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1-
wait()
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end wait()
6
warn "slenercat5's Ethan Klein script"
7
warn'q is to toggle the computer'
8
warn'e is to toggle Hila'
9
warn'z is to toggle theme'
10
warn'x is to vape'
11
Key=math.random(20,40)
12
warn('fun fact: Ethan Klien has made:'.. Key .. ' Videos')
13
Player=game.Players.LocalPlayer
14
Character=Player.Character
15
RootPart = Character["HumanoidRootPart"]
16
Torso = Character["Torso"]
17
Head = Character["Head"]
18
RightArm = Character["Right Arm"]
19
LeftArm = Character["Left Arm"]
20
RightLeg = Character["Right Leg"]
21
LeftLeg = Character["Left Leg"]
22
RootJoint = RootPart["RootJoint"]
23
Player_Size = 1 --Size of the player.
24
Animation_Speed = 1
25
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
26
27
IT = Instance.new
28
CF = CFrame.new
29
VT = Vector3.new
30
RAD = math.rad
31
C3 = Color3.new
32
UD2 = UDim2.new
33
BRICKC = BrickColor.new
34
ANGLES = CFrame.Angles
35
EULER = CFrame.fromEulerAnglesXYZ
36
COS = math.cos
37
ACOS = math.acos
38
SIN = math.sin
39
ASIN = math.asin
40
ABS = math.abs
41
MRANDOM = math.random
42
FLOOR = math.floor
43
44
Neck = Torso["Neck"]
45
RightShoulder = Torso["Right Shoulder"]
46
LeftShoulder = Torso["Left Shoulder"]
47
RightHip = Torso["Right Hip"]
48
LeftHip = Torso["Left Hip"]
49
50
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
51
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
52
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
53
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
54
local CHANGEDEFENSE = 0
55
local CHANGEDAMAGE = 0
56
local CHANGEMOVEMENT = 0
57
local ANIM = "Idle"
58
local ATTACK = false
59
local EQUIPPED = false
60
local HOLD = false
61
local COMBO = 1
62
local Rooted = false
63
local SINE = 0
64
local KEYHOLD = false
65
local CHANGE = 2 / Animation_Speed
66
local WALKINGANIM = false
67
local WALK = 0
68
local VALUE1 = false
69
local VALUE2 = false
70
local ROBLOXIDLEANIMATION = IT("Animation")
71
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
72
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
73
Humanoid=Character.Humanoid
74
local ANIMATE = Character.Animate
75
76
--character customizing--
77
for _,v in pairs(Character:GetChildren()) do
78
	if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
79
		v:remove()
80
	end
81
end
82
S=Instance.new('Shirt',Character)
83
S.Name='Shirt'
84
S.ShirtTemplate='rbxassetid://762503128'
85
P=Instance.new('Pants',Character)
86
P.Name='Pants'
87-
M.MeshId='rbxassetid://502825877'
87+
88
Beanie = Instance.new('Part',Character)
89
Beanie.BrickColor=BrickColor.new('Bright red')
90
M=Instance.new('FileMesh',Beanie)
91
M.MeshId='rbxassetid://437263442'
92
M.Scale=Vector3.new(2,2,2)
93
w=Instance.new('Weld',Beanie)
94-
--rbxassetid://171383813
94+
95
w.Part1=Character.Head
96
w.C0=CFrame.new(0,-0.5,-0.1)
97
Head.face.Texture='rbxassetid://437263454'
98-
THEME.SoundId='rbxassetid://375875619'
98+
--rbxassetid://437263454
99
THEME=Instance.new('Sound',Torso)
100
THEME.Volume=2
101
THEME.Looped=true
102
THEME.SoundId='rbxassetid://188698913'
103
THEME:play()
104
105
----end of Ethan ----
106
--chat
107
chatting=false
108
local SKILLTEXTCOLOR = C3(1,0,0)
109
function chatfunc(text,waitt)
110
local chat = coroutine.wrap(function()
111
if Character:FindFirstChild("TalkingBillBoard")~= nil then
112
Character:FindFirstChild("TalkingBillBoard").Parent = nil
113
end
114
local naeeym2 = Instance.new("BillboardGui",Character)
115
naeeym2.Size = UDim2.new(0,100,0,40)
116
naeeym2.StudsOffset = Vector3.new(0,2,0)
117
naeeym2.Adornee = Character.Head
118
naeeym2.Name = "TalkingBillBoard"
119
naeeym2.AlwaysOnTop = true
120
local tecks2 = Instance.new("TextLabel",naeeym2)
121
tecks2.BackgroundTransparency = 1
122
tecks2.BorderSizePixel = 0
123
tecks2.Text = ""
124
tecks2.Font = "Antique"
125
tecks2.TextSize = 30
126
tecks2.TextStrokeTransparency = 1
127
tecks2.TextColor3 = SKILLTEXTCOLOR
128
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
129
tecks2.Size = UDim2.new(1,0,0.5,0)
130
chatting=true
131
for i = 1,string.len(text),1 do
132
if naeeym2.Parent ~= nil then
133
end
134
if Head.face.Texture~='rbxassetid://171382403' then
135
Head.face.Texture='rbxassetid://171382403'--other face
136
else Head.face.Texture='rbxassetid://171384556'
137
end
138
tecks2.Text = string.sub(text,1,i)
139
Swait(3)
140
end
141
chatting=false
142
Head.face.Texture='rbxassetid://171384556'
143
wait(waitt/10)
144
coroutine.resume(coroutine.create(function()
145
	for i = 1, 10 do
146
		tecks2.TextTransparency = tecks2.TextTransparency + 0.1
147
		Swait()
148
	end
149
	naeeym2:Destroy()
150
end))
151
end)
152
chat()
153
end
154
155
ArtificialHB = Instance.new("BindableEvent", script)
156
ArtificialHB.Name = "ArtificialHB"
157
158
script:WaitForChild("ArtificialHB")
159
160
frame = Frame_Speed
161
tf = 0
162
allowframeloss = false
163
tossremainder = false
164
lastframe = tick()
165
script.ArtificialHB:Fire()
166
167
game:GetService("RunService").Heartbeat:connect(function(s, p)
168
	tf = tf + s
169
	if tf >= frame then
170
		if allowframeloss then
171
			script.ArtificialHB:Fire()
172
			lastframe = tick()
173
		else
174
			for i = 1, math.floor(tf / frame) do
175
				script.ArtificialHB:Fire()
176
			end
177
		lastframe = tick()
178
		end
179
		if tossremainder then
180
			tf = 0
181
		else
182
			tf = tf - frame * math.floor(tf / frame)
183
		end
184
	end
185
end)
186
187
function Swait(NUMBER)
188
	if NUMBER == 0 or NUMBER == nil then
189
		ArtificialHB.Event:wait()
190
	else
191
		for i = 1, NUMBER do
192
			ArtificialHB.Event:wait()
193
		end
194
	end
195
end
196
FOOP=false
197
Health=Character:waitForChild('Health')
198
Player.Chatted:connect(function(msg)
199
if msg== Key .. '' then
200
	if not FOOP then
201
	FOOP=true
202
	Humanoid.Name='FEF'..Key
203
	Health.Disabled=true
204
	Health.Parent=nil
205
	PAR.Enabled=true
206
	PAR2.Enabled=true
207
	Humanoid.MaxHealth=math.huge
208
	Humanoid.Health=math.huge
209
	THEME.SoundId='rbxassetid://478625281'
210
	elseif FOOP then
211
	Humanoid.Name='Humanoid'
212
	Health.Parent=Character
213
	Health.Disabled=false
214
	PAR.Enabled=false
215
	PAR2.Enabled=false
216
	FOOP=false
217
	Humanoid.MaxHealth=100
218
	Humanoid.Health=100
219
	THEME.SoundId='rbxassetid://375875619'
220
	end
221
	end
