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Mar 31st, 2018
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  1. -------------------------
  2.  
  3. --Fixed by Goodguyaiden--
  4. --edited by goodguyaiden--
  5.  
  6. -------------------------
  7. Sound0 = Instance.new("Sound")
  8. Sound0.Volume = 0.6
  9. Sound0.Parent = game.Players.LocalPlayer.Character.Head
  10. Sound0.SoundId = "rbxassetid://209632668"
  11. Sound0.Looped = true
  12. Sound0:Play()
  13.  
  14.  
  15. wait(2)
  16. print("R IS TO KICK")
  17. print("E IS TO DOUBLE SHOT")
  18. print("M IS TO EQUIP KNIVES")
  19. print("K TO GO DEMON MODE")
  20. print("----------KNIVES MOVES---------")
  21. print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
  22. print("Clicking is to combo with knives")
  23. print("When having knives equipped you wont be able to use your weapon moves")
  24. wait(0.016666666666666666)
  25. Effects = {}
  26. local Player = game.Players.localPlayer
  27. local Character = Player.Character
  28. local Humanoid = Character.Humanoid
  29. local timestop = false
  30. local LOL = false
  31. local ST = "Normal"
  32. local ZZ = false
  33. local D = false
  34. local WZA = false
  35. local auras = {}
  36. local Mouse = Player:GetMouse()
  37. local LeftArm = Character["Left Arm"]
  38. local RightArm = Character["Right Arm"]
  39. local LeftLeg = Character["Left Leg"]
  40. local RightLeg = Character["Right Leg"]
  41. local Head = Character.Head
  42. local Torso = Character.Torso
  43. local Camera = game.Workspace.CurrentCamera
  44. local RootPart = Character.HumanoidRootPart
  45. local RootJoint = RootPart.RootJoint
  46. local attack = false
  47. local Anim = "Idle"
  48. local attacktype = 1
  49. local delays = false
  50. local play = true
  51. local targetted
  52. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  53. local velocity = RootPart.Velocity.y
  54. local sine = 0
  55. local change = 1
  56. local doe = 0
  57. local Create = LoadLibrary("RbxUtility").Create
  58. Humanoid.WalkSpeed = 10
  59. local LOLMATEOK = Create("Model")({
  60. Parent = Character,
  61. Name = "WeaponModelZ"
  62. })
  63. local m = Create("Model")({
  64. Parent = Character,
  65. Name = "WeaponModel"
  66. })
  67. Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
  68. Character.Pants.PantsTemplate = "rbxassetid://396648156"
  69. Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
  70. Character.Head.face.Texture = "rbxassetid://596345665"
  71. function New(Object, Parent, Name, Data)
  72. local Object = Instance.new(Object)
  73. for Index, Value in pairs(Data or {}) do
  74. Object[Index] = Value
  75. end
  76. Object.Parent = Parent
  77. Object.Name = Name
  78. return Object
  79. end
  80. function Expld(rad, pos)
  81. local ex = Instance.new("Explosion", game.Workspace)
  82. ex.BlastRadius = rad
  83. ex.BlastPressure = 0
  84. ex.Position = pos
  85. ex.Visible = false
  86. ex.Hit:connect(function(hit)
  87. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  88. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
  89. end
  90. end)
  91. end
  92. function LoadSnd(id, loop, vol, pit)
  93. local snd = New("Sound", Character, "Sound", {
  94. SoundId = "rbxassetid://" .. id,
  95. Looped = loop,
  96. Volume = vol,
  97. Pitch = pit
  98. })
  99. return snd
  100. end
  101. TeleSnd = LoadSnd(313127182, false, 1, 1)
  102. LOL = false
  103. function LEL()
  104. if LOL == true then
  105. while true do
  106. swait()
  107. coroutine.resume(coroutine.create(function()
  108. for i = 1, 1 do
  109. do
  110. local Random = math.random(-5, 5)
  111. local Random2 = math.random(-5, 5)
  112. local Random3 = math.random(-5, 5)
  113. local H = Instance.new("Part", Character)
  114. H.Size = Vector3.new(1, 1, 1)
  115. H.Material = "Neon"
  116. H.BrickColor = BrickColor.new("Really black")
  117. H.CanCollide = false
  118. H.Anchored = true
  119. H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
  120. local H2 = Instance.new("SpecialMesh", H)
  121. H2.MeshType = "Brick"
  122. coroutine.resume(coroutine.create(function()
  123. for i = 1, 50 do
  124. H.Transparency = H.Transparency + 0.09
  125. wait(2)
  126. end
  127. H:remove()
  128. end))
  129. wait(0.05)
  130. H:remove()
  131. end
  132. end
  133. end))
  134. end
  135. end
  136. end
  137. CV = "Maroon"
  138. p = game.Players.LocalPlayer
  139. char = p.Character
  140. txt = Instance.new("BillboardGui", Character)
  141. txt.Adornee = Character.Head
  142. txt.Name = "_status"
  143. txt.Size = UDim2.new(2, 0, 1.2, 0)
  144. txt.StudsOffset = Vector3.new(-9, 8, 0)
  145. local text = Instance.new("TextLabel", txt)
  146. text.Size = UDim2.new(10, 0, 7, 0)
  147. text.FontSize = "Size24"
  148. text.TextScaled = true
  149. text.TextTransparency = 0
  150. text.BackgroundTransparency = 1
  151. text.TextTransparency = 0
  152. text.TextStrokeTransparency = 0
  153. text.Font = "Bodoni"
  154. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  155. text.TextColor3 = Color3.new(0, 0, 0)
  156. text.Text = "Russian Psycho"
  157. v = Instance.new("Part")
  158. v.Name = "ColorBrick"
  159. v.Parent = Player.Character
  160. v.FormFactor = "Symmetric"
  161. v.Anchored = true
  162. v.CanCollide = false
  163. v.BottomSurface = "Smooth"
  164. v.TopSurface = "Smooth"
  165. v.Size = Vector3.new(10, 5, 3)
  166. v.Transparency = 1
  167. v.CFrame = Character.Torso.CFrame
  168. v.BrickColor = BrickColor.new(CV)
  169. v.Transparency = 1
  170. v.Shape = "Block"
  171. PartAZD = Instance.new("Part", Character)
  172. PartAZD.BrickColor = BrickColor.new("Bright red")
  173. PartAZD.Size = Vector3.new(1, 1, 1)
  174. PartAZD.CanCollide = false
  175. PartAZD.Material = "Neon"
  176. local M = Instance.new("SpecialMesh", PartAZD)
  177. M.MeshId = "rbxassetid://21676323"
  178. M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
  179. local Part2 = Instance.new("Weld", PartAZD)
  180. Part2.Part0 = Character.Head
  181. Part2.Part1 = PartAZD
  182. Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
  183. local p = Instance.new("Part", Character)
  184. p.Name = "Ears"
  185. p.BrickColor = BrickColor.new("White")
  186. p.Size = Vector3.new(3, 3, 3)
  187. p.BottomSurface = 0
  188. p.CanCollide = false
  189. p.TopSurface = 0
  190. p.Position = Character.Head.Position
  191. local pweld = Instance.new("Weld", p)
  192. pweld.Part0 = Character.Head
  193. pweld.Part1 = p
  194. pweld.C0 = CFrame.new(0, 0.7, 0)
  195. pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
  196. local earmesh = Instance.new("SpecialMesh", p)
  197. earmesh.MeshType = "FileMesh"
  198. earmesh.MeshId = "http://www.roblox.com/asset/?id="
  199. earmesh.Scale = Vector3.new(1.1, 1.5, 3)
  200. game.Lighting.TimeOfDay = 0
  201. for i, v in pairs(Character:children()) do
  202. if v:IsA("Hat") then
  203. v:Destroy()
  204. end
  205. end
  206. for i, v in pairs(Character:children()) do
  207. if v:IsA("Accessory") then
  208. v:Destroy()
  209. end
  210. end
  211. for i, v in pairs(Character:children()) do
  212. if v:IsA("Hair") then
  213. v:Destroy()
  214. end
  215. end
  216. Humanoid.Animator.Parent = nil
  217. Character.Animate.Parent = nil
  218. local function newMotor(part0, part1, c0, c1)
  219. local w = Create("Motor")({
  220. Parent = part0,
  221. Part0 = part0,
  222. Part1 = part1,
  223. C0 = c0,
  224. C1 = c1
  225. })
  226. return w
  227. end
  228. function clerp(a, b, t)
  229. return a:lerp(b, t)
  230. end
  231. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  232. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  233. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  234. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  235. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  236. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  237. RootJoint.C1 = CFrame.new(0, 0, 0)
  238. RootJoint.C0 = CFrame.new(0, 0, 0)
  239. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  240. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  241. local rarmc1 = RW.C1
  242. local larmc1 = LW.C1
  243. local rlegc1 = RH.C1
  244. local llegc1 = LH.C1
  245. local resetc1 = false
  246. function PlayAnimationFromTable(table, speed, bool)
  247. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  248. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  249. RW.C0 = clerp(RW.C0, table[3], speed)
  250. LW.C0 = clerp(LW.C0, table[4], speed)
  251. RH.C0 = clerp(RH.C0, table[5], speed)
  252. LH.C0 = clerp(LH.C0, table[6], speed)
  253. if bool == true and resetc1 == false then
  254. resetc1 = true
  255. RootJoint.C1 = RootJoint.C1
  256. Torso.Neck.C1 = Torso.Neck.C1
  257. RW.C1 = rarmc1
  258. LW.C1 = larmc1
  259. RH.C1 = rlegc1
  260. LH.C1 = llegc1
  261. end
  262. end
  263. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  264. script:WaitForChild("Heartbeat")
  265. frame = 0.03333333333333333
  266. tf = 0
  267. allowframeloss = false
  268. tossremainder = false
  269. lastframe = tick()
  270. script.Heartbeat:Fire()
  271. game:GetService("RunService").Heartbeat:connect(function(s, p)
  272. tf = tf + s
  273. if tf >= frame then
  274. if allowframeloss then
  275. script.Heartbeat:Fire()
  276. lastframe = tick()
  277. else
  278. for i = 1, math.floor(tf / frame) do
  279. script.Heartbeat:Fire()
  280. end
  281. lastframe = tick()
  282. end
  283. if tossremainder then
  284. tf = 0
  285. else
  286. tf = tf - frame * math.floor(tf / frame)
  287. end
  288. end
  289. end)
  290. function swait(num)
  291. if num == 0 or num == nil then
  292. ArtificialHB.Event:wait()
  293. else
  294. for i = 0, num do
  295. ArtificialHB.Event:wait()
  296. end
  297. end
  298. end
  299. function RemoveOutlines(part)
  300. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  301. end
  302. CFuncs = {
  303. Part = {
  304. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  305. local Part = Create("Part")({
  306. Parent = Parent,
  307. Reflectance = Reflectance,
  308. Transparency = Transparency,
  309. CanCollide = false,
  310. Locked = true,
  311. BrickColor = BrickColor.new(tostring(BColor)),
  312. Name = Name,
  313. Size = Size,
  314. Material = Material
  315. })
  316. RemoveOutlines(Part)
  317. return Part
  318. end
  319. },
  320. Mesh = {
  321. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  322. local Msh = Create(Mesh)({
  323. Parent = Part,
  324. Offset = OffSet,
  325. Scale = Scale
  326. })
  327. if Mesh == "SpecialMesh" then
  328. Msh.MeshType = MeshType
  329. Msh.MeshId = MeshId
  330. end
  331. return Msh
  332. end
  333. },
  334. Mesh = {
  335. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  336. local Msh = Create(Mesh)({
  337. Parent = Part,
  338. Offset = OffSet,
  339. Scale = Scale
  340. })
  341. if Mesh == "SpecialMesh" then
  342. Msh.MeshType = MeshType
  343. Msh.MeshId = MeshId
  344. end
  345. return Msh
  346. end
  347. },
  348. Weld = {
  349. Create = function(Parent, Part0, Part1, C0, C1)
  350. local Weld = Create("Weld")({
  351. Parent = Parent,
  352. Part0 = Part0,
  353. Part1 = Part1,
  354. C0 = C0,
  355. C1 = C1
  356. })
  357. return Weld
  358. end
  359. },
  360. Sound = {
  361. Create = function(id, par, vol, pit)
  362. coroutine.resume(coroutine.create(function()
  363. local S = Create("Sound")({
  364. Volume = vol,
  365. Pitch = pit or 1,
  366. SoundId = id,
  367. Parent = par or workspace
  368. })
  369. wait()
  370. S:play()
  371. game:GetService("Debris"):AddItem(S, 6)
  372. end))
  373. end
  374. },
  375. ParticleEmitter = {
  376. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  377. local fp = Create("ParticleEmitter")({
  378. Parent = Parent,
  379. Color = ColorSequence.new(Color1, Color2),
  380. LightEmission = LightEmission,
  381. Size = Size,
  382. Texture = Texture,
  383. Transparency = Transparency,
  384. ZOffset = ZOffset,
  385. Acceleration = Accel,
  386. Drag = Drag,
  387. LockedToPart = LockedToPart,
  388. VelocityInheritance = VelocityInheritance,
  389. EmissionDirection = EmissionDirection,
  390. Enabled = Enabled,
  391. Lifetime = LifeTime,
  392. Rate = Rate,
  393. Rotation = Rotation,
  394. RotSpeed = RotSpeed,
  395. Speed = Speed,
  396. VelocitySpread = VelocitySpread
  397. })
  398. return fp
  399. end
  400. },
  401. CreateTemplate = {}
  402. }
  403. function New(Object, Parent, Name, Data)
  404. local Object = Instance.new(Object)
  405. for Index, Value in pairs(Data or {}) do
  406. Object[Index] = Value
  407. end
  408. Object.Parent = Parent
  409. Object.Name = Name
  410. return Object
  411. end
  412. ShadowHead = New("Part", Character, "ShadowHead", {
  413. CanCollide = false,
  414. BrickColor = BrickColor.new("Really black"),
  415. Size = Vector3.new(1.20000005, 0.600000024, 1),
  416. CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  417. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  418. })
  419. Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
  420. Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
  421. })
  422. Weld = New("Weld", ShadowHead, "mot", {
  423. Part0 = ShadowHead,
  424. Part1 = Character.Head,
  425. C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  426. })
  427. Knifu = New("Model", Character, "Knifu", {})
  428. Handle222 = New("Part", Knifu, "Handle222", {
  429. BrickColor = BrickColor.new("Black"),
  430. Material = Enum.Material.SmoothPlastic,
  431. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  432. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  433. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  434. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  435. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  436. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  437. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  438. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  439. Color = Color3.new(0.105882, 0.164706, 0.207843)
  440. })
  441. Mesh = New("CylinderMesh", Handle222, "Mesh", {})
  442. KWeld = New("ManualWeld", Handle222, "Weld", {
  443. Part0 = Handle222,
  444. Part1 = Character.Torso,
  445. C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
  446. C1 = CFrame.new(0, 0, 0)
  447. })
  448. Hitbox = New("Part", Knifu, "Hitbox", {
  449. Transparency = 1,
  450. Transparency = 1,
  451. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  452. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  453. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  454. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  455. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  456. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  457. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  458. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  459. })
  460. Weld = New("ManualWeld", Hitbox, "Weld", {
  461. Part0 = Hitbox,
  462. Part1 = Handle222,
  463. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  464. })
  465. Part = New("Part", Knifu, "Part", {
  466. BrickColor = BrickColor.new("Black"),
  467. Material = Enum.Material.SmoothPlastic,
  468. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  469. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  470. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  471. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  472. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  473. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  474. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  475. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  476. Color = Color3.new(0.105882, 0.164706, 0.207843)
  477. })
  478. Mesh = New("SpecialMesh", Part, "Mesh", {
  479. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  480. })
  481. Weld = New("ManualWeld", Part, "Weld", {
  482. Part0 = Part,
  483. Part1 = Handle222,
  484. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  485. })
  486. Part = New("Part", Knifu, "Part", {
  487. BrickColor = BrickColor.new("Black"),
  488. Material = Enum.Material.SmoothPlastic,
  489. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  490. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  491. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  492. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  493. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  494. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  495. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  496. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  497. Color = Color3.new(0.105882, 0.164706, 0.207843)
  498. })
  499. Mesh = New("SpecialMesh", Part, "Mesh", {
  500. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  501. })
  502. Weld = New("ManualWeld", Part, "Weld", {
  503. Part0 = Part,
  504. Part1 = Handle222,
  505. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  506. })
  507. Part = New("Part", Knifu, "Part", {
  508. BrickColor = BrickColor.new("Black"),
  509. Material = Enum.Material.SmoothPlastic,
  510. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  511. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  512. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  513. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  514. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  515. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  516. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  517. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  518. Color = Color3.new(0.105882, 0.164706, 0.207843)
  519. })
  520. Mesh = New("SpecialMesh", Part, "Mesh", {
  521. Scale = Vector3.new(1, 1, 1.20000005),
  522. MeshType = Enum.MeshType.Wedge
  523. })
  524. Weld = New("ManualWeld", Part, "Weld", {
  525. Part0 = Part,
  526. Part1 = Handle222,
  527. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  528. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  529. })
  530. Part = New("Part", Knifu, "Part", {
  531. BrickColor = BrickColor.new("Black"),
  532. Material = Enum.Material.SmoothPlastic,
  533. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  534. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  535. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  536. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  537. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  538. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  539. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  540. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  541. Color = Color3.new(0.105882, 0.164706, 0.207843)
  542. })
  543. Mesh = New("SpecialMesh", Part, "Mesh", {
  544. Scale = Vector3.new(1, 1, 1.20000005),
  545. MeshType = Enum.MeshType.Wedge
  546. })
  547. Weld = New("ManualWeld", Part, "Weld", {
  548. Part0 = Part,
  549. Part1 = Handle222,
  550. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  551. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  552. })
  553. Part = New("Part", Knifu, "Part", {
  554. Material = Enum.Material.SmoothPlastic,
  555. Reflectance = 0.20000000298023,
  556. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  557. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  558. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  559. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  560. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  561. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  562. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  563. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  564. })
  565. Mesh = New("BlockMesh", Part, "Mesh", {
  566. Scale = Vector3.new(0.400000006, 1, 1)
  567. })
  568. Weld = New("ManualWeld", Part, "Weld", {
  569. Part0 = Part,
  570. Part1 = Handle222,
  571. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  572. })
  573. BloodPart = New("Part", Knifu, "BloodPart", {
  574. BrickColor = BrickColor.new("Crimson"),
  575. Material = Enum.Material.SmoothPlastic,
  576. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  577. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  578. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  579. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  580. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  581. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  582. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  583. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  584. Color = Color3.new(0.592157, 0, 0)
  585. })
  586. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  587. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  588. MeshType = Enum.MeshType.Wedge
  589. })
  590. Weld = New("ManualWeld", BloodPart, "Weld", {
  591. Part0 = BloodPart,
  592. Part1 = Handle222,
  593. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  594. })
  595. Part = New("Part", Knifu, "Part", {
  596. Material = Enum.Material.SmoothPlastic,
  597. Reflectance = 0.20000000298023,
  598. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  599. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  600. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  601. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  602. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  603. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  604. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  605. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  606. })
  607. Mesh = New("BlockMesh", Part, "Mesh", {
  608. Scale = Vector3.new(0.400000006, 1, 1)
  609. })
  610. Weld = New("ManualWeld", Part, "Weld", {
  611. Part0 = Part,
  612. Part1 = Handle222,
  613. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  614. })
  615. Part = New("Part", Knifu, "Part", {
  616. Material = Enum.Material.SmoothPlastic,
  617. Reflectance = 0.20000000298023,
  618. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  619. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  620. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  621. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  622. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  623. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  624. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  625. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  626. })
  627. Mesh = New("SpecialMesh", Part, "Mesh", {
  628. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  629. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  630. MeshType = Enum.MeshType.Wedge
  631. })
  632. Weld = New("ManualWeld", Part, "Weld", {
  633. Part0 = Part,
  634. Part1 = Handle222,
  635. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  636. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  637. })
  638. Part = New("Part", Knifu, "Part", {
  639. Material = Enum.Material.SmoothPlastic,
  640. Reflectance = 0.20000000298023,
  641. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  642. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  643. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  644. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  645. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  646. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  647. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  648. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  649. })
  650. Mesh = New("SpecialMesh", Part, "Mesh", {
  651. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  652. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  653. MeshType = Enum.MeshType.Wedge
  654. })
  655. Weld = New("ManualWeld", Part, "Weld", {
  656. Part0 = Part,
  657. Part1 = Handle222,
  658. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  659. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  660. })
  661. Part = New("Part", Knifu, "Part", {
  662. Material = Enum.Material.SmoothPlastic,
  663. Reflectance = 0.20000000298023,
  664. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  665. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  666. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  667. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  668. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  669. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  670. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  671. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  672. })
  673. Mesh = New("SpecialMesh", Part, "Mesh", {
  674. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  675. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  676. MeshType = Enum.MeshType.Wedge
  677. })
  678. Weld = New("ManualWeld", Part, "Weld", {
  679. Part0 = Part,
  680. Part1 = Handle222,
  681. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  682. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  683. })
  684. Part = New("Part", Knifu, "Part", {
  685. Material = Enum.Material.SmoothPlastic,
  686. Reflectance = 0.20000000298023,
  687. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  688. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  689. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  690. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  691. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  692. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  693. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  694. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  695. })
  696. Mesh = New("SpecialMesh", Part, "Mesh", {
  697. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  698. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  699. MeshType = Enum.MeshType.Wedge
  700. })
  701. Weld = New("ManualWeld", Part, "Weld", {
  702. Part0 = Part,
  703. Part1 = Handle222,
  704. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  705. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  706. })
  707. Part = New("Part", Knifu, "Part", {
  708. Material = Enum.Material.SmoothPlastic,
  709. Reflectance = 0.20000000298023,
  710. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  711. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  712. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  713. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  714. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  715. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  716. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  717. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  718. })
  719. Mesh = New("SpecialMesh", Part, "Mesh", {
  720. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  721. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  722. MeshType = Enum.MeshType.Wedge
  723. })
  724. Weld = New("ManualWeld", Part, "Weld", {
  725. Part0 = Part,
  726. Part1 = Handle222,
  727. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  728. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. })
  730. Part = New("Part", Knifu, "Part", {
  731. Material = Enum.Material.SmoothPlastic,
  732. Reflectance = 0.20000000298023,
  733. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  734. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  735. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  736. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  737. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  738. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  739. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  740. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  741. })
  742. Mesh = New("SpecialMesh", Part, "Mesh", {
  743. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  744. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  745. MeshType = Enum.MeshType.Wedge
  746. })
  747. Weld = New("ManualWeld", Part, "Weld", {
  748. Part0 = Part,
  749. Part1 = Handle222,
  750. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  751. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  752. })
  753. Part = New("Part", Knifu, "Part", {
  754. Material = Enum.Material.SmoothPlastic,
  755. Reflectance = 0.20000000298023,
  756. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  757. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  758. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  759. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  760. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  761. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  762. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  763. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  764. })
  765. Mesh = New("SpecialMesh", Part, "Mesh", {
  766. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  767. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  768. MeshType = Enum.MeshType.Wedge
  769. })
  770. Weld = New("ManualWeld", Part, "Weld", {
  771. Part0 = Part,
  772. Part1 = Handle222,
  773. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  774. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. })
  776. Part = New("Part", Knifu, "Part", {
  777. Material = Enum.Material.SmoothPlastic,
  778. Reflectance = 0.20000000298023,
  779. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  780. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  781. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  782. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  783. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  784. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  785. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  786. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  787. })
  788. Mesh = New("SpecialMesh", Part, "Mesh", {
  789. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  790. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  791. MeshType = Enum.MeshType.Wedge
  792. })
  793. Weld = New("ManualWeld", Part, "Weld", {
  794. Part0 = Part,
  795. Part1 = Handle222,
  796. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  797. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  798. })
  799. Part = New("Part", Knifu, "Part", {
  800. Material = Enum.Material.SmoothPlastic,
  801. Reflectance = 0.20000000298023,
  802. Size = Vector3.new(0.200000003, 1, 0.200000003),
  803. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  804. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  805. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  806. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  807. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  808. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  809. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  810. })
  811. Mesh = New("BlockMesh", Part, "Mesh", {
  812. Offset = Vector3.new(0, 0, -0.0500000007),
  813. Scale = Vector3.new(0.400000006, 1, 0.5)
  814. })
  815. Weld = New("ManualWeld", Part, "Weld", {
  816. Part0 = Part,
  817. Part1 = Handle222,
  818. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. })
  820. Part = New("Part", Knifu, "Part", {
  821. BrickColor = BrickColor.new("Really red"),
  822. Material = Enum.Material.SmoothPlastic,
  823. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  824. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  825. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  826. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  827. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  828. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  829. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  830. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  831. Color = Color3.new(0.105882, 0.164706, 0.207843)
  832. })
  833. Mesh = New("SpecialMesh", Part, "Mesh", {
  834. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  835. })
  836. Weld = New("ManualWeld", Part, "Weld", {
  837. Part0 = Part,
  838. Part1 = Handle222,
  839. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  840. })
  841. Part = New("Part", Knifu, "Part", {
  842. BrickColor = BrickColor.new("Really red"),
  843. Material = Enum.Material.SmoothPlastic,
  844. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  845. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  846. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  847. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  848. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  849. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  850. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  851. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  852. Color = Color3.new(0.105882, 0.164706, 0.207843)
  853. })
  854. Mesh = New("SpecialMesh", Part, "Mesh", {
  855. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  856. })
  857. Weld = New("ManualWeld", Part, "Weld", {
  858. Part0 = Part,
  859. Part1 = Handle222,
  860. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  861. })
  862. Blood2Part = New("Part", Knifu, "Blood2Part", {
  863. BrickColor = BrickColor.new("Crimson"),
  864. Material = Enum.Material.SmoothPlastic,
  865. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  866. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  867. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  868. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  869. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  870. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  871. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  872. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  873. Color = Color3.new(0.592157, 0, 0)
  874. })
  875. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  876. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  877. })
  878. Weld = New("ManualWeld", Blood2Part, "Weld", {
  879. Part0 = Blood2Part,
  880. Part1 = Handle222,
  881. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  882. })
  883. Part = New("Part", Knifu, "Part", {
  884. BrickColor = BrickColor.new("Crimson"),
  885. Material = Enum.Material.SmoothPlastic,
  886. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  887. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  888. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  889. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  890. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  891. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  892. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  893. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  894. Color = Color3.new(0.592157, 0, 0)
  895. })
  896. Mesh = New("SpecialMesh", Part, "Mesh", {
  897. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  898. MeshType = Enum.MeshType.Wedge
  899. })
  900. Weld = New("ManualWeld", Part, "Weld", {
  901. Part0 = Part,
  902. Part1 = Handle222,
  903. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  904. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  905. })
  906. Part = New("Part", Knifu, "Part", {
  907. BrickColor = BrickColor.new("Really red"),
  908. Material = Enum.Material.SmoothPlastic,
  909. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  910. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  911. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  912. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  913. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  914. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  915. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  916. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  917. Color = Color3.new(0.592157, 0, 0)
