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SheeityArtist

sugguaua

Jul 3rd, 2017
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  1. -------------------------
  2. --Sugarie the Void Lord--
  3. -------------------------
  4. --By --
  5. --CKbackup-
  6. -----------
  7.  
  8. player = game.Players.LocalPlayer
  9. chara = player.Character
  10. debby = game.Debris
  11. Mouse = player:GetMouse()
  12. chara.Humanoid.WalkSpeed = 0
  13. atkd = false
  14. atkdd = false
  15. targetted = nil
  16. iaidoatk = false
  17. berserkmode = false
  18. rs = game:GetService("RunService").RenderStepped
  19. overcharge = 0
  20. attacking = false
  21.  
  22. --Outfit--
  23. New = function(Object, Parent, Name, Data)
  24. local Object = Instance.new(Object)
  25. for Index, Value in pairs(Data or {}) do
  26. Object[Index] = Value
  27. end
  28. Object.Parent = Parent
  29. Object.Name = Name
  30. return Object
  31. end
  32.  
  33. Swordu = New("Model",chara,"Swordu",{})
  34. Handle = New("Part",Swordu,"Handle",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.199999943, 1, 0.199999973),CFrame = CFrame.new(-31.1000004, 1.70000005, -8.30000877, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  35. KWeld = New("ManualWeld",Handle,"KWeld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -0.999996185, -7.15255737e-07, -1, 0, 0, 0, 0, -1, 0, -1, 0),})
  36. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  37. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.1000004, 1.19999981, -8.30000877, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  38. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.600000024, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=16659363",MeshType = Enum.MeshType.FileMesh,})
  39. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.500000238, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  40. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.399999976),CFrame = CFrame.new(-31.0999985, 2.900002, -7.9000082, 1, 0, 0, 0, 0, -1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  41. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  42. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 1.20000196, -0.400000572, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  43. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.199999973),CFrame = CFrame.new(-31.0999985, 3.05176711, -9.43960762, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  44. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  45. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.35176706, 1.13959885, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  46. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60176396, -8.66018009, 1, -0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  47. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  48. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-1.90734863e-06, 0.901763916, 0.360171318, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  49. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 4.30000162, -8.50000858, 1, 0, 0, 0, 1.00000012, 5.96046448e-08, 0, -5.96046448e-08, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  50. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  51. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000012, -5.96046448e-08, 0, 5.96046448e-08, 1.00000012),C1 = CFrame.new(-1.90734863e-06, 2.60000157, 0.199999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  52. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.75176597, -8.91998959, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  53. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  54. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.05176592, 0.619980812, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  55. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.20000005, -8.30000782, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  56. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=16659363",MeshType = Enum.MeshType.FileMesh,})
  57. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-1.90734863e-06, 0.5, -9.53674316e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  58. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -8.80001163, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  59. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  60. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, 0.500002861, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  61. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 1.20000005, 0.199999973),CFrame = CFrame.new(-31.0999985, 5.50000048, -8.20000839, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  62. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  63. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-1.90734863e-06, 3.80000043, -0.100000381, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  64. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Magenta"),Reflectance = 0.20000000298023,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.1000004, 1.10000002, -8.30000877, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.666667, 0, 0.666667),})
  65. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988),MeshId = "http://www.roblox.com/asset?id=160003363",MeshType = Enum.MeshType.FileMesh,})
  66. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.600000024, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  67. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.599999964),CFrame = CFrame.new(-31.0999985, 5.70000076, -8.4000082, 1, 0, 0, 0, 1.00000012, 5.96046448e-08, 0, -5.96046448e-08, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  68. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  69. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000012, -5.96046448e-08, 0, 5.96046448e-08, 1.00000012),C1 = CFrame.new(-1.90734863e-06, 4.00000095, 0.0999994278, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  70. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.399999976),CFrame = CFrame.new(-31.0999985, 2.900002, -8.70000839, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  71. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  72. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 1.20000196, 0.399999619, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  73. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -7.80000782, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  74. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  75. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, -0.500000954, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  76. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999958, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.8000021, -8.40001011, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  77. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  78. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 1.10000205, 0.100001335, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  79. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -7.5000062, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  80. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  81. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, -0.800002575, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  82. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 3.50000024, -8.10000801, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  83. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.25),MeshType = Enum.MeshType.Wedge,})
  84. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.80000019, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  85. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.75176501, -7.68003178, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  86. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  87. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.05176497, -0.619976997, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  88. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.20000196, -8.10000896, -1, 0, 0, 0, 0, 1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  89. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  90. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.500001907, -0.199999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  91. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 1.20000005),CFrame = CFrame.new(-31.0999985, 5.50000191, -8.4000082, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  92. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  93. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 3.80000186, 0.0999994278, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  94. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60176396, -7.93983698, -1, 0, -0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  95. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  96. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-1.90734863e-06, 0.901763916, -0.360171795, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  97. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.199999973),CFrame = CFrame.new(-31.0999985, 3.05176711, -7.16041422, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  98. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  99. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-1.90734863e-06, 1.35176706, -1.13959455, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  100. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.20000196, -8.5000124, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  101. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  102. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.500001907, 0.200003624, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  103. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 2, 0.399999976),CFrame = CFrame.new(-31.0999985, 3.900002, -8.30000877, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  104. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  105. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-1.90734863e-06, 2.20000196, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  106. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.52235508, -7.98978901, -1, 0, -0, 0, -0.258818984, -0.965925872, 0, -0.965925872, 0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  107. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  108. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.258818984, -0.965925872, 0, -0.965925872, 0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.822355032, -0.310219765, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  109. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 4.30000114, -8.10000801, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  110. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.25),MeshType = Enum.MeshType.Wedge,})
  111. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 2.6000011, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  112. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.599999964, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.72941208, -7.21704388, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  113. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  114. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.90734863e-06, 1.02941203, -1.0829649, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  115. Hitbox = New("Part",Swordu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.199999943, 3.79999995, 0.399999976),CFrame = CFrame.new(-31.0999985, 4.60000181, -8.30000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  116. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(-1.90734863e-06, 2.90000176, -9.53674316e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  117. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.399999976),CFrame = CFrame.new(-31.0999985, 6.30000114, -8.20000839, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  118. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  119. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 4.60000134, -0.100000381, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  120. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -8.00000954, -1, 0, 0, 0, 0, -1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  121. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  122. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, -0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  123. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 3.50000191, -8.50000858, 1, 0, 0, 0, 1.00000012, 5.96046448e-08, 0, -5.96046448e-08, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  124. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  125. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000012, -5.96046448e-08, 0, 5.96046448e-08, 1.00000012),C1 = CFrame.new(-1.90734863e-06, 1.80000186, 0.199999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  126. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60000205, -7.70001078, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  127. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  128. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.900002003, -0.599997997, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  129. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.799999952, 0.399999976),CFrame = CFrame.new(-31.0999985, 5.10000038, -8.10000801, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  130. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.25),MeshType = Enum.MeshType.Wedge,})
  131. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 3.40000033, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  132. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -9.10001183, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  133. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  134. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, 0.800003052, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  135. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.400002, -8.60000801, 1, 0, 0, 0, 0, -1, 0, 1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  136. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  137. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-1.90734863e-06, 0.700001955, 0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  138. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999973, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.52235508, -8.61023045, 1, -0, 0, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  139. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  140. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.822355032, 0.310221672, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  141. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.599999964, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.72941208, -9.38297558, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  142. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  143. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984),C1 = CFrame.new(-1.90734863e-06, 1.02941203, 1.0829668, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  144. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.60000205, -8.90001011, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  145. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),})
  146. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984),C1 = CFrame.new(-1.90734863e-06, 0.900002003, 0.600001335, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  147. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Magenta"),Reflectance = 0.20000000298023,Size = Vector3.new(0.199999943, 0.399999976, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.4000001, -8.30000782, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.666667, 0, 0.666667),})
  148. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.5, 0.200000003),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
  149. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-1.90734863e-06, 0.700000048, -9.53674316e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  150. Part = New("Part",Swordu,"Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999943, 0.199999958, 0.199999973),CFrame = CFrame.new(-31.0999985, 2.8000021, -8.20000935, 1, 0, 0, 0, 0, 1, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  151. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  152. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-1.90734863e-06, 1.10000205, -0.0999994278, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  153.  
  154. RightArm = New("Model",chara,"RightArm",{})
  155. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  156. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  158. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  159. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. LeftArm = New("Model",chara,"LeftArm",{})
  161. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  162. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  164. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  165. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166.  
  167. lach = LeftArm:GetChildren()
  168. rach = RightArm:GetChildren()
  169. ch = chara:GetChildren()
  170.  
  171. HandleT = New("Part",chara,"HandleT",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.800000012, 1),CFrame = CFrame.new(36, 17.5985985, 26.6999989, -1, 0, -0, -0, 1, -0, -0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  172. Mesh = New("SpecialMesh",HandleT,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=1043443",TextureId = "http://www.roblox.com/asset/?id=1043438",MeshType = Enum.MeshType.FileMesh,})
  173. WeldT = New("ManualWeld",HandleT,"WeldT",{Part0 = HandleT,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 1, 0, -0, -0, -1),C1 = CFrame.new(0, 0.900007248, 0, -1, -0, -0, 0, 1, 0, -0, -0, -1),})
  174.  
  175. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  176. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  177. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  178. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  179. return TEff
  180. end
  181.  
  182. SlashTrail = CreateTrailObj(Hitbox,"Royal purple","Royal purple",0,-.2)
  183. SlashTrail.LightEmission = 1
  184. PunchTrail = CreateTrailObj(chara["Right Arm"],"White","White",0,0)
  185. Punch2Trail = CreateTrailObj(chara["Left Arm"],"White","White",0,0)
  186. KickTrail = CreateTrailObj(chara["Left Leg"],"White","White",0,0)
  187. BRTrail = CreateTrailObj(chara["Right Leg"],"White","White",0,0)
  188.  
  189. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  190. p1mit.Texture = "http://www.roblox.com/asset/?id=243344623"
  191. p1mit.Enabled = false
  192. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Alder").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Alder").Color)})
  193. p1mit.LightEmission = 1
  194. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  195. p1mit.Lifetime = NumberRange.new(1)
  196. p1mit.Rate = 100000
  197. p1mit.Rotation = NumberRange.new(0,359)
  198. p1mit.RotSpeed = NumberRange.new(100)
  199. p1mit.Speed = NumberRange.new(0)
  200. p1mit.Acceleration = Vector3.new(0,5,0)
  201.  
  202. crosshair = Instance.new("BillboardGui",chara)
  203. crosshair.Size = UDim2.new(10,0,10,0)
  204. crosshair.Enabled = false
  205. imgl = Instance.new("ImageLabel",crosshair)
  206. imgl.Position = UDim2.new(0,0,0,0)
  207. imgl.Size = UDim2.new(1,0,1,0)
  208. imgl.Image = "rbxassetid://233522684"
  209. imgl.BackgroundTransparency = 1
  210. imgl.ImageColor3 = Color3.new(1,1,1)
  211.  
