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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
    print("FE Compatibility code V2 by Mokiros")
7
    local RealPlayer = RealPlayer
8
    script.Parent = RealPlayer.Character
9
 
10
    --Fake event to make stuff like Mouse.KeyDown work
11
    local Disconnect_Function = function(this)
12
        this[1].Functions[this[2]] = nil
13
    end
14
    local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
    local FakeEvent_Metatable = {__index={
16
        Connect = function(this,f)
17
            local i = tostring(math.random(0,10000))
18
            while this.Functions[i] do
19
                i = tostring(math.random(0,10000))
20
            end
21
            this.Functions[i] = f
22
            return setmetatable({this,i},Disconnect_Metatable)
23
        end
24
    }}
25
    FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
    local function fakeEvent()
27
        return setmetatable({Functions={}},FakeEvent_Metatable)
28
    end
29
 
30
    --Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
    end}
38
    --Merged 2 functions into one by checking amount of arguments
39
    CAS.UnbindAction = CAS.BindAction
40
 
41
    --This function will trigger the events that have been :Connect()'ed
42
    local function TriggerEvent(self,ev,...)
43
        for _,f in pairs(self[ev].Functions) do
44
            f(...)
45
        end
46
    end
47
    FakeMouse.TriggerEvent = TriggerEvent
48
    UIS.TriggerEvent = TriggerEvent
49
 
50
    --Client communication
51
    local Event = Instance.new("RemoteEvent")
52
    Event.Name = "UserInput_Event"
53
    Event.OnServerEvent:Connect(function(plr,io)
54
        if plr~=RealPlayer then return end
55
        FakeMouse.Target = io.Target
56
        FakeMouse.Hit = io.Hit
57
        if not io.isMouse then
58
            local b = io.UserInputState == Enum.UserInputState.Begin
59
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
                return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
            end
62
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
                return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
            end
65
            for _,t in pairs(CAS.Actions) do
66
                for _,k in pairs(t.Keys) do
67
                    if k==io.KeyCode then
68
                        t.Function(t.Name,io.UserInputState,io)
69
                    end
70
                end
71
            end
72
            FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
            UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
        end
75
    end)
76
    Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
    local Mouse = owner:GetMouse()
78
    local UIS = game:GetService("UserInputService")
79
    local input = function(io,RobloxHandled)
80
        if RobloxHandled then return end
81
        --Since InputObject is a client-side instance, we create and pass table instead
82
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
    end
84
    UIS.InputBegan:Connect(input)
85
    UIS.InputEnded:Connect(input)
86
    local h,t
87
    --Give the server mouse data every second frame, but only if the values changed
88
    --If player is not moving their mouse, client won't fire events
89
    local HB = game:GetService("RunService").Heartbeat
90
    while true do
91
        if h~=Mouse.Hit or t~=Mouse.Target then
92
            h,t=Mouse.Hit,Mouse.Target
93
            Event:FireServer({isMouse=true,Target=t,Hit=h})
94
        end
95
        --Wait 2 frames
96
        for i=1,2 do
97
            HB:Wait()
98
        end
99
    end]==],script)
100
 
101
    ----Sandboxed game object that allows the usage of client-side methods and services
102
    --Real game object
103
    local RealGame = game
104
 
105
    --Metatable for fake service
106
    local FakeService_Metatable = {
107
        __index = function(self,k)
108
            local s = rawget(self,"_RealService")
109
            if s then
110
                return typeof(s[k])=="function"
111
                and function(_,...)return s[k](s,...)end or s[k]
112
            end
113
        end,
114
        __newindex = function(self,k,v)
115
            local s = rawget(self,"_RealService")
116
            if s then s[k]=v end
117
        end
118
    }
119
    local function FakeService(t,RealService)
120
        t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
        return setmetatable(t,FakeService_Metatable)
122
    end
123
 
124
    --Fake game object
125
    local FakeGame = {
126
        GetService = function(self,s)
127
            return rawget(self,s) or RealGame:GetService(s)
128
        end,
129
        Players = FakeService({
130
            LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
        },"Players"),
132
        UserInputService = FakeService(UIS,"UserInputService"),
133
        ContextActionService = FakeService(CAS,"ContextActionService"),
134
        RunService = FakeService({
135
            _btrs = {},
136
            RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
            BindToRenderStep = function(self,name,_,fun)
138
                self._btrs[name] = self.Heartbeat:Connect(fun)
139
            end,
140
            UnbindFromRenderStep = function(self,name)
141
                self._btrs[name]:Disconnect()
142
            end,
143
        },"RunService")
144
    }
145
    rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
    FakeGame.service = FakeGame.GetService
147
    FakeService(FakeGame,game)
148
    --Changing owner to fake player object to support owner:GetMouse()
149
    game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
152
-------------------------
153
154
--Fixed by Goodguyaiden--
155
--edited by goodguyaiden--
156
157
-------------------------
158
Sound0 = Instance.new("Sound")
159
Sound0.Volume = 0.6
160
Sound0.Parent = game.Players.LocalPlayer.Character.Head
161
Sound0.SoundId = "rbxassetid://209632668"
162
Sound0.Looped = true
163
Sound0:Play()
164
165
166
wait(2)
167
print("R IS TO KICK")
168
print("E IS TO DOUBLE SHOT")
169
print("M IS TO EQUIP KNIVES")
170
print("K TO GO DEMON MODE")
171
print("----------KNIVES MOVES---------")
172
print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
173
print("Clicking is to combo with knives")
174
print("When having knives equipped you wont be able to use your weapon moves")
175
wait(0.016666666666666666)
176
Effects = {}
177
local Player = game.Players.localPlayer
178
local Character = Player.Character
179
local Humanoid = Character.Humanoid
180
local timestop = false
181
local LOL = false
182
local ST = "Normal"
183
local ZZ = false
184
local D = false
185
local WZA = false
186
local auras = {}
187
local Mouse = Player:GetMouse()
188
local LeftArm = Character["Left Arm"]
189
local RightArm = Character["Right Arm"]
190
local LeftLeg = Character["Left Leg"]
191
local RightLeg = Character["Right Leg"]
192
local Head = Character.Head
193
local Torso = Character.Torso
194
local Camera = game.Workspace.CurrentCamera
195
local RootPart = Character.HumanoidRootPart
196
local RootJoint = RootPart.RootJoint
197
local attack = false
198
local Anim = "Idle"
199
local attacktype = 1
200
local delays = false
201
local play = true
202
local targetted
203
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
204
local velocity = RootPart.Velocity.y
205
local sine = 0
206
local change = 1
207
local doe = 0
208
local Create = LoadLibrary("RbxUtility").Create
209
Humanoid.WalkSpeed = 10
210
local LOLMATEOK = Create("Model")({
211
	Parent = Character,
212
	Name = "WeaponModelZ"
213
})
214
local m = Create("Model")({
215
	Parent = Character,
216
	Name = "WeaponModel"
217
})
218
Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
219
Character.Pants.PantsTemplate = "rbxassetid://396648156"
220
Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
221
Character.Head.face.Texture = "rbxassetid://596345665"
222
function New(Object, Parent, Name, Data)
223
	local Object = Instance.new(Object)
224
	for Index, Value in pairs(Data or {}) do
225
		Object[Index] = Value
226
	end
227
	Object.Parent = Parent
228
	Object.Name = Name
229
	return Object
230
end
231
function Expld(rad, pos)
232
	local ex = Instance.new("Explosion", game.Workspace)
233
	ex.BlastRadius = rad
234
	ex.BlastPressure = 0
235
	ex.Position = pos
236
	ex.Visible = false
237
	ex.Hit:connect(function(hit)
238
		if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
239
			hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
240
		end
241
	end)
242
end
243
function LoadSnd(id, loop, vol, pit)
244
	local snd = New("Sound", Character, "Sound", {
245
		SoundId = "rbxassetid://" .. id,
246
		Looped = loop,
247
		Volume = vol,
248
		Pitch = pit
249
	})
250
	return snd
251
end
252
TeleSnd = LoadSnd(313127182, false, 1, 1)
253
LOL = false
254
function LEL()
255
	if LOL == true then
256
		while true do
257
			swait()
258
			coroutine.resume(coroutine.create(function()
259
				for i = 1, 1 do
260
					do
261
						local Random = math.random(-5, 5)
262
						local Random2 = math.random(-5, 5)
263
						local Random3 = math.random(-5, 5)
264
						local H = Instance.new("Part", Character)
265
						H.Size = Vector3.new(1, 1, 1)
266
						H.Material = "Neon"
267
						H.BrickColor = BrickColor.new("Really black")
268
						H.CanCollide = false
269
						H.Anchored = true
270
						H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
271
						local H2 = Instance.new("SpecialMesh", H)
272
						H2.MeshType = "Brick"
273
						coroutine.resume(coroutine.create(function()
274
							for i = 1, 50 do
275
								H.Transparency = H.Transparency + 0.09
276
								wait(2)
277
							end
278
							H:remove()
279
						end))
280
						wait(0.05)
281
						H:remove()
282
					end
283
				end
284
			end))
285
		end
286
	end
287
end
288
CV = "Maroon"
289
p = game.Players.LocalPlayer
290
char = p.Character
291
txt = Instance.new("BillboardGui", Character)
292
txt.Adornee = Character.Head
293
txt.Name = "_status"
294
txt.Size = UDim2.new(2, 0, 1.2, 0)
295
txt.StudsOffset = Vector3.new(-9, 8, 0)
296
local text = Instance.new("TextLabel", txt)
297
text.Size = UDim2.new(10, 0, 7, 0)
298
text.FontSize = "Size24"
299
text.TextScaled = true
300
text.TextTransparency = 0
301
text.BackgroundTransparency = 1
302
text.TextTransparency = 0
303
text.TextStrokeTransparency = 0
304
text.Font = "Bodoni"
305
text.TextStrokeColor3 = Color3.new(255, 0, 0)
306
text.TextColor3 = Color3.new(0, 0, 0)
307
text.Text = "Russian Psycho"
308
v = Instance.new("Part")
309
v.Name = "ColorBrick"
310
v.Parent = Player.Character
311
v.FormFactor = "Symmetric"
312
v.Anchored = true
313
v.CanCollide = false
314
v.BottomSurface = "Smooth"
315
v.TopSurface = "Smooth"
316
v.Size = Vector3.new(10, 5, 3)
317
v.Transparency = 1
318
v.CFrame = Character.Torso.CFrame
319
v.BrickColor = BrickColor.new(CV)
320
v.Transparency = 1
321
v.Shape = "Block"
322
PartAZD = Instance.new("Part", Character)
323
PartAZD.BrickColor = BrickColor.new("Bright red")
324
PartAZD.Size = Vector3.new(1, 1, 1)
325
PartAZD.CanCollide = false
326
PartAZD.Material = "Neon"
327
local M = Instance.new("SpecialMesh", PartAZD)
328
M.MeshId = "rbxassetid://21676323"
329
M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
330
local Part2 = Instance.new("Weld", PartAZD)
331
Part2.Part0 = Character.Head
332
Part2.Part1 = PartAZD
333
Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
334
local p = Instance.new("Part", Character)
335
p.Name = "Ears"
336
p.BrickColor = BrickColor.new("White")
337
p.Size = Vector3.new(3, 3, 3)
338
p.BottomSurface = 0
339
p.CanCollide = false
340
p.TopSurface = 0
341
p.Position = Character.Head.Position
342
local pweld = Instance.new("Weld", p)
343
pweld.Part0 = Character.Head
344
pweld.Part1 = p
345
pweld.C0 = CFrame.new(0, 0.7, 0)
346
pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
347
local earmesh = Instance.new("SpecialMesh", p)
348
earmesh.MeshType = "FileMesh"
349
earmesh.MeshId = "http://www.roblox.com/asset/?id="
350
earmesh.Scale = Vector3.new(1.1, 1.5, 3)
351
game.Lighting.TimeOfDay = 0
352
for i, v in pairs(Character:children()) do
353
	if v:IsA("Hat") then
354
		v:Destroy()
355
	end
356
end
357
for i, v in pairs(Character:children()) do
358
	if v:IsA("Accessory") then
359
		v:Destroy()
360
	end
361
end
362
for i, v in pairs(Character:children()) do
363
	if v:IsA("Hair") then
364
		v:Destroy()
365
	end
366
end
367
Humanoid.Animator.Parent = nil
368
Character.Animate.Parent = nil
369
local function newMotor(part0, part1, c0, c1)
370
	local w = Create("Motor")({
371
		Parent = part0,
372
		Part0 = part0,
373
		Part1 = part1,
374
		C0 = c0,
375
		C1 = c1
376
	})
377
	return w
378
end
379
function clerp(a, b, t)
380
	return a:lerp(b, t)
381
end
382
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
383
NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
384
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
385
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
386
local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
387
local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
388
RootJoint.C1 = CFrame.new(0, 0, 0)
389
RootJoint.C0 = CFrame.new(0, 0, 0)
390
Torso.Neck.C1 = CFrame.new(0, 0, 0)
391
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
392
local rarmc1 = RW.C1
393
local larmc1 = LW.C1
394
local rlegc1 = RH.C1
395
local llegc1 = LH.C1
396
local resetc1 = false
397
function PlayAnimationFromTable(table, speed, bool)
398
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
399
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
400
	RW.C0 = clerp(RW.C0, table[3], speed)
401
	LW.C0 = clerp(LW.C0, table[4], speed)
402
	RH.C0 = clerp(RH.C0, table[5], speed)
403
	LH.C0 = clerp(LH.C0, table[6], speed)
404
	if bool == true and resetc1 == false then
405
		resetc1 = true
406
		RootJoint.C1 = RootJoint.C1
407
		Torso.Neck.C1 = Torso.Neck.C1
408
		RW.C1 = rarmc1
409
		LW.C1 = larmc1
410
		RH.C1 = rlegc1
411
		LH.C1 = llegc1
412
	end
413
end
414
ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
415
script:WaitForChild("Heartbeat")
416
frame = 0.03333333333333333
417
tf = 0
418
allowframeloss = false
419
tossremainder = false
420
lastframe = tick()
421
script.Heartbeat:Fire()
422
game:GetService("RunService").Heartbeat:connect(function(s, p)
423
	tf = tf + s
424
	if tf >= frame then
425
		if allowframeloss then
426
			script.Heartbeat:Fire()
427
			lastframe = tick()
428
		else
429
			for i = 1, math.floor(tf / frame) do
430
				script.Heartbeat:Fire()
431
			end
432
			lastframe = tick()
433
		end
434
		if tossremainder then
435
			tf = 0
436
		else
437
			tf = tf - frame * math.floor(tf / frame)
438
		end
439
	end
440
end)
441
function swait(num)
442
	if num == 0 or num == nil then
443
		ArtificialHB.Event:wait()
444
	else
445
		for i = 0, num do
446
			ArtificialHB.Event:wait()
447
		end
448
	end
449
end
450
function RemoveOutlines(part)
451
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
452
end
453
CFuncs = {
454
	Part = {
455
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
456
			local Part = Create("Part")({
457
				Parent = Parent,
458
				Reflectance = Reflectance,
459
				Transparency = Transparency,
460
				CanCollide = false,
461
				Locked = true,
462
				BrickColor = BrickColor.new(tostring(BColor)),
463
				Name = Name,
464
				Size = Size,
465
				Material = Material
466
			})
467
			RemoveOutlines(Part)
468
			return Part
469
		end
470
	},
471
	Mesh = {
472
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
473
			local Msh = Create(Mesh)({
474
				Parent = Part,
475
				Offset = OffSet,
476
				Scale = Scale
477
			})
478
			if Mesh == "SpecialMesh" then
479
				Msh.MeshType = MeshType
480
				Msh.MeshId = MeshId
481
			end
482
			return Msh
483
		end
484
	},
485
	Mesh = {
486
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
487
			local Msh = Create(Mesh)({
488
				Parent = Part,
489
				Offset = OffSet,
490
				Scale = Scale
491
			})
492
			if Mesh == "SpecialMesh" then
493
				Msh.MeshType = MeshType
494
				Msh.MeshId = MeshId
495
			end
496
			return Msh
497
		end
498
	},
499
	Weld = {
500
		Create = function(Parent, Part0, Part1, C0, C1)
501
			local Weld = Create("Weld")({
502
				Parent = Parent,
503
				Part0 = Part0,
504
				Part1 = Part1,
505
				C0 = C0,
506
				C1 = C1
507
			})
508
			return Weld
509
		end
510
	},
511
	Sound = {
512
		Create = function(id, par, vol, pit)
513
			coroutine.resume(coroutine.create(function()
514
				local S = Create("Sound")({
515
					Volume = vol,
516
					Pitch = pit or 1,
517
					SoundId = id,
518
					Parent = par or workspace
519
				})
520
				wait()
521
				S:play()
522
				game:GetService("Debris"):AddItem(S, 6)
523
			end))
524
		end
525
	},
526
	ParticleEmitter = {
527
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
528
			local fp = Create("ParticleEmitter")({
529
				Parent = Parent,
530
				Color = ColorSequence.new(Color1, Color2),
531
				LightEmission = LightEmission,
532
				Size = Size,
533
				Texture = Texture,
534
				Transparency = Transparency,
535
				ZOffset = ZOffset,
536
				Acceleration = Accel,
537
				Drag = Drag,
538
				LockedToPart = LockedToPart,
539
				VelocityInheritance = VelocityInheritance,
540
				EmissionDirection = EmissionDirection,
541
				Enabled = Enabled,
542
				Lifetime = LifeTime,
543
				Rate = Rate,
544
				Rotation = Rotation,
545
				RotSpeed = RotSpeed,
546
				Speed = Speed,
547
				VelocitySpread = VelocitySpread
548
			})
549
			return fp
550
		end
551
	},
552
	CreateTemplate = {}
553
}
554
function New(Object, Parent, Name, Data)
555
	local Object = Instance.new(Object)
556
	for Index, Value in pairs(Data or {}) do
557
		Object[Index] = Value
558
	end
559
	Object.Parent = Parent
560
	Object.Name = Name
561
	return Object
562
end
563
ShadowHead = New("Part", Character, "ShadowHead", {
564
	CanCollide = false,
565
	BrickColor = BrickColor.new("Really black"),
566
	Size = Vector3.new(1.20000005, 0.600000024, 1),
567
	CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
568
	Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
569
})
570
Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
571
	Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
572
})
573
Weld = New("Weld", ShadowHead, "mot", {
574
	Part0 = ShadowHead,
575
	Part1 = Character.Head,
576
	C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
577
})
578
Knifu = New("Model", Character, "Knifu", {})
579
Handle222 = New("Part", Knifu, "Handle222", {
580
	BrickColor = BrickColor.new("Black"),
581
	Material = Enum.Material.SmoothPlastic,
582
	Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
583
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
584
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
585
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
586
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
587
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
588
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
589
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
590
	Color = Color3.new(0.105882, 0.164706, 0.207843)
591
})
592
Mesh = New("CylinderMesh", Handle222, "Mesh", {})
593
KWeld = New("ManualWeld", Handle222, "Weld", {
594
	Part0 = Handle222,
595
	Part1 = Character.Torso,
596
	C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
597
	C1 = CFrame.new(0, 0, 0)
598
})
599
Hitbox = New("Part", Knifu, "Hitbox", {
600
	Transparency = 1,
601
	Transparency = 1,
602
	Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
603
	CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
604
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
605
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
606
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
607
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
608
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
609
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
610
})
611
Weld = New("ManualWeld", Hitbox, "Weld", {
612
	Part0 = Hitbox,
613
	Part1 = Handle222,
614
	C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
615
})
616
Part = New("Part", Knifu, "Part", {
617
	BrickColor = BrickColor.new("Black"),
618
	Material = Enum.Material.SmoothPlastic,
619
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
620
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
621
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
622
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
623
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
624
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
625
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
626
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
627
	Color = Color3.new(0.105882, 0.164706, 0.207843)
628
})
629
Mesh = New("SpecialMesh", Part, "Mesh", {
630
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
631
})
632
Weld = New("ManualWeld", Part, "Weld", {
633
	Part0 = Part,
634
	Part1 = Handle222,
635
	C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
636
})
637
Part = New("Part", Knifu, "Part", {
638
	BrickColor = BrickColor.new("Black"),
639
	Material = Enum.Material.SmoothPlastic,
640
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
641
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
642
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
643
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
644
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
645
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
646
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
647
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
648
	Color = Color3.new(0.105882, 0.164706, 0.207843)
649
})
650
Mesh = New("SpecialMesh", Part, "Mesh", {
651
	Scale = Vector3.new(1.5, 1.20000005, 1.5)
652
})
653
Weld = New("ManualWeld", Part, "Weld", {
654
	Part0 = Part,
655
	Part1 = Handle222,
656
	C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
657
})
658
Part = New("Part", Knifu, "Part", {
659
	BrickColor = BrickColor.new("Black"),
660
	Material = Enum.Material.SmoothPlastic,
661
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
662
	CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
663
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
664
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
665
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
666
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
667
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
668
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
669
	Color = Color3.new(0.105882, 0.164706, 0.207843)
670
})
671
Mesh = New("SpecialMesh", Part, "Mesh", {
672
	Scale = Vector3.new(1, 1, 1.20000005),
673
	MeshType = Enum.MeshType.Wedge
674
})
675
Weld = New("ManualWeld", Part, "Weld", {
676
	Part0 = Part,
677
	Part1 = Handle222,
678
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
679
	C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
680
})
681
Part = New("Part", Knifu, "Part", {
682
	BrickColor = BrickColor.new("Black"),
683
	Material = Enum.Material.SmoothPlastic,
684
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
685
	CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
686
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
687
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
688
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
689
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
690
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
691
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
692
	Color = Color3.new(0.105882, 0.164706, 0.207843)
693
})
694
Mesh = New("SpecialMesh", Part, "Mesh", {
695
	Scale = Vector3.new(1, 1, 1.20000005),
696
	MeshType = Enum.MeshType.Wedge
697
})
698
Weld = New("ManualWeld", Part, "Weld", {
699
	Part0 = Part,
700
	Part1 = Handle222,
701
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
702
	C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
703
})
704
Part = New("Part", Knifu, "Part", {
705
	Material = Enum.Material.SmoothPlastic,
706
	Reflectance = 0.20000000298023,
707
	Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
708
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
709
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
710
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
711
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
712
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
713
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
714
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
715
})
716
Mesh = New("BlockMesh", Part, "Mesh", {
717
	Scale = Vector3.new(0.400000006, 1, 1)
718
})
719
Weld = New("ManualWeld", Part, "Weld", {
720
	Part0 = Part,
721
	Part1 = Handle222,
722
	C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
723
})
724
BloodPart = New("Part", Knifu, "BloodPart", {
725
	BrickColor = BrickColor.new("Crimson"),
726
	Material = Enum.Material.SmoothPlastic,
727
	Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
728
	CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
729
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
730
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
731
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
732
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
733
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
734
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
735
	Color = Color3.new(0.592157, 0, 0)
736
})
737
Mesh = New("SpecialMesh", BloodPart, "Mesh", {
738
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
739
	MeshType = Enum.MeshType.Wedge
740
})
741
Weld = New("ManualWeld", BloodPart, "Weld", {
742
	Part0 = BloodPart,
743
	Part1 = Handle222,
744
	C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
745
})
746
Part = New("Part", Knifu, "Part", {
747
	Material = Enum.Material.SmoothPlastic,
748
	Reflectance = 0.20000000298023,
749
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
750
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
751
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
752
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
753
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
754
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
755
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
756
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
757
})
758
Mesh = New("BlockMesh", Part, "Mesh", {
759
	Scale = Vector3.new(0.400000006, 1, 1)
760
})
761
Weld = New("ManualWeld", Part, "Weld", {
762
	Part0 = Part,
763
	Part1 = Handle222,
764
	C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
765
})
766
Part = New("Part", Knifu, "Part", {
767
	Material = Enum.Material.SmoothPlastic,
768
	Reflectance = 0.20000000298023,
769
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
770
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
771
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
772
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
773
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
774
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
775
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
776
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
777
})
778
Mesh = New("SpecialMesh", Part, "Mesh", {
779
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
780
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
781
	MeshType = Enum.MeshType.Wedge
782
})
783
Weld = New("ManualWeld", Part, "Weld", {
784
	Part0 = Part,
785
	Part1 = Handle222,
786
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
787
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
788
})
789
Part = New("Part", Knifu, "Part", {
790
	Material = Enum.Material.SmoothPlastic,
791
	Reflectance = 0.20000000298023,
792
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
793
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
794
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
795
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
796
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
797
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
798
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
799
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
800
})
801
Mesh = New("SpecialMesh", Part, "Mesh", {
802
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
803
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
804
	MeshType = Enum.MeshType.Wedge
805
})
806
Weld = New("ManualWeld", Part, "Weld", {
807
	Part0 = Part,
808
	Part1 = Handle222,
809
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
810
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
811
})
812
Part = New("Part", Knifu, "Part", {
813
	Material = Enum.Material.SmoothPlastic,
814
	Reflectance = 0.20000000298023,
815
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
816
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
817
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
818
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
819
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
820
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
821
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
822
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
823
})
824
Mesh = New("SpecialMesh", Part, "Mesh", {
825
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
826
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
827
	MeshType = Enum.MeshType.Wedge
828
})
829
Weld = New("ManualWeld", Part, "Weld", {
830
	Part0 = Part,
831
	Part1 = Handle222,
832
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
833
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
834
})
835
Part = New("Part", Knifu, "Part", {
836
	Material = Enum.Material.SmoothPlastic,
837
	Reflectance = 0.20000000298023,
838
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
839
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
840
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
841
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
842
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
843
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
844
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
845
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
846
})
847
Mesh = New("SpecialMesh", Part, "Mesh", {
848
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
849
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
850
	MeshType = Enum.MeshType.Wedge
851
})
852
Weld = New("ManualWeld", Part, "Weld", {
853
	Part0 = Part,
854
	Part1 = Handle222,
855
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
856
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
857
})
858
Part = New("Part", Knifu, "Part", {
859
	Material = Enum.Material.SmoothPlastic,
860
	Reflectance = 0.20000000298023,
861
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
862
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
863
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
864
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
865
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
866
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
867
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
868
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
869
})
870
Mesh = New("SpecialMesh", Part, "Mesh", {
871
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
872
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
873
	MeshType = Enum.MeshType.Wedge
874
})
875
Weld = New("ManualWeld", Part, "Weld", {
876
	Part0 = Part,
877
	Part1 = Handle222,
878
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
879
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
880
})
881
Part = New("Part", Knifu, "Part", {
882
	Material = Enum.Material.SmoothPlastic,
883
	Reflectance = 0.20000000298023,
884
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
885
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
886
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
887
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
888
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
889
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
890
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
891
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
892
})
893
Mesh = New("SpecialMesh", Part, "Mesh", {
894
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
895
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
896
	MeshType = Enum.MeshType.Wedge
897
})
898
Weld = New("ManualWeld", Part, "Weld", {
899
	Part0 = Part,
900
	Part1 = Handle222,
901
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
902
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
903
})
904
Part = New("Part", Knifu, "Part", {
905
	Material = Enum.Material.SmoothPlastic,
906
	Reflectance = 0.20000000298023,
907
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
908
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
909
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
910
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
911
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
912
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
913
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
914
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
915
})
916
Mesh = New("SpecialMesh", Part, "Mesh", {
917
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
918
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
919
	MeshType = Enum.MeshType.Wedge
920
})
921
Weld = New("ManualWeld", Part, "Weld", {
922
	Part0 = Part,
923
	Part1 = Handle222,
924
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
925
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
926
})
927
Part = New("Part", Knifu, "Part", {
928
	Material = Enum.Material.SmoothPlastic,
929
	Reflectance = 0.20000000298023,
930
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
931
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
932
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
933
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
934
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
935
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
936
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
937
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
938
})
939
Mesh = New("SpecialMesh", Part, "Mesh", {
940
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
941
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
942
	MeshType = Enum.MeshType.Wedge
943
})
944
Weld = New("ManualWeld", Part, "Weld", {
945
	Part0 = Part,
946
	Part1 = Handle222,
947
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
948
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
949
})
950
Part = New("Part", Knifu, "Part", {
951
	Material = Enum.Material.SmoothPlastic,
952
	Reflectance = 0.20000000298023,
953
	Size = Vector3.new(0.200000003, 1, 0.200000003),
954
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
955
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
956
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
957
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
958
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
959
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
960
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
961
})
962
Mesh = New("BlockMesh", Part, "Mesh", {
963
	Offset = Vector3.new(0, 0, -0.0500000007),
964
	Scale = Vector3.new(0.400000006, 1, 0.5)
965
})
966
Weld = New("ManualWeld", Part, "Weld", {
967
	Part0 = Part,
968
	Part1 = Handle222,
969
	C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
970
})
971
Part = New("Part", Knifu, "Part", {
972
	BrickColor = BrickColor.new("Really red"),
973
	Material = Enum.Material.SmoothPlastic,
974
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
975
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
976
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
977
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
978
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
979
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
980
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
981
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
982