  918. })
  919. Mesh = New("SpecialMesh", Part, "Mesh", {
  920. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  921. MeshType = Enum.MeshType.Wedge
  922. })
  923. Weld = New("ManualWeld", Part, "Weld", {
  924. Part0 = Part,
  925. Part1 = Handle222,
  926. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  927. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. })
  929. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  930. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  931. p1mit.Color = ColorSequence.new({
  932. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  933. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  934. })
  935. p1mit.Size = NumberSequence.new({
  936. NumberSequenceKeypoint.new(0, 1),
  937. NumberSequenceKeypoint.new(1, 0)
  938. })
  939. p1mit.Lifetime = NumberRange.new(2)
  940. p1mit.Rate = 100
  941. p1mit.Enabled = false
  942. p1mit.Acceleration = Vector3.new(0, -5, 0)
  943. p1mit.Rotation = NumberRange.new(0, 359)
  944. p1mit.Speed = NumberRange.new(0)
  945. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  946. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  947. p2mit.Color = ColorSequence.new({
  948. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  949. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  950. })
  951. p2mit.Size = NumberSequence.new({
  952. NumberSequenceKeypoint.new(0, 0.1),
  953. NumberSequenceKeypoint.new(1, 0.1)
  954. })
  955. p2mit.Lifetime = NumberRange.new(1)
  956. p2mit.Rate = 10
  957. p2mit.Acceleration = Vector3.new(0, -10, 0)
  958. p2mit.Speed = NumberRange.new(0)
  959. local p3mit = p2mit:Clone()
  960. p3mit.Parent = Blood2Part
  961. Knifu = New("Model", Character, "Knifu", {})
  962. Handle23 = New("Part", Knifu, "Handle23", {
  963. BrickColor = BrickColor.new("Black"),
  964. Material = Enum.Material.SmoothPlastic,
  965. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  966. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  967. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  968. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  969. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  970. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  971. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  972. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  973. Color = Color3.new(0.105882, 0.164706, 0.207843)
  974. })
  975. Mesh = New("CylinderMesh", Handle23, "Mesh", {})
  976. KWeld2 = New("ManualWeld", Handle23, "Weld", {
  977. Part0 = Handle23,
  978. Part1 = Character.Torso,
  979. C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
  980. C1 = CFrame.new(0, 0, 0)
  981. })
  982. Hitbox = New("Part", Knifu, "Hitbox", {
  983. Transparency = 1,
  984. Transparency = 1,
  985. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  986. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  987. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  988. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  989. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  990. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  991. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  992. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  993. })
  994. Weld = New("ManualWeld", Hitbox, "Weld", {
  995. Part0 = Hitbox,
  996. Part1 = Handle23,
  997. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  998. })
  999. Part = New("Part", Knifu, "Part", {
  1000. BrickColor = BrickColor.new("Black"),
  1001. Material = Enum.Material.SmoothPlastic,
  1002. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1003. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1004. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1005. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1006. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1007. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1008. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1009. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1010. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1011. })
  1012. Mesh = New("SpecialMesh", Part, "Mesh", {
  1013. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1014. })
  1015. Weld = New("ManualWeld", Part, "Weld", {
  1016. Part0 = Part,
  1017. Part1 = Handle23,
  1018. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1019. })
  1020. Part = New("Part", Knifu, "Part", {
  1021. BrickColor = BrickColor.new("Black"),
  1022. Material = Enum.Material.SmoothPlastic,
  1023. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1024. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1025. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1026. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1027. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1028. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1029. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1030. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1031. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1032. })
  1033. Mesh = New("SpecialMesh", Part, "Mesh", {
  1034. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  1035. })
  1036. Weld = New("ManualWeld", Part, "Weld", {
  1037. Part0 = Part,
  1038. Part1 = Handle23,
  1039. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1040. })
  1041. Part = New("Part", Knifu, "Part", {
  1042. BrickColor = BrickColor.new("Black"),
  1043. Material = Enum.Material.SmoothPlastic,
  1044. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1045. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1046. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1047. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1048. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1049. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1050. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1051. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1052. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1053. })
  1054. Mesh = New("SpecialMesh", Part, "Mesh", {
  1055. Scale = Vector3.new(1, 1, 1.20000005),
  1056. MeshType = Enum.MeshType.Wedge
  1057. })
  1058. Weld = New("ManualWeld", Part, "Weld", {
  1059. Part0 = Part,
  1060. Part1 = Handle23,
  1061. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1062. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1063. })
  1064. Part = New("Part", Knifu, "Part", {
  1065. BrickColor = BrickColor.new("Black"),
  1066. Material = Enum.Material.SmoothPlastic,
  1067. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  1068. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  1069. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1070. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1071. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1072. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1073. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1074. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1075. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1076. })
  1077. Mesh = New("SpecialMesh", Part, "Mesh", {
  1078. Scale = Vector3.new(1, 1, 1.20000005),
  1079. MeshType = Enum.MeshType.Wedge
  1080. })
  1081. Weld = New("ManualWeld", Part, "Weld", {
  1082. Part0 = Part,
  1083. Part1 = Handle23,
  1084. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  1085. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1086. })
  1087. Part = New("Part", Knifu, "Part", {
  1088. Material = Enum.Material.SmoothPlastic,
  1089. Reflectance = 0.20000000298023,
  1090. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  1091. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1092. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1093. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1094. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1095. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1096. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1097. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1098. })
  1099. Mesh = New("BlockMesh", Part, "Mesh", {
  1100. Scale = Vector3.new(0.400000006, 1, 1)
  1101. })
  1102. Weld = New("ManualWeld", Part, "Weld", {
  1103. Part0 = Part,
  1104. Part1 = Handle23,
  1105. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1106. })
  1107. BloodPart = New("Part", Knifu, "BloodPart", {
  1108. BrickColor = BrickColor.new("Crimson"),
  1109. Material = Enum.Material.SmoothPlastic,
  1110. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  1111. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1112. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1113. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1114. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1115. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1116. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1117. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1118. Color = Color3.new(0.592157, 0, 0)
  1119. })
  1120. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  1121. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1122. MeshType = Enum.MeshType.Wedge
  1123. })
  1124. Weld = New("ManualWeld", BloodPart, "Weld", {
  1125. Part0 = BloodPart,
  1126. Part1 = Handle23,
  1127. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1128. })
  1129. Part = New("Part", Knifu, "Part", {
  1130. Material = Enum.Material.SmoothPlastic,
  1131. Reflectance = 0.20000000298023,
  1132. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1133. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1134. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1135. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1136. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1137. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1138. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1139. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1140. })
  1141. Mesh = New("BlockMesh", Part, "Mesh", {
  1142. Scale = Vector3.new(0.400000006, 1, 1)
  1143. })
  1144. Weld = New("ManualWeld", Part, "Weld", {
  1145. Part0 = Part,
  1146. Part1 = Handle23,
  1147. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1148. })
  1149. Part = New("Part", Knifu, "Part", {
  1150. Material = Enum.Material.SmoothPlastic,
  1151. Reflectance = 0.20000000298023,
  1152. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1153. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1154. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1155. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1156. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1157. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1158. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1159. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1160. })
  1161. Mesh = New("SpecialMesh", Part, "Mesh", {
  1162. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1163. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1164. MeshType = Enum.MeshType.Wedge
  1165. })
  1166. Weld = New("ManualWeld", Part, "Weld", {
  1167. Part0 = Part,
  1168. Part1 = Handle23,
  1169. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1170. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1171. })
  1172. Part = New("Part", Knifu, "Part", {
  1173. Material = Enum.Material.SmoothPlastic,
  1174. Reflectance = 0.20000000298023,
  1175. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1176. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1177. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1178. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1179. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1180. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1181. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1182. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1183. })
  1184. Mesh = New("SpecialMesh", Part, "Mesh", {
  1185. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1186. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1187. MeshType = Enum.MeshType.Wedge
  1188. })
  1189. Weld = New("ManualWeld", Part, "Weld", {
  1190. Part0 = Part,
  1191. Part1 = Handle23,
  1192. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1193. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1194. })
  1195. Part = New("Part", Knifu, "Part", {
  1196. Material = Enum.Material.SmoothPlastic,
  1197. Reflectance = 0.20000000298023,
  1198. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1199. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1200. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1201. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1202. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1203. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1204. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1205. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. })
  1207. Mesh = New("SpecialMesh", Part, "Mesh", {
  1208. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1209. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1210. MeshType = Enum.MeshType.Wedge
  1211. })
  1212. Weld = New("ManualWeld", Part, "Weld", {
  1213. Part0 = Part,
  1214. Part1 = Handle23,
  1215. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1216. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1217. })
  1218. Part = New("Part", Knifu, "Part", {
  1219. Material = Enum.Material.SmoothPlastic,
  1220. Reflectance = 0.20000000298023,
  1221. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1222. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1223. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1224. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1225. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1226. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1227. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1228. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. })
  1230. Mesh = New("SpecialMesh", Part, "Mesh", {
  1231. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1232. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1233. MeshType = Enum.MeshType.Wedge
  1234. })
  1235. Weld = New("ManualWeld", Part, "Weld", {
  1236. Part0 = Part,
  1237. Part1 = Handle23,
  1238. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1239. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1240. })
  1241. Part = New("Part", Knifu, "Part", {
  1242. Material = Enum.Material.SmoothPlastic,
  1243. Reflectance = 0.20000000298023,
  1244. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1245. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1246. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1247. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1248. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1249. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1250. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1251. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. })
  1253. Mesh = New("SpecialMesh", Part, "Mesh", {
  1254. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1255. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1256. MeshType = Enum.MeshType.Wedge
  1257. })
  1258. Weld = New("ManualWeld", Part, "Weld", {
  1259. Part0 = Part,
  1260. Part1 = Handle23,
  1261. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1262. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1263. })
  1264. Part = New("Part", Knifu, "Part", {
  1265. Material = Enum.Material.SmoothPlastic,
  1266. Reflectance = 0.20000000298023,
  1267. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1268. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1269. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1270. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1271. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1272. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1273. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1274. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1275. })
  1276. Mesh = New("SpecialMesh", Part, "Mesh", {
  1277. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1278. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1279. MeshType = Enum.MeshType.Wedge
  1280. })
  1281. Weld = New("ManualWeld", Part, "Weld", {
  1282. Part0 = Part,
  1283. Part1 = Handle23,
  1284. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1285. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1286. })
  1287. Part = New("Part", Knifu, "Part", {
  1288. Material = Enum.Material.SmoothPlastic,
  1289. Reflectance = 0.20000000298023,
  1290. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1291. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1292. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1293. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1294. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1295. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1296. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1297. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1298. })
  1299. Mesh = New("SpecialMesh", Part, "Mesh", {
  1300. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1301. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1302. MeshType = Enum.MeshType.Wedge
  1303. })
  1304. Weld = New("ManualWeld", Part, "Weld", {
  1305. Part0 = Part,
  1306. Part1 = Handle23,
  1307. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1308. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1309. })
  1310. Part = New("Part", Knifu, "Part", {
  1311. Material = Enum.Material.SmoothPlastic,
  1312. Reflectance = 0.20000000298023,
  1313. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1314. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1315. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1316. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1317. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1318. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1319. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1320. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1321. })
  1322. Mesh = New("SpecialMesh", Part, "Mesh", {
  1323. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1324. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1325. MeshType = Enum.MeshType.Wedge
  1326. })
  1327. Weld = New("ManualWeld", Part, "Weld", {
  1328. Part0 = Part,
  1329. Part1 = Handle23,
  1330. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1331. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1332. })
  1333. Part = New("Part", Knifu, "Part", {
  1334. Material = Enum.Material.SmoothPlastic,
  1335. Reflectance = 0.20000000298023,
  1336. Size = Vector3.new(0.200000003, 1, 0.200000003),
  1337. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1338. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1339. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1340. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1341. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1342. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1343. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1344. })
  1345. Mesh = New("BlockMesh", Part, "Mesh", {
  1346. Offset = Vector3.new(0, 0, -0.0500000007),
  1347. Scale = Vector3.new(0.400000006, 1, 0.5)
  1348. })
  1349. Weld = New("ManualWeld", Part, "Weld", {
  1350. Part0 = Part,
  1351. Part1 = Handle23,
  1352. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1353. })
  1354. Part = New("Part", Knifu, "Part", {
  1355. BrickColor = BrickColor.new("Black"),
  1356. Material = Enum.Material.SmoothPlastic,
  1357. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1358. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1359. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1360. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1361. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1362. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1363. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1364. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1365. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1366. })
  1367. Mesh = New("SpecialMesh", Part, "Mesh", {
  1368. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1369. })
  1370. Weld = New("ManualWeld", Part, "Weld", {
  1371. Part0 = Part,
  1372. Part1 = Handle23,
  1373. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1374. })
  1375. Part = New("Part", Knifu, "Part", {
  1376. BrickColor = BrickColor.new("Black"),
  1377. Material = Enum.Material.SmoothPlastic,
  1378. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1379. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1380. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1381. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1382. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1383. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1384. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1385. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1386. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1387. })
  1388. Mesh = New("SpecialMesh", Part, "Mesh", {
  1389. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1390. })
  1391. Weld = New("ManualWeld", Part, "Weld", {
  1392. Part0 = Part,
  1393. Part1 = Handle23,
  1394. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1395. })
  1396. Blood2Part = New("Part", Knifu, "Blood2Part", {
  1397. BrickColor = BrickColor.new("Crimson"),
  1398. Material = Enum.Material.SmoothPlastic,
  1399. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  1400. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1401. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1402. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1403. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1404. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1405. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1406. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1407. Color = Color3.new(0.592157, 0, 0)
  1408. })
  1409. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  1410. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  1411. })
  1412. Weld = New("ManualWeld", Blood2Part, "Weld", {
  1413. Part0 = Blood2Part,
  1414. Part1 = Handle23,
  1415. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1416. })
  1417. Part = New("Part", Knifu, "Part", {
  1418. BrickColor = BrickColor.new("Crimson"),
  1419. Material = Enum.Material.SmoothPlastic,
  1420. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1421. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1422. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1423. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1424. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1425. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1426. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1427. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1428. Color = Color3.new(0.592157, 0, 0)
  1429. })
  1430. Mesh = New("SpecialMesh", Part, "Mesh", {
  1431. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1432. MeshType = Enum.MeshType.Wedge
  1433. })
  1434. Weld = New("ManualWeld", Part, "Weld", {
  1435. Part0 = Part,
  1436. Part1 = Handle23,
  1437. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1438. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1439. })
  1440. Part = New("Part", Knifu, "Part", {
  1441. BrickColor = BrickColor.new("Crimson"),
  1442. Material = Enum.Material.SmoothPlastic,
  1443. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1444. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1445. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1446. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1447. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1448. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1449. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1450. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1451. Color = Color3.new(0.592157, 0, 0)
  1452. })
  1453. Mesh = New("SpecialMesh", Part, "Mesh", {
  1454. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1455. MeshType = Enum.MeshType.Wedge
  1456. })
  1457. Weld = New("ManualWeld", Part, "Weld", {
  1458. Part0 = Part,
  1459. Part1 = Handle23,
  1460. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1461. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1462. })
  1463. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1464. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1465. p1mit.Color = ColorSequence.new({
  1466. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1467. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1468. })
  1469. p1mit.Size = NumberSequence.new({
  1470. NumberSequenceKeypoint.new(0, 1),
  1471. NumberSequenceKeypoint.new(1, 0)
  1472. })
  1473. p1mit.Lifetime = NumberRange.new(2)
  1474. p1mit.Rate = 100
  1475. p1mit.Enabled = false
  1476. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1477. p1mit.Rotation = NumberRange.new(0, 359)
  1478. p1mit.Speed = NumberRange.new(0)
  1479. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1480. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1481. p2mit.Color = ColorSequence.new({
  1482. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1483. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1484. })
  1485. p2mit.Size = NumberSequence.new({
  1486. NumberSequenceKeypoint.new(0, 0.1),
  1487. NumberSequenceKeypoint.new(1, 0.1)
  1488. })
  1489. p2mit.Lifetime = NumberRange.new(1)
  1490. p2mit.Rate = 10
  1491. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1492. p2mit.Speed = NumberRange.new(0)
  1493. local p3mit = p2mit:Clone()
  1494. p3mit.Parent = Blood2Part
  1495. Handle243 = New("Part", LOLMATEOK, "Handle243", {
  1496. Material = Enum.Material.SmoothPlastic,
  1497. Transparency = 1,
  1498. Transparency = 1,
  1499. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1500. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1501. CanCollide = false,
  1502. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1503. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1504. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1505. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1506. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1507. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1508. })
  1509. moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
  1510. PartQA = New("Part", LOLMATEOK, "Part", {
  1511. Material = Enum.Material.SmoothPlastic,
  1512. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1513. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1514. CanCollide = false,
  1515. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1516. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1517. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1518. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1519. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1520. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1521. })
  1522. Mesh = New("BlockMesh", PartQA, "Mesh", {
  1523. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1524. })
  1525. mot = New("Weld", PartQA, "mot", {
  1526. Part0 = PartQA,
  1527. Part1 = Handle243,
  1528. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1529. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1530. })
  1531. PartQA1 = New("Part", LOLMATEOK, "Part", {
  1532. Material = Enum.Material.SmoothPlastic,
  1533. Shape = Enum.PartType.Cylinder,
  1534. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  1535. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1536. CanCollide = false,
  1537. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1538. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1539. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1540. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1541. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1542. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1543. })
  1544. Mesh = New("SpecialMesh", PartQA1, "Mesh", {
  1545. Scale = Vector3.new(0.123040125, 1, 1),
  1546. MeshType = Enum.MeshType.Cylinder
  1547. })
  1548. mot = New("Weld", PartQA1, "mot", {
  1549. Part0 = PartQA1,
  1550. Part1 = Handle243,
  1551. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1552. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1553. })
  1554. PartQA2 = New("Part", LOLMATEOK, "Part", {
  1555. Material = Enum.Material.SmoothPlastic,
  1556. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  1557. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1558. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1559. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1560. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1561. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1562. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1563. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. })
  1565. Mesh = New("BlockMesh", PartQA2, "Mesh", {
  1566. Scale = Vector3.new(1, 1.00999999, 1)
  1567. })
  1568. mot = New("Weld", PartQA2, "mot", {
  1569. Part0 = PartQA2,
  1570. Part1 = Handle243,
  1571. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1572. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1573. })
  1574. PartQA3 = New("Part", LOLMATEOK, "Part", {
  1575. Material = Enum.Material.SmoothPlastic,
  1576. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  1577. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1578. CanCollide = false,
  1579. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1580. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1581. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1582. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1583. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1584. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. })
  1586. Mesh = New("BlockMesh", PartQA3, "Mesh", {
  1587. Scale = Vector3.new(1, 0.246080264, 1)
  1588. })
  1589. mot = New("Weld", PartQA3, "mot", {
  1590. Part0 = PartQA3,
  1591. Part1 = Handle243,
  1592. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1593. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1594. })
  1595. PartQA4 = New("Part", LOLMATEOK, "Part", {
  1596. Material = Enum.Material.SmoothPlastic,
  1597. Shape = Enum.PartType.Cylinder,
  1598. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1599. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1600. CanCollide = false,
  1601. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1602. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1603. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1604. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1605. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1606. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. })
  1608. Mesh = New("SpecialMesh", PartQA4, "Mesh", {
  1609. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1610. MeshType = Enum.MeshType.Cylinder
  1611. })
  1612. mot = New("Weld", PartQA4, "mot", {
  1613. Part0 = PartQA4,
  1614. Part1 = Handle243,
  1615. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1616. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1617. })
  1618. PartQA5 = New("Part", LOLMATEOK, "Part", {
  1619. Material = Enum.Material.SmoothPlastic,
  1620. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1621. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1622. CanCollide = false,
  1623. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1624. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1625. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1626. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1627. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1628. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1629. })
  1630. Mesh = New("BlockMesh", PartQA5, "Mesh", {
  1631. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  1632. })
  1633. mot = New("Weld", PartQA5, "mot", {
  1634. Part0 = PartQA5,
  1635. Part1 = Handle243,
  1636. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1637. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1638. })
  1639. PartQA6 = New("Part", LOLMATEOK, "Part", {
  1640. Material = Enum.Material.SmoothPlastic,
  1641. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1642. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1643. CanCollide = false,
  1644. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1645. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1646. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1647. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1648. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1649. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. })
  1651. Mesh = New("BlockMesh", PartQA6, "Mesh", {
  1652. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  1653. })
  1654. mot = New("Weld", PartQA6, "mot", {
  1655. Part0 = PartQA6,
  1656. Part1 = Handle243,
  1657. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1658. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1659. })
  1660. Partss2 = New("Part", LOLMATEOK, "Part", {
  1661. BrickColor = BrickColor.new("Black"),
  1662. Material = Enum.Material.SmoothPlastic,
  1663. Shape = Enum.PartType.Cylinder,
  1664. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  1665. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1666. CanCollide = false,
  1667. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1668. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1669. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1670. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1671. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1672. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1673. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1674. })
  1675. Mesh = New("SpecialMesh", Partss2, "Mesh", {
  1676. Scale = Vector3.new(0.123040125, 1, 1),
  1677. MeshType = Enum.MeshType.Cylinder
  1678. })
  1679. mot = New("Weld", Partss2, "mot", {
  1680. Part0 = Partss2,
  1681. Part1 = Handle243,
  1682. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1683. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1684. })
  1685. PartQA7 = New("Part", LOLMATEOK, "Part", {
  1686. Material = Enum.Material.SmoothPlastic,
  1687. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1688. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1689. CanCollide = false,
  1690. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1691. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1692. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1693. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1694. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1695. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1696. })
  1697. Mesh = New("SpecialMesh", PartQA7, "Mesh", {
  1698. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  1699. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1700. MeshType = Enum.MeshType.FileMesh
  1701. })
  1702. mot = New("Weld", PartQA7, "mot", {
  1703. Part0 = PartQA7,
  1704. Part1 = Handle243,
  1705. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1706. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1707. })