222
	ff=game.Chat:FilterStringAsync(msg,Player,Player)
223
chatfunc(ff,10)
224
end)
225
226
---end of chat
227
--[[
228
-------------{{{{{{{{{{ Computer Generater}}}}}}}}}}} ----------
229
--]]
230
231
232
--Converted with ttyyuu12345's model to script plugin v4
233
function sandbox(var,func)
234
	local env = getfenv(func)
235
	local newenv = setmetatable({},{
236
		__index = function(self,k)
237
			if k=="script" then
238
				return var
239
			else
240
				return env[k]
241
			end
242
		end,
243
	})
244
	setfenv(func,newenv)
245
	return func
246
end
247
cors = {}
248
mas = Instance.new("Model",game:GetService("Lighting"))
249
Model0 = Instance.new("Model")
250
Part1 = Instance.new("Part")
251
SpecialMesh2 = Instance.new("SpecialMesh")
252
ManualWeld3 = Instance.new("ManualWeld")
253
Part4 = Instance.new("Part")
254
Decal5 = Instance.new("Decal")
255
Part6 = Instance.new("Part")
256
Part7 = Instance.new("Part")
257
Part8 = Instance.new("Part")
258
Part9 = Instance.new("Part")
259
Part10 = Instance.new("Part")
260
Part11 = Instance.new("Part")
261
Part12 = Instance.new("Part")
262
Part13 = Instance.new("Part")
263
Part14 = Instance.new("Part")
264
Part15 = Instance.new("Part")
265
Part16 = Instance.new("Part")
266
Part17 = Instance.new("Part")
267
Part18 = Instance.new("Part")
268
Part19 = Instance.new("Part")
269
Part20 = Instance.new("Part")
270
Part21 = Instance.new("Part")
271
Part22 = Instance.new("Part")
272
Part23 = Instance.new("Part")
273
Part24 = Instance.new("Part")
274
Part25 = Instance.new("Part")
275
Part26 = Instance.new("Part")
276
Part27 = Instance.new("Part")
277
Part28 = Instance.new("Part")
278
Part29 = Instance.new("Part")
279
Part30 = Instance.new("Part")
280
Part31 = Instance.new("Part")
281
Part32 = Instance.new("Part")
282
ClickDetector33 = Instance.new("ClickDetector")
283
Part34 = Instance.new("Part")
284
Part35 = Instance.new("Part")
285
Part36 = Instance.new("Part")
286
Part37 = Instance.new("Part")
287
Part38 = Instance.new("Part")
288
Part39 = Instance.new("Part")
289
Part40 = Instance.new("Part")
290
Part41 = Instance.new("Part")
291
Part42 = Instance.new("Part")
292
Part43 = Instance.new("Part")
293
Part44 = Instance.new("Part")
294
Part45 = Instance.new("Part")
295
Part46 = Instance.new("Part")
296
Part47 = Instance.new("Part")
297
Part48 = Instance.new("Part")
298
Part49 = Instance.new("Part")
299
Part50 = Instance.new("Part")
300
Part51 = Instance.new("Part")
301
Part52 = Instance.new("Part")
302
Part53 = Instance.new("Part")
303
Part54 = Instance.new("Part")
304
Part55 = Instance.new("Part")
305
Part56 = Instance.new("Part")
306
Part57 = Instance.new("Part")
307
Part58 = Instance.new("Part")
308
Part59 = Instance.new("Part")
309
Part60 = Instance.new("Part")
310
Part61 = Instance.new("Part")
311
Part62 = Instance.new("Part")
312
Part63 = Instance.new("Part")
313
Part64 = Instance.new("Part")
314
Part65 = Instance.new("Part")
315
Part66 = Instance.new("Part")
316
Part67 = Instance.new("Part")
317
Part68 = Instance.new("Part")
318
Part69 = Instance.new("Part")
319
Part70 = Instance.new("Part")
320
Part71 = Instance.new("Part")
321
Part72 = Instance.new("Part")
322
Part73 = Instance.new("Part")
323
Part74 = Instance.new("Part")
324
Part75 = Instance.new("Part")
325
Part76 = Instance.new("Part")
326
Part77 = Instance.new("Part")
327
Part78 = Instance.new("Part")
328
Part79 = Instance.new("Part")
329
Part80 = Instance.new("Part")
330
Part81 = Instance.new("Part")
331
Part82 = Instance.new("Part")
332
Part83 = Instance.new("Part")
333
Part84 = Instance.new("Part")
334
Part85 = Instance.new("Part")
335
Part86 = Instance.new("Part")
336
Script88 = Instance.new("Script")
337
Script89 = Instance.new("Script")
338
Part90 = Instance.new("Part")
339
Decal91 = Instance.new("Decal")
340
Part92 = Instance.new("Part")
341
Decal93 = Instance.new("Decal")
342
Part94 = Instance.new("Part")
343
Part95 = Instance.new("Part")
344
Decal96 = Instance.new("Decal")
345
Part97 = Instance.new("Part")
346
Part98 = Instance.new("Part")
347
Part99 = Instance.new("Part")
348
Model0.Name = "Computer"
349
Model0.Parent = mas
350
Part1.Name = "Handle"
351
Part1.Parent = Model0
352
Part1.Material = Enum.Material.Concrete
353
Part1.BrickColor = BrickColor.new("Dark stone grey")
354
Part1.Anchored = true
355
Part1.FormFactor = Enum.FormFactor.Plate
356
Part1.Size = Vector3.new(2.64918041, 4.03999996, 2.64918041)
357
Part1.CFrame = CFrame.new(-116.27977, 1.7429074, 108.599892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
358
Part1.BottomSurface = Enum.SurfaceType.Smooth
359
Part1.TopSurface = Enum.SurfaceType.Smooth
360-
SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=96065544"
360+
361
Part1.Position = Vector3.new(-116.27977, 1.7429074, 108.599892)
362-
SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=96065600"
362+
363
SpecialMesh2.Parent = Part1
364
SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=871791973"
365
SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
366
SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=871792000"
367
SpecialMesh2.MeshType = Enum.MeshType.FileMesh
368
SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
369
ManualWeld3.Name = "Handle-to-Seat Strong Joint"
370
ManualWeld3.Parent = Part1
371
ManualWeld3.C0 = CFrame.new(-2.64918041, 2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
372
ManualWeld3.C1 = CFrame.new(-2.64918041, -2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
373
Part4.Parent = Model0
374
Part4.Rotation = Vector3.new(-35.9300003, -26.6199989, -17.4799995)
375
Part4.Anchored = true
376
Part4.Size = Vector3.new(1.52096164, 1.95999956, 0.120000005)
377
Part4.CFrame = CFrame.new(-113.300842, 3.88341689, 103.870407, 0.852746487, 0.268464237, -0.448051721, 0.00766799552, 0.851275861, 0.524662435, 0.522268713, -0.450839758, 0.7238639)
378
Part4.BottomSurface = Enum.SurfaceType.Smooth
379
Part4.TopSurface = Enum.SurfaceType.Smooth
380
Part4.Position = Vector3.new(-113.300842, 3.88341689, 103.870407)
381
Part4.Orientation = Vector3.new(-31.6499996, -31.7600002, 0.519999981)
382
Decal5.Parent = Part4
383
Decal5.Texture = "http://www.roblox.com/asset/?id=1498014826"
384
Decal5.Face = Enum.NormalId.Back
385
Part6.Parent = Model0
386
Part6.BrickColor = BrickColor.new("Black")
387
Part6.Rotation = Vector3.new(18.8500004, -31.2600002, 7.87999964)
388
Part6.Anchored = true
