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-------------------------
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--Sugarie the Void Lord--
3
-------------------------
4
--By	 --
5
--CKbackup-
6
-----------
7
8
player = game.Players.LocalPlayer
9
chara = player.Character
10
debby = game.Debris
11
Mouse = player:GetMouse()
12
chara.Humanoid.WalkSpeed = 0
13
atkd = false
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atkdd = false
15
targetted = nil
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iaidoatk = false
17
berserkmode = false
18
rs = game:GetService("RunService").RenderStepped
19
overcharge = 0
20
attacking = false
21
22
--Outfit--
23
New = function(Object, Parent, Name, Data)
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	local Object = Instance.new(Object)
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	for Index, Value in pairs(Data or {}) do
26
		Object[Index] = Value
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	end
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	Object.Parent = Parent
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	Object.Name = Name
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	return Object
31
end
32
33
Swordu = New("Model",chara,"Swordu",{})
34
Handle = New("Part",Swordu,"Handle",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.199999943, 1, 0.199999973),CFrame = CFrame.new(-31.1000004, 1.70000005, -8.30000877, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
35
KWeld = New("ManualWeld",Handle,"KWeld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -0.999996185, -7.15255737e-07, -1, 0, 0, 0, 0, -1, 0, -1, 0),})
36
Mesh = New("CylinderMesh",Handle,"Mesh",{})
37
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.1000004, 1.19999981, -8.30000877, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
38
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.600000024, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=16659363",MeshType = Enum.MeshType.FileMesh,})
39
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.500000238, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
40
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.399999976),CFrame = CFrame.new(-31.0999985, 2.900002, -7.9000082, 1, 0, 0, 0, 0, -1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
41
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
42
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 1.20000196, -0.400000572, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
43
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.199999973),CFrame = CFrame.new(-31.0999985, 3.05176711, -9.43960762, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
44
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
45
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.35176706, 1.13959885, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
46
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60176396, -8.66018009, 1, -0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
47
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
48
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-1.90734863e-06, 0.901763916, 0.360171318, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
49
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 4.30000162, -8.50000858, 1, 0, 0, 0, 1.00000012, 5.96046448e-08, 0, -5.96046448e-08, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
50
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
51
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000012, -5.96046448e-08, 0, 5.96046448e-08, 1.00000012),C1 = CFrame.new(-1.90734863e-06, 2.60000157, 0.199999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
52
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.75176597, -8.91998959, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
53
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
54
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.05176592, 0.619980812, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
55
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.20000005, -8.30000782, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
56
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=16659363",MeshType = Enum.MeshType.FileMesh,})
57
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-1.90734863e-06, 0.5, -9.53674316e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
58
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -8.80001163, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
59
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
60
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, 0.500002861, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
61
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 1.20000005, 0.199999973),CFrame = CFrame.new(-31.0999985, 5.50000048, -8.20000839, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
62
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
63
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-1.90734863e-06, 3.80000043, -0.100000381, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
64
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Magenta"),Reflectance = 0.20000000298023,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.1000004, 1.10000002, -8.30000877, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.666667, 0, 0.666667),})
65
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988),MeshId = "http://www.roblox.com/asset?id=160003363",MeshType = Enum.MeshType.FileMesh,})
66
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.600000024, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
67
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.599999964),CFrame = CFrame.new(-31.0999985, 5.70000076, -8.4000082, 1, 0, 0, 0, 1.00000012, 5.96046448e-08, 0, -5.96046448e-08, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
68
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
69
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000012, -5.96046448e-08, 0, 5.96046448e-08, 1.00000012),C1 = CFrame.new(-1.90734863e-06, 4.00000095, 0.0999994278, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
70
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.399999976),CFrame = CFrame.new(-31.0999985, 2.900002, -8.70000839, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
71
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
72
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 1.20000196, 0.399999619, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
73
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -7.80000782, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
74
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
75
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, -0.500000954, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
76
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999958, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.8000021, -8.40001011, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
77
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
78
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 1.10000205, 0.100001335, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
79
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -7.5000062, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
80
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
81
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, -0.800002575, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
82
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 3.50000024, -8.10000801, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
83
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.25),MeshType = Enum.MeshType.Wedge,})
84
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.80000019, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
85
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.75176501, -7.68003178, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
86
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
87
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.05176497, -0.619976997, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
88
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.20000196, -8.10000896, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
89
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
90
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.500001907, -0.199999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
91
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 1.20000005),CFrame = CFrame.new(-31.0999985, 5.50000191, -8.4000082, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
92
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
93
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 3.80000186, 0.0999994278, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
94
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60176396, -7.93983698, -1, 0, -0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
95
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
96
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-1.90734863e-06, 0.901763916, -0.360171795, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
97
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.199999973),CFrame = CFrame.new(-31.0999985, 3.05176711, -7.16041422, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
98
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
99
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.35176706, -1.13959455, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
100
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.20000196, -8.5000124, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
101
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
102
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.500001907, 0.200003624, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
103
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 2, 0.399999976),CFrame = CFrame.new(-31.0999985, 3.900002, -8.30000877, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
104
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
105
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-1.90734863e-06, 2.20000196, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
106
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.52235508, -7.98978901, -1, 0, -0, 0, -0.258818984, -0.965925872, 0, -0.965925872, 0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
107
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
108
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.258818984, -0.965925872, 0, -0.965925872, 0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.822355032, -0.310219765, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
109
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 4.30000114, -8.10000801, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
110
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.25),MeshType = Enum.MeshType.Wedge,})
111
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 2.6000011, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
112
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.599999964, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.72941208, -7.21704388, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
113
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
114
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.90734863e-06, 1.02941203, -1.0829649, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
115
Hitbox = New("Part",Swordu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.199999943, 3.79999995, 0.399999976),CFrame = CFrame.new(-31.0999985, 4.60000181, -8.30000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
116
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(-1.90734863e-06, 2.90000176, -9.53674316e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
117
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.399999976),CFrame = CFrame.new(-31.0999985, 6.30000114, -8.20000839, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
118
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
119
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 4.60000134, -0.100000381, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
120
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -8.00000954, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
121
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
122
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, -0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