	Color = Color3.new(0.105882, 0.164706, 0.207843)
983
})
984
Mesh = New("SpecialMesh", Part, "Mesh", {
985
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
986
})
987
Weld = New("ManualWeld", Part, "Weld", {
988
	Part0 = Part,
989
	Part1 = Handle222,
990
	C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
991
})
992
Part = New("Part", Knifu, "Part", {
993
	BrickColor = BrickColor.new("Really red"),
994
	Material = Enum.Material.SmoothPlastic,
995
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
996
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
997
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
998
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
999
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1000
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1001
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1002
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1003
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1004
})
1005
Mesh = New("SpecialMesh", Part, "Mesh", {
1006
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1007
})
1008
Weld = New("ManualWeld", Part, "Weld", {
1009
	Part0 = Part,
1010
	Part1 = Handle222,
1011
	C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1012
})
1013
Blood2Part = New("Part", Knifu, "Blood2Part", {
1014
	BrickColor = BrickColor.new("Crimson"),
1015
	Material = Enum.Material.SmoothPlastic,
1016
	Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
1017
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1018
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1019
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1020
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1021
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1022
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1023
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1024
	Color = Color3.new(0.592157, 0, 0)
1025
})
1026
Mesh = New("BlockMesh", Blood2Part, "Mesh", {
1027
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
1028
})
1029
Weld = New("ManualWeld", Blood2Part, "Weld", {
1030
	Part0 = Blood2Part,
1031
	Part1 = Handle222,
1032
	C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1033
})
1034
Part = New("Part", Knifu, "Part", {
1035
	BrickColor = BrickColor.new("Crimson"),
1036
	Material = Enum.Material.SmoothPlastic,
1037
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
1038
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1039
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1040
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1041
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1042
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1043
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1044
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1045
	Color = Color3.new(0.592157, 0, 0)
1046
})
1047
Mesh = New("SpecialMesh", Part, "Mesh", {
1048
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1049
	MeshType = Enum.MeshType.Wedge
1050
})
1051
Weld = New("ManualWeld", Part, "Weld", {
1052
	Part0 = Part,
1053
	Part1 = Handle222,
1054
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1055
	C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1056
})
1057
Part = New("Part", Knifu, "Part", {
1058
	BrickColor = BrickColor.new("Really red"),
1059
	Material = Enum.Material.SmoothPlastic,
1060
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
1061
	CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1062
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1063
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1064
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1065
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1066
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1067
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1068
	Color = Color3.new(0.592157, 0, 0)
1069
})
1070
Mesh = New("SpecialMesh", Part, "Mesh", {
1071
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1072
	MeshType = Enum.MeshType.Wedge
1073
})
1074
Weld = New("ManualWeld", Part, "Weld", {
1075
	Part0 = Part,
1076
	Part1 = Handle222,
1077
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1078
	C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1079
})
1080
local p1mit = Instance.new("ParticleEmitter", Hitbox)
1081
p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
1082
p1mit.Color = ColorSequence.new({
1083
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
1084
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
1085
})
1086
p1mit.Size = NumberSequence.new({
1087
	NumberSequenceKeypoint.new(0, 1),
1088
	NumberSequenceKeypoint.new(1, 0)
1089
})
1090
p1mit.Lifetime = NumberRange.new(2)
1091
p1mit.Rate = 100
1092
p1mit.Enabled = false
1093
p1mit.Acceleration = Vector3.new(0, -5, 0)
1094
p1mit.Rotation = NumberRange.new(0, 359)
1095
p1mit.Speed = NumberRange.new(0)
1096
local p2mit = Instance.new("ParticleEmitter", BloodPart)
1097
p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
1098
p2mit.Color = ColorSequence.new({
1099
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
1100
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
1101
})
1102
p2mit.Size = NumberSequence.new({
1103
	NumberSequenceKeypoint.new(0, 0.1),
1104
	NumberSequenceKeypoint.new(1, 0.1)
1105
})
1106
p2mit.Lifetime = NumberRange.new(1)
1107
p2mit.Rate = 10
1108
p2mit.Acceleration = Vector3.new(0, -10, 0)
1109
p2mit.Speed = NumberRange.new(0)
1110
local p3mit = p2mit:Clone()
1111
p3mit.Parent = Blood2Part
1112
Knifu = New("Model", Character, "Knifu", {})
1113
Handle23 = New("Part", Knifu, "Handle23", {
1114
	BrickColor = BrickColor.new("Black"),
1115
	Material = Enum.Material.SmoothPlastic,
1116
	Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
1117
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1118
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1119
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1120
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1121
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1122
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1123
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1124
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1125
})
1126
Mesh = New("CylinderMesh", Handle23, "Mesh", {})
1127
KWeld2 = New("ManualWeld", Handle23, "Weld", {
1128
	Part0 = Handle23,
1129
	Part1 = Character.Torso,
1130
	C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
1131
	C1 = CFrame.new(0, 0, 0)
1132
})
1133
Hitbox = New("Part", Knifu, "Hitbox", {
1134
	Transparency = 1,
1135
	Transparency = 1,
1136
	Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
1137
	CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1138
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1139
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1140
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1141
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1142
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1143
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1144
})
1145
Weld = New("ManualWeld", Hitbox, "Weld", {
1146
	Part0 = Hitbox,
1147
	Part1 = Handle23,
1148
	C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1149
})
1150
Part = New("Part", Knifu, "Part", {
1151
	BrickColor = BrickColor.new("Black"),
1152
	Material = Enum.Material.SmoothPlastic,
1153
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1154
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1155
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1156
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1157
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1158
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1159
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1160
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1161
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1162
})
1163
Mesh = New("SpecialMesh", Part, "Mesh", {
1164
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1165
})
1166
Weld = New("ManualWeld", Part, "Weld", {
1167
	Part0 = Part,
1168
	Part1 = Handle23,
1169
	C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1170
})
1171
Part = New("Part", Knifu, "Part", {
1172
	BrickColor = BrickColor.new("Black"),
1173
	Material = Enum.Material.SmoothPlastic,
1174
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1175
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1176
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1177
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1178
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1179
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1180
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1181
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1182
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1183
})
1184
Mesh = New("SpecialMesh", Part, "Mesh", {
1185
	Scale = Vector3.new(1.5, 1.20000005, 1.5)
1186
})
1187
Weld = New("ManualWeld", Part, "Weld", {
1188
	Part0 = Part,
1189
	Part1 = Handle23,
1190
	C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1191
})
1192
Part = New("Part", Knifu, "Part", {
1193
	BrickColor = BrickColor.new("Black"),
1194
	Material = Enum.Material.SmoothPlastic,
1195
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1196
	CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1197
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1198
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1199
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1200
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1201
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1202
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1203
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1204
})
1205
Mesh = New("SpecialMesh", Part, "Mesh", {
1206
	Scale = Vector3.new(1, 1, 1.20000005),
1207
	MeshType = Enum.MeshType.Wedge
1208
})
1209
Weld = New("ManualWeld", Part, "Weld", {
1210
	Part0 = Part,
1211
	Part1 = Handle23,
1212
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1213
	C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1214
})
1215
Part = New("Part", Knifu, "Part", {
1216
	BrickColor = BrickColor.new("Black"),
1217
	Material = Enum.Material.SmoothPlastic,
1218
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
1219
	CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
1220
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1221
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1222
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1223
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1224
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1225
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1226
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1227
})
1228
Mesh = New("SpecialMesh", Part, "Mesh", {
1229
	Scale = Vector3.new(1, 1, 1.20000005),
1230
	MeshType = Enum.MeshType.Wedge
1231
})
1232
Weld = New("ManualWeld", Part, "Weld", {
1233
	Part0 = Part,
1234
	Part1 = Handle23,
1235
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
1236
	C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1237
})
1238
Part = New("Part", Knifu, "Part", {
1239
	Material = Enum.Material.SmoothPlastic,
1240
	Reflectance = 0.20000000298023,
1241
	Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
1242
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1243
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1244
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1245
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1246
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1247
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1248
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1249
})
1250
Mesh = New("BlockMesh", Part, "Mesh", {
1251
	Scale = Vector3.new(0.400000006, 1, 1)
1252
})
1253
Weld = New("ManualWeld", Part, "Weld", {
1254
	Part0 = Part,
1255
	Part1 = Handle23,
1256
	C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1257
})
1258
BloodPart = New("Part", Knifu, "BloodPart", {
1259
	BrickColor = BrickColor.new("Crimson"),
1260
	Material = Enum.Material.SmoothPlastic,
1261
	Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
1262
	CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1263
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1264
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1265
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1266
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1267
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1268
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1269
	Color = Color3.new(0.592157, 0, 0)
1270
})
1271
Mesh = New("SpecialMesh", BloodPart, "Mesh", {
1272
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1273
	MeshType = Enum.MeshType.Wedge
1274
})
1275
Weld = New("ManualWeld", BloodPart, "Weld", {
1276
	Part0 = BloodPart,
1277
	Part1 = Handle23,
1278
	C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1279
})
1280
Part = New("Part", Knifu, "Part", {
1281
	Material = Enum.Material.SmoothPlastic,
1282
	Reflectance = 0.20000000298023,
1283
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1284
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1285
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1286
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1287
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1288
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1289
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1290
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1291
})
1292
Mesh = New("BlockMesh", Part, "Mesh", {
1293
	Scale = Vector3.new(0.400000006, 1, 1)
1294
})
1295
Weld = New("ManualWeld", Part, "Weld", {
1296
	Part0 = Part,
1297
	Part1 = Handle23,
1298
	C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1299
})
1300
Part = New("Part", Knifu, "Part", {
1301
	Material = Enum.Material.SmoothPlastic,
1302
	Reflectance = 0.20000000298023,
1303
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1304
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1305
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1306
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1307
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1308
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1309
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1310
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1311
})
1312
Mesh = New("SpecialMesh", Part, "Mesh", {
1313
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1314
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1315
	MeshType = Enum.MeshType.Wedge
1316
})
1317
Weld = New("ManualWeld", Part, "Weld", {
1318
	Part0 = Part,
1319
	Part1 = Handle23,
1320
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1321
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1322
})
1323
Part = New("Part", Knifu, "Part", {
1324
	Material = Enum.Material.SmoothPlastic,
1325
	Reflectance = 0.20000000298023,
1326
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1327
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1328
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1329
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1330
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1331
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1332
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1333
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1334
})
1335
Mesh = New("SpecialMesh", Part, "Mesh", {
1336
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1337
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1338
	MeshType = Enum.MeshType.Wedge
1339
})
1340
Weld = New("ManualWeld", Part, "Weld", {
1341
	Part0 = Part,
1342
	Part1 = Handle23,
1343
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1344
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1345
})
1346
Part = New("Part", Knifu, "Part", {
1347
	Material = Enum.Material.SmoothPlastic,
1348
	Reflectance = 0.20000000298023,
1349
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1350
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1351
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1352
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1353
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1354
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1355
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1356
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1357
})
1358
Mesh = New("SpecialMesh", Part, "Mesh", {
1359
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1360
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1361
	MeshType = Enum.MeshType.Wedge
1362
})
1363
Weld = New("ManualWeld", Part, "Weld", {
1364
	Part0 = Part,
1365
	Part1 = Handle23,
1366
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1367
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1368
})
1369
Part = New("Part", Knifu, "Part", {
1370
	Material = Enum.Material.SmoothPlastic,
1371
	Reflectance = 0.20000000298023,
1372
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1373
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1374
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1375
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1376
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1377
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1378
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1379
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1380
})
1381
Mesh = New("SpecialMesh", Part, "Mesh", {
1382
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1383
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1384
	MeshType = Enum.MeshType.Wedge
1385
})
1386
Weld = New("ManualWeld", Part, "Weld", {
1387
	Part0 = Part,
1388
	Part1 = Handle23,
1389
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1390
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1391
})
1392
Part = New("Part", Knifu, "Part", {
1393
	Material = Enum.Material.SmoothPlastic,
1394
	Reflectance = 0.20000000298023,
1395
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1396
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1397
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1398
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1399
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1400
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1401
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1402
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1403
})
1404
Mesh = New("SpecialMesh", Part, "Mesh", {
1405
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1406
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1407
	MeshType = Enum.MeshType.Wedge
1408
})
1409
Weld = New("ManualWeld", Part, "Weld", {
1410
	Part0 = Part,
1411
	Part1 = Handle23,
1412
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1413
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1414
})
1415
Part = New("Part", Knifu, "Part", {
1416
	Material = Enum.Material.SmoothPlastic,
1417
	Reflectance = 0.20000000298023,
1418
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1419
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1420
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1421
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1422
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1423
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1424
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1425
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1426
})
1427
Mesh = New("SpecialMesh", Part, "Mesh", {
1428
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1429
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1430
	MeshType = Enum.MeshType.Wedge
1431
})
1432
Weld = New("ManualWeld", Part, "Weld", {
1433
	Part0 = Part,
1434
	Part1 = Handle23,
1435
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1436
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1437
})
1438
Part = New("Part", Knifu, "Part", {
1439
	Material = Enum.Material.SmoothPlastic,
1440
	Reflectance = 0.20000000298023,
1441
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1442
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1443
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1444
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1445
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1446
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1447
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1448
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1449
})
1450
Mesh = New("SpecialMesh", Part, "Mesh", {
1451
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1452
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1453
	MeshType = Enum.MeshType.Wedge
1454
})
1455
Weld = New("ManualWeld", Part, "Weld", {
1456
	Part0 = Part,
1457
	Part1 = Handle23,
1458
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1459
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1460
})
1461
Part = New("Part", Knifu, "Part", {
1462
	Material = Enum.Material.SmoothPlastic,
1463
	Reflectance = 0.20000000298023,
1464
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1465
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1466
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1467
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1468
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1469
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1470
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1471
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1472
})
1473
Mesh = New("SpecialMesh", Part, "Mesh", {
1474
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1475
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1476
	MeshType = Enum.MeshType.Wedge
1477
})
1478
Weld = New("ManualWeld", Part, "Weld", {
1479
	Part0 = Part,
1480
	Part1 = Handle23,
1481
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1482
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1483
})
1484
Part = New("Part", Knifu, "Part", {
1485
	Material = Enum.Material.SmoothPlastic,
1486
	Reflectance = 0.20000000298023,
1487
	Size = Vector3.new(0.200000003, 1, 0.200000003),
1488
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1489
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1490
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1491
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1492
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1493
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1494
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1495
})
1496
Mesh = New("BlockMesh", Part, "Mesh", {
1497
	Offset = Vector3.new(0, 0, -0.0500000007),
1498
	Scale = Vector3.new(0.400000006, 1, 0.5)
1499
})
1500
Weld = New("ManualWeld", Part, "Weld", {
1501
	Part0 = Part,
1502
	Part1 = Handle23,
1503
	C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1504
})
1505
Part = New("Part", Knifu, "Part", {
1506
	BrickColor = BrickColor.new("Black"),
1507
	Material = Enum.Material.SmoothPlastic,
1508
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1509
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1510
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1511
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1512
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1513
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1514
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1515
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1516
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1517
})
1518
Mesh = New("SpecialMesh", Part, "Mesh", {
1519
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1520
})
1521
Weld = New("ManualWeld", Part, "Weld", {
1522
	Part0 = Part,
1523
	Part1 = Handle23,
1524
	C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1525
})
1526
Part = New("Part", Knifu, "Part", {
1527
	BrickColor = BrickColor.new("Black"),
1528
	Material = Enum.Material.SmoothPlastic,
1529
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1530
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1531
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1532
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1533
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1534
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1535
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1536
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1537
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1538
})
1539
Mesh = New("SpecialMesh", Part, "Mesh", {
1540
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1541
})
1542
Weld = New("ManualWeld", Part, "Weld", {
1543
	Part0 = Part,
1544
	Part1 = Handle23,
1545
	C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1546
})
1547
Blood2Part = New("Part", Knifu, "Blood2Part", {
1548
	BrickColor = BrickColor.new("Crimson"),
1549
	Material = Enum.Material.SmoothPlastic,
1550
	Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
1551
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1552
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1553
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1554
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1555
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1556
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1557
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1558
	Color = Color3.new(0.592157, 0, 0)
1559
})
1560
Mesh = New("BlockMesh", Blood2Part, "Mesh", {
1561
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
1562
})
1563
Weld = New("ManualWeld", Blood2Part, "Weld", {
1564
	Part0 = Blood2Part,
1565
	Part1 = Handle23,
1566
	C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1567
})
1568
Part = New("Part", Knifu, "Part", {
1569
	BrickColor = BrickColor.new("Crimson"),
1570
	Material = Enum.Material.SmoothPlastic,
1571
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
1572
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1573
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1574
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1575
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1576
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1577
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1578
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1579
	Color = Color3.new(0.592157, 0, 0)
1580
})
1581
Mesh = New("SpecialMesh", Part, "Mesh", {
1582
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1583
	MeshType = Enum.MeshType.Wedge
1584
})
1585
Weld = New("ManualWeld", Part, "Weld", {
1586
	Part0 = Part,
1587
	Part1 = Handle23,
1588
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1589
	C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1590
})
1591
Part = New("Part", Knifu, "Part", {
1592
	BrickColor = BrickColor.new("Crimson"),
1593
	Material = Enum.Material.SmoothPlastic,
1594
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
1595
	CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1596
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1597
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1598
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1599
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1600
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1601
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1602
	Color = Color3.new(0.592157, 0, 0)
1603
})
1604
Mesh = New("SpecialMesh", Part, "Mesh", {
1605
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1606
	MeshType = Enum.MeshType.Wedge
1607
})
1608
Weld = New("ManualWeld", Part, "Weld", {
1609
	Part0 = Part,
1610
	Part1 = Handle23,
1611
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1612
	C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1613
})
1614
local p1mit = Instance.new("ParticleEmitter", Hitbox)
1615
p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
1616
p1mit.Color = ColorSequence.new({
1617
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
1618
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
1619
})
1620
p1mit.Size = NumberSequence.new({
1621
	NumberSequenceKeypoint.new(0, 1),
1622
	NumberSequenceKeypoint.new(1, 0)
1623
})
1624
p1mit.Lifetime = NumberRange.new(2)
1625
p1mit.Rate = 100
1626
p1mit.Enabled = false
1627
p1mit.Acceleration = Vector3.new(0, -5, 0)
1628
p1mit.Rotation = NumberRange.new(0, 359)
1629
p1mit.Speed = NumberRange.new(0)
1630
local p2mit = Instance.new("ParticleEmitter", BloodPart)
1631
p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
1632
p2mit.Color = ColorSequence.new({
1633
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
1634
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
1635
})
1636
p2mit.Size = NumberSequence.new({
1637
	NumberSequenceKeypoint.new(0, 0.1),
1638
	NumberSequenceKeypoint.new(1, 0.1)
1639
})
1640
p2mit.Lifetime = NumberRange.new(1)
1641
p2mit.Rate = 10
1642
p2mit.Acceleration = Vector3.new(0, -10, 0)
1643
p2mit.Speed = NumberRange.new(0)
1644
local p3mit = p2mit:Clone()
1645
p3mit.Parent = Blood2Part
1646
Handle243 = New("Part", LOLMATEOK, "Handle243", {
1647
	Material = Enum.Material.SmoothPlastic,
1648
	Transparency = 1,
1649
	Transparency = 1,
1650
	Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
1651
	CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
1652
	CanCollide = false,
1653
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1654
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1655
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1656
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1657
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1658
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1659
})
1660
moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
1661
PartQA = New("Part", LOLMATEOK, "Part", {
1662
	Material = Enum.Material.SmoothPlastic,
1663
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1664
	CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
1665
	CanCollide = false,
1666
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1667
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1668
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1669
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1670
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1671
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1672
})
1673
Mesh = New("BlockMesh", PartQA, "Mesh", {
1674
	Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
1675
})
1676
mot = New("Weld", PartQA, "mot", {
1677
	Part0 = PartQA,
1678
	Part1 = Handle243,
1679
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
1680
	C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1681
})
1682
PartQA1 = New("Part", LOLMATEOK, "Part", {
1683
	Material = Enum.Material.SmoothPlastic,
1684
	Shape = Enum.PartType.Cylinder,
1685
	Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
1686
	CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1687
	CanCollide = false,
1688
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1689
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1690
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1691
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1692
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1693
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1694
})
1695
Mesh = New("SpecialMesh", PartQA1, "Mesh", {
1696
	Scale = Vector3.new(0.123040125, 1, 1),
1697
	MeshType = Enum.MeshType.Cylinder
1698
})
1699
mot = New("Weld", PartQA1, "mot", {
1700
	Part0 = PartQA1,
1701
	Part1 = Handle243,
1702
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1703
	C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1704
})
1705
PartQA2 = New("Part", LOLMATEOK, "Part", {
1706
	Material = Enum.Material.SmoothPlastic,
1707
	Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
1708
	CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
1709
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1710
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1711
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1712
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1713
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1714
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1715
})
1716
Mesh = New("BlockMesh", PartQA2, "Mesh", {
1717
	Scale = Vector3.new(1, 1.00999999, 1)
1718
})
1719
mot = New("Weld", PartQA2, "mot", {
1720
	Part0 = PartQA2,
1721
	Part1 = Handle243,
1722
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
1723
	C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1724
})
1725
PartQA3 = New("Part", LOLMATEOK, "Part", {
1726
	Material = Enum.Material.SmoothPlastic,
1727
	Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
1728
	CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1729
	CanCollide = false,
1730
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1731
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1732
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1733
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1734
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1735
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1736
})
1737
Mesh = New("BlockMesh", PartQA3, "Mesh", {
1738
	Scale = Vector3.new(1, 0.246080264, 1)
1739
})
1740
mot = New("Weld", PartQA3, "mot", {
1741
	Part0 = PartQA3,
1742
	Part1 = Handle243,
1743
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1744
	C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1745
})
1746
PartQA4 = New("Part", LOLMATEOK, "Part", {
1747
	Material = Enum.Material.SmoothPlastic,
1748
	Shape = Enum.PartType.Cylinder,
1749
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
1750
	CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1751
	CanCollide = false,
1752
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1753
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1754
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1755
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1756
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1757
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1758
})
1759
Mesh = New("SpecialMesh", PartQA4, "Mesh", {
1760
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
1761
	MeshType = Enum.MeshType.Cylinder
1762
})
1763
mot = New("Weld", PartQA4, "mot", {
1764
	Part0 = PartQA4,
1765
	Part1 = Handle243,
1766
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1767
	C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1768
})
1769
PartQA5 = New("Part", LOLMATEOK, "Part", {
1770
	Material = Enum.Material.SmoothPlastic,
1771
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1772
	CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
1773
	CanCollide = false,
1774
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1775
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1776
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1777
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1778
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1779
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1780
})
1781
Mesh = New("BlockMesh", PartQA5, "Mesh", {
1782
	Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
1783
})
1784
mot = New("Weld", PartQA5, "mot", {
1785
	Part0 = PartQA5,
1786
	Part1 = Handle243,
1787
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
1788
	C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1789
})
1790
PartQA6 = New("Part", LOLMATEOK, "Part", {
1791
	Material = Enum.Material.SmoothPlastic,
1792
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
1793
	CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1794
	CanCollide = false,
1795
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1796
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1797
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1798
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1799
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1800
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1801
})
1802
Mesh = New("BlockMesh", PartQA6, "Mesh", {
1803
	Scale = Vector3.new(1, 0.369120389, 0.7382406)
1804
})
1805
mot = New("Weld", PartQA6, "mot", {
1806
	Part0 = PartQA6,
1807
	Part1 = Handle243,
1808
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1809
	C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1810
})
1811
Partss2 = New("Part", LOLMATEOK, "Part", {