389
Part6.Size = Vector3.new(0.97096175, 1.39999938, 0.109999999)
390
Part6.CFrame = CFrame.new(-113.033897, 3.69555807, 103.452332, 0.846729875, -0.117234945, -0.518945634, -0.0362469964, 0.960440874, -0.276115, 0.530786932, 0.252604991, 0.808984578)
391
Part6.BottomSurface = Enum.SurfaceType.Smooth
392
Part6.TopSurface = Enum.SurfaceType.Smooth
393
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
394
Part6.Position = Vector3.new(-113.033897, 3.69555807, 103.452332)
395
Part6.Orientation = Vector3.new(16.0299988, -32.6800003, -2.15999985)
396
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
397
Part7.Parent = Model0
398
Part7.Rotation = Vector3.new(-90, 0, -180)
399
Part7.Anchored = true
400
Part7.Size = Vector3.new(3.09999943, 2.45000005, 0.920000196)
401
Part7.CFrame = CFrame.new(-120.774986, 3.4506011, 104.764977, -1, 0, 0, 0, 0, 1, 0, 1, -0)
402
Part7.BottomSurface = Enum.SurfaceType.Smooth
403
Part7.TopSurface = Enum.SurfaceType.Smooth
404
Part7.Position = Vector3.new(-120.774986, 3.4506011, 104.764977)
405
Part7.Orientation = Vector3.new(-90, -180, 0)
406
Part8.Parent = Model0
407
Part8.Material = Enum.Material.Sand
408
Part8.BrickColor = BrickColor.new("Black")
409
Part8.Rotation = Vector3.new(-90, 0, -180)
410
Part8.Size = Vector3.new(2.04999995, 0.11999999, 0.149999991)
411
Part8.CFrame = CFrame.new(-120.490013, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
412
Part8.BottomSurface = Enum.SurfaceType.Smooth
413
Part8.TopSurface = Enum.SurfaceType.Smooth
414
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
415
Part8.Position = Vector3.new(-120.490013, 3.4506011, 105.999992)
416
Part8.Orientation = Vector3.new(-90, -180, 0)
417
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
418
Part9.Parent = Model0
419
Part9.Material = Enum.Material.Neon
420
Part9.BrickColor = BrickColor.new("Mint")
421
Part9.Rotation = Vector3.new(-90, 0, -180)
422
Part9.Size = Vector3.new(0.359999985, 0.11999999, 0.420000255)
423
Part9.CFrame = CFrame.new(-121.984985, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
424
Part9.BottomSurface = Enum.SurfaceType.Smooth
425
Part9.TopSurface = Enum.SurfaceType.Smooth
426
Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
427
Part9.Position = Vector3.new(-121.984985, 3.4506011, 105.999992)
428
Part9.Orientation = Vector3.new(-90, -180, 0)
429
Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
430
Part10.Parent = Model0
431
Part10.Material = Enum.Material.Metal
432
Part10.BrickColor = BrickColor.new("Dark grey")
433
Part10.Rotation = Vector3.new(5, 0, 0)
434
Part10.Anchored = true
435
Part10.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
436
Part10.CFrame = CFrame.new(-117.164932, 3.33460593, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
437
Part10.BottomSurface = Enum.SurfaceType.Smooth
438
Part10.TopSurface = Enum.SurfaceType.Smooth
439
Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
440
Part10.Position = Vector3.new(-117.164932, 3.33460593, 104.586395)
441
Part10.Orientation = Vector3.new(5, 0, 0)
442
Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
443
Part11.Parent = Model0
444
Part11.Material = Enum.Material.Slate
445
Part11.BrickColor = BrickColor.new("Black")
446
Part11.Anchored = true
447
Part11.Size = Vector3.new(0.640004516, 0.209999979, 1.18000019)
448
Part11.CFrame = CFrame.new(-112.789993, 3.09531641, 105.36982, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
449
Part11.BottomSurface = Enum.SurfaceType.Smooth
450
Part11.TopSurface = Enum.SurfaceType.Smooth
451
Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
452
Part11.Position = Vector3.new(-112.789993, 3.09531641, 105.36982)
453
Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
454
Part12.Parent = Model0
455
Part12.Material = Enum.Material.Wood
456
Part12.Anchored = true
457
Part12.Locked = true
458
Part12.Size = Vector3.new(0.19999671, 2.67999983, 4.00000048)
459
Part12.CFrame = CFrame.new(-111.169991, 1.18035138, 104.549667, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
460
Part12.BottomSurface = Enum.SurfaceType.Smooth
461
Part12.TopSurface = Enum.SurfaceType.Smooth
462
Part12.Position = Vector3.new(-111.169991, 1.18035138, 104.549667)
463
Part13.Parent = Model0
464
Part13.Material = Enum.Material.Metal
465
Part13.BrickColor = BrickColor.new("Mid gray")
466
Part13.Anchored = true
467
Part13.Size = Vector3.new(1.67000222, 0.0500000007, 1.17999971)
468
Part13.CFrame = CFrame.new(-116.245003, 2.99128342, 103.294823, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
469
Part13.BottomSurface = Enum.SurfaceType.Smooth
470
Part13.TopSurface = Enum.SurfaceType.Smooth
471
Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
472
Part13.Position = Vector3.new(-116.245003, 2.99128342, 103.294823)
473
Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
474
Part14.Parent = Model0
475
Part14.Material = Enum.Material.Metal
476
Part14.BrickColor = BrickColor.new("Quill grey")
477
Part14.Rotation = Vector3.new(5, 0, 0)
478
Part14.Anchored = true
479
Part14.Size = Vector3.new(4.36999989, 0.0900000036, 2)
480
Part14.CFrame = CFrame.new(-116.244926, 3.22513533, 105.375496, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
481
Part14.BottomSurface = Enum.SurfaceType.Smooth
482
Part14.TopSurface = Enum.SurfaceType.Smooth
483
Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
484
Part14.Position = Vector3.new(-116.244926, 3.22513533, 105.375496)
485
Part14.Orientation = Vector3.new(5, 0, 0)
486
Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
487
Part15.Name = "Pad"
488
Part15.Parent = Model0
489
Part15.Material = Enum.Material.Concrete
490
Part15.BrickColor = BrickColor.new("Quill grey")
491
Part15.Anchored = true
492
Part15.Size = Vector3.new(4.6000042, 0.0500000007, 2)
493
Part15.CFrame = CFrame.new(-116.139977, 2.93535614, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
494
Part15.BottomSurface = Enum.SurfaceType.Smooth
495
Part15.TopSurface = Enum.SurfaceType.Smooth
496
Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
497
Part15.Position = Vector3.new(-116.139977, 2.93535614, 105.369812)
498
Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
499
Part16.Parent = Model0
500
Part16.Material = Enum.Material.Metal
501
Part16.BrickColor = BrickColor.new("Dark grey")
502
Part16.Rotation = Vector3.new(5, 0, 0)
503
Part16.Anchored = true
504
Part16.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
