 | for i = 0, 1, 0.1 do | |
3827 | swait() | |
3828 | PlayAnimationFromTable({ | |
3829 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3830 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
3831 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
3832 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
3833 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3834 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3835 | }, 0.3, false) | |
3836 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3837 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3838 | end | |
3839 | partasdeff.Enabled = false | |
3840 | for i = 0, 2.5, 0.1 do | |
3841 | swait() | |
3842 | PlayAnimationFromTable({ | |
3843 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3844 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
3845 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
3846 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
3847 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3848 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3849 | }, 0.2, false) | |
3850 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3851 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3852 | end | |
3853 | coroutine.wrap(function() | |
3854 | wait(2) | |
3855 | partasdeff:Remove() | |
3856 | end)() | |
3857 | end | |
3858 | else | |
3859 | grab.Humanoid.PlatformStand = false | |
3860 | for i = 0, 3, 0.1 do | |
3861 | swait() | |
3862 | PlayAnimationFromTable({ | |
3863 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3864 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
3865 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
3866 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
3867 | CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3868 | CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3869 | }, 0.1, false) | |
3870 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3871 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3872 | end | |
3873 | sel = math.random(1, 3) | |
3874 | if sel == 1 then | |
3875 | chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!") | |
3876 | elseif sel == 2 then | |
3877 | chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!") | |
3878 | elseif sel == 3 then | |
3879 | chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!") | |
3880 | end | |
3881 | for i = 0, 5, 0.1 do | |
3882 | swait() | |
3883 | PlayAnimationFromTable({ | |
3884 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3885 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
3886 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
3887 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
3888 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3889 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3890 | }, 0.3, false) | |
3891 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3892 | end | |
3893 | end | |
3894 | end | |
3895 | attack = false | |
3896 | Grabbed = false | |
3897 | Humanoid.WalkSpeed = 10 | |
3898 | end | |
3899 | function hedshoot() | |
3900 | attack = true | |
3901 | local grab | |
3902 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do | |
3903 | if v:FindFirstChild("Torso") then | |
3904 | Grabbed = true | |
3905 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8) | |
3906 | grab = v | |
3907 | end | |
3908 | end | |
3909 | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07) | |
3910 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5) | |
3911 | for i = 0, 1, 0.1 do | |
3912 | swait() | |
3913 | if Grabbed == true then | |
3914 | grab.Humanoid.PlatformStand = true | |
3915 | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
3916 | end | |
3917 | PlayAnimationFromTable({ | |
3918 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3919 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3920 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3921 | CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3922 | CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3923 | CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3924 | }, 0.3, false) | |
3925 | RootPart.Velocity = RootPart.CFrame.lookVector * 90 | |
3926 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3927 | end | |
3928 | if Grabbed == true then | |
3929 | Humanoid.WalkSpeed = 0 | |
3930 | for i = 0, 2, 0.1 do | |
3931 | swait() | |
3932 | if Grabbed == true then | |
3933 | grab.Humanoid.PlatformStand = true | |
3934 | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
3935 | end | |
3936 | PlayAnimationFromTable({ | |
3937 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3938 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3939 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3940 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3941 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3942 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3943 | }, 0.3, false) | |
3944 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3945 | end | |
3946 | if grab.Name ~= "CKbackup" then | |
3947 | do | |
3948 | local partasdeff = Instance.new("ParticleEmitter", grab.Torso) | |
3949 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
3950 | partasdeff.LightEmission = 0.1 | |
3951 | partasdeff.Size = NumberSequence.new(0.2) | |
3952 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
3953 | aaa = NumberSequence.new({ | |
3954 | NumberSequenceKeypoint.new(0, 0.2), | |
3955 | NumberSequenceKeypoint.new(1, 5) | |
3956 | }) | |
3957 | bbb = NumberSequence.new({ | |
3958 | NumberSequenceKeypoint.new(0, 1), | |
3959 | NumberSequenceKeypoint.new(0.0636, 0), | |
3960 | NumberSequenceKeypoint.new(1, 1) | |
3961 | }) | |
3962 | partasdeff.Transparency = bbb | |
3963 | partasdeff.Size = aaa | |
3964 | partasdeff.ZOffset = 0.9 | |
3965 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
3966 | partasdeff.LockedToPart = false | |
3967 | partasdeff.EmissionDirection = "Back" | |
3968 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
3969 | partasdeff.Rate = 1000 | |
3970 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
3971 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
3972 | partasdeff.Speed = NumberRange.new(10) | |
3973 | partasdeff.VelocitySpread = 20 | |
3974 | partasdeff.Enabled = false | |
3975 | sel = math.random(1, 3) | |
3976 | if sel == 1 then | |
3977 | chatfunc("STOP WASTING MY TIME") | |
3978 | elseif sel == 2 then | |
3979 | chatfunc("SHUT THE FUCK UP AND DIE!") | |
3980 | elseif sel == 3 then | |
3981 | chatfunc("YOU WILL SUFFER!") | |
3982 | end | |
3983 | for i = 0, 2, 0.1 do | |
3984 | swait() | |
3985 | if Grabbed == true then | |
3986 | grab.Humanoid.PlatformStand = true | |
3987 | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
3988 | end | |
3989 | PlayAnimationFromTable({ | |
3990 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3991 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3992 | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3993 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3994 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3995 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3996 | }, 0.1, false) | |
3997 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3998 | end | |
3999 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
4000 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
4001 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
4002 | dmg(grab) | |
4003 | grab.Head.Velocity = grab.Head.CFrame.lookVector * -60 | |
4004 | partasdeff.Enabled = true | |
4005 | for i = 0, 1, 0.1 do | |
4006 | swait() | |
4007 | PlayAnimationFromTable({ | |
4008 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4009 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4010 | CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4011 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4012 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4013 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4014 | }, 0.3, false) | |
4015 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4016 | end | |
4017 | partasdeff.Enabled = false | |
4018 | for i = 0, 2.5, 0.1 do | |
4019 | swait() | |
4020 | PlayAnimationFromTable({ | |
4021 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4022 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4023 | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4024 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4025 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4026 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4027 | }, 0.2, false) | |
4028 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4029 | end | |
4030 | coroutine.wrap(function() | |
4031 | wait(2) | |
4032 | partasdeff:Remove() | |
4033 | end)() | |
4034 | end | |
4035 | else | |
4036 | grab.Humanoid.PlatformStand = false | |
4037 | for i = 0, 3, 0.1 do | |
4038 | swait() | |
4039 | PlayAnimationFromTable({ | |
4040 | CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4041 | CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4042 | CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4043 | CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4044 | CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4045 | CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4046 | }, 0.1, false) | |
4047 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4048 | end | |
4049 | sel = math.random(1, 3) | |
4050 | if sel == 1 then | |
4051 | chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!") | |
4052 | elseif sel == 2 then | |
4053 | chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!") | |
4054 | elseif sel == 3 then | |
4055 | chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!") | |
4056 | end | |
4057 | for i = 0, 5, 0.1 do | |
4058 | swait() | |
4059 | PlayAnimationFromTable({ | |
4060 | CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4061 | CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0), | |
4062 | CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4063 | CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4064 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4065 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4066 | }, 0.3, false) | |
4067 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4068 | end | |
4069 | end | |
4070 | end | |
4071 | attack = false | |
4072 | Grabbed = false | |
4073 | Humanoid.WalkSpeed = 10 | |
4074 | end | |
4075 | function moarblood() | |
4076 | attack = true | |
4077 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8) | |
4078 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4) | |
4079 | local k = New("Part", LeftArm, "k", { | |
4080 | BrickColor = BrickColor.new("Black"), | |
4081 | Material = Enum.Material.SmoothPlastic, | |
4082 | Transparency = 1, | |
4083 | Transparency = 1, | |
4084 | Shape = Enum.PartType.Cylinder, | |
4085 | Size = Vector3.new(0.200000003, 0.221472204, 0.221472189), | |
4086 | CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5), | |
4087 | CanCollide = false, | |
4088 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4089 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4090 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4091 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4092 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4093 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4094 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
4095 | }) | |
4096 | mot = New("Weld", k, "mot", { | |
4097 | Part0 = k, | |
4098 | Part1 = LeftArm, | |
4099 | C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5), | |
4100 | C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994) | |
4101 | }) | |
4102 | wait(0.5) | |
4103 | for i = 0, 1.2, 0.1 do | |
4104 | swait() | |
4105 | PlayAnimationFromTable({ | |
4106 | CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4107 | CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4108 | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4109 | CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4110 | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4111 | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4112 | }, 0.2, false) | |
4113 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4114 | end | |
4115 | if targetted.Name ~= "CKbackup" then | |
4116 | local grab | |
4117 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
4118 | if v:FindFirstChild("Head") then | |
4119 | Grabbed = true | |
4120 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8) | |
4121 | grab = v | |
4122 | end | |
4123 | end | |
4124 | Humanoid.WalkSpeed = 0 | |
4125 | for i = 0, 2, 0.1 do | |
4126 | swait() | |
4127 | if Grabbed == true then | |
4128 | grab.Humanoid.PlatformStand = true | |
4129 | grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
4130 | end | |
4131 | PlayAnimationFromTable({ | |
4132 | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4133 | CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4134 | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4135 | CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4136 | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4137 | CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4138 | }, 0.25, false) | |
4139 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4140 | end | |
4141 | if Grabbed == true then | |
4142 | sel = math.random(1, 3) | |
4143 | if sel == 1 then | |
4144 | chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!") | |
4145 | elseif sel == 2 then | |
4146 | chatfunc("OUR PEOPLE NEED HELP BY YOU DEAD") | |
4147 | elseif sel == 3 then | |
4148 | chatfunc("DIE!") | |
4149 | end | |
4150 | do | |
4151 | local partasdeff = Instance.new("ParticleEmitter", targetted.Head) | |
4152 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4153 | partasdeff.LightEmission = 0.1 | |
4154 | partasdeff.Size = NumberSequence.new(0.2) | |
4155 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4156 | aaa = NumberSequence.new({ | |
4157 | NumberSequenceKeypoint.new(0, 0.2), | |
4158 | NumberSequenceKeypoint.new(1, 5) | |
4159 | }) | |
4160 | bbb = NumberSequence.new({ | |
4161 | NumberSequenceKeypoint.new(0, 1), | |
4162 | NumberSequenceKeypoint.new(0.0636, 0), | |
4163 | NumberSequenceKeypoint.new(1, 1) | |
4164 | }) | |
4165 | partasdeff.Transparency = bbb | |
4166 | partasdeff.Size = aaa | |
4167 | partasdeff.ZOffset = 0.9 | |
4168 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
4169 | partasdeff.LockedToPart = false | |
4170 | partasdeff.EmissionDirection = "Back" | |
4171 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
4172 | partasdeff.Rate = 1000 | |
4173 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
4174 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
4175 | partasdeff.Speed = NumberRange.new(6) | |
4176 | partasdeff.VelocitySpread = 10000 | |
4177 | partasdeff.Enabled = false | |
4178 | for i = 0, 3, 0.1 do | |
4179 | swait() | |
4180 | if Grabbed == true then | |
4181 | grab.Humanoid.PlatformStand = true | |
4182 | grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
4183 | end | |
4184 | PlayAnimationFromTable({ | |
4185 | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4186 | CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4187 | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4188 | CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4189 | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4190 | CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4191 | }, 0.1, false) | |
4192 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4193 | end | |
4194 | partasdeff.Enabled = true | |
4195 | grab.Torso.Transparency = 1 | |
4196 | dmg(grab) | |
4197 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8) | |
4198 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7) | |
4199 | coroutine.wrap(function() | |
4200 | wait(0.4) | |
4201 | partasdeff.Enabled = false | |
4202 | end)() | |
4203 | for i = 0, 3.5, 0.1 do | |
4204 | swait() | |
4205 | PlayAnimationFromTable({ | |
4206 | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4207 | CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4208 | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4209 | CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4210 | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4211 | CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4212 | }, 0.3, false) | |
4213 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4214 | end | |
4215 | end | |
4216 | end | |
4217 | else | |
4218 | Humanoid.WalkSpeed = 0 | |
4219 | for i = 0, 3, 0.1 do | |
4220 | swait() | |
4221 | PlayAnimationFromTable({ | |
4222 | CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4223 | CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4224 | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4225 | CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4226 | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4227 | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4228 | }, 0.2, false) | |
4229 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4230 | end | |
4231 | sel = math.random(1, 3) | |
4232 | if sel == 1 then | |
4233 | chatfunc("HAAHAHAHAHAH") | |
4234 | elseif sel == 2 then | |
4235 | chatfunc("THIS FEELING IS AMESING HAHAHAHAH!") | |
4236 | elseif sel == 3 then | |
4237 | chatfunc("Sigh...") | |
4238 | end | |
4239 | for i = 0, 5, 0.1 do | |
4240 | swait() | |
4241 | PlayAnimationFromTable({ | |
4242 | CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4243 | CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0), | |
4244 | CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4245 | CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4246 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4247 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4248 | }, 0.3, false) | |
4249 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4250 | end | |
4251 | end | |
4252 | attack = false | |
4253 | Grabbed = false | |
4254 | k:Remove() | |
4255 | Humanoid.WalkSpeed = 10 | |
4256 | end | |
4257 | function ThrowDN() | |
4258 | attack = true | |
4259 | for i = 0, 0.5, 0.1 do | |
4260 | swait() | |
4261 | PlayAnimationFromTable({ | |
4262 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4263 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4264 | CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
4265 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
4266 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4267 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4268 | }, 0.5, false) | |
4269 | WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3) | |
4270 | end | |
4271 | WZ:remove() | |
4272 | local WZZ = Instance.new("Weld", targetted.Head) | |
4273 | WZZ.Part0 = Handle23 | |
4274 | WZZ.Part1 = targetted.Head | |
4275 | WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0) | |
4276 | local SFXZ = Instance.new("Sound", targetted.Torso) | |
4277 | SFXZ.SoundId = "rbxassetid://206082273" | |
4278 | SFXZ.Volume = 1 | |
4279 | SFXZ.Pitch = 1 | |
4280 | SFXZ.Looped = false | |
4281 | wait(0.01) | |
4282 | SFXZ:Play() | |
4283 | local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head) | |
4284 | partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4285 | partasdeff2.LightEmission = 0.1 | |
4286 | partasdeff2.Size = NumberSequence.new(0.2) | |
4287 | partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4288 | aaa = NumberSequence.new({ | |
4289 | NumberSequenceKeypoint.new(0, 0.2), | |
4290 | NumberSequenceKeypoint.new(1, 5) | |
4291 | }) | |
4292 | bbb = NumberSequence.new({ | |
4293 | NumberSequenceKeypoint.new(0, 1), | |
4294 | NumberSequenceKeypoint.new(0.0636, 0), | |
4295 | NumberSequenceKeypoint.new(1, 1) | |
4296 | }) | |
4297 | partasdeff2.Transparency = bbb | |
4298 | partasdeff2.Size = aaa | |
4299 | partasdeff2.ZOffset = 0.9 | |
4300 | partasdeff2.Acceleration = Vector3.new(0, -5, 0) | |
4301 | partasdeff2.LockedToPart = false | |
4302 | partasdeff2.EmissionDirection = "Front" | |
4303 | partasdeff2.Lifetime = NumberRange.new(1, 2) | |
4304 | partasdeff2.Rate = 1000 | |
4305 | partasdeff2.Rotation = NumberRange.new(-100, 100) | |
4306 | partasdeff2.RotSpeed = NumberRange.new(-100, 100) | |
4307 | partasdeff2.Speed = NumberRange.new(6) | |
4308 | partasdeff2.VelocitySpread = 10000 | |
4309 | partasdeff2.Enabled = true | |
4310 | wait(2) | |
4311 | targetted:BreakJoints() | |
4312 | partasdeff2.Enabled = false | |
4313 | wait(2) | |
4314 | WZZ:remove() | |
4315 | for i = 0, 0.5, 0.1 do | |
4316 | swait() | |
4317 | PlayAnimationFromTable({ | |
4318 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4319 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4320 | CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
4321 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
4322 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4323 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4324 | }, 0.5, false) | |
4325 | end | |
4326 | local Com12 = Instance.new("BodyPosition", Handle23) | |
4327 | Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4328 | Com12.Position = RightArm.Position | |