  1708. PartQA8 = New("Part", LOLMATEOK, "Part", {
  1709. BrickColor = BrickColor.new("Black"),
  1710. Material = Enum.Material.SmoothPlastic,
  1711. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  1712. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1713. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1714. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1715. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1716. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1717. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1718. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1719. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1720. })
  1721. mot = New("Weld", PartQA8, "mot", {
  1722. Part0 = PartQA8,
  1723. Part1 = Handle243,
  1724. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1725. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1726. })
  1727. PartQA9 = New("Part", LOLMATEOK, "Part", {
  1728. Material = Enum.Material.SmoothPlastic,
  1729. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  1730. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1731. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1732. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1733. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1734. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1735. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1736. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1737. })
  1738. mot = New("Weld", PartQA9, "mot", {
  1739. Part0 = PartQA9,
  1740. Part1 = Handle243,
  1741. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1742. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1743. })
  1744. PartQA10 = New("Part", LOLMATEOK, "Part", {
  1745. Material = Enum.Material.SmoothPlastic,
  1746. Shape = Enum.PartType.Cylinder,
  1747. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1748. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1749. CanCollide = false,
  1750. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1751. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1752. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1753. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1754. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1755. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. })
  1757. Mesh = New("SpecialMesh", PartQA10, "Mesh", {
  1758. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1759. MeshType = Enum.MeshType.Cylinder
  1760. })
  1761. mot = New("Weld", PartQA10, "mot", {
  1762. Part0 = PartQA10,
  1763. Part1 = Handle243,
  1764. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1765. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1766. })
  1767. WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
  1768. Material = Enum.Material.SmoothPlastic,
  1769. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1770. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  1771. CanCollide = false,
  1772. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1773. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1774. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1775. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1776. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1777. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. })
  1779. Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
  1780. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  1781. MeshType = Enum.MeshType.Wedge
  1782. })
  1783. mot = New("Weld", WedgeQA11, "mot", {
  1784. Part0 = WedgeQA11,
  1785. Part1 = Handle243,
  1786. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  1787. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1788. })
  1789. WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
  1790. Material = Enum.Material.SmoothPlastic,
  1791. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1792. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  1793. CanCollide = false,
  1794. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1795. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1796. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1797. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1798. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1799. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. })
  1801. Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
  1802. Scale = Vector3.new(1, 1, 0.861280859),
  1803. MeshType = Enum.MeshType.Wedge
  1804. })
  1805. mot = New("Weld", WedgeQA12, "mot", {
  1806. Part0 = WedgeQA12,
  1807. Part1 = Handle243,
  1808. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  1809. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1810. })
  1811. WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
  1812. Material = Enum.Material.SmoothPlastic,
  1813. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1814. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  1815. CanCollide = false,
  1816. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1817. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1818. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1819. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1820. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1821. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. })
  1823. Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
  1824. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  1825. MeshType = Enum.MeshType.Wedge
  1826. })
  1827. mot = New("Weld", WedgeQA13, "mot", {
  1828. Part0 = WedgeQA13,
  1829. Part1 = Handle243,
  1830. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  1831. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1832. })
  1833. WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
  1834. Material = Enum.Material.SmoothPlastic,
  1835. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  1836. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1837. CanCollide = false,
  1838. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1839. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1840. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1841. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1842. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1843. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. })
  1845. Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
  1846. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1847. MeshType = Enum.MeshType.Wedge
  1848. })
  1849. mot = New("Weld", WedgeQA14, "mot", {
  1850. Part0 = WedgeQA14,
  1851. Part1 = Handle243,
  1852. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1853. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1854. })
  1855. WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
  1856. Material = Enum.Material.SmoothPlastic,
  1857. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  1858. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1859. CanCollide = false,
  1860. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1861. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1862. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1863. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1864. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1865. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. })
  1867. Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
  1868. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1869. MeshType = Enum.MeshType.Wedge
  1870. })
  1871. mot = New("Weld", WedgeQA15, "mot", {
  1872. Part0 = WedgeQA15,
  1873. Part1 = Handle243,
  1874. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1875. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1876. })
  1877. WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
  1878. Material = Enum.Material.SmoothPlastic,
  1879. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1880. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  1881. CanCollide = false,
  1882. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1883. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1884. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1885. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1886. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1887. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. })
  1889. Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
  1890. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1891. MeshType = Enum.MeshType.Wedge
  1892. })
  1893. mot = New("Weld", WedgeQA16, "mot", {
  1894. Part0 = WedgeQA16,
  1895. Part1 = Handle243,
  1896. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  1897. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1898. })
  1899. WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
  1900. BrickColor = BrickColor.new("Black"),
  1901. Material = Enum.Material.SmoothPlastic,
  1902. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  1903. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  1904. CanCollide = false,
  1905. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1906. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1907. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1908. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1909. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1910. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1911. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1912. })
  1913. Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
  1914. Scale = Vector3.new(1, 1, 0.738240719),
  1915. MeshType = Enum.MeshType.Wedge
  1916. })
  1917. mot = New("Weld", WedgeQA17, "mot", {
  1918. Part0 = WedgeQA17,
  1919. Part1 = Handle243,
  1920. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  1921. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1922. })
  1923. WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
  1924. Material = Enum.Material.SmoothPlastic,
  1925. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1926. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  1927. CanCollide = false,
  1928. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1929. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1930. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1931. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1932. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1933. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1934. })
  1935. Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
  1936. Scale = Vector3.new(1, 1, 0.861280859),
  1937. MeshType = Enum.MeshType.Wedge
  1938. })
  1939. mot = New("Weld", WedgeQA18, "mot", {
  1940. Part0 = WedgeQA18,
  1941. Part1 = Handle243,
  1942. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  1943. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1944. })
  1945. WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
  1946. BrickColor = BrickColor.new("Black"),
  1947. Material = Enum.Material.SmoothPlastic,
  1948. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  1949. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  1950. CanCollide = false,
  1951. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1952. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1953. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1954. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1955. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1956. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1957. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1958. })
  1959. Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
  1960. Scale = Vector3.new(1, 1, 0.738240719),
  1961. MeshType = Enum.MeshType.Wedge
  1962. })
  1963. mot = New("Weld", WedgeQA19, "mot", {
  1964. Part0 = WedgeQA19,
  1965. Part1 = Handle243,
  1966. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  1967. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1968. })
  1969. Handle442 = New("Part", m, "Handle442", {
  1970. Material = Enum.Material.SmoothPlastic,
  1971. Transparency = 1,
  1972. Transparency = 1,
  1973. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1974. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1975. CanCollide = false,
  1976. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1977. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1978. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1979. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1980. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1981. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. })
  1983. moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
  1984. Part = New("Part", m, "Part", {
  1985. Material = Enum.Material.SmoothPlastic,
  1986. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1987. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1988. CanCollide = false,
  1989. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1990. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1991. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1992. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1993. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1994. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. })
  1996. Mesh = New("BlockMesh", Part, "Mesh", {
  1997. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1998. })
  1999. mot = New("Weld", Part, "mot", {
  2000. Part0 = Part,
  2001. Part1 = Handle442,
  2002. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2003. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2004. })
  2005. Part = New("Part", m, "Part", {
  2006. Material = Enum.Material.SmoothPlastic,
  2007. Shape = Enum.PartType.Cylinder,
  2008. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  2009. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2010. CanCollide = false,
  2011. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2012. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2013. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2014. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2015. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2016. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. })
  2018. Mesh = New("SpecialMesh", Part, "Mesh", {
  2019. Scale = Vector3.new(0.123040125, 1, 1),
  2020. MeshType = Enum.MeshType.Cylinder
  2021. })
  2022. mot = New("Weld", Part, "mot", {
  2023. Part0 = Part,
  2024. Part1 = Handle442,
  2025. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2026. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2027. })
  2028. Part = New("Part", m, "Part", {
  2029. Material = Enum.Material.SmoothPlastic,
  2030. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  2031. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2032. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2033. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2034. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2035. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2036. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2037. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. })
  2039. Mesh = New("BlockMesh", Part, "Mesh", {
  2040. Scale = Vector3.new(1, 1.00999999, 1)
  2041. })
  2042. mot = New("Weld", Part, "mot", {
  2043. Part0 = Part,
  2044. Part1 = Handle442,
  2045. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2046. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2047. })
  2048. Part = New("Part", m, "Part", {
  2049. Material = Enum.Material.SmoothPlastic,
  2050. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  2051. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2052. CanCollide = false,
  2053. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2054. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2055. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2056. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2057. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2058. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2059. })
  2060. Mesh = New("BlockMesh", Part, "Mesh", {
  2061. Scale = Vector3.new(1, 0.246080264, 1)
  2062. })
  2063. mot = New("Weld", Part, "mot", {
  2064. Part0 = Part,
  2065. Part1 = Handle442,
  2066. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2067. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2068. })
  2069. Part = New("Part", m, "Part", {
  2070. Material = Enum.Material.SmoothPlastic,
  2071. Shape = Enum.PartType.Cylinder,
  2072. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2073. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2074. CanCollide = false,
  2075. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2076. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2077. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2078. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2079. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2080. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. })
  2082. Mesh = New("SpecialMesh", Part, "Mesh", {
  2083. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2084. MeshType = Enum.MeshType.Cylinder
  2085. })
  2086. mot = New("Weld", Part, "mot", {
  2087. Part0 = Part,
  2088. Part1 = Handle442,
  2089. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2090. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2091. })
  2092. Part = New("Part", m, "Part", {
  2093. Material = Enum.Material.SmoothPlastic,
  2094. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2095. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2096. CanCollide = false,
  2097. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2098. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2099. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2100. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2101. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2102. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2103. })
  2104. Mesh = New("BlockMesh", Part, "Mesh", {
  2105. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  2106. })
  2107. mot = New("Weld", Part, "mot", {
  2108. Part0 = Part,
  2109. Part1 = Handle442,
  2110. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2111. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2112. })
  2113. Part = New("Part", m, "Part", {
  2114. Material = Enum.Material.SmoothPlastic,
  2115. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2116. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2117. CanCollide = false,
  2118. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2119. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2120. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2121. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2122. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2123. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. })
  2125. Mesh = New("BlockMesh", Part, "Mesh", {
  2126. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  2127. })
  2128. mot = New("Weld", Part, "mot", {
  2129. Part0 = Part,
  2130. Part1 = Handle442,
  2131. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2132. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2133. })
  2134. Partss = New("Part", m, "Part", {
  2135. BrickColor = BrickColor.new("Black"),
  2136. Material = Enum.Material.SmoothPlastic,
  2137. Shape = Enum.PartType.Cylinder,
  2138. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2139. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2140. CanCollide = false,
  2141. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2142. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2143. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2144. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2145. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2146. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2147. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2148. })
  2149. Mesh = New("SpecialMesh", Partss, "Mesh", {
  2150. Scale = Vector3.new(0.123040125, 1, 1),
  2151. MeshType = Enum.MeshType.Cylinder
  2152. })
  2153. mot = New("Weld", Partss, "mot", {
  2154. Part0 = Partss,
  2155. Part1 = Handle442,
  2156. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2157. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2158. })
  2159. Part = New("Part", m, "Part", {
  2160. Material = Enum.Material.SmoothPlastic,
  2161. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2162. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2163. CanCollide = false,
  2164. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2165. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2166. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2167. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2168. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2169. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. })
  2171. Mesh = New("SpecialMesh", Part, "Mesh", {
  2172. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  2173. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2174. MeshType = Enum.MeshType.FileMesh
  2175. })
  2176. mot = New("Weld", Part, "mot", {
  2177. Part0 = Part,
  2178. Part1 = Handle442,
  2179. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2180. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2181. })
  2182. Part = New("Part", m, "Part", {
  2183. BrickColor = BrickColor.new("Black"),
  2184. Material = Enum.Material.SmoothPlastic,
  2185. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  2186. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2187. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2188. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2189. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2190. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2191. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2192. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2193. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2194. })
  2195. mot = New("Weld", Part, "mot", {
  2196. Part0 = Part,
  2197. Part1 = Handle442,
  2198. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2199. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2200. })
  2201. Part = New("Part", m, "Part", {
  2202. Material = Enum.Material.SmoothPlastic,
  2203. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  2204. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2205. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2206. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2207. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2208. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2209. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2210. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2211. })
  2212. mot = New("Weld", Part, "mot", {
  2213. Part0 = Part,
  2214. Part1 = Handle442,
  2215. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2216. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2217. })
  2218. Part = New("Part", m, "Part", {
  2219. Material = Enum.Material.SmoothPlastic,
  2220. Shape = Enum.PartType.Cylinder,
  2221. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2222. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2223. CanCollide = false,
  2224. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2225. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2226. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2227. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2228. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2229. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2230. })
  2231. Mesh = New("SpecialMesh", Part, "Mesh", {
  2232. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2233. MeshType = Enum.MeshType.Cylinder
  2234. })
  2235. mot = New("Weld", Part, "mot", {
  2236. Part0 = Part,
  2237. Part1 = Handle442,
  2238. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2239. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2240. })
  2241. Wedge = New("WedgePart", m, "Wedge", {
  2242. Material = Enum.Material.SmoothPlastic,
  2243. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2244. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  2245. CanCollide = false,
  2246. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2247. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2248. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2249. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2250. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2251. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. })
  2253. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2254. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  2255. MeshType = Enum.MeshType.Wedge
  2256. })
  2257. mot = New("Weld", Wedge, "mot", {
  2258. Part0 = Wedge,
  2259. Part1 = Handle442,
  2260. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  2261. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2262. })
  2263. Wedge = New("WedgePart", m, "Wedge", {
  2264. Material = Enum.Material.SmoothPlastic,
  2265. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2266. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  2267. CanCollide = false,
  2268. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2269. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2270. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2271. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2272. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2273. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. })
  2275. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2276. Scale = Vector3.new(1, 1, 0.861280859),
  2277. MeshType = Enum.MeshType.Wedge
  2278. })
  2279. mot = New("Weld", Wedge, "mot", {
  2280. Part0 = Wedge,
  2281. Part1 = Handle442,
  2282. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  2283. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2284. })
  2285. Wedge = New("WedgePart", m, "Wedge", {
  2286. Material = Enum.Material.SmoothPlastic,
  2287. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2288. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  2289. CanCollide = false,
  2290. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2291. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2292. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2293. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2294. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2295. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. })
  2297. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2298. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  2299. MeshType = Enum.MeshType.Wedge
  2300. })
  2301. mot = New("Weld", Wedge, "mot", {
  2302. Part0 = Wedge,
  2303. Part1 = Handle442,
  2304. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  2305. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2306. })
  2307. Wedge = New("WedgePart", m, "Wedge", {
  2308. Material = Enum.Material.SmoothPlastic,
  2309. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  2310. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2311. CanCollide = false,
  2312. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2313. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2314. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2315. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2316. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2317. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. })
  2319. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2320. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2321. MeshType = Enum.MeshType.Wedge
  2322. })
  2323. mot = New("Weld", Wedge, "mot", {
  2324. Part0 = Wedge,
  2325. Part1 = Handle442,
  2326. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2327. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2328. })
  2329. Wedge = New("WedgePart", m, "Wedge", {
  2330. Material = Enum.Material.SmoothPlastic,
  2331. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  2332. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2333. CanCollide = false,
  2334. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2335. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2336. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2337. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2338. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2339. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. })
  2341. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2342. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2343. MeshType = Enum.MeshType.Wedge
  2344. })
  2345. mot = New("Weld", Wedge, "mot", {
  2346. Part0 = Wedge,
  2347. Part1 = Handle442,
  2348. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2349. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2350. })
  2351. Wedge = New("WedgePart", m, "Wedge", {
  2352. Material = Enum.Material.SmoothPlastic,
  2353. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2354. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  2355. CanCollide = false,
  2356. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2357. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2358. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2359. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2360. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2361. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. })
  2363. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2364. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2365. MeshType = Enum.MeshType.Wedge
  2366. })
  2367. mot = New("Weld", Wedge, "mot", {
  2368. Part0 = Wedge,
  2369. Part1 = Handle442,
  2370. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  2371. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2372. })
  2373. Wedge = New("WedgePart", m, "Wedge", {
  2374. BrickColor = BrickColor.new("Black"),
  2375. Material = Enum.Material.SmoothPlastic,
  2376. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  2377. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  2378. CanCollide = false,
  2379. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2380. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2381. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2382. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2383. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2384. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2385. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2386. })
  2387. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2388. Scale = Vector3.new(1, 1, 0.738240719),
  2389. MeshType = Enum.MeshType.Wedge
  2390. })
  2391. mot = New("Weld", Wedge, "mot", {
  2392. Part0 = Wedge,
  2393. Part1 = Handle442,
  2394. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2395. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2396. })
  2397. Wedge = New("WedgePart", m, "Wedge", {
  2398. Material = Enum.Material.SmoothPlastic,
  2399. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2400. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2401. CanCollide = false,
  2402. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2403. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2404. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2405. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2406. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2407. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. })
  2409. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2410. Scale = Vector3.new(1, 1, 0.861280859),
  2411. MeshType = Enum.MeshType.Wedge
  2412. })
  2413. mot = New("Weld", Wedge, "mot", {
  2414. Part0 = Wedge,
  2415. Part1 = Handle442,
  2416. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2417. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2418. })
  2419. Wedge = New("WedgePart", m, "Wedge", {
  2420. BrickColor = BrickColor.new("Black"),
  2421. Material = Enum.Material.SmoothPlastic,
  2422. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2423. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2424. CanCollide = false,
  2425. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2426. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2427. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2428. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2429. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2430. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2431. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2432. })
  2433. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2434. Scale = Vector3.new(1, 1, 0.738240719),
  2435. MeshType = Enum.MeshType.Wedge
  2436. })
  2437. mot = New("Weld", Wedge, "mot", {
  2438. Part0 = Wedge,
  2439. Part1 = Handle442,
  2440. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2441. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2442. })
  2443. for _, v in pairs(m:children()) do
  2444. if v:IsA("Part") then
  2445. v.CanCollide = false
  2446. end
  2447. end
  2448. if Character.Name == "ROBLOX" or Character.Name == "Player1" then
  2449. for _, v in pairs(Character:children()) do
  2450. if v:IsA("Accessory") then
  2451. v:Remove()
  2452. end
  2453. end
  2454. Handle = New("Part", m, "Handle", {
  2455. CanCollide = false,
  2456. BrickColor = BrickColor.new("Really black"),
  2457. FormFactor = Enum.FormFactor.Symmetric,
  2458. Size = Vector3.new(1, 1, 1),
  2459. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2460. CanCollide = false,
  2461. BottomSurface = Enum.SurfaceType.Smooth,
  2462. TopSurface = Enum.SurfaceType.Smooth,
  2463. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2464. })
  2465. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2466. Offset = Vector3.new(0, 0.100000001, 0),
  2467. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2468. MeshType = Enum.MeshType.FileMesh
  2469. })
  2470. Decal = New("Decal", Handle, "Decal", {
  2471. Face = Enum.NormalId.Top,
  2472. Texture = "http://www.roblox.com/asset/?id=146022204"
  2473. })
  2474. mot = New("Motor", Handle, "mot", {
  2475. Part0 = Handle,
  2476. Part1 = Head,
  2477. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2478. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2479. })
  2480. Handle1 = New("Part", m, "Handle1", {
  2481. CanCollide = false,
  2482. BrickColor = BrickColor.new("Bright red"),
  2483. FormFactor = Enum.FormFactor.Symmetric,
  2484. Size = Vector3.new(1, 1, 1),
  2485. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2486. BottomSurface = Enum.SurfaceType.Smooth,
  2487. TopSurface = Enum.SurfaceType.Smooth,
  2488. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2489. })
  2490. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2491. Offset = Vector3.new(0, 0.100000001, 0),
  2492. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2493. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2494. MeshType = Enum.MeshType.FileMesh
  2495. })
  2496. mot = New("Motor", Handle1, "mot", {
  2497. Part0 = Handle1,
  2498. Part1 = Head,
  2499. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2500. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2501. })
  2502. Handle2 = New("Part", LOLMATEOK, "Handle", {
  2503. CanCollide = false,
  2504. BrickColor = BrickColor.new("Really black"),