505
Part16.CFrame = CFrame.new(-115.41497, 3.33458447, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
506
Part16.BottomSurface = Enum.SurfaceType.Smooth
507
Part16.TopSurface = Enum.SurfaceType.Smooth
508
Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
509
Part16.Position = Vector3.new(-115.41497, 3.33458447, 104.586395)
510
Part16.Orientation = Vector3.new(5, 0, 0)
511
Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
512
Part17.Parent = Model0
513
Part17.Material = Enum.Material.Metal
514
Part17.BrickColor = BrickColor.new("Dark grey")
515
Part17.Rotation = Vector3.new(5, 0, 0)
516
Part17.Anchored = true
517
Part17.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
518
Part17.CFrame = CFrame.new(-115.039978, 3.25616884, 105.610161, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
519
Part17.BottomSurface = Enum.SurfaceType.Smooth
520
Part17.TopSurface = Enum.SurfaceType.Smooth
521
Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
522
Part17.Position = Vector3.new(-115.039978, 3.25616884, 105.610161)
523
Part17.Orientation = Vector3.new(5, 0, 0)
524
Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
525
Part18.Parent = Model0
526
Part18.Material = Enum.Material.Metal
527
Part18.BrickColor = BrickColor.new("Crimson")
528
Part18.Rotation = Vector3.new(5, 0, 0)
529
Part18.Anchored = true
530
Part18.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
531
Part18.CFrame = CFrame.new(-114.664932, 3.23010588, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
532
Part18.BottomSurface = Enum.SurfaceType.Smooth
533
Part18.TopSurface = Enum.SurfaceType.Smooth
534
Part18.Color = Color3.new(0.709804, 0, 0)
535
Part18.Position = Vector3.new(-114.664932, 3.23010588, 105.93618)
536
Part18.Orientation = Vector3.new(5, 0, 0)
537
Part18.Color = Color3.new(0.709804, 0, 0)
538
Part19.Parent = Model0
539
Part19.Material = Enum.Material.Metal
540
Part19.BrickColor = BrickColor.new("Crimson")
541
Part19.Rotation = Vector3.new(5, 0, 0)
542
Part19.Anchored = true
543
Part19.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
544
Part19.CFrame = CFrame.new(-114.91494, 3.22574615, 105.985977, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
545
Part19.BottomSurface = Enum.SurfaceType.Smooth
546
Part19.TopSurface = Enum.SurfaceType.Smooth
547
Part19.Color = Color3.new(0.709804, 0, 0)
548
Part19.Position = Vector3.new(-114.91494, 3.22574615, 105.985977)
549
Part19.Orientation = Vector3.new(5, 0, 0)
550
Part19.Color = Color3.new(0.709804, 0, 0)
551
Part20.Parent = Model0
552
Part20.Material = Enum.Material.Metal
553
Part20.BrickColor = BrickColor.new("Crimson")
554
Part20.Rotation = Vector3.new(5, 0, 0)
555
Part20.Anchored = true
556
Part20.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
557
Part20.CFrame = CFrame.new(-115.164917, 3.23011255, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
558
Part20.BottomSurface = Enum.SurfaceType.Smooth
559
Part20.TopSurface = Enum.SurfaceType.Smooth
560
Part20.Color = Color3.new(0.709804, 0, 0)
561
Part20.Position = Vector3.new(-115.164917, 3.23011255, 105.936188)
562
Part20.Orientation = Vector3.new(5, 0, 0)
563
Part20.Color = Color3.new(0.709804, 0, 0)
564
Part21.Parent = Model0
565
Part21.Material = Enum.Material.Metal
566
Part21.BrickColor = BrickColor.new("Dark grey")
567
Part21.Rotation = Vector3.new(5, 0, 0)
568
Part21.Anchored = true
569
Part21.Size = Vector3.new(0.370000154, 0.0900000036, 0.500000179)
570
Part21.CFrame = CFrame.new(-115.014954, 3.26708841, 105.185623, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
571
Part21.BottomSurface = Enum.SurfaceType.Smooth
572
Part21.TopSurface = Enum.SurfaceType.Smooth
573
Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
574
Part21.Position = Vector3.new(-115.014954, 3.26708841, 105.185623)
575
Part21.Orientation = Vector3.new(5, 0, 0)
576
Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
577
Part22.Parent = Model0
578
Part22.Material = Enum.Material.Metal
579
Part22.BrickColor = BrickColor.new("Dark grey")
580
Part22.Rotation = Vector3.new(5, 0, 0)
581
Part22.Anchored = true
582
Part22.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
583
Part22.CFrame = CFrame.new(-115.064957, 3.33458018, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
584
Part22.BottomSurface = Enum.SurfaceType.Smooth
585
Part22.TopSurface = Enum.SurfaceType.Smooth
586
Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
587
Part22.Position = Vector3.new(-115.064957, 3.33458018, 104.586388)
588
Part22.Orientation = Vector3.new(5, 0, 0)
589
Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
590
Part23.Parent = Model0
591
Part23.Material = Enum.Material.Metal
592
Part23.BrickColor = BrickColor.new("Dark grey")
593
Part23.Rotation = Vector3.new(5, 0, 0)
594
Part23.Anchored = true
595
Part23.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
596
Part23.CFrame = CFrame.new(-115.139977, 3.2561903, 105.310165, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
597
Part23.BottomSurface = Enum.SurfaceType.Smooth
598
Part23.TopSurface = Enum.SurfaceType.Smooth
599
Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
600
Part23.Position = Vector3.new(-115.139977, 3.2561903, 105.310165)
601
Part23.Orientation = Vector3.new(5, 0, 0)
602
Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
603
Part24.Parent = Model0
604
Part24.Material = Enum.Material.Metal
605
Part24.BrickColor = BrickColor.new("Dark grey")
606
Part24.Rotation = Vector3.new(5, 0, 0)
607
Part24.Anchored = true
608
Part24.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
609
Part24.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
610
Part24.BottomSurface = Enum.SurfaceType.Smooth
611
Part24.TopSurface = Enum.SurfaceType.Smooth
612
Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
613
Part24.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
614
Part24.Orientation = Vector3.new(5, 0, 0)
615
Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
616
Part25.Parent = Model0
617
Part25.Material = Enum.Material.Metal
618
Part25.BrickColor = BrickColor.new("Dark grey")
619
Part25.Rotation = Vector3.new(5, 0, 0)
620
Part25.Anchored = true
621
Part25.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
622
Part25.CFrame = CFrame.new(-115.914948, 3.23012114, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
623
Part25.BottomSurface = Enum.SurfaceType.Smooth