  212. --Sounds--
  213. function LoadSnd(id,loop,vol,pit)
  214. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  215. return snd
  216. end
  217. Music = LoadSnd(665496505,true,2,1)
  218. StartUpSnd = LoadSnd(153092315,false,1,.8)
  219. SwingSnd = LoadSnd(158037267,false,1,1)
  220. Swing2Snd = LoadSnd(12222208,false,1,1)
  221. HitSnd = LoadSnd(153092274,false,1,.7)
  222. HitPunchSnd = LoadSnd(153092227,false,1,.7)
  223. DodgeSnd = LoadSnd(232210079,false,1,1)
  224. ExpSnd = LoadSnd(142070127,false,1,1)
  225. FlySnd = LoadSnd(169445602,false,1,1)
  226. BExpSnd = LoadSnd(168586621,false,1,.5)
  227. ClawDashSnd = LoadSnd(62339698,false,1,.5)
  228. deathmus = LoadSnd(395580552,true,5,1)
  229. deathex = LoadSnd(258057783,false,5,1)
  230. --Grunt1Snd = LoadSnd(159882486,false,1,1.1)
  231. --Grunt2Snd = LoadSnd(159882466,false,1,1.1)
  232. --Grunt3Snd = LoadSnd(159972643,false,1,1.1)
  233. --Grunt4Snd = LoadSnd(159882584,false,1,1.1)
  234. --YouIdiotSnd = LoadSnd(160212768,false,1,1.1)
  235. --DieSnd = LoadSnd(159882598,false,1,1.1)
  236. --Laugh1Snd = LoadSnd(160212549,false,1,1.1)
  237. --Laugh2Snd = LoadSnd(159882561,false,1,1.1)
  238. --Laugh3Snd = LoadSnd(160212812,false,1,1.1)
  239. ChargeSnd = LoadSnd(137463716,false,1,1)
  240. LasSnd = LoadSnd(162246701,false,1,1)
  241. LasLoopSnd = LoadSnd(162246683,true,1,1)
  242. RStompSnd = LoadSnd(12222225,false,1,1)
  243. GunFlameSnd = LoadSnd(32656754,false,1,1)
  244. OrbSnd = LoadSnd(233091161,false,1,1)
  245. ElectricSnd = LoadSnd(231917975,false,1,1)
  246. LightsOutSnd = LoadSnd(231917794,false,1,1)
  247. SkyBeamSnd = LoadSnd(260433522,false,1,1)
  248. TargetSnd = LoadSnd(613361563,false,1,1)
  249. SV1Snd = LoadSnd(28144425,false,1,.265)
  250. SV2Snd = LoadSnd(2697431,false,1,.3)
  251. SVHitSnd = LoadSnd(62339698,false,1,.3)
  252. IceBreakSnd = LoadSnd(357568316,false,1,1)
  253. FreezeSnd = LoadSnd(203936153,false,1,1)
  254. IceBreak2Snd = LoadSnd(87015121,false,1,1)
  255. BlockedSnd = LoadSnd(357622136,false,1,1)
  256. Ult1Snd = LoadSnd(51322486,false,1,.5)
  257. Ult2Snd = LoadSnd(90696602,false,1,.5)
  258. IdVaalSnd = LoadSnd(10730819,false,1,1)
  259. IdVaalHitSnd = LoadSnd(46153268,false,1,.5)
  260. ZaWarudoSnd = LoadSnd(616576400,false,1,1)
  261. RodaRollaSnd = LoadSnd(616582814,false,1,1)
  262. WrySnd = LoadSnd(252754492,false,1,1)
  263. DioSnd = LoadSnd(616593932,false,1,1)
  264. --Music:Play()
  265.  
  266. --Play Sound in Part--
  267. function PlaySnd(snd,part)
  268. local sound = snd:Clone()
  269. sound.PlayOnRemove = true
  270. sound.Parent = part
  271. sound:Destroy()
  272. end
  273.  
  274. --Target Select--
  275. function TargetSelect(person)
  276. local dd=coroutine.wrap(function()
  277. if targetted ~= person then
  278. targetted = person
  279. for i = 0,30,10 do
  280. wait(.05)
  281. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  282. end
  283. end
  284. end)
  285. dd()
  286. end
  287.  
  288. --Damage Function--
  289. function dealdmg(dude,damage,env,toim,kby,kbx)
  290. hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
  291. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  292. TargetSelect(dude)
  293. finaldmg = damage + math.random(-env,env)
  294. if berserkmode == true then
  295. finaldmg = math.floor(finaldmg * 1.2)
  296. end
  297. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  298. local vall = Instance.new("ObjectValue",dude)
  299. vall.Name = "IsHit"
  300. debby:AddItem(vall,toim)
  301. local bfos = Instance.new("BodyVelocity",dude.Head)
  302. bfos.P = 20000
  303. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  304. bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx
  305. debby:AddItem(bfos,.1)
  306. local naeeym2 = Instance.new("BillboardGui",dude)
  307. naeeym2.Size = UDim2.new(0,100,0,40)
  308. naeeym2.StudsOffset = Vector3.new(0,3,0)
  309. naeeym2.Adornee = dude.Head
  310. naeeym2.Name = "TalkingBillBoard"
  311. local tecks2 = Instance.new("TextLabel",naeeym2)
  312. tecks2.BackgroundTransparency = 1
  313. tecks2.BorderSizePixel = 0
  314. tecks2.Text = "-"..finaldmg
  315. tecks2.Font = "Fantasy"
  316. tecks2.FontSize = "Size24"
  317. tecks2.TextStrokeTransparency = 0
  318. tecks2.TextColor3 = Color3.new(1,0.6,0)
  319. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  320. tecks2.Size = UDim2.new(1,0,0.5,0)
  321. for i = 1, 5 do
  322. wait(.1)
  323. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  324. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  325. tecks2.TextTransparency = tecks2.TextTransparency + .2
  326. end
  327. naeeym2:Destroy()
  328. end
  329. end)
  330. hurt(dude,damage,env,toim)
  331. end
  332.  
  333. --Explode Hitbox--
  334. function ExHitbox(rad,pos,damage,env,toim,kby,kbx)
  335. local E = Instance.new("Explosion")
  336. E.Position = pos
  337. E.Parent = game.Workspace
  338. E.BlastRadius = rad
  339. E.BlastPressure = 0
  340. E.Visible = false
  341. E.Hit:connect(function(hit)
  342. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  343. dealdmg(hit.Parent,damage,env,toim,kby,kbx)
  344. end
  345. end)
  346. end
  347.  
  348. --Chat Function--
  349. function chatfunc(text)
  350. local chat = coroutine.wrap(function()
  351. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  352. chara:FindFirstChild("TalkingBillBoard"):destroy()
  353. end
  354. local naeeym2 = Instance.new("BillboardGui",chara)
  355. naeeym2.Size = UDim2.new(0,100,0,40)
  356. naeeym2.StudsOffset = Vector3.new(0,3,0)
  357. naeeym2.Adornee = chara.Head
  358. naeeym2.Name = "TalkingBillBoard"
  359. local tecks2 = Instance.new("TextLabel",naeeym2)
  360. tecks2.BackgroundTransparency = 1
  361. tecks2.BorderSizePixel = 0
  362. tecks2.Text = ""
  363. tecks2.Font = "Fantasy"
  364. tecks2.FontSize = "Size24"
  365. tecks2.TextStrokeTransparency = 0
  366. tecks2.TextColor3 = Color3.new(1,1,1)
  367. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  368. tecks2.Size = UDim2.new(1,0,0.5,0)
  369. if berserkmode == true then
  370. tecks2.TextColor3 = Color3.new(1,0,0)
  371. tecks2.TextStrokeColor3 = Color3.new(1,1,0)
  372. end
  373. for i = 1,string.len(text),1 do
  374. tecks2.Text = string.sub(text,1,i)
  375. wait(0.01)
  376. end
  377. wait(1)
  378. for i = 1, 5 do
  379. wait(.01)
  380. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  381. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  382. tecks2.TextTransparency = tecks2.TextTransparency + .2
  383. end
  384. naeeym2:Destroy()
  385. end)
  386. chat()
  387. end
  388.  
  389. function onChatted(msg)
  390. chatfunc(msg)
  391. end
  392. player.Chatted:connect(onChatted)
  393.  
  394. --Punch Hit Effect--
  395. function PunchEff(pos)
  396. local p = Instance.new("Part",game.Workspace)
  397. p.Size = Vector3.new(1,1,1)
  398. p.BrickColor = BrickColor.new("Alder")
  399. p.Material = "Neon"
  400. p.Anchored = true
  401. p.CanCollide = false
  402. p.CFrame = pos
  403. local pm = Instance.new("SpecialMesh",p)
  404. pm.MeshType = "Sphere"
  405. local disp = coroutine.wrap(function()
  406. for i = 1, 4 do
  407. wait(.01)
  408. p.Transparency = p.Transparency + .2
  409. pm.Scale = pm.Scale + Vector3.new(.2,.2,.2)
  410. end
  411. wait(.01)
  412. p:Destroy()
  413. end)
  414. disp()
  415. for i = 1, 4 do
  416. local p = Instance.new("Part",game.Workspace)
  417. p.Size = Vector3.new(1,1,1)
  418. p.BrickColor = BrickColor.new("Alder")
  419. p.Material = "Neon"
  420. p.Anchored = true
  421. p.CanCollide = false
  422. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  423. local pm = Instance.new("SpecialMesh",p)
  424. pm.MeshType = "Sphere"
  425. pm.Scale = Vector3.new(.5,.5,.5)
  426. local disp = coroutine.wrap(function()
  427. for i = 1, 4 do
  428. wait(.01)
  429. p.Transparency = p.Transparency + .2
  430. pm.Scale = pm.Scale - Vector3.new(.05,.05,.05)
  431. pm.Offset = pm.Offset - Vector3.new(0,2,0)
  432. end
  433. wait(.01)
  434. p:Destroy()
  435. end)
  436. disp()
  437. end
  438. end
  439.  
  440. --Blade Hit Effect--
  441. function SlashEff(pos)
  442. for i = 1, 5 do
  443. local p = Instance.new("Part",game.Workspace)
  444. p.Size = Vector3.new(1,1,1)
  445. p.BrickColor = BrickColor.new("Alder")
  446. p.Material = "Neon"
  447. p.Anchored = true
  448. p.CanCollide = false
  449. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  450. local pm = Instance.new("SpecialMesh",p)
  451. pm.MeshType = "Sphere"
  452. pm.Scale = Vector3.new(.5,0,.5)
  453. local disp = coroutine.wrap(function()
  454. for i = 1, 4 do
  455. wait(.01)
  456. p.Transparency = p.Transparency + .2
  457. pm.Scale = pm.Scale + Vector3.new(0,5,0)
  458. end
  459. wait(.01)
  460. p:Destroy()
  461. end)
  462. disp()
  463. local p = Instance.new("Part",game.Workspace)
  464. p.Size = Vector3.new(1,1,1)
  465. p.BrickColor = BrickColor.new("Alder")
  466. p.Material = "Neon"
  467. p.Anchored = true
  468. p.CanCollide = false
  469. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  470. local pm = Instance.new("SpecialMesh",p)
  471. pm.MeshType = "Sphere"
  472. pm.Scale = Vector3.new(.5,.5,.5)
  473. local disp = coroutine.wrap(function()
  474. for i = 1, 4 do
  475. wait(.01)
  476. p.Transparency = p.Transparency + .2
  477. pm.Scale = pm.Scale - Vector3.new(.05,.05,.05)
  478. pm.Offset = pm.Offset - Vector3.new(0,2,0)
  479. end
  480. wait(.01)
  481. p:Destroy()
  482. end)
  483. disp()
  484. end
  485. end
  486.  
  487. --Super Pause--
  488. function SuperPause()
  489. StartUpSnd:Play()
  490. local p = Instance.new("Part",game.Workspace)
  491. p.Size = Vector3.new(1,1,1)
  492. p.BrickColor = BrickColor.new("White")
  493. p.Material = "Neon"
  494. p.Anchored = true
  495. p.CanCollide = false
  496. p.CFrame = chara.Torso.CFrame
  497. local pm = Instance.new("SpecialMesh",p)
  498. pm.MeshType = "Sphere"
  499. local disp = coroutine.wrap(function()
  500. for i = 1, 4 do
  501. wait(.01)
  502. p.Transparency = p.Transparency + .2
  503. pm.Scale = pm.Scale + Vector3.new(5,5,5)
  504. end
  505. wait(.01)
  506. p:Destroy()
  507. end)
  508. disp()
  509. end
  510.  