1812
	BrickColor = BrickColor.new("Black"),
1813
	Material = Enum.Material.SmoothPlastic,
1814
	Shape = Enum.PartType.Cylinder,
1815
	Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
1816
	CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1817
	CanCollide = false,
1818
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1819
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1820
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1821
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1822
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1823
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1824
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1825
})
1826
Mesh = New("SpecialMesh", Partss2, "Mesh", {
1827
	Scale = Vector3.new(0.123040125, 1, 1),
1828
	MeshType = Enum.MeshType.Cylinder
1829
})
1830
mot = New("Weld", Partss2, "mot", {
1831
	Part0 = Partss2,
1832
	Part1 = Handle243,
1833
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1834
	C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1835
})
1836
PartQA7 = New("Part", LOLMATEOK, "Part", {
1837
	Material = Enum.Material.SmoothPlastic,
1838
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1839
	CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1840
	CanCollide = false,
1841
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1842
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1843
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1844
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1845
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1846
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1847
})
1848
Mesh = New("SpecialMesh", PartQA7, "Mesh", {
1849
	Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
1850
	MeshId = "http://www.roblox.com/asset/?id=3270017",
1851
	MeshType = Enum.MeshType.FileMesh
1852
})
1853
mot = New("Weld", PartQA7, "mot", {
1854
	Part0 = PartQA7,
1855
	Part1 = Handle243,
1856
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1857
	C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1858
})
1859
PartQA8 = New("Part", LOLMATEOK, "Part", {
1860
	BrickColor = BrickColor.new("Black"),
1861
	Material = Enum.Material.SmoothPlastic,
1862
	Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
1863
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
1864
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1865
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1866
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1867
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1868
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1869
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1870
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1871
})
1872
mot = New("Weld", PartQA8, "mot", {
1873
	Part0 = PartQA8,
1874
	Part1 = Handle243,
1875
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
1876
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1877
})
1878
PartQA9 = New("Part", LOLMATEOK, "Part", {
1879
	Material = Enum.Material.SmoothPlastic,
1880
	Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
1881
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
1882
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1883
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1884
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1885
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1886
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1887
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1888
})
1889
mot = New("Weld", PartQA9, "mot", {
1890
	Part0 = PartQA9,
1891
	Part1 = Handle243,
1892
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
1893
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1894
})
1895
PartQA10 = New("Part", LOLMATEOK, "Part", {
1896
	Material = Enum.Material.SmoothPlastic,
1897
	Shape = Enum.PartType.Cylinder,
1898
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
1899
	CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1900
	CanCollide = false,
1901
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1902
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1903
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1904
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1905
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1906
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1907
})
1908
Mesh = New("SpecialMesh", PartQA10, "Mesh", {
1909
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
1910
	MeshType = Enum.MeshType.Cylinder
1911
})
1912
mot = New("Weld", PartQA10, "mot", {
1913
	Part0 = PartQA10,
1914
	Part1 = Handle243,
1915
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1916
	C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1917
})
1918
WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
1919
	Material = Enum.Material.SmoothPlastic,
1920
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1921
	CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
1922
	CanCollide = false,
1923
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1924
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1925
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1926
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1927
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1928
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1929
})
1930
Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
1931
	Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
1932
	MeshType = Enum.MeshType.Wedge
1933
})
1934
mot = New("Weld", WedgeQA11, "mot", {
1935
	Part0 = WedgeQA11,
1936
	Part1 = Handle243,
1937
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
1938
	C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1939
})
1940
WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
1941
	Material = Enum.Material.SmoothPlastic,
1942
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
1943
	CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
1944
	CanCollide = false,
1945
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1946
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1947
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1948
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1949
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1950
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1951
})
1952
Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
1953
	Scale = Vector3.new(1, 1, 0.861280859),
1954
	MeshType = Enum.MeshType.Wedge
1955
})
1956
mot = New("Weld", WedgeQA12, "mot", {
1957
	Part0 = WedgeQA12,
1958
	Part1 = Handle243,
1959
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
1960
	C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1961
})
1962
WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
1963
	Material = Enum.Material.SmoothPlastic,
1964
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1965
	CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
1966
	CanCollide = false,
1967
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1968
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1969
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1970
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1971
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1972
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1973
})
1974
Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
1975
	Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
1976
	MeshType = Enum.MeshType.Wedge
1977
})
1978
mot = New("Weld", WedgeQA13, "mot", {
1979
	Part0 = WedgeQA13,
1980
	Part1 = Handle243,
1981
	C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
1982
	C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1983
})
1984
WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
1985
	Material = Enum.Material.SmoothPlastic,
1986
	Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
1987
	CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
1988
	CanCollide = false,
1989
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1990
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1991
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1992
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1993
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1994
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1995
})
1996
Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
1997
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
1998
	MeshType = Enum.MeshType.Wedge
1999
})
2000
mot = New("Weld", WedgeQA14, "mot", {
2001
	Part0 = WedgeQA14,
2002
	Part1 = Handle243,
2003
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
2004
	C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2005
})
2006
WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
2007
	Material = Enum.Material.SmoothPlastic,
2008
	Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
2009
	CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
2010
	CanCollide = false,
2011
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2012
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2013
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2014
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2015
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2016
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2017
})
2018
Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
2019
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2020
	MeshType = Enum.MeshType.Wedge
2021
})
2022
mot = New("Weld", WedgeQA15, "mot", {
2023
	Part0 = WedgeQA15,
2024
	Part1 = Handle243,
2025
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
2026
	C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2027
})
2028
WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
2029
	Material = Enum.Material.SmoothPlastic,
2030
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
2031
	CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
2032
	CanCollide = false,
2033
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2034
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2035
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2036
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2037
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2038
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2039
})
2040
Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
2041
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2042
	MeshType = Enum.MeshType.Wedge
2043
})
2044
mot = New("Weld", WedgeQA16, "mot", {
2045
	Part0 = WedgeQA16,
2046
	Part1 = Handle243,
2047
	C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
2048
	C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2049
})
2050
WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
2051
	BrickColor = BrickColor.new("Black"),
2052
	Material = Enum.Material.SmoothPlastic,
2053
	Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
2054
	CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
2055
	CanCollide = false,
2056
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2057
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2058
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2059
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2060
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2061
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2062
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2063
})
2064
Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
2065
	Scale = Vector3.new(1, 1, 0.738240719),
2066
	MeshType = Enum.MeshType.Wedge
2067
})
2068
mot = New("Weld", WedgeQA17, "mot", {
2069
	Part0 = WedgeQA17,
2070
	Part1 = Handle243,
2071
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
2072
	C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2073
})
2074
WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
2075
	Material = Enum.Material.SmoothPlastic,
2076
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
2077
	CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
2078
	CanCollide = false,
2079
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2080
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2081
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2082
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2083
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2084
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2085
})
2086
Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
2087
	Scale = Vector3.new(1, 1, 0.861280859),
2088
	MeshType = Enum.MeshType.Wedge
2089
})
2090
mot = New("Weld", WedgeQA18, "mot", {
2091
	Part0 = WedgeQA18,
2092
	Part1 = Handle243,
2093
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
2094
	C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2095
})
2096
WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
2097
	BrickColor = BrickColor.new("Black"),
2098
	Material = Enum.Material.SmoothPlastic,
2099
	Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
2100
	CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
2101
	CanCollide = false,
2102
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2103
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2104
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2105
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2106
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2107
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2108
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2109
})
2110
Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
2111
	Scale = Vector3.new(1, 1, 0.738240719),
2112
	MeshType = Enum.MeshType.Wedge
2113
})
2114
mot = New("Weld", WedgeQA19, "mot", {
2115
	Part0 = WedgeQA19,
2116
	Part1 = Handle243,
2117
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
2118
	C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2119
})
2120
Handle442 = New("Part", m, "Handle442", {
2121
	Material = Enum.Material.SmoothPlastic,
2122
	Transparency = 1,
2123
	Transparency = 1,
2124
	Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
2125
	CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
2126
	CanCollide = false,
2127
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2128
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2129
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2130
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2131
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2132
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2133
})
2134
moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
2135
Part = New("Part", m, "Part", {
2136
	Material = Enum.Material.SmoothPlastic,
2137
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2138
	CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
2139
	CanCollide = false,
2140
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2141
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2142
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2143
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2144
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2145
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2146
})
2147
Mesh = New("BlockMesh", Part, "Mesh", {
2148
	Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
2149
})
2150
mot = New("Weld", Part, "mot", {
2151
	Part0 = Part,
2152
	Part1 = Handle442,
2153
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
2154
	C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2155
})
2156
Part = New("Part", m, "Part", {
2157
	Material = Enum.Material.SmoothPlastic,
2158
	Shape = Enum.PartType.Cylinder,
2159
	Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
2160
	CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2161
	CanCollide = false,
2162
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2163
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2164
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2165
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2166
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2167
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2168
})
2169
Mesh = New("SpecialMesh", Part, "Mesh", {
2170
	Scale = Vector3.new(0.123040125, 1, 1),
2171
	MeshType = Enum.MeshType.Cylinder
2172
})
2173
mot = New("Weld", Part, "mot", {
2174
	Part0 = Part,
2175
	Part1 = Handle442,
2176
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2177
	C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2178
})
2179
Part = New("Part", m, "Part", {
2180
	Material = Enum.Material.SmoothPlastic,
2181
	Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
2182
	CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
2183
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2184
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2185
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2186
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2187
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2188
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2189
})
2190
Mesh = New("BlockMesh", Part, "Mesh", {
2191
	Scale = Vector3.new(1, 1.00999999, 1)
2192
})
2193
mot = New("Weld", Part, "mot", {
2194
	Part0 = Part,
2195
	Part1 = Handle442,
2196
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
2197
	C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2198
})
2199
Part = New("Part", m, "Part", {
2200
	Material = Enum.Material.SmoothPlastic,
2201
	Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
2202
	CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2203
	CanCollide = false,
2204
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2205
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2206
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2207
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2208
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2209
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2210
})
2211
Mesh = New("BlockMesh", Part, "Mesh", {
2212
	Scale = Vector3.new(1, 0.246080264, 1)
2213
})
2214
mot = New("Weld", Part, "mot", {
2215
	Part0 = Part,
2216
	Part1 = Handle442,
2217
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2218
	C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2219
})
2220
Part = New("Part", m, "Part", {
2221
	Material = Enum.Material.SmoothPlastic,
2222
	Shape = Enum.PartType.Cylinder,
2223
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
2224
	CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2225
	CanCollide = false,
2226
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2227
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2228
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2229
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2230
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2231
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2232
})
2233
Mesh = New("SpecialMesh", Part, "Mesh", {
2234
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
2235
	MeshType = Enum.MeshType.Cylinder
2236
})
2237
mot = New("Weld", Part, "mot", {
2238
	Part0 = Part,
2239
	Part1 = Handle442,
2240
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2241
	C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2242
})
2243
Part = New("Part", m, "Part", {
2244
	Material = Enum.Material.SmoothPlastic,
2245
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2246
	CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
2247
	CanCollide = false,
2248
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2249
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2250
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2251
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2252
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2253
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2254
})
2255
Mesh = New("BlockMesh", Part, "Mesh", {
2256
	Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
2257
})
2258
mot = New("Weld", Part, "mot", {
2259
	Part0 = Part,
2260
	Part1 = Handle442,
2261
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
2262
	C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2263
})
2264
Part = New("Part", m, "Part", {
2265
	Material = Enum.Material.SmoothPlastic,
2266
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
2267
	CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2268
	CanCollide = false,
2269
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2270
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2271
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2272
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2273
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2274
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2275
})
2276
Mesh = New("BlockMesh", Part, "Mesh", {
2277
	Scale = Vector3.new(1, 0.369120389, 0.7382406)
2278
})
2279
mot = New("Weld", Part, "mot", {
2280
	Part0 = Part,
2281
	Part1 = Handle442,
2282
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2283
	C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2284
})
2285
Partss = New("Part", m, "Part", {
2286
	BrickColor = BrickColor.new("Black"),
2287
	Material = Enum.Material.SmoothPlastic,
2288
	Shape = Enum.PartType.Cylinder,
2289
	Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
2290
	CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2291
	CanCollide = false,
2292
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2293
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2294
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2295
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2296
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2297
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2298
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2299
})
2300
Mesh = New("SpecialMesh", Partss, "Mesh", {
2301
	Scale = Vector3.new(0.123040125, 1, 1),
2302
	MeshType = Enum.MeshType.Cylinder
2303
})
2304
mot = New("Weld", Partss, "mot", {
2305
	Part0 = Partss,
2306
	Part1 = Handle442,
2307
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2308
	C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2309
})
2310
Part = New("Part", m, "Part", {
2311
	Material = Enum.Material.SmoothPlastic,
2312
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2313
	CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2314
	CanCollide = false,
2315
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2316
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2317
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2318
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2319
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2320
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2321
})
2322
Mesh = New("SpecialMesh", Part, "Mesh", {
2323
	Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
2324
	MeshId = "http://www.roblox.com/asset/?id=3270017",
2325
	MeshType = Enum.MeshType.FileMesh
2326
})
2327
mot = New("Weld", Part, "mot", {
2328
	Part0 = Part,
2329
	Part1 = Handle442,
2330
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2331
	C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2332
})
2333
Part = New("Part", m, "Part", {
2334
	BrickColor = BrickColor.new("Black"),
2335
	Material = Enum.Material.SmoothPlastic,
2336
	Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
2337
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
2338
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2339
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2340
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2341
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2342
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2343
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2344
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2345
})
2346
mot = New("Weld", Part, "mot", {
2347
	Part0 = Part,
2348
	Part1 = Handle442,
2349
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
2350
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2351
})
2352
Part = New("Part", m, "Part", {
2353
	Material = Enum.Material.SmoothPlastic,
2354
	Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
2355
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
2356
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2357
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2358
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2359
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2360
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2361
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2362
})
2363
mot = New("Weld", Part, "mot", {
2364
	Part0 = Part,
2365
	Part1 = Handle442,
2366
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
2367
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2368
})
2369
Part = New("Part", m, "Part", {
2370
	Material = Enum.Material.SmoothPlastic,
2371
	Shape = Enum.PartType.Cylinder,
2372
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
2373
	CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2374
	CanCollide = false,
2375
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2376
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2377
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2378
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2379
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2380
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2381
})
2382
Mesh = New("SpecialMesh", Part, "Mesh", {
2383
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
2384
	MeshType = Enum.MeshType.Cylinder
2385
})
2386
mot = New("Weld", Part, "mot", {
2387
	Part0 = Part,
2388
	Part1 = Handle442,
2389
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2390
	C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2391
})
2392
Wedge = New("WedgePart", m, "Wedge", {
2393
	Material = Enum.Material.SmoothPlastic,
2394
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2395
	CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
2396
	CanCollide = false,
2397
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2398
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2399
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2400
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2401
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2402
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2403
})
2404
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2405
	Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
2406
	MeshType = Enum.MeshType.Wedge
2407
})
2408
mot = New("Weld", Wedge, "mot", {
2409
	Part0 = Wedge,
2410
	Part1 = Handle442,
2411
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
2412
	C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2413
})
2414
Wedge = New("WedgePart", m, "Wedge", {
2415
	Material = Enum.Material.SmoothPlastic,
2416
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
2417
	CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
2418
	CanCollide = false,
2419
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2420
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2421
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2422
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2423
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2424
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2425
})
2426
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2427
	Scale = Vector3.new(1, 1, 0.861280859),
2428
	MeshType = Enum.MeshType.Wedge
2429
})
2430
mot = New("Weld", Wedge, "mot", {
2431
	Part0 = Wedge,
2432
	Part1 = Handle442,
2433
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
2434
	C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2435
})
2436
Wedge = New("WedgePart", m, "Wedge", {
2437
	Material = Enum.Material.SmoothPlastic,
2438
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2439
	CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
2440
	CanCollide = false,
2441
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2442
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2443
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2444
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2445
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2446
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2447
})
2448
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2449
	Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
2450
	MeshType = Enum.MeshType.Wedge
2451
})
2452
mot = New("Weld", Wedge, "mot", {
2453
	Part0 = Wedge,
2454
	Part1 = Handle442,
2455
	C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
2456
	C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2457
})
2458
Wedge = New("WedgePart", m, "Wedge", {
2459
	Material = Enum.Material.SmoothPlastic,
2460
	Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
2461
	CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
2462
	CanCollide = false,
2463
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2464
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2465
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2466
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2467
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2468
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2469
})
2470
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2471
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2472
	MeshType = Enum.MeshType.Wedge
2473
})
2474
mot = New("Weld", Wedge, "mot", {
2475
	Part0 = Wedge,
2476
	Part1 = Handle442,
2477
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
2478
	C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2479
})
2480
Wedge = New("WedgePart", m, "Wedge", {
2481
	Material = Enum.Material.SmoothPlastic,
2482
	Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
2483
	CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
2484
	CanCollide = false,
2485
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2486
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2487
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2488
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2489
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2490
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2491
})
2492
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2493
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2494
	MeshType = Enum.MeshType.Wedge
2495
})
2496
mot = New("Weld", Wedge, "mot", {
2497
	Part0 = Wedge,
2498
	Part1 = Handle442,
2499
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
2500
	C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2501
})
2502
Wedge = New("WedgePart", m, "Wedge", {
2503
	Material = Enum.Material.SmoothPlastic,
2504
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
2505
	CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
2506
	CanCollide = false,
2507
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2508
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2509
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2510
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2511
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2512
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2513
})
2514
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2515
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2516
	MeshType = Enum.MeshType.Wedge
2517
})
2518
mot = New("Weld", Wedge, "mot", {
2519
	Part0 = Wedge,
2520
	Part1 = Handle442,
2521
	C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
2522
	C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2523
})
2524
Wedge = New("WedgePart", m, "Wedge", {
2525
	BrickColor = BrickColor.new("Black"),
2526
	Material = Enum.Material.SmoothPlastic,
2527
	Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
2528
	CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
2529
	CanCollide = false,
2530
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2531
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2532
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2533
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2534
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2535
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2536
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2537
})
2538
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2539
	Scale = Vector3.new(1, 1, 0.738240719),
2540
	MeshType = Enum.MeshType.Wedge
2541
})
2542
mot = New("Weld", Wedge, "mot", {
2543
	Part0 = Wedge,
2544
	Part1 = Handle442,
2545
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
2546
	C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2547
})
2548
Wedge = New("WedgePart", m, "Wedge", {
2549
	Material = Enum.Material.SmoothPlastic,
2550
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
2551
	CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
2552
	CanCollide = false,
2553
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2554
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2555
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2556
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2557
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2558
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2559
})
2560
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2561
	Scale = Vector3.new(1, 1, 0.861280859),
2562
	MeshType = Enum.MeshType.Wedge
2563
})
2564
mot = New("Weld", Wedge, "mot", {
2565
	Part0 = Wedge,
2566
	Part1 = Handle442,
2567
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
2568
	C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2569
})
2570
Wedge = New("WedgePart", m, "Wedge", {
2571
	BrickColor = BrickColor.new("Black"),
2572
	Material = Enum.Material.SmoothPlastic,
2573
	Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
2574
	CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
2575
	CanCollide = false,
2576
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2577
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2578
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2579
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2580
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2581
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2582
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2583
})
2584
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2585
	Scale = Vector3.new(1, 1, 0.738240719),
2586
	MeshType = Enum.MeshType.Wedge
2587
})
2588
mot = New("Weld", Wedge, "mot", {
2589
	Part0 = Wedge,
2590
	Part1 = Handle442,
2591
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
2592
	C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2593
})
2594
for _, v in pairs(m:children()) do
2595
	if v:IsA("Part") then
2596
		v.CanCollide = false
2597
	end
2598
end
2599
if Character.Name == "ROBLOX" or Character.Name == "Player1" then
2600
	for _, v in pairs(Character:children()) do
2601
		if v:IsA("Accessory") then
2602
			v:Remove()
2603
		end
2604
	end
2605
	Handle = New("Part", m, "Handle", {
2606
		CanCollide = false,
2607
		BrickColor = BrickColor.new("Really black"),
2608
		FormFactor = Enum.FormFactor.Symmetric,
2609
		Size = Vector3.new(1, 1, 1),
2610
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2611
		CanCollide = false,
2612
		BottomSurface = Enum.SurfaceType.Smooth,
2613
		TopSurface = Enum.SurfaceType.Smooth,
2614
		Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2615
	})
2616
	Mesh = New("SpecialMesh", Handle, "Mesh", {
2617
		Offset = Vector3.new(0, 0.100000001, 0),
2618
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2619
		MeshType = Enum.MeshType.FileMesh
2620
	})
2621
	Decal = New("Decal", Handle, "Decal", {
2622
		Face = Enum.NormalId.Top,
2623
		Texture = "http://www.roblox.com/asset/?id=146022204"
2624
	})
2625
	mot = New("Motor", Handle, "mot", {
2626
		Part0 = Handle,
2627
		Part1 = Head,
2628
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2629
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2630
	})
2631
	Handle1 = New("Part", m, "Handle1", {
2632
		CanCollide = false,
2633
		BrickColor = BrickColor.new("Bright red"),
2634
		FormFactor = Enum.FormFactor.Symmetric,
2635
		Size = Vector3.new(1, 1, 1),
2636
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2637
		BottomSurface = Enum.SurfaceType.Smooth,
2638
		TopSurface = Enum.SurfaceType.Smooth,
2639
