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Acid gun roblox script

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May 9th, 2018
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  1. --Made by 112isaiah
  2. --NAMES THAT START WITH A NUMBER WILL NOT WORK!
  3. --Script is not local
  4. --JUST CHANGE ASALTYSKID TO YOUR USERNAME
  5.  
  6. Player = game:GetService("Players").ASaltySkid
  7. Character = Player.Character
  8. PlayerGui = Player.PlayerGui
  9. Backpack = Player.Backpack
  10. Torso = Character.Torso
  11. Head = Character.Head
  12. LeftArm = Character["Left Arm"]
  13. LeftLeg = Character["Left Leg"]
  14. RightArm = Character["Right Arm"]
  15. RightLeg = Character["Right Leg"]
  16. LS = Torso["Left Shoulder"]
  17. LH = Torso["Left Hip"]
  18. RS = Torso["Right Shoulder"]
  19. RH = Torso["Right Hip"]
  20. ModelName = "Weapon"
  21. attack = false
  22. attacktype = 1
  23. Hitdeb = 0
  24. Neck = Torso.Neck
  25. local neckcf0 = Neck.C0
  26. ----------------------------
  27. --Customize
  28. Ammo = 10000
  29. --if (string.match(Player.Unlocks.Value,"RasAlgethi Ammo+") ~= nil) then
  30. MaxAmmo = 10000000
  31. --else
  32. --MaxAmmo = 10000000
  33. --end
  34. mindamage = 12
  35. maxdamage = 30
  36. crtmaxdamage = 39
  37. omindamage = mindamage
  38. omaxdamage = maxdamage
  39. ocrtmaxdamage = crtmaxdamage
  40. crtrate = 100/5
  41. --100%/critpercentage
  42. oblkbrkr = 0
  43. blockbreaker = oblkbrkr
  44. spread = 2
  45. spread = spread*100
  46. Ammoregen = 20
  47. --if (string.match(Player.Unlocks.Value,"RasAlgethi Range+") ~= nil) then
  48. range = 700
  49. --else
  50. --range = 15000
  51. --end
  52. rangepower = 50
  53. CurrentAmmo = "Normal"
  54. handlecolor = BrickColor.new("Dark gray")
  55. bcolor = BrickColor.new("Pastel yellow")
  56. gemcolor = BrickColor.new("Black")
  57. ammotrail = BrickColor.new("Pastel brown")
  58. ToolName = "Ras Algethi"
  59. ---------------------------------------------------------------------------------------------------------------------------------------
  60. if Character:findFirstChild("EquippedVal",true) ~= nil then
  61. Character:findFirstChild("EquippedVal",true).Parent = nil
  62. end
  63. ev = Instance.new("BoolValue",Character)
  64. ev.Name = "EquippedVal"
  65. ev.Value = false
  66. if Character:findFirstChild("Block",true) ~= nil then
  67. Character:findFirstChild("Block",true).Parent = nil
  68. end
  69. --player
  70. player = nil
  71. --welds
  72. RW, LW , RWL, LWL = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld")
  73. --what anim
  74. anim = "none"
  75. --other var
  76. player = Player
  77. ch = Character
  78. --save shoulders
  79. AoETrue = {}
  80. RSH, LSH , RHL, LHL = ch.Torso["Right Shoulder"], ch.Torso["Left Shoulder"] , ch.Torso["Right Hip"] , ch.Torso["Left Hip"]
  81. function RWFunc()
  82. RW.Part1 = ch["Right Arm"]
  83. RSH.Part1 = nil
  84. end
  85. function LWFunc()
  86. LW.Part1 = ch["Left Arm"]
  87. LSH.Part1 = nil
  88. end
  89. function RWLFunc()
  90. RWL.Part1 = ch["Right Leg"]
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