  511. --Punch Touch--
  512. dela = .5
  513. punchactive = false
  514. function punchhit(hit)
  515. if punchactive == true then
  516. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  517. dealdmg(hit.Parent,10,2,dela,0,5)
  518. PlaySnd(HitPunchSnd,hit.Parent.Head)
  519. PunchEff(Emit2Part.CFrame)
  520. end
  521. end
  522. end
  523. Emit2Part.Touched:connect(punchhit)
  524. EmitPart.Touched:connect(punchhit)
  525.  
  526. --Kick Touch--
  527. kickactive = false
  528. dkickactive = false
  529. skickactive = false
  530. didskick = false
  531. lkickactive = false
  532. function kickhit(hit)
  533. if kickactive == true then
  534. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  535. PlaySnd(HitPunchSnd,hit.Parent.Head)
  536. PunchEff(hit.CFrame)
  537. if dkickactive == true then
  538. dealdmg(hit.Parent,13,2,dela,0,10)
  539. hit.Parent.Humanoid.PlatformStand = true
  540. hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  541. wait(3)
  542. hit.Parent.Humanoid.PlatformStand = false
  543. elseif skickactive == true then
  544. local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
  545. bodpf.MaxForce = Vector3.new(10000,10000,10000)
  546. bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3)
  547. debby:AddItem(bodpf,3.5)
  548. dealdmg(hit.Parent,13,2,dela,50,10)
  549. didskick = true
  550. elseif lkickactive == true then
  551. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  552. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  553. end
  554. dealdmg(hit.Parent,13,2,dela,30,20)
  555. else
  556. dealdmg(hit.Parent,10,2,dela,0,10)
  557. end
  558. end
  559. end
  560. end
  561. chara["Left Leg"].Touched:connect(kickhit)
  562. chara["Right Leg"].Touched:connect(kickhit)
  563.  
  564. --Blade Touch--
  565. dela = .5
  566. bladedmg = 13
  567. bladeactive = false
  568. function bladehit(hit)
  569. if blockval == true then
  570. PlaySnd(BlockedSnd,chara)
  571. end
  572. if bladeactive == true then
  573. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  574. dealdmg(hit.Parent,bladedmg,1,dela,0,10)
  575. PlaySnd(HitSnd,hit.Parent.Head)
  576. SlashEff(hit.CFrame)
  577. if iaidoatk == true then
  578. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  579. bfos.P = 20000
  580. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  581. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 10
  582. wait(1)
  583. for i = 1, 30 do
  584. wait(.0001)
  585. dealdmg(hit.Parent,2,1,0,0,0)
  586. PlaySnd(HitSnd,hit.Parent.Head)
  587. SlashEff(hit.CFrame)
  588. end
  589. bfos:Destroy()
  590. end
  591. end
  592. end
  593. end
  594. Hitbox.Touched:connect(bladehit)
  595.  
  596. --Material Return--
  597. gprop = {}
  598. function materialhit()
  599. local part = workspace:FindPartOnRay(Ray.new(chara.HumanoidRootPart.Position-Vector3.new(0,2.4,0),Vector3.new(0,-1000,0)))
  600. if part then
  601. gprop = {part.BrickColor,part.Material}
  602. end
  603. end
  604.  
  605. --Clerp Animations--
  606. TC = chara.HumanoidRootPart.RootJoint
  607. HC = chara.Torso.Neck
  608. RAC = chara.Torso["Right Shoulder"]
  609. LAC = chara.Torso["Left Shoulder"]
  610. RLC = chara.Torso["Right Hip"]
  611. LLC = chara.Torso["Left Hip"]
  612. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  613. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  614. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  615. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  616. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  617. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  618. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  619. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  620. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  621. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  622. RW = Instance.new("Weld",HC.Parent)
  623. RW.Part1 = HC.Parent
  624. RW.Part0 = chara["Right Arm"]
  625. RW.C0 = RWF
  626. LW = Instance.new("Weld",HC.Parent)
  627. LW.Part1 = HC.Parent
  628. LW.Part0 = chara["Left Arm"]
  629. LW.C0 = LWF
  630. RLW = nil
  631. LLW = nil
  632.  
  633. function Sheath(stype)
  634. KWeld:Destroy()
  635. if stype == 1 then --Unsheathed
  636. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, -4.76837158e-007, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  637. elseif stype == 2 then --Unsheathed, Pointing
  638. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.500001907, -0.0999999046, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  639. elseif stype == 3 then --Unsheathed, Down
  640. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, 4.76837158e-007, -1, 0, 0, 0, 0, -1, 0, -1, 0),})
  641. elseif stype == 4 then
  642. coroutine.resume(coroutine.create(function()
  643. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, -4.76837158e-007, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  644. --p1mit.Enabled = true
  645. --wait(.5)
  646. local swch = Swordu:GetChildren()
  647. for i = 1, #swch do
  648. swch[i].Transparency = 0
  649. end
  650. Hitbox.Transparency = 1
  651. end))
  652. SlashTrail.Enabled = true
  653. --p1mit.Enabled = false
  654. elseif stype == 5 then
  655. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -1, -4.76837158e-007, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  656. --p1mit.Enabled = true
  657. --wait(.5)
  658. coroutine.resume(coroutine.create(function()
  659. local swch = Swordu:GetChildren()
  660. for i = 1, #swch do
  661. swch[i].Transparency = 1
  662. end
  663. end))
  664. SlashTrail.Enabled = false
  665. --p1mit.Enabled = false
  666. end
  667. end
  668.  
  669. function AddLegWelds()
  670. RLW = Instance.new("Weld",chara["Right Leg"])
  671. RLW.Part1 = HC.Parent
  672. RLW.Part0 = chara["Right Leg"]
  673. RLW.C0 = RLWF
  674. LLW = Instance.new("Weld",chara["Left Leg"])
  675. LLW.Part1 = HC.Parent
  676. LLW.Part0 = chara["Left Leg"]
  677. LLW.C0 = LLWF
  678. end
  679.  
  680. function DestroyLegWelds()
  681. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  682. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  683. RLW:Destroy()
  684. LLW:Destroy()
  685. end
  686.  
  687. function clerp(a,b,c)
  688. return a:lerp(b,c)
  689. end
  690.  
  691. ias = New("ScreenGui",player.PlayerGui,"InfoScreen",{})
  692. sus = New("TextBox",player.PlayerGui.InfoScreen,"OverdriveTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,325),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "0%",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  693. sus = New("TextBox",player.PlayerGui.InfoScreen,"KeystrokeTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,350),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  694. sus = New("TextBox",player.PlayerGui.InfoScreen,"BlockTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,375),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "0%",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  695.  
  696. function ultcool()
  697. local CoolDown = New("TextBox",player.PlayerGui.InfoScreen,"UltCoolDown",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "Ult. Cooldown",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  698. debby:AddItem(CoolDown,13)
  699. end
  700.  
  701. --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  702. --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  703. --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  704. --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  705.  
  706. TC.C0 = TCF
  707. HC.C0 = HCF
  708. RW.C0 = RWF
  709. LW.C0 = LWF
  710.  
  711. --Idle Clerp--
  712. --ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  713. --IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  714. --IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,math.rad(10),math.rad(-2))
  715. --ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  716. ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  717. IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  718. IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5))
  719. ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5))
  720.  
  721. function res()
  722. TC.C0 = ITCF
  723. HC.C0 = IHCF
  724. RW.C0 = IRWF
  725. LW.C0 = ILWF
  726. end
  727. res()
  728.  
  729. function swordspin()
  730. local spin = coroutine.wrap(function()
  731. for i = 1, 4 do
  732. PlaySnd(SwingSnd,chara)
  733. Sheath(1)
  734. wait(.001)
  735. Sheath(2)
  736. wait(.001)
  737. Sheath(3)
  738. wait(.001)
  739. end
  740. end)
  741. spin()
  742. end
  743.  
  744. --Intro--
  745. local swch = Swordu:GetChildren()
  746. for i = 1, #swch do
  747. swch[i].Transparency = 1
  748. swch[i].CanCollide = false
  749. end
  750. HandleT.Transparency = 1
  751. wait(.5)
  752. Sheath(4)
  753. swordspin()
  754. for i = 0,.6,.1 do
  755. rs:wait()
  756. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  757. end
  758. wait(.5)
  759. RStompSnd:Play()
  760. Sheath(1)
  761. for i = 0,.6,.2 do
  762. rs:wait()
  763. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),ITCF,.4+i)
  764. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),IHCF,.4+i)
  765. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),IRWF,.4+i)
  766. LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)),ILWF,.4+i)
  767. end
  768. Sheath(5)
  769. res()
  770.  
  771. chara.Humanoid.WalkSpeed = 16
  772.  
  773. --Overdrive--
  774. function Overdrive()
  775. del = false
  776. atkd = false
  777. overcharge = 0
  778. chara.Humanoid.WalkSpeed = 0
  779. chatfunc("Skill Formula Released!")
  780. berserkmode = true
  781. local jtrace = Instance.new("Part",game.Workspace)
  782. jtrace.Size = Vector3.new(0,0,0)
  783. jtrace.Position = chara.HumanoidRootPart.Position
  784. jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2.5,0)
  785. jtrace.Anchored = true
  786. SuperPause()
  787. local tmesh = Instance.new("SpecialMesh",jtrace)
  788. tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  789. tmesh.Scale = Vector3.new(1,1,1)
  790. tmesh.Offset = Vector3.new(0,0,-.125)
  791. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  792. p1mit.Texture = "rbxasset://textures/particles/smoke_main.dds"
  793. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Deep orange").Color),ColorSequenceKeypoint.new(1,BrickColor.new("New Yeller").Color)})
  794. p1mit.LightEmission = 1
  795. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  796. p1mit.Lifetime = NumberRange.new(1)
  797. p1mit.Rate = 100
  798. p1mit.Rotation = NumberRange.new(0,359)
  799. p1mit.RotSpeed = NumberRange.new(100)
  800. p1mit.Speed = NumberRange.new(0)
  801. Void = nil
  802. VoidParts = {}
  803. Equipped = false
  804. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  805. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  806. end
  807.  
  808. Player = player
  809. Character = chara
  810.  