624
Part25.TopSurface = Enum.SurfaceType.Smooth
625
Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
626
Part25.Position = Vector3.new(-115.914948, 3.23012114, 105.93618)
627
Part25.Orientation = Vector3.new(5, 0, 0)
628
Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
629
Part26.Parent = Model0
630
Part26.Material = Enum.Material.Metal
631
Part26.BrickColor = BrickColor.new("Dark grey")
632
Part26.Rotation = Vector3.new(5, 0, 0)
633
Part26.Anchored = true
634
Part26.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
635
Part26.CFrame = CFrame.new(-117.164925, 3.28015471, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
636
Part26.BottomSurface = Enum.SurfaceType.Smooth
637
Part26.TopSurface = Enum.SurfaceType.Smooth
638
Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
639
Part26.Position = Vector3.new(-117.164925, 3.28015471, 105.636185)
640
Part26.Orientation = Vector3.new(5, 0, 0)
641
Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
642
Part27.Parent = Model0
643
Part27.Material = Enum.Material.Metal
644
Part27.BrickColor = BrickColor.new("Dark grey")
645
Part27.Rotation = Vector3.new(5, 0, 0)
646
Part27.Anchored = true
647
Part27.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
648
Part27.CFrame = CFrame.new(-116.914932, 3.28015232, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
649
Part27.BottomSurface = Enum.SurfaceType.Smooth
650
Part27.TopSurface = Enum.SurfaceType.Smooth
651
Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
652
Part27.Position = Vector3.new(-116.914932, 3.28015232, 105.636185)
653
Part27.Orientation = Vector3.new(5, 0, 0)
654
Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
655
Part28.Parent = Model0
656
Part28.Material = Enum.Material.Metal
657
Part28.BrickColor = BrickColor.new("Crimson")
658
Part28.Rotation = Vector3.new(5, 0, 0)
659
Part28.Anchored = true
660
Part28.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
661
Part28.CFrame = CFrame.new(-117.264915, 3.28017712, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
662
Part28.BottomSurface = Enum.SurfaceType.Smooth
663
Part28.TopSurface = Enum.SurfaceType.Smooth
664
Part28.Color = Color3.new(0.709804, 0, 0)
665
Part28.Position = Vector3.new(-117.264915, 3.28017712, 105.336189)
666
Part28.Orientation = Vector3.new(5, 0, 0)
667
Part28.Color = Color3.new(0.709804, 0, 0)
668
Part29.Parent = Model0
669
Part29.Material = Enum.Material.Metal
670
Part29.BrickColor = BrickColor.new("Dark grey")
671
Part29.Rotation = Vector3.new(5, 0, 0)
672
Part29.Anchored = true
673
Part29.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
674
Part29.CFrame = CFrame.new(-116.664932, 3.28014898, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
675
Part29.BottomSurface = Enum.SurfaceType.Smooth
676
Part29.TopSurface = Enum.SurfaceType.Smooth
677
Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
678
Part29.Position = Vector3.new(-116.664932, 3.28014898, 105.636185)
679
Part29.Orientation = Vector3.new(5, 0, 0)
680
Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
681
Part30.Parent = Model0
682
Part30.Material = Enum.Material.Metal
683
Part30.BrickColor = BrickColor.new("Dark grey")
684
Part30.Rotation = Vector3.new(5, 0, 0)
685
Part30.Anchored = true
686
Part30.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
687
Part30.CFrame = CFrame.new(-116.414948, 3.28014612, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
688
Part30.BottomSurface = Enum.SurfaceType.Smooth
689
Part30.TopSurface = Enum.SurfaceType.Smooth
690
Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
691
Part30.Position = Vector3.new(-116.414948, 3.28014612, 105.636185)
692
Part30.Orientation = Vector3.new(5, 0, 0)
693
Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
694
Part31.Parent = Model0
695
Part31.Material = Enum.Material.Metal
696
Part31.BrickColor = BrickColor.new("Dark stone grey")
697
Part31.Rotation = Vector3.new(5, 0, 0)
698
Part31.Anchored = true
699
Part31.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
700
Part31.CFrame = CFrame.new(-118.21492, 3.33023858, 104.636208, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
701
Part31.BottomSurface = Enum.SurfaceType.Smooth
702
Part31.TopSurface = Enum.SurfaceType.Smooth
703
Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
704
Part31.Position = Vector3.new(-118.21492, 3.33023858, 104.636208)
705
Part31.Orientation = Vector3.new(5, 0, 0)
706
Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
707
Part32.Parent = Model0
708
Part32.Material = Enum.Material.Metal
709
Part32.Anchored = true
710
Part32.Size = Vector3.new(0.220001951, 0.0500000007, 0.0800000057)
711
Part32.CFrame = CFrame.new(-114.249977, 3.81127119, 103.134895, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
712
Part32.BottomSurface = Enum.SurfaceType.Smooth
713
Part32.TopSurface = Enum.SurfaceType.Smooth
714
Part32.Position = Vector3.new(-114.249977, 3.81127119, 103.134895)
715
ClickDetector33.Parent = Part32
716
Part34.Parent = Model0
717
Part34.Material = Enum.Material.Metal
718
Part34.BrickColor = BrickColor.new("Quill grey")
719
Part34.Rotation = Vector3.new(5, 0, 0)
720
Part34.Anchored = true
721
Part34.Size = Vector3.new(4.36999989, 0.0900000036, 2)
722
Part34.CFrame = CFrame.new(-116.244904, 3.09560442, 105.364159, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
723
Part34.BottomSurface = Enum.SurfaceType.Smooth
724
Part34.TopSurface = Enum.SurfaceType.Smooth
725
Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
726
Part34.Position = Vector3.new(-116.244904, 3.09560442, 105.364159)
727
Part34.Orientation = Vector3.new(5, 0, 0)
728
Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
729
Part35.Parent = Model0
730
Part35.Material = Enum.Material.Metal
731
Part35.BrickColor = BrickColor.new("Dark grey")
732
Part35.Rotation = Vector3.new(5, 0, 0)
733
Part35.Anchored = true
734
Part35.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
735
Part35.CFrame = CFrame.new(-117.014938, 3.28017378, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
736
Part35.BottomSurface = Enum.SurfaceType.Smooth
737
Part35.TopSurface = Enum.SurfaceType.Smooth
738
Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
739
Part35.Position = Vector3.new(-117.014938, 3.28017378, 105.336189)
740
Part35.Orientation = Vector3.new(5, 0, 0)
741
Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
742