  2505. FormFactor = Enum.FormFactor.Symmetric,
  2506. Size = Vector3.new(1, 1, 1),
  2507. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2508. CanCollide = false,
  2509. BottomSurface = Enum.SurfaceType.Smooth,
  2510. TopSurface = Enum.SurfaceType.Smooth,
  2511. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2512. })
  2513. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2514. Offset = Vector3.new(0, 0.100000001, 0),
  2515. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2516. MeshType = Enum.MeshType.FileMesh
  2517. })
  2518. Decal = New("Decal", Handle, "Decal", {
  2519. Face = Enum.NormalId.Top,
  2520. Texture = "http://www.roblox.com/asset/?id=146022204"
  2521. })
  2522. mot = New("Motor", Handle, "mot", {
  2523. Part0 = Handle,
  2524. Part1 = Head,
  2525. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2526. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2527. })
  2528. Handle12 = New("Part", LOLMATEOK, "Handle1", {
  2529. CanCollide = false,
  2530. BrickColor = BrickColor.new("Bright red"),
  2531. FormFactor = Enum.FormFactor.Symmetric,
  2532. Size = Vector3.new(1, 1, 1),
  2533. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2534. BottomSurface = Enum.SurfaceType.Smooth,
  2535. TopSurface = Enum.SurfaceType.Smooth,
  2536. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2537. })
  2538. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2539. Offset = Vector3.new(0, 0.100000001, 0),
  2540. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2541. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2542. MeshType = Enum.MeshType.FileMesh
  2543. })
  2544. mot = New("Motor", Handle1, "mot", {
  2545. Part0 = Handle1,
  2546. Part1 = Head,
  2547. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2548. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2549. })
  2550. end
  2551. function rayCast(Position, Direction, Range, Ignore)
  2552. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2553. end
  2554. function FindNearestTorso(Position, Distance, SinglePlayer)
  2555. if SinglePlayer then
  2556. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  2557. end
  2558. local List = {}
  2559. for i, v in pairs(workspace:GetChildren()) do
  2560. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  2561. table.insert(List, v)
  2562. end
  2563. end
  2564. return List
  2565. end
  2566. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2567. if hit.Parent == nil then
  2568. return
  2569. end
  2570. local h = hit.Parent:FindFirstChild("Humanoid")
  2571. for _, v in pairs(hit.Parent:children()) do
  2572. if v:IsA("Humanoid") then
  2573. h = v
  2574. end
  2575. end
  2576. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2577. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2578. return
  2579. end
  2580. local c = Create("ObjectValue")({
  2581. Name = "creator",
  2582. Value = game:service("Players").LocalPlayer,
  2583. Parent = h
  2584. })
  2585. game:GetService("Debris"):AddItem(c, 0.5)
  2586. if HitSound ~= nil and HitPitch ~= nil then
  2587. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2588. end
  2589. local Damage = math.random(minim, maxim)
  2590. local blocked = false
  2591. local block = hit.Parent:findFirstChild("Block")
  2592. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2593. blocked = true
  2594. block.Value = block.Value - 1
  2595. print(block.Value)
  2596. end
  2597. if blocked == false then
  2598. h.Health = h.Health - Damage
  2599. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2600. else
  2601. h.Health = h.Health - Damage / 2
  2602. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2603. end
  2604. if Type == "Knockdown" then
  2605. local hum = hit.Parent.Humanoid
  2606. hum.PlatformStand = true
  2607. coroutine.resume(coroutine.create(function(HHumanoid)
  2608. swait(1)
  2609. HHumanoid.PlatformStand = false
  2610. end), hum)
  2611. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2612. local bodvol = Create("BodyVelocity")({
  2613. velocity = angle * knockback,
  2614. P = 5000,
  2615. maxForce = Vector3.new(8000, 8000, 8000),
  2616. Parent = hit
  2617. })
  2618. local rl = Create("BodyAngularVelocity")({
  2619. P = 3000,
  2620. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2621. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2622. Parent = hit
  2623. })
  2624. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2625. game:GetService("Debris"):AddItem(rl, 0.5)
  2626. elseif Type == "Normal" then
  2627. local vp = Create("BodyVelocity")({
  2628. P = 500,
  2629. maxForce = Vector3.new(math.huge, 0, math.huge),
  2630. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2631. })
  2632. if knockback > 0 then
  2633. vp.Parent = hit.Parent.Torso
  2634. end
  2635. game:GetService("Debris"):AddItem(vp, 0.5)
  2636. elseif Type == "Up" then
  2637. local bodyVelocity = Create("BodyVelocity")({
  2638. velocity = Vector3.new(0, 20, 0),
  2639. P = 5000,
  2640. maxForce = Vector3.new(8000, 8000, 8000),
  2641. Parent = hit
  2642. })
  2643. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2644. elseif Type == "DarkUp" then
  2645. coroutine.resume(coroutine.create(function()
  2646. for i = 0, 1, 0.1 do
  2647. swait()
  2648. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2649. end
  2650. end))
  2651. local bodyVelocity = Create("BodyVelocity")({
  2652. velocity = Vector3.new(0, 20, 0),
  2653. P = 5000,
  2654. maxForce = Vector3.new(8000, 8000, 8000),
  2655. Parent = hit
  2656. })
  2657. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2658. elseif Type == "Snare" then
  2659. local bp = Create("BodyPosition")({
  2660. P = 2000,
  2661. D = 100,
  2662. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2663. position = hit.Parent.Torso.Position,
  2664. Parent = hit.Parent.Torso
  2665. })
  2666. game:GetService("Debris"):AddItem(bp, 1)
  2667. elseif Type == "Freeze" then
  2668. local BodPos = Create("BodyPosition")({
  2669. P = 50000,
  2670. D = 1000,
  2671. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2672. position = hit.Parent.Torso.Position,
  2673. Parent = hit.Parent.Torso
  2674. })
  2675. local BodGy = Create("BodyGyro")({
  2676. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2677. P = 20000,
  2678. Parent = hit.Parent.Torso,
  2679. cframe = hit.Parent.Torso.CFrame
  2680. })
  2681. hit.Parent.Torso.Anchored = true
  2682. coroutine.resume(coroutine.create(function(Part)
  2683. swait(1.5)
  2684. Part.Anchored = false
  2685. end), hit.Parent.Torso)
  2686. game:GetService("Debris"):AddItem(BodPos, 3)
  2687. game:GetService("Debris"):AddItem(BodGy, 3)
  2688. end
  2689. local debounce = Create("BoolValue")({
  2690. Name = "DebounceHit",
  2691. Parent = hit.Parent,
  2692. Value = true
  2693. })
  2694. game:GetService("Debris"):AddItem(debounce, Delay)
  2695. c = Create("ObjectValue")({
  2696. Name = "creator",
  2697. Value = Player,
  2698. Parent = h
  2699. })
  2700. game:GetService("Debris"):AddItem(c, 0.5)
  2701. end
  2702. end
  2703. function ShowDamage(Pos, Text, Time, Color)
  2704. local Rate = 0.03333333333333333
  2705. local Pos = Pos or Vector3.new(0, 0, 0)
  2706. local Text = Text or ""
  2707. local Time = Time or 2
  2708. local Color = Color or Color3.new(1, 0, 1)
  2709. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2710. EffectPart.Anchored = true
  2711. local BillboardGui = Create("BillboardGui")({
  2712. Size = UDim2.new(3, 0, 3, 0),
  2713. Adornee = EffectPart,
  2714. Parent = EffectPart
  2715. })
  2716. local TextLabel = Create("TextLabel")({
  2717. BackgroundTransparency = 1,
  2718. Size = UDim2.new(1, 0, 1, 0),
  2719. Text = Text,
  2720. Font = "Bodoni",
  2721. TextColor3 = Color,
  2722. TextScaled = true,
  2723. Parent = BillboardGui
  2724. })
  2725. game.Debris:AddItem(EffectPart, Time)
  2726. EffectPart.Parent = game:GetService("Workspace")
  2727. delay(0, function()
  2728. local Frames = Time / Rate
  2729. for Frame = 1, Frames do
  2730. wait(Rate)
  2731. local Percent = Frame / Frames
  2732. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2733. TextLabel.TextTransparency = Percent
  2734. end
  2735. if EffectPart and EffectPart.Parent then
  2736. EffectPart:Destroy()
  2737. end
  2738. end)
  2739. end
  2740. function dmg(dude)
  2741. if dude.Name ~= Character then
  2742. dude.Humanoid.PlatformStand = true
  2743. local bgf = Instance.new("BodyGyro", dude.Head)
  2744. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  2745. local val = Instance.new("BoolValue", dude)
  2746. val.Name = "IsHit"
  2747. for i = 1, 6 do
  2748. local blo = Instance.new("Part", game.Workspace)
  2749. blo.Size = Vector3.new(0.6, 0.2, 0.6)
  2750. blo.Material = "SmoothPlastic"
  2751. blo.BrickColor = BrickColor.new("Crimson")
  2752. blo.CFrame = dude.Head.CFrame
  2753. game:GetService("Debris"):AddItem(blo, 30)
  2754. end
  2755. local ds = coroutine.wrap(function()
  2756. wait(0.2)
  2757. dude.Torso:BreakJoints()
  2758. end)
  2759. ds()
  2760. end
  2761. end
  2762. function mdmg(Part, Magnitude)
  2763. for _, c in pairs(workspace:children()) do
  2764. local hum = c:findFirstChild("Humanoid")
  2765. if hum ~= nil then
  2766. local head = c:findFirstChild("Torso")
  2767. if head ~= nil then
  2768. local targ = head.Position - Part.Position
  2769. local mag = targ.magnitude
  2770. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  2771. if c.Name ~= "CKbackup" then
  2772. do
  2773. local asd = Instance.new("ParticleEmitter", c.Torso)
  2774. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2775. asd.LightEmission = 0.1
  2776. asd.Size = NumberSequence.new(0.2)
  2777. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2778. aaa = NumberSequence.new({
  2779. NumberSequenceKeypoint.new(0, 0.2),
  2780. NumberSequenceKeypoint.new(1, 5)
  2781. })
  2782. bbb = NumberSequence.new({
  2783. NumberSequenceKeypoint.new(0, 1),
  2784. NumberSequenceKeypoint.new(0.0636, 0),
  2785. NumberSequenceKeypoint.new(1, 1)
  2786. })
  2787. asd.Transparency = bbb
  2788. asd.Size = aaa
  2789. asd.ZOffset = 0.9
  2790. asd.Acceleration = Vector3.new(0, -5, 0)
  2791. asd.LockedToPart = false
  2792. asd.EmissionDirection = "Back"
  2793. asd.Lifetime = NumberRange.new(1, 2)
  2794. asd.Rate = 1000
  2795. asd.Rotation = NumberRange.new(-100, 100)
  2796. asd.RotSpeed = NumberRange.new(-100, 100)
  2797. asd.Speed = NumberRange.new(6)
  2798. asd.VelocitySpread = 10000
  2799. asd.Enabled = true
  2800. dmg(c)
  2801. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
  2802. coroutine.wrap(function()
  2803. wait(0.2)
  2804. asd.Enabled = false
  2805. wait(2)
  2806. asd:Remove()
  2807. end)()
  2808. end
  2809. else
  2810. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
  2811. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  2812. end
  2813. end
  2814. end
  2815. end
  2816. end
  2817. end
  2818. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  2819. Effects = {
  2820. Block = {
  2821. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2822. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2823. prt.Anchored = true
  2824. prt.CFrame = cframe
  2825. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2826. game:GetService("Debris"):AddItem(prt, 10)
  2827. if Type == 1 or Type == nil then
  2828. table.insert(Effects, {
  2829. prt,
  2830. "Block1",
  2831. delay,
  2832. x3,
  2833. y3,
  2834. z3,
  2835. msh
  2836. })
  2837. elseif Type == 2 then
  2838. table.insert(Effects, {
  2839. prt,
  2840. "Block2",
  2841. delay,
  2842. x3,
  2843. y3,
  2844. z3,
  2845. msh
  2846. })
  2847. end
  2848. end
  2849. },
  2850. Cylinder = {
  2851. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2852. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2853. prt.Anchored = true
  2854. prt.CFrame = cframe
  2855. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2856. game:GetService("Debris"):AddItem(prt, 10)
  2857. table.insert(Effects, {
  2858. prt,
  2859. "Cylinder",
  2860. delay,
  2861. x3,
  2862. y3,
  2863. z3,
  2864. msh
  2865. })
  2866. end
  2867. },
  2868. Head = {
  2869. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2870. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2871. prt.Anchored = true
  2872. prt.CFrame = cframe
  2873. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2874. game:GetService("Debris"):AddItem(prt, 10)
  2875. table.insert(Effects, {
  2876. prt,
  2877. "Cylinder",
  2878. delay,
  2879. x3,
  2880. y3,
  2881. z3,
  2882. msh
  2883. })
  2884. end
  2885. },
  2886. Sphere = {
  2887. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2888. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2889. prt.Anchored = true
  2890. prt.CFrame = cframe
  2891. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2892. game:GetService("Debris"):AddItem(prt, 10)
  2893. table.insert(Effects, {
  2894. prt,
  2895. "Cylinder",
  2896. delay,
  2897. x3,
  2898. y3,
  2899. z3,
  2900. msh
  2901. })
  2902. end
  2903. },
  2904. Elect = {
  2905. Create = function(cff, x, y, z)
  2906. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  2907. prt.Anchored = true
  2908. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  2909. prt.CFrame = CFrame.new(prt.Position)
  2910. game:GetService("Debris"):AddItem(prt, 2)
  2911. local xval = math.random() / 2
  2912. local yval = math.random() / 2
  2913. local zval = math.random() / 2
  2914. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  2915. table.insert(Effects, {
  2916. prt,
  2917. "Elec",
  2918. 0.1,
  2919. x,
  2920. y,
  2921. z,
  2922. xval,
  2923. yval,
  2924. zval
  2925. })
  2926. end
  2927. },
  2928. Ring = {
  2929. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2930. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2931. prt.Anchored = true
  2932. prt.CFrame = cframe
  2933. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2934. game:GetService("Debris"):AddItem(prt, 10)
  2935. table.insert(Effects, {
  2936. prt,
  2937. "Cylinder",
  2938. delay,
  2939. x3,
  2940. y3,
  2941. z3,
  2942. msh
  2943. })
  2944. end
  2945. },
  2946. Wave = {
  2947. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2948. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2949. prt.Anchored = true
  2950. prt.CFrame = cframe
  2951. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2952. game:GetService("Debris"):AddItem(prt, 10)
  2953. table.insert(Effects, {
  2954. prt,
  2955. "Cylinder",
  2956. delay,
  2957. x3,
  2958. y3,
  2959. z3,
  2960. msh
  2961. })
  2962. end
  2963. },
  2964. Break = {
  2965. Create = function(brickcolor, cframe, x1, y1, z1)
  2966. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  2967. prt.Anchored = true
  2968. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2969. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2970. local num = math.random(10, 50) / 1000
  2971. game:GetService("Debris"):AddItem(prt, 10)
  2972. table.insert(Effects, {
  2973. prt,
  2974. "Shatter",
  2975. num,
  2976. prt.CFrame,
  2977. math.random() - math.random(),
  2978. 0,
  2979. math.random(50, 100) / 100
  2980. })
  2981. end
  2982. },
  2983. Fire = {
  2984. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  2985. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2986. prt.Anchored = true
  2987. prt.CFrame = cframe
  2988. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2989. game:GetService("Debris"):AddItem(prt, 10)
  2990. table.insert(Effects, {
  2991. prt,
  2992. "Fire",
  2993. delay,
  2994. 1,
  2995. 1,
  2996. 1,
  2997. msh
  2998. })
  2999. end
  3000. },
  3001. FireWave = {
  3002. Create = function(brickcolor, cframe, x1, y1, z1)
  3003. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  3004. prt.Anchored = true
  3005. prt.CFrame = cframe
  3006. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3007. local d = Create("Decal")({
  3008. Parent = prt,
  3009. Texture = "rbxassetid://26356434",
  3010. Face = "Top"
  3011. })
  3012. local d = Create("Decal")({
  3013. Parent = prt,
  3014. Texture = "rbxassetid://26356434",
  3015. Face = "Bottom"
  3016. })
  3017. game:GetService("Debris"):AddItem(prt, 10)
  3018. table.insert(Effects, {
  3019. prt,
  3020. "FireWave",
  3021. 1,
  3022. 30,
  3023. math.random(400, 600) / 100,
  3024. msh
  3025. })
  3026. end
  3027. },
  3028. Lightning = {
  3029. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  3030. local magz = (p0 - p1).magnitude
  3031. local curpos = p0
  3032. local trz = {
  3033. -ofs,
  3034. ofs
  3035. }
  3036. for i = 1, tym do
  3037. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  3038. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  3039. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  3040. li.Material = "Neon"
  3041. if tym == i then
  3042. local magz2 = (curpos - p1).magnitude
  3043. li.Size = Vector3.new(th, th, magz2)
  3044. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  3045. table.insert(Effects, {
  3046. li,
  3047. "Disappear",
  3048. last
  3049. })
  3050. else
  3051. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  3052. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  3053. game.Debris:AddItem(li, 10)
  3054. table.insert(Effects, {
  3055. li,
  3056. "Disappear",
  3057. last
  3058. })
  3059. end
  3060. end
  3061. end
  3062. },
  3063. EffectTemplate = {}
  3064. }
  3065. function chatfunc(text)
  3066. local chat = coroutine.wrap(function()
  3067. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  3068. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3069. end
  3070. local naeeym2 = Instance.new("BillboardGui", Character)
  3071. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  3072. naeeym2.StudsOffset = Vector3.new(0, 3, 0)
  3073. naeeym2.Adornee = Character.Head
  3074. naeeym2.Name = "TalkingBillBoard"
  3075. local tecks2 = Instance.new("TextLabel", naeeym2)
  3076. tecks2.BackgroundTransparency = 1
  3077. tecks2.BorderSizePixel = 0
  3078. tecks2.Text = ""
  3079. tecks2.Font = "Bodoni"
  3080. tecks2.TextSize = 30
  3081. tecks2.TextStrokeTransparency = 0
  3082. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  3083. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  3084. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  3085. local tecks3 = Instance.new("TextLabel", naeeym2)
  3086. tecks3.BackgroundTransparency = 1
  3087. tecks3.BorderSizePixel = 0
  3088. tecks3.Text = ""
  3089. tecks3.Font = "Bodoni"
  3090. tecks3.TextSize = 30
  3091. tecks3.TextStrokeTransparency = 0
  3092. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  3093. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  3094. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  3095. local tecks4 = Instance.new("TextLabel", naeeym2)
  3096. tecks4.BackgroundTransparency = 1
  3097. tecks4.BorderSizePixel = 0
  3098. tecks4.Text = ""
  3099. tecks4.Font = "Bodoni"
  3100. tecks4.TextSize = 30
  3101. tecks4.TextStrokeTransparency = 0
  3102. tecks4.TextColor3 = Color3.new(0.6, 0, 0)
  3103. tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
  3104. tecks4.Size = UDim2.new(1, 0, 0.5, 0)
  3105. local tecks5 = Instance.new("TextLabel", naeeym2)
  3106. tecks5.BackgroundTransparency = 1
  3107. tecks5.BorderSizePixel = 0
  3108. tecks5.Text = ""
  3109. tecks5.Font = "Bodoni"
  3110. tecks5.TextSize = 30
  3111. tecks5.TextStrokeTransparency = 0
  3112. tecks5.TextColor3 = Color3.new(0.6, 0, 0)
  3113. tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
  3114. tecks5.Size = UDim2.new(1, 0, 0.5, 0)
  3115. for i = 1, string.len(text) do
  3116. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
  3117. tecks2.Text = string.sub(text, 1, i)
  3118. tecks3.Text = string.sub(text, 1, i)
  3119. tecks4.Text = string.sub(text, 1, i)
  3120. tecks5.Text = string.sub(text, 1, i)
  3121. wait(0.01)
  3122. end
  3123. wait(2)
  3124. for i = 1, 50 do
  3125. swait()
  3126. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3127. tecks2.Rotation = tecks2.Rotation - 0.8
  3128. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3129. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  3130. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3131. tecks3.Rotation = tecks2.Rotation + 0.8
  3132. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3133. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  3134. end
  3135. naeeym2:Destroy()
  3136. end)
  3137. chat()
  3138. end
  3139. function onChatted(msg)
  3140. chatfunc(msg)
  3141. end
  3142. Player.Chatted:connect(onChatted)
  3143. abss = Instance.new("BillboardGui", Character)
  3144. abss.Size = UDim2.new(10, 0, 10, 0)
  3145. abss.Enabled = false
  3146. imgl = Instance.new("ImageLabel", abss)
  3147. imgl.Position = UDim2.new(0, 0, 0, 0)
  3148. imgl.Size = UDim2.new(1, 0, 1, 0)
  3149. imgl.Image = "rbxassetid://160508788"
  3150. imgl.BackgroundTransparency = 1
  3151. imgl.ImageColor3 = Color3.new(0.9, 0, 0)
  3152. img2 = Instance.new("ImageLabel", abss)
  3153. img2.Position = UDim2.new(0, 0, 0, 0)
  3154. img2.Size = UDim2.new(1, 0, 1, 0)
  3155. img2.Image = "rbxassetid://160508788"
  3156. img2.BackgroundTransparency = 1
  3157. img2.ImageColor3 = Color3.new(0.9, 0, 0)
  3158. function attacktwo()
  3159. attack = true
  3160. Humanoid.WalkSpeed = 0
  3161. if targetted.Name ~= "goodguyaiden" then
  3162. do
  3163. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3164. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3165. partasdeff.LightEmission = 0.1
  3166. partasdeff.Size = NumberSequence.new(0.2)
  3167. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3168. aaa = NumberSequence.new({
  3169. NumberSequenceKeypoint.new(0, 0.2),
  3170. NumberSequenceKeypoint.new(1, 5)
  3171. })
  3172. bbb = NumberSequence.new({
  3173. NumberSequenceKeypoint.new(0, 1),
  3174. NumberSequenceKeypoint.new(0.0636, 0),
  3175. NumberSequenceKeypoint.new(1, 1)
  3176. })
  3177. partasdeff.Transparency = bbb
  3178. partasdeff.Size = aaa
  3179. partasdeff.ZOffset = 0.9
  3180. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3181. partasdeff.LockedToPart = false
  3182. partasdeff.EmissionDirection = "Back"
  3183. partasdeff.Lifetime = NumberRange.new(1, 2)
  3184. partasdeff.Rate = 1000
  3185. partasdeff.Rotation = NumberRange.new(-100, 100)
  3186. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3187. partasdeff.Speed = NumberRange.new(6)
  3188. partasdeff.VelocitySpread = 10000
  3189. partasdeff.Enabled = false
  3190. for i = 0, 2, 0.1 do
  3191. swait()
  3192. PlayAnimationFromTable({
  3193. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3194. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3195. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3196. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3197. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3198. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3199. }, 0.1, false)
  3200. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3201. end
  3202. for i = 0, 2, 0.25 do
  3203. swait()
  3204. PlayAnimationFromTable({
  3205. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3206. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3207. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3208. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3209. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3210. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3211. }, 0.3, false)
  3212. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3213. end
  3214. wait(0.1)
  3215. partasdeff.Enabled = false
  3216. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3217. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3218. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3219. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3220. dmg(targetted)
  3221. coroutine.wrap(function()
  3222. wait(2)
  3223. partasdeff:Remove()
  3224. end)()
  3225. end
  3226. else
  3227. sel = math.random(1, 3)
  3228. if sel == 1 then
  3229. chatfunc("...")
  3230. elseif sel == 2 then
  3231. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3232. elseif sel == 3 then
  3233. chatfunc("I.....Will MURDER YOU!")
  3234. end
  3235. for i = 0, 2, 0.1 do
  3236. swait()
  3237. PlayAnimationFromTable({
  3238. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3239. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3240. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3241. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3242. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3243. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3244. }, 0.1, false)
  3245. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3246. end
  3247. end
  3248. Humanoid.WalkSpeed = 10
  3249. attack = false
  3250. end
  3251. function attackone()
  3252. attack = true
  3253. Humanoid.WalkSpeed = 0
  3254. if targetted.Name ~= "goodguyaiden" then
  3255. do
  3256. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3257. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3258. partasdeff.LightEmission = 0.1
  3259. partasdeff.Size = NumberSequence.new(0.2)
  3260. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3261. aaa = NumberSequence.new({
  3262. NumberSequenceKeypoint.new(0, 0.2),
  3263. NumberSequenceKeypoint.new(1, 5)
  3264. })
  3265. bbb = NumberSequence.new({
  3266. NumberSequenceKeypoint.new(0, 1),
  3267. NumberSequenceKeypoint.new(0.0636, 0),
  3268. NumberSequenceKeypoint.new(1, 1)
  3269. })
  3270. partasdeff.Transparency = bbb
  3271. partasdeff.Size = aaa
  3272. partasdeff.ZOffset = 0.9
  3273. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3274. partasdeff.LockedToPart = false
  3275. partasdeff.EmissionDirection = "Back"
  3276. partasdeff.Lifetime = NumberRange.new(1, 2)
  3277. partasdeff.Rate = 1000
  3278. partasdeff.Rotation = NumberRange.new(-100, 100)
  3279. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3280. partasdeff.Speed = NumberRange.new(6)
  3281. partasdeff.VelocitySpread = 10000
  3282. partasdeff.Enabled = false
  3283. for i = 0, 2, 0.1 do
  3284. swait()
  3285. PlayAnimationFromTable({
  3286. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3287. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3288. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3289. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3290. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3291. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3292. }, 0.1, false)
  3293. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3294. end
  3295. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3296. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3297. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3298. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3299. targetted.Humanoid:TakeDamage(50)
  3300. partasdeff.Enabled = true
  3301. for i = 0, 2, 0.25 do
  3302. swait()
  3303. PlayAnimationFromTable({
  3304. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3305. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3306. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3307. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3308. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3309. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3310. }, 0.3, false)
  3311. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3312. end
  3313. wait(0.1)
  3314. partasdeff.Enabled = false
  3315. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3316. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3317. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3318. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3319. dmg(targetted)
  3320. for i = 0, 2, 0.25 do
  3321. swait()
  3322. PlayAnimationFromTable({
  3323. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3324. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3325. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3326. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3327. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3328. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3329. }, 0.3, false)
  3330. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3331. end
  3332. coroutine.wrap(function()
  3333. wait(2)
  3334. partasdeff:Remove()
  3335. end)()
  3336. end
  3337. else
  3338. sel = math.random(1, 3)
  3339. if sel == 1 then
  3340. chatfunc("...")
  3341. elseif sel == 2 then
  3342. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3343. elseif sel == 3 then
  3344. chatfunc("I.....Will MURDER YOU!")
  3345. end
  3346. for i = 0, 5, 0.1 do
  3347. swait()
  3348. PlayAnimationFromTable({
  3349. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3350. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3351. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3352. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3353. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3354. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3355. }, 0.3, false)
  3356. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3357. end
  3358. end
  3359. Humanoid.WalkSpeed = 10
  3360. attack = false
  3361. end
  3362. local Grabbed = false
  3363. function Kick()
  3364. attack = true
  3365. for i = 0, 1.2, 0.1 do
  3366. swait()
  3367. PlayAnimationFromTable({
  3368. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3369. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3370. CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3371. CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3372. CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
  3373. CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
  3374. }, 0.2, false)
  3375. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3376. end
  3377. local HitBox = Instance.new("Part", Character["Right Leg"])
  3378. HitBox.Size = Vector3.new(1, 1, 1)
  3379. HitBox.Anchored = true
  3380. HitBox.Transparency = math.huge
  3381. HitBox.CanCollide = false
  3382. HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
  3383. HitBox.Touched:connect(function(hit)
  3384. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  3385. HitBox:remove()
  3386. hit.Parent.Humanoid:TakeDamage(55)
  3387. hit.Parent.Humanoid.PlatformStand = true
  3388. local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
  3389. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3390. Fl.velocity = Character.Torso.CFrame.lookVector * 350
  3391. wait(0.1)
  3392. Fl:remove()
  3393. coroutine.resume(coroutine.create(function()
  3394. for i = 1, 30 do
  3395. do
  3396. local H = Instance.new("Part", hit.Parent.Head)
  3397. H.Size = Vector3.new(1, 1, 1)
  3398. H.BrickColor = BrickColor.new("White")
  3399. H.CanCollide = false
  3400. H.Anchored = true
  3401. H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
  3402. local H2 = Instance.new("SpecialMesh", H)
  3403. H2.MeshId = "rbxassetid://3270017"
  3404. coroutine.resume(coroutine.create(function()
  3405. for i = 1, 200 do
  3406. H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
  3407. H.Transparency = H.Transparency + 0.09
  3408. wait(1.0E-11)
  3409. end
  3410. end))
  3411. wait(1.0E-13)
  3412. end
  3413. end
  3414. end))
  3415. end
  3416. end)
  3417. attack = false
  3418. wait(0.5)
  3419. HitBox:remove()
  3420. end
  3421. function EXPLA()
  3422. attack = true
  3423. for i = 0, 1.2, 0.5 do
  3424. swait()
  3425. PlayAnimationFromTable({
  3426. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3427. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3428. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  3429. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3430. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3431. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3432. }, 0.5, false)
  3433. end
  3434. local cirpos = Mouse.Hit.p
  3435. local spellcircle = Instance.new("Part", Character)
  3436. spellcircle.Anchored = true
  3437. spellcircle.Size = Vector3.new(1, 1, 1)
  3438. spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
  3439. spellcircle.Transparency = 1
  3440. spellcircle.CanCollide = false
  3441. local blkm = Instance.new("BlockMesh", spellcircle)
  3442. blkm.Scale = Vector3.new(0, 1, 0)
  3443. local dec = Instance.new("Decal", spellcircle)
  3444. dec.Texture = "rbxassetid://160508788"
  3445. dec.Transparency = 1
  3446. dec.Face = "Top"
  3447. local ptl = Instance.new("PointLight", spellcircle)
  3448. ptl.Range = 0
  3449. ptl.Color = Color3.new(255, 0, 0)
  3450. spellc = coroutine.wrap(function()
  3451. while spellc ~= nil do
  3452. wait(0.01)
  3453. spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
  3454. end
  3455. end)
  3456. spellc()
  3457. for i = 1, 10 do
  3458. wait(0.01)
  3459. ptl.Range = ptl.Range + 1
  3460. dec.Transparency = dec.Transparency - 0.1
  3461. blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
  3462. end
  3463. wait(0.5)
  3464. local pemit = Instance.new("ParticleEmitter", spellcircle)
  3465. pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3466. pemit.LightEmission = 1
  3467. pemit.Size = NumberSequence.new(9)
  3468. pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3469. pemit.Transparency = NumberSequence.new({
  3470. NumberSequenceKeypoint.new(0, 0),
  3471. NumberSequenceKeypoint.new(0.9, 0),
  3472. NumberSequenceKeypoint.new(1, 1)
  3473. })
  3474. pemit.Lifetime = NumberRange.new(1)
  3475. pemit.Rate = 10000
  3476. pemit.Speed = NumberRange.new(100)
  3477. Expld(12, spellcircle.Position)
  3478. wait(0.5)
  3479. local pt1 = Instance.new("Part", Character)
  3480. pt1.Size = Vector3.new(0, 0, 0)
  3481. pt1.Anchored = true
  3482. pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
  3483. pt1.Transparency = 1
  3484. local pemit2 = pemit:clone()
  3485. pemit2.Lifetime = NumberRange.new(0.25)
  3486. pemit2.EmissionDirection = "Left"
  3487. pemit2.Parent = pt1
  3488. local pemit3 = pemit2:clone()
  3489. pemit3.EmissionDirection = "Right"
  3490. pemit3.Parent = pt1
  3491. attack = false
  3492. for i = 1, 10 do
  3493. Expld(12, spellcircle.Position)
  3494. wait(0.5)
  3495. end
  3496. pemit.Enabled = false
  3497. pemit2.Enabled = false
  3498. pemit3.Enabled = false
  3499. for i = 1, 10 do
  3500. wait(0.01)
  3501. ptl.Range = ptl.Range - 1
  3502. dec.Transparency = dec.Transparency + 0.1
  3503. blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
  3504. end
  3505. wait(0.01)
  3506. spellcircle:Destroy()
  3507. pt1:Destroy()
  3508. end
  3509. function STOPTIME()
  3510. attack = true
  3511. timestop = true
  3512. Humanoid.WalkSpeed = 0
  3513. for i = 0, 1.2, 0.1 do
  3514. swait()
  3515. PlayAnimationFromTable({
  3516. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3517. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3518. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3519. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
  3520. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3521. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3522. }, 0.2, false)
  3523. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3524. end
  3525. TeleSnd:Play()
  3526. chatfunc("My World.")