  811. Humanoid = Character:FindFirstChild("Humanoid")
  812. Torso = Character:FindFirstChild("Torso")
  813. if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then
  814. return
  815. end
  816. Equipped = true
  817. Void = Instance.new("Model")
  818. Void.Name = "Void"
  819. Angle = 0
  820. local VoidPart = Instance.new("Part")
  821. VoidPart.Name = "VoidPart"
  822. VoidPart.Transparency = 1
  823. VoidPart.BrickColor = BrickColor.new("Really black")
  824. VoidPart.Material = Enum.Material.Plastic
  825. VoidPart.Shape = Enum.PartType.Block
  826. VoidPart.FormFactor = Enum.FormFactor.Custom
  827. VoidPart.TopSurface = Enum.SurfaceType.Smooth
  828. VoidPart.BottomSurface = Enum.SurfaceType.Smooth
  829. VoidPart.Anchored = true
  830. VoidPart.CanCollide = false
  831. VoidPart.Locked = true
  832. VoidPart.Size = Vector3.new(10, 0.2, 10)
  833. local BlockMesh = Instance.new("BlockMesh")
  834. BlockMesh.Scale = Vector3.new(1, 1 + 0.005, 1)
  835. BlockMesh.Parent = VoidPart
  836. VoidPart.Parent = Void
  837. local Star = Instance.new("Decal", VoidPart)
  838. Star.Texture = "http://www.roblox.com/asset/?id=223123319"
  839. Star.Face = "Top"
  840. local Light = Instance.new("PointLight", VoidPart)
  841. Light.Brightness = 100
  842. Light.Range = 10
  843. table.insert(VoidParts, VoidPart)
  844. Spawn(function()
  845. while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent and berserkmode == true do
  846. if Angle == 360 then
  847. Angle = 0
  848. end
  849. Angle = Angle + 0.05
  850. local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
  851. if Hit then
  852. if not Void.Parent then
  853. Void.Parent = Character
  854. end
  855. for i, v in pairs(VoidParts) do
  856. v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  857. end
  858. else
  859. Void.Parent = nil
  860. end
  861. wait()
  862. end
  863. end)
  864. for i = 0,.6,.1 do
  865. rs:wait()
  866. TC.C0 = clerp(ITCF,TCF,.4+i)
  867. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.4+i)
  868. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  869. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  870. end
  871. for i = 1, 10 do
  872. wait(.01)
  873. TC.C0 = TCF
  874. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
  875. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  876. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  877. jtrace.Transparency = jtrace.Transparency + .1
  878. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  879. end
  880. wait(.01)
  881. jtrace:Destroy()
  882. for i = 0,.6,.1 do
  883. rs:wait()
  884. TC.C0 = clerp(ITCF,TCF,.6-i)
  885. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i)
  886. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  887. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  888. end
  889. jtrace:Destroy()
  890. local delll = coroutine.wrap(function()
  891. local delval = 10
  892. local naeeym2 = Instance.new("BillboardGui",chara)
  893. naeeym2.Size = UDim2.new(0,100,0,40)
  894. naeeym2.StudsOffset = Vector3.new(0,5,0)
  895. naeeym2.Adornee = chara.Head
  896. naeeym2.Name = "Counter"
  897. local tecks2 = Instance.new("TextLabel",naeeym2)
  898. tecks2.BackgroundTransparency = 1
  899. tecks2.BorderSizePixel = 0
  900. tecks2.Text = ""
  901. tecks2.Font = "Fantasy"
  902. tecks2.FontSize = "Size24"
  903. tecks2.TextStrokeTransparency = 0
  904. tecks2.Size = UDim2.new(1,0,0.5,0)
  905. tecks2.TextColor3 = Color3.new(1,0,0)
  906. tecks2.TextStrokeColor3 = Color3.new(1,1,0)
  907. for i = 0, 15 do
  908. delval = 15 - i
  909. tecks2.Text = "<"..delval..">"
  910. wait(1)
  911. end
  912. berserkmode = false
  913. VoidPart:Destroy()
  914. p1mit:Destroy()
  915. for i = 1, 5 do
  916. wait(.01)
  917. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  918. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  919. tecks2.TextTransparency = tecks2.TextTransparency + .2
  920. end
  921. end)
  922. delll()
  923. chara.Humanoid.WalkSpeed = 16
  924. del = false
  925. res()
  926. end
  927.  
  928. --Punch--
  929. pside = 0
  930. function Punch()
  931. del = true
  932. atkd = true
  933. chara.Humanoid.WalkSpeed = 0
  934. punchactive = true
  935. wait(.001)
  936. SwingSnd:Play()
  937. if pside == 0 then
  938. PunchTrail.Enabled = true
  939. for i = 0,.6,.2 do
  940. rs:wait()
  941. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  942. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  943. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  944. end
  945. for i = 0,.6,.2 do
  946. rs:wait()
  947. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  948. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  949. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  950. end
  951. pside = 1
  952. elseif pside == 1 then
  953. Punch2Trail.Enabled = true
  954. for i = 0,.6,.2 do
  955. rs:wait()
  956. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  957. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  958. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  959. end
  960. for i = 0,.6,.2 do
  961. rs:wait()
  962. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  963. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  964. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  965. end
  966. pside = 0
  967. end
  968. chara.Humanoid.WalkSpeed = 16
  969. punchactive = false
  970. PunchTrail.Enabled = false
  971. Punch2Trail.Enabled = false
  972. del = false
  973. res()
  974. end
  975.  
  976. --Kick Atk--
  977. function KickAtk()
  978. del = true
  979. atkd = true
  980. chara.Humanoid.WalkSpeed = 0
  981. kickactive = true
  982. KickTrail.Enabled = true
  983. AddLegWelds()
  984. SwingSnd:Play()
  985. for i = 0,.6,.2 do
  986. rs:wait()
  987. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
  988. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  989. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  990. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  991. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  992. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  993. end
  994. for i = 0,.6,.2 do
  995. rs:wait()
  996. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
  997. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  998. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  999. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  1000. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  1001. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  1002. end
  1003. DestroyLegWelds()
  1004. kickactive = false
  1005. KickTrail.Enabled = false
  1006. chara.Humanoid.WalkSpeed = 16
  1007. del = false
  1008. res()
  1009. end
  1010.  
  1011. --Slash Attack--
  1012. function SlashAtk()
  1013. del = true
  1014. atkd = true
  1015. chara.Humanoid.WalkSpeed = 0
  1016. bladeactive = true
  1017. Sheath(4)
  1018. wait(.001)
  1019. for i = 0,.6,.2 do
  1020. rs:wait()
  1021. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1022. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1023. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1024. end
  1025. SwingSnd:Play()
  1026. for i = 0,.6,.2 do
  1027. rs:wait()
  1028. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1029. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1030. end
  1031. wait(.1)
  1032. bladeactive = false
  1033. for i = 0,.6,.2 do
  1034. rs:wait()
  1035. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1036. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1037. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1038. end
  1039. Sheath(1)
  1040. del = false
  1041. Sheath(5)
  1042. chara.Humanoid.WalkSpeed = 16
  1043. res()
  1044. end
  1045.  
  1046. --Bandit Revolver--
  1047. function BanditRevolver()
  1048. del = true
  1049. atkd = true
  1050. chara.Humanoid.WalkSpeed = 0
  1051. kickactive = true
  1052. BRTrail.Enabled = true
  1053. dkickactive = true
  1054. chatfunc("Void Revolver!")
  1055. AddLegWelds()
  1056. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1057. bfos.P = 10000
  1058. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1059. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 40
  1060. for i = 0,.6,.2 do
  1061. rs:wait()
  1062. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1063. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
  1064. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1065. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1066. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1067. end
  1068. for i = 1,4 do
  1069. SwingSnd:Play()
  1070. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90))
  1071. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1072. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1073. for i = 0,1,.25 do
  1074. rs:wait()
  1075. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
  1076. end
  1077. for i = 0,1,.25 do
  1078. rs:wait()
  1079. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
  1080. end
  1081. end
  1082. SwingSnd:Play()
  1083. for i = 0,1,.25 do
  1084. rs:wait()
  1085. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
  1086. end
  1087. for i = 0,1,.25 do
  1088. rs:wait()
  1089. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
  1090. end
  1091. for i = 0,1,.25 do
  1092. rs:wait()
  1093. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i)
  1094. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1095. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1096. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1097. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1098. end
  1099. DestroyLegWelds()
  1100. dkickactive = false
  1101. kickactive = false
  1102. BRTrail.Enabled = false
  1103. chara.Humanoid.WalkSpeed = 16
  1104. bfos:Destroy()
  1105. del = false
  1106. res()
  1107. end
  1108.  
  1109. --Freezer Kick--
  1110. --function FlipKickEffect(pos)
  1111. --local p = Instance.new("Part",game.Workspace)
  1112. --p.Size = Vector3.new(0,0,0)
  1113. --p.BrickColor = BrickColor.new("Dark stone grey")
  1114. --p.Material = "SmoothPlastic"
  1115. --p.Anchored = true
  1116. --p.CanCollide = false
  1117. --p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1118. --local pm = Instance.new("BlockMesh",p)
  1119. --local disp = coroutine.wrap(function()
  1120. --for i = 1, 4 do
  1121. --wait(.01)
  1122. --p.Transparency = p.Transparency + .2
  1123. --pm.Scale = pm.Scale + Vector3.new(2,2,2)
  1124. --end
  1125. --wait(.01)
  1126. --p:Destroy()
  1127. --end)
  1128. --disp()
  1129. --end
  1130. function FlipKick()
  1131. del = true
  1132. atkd = true
  1133. chatfunc("Flip Kick!")
  1134. AddLegWelds()
  1135. kickactive = true
  1136. lkickactive = true
  1137. KickTrail.Enabled = true
  1138. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1139. bfos.P = 10000
  1140. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1141. bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20
  1142. SwingSnd:Play()
  1143. for i = 0,.6,.1 do
  1144. rs:wait()
  1145. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),.4+i)
  1146. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
  1147. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1148. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1149. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1150. --FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1151. end
  1152. for i = 0,1,.2 do
  1153. rs:wait()
  1154. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),ITCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),.4+i)
  1155. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i)
  1156. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i)
  1157. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i)
  1158. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
  1159. --FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1160. end
  1161. DestroyLegWelds()
  1162. bfos:Destroy()
  1163. kickactive = false
  1164. lkickactive = false
  1165. KickTrail.Enabled = false
  1166. del = false
  1167. res()
  1168. end
  1169.  
  1170. --End Him Rightly--
  1171. function EndRightly()
  1172. del = true
  1173. atkd = true
  1174. chatfunc("Void Summon: Blade!")
  1175. PunchTrail.Enabled = true
  1176. for i = 0,.6,.1 do
  1177. rs:wait()
  1178. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1179. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1180. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1181. end
  1182. PunchTrail.Enabled = false
  1183. local spawn1 = Instance.new("Part",chara)
  1184. spawn1.Size = Vector3.new(3,4,.2)
  1185. spawn1.Anchored = true
  1186. spawn1.CanCollide = false
  1187. spawn1.Material = "Neon"
  1188. spawn1.BrickColor = BrickColor.new("Royal purple")
  1189. spawn1.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector*6
  1190. local mehh1 = Instance.new("SpecialMesh",spawn1)
  1191. mehh1.MeshType = "Sphere"
  1192. local spawn2 = Instance.new("Part",chara)
  1193. spawn2.Size = Vector3.new(3,4,.2)
  1194. spawn2.Anchored = true
  1195. spawn2.CanCollide = false
  1196. spawn2.Material = "SmoothPlastic"
  1197. spawn2.BrickColor = BrickColor.new("Really black")
  1198. spawn2.CFrame = spawn1.CFrame
  1199. local mehh2 = Instance.new("SpecialMesh",spawn2)
  1200. mehh2.MeshType = "Sphere"
  1201. mehh2.Scale = Vector3.new(.9,.9,1.5)
  1202. OrbSnd:Play()
  1203. local effa = Instance.new("Part",chara)
  1204. effa.Size = Vector3.new(3,4,.2)
  1205. effa.Anchored = true
  1206. effa.CanCollide = false
  1207. effa.Material = "Neon"
  1208. effa.BrickColor = BrickColor.new("Royal purple")
  1209. effa.CFrame = spawn1.CFrame
  1210. local effam = Instance.new("SpecialMesh",effa)
  1211. effam.MeshType = "Sphere"
  1212. effam.Scale = Vector3.new(1.1,1.1,1.6)
  1213. for i = 0,1,.2 do
  1214. wait(.001)
  1215. effa.Transparency = i
  1216. effam.Scale = Vector3.new(1.1+i,1.1+i,1.6+i)
  1217. end
  1218. effa:Destroy()
  1219. wait(.2)
  1220. ElectricSnd:Play()
  1221. for i = -50,50,50 do
  1222. local missile = Instance.new("Part",game.Workspace)
  1223. missile.Size = Vector3.new(0,2,6)
  1224. missile.Name = "Blast"
  1225. missile.TopSurface = 0
  1226. missile.BottomSurface = 0
  1227. missile.BrickColor = BrickColor.new("Alder")
  1228. missile.Reflectance = .2
  1229. missile.Position = spawn1.Position
  1230. missile.CanCollide = false
  1231. missile.CFrame = spawn1.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(i),0)
  1232. missile.Velocity = spawn1.CFrame.lookVector*100 + spawn1.CFrame.rightVector*-i
  1233. local sus = CreateTrailObj(missile,"Royal purple","Royal purple",0,0)
  1234. sus.Enabled = true
  1235. local mesh1 = Instance.new("SpecialMesh",missile)
  1236. mesh1.MeshId = "http://www.roblox.com/asset/?id=146806371"
  1237. mesh1.Scale = Vector3.new(3,2.5,3)
  1238. mesh1.Offset = Vector3.new(-0.45,0,0)
  1239. local force = Instance.new("BodyForce")
  1240. force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0)
  1241. force.Parent = missile
  1242. local bf = Instance.new("BodyVelocity",missile)
  1243. bf.P = 10000
  1244. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1245. bf.Velocity = spawn1.CFrame.lookVector*100+ spawn1.CFrame.rightVector*i
  1246. local chase = coroutine.wrap(function()
  1247. wait(.2)
  1248. while wait() do
  1249. if targetted ~= nil then
  1250. local torsy = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1251. bf.Velocity = (torsy.Position - missile.Position).unit*100
  1252. missile.CFrame = CFrame.new(missile.Position, targetted.Head.Position)
  1253. end
  1254. end
  1255. end)
  1256. chase()
  1257. missile.Touched:connect(function(hit)
  1258. if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and hit.Parent:FindFirstChild("Humanoid") and missile.Anchored == false) then
  1259. missile.Anchored = true
  1260. PlaySnd(HitSnd,missile)
  1261. p1mit.Enabled = false
  1262. ExHitbox(8,missile.Position,15,3,.05,0,10)
  1263. wait(0.1)
  1264. missile.Transparency = .25
  1265. wait(0.1)
  1266. missile.Transparency = .5
  1267. wait(0.1)
  1268. missile.Transparency = .75
  1269. wait(0.1)
  1270. missile:Destroy()
  1271. end
  1272. end)
  1273. debby:AddItem(missile,10)
  1274. end
  1275. wait(.5)
  1276. for i = 0,1,.2 do
  1277. wait(.0001)
  1278. spawn1.Transparency = i
  1279. spawn2.Transparency = i
  1280. end
  1281. spawn1:Destroy()
  1282. spawn2:Destroy()
  1283. for i = 0,.6,.1 do
  1284. rs:wait()
  1285. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1286. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1287. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1288. end
  1289. del = false
  1290. res()
  1291. end
  1292.  
