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1 | local mouse = game.Players.LocalPlayer:GetMouse() | |
2 | ||
3 | function OnButton1Down(mouse) | |
4 | local target = mouse.Target | |
5 | - | target.Material = ("CorrodedMetal") |
5 | + | target.Material = ("Neon") |
6 | - | target.Color = Color3.new("0,0,0") |
6 | + | target.Color = Color3.new("85, 165, 175") |
7 | target.CanCollide = false | |
8 | - | target.Anchored = false |
8 | + | target.Anchored = true |
9 | target:BreakJoints() | |
10 | wait(0.05) | |
11 | target.Transparency = (0.9) | |
12 | wait(0.05) | |
13 | target.Transparency = (0.8) | |
14 | wait(0.05) | |
15 | target.Transparency = (0.7) | |
16 | wait(0.05) | |
17 | target.Transparency = (0.6) | |
18 | wait(0.05) | |
19 | target.Transparency = (0.5) | |
20 | wait(0.05) | |
21 | target.Transparency = (0.4) | |
22 | wait(0.05) | |
23 | target.Transparency = (0.3) | |
24 | wait(0.05) | |
25 | target.Transparency = (0.2) | |
26 | wait(0.05) | |
27 | target.Transparency = (0.1) | |
28 | wait(0.05) | |
29 | target:Destroy() | |
30 | end | |
31 | ||
32 | mouse.Button1Down:connect(function() OnButton1Down(mouse) end) |