4329 | wait(1.6) | |
4330 | WZ = Instance.new("Weld", RightArm) | |
4331 | WZ.Part0 = Handle23 | |
4332 | WZ.Part1 = RightArm | |
4333 | WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
4334 | Com12:remove() | |
4335 | wait(0.3) | |
4336 | attack = false | |
4337 | end | |
4338 | function ThrowKN() | |
4339 | attack = true | |
4340 | for i = 0, 0.5, 0.1 do | |
4341 | swait() | |
4342 | PlayAnimationFromTable({ | |
4343 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4344 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4345 | CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
4346 | CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), | |
4347 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4348 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4349 | }, 0.5, false) | |
4350 | W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3) | |
4351 | W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3) | |
4352 | end | |
4353 | W:remove() | |
4354 | W2:remove() | |
4355 | local W12 = Instance.new("Weld", targetted.Head) | |
4356 | W12.Part0 = Handle23 | |
4357 | W12.Part1 = targetted.Head | |
4358 | W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0) | |
4359 | local W212 = Instance.new("Weld", targetted.Torso) | |
4360 | W212.Part0 = Handle222 | |
4361 | W212.Part1 = targetted.Torso | |
4362 | W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0) | |
4363 | local SFXZ = Instance.new("Sound", targetted.Torso) | |
4364 | SFXZ.SoundId = "rbxassetid://206082273" | |
4365 | SFXZ.Volume = 1 | |
4366 | SFXZ.Pitch = 1 | |
4367 | SFXZ.Looped = false | |
4368 | wait(0.01) | |
4369 | SFXZ:Play() | |
4370 | local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head) | |
4371 | partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4372 | partasdeff2.LightEmission = 0.1 | |
4373 | partasdeff2.Size = NumberSequence.new(0.2) | |
4374 | partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4375 | aaa = NumberSequence.new({ | |
4376 | NumberSequenceKeypoint.new(0, 0.2), | |
4377 | NumberSequenceKeypoint.new(1, 5) | |
4378 | }) | |
4379 | bbb = NumberSequence.new({ | |
4380 | NumberSequenceKeypoint.new(0, 1), | |
4381 | NumberSequenceKeypoint.new(0.0636, 0), | |
4382 | NumberSequenceKeypoint.new(1, 1) | |
4383 | }) | |
4384 | partasdeff2.Transparency = bbb | |
4385 | partasdeff2.Size = aaa | |
4386 | partasdeff2.ZOffset = 0.9 | |
4387 | partasdeff2.Acceleration = Vector3.new(0, -5, 0) | |
4388 | partasdeff2.LockedToPart = false | |
4389 | partasdeff2.EmissionDirection = "Front" | |
4390 | partasdeff2.Lifetime = NumberRange.new(1, 2) | |
4391 | partasdeff2.Rate = 1000 | |
4392 | partasdeff2.Rotation = NumberRange.new(-100, 100) | |
4393 | partasdeff2.RotSpeed = NumberRange.new(-100, 100) | |
4394 | partasdeff2.Speed = NumberRange.new(6) | |
4395 | partasdeff2.VelocitySpread = 10000 | |
4396 | partasdeff2.Enabled = false | |
4397 | partasdeff2.Enabled = true | |
4398 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso) | |
4399 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4400 | partasdeff.LightEmission = 0.1 | |
4401 | partasdeff.Size = NumberSequence.new(0.3) | |
4402 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4403 | aaa = NumberSequence.new({ | |
4404 | NumberSequenceKeypoint.new(0, 0.2), | |
4405 | NumberSequenceKeypoint.new(1, 5) | |
4406 | }) | |
4407 | bbb = NumberSequence.new({ | |
4408 | NumberSequenceKeypoint.new(0, 1), | |
4409 | NumberSequenceKeypoint.new(0.0636, 0), | |
4410 | NumberSequenceKeypoint.new(1, 1) | |
4411 | }) | |
4412 | partasdeff.Transparency = bbb | |
4413 | partasdeff.Size = aaa | |
4414 | partasdeff.ZOffset = 0.9 | |
4415 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
4416 | partasdeff.LockedToPart = false | |
4417 | partasdeff.EmissionDirection = "Front" | |
4418 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
4419 | partasdeff.Rate = 10000 | |
4420 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
4421 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
4422 | partasdeff.Speed = NumberRange.new(6) | |
4423 | partasdeff.VelocitySpread = 10000 | |
4424 | partasdeff.Enabled = false | |
4425 | partasdeff.Enabled = true | |
4426 | wait(2) | |
4427 | targetted:BreakJoints() | |
4428 | partasdeff.Enabled = false | |
4429 | partasdeff2.Enabled = false | |
4430 | wait(2) | |
4431 | W12:remove() | |
4432 | W212:remove() | |
4433 | for i = 0, 0.5, 0.1 do | |
4434 | swait() | |
4435 | PlayAnimationFromTable({ | |
4436 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4437 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4438 | CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
4439 | CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1), | |
4440 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4441 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4442 | }, 0.5, false) | |
4443 | end | |
4444 | local Com = Instance.new("BodyPosition", Handle23) | |
4445 | Com.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4446 | Com.Position = RightArm.Position | |
4447 | local Com2 = Instance.new("BodyPosition", Handle222) | |
4448 | Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4449 | Com2.Position = LeftArm.Position | |
4450 | wait(1.6) | |
4451 | W2 = Instance.new("Weld", LeftArm) | |
4452 | W2.Part0 = Handle222 | |
4453 | W2.Part1 = LeftArm | |
4454 | W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
4455 | W = Instance.new("Weld", RightArm) | |
4456 | W.Part0 = Handle23 | |
4457 | W.Part1 = RightArm | |
4458 | W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
4459 | Com:remove() | |
4460 | Com2:remove() | |
4461 | wait(0.3) | |
4462 | attack = false | |
4463 | end | |
4464 | function SwapWeap() | |
4465 | if not ZZ then | |
4466 | ZZ = true | |
4467 | attack = true | |
4468 | for i = 0, 1, 0.1 do | |
4469 | swait() | |
4470 | PlayAnimationFromTable({ | |
4471 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4472 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
4473 | CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
4474 | CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), | |
4475 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4476 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4477 | }, 0.3, false) | |
4478 | end | |
4479 | DESA2:disconnect() | |
4480 | DESA:disconnect() | |
4481 | moter:remove() | |
4482 | moter2:remove() | |
4483 | KWeld2:remove() | |
4484 | KWeld:remove() | |
4485 | local WW2 = Instance.new("Weld", Torso) | |
4486 | WW2.Part0 = Handle442 | |
4487 | WW2.Part1 = Torso | |
4488 | WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5) | |
4489 | local WW = Instance.new("Weld", Torso) | |
4490 | WW.Part0 = Handle243 | |
4491 | WW.Part1 = Torso | |
4492 | WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5) | |
4493 | W = Instance.new("Weld", RightArm) | |
4494 | W.Part0 = Handle23 | |
4495 | W.Part1 = RightArm | |
4496 | W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
4497 | W2 = Instance.new("Weld", LeftArm) | |
4498 | W2.Part0 = Handle222 | |
4499 | W2.Part1 = LeftArm | |
4500 | W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
4501 | attack = false | |
4502 | Mouse.KeyDown:connect(function(k) | |
4503 | if k == "e" and attack == false and targetted ~= nil then | |
4504 | ThrowKN() | |
4505 | end | |
4506 | end) | |
4507 | ZETS = Mouse.Button1Down:connect(function() | |
4508 | if attack == false and attacktype == 1 then | |
4509 | Hit() | |
4510 | attacktype = 2 | |
4511 | elseif attack == false and attacktype == 2 then | |
4512 | Hit2() | |
4513 | attacktype = 1 | |
4514 | end | |
4515 | end) | |
4516 | wait(40000) | |
4517 | ZZ = false | |
4518 | end | |
4519 | end | |
4520 | function Hit() | |
4521 | if not D then | |
4522 | D = true | |
4523 | attack = true | |
4524 | do | |
4525 | local Grab = Instance.new("Part", RightArm) | |
4526 | Grab.Size = Vector3.new(1, 1, 1) | |
4527 | Grab.CanCollide = false | |
4528 | Grab.Transparency = math.huge | |
4529 | local Grabo = Instance.new("Weld", Grab) | |
4530 | Grabo.Part0 = Handle23 | |
4531 | Grabo.Part1 = Grab | |
4532 | Grabo.C0 = CFrame.new(0, 1.05, 0) | |
4533 | Grab.Touched:connect(function(hit) | |
4534 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
4535 | hit.Parent.Humanoid:TakeDamage(1000000000) | |
4536 | Grab:remove() | |
4537 | local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso) | |
4538 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4539 | partasdeff.LightEmission = 0.1 | |
4540 | partasdeff.Size = NumberSequence.new(0.2) | |
4541 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4542 | aaa = NumberSequence.new({ | |
4543 | NumberSequenceKeypoint.new(0, 0.2), | |
4544 | NumberSequenceKeypoint.new(1, 5) | |
4545 | }) | |
4546 | bbb = NumberSequence.new({ | |
4547 | NumberSequenceKeypoint.new(0, 1), | |
4548 | NumberSequenceKeypoint.new(0.0636, 0), | |
4549 | NumberSequenceKeypoint.new(1, 1) | |
4550 | }) | |
4551 | partasdeff.Transparency = bbb | |
4552 | partasdeff.Size = aaa | |
4553 | partasdeff.ZOffset = 0.9 | |
4554 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
4555 | partasdeff.LockedToPart = false | |
4556 | partasdeff.EmissionDirection = "Top" | |
4557 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
4558 | partasdeff.Rate = 1000 | |
4559 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
4560 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
4561 | partasdeff.Speed = NumberRange.new(10) | |
4562 | partasdeff.VelocitySpread = 30 | |
4563 | partasdeff.Enabled = true | |
4564 | local SFXZ = Instance.new("Sound", hit.Parent.Torso) | |
4565 | SFXZ.SoundId = "rbxassetid://206082273" | |
4566 | SFXZ.Volume = 1 | |
4567 | SFXZ.Pitch = 1 | |
4568 | SFXZ.Looped = false | |
4569 | wait(0.01) | |
4570 | SFXZ:Play() | |
4571 | wait(1) | |
4572 | partasdeff.Enabled = false | |
4573 | end | |
4574 | end) | |
4575 | for i = 0, 1.2, 0.1 do | |
4576 | swait() | |
4577 | PlayAnimationFromTable({ | |
4578 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
4579 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
4580 | CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
4581 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4582 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4583 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4584 | }, 0.5, false) | |
4585 | W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
4586 | end | |
4587 | for i = 0, 1.2, 0.1 do | |
4588 | swait() | |
4589 | PlayAnimationFromTable({ | |
4590 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), | |
4591 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
4592 | CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7), | |
4593 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4594 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4595 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4596 | }, 0.5, false) | |
4597 | end | |
4598 | for i = 0, 1.2, 0.1 do | |
4599 | swait() | |
4600 | PlayAnimationFromTable({ | |
4601 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4602 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4603 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4604 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4605 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4606 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4607 | }, 0.5, false) | |
4608 | W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
4609 | end | |
4610 | wait(0.05) | |
4611 | Grab:remove() | |
4612 | attack = false | |
4613 | wait(0.01) | |
4614 | D = false | |
4615 | end | |
4616 | end | |
4617 | end | |
4618 | function HitAF() | |
4619 | if not D then | |
4620 | D = true | |
4621 | attack = true | |
4622 | do | |
4623 | local Grab = Instance.new("Part", RightArm) | |
4624 | Grab.Size = Vector3.new(1, 1, 1) | |
4625 | Grab.CanCollide = false | |
4626 | Grab.Transparency = math.huge | |
4627 | local Grabo = Instance.new("Weld", Grab) | |
4628 | Grabo.Part0 = Handle23 | |
4629 | Grabo.Part1 = Grab | |
4630 | Grabo.C0 = CFrame.new(0, 1.05, 0) | |
4631 | Grab.Touched:connect(function(hit) | |
4632 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
4633 | hit.Parent.Humanoid:TakeDamage(1000000000) | |
4634 | Grab:remove() | |
4635 | local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso) | |
4636 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4637 | partasdeff.LightEmission = 0.1 | |
4638 | partasdeff.Size = NumberSequence.new(0.2) | |
4639 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4640 | aaa = NumberSequence.new({ | |
4641 | NumberSequenceKeypoint.new(0, 0.2), | |
4642 | NumberSequenceKeypoint.new(1, 5) | |
4643 | }) | |
4644 | bbb = NumberSequence.new({ | |
4645 | NumberSequenceKeypoint.new(0, 1), | |
4646 | NumberSequenceKeypoint.new(0.0636, 0), | |
4647 | NumberSequenceKeypoint.new(1, 1) | |
4648 | }) | |
4649 | partasdeff.Transparency = bbb | |
4650 | partasdeff.Size = aaa | |
4651 | partasdeff.ZOffset = 0.9 | |
4652 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
4653 | partasdeff.LockedToPart = false | |
4654 | partasdeff.EmissionDirection = "Top" | |
4655 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
4656 | partasdeff.Rate = 1000 | |
4657 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
4658 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
4659 | partasdeff.Speed = NumberRange.new(10) | |
4660 | partasdeff.VelocitySpread = 30 | |
4661 | partasdeff.Enabled = true | |
4662 | local SFXZ = Instance.new("Sound", hit.Parent.Torso) | |
4663 | SFXZ.SoundId = "rbxassetid://206082273" | |
4664 | SFXZ.Volume = 1 | |
4665 | SFXZ.Pitch = 1 | |
4666 | SFXZ.Looped = false | |
4667 | wait(0.01) | |
4668 | SFXZ:Play() | |
4669 | wait(1) | |
4670 | partasdeff.Enabled = false | |
4671 | end | |
4672 | end) | |
4673 | for i = 0, 1.2, 0.1 do | |
4674 | swait() | |
4675 | PlayAnimationFromTable({ | |
4676 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
4677 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
4678 | CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
4679 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4680 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4681 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4682 | }, 0.5, false) | |
4683 | WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
4684 | end | |
4685 | for i = 0, 1.2, 0.1 do | |
4686 | swait() | |
4687 | PlayAnimationFromTable({ | |
4688 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), | |
4689 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
4690 | CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7), | |
4691 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4692 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4693 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4694 | }, 0.5, false) | |
4695 | end | |
4696 | for i = 0, 1.2, 0.1 do | |
4697 | swait() | |
4698 | PlayAnimationFromTable({ | |
4699 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4700 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4701 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4702 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4703 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4704 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4705 | }, 0.5, false) | |
4706 | WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
4707 | end | |
4708 | wait(0.05) | |
4709 | Grab:remove() | |
4710 | attack = false | |
4711 | wait(0.01) | |
4712 | D = false | |
4713 | end | |
4714 | end | |
4715 | end | |
4716 | function Hit2() | |
4717 | if not D then | |
4718 | D = true | |
4719 | attack = true | |
4720 | do | |
4721 | local Grab = Instance.new("Part", LeftArm) | |
4722 | Grab.Size = Vector3.new(1, 1, 1) | |
4723 | Grab.CanCollide = false | |
4724 | Grab.Transparency = math.huge | |
4725 | local Grabo = Instance.new("Weld", Grab) | |
4726 | Grabo.Part0 = Handle222 | |
4727 | Grabo.Part1 = Grab | |
4728 | Grabo.C0 = CFrame.new(0, 1.05, 0) | |
4729 | Grab.Touched:connect(function(hit) | |
4730 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
4731 | hit.Parent.Humanoid:TakeDamage(1000000000) | |
4732 | Grab:remove() | |
4733 | local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso) | |
4734 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
4735 | partasdeff.LightEmission = 0.1 | |
4736 | partasdeff.Size = NumberSequence.new(0.2) | |
4737 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
4738 | aaa = NumberSequence.new({ | |
4739 | NumberSequenceKeypoint.new(0, 0.2), | |
4740 | NumberSequenceKeypoint.new(1, 5) | |
4741 | }) | |
4742 | bbb = NumberSequence.new({ | |
4743 | NumberSequenceKeypoint.new(0, 1), | |
4744 | NumberSequenceKeypoint.new(0.0636, 0), | |
4745 | NumberSequenceKeypoint.new(1, 1) | |
4746 | }) | |
4747 | partasdeff.Transparency = bbb | |
4748 | partasdeff.Size = aaa | |
4749 | partasdeff.ZOffset = 0.9 | |
4750 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
4751 | partasdeff.LockedToPart = false | |
4752 | partasdeff.EmissionDirection = "Top" | |
4753 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
4754 | partasdeff.Rate = 1000 | |
4755 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
4756 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
4757 | partasdeff.Speed = NumberRange.new(10) | |
4758 | partasdeff.VelocitySpread = 30 | |
4759 | partasdeff.Enabled = true | |
4760 | local SFXZ = Instance.new("Sound", hit.Parent.Torso) | |
4761 | SFXZ.SoundId = "rbxassetid://206082273" | |
4762 | SFXZ.Volume = 1 | |
4763 | SFXZ.Pitch = 1 | |
4764 | SFXZ.Looped = false | |
4765 | wait(0.01) | |
4766 | SFXZ:Play() | |
4767 | wait(1) | |
4768 | partasdeff.Enabled = false | |
4769 | end | |
4770 | end) | |
4771 | for i = 0, 1.2, 0.1 do | |
4772 | swait() | |
4773 | PlayAnimationFromTable({ | |
4774 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), | |
4775 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
4776 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4777 | CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1), | |
4778 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4779 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4780 | }, 0.5, false) | |
4781 | W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
4782 | end | |
4783 | for i = 0, 1.2, 0.1 do | |
4784 | swait() | |
4785 | PlayAnimationFromTable({ | |
4786 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0), | |
4787 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
4788 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4789 | CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7), | |
4790 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4791 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4792 | }, 0.5, false) | |
4793 | end | |
4794 | for i = 0, 1.2, 0.1 do | |
4795 | swait() | |
4796 | PlayAnimationFromTable({ | |
4797 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4798 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4799 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4800 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4801 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4802 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4803 | }, 0.5, false) | |
4804 | W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
4805 | end | |
4806 | wait(0.05) | |
4807 | Grab:remove() | |
4808 | attack = false | |
4809 | wait(0.01) | |
4810 | D = false | |
4811 | end | |
4812 | end | |
4813 | end | |
4814 | function Slam() | |
4815 | attack = true | |
4816 | Humanoid.WalkSpeed = 0 | |
4817 | local ref1 = New("Part", LOLMATEOK, "ref", { | |
4818 | Transparency = 1, | |
4819 | Size = Vector3.new(1, 1, 1), | |
4820 | CFrame = Torso.CFrame, | |
4821 | Anchored = true, | |
4822 | CanCollide = false, | |
4823 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4824 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4825 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4826 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4827 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4828 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
4829 | }) | |
4830 | coroutine.wrap(function() | |
4831 | for i = 0, 4 do | |
4832 | wait(0.2) | |
4833 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3) | |
4834 | end | |
4835 | end)() | |
4836 | for i = 0, 11 do | |
4837 | Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
4838 | Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
4839 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
4840 | for i = 0, 0.5, 0.1 do | |
4841 | swait() | |
4842 | PlayAnimationFromTable({ | |
4843 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4844 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4845 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
4846 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0), | |
4847 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
4848 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
4849 | }, 0.3, false) | |
4850 | moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4851 | end | |