123
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 3.50000191, -8.50000858, 1, 0, 0, 0, 1.00000012, 5.96046448e-08, 0, -5.96046448e-08, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
124
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
125
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000012, -5.96046448e-08, 0, 5.96046448e-08, 1.00000012),C1 = CFrame.new(-1.90734863e-06, 1.80000186, 0.199999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
126
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60000205, -7.70001078, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
127
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
128
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.900002003, -0.599997997, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
129
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 5.10000038, -8.10000801, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
130
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.25),MeshType = Enum.MeshType.Wedge,})
131
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 3.40000033, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
132
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -9.10001183, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
133
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
134
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, 0.800003052, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
135
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -8.60000801, 1, 0, 0, 0, 0, -1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
136
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
137
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, 0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
138
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.52235508, -8.61023045, 1, -0, 0, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
139
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
140
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.822355032, 0.310221672, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
141
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.599999964, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.72941208, -9.38297558, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
142
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
143
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984),C1 = CFrame.new(-1.90734863e-06, 1.02941203, 1.0829668, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
144
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60000205, -8.90001011, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
145
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
146
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.900002003, 0.600001335, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
147
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Magenta"),Reflectance = 0.20000000298023,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.4000001, -8.30000782, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.666667, 0, 0.666667),})
148
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.5, 0.200000003),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
149
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-1.90734863e-06, 0.700000048, -9.53674316e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
150
Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999958, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.8000021, -8.20000935, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
151
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
152
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 1.10000205, -0.0999994278, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
153
154
RightArm = New("Model",chara,"RightArm",{})
155
MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
156
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
157
Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
158
Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
159
Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
160
LeftArm = New("Model",chara,"LeftArm",{})
161
MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
162
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
163
EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
164
Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
165
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
166
167
lach = LeftArm:GetChildren()
168
rach = RightArm:GetChildren()
169
ch = chara:GetChildren()
170
171
HandleT = New("Part",chara,"HandleT",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.800000012, 1),CFrame = CFrame.new(36, 17.5985985, 26.6999989, -1, 0, -0, -0, 1, -0, -0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
172
Mesh = New("SpecialMesh",HandleT,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=1043443",TextureId = "http://www.roblox.com/asset/?id=1043438",MeshType = Enum.MeshType.FileMesh,})
173
WeldT = New("ManualWeld",HandleT,"WeldT",{Part0 = HandleT,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 1, 0, -0, -0, -1),C1 = CFrame.new(0, 0.900007248, 0, -1, -0, -0, 0, 1, 0, -0, -0, -1),})
174
175
function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
176
local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
177
local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
178
local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
179
return TEff
180
end
181
182
SlashTrail = CreateTrailObj(Hitbox,"Royal purple","Royal purple",0,-.2)
183
SlashTrail.LightEmission = 1
184
PunchTrail = CreateTrailObj(chara["Right Arm"],"White","White",0,0)
185
Punch2Trail = CreateTrailObj(chara["Left Arm"],"White","White",0,0)
186
KickTrail = CreateTrailObj(chara["Left Leg"],"White","White",0,0)
187
BRTrail = CreateTrailObj(chara["Right Leg"],"White","White",0,0)
188
189
local p1mit = Instance.new("ParticleEmitter",Hitbox)
190
	p1mit.Texture = "http://www.roblox.com/asset/?id=243344623"
191
	p1mit.Enabled = false
192
	p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Alder").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Alder").Color)})
193
	p1mit.LightEmission = 1
194
	p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
195
	p1mit.Lifetime = NumberRange.new(1)
196
	p1mit.Rate = 100000
197
	p1mit.Rotation = NumberRange.new(0,359)
198
	p1mit.RotSpeed = NumberRange.new(100)
199
	p1mit.Speed = NumberRange.new(0)
200
	p1mit.Acceleration = Vector3.new(0,5,0)
201
202
crosshair = Instance.new("BillboardGui",chara)
203
crosshair.Size = UDim2.new(10,0,10,0)
204
crosshair.Enabled = false
205
imgl = Instance.new("ImageLabel",crosshair)
206
imgl.Position = UDim2.new(0,0,0,0)
207
imgl.Size = UDim2.new(1,0,1,0)
208
imgl.Image = "rbxassetid://233522684"
209
imgl.BackgroundTransparency = 1
210
imgl.ImageColor3 = Color3.new(1,1,1)
211
212
--Sounds--
213
function LoadSnd(id,loop,vol,pit)
214
local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
215
return snd
216
end
217
Music = LoadSnd(665496505,true,2,1)
218
StartUpSnd = LoadSnd(153092315,false,1,.8)
219
SwingSnd = LoadSnd(158037267,false,1,1)
220
Swing2Snd = LoadSnd(12222208,false,1,1)
221
HitSnd = LoadSnd(153092274,false,1,.7)
222
HitPunchSnd = LoadSnd(153092227,false,1,.7)
223
DodgeSnd = LoadSnd(232210079,false,1,1)
224
ExpSnd = LoadSnd(142070127,false,1,1)
225
FlySnd = LoadSnd(169445602,false,1,1)
226
BExpSnd = LoadSnd(168586621,false,1,.5)
227
ClawDashSnd = LoadSnd(62339698,false,1,.5)
228
deathmus = LoadSnd(395580552,true,5,1)
229
deathex = LoadSnd(258057783,false,5,1)
230
--Grunt1Snd = LoadSnd(159882486,false,1,1.1)
231
--Grunt2Snd = LoadSnd(159882466,false,1,1.1)
232
--Grunt3Snd = LoadSnd(159972643,false,1,1.1)
233
--Grunt4Snd = LoadSnd(159882584,false,1,1.1)
234
--YouIdiotSnd = LoadSnd(160212768,false,1,1.1)
235
--DieSnd = LoadSnd(159882598,false,1,1.1)
236
--Laugh1Snd = LoadSnd(160212549,false,1,1.1)
237
--Laugh2Snd = LoadSnd(159882561,false,1,1.1)
238
--Laugh3Snd = LoadSnd(160212812,false,1,1.1)
239
ChargeSnd = LoadSnd(137463716,false,1,1)
240
LasSnd = LoadSnd(162246701,false,1,1)
241
LasLoopSnd = LoadSnd(162246683,true,1,1)
242
RStompSnd = LoadSnd(12222225,false,1,1)
243
GunFlameSnd = LoadSnd(32656754,false,1,1)
244
OrbSnd = LoadSnd(233091161,false,1,1)
245
ElectricSnd = LoadSnd(231917975,false,1,1)
246
LightsOutSnd = LoadSnd(231917794,false,1,1)
247
SkyBeamSnd = LoadSnd(260433522,false,1,1)
248
TargetSnd = LoadSnd(613361563,false,1,1)
249
SV1Snd = LoadSnd(28144425,false,1,.265)
250
SV2Snd = LoadSnd(2697431,false,1,.3)
251
SVHitSnd = LoadSnd(62339698,false,1,.3)
252
IceBreakSnd = LoadSnd(357568316,false,1,1)
253
FreezeSnd = LoadSnd(203936153,false,1,1)
254
IceBreak2Snd = LoadSnd(87015121,false,1,1)
255
BlockedSnd = LoadSnd(357622136,false,1,1)
256
Ult1Snd = LoadSnd(51322486,false,1,.5)
257
Ult2Snd = LoadSnd(90696602,false,1,.5)
258
IdVaalSnd = LoadSnd(10730819,false,1,1)
259
IdVaalHitSnd = LoadSnd(46153268,false,1,.5)
260
ZaWarudoSnd = LoadSnd(616576400,false,1,1)
261
RodaRollaSnd = LoadSnd(616582814,false,1,1)
262
WrySnd = LoadSnd(252754492,false,1,1)
263
DioSnd = LoadSnd(616593932,false,1,1)
264
--Music:Play()
265
266
--Play Sound in Part--
267
function PlaySnd(snd,part)
268
local sound = snd:Clone()
269
sound.PlayOnRemove = true
270
sound.Parent = part
271
sound:Destroy()
272
end
273
274
--Target Select--
275
function TargetSelect(person)
276
local dd=coroutine.wrap(function()
277
if targetted ~= person then
278
targetted = person
279
for i = 0,30,10 do
280
wait(.05)
281
crosshair.Size = UDim2.new(40-i,0,40-i,0)
282
end
283
end
284
end)
285
dd()
286
end
287
288
--Damage Function--
289
function dealdmg(dude,damage,env,toim,kby,kbx)
290
hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
291
if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
292
TargetSelect(dude)
293
finaldmg = damage + math.random(-env,env)
294
if berserkmode == true then
295
finaldmg = math.floor(finaldmg * 1.2)
296
end
297
dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
298
local vall = Instance.new("ObjectValue",dude)
299
vall.Name = "IsHit"
300
debby:AddItem(vall,toim)
301
local bfos = Instance.new("BodyVelocity",dude.Head)
302
bfos.P = 20000
303
bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
304
bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx
305
debby:AddItem(bfos,.1)
306
local naeeym2 = Instance.new("BillboardGui",dude)
307
naeeym2.Size = UDim2.new(0,100,0,40)
308
naeeym2.StudsOffset = Vector3.new(0,3,0)
309
naeeym2.Adornee = dude.Head
310
naeeym2.Name = "TalkingBillBoard"
311
local tecks2 = Instance.new("TextLabel",naeeym2)
312
tecks2.BackgroundTransparency = 1
313
tecks2.BorderSizePixel = 0
314
tecks2.Text = "-"..finaldmg
315
tecks2.Font = "Fantasy"
316
tecks2.FontSize = "Size24"
317
tecks2.TextStrokeTransparency = 0
318
tecks2.TextColor3 = Color3.new(1,0.6,0)
319
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
320
tecks2.Size = UDim2.new(1,0,0.5,0)
321
for i = 1, 5 do
322
wait(.1)
323
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
324
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
325
tecks2.TextTransparency = tecks2.TextTransparency + .2
326
end
327
naeeym2:Destroy()
328
end
329
end)
330
hurt(dude,damage,env,toim)
331
end
332
333
--Explode Hitbox--
334
function ExHitbox(rad,pos,damage,env,toim,kby,kbx)
335
local E = Instance.new("Explosion") 
336
E.Position = pos
337
E.Parent = game.Workspace
338
E.BlastRadius = rad
339
E.BlastPressure = 0
340
E.Visible = false
341
E.Hit:connect(function(hit)
342
if hit.Parent:FindFirstChild("Humanoid")~=nil then
343
dealdmg(hit.Parent,damage,env,toim,kby,kbx)
344
end
345
end)
346
end
347
348
--Chat Function--
349
function chatfunc(text)
350
local chat = coroutine.wrap(function()
351
if chara:FindFirstChild("TalkingBillBoard")~= nil then
352
chara:FindFirstChild("TalkingBillBoard"):destroy()
353
end
354
local naeeym2 = Instance.new("BillboardGui",chara)
355
naeeym2.Size = UDim2.new(0,100,0,40)
356
naeeym2.StudsOffset = Vector3.new(0,3,0)
357
naeeym2.Adornee = chara.Head
358
naeeym2.Name = "TalkingBillBoard"
359
local tecks2 = Instance.new("TextLabel",naeeym2)
360
tecks2.BackgroundTransparency = 1
361
tecks2.BorderSizePixel = 0
362
tecks2.Text = ""
363
tecks2.Font = "Fantasy"
364
tecks2.FontSize = "Size24"
365
tecks2.TextStrokeTransparency = 0
366
tecks2.TextColor3 = Color3.new(1,1,1)
367
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
368
tecks2.Size = UDim2.new(1,0,0.5,0)
369
if berserkmode == true then
370
tecks2.TextColor3 = Color3.new(1,0,0)
371
tecks2.TextStrokeColor3 = Color3.new(1,1,0)