Part36.Parent = Model0
743
Part36.Material = Enum.Material.Metal
744
Part36.BrickColor = BrickColor.new("Dark grey")
745
Part36.Rotation = Vector3.new(5, 0, 0)
746
Part36.Anchored = true
747
Part36.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
748
Part36.CFrame = CFrame.new(-115.36496, 3.28017473, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
749
Part36.BottomSurface = Enum.SurfaceType.Smooth
750
Part36.TopSurface = Enum.SurfaceType.Smooth
751
Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
752
Part36.Position = Vector3.new(-115.36496, 3.28017473, 105.036201)
753
Part36.Orientation = Vector3.new(5, 0, 0)
754
Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
755
Part37.Parent = Model0
756
Part37.Material = Enum.Material.Metal
757
Part37.BrickColor = BrickColor.new("Dark grey")
758
Part37.Rotation = Vector3.new(5, 0, 0)
759
Part37.Anchored = true
760
Part37.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
761
Part37.CFrame = CFrame.new(-116.514938, 3.28016806, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
762
Part37.BottomSurface = Enum.SurfaceType.Smooth
763
Part37.TopSurface = Enum.SurfaceType.Smooth
764
Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
765
Part37.Position = Vector3.new(-116.514938, 3.28016806, 105.336197)
766
Part37.Orientation = Vector3.new(5, 0, 0)
767
Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
768
Part38.Parent = Model0
769
Part38.Material = Enum.Material.Metal
770
Part38.BrickColor = BrickColor.new("Dark grey")
771
Part38.Rotation = Vector3.new(5, 0, 0)
772
Part38.Anchored = true
773
Part38.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
774
Part38.CFrame = CFrame.new(-116.764931, 3.28017092, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
775
Part38.BottomSurface = Enum.SurfaceType.Smooth
776
Part38.TopSurface = Enum.SurfaceType.Smooth
777
Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
778
Part38.Position = Vector3.new(-116.764931, 3.28017092, 105.336189)
779
Part38.Orientation = Vector3.new(5, 0, 0)
780
Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
781
Part39.Parent = Model0
782
Part39.Material = Enum.Material.Metal
783
Part39.BrickColor = BrickColor.new("Dark grey")
784
Part39.Rotation = Vector3.new(5, 0, 0)
785
Part39.Anchored = true
786
Part39.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
787
Part39.CFrame = CFrame.new(-115.514946, 3.28015566, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
788
Part39.BottomSurface = Enum.SurfaceType.Smooth
789
Part39.TopSurface = Enum.SurfaceType.Smooth
790
Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
791
Part39.Position = Vector3.new(-115.514946, 3.28015566, 105.336189)
792
Part39.Orientation = Vector3.new(5, 0, 0)
793
Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
794
Part40.Parent = Model0
795
Part40.Material = Enum.Material.Metal
796
Part40.BrickColor = BrickColor.new("Dark grey")
797
Part40.Rotation = Vector3.new(5, 0, 0)
798
Part40.Anchored = true
799
Part40.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
800
Part40.CFrame = CFrame.new(-116.014954, 3.28016186, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
801
Part40.BottomSurface = Enum.SurfaceType.Smooth
802
Part40.TopSurface = Enum.SurfaceType.Smooth
803
Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
804
Part40.Position = Vector3.new(-116.014954, 3.28016186, 105.336189)
805
Part40.Orientation = Vector3.new(5, 0, 0)
806
Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
807
Part41.Parent = Model0
808
Part41.Material = Enum.Material.Metal
809
Part41.BrickColor = BrickColor.new("Dark grey")
810
Part41.Rotation = Vector3.new(5, 0, 0)
811
Part41.Anchored = true
812
Part41.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
813
Part41.CFrame = CFrame.new(-115.764954, 3.28015852, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
814
Part41.BottomSurface = Enum.SurfaceType.Smooth
815
Part41.TopSurface = Enum.SurfaceType.Smooth
816
Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
817
Part41.Position = Vector3.new(-115.764954, 3.28015852, 105.336197)
818
Part41.Orientation = Vector3.new(5, 0, 0)
819
Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
820
Part42.Parent = Model0
821
Part42.Material = Enum.Material.Metal
822
Part42.BrickColor = BrickColor.new("Dark grey")
823
Part42.Rotation = Vector3.new(5, 0, 0)
824
Part42.Anchored = true
825
Part42.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
826
Part42.CFrame = CFrame.new(-116.264946, 3.28016472, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
827
Part42.BottomSurface = Enum.SurfaceType.Smooth
828
Part42.TopSurface = Enum.SurfaceType.Smooth
829
Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
830
Part42.Position = Vector3.new(-116.264946, 3.28016472, 105.336189)
831
Part42.Orientation = Vector3.new(5, 0, 0)
832
Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
833
Part43.Parent = Model0
834
Part43.Material = Enum.Material.Metal
835
Part43.BrickColor = BrickColor.new("Dark grey")
836
Part43.Rotation = Vector3.new(5, 0, 0)
837
Part43.Anchored = true
838
Part43.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
839
Part43.CFrame = CFrame.new(-115.664955, 3.23011827, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
840
Part43.BottomSurface = Enum.SurfaceType.Smooth
841
Part43.TopSurface = Enum.SurfaceType.Smooth
842
Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
843
Part43.Position = Vector3.new(-115.664955, 3.23011827, 105.93618)
844
Part43.Orientation = Vector3.new(5, 0, 0)
845
Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
846
Part44.Parent = Model0
847
Part44.Material = Enum.Material.Metal
848
Part44.BrickColor = BrickColor.new("Dark grey")
849
Part44.Rotation = Vector3.new(5, 0, 0)
850
Part44.Anchored = true
851
Part44.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
852
Part44.CFrame = CFrame.new(-117.864922, 3.28020477, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
853
Part44.BottomSurface = Enum.SurfaceType.Smooth
854
Part44.TopSurface = Enum.SurfaceType.Smooth
855
Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
856
Part44.Position = Vector3.new(-117.864922, 3.28020477, 105.036194)
857
Part44.Orientation = Vector3.new(5, 0, 0)
858
Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
859
Part45.Parent = Model0
860
Part45.Material = Enum.Material.Metal
861
Part45.BrickColor = BrickColor.new("Crimson")