4852 | for i = 0, 0.5, 0.1 do | |
4853 | swait() | |
4854 | PlayAnimationFromTable({ | |
4855 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4856 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4857 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
4858 | CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0), | |
4859 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
4860 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
4861 | }, 0.3, false) | |
4862 | moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4863 | end | |
4864 | end | |
4865 | attack = false | |
4866 | Humanoid.WalkSpeed = 10 | |
4867 | wait(0.4) | |
4868 | for i = 0, 30 do | |
4869 | wait(0.2) | |
4870 | mdmg(ref1, 40) | |
4871 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7) | |
4872 | ref1.Position = Mouse.hit.p | |
4873 | ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)) | |
4874 | Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01) | |
4875 | do | |
4876 | local Bl = Instance.new("Part", Character) | |
4877 | Bl.Size = Vector3.new(1, 1, 1) | |
4878 | Bl.Material = "Neon" | |
4879 | Bl.BrickColor = BrickColor.new("Really red") | |
4880 | Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0) | |
4881 | Bl.Anchored = true | |
4882 | local Bl2 = Instance.new("SpecialMesh", Bl) | |
4883 | Bl2.MeshType = "Sphere" | |
4884 | Bl2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
4885 | coroutine.resume(coroutine.create(function() | |
4886 | for i = 1, 100 do | |
4887 | Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2) | |
4888 | Bl.Transparency = Bl.Transparency + 0.01 | |
4889 | game:GetService("RunService").RenderStepped:wait() | |
4890 | end | |
4891 | Bl:remove() | |
4892 | end)) | |
4893 | end | |
4894 | end | |
4895 | ref1:Remove() | |
4896 | end | |
4897 | function painlessrain() | |
4898 | attack = true | |
4899 | Humanoid.WalkSpeed = 0 | |
4900 | local ref1 = New("Part", m, "ref", { | |
4901 | Transparency = 1, | |
4902 | Size = Vector3.new(0.2, 0.2, 0.2), | |
4903 | CFrame = Torso.CFrame, | |
4904 | Anchored = true, | |
4905 | CanCollide = false, | |
4906 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4907 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4908 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4909 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4910 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
4911 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
4912 | }) | |
4913 | coroutine.wrap(function() | |
4914 | for i = 0, 4 do | |
4915 | wait(0.2) | |
4916 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3) | |
4917 | end | |
4918 | end)() | |
4919 | for i = 0, 4, 0.1 do | |
4920 | swait() | |
4921 | PlayAnimationFromTable({ | |
4922 | CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4923 | CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4924 | CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4925 | CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4926 | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4927 | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4928 | }, 0.07, false) | |
4929 | moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3) | |
4930 | end | |
4931 | for i = 0, 1.5, 0.1 do | |
4932 | swait() | |
4933 | PlayAnimationFromTable({ | |
4934 | CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4935 | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4936 | CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4937 | CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4938 | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4939 | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4940 | }, 0.2, false) | |
4941 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4942 | end | |
4943 | for i = 0, 3 do | |
4944 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
4945 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
4946 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
4947 | for i = 0, 0.5, 0.1 do | |
4948 | swait() | |
4949 | PlayAnimationFromTable({ | |
4950 | CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4951 | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4952 | CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4953 | CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4954 | CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4955 | CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4956 | }, 0.3, false) | |
4957 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4958 | end | |
4959 | for i = 0, 0.5, 0.1 do | |
4960 | swait() | |
4961 | PlayAnimationFromTable({ | |
4962 | CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4963 | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4964 | CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4965 | CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4966 | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
4967 | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4968 | }, 0.3, false) | |
4969 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4970 | end | |
4971 | end | |
4972 | attack = false | |
4973 | Humanoid.WalkSpeed = 10 | |
4974 | wait(0.4) | |
4975 | for i = 0, 8 do | |
4976 | wait(0.2) | |
4977 | mdmg(ref1, 3) | |
4978 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7) | |
4979 | ref1.Position = Mouse.hit.p | |
4980 | ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)) | |
4981 | Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07) | |
4982 | end | |
4983 | ref1:Remove() | |
4984 | end | |
4985 | function TargetSelect(person) | |
4986 | local dd = coroutine.wrap(function() | |
4987 | if targetted ~= person then | |
4988 | targetted = person | |
4989 | img2.Size = UDim2.new(1, 0, 1, 0) | |
4990 | img2.ImageTransparency = 0 | |
4991 | img2.Position = UDim2.new(0, 0, 0, 0) | |
4992 | for i = 0, 2, 0.1 do | |
4993 | swait() | |
4994 | img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0) | |
4995 | img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0) | |
4996 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
4997 | end | |
4998 | end | |
4999 | end) | |
5000 | dd() | |
5001 | end | |
5002 | function LockOn() | |
5003 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
5004 | TargetSelect(Mouse.Target.Parent) | |
5005 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8) | |
5006 | end | |
5007 | end | |
5008 | function ofmoosic() | |
5009 | delays = true | |
5010 | while wait() and kkk and kkk.Volume >= 0.02 do | |
5011 | kkk.Volume = kkk.Volume - 0.05 | |
5012 | end | |
5013 | wait(0.1) | |
5014 | kkk.Pitch = 0 | |
5015 | kkk.PlaybackSpeed = 0 | |
5016 | play = false | |
5017 | delays = false | |
5018 | end | |
5019 | function onmoosic() | |
5020 | delays = true | |
5021 | kkk.Pitch = 0.6 | |
5022 | kkk.PlaybackSpeed = 0.6 | |
5023 | while wait() and kkk and kkk.Volume <= 1.5 do | |
5024 | kkk.Volume = kkk.Volume + 0.05 | |
5025 | end | |
5026 | wait(0.1) | |
5027 | play = true | |
5028 | delays = false | |
5029 | end | |
5030 | DESA2 = Mouse.Button1Down:connect(function() | |
5031 | if attack == false and targetted ~= nil then | |
5032 | attackone() | |
5033 | end | |
5034 | end) | |
5035 | function fucktheworld() | |
5036 | coroutine.resume(coroutine.create(function() | |
5037 | local kolor = Instance.new("ColorCorrectionEffect", game.Lighting) | |
5038 | kolor.Brightness = -1 | |
5039 | kolor.Contrast = -1 | |
5040 | kolor.TintColor = Character.Torso.BrickColor.Color | |
5041 | wait(0.1) | |
5042 | for i = 0, 9 do | |
5043 | kolor.Brightness = kolor.Brightness - 0.35 | |
5044 | kolor.Contrast = kolor.Contrast - 0.35 | |
5045 | wait(0.05) | |
5046 | for i = 0, 9 do | |
5047 | kolor.Brightness = kolor.Brightness + 0.35 | |
5048 | kolor.Contrast = kolor.Contrast + 0.35 | |
5049 | wait(0.05) | |
5050 | end | |
5051 | for i = 0, 9 do | |
5052 | kolor.Brightness = kolor.Brightness - 0.35 | |
5053 | kolor.Contrast = kolor.Contrast - 0.35 | |
5054 | wait(0.05) | |
5055 | end | |
5056 | for i = 0, 9 do | |
5057 | kolor.Brightness = kolor.Brightness + 0.35 | |
5058 | kolor.Contrast = kolor.Contrast + 0.35 | |
5059 | wait(0.05) | |
5060 | end | |
5061 | end | |
5062 | kolor:Destroy() | |
5063 | end)) | |
5064 | wait(0.2) | |
5065 | for i, v in next, workspace:children() do | |
5066 | if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then | |
5067 | v:BreakJoints() | |
5068 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5) | |
5069 | do | |
5070 | local partasdeff = Instance.new("ParticleEmitter", v.Torso) | |
5071 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
5072 | partasdeff.LightEmission = 0.1 | |
5073 | partasdeff.Size = NumberSequence.new(0.2) | |
5074 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
5075 | aaa = NumberSequence.new({ | |
5076 | NumberSequenceKeypoint.new(0, 0.2), | |
5077 | NumberSequenceKeypoint.new(1, 5) | |
5078 | }) | |
5079 | bbb = NumberSequence.new({ | |
5080 | NumberSequenceKeypoint.new(0, 1), | |
5081 | NumberSequenceKeypoint.new(0.0636, 0), | |
5082 | NumberSequenceKeypoint.new(1, 1) | |
5083 | }) | |
5084 | partasdeff.Transparency = bbb | |
5085 | partasdeff.Size = aaa | |
5086 | partasdeff.ZOffset = 0.9 | |
5087 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
5088 | partasdeff.LockedToPart = false | |
5089 | partasdeff.EmissionDirection = "Back" | |
5090 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
5091 | partasdeff.Rate = 1000 | |
5092 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
5093 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
5094 | partasdeff.Speed = NumberRange.new(6) | |
5095 | partasdeff.VelocitySpread = 10000 | |
5096 | partasdeff.Enabled = true | |
5097 | coroutine.resume(coroutine.create(function() | |
5098 | wait(2) | |
5099 | partasdeff.Enabled = false | |
5100 | end)) | |
5101 | wait(0.8) | |
5102 | end | |
5103 | end | |
5104 | end | |
5105 | coroutine.wrap(function() | |
5106 | for i, v in next, workspace:children() do | |
5107 | if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then | |
5108 | v:BreakJoints() | |
5109 | wait(0.15) | |
5110 | end | |
5111 | end | |
5112 | end)() | |
5113 | end | |
5114 | function EndIt() | |
5115 | if not DQ then | |
5116 | DQ = true | |
5117 | attack = true | |
5118 | local SZ = Instance.new("Sound", Torso) | |
5119 | SZ.SoundId = "rbxassetid://896213334" | |
5120 | SZ.Volume = 1 | |
5121 | SZ.Looped = false | |
5122 | SZ.Pitch = 1 | |
5123 | SZ:play() | |
5124 | chatfunc("Heh") | |
5125 | for i = 1, 20 do | |
5126 | for i = 0, 1.2, 0.5 do | |
5127 | swait() | |
5128 | PlayAnimationFromTable({ | |
5129 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5130 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5131 | CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
5132 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5133 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5134 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5135 | }, 0.5, false) | |
5136 | end | |
5137 | for i = 0, 1.2, 0.5 do | |
5138 | swait() | |
5139 | PlayAnimationFromTable({ | |
5140 | CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5141 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5142 | CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
5143 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5144 | CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5145 | CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5146 | }, 0.5, false) | |
5147 | end | |
5148 | wait(1.0E-8) | |
5149 | end | |
5150 | wait(1.5) | |
5151 | chatfunc("HAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHH") | |
5152 | for i = 1, 40 do | |
5153 | for i = 0, 1.2, 0.5 do | |
5154 | swait() | |
5155 | PlayAnimationFromTable({ | |
5156 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
5157 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
5158 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5159 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5160 | CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
5161 | CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
5162 | }, 0.5, false) | |
5163 | end | |
5164 | for i = 0, 1.2, 0.5 do | |
5165 | swait() | |
5166 | PlayAnimationFromTable({ | |
5167 | CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
5168 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
5169 | CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5170 | CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5171 | CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
5172 | CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
5173 | }, 0.5, false) | |
5174 | end | |
5175 | wait(1.0E-9) | |
5176 | end | |
5177 | chatfunc("DAMIT") | |
5178 | wait(0.3) | |
5179 | attack = false | |
5180 | fucktheworld() | |
5181 | chatfunc("I DONT CARE ANY MOREEE") | |
5182 | wait(1) | |
5183 | DQ = false | |
5184 | end | |
5185 | end | |
5186 | function Finisher() | |
5187 | if not D then | |
5188 | D = true | |
5189 | attack = true | |
5190 | Humanoid.WalkSpeed = 0 | |
5191 | targetted.Torso.Anchored = true | |
5192 | local SZ = Instance.new("Sound", Torso) | |
5193 | SZ.SoundId = "rbxassetid://896213334" | |
5194 | SZ.Volume = 1 | |
5195 | SZ.Looped = false | |
5196 | SZ.Pitch = 1 | |
5197 | SZ:play() | |
5198 | for i = 1, 20 do | |
5199 | for i = 0, 1.2, 0.5 do | |
5200 | swait() | |
5201 | PlayAnimationFromTable({ | |
5202 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5203 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5204 | CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
5205 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5206 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5207 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5208 | }, 0.5, false) | |
5209 | end | |
5210 | for i = 0, 1.2, 0.5 do | |
5211 | swait() | |
5212 | PlayAnimationFromTable({ | |
5213 | CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5214 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5215 | CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
5216 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5217 | CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5218 | CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5219 | }, 0.5, false) | |
5220 | end | |
5221 | wait(1.0E-8) | |
5222 | end | |
5223 | wait(1.5) | |
5224 | for i = 1, 40 do | |
5225 | for i = 0, 1.2, 0.5 do | |
5226 | swait() | |
5227 | PlayAnimationFromTable({ | |
5228 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
5229 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
5230 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5231 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5232 | CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
5233 | CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
5234 | }, 0.5, false) | |
5235 | end | |
5236 | for i = 0, 1.2, 0.5 do | |
5237 | swait() | |
5238 | PlayAnimationFromTable({ | |
5239 | CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
5240 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
5241 | CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5242 | CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
5243 | CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
5244 | CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
5245 | }, 0.5, false) | |
5246 | end | |
5247 | wait(1.0E-9) | |
5248 | end | |
5249 | Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0) | |
5250 | for i = 0, 3, 0.1 do | |
5251 | swait() | |
5252 | PlayAnimationFromTable({ | |
5253 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5254 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5255 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5256 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5257 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5258 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5259 | }, 0.5, false) | |
5260 | end | |
5261 | chatfunc("You will suffer the same pain as me....") | |
5262 | wait(2) | |
5263 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso) | |
5264 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
5265 | partasdeff.LightEmission = 0.1 | |
5266 | partasdeff.Size = NumberSequence.new(0.2) | |
5267 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
5268 | aaa = NumberSequence.new({ | |
5269 | NumberSequenceKeypoint.new(0, 0.2), | |
5270 | NumberSequenceKeypoint.new(1, 5) | |
5271 | }) | |
5272 | bbb = NumberSequence.new({ | |
5273 | NumberSequenceKeypoint.new(0, 1), | |
5274 | NumberSequenceKeypoint.new(0.0636, 0), | |
5275 | NumberSequenceKeypoint.new(1, 1) | |
5276 | }) | |
5277 | partasdeff.Transparency = bbb | |
5278 | partasdeff.Size = aaa | |
5279 | partasdeff.ZOffset = 0.9 | |
5280 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
5281 | partasdeff.LockedToPart = false | |
5282 | partasdeff.EmissionDirection = "Back" | |
5283 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
5284 | partasdeff.Rate = 1000 | |
5285 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
5286 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
5287 | partasdeff.Speed = NumberRange.new(6) | |
5288 | partasdeff.VelocitySpread = 10000 | |
5289 | partasdeff.Enabled = true | |
5290 | chatfunc("Over..") | |
5291 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5292 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5293 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5294 | for i = 0, 1.2, 0.5 do | |
5295 | swait() | |
5296 | PlayAnimationFromTable({ | |
5297 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5298 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5299 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5300 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
5301 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5302 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5303 | }, 0.5, false) | |
5304 | end | |
5305 | wait(0.2) | |
5306 | partasdeff.Enabled = false | |
5307 | for i = 0, 1.2, 0.5 do | |
5308 | swait() | |
5309 | PlayAnimationFromTable({ | |
5310 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5311 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5312 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5313 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5314 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5315 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5316 | }, 0.5, false) | |
5317 | end | |
5318 | wait(2) | |
5319 | chatfunc("And over...") | |
5320 | partasdeff.Enabled = true | |
5321 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5322 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5323 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5324 | for i = 0, 1.2, 0.5 do | |
5325 | swait() | |
5326 | PlayAnimationFromTable({ | |
5327 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5328 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5329 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5330 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
5331 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5332 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5333 | }, 0.5, false) | |
5334 | end | |
5335 | wait(0.2) | |
5336 | partasdeff.Enabled = false | |
5337 | for i = 0, 1.2, 0.5 do | |
5338 | swait() | |
5339 | PlayAnimationFromTable({ | |
5340 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5341 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5342 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5343 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5344 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5345 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5346 | }, 0.5, false) | |
5347 | end | |
5348 | wait(2) | |
5349 | chatfunc("AND OVER..!") | |
5350 | partasdeff.Enabled = true | |
5351 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5352 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5353 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5354 | for i = 0, 1.2, 0.5 do | |
5355 | swait() | |
5356 | PlayAnimationFromTable({ | |
5357 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5358 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5359 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5360 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
5361 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5362 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5363 | }, 0.5, false) | |
5364 | end | |
5365 | wait(0.2) | |
5366 | partasdeff.Enabled = false | |
5367 | for i = 0, 1.2, 0.5 do | |
5368 | swait() | |
5369 | PlayAnimationFromTable({ | |
5370 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5371 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5372 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5373 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5374 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5375 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5376 | }, 0.5, false) | |
5377 | end | |
5378 | wait(2) | |
5379 | chatfunc("UNTIL THE END OF TIME....") | |
5380 | partasdeff.Enabled = true | |