372
end
373
for i = 1,string.len(text),1 do
374
tecks2.Text = string.sub(text,1,i)
375
wait(0.01)
376
end
377
wait(1)
378
for i = 1, 5 do
379
wait(.01)
380
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
381
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
382
tecks2.TextTransparency = tecks2.TextTransparency + .2
383
end
384
naeeym2:Destroy()
385
end)
386
chat()
387
end
388
389
function onChatted(msg)
390
chatfunc(msg)
391
end
392
player.Chatted:connect(onChatted)
393
394
--Punch Hit Effect--
395
function PunchEff(pos)
396
local p = Instance.new("Part",game.Workspace)
397
p.Size = Vector3.new(1,1,1)
398
p.BrickColor = BrickColor.new("Alder")
399
p.Material = "Neon"
400
p.Anchored = true
401
p.CanCollide = false
402
p.CFrame = pos
403
local pm = Instance.new("SpecialMesh",p)
404
pm.MeshType = "Sphere"
405
local disp = coroutine.wrap(function()
406
for i = 1, 4 do
407
wait(.01)
408
p.Transparency = p.Transparency + .2
409
pm.Scale = pm.Scale + Vector3.new(.2,.2,.2)
410
end
411
wait(.01)
412
p:Destroy()
413
end)
414
disp()
415
for i = 1, 4 do
416
local p = Instance.new("Part",game.Workspace)
417
p.Size = Vector3.new(1,1,1)
418
p.BrickColor = BrickColor.new("Alder")
419
p.Material = "Neon"
420
p.Anchored = true
421
p.CanCollide = false
422
p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
423
local pm = Instance.new("SpecialMesh",p)
424
pm.MeshType = "Sphere"
425
pm.Scale = Vector3.new(.5,.5,.5)
426
local disp = coroutine.wrap(function()
427
for i = 1, 4 do
428
wait(.01)
429
p.Transparency = p.Transparency + .2
430
pm.Scale = pm.Scale - Vector3.new(.05,.05,.05)
431
pm.Offset = pm.Offset - Vector3.new(0,2,0)
432
end
433
wait(.01)
434
p:Destroy()
435
end)
436
disp()
437
end
438
end
439
440
--Blade Hit Effect--
441
function SlashEff(pos)
442
for i = 1, 5 do
443
local p = Instance.new("Part",game.Workspace)
444
p.Size = Vector3.new(1,1,1)
445
p.BrickColor = BrickColor.new("Alder")
446
p.Material = "Neon"
447
p.Anchored = true
448
p.CanCollide = false
449
p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
450
local pm = Instance.new("SpecialMesh",p)
451
pm.MeshType = "Sphere"
452
pm.Scale = Vector3.new(.5,0,.5)
453
local disp = coroutine.wrap(function()
454
for i = 1, 4 do
455
wait(.01)
456
p.Transparency = p.Transparency + .2
457
pm.Scale = pm.Scale + Vector3.new(0,5,0)
458
end
459
wait(.01)
460
p:Destroy()
461
end)
462
disp()
463
local p = Instance.new("Part",game.Workspace)
464
p.Size = Vector3.new(1,1,1)
465
p.BrickColor = BrickColor.new("Alder")
466
p.Material = "Neon"
467
p.Anchored = true
468
p.CanCollide = false
469
p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
470
local pm = Instance.new("SpecialMesh",p)
471
pm.MeshType = "Sphere"
472
pm.Scale = Vector3.new(.5,.5,.5)
473
local disp = coroutine.wrap(function()
474
for i = 1, 4 do
475
wait(.01)
476
p.Transparency = p.Transparency + .2
477
pm.Scale = pm.Scale - Vector3.new(.05,.05,.05)
478
pm.Offset = pm.Offset - Vector3.new(0,2,0)
479
end
480
wait(.01)
481
p:Destroy()
482
end)
483
disp()
484
end
485
end
486
487
--Super Pause--
488
function SuperPause()
489
StartUpSnd:Play()
490
local p = Instance.new("Part",game.Workspace)
491
p.Size = Vector3.new(1,1,1)
492
p.BrickColor = BrickColor.new("White")
493
p.Material = "Neon"
494
p.Anchored = true
495
p.CanCollide = false
496
p.CFrame = chara.Torso.CFrame
497
local pm = Instance.new("SpecialMesh",p)
498
pm.MeshType = "Sphere"
499
local disp = coroutine.wrap(function()
500
for i = 1, 4 do
501
wait(.01)
502
p.Transparency = p.Transparency + .2
503
pm.Scale = pm.Scale + Vector3.new(5,5,5)
504
end
505
wait(.01)
506
p:Destroy()
507
end)
508
disp()
509
end
510
511
--Punch Touch--
512
dela = .5
513
punchactive = false
514
function punchhit(hit)
515
if punchactive == true then
516
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
517
dealdmg(hit.Parent,10,2,dela,0,5)
518
PlaySnd(HitPunchSnd,hit.Parent.Head)
519
PunchEff(Emit2Part.CFrame)
520
end
521
end
522
end
523
Emit2Part.Touched:connect(punchhit)
524
EmitPart.Touched:connect(punchhit)
525
526
--Kick Touch--
527
kickactive = false
528
dkickactive = false
529
skickactive = false
530
didskick = false
531
lkickactive = false
532
function kickhit(hit)
533
if kickactive == true then
534
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
535
PlaySnd(HitPunchSnd,hit.Parent.Head)
536
PunchEff(hit.CFrame)
537
if dkickactive == true then
538
dealdmg(hit.Parent,13,2,dela,0,10)
539
hit.Parent.Humanoid.PlatformStand = true
540
hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
541
wait(3)
542
hit.Parent.Humanoid.PlatformStand = false
543
elseif skickactive == true then
544
local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
545
bodpf.MaxForce = Vector3.new(10000,10000,10000)
546
bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3)
547
debby:AddItem(bodpf,3.5)
548
dealdmg(hit.Parent,13,2,dela,50,10)
549
didskick = true
550
elseif lkickactive == true then
551
if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
552
hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
553
end
554
dealdmg(hit.Parent,13,2,dela,30,20)
555
else
556
dealdmg(hit.Parent,10,2,dela,0,10)
557
end
558
end
559
end
560
end
561
chara["Left Leg"].Touched:connect(kickhit)
562
chara["Right Leg"].Touched:connect(kickhit)
563
564
--Blade Touch--
565
dela = .5
566
bladedmg = math.huge
567
bladeactive = false
568
function bladehit(hit)
569
if blockval == true then
570
PlaySnd(BlockedSnd,chara)
571
end
572
if bladeactive == true then
573
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
574
dealdmg(hit.Parent,bladedmg,1,dela,0,10)
575
PlaySnd(HitSnd,hit.Parent.Head)
576
SlashEff(hit.CFrame)
577
if iaidoatk == true then
578
local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
579
bfos.P = 20000
580
bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
581
bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 10
582
wait(1)
583
for i = 1, 30 do
584
wait(.0001)
585
dealdmg(hit.Parent,2,1,0,0,0)
586
PlaySnd(HitSnd,hit.Parent.Head)
587
SlashEff(hit.CFrame)
588
end
589
bfos:Destroy()
590
end
591
end
592
end
593
end
594
Hitbox.Touched:connect(bladehit)
595
596
--Material Return--
597
gprop = {}
598
function materialhit()
599
local part = workspace:FindPartOnRay(Ray.new(chara.HumanoidRootPart.Position-Vector3.new(0,2.4,0),Vector3.new(0,-1000,0)))
600
if part then
601
gprop = {part.BrickColor,part.Material}
602
end
603
end
604
605
--Clerp Animations--
606
TC = chara.HumanoidRootPart.RootJoint
607
HC = chara.Torso.Neck
608
RAC = chara.Torso["Right Shoulder"]
609
LAC = chara.Torso["Left Shoulder"]
610
RLC = chara.Torso["Right Hip"]
611
LLC = chara.Torso["Left Hip"]
612
TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
613
HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
614
RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
615
LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
616
RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
617
LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
618
RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
619
LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
620
RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
621
LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
622
RW = Instance.new("Weld",HC.Parent)
623
RW.Part1 = HC.Parent
624
RW.Part0 = chara["Right Arm"]
625
RW.C0 = RWF
626
LW = Instance.new("Weld",HC.Parent)
627
LW.Part1 = HC.Parent
628
LW.Part0 = chara["Left Arm"]
629
LW.C0 = LWF
630
RLW = nil
631
LLW = nil
632
633
function Sheath(stype)
634
KWeld:Destroy()
635
if stype == 1 then --Unsheathed
636
KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, -4.76837158e-007, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
637
elseif stype == 2 then --Unsheathed, Pointing
638
KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.500001907, -0.0999999046, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
639
elseif stype == 3 then --Unsheathed, Down
640
KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, 4.76837158e-007, -1, 0, 0, 0, 0, -1, 0, -1, 0),})
641
elseif stype == 4 then
642
coroutine.resume(coroutine.create(function()
643
KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, -4.76837158e-007, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
644
--p1mit.Enabled = true
645
--wait(.5)
646
local swch = Swordu:GetChildren()
647
for i = 1, #swch do
648
swch[i].Transparency = 0
649
end
650
Hitbox.Transparency = 1
651
end))
652
SlashTrail.Enabled = true
653
--p1mit.Enabled = false
654
elseif stype == 5 then
655
KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, -4.76837158e-007, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
656
--p1mit.Enabled = true
657
--wait(.5)
658
coroutine.resume(coroutine.create(function()
659
local swch = Swordu:GetChildren()
660
for i = 1, #swch do
661
swch[i].Transparency = 1
662
end
663
end))
664
SlashTrail.Enabled = false
665
--p1mit.Enabled = false
666
end
667
end
668
669
function AddLegWelds()
670
RLW = Instance.new("Weld",chara["Right Leg"])
671
RLW.Part1 = HC.Parent
672
RLW.Part0 = chara["Right Leg"]
673
RLW.C0 = RLWF
674
LLW = Instance.new("Weld",chara["Left Leg"])
675
LLW.Part1 = HC.Parent
676
LLW.Part0 = chara["Left Leg"]
677
LLW.C0 = LLWF
678
end
679
680
function DestroyLegWelds()
681
RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
682
LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
683
RLW:Destroy()
684
LLW:Destroy()
685
end
686
687
function clerp(a,b,c)
688
return a:lerp(b,c)
689
end
690
691
ias = New("ScreenGui",player.PlayerGui,"InfoScreen",{})
692
sus = New("TextBox",player.PlayerGui.InfoScreen,"OverdriveTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,325),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "0%",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
693
sus = New("TextBox",player.PlayerGui.InfoScreen,"KeystrokeTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,350),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
694
sus = New("TextBox",player.PlayerGui.InfoScreen,"BlockTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,375),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "0%",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
695
696
function ultcool()
697
local CoolDown = New("TextBox",player.PlayerGui.InfoScreen,"UltCoolDown",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "Ult. Cooldown",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
698
debby:AddItem(CoolDown,13)
699
end
700
701
--TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
702
--HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
703
--RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
704
--LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
705
706
TC.C0 = TCF
707
HC.C0 = HCF
708
RW.C0 = RWF
709
LW.C0 = LWF
710
711
--Idle Clerp--
712
--ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
713
--IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
714
--IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,math.rad(10),math.rad(-2))
715
--ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
716
ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
717
IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
718
IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5))
719
ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5))
720
721
function res()
722
TC.C0 = ITCF
723
HC.C0 = IHCF
724
RW.C0 = IRWF
725
LW.C0 = ILWF
726
end
727
res()
728
729
function swordspin()
730
local spin = coroutine.wrap(function()
731
for i = 1, 4 do
732
PlaySnd(SwingSnd,chara)
733
Sheath(1)
734
wait(.001)
735
Sheath(2)
736
wait(.001)
737
Sheath(3)
738
wait(.001)
739
end
740
end)
741
spin()
742
end
743
744
--Intro--
745
local swch = Swordu:GetChildren()
746
for i = 1, #swch do
747
swch[i].Transparency = 1
748
swch[i].CanCollide = false
749
end
750
HandleT.Transparency = 1
751
wait(.5)
752
Sheath(4)
753
swordspin()
754
for i = 0,.6,.1 do
755
rs:wait()
756
RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
757
end
758
wait(.5)
759
RStompSnd:Play()
760
Sheath(1)
761
for i = 0,.6,.2 do
762
rs:wait()
763
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),ITCF,.4+i)
764
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),IHCF,.4+i)
765
RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),IRWF,.4+i)
766
LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)),ILWF,.4+i)
767
end
768
Sheath(5)
769
res()
770
771
chara.Humanoid.WalkSpeed = 16
772
773
--Overdrive--
774
function Overdrive()
775
del = false
776
atkd = false
777
overcharge = 0
778
chara.Humanoid.WalkSpeed = 0
779
chatfunc("Skill Formula Released!")