		Color = Color3.new(0.768628, 0.156863, 0.109804)
2640
	})
2641
	Mesh = New("SpecialMesh", Handle1, "Mesh", {
2642
		Offset = Vector3.new(0, 0.100000001, 0),
2643
		Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
2644
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2645
		MeshType = Enum.MeshType.FileMesh
2646
	})
2647
	mot = New("Motor", Handle1, "mot", {
2648
		Part0 = Handle1,
2649
		Part1 = Head,
2650
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2651
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2652
	})
2653
	Handle2 = New("Part", LOLMATEOK, "Handle", {
2654
		CanCollide = false,
2655
		BrickColor = BrickColor.new("Really black"),
2656
		FormFactor = Enum.FormFactor.Symmetric,
2657
		Size = Vector3.new(1, 1, 1),
2658
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2659
		CanCollide = false,
2660
		BottomSurface = Enum.SurfaceType.Smooth,
2661
		TopSurface = Enum.SurfaceType.Smooth,
2662
		Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2663
	})
2664
	Mesh = New("SpecialMesh", Handle, "Mesh", {
2665
		Offset = Vector3.new(0, 0.100000001, 0),
2666
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2667
		MeshType = Enum.MeshType.FileMesh
2668
	})
2669
	Decal = New("Decal", Handle, "Decal", {
2670
		Face = Enum.NormalId.Top,
2671
		Texture = "http://www.roblox.com/asset/?id=146022204"
2672
	})
2673
	mot = New("Motor", Handle, "mot", {
2674
		Part0 = Handle,
2675
		Part1 = Head,
2676
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2677
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2678
	})
2679
	Handle12 = New("Part", LOLMATEOK, "Handle1", {
2680
		CanCollide = false,
2681
		BrickColor = BrickColor.new("Bright red"),
2682
		FormFactor = Enum.FormFactor.Symmetric,
2683
		Size = Vector3.new(1, 1, 1),
2684
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2685
		BottomSurface = Enum.SurfaceType.Smooth,
2686
		TopSurface = Enum.SurfaceType.Smooth,
2687
		Color = Color3.new(0.768628, 0.156863, 0.109804)
2688
	})
2689
	Mesh = New("SpecialMesh", Handle1, "Mesh", {
2690
		Offset = Vector3.new(0, 0.100000001, 0),
2691
		Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
2692
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2693
		MeshType = Enum.MeshType.FileMesh
2694
	})
2695
	mot = New("Motor", Handle1, "mot", {
2696
		Part0 = Handle1,
2697
		Part1 = Head,
2698
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2699
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2700
	})
2701
end
2702
function rayCast(Position, Direction, Range, Ignore)
2703
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
2704
end
2705
function FindNearestTorso(Position, Distance, SinglePlayer)
2706
	if SinglePlayer then
2707
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
2708
	end
2709
	local List = {}
2710
	for i, v in pairs(workspace:GetChildren()) do
2711
		if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
2712
			table.insert(List, v)
2713
		end
2714
	end
2715
	return List
2716
end
2717
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
2718
	if hit.Parent == nil then
2719
		return
2720
	end
2721
	local h = hit.Parent:FindFirstChild("Humanoid")
2722
	for _, v in pairs(hit.Parent:children()) do
2723
		if v:IsA("Humanoid") then
2724
			h = v
2725
		end
2726
	end
2727
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
2728
		if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
2729
			return
2730
		end
2731
		local c = Create("ObjectValue")({
2732
			Name = "creator",
2733
			Value = game:service("Players").LocalPlayer,
2734
			Parent = h
2735
		})
2736
		game:GetService("Debris"):AddItem(c, 0.5)
2737
		if HitSound ~= nil and HitPitch ~= nil then
2738
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
2739
		end
2740
		local Damage = math.random(minim, maxim)
2741
		local blocked = false
2742
		local block = hit.Parent:findFirstChild("Block")
2743
		if block ~= nil and block.className == "IntValue" and block.Value > 0 then
2744
			blocked = true
2745
			block.Value = block.Value - 1
2746
			print(block.Value)
2747
		end
2748
		if blocked == false then
2749
			h.Health = h.Health - Damage
2750
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
2751
		else
2752
			h.Health = h.Health - Damage / 2
2753
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
2754
		end
2755
		if Type == "Knockdown" then
2756
			local hum = hit.Parent.Humanoid
2757
			hum.PlatformStand = true
2758
			coroutine.resume(coroutine.create(function(HHumanoid)
2759
				swait(1)
2760
				HHumanoid.PlatformStand = false
2761
			end), hum)
2762
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
2763
			local bodvol = Create("BodyVelocity")({
2764
				velocity = angle * knockback,
2765
				P = 5000,
2766
				maxForce = Vector3.new(8000, 8000, 8000),
2767
				Parent = hit
2768
			})
2769
			local rl = Create("BodyAngularVelocity")({
2770
				P = 3000,
2771
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
2772
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
2773
				Parent = hit
2774
			})
2775
			game:GetService("Debris"):AddItem(bodvol, 0.5)
2776
			game:GetService("Debris"):AddItem(rl, 0.5)
2777
		elseif Type == "Normal" then
2778
			local vp = Create("BodyVelocity")({
2779
				P = 500,
2780
				maxForce = Vector3.new(math.huge, 0, math.huge),
2781
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
2782
			})
2783
			if knockback > 0 then
2784
				vp.Parent = hit.Parent.Torso
2785
			end
2786
			game:GetService("Debris"):AddItem(vp, 0.5)
2787
		elseif Type == "Up" then
2788
			local bodyVelocity = Create("BodyVelocity")({
2789
				velocity = Vector3.new(0, 20, 0),
2790
				P = 5000,
2791
				maxForce = Vector3.new(8000, 8000, 8000),
2792
				Parent = hit
2793
			})
2794
			game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
2795
		elseif Type == "DarkUp" then
2796
			coroutine.resume(coroutine.create(function()
2797
				for i = 0, 1, 0.1 do
2798
					swait()
2799
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
2800
				end
2801
			end))
2802
			local bodyVelocity = Create("BodyVelocity")({
2803
				velocity = Vector3.new(0, 20, 0),
2804
				P = 5000,
2805
				maxForce = Vector3.new(8000, 8000, 8000),
2806
				Parent = hit
2807
			})
2808
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
2809
		elseif Type == "Snare" then
2810
			local bp = Create("BodyPosition")({
2811
				P = 2000,
2812
				D = 100,
2813
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
2814
				position = hit.Parent.Torso.Position,
2815
				Parent = hit.Parent.Torso
2816
			})
2817
			game:GetService("Debris"):AddItem(bp, 1)
2818
		elseif Type == "Freeze" then
2819
			local BodPos = Create("BodyPosition")({
2820
				P = 50000,
2821
				D = 1000,
2822
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
2823
				position = hit.Parent.Torso.Position,
2824
				Parent = hit.Parent.Torso
2825
			})
2826
			local BodGy = Create("BodyGyro")({
2827
				maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
2828
				P = 20000,
2829
				Parent = hit.Parent.Torso,
2830
				cframe = hit.Parent.Torso.CFrame
2831
			})
2832
			hit.Parent.Torso.Anchored = true
2833
			coroutine.resume(coroutine.create(function(Part)
2834
				swait(1.5)
2835
				Part.Anchored = false
2836
			end), hit.Parent.Torso)
2837
			game:GetService("Debris"):AddItem(BodPos, 3)
2838
			game:GetService("Debris"):AddItem(BodGy, 3)
2839
		end
2840
		local debounce = Create("BoolValue")({
2841
			Name = "DebounceHit",
2842
			Parent = hit.Parent,
2843
			Value = true
2844
		})
2845
		game:GetService("Debris"):AddItem(debounce, Delay)
2846
		c = Create("ObjectValue")({
2847
			Name = "creator",
2848
			Value = Player,
2849
			Parent = h
2850
		})
2851
		game:GetService("Debris"):AddItem(c, 0.5)
2852
	end
2853
end
2854
function ShowDamage(Pos, Text, Time, Color)
2855
	local Rate = 0.03333333333333333
2856
	local Pos = Pos or Vector3.new(0, 0, 0)
2857
	local Text = Text or ""
2858
	local Time = Time or 2
2859
	local Color = Color or Color3.new(1, 0, 1)
2860
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
2861
	EffectPart.Anchored = true
2862
	local BillboardGui = Create("BillboardGui")({
2863
		Size = UDim2.new(3, 0, 3, 0),
2864
		Adornee = EffectPart,
2865
		Parent = EffectPart
2866
	})
2867
	local TextLabel = Create("TextLabel")({
2868
		BackgroundTransparency = 1,
2869
		Size = UDim2.new(1, 0, 1, 0),
2870
		Text = Text,
2871
		Font = "Bodoni",
2872
		TextColor3 = Color,
2873
		TextScaled = true,
2874
		Parent = BillboardGui
2875
	})
2876
	game.Debris:AddItem(EffectPart, Time)
2877
	EffectPart.Parent = game:GetService("Workspace")
2878
	delay(0, function()
2879
		local Frames = Time / Rate
2880
		for Frame = 1, Frames do
2881
			wait(Rate)
2882
			local Percent = Frame / Frames
2883
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
2884
			TextLabel.TextTransparency = Percent
2885
		end
2886
		if EffectPart and EffectPart.Parent then
2887
			EffectPart:Destroy()
2888
		end
2889
	end)
2890
end
2891
function dmg(dude)
2892
	if dude.Name ~= Character then
2893
		dude.Humanoid.PlatformStand = true
2894
		local bgf = Instance.new("BodyGyro", dude.Head)
2895
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
2896
		local val = Instance.new("BoolValue", dude)
2897
		val.Name = "IsHit"
2898
		for i = 1, 6 do
2899
			local blo = Instance.new("Part", game.Workspace)
2900
			blo.Size = Vector3.new(0.6, 0.2, 0.6)
2901
			blo.Material = "SmoothPlastic"
2902
			blo.BrickColor = BrickColor.new("Crimson")
2903
			blo.CFrame = dude.Head.CFrame
2904
			game:GetService("Debris"):AddItem(blo, 30)
2905
		end
2906
		local ds = coroutine.wrap(function()
2907
			wait(0.2)
2908
			dude.Torso:BreakJoints()
2909
		end)
2910
		ds()
2911
	end
2912
end
2913
function mdmg(Part, Magnitude)
2914
	for _, c in pairs(workspace:children()) do
2915
		local hum = c:findFirstChild("Humanoid")
2916
		if hum ~= nil then
2917
			local head = c:findFirstChild("Torso")
2918
			if head ~= nil then
2919
				local targ = head.Position - Part.Position
2920
				local mag = targ.magnitude
2921
				if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
2922
					if c.Name ~= "CKbackup" then
2923
						do
2924
							local asd = Instance.new("ParticleEmitter", c.Torso)
2925
							asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
2926
							asd.LightEmission = 0.1
2927
							asd.Size = NumberSequence.new(0.2)
2928
							asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
2929
							aaa = NumberSequence.new({
2930
								NumberSequenceKeypoint.new(0, 0.2),
2931
								NumberSequenceKeypoint.new(1, 5)
2932
							})
2933
							bbb = NumberSequence.new({
2934
								NumberSequenceKeypoint.new(0, 1),
2935
								NumberSequenceKeypoint.new(0.0636, 0),
2936
								NumberSequenceKeypoint.new(1, 1)
2937
							})
2938
							asd.Transparency = bbb
2939
							asd.Size = aaa
2940
							asd.ZOffset = 0.9
2941
							asd.Acceleration = Vector3.new(0, -5, 0)
2942
							asd.LockedToPart = false
2943
							asd.EmissionDirection = "Back"
2944
							asd.Lifetime = NumberRange.new(1, 2)
2945
							asd.Rate = 1000
2946
							asd.Rotation = NumberRange.new(-100, 100)
2947
							asd.RotSpeed = NumberRange.new(-100, 100)
2948
							asd.Speed = NumberRange.new(6)
2949
							asd.VelocitySpread = 10000
2950
							asd.Enabled = true
2951
							dmg(c)
2952
							CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
2953
							coroutine.wrap(function()
2954
								wait(0.2)
2955
								asd.Enabled = false
2956
								wait(2)
2957
								asd:Remove()
2958
							end)()
2959
						end
2960
					else
2961
						CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
2962
						Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
2963
					end
2964
				end
2965
			end
2966
		end
2967
	end
2968
end
2969
EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
2970
Effects = {
2971
	Block = {
2972
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
2973
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
2974
			prt.Anchored = true
2975
			prt.CFrame = cframe
2976
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2977
			game:GetService("Debris"):AddItem(prt, 10)
2978
			if Type == 1 or Type == nil then
2979
				table.insert(Effects, {
2980
					prt,
2981
					"Block1",
2982
					delay,
2983
					x3,
2984
					y3,
2985
					z3,
2986
					msh
2987
				})
2988
			elseif Type == 2 then
2989
				table.insert(Effects, {
2990
					prt,
2991
					"Block2",
2992
					delay,
2993
					x3,
2994
					y3,
2995
					z3,
2996
					msh
2997
				})
2998
			end
2999
		end
3000
	},
3001
	Cylinder = {
3002
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
3003
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
3004
			prt.Anchored = true
3005
			prt.CFrame = cframe
3006
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3007
			game:GetService("Debris"):AddItem(prt, 10)
3008
			table.insert(Effects, {
3009
				prt,
3010
				"Cylinder",
3011
				delay,
3012
				x3,
3013
				y3,
3014
				z3,
3015
				msh
3016
			})
3017
		end
3018
	},
3019
	Head = {
3020
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
3021
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
3022
			prt.Anchored = true
3023
			prt.CFrame = cframe
3024
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3025
			game:GetService("Debris"):AddItem(prt, 10)
3026
			table.insert(Effects, {
3027
				prt,
3028
				"Cylinder",
3029
				delay,
3030
				x3,
3031
				y3,
3032
				z3,
3033
				msh
3034
			})
3035
		end
3036
	},
3037
	Sphere = {
3038
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
3039
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
3040
			prt.Anchored = true
3041
			prt.CFrame = cframe
3042
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3043
			game:GetService("Debris"):AddItem(prt, 10)
3044
			table.insert(Effects, {
3045
				prt,
3046
				"Cylinder",
3047
				delay,
3048
				x3,
3049
				y3,
3050
				z3,
3051
				msh
3052
			})
3053
		end
3054
	},
3055
	Elect = {
3056
		Create = function(cff, x, y, z)
3057
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
3058
			prt.Anchored = true
3059
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
3060
			prt.CFrame = CFrame.new(prt.Position)
3061
			game:GetService("Debris"):AddItem(prt, 2)
3062
			local xval = math.random() / 2
3063
			local yval = math.random() / 2
3064
			local zval = math.random() / 2
3065
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
3066
			table.insert(Effects, {
3067
				prt,
3068
				"Elec",
3069
				0.1,
3070
				x,
3071
				y,
3072
				z,
3073
				xval,
3074
				yval,
3075
				zval
3076
			})
3077
		end
3078
	},
3079
	Ring = {
3080
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
3081
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
3082
			prt.Anchored = true
3083
			prt.CFrame = cframe
3084
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3085
			game:GetService("Debris"):AddItem(prt, 10)
3086
			table.insert(Effects, {
3087
				prt,
3088
				"Cylinder",
3089
				delay,
3090
				x3,
3091
				y3,
3092
				z3,
3093
				msh
3094
			})
3095
		end
3096
	},
3097
	Wave = {
3098
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
3099
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
3100
			prt.Anchored = true
3101
			prt.CFrame = cframe
3102
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3103
			game:GetService("Debris"):AddItem(prt, 10)
3104
			table.insert(Effects, {
3105
				prt,
3106
				"Cylinder",
3107
				delay,
3108
				x3,
3109
				y3,
3110
				z3,
3111
				msh
3112
			})
3113
		end
3114
	},
3115
	Break = {
3116
		Create = function(brickcolor, cframe, x1, y1, z1)
3117
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
3118
			prt.Anchored = true
3119
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
3120
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3121
			local num = math.random(10, 50) / 1000
3122
			game:GetService("Debris"):AddItem(prt, 10)
3123
			table.insert(Effects, {
3124
				prt,
3125
				"Shatter",
3126
				num,
3127
				prt.CFrame,
3128
				math.random() - math.random(),
3129
				0,
3130
				math.random(50, 100) / 100
3131
			})
3132
		end
3133
	},
3134
	Fire = {
3135
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
3136
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
3137
			prt.Anchored = true
3138
			prt.CFrame = cframe
3139
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3140
			game:GetService("Debris"):AddItem(prt, 10)
3141
			table.insert(Effects, {
3142
				prt,
3143
				"Fire",
3144
				delay,
3145
				1,
3146
				1,
3147
				1,
3148
				msh
3149
			})
3150
		end
3151
	},
3152
	FireWave = {
3153
		Create = function(brickcolor, cframe, x1, y1, z1)
3154
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
3155
			prt.Anchored = true
3156
			prt.CFrame = cframe
3157
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3158
			local d = Create("Decal")({
3159
				Parent = prt,
3160
				Texture = "rbxassetid://26356434",
3161
				Face = "Top"
3162
			})
3163
			local d = Create("Decal")({
3164
				Parent = prt,
3165
				Texture = "rbxassetid://26356434",
3166
				Face = "Bottom"
3167
			})
3168
			game:GetService("Debris"):AddItem(prt, 10)
3169
			table.insert(Effects, {
3170
				prt,
3171
				"FireWave",
3172
				1,
3173
				30,
3174
				math.random(400, 600) / 100,
3175
				msh
3176
			})
3177
		end
3178
	},
3179
	Lightning = {
3180
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
3181
			local magz = (p0 - p1).magnitude
3182
			local curpos = p0
3183
			local trz = {
3184
				-ofs,
3185
				ofs
3186
			}
3187
			for i = 1, tym do
3188
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
3189
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
3190
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
3191
				li.Material = "Neon"
3192
				if tym == i then
3193
					local magz2 = (curpos - p1).magnitude
3194
					li.Size = Vector3.new(th, th, magz2)
3195
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
3196
					table.insert(Effects, {
3197
						li,
3198
						"Disappear",
3199
						last
3200
					})
3201
				else
3202
					li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
3203
					curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
3204
					game.Debris:AddItem(li, 10)
3205
					table.insert(Effects, {
3206
						li,
3207
						"Disappear",
3208
						last
3209
					})
3210
				end
3211
			end
3212
		end
3213
	},
3214
	EffectTemplate = {}
3215
}
3216
function chatfunc(text)
3217
	local chat = coroutine.wrap(function()
3218
		if Character:FindFirstChild("TalkingBillBoard") ~= nil then
3219
			Character:FindFirstChild("TalkingBillBoard"):destroy()
3220
		end
3221
		local naeeym2 = Instance.new("BillboardGui", Character)
3222
		naeeym2.Size = UDim2.new(0, 100, 0, 40)
3223
		naeeym2.StudsOffset = Vector3.new(0, 3, 0)
3224
		naeeym2.Adornee = Character.Head
3225
		naeeym2.Name = "TalkingBillBoard"
3226
		local tecks2 = Instance.new("TextLabel", naeeym2)
3227
		tecks2.BackgroundTransparency = 1
3228
		tecks2.BorderSizePixel = 0
3229
		tecks2.Text = ""
3230
		tecks2.Font = "Bodoni"
3231
		tecks2.TextSize = 30
3232
		tecks2.TextStrokeTransparency = 0
3233
		tecks2.TextColor3 = Color3.new(0.6, 0, 0)
3234
		tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
3235
		tecks2.Size = UDim2.new(1, 0, 0.5, 0)
3236
		local tecks3 = Instance.new("TextLabel", naeeym2)
3237
		tecks3.BackgroundTransparency = 1
3238
		tecks3.BorderSizePixel = 0
3239
		tecks3.Text = ""
3240
		tecks3.Font = "Bodoni"
3241
		tecks3.TextSize = 30
3242
		tecks3.TextStrokeTransparency = 0
3243
		tecks3.TextColor3 = Color3.new(0.6, 0, 0)
3244
		tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
3245
		tecks3.Size = UDim2.new(1, 0, 0.5, 0)
3246
		local tecks4 = Instance.new("TextLabel", naeeym2)
3247
		tecks4.BackgroundTransparency = 1
3248
		tecks4.BorderSizePixel = 0
3249
		tecks4.Text = ""
3250
		tecks4.Font = "Bodoni"
3251
		tecks4.TextSize = 30
3252
		tecks4.TextStrokeTransparency = 0
3253
		tecks4.TextColor3 = Color3.new(0.6, 0, 0)
3254
		tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
3255
		tecks4.Size = UDim2.new(1, 0, 0.5, 0)
3256
		local tecks5 = Instance.new("TextLabel", naeeym2)
3257
		tecks5.BackgroundTransparency = 1
3258
		tecks5.BorderSizePixel = 0
3259
		tecks5.Text = ""
3260
		tecks5.Font = "Bodoni"
3261
		tecks5.TextSize = 30
3262
		tecks5.TextStrokeTransparency = 0
3263
		tecks5.TextColor3 = Color3.new(0.6, 0, 0)
3264
		tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
3265
		tecks5.Size = UDim2.new(1, 0, 0.5, 0)
3266
		for i = 1, string.len(text) do
3267
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
3268
			tecks2.Text = string.sub(text, 1, i)
3269
			tecks3.Text = string.sub(text, 1, i)
3270
			tecks4.Text = string.sub(text, 1, i)
3271
			tecks5.Text = string.sub(text, 1, i)
3272
			wait(0.01)
3273
		end
3274
		wait(2)
3275
		for i = 1, 50 do
3276
			swait()
3277
			tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
3278
			tecks2.Rotation = tecks2.Rotation - 0.8
3279
			tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
3280
			tecks2.TextTransparency = tecks2.TextTransparency + 0.04
3281
			tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
3282
			tecks3.Rotation = tecks2.Rotation + 0.8
3283
			tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
3284
			tecks3.TextTransparency = tecks2.TextTransparency + 0.04
3285
		end
3286
		naeeym2:Destroy()
3287
	end)
3288
	chat()
3289
end
3290
function onChatted(msg)
3291
	chatfunc(msg)
3292
end
3293
Player.Chatted:connect(onChatted)
3294
abss = Instance.new("BillboardGui", Character)
3295
abss.Size = UDim2.new(10, 0, 10, 0)
3296
abss.Enabled = false
3297
imgl = Instance.new("ImageLabel", abss)
3298
imgl.Position = UDim2.new(0, 0, 0, 0)
3299
imgl.Size = UDim2.new(1, 0, 1, 0)
3300
imgl.Image = "rbxassetid://160508788"
3301
imgl.BackgroundTransparency = 1
3302
imgl.ImageColor3 = Color3.new(0.9, 0, 0)
3303
img2 = Instance.new("ImageLabel", abss)
3304
img2.Position = UDim2.new(0, 0, 0, 0)
3305
img2.Size = UDim2.new(1, 0, 1, 0)
3306
img2.Image = "rbxassetid://160508788"
3307
img2.BackgroundTransparency = 1
3308
img2.ImageColor3 = Color3.new(0.9, 0, 0)
3309
function attacktwo()
3310
	attack = true
3311
	Humanoid.WalkSpeed = 0
3312
	if targetted.Name ~= "goodguyaiden" then
3313
		do
3314
			local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
3315
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3316
			partasdeff.LightEmission = 0.1
3317
			partasdeff.Size = NumberSequence.new(0.2)
3318
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3319
			aaa = NumberSequence.new({
3320
				NumberSequenceKeypoint.new(0, 0.2),
3321
				NumberSequenceKeypoint.new(1, 5)
3322
			})
3323
			bbb = NumberSequence.new({
3324
				NumberSequenceKeypoint.new(0, 1),
3325
				NumberSequenceKeypoint.new(0.0636, 0),
3326
				NumberSequenceKeypoint.new(1, 1)
3327
			})
3328
			partasdeff.Transparency = bbb
3329
			partasdeff.Size = aaa
3330
			partasdeff.ZOffset = 0.9
3331
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
3332
			partasdeff.LockedToPart = false
3333
			partasdeff.EmissionDirection = "Back"
3334
			partasdeff.Lifetime = NumberRange.new(1, 2)
3335
			partasdeff.Rate = 1000
3336
			partasdeff.Rotation = NumberRange.new(-100, 100)
3337
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
3338
			partasdeff.Speed = NumberRange.new(6)
3339
			partasdeff.VelocitySpread = 10000
3340
			partasdeff.Enabled = false
3341
			for i = 0, 2, 0.1 do
3342
				swait()
3343
				PlayAnimationFromTable({
3344
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3345
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3346
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3347
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3348
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3349
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3350
				}, 0.1, false)
3351
				moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3352
			end
3353
			for i = 0, 2, 0.25 do
3354
				swait()
3355
				PlayAnimationFromTable({
3356
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3357
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3358
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3359
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
3360
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3361
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3362
				}, 0.3, false)
3363
				moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3364
			end
3365
			wait(0.1)
3366
			partasdeff.Enabled = false
3367
			Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3368
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3369
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3370
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
3371
			dmg(targetted)
3372
			coroutine.wrap(function()
3373
				wait(2)
3374
				partasdeff:Remove()
3375
			end)()
3376
		end
3377
	else
3378
		sel = math.random(1, 3)
3379
		if sel == 1 then
3380
			chatfunc("...")
3381
		elseif sel == 2 then
3382
			chatfunc("I......I......Can't....Take....IT ANYMORE!")
3383
		elseif sel == 3 then
3384
			chatfunc("I.....Will MURDER YOU!")
3385
		end
3386
		for i = 0, 2, 0.1 do
3387
			swait()
3388
			PlayAnimationFromTable({
3389
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3390
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3391
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3392
				CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3393
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3394
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3395
			}, 0.1, false)
3396
			moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3397
		end
3398
	end
3399
	Humanoid.WalkSpeed = 10
3400
	attack = false
3401
end
3402
function attackone()
3403
	attack = true
3404
	Humanoid.WalkSpeed = 0
3405
	if targetted.Name ~= "goodguyaiden" then
3406
		do
3407
			local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
3408
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3409
			partasdeff.LightEmission = 0.1
3410
			partasdeff.Size = NumberSequence.new(0.2)
3411
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3412
			aaa = NumberSequence.new({
3413
				NumberSequenceKeypoint.new(0, 0.2),
3414
				NumberSequenceKeypoint.new(1, 5)
3415
			})
3416
			bbb = NumberSequence.new({
3417
				NumberSequenceKeypoint.new(0, 1),
3418
				NumberSequenceKeypoint.new(0.0636, 0),
3419
				NumberSequenceKeypoint.new(1, 1)
3420
			})
3421
			partasdeff.Transparency = bbb
3422
			partasdeff.Size = aaa
3423
			partasdeff.ZOffset = 0.9
3424
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
3425
			partasdeff.LockedToPart = false
3426
			partasdeff.EmissionDirection = "Back"
3427
			partasdeff.Lifetime = NumberRange.new(1, 2)
3428
			partasdeff.Rate = 1000
3429
			partasdeff.Rotation = NumberRange.new(-100, 100)
3430
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
3431
			partasdeff.Speed = NumberRange.new(6)
3432
			partasdeff.VelocitySpread = 10000
3433
			partasdeff.Enabled = false
3434
			for i = 0, 2, 0.1 do
3435
				swait()
3436
				PlayAnimationFromTable({
3437
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3438
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3439
					CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3440
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3441
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3442
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3443
				}, 0.1, false)
3444
				moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3445
			end
3446
			Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3447
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3448
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3449
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
3450
			targetted.Humanoid:TakeDamage(50)
3451
			partasdeff.Enabled = true
3452
			for i = 0, 2, 0.25 do
3453
				swait()
3454
				PlayAnimationFromTable({
3455
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3456
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3457
					CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
3458
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3459
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3460
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3461
				}, 0.3, false)
3462
				moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3463
			end
3464
			wait(0.1)
3465
			partasdeff.Enabled = false
3466
			Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3467
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3468
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3469
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
3470
			dmg(targetted)
3471
			for i = 0, 2, 0.25 do
3472
				swait()
3473
				PlayAnimationFromTable({
3474
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3475
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3476
					CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3477
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
3478
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3479
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3480
				}, 0.3, false)
3481
				moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3482
			end
3483
			coroutine.wrap(function()
3484
				wait(2)
3485
				partasdeff:Remove()
3486
			end)()
3487
		end
3488
	else
3489
		sel = math.random(1, 3)
3490
		if sel == 1 then
3491
			chatfunc("...")
3492
		elseif sel == 2 then
3493
			chatfunc("I......I......Can't....Take....IT ANYMORE!")
3494
		elseif sel == 3 then
3495
			chatfunc("I.....Will MURDER YOU!")
3496
		end
3497
		for i = 0, 5, 0.1 do
3498
			swait()
3499
			PlayAnimationFromTable({
3500
				CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3501
				CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
3502
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3503
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3504
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3505
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3506
			}, 0.3, false)
3507
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3508
		end
3509
	end
3510
	Humanoid.WalkSpeed = 10
3511
	attack = false
3512
end
3513
local Grabbed = false
3514
function Kick()
3515
	attack = true
3516
	for i = 0, 1.2, 0.1 do
3517
		swait()
3518
		PlayAnimationFromTable({
3519
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
3520
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
3521
			CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
3522
			CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
3523
			CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
3524
			CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
3525
		}, 0.2, false)
3526
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3527
	end
3528
	local HitBox = Instance.new("Part", Character["Right Leg"])
3529
	HitBox.Size = Vector3.new(1, 1, 1)
3530
	HitBox.Anchored = true
3531
	HitBox.Transparency = math.huge
3532
	HitBox.CanCollide = false
3533
	HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
3534
	HitBox.Touched:connect(function(hit)
3535
		if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
3536
			HitBox:remove()
3537
			hit.Parent.Humanoid:TakeDamage(55)
3538
			hit.Parent.Humanoid.PlatformStand = true
3539
			local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
3540
			Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3541
			Fl.velocity = Character.Torso.CFrame.lookVector * 350
3542
			wait(0.1)
3543
			Fl:remove()
3544
			coroutine.resume(coroutine.create(function()
3545
				for i = 1, 30 do
3546
					do
3547
						local H = Instance.new("Part", hit.Parent.Head)
3548
						H.Size = Vector3.new(1, 1, 1)
3549
						H.BrickColor = BrickColor.new("White")
3550
						H.CanCollide = false
3551
						H.Anchored = true
3552
						H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
3553
						local H2 = Instance.new("SpecialMesh", H)
3554
						H2.MeshId = "rbxassetid://3270017"
3555
						coroutine.resume(coroutine.create(function()
3556
							for i = 1, 200 do
3557
								H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
3558
								H.Transparency = H.Transparency + 0.09
3559
								wait(1.0E-11)
3560
							end
3561
						end))
3562
						wait(1.0E-13)
3563
					end
3564
				end
3565
			end))
3566
		end
3567
	end)
3568
	attack = false
3569
	wait(0.5)
3570
	HitBox:remove()
3571
end
3572
function EXPLA()
3573
	attack = true
3574
	for i = 0, 1.2, 0.5 do
3575
		swait()
3576
		PlayAnimationFromTable({
3577
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3578
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3579
			CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
3580
			CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3581
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3582
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3583
		}, 0.5, false)
3584
	end
3585
	local cirpos = Mouse.Hit.p
3586
	local spellcircle = Instance.new("Part", Character)
3587
	spellcircle.Anchored = true
3588
	spellcircle.Size = Vector3.new(1, 1, 1)
3589
	spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
3590
	spellcircle.Transparency = 1
3591
	spellcircle.CanCollide = false
3592
	local blkm = Instance.new("BlockMesh", spellcircle)
3593
	blkm.Scale = Vector3.new(0, 1, 0)
3594
	local dec = Instance.new("Decal", spellcircle)
3595
	dec.Texture = "rbxassetid://160508788"
3596
	dec.Transparency = 1
3597
	dec.Face = "Top"
3598
	local ptl = Instance.new("PointLight", spellcircle)
3599
	ptl.Range = 0
3600
	ptl.Color = Color3.new(255, 0, 0)
3601
	spellc = coroutine.wrap(function()
3602
		while spellc ~= nil do
3603
			wait(0.01)
3604
			spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
3605
		end
3606
	end)
3607
	spellc()
3608
	for i = 1, 10 do
3609
		wait(0.01)
3610
		ptl.Range = ptl.Range + 1
3611
		dec.Transparency = dec.Transparency - 0.1
3612
		blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
3613
	end
3614
	wait(0.5)
3615
	local pemit = Instance.new("ParticleEmitter", spellcircle)
3616
	pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
3617
	pemit.LightEmission = 1
3618
	pemit.Size = NumberSequence.new(9)
3619
	pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
3620
	pemit.Transparency = NumberSequence.new({
3621
		NumberSequenceKeypoint.new(0, 0),
3622
		NumberSequenceKeypoint.new(0.9, 0),
3623
		NumberSequenceKeypoint.new(1, 1)
3624
	})
3625
	pemit.Lifetime = NumberRange.new(1)
3626
	pemit.Rate = 10000
3627
	pemit.Speed = NumberRange.new(100)
3628
	Expld(12, spellcircle.Position)
3629
	wait(0.5)
3630
	local pt1 = Instance.new("Part", Character)
3631
	pt1.Size = Vector3.new(0, 0, 0)
3632
	pt1.Anchored = true
3633
	pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
3634
	pt1.Transparency = 1
3635
	local pemit2 = pemit:clone()
3636
	pemit2.Lifetime = NumberRange.new(0.25)
3637
	pemit2.EmissionDirection = "Left"
3638
	pemit2.Parent = pt1
3639
	local pemit3 = pemit2:clone()
3640
	pemit3.EmissionDirection = "Right"
3641
	pemit3.Parent = pt1
3642
	attack = false
3643
	for i = 1, 10 do
3644
		Expld(12, spellcircle.Position)
3645
		wait(0.5)
3646
	end
3647
	pemit.Enabled = false
3648
	pemit2.Enabled = false
3649
	pemit3.Enabled = false
3650
	for i = 1, 10 do
3651
		wait(0.01)
3652
		ptl.Range = ptl.Range - 1
3653
		dec.Transparency = dec.Transparency + 0.1
3654
		blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
3655
	end
3656
	wait(0.01)
3657
	spellcircle:Destroy()
3658
	pt1:Destroy()
3659
end
3660
function STOPTIME()
3661
	attack = true
3662
	timestop = true
3663
	Humanoid.WalkSpeed = 0
3664
	for i = 0, 1.2, 0.1 do
3665
		swait()
3666
		PlayAnimationFromTable({
3667
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3668
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
3669
			CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3670
			CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
3671
			CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3672
			CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3673
		}, 0.2, false)
3674
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3675
	end
3676
	TeleSnd:Play()
3677
	chatfunc("My World.")