5381 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5382 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5383 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5384 | for i = 0, 1.2, 0.5 do | |
5385 | swait() | |
5386 | PlayAnimationFromTable({ | |
5387 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5388 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5389 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5390 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
5391 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5392 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5393 | }, 0.5, false) | |
5394 | end | |
5395 | wait(0.2) | |
5396 | partasdeff.Enabled = false | |
5397 | for i = 0, 1.2, 0.5 do | |
5398 | swait() | |
5399 | PlayAnimationFromTable({ | |
5400 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5401 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5402 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5403 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5404 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5405 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5406 | }, 0.5, false) | |
5407 | end | |
5408 | wait(2) | |
5409 | chatfunc("DIE!!.....") | |
5410 | partasdeff.Enabled = true | |
5411 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5412 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5413 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5414 | for i = 0, 1.2, 0.5 do | |
5415 | swait() | |
5416 | PlayAnimationFromTable({ | |
5417 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5418 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5419 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5420 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55), | |
5421 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5422 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5423 | }, 0.5, false) | |
5424 | end | |
5425 | wait(0.2) | |
5426 | partasdeff.Enabled = false | |
5427 | for i = 0, 1.2, 0.5 do | |
5428 | swait() | |
5429 | PlayAnimationFromTable({ | |
5430 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5431 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5432 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5433 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5434 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5435 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5436 | }, 0.5, false) | |
5437 | end | |
5438 | wait(2) | |
5439 | chatfunc("DIE DIE DIE DIE DIE DIE") | |
5440 | for i = 1, 10 do | |
5441 | partasdeff.Enabled = true | |
5442 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5443 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5444 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5445 | for i = 0, 1, 0.5 do | |
5446 | swait() | |
5447 | PlayAnimationFromTable({ | |
5448 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5449 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5450 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5451 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
5452 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5453 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5454 | }, 0.5, false) | |
5455 | end | |
5456 | wait(0.05) | |
5457 | partasdeff.Enabled = false | |
5458 | for i = 0, 1, 0.5 do | |
5459 | swait() | |
5460 | PlayAnimationFromTable({ | |
5461 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
5462 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
5463 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5464 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
5465 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5466 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5467 | }, 0.5, false) | |
5468 | end | |
5469 | wait(1.0E-11) | |
5470 | end | |
5471 | targetted:BreakJoints() | |
5472 | attack = false | |
5473 | Humanoid.WalkSpeed = 8 | |
5474 | wait(0.1) | |
5475 | D = false | |
5476 | end | |
5477 | end | |
5478 | function TP() | |
5479 | if not D then | |
5480 | D = true | |
5481 | attack = true | |
5482 | Humanoid.RootPart.Anchored = true | |
5483 | for i = 0, 2, 0.06 do | |
5484 | swait() | |
5485 | PlayAnimationFromTable({ | |
5486 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5487 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5488 | CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7), | |
5489 | CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7), | |
5490 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5491 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5492 | }, 0.5, false) | |
5493 | end | |
5494 | for i = 0, 2, 0.06 do | |
5495 | swait() | |
5496 | PlayAnimationFromTable({ | |
5497 | CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5498 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5499 | CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5), | |
5500 | CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5), | |
5501 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5502 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5503 | }, 0.5, false) | |
5504 | end | |
5505 | Humanoid.RootPart.CFrame = Mouse.hit | |
5506 | Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0) | |
5507 | for i = 0, 2, 0.06 do | |
5508 | swait() | |
5509 | PlayAnimationFromTable({ | |
5510 | CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5511 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
5512 | CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5), | |
5513 | CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5), | |
5514 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5515 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5516 | }, 0.5, false) | |
5517 | end | |
5518 | Humanoid.RootPart.Anchored = false | |
5519 | attack = false | |
5520 | wait(0.3) | |
5521 | D = false | |
5522 | end | |
5523 | end | |
5524 | function Ending() | |
5525 | if not WZA then | |
5526 | WZA = true | |
5527 | attack = true | |
5528 | DESA:disconnect() | |
5529 | DESA2:disconnect() | |
5530 | Humanoid.WalkSpeed = 0 | |
5531 | MUSIC.Volume = 0 | |
5532 | for i = 0, 1.2, 0.5 do | |
5533 | swait() | |
5534 | PlayAnimationFromTable({ | |
5535 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5536 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
5537 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
5538 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), | |
5539 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5540 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5541 | }, 0.5, false) | |
5542 | moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3) | |
5543 | moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3) | |
5544 | end | |
5545 | chatfunc("i will come back to strike") | |
5546 | wait(1) | |
5547 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5548 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5549 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5) | |
5550 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) | |
5551 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
5552 | do | |
5553 | local partasdeff = Instance.new("ParticleEmitter", Character.Head) | |
5554 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
5555 | partasdeff.LightEmission = 0.1 | |
5556 | partasdeff.Size = NumberSequence.new(0.2) | |
5557 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
5558 | aaa = NumberSequence.new({ | |
5559 | NumberSequenceKeypoint.new(0, 0.2), | |
5560 | NumberSequenceKeypoint.new(1, 5) | |
5561 | }) | |
5562 | bbb = NumberSequence.new({ | |
5563 | NumberSequenceKeypoint.new(0, 1), | |
5564 | NumberSequenceKeypoint.new(0.0636, 0), | |
5565 | NumberSequenceKeypoint.new(1, 1) | |
5566 | }) | |
5567 | partasdeff.Transparency = bbb | |
5568 | partasdeff.Size = aaa | |
5569 | partasdeff.ZOffset = 0.9 | |
5570 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
5571 | partasdeff.LockedToPart = false | |
5572 | partasdeff.EmissionDirection = "Back" | |
5573 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
5574 | partasdeff.Rate = 1000 | |
5575 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
5576 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
5577 | partasdeff.Speed = NumberRange.new(6) | |
5578 | partasdeff.VelocitySpread = 10000 | |
5579 | partasdeff.Enabled = false | |
5580 | partasdeff.Enabled = true | |
5581 | wait(0.1) | |
5582 | for i = 0, 1.2, 0.1 do | |
5583 | swait() | |
5584 | PlayAnimationFromTable({ | |
5585 | CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0), | |
5586 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5587 | CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4), | |
5588 | CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4), | |
5589 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5590 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
5591 | }, 0.5, false) | |
5592 | end | |
5593 | moter2:remove() | |
5594 | moter:remove() | |
5595 | KWeld2:remove() | |
5596 | Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0) | |
5597 | wait(0.5) | |
5598 | partasdeff.Enabled = false | |
5599 | local Blood = Instance.new("Part", Character.Torso) | |
5600 | Blood.Size = Vector3.new(1, 1, 1) | |
5601 | Blood.CanCollide = false | |
5602 | Blood.BrickColor = BrickColor.new("Crimson") | |
5603 | Blood.TopSurface = 0 | |
5604 | Blood.BottomSurface = 0 | |
5605 | Blood.Anchored = true | |
5606 | Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0) | |
5607 | local Blood2 = Instance.new("SpecialMesh", Blood) | |
5608 | Blood2.MeshType = "Sphere" | |
5609 | Blood2.Scale = Vector3.new(1, 0.1, 1) | |
5610 | for i = 1, 300 do | |
5611 | Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05) | |
5612 | game:GetService("RunService").RenderStepped:wait() | |
5613 | end | |
5614 | wait(0.9) | |
5615 | Blood.BrickColor = BrickColor.new("Really black") | |
5616 | for i = 1, 300 do | |
5617 | Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05) | |
5618 | game:GetService("RunService").RenderStepped:wait() | |
5619 | end | |
5620 | Blood:remove() | |
5621 | chatfunc(".....!") | |
5622 | local SFXZ = Instance.new("Sound", Torso) | |
5623 | SFXZ.SoundId = "rbxassetid://393621716" | |
5624 | SFXZ.Volume = 1 | |
5625 | SFXZ.Pitch = 1 | |
5626 | SFXZ.Looped = false | |
5627 | wait(0.01) | |
5628 | SFXZ:Play() | |
5629 | wait(1) | |
5630 | for i = 0, 33, 0.5 do | |
5631 | swait() | |
5632 | PlayAnimationFromTable({ | |
5633 | CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0), | |
5634 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
5635 | CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0), | |
5636 | CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0), | |
5637 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1), | |
5638 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1) | |
5639 | }, 0.05, false) | |
5640 | end | |
5641 | for i = 0, 33, 0.5 do | |
5642 | swait() | |
5643 | PlayAnimationFromTable({ | |
5644 | CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0), | |
5645 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
5646 | CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
5647 | CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
5648 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
5649 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
5650 | }, 0.05, false) | |
5651 | end | |
5652 | local SFXZZ = Instance.new("Sound", Torso) | |
5653 | SFXZZ.SoundId = "rbxassetid://393621716" | |
5654 | SFXZZ.Volume = 1 | |
5655 | SFXZZ.Pitch = 1 | |
5656 | SFXZZ.Looped = false | |
5657 | wait(0.01) | |
5658 | SFXZZ:Play() | |
5659 | wait(1) | |
5660 | coroutine.resume(coroutine.create(function() | |
5661 | for i = 1, 10 do | |
5662 | do | |
5663 | local Ef = Instance.new("Part", Character) | |
5664 | Ef.Size = Vector3.new(1, 1, 1) | |
5665 | Ef.CanCollide = false | |
5666 | Ef.Anchored = true | |
5667 | Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) | |
5668 | Ef.BrickColor = BrickColor.new("Really black") | |
5669 | Ef.Material = "Neon" | |
5670 | local Ef2 = Instance.new("SpecialMesh", Ef) | |
5671 | Ef2.MeshType = "Sphere" | |
5672 | Ef2.Scale = Vector3.new(1, 3, 1) | |
5673 | coroutine.resume(coroutine.create(function() | |
5674 | for i = 1, 100 do | |
5675 | Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1) | |
5676 | Ef.Transparency = Ef.Transparency + 0.05 | |
5677 | game:GetService("RunService").RenderStepped:wait() | |
5678 | end | |
5679 | end)) | |
5680 | wait(0.5) | |
5681 | Ef:remove() | |
5682 | end | |
5683 | end | |
5684 | wait(0.1) | |
5685 | end)) | |
5686 | coroutine.resume(coroutine.create(function() | |
5687 | for i = 1, 11 do | |
5688 | do | |
5689 | local Gra = Instance.new("Part", Character) | |
5690 | local Random = math.random(-15, 15) | |
5691 | local Random2 = math.random(-12, 12) | |
5692 | Gra.Size = Vector3.new(2, 2, 2) | |
5693 | Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2) | |
5694 | Gra.BrickColor = workspace.Base.BrickColor | |
5695 | Gra.Material = workspace.Base.Material | |
5696 | Gra.Anchored = true | |
5697 | Gra.CanCollide = false | |
5698 | coroutine.resume(coroutine.create(function() | |
5699 | for i = 1, 200 do | |
5700 | Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0) | |
5701 | Gra.Transparency = Gra.Transparency + 0.01 | |
5702 | game:GetService("RunService").RenderStepped:wait() | |
5703 | end | |
5704 | end)) | |
5705 | wait(0.3) | |
5706 | end | |
5707 | end | |
5708 | wait(0.3) | |
5709 | end)) | |
5710 | local Sh = Instance.new("Part", Character) | |
5711 | Sh.Size = Vector3.new(1, 1, 1) | |
5712 | Sh.CanCollide = false | |
5713 | Sh.BrickColor = BrickColor.new("Really black") | |
5714 | Sh.Anchored = true | |
5715 | Sh.Material = "Neon" | |
5716 | Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) | |
5717 | local Ring = Instance.new("Part", Sh) | |
5718 | Ring.Size = Vector3.new(1, 1, 1) | |
5719 | Ring.BrickColor = BrickColor.new("Really black") | |
5720 | Ring.Anchored = true | |
5721 | Ring.CanCollide = false | |
5722 | Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
5723 | local Ring2 = Instance.new("SpecialMesh", Ring) | |
5724 | Ring2.MeshId = "rbxassetid://3270017" | |
5725 | Ring2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
5726 | local Sh2 = Instance.new("SpecialMesh", Sh) | |
5727 | Sh2.MeshType = "Sphere" | |
5728 | Sh2.Scale = Vector3.new(1, 1, 1) | |
5729 | for i = 1, 70 do | |
5730 | Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
5731 | game:GetService("RunService").RenderStepped:wait() | |
5732 | end | |
5733 | wait(3) | |
5734 | Head.face.Texture = "rbxassetid://129381458" | |
5735 | ShadowHead:remove() | |
5736 | PartAZD.BrickColor = BrickColor.new("Really black") | |
5737 | text.Text = "Russian DEMON" | |
5738 | MUSIC:Stop() | |
5739 | MUSIC.SoundId = "rbxassetid://1027219588" | |
5740 | MUSIC.Volume = 100 | |
5741 | MUSIC.Pitch = 1 | |
5742 | wait(0.01) | |
5743 | MUSIC:play() | |
5744 | local m = Create("Model")({ | |
5745 | Parent = Character, | |
5746 | Name = "WeaponModel" | |
5747 | }) | |
5748 | function Armor() | |
5749 | RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
5750 | RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1)) | |
5751 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5752 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
5753 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
5754 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
5755 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
5756 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
5757 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
5758 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
5759 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002)) | |
5760 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
5761 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895)) | |
5762 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012)) | |
5763 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
5764 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
5765 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5766 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
5767 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198)) | |
5768 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002)) | |
5769 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5770 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1)) | |
5771 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012)) | |
5772 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
5773 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
5774 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012)) | |
5775 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
5776 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444)) | |
5777 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012)) | |
5778 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
5779 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744)) | |
5780 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012)) | |
5781 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
5782 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
5783 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
5784 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
5785 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002)) | |
5786 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
5787 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
5788 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012)) | |
5789 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
5790 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603)) | |
5791 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002)) | |
5792 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5793 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1)) | |
5794 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5795 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
5796 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5)) | |
5797 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1)) | |
5798 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5799 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5)) | |
5800 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002)) | |
5801 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5802 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4)) | |
5803 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
5804 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5805 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6)) | |
5806 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002)) | |
5807 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5808 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
5809 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1)) | |
5810 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5811 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1)) | |
5812 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5813 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5814 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
5815 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1)) | |
5816 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
5817 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1)) | |
5818 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5819 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
5820 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5)) | |
5821 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
5822 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
5823 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
5824 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
5825 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
5826 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
5827 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
5828 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5829 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4)) | |
5830 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5)) | |
5831 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5832 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4)) | |
5833 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
5834 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5835 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4)) | |
5836 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988)) | |
5837 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5838 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4)) | |
5839 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5)) | |
5840 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5841 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5)) | |
5842 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988)) | |
5843 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5844 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
5845 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