780
berserkmode = true
781
local jtrace = Instance.new("Part",game.Workspace)
782
jtrace.Size = Vector3.new(0,0,0)
783
jtrace.Position = chara.HumanoidRootPart.Position
784
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2.5,0)
785
jtrace.Anchored = true
786
SuperPause()
787
local tmesh = Instance.new("SpecialMesh",jtrace)
788
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
789
tmesh.Scale = Vector3.new(1,1,1)
790
tmesh.Offset = Vector3.new(0,0,-.125)
791
local p1mit = Instance.new("ParticleEmitter",Hitbox)
792
	p1mit.Texture = "rbxasset://textures/particles/smoke_main.dds"
793
	p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Deep orange").Color),ColorSequenceKeypoint.new(1,BrickColor.new("New Yeller").Color)})
794
	p1mit.LightEmission = 1
795
	p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
796
	p1mit.Lifetime = NumberRange.new(1)
797
	p1mit.Rate = 100
798
	p1mit.Rotation = NumberRange.new(0,359)
799
	p1mit.RotSpeed = NumberRange.new(100)
800
	p1mit.Speed = NumberRange.new(0)
801
Void = nil
802
VoidParts = {}
803
Equipped = false
804
function RayCast(Position, Direction, MaxDistance, IgnoreList)
805
	return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) 
806
end
807
808
	Player = player
809
	Character = chara
810
811
	Humanoid = Character:FindFirstChild("Humanoid")
812
	Torso = Character:FindFirstChild("Torso")
813
	if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then
814
		return
815
	end
816
	Equipped = true
817
	Void = Instance.new("Model")
818
	Void.Name = "Void"
819
	Angle = 0
820
		local VoidPart = Instance.new("Part")
821
		VoidPart.Name = "VoidPart"
822
		VoidPart.Transparency = 1
823
		VoidPart.BrickColor = BrickColor.new("Really black")
824
		VoidPart.Material = Enum.Material.Plastic
825
		VoidPart.Shape = Enum.PartType.Block
826
		VoidPart.FormFactor = Enum.FormFactor.Custom
827
		VoidPart.TopSurface = Enum.SurfaceType.Smooth
828
		VoidPart.BottomSurface = Enum.SurfaceType.Smooth
829
		VoidPart.Anchored = true
830
		VoidPart.CanCollide = false
831
		VoidPart.Locked = true
832
		VoidPart.Size = Vector3.new(10, 0.2, 10)
833
		local BlockMesh = Instance.new("BlockMesh")
834
		BlockMesh.Scale = Vector3.new(1, 1 + 0.005, 1)
835
		BlockMesh.Parent = VoidPart
836
		VoidPart.Parent = Void
837
		local Star = Instance.new("Decal", VoidPart)
838
		Star.Texture = "http://www.roblox.com/asset/?id=223123319"
839
		Star.Face = "Top"
840
		local Light = Instance.new("PointLight", VoidPart)
841
		Light.Brightness = 100
842
		Light.Range = 10
843
		table.insert(VoidParts, VoidPart)
844
	Spawn(function()
845
		while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent and berserkmode == true do
846
			if Angle == 360 then
847
				Angle = 0
848
			end
849
			Angle = Angle + 0.05
850
			local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
851
			if Hit then
852
				if not Void.Parent then
853
					Void.Parent = Character
854
				end
855
				for i, v in pairs(VoidParts) do
856
					v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
857
				end
858
			else
859
				Void.Parent = nil
860
			end
861
			wait()
862
		end
863
	end)
864
for i = 0,.6,.1 do
865
rs:wait()
866
TC.C0 = clerp(ITCF,TCF,.4+i)
867
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.4+i)
868
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
869
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
870
end
871
for i = 1, 10 do
872
wait(.01)
873
TC.C0 = TCF
874
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
875
RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
876
LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
877
jtrace.Transparency = jtrace.Transparency + .1
878
tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
879
end
880
wait(.01)
881
jtrace:Destroy()
882
for i = 0,.6,.1 do
883
rs:wait()
884
TC.C0 = clerp(ITCF,TCF,.6-i)
885
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i)
886
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
887
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
888
end
889
jtrace:Destroy()
890
local delll = coroutine.wrap(function()
891
local delval = 10
892
local naeeym2 = Instance.new("BillboardGui",chara)
893
naeeym2.Size = UDim2.new(0,100,0,40)
894
naeeym2.StudsOffset = Vector3.new(0,5,0)
895
naeeym2.Adornee = chara.Head
896
naeeym2.Name = "Counter"
897
local tecks2 = Instance.new("TextLabel",naeeym2)
898
tecks2.BackgroundTransparency = 1
899
tecks2.BorderSizePixel = 0
900
tecks2.Text = ""
901
tecks2.Font = "Fantasy"
902
tecks2.FontSize = "Size24"
903
tecks2.TextStrokeTransparency = 0
904
tecks2.Size = UDim2.new(1,0,0.5,0)
905
tecks2.TextColor3 = Color3.new(1,0,0)
906
tecks2.TextStrokeColor3 = Color3.new(1,1,0)
907
for i = 0, 15 do
908
delval = 15 - i
909
tecks2.Text = "<"..delval..">"
910
wait(1)
911
end
912
berserkmode = false
913
VoidPart:Destroy()
914
p1mit:Destroy()
915
for i = 1, 5 do
916
wait(.01)
917
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
918
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
919
tecks2.TextTransparency = tecks2.TextTransparency + .2
920
end
921
end)
922
delll()
923
chara.Humanoid.WalkSpeed = 16
924
del = false
925
res()
926
end
927
928
--Punch--
929
pside = 0
930
function Punch()
931
del = true
932
atkd = true
933
chara.Humanoid.WalkSpeed = 0
934
punchactive = true
935
wait(.001)
936
SwingSnd:Play()
937
if pside == 0 then
938
PunchTrail.Enabled = true
939
for i = 0,.6,.2 do
940
rs:wait()
941
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
942
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
943
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
944
end
945
for i = 0,.6,.2 do
946
rs:wait()
947
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
948
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
949
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
950
end
951
pside = 1
952
elseif pside == 1 then
953
Punch2Trail.Enabled = true
954
for i = 0,.6,.2 do
955
rs:wait()
956
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
957
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
958
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
959
end
960
for i = 0,.6,.2 do
961
rs:wait()
962
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
963
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
964
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
965
end
966
pside = 0
967
end
968
chara.Humanoid.WalkSpeed = 16
969
punchactive = false
970
PunchTrail.Enabled = false
971
Punch2Trail.Enabled = false
972
del = false
973
res()
974
end
975
976
--Kick Atk--
977
function KickAtk()
978
del = true
979
atkd = true
980
chara.Humanoid.WalkSpeed = 0
981
kickactive = true
982
KickTrail.Enabled = true
983
AddLegWelds()
984
SwingSnd:Play()
985
for i = 0,.6,.2 do
986
rs:wait()
987
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
988
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
989
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
990
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
991
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
992
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
993
end
994
for i = 0,.6,.2 do
995
rs:wait()
996
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
997
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
998
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
999
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
1000
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
1001
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
1002
end
1003
DestroyLegWelds()
1004
kickactive = false
1005
KickTrail.Enabled = false
1006
chara.Humanoid.WalkSpeed = 16
1007
del = false
1008
res()
1009
end
1010
1011
--Slash Attack--
1012
function SlashAtk()
1013
del = true
1014
atkd = true
1015
chara.Humanoid.WalkSpeed = 0
1016
bladeactive = true
1017
Sheath(4)
1018
wait(.001)
1019
for i = 0,.6,.2 do
1020
rs:wait()
1021
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1022
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1023
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1024
end
1025
SwingSnd:Play()
1026
for i = 0,.6,.2 do
1027
rs:wait()
1028
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1029
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1030
end
1031
wait(.1)
1032
bladeactive = false
1033
for i = 0,.6,.2 do
1034
rs:wait()
1035
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1036
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1037
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1038
end
1039
Sheath(1)
1040
del = false
1041
Sheath(5)
1042
chara.Humanoid.WalkSpeed = 16
1043
res()
1044
end
1045
1046
--Bandit Revolver--
1047
function BanditRevolver()
1048
del = true
1049
atkd = true
1050
chara.Humanoid.WalkSpeed = 0
1051
kickactive = true
1052
BRTrail.Enabled = true
1053
dkickactive = true
1054
chatfunc("Void Revolver!")
1055
AddLegWelds()
1056
local bfos = Instance.new("BodyVelocity",chara.Torso)
1057
bfos.P = 10000
1058
bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
1059
bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 40
1060
for i = 0,.6,.2 do
1061
rs:wait()
1062
TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
1063
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
1064
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
1065
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
1066
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
1067
end
1068
for i = 1,4 do
1069
SwingSnd:Play()
1070
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90))
1071
RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
1072
LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
1073
for i = 0,1,.25 do
1074
rs:wait()
1075
TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
1076
end
1077
for i = 0,1,.25 do
1078
rs:wait()
1079
TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
1080
end
1081
end
1082
SwingSnd:Play()
1083
for i = 0,1,.25 do
1084
rs:wait()
1085
TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
1086
end
1087
for i = 0,1,.25 do
1088
rs:wait()
1089
TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
1090
end
1091
for i = 0,1,.25 do
1092
rs:wait()
1093
TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i)
1094
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
1095
RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
1096
LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
1097
RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
1098
end
1099
DestroyLegWelds()
1100
dkickactive = false
1101
kickactive = false
1102
BRTrail.Enabled = false
1103
chara.Humanoid.WalkSpeed = 16
1104
bfos:Destroy()
1105
del = false
1106
res()
1107
end
1108
1109
--Freezer Kick--
1110
--function FlipKickEffect(pos)
1111
--local p = Instance.new("Part",game.Workspace)
1112
--p.Size = Vector3.new(0,0,0)
1113
--p.BrickColor = BrickColor.new("Dark stone grey")
1114
--p.Material = "SmoothPlastic"
1115
--p.Anchored = true
1116
--p.CanCollide = false
1117
--p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1118
--local pm = Instance.new("BlockMesh",p)
1119
--local disp = coroutine.wrap(function()
1120
--for i = 1, 4 do
1121
--wait(.01)
1122
--p.Transparency = p.Transparency + .2
1123
--pm.Scale = pm.Scale + Vector3.new(2,2,2)
1124
--end
1125
--wait(.01)
1126
--p:Destroy()
1127
--end)
1128
--disp()
1129
--end
1130
function FlipKick()
1131
del = true
1132
atkd = true
1133
chatfunc("Flip Kick!")
1134
AddLegWelds()
1135
kickactive = true
1136
lkickactive = true
1137
KickTrail.Enabled = true
1138
local bfos = Instance.new("BodyVelocity",chara.Torso)
1139
bfos.P = 10000
1140
bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1141
bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20
1142
SwingSnd:Play()
1143
for i = 0,.6,.1 do
1144
rs:wait()
1145
TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),.4+i)
1146
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
1147
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
1148
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
1149
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
1150
--FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
1151
end
1152
for i = 0,1,.2 do
1153
rs:wait()
1154
TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),ITCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),.4+i)
1155
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i)
1156
RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i)
1157
LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i)
1158
RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
1159
--FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
1160
end
1161
DestroyLegWelds()
1162
bfos:Destroy()
1163
kickactive = false
1164
lkickactive = false
1165
KickTrail.Enabled = false
1166
del = false
1167
res()
1168
end
1169
1170
--End Him Rightly--
1171
function EndRightly()
1172
del = true
1173
atkd = true
1174
chatfunc("Void Summon: Blade!")
1175
PunchTrail.Enabled = true
1176
for i = 0,.6,.1 do
1177
rs:wait()
1178
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1179
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1180
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1181
end
1182
PunchTrail.Enabled = false
1183
local spawn1 = Instance.new("Part",chara)
1184
spawn1.Size = Vector3.new(3,4,.2)
1185
spawn1.Anchored = true
1186
spawn1.CanCollide = false
1187
spawn1.Material = "Neon"
1188
spawn1.BrickColor = BrickColor.new("Royal purple")
1189
spawn1.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector*6
1190
local mehh1 = Instance.new("SpecialMesh",spawn1)
1191
mehh1.MeshType = "Sphere"
1192
local spawn2 = Instance.new("Part",chara)
1193
spawn2.Size = Vector3.new(3,4,.2)
1194
spawn2.Anchored = true
1195
spawn2.CanCollide = false
1196
spawn2.Material = "SmoothPlastic"
1197
spawn2.BrickColor = BrickColor.new("Really black")
1198
spawn2.CFrame = spawn1.CFrame
1199
local mehh2 = Instance.new("SpecialMesh",spawn2)
1200
mehh2.MeshType = "Sphere"
1201
mehh2.Scale = Vector3.new(.9,.9,1.5)
1202
OrbSnd:Play()
1203
local effa = Instance.new("Part",chara)
1204
effa.Size = Vector3.new(3,4,.2)
1205
effa.Anchored = true
1206
effa.CanCollide = false
1207
effa.Material = "Neon"
1208
effa.BrickColor = BrickColor.new("Royal purple")
1209
effa.CFrame = spawn1.CFrame
1210
local effam = Instance.new("SpecialMesh",effa)
1211
effam.MeshType = "Sphere"
1212
effam.Scale = Vector3.new(1.1,1.1,1.6)
1213
for i = 0,1,.2 do
1214
wait(.001)
1215
effa.Transparency = i
1216
effam.Scale = Vector3.new(1.1+i,1.1+i,1.6+i)
1217
end
1218
effa:Destroy()
1219
wait(.2)
1220
ElectricSnd:Play()
1221
for i = -50,50,50 do
1222
	local missile = Instance.new("Part",game.Workspace)
1223
    missile.Size = Vector3.new(0,2,6)
1224
    missile.Name = "Blast" 
1225
    missile.TopSurface = 0
1226
    missile.BottomSurface = 0
1227
	missile.BrickColor = BrickColor.new("Alder")
1228
	missile.Reflectance = .2
1229
    missile.Position = spawn1.Position
1230
	missile.CanCollide = false
1231
    missile.CFrame = spawn1.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(i),0)
1232
    missile.Velocity = spawn1.CFrame.lookVector*100 + spawn1.CFrame.rightVector*-i
1233
	local sus = CreateTrailObj(missile,"Royal purple","Royal purple",0,0)
1234
	sus.Enabled = true
1235
	local mesh1 = Instance.new("SpecialMesh",missile)
1236
    mesh1.MeshId = "http://www.roblox.com/asset/?id=146806371"
1237
	mesh1.Scale = Vector3.new(3,2.5,3)
1238
	mesh1.Offset = Vector3.new(-0.45,0,0)
1239
    local force = Instance.new("BodyForce")
1240
    force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0)
1241
    force.Parent = missile
1242
    local bf = Instance.new("BodyVelocity",missile)
1243
    bf.P = 10000
1244
    bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
1245
	bf.Velocity = spawn1.CFrame.lookVector*100+ spawn1.CFrame.rightVector*i
1246
    local chase = coroutine.wrap(function()
1247
	wait(.2)
1248
    while wait() do
1249
    if targetted ~= nil then
1250
    local torsy = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1251
    bf.Velocity = (torsy.Position - missile.Position).unit*100
1252
	missile.CFrame = CFrame.new(missile.Position, targetted.Head.Position)
1253
    end
1254
    end
1255
    end)
1256
    chase()
1257
    missile.Touched:connect(function(hit)
1258
    if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and hit.Parent:FindFirstChild("Humanoid") and missile.Anchored == false) then
1259
    missile.Anchored = true
1260
	PlaySnd(HitSnd,missile)	
1261
	p1mit.Enabled = false
1262
    ExHitbox(8,missile.Position,15,3,.05,0,10)
1263
    wait(0.1)
1264
    missile.Transparency = .25
1265
    wait(0.1)
1266
    missile.Transparency = .5
1267
    wait(0.1)
1268
    missile.Transparency = .75
1269
    wait(0.1)
1270
    missile:Destroy()
1271
    end
1272
    end)
1273
    debby:AddItem(missile,10)
1274
end
1275
wait(.5)
1276
for i = 0,1,.2 do
1277
wait(.0001)
1278
spawn1.Transparency = i
1279
spawn2.Transparency = i
1280
end
1281
spawn1:Destroy()
1282
spawn2:Destroy()
1283
for i = 0,.6,.1 do
1284
rs:wait()
1285
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1286
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1287
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1288
end
1289
del = false
1290
res()
1291
end
1292
1293
--Decapitator--
1294
function Decapitator()
1295
del = true
1296
atkd = true
1297
chatfunc("Sky Slash!")