  3527. wait(1)
  3528. chatfunc("Time has stopped.")
  3529. Character.Humanoid.WalkSpeed = 8
  3530. attack = false
  3531. if timestop == true then
  3532. if game.Lighting:FindFirstChild("TimeCorr") == nil then
  3533. local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
  3534. tcr.Saturation = -1
  3535. tcr.Name = "TimeCorr"
  3536. end
  3537. local wd = game.Workspace:GetChildren()
  3538. for i = 1, #wd do
  3539. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3540. local cd = wd[i]:GetChildren()
  3541. for i = 1, #cd do
  3542. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3543. cd[i].Anchored = true
  3544. end
  3545. end
  3546. end
  3547. end
  3548. end
  3549. wait(10)
  3550. chatfunc("Let time flow once again.")
  3551. wait(2)
  3552. if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
  3553. game.Lighting:FindFirstChild("TimeCorr"):Destroy()
  3554. end
  3555. local wd = game.Workspace:GetChildren()
  3556. for i = 1, #wd do
  3557. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3558. local cd = wd[i]:GetChildren()
  3559. for i = 1, #cd do
  3560. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3561. cd[i].Anchored = false
  3562. end
  3563. end
  3564. end
  3565. end
  3566. end
  3567. function DOUBLESHOT()
  3568. attack = true
  3569. local grab
  3570. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3571. if v:FindFirstChild("Torso") then
  3572. Grabbed = true
  3573. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3574. grab = v
  3575. end
  3576. end
  3577. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3578. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3579. for i = 0, 1, 0.1 do
  3580. swait()
  3581. if Grabbed == true then
  3582. grab.Humanoid.PlatformStand = true
  3583. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3584. end
  3585. PlayAnimationFromTable({
  3586. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3587. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3588. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3589. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3590. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3591. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3592. }, 0.3, false)
  3593. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3594. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3595. end
  3596. if Grabbed == true then
  3597. Humanoid.WalkSpeed = 0
  3598. for i = 0, 2, 0.1 do
  3599. swait()
  3600. if Grabbed == true then
  3601. grab.Humanoid.PlatformStand = true
  3602. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3603. end
  3604. PlayAnimationFromTable({
  3605. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3606. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3607. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3608. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3609. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3610. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3611. }, 0.3, false)
  3612. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3613. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3614. end
  3615. if grab.Name ~= "CKbackup" then
  3616. do
  3617. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3618. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3619. partasdeff.LightEmission = 0.1
  3620. partasdeff.Size = NumberSequence.new(0.2)
  3621. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3622. aaa = NumberSequence.new({
  3623. NumberSequenceKeypoint.new(0, 0.2),
  3624. NumberSequenceKeypoint.new(1, 5)
  3625. })
  3626. bbb = NumberSequence.new({
  3627. NumberSequenceKeypoint.new(0, 1),
  3628. NumberSequenceKeypoint.new(0.0636, 0),
  3629. NumberSequenceKeypoint.new(1, 1)
  3630. })
  3631. partasdeff.Transparency = bbb
  3632. partasdeff.Size = aaa
  3633. partasdeff.ZOffset = 0.9
  3634. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3635. partasdeff.LockedToPart = false
  3636. partasdeff.EmissionDirection = "Back"
  3637. partasdeff.Lifetime = NumberRange.new(1, 2)
  3638. partasdeff.Rate = 1000
  3639. partasdeff.Rotation = NumberRange.new(-100, 100)
  3640. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3641. partasdeff.Speed = NumberRange.new(10)
  3642. partasdeff.VelocitySpread = 20
  3643. partasdeff.Enabled = false
  3644. sel = math.random(1, 3)
  3645. if sel == 1 then
  3646. chatfunc("GO TO H E L L")
  3647. elseif sel == 2 then
  3648. chatfunc("GO DIE")
  3649. elseif sel == 3 then
  3650. chatfunc("GET OUT OF MY LIFE")
  3651. end
  3652. for i = 0, 2, 0.1 do
  3653. swait()
  3654. if Grabbed == true then
  3655. grab.Humanoid.PlatformStand = true
  3656. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3657. end
  3658. PlayAnimationFromTable({
  3659. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3660. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3661. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3662. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3663. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3664. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3665. }, 0.1, false)
  3666. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3667. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3668. end
  3669. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3670. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3671. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3672. dmg(grab)
  3673. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3674. partasdeff.Enabled = true
  3675. for i = 0, 1, 0.1 do
  3676. swait()
  3677. PlayAnimationFromTable({
  3678. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3679. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3680. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3681. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3682. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3683. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3684. }, 0.3, false)
  3685. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3686. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3687. end
  3688. partasdeff.Enabled = false
  3689. for i = 0, 2.5, 0.1 do
  3690. swait()
  3691. PlayAnimationFromTable({
  3692. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3693. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3694. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3695. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3696. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3697. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3698. }, 0.2, false)
  3699. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3700. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3701. end
  3702. coroutine.wrap(function()
  3703. wait(2)
  3704. partasdeff:Remove()
  3705. end)()
  3706. end
  3707. else
  3708. grab.Humanoid.PlatformStand = false
  3709. for i = 0, 3, 0.1 do
  3710. swait()
  3711. PlayAnimationFromTable({
  3712. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3713. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3714. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3715. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3716. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3717. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3718. }, 0.1, false)
  3719. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3720. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3721. end
  3722. sel = math.random(1, 3)
  3723. if sel == 1 then
  3724. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3725. elseif sel == 2 then
  3726. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3727. elseif sel == 3 then
  3728. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3729. end
  3730. for i = 0, 5, 0.1 do
  3731. swait()
  3732. PlayAnimationFromTable({
  3733. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3734. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3735. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3736. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3737. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3738. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3739. }, 0.3, false)
  3740. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3741. end
  3742. end
  3743. end
  3744. attack = false
  3745. Grabbed = false
  3746. Humanoid.WalkSpeed = 10
  3747. end
  3748. function hedshoot()
  3749. attack = true
  3750. local grab
  3751. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3752. if v:FindFirstChild("Torso") then
  3753. Grabbed = true
  3754. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3755. grab = v
  3756. end
  3757. end
  3758. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3759. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3760. for i = 0, 1, 0.1 do
  3761. swait()
  3762. if Grabbed == true then
  3763. grab.Humanoid.PlatformStand = true
  3764. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3765. end
  3766. PlayAnimationFromTable({
  3767. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3768. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3769. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3770. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3771. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3772. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3773. }, 0.3, false)
  3774. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3775. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3776. end
  3777. if Grabbed == true then
  3778. Humanoid.WalkSpeed = 0
  3779. for i = 0, 2, 0.1 do
  3780. swait()
  3781. if Grabbed == true then
  3782. grab.Humanoid.PlatformStand = true
  3783. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3784. end
  3785. PlayAnimationFromTable({
  3786. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3787. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3788. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3789. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3790. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3791. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3792. }, 0.3, false)
  3793. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3794. end
  3795. if grab.Name ~= "CKbackup" then
  3796. do
  3797. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3798. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3799. partasdeff.LightEmission = 0.1
  3800. partasdeff.Size = NumberSequence.new(0.2)
  3801. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3802. aaa = NumberSequence.new({
  3803. NumberSequenceKeypoint.new(0, 0.2),
  3804. NumberSequenceKeypoint.new(1, 5)
  3805. })
  3806. bbb = NumberSequence.new({
  3807. NumberSequenceKeypoint.new(0, 1),
  3808. NumberSequenceKeypoint.new(0.0636, 0),
  3809. NumberSequenceKeypoint.new(1, 1)
  3810. })
  3811. partasdeff.Transparency = bbb
  3812. partasdeff.Size = aaa
  3813. partasdeff.ZOffset = 0.9
  3814. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3815. partasdeff.LockedToPart = false
  3816. partasdeff.EmissionDirection = "Back"
  3817. partasdeff.Lifetime = NumberRange.new(1, 2)
  3818. partasdeff.Rate = 1000
  3819. partasdeff.Rotation = NumberRange.new(-100, 100)
  3820. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3821. partasdeff.Speed = NumberRange.new(10)
  3822. partasdeff.VelocitySpread = 20
  3823. partasdeff.Enabled = false
  3824. sel = math.random(1, 3)
  3825. if sel == 1 then
  3826. chatfunc("STOP WASTING MY TIME")
  3827. elseif sel == 2 then
  3828. chatfunc("SHUT THE FUCK UP AND DIE!")
  3829. elseif sel == 3 then
  3830. chatfunc("YOU WILL SUFFER!")
  3831. end
  3832. for i = 0, 2, 0.1 do
  3833. swait()
  3834. if Grabbed == true then
  3835. grab.Humanoid.PlatformStand = true
  3836. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3837. end
  3838. PlayAnimationFromTable({
  3839. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3840. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3841. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3842. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3843. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3844. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3845. }, 0.1, false)
  3846. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3847. end
  3848. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3849. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3850. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3851. dmg(grab)
  3852. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3853. partasdeff.Enabled = true
  3854. for i = 0, 1, 0.1 do
  3855. swait()
  3856. PlayAnimationFromTable({
  3857. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3858. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3859. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3860. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3861. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3862. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3863. }, 0.3, false)
  3864. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3865. end
  3866. partasdeff.Enabled = false
  3867. for i = 0, 2.5, 0.1 do
  3868. swait()
  3869. PlayAnimationFromTable({
  3870. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3871. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3872. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3873. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3874. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3875. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3876. }, 0.2, false)
  3877. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3878. end
  3879. coroutine.wrap(function()
  3880. wait(2)
  3881. partasdeff:Remove()
  3882. end)()
  3883. end
  3884. else
  3885. grab.Humanoid.PlatformStand = false
  3886. for i = 0, 3, 0.1 do
  3887. swait()
  3888. PlayAnimationFromTable({
  3889. CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3890. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3891. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3892. CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3893. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3894. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3895. }, 0.1, false)
  3896. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3897. end
  3898. sel = math.random(1, 3)
  3899. if sel == 1 then
  3900. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3901. elseif sel == 2 then
  3902. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3903. elseif sel == 3 then
  3904. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3905. end
  3906. for i = 0, 5, 0.1 do
  3907. swait()
  3908. PlayAnimationFromTable({
  3909. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3910. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3911. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3912. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3913. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3914. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3915. }, 0.3, false)
  3916. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3917. end
  3918. end
  3919. end
  3920. attack = false
  3921. Grabbed = false
  3922. Humanoid.WalkSpeed = 10
  3923. end
  3924. function moarblood()
  3925. attack = true
  3926. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
  3927. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4)
  3928. local k = New("Part", LeftArm, "k", {
  3929. BrickColor = BrickColor.new("Black"),
  3930. Material = Enum.Material.SmoothPlastic,
  3931. Transparency = 1,
  3932. Transparency = 1,
  3933. Shape = Enum.PartType.Cylinder,
  3934. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  3935. CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
  3936. CanCollide = false,
  3937. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  3938. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  3939. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  3940. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  3941. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  3942. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  3943. Color = Color3.new(0.105882, 0.164706, 0.207843)
  3944. })
  3945. mot = New("Weld", k, "mot", {
  3946. Part0 = k,
  3947. Part1 = LeftArm,
  3948. C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
  3949. C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
  3950. })
  3951. wait(0.5)
  3952. for i = 0, 1.2, 0.1 do
  3953. swait()
  3954. PlayAnimationFromTable({
  3955. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3956. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3957. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3958. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3959. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3960. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3961. }, 0.2, false)
  3962. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3963. end
  3964. if targetted.Name ~= "CKbackup" then
  3965. local grab
  3966. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  3967. if v:FindFirstChild("Head") then
  3968. Grabbed = true
  3969. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
  3970. grab = v
  3971. end
  3972. end
  3973. Humanoid.WalkSpeed = 0
  3974. for i = 0, 2, 0.1 do
  3975. swait()
  3976. if Grabbed == true then
  3977. grab.Humanoid.PlatformStand = true
  3978. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3979. end
  3980. PlayAnimationFromTable({
  3981. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3982. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3983. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3984. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3985. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3986. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3987. }, 0.25, false)
  3988. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3989. end
  3990. if Grabbed == true then
  3991. sel = math.random(1, 3)
  3992. if sel == 1 then
  3993. chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
  3994. elseif sel == 2 then
  3995. chatfunc("OUR PEOPLE NEED HELP BY YOU DEAD")
  3996. elseif sel == 3 then
  3997. chatfunc("DIE!")
  3998. end
  3999. do
  4000. local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
  4001. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4002. partasdeff.LightEmission = 0.1
  4003. partasdeff.Size = NumberSequence.new(0.2)
  4004. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4005. aaa = NumberSequence.new({
  4006. NumberSequenceKeypoint.new(0, 0.2),
  4007. NumberSequenceKeypoint.new(1, 5)
  4008. })
  4009. bbb = NumberSequence.new({
  4010. NumberSequenceKeypoint.new(0, 1),
  4011. NumberSequenceKeypoint.new(0.0636, 0),
  4012. NumberSequenceKeypoint.new(1, 1)
  4013. })
  4014. partasdeff.Transparency = bbb
  4015. partasdeff.Size = aaa
  4016. partasdeff.ZOffset = 0.9
  4017. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4018. partasdeff.LockedToPart = false
  4019. partasdeff.EmissionDirection = "Back"
  4020. partasdeff.Lifetime = NumberRange.new(1, 2)
  4021. partasdeff.Rate = 1000
  4022. partasdeff.Rotation = NumberRange.new(-100, 100)
  4023. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4024. partasdeff.Speed = NumberRange.new(6)
  4025. partasdeff.VelocitySpread = 10000
  4026. partasdeff.Enabled = false
  4027. for i = 0, 3, 0.1 do
  4028. swait()
  4029. if Grabbed == true then
  4030. grab.Humanoid.PlatformStand = true
  4031. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  4032. end
  4033. PlayAnimationFromTable({
  4034. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4035. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4036. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4037. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4038. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4039. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4040. }, 0.1, false)
  4041. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4042. end
  4043. partasdeff.Enabled = true
  4044. grab.Torso.Transparency = 1
  4045. dmg(grab)
  4046. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
  4047. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
  4048. coroutine.wrap(function()
  4049. wait(0.4)
  4050. partasdeff.Enabled = false
  4051. end)()
  4052. for i = 0, 3.5, 0.1 do
  4053. swait()
  4054. PlayAnimationFromTable({
  4055. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4056. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4057. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4058. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4059. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4060. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4061. }, 0.3, false)
  4062. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4063. end
  4064. end
  4065. end
  4066. else
  4067. Humanoid.WalkSpeed = 0
  4068. for i = 0, 3, 0.1 do
  4069. swait()
  4070. PlayAnimationFromTable({
  4071. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4072. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4073. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4074. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4075. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4076. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4077. }, 0.2, false)
  4078. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4079. end
  4080. sel = math.random(1, 3)
  4081. if sel == 1 then
  4082. chatfunc("HAAHAHAHAHAH")
  4083. elseif sel == 2 then
  4084. chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
  4085. elseif sel == 3 then
  4086. chatfunc("Sigh...")
  4087. end
  4088. for i = 0, 5, 0.1 do
  4089. swait()
  4090. PlayAnimationFromTable({
  4091. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4092. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  4093. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4094. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4095. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4096. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4097. }, 0.3, false)
  4098. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4099. end
  4100. end
  4101. attack = false
  4102. Grabbed = false
  4103. k:Remove()
  4104. Humanoid.WalkSpeed = 10
  4105. end
  4106. function ThrowDN()
  4107. attack = true
  4108. for i = 0, 0.5, 0.1 do
  4109. swait()
  4110. PlayAnimationFromTable({
  4111. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4112. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4113. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4114. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  4115. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4116. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4117. }, 0.5, false)
  4118. WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4119. end
  4120. WZ:remove()
  4121. local WZZ = Instance.new("Weld", targetted.Head)
  4122. WZZ.Part0 = Handle23
  4123. WZZ.Part1 = targetted.Head
  4124. WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4125. local SFXZ = Instance.new("Sound", targetted.Torso)
  4126. SFXZ.SoundId = "rbxassetid://206082273"
  4127. SFXZ.Volume = 1
  4128. SFXZ.Pitch = 1
  4129. SFXZ.Looped = false
  4130. wait(0.01)
  4131. SFXZ:Play()
  4132. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4133. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4134. partasdeff2.LightEmission = 0.1
  4135. partasdeff2.Size = NumberSequence.new(0.2)
  4136. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4137. aaa = NumberSequence.new({
  4138. NumberSequenceKeypoint.new(0, 0.2),
  4139. NumberSequenceKeypoint.new(1, 5)
  4140. })
  4141. bbb = NumberSequence.new({
  4142. NumberSequenceKeypoint.new(0, 1),
  4143. NumberSequenceKeypoint.new(0.0636, 0),
  4144. NumberSequenceKeypoint.new(1, 1)
  4145. })
  4146. partasdeff2.Transparency = bbb
  4147. partasdeff2.Size = aaa
  4148. partasdeff2.ZOffset = 0.9
  4149. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4150. partasdeff2.LockedToPart = false
  4151. partasdeff2.EmissionDirection = "Front"
  4152. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4153. partasdeff2.Rate = 1000
  4154. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4155. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4156. partasdeff2.Speed = NumberRange.new(6)
  4157. partasdeff2.VelocitySpread = 10000
  4158. partasdeff2.Enabled = true
  4159. wait(2)
  4160. targetted:BreakJoints()
  4161. partasdeff2.Enabled = false
  4162. wait(2)
  4163. WZZ:remove()
  4164. for i = 0, 0.5, 0.1 do
  4165. swait()
  4166. PlayAnimationFromTable({
  4167. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4168. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4169. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4170. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  4171. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4172. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4173. }, 0.5, false)
  4174. end
  4175. local Com12 = Instance.new("BodyPosition", Handle23)
  4176. Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4177. Com12.Position = RightArm.Position
  4178. wait(1.6)
  4179. WZ = Instance.new("Weld", RightArm)
  4180. WZ.Part0 = Handle23
  4181. WZ.Part1 = RightArm
  4182. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4183. Com12:remove()
  4184. wait(0.3)
  4185. attack = false
  4186. end
  4187. function ThrowKN()
  4188. attack = true
  4189. for i = 0, 0.5, 0.1 do
  4190. swait()
  4191. PlayAnimationFromTable({
  4192. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4193. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4194. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4195. CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  4196. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4197. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4198. }, 0.5, false)
  4199. W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4200. W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3)
  4201. end
  4202. W:remove()
  4203. W2:remove()
  4204. local W12 = Instance.new("Weld", targetted.Head)
  4205. W12.Part0 = Handle23
  4206. W12.Part1 = targetted.Head
  4207. W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4208. local W212 = Instance.new("Weld", targetted.Torso)
  4209. W212.Part0 = Handle222
  4210. W212.Part1 = targetted.Torso
  4211. W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0)
  4212. local SFXZ = Instance.new("Sound", targetted.Torso)
  4213. SFXZ.SoundId = "rbxassetid://206082273"
  4214. SFXZ.Volume = 1
  4215. SFXZ.Pitch = 1
  4216. SFXZ.Looped = false
  4217. wait(0.01)
  4218. SFXZ:Play()
  4219. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4220. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4221. partasdeff2.LightEmission = 0.1
  4222. partasdeff2.Size = NumberSequence.new(0.2)
  4223. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4224. aaa = NumberSequence.new({
  4225. NumberSequenceKeypoint.new(0, 0.2),
  4226. NumberSequenceKeypoint.new(1, 5)
  4227. })
  4228. bbb = NumberSequence.new({
  4229. NumberSequenceKeypoint.new(0, 1),
  4230. NumberSequenceKeypoint.new(0.0636, 0),
  4231. NumberSequenceKeypoint.new(1, 1)
  4232. })
  4233. partasdeff2.Transparency = bbb
  4234. partasdeff2.Size = aaa
  4235. partasdeff2.ZOffset = 0.9
  4236. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4237. partasdeff2.LockedToPart = false
  4238. partasdeff2.EmissionDirection = "Front"
  4239. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4240. partasdeff2.Rate = 1000
  4241. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4242. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4243. partasdeff2.Speed = NumberRange.new(6)
  4244. partasdeff2.VelocitySpread = 10000
  4245. partasdeff2.Enabled = false
  4246. partasdeff2.Enabled = true
  4247. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  4248. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4249. partasdeff.LightEmission = 0.1
  4250. partasdeff.Size = NumberSequence.new(0.3)
  4251. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4252. aaa = NumberSequence.new({
  4253. NumberSequenceKeypoint.new(0, 0.2),
  4254. NumberSequenceKeypoint.new(1, 5)
  4255. })
  4256. bbb = NumberSequence.new({
  4257. NumberSequenceKeypoint.new(0, 1),
  4258. NumberSequenceKeypoint.new(0.0636, 0),
  4259. NumberSequenceKeypoint.new(1, 1)
  4260. })
  4261. partasdeff.Transparency = bbb
  4262. partasdeff.Size = aaa
  4263. partasdeff.ZOffset = 0.9
  4264. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4265. partasdeff.LockedToPart = false
  4266. partasdeff.EmissionDirection = "Front"
  4267. partasdeff.Lifetime = NumberRange.new(1, 2)
  4268. partasdeff.Rate = 10000
  4269. partasdeff.Rotation = NumberRange.new(-100, 100)
  4270. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4271. partasdeff.Speed = NumberRange.new(6)
  4272. partasdeff.VelocitySpread = 10000
  4273. partasdeff.Enabled = false
  4274. partasdeff.Enabled = true
  4275. wait(2)
  4276. targetted:BreakJoints()
  4277. partasdeff.Enabled = false
  4278. partasdeff2.Enabled = false
  4279. wait(2)
  4280. W12:remove()
  4281. W212:remove()
  4282. for i = 0, 0.5, 0.1 do
  4283. swait()
  4284. PlayAnimationFromTable({
  4285. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4286. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4287. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4288. CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4289. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4290. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4291. }, 0.5, false)
  4292. end
  4293. local Com = Instance.new("BodyPosition", Handle23)
  4294. Com.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4295. Com.Position = RightArm.Position
  4296. local Com2 = Instance.new("BodyPosition", Handle222)
  4297. Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4298. Com2.Position = LeftArm.Position
  4299. wait(1.6)
  4300. W2 = Instance.new("Weld", LeftArm)
  4301. W2.Part0 = Handle222
  4302. W2.Part1 = LeftArm
  4303. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4304. W = Instance.new("Weld", RightArm)
  4305. W.Part0 = Handle23
  4306. W.Part1 = RightArm
  4307. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4308. Com:remove()
  4309. Com2:remove()
  4310. wait(0.3)
  4311. attack = false
  4312. end
  4313. function SwapWeap()
  4314. if not ZZ then
  4315. ZZ = true
  4316. attack = true
  4317. for i = 0, 1, 0.1 do
  4318. swait()
  4319. PlayAnimationFromTable({
  4320. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4321. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4322. CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55),
  4323. CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55),
  4324. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4325. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4326. }, 0.3, false)
  4327. end
  4328. DESA2:disconnect()
  4329. DESA:disconnect()
  4330. moter:remove()
  4331. moter2:remove()
  4332. KWeld2:remove()
  4333. KWeld:remove()
  4334. local WW2 = Instance.new("Weld", Torso)
  4335. WW2.Part0 = Handle442
  4336. WW2.Part1 = Torso
  4337. WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5)
  4338. local WW = Instance.new("Weld", Torso)
  4339. WW.Part0 = Handle243
  4340. WW.Part1 = Torso
  4341. WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5)
  4342. W = Instance.new("Weld", RightArm)
  4343. W.Part0 = Handle23
  4344. W.Part1 = RightArm
  4345. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4346. W2 = Instance.new("Weld", LeftArm)
  4347. W2.Part0 = Handle222
  4348. W2.Part1 = LeftArm
  4349. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4350. attack = false
  4351. Mouse.KeyDown:connect(function(k)
  4352. if k == "e" and attack == false and targetted ~= nil then
  4353. ThrowKN()
  4354. end
  4355. end)
  4356. ZETS = Mouse.Button1Down:connect(function()
  4357. if attack == false and attacktype == 1 then
  4358. Hit()
  4359. attacktype = 2
  4360. elseif attack == false and attacktype == 2 then
  4361. Hit2()
  4362. attacktype = 1
  4363. end
  4364. end)
  4365. wait(40000)
  4366. ZZ = false
  4367. end
  4368. end
  4369. function Hit()
  4370. if not D then
  4371. D = true
  4372. attack = true
  4373. do
  4374. local Grab = Instance.new("Part", RightArm)
  4375. Grab.Size = Vector3.new(1, 1, 1)
  4376. Grab.CanCollide = false
  4377. Grab.Transparency = math.huge
  4378. local Grabo = Instance.new("Weld", Grab)
  4379. Grabo.Part0 = Handle23
  4380. Grabo.Part1 = Grab
  4381. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4382. Grab.Touched:connect(function(hit)