5846 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5847 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4)) | |
5848 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
5849 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5850 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074)) | |
5851 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5852 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5853 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947)) | |
5854 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5855 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5856 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161)) | |
5857 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5858 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5859 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5)) | |
5860 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
5861 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5862 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4)) | |
5863 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
5864 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5865 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245)) | |
5866 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5867 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5868 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422)) | |
5869 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5870 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5871 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572)) | |
5872 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012)) | |
5873 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5874 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423)) | |
5875 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012)) | |
5876 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5877 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422)) | |
5878 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5879 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5880 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395)) | |
5881 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5882 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5883 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716)) | |
5884 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
5885 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5886 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811)) | |
5887 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012)) | |
5888 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5889 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4)) | |
5890 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
5891 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5892 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544)) | |
5893 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1)) | |
5894 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
5895 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1)) | |
5896 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1)) | |
5897 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5898 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927)) | |
5899 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006)) | |
5900 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5901 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267)) | |
5902 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5903 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5904 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116)) | |
5905 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
5906 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5907 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614)) | |
5908 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
5909 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5910 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012)) | |
5911 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006)) | |
5912 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5913 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147)) | |
5914 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988)) | |
5915 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5916 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634)) | |
5917 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012)) | |
5918 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5919 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792)) | |
5920 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
5921 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5922 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246)) | |
5923 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
5924 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5925 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974)) | |
5926 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1)) | |
5927 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5928 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351)) | |
5929 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988)) | |
5930 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5931 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
5932 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988)) | |
5933 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5934 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4)) | |
5935 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
5936 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5937 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4)) | |
5938 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
5939 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
5940 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
5941 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988)) | |
5942 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5943 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313)) | |
5944 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5945 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5946 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485)) | |
5947 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5948 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5949 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616)) | |
5950 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5951 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5952 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
5953 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5954 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5955 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968)) | |
5956 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5957 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5958 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5)) | |
5959 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5960 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
5961 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348)) | |
5962 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5963 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5964 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078)) | |
5965 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5966 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5967 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696)) | |
5968 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5969 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5970 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483)) | |
5971 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5972 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5973 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331)) | |
5974 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5975 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5976 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5)) | |
5977 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988)) | |
5978 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5979 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259)) | |
5980 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5981 | Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5982 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
5983 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5984 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5985 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
5986 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5987 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5988 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119)) | |
5989 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5990 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5991 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
5992 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5993 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5994 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422)) | |
5995 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5996 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
5997 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673)) | |
5998 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
5999 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6000 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
6001 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6002 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6003 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119)) | |
6004 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6005 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6006 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576)) | |
6007 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6008 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6009 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
6010 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6011 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6012 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
6013 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6014 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6015 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225)) | |
6016 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6017 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6018 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
6019 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6020 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6021 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
6022 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6023 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6024 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528)) | |
6025 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6026 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6027 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212)) | |
6028 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6029 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
6030 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348)) | |
6031 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6032 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6033 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4)) | |
6034 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6035 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6036 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
6037 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6038 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6039 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4)) | |
6040 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6041 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6042 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4)) | |
6043 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5)) | |
6044 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6045 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
6046 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6047 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6048 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4)) | |
6049 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6050 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6051 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4)) | |
6052 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5)) | |
6053 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6054 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
6055 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1)) | |
6056 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6057 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4)) | |
6058 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1)) | |
6059 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6060 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4)) | |
6061 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
6062 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6063 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4)) | |
6064 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6065 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6066 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4)) | |
6067 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012)) | |
6068 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6069 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4)) | |
6070 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6071 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6072 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
6073 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6074 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6075 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4)) | |
6076 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6077 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6078 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4)) | |
6079 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6080 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6081 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4)) | |
6082 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6083 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6084 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4)) | |
6085 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5)) | |
6086 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6087 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5)) | |
6088 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6089 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6090 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5)) | |
6091 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6092 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6093 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4)) | |
6094 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1)) | |
6095 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6096 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5)) | |
6097 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6098 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6099 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4)) | |
6100 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6101 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6102 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4)) | |
6103 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6104 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6105 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4)) | |
6106 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6107 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6108 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4)) | |
6109 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6110 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6111 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4)) | |
6112 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6113 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6114 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
6115 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6116 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6117 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5)) | |
6118 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6119 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6120 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4)) | |
6121 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6122 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6123 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
6124 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1)) | |
6125 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6126 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5)) | |
6127 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6128 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6129 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4)) | |
6130 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6131 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6132 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
6133 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6134 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6135 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
6136 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
6137 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6138 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
6139 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6140 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6141 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
6142 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
6143 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6144 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
6145 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
6146 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6147 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
6148 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6149 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6150 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4)) | |
6151 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6152 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6153 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4)) | |
6154 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6155 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6156 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4)) | |
6157 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
6158 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6159 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
6160 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6161 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6162 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
6163 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6164 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
6165 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6166 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6167 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
6168 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6169 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
6170 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6171 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6172 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6173 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4)) | |
6174 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
6175 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6176 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4)) | |
6177 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6178 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6179 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6)) | |
6180 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
6181 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6182 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5)) | |
6183 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
6184 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6185 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4)) | |
6186 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
6187 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6188 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5)) | |
6189 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6190 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6191 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4)) | |