1298
chara.Humanoid.WalkSpeed = 0
1299
bladeactive = true
1300
Sheath(4)
1301
Sheath(2)
1302
for i = 0,.6,.1 do
1303
rs:wait()
1304
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
1305
HC.C0 = clerp(IHCF,HCF,.4+i)
1306
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1307
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
1308
end
1309
local bf = Instance.new("BodyVelocity",chara.Torso)
1310
bf.P = 10000
1311
bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
1312
bf.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector*100
1313
SwingSnd:Play()
1314
for i = 0,1,.2 do
1315
rs:wait()
1316
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
1317
HC.C0 = HCF
1318
RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1319
end
1320
for i = 0,1,.2 do
1321
rs:wait()
1322
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
1323
HC.C0 = HCF
1324
RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1325
end
1326
bf:Destroy()
1327
Sheath(1)
1328
for i = 0,.6,.1 do
1329
rs:wait()
1330
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
1331
HC.C0 = clerp(IHCF,HCF,.6-i)
1332
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1333
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
1334
end
1335
bladeactive = false
1336
Sheath(5)
1337
atkdd = true
1338
chara.Humanoid.WalkSpeed = 16
1339
del = false
1340
end
1341
1342
--Slashes--
1343
function IaidoFrost()
1344
del = true
1345
atkd = true
1346
chara.Humanoid.WalkSpeed = 8
1347
chatfunc("Iaido Slash!")
1348
for i = 0,.6,.1 do
1349
rs:wait()
1350
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),TCF,.4+i)
1351
HC.C0 = clerp(IHCF,HCF,.4+i)
1352
end
1353
bladeactive = true
1354
iaidoatk = true
1355
Sheath(4)
1356
Sheath(2)
1357
Swing2Snd:Play()
1358
wait(.01)
1359
for i = 0,.6,.1 do
1360
rs:wait()
1361
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),TCF,.4+i)
1362
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1363
end
1364
wait(1)
1365
Sheath(5)
1366
bladeactive = false
1367
iaidoatk = false
1368
for i = 0,.6,.1 do
1369
rs:wait()
1370
TC.C0 = clerp(ITCF,TCF,.6-i)
1371
HC.C0 = clerp(IHCF,HCF,.6-i)
1372
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1373
end
1374
Sheath(1)
1375
del = false
1376
chara.Humanoid.WalkSpeed = 16
1377
res()
1378
end
1379
1380
--Stabs--
1381
function KnightStabs()
1382
del = true
1383
atkd = true
1384
chara.Humanoid.WalkSpeed = 8
1385
for i = 0,.6,.1 do
1386
rs:wait()
1387
TC.C0 = clerp(ITCF,TCF,.4+i)
1388
HC.C0 = clerp(IHCF,HCF,.4+i)
1389
end
1390
bladedmg = 3
1391
bladeactive = true
1392
Sheath(4)
1393
dela = 0
1394
Sheath(2)
1395
wait(.01)
1396
for i = 0,.6,.1 do
1397
rs:wait()
1398
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1399
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1400
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1401
end
1402
for i = 1, 10 do
1403
wait(.001)
1404
PlaySnd(SwingSnd,chara)
1405
RW.C0 = ((RWF + Vector3.new(math.random(-.2,.8),1.4,math.random(-.8,.8)))) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1406
end
1407
RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1408
for i = 0,.6,.1 do
1409
rs:wait()
1410
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1411
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1412
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1413
end
1414
Sheath(1)
1415
bladedmg = 13
1416
chara.Humanoid.WalkSpeed = 16
1417
bladeactive = false
1418
Sheath(5)
1419
dela = .5
1420
del = false
1421
res()
1422
end
1423
1424
--Rush--
1425
function KnightRush()
1426
del = true
1427
atkd = true
1428
chara.Humanoid.WalkSpeed = 8
1429
SuperPause()
1430
chatfunc("Blade Rush!")
1431
for i = 0,.6,.1 do
1432
rs:wait()
1433
TC.C0 = clerp(ITCF,TCF,.4+i)
1434
HC.C0 = clerp(IHCF,HCF,.4+i)
1435
end
1436
wait(1)
1437
bladedmg = 3
1438
bladeactive = true
1439
Sheath(4)
1440
dela = 0
1441
Sheath(2)
1442
wait(.01)
1443
for i = 0,.6,.1 do
1444
rs:wait()
1445
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1446
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1447
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1448
end
1449
for i = 1, 40 do
1450
wait(.001)
1451
PlaySnd(SwingSnd,chara)
1452
RW.C0 = ((RWF + Vector3.new(math.random(-.2,.8),1.4,math.random(-.8,.8)))) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1453
end
1454
RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1455
wait(1)
1456
for i = 0,.6,.1 do
1457
rs:wait()
1458
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1459
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1460
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1461
end
1462
Sheath(1)
1463
bladedmg = 13
1464
chara.Humanoid.WalkSpeed = 16
1465
bladeactive = false
1466
Sheath(5)
1467
dela = .5
1468
del = false
1469
res()
1470
end
1471
1472
--End Him Rightly--
1473
function Explosive()
1474
del = true
1475
atkd = true
1476
chatfunc("Take this!")
1477
PunchTrail.Enabled = true
1478
for i = 0,.6,.1 do
1479
rs:wait()
1480
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1481
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1482
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1483
end
1484
PunchTrail.Enabled = false
1485
SwingSnd:Play()
1486
	local missile = Instance.new("Part",game.Workspace)
1487
	missile.Material = "Neon"
1488
	missile.Size = Vector3.new(1,1,1)
1489
	missile.BrickColor = BrickColor.new("Black")
1490
	missile.Name = "Blast"
1491
	missile.Shape = 0
1492
	missile.TopSurface = 0
1493
	missile.BottomSurface = 0
1494
	missile.Position = chara["Right Arm"].Position
1495
	missile.CFrame = chara["Right Arm"].CFrame
1496
	missile.Velocity = (Mouse.Hit.p - chara.HumanoidRootPart.Position).unit*70
1497
	local mesh1 = Instance.new("SpecialMesh",missile)
1498
	mesh1.MeshId = "rbxasset://fonts/timebomb.mesh"
1499
	mesh1.Scale = Vector3.new(.5,.5,.5)
1500
	local force = Instance.new("BodyForce")
1501
	force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0)
1502
	force.Parent = missile
1503
	debby:AddItem(force,.1)
1504
--	local bfo = Instance.new("BodyVelocity",missile)
1505
--	bfo.P = 100000
1506
--	bfo.MaxForce = Vector3.new(bfo.P,bfo.P,bfo.P)
1507
--	bfo.Velocity = (chara.HumanoidRootPart.CFrame.lookVector*100)+(chara.HumanoidRootPart.CFrame.rightVector*i)
1508
--	debby:AddItem(bfo,1)
1509
local deto = coroutine.wrap(function()
1510
wait(.5)
1511
for i = 1, 3 do
1512
PlaySnd(TargetSnd,missile)
1513
missile.BrickColor = BrickColor.new("Bright red")
1514
wait(.1)
1515
missile.BrickColor = BrickColor.new("Black")
1516
end
1517
wait(.1)
1518
mesh1.MeshId = ""
1519
mesh1.MeshType = "Sphere"
1520
mesh1.Scale = Vector3.new(1,1,1)
1521
missile.Anchored = true
1522
missile.BrickColor = BrickColor.new("Bright yellow")
1523
missile.Material = "Neon"
1524
ExpSnd:Play()
1525
ExHitbox(10,missile.Position,25,3,.5,50,50)
1526
for i = 1, 9 do
1527
mesh1.Scale = mesh1.Scale + Vector3.new(3,3,3)
1528
missile.Transparency = missile.Transparency + .1
1529
wait(.01)
1530
end
1531
missile:Destroy()
1532
end)	
1533
deto()
1534
wait(.5)
1535
for i = 0,.6,.1 do
1536
rs:wait()
1537
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1538
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1539
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1540
end
1541
del = false
1542
res()
1543
end
1544
1545
--Id Vaal--
1546
idvaald = false
1547
function IdVaal()
1548
del = true
1549
atkd = true
1550
idvaald = true
1551
chatfunc("Id Vaal!")
