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- local mouse = game.Players.LocalPlayer:GetMouse()
- function OnButton1Down(mouse)
- local target = mouse.Target
- target.Material = ("Neon")
- target.Color = Color3.new("85, 165, 175")
- target.CanCollide = false
- target.Anchored = true
- target:BreakJoints()
- wait(0.05)
- target.Transparency = (0.9)
- wait(0.05)
- target.Transparency = (0.8)
- wait(0.05)
- target.Transparency = (0.7)
- wait(0.05)
- target.Transparency = (0.6)
- wait(0.05)
- target.Transparency = (0.5)
- wait(0.05)
- target.Transparency = (0.4)
- wait(0.05)
- target.Transparency = (0.3)
- wait(0.05)
- target.Transparency = (0.2)
- wait(0.05)
- target.Transparency = (0.1)
- wait(0.05)
- target:Destroy()
- end
- mouse.Button1Down:connect(function() OnButton1Down(mouse) end)
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