6192 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6193 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6194 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4)) | |
6195 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6196 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6197 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4)) | |
6198 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
6199 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6200 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5)) | |
6201 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6202 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6203 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4)) | |
6204 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012)) | |
6205 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6206 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4)) | |
6207 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6208 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6209 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4)) | |
6210 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6211 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6212 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
6213 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
6214 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6215 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
6216 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
6217 | TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1)) | |
6218 | TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1)) | |
6219 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05)) | |
6220 | Part.Shape = "Block" | |
6221 | PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0)) | |
6222 | RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
6223 | RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1)) | |
6224 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6225 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
6226 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
6227 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
6228 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6229 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6230 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
6231 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
6232 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002)) | |
6233 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
6234 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895)) | |
6235 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012)) | |
6236 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
6237 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
6238 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6239 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
6240 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198)) | |
6241 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002)) | |
6242 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6243 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1)) | |
6244 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012)) | |
6245 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
6246 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
6247 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012)) | |
6248 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
6249 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444)) | |
6250 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012)) | |
6251 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
6252 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744)) | |
6253 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012)) | |
6254 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
6255 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
6256 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
6257 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
6258 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002)) | |
6259 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
6260 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
6261 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012)) | |
6262 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
6263 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603)) | |
6264 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002)) | |
6265 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6266 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1)) | |
6267 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6268 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
6269 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5)) | |
6270 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1)) | |
6271 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6272 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5)) | |
6273 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002)) | |
6274 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6275 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4)) | |
6276 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
6277 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6278 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6)) | |
6279 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002)) | |
6280 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6281 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
6282 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1)) | |
6283 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6284 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1)) | |
6285 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6286 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6287 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
6288 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1)) | |
6289 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
6290 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1)) | |
6291 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6292 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
6293 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5)) | |
6294 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
6295 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
6296 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6297 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6298 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
6299 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6300 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6301 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6302 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4)) | |
6303 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5)) | |
6304 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6305 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4)) | |
6306 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
6307 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6308 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4)) | |
6309 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988)) | |
6310 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6311 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4)) | |
6312 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5)) | |
6313 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6314 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5)) | |
6315 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988)) | |
6316 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6317 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
6318 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6319 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6320 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4)) | |
6321 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
6322 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6323 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074)) | |
6324 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6325 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6326 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947)) | |
6327 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6328 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6329 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161)) | |
6330 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6331 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6332 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5)) | |
6333 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
6334 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6335 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4)) | |
6336 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
6337 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6338 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245)) | |
6339 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6340 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6341 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422)) | |
6342 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6343 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6344 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572)) | |
6345 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012)) | |
6346 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6347 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423)) | |
6348 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012)) | |
6349 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6350 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422)) | |
6351 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6352 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6353 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395)) | |
6354 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6355 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6356 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716)) | |
6357 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012)) | |
6358 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6359 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811)) | |
6360 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012)) | |
6361 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6362 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4)) | |
6363 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
6364 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6365 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544)) | |
6366 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1)) | |
6367 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
6368 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1)) | |
6369 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1)) | |
6370 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6371 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927)) | |
6372 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006)) | |
6373 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6374 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267)) | |
6375 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6376 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6377 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116)) | |
6378 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
6379 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6380 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614)) | |
6381 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
6382 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6383 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012)) | |
6384 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006)) | |
6385 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6386 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147)) | |
6387 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988)) | |
6388 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6389 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634)) | |
6390 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012)) | |
6391 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6392 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792)) | |
6393 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
6394 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6395 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246)) | |
6396 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6397 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6398 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974)) | |
6399 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1)) | |
6400 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6401 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351)) | |
6402 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988)) | |
6403 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6404 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
6405 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988)) | |
6406 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6407 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4)) | |
6408 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6409 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6410 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4)) | |
6411 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6412 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6413 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
6414 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988)) | |
6415 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6416 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313)) | |
6417 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6418 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6419 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485)) | |
6420 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6421 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6422 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616)) | |
6423 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6424 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6425 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
6426 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6427 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6428 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968)) | |
6429 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6430 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6431 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5)) | |
6432 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6433 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
6434 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348)) | |
6435 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6436 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6437 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078)) | |
6438 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6439 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6440 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696)) | |
6441 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6442 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6443 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483)) | |
6444 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6445 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6446 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331)) | |
6447 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6448 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6449 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5)) | |
6450 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988)) | |
6451 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6452 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259)) | |
6453 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6454 | Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6455 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
6456 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6457 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6458 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
6459 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6460 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6461 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119)) | |
6462 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6463 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6464 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
6465 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6466 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6467 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422)) | |
6468 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6469 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6470 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673)) | |
6471 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6472 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6473 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
6474 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6475 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6476 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119)) | |
6477 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6478 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6479 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576)) | |
6480 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6481 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6482 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
6483 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6484 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6485 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
6486 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6487 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6488 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225)) | |
6489 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6490 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6491 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
6492 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6493 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6494 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
6495 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6496 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6497 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528)) | |
6498 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6499 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6500 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212)) | |
6501 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6502 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
6503 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348)) | |
6504 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6505 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6506 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4)) | |
6507 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6508 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6509 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
6510 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6511 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6512 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4)) | |
6513 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6514 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6515 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4)) | |
6516 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5)) | |
6517 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6518 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
6519 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6520 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6521 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4)) | |
6522 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6523 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6524 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4)) | |
6525 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5)) | |
6526 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6527 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
6528 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1)) | |
6529 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6530 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4)) | |
6531 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1)) | |
6532 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6533 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4)) | |
6534 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988)) | |
6535 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6536 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4)) | |
