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- local mouse = game.Players.LocalPlayer:GetMouse()
- function OnButton1Down(mouse)
- local target = mouse.Target
- target.Material = ("CorrodedMetal")
- target.Color = Color3.new("0,0,0")
- target.CanCollide = false
- target.Anchored = false
- target:BreakJoints()
- end
- mouse.Button1Down:connect(function() OnButton1Down(mouse) end)
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