1552
IdVaalSnd:Play()
1553
chara.Humanoid.WalkSpeed = 0
1554
for i = 0,.6,.1 do
1555
rs:wait()
1556
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1557
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1558
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1559
end
1560
local trace = Instance.new("Part",game.Workspace)
1561
trace.BrickColor = BrickColor.new("Really black")
1562
trace.CanCollide = false
1563
trace.Size = Vector3.new(1,1,1)
1564
trace.Anchored = true
1565
trace.CFrame = (chara.HumanoidRootPart.CFrame - Vector3.new(0,2.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10
1566
local trm = Instance.new("CylinderMesh",trace)
1567
trm.Scale = Vector3.new(16,1.1,16)
1568
local trace2 = Instance.new("Part",game.Workspace)
1569
trace2.BrickColor = BrickColor.new("Royal purple")
1570
trace2.Material = "Neon"
1571
trace2.CanCollide = false
1572
trace2.Size = Vector3.new(1,1,1)
1573
trace2.Anchored = true
1574
trace2.CFrame = trace.CFrame
1575
local trm2 = Instance.new("CylinderMesh",trace2)
1576
trm2.Scale = Vector3.new(18,1.05,18)
1577
local trace3 = Instance.new("Part",game.Workspace)
1578
trace3.BrickColor = BrickColor.new("Royal purple")
1579
trace3.Material = "Neon"
1580
trace3.CanCollide = false
1581
trace3.Size = Vector3.new(1,1,1)
1582
trace3.Anchored = true
1583
trace3.CFrame = trace.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0)
1584
local trm3 = Instance.new("SpecialMesh",trace3)
1585
trm3.MeshId = "http://www.roblox.com/asset/?id=65322375"
1586
trm3.Scale = Vector3.new(10,10,10)
1587
trm3.Offset = Vector3.new(0,-5,0)
1588
wait(.01)
1589
trm3.Offset = Vector3.new(0,0,0)
1590
wait(.01)
1591
trm3.Offset = Vector3.new(0,5,0)
1592
local E = Instance.new("Explosion") 
1593
E.Position = trace3.Position
1594
E.Parent = game.Workspace
1595
E.BlastRadius = 10
1596
E.BlastPressure = 0
1597
E.Visible = false
1598
E.Hit:connect(function(hit)
1599
if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent ~= chara then
1600
dealdmg(hit.Parent,35,3,.5,50,50)
1601
IdVaalHitSnd:Play()
1602
end
1603
end)
1604
wait(2)
1605
for i = 1,9 do
1606
wait(.01)
1607
trace.Transparency = trace.Transparency + .1
1608
trace2.Transparency = trace2.Transparency + .1
1609
trace3.Transparency = trace3.Transparency + .1
1610
end
1611
wait(.01)
1612
trace:Destroy()
1613
trace2:Destroy()
1614
trace3:Destroy()
1615
for i = 0,.6,.1 do
1616
rs:wait()
1617
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1618
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1619
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1620
end
1621
del = false
1622
chara.Humanoid.WalkSpeed = 16
1623
end
1624
1625
--Claw Dash--
1626
function ClawDash()
1627
del = true
1628
atkd = true
1629
chara.Humanoid.WalkSpeed = 0
1630
SuperPause()
1631
Sheath(4)
1632
Sheath(1)
1633
chatfunc("Shadow Strike..")
1634
for i = 0,1,.1 do
1635
rs:wait()
1636
TC.C0 = clerp(ITCF,TCF,i)
1637
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i)
1638
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),i)
1639
LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
1640
end
1641
swordspin()
1642
wait(1)
1643
ClawDashSnd:Play()
1644
AddLegWelds()
1645
Sheath(3)
1646
chatfunc("The")
1647
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1648
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1649
RW.C0 = (RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90))
1650
LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
1651
LLW.C0 = LLWF
1652
RLW.C0 = RLWF + Vector3.new(0,-1,1)
1653
for i = 1, 10 do
1654
local trace = Instance.new("Part",game.Workspace)
1655
trace.CanCollide = false
1656
trace.Size = Vector3.new(1,1,1)
1657
trace.Transparency = 1
1658
trace.BottomSurface = 0
1659
trace.TopSurface = 0
1660
trace.Anchored = true
1661
trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
1662
debby:AddItem(trace,1)
1663
ExHitbox(10,trace.Position,25,2,.1,10,0)
1664
end
1665
chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
1666
wait(.2)
1667
Sheath(2)
1668
ClawDashSnd:Play()
1669
chatfunc("End")
1670
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1671
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1672
RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1673
LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
1674
LLW.C0 = LLWF
1675
RLW.C0 = RLWF + Vector3.new(0,-1,1)
1676
for i = 1, 10 do
1677
local trace = Instance.new("Part",game.Workspace)
1678
trace.CanCollide = false
1679
trace.Size = Vector3.new(1,1,1)
1680
trace.Transparency = 1
1681
trace.BottomSurface = 0
1682
trace.TopSurface = 0
1683
trace.Anchored = true
1684
trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
1685
debby:AddItem(trace,1)
1686
ExHitbox(10,trace.Position,25,2,.1,10,0)
1687
end
1688
local trace = Instance.new("Part",game.Workspace)
1689
trace.BrickColor = BrickColor.new("Royal purple")
1690
trace.CanCollide = false
1691
trace.Size = Vector3.new(1,1,1)
1692
trace.BottomSurface = 0
1693
trace.TopSurface = 0
1694
trace.Anchored = true
1695
trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
1696
trace.Material = "Neon"
1697
local tracem = Instance.new("SpecialMesh",trace)
1698
tracem.MeshType = "Sphere"
1699
tracem.Scale = Vector3.new(1,1,50)
1700
local disp = coroutine.wrap(function()
1701
for i = 1, 9 do
1702
wait(.01)
1703
trace.Transparency = trace.Transparency + .1
1704
end
1705
wait(.01)
1706
trace:Destroy()
1707
end)
1708
disp()
1709
chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
1710
wait(.2)
1711
Sheath(3)
1712
ClawDashSnd:Play()
1713
chatfunc("of")
1714
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1715
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1716
RW.C0 = (RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90))
1717
LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
1718
LLW.C0 = LLWF
1719
RLW.C0 = RLWF + Vector3.new(0,-1,1)
1720
for i = 1, 10 do
1721
local trace = Instance.new("Part",game.Workspace)
1722
trace.CanCollide = false
1723
trace.Size = Vector3.new(1,1,1)
1724
trace.Transparency = 1
1725
trace.BottomSurface = 0
1726
trace.TopSurface = 0
1727
trace.Anchored = true
1728
trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
1729
debby:AddItem(trace,1)
1730
ExHitbox(10,trace.Position,25,2,.1,10,0)
1731
end
1732
chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
1733
wait(.2)
1734
Sheath(2)
1735
ClawDashSnd:Play()
1736
chatfunc("Days!")
1737
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1738
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
1739
RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1740
LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
1741
LLW.C0 = LLWF
1742
RLW.C0 = RLWF + Vector3.new(0,-1,1)
1743
for i = 1, 10 do
1744
local trace = Instance.new("Part",game.Workspace)
1745
trace.CanCollide = false
1746
trace.Size = Vector3.new(1,1,1)
1747
trace.Transparency = 1
1748
trace.BottomSurface = 0
1749
trace.TopSurface = 0
1750
trace.Anchored = true
1751
trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
1752
debby:AddItem(trace,1)
1753
ExHitbox(10,trace.Position,25,2,.1,10,0)
1754
end
1755
chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
1756
wait(1)
1757
swordspin()
1758
wait(.5)
1759
for i = 0,.6,.1 do
1760
rs:wait()
1761
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
1762
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
1763
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1764
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
1765
LLW.C0 = LLWF
1766
RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
1767
end
1768
Sheath(5)
1769
DestroyLegWelds()
1770
chara.Humanoid.WalkSpeed = 16
1771
del = false
1772
res()
1773
end
1774
1775
--Roda Rolla--
1776
function RodaRolla()
1777
del = true
1778
atkd = true
1779
for i = 0,.6,.2 do
1780
wait(.01)
1781
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.4+i)
1782
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
1783
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
1784
end
1785
ZaWarudoSnd:Play()
1786
for i = 0,.6,.1 do
1787
rs:wait()
1788
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,.4+i)
1789
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.4+i)
1790
RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),.4+i)
1791
end
1792
local jtrace = Instance.new("Part",game.Workspace)
1793
jtrace.Name = "Trace"
1794
jtrace.Size = Vector3.new(0,0,0)
1795
jtrace.Position = chara.Torso.Position
1796
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
1797
jtrace.Anchored = true
1798
jtrace.BrickColor = BrickColor.new("Royal purple")
1799
FlySnd:Play()
1800
local tmesh = Instance.new("SpecialMesh",jtrace)
1801
tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
1802
tmesh.Scale = Vector3.new(0,0,0)
1803
local origpos = chara.Torso.Position
1804
local bdf = Instance.new("BodyPosition",chara.Torso)
1805
bdf.MaxForce = Vector3.new(20000,20000,20000)
1806
bdf.Position = origpos + Vector3.new(0,200,0)
1807
for i = 1, 10 do
1808
wait(.01)
1809
jtrace.Transparency = jtrace.Transparency + .1
1810
tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
1811
end
1812
jtrace:Destroy()
1813
wait(2)
1814
chara.Humanoid.PlatformStand = true
1815
RodaRollaSnd:Play()
1816
local currpos = chara.Torso.Position
1817
RODAROLLA = New("Model",chara,"RODAROLLA",{})
1818
MainRodaPart = New("Part",RODAROLLA,"MainRodaPart",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(13, 7.49999714, -72.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1819
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(8, 1, 1),CFrame = CFrame.new(13, 13.4999943, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1820
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 5.99999714, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1821
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(4, 10, 4),CFrame = CFrame.new(13, 5, -78, 0, -1, 0, 0, 0, 1, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1822
Mesh = New("CylinderMesh",RodaPart,"Mesh",{})
1823
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(0, -2.49999714, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1824
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(13, 9.49999428, -71.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1825
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 1.99999714, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1826
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(17.5, 10.9999943, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1827
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(4.5, 3.49999714, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1828
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(5, 10, 5),CFrame = CFrame.new(13, 5.5, -67.5, 0, -1, 0, 0, 0, 1, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1829
Mesh = New("CylinderMesh",RodaPart,"Mesh",{})
1830
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(0, -1.99999714, 5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1831
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 1, 6),CFrame = CFrame.new(8.5, 13.4999943, -68, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1832
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(-4.5, 5.99999714, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1833
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(8.5, 10.9999943, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1834
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(-4.5, 3.49999714, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1835
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 1, 6),CFrame = CFrame.new(17.5, 13.4999943, -68, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1836
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(4.5, 5.99999714, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1837
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 6),CFrame = CFrame.new(13, 8.49999428, -68, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
1838
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 0.999997139, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1839
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(17.5, 10.9999943, -65.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1840
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(4.5, 3.49999714, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1841
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 4, 1),CFrame = CFrame.new(13, 7, -64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
1842
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, -0.499997139, 8, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1843
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 1),CFrame = CFrame.new(13, 7.49999714, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
1844
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 0, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1845
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(8, 1, 1),CFrame = CFrame.new(13, 13.4999943, -65.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1846
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 5.99999714, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1847
RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(8.5, 10.9999943, -65.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1848
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(-4.5, 3.49999714, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1849
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 6),CFrame = CFrame.new(13, 7.49999714, -78, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
1850
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 0, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1851
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 2, 1),CFrame = CFrame.new(13, 6, -80.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
1852
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, -1.49999714, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1853
RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 6),CFrame = CFrame.new(13, 6.50000095, -73, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
1854
Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, -0.999996185, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1855
RODAROLLA:MoveTo(currpos)
1856
RWeldd = New("ManualWeld",MainRodaPart,"Weld",{Part0 = MainRodaPart,Part1 = chara["Right Arm"],C1 = CFrame.new(-0.5, -1.50000954, 1.00000763, 1, 0, 0, 0, 1.00000393, 0, 0, 0, 1.00000393),})
1857
for i = 0,.6,.1 do
1858
rs:wait()
1859
TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
1860
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
1861
RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
1862
end
1863
--DieSnd:Play()
1864
bdf.Position = origpos
1865
bdf.D = 100
1866
wait(2)
1867
RWeldd:Destroy()
1868
RODAROLLA:MoveTo(origpos)
1869
for i = 1, 10 do
1870
local gtrace = Instance.new("Part",game.Workspace)
1871
gtrace.BrickColor = gprop[1]
1872
gtrace.Material = gprop[2]
1873
gtrace.Size = Vector3.new(3,3,3)
1874
gtrace.Anchored = true
1875
gtrace.CFrame = (CFrame.new(origpos.x,origpos.y,origpos.z) + Vector3.new(math.random(-15,15),-3,math.random(-10,10))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1876
local gdisp = coroutine.wrap(function()
1877
for i = 1, 9 do
1878
wait(.1)
1879
gtrace.Transparency = gtrace.Transparency + .1
1880
end
1881
gtrace:Destroy()
1882
end)
1883
gdisp()
1884
end
1885
local trace = Instance.new("Part",game.Workspace)
1886
trace.Size = Vector3.new(0,0,0)
1887
trace.CFrame = CFrame.new(origpos.x,origpos.y,origpos.z)
1888
trace.CanCollide = false
1889
trace.Anchored = true
1890
trace.Material = "Neon"
1891
trace.BrickColor = BrickColor.new("Neon orange")
1892
local tmesh2 = Instance.new("SpecialMesh",trace)
1893
tmesh2.MeshType = "Sphere"
1894
BExpSnd:Play()
1895
ExHitbox(20,origpos,70,3,.5,50,50)
1896
tracegrow = coroutine.wrap(function()
1897
for i = 1, 9 do
1898
wait(.01)
1899
trace.Transparency = trace.Transparency + .1
1900
tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
1901
end
1902
trace:Destroy()
1903
end)
1904
tracegrow()
1905
RODAROLLA:BreakJoints()
1906
for i = 0,.6,.1 do
1907
rs:wait()
1908
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),ITCF,.4+i)
1909
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),IHCF,.4+i)
1910
RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),IRWF,.4+i)
1911
end
1912
wait(2)
1913
RODAROLLA:Destroy()
1914
chara.Humanoid.PlatformStand = false
1915
bdf:Destroy()
1916
WrySnd:Play()
1917
del = false
1918
end
1919
1920
--Huge Punch--
1921
function OnePunch()
1922
del = true
1923
atkd = true
1924
SuperPause()
1925
chara.Humanoid.WalkSpeed = 0
1926
chatfunc("TYRANNICAL...")