3678
	wait(1)
3679
	chatfunc("Time has stopped.")
3680
	Character.Humanoid.WalkSpeed = 8
3681
	attack = false
3682
	if timestop == true then
3683
		if game.Lighting:FindFirstChild("TimeCorr") == nil then
3684
			local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
3685
			tcr.Saturation = -1
3686
			tcr.Name = "TimeCorr"
3687
		end
3688
		local wd = game.Workspace:GetChildren()
3689
		for i = 1, #wd do
3690
			if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
3691
				local cd = wd[i]:GetChildren()
3692
				for i = 1, #cd do
3693
					if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
3694
						cd[i].Anchored = true
3695
					end
3696
				end
3697
			end
3698
		end
3699
	end
3700
	wait(10)
3701
	chatfunc("Let time flow once again.")
3702
	wait(2)
3703
	if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
3704
		game.Lighting:FindFirstChild("TimeCorr"):Destroy()
3705
	end
3706
	local wd = game.Workspace:GetChildren()
3707
	for i = 1, #wd do
3708
		if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
3709
			local cd = wd[i]:GetChildren()
3710
			for i = 1, #cd do
3711
				if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
3712
					cd[i].Anchored = false
3713
				end
3714
			end
3715
		end
3716
	end
3717
end
3718
function DOUBLESHOT()
3719
	attack = true
3720
	local grab
3721
	for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
3722
		if v:FindFirstChild("Torso") then
3723
			Grabbed = true
3724
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
3725
			grab = v
3726
		end
3727
	end
3728
	Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
3729
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
3730
	for i = 0, 1, 0.1 do
3731
		swait()
3732
		if Grabbed == true then
3733
			grab.Humanoid.PlatformStand = true
3734
			grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
3735
		end
3736
		PlayAnimationFromTable({
3737
			CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3738
			CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3739
			CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3740
			CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3741
			CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3742
			CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3743
		}, 0.3, false)
3744
		RootPart.Velocity = RootPart.CFrame.lookVector * 90
3745
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3746
	end
3747
	if Grabbed == true then
3748
		Humanoid.WalkSpeed = 0
3749
		for i = 0, 2, 0.1 do
3750
			swait()
3751
			if Grabbed == true then
3752
				grab.Humanoid.PlatformStand = true
3753
				grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
3754
			end
3755
			PlayAnimationFromTable({
3756
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3757
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3758
				CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3759
				CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3760
				CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3761
				CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3762
			}, 0.3, false)
3763
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3764
			moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3765
		end
3766
		if grab.Name ~= "CKbackup" then
3767
			do
3768
				local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
3769
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3770
				partasdeff.LightEmission = 0.1
3771
				partasdeff.Size = NumberSequence.new(0.2)
3772
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3773
				aaa = NumberSequence.new({
3774
					NumberSequenceKeypoint.new(0, 0.2),
3775
					NumberSequenceKeypoint.new(1, 5)
3776
				})
3777
				bbb = NumberSequence.new({
3778
					NumberSequenceKeypoint.new(0, 1),
3779
					NumberSequenceKeypoint.new(0.0636, 0),
3780
					NumberSequenceKeypoint.new(1, 1)
3781
				})
3782
				partasdeff.Transparency = bbb
3783
				partasdeff.Size = aaa
3784
				partasdeff.ZOffset = 0.9
3785
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
3786
				partasdeff.LockedToPart = false
3787
				partasdeff.EmissionDirection = "Back"
3788
				partasdeff.Lifetime = NumberRange.new(1, 2)
3789
				partasdeff.Rate = 1000
3790
				partasdeff.Rotation = NumberRange.new(-100, 100)
3791
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
3792
				partasdeff.Speed = NumberRange.new(10)
3793
				partasdeff.VelocitySpread = 20
3794
				partasdeff.Enabled = false
3795
				sel = math.random(1, 3)
3796
				if sel == 1 then
3797
					chatfunc("GO TO H E L L")
3798
				elseif sel == 2 then
3799
					chatfunc("GO DIE")
3800
				elseif sel == 3 then
3801
					chatfunc("GET OUT OF MY LIFE")
3802
				end
3803
				for i = 0, 2, 0.1 do
3804
					swait()
3805
					if Grabbed == true then
3806
						grab.Humanoid.PlatformStand = true
3807
						grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
3808
					end
3809
					PlayAnimationFromTable({
3810
						CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3811
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3812
						CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3813
						CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3814
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3815
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3816
					}, 0.1, false)
3817
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3818
					moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3819
				end
3820
				Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3821
				Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3822
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3823
				dmg(grab)
3824
				grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
3825
				partasdeff.Enabled = true
3826
				for i = 0, 1, 0.1 do
3827
					swait()
3828
					PlayAnimationFromTable({
3829
						CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3830
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3831
						CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3832
						CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3833
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3834
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3835
					}, 0.3, false)
3836
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3837
					moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3838
				end
3839
				partasdeff.Enabled = false
3840
				for i = 0, 2.5, 0.1 do
3841
					swait()
3842
					PlayAnimationFromTable({
3843
						CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3844
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3845
						CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3846
						CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3847
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3848
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3849
					}, 0.2, false)
3850
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3851
					moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3852
				end
3853
				coroutine.wrap(function()
3854
					wait(2)
3855
					partasdeff:Remove()
3856
				end)()
3857
			end
3858
		else
3859
			grab.Humanoid.PlatformStand = false
3860
			for i = 0, 3, 0.1 do
3861
				swait()
3862
				PlayAnimationFromTable({
3863
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3864
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3865
					CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3866
					CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3867
					CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3868
					CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3869
				}, 0.1, false)
3870
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3871
				moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3872
			end
3873
			sel = math.random(1, 3)
3874
			if sel == 1 then
3875
				chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
3876
			elseif sel == 2 then
3877
				chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
3878
			elseif sel == 3 then
3879
				chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
3880
			end
3881
			for i = 0, 5, 0.1 do
3882
				swait()
3883
				PlayAnimationFromTable({
3884
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3885
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3886
					CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3887
					CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3888
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3889
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3890
				}, 0.3, false)
3891
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3892
			end
3893
		end
3894
	end
3895
	attack = false
3896
	Grabbed = false
3897
	Humanoid.WalkSpeed = 10
3898
end
3899
function hedshoot()
3900
	attack = true
3901
	local grab
3902
	for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
3903
		if v:FindFirstChild("Torso") then
3904
			Grabbed = true
3905
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
3906
			grab = v
3907
		end
3908
	end
3909
	Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
3910
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
3911
	for i = 0, 1, 0.1 do
3912
		swait()
3913
		if Grabbed == true then
3914
			grab.Humanoid.PlatformStand = true
3915
			grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3916
		end
3917
		PlayAnimationFromTable({
3918
			CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3919
			CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3920
			CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3921
			CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3922
			CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3923
			CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3924
		}, 0.3, false)
3925
		RootPart.Velocity = RootPart.CFrame.lookVector * 90
3926
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3927
	end
3928
	if Grabbed == true then
3929
		Humanoid.WalkSpeed = 0
3930
		for i = 0, 2, 0.1 do
3931
			swait()
3932
			if Grabbed == true then
3933
				grab.Humanoid.PlatformStand = true
3934
				grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3935
			end
3936
			PlayAnimationFromTable({
3937
				CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3938
				CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3939
				CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3940
				CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3941
				CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3942
				CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3943
			}, 0.3, false)
3944
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3945
		end
3946
		if grab.Name ~= "CKbackup" then
3947
			do
3948
				local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
3949
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3950
				partasdeff.LightEmission = 0.1
3951
				partasdeff.Size = NumberSequence.new(0.2)
3952
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3953
				aaa = NumberSequence.new({
3954
					NumberSequenceKeypoint.new(0, 0.2),
3955
					NumberSequenceKeypoint.new(1, 5)
3956
				})
3957
				bbb = NumberSequence.new({
3958
					NumberSequenceKeypoint.new(0, 1),
3959
					NumberSequenceKeypoint.new(0.0636, 0),
3960
					NumberSequenceKeypoint.new(1, 1)
3961
				})
3962
				partasdeff.Transparency = bbb
3963
				partasdeff.Size = aaa
3964
				partasdeff.ZOffset = 0.9
3965
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
3966
				partasdeff.LockedToPart = false
3967
				partasdeff.EmissionDirection = "Back"
3968
				partasdeff.Lifetime = NumberRange.new(1, 2)
3969
				partasdeff.Rate = 1000
3970
				partasdeff.Rotation = NumberRange.new(-100, 100)
3971
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
3972
				partasdeff.Speed = NumberRange.new(10)
3973
				partasdeff.VelocitySpread = 20
3974
				partasdeff.Enabled = false
3975
				sel = math.random(1, 3)
3976
				if sel == 1 then
3977
					chatfunc("STOP WASTING MY TIME")
3978
				elseif sel == 2 then
3979
					chatfunc("SHUT THE FUCK UP AND DIE!")
3980
				elseif sel == 3 then
3981
					chatfunc("YOU WILL SUFFER!")
3982
				end
3983
				for i = 0, 2, 0.1 do
3984
					swait()
3985
					if Grabbed == true then
3986
						grab.Humanoid.PlatformStand = true
3987
						grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3988
					end
3989
					PlayAnimationFromTable({
3990
						CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3991
						CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3992
						CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3993
						CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3994
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3995
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3996
					}, 0.1, false)
3997
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3998
				end
3999
				Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
4000
				Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
4001
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
4002
				dmg(grab)
4003
				grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
4004
				partasdeff.Enabled = true
4005
				for i = 0, 1, 0.1 do
4006
					swait()
4007
					PlayAnimationFromTable({
4008
						CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4009
						CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4010
						CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4011
						CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4012
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4013
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4014
					}, 0.3, false)
4015
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4016
				end
4017
				partasdeff.Enabled = false
4018
				for i = 0, 2.5, 0.1 do
4019
					swait()
4020
					PlayAnimationFromTable({
4021
						CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4022
						CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4023
						CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4024
						CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4025
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4026
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4027
					}, 0.2, false)
4028
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4029
				end
4030
				coroutine.wrap(function()
4031
					wait(2)
4032
					partasdeff:Remove()
4033
				end)()
4034
			end
4035
		else
4036
			grab.Humanoid.PlatformStand = false
4037
			for i = 0, 3, 0.1 do
4038
				swait()
4039
				PlayAnimationFromTable({
4040
					CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4041
					CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4042
					CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4043
					CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4044
					CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4045
					CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4046
				}, 0.1, false)
4047
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4048
			end
4049
			sel = math.random(1, 3)
4050
			if sel == 1 then
4051
				chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
4052
			elseif sel == 2 then
4053
				chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
4054
			elseif sel == 3 then
4055
				chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
4056
			end
4057
			for i = 0, 5, 0.1 do
4058
				swait()
4059
				PlayAnimationFromTable({
4060
					CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4061
					CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
4062
					CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4063
					CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4064
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4065
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4066
				}, 0.3, false)
4067
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4068
			end
4069
		end
4070
	end
4071
	attack = false
4072
	Grabbed = false
4073
	Humanoid.WalkSpeed = 10
4074
end
4075
function moarblood()
4076
	attack = true
4077
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
4078
	RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4)
4079
	local k = New("Part", LeftArm, "k", {
4080
		BrickColor = BrickColor.new("Black"),
4081
		Material = Enum.Material.SmoothPlastic,
4082
		Transparency = 1,
4083
		Transparency = 1,
4084
		Shape = Enum.PartType.Cylinder,
4085
		Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
4086
		CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
4087
		CanCollide = false,
4088
		BackSurface = Enum.SurfaceType.SmoothNoOutlines,
4089
		BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
4090
		FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
4091
		LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
4092
		RightSurface = Enum.SurfaceType.SmoothNoOutlines,
4093
		TopSurface = Enum.SurfaceType.SmoothNoOutlines,
4094
		Color = Color3.new(0.105882, 0.164706, 0.207843)
4095
	})
4096
	mot = New("Weld", k, "mot", {
4097
		Part0 = k,
4098
		Part1 = LeftArm,
4099
		C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
4100
		C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
4101
	})
4102
	wait(0.5)
4103
	for i = 0, 1.2, 0.1 do
4104
		swait()
4105
		PlayAnimationFromTable({
4106
			CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4107
			CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4108
			CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4109
			CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4110
			CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4111
			CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4112
		}, 0.2, false)
4113
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4114
	end
4115
	if targetted.Name ~= "CKbackup" then
4116
		local grab
4117
		for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
4118
			if v:FindFirstChild("Head") then
4119
				Grabbed = true
4120
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
4121
				grab = v
4122
			end
4123
		end
4124
		Humanoid.WalkSpeed = 0
4125
		for i = 0, 2, 0.1 do
4126
			swait()
4127
			if Grabbed == true then
4128
				grab.Humanoid.PlatformStand = true
4129
				grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
4130
			end
4131
			PlayAnimationFromTable({
4132
				CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4133
				CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4134
				CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4135
				CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4136
				CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4137
				CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4138
			}, 0.25, false)
4139
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4140
		end
4141
		if Grabbed == true then
4142
			sel = math.random(1, 3)
4143
			if sel == 1 then
4144
				chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
4145
			elseif sel == 2 then
4146
				chatfunc("OUR PEOPLE NEED HELP BY YOU DEAD")
4147
			elseif sel == 3 then
4148
				chatfunc("DIE!")
4149
			end
4150
			do
4151
				local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
4152
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4153
				partasdeff.LightEmission = 0.1
4154
				partasdeff.Size = NumberSequence.new(0.2)
4155
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4156
				aaa = NumberSequence.new({
4157
					NumberSequenceKeypoint.new(0, 0.2),
4158
					NumberSequenceKeypoint.new(1, 5)
4159
				})
4160
				bbb = NumberSequence.new({
4161
					NumberSequenceKeypoint.new(0, 1),
4162
					NumberSequenceKeypoint.new(0.0636, 0),
4163
					NumberSequenceKeypoint.new(1, 1)
4164
				})
4165
				partasdeff.Transparency = bbb
4166
				partasdeff.Size = aaa
4167
				partasdeff.ZOffset = 0.9
4168
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
4169
				partasdeff.LockedToPart = false
4170
				partasdeff.EmissionDirection = "Back"
4171
				partasdeff.Lifetime = NumberRange.new(1, 2)
4172
				partasdeff.Rate = 1000
4173
				partasdeff.Rotation = NumberRange.new(-100, 100)
4174
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
4175
				partasdeff.Speed = NumberRange.new(6)
4176
				partasdeff.VelocitySpread = 10000
4177
				partasdeff.Enabled = false
4178
				for i = 0, 3, 0.1 do
4179
					swait()
4180
					if Grabbed == true then
4181
						grab.Humanoid.PlatformStand = true
4182
						grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
4183
					end
4184
					PlayAnimationFromTable({
4185
						CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4186
						CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4187
						CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4188
						CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4189
						CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4190
						CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4191
					}, 0.1, false)
4192
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4193
				end
4194
				partasdeff.Enabled = true
4195
				grab.Torso.Transparency = 1
4196
				dmg(grab)
4197
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
4198
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
4199
				coroutine.wrap(function()
4200
					wait(0.4)
4201
					partasdeff.Enabled = false
4202
				end)()
4203
				for i = 0, 3.5, 0.1 do
4204
					swait()
4205
					PlayAnimationFromTable({
4206
						CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4207
						CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4208
						CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4209
						CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4210
						CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4211
						CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4212
					}, 0.3, false)
4213
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4214
				end
4215
			end
4216
		end
4217
	else
4218
		Humanoid.WalkSpeed = 0
4219
		for i = 0, 3, 0.1 do
4220
			swait()
4221
			PlayAnimationFromTable({
4222
				CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4223
				CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4224
				CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4225
				CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4226
				CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4227
				CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4228
			}, 0.2, false)
4229
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4230
		end
4231
		sel = math.random(1, 3)
4232
		if sel == 1 then
4233
			chatfunc("HAAHAHAHAHAH")
4234
		elseif sel == 2 then
4235
			chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
4236
		elseif sel == 3 then
4237
			chatfunc("Sigh...")
4238
		end
4239
		for i = 0, 5, 0.1 do
4240
			swait()
4241
			PlayAnimationFromTable({
4242
				CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4243
				CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
4244
				CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4245
				CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4246
				CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4247
				CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4248
			}, 0.3, false)
4249
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4250
		end
4251
	end
4252
	attack = false
4253
	Grabbed = false
4254
	k:Remove()
4255
	Humanoid.WalkSpeed = 10
4256
end
4257
function ThrowDN()
4258
	attack = true
4259
	for i = 0, 0.5, 0.1 do
4260
		swait()
4261
		PlayAnimationFromTable({
4262
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4263
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4264
			CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
4265
			CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
4266
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4267
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4268
		}, 0.5, false)
4269
		WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
4270
	end
4271
	WZ:remove()
4272
	local WZZ = Instance.new("Weld", targetted.Head)
4273
	WZZ.Part0 = Handle23
4274
	WZZ.Part1 = targetted.Head
4275
	WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
4276
	local SFXZ = Instance.new("Sound", targetted.Torso)
4277
	SFXZ.SoundId = "rbxassetid://206082273"
4278
	SFXZ.Volume = 1
4279
	SFXZ.Pitch = 1
4280
	SFXZ.Looped = false
4281
	wait(0.01)
4282
	SFXZ:Play()
4283
	local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
4284
	partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4285
	partasdeff2.LightEmission = 0.1
4286
	partasdeff2.Size = NumberSequence.new(0.2)
4287
	partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
4288
	aaa = NumberSequence.new({
4289
		NumberSequenceKeypoint.new(0, 0.2),
4290
		NumberSequenceKeypoint.new(1, 5)
4291
	})
4292
	bbb = NumberSequence.new({
4293
		NumberSequenceKeypoint.new(0, 1),
4294
		NumberSequenceKeypoint.new(0.0636, 0),
4295
		NumberSequenceKeypoint.new(1, 1)
4296
	})
4297
	partasdeff2.Transparency = bbb
4298
	partasdeff2.Size = aaa
4299
	partasdeff2.ZOffset = 0.9
4300
	partasdeff2.Acceleration = Vector3.new(0, -5, 0)
4301
	partasdeff2.LockedToPart = false
4302
	partasdeff2.EmissionDirection = "Front"
4303
	partasdeff2.Lifetime = NumberRange.new(1, 2)
4304
	partasdeff2.Rate = 1000
4305
	partasdeff2.Rotation = NumberRange.new(-100, 100)
4306
	partasdeff2.RotSpeed = NumberRange.new(-100, 100)
4307
	partasdeff2.Speed = NumberRange.new(6)
4308
	partasdeff2.VelocitySpread = 10000
4309
	partasdeff2.Enabled = true
4310
	wait(2)
4311
	targetted:BreakJoints()
4312
	partasdeff2.Enabled = false
4313
	wait(2)
4314
	WZZ:remove()
4315
	for i = 0, 0.5, 0.1 do
4316
		swait()
4317
		PlayAnimationFromTable({
4318
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4319
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4320
			CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4321
			CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
4322
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4323
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4324
		}, 0.5, false)
4325
	end
4326
	local Com12 = Instance.new("BodyPosition", Handle23)
4327
	Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4328
	Com12.Position = RightArm.Position
4329
	wait(1.6)
4330
	WZ = Instance.new("Weld", RightArm)
4331
	WZ.Part0 = Handle23
4332
	WZ.Part1 = RightArm
4333
	WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4334
	Com12:remove()
4335
	wait(0.3)
4336
	attack = false
4337
end
4338
function ThrowKN()
4339
	attack = true
4340
	for i = 0, 0.5, 0.1 do
4341
		swait()
4342
		PlayAnimationFromTable({
4343
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4344
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4345
			CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
4346
			CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
4347
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4348
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4349
		}, 0.5, false)
4350
		W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
4351
		W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3)
4352
	end
4353
	W:remove()
4354
	W2:remove()
4355
	local W12 = Instance.new("Weld", targetted.Head)
4356
	W12.Part0 = Handle23
4357
	W12.Part1 = targetted.Head
4358
	W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
4359
	local W212 = Instance.new("Weld", targetted.Torso)
4360
	W212.Part0 = Handle222
4361
	W212.Part1 = targetted.Torso
4362
	W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0)
4363
	local SFXZ = Instance.new("Sound", targetted.Torso)
4364
	SFXZ.SoundId = "rbxassetid://206082273"
4365
	SFXZ.Volume = 1
4366
	SFXZ.Pitch = 1
4367
	SFXZ.Looped = false
4368
	wait(0.01)
4369
	SFXZ:Play()
4370
	local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
4371
	partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4372
	partasdeff2.LightEmission = 0.1
4373
	partasdeff2.Size = NumberSequence.new(0.2)
4374
	partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
4375
	aaa = NumberSequence.new({
4376
		NumberSequenceKeypoint.new(0, 0.2),
4377
		NumberSequenceKeypoint.new(1, 5)
4378
	})
4379
	bbb = NumberSequence.new({
4380
		NumberSequenceKeypoint.new(0, 1),
4381
		NumberSequenceKeypoint.new(0.0636, 0),
4382
		NumberSequenceKeypoint.new(1, 1)
4383
	})
4384
	partasdeff2.Transparency = bbb
4385
	partasdeff2.Size = aaa
4386
	partasdeff2.ZOffset = 0.9
4387
	partasdeff2.Acceleration = Vector3.new(0, -5, 0)
4388
	partasdeff2.LockedToPart = false
4389
	partasdeff2.EmissionDirection = "Front"
4390
	partasdeff2.Lifetime = NumberRange.new(1, 2)
4391
	partasdeff2.Rate = 1000
4392
	partasdeff2.Rotation = NumberRange.new(-100, 100)
4393
	partasdeff2.RotSpeed = NumberRange.new(-100, 100)
4394
	partasdeff2.Speed = NumberRange.new(6)
4395
	partasdeff2.VelocitySpread = 10000
4396
	partasdeff2.Enabled = false
4397
	partasdeff2.Enabled = true
4398
	local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
4399
	partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4400
	partasdeff.LightEmission = 0.1
4401
	partasdeff.Size = NumberSequence.new(0.3)
4402
	partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4403
	aaa = NumberSequence.new({
4404
		NumberSequenceKeypoint.new(0, 0.2),
4405
		NumberSequenceKeypoint.new(1, 5)
4406
	})
4407
	bbb = NumberSequence.new({
4408
		NumberSequenceKeypoint.new(0, 1),
4409
		NumberSequenceKeypoint.new(0.0636, 0),
4410
		NumberSequenceKeypoint.new(1, 1)
4411
	})
4412
	partasdeff.Transparency = bbb
4413
	partasdeff.Size = aaa
4414
	partasdeff.ZOffset = 0.9
4415
	partasdeff.Acceleration = Vector3.new(0, -5, 0)
4416
	partasdeff.LockedToPart = false
4417
	partasdeff.EmissionDirection = "Front"
4418
	partasdeff.Lifetime = NumberRange.new(1, 2)
4419
	partasdeff.Rate = 10000
4420
	partasdeff.Rotation = NumberRange.new(-100, 100)
4421
	partasdeff.RotSpeed = NumberRange.new(-100, 100)
4422
	partasdeff.Speed = NumberRange.new(6)
4423
	partasdeff.VelocitySpread = 10000
4424
	partasdeff.Enabled = false
4425
	partasdeff.Enabled = true
4426
	wait(2)
4427
	targetted:BreakJoints()
4428
	partasdeff.Enabled = false
4429
	partasdeff2.Enabled = false
4430
	wait(2)
4431
	W12:remove()
4432
	W212:remove()
4433
	for i = 0, 0.5, 0.1 do
4434
		swait()
4435
		PlayAnimationFromTable({
4436
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4437
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4438
			CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4439
			CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
4440
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4441
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4442
		}, 0.5, false)
4443
	end
4444
	local Com = Instance.new("BodyPosition", Handle23)
4445
	Com.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4446
	Com.Position = RightArm.Position
4447
	local Com2 = Instance.new("BodyPosition", Handle222)
4448
	Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4449
	Com2.Position = LeftArm.Position
4450
	wait(1.6)
4451
	W2 = Instance.new("Weld", LeftArm)
4452
	W2.Part0 = Handle222
4453
	W2.Part1 = LeftArm
4454
	W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4455
	W = Instance.new("Weld", RightArm)
4456
	W.Part0 = Handle23
4457
	W.Part1 = RightArm
4458
	W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4459
	Com:remove()
4460
	Com2:remove()
4461
	wait(0.3)
4462
	attack = false
4463
end
4464
function SwapWeap()
4465
	if not ZZ then
4466
		ZZ = true
4467
		attack = true
4468
		for i = 0, 1, 0.1 do
4469
			swait()
4470
			PlayAnimationFromTable({
4471
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4472
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4473
				CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55),
4474
				CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55),
4475
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4476
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4477
			}, 0.3, false)
4478
		end
4479
		DESA2:disconnect()
4480
		DESA:disconnect()
4481
		moter:remove()
4482
		moter2:remove()
4483
		KWeld2:remove()
4484
		KWeld:remove()
4485
		local WW2 = Instance.new("Weld", Torso)
4486
		WW2.Part0 = Handle442
4487
		WW2.Part1 = Torso
4488
		WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5)
4489
		local WW = Instance.new("Weld", Torso)
4490
		WW.Part0 = Handle243
4491
		WW.Part1 = Torso