6537 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6538 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6539 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4)) | |
6540 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012)) | |
6541 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6542 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4)) | |
6543 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6544 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6545 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
6546 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6547 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6548 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4)) | |
6549 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6550 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6551 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4)) | |
6552 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6553 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6554 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4)) | |
6555 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6556 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6557 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4)) | |
6558 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5)) | |
6559 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6560 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5)) | |
6561 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6562 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6563 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5)) | |
6564 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6565 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6566 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4)) | |
6567 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1)) | |
6568 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6569 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5)) | |
6570 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6571 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6572 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4)) | |
6573 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6574 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6575 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4)) | |
6576 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6577 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6578 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4)) | |
6579 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6580 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6581 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4)) | |
6582 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6583 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6584 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4)) | |
6585 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6586 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6587 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
6588 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6589 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6590 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5)) | |
6591 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6592 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6593 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4)) | |
6594 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1)) | |
6595 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6596 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
6597 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1)) | |
6598 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6599 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5)) | |
6600 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1)) | |
6601 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
6602 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4)) | |
6603 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
6604 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6605 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
6606 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6607 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6608 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
6609 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
6610 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6611 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
6612 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6613 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6614 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
6615 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
6616 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6617 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
6618 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
6619 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6620 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
6621 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6622 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6623 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4)) | |
6624 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6625 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6626 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4)) | |
6627 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6628 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6629 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4)) | |
6630 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
6631 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6632 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
6633 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6634 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6635 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
6636 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1)) | |
6637 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
6638 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6639 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6640 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
6641 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6642 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
6643 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
6644 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
6645 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6646 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4)) | |
6647 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
6648 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6649 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4)) | |
6650 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
6651 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6652 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6)) | |
6653 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
6654 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6655 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5)) | |
6656 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
6657 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6658 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4)) | |
6659 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
6660 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6661 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5)) | |
6662 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1)) | |
6663 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6664 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4)) | |
6665 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6666 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6667 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4)) | |
6668 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6669 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6670 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4)) | |
6671 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
6672 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6673 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5)) | |
6674 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6675 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6676 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4)) | |
6677 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012)) | |
6678 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6679 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4)) | |
6680 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6681 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6682 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4)) | |
6683 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1)) | |
6684 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6685 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
6686 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
6687 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
6688 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
6689 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
6690 | LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
6691 | LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1)) | |
6692 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05)) | |
6693 | Part.Shape = "Block" | |
6694 | PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0)) | |
6695 | LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
6696 | LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0)) | |
6697 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05)) | |
6698 | Part.Shape = "Block" | |
6699 | PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0)) | |
6700 | HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
6701 | HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0)) | |
6702 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265)) | |
6703 | Part.Shape = "Block" | |
6704 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
6705 | PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0)) | |
6706 | trans = 0.04 | |
6707 | for i, v in pairs(m:GetChildren()) do | |
6708 | if v.ClassName == "Part" then | |
6709 | v.CanCollide = false | |
6710 | v.Transparency = trans | |
6711 | end | |
6712 | end | |
6713 | end | |
6714 | Armor() | |
6715 | local Orbd = Instance.new("Part", Character) | |
6716 | Orbd.Name = "Orbd" | |
6717 | Orbd.Shape = Enum.PartType.Block | |
6718 | Orbd.CanCollide = false | |
6719 | Orbd.BrickColor = BrickColor.new("Really red") | |
6720 | Orbd.Transparency = 0 | |
6721 | Orbd.Material = "Neon" | |
6722 | Orbd.Size = Vector3.new(0.2, 0.3, 0.2) | |
6723 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
6724 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
6725 | local Weld = Instance.new("Weld", Orbd) | |
6726 | Weld.Part0 = Character.Head | |
6727 | Weld.Part1 = Orbd | |
6728 | Weld.C1 = CFrame.new(-0.2, -0.2, -0.49) | |
6729 | local M1 = Instance.new("SpecialMesh") | |
6730 | M1.Parent = Orbd | |
6731 | M1.MeshType = "Sphere" | |
6732 | M1.Scale = Vector3.new(1, 0, 1) | |
6733 | local Orbvc = Instance.new("Part", Character) | |
6734 | Orbvc.Name = "Orbvc" | |
6735 | Orbvc.Shape = Enum.PartType.Block | |
6736 | Orbvc.CanCollide = false | |
6737 | Orbvc.BrickColor = BrickColor.new("Really red") | |
6738 | Orbvc.Transparency = 0 | |
6739 | Orbvc.Material = "Neon" | |
6740 | Orbvc.Size = Vector3.new(0.2, 0.3, 0.2) | |
6741 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
6742 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
6743 | local Weld = Instance.new("Weld", Orbvc) | |
6744 | Weld.Part0 = Character.Head | |
6745 | Weld.Part1 = Orbvc | |
6746 | Weld.C1 = CFrame.new(0.2, -0.2, 0.49) | |
6747 | local M2 = Instance.new("SpecialMesh") | |
6748 | M2.Parent = Orbvc | |
6749 | M2.MeshType = "Sphere" | |
6750 | M2.Scale = Vector3.new(1, 0, 1) | |
6751 | function aura() | |
6752 | local aura = Instance.new("ParticleEmitter", RootPart) | |
6753 | aura.Texture = "rbxassetid://445231746" | |
6754 | aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12)) | |
6755 | aura.Size = NumberSequence.new(0, 1) | |
6756 | aura.Transparency = NumberSequence.new(0, 1) | |
6757 | aura.LockedToPart = true | |
6758 | aura.LightEmission = 1 | |
6759 | aura.LightInfluence = 1 | |
6760 | aura.ZOffset = -1 | |
6761 | aura.Lifetime = NumberRange.new(0.4) | |
6762 | aura.Rate = 200 | |
6763 | aura.Speed = NumberRange.new(2) | |
6764 | aura.SpreadAngle = Vector2.new(0, 0) | |
6765 | aura.Enabled = true | |
6766 | table.insert(auras, aura) | |
6767 | aurah = aura:Clone() | |
6768 | aurah.Parent = Head | |
6769 | table.insert(auras, aurah) | |
6770 | auraLeftArm = aura:Clone() | |
6771 | auraLeftArm.Parent = LeftArm | |
6772 | table.insert(auras, auraLeftArm) | |
6773 | auraRightArm = aura:Clone() | |
6774 | auraRightArm.Parent = RightArm | |
6775 | table.insert(auras, auraRightArm) | |
6776 | auraLeftLeg = aura:Clone() | |
6777 | auraLeftLeg.Parent = LeftLeg | |
6778 | table.insert(auras, auraLeftLeg) | |
6779 | auraRightLeg = aura:Clone() | |
6780 | auraRightLeg.Parent = RightLeg | |
6781 | table.insert(auras, auraRightLeg) | |
6782 | end | |
6783 | function aura40() | |
6784 | local aura = Instance.new("ParticleEmitter", RootPart) | |
6785 | aura.Texture = "rbxassetid://445231746" | |
6786 | aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0)) | |
6787 | aura.Size = NumberSequence.new(0, 1) | |
6788 | aura.Transparency = NumberSequence.new(0, 1) | |
6789 | aura.LockedToPart = true | |
6790 | aura.LightEmission = 1 | |
6791 | aura.LightInfluence = 1 | |
6792 | aura.ZOffset = -1 | |
6793 | aura.Lifetime = NumberRange.new(0.4) | |
6794 | aura.Rate = 200 | |
6795 | aura.Speed = NumberRange.new(2) | |
6796 | aura.SpreadAngle = Vector2.new(0, 0) | |
6797 | aura.Enabled = true | |
6798 | table.insert(auras, aura) | |
6799 | aurah = aura:Clone() | |
6800 | aurah.Parent = Head | |
6801 | table.insert(auras, aurah) | |
6802 | auraLeftArm = aura:Clone() | |
6803 | auraLeftArm.Parent = LeftArm | |
6804 | table.insert(auras, auraLeftArm) | |
6805 | auraRightArm = aura:Clone() | |
6806 | auraRightArm.Parent = RightArm | |
6807 | table.insert(auras, auraRightArm) | |
6808 | auraLeftLeg = aura:Clone() | |
6809 | auraLeftLeg.Parent = LeftLeg | |
6810 | table.insert(auras, auraLeftLeg) | |
6811 | auraRightLeg = aura:Clone() | |
6812 | auraRightLeg.Parent = RightLeg | |
6813 | table.insert(auras, auraRightLeg) | |
6814 | local aura2 = Instance.new("ParticleEmitter", RootPart) | |
6815 | aura2.Texture = "rbxassetid://445231746" | |
6816 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
6817 | aura2.Size = NumberSequence.new(0, 1) | |
6818 | aura2.Transparency = NumberSequence.new(0, 1) | |
6819 | aura2.LockedToPart = true | |
6820 | aura2.LightEmission = 0 | |
6821 | aura2.LightInfluence = 0 | |
6822 | aura2.ZOffset = -1.1 | |
6823 | aura2.Lifetime = NumberRange.new(0.4) | |
6824 | aura2.Rate = 100000 | |
6825 | aura2.Speed = NumberRange.new(2) | |
6826 | aura2.SpreadAngle = Vector2.new(0, 0) | |
6827 | aura2.Enabled = true | |
6828 | table.insert(auras, aura2) | |
6829 | aurah2 = aura2:Clone() | |
6830 | aurah2.Parent = Head | |
6831 | table.insert(auras, aurah2) | |
6832 | auraLeftArm2 = aura2:Clone() | |
6833 | auraLeftArm2.Parent = LeftArm | |
6834 | table.insert(auras, auraLeftArm2) | |
6835 | auraRightArm2 = aura2:Clone() | |
6836 | auraRightArm2.Parent = RightArm | |
6837 | table.insert(auras, auraRightArm2) | |
6838 | auraLeftLeg2 = aura2:Clone() | |
6839 | auraLeftLeg2.Parent = LeftLeg | |
6840 | table.insert(auras, auraLeftLeg2) | |
6841 | auraRightLeg2 = aura2:Clone() | |
6842 | auraRightLeg2.Parent = RightLeg | |
6843 | table.insert(auras, auraRightLeg2) | |
6844 | end | |
6845 | function aura80() | |
6846 | local aura = Instance.new("ParticleEmitter", RootPart) | |
6847 | aura.Texture = "rbxassetid://445231746" | |
6848 | aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12)) | |
6849 | aura.Size = NumberSequence.new(0, 1) | |
6850 | aura.Transparency = NumberSequence.new(0, 1) | |
6851 | aura.LockedToPart = true | |
6852 | aura.LightEmission = 1 | |
6853 | aura.LightInfluence = 1 | |
6854 | aura.ZOffset = -1 | |
6855 | aura.Lifetime = NumberRange.new(0.4) | |
6856 | aura.Rate = 100000 | |
6857 | aura.Speed = NumberRange.new(2) | |
6858 | aura.SpreadAngle = Vector2.new(0, 0) | |
6859 | aura.Enabled = true | |
6860 | table.insert(auras, aura) | |
6861 | aurah = aura:Clone() | |
6862 | aurah.Parent = Head | |
6863 | table.insert(auras, aurah) | |
6864 | auraLeftArm = aura:Clone() | |
6865 | auraLeftArm.Parent = LeftArm | |
6866 | table.insert(auras, auraLeftArm) | |
6867 | auraRightArm = aura:Clone() | |
6868 | auraRightArm.Parent = RightArm | |
6869 | table.insert(auras, auraRightArm) | |
6870 | auraLeftLeg = aura:Clone() | |
6871 | auraLeftLeg.Parent = LeftLeg | |
6872 | table.insert(auras, auraLeftLeg) | |
6873 | auraRightLeg = aura:Clone() | |
6874 | auraRightLeg.Parent = RightLeg | |
6875 | table.insert(auras, auraRightLeg) | |
6876 | local aura2 = Instance.new("ParticleEmitter", RootPart) | |
6877 | aura2.Texture = "rbxassetid://445231746" | |
6878 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
6879 | aura2.Size = NumberSequence.new(0, 1) | |
6880 | aura2.Transparency = NumberSequence.new(0, 1) | |
6881 | aura2.LockedToPart = true | |
6882 | aura2.LightEmission = 0 | |
6883 | aura2.LightInfluence = 0 | |
6884 | aura2.ZOffset = -1.1 | |
6885 | aura2.Lifetime = NumberRange.new(0.4) | |
6886 | aura2.Rate = 100000 | |
6887 | aura2.Speed = NumberRange.new(2) | |
6888 | aura2.SpreadAngle = Vector2.new(0, 0) | |
6889 | aura2.Enabled = true | |
6890 | table.insert(auras, aura2) | |
6891 | aurah2 = aura2:Clone() | |
6892 | aurah2.Parent = Head | |
6893 | table.insert(auras, aurah2) | |
6894 | auraLeftArm2 = aura2:Clone() | |
6895 | auraLeftArm2.Parent = LeftArm | |
6896 | table.insert(auras, auraLeftArm2) | |
6897 | auraRightArm2 = aura2:Clone() | |
6898 | auraRightArm2.Parent = RightArm | |
6899 | table.insert(auras, auraRightArm2) | |
6900 | auraLeftLeg2 = aura2:Clone() | |
6901 | auraLeftLeg2.Parent = LeftLeg | |
6902 | table.insert(auras, auraLeftLeg2) | |
6903 | auraRightLeg2 = aura2:Clone() | |
6904 | auraRightLeg2.Parent = RightLeg | |
6905 | table.insert(auras, auraRightLeg2) | |
6906 | end | |
6907 | function aura100() | |
6908 | local aura = Instance.new("ParticleEmitter", RootPart) | |
6909 | aura.Texture = "rbxassetid://445231746" | |
6910 | aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12)) | |
6911 | aura.Size = NumberSequence.new(0, 1) | |
6912 | aura.Transparency = NumberSequence.new(0, 1) | |
6913 | aura.LockedToPart = true | |
6914 | aura.LightEmission = 1 | |
6915 | aura.LightInfluence = 1 | |
6916 | aura.ZOffset = -1 | |
6917 | aura.Lifetime = NumberRange.new(0.4) | |
6918 | aura.SpreadAngle = Vector2.new(1000, 1000) | |
6919 | aura.Rotation = NumberRange.new(200) | |
6920 | aura.RotSpeed = NumberRange.new(200) | |
6921 | aura.Rate = 100000 | |
6922 | aura.Speed = NumberRange.new(5) | |
6923 | aura.Enabled = true | |
6924 | table.insert(auras, aura) | |
6925 | aurah = aura:Clone() | |
6926 | aurah.Parent = Head | |
6927 | table.insert(auras, aurah) | |
6928 | auraLeftArm = aura:Clone() | |
6929 | auraLeftArm.Parent = LeftArm | |
6930 | table.insert(auras, auraLeftArm) | |
6931 | auraRightArm = aura:Clone() | |
6932 | auraRightArm.Parent = RightArm | |
6933 | table.insert(auras, auraRightArm) | |
6934 | auraLeftLeg = aura:Clone() | |
6935 | auraLeftLeg.Parent = LeftLeg | |
6936 | table.insert(auras, auraLeftLeg) | |
6937 | auraRightLeg = aura:Clone() | |
6938 | auraRightLeg.Parent = RightLeg | |
6939 | table.insert(auras, auraRightLeg) | |
6940 | local aura2 = Instance.new("ParticleEmitter", RootPart) | |
6941 | aura2.Texture = "rbxassetid://445231746" | |
6942 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
6943 | aura2.Size = NumberSequence.new(0, 1) | |
6944 | aura2.Transparency = NumberSequence.new(0, 1) | |
6945 | aura2.LockedToPart = true | |
6946 | aura2.LightEmission = 0 | |
6947 | aura2.LightInfluence = 0 | |
6948 | aura2.ZOffset = -1.1 | |
6949 | aura2.Lifetime = NumberRange.new(0.4) | |
6950 | aura2.Rate = 100000 | |
6951 | aura2.Rotation = NumberRange.new(200) | |
6952 | aura2.RotSpeed = NumberRange.new(200) | |
6953 | aura2.Speed = NumberRange.new(5) | |
6954 | aura2.SpreadAngle = Vector2.new(1000, 1000) | |
6955 | aura2.Enabled = true | |
6956 | table.insert(auras, aura2) | |
6957 | aurah2 = aura2:Clone() | |
6958 | aurah2.Parent = Head | |
6959 | table.insert(auras, aurah2) | |
6960 | auraLeftArm2 = aura2:Clone() | |
6961 | auraLeftArm2.Parent = LeftArm | |
6962 | table.insert(auras, auraLeftArm2) | |
6963 | auraRightArm2 = aura2:Clone() | |
6964 | auraRightArm2.Parent = RightArm | |
6965 | table.insert(auras, auraRightArm2) | |
6966 | auraLeftLeg2 = aura2:Clone() | |
6967 | auraLeftLeg2.Parent = LeftLeg | |