  1293. --Decapitator--
  1294. function Decapitator()
  1295. del = true
  1296. atkd = true
  1297. chatfunc("Sky Slash!")
  1298. chara.Humanoid.WalkSpeed = 0
  1299. bladeactive = true
  1300. Sheath(4)
  1301. Sheath(2)
  1302. for i = 0,.6,.1 do
  1303. rs:wait()
  1304. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1305. HC.C0 = clerp(IHCF,HCF,.4+i)
  1306. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1307. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1308. end
  1309. local bf = Instance.new("BodyVelocity",chara.Torso)
  1310. bf.P = 10000
  1311. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1312. bf.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector*100
  1313. SwingSnd:Play()
  1314. for i = 0,1,.2 do
  1315. rs:wait()
  1316. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1317. HC.C0 = HCF
  1318. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1319. end
  1320. for i = 0,1,.2 do
  1321. rs:wait()
  1322. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1323. HC.C0 = HCF
  1324. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1325. end
  1326. bf:Destroy()
  1327. Sheath(1)
  1328. for i = 0,.6,.1 do
  1329. rs:wait()
  1330. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1331. HC.C0 = clerp(IHCF,HCF,.6-i)
  1332. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1333. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1334. end
  1335. bladeactive = false
  1336. Sheath(5)
  1337. atkdd = true
  1338. chara.Humanoid.WalkSpeed = 16
  1339. del = false
  1340. end
  1341.  
  1342. --Slashes--
  1343. function IaidoFrost()
  1344. del = true
  1345. atkd = true
  1346. chara.Humanoid.WalkSpeed = 8
  1347. chatfunc("Iaido Slash!")
  1348. for i = 0,.6,.1 do
  1349. rs:wait()
  1350. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),TCF,.4+i)
  1351. HC.C0 = clerp(IHCF,HCF,.4+i)
  1352. end
  1353. bladeactive = true
  1354. iaidoatk = true
  1355. Sheath(4)
  1356. Sheath(2)
  1357. Swing2Snd:Play()
  1358. wait(.01)
  1359. for i = 0,.6,.1 do
  1360. rs:wait()
  1361. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),TCF,.4+i)
  1362. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1363. end
  1364. wait(1)
  1365. Sheath(5)
  1366. bladeactive = false
  1367. iaidoatk = false
  1368. for i = 0,.6,.1 do
  1369. rs:wait()
  1370. TC.C0 = clerp(ITCF,TCF,.6-i)
  1371. HC.C0 = clerp(IHCF,HCF,.6-i)
  1372. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1373. end
  1374. Sheath(1)
  1375. del = false
  1376. chara.Humanoid.WalkSpeed = 16
  1377. res()
  1378. end
  1379.  
  1380. --Stabs--
  1381. function KnightStabs()
  1382. del = true
  1383. atkd = true
  1384. chara.Humanoid.WalkSpeed = 8
  1385. for i = 0,.6,.1 do
  1386. rs:wait()
  1387. TC.C0 = clerp(ITCF,TCF,.4+i)
  1388. HC.C0 = clerp(IHCF,HCF,.4+i)
  1389. end
  1390. bladedmg = 3
  1391. bladeactive = true
  1392. Sheath(4)
  1393. dela = 0
  1394. Sheath(2)
  1395. wait(.01)
  1396. for i = 0,.6,.1 do
  1397. rs:wait()
  1398. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1399. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1400. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1401. end
  1402. for i = 1, 10 do
  1403. wait(.001)
  1404. PlaySnd(SwingSnd,chara)
  1405. RW.C0 = ((RWF + Vector3.new(math.random(-.2,.8),1.4,math.random(-.8,.8)))) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1406. end
  1407. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1408. for i = 0,.6,.1 do
  1409. rs:wait()
  1410. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1411. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1412. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1413. end
  1414. Sheath(1)
  1415. bladedmg = 13
  1416. chara.Humanoid.WalkSpeed = 16
  1417. bladeactive = false
  1418. Sheath(5)
  1419. dela = .5
  1420. del = false
  1421. res()
  1422. end
  1423.  
  1424. --Rush--
  1425. function KnightRush()
  1426. del = true
  1427. atkd = true
  1428. chara.Humanoid.WalkSpeed = 8
  1429. SuperPause()
  1430. chatfunc("Blade Rush!")
  1431. for i = 0,.6,.1 do
  1432. rs:wait()
  1433. TC.C0 = clerp(ITCF,TCF,.4+i)
  1434. HC.C0 = clerp(IHCF,HCF,.4+i)
  1435. end
  1436. wait(1)
  1437. bladedmg = 3
  1438. bladeactive = true
  1439. Sheath(4)
  1440. dela = 0
  1441. Sheath(2)
  1442. wait(.01)
  1443. for i = 0,.6,.1 do
  1444. rs:wait()
  1445. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1446. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1447. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1448. end
  1449. for i = 1, 40 do
  1450. wait(.001)
  1451. PlaySnd(SwingSnd,chara)
  1452. RW.C0 = ((RWF + Vector3.new(math.random(-.2,.8),1.4,math.random(-.8,.8)))) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1453. end
  1454. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1455. wait(1)
  1456. for i = 0,.6,.1 do
  1457. rs:wait()
  1458. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1459. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1460. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1461. end
  1462. Sheath(1)
  1463. bladedmg = 13
  1464. chara.Humanoid.WalkSpeed = 16
  1465. bladeactive = false
  1466. Sheath(5)
  1467. dela = .5
  1468. del = false
  1469. res()
  1470. end
  1471.  
  1472. --End Him Rightly--
  1473. function Explosive()
  1474. del = true
  1475. atkd = true
  1476. chatfunc("Take this!")
  1477. PunchTrail.Enabled = true
  1478. for i = 0,.6,.1 do
  1479. rs:wait()
  1480. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1481. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1482. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1483. end
  1484. PunchTrail.Enabled = false
  1485. SwingSnd:Play()
  1486. local missile = Instance.new("Part",game.Workspace)
  1487. missile.Material = "Neon"
  1488. missile.Size = Vector3.new(1,1,1)
  1489. missile.BrickColor = BrickColor.new("Black")
  1490. missile.Name = "Blast"
  1491. missile.Shape = 0
  1492. missile.TopSurface = 0
  1493. missile.BottomSurface = 0
  1494. missile.Position = chara["Right Arm"].Position
  1495. missile.CFrame = chara["Right Arm"].CFrame
  1496. missile.Velocity = (Mouse.Hit.p - chara.HumanoidRootPart.Position).unit*70
  1497. local mesh1 = Instance.new("SpecialMesh",missile)
  1498. mesh1.MeshId = "rbxasset://fonts/timebomb.mesh"
  1499. mesh1.Scale = Vector3.new(.5,.5,.5)
  1500. local force = Instance.new("BodyForce")
  1501. force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0)
  1502. force.Parent = missile
  1503. debby:AddItem(force,.1)
  1504. -- local bfo = Instance.new("BodyVelocity",missile)
  1505. -- bfo.P = 100000
  1506. -- bfo.MaxForce = Vector3.new(bfo.P,bfo.P,bfo.P)
  1507. -- bfo.Velocity = (chara.HumanoidRootPart.CFrame.lookVector*100)+(chara.HumanoidRootPart.CFrame.rightVector*i)
  1508. -- debby:AddItem(bfo,1)
  1509. local deto = coroutine.wrap(function()
  1510. wait(.5)
  1511. for i = 1, 3 do
  1512. PlaySnd(TargetSnd,missile)
  1513. missile.BrickColor = BrickColor.new("Bright red")
  1514. wait(.1)
  1515. missile.BrickColor = BrickColor.new("Black")
  1516. end
  1517. wait(.1)
  1518. mesh1.MeshId = ""
  1519. mesh1.MeshType = "Sphere"
  1520. mesh1.Scale = Vector3.new(1,1,1)
  1521. missile.Anchored = true
  1522. missile.BrickColor = BrickColor.new("Bright yellow")
  1523. missile.Material = "Neon"
  1524. ExpSnd:Play()
  1525. ExHitbox(10,missile.Position,25,3,.5,50,50)
  1526. for i = 1, 9 do
  1527. mesh1.Scale = mesh1.Scale + Vector3.new(3,3,3)
  1528. missile.Transparency = missile.Transparency + .1
  1529. wait(.01)
  1530. end
  1531. missile:Destroy()
  1532. end)
  1533. deto()
  1534. wait(.5)
  1535. for i = 0,.6,.1 do
  1536. rs:wait()
  1537. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1538. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1539. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1540. end
  1541. del = false
  1542. res()
  1543. end
  1544.  
  1545. --Id Vaal--
  1546. idvaald = false
  1547. function IdVaal()
  1548. del = true
  1549. atkd = true
  1550. idvaald = true
  1551. chatfunc("Id Vaal!")