1927
PunchTrail.Enabled = true
1928
Punch2Trail.Enabled = true
1929
for i = 0,.6,.1 do
1930
rs:wait()
1931
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
1932
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
1933
RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
1934
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
1935
end
1936
for i = 1, 5 do
1937
wait(.1)
1938
local p = Instance.new("Part",game.Workspace)
1939
p.Size = Vector3.new(1,1,1)
1940
p.BrickColor = BrickColor.new("Alder")
1941
p.Material = "Neon"
1942
p.Anchored = true
1943
p.CanCollide = false
1944
p.CFrame = Emit2Part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1945
local pm = Instance.new("SpecialMesh",p)
1946
pm.MeshType = "Sphere"
1947
pm.Scale = Vector3.new(.5,.5,.5)
1948
pm.Offset = Vector3.new(0,10,0)
1949
local disp = coroutine.wrap(function()
1950
for i = 1, 4 do
1951
wait(.01)
1952
p.Transparency = p.Transparency + .2
1953
pm.Scale = pm.Scale + Vector3.new(.05,.05,.05)
1954
pm.Offset = pm.Offset - Vector3.new(0,2,0)
1955
end
1956
wait(.01)
1957
p:Destroy()
1958
end)
1959
disp()
1960
end
1961
ChargeSnd:Play()
1962
for i = 1, 10 do
1963
wait(.1)
1964
local p = Instance.new("Part",game.Workspace)
1965
p.Size = Vector3.new(1,1,1)
1966
p.BrickColor = BrickColor.new("Alder")
1967
p.Material = "Neon"
1968
p.Anchored = true
1969
p.CanCollide = false
1970
p.CFrame = Emit2Part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1971
local pm = Instance.new("SpecialMesh",p)
1972
pm.MeshType = "Sphere"
1973
pm.Scale = Vector3.new(.5,.5,.5)
1974
pm.Offset = Vector3.new(0,10,0)
1975
local disp = coroutine.wrap(function()
1976
for i = 1, 4 do
1977
wait(.01)
1978
p.Transparency = p.Transparency + .2
1979
pm.Scale = pm.Scale + Vector3.new(.05,.05,.05)
1980
pm.Offset = pm.Offset - Vector3.new(0,2,0)
1981
end
1982
wait(.01)
1983
p:Destroy()
1984
end)
1985
disp()
1986
end
1987
for i = 0,.6,.3 do
1988
rs:wait()
1989
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
1990
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
1991
RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.4+i)
1992
LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
1993
end
1994
chatfunc("...BANG!")
1995
BExpSnd:Play()
1996
local p = Instance.new("Part",game.Workspace)
1997
p.Size = Vector3.new(0,0,0)
1998
p.Position = chara.HumanoidRootPart.Position
1999
p.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector*3) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
2000
p.Anchored = true
2001
p.BrickColor = BrickColor.new("Alder")
2002
local pm = Instance.new("SpecialMesh",p)
2003
pm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2004
pm.Scale = Vector3.new(1,1,1)
2005
pm.Offset = Vector3.new(0,0,-.125)
2006
local disp = coroutine.wrap(function()
2007
for i = 1, 9 do
2008
wait(.01)
2009
p.Transparency = p.Transparency + .1
2010
pm.Scale = pm.Scale + Vector3.new(5,5,5)
2011
end
2012
wait(.01)
2013
p:Destroy()
2014
end)
2015
disp()
2016
for i = 1, 20 do
2017
local p = Instance.new("Part",game.Workspace)
2018
p.Size = Vector3.new(1,1,1)
2019
p.BrickColor = BrickColor.new("Alder")
2020
p.Material = "Neon"
2021
p.Anchored = true
2022
p.CanCollide = false
2023
p.CFrame = Emit2Part.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
2024
local pm = Instance.new("BlockMesh",p)
2025
pm.Scale = Vector3.new(3,3,3)
2026
pm.Offset = Vector3.new(0,0,0)
2027
local disp = coroutine.wrap(function()
2028
for i = 1, 9 do
2029
wait(.01)
2030
p.Transparency = p.Transparency + .1
2031
pm.Scale = pm.Scale + Vector3.new(.05,.05,.05)
2032
pm.Offset = pm.Offset + Vector3.new(0,5,0)
2033
end
2034
wait(.01)
2035
p:Destroy()
2036
end)
2037
disp()
2038
end
2039
ExHitbox(10,chara.HumanoidRootPart.Position + chara.HumanoidRootPart.CFrame.lookVector*10,40,2,.5,200,200)
2040
wait(1)
2041
for i = 0,.6,.1 do
2042
rs:wait()
2043
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),IHCF,.4+i)
2044
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),ITCF,.4+i)
2045
RW.C0 = clerp((RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),IRWF,.4+i)
2046
LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),ILWF,.4+i)
2047
end
2048
chara.Humanoid.WalkSpeed = 16
2049
del = false
2050
PunchTrail.Enabled = false
2051
Punch2Trail.Enabled = false
2052
res()
2053
end
2054
2055
--Rush Attack--
2056
function RushAttack()
2057
del = true
2058
punchactive = true
2059
PunchTrail.Enabled = true
2060
Punch2Trail.Enabled = true
2061
for i = 0,.6,.2 do
2062
rs:wait()
2063
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
2064
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
2065
RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
2066
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
2067
end
2068
DioSnd:Play()
2069
for i = 1, 30 do
2070
rs:wait()
2071
PlaySnd(SwingSnd,chara)
2072
for i = 0,.6,.3 do
2073
rs:wait()
2074
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
2075
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
2076
RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.4+i)
2077
LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
2078
end
2079
rs:wait()
2080
for i = 0,.6,.3 do
2081
rs:wait()
2082
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
2083
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
2084
RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.6-i)
2085
LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.6-i)
2086
end
2087
end
2088
punchactive = false
2089
for i = 0,.6,.1 do
2090
rs:wait()
2091
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),IHCF,.4+i)
2092
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),ITCF,.4+i)
2093
RW.C0 = clerp((RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),IRWF,.4+i)
2094
LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),ILWF,.4+i)
2095
end
2096
del = false
2097
PunchTrail.Enabled = false
2098
Punch2Trail.Enabled = false
2099
res()
2100
end
2101
2102
--Final Attack--
2103
finalgrab = false
2104
didfinal = false
2105
function FinalGrab(hit)
2106
if finalgrab == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent.Parent.Name ~= "Boss" then
2107
finalgrab = false
2108
didfinal = true
2109
PlaySnd(HitPunchSnd,hit.Parent.Head)
2110
PunchEff(hit.CFrame)
2111
local stay = coroutine.wrap(function()
2112
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
2113
hit.Parent.Humanoid.WalkSpeed = 0
2114
hit.Parent.Humanoid.PlatformStand = true
2115
end
2116
end)
2117
stay()
2118
local bpos = Instance.new("BodyPosition",hit.Parent.Head)
2119
bpos.MaxForce = Vector3.new(10000,10000,10000)
2120
bpos.Position = chara.HumanoidRootPart.Position + Vector3.new(0,1.5,0) + chara.HumanoidRootPart.CFrame.lookVector*5
2121
wait(1)
2122
Sheath(4)
2123
Sheath(3)
2124
SlashTrail.Enabled = true
2125
chatfunc("Demon Fury!")
2126
for i = 0,.6,.1 do
2127
rs:wait()
2128
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
2129
HC.C0 = clerp(IHCF,HCF,.4+i)
2130
RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
2131
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
2132
end
2133
for a = 1, 10 do
2134
PlaySnd(ClawDashSnd,chara)
2135
dealdmg(hit.Parent,3,1,0,0,10)
2136
for i = 0,1,.25 do
2137
rs:wait()
2138
TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),i)
2139
end
2140
for i = 0,1,.25 do
2141
rs:wait()
2142
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-360)),i)
2143
end
2144
local p = Instance.new("Part",game.Workspace)
2145
p.Size = Vector3.new(1,1,1)
2146
p.BrickColor = BrickColor.new("Royal purple")
2147
p.Material = "Neon"
2148
p.Anchored = true
2149
p.CanCollide = false
2150
p.CFrame = hit.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
2151
local pm = Instance.new("SpecialMesh",p)
2152
pm.MeshType = "Sphere"
2153
pm.Scale = Vector3.new(.5,.5,.5)
2154
local disp = coroutine.wrap(function()
2155
for i = 1, 4 do
2156
wait(.01)
2157
p.Transparency = p.Transparency + .2
2158
pm.Scale = pm.Scale + Vector3.new(0,10,0)
2159
end
2160
wait(.01)
2161
p:Destroy()
2162
end)
2163
disp()
2164
end
2165
AddLegWelds()
2166
chatfunc("Kyaa!")