862
Part45.Rotation = Vector3.new(5, 0, 0)
863
Part45.Anchored = true
864
Part45.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
865
Part45.CFrame = CFrame.new(-117.614929, 3.28020191, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
866
Part45.BottomSurface = Enum.SurfaceType.Smooth
867
Part45.TopSurface = Enum.SurfaceType.Smooth
868
Part45.Color = Color3.new(0.709804, 0, 0)
869
Part45.Position = Vector3.new(-117.614929, 3.28020191, 105.036201)
870
Part45.Orientation = Vector3.new(5, 0, 0)
871
Part45.Color = Color3.new(0.709804, 0, 0)
872
Part46.Parent = Model0
873
Part46.Material = Enum.Material.Metal
874
Part46.BrickColor = BrickColor.new("Dark grey")
875
Part46.Rotation = Vector3.new(5, 0, 0)
876
Part46.Anchored = true
877
Part46.Size = Vector3.new(0.470000118, 0.0900000036, 0.200000107)
878
Part46.CFrame = CFrame.new(-118.064926, 3.28016615, 105.636177, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
879
Part46.BottomSurface = Enum.SurfaceType.Smooth
880
Part46.TopSurface = Enum.SurfaceType.Smooth
881
Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
882
Part46.Position = Vector3.new(-118.064926, 3.28016615, 105.636177)
883
Part46.Orientation = Vector3.new(5, 0, 0)
884
Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
885
Part47.Parent = Model0
886
Part47.Material = Enum.Material.Metal
887
Part47.BrickColor = BrickColor.new("Dark grey")
888
Part47.Rotation = Vector3.new(5, 0, 0)
889
Part47.Anchored = true
890
Part47.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
891
Part47.CFrame = CFrame.new(-117.664917, 3.2801609, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
892
Part47.BottomSurface = Enum.SurfaceType.Smooth
893
Part47.TopSurface = Enum.SurfaceType.Smooth
894
Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
895
Part47.Position = Vector3.new(-117.664917, 3.2801609, 105.636185)
896
Part47.Orientation = Vector3.new(5, 0, 0)
897
Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
898
Part48.Parent = Model0
899
Part48.Material = Enum.Material.Metal
900
Part48.BrickColor = BrickColor.new("Dark grey")
901
Part48.Rotation = Vector3.new(5, 0, 0)
902
Part48.Anchored = true
903
Part48.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
904
Part48.CFrame = CFrame.new(-117.414932, 3.28015804, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
905
Part48.BottomSurface = Enum.SurfaceType.Smooth
906
Part48.TopSurface = Enum.SurfaceType.Smooth
907
Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
908
Part48.Position = Vector3.new(-117.414932, 3.28015804, 105.636185)
909
Part48.Orientation = Vector3.new(5, 0, 0)
910
Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
911
Part49.Parent = Model0
912
Part49.Material = Enum.Material.Metal
913
Part49.BrickColor = BrickColor.new("Dark grey")
914
Part49.Rotation = Vector3.new(5, 0, 0)
915
Part49.Anchored = true
916
Part49.Size = Vector3.new(1.17000008, 0.0900000036, 0.200000107)
917
Part49.CFrame = CFrame.new(-116.664909, 3.23013067, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
918
Part49.BottomSurface = Enum.SurfaceType.Smooth
919
Part49.TopSurface = Enum.SurfaceType.Smooth
920
Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
921
Part49.Position = Vector3.new(-116.664909, 3.23013067, 105.936188)
922
Part49.Orientation = Vector3.new(5, 0, 0)
923
Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
924
Part50.Parent = Model0
925
Part50.Material = Enum.Material.Metal
926
Part50.BrickColor = BrickColor.new("Dark grey")
927
Part50.Rotation = Vector3.new(5, 0, 0)
928
Part50.Anchored = true
929
Part50.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
930
Part50.CFrame = CFrame.new(-117.714928, 3.23014307, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
931
Part50.BottomSurface = Enum.SurfaceType.Smooth
932
Part50.TopSurface = Enum.SurfaceType.Smooth
933
Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
934
Part50.Position = Vector3.new(-117.714928, 3.23014307, 105.93618)
935
Part50.Orientation = Vector3.new(5, 0, 0)
936
Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
937
Part51.Parent = Model0
938
Part51.Material = Enum.Material.Metal
939
Part51.BrickColor = BrickColor.new("Dark grey")
940
Part51.Rotation = Vector3.new(5, 0, 0)
941
Part51.Anchored = true
942
Part51.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
943
Part51.CFrame = CFrame.new(-117.464928, 3.23014021, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
944
Part51.BottomSurface = Enum.SurfaceType.Smooth
945
Part51.TopSurface = Enum.SurfaceType.Smooth
946
Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
947
Part51.Position = Vector3.new(-117.464928, 3.23014021, 105.93618)
948
Part51.Orientation = Vector3.new(5, 0, 0)
949
Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
950
Part52.Parent = Model0
951
Part52.Material = Enum.Material.Metal
952
Part52.BrickColor = BrickColor.new("Dark grey")
953
Part52.Rotation = Vector3.new(5, 0, 0)
954
Part52.Anchored = true
955
Part52.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
956
Part52.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
957
Part52.BottomSurface = Enum.SurfaceType.Smooth
958
Part52.TopSurface = Enum.SurfaceType.Smooth
959
Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
960
Part52.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
961
Part52.Orientation = Vector3.new(5, 0, 0)
962
Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
963
Part53.Parent = Model0
964
Part53.Material = Enum.Material.Metal
965
Part53.BrickColor = BrickColor.new("Dark grey")
966
Part53.Rotation = Vector3.new(5, 0, 0)
967
Part53.Anchored = true
968
Part53.Size = Vector3.new(0.370000124, 0.0900000036, 0.200000107)
969
Part53.CFrame = CFrame.new(-118.114914, 3.28018761, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
970
Part53.BottomSurface = Enum.SurfaceType.Smooth
971
Part53.TopSurface = Enum.SurfaceType.Smooth
972
Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
973
Part53.Position = Vector3.new(-118.114914, 3.28018761, 105.336197)
974
Part53.Orientation = Vector3.new(5, 0, 0)
975
Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
976
Part54.Parent = Model0
977
Part54.Material = Enum.Material.Metal
978
Part54.BrickColor = BrickColor.new("Quill grey")
979
Part54.Anchored = true
980
Part54.Shape = Enum.PartType.Cylinder
981
Part54.Size = Vector3.new(4.37999725, 0.599999905, 0.390000314)