4492
		WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5)
4493
		W = Instance.new("Weld", RightArm)
4494
		W.Part0 = Handle23
4495
		W.Part1 = RightArm
4496
		W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4497
		W2 = Instance.new("Weld", LeftArm)
4498
		W2.Part0 = Handle222
4499
		W2.Part1 = LeftArm
4500
		W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4501
		attack = false
4502
		Mouse.KeyDown:connect(function(k)
4503
			if k == "e" and attack == false and targetted ~= nil then
4504
				ThrowKN()
4505
			end
4506
		end)
4507
		ZETS = Mouse.Button1Down:connect(function()
4508
			if attack == false and attacktype == 1 then
4509
				Hit()
4510
				attacktype = 2
4511
			elseif attack == false and attacktype == 2 then
4512
				Hit2()
4513
				attacktype = 1
4514
			end
4515
		end)
4516
		wait(40000)
4517
		ZZ = false
4518
	end
4519
end
4520
function Hit()
4521
	if not D then
4522
		D = true
4523
		attack = true
4524
		do
4525
			local Grab = Instance.new("Part", RightArm)
4526
			Grab.Size = Vector3.new(1, 1, 1)
4527
			Grab.CanCollide = false
4528
			Grab.Transparency = math.huge
4529
			local Grabo = Instance.new("Weld", Grab)
4530
			Grabo.Part0 = Handle23
4531
			Grabo.Part1 = Grab
4532
			Grabo.C0 = CFrame.new(0, 1.05, 0)
4533
			Grab.Touched:connect(function(hit)
4534
				if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
4535
					hit.Parent.Humanoid:TakeDamage(1000000000)
4536
					Grab:remove()
4537
					local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
4538
					partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4539
					partasdeff.LightEmission = 0.1
4540
					partasdeff.Size = NumberSequence.new(0.2)
4541
					partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4542
					aaa = NumberSequence.new({
4543
						NumberSequenceKeypoint.new(0, 0.2),
4544
						NumberSequenceKeypoint.new(1, 5)
4545
					})
4546
					bbb = NumberSequence.new({
4547
						NumberSequenceKeypoint.new(0, 1),
4548
						NumberSequenceKeypoint.new(0.0636, 0),
4549
						NumberSequenceKeypoint.new(1, 1)
4550
					})
4551
					partasdeff.Transparency = bbb
4552
					partasdeff.Size = aaa
4553
					partasdeff.ZOffset = 0.9
4554
					partasdeff.Acceleration = Vector3.new(0, -2, 0)
4555
					partasdeff.LockedToPart = false
4556
					partasdeff.EmissionDirection = "Top"
4557
					partasdeff.Lifetime = NumberRange.new(1, 2)
4558
					partasdeff.Rate = 1000
4559
					partasdeff.Rotation = NumberRange.new(-100, 100)
4560
					partasdeff.RotSpeed = NumberRange.new(-100, 100)
4561
					partasdeff.Speed = NumberRange.new(10)
4562
					partasdeff.VelocitySpread = 30
4563
					partasdeff.Enabled = true
4564
					local SFXZ = Instance.new("Sound", hit.Parent.Torso)
4565
					SFXZ.SoundId = "rbxassetid://206082273"
4566
					SFXZ.Volume = 1
4567
					SFXZ.Pitch = 1
4568
					SFXZ.Looped = false
4569
					wait(0.01)
4570
					SFXZ:Play()
4571
					wait(1)
4572
					partasdeff.Enabled = false
4573
				end
4574
			end)
4575
			for i = 0, 1.2, 0.1 do
4576
				swait()
4577
				PlayAnimationFromTable({
4578
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
4579
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4580
					CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4581
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4582
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4583
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4584
				}, 0.5, false)
4585
				W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
4586
			end
4587
			for i = 0, 1.2, 0.1 do
4588
				swait()
4589
				PlayAnimationFromTable({
4590
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
4591
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
4592
					CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
4593
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4594
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4595
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4596
				}, 0.5, false)
4597
			end
4598
			for i = 0, 1.2, 0.1 do
4599
				swait()
4600
				PlayAnimationFromTable({
4601
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4602
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4603
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4604
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4605
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4606
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4607
				}, 0.5, false)
4608
				W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
4609
			end
4610
			wait(0.05)
4611
			Grab:remove()
4612
			attack = false
4613
			wait(0.01)
4614
			D = false
4615
		end
4616
	end
4617
end
4618
function HitAF()
4619
	if not D then
4620
		D = true
4621
		attack = true
4622
		do
4623
			local Grab = Instance.new("Part", RightArm)
4624
			Grab.Size = Vector3.new(1, 1, 1)
4625
			Grab.CanCollide = false
4626
			Grab.Transparency = math.huge
4627
			local Grabo = Instance.new("Weld", Grab)
4628
			Grabo.Part0 = Handle23
4629
			Grabo.Part1 = Grab
4630
			Grabo.C0 = CFrame.new(0, 1.05, 0)
4631
			Grab.Touched:connect(function(hit)
4632
				if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
4633
					hit.Parent.Humanoid:TakeDamage(1000000000)
4634
					Grab:remove()
4635
					local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
4636
					partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4637
					partasdeff.LightEmission = 0.1
4638
					partasdeff.Size = NumberSequence.new(0.2)
4639
					partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4640
					aaa = NumberSequence.new({
4641
						NumberSequenceKeypoint.new(0, 0.2),
4642
						NumberSequenceKeypoint.new(1, 5)
4643
					})
4644
					bbb = NumberSequence.new({
4645
						NumberSequenceKeypoint.new(0, 1),
4646
						NumberSequenceKeypoint.new(0.0636, 0),
4647
						NumberSequenceKeypoint.new(1, 1)
4648
					})
4649
					partasdeff.Transparency = bbb
4650
					partasdeff.Size = aaa
4651
					partasdeff.ZOffset = 0.9
4652
					partasdeff.Acceleration = Vector3.new(0, -2, 0)
4653
					partasdeff.LockedToPart = false
4654
					partasdeff.EmissionDirection = "Top"
4655
					partasdeff.Lifetime = NumberRange.new(1, 2)
4656
					partasdeff.Rate = 1000
4657
					partasdeff.Rotation = NumberRange.new(-100, 100)
4658
					partasdeff.RotSpeed = NumberRange.new(-100, 100)
4659
					partasdeff.Speed = NumberRange.new(10)
4660
					partasdeff.VelocitySpread = 30
4661
					partasdeff.Enabled = true
4662
					local SFXZ = Instance.new("Sound", hit.Parent.Torso)
4663
					SFXZ.SoundId = "rbxassetid://206082273"
4664
					SFXZ.Volume = 1
4665
					SFXZ.Pitch = 1
4666
					SFXZ.Looped = false
4667
					wait(0.01)
4668
					SFXZ:Play()
4669
					wait(1)
4670
					partasdeff.Enabled = false
4671
				end
4672
			end)
4673
			for i = 0, 1.2, 0.1 do
4674
				swait()
4675
				PlayAnimationFromTable({
4676
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
4677
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4678
					CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4679
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4680
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4681
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4682
				}, 0.5, false)
4683
				WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
4684
			end
4685
			for i = 0, 1.2, 0.1 do
4686
				swait()
4687
				PlayAnimationFromTable({
4688
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
4689
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
4690
					CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
4691
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4692
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4693
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4694
				}, 0.5, false)
4695
			end
4696
			for i = 0, 1.2, 0.1 do
4697
				swait()
4698
				PlayAnimationFromTable({
4699
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4700
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4701
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4702
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4703
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4704
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4705
				}, 0.5, false)
4706
				WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
4707
			end
4708
			wait(0.05)
4709
			Grab:remove()
4710
			attack = false
4711
			wait(0.01)
4712
			D = false
4713
		end
4714
	end
4715
end
4716
function Hit2()
4717
	if not D then
4718
		D = true
4719
		attack = true
4720
		do
4721
			local Grab = Instance.new("Part", LeftArm)
4722
			Grab.Size = Vector3.new(1, 1, 1)
4723
			Grab.CanCollide = false
4724
			Grab.Transparency = math.huge
4725
			local Grabo = Instance.new("Weld", Grab)
4726
			Grabo.Part0 = Handle222
4727
			Grabo.Part1 = Grab
4728
			Grabo.C0 = CFrame.new(0, 1.05, 0)
4729
			Grab.Touched:connect(function(hit)
4730
				if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
4731
					hit.Parent.Humanoid:TakeDamage(1000000000)
4732
					Grab:remove()
4733
					local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
4734
					partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4735
					partasdeff.LightEmission = 0.1
4736
					partasdeff.Size = NumberSequence.new(0.2)
4737
					partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4738
					aaa = NumberSequence.new({
4739
						NumberSequenceKeypoint.new(0, 0.2),
4740
						NumberSequenceKeypoint.new(1, 5)
4741
					})
4742
					bbb = NumberSequence.new({
4743
						NumberSequenceKeypoint.new(0, 1),
4744
						NumberSequenceKeypoint.new(0.0636, 0),
4745
						NumberSequenceKeypoint.new(1, 1)
4746
					})
4747
					partasdeff.Transparency = bbb
4748
					partasdeff.Size = aaa
4749
					partasdeff.ZOffset = 0.9
4750
					partasdeff.Acceleration = Vector3.new(0, -2, 0)
4751
					partasdeff.LockedToPart = false
4752
					partasdeff.EmissionDirection = "Top"
4753
					partasdeff.Lifetime = NumberRange.new(1, 2)
4754
					partasdeff.Rate = 1000
4755
					partasdeff.Rotation = NumberRange.new(-100, 100)
4756
					partasdeff.RotSpeed = NumberRange.new(-100, 100)
4757
					partasdeff.Speed = NumberRange.new(10)
4758
					partasdeff.VelocitySpread = 30
4759
					partasdeff.Enabled = true
4760
					local SFXZ = Instance.new("Sound", hit.Parent.Torso)
4761
					SFXZ.SoundId = "rbxassetid://206082273"
4762
					SFXZ.Volume = 1
4763
					SFXZ.Pitch = 1
4764
					SFXZ.Looped = false
4765
					wait(0.01)
4766
					SFXZ:Play()
4767
					wait(1)
4768
					partasdeff.Enabled = false
4769
				end
4770
			end)
4771
			for i = 0, 1.2, 0.1 do
4772
				swait()
4773
				PlayAnimationFromTable({
4774
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0),
4775
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4776
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4777
					CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
4778
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4779
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4780
				}, 0.5, false)
4781
				W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
4782
			end
4783
			for i = 0, 1.2, 0.1 do
4784
				swait()
4785
				PlayAnimationFromTable({
4786
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0),
4787
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
4788
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4789
					CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7),
4790
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4791
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4792
				}, 0.5, false)
4793
			end
4794
			for i = 0, 1.2, 0.1 do
4795
				swait()
4796
				PlayAnimationFromTable({
4797
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4798
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4799
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4800
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4801
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4802
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4803
				}, 0.5, false)
4804
				W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
4805
			end
4806
			wait(0.05)
4807
			Grab:remove()
4808
			attack = false
4809
			wait(0.01)
4810
			D = false
4811
		end
4812
	end
4813
end
4814
function Slam()
4815
	attack = true
4816
	Humanoid.WalkSpeed = 0
4817
	local ref1 = New("Part", LOLMATEOK, "ref", {
4818
		Transparency = 1,
4819
		Size = Vector3.new(1, 1, 1),
4820
		CFrame = Torso.CFrame,
4821
		Anchored = true,
4822
		CanCollide = false,
4823
		BackSurface = Enum.SurfaceType.SmoothNoOutlines,
4824
		BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
4825
		FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
4826
		LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
4827
		RightSurface = Enum.SurfaceType.SmoothNoOutlines,
4828
		TopSurface = Enum.SurfaceType.SmoothNoOutlines
4829
	})
4830
	coroutine.wrap(function()
4831
		for i = 0, 4 do
4832
			wait(0.2)
4833
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
4834
		end
4835
	end)()
4836
	for i = 0, 11 do
4837
		Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
4838
		Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
4839
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
4840
		for i = 0, 0.5, 0.1 do
4841
			swait()
4842
			PlayAnimationFromTable({
4843
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4844
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4845
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
4846
				CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
4847
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
4848
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
4849
			}, 0.3, false)
4850
			moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4851
		end
4852
		for i = 0, 0.5, 0.1 do
4853
			swait()
4854
			PlayAnimationFromTable({
4855
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4856
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4857
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
4858
				CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
4859
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
4860
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
4861
			}, 0.3, false)
4862
			moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4863
		end
4864
	end
4865
	attack = false
4866
	Humanoid.WalkSpeed = 10
4867
	wait(0.4)
4868
	for i = 0, 30 do
4869
		wait(0.2)
4870
		mdmg(ref1, 40)
4871
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
4872
		ref1.Position = Mouse.hit.p
4873
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
4874
		Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
4875
		do
4876
			local Bl = Instance.new("Part", Character)
4877
			Bl.Size = Vector3.new(1, 1, 1)
4878
			Bl.Material = "Neon"
4879
			Bl.BrickColor = BrickColor.new("Really red")
4880
			Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0)
4881
			Bl.Anchored = true
4882
			local Bl2 = Instance.new("SpecialMesh", Bl)
4883
			Bl2.MeshType = "Sphere"
4884
			Bl2.Scale = Vector3.new(0.1, 0.1, 0.1)
4885
			coroutine.resume(coroutine.create(function()
4886
				for i = 1, 100 do
4887
					Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2)
4888
					Bl.Transparency = Bl.Transparency + 0.01
4889
					game:GetService("RunService").RenderStepped:wait()
4890
				end
4891
				Bl:remove()
4892
			end))
4893
		end
4894
	end
4895
	ref1:Remove()
4896
end
4897
function painlessrain()
4898
	attack = true
4899
	Humanoid.WalkSpeed = 0
4900
	local ref1 = New("Part", m, "ref", {
4901
		Transparency = 1,
4902
		Size = Vector3.new(0.2, 0.2, 0.2),
4903
		CFrame = Torso.CFrame,
4904
		Anchored = true,
4905
		CanCollide = false,
4906
		BackSurface = Enum.SurfaceType.SmoothNoOutlines,
4907
		BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
4908
		FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
4909
		LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
4910
		RightSurface = Enum.SurfaceType.SmoothNoOutlines,
4911
		TopSurface = Enum.SurfaceType.SmoothNoOutlines
4912
	})
4913
	coroutine.wrap(function()
4914
		for i = 0, 4 do
4915
			wait(0.2)
4916
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
4917
		end
4918
	end)()
4919
	for i = 0, 4, 0.1 do
4920
		swait()
4921
		PlayAnimationFromTable({
4922
			CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4923
			CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4924
			CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4925
			CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4926
			CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4927
			CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4928
		}, 0.07, false)
4929
		moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
4930
	end
4931
	for i = 0, 1.5, 0.1 do
4932
		swait()
4933
		PlayAnimationFromTable({
4934
			CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4935
			CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4936
			CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4937
			CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4938
			CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4939
			CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4940
		}, 0.2, false)
4941
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4942
	end
4943
	for i = 0, 3 do
4944
		Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
4945
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
4946
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
4947
		for i = 0, 0.5, 0.1 do
4948
			swait()
4949
			PlayAnimationFromTable({
4950
				CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4951
				CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4952
				CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4953
				CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4954
				CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4955
				CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4956
			}, 0.3, false)
4957
			moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4958
		end
4959
		for i = 0, 0.5, 0.1 do
4960
			swait()
4961
			PlayAnimationFromTable({
4962
				CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4963
				CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4964
				CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4965
				CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4966
				CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4967
				CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4968
			}, 0.3, false)
4969
			moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4970
		end
4971
	end
4972
	attack = false
4973
	Humanoid.WalkSpeed = 10
4974
	wait(0.4)
4975
	for i = 0, 8 do
4976
		wait(0.2)
4977
		mdmg(ref1, 3)
4978
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
4979
		ref1.Position = Mouse.hit.p
4980
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
4981
		Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
4982
	end
4983
	ref1:Remove()
4984
end
4985
function TargetSelect(person)
4986
	local dd = coroutine.wrap(function()
4987
		if targetted ~= person then
4988
			targetted = person
4989
			img2.Size = UDim2.new(1, 0, 1, 0)
4990
			img2.ImageTransparency = 0
4991
			img2.Position = UDim2.new(0, 0, 0, 0)
4992
			for i = 0, 2, 0.1 do
4993
				swait()
4994
				img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
4995
				img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
4996
				img2.ImageTransparency = img2.ImageTransparency + 0.05
4997
			end
4998
		end
4999
	end)
5000
	dd()
5001
end
5002
function LockOn()
5003
	if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
5004
		TargetSelect(Mouse.Target.Parent)
5005
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
5006
	end
5007
end
5008
function ofmoosic()
5009
	delays = true
5010
	while wait() and kkk and kkk.Volume >= 0.02 do
5011
		kkk.Volume = kkk.Volume - 0.05
5012
	end
5013
	wait(0.1)
5014
	kkk.Pitch = 0
5015
	kkk.PlaybackSpeed = 0
5016
	play = false
5017
	delays = false
5018
end
5019
function onmoosic()
5020
	delays = true
5021
	kkk.Pitch = 0.6
5022
	kkk.PlaybackSpeed = 0.6
5023
	while wait() and kkk and kkk.Volume <= 1.5 do
5024
		kkk.Volume = kkk.Volume + 0.05
5025
	end
5026
	wait(0.1)
5027
	play = true
5028
	delays = false
5029
end
5030
DESA2 = Mouse.Button1Down:connect(function()
5031
	if attack == false and targetted ~= nil then
5032
		attackone()
5033
	end
5034
end)
5035
function fucktheworld()
5036
	coroutine.resume(coroutine.create(function()
5037
		local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
5038
		kolor.Brightness = -1
5039
		kolor.Contrast = -1
5040
		kolor.TintColor = Character.Torso.BrickColor.Color
5041
		wait(0.1)
5042
		for i = 0, 9 do
5043
			kolor.Brightness = kolor.Brightness - 0.35
5044
			kolor.Contrast = kolor.Contrast - 0.35
5045
			wait(0.05)
5046
			for i = 0, 9 do
5047
				kolor.Brightness = kolor.Brightness + 0.35
5048
				kolor.Contrast = kolor.Contrast + 0.35
5049
				wait(0.05)
5050
			end
5051
			for i = 0, 9 do
5052
				kolor.Brightness = kolor.Brightness - 0.35
5053
				kolor.Contrast = kolor.Contrast - 0.35
5054
				wait(0.05)
5055
			end
5056
			for i = 0, 9 do
5057
				kolor.Brightness = kolor.Brightness + 0.35
5058
				kolor.Contrast = kolor.Contrast + 0.35
5059
				wait(0.05)
5060
			end
5061
		end
5062
		kolor:Destroy()
5063
	end))
5064
	wait(0.2)
5065
	for i, v in next, workspace:children() do
5066
		if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
5067
			v:BreakJoints()
5068
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
5069
			do
5070
				local partasdeff = Instance.new("ParticleEmitter", v.Torso)
5071
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
5072
				partasdeff.LightEmission = 0.1
5073
				partasdeff.Size = NumberSequence.new(0.2)
5074
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
5075
				aaa = NumberSequence.new({
5076
					NumberSequenceKeypoint.new(0, 0.2),
5077
					NumberSequenceKeypoint.new(1, 5)
5078
				})
5079
				bbb = NumberSequence.new({
5080
					NumberSequenceKeypoint.new(0, 1),
5081
					NumberSequenceKeypoint.new(0.0636, 0),
5082
					NumberSequenceKeypoint.new(1, 1)
5083
				})
5084
				partasdeff.Transparency = bbb
5085
				partasdeff.Size = aaa
5086
				partasdeff.ZOffset = 0.9
5087
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
5088
				partasdeff.LockedToPart = false
5089
				partasdeff.EmissionDirection = "Back"
5090
				partasdeff.Lifetime = NumberRange.new(1, 2)
5091
				partasdeff.Rate = 1000
5092
				partasdeff.Rotation = NumberRange.new(-100, 100)
5093
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
5094
				partasdeff.Speed = NumberRange.new(6)
5095
				partasdeff.VelocitySpread = 10000
5096
				partasdeff.Enabled = true
5097
				coroutine.resume(coroutine.create(function()
5098
					wait(2)
5099
					partasdeff.Enabled = false
5100
				end))
5101
				wait(0.8)
5102
			end
5103
		end
5104
	end
5105
	coroutine.wrap(function()
5106
		for i, v in next, workspace:children() do
5107
			if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
5108
				v:BreakJoints()
5109
				wait(0.15)
5110
			end
5111
		end
5112
	end)()
5113
end
5114
function EndIt()
5115
	if not DQ then
5116
		DQ = true
5117
		attack = true
5118
		local SZ = Instance.new("Sound", Torso)
5119
		SZ.SoundId = "rbxassetid://896213334"
5120
		SZ.Volume = 1
5121
		SZ.Looped = false
5122
		SZ.Pitch = 1
5123
		SZ:play()
5124
		chatfunc("Heh")
5125
		for i = 1, 20 do
5126
			for i = 0, 1.2, 0.5 do
5127
				swait()
5128
				PlayAnimationFromTable({
5129
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5130
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5131
					CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
5132
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5133
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5134
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5135
				}, 0.5, false)
5136
			end
5137
			for i = 0, 1.2, 0.5 do
5138
				swait()
5139
				PlayAnimationFromTable({
5140
					CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5141
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5142
					CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
5143
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5144
					CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5145
					CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5146
				}, 0.5, false)
5147
			end
5148
			wait(1.0E-8)
5149
		end
5150
		wait(1.5)
5151
		chatfunc("HAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHH")
5152
		for i = 1, 40 do
5153
			for i = 0, 1.2, 0.5 do
5154
				swait()
5155
				PlayAnimationFromTable({
5156
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5157
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5158
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5159
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5160
					CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5161
					CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5162
				}, 0.5, false)
5163
			end
5164
			for i = 0, 1.2, 0.5 do
5165
				swait()
5166
				PlayAnimationFromTable({
5167
					CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5168
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5169
					CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5170
					CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5171
					CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5172
					CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5173
				}, 0.5, false)
5174
			end
5175
			wait(1.0E-9)
5176
		end
5177
		chatfunc("DAMIT")
5178
		wait(0.3)
5179
		attack = false
5180
		fucktheworld()
5181
		chatfunc("I DONT CARE ANY MOREEE")
5182
		wait(1)
5183
		DQ = false
5184
	end
5185
end
5186
function Finisher()
5187
	if not D then
5188
		D = true
5189
		attack = true
5190
		Humanoid.WalkSpeed = 0
5191
		targetted.Torso.Anchored = true
5192
		local SZ = Instance.new("Sound", Torso)
5193
		SZ.SoundId = "rbxassetid://896213334"
5194
		SZ.Volume = 1
5195
		SZ.Looped = false
5196
		SZ.Pitch = 1
5197
		SZ:play()
5198
		for i = 1, 20 do
5199
			for i = 0, 1.2, 0.5 do
5200
				swait()
5201
				PlayAnimationFromTable({
5202
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5203
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5204
					CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
5205
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5206
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5207
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5208
				}, 0.5, false)
5209
			end
5210
			for i = 0, 1.2, 0.5 do
5211
				swait()
5212
				PlayAnimationFromTable({
5213
					CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5214
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5215
					CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
5216
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5217
					CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5218
					CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5219
				}, 0.5, false)
5220
			end
5221
			wait(1.0E-8)
5222
		end
5223
		wait(1.5)
5224
		for i = 1, 40 do
5225
			for i = 0, 1.2, 0.5 do
5226
				swait()
5227
				PlayAnimationFromTable({
5228
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5229
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5230
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5231
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5232
					CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5233
					CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5234
				}, 0.5, false)
5235
			end
5236
			for i = 0, 1.2, 0.5 do
5237
				swait()
5238
				PlayAnimationFromTable({
5239
					CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5240
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5241
					CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5242
					CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5243
					CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5244
					CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5245
				}, 0.5, false)
5246
			end
5247
			wait(1.0E-9)
5248
		end
5249
		Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0)
5250
		for i = 0, 3, 0.1 do
5251
			swait()
5252
			PlayAnimationFromTable({
5253
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5254
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5255
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5256
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5257
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5258
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5259
			}, 0.5, false)
5260
		end
5261
		chatfunc("You will suffer the same pain as me....")
5262
		wait(2)
5263
		local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
5264
		partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
5265
		partasdeff.LightEmission = 0.1
5266
		partasdeff.Size = NumberSequence.new(0.2)
5267
		partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
5268
		aaa = NumberSequence.new({
5269
			NumberSequenceKeypoint.new(0, 0.2),
5270
			NumberSequenceKeypoint.new(1, 5)
5271
		})
5272
		bbb = NumberSequence.new({
5273
			NumberSequenceKeypoint.new(0, 1),
5274
			NumberSequenceKeypoint.new(0.0636, 0),
5275
			NumberSequenceKeypoint.new(1, 1)
5276
		})
5277
		partasdeff.Transparency = bbb
5278
		partasdeff.Size = aaa
5279
		partasdeff.ZOffset = 0.9
5280
		partasdeff.Acceleration = Vector3.new(0, -5, 0)
5281
		partasdeff.LockedToPart = false
5282
		partasdeff.EmissionDirection = "Back"
5283
		partasdeff.Lifetime = NumberRange.new(1, 2)
5284
		partasdeff.Rate = 1000
5285
		partasdeff.Rotation = NumberRange.new(-100, 100)
5286
		partasdeff.RotSpeed = NumberRange.new(-100, 100)
5287
		partasdeff.Speed = NumberRange.new(6)
5288
		partasdeff.VelocitySpread = 10000
5289
		partasdeff.Enabled = true
5290
		chatfunc("Over..")
5291
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5292
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5293
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5294
		for i = 0, 1.2, 0.5 do
5295
			swait()
5296
			PlayAnimationFromTable({
5297
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5298
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5299
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5300
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5301
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5302
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5303
			}, 0.5, false)
5304
		end
5305
		wait(0.2)
5306
		partasdeff.Enabled = false
5307
		for i = 0, 1.2, 0.5 do
5308
			swait()
5309
			PlayAnimationFromTable({
5310
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5311
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5312
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5313
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5314
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5315
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5316
			}, 0.5, false)
5317
		end
5318
		wait(2)
5319
		chatfunc("And over...")
5320
		partasdeff.Enabled = true
5321
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5322
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5323
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5324
		for i = 0, 1.2, 0.5 do
5325
			swait()
5326
			PlayAnimationFromTable({
5327
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5328
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5329
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5330
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5331
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5332
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5333
			}, 0.5, false)
5334
		end
5335
		wait(0.2)
5336
		partasdeff.Enabled = false
5337
		for i = 0, 1.2, 0.5 do
5338
			swait()
5339
			PlayAnimationFromTable({
5340
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5341
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5342
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5343
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5344
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5345
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5346
			}, 0.5, false)
5347
		end
5348
		wait(2)
5349
		chatfunc("AND OVER..!")
