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ENCOUNTER SYSTEM
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--Events on map
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--Pre-emptive and surprise attacks based on using skills on them or getting used on
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--if used at same time, power struggle -- rapid button mashing to win, CTRL
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CONVO SYSTEM, ATE from FFIX
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--small symbol shows up, press a special button to activate the cutscene
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--optional convo choices, etc
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LABYRHYTHM
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--gain exp in battle, then spend it in grid system, what you spend becomes labyrhythm
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--skills are gained by achieving new places on grid
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--stats are too
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--make sure a beam highlites the path for the character in the grid sys Mad
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RELATION SYSTEM
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--Enemies and people chase when bad
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--aid comes when good
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--statistics shown in menu, circle graph format FUUUUUUUUUUUUUUUUUUUUU
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--changes during convos, helping, whatnot
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--amplified within party skits
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--events can access and depend on these values
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MINIGAMES
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--swordfight -- like zephyr
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--shooter -- first person, running through monsters, use gunblade to shoot, use mouse to aim. space to shoot.left and right to aim
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--karate training -- first person, 4 possible positions you have to trigger and attack via. evented by zetu
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--racing sys -- racing against monsters, trying to outrun a laser. laser speeds as time progresses.
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--sports -- shot put, etc.
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ABILITY SYSTEM
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--Jumping -- one tile high until double jump, then two
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--bumper pads -- make you jump
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--telepads -- transfer you to places
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--flight / hang gliding -- off of cliffs, possibly a vehicle substitue, when altitude decreases to 0, land?
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SAVE SYSTEM
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--Save points -- walk into them, animation, press a button to enter save screen
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--Safety Saves -- from menu, deleted upon load, return to beginning of area
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MENU SYS
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--button on-map display, click and pda flip animation into menu scene
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--full screen PDA
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--touch screen display, cellular like, via mouse system
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--like pkmn sys, but hyyyppppeeedd up
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--upon entry, 'touch to unlock'
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--after unlock, welcome screen, then
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--displays actors' faces, health, energy, states, etc in 4 boxes
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--game time somewhere
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--display non-actor commands
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--click on an actor to display actor menu commands, then select, and go to