2167
KickTrail.Enabled = true
2168
for i = 0,.6,.1 do
2169
rs:wait()
2170
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
2171
HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
2172
RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
2173
LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
2174
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
2175
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
2176
end
2177
PunchEff(hit.CFrame)
2178
HitPunchSnd:Play()
2179
bpos:Destroy()
2180
dealdmg(hit.Parent,20,2,0,10,50)
2181
wait(1)
2182
for i = 0,.6,.1 do
2183
rs:wait()
2184
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
2185
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
2186
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
2187
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
2188
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
2189
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
2190
end
2191
KickTrail.Enabled = false
2192
didfinal = false
2193
DestroyLegWelds()
2194
del = false
2195
SlashTrail.Enabled = false
2196
Sheath(5)
2197
chara.Humanoid.WalkSpeed = 16
2198
hit.Parent.Humanoid.WalkSpeed = 16
2199
hit.Parent.Humanoid.PlatformStand = false
2200
res()
2201
end
2202
end
2203
chara["Right Arm"].Touched:connect(FinalGrab)
2204
2205
function AttemptFinal()
2206
del = true
2207
atkd = true
2208
chara.Humanoid.WalkSpeed = 0
2209
SuperPause()
2210
chatfunc("I'll show you...")
2211
PunchTrail.Enabled = true
2212
for i = 0,.6,.1 do
2213
rs:wait()
2214
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-40)),.4+i)
2215
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
2216
RW.C0 = clerp(IRWF,RWF,.4+i)
2217
LW.C0 = ILWF
2218
end
2219
Swing2Snd.Pitch = .5
2220
Swing2Snd:Play()
2221
finalgrab = true
2222
for i = 0,.6,.1 do
2223
rs:wait()
2224
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-40)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
2225
RW.C0 = clerp(RWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
2226
end
2227
wait(2)
2228
if didfinal == false then
2229
finalgrab = false
2230
for i = 0,.6,.1 do
2231
rs:wait()
2232
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.6-i)
2233
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
2234
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
2235
end
2236
del = false
2237
chara.Humanoid.WalkSpeed = 16
2238
res()
2239
elseif didfinal == true then
2240
end
2241
PunchTrail.Enabled = false
2242
end
2243
2244
--Lock On--
2245
function LockOn()
2246
if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
2247
TargetSelect(Mouse.Target.Parent)
2248
TargetSnd:Play()
2249
wait(.05)
2250
TargetSnd:Play()
2251
else end
2252
end
2253
2254
--Block--
2255
blockval = false
2256
healthlock = 0
2257
effeff = nil
2258
function ToggleBlock()
2259
if blockval == false then
2260
blockval = true
2261
SwingSnd:Play()
2262
healthlock = chara.Humanoid.Health
2263
effeff = Instance.new("ForceField",chara)
2264
effeff.Name = "FawsFeeld"
2265
effeff.Visible = false
2266
for i = 0,.6,.1 do
2267
rs:wait()
2268
TC.C0 = clerp(ITCF,TCF,.4+i)
2269
HC.C0 = clerp(IHCF,HCF,.4+i)
2270
LW.C0 = clerp(ILWF,(LWF + Vector3.new(-1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(45)),.4+i)
2271
RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(-45)),.4+i)
2272
end
2273
elseif blockval == true then
2274
SwingSnd:Play()
2275
effeff:Destroy()
2276
blockval = false
2277
for i = 0,.6,.1 do
2278
rs:wait()
2279
TC.C0 = clerp(ITCF,TCF,.6-i)
2280
HC.C0 = clerp(IHCF,HCF,.6-i)
2281
LW.C0 = clerp(ILWF,(LWF + Vector3.new(-1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(45)),.6-i)
2282
RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(-45)),.6-i)
2283
end
2284
atkdd = true
2285
end
2286
end
2287
2288
function Stunned()
2289
del = true
2290
blockval = false
2291
chara.Humanoid.WalkSpeed = 0
2292
local naeeym2 = Instance.new("BillboardGui",chara)
2293
naeeym2.Size = UDim2.new(0,100,0,40)
2294
naeeym2.StudsOffset = Vector3.new(0,5,0)
2295
naeeym2.Adornee = chara.Head
2296
naeeym2.Name = "Counter"
2297
local tecks2 = Instance.new("TextLabel",naeeym2)
2298
tecks2.BackgroundTransparency = 1
2299
tecks2.BorderSizePixel = 0
2300
tecks2.Text = "Stunned!"
2301
tecks2.Font = "Fantasy"
2302
tecks2.FontSize = "Size24"
2303
tecks2.TextStrokeTransparency = 0
2304
tecks2.Size = UDim2.new(1,0,0.5,0)
2305
tecks2.TextColor3 = Color3.new(1,0,0)
2306
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
2307
for i = 1, 30 do
2308
wait(.1)
2309
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0)
2310
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
2311
RW.C0 = (RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0)
2312
LW.C0 = (LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20))
2313
end
2314
for i = 1, 5 do
2315
wait(.01)
2316
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
2317
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
2318
tecks2.TextTransparency = tecks2.TextTransparency + .2
2319
end
2320
for i = 0,.6,.1 do
2321
rs:wait()
2322
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),ITCF,.4+i)
2323
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
2324
RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),IRWF,.4+i)
2325
LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,.4+i)
2326
end
2327
del = false
2328
chara.Humanoid.WalkSpeed = 16
2329
end
2330
2331
blkpct = 100
2332
local bcount = coroutine.wrap(function()
2333
while wait() do
2334
if blockval == false then
2335
if blkpct < 100 then
2336
blkpct = blkpct + 1
2337
wait(.5)
2338
else
2339
end
2340
end
2341
player.PlayerGui.InfoScreen.BlockTxtBox.Text = blkpct.."%"
2342
end
2343
end)
2344
bcount()
2345
2346
chara.Humanoid.HealthChanged:connect(function(hth)
2347
if blockval == true then
2348
if math.floor(hth) < healthlock then
2349
blkpct = blkpct - math.random(2,4)
2350
if blkpct < 1 then
2351
Stunned()
2352
end
2353
print("Block Value reduced to "..blkpct)
2354
else
2355
end
2356
end
2357
end)
2358
2359
--Mouse Functions--
2360
orbpushactive = false
2361
del = false
2362
input = ""
2363
letterd = 0
2364
ltoim = 0
2365
function onKeyDown(key)
2366
if key == "e" and attacking == false then
2367
ToggleBlock()
2368
elseif del == false and blockval == false then
2369
if key == "q" then
2370
if input == "ad" and targetted ~= nil then
2371
EndRightly()
2372
elseif input == "sd" then
2373
IdVaal()
2374
elseif input == "dsd" then
2375
RodaRolla()
2376
elseif input == "asd" then
2377
OnePunch()
2378
elseif input == "sa" then
2379
RushAttack()
2380
elseif input == "adad" and berserkmode == false and overcharge == 100 then
2381
Overdrive()
2382
elseif input == "aad" then
2383
ClawDash()
2384
elseif input == "dsas" then
2385
AttemptFinal()
2386
else LockOn() end
2387
player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."Q"
2388
input = ""
2389
letterd = 0
2390
ltoim = 0
2391
elseif key == "z" then
2392
Punch()
2393
player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."Z"
2394
input = ""
2395
letterd = 0
2396
ltoim = 0
2397
elseif key == "x" then
2398
if input == "sa" then
2399
BanditRevolver()
2400
elseif input == "ss" then
2401
FlipKick()
2402
else KickAtk() end
2403
player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."X"
2404
input = ""
2405
letterd = 0
2406
ltoim = 0
2407
elseif key == "c" then
2408
if input == "add" then
2409
IaidoFrost()
2410
elseif input == "ssad" then
2411
KnightRush()
2412
elseif input == "aw" then
2413
Decapitator()
2414
elseif input == "dsd" then
2415
KnightStabs()
2416
else SlashAtk() end
2417
player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."C"
2418
input = ""
2419
letterd = 0
2420
ltoim = 0
2421
elseif (key == "w" or key == "a" or key == "s" or key == "d") then
2422
input=input..key
2423
print(input)
2424
letterd = letterd + 1
2425
ltoim = 10
2426
if letterd > 5 then
2427
input = ""
2428
letterd = 0
2429
ltoim = 0
2430
elseif key == "m" then
2431
if Music.IsPlaying == true then
2432
Music:Stop()
2433
elseif Music.IsPlaying == false then
2434
Music:Play()
2435
end
2436
end
2437
end
2438
end
2439
end
2440
combo = 0
2441
2442
--Mouse Activation--
2443
if Mouse then
2444
Mouse.KeyDown:connect(onKeyDown)
2445
end
2446
2447
--Overdrive Charge--
2448
local count = coroutine.wrap(function()
2449
while wait() do
2450
if berserkmode == false then
2451
if overcharge < 100 then
2452
overcharge = overcharge + 1
2453
player.PlayerGui.InfoScreen.OverdriveTxtBox.Text = overcharge.."%"
2454
wait(.1)
2455
else
2456
end
2457
elseif berserkmode == true then
2458
player.PlayerGui.InfoScreen.OverdriveTxtBox.Text = "Overdrive!"
2459
end
2460
end
2461
end)
2462
count()
2463
2464
--Loop Function--
2465
walking = false
2466
toim = 0
2467
while true do
2468
wait()
2469
toim = toim + .1
2470
ltoim = ltoim - 1
2471
if ltoim < 1 then
2472
input = ""
2473
end
2474
materialhit()
2475
if del == false then attacking = false elseif del == true then attacking = true end
2476
if blockval == true and chara:FindFirstChild("HitByUlt")==nil then
2477
chara.Humanoid.Health = healthlock
2478
end
2479
if del == false then
2480
player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input)
2481
end
2482
if atkd == true then
2483
TC.C0 = TCF
2484
HC.C0 = HCF
2485
RW.C0 = RWF
2486
LW.C0 = LWF
2487
atkd = false
2488
end
2489
if atkdd == true then
2490
TC.C0 = ITCF
2491
HC.C0 = IHCF
2492
RW.C0 = IRWF
2493
LW.C0 = ILWF
2494
atkdd = false
2495
end
2496
torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
2497
if torvel < 1 and walking == true and del == false and atkd == false and attacking == false and blockval == false then
2498
for i = 0,1,.5 do
2499
rs:wait()
2500
if del == false and attacking == false and blockval == false then
2501
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),ITCF,i)
2502
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),IHCF,i)
2503
RW.C0 = IRWF
2504
LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,i)
2505
end
2506
end
2507
walking = false
2508
elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false and blockval == false then
2509
for i = 0,1,.5 do
2510
rs:wait()
2511
if del == false and attacking == false and blockval == false then
2512
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i)
2513
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),i)
2514
RW.C0 = IRWF
2515
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),i)
2516
end
2517
end
2518
walking = true
2519
else
2520
end
2521
imgl.Rotation = imgl.Rotation + 3
2522
if targetted ~= nil then
2523
crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
2524
crosshair.Enabled = true
2525
elseif targetted == nil then
2526
crosshair.Adornee = nil
2527
crosshair.Enabled = true
2528
end
2529
end