  1552. IdVaalSnd:Play()
  1553. chara.Humanoid.WalkSpeed = 0
  1554. for i = 0,.6,.1 do
  1555. rs:wait()
  1556. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1557. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1558. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1559. end
  1560. local trace = Instance.new("Part",game.Workspace)
  1561. trace.BrickColor = BrickColor.new("Really black")
  1562. trace.CanCollide = false
  1563. trace.Size = Vector3.new(1,1,1)
  1564. trace.Anchored = true
  1565. trace.CFrame = (chara.HumanoidRootPart.CFrame - Vector3.new(0,2.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10
  1566. local trm = Instance.new("CylinderMesh",trace)
  1567. trm.Scale = Vector3.new(16,1.1,16)
  1568. local trace2 = Instance.new("Part",game.Workspace)
  1569. trace2.BrickColor = BrickColor.new("Royal purple")
  1570. trace2.Material = "Neon"
  1571. trace2.CanCollide = false
  1572. trace2.Size = Vector3.new(1,1,1)
  1573. trace2.Anchored = true
  1574. trace2.CFrame = trace.CFrame
  1575. local trm2 = Instance.new("CylinderMesh",trace2)
  1576. trm2.Scale = Vector3.new(18,1.05,18)
  1577. local trace3 = Instance.new("Part",game.Workspace)
  1578. trace3.BrickColor = BrickColor.new("Royal purple")
  1579. trace3.Material = "Neon"
  1580. trace3.CanCollide = false
  1581. trace3.Size = Vector3.new(1,1,1)
  1582. trace3.Anchored = true
  1583. trace3.CFrame = trace.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0)
  1584. local trm3 = Instance.new("SpecialMesh",trace3)
  1585. trm3.MeshId = "http://www.roblox.com/asset/?id=65322375"
  1586. trm3.Scale = Vector3.new(10,10,10)
  1587. trm3.Offset = Vector3.new(0,-5,0)
  1588. wait(.01)
  1589. trm3.Offset = Vector3.new(0,0,0)
  1590. wait(.01)
  1591. trm3.Offset = Vector3.new(0,5,0)
  1592. local E = Instance.new("Explosion")
  1593. E.Position = trace3.Position
  1594. E.Parent = game.Workspace
  1595. E.BlastRadius = 10
  1596. E.BlastPressure = 0
  1597. E.Visible = false
  1598. E.Hit:connect(function(hit)
  1599. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent ~= chara then
  1600. dealdmg(hit.Parent,35,3,.5,50,50)
  1601. IdVaalHitSnd:Play()
  1602. end
  1603. end)
  1604. wait(2)
  1605. for i = 1,9 do
  1606. wait(.01)
  1607. trace.Transparency = trace.Transparency + .1
  1608. trace2.Transparency = trace2.Transparency + .1
  1609. trace3.Transparency = trace3.Transparency + .1
  1610. end
  1611. wait(.01)
  1612. trace:Destroy()
  1613. trace2:Destroy()
  1614. trace3:Destroy()
  1615. for i = 0,.6,.1 do
  1616. rs:wait()
  1617. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1618. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1619. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1620. end
  1621. del = false
  1622. chara.Humanoid.WalkSpeed = 16
  1623. end
  1624.  
  1625. --Claw Dash--
  1626. function ClawDash()
  1627. del = true
  1628. atkd = true
  1629. chara.Humanoid.WalkSpeed = 0
  1630. SuperPause()
  1631. Sheath(4)
  1632. Sheath(1)
  1633. chatfunc("Shadow Strike..")
  1634. for i = 0,1,.1 do
  1635. rs:wait()
  1636. TC.C0 = clerp(ITCF,TCF,i)
  1637. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i)
  1638. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),i)
  1639. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  1640. end
  1641. swordspin()
  1642. wait(1)
  1643. ClawDashSnd:Play()
  1644. AddLegWelds()
  1645. Sheath(3)
  1646. chatfunc("The")
  1647. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1648. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1649. RW.C0 = (RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90))
  1650. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1651. LLW.C0 = LLWF
  1652. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1653. for i = 1, 10 do
  1654. local trace = Instance.new("Part",game.Workspace)
  1655. trace.CanCollide = false
  1656. trace.Size = Vector3.new(1,1,1)
  1657. trace.Transparency = 1
  1658. trace.BottomSurface = 0
  1659. trace.TopSurface = 0
  1660. trace.Anchored = true
  1661. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1662. debby:AddItem(trace,1)
  1663. ExHitbox(10,trace.Position,25,2,.1,10,0)
  1664. end
  1665. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1666. wait(.2)
  1667. Sheath(2)
  1668. ClawDashSnd:Play()
  1669. chatfunc("End")
  1670. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1671. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1672. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1673. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1674. LLW.C0 = LLWF
  1675. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1676. for i = 1, 10 do
  1677. local trace = Instance.new("Part",game.Workspace)
  1678. trace.CanCollide = false
  1679. trace.Size = Vector3.new(1,1,1)
  1680. trace.Transparency = 1
  1681. trace.BottomSurface = 0
  1682. trace.TopSurface = 0
  1683. trace.Anchored = true
  1684. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1685. debby:AddItem(trace,1)
  1686. ExHitbox(10,trace.Position,25,2,.1,10,0)
  1687. end
  1688. local trace = Instance.new("Part",game.Workspace)
  1689. trace.BrickColor = BrickColor.new("Royal purple")
  1690. trace.CanCollide = false
  1691. trace.Size = Vector3.new(1,1,1)
  1692. trace.BottomSurface = 0
  1693. trace.TopSurface = 0
  1694. trace.Anchored = true
  1695. trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1696. trace.Material = "Neon"
  1697. local tracem = Instance.new("SpecialMesh",trace)
  1698. tracem.MeshType = "Sphere"
  1699. tracem.Scale = Vector3.new(1,1,50)
  1700. local disp = coroutine.wrap(function()
  1701. for i = 1, 9 do
  1702. wait(.01)
  1703. trace.Transparency = trace.Transparency + .1
  1704. end
  1705. wait(.01)
  1706. trace:Destroy()
  1707. end)
  1708. disp()
  1709. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1710. wait(.2)
  1711. Sheath(3)
  1712. ClawDashSnd:Play()
  1713. chatfunc("of")
  1714. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1715. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1716. RW.C0 = (RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90))
  1717. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1718. LLW.C0 = LLWF
  1719. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1720. for i = 1, 10 do
  1721. local trace = Instance.new("Part",game.Workspace)
  1722. trace.CanCollide = false
  1723. trace.Size = Vector3.new(1,1,1)
  1724. trace.Transparency = 1
  1725. trace.BottomSurface = 0
  1726. trace.TopSurface = 0
  1727. trace.Anchored = true
  1728. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1729. debby:AddItem(trace,1)
  1730. ExHitbox(10,trace.Position,25,2,.1,10,0)
  1731. end
  1732. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1733. wait(.2)
  1734. Sheath(2)
  1735. ClawDashSnd:Play()
  1736. chatfunc("Days!")
  1737. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1738. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1739. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1740. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1741. LLW.C0 = LLWF
  1742. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1743. for i = 1, 10 do
  1744. local trace = Instance.new("Part",game.Workspace)
  1745. trace.CanCollide = false
  1746. trace.Size = Vector3.new(1,1,1)
  1747. trace.Transparency = 1
  1748. trace.BottomSurface = 0
  1749. trace.TopSurface = 0
  1750. trace.Anchored = true
  1751. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1752. debby:AddItem(trace,1)
  1753. ExHitbox(10,trace.Position,25,2,.1,10,0)
  1754. end
  1755. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1756. wait(1)
  1757. swordspin()
  1758. wait(.5)
  1759. for i = 0,.6,.1 do
  1760. rs:wait()
  1761. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1762. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1763. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1764. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  1765. LLW.C0 = LLWF
  1766. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
  1767. end
  1768. Sheath(5)
  1769. DestroyLegWelds()
  1770. chara.Humanoid.WalkSpeed = 16
  1771. del = false
  1772. res()
  1773. end
  1774.  
  1775. --Roda Rolla--
  1776. function RodaRolla()
  1777. del = true
  1778. atkd = true
  1779. for i = 0,.6,.2 do
  1780. wait(.01)
  1781. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.4+i)
  1782. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1783. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1784. end
  1785. ZaWarudoSnd:Play()
  1786. for i = 0,.6,.1 do
  1787. rs:wait()
  1788. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,.4+i)
  1789. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.4+i)
  1790. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),.4+i)
  1791. end
  1792. local jtrace = Instance.new("Part",game.Workspace)
  1793. jtrace.Name = "Trace"
  1794. jtrace.Size = Vector3.new(0,0,0)
  1795. jtrace.Position = chara.Torso.Position
  1796. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  1797. jtrace.Anchored = true
  1798. jtrace.BrickColor = BrickColor.new("Royal purple")
  1799. FlySnd:Play()
  1800. local tmesh = Instance.new("SpecialMesh",jtrace)
  1801. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  1802. tmesh.Scale = Vector3.new(0,0,0)
  1803. local origpos = chara.Torso.Position
  1804. local bdf = Instance.new("BodyPosition",chara.Torso)
  1805. bdf.MaxForce = Vector3.new(20000,20000,20000)
  1806. bdf.Position = origpos + Vector3.new(0,200,0)
  1807. for i = 1, 10 do
  1808. wait(.01)
  1809. jtrace.Transparency = jtrace.Transparency + .1
  1810. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  1811. end
  1812. jtrace:Destroy()
  1813. wait(2)
  1814. chara.Humanoid.PlatformStand = true
  1815. RodaRollaSnd:Play()
  1816. local currpos = chara.Torso.Position
  1817. RODAROLLA = New("Model",chara,"RODAROLLA",{})
  1818. MainRodaPart = New("Part",RODAROLLA,"MainRodaPart",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(13, 7.49999714, -72.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1819. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(8, 1, 1),CFrame = CFrame.new(13, 13.4999943, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1820. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 5.99999714, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1821. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(4, 10, 4),CFrame = CFrame.new(13, 5, -78, 0, -1, 0, 0, 0, 1, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1822. Mesh = New("CylinderMesh",RodaPart,"Mesh",{})
  1823. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(0, -2.49999714, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1824. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(13, 9.49999428, -71.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1825. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 1.99999714, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1826. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(17.5, 10.9999943, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1827. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(4.5, 3.49999714, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1828. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(5, 10, 5),CFrame = CFrame.new(13, 5.5, -67.5, 0, -1, 0, 0, 0, 1, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1829. Mesh = New("CylinderMesh",RodaPart,"Mesh",{})
  1830. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(0, -1.99999714, 5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1831. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 1, 6),CFrame = CFrame.new(8.5, 13.4999943, -68, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1832. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(-4.5, 5.99999714, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1833. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(8.5, 10.9999943, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1834. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(-4.5, 3.49999714, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1835. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 1, 6),CFrame = CFrame.new(17.5, 13.4999943, -68, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1836. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(4.5, 5.99999714, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1837. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 6),CFrame = CFrame.new(13, 8.49999428, -68, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  1838. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 0.999997139, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1839. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(17.5, 10.9999943, -65.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1840. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(4.5, 3.49999714, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1841. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 4, 1),CFrame = CFrame.new(13, 7, -64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  1842. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, -0.499997139, 8, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1843. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 1),CFrame = CFrame.new(13, 7.49999714, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  1844. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 0, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1845. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(8, 1, 1),CFrame = CFrame.new(13, 13.4999943, -65.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1846. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 5.99999714, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1847. RodaPart = New("Part",RODAROLLA,"RodaPart",{Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(8.5, 10.9999943, -65.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1848. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(-4.5, 3.49999714, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1849. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 6),CFrame = CFrame.new(13, 7.49999714, -78, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  1850. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, 0, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1851. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 2, 1),CFrame = CFrame.new(13, 6, -80.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  1852. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, -1.49999714, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1853. RodaPart = New("Part",RODAROLLA,"RodaPart",{BrickColor = BrickColor.new("Bright yellow"),Size = Vector3.new(10, 1, 6),CFrame = CFrame.new(13, 6.50000095, -73, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  1854. Weld = New("ManualWeld",RodaPart,"Weld",{Part0 = RodaPart,Part1 = MainRodaPart,C1 = CFrame.new(0, -0.999996185, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1855. RODAROLLA:MoveTo(currpos)
  1856. RWeldd = New("ManualWeld",MainRodaPart,"Weld",{Part0 = MainRodaPart,Part1 = chara["Right Arm"],C1 = CFrame.new(-0.5, -1.50000954, 1.00000763, 1, 0, 0, 0, 1.00000393, 0, 0, 0, 1.00000393),})
  1857. for i = 0,.6,.1 do
  1858. rs:wait()
  1859. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  1860. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
  1861. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  1862. end
  1863. --DieSnd:Play()
  1864. bdf.Position = origpos
  1865. bdf.D = 100
  1866. wait(2)
  1867. RWeldd:Destroy()
  1868. RODAROLLA:MoveTo(origpos)
  1869. for i = 1, 10 do
  1870. local gtrace = Instance.new("Part",game.Workspace)
  1871. gtrace.BrickColor = gprop[1]
  1872. gtrace.Material = gprop[2]
  1873. gtrace.Size = Vector3.new(3,3,3)
  1874. gtrace.Anchored = true
  1875. gtrace.CFrame = (CFrame.new(origpos.x,origpos.y,origpos.z) + Vector3.new(math.random(-15,15),-3,math.random(-10,10))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1876. local gdisp = coroutine.wrap(function()
  1877. for i = 1, 9 do
  1878. wait(.1)
  1879. gtrace.Transparency = gtrace.Transparency + .1
  1880. end
  1881. gtrace:Destroy()
  1882. end)
  1883. gdisp()
  1884. end
  1885. local trace = Instance.new("Part",game.Workspace)
  1886. trace.Size = Vector3.new(0,0,0)
  1887. trace.CFrame = CFrame.new(origpos.x,origpos.y,origpos.z)
  1888. trace.CanCollide = false
  1889. trace.Anchored = true
  1890. trace.Material = "Neon"
  1891. trace.BrickColor = BrickColor.new("Neon orange")
  1892. local tmesh2 = Instance.new("SpecialMesh",trace)
  1893. tmesh2.MeshType = "Sphere"
  1894. BExpSnd:Play()
  1895. ExHitbox(20,origpos,70,3,.5,50,50)
  1896. tracegrow = coroutine.wrap(function()
  1897. for i = 1, 9 do
  1898. wait(.01)
  1899. trace.Transparency = trace.Transparency + .1
  1900. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  1901. end
  1902. trace:Destroy()
  1903. end)
  1904. tracegrow()
  1905. RODAROLLA:BreakJoints()
  1906. for i = 0,.6,.1 do
  1907. rs:wait()
  1908. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),ITCF,.4+i)
  1909. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),IHCF,.4+i)
  1910. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),IRWF,.4+i)
  1911. end
  1912. wait(2)
  1913. RODAROLLA:Destroy()
  1914. chara.Humanoid.PlatformStand = false
  1915. bdf:Destroy()
  1916. WrySnd:Play()
  1917. del = false
  1918. end
  1919.  
