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1 | --Made by 112isaiah | |
2 | --NAMES THAT START WITH A NUMBER WILL NOT WORK! | |
3 | --Script is not local | |
4 | --JUST CHANGE ASALTYSKID TO YOUR USERNAME | |
5 | ||
6 | - | Player = game:GetService("Players").ASaltySkid |
6 | + | Player = game:GetService("Players").timetodie23232223 |
7 | Character = Player.Character | |
8 | PlayerGui = Player.PlayerGui | |
9 | Backpack = Player.Backpack | |
10 | Torso = Character.Torso | |
11 | Head = Character.Head | |
12 | LeftArm = Character["Left Arm"] | |
13 | LeftLeg = Character["Left Leg"] | |
14 | RightArm = Character["Right Arm"] | |
15 | RightLeg = Character["Right Leg"] | |
16 | LS = Torso["Left Shoulder"] | |
17 | LH = Torso["Left Hip"] | |
18 | RS = Torso["Right Shoulder"] | |
19 | RH = Torso["Right Hip"] | |
20 | ModelName = "Weapon" | |
21 | attack = false | |
22 | attacktype = 1 | |
23 | Hitdeb = 0 | |
24 | Neck = Torso.Neck | |
25 | local neckcf0 = Neck.C0 | |
26 | ---------------------------- | |
27 | --Customize | |
28 | Ammo = 10000 | |
29 | --if (string.match(Player.Unlocks.Value,"RasAlgethi Ammo+") ~= nil) then | |
30 | MaxAmmo = 10000000 | |
31 | --else | |
32 | --MaxAmmo = 10000000 | |
33 | --end | |
34 | mindamage = 12 | |
35 | maxdamage = 30 | |
36 | crtmaxdamage = 39 | |
37 | omindamage = mindamage | |
38 | omaxdamage = maxdamage | |
39 | ocrtmaxdamage = crtmaxdamage | |
40 | crtrate = 100/5 | |
41 | --100%/critpercentage | |
42 | oblkbrkr = 0 | |
43 | blockbreaker = oblkbrkr | |
44 | spread = 2 | |
45 | spread = spread*100 | |
46 | Ammoregen = 20 | |
47 | --if (string.match(Player.Unlocks.Value,"RasAlgethi Range+") ~= nil) then | |
48 | range = 700 | |
49 | --else | |
50 | --range = 15000 | |
51 | --end | |
52 | rangepower = 50 | |
53 | CurrentAmmo = "Normal" | |
54 | handlecolor = BrickColor.new("Dark gray") | |
55 | bcolor = BrickColor.new("Pastel yellow") | |
56 | gemcolor = BrickColor.new("Black") | |
57 | ammotrail = BrickColor.new("Pastel brown") | |
58 | ToolName = "Ras Algethi" | |
59 | --------------------------------------------------------------------------------------------------------------------------------------- | |
60 | if Character:findFirstChild("EquippedVal",true) ~= nil then | |
61 | Character:findFirstChild("EquippedVal",true).Parent = nil | |
62 | end | |
63 | ev = Instance.new("BoolValue",Character) | |
64 | ev.Name = "EquippedVal" | |
65 | ev.Value = false | |
66 | if Character:findFirstChild("Block",true) ~= nil then | |
67 | Character:findFirstChild("Block",true).Parent = nil | |
68 | end | |
69 | --player | |
70 | player = nil | |
71 | --welds | |
72 | RW, LW , RWL, LWL = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld") | |
73 | --what anim | |
74 | anim = "none" | |
75 | --other var | |
76 | player = Player | |
77 | ch = Character | |
78 | --save shoulders | |
79 | AoETrue = {} | |
80 | RSH, LSH , RHL, LHL = ch.Torso["Right Shoulder"], ch.Torso["Left Shoulder"] , ch.Torso["Right Hip"] , ch.Torso["Left Hip"] | |
81 | function RWFunc() | |
82 | RW.Part1 = ch["Right Arm"] | |
83 | RSH.Part1 = nil | |
84 | end | |
85 | function LWFunc() | |
86 | LW.Part1 = ch["Left Arm"] | |
87 | LSH.Part1 = nil | |
88 | end | |
89 | function RWLFunc() | |
90 | RWL.Part1 = ch["Right Leg"] |