6968 | table.insert(auras, auraLeftLeg2) | |
6969 | auraRightLeg2 = aura2:Clone() | |
6970 | auraRightLeg2.Parent = RightLeg | |
6971 | table.insert(auras, auraRightLeg2) | |
6972 | end | |
6973 | aura() | |
6974 | aura100() | |
6975 | aura40() | |
6976 | aura80() | |
6977 | for i = 1, 90 do | |
6978 | Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2) | |
6979 | Ring.Transparency = Ring.Transparency + 0.01 | |
6980 | Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
6981 | Sh.Transparency = Sh.Transparency + 0.05 | |
6982 | game:GetService("RunService").RenderStepped:wait() | |
6983 | end | |
6984 | Humanoid.WalkSpeed = 8 | |
6985 | Sh:remove() | |
6986 | for i = 0, 33, 0.5 do | |
6987 | swait() | |
6988 | PlayAnimationFromTable({ | |
6989 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6990 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
6991 | CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
6992 | CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
6993 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
6994 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
6995 | }, 0.05, false) | |
6996 | end | |
6997 | wait(1) | |
6998 | for i = 0, 1, 0.1 do | |
6999 | swait() | |
7000 | PlayAnimationFromTable({ | |
7001 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7002 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
7003 | CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1), | |
7004 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2), | |
7005 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7006 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
7007 | }, 0.05, false) | |
7008 | end | |
7009 | local Fl2 = Instance.new("BodyPosition", Handle23) | |
7010 | Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
7011 | Fl2.Position = RightArm.Position | |
7012 | local Fl = Instance.new("BodyPosition", Handle243) | |
7013 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
7014 | Fl.Position = LeftArm.Position | |
7015 | wait(1) | |
7016 | Fl:remove() | |
7017 | Fl2:remove() | |
7018 | WZ = Instance.new("Weld", RightArm) | |
7019 | WZ.Part0 = Handle23 | |
7020 | WZ.Part1 = RightArm | |
7021 | WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
7022 | local WWQA = Instance.new("Weld", LeftArm) | |
7023 | WWQA.Part0 = Handle243 | |
7024 | WWQA.Part1 = LeftArm | |
7025 | WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55) | |
7026 | Anim = "Idle2" | |
7027 | WedgeQA18.BrickColor = BrickColor.new("Really black") | |
7028 | PartQA.BrickColor = BrickColor.new("Really black") | |
7029 | PartQA1.BrickColor = BrickColor.new("Really black") | |
7030 | PartQA2.BrickColor = BrickColor.new("Really black") | |
7031 | PartQA3.BrickColor = BrickColor.new("Really black") | |
7032 | PartQA4.BrickColor = BrickColor.new("Really black") | |
7033 | PartQA5.BrickColor = BrickColor.new("Really black") | |
7034 | PartQA6.BrickColor = BrickColor.new("Really black") | |
7035 | PartQA7.BrickColor = BrickColor.new("Really black") | |
7036 | PartQA8.BrickColor = BrickColor.new("Really black") | |
7037 | PartQA9.BrickColor = BrickColor.new("Really black") | |
7038 | PartQA10.BrickColor = BrickColor.new("Really black") | |
7039 | WedgeQA11.BrickColor = BrickColor.new("Really black") | |
7040 | WedgeQA12.BrickColor = BrickColor.new("Really black") | |
7041 | WedgeQA13.BrickColor = BrickColor.new("Really black") | |
7042 | WedgeQA14.BrickColor = BrickColor.new("Really black") | |
7043 | WedgeQA15.BrickColor = BrickColor.new("Really black") | |
7044 | WedgeQA16.BrickColor = BrickColor.new("Really black") | |
7045 | Partss2.BrickColor = BrickColor.new("Bright red") | |
7046 | PartQA8.BrickColor = BrickColor.new("Bright red") | |
7047 | WedgeQA17.BrickColor = BrickColor.new("Bright red") | |
7048 | WedgeQA19.BrickColor = BrickColor.new("Bright red") | |
7049 | PartQA.Material = "Neon" | |
7050 | PartQA1.Material = "Neon" | |
7051 | PartQA2.Material = "Neon" | |
7052 | PartQA3.Material = "Neon" | |
7053 | PartQA4.Material = "Neon" | |
7054 | PartQA5.Material = "Neon" | |
7055 | PartQA6.Material = "Neon" | |
7056 | PartQA7.Material = "Neon" | |
7057 | PartQA8.Material = "Neon" | |
7058 | PartQA9.Material = "Neon" | |
7059 | PartQA10.Material = "Neon" | |
7060 | WedgeQA11.Material = "Neon" | |
7061 | WedgeQA12.Material = "Neon" | |
7062 | WedgeQA13.Material = "Neon" | |
7063 | WedgeQA14.Material = "Neon" | |
7064 | WedgeQA15.Material = "Neon" | |
7065 | WedgeQA16.Material = "Neon" | |
7066 | Partss2.Material = "Neon" | |
7067 | PartQA8.Material = "Neon" | |
7068 | WedgeQA17.Material = "Neon" | |
7069 | WedgeQA19.Material = "Neon" | |
7070 | attack = false | |
7071 | ST = "Tilt" | |
7072 | print("DEMON MODE ACTIVATED") | |
7073 | print(" PRESS C FOR DEMON RAIN") | |
7074 | print("PRESS Z FOR DEVILS CROSS") | |
7075 | print("F FOR DEVILS KNIFE THROW") | |
7076 | print(" CLICK TO ATTACK WITH KNIFE") | |
7077 | Mouse.KeyDown:connect(function(k) | |
7078 | if k == "x" and attack == false then | |
7079 | STOPTIME() | |
7080 | end | |
7081 | if k == "c" and attack == false then | |
7082 | Slam() | |
7083 | end | |
7084 | if k == "z" and attack == false then | |
7085 | EXPLA() | |
7086 | end | |
7087 | if k == "f" and attack == false and targetted ~= nil then | |
7088 | ThrowDN() | |
7089 | end | |
7090 | if k == "g" and attack == false and targetted ~= nil then | |
7091 | Finisher() | |
7092 | end | |
7093 | if k == "m" and attack == false then | |
7094 | EndIt() | |
7095 | end | |
7096 | if k == "l" and attack == false then | |
7097 | TP() | |
7098 | end | |
7099 | end) | |
7100 | RETS = Mouse.Button1Down:connect(function() | |
7101 | if attack == false and attacktype == 1 then | |
7102 | HitAF() | |
7103 | attacktype = 1 | |
7104 | end | |
7105 | end) | |
7106 | RETS2 = Mouse.Button2Down:connect(function() | |
7107 | if attack == false and targetted ~= nil then | |
7108 | attacktwo() | |
7109 | end | |
7110 | end) | |
7111 | while true do | |
7112 | wait() | |
7113 | for i = 1, 1 do | |
7114 | do | |
7115 | local P = Instance.new("Part", Character) | |
7116 | P.Size = Vector3.new(1, 1, 1) | |
7117 | P.BrickColor = BrickColor.new("Really black") | |
7118 | P.Material = "Neon" | |
7119 | P.Anchored = true | |
7120 | P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0) | |
7121 | P.CanCollide = false | |
7122 | local P2 = Instance.new("SpecialMesh", P) | |
7123 | P2.MeshType = "Sphere" | |
7124 | P2.Scale = Vector3.new(1, 0.1, 1) | |
7125 | coroutine.resume(coroutine.create(function() | |
7126 | for i = 1, 300 do | |
7127 | P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1) | |
7128 | P.Transparency = P.Transparency + 0.008 | |
7129 | game:GetService("RunService").RenderStepped:wait() | |
7130 | end | |
7131 | P:remove() | |
7132 | end)) | |
7133 | wait(0.5) | |
7134 | end | |
7135 | end | |
7136 | end | |
7137 | wait(40000) | |
7138 | WZA = false | |
7139 | end | |
7140 | end | |
7141 | end | |
7142 | Mouse.KeyDown:connect(function(k) | |
7143 | k = k:lower() | |
7144 | if attack == false and k == "q" then | |
7145 | LockOn() | |
7146 | end | |
7147 | end) | |
7148 | DESA = Mouse.KeyDown:connect(function(k) | |
7149 | if k == "z" and attack == false then | |
7150 | hedshoot() | |
7151 | elseif k == "m" and attack == false then | |
7152 | SwapWeap() | |
7153 | elseif k == "x" and attack == false and targetted ~= nil then | |
7154 | moarblood() | |
7155 | elseif k == "c" and attack == false then | |
7156 | painlessrain() | |
7157 | elseif k == "e" and attack == false then | |
7158 | DOUBLESHOT() | |
7159 | elseif k == "r" and attack == false then | |
7160 | Kick() | |
7161 | elseif k == "k" and attack == false then | |
7162 | Ending() | |
7163 | elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then | |
7164 | delays = true | |
7165 | chatfunc("Something....didn't...feel...right!") | |
7166 | wait(7) | |
7167 | chatfunc("I..feel..empty!") | |
7168 | wait(7) | |
7169 | chatfunc("I...!") | |
7170 | wait(7) | |
7171 | chatfunc("Heh..!") | |
7172 | wait(7) | |
7173 | chatfunc("I..!") | |
7174 | wait(7) | |
7175 | chatfunc("i..wanna..see..people..suffer!") | |
7176 | wait(7) | |
7177 | chatfunc("AND IM GOING TO KILL YOU ALL!") | |
7178 | delays = false | |
7179 | elseif k == "m" and play == true and delays == false then | |
7180 | ofmoosic() | |
7181 | elseif k == "m" and play == false and delays == false then | |
7182 | onmoosic() | |
7183 | end | |
7184 | end) | |
7185 | MUSIC = Instance.new("Sound", Character) | |
7186 | MUSIC.Name = "BGMusic" | |
7187 | MUSIC.SoundId = "http://www.roblox.com/asset/?id=143382469" | |
7188 | MUSIC.Pitch = 0.9 | |
7189 | MUSIC.Volume = 10 | |
7190 | MUSIC.Looped = true | |
7191 | MUSIC.archivable = false | |
7192 | MUSIC.Parent = char.Head | |
7193 | wait(0.1) | |
7194 | MUSIC:play() | |
7195 | local s = Instance.new("Sound", character) | |
7196 | s.Name = "BGMusic" | |
7197 | s.SoundId = "http://www.roblox.com/asset/?id=" | |
7198 | s.Pitch = 0.6 | |
7199 | s.Volume = 2 | |
7200 | s.Looped = true | |
7201 | s.archivable = false | |
7202 | s.Parent = char.Head | |
7203 | wait(0.1) | |
7204 | s:play() | |
7205 | local s = Instance.new("Sound", character) | |
7206 | s.Name = "BGMusic" | |
7207 | s.SoundId = "http://www.roblox.com/asset/?id=" | |
7208 | s.Pitch = 0.9 | |
7209 | s.Volume = 2 | |
7210 | s.Looped = true | |
7211 | s.archivable = false | |
7212 | s.Parent = char.Head | |
7213 | wait(0.1) | |
7214 | s:play() | |
7215 | coroutine.wrap(function() | |
7216 | while true do | |
7217 | swait() | |
7218 | for i, v in pairs(Character.WeaponModel:GetChildren()) do | |
7219 | if v:IsA("Part") then | |
7220 | v.Anchored = false | |
7221 | end | |
7222 | end | |
7223 | for i, v in pairs(Character.WeaponModelZ:GetChildren()) do | |
7224 | if v:IsA("Part") then | |
7225 | v.Anchored = false | |
7226 | end | |
7227 | end | |
7228 | for i, v in pairs(Character:GetChildren()) do | |
7229 | if v:IsA("Part") then | |
7230 | v.Anchored = false | |
7231 | elseif v:IsA("Accessory") then | |
7232 | v.Handle2.Anchored = false | |
7233 | end | |
7234 | end | |
7235 | for i, v in pairs(Character:GetChildren()) do | |
7236 | if v:IsA("Part") then | |
7237 | v.Anchored = false | |
7238 | elseif v:IsA("Accessory") then | |
7239 | v.Handle.Anchored = false | |
7240 | end | |
7241 | end | |
7242 | LEL() | |
7243 | end | |
7244 | end)() | |
7245 | coroutine.wrap(function() | |
7246 | while true do | |
7247 | swait() | |
7248 | if doe <= 360 then | |
7249 | doe = doe + 2 | |
7250 | else | |
7251 | doe = 0 | |
7252 | end | |
7253 | end | |
7254 | end)() | |
7255 | while true do | |
7256 | swait() | |
7257 | for i, v in pairs(Character:GetChildren()) do | |
7258 | if v:IsA("Part") then | |
7259 | v.Material = "SmoothPlastic" | |
7260 | elseif v:IsA("Accessory") then | |
7261 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
7262 | end | |
7263 | end | |
7264 | while true do | |
7265 | swait() | |
7266 | Character.Humanoid.MaxHealth = math.huge + math.huge | |
7267 | Character.Humanoid.Health = math.huge + math.huge | |
7268 | imgl.Rotation = imgl.Rotation + 3 | |
7269 | img2.Rotation = img2.Rotation + 3 | |
7270 | if targetted ~= nil then | |
7271 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
7272 | abss.Enabled = true | |
7273 | elseif targetted == nil then | |
7274 | abss.Adornee = nil | |
7275 | abss.Enabled = false | |
7276 | end | |
7277 | while imgl.Rotation >= 360 do | |
7278 | imgl.Rotation = 0 | |
7279 | img2.Rotation = 0 | |
7280 | end | |
7281 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
7282 | velocity = RootPart.Velocity.y | |
7283 | sine = sine + change | |
7284 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
7285 | if RootPart.Velocity.y > 1 and hit == nil then | |
7286 | Anim = "Jump" | |
7287 | if attack == false then | |
7288 | PlayAnimationFromTable({ | |
7289 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7290 | CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7291 | CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7292 | CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7293 | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7294 | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
7295 | }, 0.3, false) | |
7296 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
7297 | end | |
7298 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
7299 | Anim = "Fall" | |
7300 | if attack == false then | |
7301 | PlayAnimationFromTable({ | |
7302 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7303 | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7304 | CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7305 | CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7306 | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7307 | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
7308 | }, 0.3, false) | |
7309 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
7310 | end | |
7311 | elseif Torsovelocity < 1 and hit ~= nil then | |
7312 | Anim = "Idle" | |
7313 | if attack == false then | |
7314 | change = 1 | |
7315 | PlayAnimationFromTable({ | |
7316 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7317 | CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0), | |
7318 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)), | |
7319 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)), | |
7320 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7321 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
7322 | }, 0.3, false) | |
7323 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
7324 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
7325 | end | |
7326 | elseif Torsovelocity > 2 and hit ~= nil then | |
7327 | Anim = "Walk" | |
7328 | if attack == false then | |
7329 | PlayAnimationFromTable({ | |
7330 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0), | |
7331 | CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7332 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0), | |
7333 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
7334 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
7335 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0) | |
7336 | }, 0.3, false) | |
7337 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
7338 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
7339 | end | |
7340 | end | |
7341 | if attack == false then | |
7342 | if Anim == "Idle" then | |
7343 | if ST == "Normal" then | |
7344 | change = 1 | |
7345 | PlayAnimationFromTable({ | |
7346 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7347 | CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0), | |
7348 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)), | |
7349 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)), | |
7350 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7351 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
7352 | }, 0.3, false) | |
7353 | elseif ST == "Tilt" then | |
7354 | PlayAnimationFromTable({ | |
7355 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7356 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7357 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)), | |
7358 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)), | |
7359 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7360 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
7361 | }, 0.3, false) | |
7362 | end | |
7363 | elseif Anim == "Walk" then | |
7364 | if ST == "Normal" then | |
7365 | PlayAnimationFromTable({ | |
7366 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0), | |
7367 | CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7368 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0), | |
7369 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
7370 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
7371 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0) | |
7372 | }, 0.3, false) | |
7373 | elseif ST == "Tilt" then | |
7374 | PlayAnimationFromTable({ | |
7375 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0), | |
7376 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
7377 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0), | |
7378 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
7379 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
7380 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0) | |
7381 | }, 0.3, false) | |
7382 | end | |
7383 | end | |
7384 | end | |
7385 | if 0 < #Effects then | |
7386 | for e = 1, #Effects do | |
7387 | if Effects[e] ~= nil then | |
7388 | local Thing = Effects[e] | |
7389 | if Thing ~= nil then | |
7390 | local Part = Thing[1] | |
7391 | local Mode = Thing[2] | |
7392 | local Delay = Thing[3] | |
7393 | local IncX = Thing[4] | |
7394 | local IncY = Thing[5] | |
7395 | local IncZ = Thing[6] | |
7396 | if Thing[2] == "Shoot" then | |
7397 | local Look = Thing[1] | |
7398 | local move = 30 | |
7399 | if Thing[8] == 3 then | |
7400 | move = 10 | |
7401 | end | |
7402 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
7403 | if Thing[10] ~= nil then | |
7404 | da = pos | |
7405 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
7406 | cfa = CFrame.new(Thing[4], pos) | |
7407 | tehCF = cfa:lerp(cf2, 0.2) | |
7408 | Thing[1] = tehCF.lookVector | |
7409 | end | |
7410 | local mag = (Thing[4] - pos).magnitude | |
7411 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
7412 | if Thing[8] == 2 then | |
7413 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
7414 | end | |
7415 | Thing[4] = Thing[4] + Look * move | |
7416 | Thing[3] = Thing[3] - 1 | |
7417 | if 2 < Thing[5] then | |
7418 | Thing[5] = Thing[5] - 0.3 | |
7419 | Thing[6] = Thing[6] - 0.3 | |
7420 | end | |
7421 | if hit ~= nil then | |
7422 | Thing[3] = 0 | |
7423 | if Thing[8] == 1 or Thing[8] == 3 then | |
7424 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
7425 | elseif Thing[8] == 2 then | |
7426 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
7427 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then | |
7428 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
7429 | ref.Anchored = true | |
7430 | ref.CFrame = CFrame.new(pos) | |
7431 | CFuncs.Sound.Create("161006093", ref, 1, 1.2) | |
7432 | game:GetService("Debris"):AddItem(ref, 0.2) | |
7433 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
7434 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
7435 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
7436 | end | |
7437 | end | |
7438 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
7439 | ref.Anchored = true | |
7440 | ref.CFrame = CFrame.new(pos) | |
7441 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
7442 | game:GetService("Debris"):AddItem(ref, 1) | |
7443 | end | |
7444 | if Thing[3] <= 0 then | |
7445 | table.remove(Effects, e) | |
7446 | end | |
7447 | end | |
7448 | if Thing[2] == "FireWave" then | |
7449 | if Thing[3] <= Thing[4] then | |
7450 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
7451 | Thing[3] = Thing[3] + 1 | |
7452 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
7453 | else | |
7454 | Part.Parent = nil | |
7455 | table.remove(Effects, e) | |
7456 | end | |
7457 | end | |
7458 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
7459 | if Thing[1].Transparency <= 1 then | |
7460 | if Thing[2] == "Block1" then | |
7461 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
7462 | Mesh = Thing[7] | |
7463 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7464 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7465 | elseif Thing[2] == "Block2" then | |
7466 | Thing[1].CFrame = Thing[1].CFrame | |
7467 | Mesh = Thing[7] | |
7468 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7469 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7470 | elseif Thing[2] == "Fire" then | |
7471 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
7472 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
7473 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7474 | elseif Thing[2] == "Cylinder" then | |
7475 | Mesh = Thing[7] | |
7476 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7477 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7478 | elseif Thing[2] == "Blood" then | |
7479 | Mesh = Thing[7] | |
7480 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
7481 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7482 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7483 | elseif Thing[2] == "Elec" then | |
7484 | Mesh = Thing[10] | |
7485 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
7486 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7487 | elseif Thing[2] == "Disappear" then | |
7488 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7489 | elseif Thing[2] == "Shatter" then | |
7490 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7491 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
7492 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
7493 | Thing[6] = Thing[6] + Thing[5] | |
7494 | end | |
7495 | else | |
7496 | Part.Parent = nil | |
7497 | table.remove(Effects, e) | |
7498 | end | |
7499 | end | |
7500 | end | |
7501 | end | |
7502 | end | |
7503 | end | |
7504 | end | |
7505 | end |