  1920. --Huge Punch--
  1921. function OnePunch()
  1922. del = true
  1923. atkd = true
  1924. SuperPause()
  1925. chara.Humanoid.WalkSpeed = 0
  1926. chatfunc("TYRANNICAL...")
  1927. PunchTrail.Enabled = true
  1928. Punch2Trail.Enabled = true
  1929. for i = 0,.6,.1 do
  1930. rs:wait()
  1931. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  1932. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  1933. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  1934. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
  1935. end
  1936. for i = 1, 5 do
  1937. wait(.1)
  1938. local p = Instance.new("Part",game.Workspace)
  1939. p.Size = Vector3.new(1,1,1)
  1940. p.BrickColor = BrickColor.new("Alder")
  1941. p.Material = "Neon"
  1942. p.Anchored = true
  1943. p.CanCollide = false
  1944. p.CFrame = Emit2Part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1945. local pm = Instance.new("SpecialMesh",p)
  1946. pm.MeshType = "Sphere"
  1947. pm.Scale = Vector3.new(.5,.5,.5)
  1948. pm.Offset = Vector3.new(0,10,0)
  1949. local disp = coroutine.wrap(function()
  1950. for i = 1, 4 do
  1951. wait(.01)
  1952. p.Transparency = p.Transparency + .2
  1953. pm.Scale = pm.Scale + Vector3.new(.05,.05,.05)
  1954. pm.Offset = pm.Offset - Vector3.new(0,2,0)
  1955. end
  1956. wait(.01)
  1957. p:Destroy()
  1958. end)
  1959. disp()
  1960. end
  1961. ChargeSnd:Play()
  1962. for i = 1, 10 do
  1963. wait(.1)
  1964. local p = Instance.new("Part",game.Workspace)
  1965. p.Size = Vector3.new(1,1,1)
  1966. p.BrickColor = BrickColor.new("Alder")
  1967. p.Material = "Neon"
  1968. p.Anchored = true
  1969. p.CanCollide = false
  1970. p.CFrame = Emit2Part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1971. local pm = Instance.new("SpecialMesh",p)
  1972. pm.MeshType = "Sphere"
  1973. pm.Scale = Vector3.new(.5,.5,.5)
  1974. pm.Offset = Vector3.new(0,10,0)
  1975. local disp = coroutine.wrap(function()
  1976. for i = 1, 4 do
  1977. wait(.01)
  1978. p.Transparency = p.Transparency + .2
  1979. pm.Scale = pm.Scale + Vector3.new(.05,.05,.05)
  1980. pm.Offset = pm.Offset - Vector3.new(0,2,0)
  1981. end
  1982. wait(.01)
  1983. p:Destroy()
  1984. end)
  1985. disp()
  1986. end
  1987. for i = 0,.6,.3 do
  1988. rs:wait()
  1989. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  1990. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  1991. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.4+i)
  1992. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
  1993. end
  1994. chatfunc("...BANG!")
  1995. BExpSnd:Play()
  1996. local p = Instance.new("Part",game.Workspace)
  1997. p.Size = Vector3.new(0,0,0)
  1998. p.Position = chara.HumanoidRootPart.Position
  1999. p.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector*3) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  2000. p.Anchored = true
  2001. p.BrickColor = BrickColor.new("Alder")
  2002. local pm = Instance.new("SpecialMesh",p)
  2003. pm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2004. pm.Scale = Vector3.new(1,1,1)
  2005. pm.Offset = Vector3.new(0,0,-.125)
  2006. local disp = coroutine.wrap(function()
  2007. for i = 1, 9 do
  2008. wait(.01)
  2009. p.Transparency = p.Transparency + .1
  2010. pm.Scale = pm.Scale + Vector3.new(5,5,5)
  2011. end
  2012. wait(.01)
  2013. p:Destroy()
  2014. end)
  2015. disp()
  2016. for i = 1, 20 do
  2017. local p = Instance.new("Part",game.Workspace)
  2018. p.Size = Vector3.new(1,1,1)
  2019. p.BrickColor = BrickColor.new("Alder")
  2020. p.Material = "Neon"
  2021. p.Anchored = true
  2022. p.CanCollide = false
  2023. p.CFrame = Emit2Part.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2024. local pm = Instance.new("BlockMesh",p)
  2025. pm.Scale = Vector3.new(3,3,3)
  2026. pm.Offset = Vector3.new(0,0,0)
  2027. local disp = coroutine.wrap(function()
  2028. for i = 1, 9 do
  2029. wait(.01)
  2030. p.Transparency = p.Transparency + .1
  2031. pm.Scale = pm.Scale + Vector3.new(.05,.05,.05)
  2032. pm.Offset = pm.Offset + Vector3.new(0,5,0)
  2033. end
  2034. wait(.01)
  2035. p:Destroy()
  2036. end)
  2037. disp()
  2038. end
  2039. ExHitbox(10,chara.HumanoidRootPart.Position + chara.HumanoidRootPart.CFrame.lookVector*10,40,2,.5,200,200)
  2040. wait(1)
  2041. for i = 0,.6,.1 do
  2042. rs:wait()
  2043. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),IHCF,.4+i)
  2044. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),ITCF,.4+i)
  2045. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),IRWF,.4+i)
  2046. LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),ILWF,.4+i)
  2047. end
  2048. chara.Humanoid.WalkSpeed = 16
  2049. del = false
  2050. PunchTrail.Enabled = false
  2051. Punch2Trail.Enabled = false
  2052. res()
  2053. end
  2054.  
  2055. --Rush Attack--
  2056. function RushAttack()
  2057. del = true
  2058. punchactive = true
  2059. PunchTrail.Enabled = true
  2060. Punch2Trail.Enabled = true
  2061. for i = 0,.6,.2 do
  2062. rs:wait()
  2063. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2064. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2065. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  2066. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
  2067. end
  2068. DioSnd:Play()
  2069. for i = 1, 30 do
  2070. rs:wait()
  2071. PlaySnd(SwingSnd,chara)
  2072. for i = 0,.6,.3 do
  2073. rs:wait()
  2074. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2075. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2076. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.4+i)
  2077. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
  2078. end
  2079. rs:wait()
  2080. for i = 0,.6,.3 do
  2081. rs:wait()
  2082. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  2083. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  2084. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.6-i)
  2085. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.6-i)
  2086. end
  2087. end
  2088. punchactive = false
  2089. for i = 0,.6,.1 do
  2090. rs:wait()
  2091. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),IHCF,.4+i)
  2092. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),ITCF,.4+i)
  2093. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),IRWF,.4+i)
  2094. LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),ILWF,.4+i)
  2095. end
  2096. del = false
  2097. PunchTrail.Enabled = false
  2098. Punch2Trail.Enabled = false
  2099. res()
  2100. end
  2101.  
  2102. --Final Attack--
  2103. finalgrab = false
  2104. didfinal = false
  2105. function FinalGrab(hit)
  2106. if finalgrab == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent.Parent.Name ~= "Boss" then
  2107. finalgrab = false
  2108. didfinal = true
  2109. PlaySnd(HitPunchSnd,hit.Parent.Head)
  2110. PunchEff(hit.CFrame)
  2111. local stay = coroutine.wrap(function()
  2112. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  2113. hit.Parent.Humanoid.WalkSpeed = 0
  2114. hit.Parent.Humanoid.PlatformStand = true
  2115. end
  2116. end)
  2117. stay()
  2118. local bpos = Instance.new("BodyPosition",hit.Parent.Head)
  2119. bpos.MaxForce = Vector3.new(10000,10000,10000)
  2120. bpos.Position = chara.HumanoidRootPart.Position + Vector3.new(0,1.5,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  2121. wait(1)
  2122. Sheath(4)
  2123. Sheath(3)
  2124. SlashTrail.Enabled = true
  2125. chatfunc("Demon Fury!")
  2126. for i = 0,.6,.1 do
  2127. rs:wait()
  2128. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  2129. HC.C0 = clerp(IHCF,HCF,.4+i)
  2130. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2131. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  2132. end
  2133. for a = 1, 10 do
  2134. PlaySnd(ClawDashSnd,chara)
  2135. dealdmg(hit.Parent,3,1,0,0,10)
  2136. for i = 0,1,.25 do
  2137. rs:wait()
  2138. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),i)
  2139. end
  2140. for i = 0,1,.25 do
  2141. rs:wait()
  2142. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-180)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-360)),i)
  2143. end
  2144. local p = Instance.new("Part",game.Workspace)
  2145. p.Size = Vector3.new(1,1,1)
  2146. p.BrickColor = BrickColor.new("Royal purple")
  2147. p.Material = "Neon"
  2148. p.Anchored = true
  2149. p.CanCollide = false
  2150. p.CFrame = hit.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2151. local pm = Instance.new("SpecialMesh",p)
  2152. pm.MeshType = "Sphere"
  2153. pm.Scale = Vector3.new(.5,.5,.5)
  2154. local disp = coroutine.wrap(function()
  2155. for i = 1, 4 do
  2156. wait(.01)
  2157. p.Transparency = p.Transparency + .2
  2158. pm.Scale = pm.Scale + Vector3.new(0,10,0)
  2159. end
  2160. wait(.01)
  2161. p:Destroy()
  2162. end)
  2163. disp()
  2164. end
  2165. AddLegWelds()
  2166. chatfunc("Kyaa!")