  4383. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4384. hit.Parent.Humanoid:TakeDamage(1000000000)
  4385. Grab:remove()
  4386. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4387. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4388. partasdeff.LightEmission = 0.1
  4389. partasdeff.Size = NumberSequence.new(0.2)
  4390. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4391. aaa = NumberSequence.new({
  4392. NumberSequenceKeypoint.new(0, 0.2),
  4393. NumberSequenceKeypoint.new(1, 5)
  4394. })
  4395. bbb = NumberSequence.new({
  4396. NumberSequenceKeypoint.new(0, 1),
  4397. NumberSequenceKeypoint.new(0.0636, 0),
  4398. NumberSequenceKeypoint.new(1, 1)
  4399. })
  4400. partasdeff.Transparency = bbb
  4401. partasdeff.Size = aaa
  4402. partasdeff.ZOffset = 0.9
  4403. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4404. partasdeff.LockedToPart = false
  4405. partasdeff.EmissionDirection = "Top"
  4406. partasdeff.Lifetime = NumberRange.new(1, 2)
  4407. partasdeff.Rate = 1000
  4408. partasdeff.Rotation = NumberRange.new(-100, 100)
  4409. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4410. partasdeff.Speed = NumberRange.new(10)
  4411. partasdeff.VelocitySpread = 30
  4412. partasdeff.Enabled = true
  4413. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4414. SFXZ.SoundId = "rbxassetid://206082273"
  4415. SFXZ.Volume = 1
  4416. SFXZ.Pitch = 1
  4417. SFXZ.Looped = false
  4418. wait(0.01)
  4419. SFXZ:Play()
  4420. wait(1)
  4421. partasdeff.Enabled = false
  4422. end
  4423. end)
  4424. for i = 0, 1.2, 0.1 do
  4425. swait()
  4426. PlayAnimationFromTable({
  4427. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4428. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4429. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4430. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4431. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4432. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4433. }, 0.5, false)
  4434. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4435. end
  4436. for i = 0, 1.2, 0.1 do
  4437. swait()
  4438. PlayAnimationFromTable({
  4439. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4440. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4441. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4442. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4443. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4444. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4445. }, 0.5, false)
  4446. end
  4447. for i = 0, 1.2, 0.1 do
  4448. swait()
  4449. PlayAnimationFromTable({
  4450. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4451. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4452. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4453. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4454. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4455. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4456. }, 0.5, false)
  4457. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4458. end
  4459. wait(0.05)
  4460. Grab:remove()
  4461. attack = false
  4462. wait(0.01)
  4463. D = false
  4464. end
  4465. end
  4466. end
  4467. function HitAF()
  4468. if not D then
  4469. D = true
  4470. attack = true
  4471. do
  4472. local Grab = Instance.new("Part", RightArm)
  4473. Grab.Size = Vector3.new(1, 1, 1)
  4474. Grab.CanCollide = false
  4475. Grab.Transparency = math.huge
  4476. local Grabo = Instance.new("Weld", Grab)
  4477. Grabo.Part0 = Handle23
  4478. Grabo.Part1 = Grab
  4479. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4480. Grab.Touched:connect(function(hit)
  4481. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4482. hit.Parent.Humanoid:TakeDamage(1000000000)
  4483. Grab:remove()
  4484. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4485. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4486. partasdeff.LightEmission = 0.1
  4487. partasdeff.Size = NumberSequence.new(0.2)
  4488. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4489. aaa = NumberSequence.new({
  4490. NumberSequenceKeypoint.new(0, 0.2),
  4491. NumberSequenceKeypoint.new(1, 5)
  4492. })
  4493. bbb = NumberSequence.new({
  4494. NumberSequenceKeypoint.new(0, 1),
  4495. NumberSequenceKeypoint.new(0.0636, 0),
  4496. NumberSequenceKeypoint.new(1, 1)
  4497. })
  4498. partasdeff.Transparency = bbb
  4499. partasdeff.Size = aaa
  4500. partasdeff.ZOffset = 0.9
  4501. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4502. partasdeff.LockedToPart = false
  4503. partasdeff.EmissionDirection = "Top"
  4504. partasdeff.Lifetime = NumberRange.new(1, 2)
  4505. partasdeff.Rate = 1000
  4506. partasdeff.Rotation = NumberRange.new(-100, 100)
  4507. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4508. partasdeff.Speed = NumberRange.new(10)
  4509. partasdeff.VelocitySpread = 30
  4510. partasdeff.Enabled = true
  4511. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4512. SFXZ.SoundId = "rbxassetid://206082273"
  4513. SFXZ.Volume = 1
  4514. SFXZ.Pitch = 1
  4515. SFXZ.Looped = false
  4516. wait(0.01)
  4517. SFXZ:Play()
  4518. wait(1)
  4519. partasdeff.Enabled = false
  4520. end
  4521. end)
  4522. for i = 0, 1.2, 0.1 do
  4523. swait()
  4524. PlayAnimationFromTable({
  4525. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4526. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4527. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4528. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4529. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4530. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4531. }, 0.5, false)
  4532. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4533. end
  4534. for i = 0, 1.2, 0.1 do
  4535. swait()
  4536. PlayAnimationFromTable({
  4537. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4538. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4539. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4540. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4541. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4542. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4543. }, 0.5, false)
  4544. end
  4545. for i = 0, 1.2, 0.1 do
  4546. swait()
  4547. PlayAnimationFromTable({
  4548. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4549. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4550. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4551. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4552. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4553. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4554. }, 0.5, false)
  4555. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4556. end
  4557. wait(0.05)
  4558. Grab:remove()
  4559. attack = false
  4560. wait(0.01)
  4561. D = false
  4562. end
  4563. end
  4564. end
  4565. function Hit2()
  4566. if not D then
  4567. D = true
  4568. attack = true
  4569. do
  4570. local Grab = Instance.new("Part", LeftArm)
  4571. Grab.Size = Vector3.new(1, 1, 1)
  4572. Grab.CanCollide = false
  4573. Grab.Transparency = math.huge
  4574. local Grabo = Instance.new("Weld", Grab)
  4575. Grabo.Part0 = Handle222
  4576. Grabo.Part1 = Grab
  4577. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4578. Grab.Touched:connect(function(hit)
  4579. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4580. hit.Parent.Humanoid:TakeDamage(1000000000)
  4581. Grab:remove()
  4582. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4583. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4584. partasdeff.LightEmission = 0.1
  4585. partasdeff.Size = NumberSequence.new(0.2)
  4586. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4587. aaa = NumberSequence.new({
  4588. NumberSequenceKeypoint.new(0, 0.2),
  4589. NumberSequenceKeypoint.new(1, 5)
  4590. })
  4591. bbb = NumberSequence.new({
  4592. NumberSequenceKeypoint.new(0, 1),
  4593. NumberSequenceKeypoint.new(0.0636, 0),
  4594. NumberSequenceKeypoint.new(1, 1)
  4595. })
  4596. partasdeff.Transparency = bbb
  4597. partasdeff.Size = aaa
  4598. partasdeff.ZOffset = 0.9
  4599. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4600. partasdeff.LockedToPart = false
  4601. partasdeff.EmissionDirection = "Top"
  4602. partasdeff.Lifetime = NumberRange.new(1, 2)
  4603. partasdeff.Rate = 1000
  4604. partasdeff.Rotation = NumberRange.new(-100, 100)
  4605. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4606. partasdeff.Speed = NumberRange.new(10)
  4607. partasdeff.VelocitySpread = 30
  4608. partasdeff.Enabled = true
  4609. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4610. SFXZ.SoundId = "rbxassetid://206082273"
  4611. SFXZ.Volume = 1
  4612. SFXZ.Pitch = 1
  4613. SFXZ.Looped = false
  4614. wait(0.01)
  4615. SFXZ:Play()
  4616. wait(1)
  4617. partasdeff.Enabled = false
  4618. end
  4619. end)
  4620. for i = 0, 1.2, 0.1 do
  4621. swait()
  4622. PlayAnimationFromTable({
  4623. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0),
  4624. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4625. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4626. CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4627. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4628. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4629. }, 0.5, false)
  4630. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4631. end
  4632. for i = 0, 1.2, 0.1 do
  4633. swait()
  4634. PlayAnimationFromTable({
  4635. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0),
  4636. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4637. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4638. CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7),
  4639. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4640. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4641. }, 0.5, false)
  4642. end
  4643. for i = 0, 1.2, 0.1 do
  4644. swait()
  4645. PlayAnimationFromTable({
  4646. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4647. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4648. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4649. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4650. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4651. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4652. }, 0.5, false)
  4653. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4654. end
  4655. wait(0.05)
  4656. Grab:remove()
  4657. attack = false
  4658. wait(0.01)
  4659. D = false
  4660. end
  4661. end
  4662. end
  4663. function Slam()
  4664. attack = true
  4665. Humanoid.WalkSpeed = 0
  4666. local ref1 = New("Part", LOLMATEOK, "ref", {
  4667. Transparency = 1,
  4668. Size = Vector3.new(1, 1, 1),
  4669. CFrame = Torso.CFrame,
  4670. Anchored = true,
  4671. CanCollide = false,
  4672. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4673. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4674. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4675. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4676. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4677. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4678. })
  4679. coroutine.wrap(function()
  4680. for i = 0, 4 do
  4681. wait(0.2)
  4682. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4683. end
  4684. end)()
  4685. for i = 0, 11 do
  4686. Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4687. Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4688. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4689. for i = 0, 0.5, 0.1 do
  4690. swait()
  4691. PlayAnimationFromTable({
  4692. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4693. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4694. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4695. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4696. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4697. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4698. }, 0.3, false)
  4699. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4700. end
  4701. for i = 0, 0.5, 0.1 do
  4702. swait()
  4703. PlayAnimationFromTable({
  4704. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4705. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4706. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4707. CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4708. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4709. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4710. }, 0.3, false)
  4711. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4712. end
  4713. end
  4714. attack = false
  4715. Humanoid.WalkSpeed = 10
  4716. wait(0.4)
  4717. for i = 0, 30 do
  4718. wait(0.2)
  4719. mdmg(ref1, 40)
  4720. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4721. ref1.Position = Mouse.hit.p
  4722. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4723. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
  4724. do
  4725. local Bl = Instance.new("Part", Character)
  4726. Bl.Size = Vector3.new(1, 1, 1)
  4727. Bl.Material = "Neon"
  4728. Bl.BrickColor = BrickColor.new("Really red")
  4729. Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0)
  4730. Bl.Anchored = true
  4731. local Bl2 = Instance.new("SpecialMesh", Bl)
  4732. Bl2.MeshType = "Sphere"
  4733. Bl2.Scale = Vector3.new(0.1, 0.1, 0.1)
  4734. coroutine.resume(coroutine.create(function()
  4735. for i = 1, 100 do
  4736. Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2)
  4737. Bl.Transparency = Bl.Transparency + 0.01
  4738. game:GetService("RunService").RenderStepped:wait()
  4739. end
  4740. Bl:remove()
  4741. end))
  4742. end
  4743. end
  4744. ref1:Remove()
  4745. end
  4746. function painlessrain()
  4747. attack = true
  4748. Humanoid.WalkSpeed = 0
  4749. local ref1 = New("Part", m, "ref", {
  4750. Transparency = 1,
  4751. Size = Vector3.new(0.2, 0.2, 0.2),
  4752. CFrame = Torso.CFrame,
  4753. Anchored = true,
  4754. CanCollide = false,
  4755. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4756. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4757. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4758. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4759. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4760. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4761. })
  4762. coroutine.wrap(function()
  4763. for i = 0, 4 do
  4764. wait(0.2)
  4765. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4766. end
  4767. end)()
  4768. for i = 0, 4, 0.1 do
  4769. swait()
  4770. PlayAnimationFromTable({
  4771. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4772. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4773. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4774. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4775. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4776. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4777. }, 0.07, false)
  4778. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  4779. end
  4780. for i = 0, 1.5, 0.1 do
  4781. swait()
  4782. PlayAnimationFromTable({
  4783. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4784. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4785. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4786. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4787. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4788. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4789. }, 0.2, false)
  4790. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4791. end
  4792. for i = 0, 3 do
  4793. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4794. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4795. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4796. for i = 0, 0.5, 0.1 do
  4797. swait()
  4798. PlayAnimationFromTable({
  4799. CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4800. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4801. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4802. CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4803. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4804. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4805. }, 0.3, false)
  4806. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4807. end
  4808. for i = 0, 0.5, 0.1 do
  4809. swait()
  4810. PlayAnimationFromTable({
  4811. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4812. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4813. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4814. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4815. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4816. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4817. }, 0.3, false)
  4818. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4819. end
  4820. end
  4821. attack = false
  4822. Humanoid.WalkSpeed = 10
  4823. wait(0.4)
  4824. for i = 0, 8 do
  4825. wait(0.2)
  4826. mdmg(ref1, 3)
  4827. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4828. ref1.Position = Mouse.hit.p
  4829. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4830. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
  4831. end
  4832. ref1:Remove()
  4833. end
  4834. function TargetSelect(person)
  4835. local dd = coroutine.wrap(function()
  4836. if targetted ~= person then
  4837. targetted = person
  4838. img2.Size = UDim2.new(1, 0, 1, 0)
  4839. img2.ImageTransparency = 0
  4840. img2.Position = UDim2.new(0, 0, 0, 0)
  4841. for i = 0, 2, 0.1 do
  4842. swait()
  4843. img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
  4844. img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
  4845. img2.ImageTransparency = img2.ImageTransparency + 0.05
  4846. end
  4847. end
  4848. end)
  4849. dd()
  4850. end
  4851. function LockOn()
  4852. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  4853. TargetSelect(Mouse.Target.Parent)
  4854. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
  4855. end
  4856. end
  4857. function ofmoosic()
  4858. delays = true
  4859. while wait() and kkk and kkk.Volume >= 0.02 do
  4860. kkk.Volume = kkk.Volume - 0.05
  4861. end
  4862. wait(0.1)
  4863. kkk.Pitch = 0
  4864. kkk.PlaybackSpeed = 0
  4865. play = false
  4866. delays = false
  4867. end
  4868. function onmoosic()
  4869. delays = true
  4870. kkk.Pitch = 0.6
  4871. kkk.PlaybackSpeed = 0.6
  4872. while wait() and kkk and kkk.Volume <= 1.5 do
  4873. kkk.Volume = kkk.Volume + 0.05
  4874. end
  4875. wait(0.1)
  4876. play = true
  4877. delays = false
  4878. end
  4879. DESA2 = Mouse.Button1Down:connect(function()
  4880. if attack == false and targetted ~= nil then
  4881. attackone()
  4882. end
  4883. end)
  4884. function fucktheworld()
  4885. coroutine.resume(coroutine.create(function()
  4886. local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
  4887. kolor.Brightness = -1
  4888. kolor.Contrast = -1
  4889. kolor.TintColor = Character.Torso.BrickColor.Color
  4890. wait(0.1)
  4891. for i = 0, 9 do
  4892. kolor.Brightness = kolor.Brightness - 0.35
  4893. kolor.Contrast = kolor.Contrast - 0.35
  4894. wait(0.05)
  4895. for i = 0, 9 do
  4896. kolor.Brightness = kolor.Brightness + 0.35
  4897. kolor.Contrast = kolor.Contrast + 0.35
  4898. wait(0.05)
  4899. end
  4900. for i = 0, 9 do
  4901. kolor.Brightness = kolor.Brightness - 0.35
  4902. kolor.Contrast = kolor.Contrast - 0.35
  4903. wait(0.05)
  4904. end
  4905. for i = 0, 9 do
  4906. kolor.Brightness = kolor.Brightness + 0.35
  4907. kolor.Contrast = kolor.Contrast + 0.35
  4908. wait(0.05)
  4909. end
  4910. end
  4911. kolor:Destroy()
  4912. end))
  4913. wait(0.2)
  4914. for i, v in next, workspace:children() do
  4915. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  4916. v:BreakJoints()
  4917. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
  4918. do
  4919. local partasdeff = Instance.new("ParticleEmitter", v.Torso)
  4920. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4921. partasdeff.LightEmission = 0.1
  4922. partasdeff.Size = NumberSequence.new(0.2)
  4923. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4924. aaa = NumberSequence.new({
  4925. NumberSequenceKeypoint.new(0, 0.2),
  4926. NumberSequenceKeypoint.new(1, 5)
  4927. })
  4928. bbb = NumberSequence.new({
  4929. NumberSequenceKeypoint.new(0, 1),
  4930. NumberSequenceKeypoint.new(0.0636, 0),
  4931. NumberSequenceKeypoint.new(1, 1)
  4932. })
  4933. partasdeff.Transparency = bbb
  4934. partasdeff.Size = aaa
  4935. partasdeff.ZOffset = 0.9
  4936. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4937. partasdeff.LockedToPart = false
  4938. partasdeff.EmissionDirection = "Back"
  4939. partasdeff.Lifetime = NumberRange.new(1, 2)
  4940. partasdeff.Rate = 1000
  4941. partasdeff.Rotation = NumberRange.new(-100, 100)
  4942. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4943. partasdeff.Speed = NumberRange.new(6)
  4944. partasdeff.VelocitySpread = 10000
  4945. partasdeff.Enabled = true
  4946. coroutine.resume(coroutine.create(function()
  4947. wait(2)
  4948. partasdeff.Enabled = false
  4949. end))
  4950. wait(0.8)
  4951. end
  4952. end
  4953. end
  4954. coroutine.wrap(function()
  4955. for i, v in next, workspace:children() do
  4956. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  4957. v:BreakJoints()
  4958. wait(0.15)
  4959. end
  4960. end
  4961. end)()
  4962. end
  4963. function EndIt()
  4964. if not DQ then
  4965. DQ = true
  4966. attack = true
  4967. local SZ = Instance.new("Sound", Torso)
  4968. SZ.SoundId = "rbxassetid://896213334"
  4969. SZ.Volume = 1
  4970. SZ.Looped = false
  4971. SZ.Pitch = 1
  4972. SZ:play()
  4973. chatfunc("Heh")
  4974. for i = 1, 20 do
  4975. for i = 0, 1.2, 0.5 do
  4976. swait()
  4977. PlayAnimationFromTable({
  4978. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4979. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4980. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  4981. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4982. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4983. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4984. }, 0.5, false)
  4985. end
  4986. for i = 0, 1.2, 0.5 do
  4987. swait()
  4988. PlayAnimationFromTable({
  4989. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4990. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4991. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  4992. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4993. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4994. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4995. }, 0.5, false)
  4996. end
  4997. wait(1.0E-8)
  4998. end
  4999. wait(1.5)
  5000. chatfunc("HAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHH")
  5001. for i = 1, 40 do
  5002. for i = 0, 1.2, 0.5 do
  5003. swait()
  5004. PlayAnimationFromTable({
  5005. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5006. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5007. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5008. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5009. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5010. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5011. }, 0.5, false)
  5012. end
  5013. for i = 0, 1.2, 0.5 do
  5014. swait()
  5015. PlayAnimationFromTable({
  5016. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5017. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5018. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5019. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5020. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5021. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5022. }, 0.5, false)
  5023. end
  5024. wait(1.0E-9)
  5025. end
  5026. chatfunc("DAMIT")
  5027. wait(0.3)
  5028. attack = false
  5029. fucktheworld()
  5030. chatfunc("I DONT CARE ANY MOREEE")
  5031. wait(1)
  5032. DQ = false
  5033. end
  5034. end
  5035. function Finisher()
  5036. if not D then
  5037. D = true
  5038. attack = true
  5039. Humanoid.WalkSpeed = 0
  5040. targetted.Torso.Anchored = true
  5041. local SZ = Instance.new("Sound", Torso)
  5042. SZ.SoundId = "rbxassetid://896213334"
  5043. SZ.Volume = 1
  5044. SZ.Looped = false
  5045. SZ.Pitch = 1
  5046. SZ:play()
  5047. for i = 1, 20 do
  5048. for i = 0, 1.2, 0.5 do
  5049. swait()
  5050. PlayAnimationFromTable({
  5051. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5052. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5053. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5054. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5055. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5056. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5057. }, 0.5, false)
  5058. end
  5059. for i = 0, 1.2, 0.5 do
  5060. swait()
  5061. PlayAnimationFromTable({
  5062. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5063. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5064. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5065. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5066. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5067. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5068. }, 0.5, false)
  5069. end
  5070. wait(1.0E-8)
  5071. end
  5072. wait(1.5)
  5073. for i = 1, 40 do
  5074. for i = 0, 1.2, 0.5 do
  5075. swait()
  5076. PlayAnimationFromTable({
  5077. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5078. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5079. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5080. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5081. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5082. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5083. }, 0.5, false)
  5084. end
  5085. for i = 0, 1.2, 0.5 do
  5086. swait()
  5087. PlayAnimationFromTable({
  5088. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5089. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5090. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5091. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5092. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5093. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5094. }, 0.5, false)
  5095. end
  5096. wait(1.0E-9)
  5097. end
  5098. Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0)
  5099. for i = 0, 3, 0.1 do
  5100. swait()
  5101. PlayAnimationFromTable({
  5102. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5103. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5104. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5105. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5106. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5107. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5108. }, 0.5, false)
  5109. end
  5110. chatfunc("You will suffer the same pain as me....")
  5111. wait(2)
  5112. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  5113. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5114. partasdeff.LightEmission = 0.1
  5115. partasdeff.Size = NumberSequence.new(0.2)
  5116. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5117. aaa = NumberSequence.new({
  5118. NumberSequenceKeypoint.new(0, 0.2),
  5119. NumberSequenceKeypoint.new(1, 5)
  5120. })
  5121. bbb = NumberSequence.new({
  5122. NumberSequenceKeypoint.new(0, 1),
  5123. NumberSequenceKeypoint.new(0.0636, 0),
  5124. NumberSequenceKeypoint.new(1, 1)
  5125. })
  5126. partasdeff.Transparency = bbb
  5127. partasdeff.Size = aaa
  5128. partasdeff.ZOffset = 0.9
  5129. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5130. partasdeff.LockedToPart = false
  5131. partasdeff.EmissionDirection = "Back"
  5132. partasdeff.Lifetime = NumberRange.new(1, 2)
  5133. partasdeff.Rate = 1000
  5134. partasdeff.Rotation = NumberRange.new(-100, 100)
  5135. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5136. partasdeff.Speed = NumberRange.new(6)
  5137. partasdeff.VelocitySpread = 10000
  5138. partasdeff.Enabled = true
  5139. chatfunc("Over..")
  5140. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5141. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5142. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5143. for i = 0, 1.2, 0.5 do
  5144. swait()
  5145. PlayAnimationFromTable({
  5146. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5147. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5148. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5149. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5150. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5151. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5152. }, 0.5, false)
  5153. end
  5154. wait(0.2)
  5155. partasdeff.Enabled = false
  5156. for i = 0, 1.2, 0.5 do
  5157. swait()
  5158. PlayAnimationFromTable({
  5159. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5160. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5161. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5162. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5163. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5164. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5165. }, 0.5, false)
  5166. end
  5167. wait(2)
  5168. chatfunc("And over...")
  5169. partasdeff.Enabled = true
  5170. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5171. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5172. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5173. for i = 0, 1.2, 0.5 do
  5174. swait()
  5175. PlayAnimationFromTable({
  5176. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5177. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5178. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5179. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5180. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5181. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5182. }, 0.5, false)
  5183. end
  5184. wait(0.2)
  5185. partasdeff.Enabled = false
  5186. for i = 0, 1.2, 0.5 do
  5187. swait()
  5188. PlayAnimationFromTable({
  5189. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5190. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5191. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5192. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5193. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5194. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5195. }, 0.5, false)
  5196. end
  5197. wait(2)
  5198. chatfunc("AND OVER..!")
  5199. partasdeff.Enabled = true
  5200. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5201. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5202. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5203. for i = 0, 1.2, 0.5 do
  5204. swait()
  5205. PlayAnimationFromTable({
  5206. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5207. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5208. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5209. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5210. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5211. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5212. }, 0.5, false)
  5213. end
  5214. wait(0.2)
  5215. partasdeff.Enabled = false
  5216. for i = 0, 1.2, 0.5 do
  5217. swait()
  5218. PlayAnimationFromTable({
  5219. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5220. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5221. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5222. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5223. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5224. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5225. }, 0.5, false)
  5226. end
  5227. wait(2)
  5228. chatfunc("UNTIL THE END OF TIME....")
  5229. partasdeff.Enabled = true
  5230. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5231. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5232. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5233. for i = 0, 1.2, 0.5 do
  5234. swait()
  5235. PlayAnimationFromTable({
  5236. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5237. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5238. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5239. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5240. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5241. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5242. }, 0.5, false)
  5243. end
  5244. wait(0.2)
  5245. partasdeff.Enabled = false
  5246. for i = 0, 1.2, 0.5 do
  5247. swait()
  5248. PlayAnimationFromTable({
  5249. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5250. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5251. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5252. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5253. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5254. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5255. }, 0.5, false)
  5256. end
  5257. wait(2)
  5258. chatfunc("DIE!!.....")