5350
		partasdeff.Enabled = true
5351
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5352
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5353
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5354
		for i = 0, 1.2, 0.5 do
5355
			swait()
5356
			PlayAnimationFromTable({
5357
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5358
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5359
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5360
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5361
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5362
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5363
			}, 0.5, false)
5364
		end
5365
		wait(0.2)
5366
		partasdeff.Enabled = false
5367
		for i = 0, 1.2, 0.5 do
5368
			swait()
5369
			PlayAnimationFromTable({
5370
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5371
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5372
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5373
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5374
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5375
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5376
			}, 0.5, false)
5377
		end
5378
		wait(2)
5379
		chatfunc("UNTIL THE END OF TIME....")
5380
		partasdeff.Enabled = true
5381
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5382
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5383
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5384
		for i = 0, 1.2, 0.5 do
5385
			swait()
5386
			PlayAnimationFromTable({
5387
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5388
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5389
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5390
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5391
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5392
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5393
			}, 0.5, false)
5394
		end
5395
		wait(0.2)
5396
		partasdeff.Enabled = false
5397
		for i = 0, 1.2, 0.5 do
5398
			swait()
5399
			PlayAnimationFromTable({
5400
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5401
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5402
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5403
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5404
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5405
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5406
			}, 0.5, false)
5407
		end
5408
		wait(2)
5409
		chatfunc("DIE!!.....")
5410
		partasdeff.Enabled = true
5411
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5412
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5413
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5414
		for i = 0, 1.2, 0.5 do
5415
			swait()
5416
			PlayAnimationFromTable({
5417
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5418
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5419
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5420
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55),
5421
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5422
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5423
			}, 0.5, false)
5424
		end
5425
		wait(0.2)
5426
		partasdeff.Enabled = false
5427
		for i = 0, 1.2, 0.5 do
5428
			swait()
5429
			PlayAnimationFromTable({
5430
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5431
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5432
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5433
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5434
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5435
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5436
			}, 0.5, false)
5437
		end
5438
		wait(2)
5439
		chatfunc("DIE DIE DIE DIE DIE DIE")
5440
		for i = 1, 10 do
5441
			partasdeff.Enabled = true
5442
			Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5443
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5444
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5445
			for i = 0, 1, 0.5 do
5446
				swait()
5447
				PlayAnimationFromTable({
5448
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5449
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5450
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5451
					CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5452
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5453
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5454
				}, 0.5, false)
5455
			end
5456
			wait(0.05)
5457
			partasdeff.Enabled = false
5458
			for i = 0, 1, 0.5 do
5459
				swait()
5460
				PlayAnimationFromTable({
5461
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5462
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5463
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5464
					CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5465
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5466
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5467
				}, 0.5, false)
5468
			end
5469
			wait(1.0E-11)
5470
		end
5471
		targetted:BreakJoints()
5472
		attack = false
5473
		Humanoid.WalkSpeed = 8
5474
		wait(0.1)
5475
		D = false
5476
	end
5477
end
5478
function TP()
5479
	if not D then
5480
		D = true
5481
		attack = true
5482
		Humanoid.RootPart.Anchored = true
5483
		for i = 0, 2, 0.06 do
5484
			swait()
5485
			PlayAnimationFromTable({
5486
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5487
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5488
				CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7),
5489
				CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7),
5490
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5491
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5492
			}, 0.5, false)
5493
		end
5494
		for i = 0, 2, 0.06 do
5495
			swait()
5496
			PlayAnimationFromTable({
5497
				CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5498
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5499
				CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
5500
				CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
5501
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5502
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5503
			}, 0.5, false)
5504
		end
5505
		Humanoid.RootPart.CFrame = Mouse.hit
5506
		Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0)
5507
		for i = 0, 2, 0.06 do
5508
			swait()
5509
			PlayAnimationFromTable({
5510
				CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5511
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5512
				CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
5513
				CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
5514
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5515
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5516
			}, 0.5, false)
5517
		end
5518
		Humanoid.RootPart.Anchored = false
5519
		attack = false
5520
		wait(0.3)
5521
		D = false
5522
	end
5523
end
5524
function Ending()
5525
	if not WZA then
5526
		WZA = true
5527
		attack = true
5528
		DESA:disconnect()
5529
		DESA2:disconnect()
5530
		Humanoid.WalkSpeed = 0
5531
		MUSIC.Volume = 0
5532
		for i = 0, 1.2, 0.5 do
5533
			swait()
5534
			PlayAnimationFromTable({
5535
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5536
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
5537
				CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
5538
				CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
5539
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5540
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5541
			}, 0.5, false)
5542
			moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3)
5543
			moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3)
5544
		end
5545
		chatfunc("i will come back to strike")
5546
		wait(1)
5547
		Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5548
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5549
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5550
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5551
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5552
		do
5553
			local partasdeff = Instance.new("ParticleEmitter", Character.Head)
5554
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
5555
			partasdeff.LightEmission = 0.1
5556
			partasdeff.Size = NumberSequence.new(0.2)
5557
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
5558
			aaa = NumberSequence.new({
5559
				NumberSequenceKeypoint.new(0, 0.2),
5560
				NumberSequenceKeypoint.new(1, 5)
5561
			})
5562
			bbb = NumberSequence.new({
5563
				NumberSequenceKeypoint.new(0, 1),
5564
				NumberSequenceKeypoint.new(0.0636, 0),
5565
				NumberSequenceKeypoint.new(1, 1)
5566
			})
5567
			partasdeff.Transparency = bbb
5568
			partasdeff.Size = aaa
5569
			partasdeff.ZOffset = 0.9
5570
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
5571
			partasdeff.LockedToPart = false
5572
			partasdeff.EmissionDirection = "Back"
5573
			partasdeff.Lifetime = NumberRange.new(1, 2)
5574
			partasdeff.Rate = 1000
5575
			partasdeff.Rotation = NumberRange.new(-100, 100)
5576
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
5577
			partasdeff.Speed = NumberRange.new(6)
5578
			partasdeff.VelocitySpread = 10000
5579
			partasdeff.Enabled = false
5580
			partasdeff.Enabled = true
5581
			wait(0.1)
5582
			for i = 0, 1.2, 0.1 do
5583
				swait()
5584
				PlayAnimationFromTable({
5585
					CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0),
5586
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5587
					CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4),
5588
					CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4),
5589
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5590
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5591
				}, 0.5, false)
5592
			end
5593
			moter2:remove()
5594
			moter:remove()
5595
			KWeld2:remove()
5596
			Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0)
5597
			wait(0.5)
5598
			partasdeff.Enabled = false
5599
			local Blood = Instance.new("Part", Character.Torso)
5600
			Blood.Size = Vector3.new(1, 1, 1)
5601
			Blood.CanCollide = false
5602
			Blood.BrickColor = BrickColor.new("Crimson")
5603
			Blood.TopSurface = 0
5604
			Blood.BottomSurface = 0
5605
			Blood.Anchored = true
5606
			Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0)
5607
			local Blood2 = Instance.new("SpecialMesh", Blood)
5608
			Blood2.MeshType = "Sphere"
5609
			Blood2.Scale = Vector3.new(1, 0.1, 1)
5610
			for i = 1, 300 do
5611
				Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05)
5612
				game:GetService("RunService").RenderStepped:wait()
5613
			end
5614
			wait(0.9)
5615
			Blood.BrickColor = BrickColor.new("Really black")
5616
			for i = 1, 300 do
5617
				Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05)
5618
				game:GetService("RunService").RenderStepped:wait()
5619
			end
5620
			Blood:remove()
5621
			chatfunc(".....!")
5622
			local SFXZ = Instance.new("Sound", Torso)
5623
			SFXZ.SoundId = "rbxassetid://393621716"
5624
			SFXZ.Volume = 1
5625
			SFXZ.Pitch = 1
5626
			SFXZ.Looped = false
5627
			wait(0.01)
5628
			SFXZ:Play()
5629
			wait(1)
5630
			for i = 0, 33, 0.5 do
5631
				swait()
5632
				PlayAnimationFromTable({
5633
					CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0),
5634
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
5635
					CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
5636
					CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
5637
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1),
5638
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1)
5639
				}, 0.05, false)
5640
			end
5641
			for i = 0, 33, 0.5 do
5642
				swait()
5643
				PlayAnimationFromTable({
5644
					CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0),
5645
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
5646
					CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
5647
					CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
5648
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5649
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5650
				}, 0.05, false)
5651
			end
5652
			local SFXZZ = Instance.new("Sound", Torso)
5653
			SFXZZ.SoundId = "rbxassetid://393621716"
5654
			SFXZZ.Volume = 1
5655
			SFXZZ.Pitch = 1
5656
			SFXZZ.Looped = false
5657
			wait(0.01)
5658
			SFXZZ:Play()
5659
			wait(1)
5660
			coroutine.resume(coroutine.create(function()
5661
				for i = 1, 10 do
5662
					do
5663
						local Ef = Instance.new("Part", Character)
5664
						Ef.Size = Vector3.new(1, 1, 1)
5665
						Ef.CanCollide = false
5666
						Ef.Anchored = true
5667
						Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
5668
						Ef.BrickColor = BrickColor.new("Really black")
5669
						Ef.Material = "Neon"
5670
						local Ef2 = Instance.new("SpecialMesh", Ef)
5671
						Ef2.MeshType = "Sphere"
5672
						Ef2.Scale = Vector3.new(1, 3, 1)
5673
						coroutine.resume(coroutine.create(function()
5674
							for i = 1, 100 do
5675
								Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1)
5676
								Ef.Transparency = Ef.Transparency + 0.05
5677
								game:GetService("RunService").RenderStepped:wait()
5678
							end
5679
						end))
5680
						wait(0.5)
5681
						Ef:remove()
5682
					end
5683
				end
5684
				wait(0.1)
5685
			end))
5686
			coroutine.resume(coroutine.create(function()
5687
				for i = 1, 11 do
5688
					do
5689
						local Gra = Instance.new("Part", Character)
5690
						local Random = math.random(-15, 15)
5691
						local Random2 = math.random(-12, 12)
5692
						Gra.Size = Vector3.new(2, 2, 2)
5693
						Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2)
5694
						Gra.BrickColor = workspace.Base.BrickColor
5695
						Gra.Material = workspace.Base.Material
5696
						Gra.Anchored = true
5697
						Gra.CanCollide = false
5698
						coroutine.resume(coroutine.create(function()
5699
							for i = 1, 200 do
5700
								Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0)
5701
								Gra.Transparency = Gra.Transparency + 0.01
5702
								game:GetService("RunService").RenderStepped:wait()
5703
							end
5704
						end))
5705
						wait(0.3)
5706
					end
5707
				end
5708
				wait(0.3)
5709
			end))
5710
			local Sh = Instance.new("Part", Character)
5711
			Sh.Size = Vector3.new(1, 1, 1)
5712
			Sh.CanCollide = false
5713
			Sh.BrickColor = BrickColor.new("Really black")
5714
			Sh.Anchored = true
5715
			Sh.Material = "Neon"
5716
			Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
5717
			local Ring = Instance.new("Part", Sh)
5718
			Ring.Size = Vector3.new(1, 1, 1)
5719
			Ring.BrickColor = BrickColor.new("Really black")
5720
			Ring.Anchored = true
5721
			Ring.CanCollide = false
5722
			Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
5723
			local Ring2 = Instance.new("SpecialMesh", Ring)
5724
			Ring2.MeshId = "rbxassetid://3270017"
5725
			Ring2.Scale = Vector3.new(0.1, 0.1, 0.1)
5726
			local Sh2 = Instance.new("SpecialMesh", Sh)
5727
			Sh2.MeshType = "Sphere"
5728
			Sh2.Scale = Vector3.new(1, 1, 1)
5729
			for i = 1, 70 do
5730
				Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
5731
				game:GetService("RunService").RenderStepped:wait()
5732
			end
5733
			wait(3)
5734
			Head.face.Texture = "rbxassetid://129381458"
5735
			ShadowHead:remove()
5736
			PartAZD.BrickColor = BrickColor.new("Really black")
5737
			text.Text = "Russian DEMON"
5738
			MUSIC:Stop()
5739
			MUSIC.SoundId = "rbxassetid://1027219588"
5740
			MUSIC.Volume = 100
5741
			MUSIC.Pitch = 1
5742
			wait(0.01)
5743
			MUSIC:play()
5744
			local m = Create("Model")({
5745
				Parent = Character,
5746
				Name = "WeaponModel"
5747
			})
5748
			function Armor()
5749
				RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
5750
				RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
5751
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5752
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
5753
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
5754
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
5755
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
5756
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
5757
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
5758
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5759
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
5760
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5761
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
5762
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
5763
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5764
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5765
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5766
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5767
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
5768
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
5769
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5770
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
5771
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
5772
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
5773
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
5774
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
5775
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5776
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
5777
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
5778
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5779
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
5780
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
5781
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
5782
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5783
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
5784
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5785
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
5786
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5787
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
5788
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
5789
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
5790
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
5791
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
5792
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5793
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
5794
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5795
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
5796
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
5797
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
5798
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5799
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
5800
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
5801
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5802
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
5803
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
5804
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5805
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
5806
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
5807
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5808
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
5809
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
5810
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5811
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
5812
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5813
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5814
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
5815
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
5816
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5817
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
5818
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5819
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
5820
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
5821
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
5822
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
5823
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
5824
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
5825
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
5826
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
5827
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
5828
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5829
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
5830
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
5831
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5832
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
5833
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
5834
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5835
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
5836
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
5837
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5838
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
5839
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
5840
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5841
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
5842
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
5843
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5844
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
5845
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
5846
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5847
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
5848
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
5849
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5850
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
5851
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5852
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5853
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
5854
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5855
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5856
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
5857
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5858
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5859
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
5860
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
5861
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5862
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
5863
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
5864
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5865
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
5866
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5867
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5868
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
5869
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5870
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5871
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
5872
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
5873
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5874
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
5875
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
5876
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5877
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
5878
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5879
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5880
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
5881
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5882
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5883
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
5884
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5885
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5886
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
5887
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
5888
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5889
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
5890
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
5891
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5892
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
5893
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
5894
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
5895
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
5896
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
5897
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5898
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
5899
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
5900
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5901
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
5902
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5903
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5904
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
5905
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5906
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5907
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
5908
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5909
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5910
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
5911
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
5912
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5913
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
5914
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
5915
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5916
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
5917
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
5918
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5919
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
5920
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5921
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5922
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
5923
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5924
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5925
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
5926
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
5927
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5928
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
5929
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
5930
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5931
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
5932
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
5933
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5934
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
5935
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
5936
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5937
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
5938
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5939
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5940
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
5941
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
5942
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5943
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
5944
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5945
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5946
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
5947
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5948
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5949
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
5950
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5951
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5952
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
5953
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5954
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5955
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
5956
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5957
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5958
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
5959
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5960
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
5961
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
5962
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5963
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5964
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
5965
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5966
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5967
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
5968
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5969
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5970
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
5971
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5972
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5973
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
5974
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5975
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5976
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
5977
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
5978
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5979
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
5980
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5981
				Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5982
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
5983
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5984
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5985
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
5986
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5987
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5988
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
5989
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5990
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5991
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
5992
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5993
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5994
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
5995
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5996
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5997
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
5998
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5999
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6000
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
6001
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6002
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6003
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
6004
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6005
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6006
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
6007
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6008
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6009
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6010
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6011
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6012
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
6013
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6014
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6015
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
6016
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6017
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6018
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6019
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6020
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6021
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
6022
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6023
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6024
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
6025
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6026
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6027
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
6028
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6029
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
6030
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
6031
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6032
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6033
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
6034
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6035
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6036
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
6037
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6038
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6039
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
6040
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6041
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6042
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
6043
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6044
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6045
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
6046
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6047
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6048
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
6049
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6050
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6051
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
6052
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6053
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6054
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
6055
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6056
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6057
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
6058
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
6059
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6060
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
6061
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6062
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6063
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
6064
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6065
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6066
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
6067
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
6068
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6069
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
6070
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6071
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6072
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
6073
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6074
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6075
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
6076
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6077
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6078
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
6079
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6080
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6081
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
6082
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6083
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6084
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
6085
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6086
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6087
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
6088
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6089
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6090
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
6091
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6092
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6093
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
6094
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6095
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6096
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
6097
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6098
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6099
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
6100
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6101
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6102
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
6103
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6104
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6105
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
6106
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6107
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6108
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
6109
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6110
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6111
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
6112
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6113
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6114
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
6115
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6116
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6117
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
6118
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6119
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6120
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
6121
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6122
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6123
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
6124
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6125
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6126
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
6127
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6128
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6129
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
6130
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6131
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6132
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6133
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6134
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6135
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6136
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6137
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6138
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6139
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6140
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6141
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6142
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6143
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6144
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
6145
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
6146
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6147
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6148
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6149
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6150
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
6151
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6152
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6153
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
6154
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6155
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6156
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
6157
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
6158
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6159
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6160
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6161
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6162
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6163
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6164
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
6165
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6166
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6167
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
6168
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6169
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
6170
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6171
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6172
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6173
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
6174
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6175
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6176
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
6177
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6178
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6179
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
6180
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6181
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6182
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
6183
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6184
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6185
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
6186
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
6187
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6188
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
6189
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6190
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6191
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
6192
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6193
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6194
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
6195
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6196
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6197
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
6198
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6199
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6200
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
6201
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6202
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6203
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
6204
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
6205
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6206
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
6207
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6208
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6209
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
6210
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6211
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6212
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6213
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6214
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6215
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6216
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6217
				TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1))
6218
				TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1))
6219
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05))
6220
				Part.Shape = "Block"
6221
				PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
6222
				RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6223
				RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
6224
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6225
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
6226
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
6227
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
6228
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6229
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6230
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
6231
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6232
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
6233
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6234
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
6235
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
6236
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6237
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6238
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6239
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6240
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
6241
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
6242
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6243
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
6244
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
6245
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
6246
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
6247
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
6248
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6249
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
6250
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
6251
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6252
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
6253
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
6254
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
6255
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6256
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
6257
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6258
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
6259
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6260
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
6261
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
6262
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
6263
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
6264
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
6265
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6266
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
6267
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6268
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
6269
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
6270
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
6271
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6272
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
6273
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
6274
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6275
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
6276
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
6277
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6278
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
6279
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
6280
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6281
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
6282
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
6283
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6284
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
6285
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6286
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6287
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
6288
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
6289
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6290
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
6291
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6292
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
6293
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
6294
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
6295
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
6296
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6297
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6298
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
6299
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6300
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6301
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6302
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
6303
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
6304
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6305
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
6306
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6307
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6308
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
6309
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
6310
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6311
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
6312
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
6313
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6314
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
6315
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
6316
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6317
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6318
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6319
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6320
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
6321
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
6322
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6323
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
6324
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6325
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6326
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
6327
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6328
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6329
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
6330
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6331
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6332
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
6333
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6334
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6335
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
6336
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
6337
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6338
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
6339
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6340
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6341
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
6342
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6343
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6344
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
6345
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
6346
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6347
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
6348
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
6349
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6350
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
6351
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6352
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6353
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
6354
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6355