  2167. KickTrail.Enabled = true
  2168. for i = 0,.6,.1 do
  2169. rs:wait()
  2170. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
  2171. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  2172. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  2173. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  2174. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2175. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2176. end
  2177. PunchEff(hit.CFrame)
  2178. HitPunchSnd:Play()
  2179. bpos:Destroy()
  2180. dealdmg(hit.Parent,20,2,0,10,50)
  2181. wait(1)
  2182. for i = 0,.6,.1 do
  2183. rs:wait()
  2184. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
  2185. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  2186. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  2187. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  2188. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  2189. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  2190. end
  2191. KickTrail.Enabled = false
  2192. didfinal = false
  2193. DestroyLegWelds()
  2194. del = false
  2195. SlashTrail.Enabled = false
  2196. Sheath(5)
  2197. chara.Humanoid.WalkSpeed = 16
  2198. hit.Parent.Humanoid.WalkSpeed = 16
  2199. hit.Parent.Humanoid.PlatformStand = false
  2200. res()
  2201. end
  2202. end
  2203. chara["Right Arm"].Touched:connect(FinalGrab)
  2204.  
  2205. function AttemptFinal()
  2206. del = true
  2207. atkd = true
  2208. chara.Humanoid.WalkSpeed = 0
  2209. SuperPause()
  2210. chatfunc("I'll show you...")
  2211. PunchTrail.Enabled = true
  2212. for i = 0,.6,.1 do
  2213. rs:wait()
  2214. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-40)),.4+i)
  2215. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  2216. RW.C0 = clerp(IRWF,RWF,.4+i)
  2217. LW.C0 = ILWF
  2218. end
  2219. Swing2Snd.Pitch = .5
  2220. Swing2Snd:Play()
  2221. finalgrab = true
  2222. for i = 0,.6,.1 do
  2223. rs:wait()
  2224. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-40)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  2225. RW.C0 = clerp(RWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  2226. end
  2227. wait(2)
  2228. if didfinal == false then
  2229. finalgrab = false
  2230. for i = 0,.6,.1 do
  2231. rs:wait()
  2232. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.6-i)
  2233. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
  2234. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  2235. end
  2236. del = false
  2237. chara.Humanoid.WalkSpeed = 16
  2238. res()
  2239. elseif didfinal == true then
  2240. end
  2241. PunchTrail.Enabled = false
  2242. end
  2243.  
  2244. --Lock On--
  2245. function LockOn()
  2246. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2247. TargetSelect(Mouse.Target.Parent)
  2248. TargetSnd:Play()
  2249. wait(.05)
  2250. TargetSnd:Play()
  2251. else end
  2252. end
  2253.  
  2254. --Block--
  2255. blockval = false
  2256. healthlock = 0
  2257. effeff = nil
  2258. function ToggleBlock()
  2259. if blockval == false then
  2260. blockval = true
  2261. SwingSnd:Play()
  2262. healthlock = chara.Humanoid.Health
  2263. effeff = Instance.new("ForceField",chara)
  2264. effeff.Name = "FawsFeeld"
  2265. effeff.Visible = false
  2266. for i = 0,.6,.1 do
  2267. rs:wait()
  2268. TC.C0 = clerp(ITCF,TCF,.4+i)
  2269. HC.C0 = clerp(IHCF,HCF,.4+i)
  2270. LW.C0 = clerp(ILWF,(LWF + Vector3.new(-1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(45)),.4+i)
  2271. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(-45)),.4+i)
  2272. end
  2273. elseif blockval == true then
  2274. SwingSnd:Play()
  2275. effeff:Destroy()
  2276. blockval = false
  2277. for i = 0,.6,.1 do
  2278. rs:wait()
  2279. TC.C0 = clerp(ITCF,TCF,.6-i)
  2280. HC.C0 = clerp(IHCF,HCF,.6-i)
  2281. LW.C0 = clerp(ILWF,(LWF + Vector3.new(-1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(45)),.6-i)
  2282. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(-45)),.6-i)
  2283. end
  2284. atkdd = true
  2285. end
  2286. end
  2287.  
  2288. function Stunned()
  2289. del = true
  2290. blockval = false
  2291. chara.Humanoid.WalkSpeed = 0
  2292. local naeeym2 = Instance.new("BillboardGui",chara)
  2293. naeeym2.Size = UDim2.new(0,100,0,40)
  2294. naeeym2.StudsOffset = Vector3.new(0,5,0)
  2295. naeeym2.Adornee = chara.Head
  2296. naeeym2.Name = "Counter"
  2297. local tecks2 = Instance.new("TextLabel",naeeym2)
  2298. tecks2.BackgroundTransparency = 1
  2299. tecks2.BorderSizePixel = 0
  2300. tecks2.Text = "Stunned!"
  2301. tecks2.Font = "Fantasy"
  2302. tecks2.FontSize = "Size24"
  2303. tecks2.TextStrokeTransparency = 0
  2304. tecks2.Size = UDim2.new(1,0,0.5,0)
  2305. tecks2.TextColor3 = Color3.new(1,0,0)
  2306. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  2307. for i = 1, 30 do
  2308. wait(.1)
  2309. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0)
  2310. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
  2311. RW.C0 = (RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0)
  2312. LW.C0 = (LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20))
  2313. end
  2314. for i = 1, 5 do
  2315. wait(.01)
  2316. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  2317. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  2318. tecks2.TextTransparency = tecks2.TextTransparency + .2
  2319. end
  2320. for i = 0,.6,.1 do
  2321. rs:wait()
  2322. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),ITCF,.4+i)
  2323. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
  2324. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),IRWF,.4+i)
  2325. LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,.4+i)
  2326. end
  2327. del = false
  2328. chara.Humanoid.WalkSpeed = 16
  2329. end
  2330.  
  2331. blkpct = 100
  2332. local bcount = coroutine.wrap(function()
  2333. while wait() do
  2334. if blockval == false then
  2335. if blkpct < 100 then
  2336. blkpct = blkpct + 1
  2337. wait(.5)
  2338. else
  2339. end
  2340. end
  2341. player.PlayerGui.InfoScreen.BlockTxtBox.Text = blkpct.."%"
  2342. end
  2343. end)
  2344. bcount()
  2345.  
  2346. chara.Humanoid.HealthChanged:connect(function(hth)
  2347. if blockval == true then
  2348. if math.floor(hth) < healthlock then
  2349. blkpct = blkpct - math.random(2,4)
  2350. if blkpct < 1 then
  2351. Stunned()
  2352. end
  2353. print("Block Value reduced to "..blkpct)
  2354. else
  2355. end
  2356. end
  2357. end)
  2358.  
  2359. --Mouse Functions--
  2360. orbpushactive = false
  2361. del = false
  2362. input = ""
  2363. letterd = 0
  2364. ltoim = 0
  2365. function onKeyDown(key)
  2366. if key == "e" and attacking == false then
  2367. ToggleBlock()
  2368. elseif del == false and blockval == false then
  2369. if key == "q" then
  2370. if input == "ad" and targetted ~= nil then
  2371. EndRightly()
  2372. elseif input == "sd" then
  2373. IdVaal()
  2374. elseif input == "dsd" then
  2375. RodaRolla()
  2376. elseif input == "asd" then
  2377. OnePunch()
  2378. elseif input == "sa" then
  2379. RushAttack()
  2380. elseif input == "adad" and berserkmode == false and overcharge == 100 then
  2381. Overdrive()
  2382. elseif input == "aad" then
  2383. ClawDash()
  2384. elseif input == "dsas" then
  2385. AttemptFinal()
  2386. else LockOn() end
  2387. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."Q"
  2388. input = ""
  2389. letterd = 0
  2390. ltoim = 0
  2391. elseif key == "z" then
  2392. Punch()
  2393. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."Z"
  2394. input = ""
  2395. letterd = 0
  2396. ltoim = 0
  2397. elseif key == "x" then
  2398. if input == "sa" then
  2399. BanditRevolver()
  2400. elseif input == "ss" then
  2401. FlipKick()
  2402. else KickAtk() end
  2403. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."X"
  2404. input = ""
  2405. letterd = 0
  2406. ltoim = 0
  2407. elseif key == "c" then
  2408. if input == "add" then
  2409. IaidoFrost()
  2410. elseif input == "ssad" then
  2411. KnightRush()
  2412. elseif input == "aw" then
  2413. Decapitator()
  2414. elseif input == "dsd" then
  2415. KnightStabs()
  2416. else SlashAtk() end
  2417. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."C"
  2418. input = ""
  2419. letterd = 0
  2420. ltoim = 0
  2421. elseif (key == "w" or key == "a" or key == "s" or key == "d") then
  2422. input=input..key
  2423. print(input)
  2424. letterd = letterd + 1
  2425. ltoim = 10
  2426. if letterd > 5 then
  2427. input = ""
  2428. letterd = 0
  2429. ltoim = 0
  2430. elseif key == "m" then
  2431. if Music.IsPlaying == true then
  2432. Music:Stop()
  2433. elseif Music.IsPlaying == false then
  2434. Music:Play()
  2435. end
  2436. end
  2437. end
  2438. end
  2439. end
  2440. combo = 0
  2441.  
  2442. --Mouse Activation--
  2443. if Mouse then
  2444. Mouse.KeyDown:connect(onKeyDown)
  2445. end
  2446.  
  2447. --Overdrive Charge--
  2448. local count = coroutine.wrap(function()
  2449. while wait() do
  2450. if berserkmode == false then
  2451. if overcharge < 100 then
  2452. overcharge = overcharge + 1
  2453. player.PlayerGui.InfoScreen.OverdriveTxtBox.Text = overcharge.."%"
  2454. wait(.1)
  2455. else
  2456. end
  2457. elseif berserkmode == true then
  2458. player.PlayerGui.InfoScreen.OverdriveTxtBox.Text = "Overdrive!"
  2459. end
  2460. end
  2461. end)
  2462. count()
  2463.  
  2464. --Loop Function--
  2465. walking = false
  2466. toim = 0
  2467. while true do
  2468. wait()
  2469. toim = toim + .1
  2470. ltoim = ltoim - 1
  2471. if ltoim < 1 then
  2472. input = ""
  2473. end
  2474. materialhit()
  2475. if del == false then attacking = false elseif del == true then attacking = true end
  2476. if blockval == true and chara:FindFirstChild("HitByUlt")==nil then
  2477. chara.Humanoid.Health = healthlock
  2478. end
  2479. if del == false then
  2480. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input)
  2481. end
  2482. if atkd == true then
  2483. TC.C0 = TCF
  2484. HC.C0 = HCF
  2485. RW.C0 = RWF
  2486. LW.C0 = LWF
  2487. atkd = false
  2488. end
  2489. if atkdd == true then
  2490. TC.C0 = ITCF
  2491. HC.C0 = IHCF
  2492. RW.C0 = IRWF
  2493. LW.C0 = ILWF
  2494. atkdd = false
  2495. end
  2496. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2497. if torvel < 1 and walking == true and del == false and atkd == false and attacking == false and blockval == false then
  2498. for i = 0,1,.5 do
  2499. rs:wait()
  2500. if del == false and attacking == false and blockval == false then
  2501. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),ITCF,i)
  2502. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),IHCF,i)
  2503. RW.C0 = IRWF
  2504. LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,i)
  2505. end
  2506. end
  2507. walking = false
  2508. elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false and blockval == false then
  2509. for i = 0,1,.5 do
  2510. rs:wait()
  2511. if del == false and attacking == false and blockval == false then
  2512. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i)
  2513. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),i)
  2514. RW.C0 = IRWF
  2515. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),i)
  2516. end
  2517. end
  2518. walking = true
  2519. else
  2520. end
  2521. imgl.Rotation = imgl.Rotation + 3
  2522. if targetted ~= nil then
  2523. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2524. crosshair.Enabled = true
  2525. elseif targetted == nil then
  2526. crosshair.Adornee = nil
  2527. crosshair.Enabled = false
  2528. end
  2529. end
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