  5259. partasdeff.Enabled = true
  5260. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5261. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5262. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5263. for i = 0, 1.2, 0.5 do
  5264. swait()
  5265. PlayAnimationFromTable({
  5266. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5267. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5268. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5269. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55),
  5270. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5271. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5272. }, 0.5, false)
  5273. end
  5274. wait(0.2)
  5275. partasdeff.Enabled = false
  5276. for i = 0, 1.2, 0.5 do
  5277. swait()
  5278. PlayAnimationFromTable({
  5279. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5280. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5281. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5282. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5283. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5284. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5285. }, 0.5, false)
  5286. end
  5287. wait(2)
  5288. chatfunc("DIE DIE DIE DIE DIE DIE")
  5289. for i = 1, 10 do
  5290. partasdeff.Enabled = true
  5291. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5292. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5293. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5294. for i = 0, 1, 0.5 do
  5295. swait()
  5296. PlayAnimationFromTable({
  5297. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5298. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5299. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5300. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5301. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5302. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5303. }, 0.5, false)
  5304. end
  5305. wait(0.05)
  5306. partasdeff.Enabled = false
  5307. for i = 0, 1, 0.5 do
  5308. swait()
  5309. PlayAnimationFromTable({
  5310. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5311. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5312. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5313. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5314. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5315. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5316. }, 0.5, false)
  5317. end
  5318. wait(1.0E-11)
  5319. end
  5320. targetted:BreakJoints()
  5321. attack = false
  5322. Humanoid.WalkSpeed = 8
  5323. wait(0.1)
  5324. D = false
  5325. end
  5326. end
  5327. function TP()
  5328. if not D then
  5329. D = true
  5330. attack = true
  5331. Humanoid.RootPart.Anchored = true
  5332. for i = 0, 2, 0.06 do
  5333. swait()
  5334. PlayAnimationFromTable({
  5335. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5336. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5337. CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7),
  5338. CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7),
  5339. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5340. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5341. }, 0.5, false)
  5342. end
  5343. for i = 0, 2, 0.06 do
  5344. swait()
  5345. PlayAnimationFromTable({
  5346. CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5347. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5348. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5349. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5350. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5351. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5352. }, 0.5, false)
  5353. end
  5354. Humanoid.RootPart.CFrame = Mouse.hit
  5355. Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0)
  5356. for i = 0, 2, 0.06 do
  5357. swait()
  5358. PlayAnimationFromTable({
  5359. CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5360. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5361. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5362. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5363. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5364. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5365. }, 0.5, false)
  5366. end
  5367. Humanoid.RootPart.Anchored = false
  5368. attack = false
  5369. wait(0.3)
  5370. D = false
  5371. end
  5372. end
  5373. function Ending()
  5374. if not WZA then
  5375. WZA = true
  5376. attack = true
  5377. DESA:disconnect()
  5378. DESA2:disconnect()
  5379. Humanoid.WalkSpeed = 0
  5380. MUSIC.Volume = 0
  5381. for i = 0, 1.2, 0.5 do
  5382. swait()
  5383. PlayAnimationFromTable({
  5384. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5385. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  5386. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  5387. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  5388. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5389. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5390. }, 0.5, false)
  5391. moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3)
  5392. moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3)
  5393. end
  5394. chatfunc("i will come back to strike")
  5395. wait(1)
  5396. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5397. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5398. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5399. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5400. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5401. do
  5402. local partasdeff = Instance.new("ParticleEmitter", Character.Head)
  5403. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5404. partasdeff.LightEmission = 0.1
  5405. partasdeff.Size = NumberSequence.new(0.2)
  5406. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5407. aaa = NumberSequence.new({
  5408. NumberSequenceKeypoint.new(0, 0.2),
  5409. NumberSequenceKeypoint.new(1, 5)
  5410. })
  5411. bbb = NumberSequence.new({
  5412. NumberSequenceKeypoint.new(0, 1),
  5413. NumberSequenceKeypoint.new(0.0636, 0),
  5414. NumberSequenceKeypoint.new(1, 1)
  5415. })
  5416. partasdeff.Transparency = bbb
  5417. partasdeff.Size = aaa
  5418. partasdeff.ZOffset = 0.9
  5419. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5420. partasdeff.LockedToPart = false
  5421. partasdeff.EmissionDirection = "Back"
  5422. partasdeff.Lifetime = NumberRange.new(1, 2)
  5423. partasdeff.Rate = 1000
  5424. partasdeff.Rotation = NumberRange.new(-100, 100)
  5425. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5426. partasdeff.Speed = NumberRange.new(6)
  5427. partasdeff.VelocitySpread = 10000
  5428. partasdeff.Enabled = false
  5429. partasdeff.Enabled = true
  5430. wait(0.1)
  5431. for i = 0, 1.2, 0.1 do
  5432. swait()
  5433. PlayAnimationFromTable({
  5434. CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0),
  5435. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5436. CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4),
  5437. CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4),
  5438. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5439. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5440. }, 0.5, false)
  5441. end
  5442. moter2:remove()
  5443. moter:remove()
  5444. KWeld2:remove()
  5445. Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0)
  5446. wait(0.5)
  5447. partasdeff.Enabled = false
  5448. local Blood = Instance.new("Part", Character.Torso)
  5449. Blood.Size = Vector3.new(1, 1, 1)
  5450. Blood.CanCollide = false
  5451. Blood.BrickColor = BrickColor.new("Crimson")
  5452. Blood.TopSurface = 0
  5453. Blood.BottomSurface = 0
  5454. Blood.Anchored = true
  5455. Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0)
  5456. local Blood2 = Instance.new("SpecialMesh", Blood)
  5457. Blood2.MeshType = "Sphere"
  5458. Blood2.Scale = Vector3.new(1, 0.1, 1)
  5459. for i = 1, 300 do
  5460. Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05)
  5461. game:GetService("RunService").RenderStepped:wait()
  5462. end
  5463. wait(0.9)
  5464. Blood.BrickColor = BrickColor.new("Really black")
  5465. for i = 1, 300 do
  5466. Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05)
  5467. game:GetService("RunService").RenderStepped:wait()
  5468. end
  5469. Blood:remove()
  5470. chatfunc(".....!")
  5471. local SFXZ = Instance.new("Sound", Torso)
  5472. SFXZ.SoundId = "rbxassetid://393621716"
  5473. SFXZ.Volume = 1
  5474. SFXZ.Pitch = 1
  5475. SFXZ.Looped = false
  5476. wait(0.01)
  5477. SFXZ:Play()
  5478. wait(1)
  5479. for i = 0, 33, 0.5 do
  5480. swait()
  5481. PlayAnimationFromTable({
  5482. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0),
  5483. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5484. CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5485. CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5486. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1),
  5487. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1)
  5488. }, 0.05, false)
  5489. end
  5490. for i = 0, 33, 0.5 do
  5491. swait()
  5492. PlayAnimationFromTable({
  5493. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0),
  5494. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5495. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5496. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5497. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5498. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5499. }, 0.05, false)
  5500. end
  5501. local SFXZZ = Instance.new("Sound", Torso)
  5502. SFXZZ.SoundId = "rbxassetid://393621716"
  5503. SFXZZ.Volume = 1
  5504. SFXZZ.Pitch = 1
  5505. SFXZZ.Looped = false
  5506. wait(0.01)
  5507. SFXZZ:Play()
  5508. wait(1)
  5509. coroutine.resume(coroutine.create(function()
  5510. for i = 1, 10 do
  5511. do
  5512. local Ef = Instance.new("Part", Character)
  5513. Ef.Size = Vector3.new(1, 1, 1)
  5514. Ef.CanCollide = false
  5515. Ef.Anchored = true
  5516. Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5517. Ef.BrickColor = BrickColor.new("Really black")
  5518. Ef.Material = "Neon"
  5519. local Ef2 = Instance.new("SpecialMesh", Ef)
  5520. Ef2.MeshType = "Sphere"
  5521. Ef2.Scale = Vector3.new(1, 3, 1)
  5522. coroutine.resume(coroutine.create(function()
  5523. for i = 1, 100 do
  5524. Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1)
  5525. Ef.Transparency = Ef.Transparency + 0.05
  5526. game:GetService("RunService").RenderStepped:wait()
  5527. end
  5528. end))
  5529. wait(0.5)
  5530. Ef:remove()
  5531. end
  5532. end
  5533. wait(0.1)
  5534. end))
  5535. coroutine.resume(coroutine.create(function()
  5536. for i = 1, 11 do
  5537. do
  5538. local Gra = Instance.new("Part", Character)
  5539. local Random = math.random(-15, 15)
  5540. local Random2 = math.random(-12, 12)
  5541. Gra.Size = Vector3.new(2, 2, 2)
  5542. Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2)
  5543. Gra.BrickColor = workspace.Base.BrickColor
  5544. Gra.Material = workspace.Base.Material
  5545. Gra.Anchored = true
  5546. Gra.CanCollide = false
  5547. coroutine.resume(coroutine.create(function()
  5548. for i = 1, 200 do
  5549. Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0)
  5550. Gra.Transparency = Gra.Transparency + 0.01
  5551. game:GetService("RunService").RenderStepped:wait()
  5552. end
  5553. end))
  5554. wait(0.3)
  5555. end
  5556. end
  5557. wait(0.3)
  5558. end))
  5559. local Sh = Instance.new("Part", Character)
  5560. Sh.Size = Vector3.new(1, 1, 1)
  5561. Sh.CanCollide = false
  5562. Sh.BrickColor = BrickColor.new("Really black")
  5563. Sh.Anchored = true
  5564. Sh.Material = "Neon"
  5565. Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5566. local Ring = Instance.new("Part", Sh)
  5567. Ring.Size = Vector3.new(1, 1, 1)
  5568. Ring.BrickColor = BrickColor.new("Really black")
  5569. Ring.Anchored = true
  5570. Ring.CanCollide = false
  5571. Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5572. local Ring2 = Instance.new("SpecialMesh", Ring)
  5573. Ring2.MeshId = "rbxassetid://3270017"
  5574. Ring2.Scale = Vector3.new(0.1, 0.1, 0.1)
  5575. local Sh2 = Instance.new("SpecialMesh", Sh)
  5576. Sh2.MeshType = "Sphere"
  5577. Sh2.Scale = Vector3.new(1, 1, 1)
  5578. for i = 1, 70 do
  5579. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  5580. game:GetService("RunService").RenderStepped:wait()
  5581. end
  5582. wait(3)
  5583. Head.face.Texture = "rbxassetid://129381458"
  5584. ShadowHead:remove()
  5585. PartAZD.BrickColor = BrickColor.new("Really black")
  5586. text.Text = "Russian DEMON"
  5587. MUSIC:Stop()
  5588. MUSIC.SoundId = "rbxassetid://1027219588"
  5589. MUSIC.Volume = 100
  5590. MUSIC.Pitch = 1
  5591. wait(0.01)
  5592. MUSIC:play()
  5593. local m = Create("Model")({
  5594. Parent = Character,
  5595. Name = "WeaponModel"
  5596. })
  5597. function Armor()
  5598. RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  5599. RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  5600. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5601. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  5602. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  5603. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  5604. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5605. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5606. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  5607. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5608. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5609. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5610. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  5611. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  5612. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5613. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5614. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5615. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5616. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  5617. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  5618. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5619. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  5620. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  5621. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  5622. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5623. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5624. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5625. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  5626. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5627. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5628. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  5629. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5630. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  5631. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5632. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  5633. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5634. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5635. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5636. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5637. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5638. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  5639. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  5640. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5641. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5642. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  5643. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5644. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  5645. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  5646. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  5647. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5648. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  5649. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  5650. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5651. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  5652. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5653. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5654. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  5655. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  5656. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5657. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5658. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  5659. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5660. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  5661. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5662. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5663. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5664. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  5665. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5666. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  5667. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5668. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  5669. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  5670. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5671. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  5672. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5673. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5674. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  5675. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5676. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5677. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5678. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  5679. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  5680. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5681. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  5682. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5683. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5684. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  5685. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  5686. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5687. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  5688. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  5689. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5690. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  5691. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  5692. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5693. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  5694. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5695. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5696. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  5697. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  5698. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5699. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  5700. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5701. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5702. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  5703. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5704. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5705. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  5706. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5707. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5708. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  5709. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5710. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5711. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  5712. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  5713. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5714. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  5715. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5716. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5717. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  5718. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5719. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5720. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  5721. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5722. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5723. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  5724. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5725. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5726. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  5727. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5728. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5729. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  5730. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5731. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5732. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  5733. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5734. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5735. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  5736. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  5737. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5738. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  5739. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5740. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5741. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  5742. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5743. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  5744. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  5745. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5746. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5747. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  5748. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  5749. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5750. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  5751. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5752. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5753. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  5754. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5755. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5756. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  5757. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5758. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5759. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  5760. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  5761. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5762. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  5763. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5764. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5765. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  5766. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5767. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5768. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  5769. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5770. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5771. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  5772. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5773. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5774. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  5775. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5776. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5777. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  5778. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5779. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5780. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5781. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5782. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5783. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  5784. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  5785. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5786. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  5787. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5788. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5789. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5790. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5791. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5792. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  5793. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5794. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5795. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  5796. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5797. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5798. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  5799. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5800. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5801. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5802. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5803. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5804. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  5805. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5806. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5807. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  5808. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5809. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5810. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  5811. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5812. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5813. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  5814. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5815. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5816. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  5817. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5818. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5819. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  5820. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5821. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5822. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  5823. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5824. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5825. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  5826. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  5827. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5828. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  5829. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5830. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5831. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5832. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5833. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5834. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5835. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5836. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5837. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  5838. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5839. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5840. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5841. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5842. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5843. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  5844. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5845. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5846. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  5847. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5848. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5849. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5850. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5851. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5852. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  5853. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5854. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5855. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  5856. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5857. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5858. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5859. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5860. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5861. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  5862. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5863. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5864. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  5865. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5866. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5867. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5868. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5869. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5870. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  5871. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5872. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5873. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  5874. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5875. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5876. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  5877. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5878. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5879. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  5880. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5881. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5882. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  5883. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5884. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5885. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5886. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5887. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5888. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  5889. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5890. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5891. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  5892. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5893. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5894. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5895. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5896. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5897. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  5898. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5899. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5900. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  5901. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5902. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5903. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  5904. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5905. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5906. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  5907. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  5908. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5909. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  5910. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5911. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5912. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  5913. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5914. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5915. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  5916. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  5917. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5918. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  5919. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5920. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5921. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  5922. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5923. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5924. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  5925. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5926. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5927. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  5928. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5929. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5930. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  5931. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5932. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5933. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  5934. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5935. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5936. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  5937. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5938. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5939. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  5940. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5941. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5942. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  5943. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5944. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5945. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  5946. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5947. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5948. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  5949. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5950. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5951. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  5952. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5953. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5954. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  5955. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5956. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5957. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  5958. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5959. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5960. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  5961. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5962. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5963. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  5964. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5965. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5966. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  5967. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5968. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5969. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  5970. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5971. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5972. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  5973. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5974. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5975. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  5976. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5977. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5978. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  5979. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5980. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5981. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  5982. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  5983. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5984. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  5985. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  5986. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5987. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  5988. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5989. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5990. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  5991. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  5992. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5993. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  5994. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  5995. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5996. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  5997. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  5998. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5999. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6000. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6001. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6002. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6003. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6004. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6005. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6006. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6007. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6008. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6009. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6010. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6011. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6012. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6013. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6014. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6015. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6016. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6017. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6018. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6019. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6020. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6021. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6022. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6023. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6024. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6025. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6026. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6027. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6028. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6029. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6030. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6031. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6032. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6033. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6034. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6035. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6036. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6037. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6038. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6039. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6040. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6041. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6042. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6043. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6044. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6045. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6046. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6047. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6048. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6049. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6050. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6051. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6052. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6053. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6054. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6055. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6056. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6057. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6058. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6059. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6060. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6061. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6062. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6063. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6064. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6065. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6066. TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1))
  6067. TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1))
  6068. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05))
  6069. Part.Shape = "Block"
  6070. PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6071. RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6072. RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6073. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6074. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6075. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6076. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  6077. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6078. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6079. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  6080. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6081. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6082. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6083. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  6084. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  6085. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6086. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6087. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6088. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6089. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  6090. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  6091. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6092. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  6093. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  6094. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  6095. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6096. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6097. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6098. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  6099. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6100. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6101. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  6102. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6103. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  6104. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6105. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  6106. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6107. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6108. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6109. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6110. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6111. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  6112. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  6113. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6114. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6115. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  6116. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6117. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  6118. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  6119. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  6120. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6121. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  6122. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  6123. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6124. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  6125. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6126. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6127. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  6128. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  6129. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6130. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6131. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  6132. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6133. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  6134. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6135. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6136. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6137. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  6138. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6139. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  6140. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6141. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  6142. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  6143. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6144. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  6145. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6146. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6147. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  6148. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6149. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6150. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6151. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  6152. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  6153. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6154. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  6155. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6156. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6157. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  6158. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  6159. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6160. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  6161. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  6162. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6163. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  6164. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  6165. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6166. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6167. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6168. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6169. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  6170. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6171. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6172. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  6173. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6174. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6175. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  6176. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6177. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6178. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  6179. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6180. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6181. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  6182. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6183. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6184. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  6185. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6186. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6187. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  6188. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6189. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6190. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  6191. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6192. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6193. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  6194. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6195. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6196. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  6197. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6198. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6199. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  6200. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6201. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6202. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  6203. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6204. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6205. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  6206. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6207. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6208. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  6209. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  6210. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6211. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  6212. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6213. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6214. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  6215. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6216. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  6217. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  6218. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6219. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6220. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  6221. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  6222. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6223. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  6224. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6225. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6226. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  6227. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6228. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6229. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  6230. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6231. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6232. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  6233. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  6234. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6235. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  6236. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6237. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6238. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  6239. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6240. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6241. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  6242. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6243. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6244. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  6245. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6246. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6247. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  6248. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6249. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6250. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  6251. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6252. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6253. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6254. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6255. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6256. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  6257. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6258. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6259. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  6260. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6261. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6262. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6263. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6264. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6265. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  6266. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6267. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6268. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  6269. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6270. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6271. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  6272. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6273. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6274. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6275. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6276. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6277. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  6278. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6279. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6280. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  6281. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6282. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6283. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  6284. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6285. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6286. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  6287. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6288. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6289. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  6290. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6291. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6292. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  6293. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6294. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6295. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  6296. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6297. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6298. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  6299. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  6300. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6301. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  6302. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6303. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6304. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6305. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6306. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6307. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6308. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6309. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6310. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  6311. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6312. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6313. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6314. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6315. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6316. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  6317. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6318. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6319. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  6320. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6321. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6322. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6323. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6324. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6325. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  6326. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6327. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6328. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  6329. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6330. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6331. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6332. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6333. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6334. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6335. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6336. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6337. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  6338. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6339. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6340. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6341. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6342. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6343. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6344. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6345. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6346. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  6347. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6348. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6349. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  6350. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6351. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6352. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  6353. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6354. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6355. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  6356. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6357. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6358. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6359. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6360. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6361. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  6362. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6363. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6364. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  6365. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6366. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6367. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6368. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6369. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6370. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  6371. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6372. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6373. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  6374. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6375. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6376. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6377. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6378. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6379. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  6380. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  6381. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6382. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  6383. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6384. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6385. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  6386. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6387. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6388. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  6389. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  6390. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6391. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  6392. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6393. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6394. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6395. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6396. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6397. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  6398. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6399. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6400. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  6401. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6402. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6403. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  6404. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6405. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6406. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  6407. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6408. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6409. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  6410. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6411. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6412. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  6413. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6414. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6415. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  6416. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6417. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6418. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  6419. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6420. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6421. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  6422. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6423. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6424. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  6425. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6426. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6427. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  6428. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6429. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6430. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  6431. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6432. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6433. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  6434. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6435. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6436. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6437. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6438. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6439. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  6440. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6441. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6442. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  6443. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6444. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6445. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6446. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6447. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6448. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  6449. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6450. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6451. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  6452. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6453. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6454. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6455. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6456. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6457. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6458. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6459. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6460. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6461. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6462. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6463. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6464. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6465. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6466. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6467. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6468. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6469. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6470. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6471. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6472. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6473. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6474. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6475. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6476. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6477. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6478. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6479. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6480. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6481. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6482. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6483. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6484. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6485. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6486. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6487. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6488. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6489. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6490. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6491. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6492. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6493. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6494. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6495. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6496. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6497. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6498. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6499. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6500. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6501. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6502. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6503. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6504. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6505. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6506. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6507. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6508. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6509. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6510. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6511. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6512. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6513. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6514. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6515. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6516. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6517. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6518. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6519. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6520. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6521. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6522. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6523. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6524. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6525. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6526. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6527. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6528. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6529. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6530. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6531. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6532. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6533. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6534. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6535. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6536. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6537. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6538. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6539. LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6540. LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6541. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6542. Part.Shape = "Block"
  6543. PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6544. LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6545. LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6546. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6547. Part.Shape = "Block"
  6548. PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6549. HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6550. HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6551. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265))
  6552. Part.Shape = "Block"
  6553. CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  6554. PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0))
  6555. trans = 0.04
  6556. for i, v in pairs(m:GetChildren()) do
  6557. if v.ClassName == "Part" then
  6558. v.CanCollide = false
  6559. v.Transparency = trans
  6560. end
  6561. end
  6562. end
  6563. Armor()
  6564. local Orbd = Instance.new("Part", Character)
  6565. Orbd.Name = "Orbd"
  6566. Orbd.Shape = Enum.PartType.Block
  6567. Orbd.CanCollide = false
  6568. Orbd.BrickColor = BrickColor.new("Really red")
  6569. Orbd.Transparency = 0
  6570. Orbd.Material = "Neon"
  6571. Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
  6572. Orbd.TopSurface = Enum.SurfaceType.Smooth
  6573. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  6574. local Weld = Instance.new("Weld", Orbd)
  6575. Weld.Part0 = Character.Head
  6576. Weld.Part1 = Orbd
  6577. Weld.C1 = CFrame.new(-0.2, -0.2, -0.49)
  6578. local M1 = Instance.new("SpecialMesh")
  6579. M1.Parent = Orbd
  6580. M1.MeshType = "Sphere"
  6581. M1.Scale = Vector3.new(1, 0, 1)
  6582. local Orbvc = Instance.new("Part", Character)
  6583. Orbvc.Name = "Orbvc"
  6584. Orbvc.Shape = Enum.PartType.Block
  6585. Orbvc.CanCollide = false
  6586. Orbvc.BrickColor = BrickColor.new("Really red")
  6587. Orbvc.Transparency = 0
  6588. Orbvc.Material = "Neon"
  6589. Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
  6590. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  6591. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  6592. local Weld = Instance.new("Weld", Orbvc)
  6593. Weld.Part0 = Character.Head
  6594. Weld.Part1 = Orbvc
  6595. Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
  6596. local M2 = Instance.new("SpecialMesh")
  6597. M2.Parent = Orbvc
  6598. M2.MeshType = "Sphere"
  6599. M2.Scale = Vector3.new(1, 0, 1)
  6600. function aura()
  6601. local aura = Instance.new("ParticleEmitter", RootPart)
  6602. aura.Texture = "rbxassetid://445231746"
  6603. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6604. aura.Size = NumberSequence.new(0, 1)
  6605. aura.Transparency = NumberSequence.new(0, 1)
  6606. aura.LockedToPart = true
  6607. aura.LightEmission = 1
  6608. aura.LightInfluence = 1
  6609. aura.ZOffset = -1
  6610. aura.Lifetime = NumberRange.new(0.4)
  6611. aura.Rate = 200
  6612. aura.Speed = NumberRange.new(2)
  6613. aura.SpreadAngle = Vector2.new(0, 0)
  6614. aura.Enabled = true
  6615. table.insert(auras, aura)
  6616. aurah = aura:Clone()
  6617. aurah.Parent = Head
  6618. table.insert(auras, aurah)
  6619. auraLeftArm = aura:Clone()
  6620. auraLeftArm.Parent = LeftArm
  6621. table.insert(auras, auraLeftArm)
  6622. auraRightArm = aura:Clone()
  6623. auraRightArm.Parent = RightArm
  6624. table.insert(auras, auraRightArm)
  6625. auraLeftLeg = aura:Clone()
  6626. auraLeftLeg.Parent = LeftLeg
  6627. table.insert(auras, auraLeftLeg)
  6628. auraRightLeg = aura:Clone()
  6629. auraRightLeg.Parent = RightLeg
  6630. table.insert(auras, auraRightLeg)
  6631. end
  6632. function aura40()
  6633. local aura = Instance.new("ParticleEmitter", RootPart)
  6634. aura.Texture = "rbxassetid://445231746"
  6635. aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0))
  6636. aura.Size = NumberSequence.new(0, 1)
  6637. aura.Transparency = NumberSequence.new(0, 1)
  6638. aura.LockedToPart = true
  6639. aura.LightEmission = 1
  6640. aura.LightInfluence = 1
  6641. aura.ZOffset = -1
  6642. aura.Lifetime = NumberRange.new(0.4)
  6643. aura.Rate = 200
  6644. aura.Speed = NumberRange.new(2)
  6645. aura.SpreadAngle = Vector2.new(0, 0)
  6646. aura.Enabled = true
  6647. table.insert(auras, aura)
  6648. aurah = aura:Clone()
  6649. aurah.Parent = Head
  6650. table.insert(auras, aurah)
  6651. auraLeftArm = aura:Clone()
  6652. auraLeftArm.Parent = LeftArm
  6653. table.insert(auras, auraLeftArm)
  6654. auraRightArm = aura:Clone()
  6655. auraRightArm.Parent = RightArm
  6656. table.insert(auras, auraRightArm)
  6657. auraLeftLeg = aura:Clone()
  6658. auraLeftLeg.Parent = LeftLeg
  6659. table.insert(auras, auraLeftLeg)
  6660. auraRightLeg = aura:Clone()
  6661. auraRightLeg.Parent = RightLeg
  6662. table.insert(auras, auraRightLeg)
  6663. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6664. aura2.Texture = "rbxassetid://445231746"
  6665. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6666. aura2.Size = NumberSequence.new(0, 1)
  6667. aura2.Transparency = NumberSequence.new(0, 1)
  6668. aura2.LockedToPart = true
  6669. aura2.LightEmission = 0
  6670. aura2.LightInfluence = 0
  6671. aura2.ZOffset = -1.1
  6672. aura2.Lifetime = NumberRange.new(0.4)
  6673. aura2.Rate = 100000
  6674. aura2.Speed = NumberRange.new(2)
  6675. aura2.SpreadAngle = Vector2.new(0, 0)
  6676. aura2.Enabled = true
  6677. table.insert(auras, aura2)
  6678. aurah2 = aura2:Clone()
  6679. aurah2.Parent = Head
  6680. table.insert(auras, aurah2)
  6681. auraLeftArm2 = aura2:Clone()
  6682. auraLeftArm2.Parent = LeftArm
  6683. table.insert(auras, auraLeftArm2)
  6684. auraRightArm2 = aura2:Clone()
  6685. auraRightArm2.Parent = RightArm
  6686. table.insert(auras, auraRightArm2)
  6687. auraLeftLeg2 = aura2:Clone()
  6688. auraLeftLeg2.Parent = LeftLeg
  6689. table.insert(auras, auraLeftLeg2)
  6690. auraRightLeg2 = aura2:Clone()
  6691. auraRightLeg2.Parent = RightLeg
  6692. table.insert(auras, auraRightLeg2)
  6693. end
  6694. function aura80()
  6695. local aura = Instance.new("ParticleEmitter", RootPart)
  6696. aura.Texture = "rbxassetid://445231746"
  6697. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6698. aura.Size = NumberSequence.new(0, 1)
  6699. aura.Transparency = NumberSequence.new(0, 1)
  6700. aura.LockedToPart = true
  6701. aura.LightEmission = 1
  6702. aura.LightInfluence = 1
  6703. aura.ZOffset = -1
  6704. aura.Lifetime = NumberRange.new(0.4)
  6705. aura.Rate = 100000
  6706. aura.Speed = NumberRange.new(2)
  6707. aura.SpreadAngle = Vector2.new(0, 0)
  6708. aura.Enabled = true
  6709. table.insert(auras, aura)
  6710. aurah = aura:Clone()
  6711. aurah.Parent = Head
  6712. table.insert(auras, aurah)
  6713. auraLeftArm = aura:Clone()
  6714. auraLeftArm.Parent = LeftArm
  6715. table.insert(auras, auraLeftArm)
  6716. auraRightArm = aura:Clone()
  6717. auraRightArm.Parent = RightArm
  6718. table.insert(auras, auraRightArm)
  6719. auraLeftLeg = aura:Clone()
  6720. auraLeftLeg.Parent = LeftLeg
  6721. table.insert(auras, auraLeftLeg)
  6722. auraRightLeg = aura:Clone()
  6723. auraRightLeg.Parent = RightLeg
  6724. table.insert(auras, auraRightLeg)
  6725. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6726. aura2.Texture = "rbxassetid://445231746"
  6727. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6728. aura2.Size = NumberSequence.new(0, 1)
  6729. aura2.Transparency = NumberSequence.new(0, 1)
  6730. aura2.LockedToPart = true
  6731. aura2.LightEmission = 0
  6732. aura2.LightInfluence = 0
  6733. aura2.ZOffset = -1.1
  6734. aura2.Lifetime = NumberRange.new(0.4)
  6735. aura2.Rate = 100000
  6736. aura2.Speed = NumberRange.new(2)
  6737. aura2.SpreadAngle = Vector2.new(0, 0)
  6738. aura2.Enabled = true
  6739. table.insert(auras, aura2)
  6740. aurah2 = aura2:Clone()
  6741. aurah2.Parent = Head
  6742. table.insert(auras, aurah2)
  6743. auraLeftArm2 = aura2:Clone()
  6744. auraLeftArm2.Parent = LeftArm
  6745. table.insert(auras, auraLeftArm2)
  6746. auraRightArm2 = aura2:Clone()
  6747. auraRightArm2.Parent = RightArm
  6748. table.insert(auras, auraRightArm2)
  6749. auraLeftLeg2 = aura2:Clone()
  6750. auraLeftLeg2.Parent = LeftLeg
  6751. table.insert(auras, auraLeftLeg2)
  6752. auraRightLeg2 = aura2:Clone()
  6753. auraRightLeg2.Parent = RightLeg
  6754. table.insert(auras, auraRightLeg2)
  6755. end
  6756. function aura100()
  6757. local aura = Instance.new("ParticleEmitter", RootPart)
  6758. aura.Texture = "rbxassetid://445231746"
  6759. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6760. aura.Size = NumberSequence.new(0, 1)
  6761. aura.Transparency = NumberSequence.new(0, 1)
  6762. aura.LockedToPart = true
  6763. aura.LightEmission = 1
  6764. aura.LightInfluence = 1
  6765. aura.ZOffset = -1
  6766. aura.Lifetime = NumberRange.new(0.4)
  6767. aura.SpreadAngle = Vector2.new(1000, 1000)
  6768. aura.Rotation = NumberRange.new(200)
  6769. aura.RotSpeed = NumberRange.new(200)
  6770. aura.Rate = 100000
  6771. aura.Speed = NumberRange.new(5)
  6772. aura.Enabled = true
  6773. table.insert(auras, aura)
  6774. aurah = aura:Clone()
  6775. aurah.Parent = Head
  6776. table.insert(auras, aurah)
  6777. auraLeftArm = aura:Clone()
  6778. auraLeftArm.Parent = LeftArm
  6779. table.insert(auras, auraLeftArm)
  6780. auraRightArm = aura:Clone()
  6781. auraRightArm.Parent = RightArm
  6782. table.insert(auras, auraRightArm)
  6783. auraLeftLeg = aura:Clone()
  6784. auraLeftLeg.Parent = LeftLeg
  6785. table.insert(auras, auraLeftLeg)
  6786. auraRightLeg = aura:Clone()
  6787. auraRightLeg.Parent = RightLeg
  6788. table.insert(auras, auraRightLeg)
  6789. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6790. aura2.Texture = "rbxassetid://445231746"
  6791. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6792. aura2.Size = NumberSequence.new(0, 1)
  6793. aura2.Transparency = NumberSequence.new(0, 1)
  6794. aura2.LockedToPart = true
  6795. aura2.LightEmission = 0
  6796. aura2.LightInfluence = 0
  6797. aura2.ZOffset = -1.1
  6798. aura2.Lifetime = NumberRange.new(0.4)
  6799. aura2.Rate = 100000
  6800. aura2.Rotation = NumberRange.new(200)
  6801. aura2.RotSpeed = NumberRange.new(200)
  6802. aura2.Speed = NumberRange.new(5)
  6803. aura2.SpreadAngle = Vector2.new(1000, 1000)
  6804. aura2.Enabled = true
  6805. table.insert(auras, aura2)
  6806. aurah2 = aura2:Clone()
  6807. aurah2.Parent = Head
  6808. table.insert(auras, aurah2)
  6809. auraLeftArm2 = aura2:Clone()
  6810. auraLeftArm2.Parent = LeftArm
  6811. table.insert(auras, auraLeftArm2)
  6812. auraRightArm2 = aura2:Clone()
  6813. auraRightArm2.Parent = RightArm
  6814. table.insert(auras, auraRightArm2)
  6815. auraLeftLeg2 = aura2:Clone()
  6816. auraLeftLeg2.Parent = LeftLeg
  6817. table.insert(auras, auraLeftLeg2)
  6818. auraRightLeg2 = aura2:Clone()
  6819. auraRightLeg2.Parent = RightLeg
  6820. table.insert(auras, auraRightLeg2)
  6821. end
  6822. aura()
  6823. aura100()
  6824. aura40()
  6825. aura80()
  6826. for i = 1, 90 do
  6827. Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2)
  6828. Ring.Transparency = Ring.Transparency + 0.01
  6829. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  6830. Sh.Transparency = Sh.Transparency + 0.05
  6831. game:GetService("RunService").RenderStepped:wait()
  6832. end
  6833. Humanoid.WalkSpeed = 8
  6834. Sh:remove()
  6835. for i = 0, 33, 0.5 do
  6836. swait()
  6837. PlayAnimationFromTable({
  6838. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6839. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6840. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6841. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6842. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  6843. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  6844. }, 0.05, false)
  6845. end
  6846. wait(1)
  6847. for i = 0, 1, 0.1 do
  6848. swait()
  6849. PlayAnimationFromTable({
  6850. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6851. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6852. CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1),
  6853. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2),
  6854. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6855. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  6856. }, 0.05, false)
  6857. end
  6858. local Fl2 = Instance.new("BodyPosition", Handle23)
  6859. Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6860. Fl2.Position = RightArm.Position
  6861. local Fl = Instance.new("BodyPosition", Handle243)
  6862. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6863. Fl.Position = LeftArm.Position
  6864. wait(1)
  6865. Fl:remove()
  6866. Fl2:remove()
  6867. WZ = Instance.new("Weld", RightArm)
  6868. WZ.Part0 = Handle23
  6869. WZ.Part1 = RightArm
  6870. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  6871. local WWQA = Instance.new("Weld", LeftArm)
  6872. WWQA.Part0 = Handle243
  6873. WWQA.Part1 = LeftArm
  6874. WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55)
  6875. Anim = "Idle2"
  6876. WedgeQA18.BrickColor = BrickColor.new("Really black")
  6877. PartQA.BrickColor = BrickColor.new("Really black")
  6878. PartQA1.BrickColor = BrickColor.new("Really black")
  6879. PartQA2.BrickColor = BrickColor.new("Really black")
  6880. PartQA3.BrickColor = BrickColor.new("Really black")
  6881. PartQA4.BrickColor = BrickColor.new("Really black")
  6882. PartQA5.BrickColor = BrickColor.new("Really black")
  6883. PartQA6.BrickColor = BrickColor.new("Really black")
  6884. PartQA7.BrickColor = BrickColor.new("Really black")
  6885. PartQA8.BrickColor = BrickColor.new("Really black")
  6886. PartQA9.BrickColor = BrickColor.new("Really black")
  6887. PartQA10.BrickColor = BrickColor.new("Really black")
  6888. WedgeQA11.BrickColor = BrickColor.new("Really black")
  6889. WedgeQA12.BrickColor = BrickColor.new("Really black")
  6890. WedgeQA13.BrickColor = BrickColor.new("Really black")
  6891. WedgeQA14.BrickColor = BrickColor.new("Really black")
  6892. WedgeQA15.BrickColor = BrickColor.new("Really black")
  6893. WedgeQA16.BrickColor = BrickColor.new("Really black")
  6894. Partss2.BrickColor = BrickColor.new("Bright red")
  6895. PartQA8.BrickColor = BrickColor.new("Bright red")
  6896. WedgeQA17.BrickColor = BrickColor.new("Bright red")
  6897. WedgeQA19.BrickColor = BrickColor.new("Bright red")
  6898. PartQA.Material = "Neon"
  6899. PartQA1.Material = "Neon"
  6900. PartQA2.Material = "Neon"
  6901. PartQA3.Material = "Neon"
  6902. PartQA4.Material = "Neon"
  6903. PartQA5.Material = "Neon"
  6904. PartQA6.Material = "Neon"
  6905. PartQA7.Material = "Neon"
  6906. PartQA8.Material = "Neon"
  6907. PartQA9.Material = "Neon"
  6908. PartQA10.Material = "Neon"
  6909. WedgeQA11.Material = "Neon"
  6910. WedgeQA12.Material = "Neon"
  6911. WedgeQA13.Material = "Neon"
  6912. WedgeQA14.Material = "Neon"
  6913. WedgeQA15.Material = "Neon"
  6914. WedgeQA16.Material = "Neon"
  6915. Partss2.Material = "Neon"
  6916. PartQA8.Material = "Neon"
  6917. WedgeQA17.Material = "Neon"
  6918. WedgeQA19.Material = "Neon"
  6919. attack = false
  6920. ST = "Tilt"
  6921. print("DEMON MODE ACTIVATED")
  6922. print(" PRESS C FOR DEMON RAIN")
  6923. print("PRESS Z FOR DEVILS CROSS")
  6924. print("F FOR DEVILS KNIFE THROW")
  6925. print(" CLICK TO ATTACK WITH KNIFE")
  6926. Mouse.KeyDown:connect(function(k)
  6927. if k == "x" and attack == false then
  6928. STOPTIME()
  6929. end
  6930. if k == "c" and attack == false then
  6931. Slam()
  6932. end
  6933. if k == "z" and attack == false then
  6934. EXPLA()
  6935. end
  6936. if k == "f" and attack == false and targetted ~= nil then
  6937. ThrowDN()
  6938. end
  6939. if k == "g" and attack == false and targetted ~= nil then
  6940. Finisher()
  6941. end
  6942. if k == "m" and attack == false then
  6943. EndIt()
  6944. end
  6945. if k == "l" and attack == false then
  6946. TP()
  6947. end
  6948. end)
  6949. RETS = Mouse.Button1Down:connect(function()
  6950. if attack == false and attacktype == 1 then
  6951. HitAF()
  6952. attacktype = 1
  6953. end
  6954. end)
  6955. RETS2 = Mouse.Button2Down:connect(function()
  6956. if attack == false and targetted ~= nil then
  6957. attacktwo()
  6958. end
  6959. end)
  6960. while true do
  6961. wait()
  6962. for i = 1, 1 do
  6963. do
  6964. local P = Instance.new("Part", Character)
  6965. P.Size = Vector3.new(1, 1, 1)
  6966. P.BrickColor = BrickColor.new("Really black")
  6967. P.Material = "Neon"
  6968. P.Anchored = true
  6969. P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0)
  6970. P.CanCollide = false
  6971. local P2 = Instance.new("SpecialMesh", P)
  6972. P2.MeshType = "Sphere"
  6973. P2.Scale = Vector3.new(1, 0.1, 1)
  6974. coroutine.resume(coroutine.create(function()
  6975. for i = 1, 300 do
  6976. P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1)
  6977. P.Transparency = P.Transparency + 0.008
  6978. game:GetService("RunService").RenderStepped:wait()
  6979. end
  6980. P:remove()
  6981. end))
  6982. wait(0.5)
  6983. end
  6984. end
  6985. end
  6986. wait(40000)
  6987. WZA = false
  6988. end
  6989. end
  6990. end
  6991. Mouse.KeyDown:connect(function(k)
  6992. k = k:lower()
  6993. if attack == false and k == "q" then
  6994. LockOn()
  6995. end
  6996. end)
  6997. DESA = Mouse.KeyDown:connect(function(k)
  6998. if k == "z" and attack == false then
  6999. hedshoot()
  7000. elseif k == "m" and attack == false then
  7001. SwapWeap()
  7002. elseif k == "x" and attack == false and targetted ~= nil then
  7003. moarblood()
  7004. elseif k == "c" and attack == false then
  7005. painlessrain()
  7006. elseif k == "e" and attack == false then
  7007. DOUBLESHOT()
  7008. elseif k == "r" and attack == false then
  7009. Kick()
  7010. elseif k == "k" and attack == false then
  7011. Ending()
  7012. elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then
  7013. delays = true
  7014. chatfunc("Something....didn't...feel...right!")
  7015. wait(7)
  7016. chatfunc("I..feel..empty!")
  7017. wait(7)
  7018. chatfunc("I...!")
  7019. wait(7)
  7020. chatfunc("Heh..!")
  7021. wait(7)
  7022. chatfunc("I..!")
  7023. wait(7)
  7024. chatfunc("i..wanna..see..people..suffer!")
  7025. wait(7)
  7026. chatfunc("AND IM GOING TO KILL YOU ALL!")
  7027. delays = false
  7028. elseif k == "m" and play == true and delays == false then
  7029. ofmoosic()
  7030. elseif k == "m" and play == false and delays == false then
  7031. onmoosic()
  7032. end
  7033. end)
  7034. MUSIC = Instance.new("Sound", Character)
  7035. MUSIC.Name = "BGMusic"
  7036. MUSIC.SoundId = "http://www.roblox.com/asset/?id=143382469"
  7037. MUSIC.Pitch = 0.9
  7038. MUSIC.Volume = 10
  7039. MUSIC.Looped = true
  7040. MUSIC.archivable = false
  7041. MUSIC.Parent = char.Head
  7042. wait(0.1)
  7043. MUSIC:play()
  7044. local s = Instance.new("Sound", character)
  7045. s.Name = "BGMusic"
  7046. s.SoundId = "http://www.roblox.com/asset/?id="
  7047. s.Pitch = 0.6
  7048. s.Volume = 2
  7049. s.Looped = true
  7050. s.archivable = false
  7051. s.Parent = char.Head
  7052. wait(0.1)
  7053. s:play()
  7054. local s = Instance.new("Sound", character)
  7055. s.Name = "BGMusic"
  7056. s.SoundId = "http://www.roblox.com/asset/?id="
  7057. s.Pitch = 0.9
  7058. s.Volume = 2
  7059. s.Looped = true
  7060. s.archivable = false
  7061. s.Parent = char.Head
  7062. wait(0.1)
  7063. s:play()
  7064. coroutine.wrap(function()
  7065. while true do
  7066. swait()
  7067. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  7068. if v:IsA("Part") then
  7069. v.Anchored = false
  7070. end
  7071. end
  7072. for i, v in pairs(Character.WeaponModelZ:GetChildren()) do
  7073. if v:IsA("Part") then
  7074. v.Anchored = false
  7075. end
  7076. end
  7077. for i, v in pairs(Character:GetChildren()) do
  7078. if v:IsA("Part") then
  7079. v.Anchored = false
  7080. elseif v:IsA("Accessory") then
  7081. v.Handle2.Anchored = false
  7082. end
  7083. end
  7084. for i, v in pairs(Character:GetChildren()) do
  7085. if v:IsA("Part") then
  7086. v.Anchored = false
  7087. elseif v:IsA("Accessory") then
  7088. v.Handle.Anchored = false
  7089. end
  7090. end
  7091. LEL()
  7092. end
  7093. end)()
  7094. coroutine.wrap(function()
  7095. while true do
  7096. swait()
  7097. if doe <= 360 then
  7098. doe = doe + 2
  7099. else
  7100. doe = 0
  7101. end
  7102. end
  7103. end)()
  7104. while true do
  7105. swait()
  7106. for i, v in pairs(Character:GetChildren()) do
  7107. if v:IsA("Part") then
  7108. v.Material = "SmoothPlastic"
  7109. elseif v:IsA("Accessory") then
  7110. v:WaitForChild("Handle").Material = "SmoothPlastic"
  7111. end
  7112. end
  7113. while true do
  7114. swait()
  7115. Character.Humanoid.MaxHealth = math.huge + math.huge
  7116. Character.Humanoid.Health = math.huge + math.huge
  7117. imgl.Rotation = imgl.Rotation + 3
  7118. img2.Rotation = img2.Rotation + 3
  7119. if targetted ~= nil then
  7120. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  7121. abss.Enabled = true
  7122. elseif targetted == nil then
  7123. abss.Adornee = nil
  7124. abss.Enabled = false
  7125. end
  7126. while imgl.Rotation >= 360 do
  7127. imgl.Rotation = 0
  7128. img2.Rotation = 0
  7129. end
  7130. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  7131. velocity = RootPart.Velocity.y
  7132. sine = sine + change
  7133. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  7134. if RootPart.Velocity.y > 1 and hit == nil then
  7135. Anim = "Jump"
  7136. if attack == false then
  7137. PlayAnimationFromTable({
  7138. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7139. CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7140. CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7141. CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7142. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7143. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7144. }, 0.3, false)
  7145. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7146. end
  7147. elseif RootPart.Velocity.y < -1 and hit == nil then
  7148. Anim = "Fall"
  7149. if attack == false then
  7150. PlayAnimationFromTable({
  7151. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7152. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7153. CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7154. CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7155. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7156. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7157. }, 0.3, false)
  7158. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7159. end
  7160. elseif Torsovelocity < 1 and hit ~= nil then
  7161. Anim = "Idle"
  7162. if attack == false then
  7163. change = 1
  7164. PlayAnimationFromTable({
  7165. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7166. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7167. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7168. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7169. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7170. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7171. }, 0.3, false)
  7172. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7173. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7174. end
  7175. elseif Torsovelocity > 2 and hit ~= nil then
  7176. Anim = "Walk"
  7177. if attack == false then
  7178. PlayAnimationFromTable({
  7179. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7180. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7181. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7182. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7183. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7184. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7185. }, 0.3, false)
  7186. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7187. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7188. end
  7189. end
  7190. if attack == false then
  7191. if Anim == "Idle" then
  7192. if ST == "Normal" then
  7193. change = 1
  7194. PlayAnimationFromTable({
  7195. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7196. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7197. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7198. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7199. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7200. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7201. }, 0.3, false)
  7202. elseif ST == "Tilt" then
  7203. PlayAnimationFromTable({
  7204. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7205. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7206. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7207. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7208. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7209. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7210. }, 0.3, false)
  7211. end
  7212. elseif Anim == "Walk" then
  7213. if ST == "Normal" then
  7214. PlayAnimationFromTable({
  7215. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7216. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7217. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7218. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7219. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7220. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7221. }, 0.3, false)
  7222. elseif ST == "Tilt" then
  7223. PlayAnimationFromTable({
  7224. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7225. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7226. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7227. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7228. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7229. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7230. }, 0.3, false)
  7231. end
  7232. end
  7233. end
  7234. if 0 < #Effects then
  7235. for e = 1, #Effects do
  7236. if Effects[e] ~= nil then
  7237. local Thing = Effects[e]
  7238. if Thing ~= nil then
  7239. local Part = Thing[1]
  7240. local Mode = Thing[2]
  7241. local Delay = Thing[3]
  7242. local IncX = Thing[4]
  7243. local IncY = Thing[5]
  7244. local IncZ = Thing[6]
  7245. if Thing[2] == "Shoot" then
  7246. local Look = Thing[1]
  7247. local move = 30
  7248. if Thing[8] == 3 then
  7249. move = 10
  7250. end
  7251. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  7252. if Thing[10] ~= nil then
  7253. da = pos
  7254. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  7255. cfa = CFrame.new(Thing[4], pos)
  7256. tehCF = cfa:lerp(cf2, 0.2)
  7257. Thing[1] = tehCF.lookVector
  7258. end
  7259. local mag = (Thing[4] - pos).magnitude
  7260. Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  7261. if Thing[8] == 2 then
  7262. Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  7263. end
  7264. Thing[4] = Thing[4] + Look * move
  7265. Thing[3] = Thing[3] - 1
  7266. if 2 < Thing[5] then
  7267. Thing[5] = Thing[5] - 0.3
  7268. Thing[6] = Thing[6] - 0.3
  7269. end
  7270. if hit ~= nil then
  7271. Thing[3] = 0
  7272. if Thing[8] == 1 or Thing[8] == 3 then
  7273. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7274. elseif Thing[8] == 2 then
  7275. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7276. if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
  7277. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7278. ref.Anchored = true
  7279. ref.CFrame = CFrame.new(pos)
  7280. CFuncs.Sound.Create("161006093", ref, 1, 1.2)
  7281. game:GetService("Debris"):AddItem(ref, 0.2)
  7282. Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  7283. Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  7284. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  7285. end
  7286. end
  7287. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7288. ref.Anchored = true
  7289. ref.CFrame = CFrame.new(pos)
  7290. Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  7291. game:GetService("Debris"):AddItem(ref, 1)
  7292. end
  7293. if Thing[3] <= 0 then
  7294. table.remove(Effects, e)
  7295. end
  7296. end
  7297. if Thing[2] == "FireWave" then
  7298. if Thing[3] <= Thing[4] then
  7299. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  7300. Thing[3] = Thing[3] + 1
  7301. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  7302. else
  7303. Part.Parent = nil
  7304. table.remove(Effects, e)
  7305. end
  7306. end
  7307. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  7308. if Thing[1].Transparency <= 1 then
  7309. if Thing[2] == "Block1" then
  7310. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7311. Mesh = Thing[7]
  7312. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7313. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7314. elseif Thing[2] == "Block2" then
  7315. Thing[1].CFrame = Thing[1].CFrame
  7316. Mesh = Thing[7]
  7317. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7318. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7319. elseif Thing[2] == "Fire" then
  7320. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  7321. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7322. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7323. elseif Thing[2] == "Cylinder" then
  7324. Mesh = Thing[7]
  7325. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7326. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7327. elseif Thing[2] == "Blood" then
  7328. Mesh = Thing[7]
  7329. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  7330. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7331. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7332. elseif Thing[2] == "Elec" then
  7333. Mesh = Thing[10]
  7334. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  7335. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7336. elseif Thing[2] == "Disappear" then
  7337. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7338. elseif Thing[2] == "Shatter" then
  7339. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7340. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  7341. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  7342. Thing[6] = Thing[6] + Thing[5]
  7343. end
  7344. else
  7345. Part.Parent = nil
  7346. table.remove(Effects, e)
  7347. end
  7348. end
  7349. end
  7350. end
  7351. end
  7352. end
  7353. end
  7354. end
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