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6356
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
6357
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6358
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6359
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
6360
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
6361
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6362
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
6363
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6364
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6365
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
6366
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
6367
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
6368
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
6369
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
6370
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6371
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
6372
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
6373
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6374
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
6375
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6376
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6377
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
6378
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6379
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6380
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
6381
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6382
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6383
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
6384
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
6385
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6386
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
6387
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
6388
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6389
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
6390
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
6391
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6392
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
6393
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6394
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6395
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
6396
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6397
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6398
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
6399
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
6400
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6401
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
6402
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
6403
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6404
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
6405
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
6406
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6407
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
6408
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6409
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6410
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
6411
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6412
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6413
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
6414
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
6415
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6416
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
6417
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6418
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6419
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
6420
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6421
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6422
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
6423
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6424
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6425
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
6426
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6427
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6428
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
6429
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6430
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6431
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
6432
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6433
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
6434
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
6435
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6436
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6437
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
6438
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6439
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6440
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
6441
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6442
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6443
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
6444
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6445
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6446
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
6447
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6448
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6449
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
6450
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
6451
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6452
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
6453
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6454
				Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6455
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6456
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6457
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6458
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
6459
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6460
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6461
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
6462
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6463
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6464
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
6465
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6466
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6467
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
6468
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6469
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6470
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
6471
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6472
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6473
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
6474
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6475
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6476
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
6477
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6478
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6479
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
6480
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6481
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6482
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6483
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6484
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6485
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
6486
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6487
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6488
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
6489
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6490
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6491
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6492
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6493
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6494
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
6495
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6496
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6497
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
6498
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6499
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6500
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
6501
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6502
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
6503
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
6504
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6505
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6506
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
6507
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6508
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6509
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
6510
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6511
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6512
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
6513
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6514
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6515
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
6516
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6517
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6518
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
6519
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6520
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6521
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
6522
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6523
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6524
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
6525
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6526
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6527
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
6528
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6529
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6530
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
6531
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
6532
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6533
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
6534
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6535
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6536
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
6537
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6538
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6539
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
6540
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
6541
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6542
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
6543
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6544
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6545
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
6546
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6547
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6548
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
6549
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6550
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6551
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
6552
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6553
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6554
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
6555
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6556
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6557
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
6558
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6559
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6560
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
6561
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6562
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6563
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
6564
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6565
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6566
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
6567
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6568
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6569
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
6570
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6571
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6572
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
6573
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6574
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6575
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
6576
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6577
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6578
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
6579
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6580
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6581
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
6582
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6583
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6584
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
6585
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6586
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6587
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
6588
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6589
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6590
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
6591
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6592
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6593
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
6594
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6595
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6596
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
6597
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6598
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6599
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
6600
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6601
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6602
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
6603
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6604
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6605
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6606
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6607
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6608
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6609
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6610
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6611
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6612
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6613
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6614
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6615
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6616
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6617
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
6618
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
6619
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6620
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6621
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6622
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6623
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
6624
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6625
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6626
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
6627
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6628
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6629
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
6630
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
6631
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6632
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6633
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6634
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6635
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6636
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6637
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
6638
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6639
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6640
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
6641
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6642
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
6643
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6644
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6645
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6646
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
6647
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6648
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6649
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
6650
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6651
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6652
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
6653
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6654
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6655
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
6656
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6657
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6658
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
6659
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
6660
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6661
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
6662
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6663
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6664
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
6665
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6666
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6667
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
6668
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6669
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6670
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
6671
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6672
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6673
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
6674
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6675
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6676
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
6677
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
6678
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6679
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
6680
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6681
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6682
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
6683
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6684
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6685
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6686
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6687
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6688
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6689
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6690
				LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6691
				LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
6692
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
6693
				Part.Shape = "Block"
6694
				PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
6695
				LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6696
				LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
6697
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
6698
				Part.Shape = "Block"
6699
				PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
6700
				HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6701
				HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
6702
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265))
6703
				Part.Shape = "Block"
6704
				CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
6705
				PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0))
6706
				trans = 0.04
6707
				for i, v in pairs(m:GetChildren()) do
6708
					if v.ClassName == "Part" then
6709
						v.CanCollide = false
6710
						v.Transparency = trans
6711
					end
6712
				end
6713
			end
6714
			Armor()
6715
			local Orbd = Instance.new("Part", Character)
6716
			Orbd.Name = "Orbd"
6717
			Orbd.Shape = Enum.PartType.Block
6718
			Orbd.CanCollide = false
6719
			Orbd.BrickColor = BrickColor.new("Really red")
6720
			Orbd.Transparency = 0
6721
			Orbd.Material = "Neon"
6722
			Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
6723
			Orbd.TopSurface = Enum.SurfaceType.Smooth
6724
			Orbd.BottomSurface = Enum.SurfaceType.Smooth
6725
			local Weld = Instance.new("Weld", Orbd)
6726
			Weld.Part0 = Character.Head
6727
			Weld.Part1 = Orbd
6728
			Weld.C1 = CFrame.new(-0.2, -0.2, -0.49)
6729
			local M1 = Instance.new("SpecialMesh")
6730
			M1.Parent = Orbd
6731
			M1.MeshType = "Sphere"
6732
			M1.Scale = Vector3.new(1, 0, 1)
6733
			local Orbvc = Instance.new("Part", Character)
6734
			Orbvc.Name = "Orbvc"
6735
			Orbvc.Shape = Enum.PartType.Block
6736
			Orbvc.CanCollide = false
6737
			Orbvc.BrickColor = BrickColor.new("Really red")
6738
			Orbvc.Transparency = 0
6739
			Orbvc.Material = "Neon"
6740
			Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
6741
			Orbvc.TopSurface = Enum.SurfaceType.Smooth
6742
			Orbvc.BottomSurface = Enum.SurfaceType.Smooth
6743
			local Weld = Instance.new("Weld", Orbvc)
6744
			Weld.Part0 = Character.Head
6745
			Weld.Part1 = Orbvc
6746
			Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
6747
			local M2 = Instance.new("SpecialMesh")
6748
			M2.Parent = Orbvc
6749
			M2.MeshType = "Sphere"
6750
			M2.Scale = Vector3.new(1, 0, 1)
6751
			function aura()
6752
				local aura = Instance.new("ParticleEmitter", RootPart)
6753
				aura.Texture = "rbxassetid://445231746"
6754
				aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
6755
				aura.Size = NumberSequence.new(0, 1)
6756
				aura.Transparency = NumberSequence.new(0, 1)
6757
				aura.LockedToPart = true
6758
				aura.LightEmission = 1
6759
				aura.LightInfluence = 1
6760
				aura.ZOffset = -1
6761
				aura.Lifetime = NumberRange.new(0.4)
6762
				aura.Rate = 200
6763
				aura.Speed = NumberRange.new(2)
6764
				aura.SpreadAngle = Vector2.new(0, 0)
6765
				aura.Enabled = true
6766
				table.insert(auras, aura)
6767
				aurah = aura:Clone()
6768
				aurah.Parent = Head
6769
				table.insert(auras, aurah)
6770
				auraLeftArm = aura:Clone()
6771
				auraLeftArm.Parent = LeftArm
6772
				table.insert(auras, auraLeftArm)
6773
				auraRightArm = aura:Clone()
6774
				auraRightArm.Parent = RightArm
6775
				table.insert(auras, auraRightArm)
6776
				auraLeftLeg = aura:Clone()
6777
				auraLeftLeg.Parent = LeftLeg
6778
				table.insert(auras, auraLeftLeg)
6779
				auraRightLeg = aura:Clone()
6780
				auraRightLeg.Parent = RightLeg
6781
				table.insert(auras, auraRightLeg)
6782
			end
6783
			function aura40()
6784
				local aura = Instance.new("ParticleEmitter", RootPart)
6785
				aura.Texture = "rbxassetid://445231746"
6786
				aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0))
6787
				aura.Size = NumberSequence.new(0, 1)
6788
				aura.Transparency = NumberSequence.new(0, 1)
6789
				aura.LockedToPart = true
6790
				aura.LightEmission = 1
6791
				aura.LightInfluence = 1
6792
				aura.ZOffset = -1
6793
				aura.Lifetime = NumberRange.new(0.4)
6794
				aura.Rate = 200
6795
				aura.Speed = NumberRange.new(2)
6796
				aura.SpreadAngle = Vector2.new(0, 0)
6797
				aura.Enabled = true
6798
				table.insert(auras, aura)
6799
				aurah = aura:Clone()
6800
				aurah.Parent = Head
6801
				table.insert(auras, aurah)
6802
				auraLeftArm = aura:Clone()
6803
				auraLeftArm.Parent = LeftArm
6804
				table.insert(auras, auraLeftArm)
6805
				auraRightArm = aura:Clone()
6806
				auraRightArm.Parent = RightArm
6807
				table.insert(auras, auraRightArm)
6808
				auraLeftLeg = aura:Clone()
6809
				auraLeftLeg.Parent = LeftLeg
6810
				table.insert(auras, auraLeftLeg)
6811
				auraRightLeg = aura:Clone()
6812
				auraRightLeg.Parent = RightLeg
6813
				table.insert(auras, auraRightLeg)
6814
				local aura2 = Instance.new("ParticleEmitter", RootPart)
6815
				aura2.Texture = "rbxassetid://445231746"
6816
				aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
6817
				aura2.Size = NumberSequence.new(0, 1)
6818
				aura2.Transparency = NumberSequence.new(0, 1)
6819
				aura2.LockedToPart = true
6820
				aura2.LightEmission = 0
6821
				aura2.LightInfluence = 0
6822
				aura2.ZOffset = -1.1
6823
				aura2.Lifetime = NumberRange.new(0.4)
6824
				aura2.Rate = 100000
6825
				aura2.Speed = NumberRange.new(2)
6826
				aura2.SpreadAngle = Vector2.new(0, 0)
6827
				aura2.Enabled = true
6828
				table.insert(auras, aura2)
6829
				aurah2 = aura2:Clone()
6830
				aurah2.Parent = Head
6831
				table.insert(auras, aurah2)
6832
				auraLeftArm2 = aura2:Clone()
6833
				auraLeftArm2.Parent = LeftArm
6834
				table.insert(auras, auraLeftArm2)
6835
				auraRightArm2 = aura2:Clone()
6836
				auraRightArm2.Parent = RightArm
6837
				table.insert(auras, auraRightArm2)
6838
				auraLeftLeg2 = aura2:Clone()
6839
				auraLeftLeg2.Parent = LeftLeg
6840
				table.insert(auras, auraLeftLeg2)
6841
				auraRightLeg2 = aura2:Clone()
6842
				auraRightLeg2.Parent = RightLeg
6843
				table.insert(auras, auraRightLeg2)
6844
			end
6845
			function aura80()
6846
				local aura = Instance.new("ParticleEmitter", RootPart)
6847
				aura.Texture = "rbxassetid://445231746"
6848
				aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
6849
				aura.Size = NumberSequence.new(0, 1)
6850
				aura.Transparency = NumberSequence.new(0, 1)
6851
				aura.LockedToPart = true
6852
				aura.LightEmission = 1
6853
				aura.LightInfluence = 1
6854
				aura.ZOffset = -1
6855
				aura.Lifetime = NumberRange.new(0.4)
6856
				aura.Rate = 100000
6857
				aura.Speed = NumberRange.new(2)
6858
				aura.SpreadAngle = Vector2.new(0, 0)
6859
				aura.Enabled = true
6860
				table.insert(auras, aura)
6861
				aurah = aura:Clone()
6862
				aurah.Parent = Head
6863
				table.insert(auras, aurah)
6864
				auraLeftArm = aura:Clone()
6865
				auraLeftArm.Parent = LeftArm
6866
				table.insert(auras, auraLeftArm)
6867
				auraRightArm = aura:Clone()
6868
				auraRightArm.Parent = RightArm
6869
				table.insert(auras, auraRightArm)
6870
				auraLeftLeg = aura:Clone()
6871
				auraLeftLeg.Parent = LeftLeg
6872
				table.insert(auras, auraLeftLeg)
6873
				auraRightLeg = aura:Clone()
6874
				auraRightLeg.Parent = RightLeg
6875
				table.insert(auras, auraRightLeg)
6876
				local aura2 = Instance.new("ParticleEmitter", RootPart)
6877
				aura2.Texture = "rbxassetid://445231746"
6878
				aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
6879
				aura2.Size = NumberSequence.new(0, 1)
6880
				aura2.Transparency = NumberSequence.new(0, 1)
6881
				aura2.LockedToPart = true
6882
				aura2.LightEmission = 0
6883
				aura2.LightInfluence = 0
6884
				aura2.ZOffset = -1.1
6885
				aura2.Lifetime = NumberRange.new(0.4)
6886
				aura2.Rate = 100000
6887
				aura2.Speed = NumberRange.new(2)
6888
				aura2.SpreadAngle = Vector2.new(0, 0)
6889
				aura2.Enabled = true
6890
				table.insert(auras, aura2)
6891
				aurah2 = aura2:Clone()
6892
				aurah2.Parent = Head
6893
				table.insert(auras, aurah2)
6894
				auraLeftArm2 = aura2:Clone()
6895
				auraLeftArm2.Parent = LeftArm
6896
				table.insert(auras, auraLeftArm2)
6897
				auraRightArm2 = aura2:Clone()
6898
				auraRightArm2.Parent = RightArm
6899
				table.insert(auras, auraRightArm2)
6900
				auraLeftLeg2 = aura2:Clone()
6901
				auraLeftLeg2.Parent = LeftLeg
6902
				table.insert(auras, auraLeftLeg2)
6903
				auraRightLeg2 = aura2:Clone()
6904
				auraRightLeg2.Parent = RightLeg
6905
				table.insert(auras, auraRightLeg2)
6906
			end
6907
			function aura100()
6908
				local aura = Instance.new("ParticleEmitter", RootPart)
6909
				aura.Texture = "rbxassetid://445231746"
6910
				aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
6911
				aura.Size = NumberSequence.new(0, 1)
6912
				aura.Transparency = NumberSequence.new(0, 1)
6913
				aura.LockedToPart = true
6914
				aura.LightEmission = 1
6915
				aura.LightInfluence = 1
6916
				aura.ZOffset = -1
6917
				aura.Lifetime = NumberRange.new(0.4)
6918
				aura.SpreadAngle = Vector2.new(1000, 1000)
6919
				aura.Rotation = NumberRange.new(200)
6920
				aura.RotSpeed = NumberRange.new(200)
6921
				aura.Rate = 100000
6922
				aura.Speed = NumberRange.new(5)
6923
				aura.Enabled = true
6924
				table.insert(auras, aura)
6925
				aurah = aura:Clone()
6926
				aurah.Parent = Head
6927
				table.insert(auras, aurah)
6928
				auraLeftArm = aura:Clone()
6929
				auraLeftArm.Parent = LeftArm
6930
				table.insert(auras, auraLeftArm)
6931
				auraRightArm = aura:Clone()
6932
				auraRightArm.Parent = RightArm
6933
				table.insert(auras, auraRightArm)
6934
				auraLeftLeg = aura:Clone()
6935
				auraLeftLeg.Parent = LeftLeg
6936
				table.insert(auras, auraLeftLeg)
6937
				auraRightLeg = aura:Clone()
6938
				auraRightLeg.Parent = RightLeg
6939
				table.insert(auras, auraRightLeg)
6940
				local aura2 = Instance.new("ParticleEmitter", RootPart)
6941
				aura2.Texture = "rbxassetid://445231746"
6942
				aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
6943
				aura2.Size = NumberSequence.new(0, 1)
6944
				aura2.Transparency = NumberSequence.new(0, 1)
6945
				aura2.LockedToPart = true
6946
				aura2.LightEmission = 0
6947
				aura2.LightInfluence = 0
6948
				aura2.ZOffset = -1.1
6949
				aura2.Lifetime = NumberRange.new(0.4)
6950
				aura2.Rate = 100000
6951
				aura2.Rotation = NumberRange.new(200)
6952
				aura2.RotSpeed = NumberRange.new(200)
6953
				aura2.Speed = NumberRange.new(5)
6954
				aura2.SpreadAngle = Vector2.new(1000, 1000)
6955
				aura2.Enabled = true
6956
				table.insert(auras, aura2)
6957
				aurah2 = aura2:Clone()
6958
				aurah2.Parent = Head
6959
				table.insert(auras, aurah2)
6960
				auraLeftArm2 = aura2:Clone()
6961
				auraLeftArm2.Parent = LeftArm
6962
				table.insert(auras, auraLeftArm2)
6963
				auraRightArm2 = aura2:Clone()
6964
				auraRightArm2.Parent = RightArm
6965
				table.insert(auras, auraRightArm2)
6966
				auraLeftLeg2 = aura2:Clone()
6967
				auraLeftLeg2.Parent = LeftLeg
6968
				table.insert(auras, auraLeftLeg2)
6969
				auraRightLeg2 = aura2:Clone()
6970
				auraRightLeg2.Parent = RightLeg
6971
				table.insert(auras, auraRightLeg2)
6972
			end
6973
			aura()
6974
			aura100()
6975
			aura40()
6976
			aura80()
6977
			for i = 1, 90 do
6978
				Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2)
6979
				Ring.Transparency = Ring.Transparency + 0.01
6980
				Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
6981
				Sh.Transparency = Sh.Transparency + 0.05
6982
				game:GetService("RunService").RenderStepped:wait()
6983
			end
6984
			Humanoid.WalkSpeed = 8
6985
			Sh:remove()
6986
			for i = 0, 33, 0.5 do
6987
				swait()
6988
				PlayAnimationFromTable({
6989
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
6990
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
6991
					CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
6992
					CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
6993
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
6994
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
6995
				}, 0.05, false)
6996
			end
6997
			wait(1)
6998
			for i = 0, 1, 0.1 do
6999
				swait()
7000
				PlayAnimationFromTable({
7001
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7002
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
7003
					CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1),
7004
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2),
7005
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7006
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7007
				}, 0.05, false)
7008
			end
7009
			local Fl2 = Instance.new("BodyPosition", Handle23)
7010
			Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
7011
			Fl2.Position = RightArm.Position
7012
			local Fl = Instance.new("BodyPosition", Handle243)
7013
			Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
7014
			Fl.Position = LeftArm.Position
7015
			wait(1)
7016
			Fl:remove()
7017
			Fl2:remove()
7018
			WZ = Instance.new("Weld", RightArm)
7019
			WZ.Part0 = Handle23
7020
			WZ.Part1 = RightArm
7021
			WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
7022
			local WWQA = Instance.new("Weld", LeftArm)
7023
			WWQA.Part0 = Handle243
7024
			WWQA.Part1 = LeftArm
7025
			WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55)
7026
			Anim = "Idle2"
7027
			WedgeQA18.BrickColor = BrickColor.new("Really black")
7028
			PartQA.BrickColor = BrickColor.new("Really black")
7029
			PartQA1.BrickColor = BrickColor.new("Really black")
7030
			PartQA2.BrickColor = BrickColor.new("Really black")
7031
			PartQA3.BrickColor = BrickColor.new("Really black")
7032
			PartQA4.BrickColor = BrickColor.new("Really black")
7033
			PartQA5.BrickColor = BrickColor.new("Really black")
7034
			PartQA6.BrickColor = BrickColor.new("Really black")
7035
			PartQA7.BrickColor = BrickColor.new("Really black")
7036
			PartQA8.BrickColor = BrickColor.new("Really black")
7037
			PartQA9.BrickColor = BrickColor.new("Really black")
7038
			PartQA10.BrickColor = BrickColor.new("Really black")
7039
			WedgeQA11.BrickColor = BrickColor.new("Really black")
7040
			WedgeQA12.BrickColor = BrickColor.new("Really black")
7041
			WedgeQA13.BrickColor = BrickColor.new("Really black")
7042
			WedgeQA14.BrickColor = BrickColor.new("Really black")
7043
			WedgeQA15.BrickColor = BrickColor.new("Really black")
7044
			WedgeQA16.BrickColor = BrickColor.new("Really black")
7045
			Partss2.BrickColor = BrickColor.new("Bright red")
7046
			PartQA8.BrickColor = BrickColor.new("Bright red")
7047
			WedgeQA17.BrickColor = BrickColor.new("Bright red")
7048
			WedgeQA19.BrickColor = BrickColor.new("Bright red")
7049
			PartQA.Material = "Neon"
7050
			PartQA1.Material = "Neon"
7051
			PartQA2.Material = "Neon"
7052
			PartQA3.Material = "Neon"
7053
			PartQA4.Material = "Neon"
7054
			PartQA5.Material = "Neon"
7055
			PartQA6.Material = "Neon"
7056
			PartQA7.Material = "Neon"
7057
			PartQA8.Material = "Neon"
7058
			PartQA9.Material = "Neon"
7059
			PartQA10.Material = "Neon"
7060
			WedgeQA11.Material = "Neon"
7061
			WedgeQA12.Material = "Neon"
7062
			WedgeQA13.Material = "Neon"
7063
			WedgeQA14.Material = "Neon"
7064
			WedgeQA15.Material = "Neon"
7065
			WedgeQA16.Material = "Neon"
7066
			Partss2.Material = "Neon"
7067
			PartQA8.Material = "Neon"
7068
			WedgeQA17.Material = "Neon"
7069
			WedgeQA19.Material = "Neon"
7070
			attack = false
7071
			ST = "Tilt"
7072
			print("DEMON MODE ACTIVATED")
7073
			print(" PRESS C FOR DEMON RAIN")
7074
			print("PRESS Z FOR DEVILS CROSS")
7075
			print("F FOR DEVILS KNIFE THROW")
7076
			print(" CLICK TO ATTACK WITH KNIFE")
7077
			Mouse.KeyDown:connect(function(k)
7078
				if k == "x" and attack == false then
7079
					STOPTIME()
7080
				end
7081
				if k == "c" and attack == false then
7082
					Slam()
7083
				end
7084
				if k == "z" and attack == false then
7085
					EXPLA()
7086
				end
7087
				if k == "f" and attack == false and targetted ~= nil then
7088
					ThrowDN()
7089
				end
7090
				if k == "g" and attack == false and targetted ~= nil then
7091
					Finisher()
7092
				end
7093
				if k == "m" and attack == false then
7094
					EndIt()
7095
				end
7096
				if k == "l" and attack == false then
7097
					TP()
7098
				end
7099
			end)
7100
			RETS = Mouse.Button1Down:connect(function()
7101
				if attack == false and attacktype == 1 then
7102
					HitAF()
7103
					attacktype = 1
7104
				end
7105
			end)
7106
			RETS2 = Mouse.Button2Down:connect(function()
7107
				if attack == false and targetted ~= nil then
7108
					attacktwo()
7109
				end
7110
			end)
7111
			while true do
7112
				wait()
7113
				for i = 1, 1 do
7114
					do
7115
						local P = Instance.new("Part", Character)
7116
						P.Size = Vector3.new(1, 1, 1)
7117
						P.BrickColor = BrickColor.new("Really black")
7118
						P.Material = "Neon"
7119
						P.Anchored = true
7120
						P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0)
7121
						P.CanCollide = false
7122
						local P2 = Instance.new("SpecialMesh", P)
7123
						P2.MeshType = "Sphere"
7124
						P2.Scale = Vector3.new(1, 0.1, 1)
7125
						coroutine.resume(coroutine.create(function()
7126
							for i = 1, 300 do
7127
								P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1)
7128
								P.Transparency = P.Transparency + 0.008
7129
								game:GetService("RunService").RenderStepped:wait()
7130
							end
7131
							P:remove()
7132
						end))
7133
						wait(0.5)
7134
					end
7135
				end
7136
			end
7137
			wait(40000)
7138
			WZA = false
7139
		end
7140
	end
7141
end
7142
Mouse.KeyDown:connect(function(k)
7143
	k = k:lower()
7144
	if attack == false and k == "q" then
7145
		LockOn()
7146
	end
7147
end)
7148
DESA = Mouse.KeyDown:connect(function(k)
7149
	if k == "z" and attack == false then
7150
		hedshoot()
7151
	elseif k == "m" and attack == false then
7152
		SwapWeap()
7153
	elseif k == "x" and attack == false and targetted ~= nil then
7154
		moarblood()
7155
	elseif k == "c" and attack == false then
7156
		painlessrain()
7157
	elseif k == "e" and attack == false then
7158
		DOUBLESHOT()
7159
	elseif k == "r" and attack == false then
7160
		Kick()
7161
	elseif k == "k" and attack == false then
7162
		Ending()
7163
	elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then
7164
		delays = true
7165
		chatfunc("Something....didn't...feel...right!")
7166
		wait(7)
7167
		chatfunc("I..feel..empty!")
7168
		wait(7)
7169
		chatfunc("I...!")
7170
		wait(7)
7171
		chatfunc("Heh..!")
7172
		wait(7)
7173
		chatfunc("I..!")
7174
		wait(7)
7175
		chatfunc("i..wanna..see..people..suffer!")
7176
		wait(7)
7177
		chatfunc("AND IM GOING TO KILL YOU ALL!")
7178
		delays = false
7179
	elseif k == "m" and play == true and delays == false then
7180
		ofmoosic()
7181
	elseif k == "m" and play == false and delays == false then
7182
		onmoosic()
7183
	end
7184
end)
7185
MUSIC = Instance.new("Sound", Character)
7186
MUSIC.Name = "BGMusic"
7187
MUSIC.SoundId = "http://www.roblox.com/asset/?id=143382469"
7188
MUSIC.Pitch = 0.9
7189
MUSIC.Volume = 10
7190
MUSIC.Looped = true
7191
MUSIC.archivable = false
7192
MUSIC.Parent = char.Head
7193
wait(0.1)
7194
MUSIC:play()
7195
local s = Instance.new("Sound", character)
7196
s.Name = "BGMusic"
7197
s.SoundId = "http://www.roblox.com/asset/?id="
7198
s.Pitch = 0.6
7199
s.Volume = 2
7200
s.Looped = true
7201
s.archivable = false
7202
s.Parent = char.Head
7203
wait(0.1)
7204
s:play()
7205
local s = Instance.new("Sound", character)
7206
s.Name = "BGMusic"
7207
s.SoundId = "http://www.roblox.com/asset/?id="
7208
s.Pitch = 0.9
7209
s.Volume = 2
7210
s.Looped = true
7211
s.archivable = false
7212
s.Parent = char.Head
7213
wait(0.1)
7214
s:play()
7215
coroutine.wrap(function()
7216
	while true do
7217
		swait()
7218
		for i, v in pairs(Character.WeaponModel:GetChildren()) do
7219
			if v:IsA("Part") then
7220
				v.Anchored = false
7221
			end
7222
		end
7223
		for i, v in pairs(Character.WeaponModelZ:GetChildren()) do
7224
			if v:IsA("Part") then
7225
				v.Anchored = false
7226
			end
7227
		end
7228
		for i, v in pairs(Character:GetChildren()) do
7229
			if v:IsA("Part") then
7230
				v.Anchored = false
7231
			elseif v:IsA("Accessory") then
7232
				v.Handle2.Anchored = false
7233
			end
7234
		end
7235
		for i, v in pairs(Character:GetChildren()) do
7236
			if v:IsA("Part") then
7237
				v.Anchored = false
7238
			elseif v:IsA("Accessory") then
7239
				v.Handle.Anchored = false
7240
			end
7241
		end
7242
		LEL()
7243
	end
7244
end)()
7245
coroutine.wrap(function()
7246
	while true do
7247
		swait()
7248
		if doe <= 360 then
7249
			doe = doe + 2
7250
		else
7251
			doe = 0
7252
		end
7253
	end
7254
end)()
7255
while true do
7256
	swait()
7257
	for i, v in pairs(Character:GetChildren()) do
7258
		if v:IsA("Part") then
7259
			v.Material = "SmoothPlastic"
7260
		elseif v:IsA("Accessory") then
7261
			v:WaitForChild("Handle").Material = "SmoothPlastic"
7262
		end
7263
	end
7264
	while true do
7265
		swait()
7266
		Character.Humanoid.MaxHealth = math.huge + math.huge
7267
		Character.Humanoid.Health = math.huge + math.huge
7268
		imgl.Rotation = imgl.Rotation + 3
7269
		img2.Rotation = img2.Rotation + 3
7270
		if targetted ~= nil then
7271
			abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
7272
			abss.Enabled = true
7273
		elseif targetted == nil then
7274
			abss.Adornee = nil
7275
			abss.Enabled = false
7276
		end
7277
		while imgl.Rotation >= 360 do
7278
			imgl.Rotation = 0
7279
			img2.Rotation = 0
7280
		end
7281
		Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
7282
		velocity = RootPart.Velocity.y
7283
		sine = sine + change
7284
		local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
7285
		if RootPart.Velocity.y > 1 and hit == nil then
7286
			Anim = "Jump"
7287
			if attack == false then
7288
				PlayAnimationFromTable({
7289
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7290
					CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7291
					CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7292
					CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7293
					CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7294
					CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7295
				}, 0.3, false)
7296
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7297
			end
7298
		elseif RootPart.Velocity.y < -1 and hit == nil then
7299
			Anim = "Fall"
7300
			if attack == false then
7301
				PlayAnimationFromTable({
7302
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7303
					CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7304
					CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7305
					CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7306
					CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7307
					CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7308
				}, 0.3, false)
7309
				moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7310
			end
7311
		elseif Torsovelocity < 1 and hit ~= nil then
7312
			Anim = "Idle"
7313
			if attack == false then
7314
				change = 1
7315
				PlayAnimationFromTable({
7316
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7317
					CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
7318
					CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
7319
					CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
7320
					CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7321
					CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7322
				}, 0.3, false)
7323
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7324
				moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7325
			end
7326
		elseif Torsovelocity > 2 and hit ~= nil then
7327
			Anim = "Walk"
7328
			if attack == false then
7329
				PlayAnimationFromTable({
7330
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
7331
					CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7332
					CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
7333
					CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7334
					CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7335
					CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
7336
				}, 0.3, false)
7337
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7338
				moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7339
			end
7340
		end
7341
		if attack == false then
7342
			if Anim == "Idle" then
7343
				if ST == "Normal" then
7344
					change = 1
7345
					PlayAnimationFromTable({
7346
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7347
						CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
7348
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
7349
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
7350
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7351
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7352
					}, 0.3, false)
7353
				elseif ST == "Tilt" then
7354
					PlayAnimationFromTable({
7355
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7356
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7357
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
7358
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
7359
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7360
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7361
					}, 0.3, false)
7362
				end
7363
			elseif Anim == "Walk" then
7364
				if ST == "Normal" then
7365
					PlayAnimationFromTable({
7366
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
7367
						CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7368
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
7369
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7370
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7371
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
7372
					}, 0.3, false)
7373
				elseif ST == "Tilt" then
7374
					PlayAnimationFromTable({
7375
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
7376
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7377
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
7378
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7379
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7380
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
7381
					}, 0.3, false)
7382
				end
7383
			end
7384
		end
7385
		if 0 < #Effects then
7386
			for e = 1, #Effects do
7387
				if Effects[e] ~= nil then
7388
					local Thing = Effects[e]
7389
					if Thing ~= nil then
7390
						local Part = Thing[1]
7391
						local Mode = Thing[2]
7392
						local Delay = Thing[3]
7393
						local IncX = Thing[4]
7394
						local IncY = Thing[5]
7395
						local IncZ = Thing[6]
7396
						if Thing[2] == "Shoot" then
7397
							local Look = Thing[1]
7398
							local move = 30
7399
							if Thing[8] == 3 then
7400
								move = 10
7401
							end
7402
							local hit, pos = rayCast(Thing[4], Thing[1], move, m)
7403
							if Thing[10] ~= nil then
7404
								da = pos
7405
								cf2 = CFrame.new(Thing[4], Thing[10].Position)
7406
								cfa = CFrame.new(Thing[4], pos)
7407
								tehCF = cfa:lerp(cf2, 0.2)
7408
								Thing[1] = tehCF.lookVector
7409
							end
7410
							local mag = (Thing[4] - pos).magnitude
7411
							Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
7412
							if Thing[8] == 2 then
7413
								Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
7414
							end
7415
							Thing[4] = Thing[4] + Look * move
7416
							Thing[3] = Thing[3] - 1
7417
							if 2 < Thing[5] then
7418
								Thing[5] = Thing[5] - 0.3
7419
								Thing[6] = Thing[6] - 0.3
7420
							end
7421
							if hit ~= nil then
7422
								Thing[3] = 0
7423
								if Thing[8] == 1 or Thing[8] == 3 then
7424
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
7425
								elseif Thing[8] == 2 then
7426
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
7427
									if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
7428
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
7429
										ref.Anchored = true
7430
										ref.CFrame = CFrame.new(pos)
7431
										CFuncs.Sound.Create("161006093", ref, 1, 1.2)
7432
										game:GetService("Debris"):AddItem(ref, 0.2)
7433
										Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
7434
										Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
7435
										MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
7436
									end
7437
								end
7438
								ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
7439
								ref.Anchored = true
7440
								ref.CFrame = CFrame.new(pos)
7441
								Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
7442
								game:GetService("Debris"):AddItem(ref, 1)
7443
							end
7444
							if Thing[3] <= 0 then
7445
								table.remove(Effects, e)
7446
							end
7447
						end
7448
						if Thing[2] == "FireWave" then
7449
							if Thing[3] <= Thing[4] then
7450
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
7451
								Thing[3] = Thing[3] + 1
7452
								Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
7453
							else
7454
								Part.Parent = nil
7455
								table.remove(Effects, e)
7456
							end
7457
						end
7458
						if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
7459
							if Thing[1].Transparency <= 1 then
7460
								if Thing[2] == "Block1" then
7461
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
7462
									Mesh = Thing[7]
7463
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7464
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7465
								elseif Thing[2] == "Block2" then
7466
									Thing[1].CFrame = Thing[1].CFrame
7467
									Mesh = Thing[7]
7468
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7469
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7470
								elseif Thing[2] == "Fire" then
7471
									Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
7472
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
7473
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7474
								elseif Thing[2] == "Cylinder" then
7475
									Mesh = Thing[7]
7476
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7477
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7478
								elseif Thing[2] == "Blood" then
7479
									Mesh = Thing[7]
7480
									Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
7481
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7482
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7483
								elseif Thing[2] == "Elec" then
7484
									Mesh = Thing[10]
7485
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
7486
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7487
								elseif Thing[2] == "Disappear" then
7488
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7489
								elseif Thing[2] == "Shatter" then
7490
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7491
									Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
7492
									Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
7493
									Thing[6] = Thing[6] + Thing[5]
7494
								end
7495
							else
7496
								Part.Parent = nil
7497
								table.remove(Effects, e)
7498
							end
7499
						end
7500
					end
7501
				end
7502
			end
7503
		end
7504
	end
7505
end