982
Part54.CFrame = CFrame.new(-116.249908, 3.17042589, 104.344833, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
983
Part54.BottomSurface = Enum.SurfaceType.Smooth
984
Part54.TopSurface = Enum.SurfaceType.Smooth
985
Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
986
Part54.Position = Vector3.new(-116.249908, 3.17042589, 104.344833)
987
Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
988
Part55.Parent = Model0
989
Part55.Material = Enum.Material.Metal
990
Part55.BrickColor = BrickColor.new("Dark grey")
991
Part55.Rotation = Vector3.new(5, 0, 0)
992
Part55.Anchored = true
993
Part55.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
994
Part55.CFrame = CFrame.new(-115.614952, 3.28017759, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
995
Part55.BottomSurface = Enum.SurfaceType.Smooth
996
Part55.TopSurface = Enum.SurfaceType.Smooth
997
Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
998
Part55.Position = Vector3.new(-115.614952, 3.28017759, 105.036201)
999
Part55.Orientation = Vector3.new(5, 0, 0)
1000
Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
1001
Part56.Parent = Model0
1002
Part56.Material = Enum.Material.Metal
1003
Part56.BrickColor = BrickColor.new("Dark grey")
1004
Part56.Rotation = Vector3.new(5, 0, 0)
1005
Part56.Anchored = true
1006
Part56.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1007
Part56.CFrame = CFrame.new(-115.864952, 3.28018045, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1008
Part56.BottomSurface = Enum.SurfaceType.Smooth
1009
Part56.TopSurface = Enum.SurfaceType.Smooth
1010
Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
1011
Part56.Position = Vector3.new(-115.864952, 3.28018045, 105.036194)
1012
Part56.Orientation = Vector3.new(5, 0, 0)
1013
Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
1014
Part57.Parent = Model0
1015
Part57.Material = Enum.Material.Metal
1016
Part57.BrickColor = BrickColor.new("Dark grey")
1017
Part57.Rotation = Vector3.new(5, 0, 0)
1018
Part57.Anchored = true
1019
Part57.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1020
Part57.CFrame = CFrame.new(-116.364944, 3.28018618, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1021
Part57.BottomSurface = Enum.SurfaceType.Smooth
1022
Part57.TopSurface = Enum.SurfaceType.Smooth
1023
Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
1024
Part57.Position = Vector3.new(-116.364944, 3.28018618, 105.036194)
1025
Part57.Orientation = Vector3.new(5, 0, 0)
1026
Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
1027
Part58.Parent = Model0
1028
Part58.Material = Enum.Material.Metal
1029
Part58.BrickColor = BrickColor.new("Dark grey")
1030
Part58.Rotation = Vector3.new(5, 0, 0)
1031
Part58.Anchored = true
1032
Part58.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1033
Part58.CFrame = CFrame.new(-117.364922, 3.28019857, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1034
Part58.BottomSurface = Enum.SurfaceType.Smooth
1035
Part58.TopSurface = Enum.SurfaceType.Smooth
1036
Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
1037
Part58.Position = Vector3.new(-117.364922, 3.28019857, 105.036201)
1038
Part58.Orientation = Vector3.new(5, 0, 0)
1039
Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
1040
Part59.Parent = Model0
1041
Part59.Material = Enum.Material.Metal
1042
Part59.BrickColor = BrickColor.new("Dark grey")
1043
Part59.Rotation = Vector3.new(5, 0, 0)
1044
Part59.Anchored = true
1045
Part59.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1046
Part59.CFrame = CFrame.new(-116.114937, 3.28018332, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1047
Part59.BottomSurface = Enum.SurfaceType.Smooth
1048
Part59.TopSurface = Enum.SurfaceType.Smooth
1049
Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
1050
Part59.Position = Vector3.new(-116.114937, 3.28018332, 105.036201)
1051
Part59.Orientation = Vector3.new(5, 0, 0)
1052
Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
1053
Part60.Parent = Model0
1054
Part60.Material = Enum.Material.Metal
1055
Part60.BrickColor = BrickColor.new("Dark grey")
1056
Part60.Rotation = Vector3.new(5, 0, 0)
1057
Part60.Anchored = true
1058
Part60.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1059
Part60.CFrame = CFrame.new(-116.614944, 3.28018951, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1060
Part60.BottomSurface = Enum.SurfaceType.Smooth
1061
Part60.TopSurface = Enum.SurfaceType.Smooth
1062
Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
1063
Part60.Position = Vector3.new(-116.614944, 3.28018951, 105.036194)
1064
Part60.Orientation = Vector3.new(5, 0, 0)
1065
Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
1066
Part61.Parent = Model0
1067
Part61.Material = Enum.Material.Metal
1068
Part61.BrickColor = BrickColor.new("Dark grey")
1069
Part61.Rotation = Vector3.new(5, 0, 0)
1070
Part61.Anchored = true
1071
Part61.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1072
Part61.CFrame = CFrame.new(-116.864929, 3.28019285, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1073
Part61.BottomSurface = Enum.SurfaceType.Smooth
1074
Part61.TopSurface = Enum.SurfaceType.Smooth
1075
Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
1076
Part61.Position = Vector3.new(-116.864929, 3.28019285, 105.036201)
1077
Part61.Orientation = Vector3.new(5, 0, 0)
1078
Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
1079
Part62.Parent = Model0
1080
Part62.Material = Enum.Material.Metal
1081
Part62.BrickColor = BrickColor.new("Dark grey")
1082
Part62.Rotation = Vector3.new(5, 0, 0)
1083
Part62.Anchored = true
1084
Part62.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1085
Part62.CFrame = CFrame.new(-117.114929, 3.28019571, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1086
Part62.BottomSurface = Enum.SurfaceType.Smooth
1087
Part62.TopSurface = Enum.SurfaceType.Smooth
1088
Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
1089
Part62.Position = Vector3.new(-117.114929, 3.28019571, 105.036194)
1090
Part62.Orientation = Vector3.new(5, 0, 0)
1091
Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
1092
Part63.Parent = Model0
1093
Part63.Material = Enum.Material.Metal
1094
Part63.BrickColor = BrickColor.new("Dark grey")
1095
Part63.Rotation = Vector3.new(5, 0, 0)
1096
Part63.Anchored = true
1097
Part63.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1098
Part63.CFrame = CFrame.new(-116.164948, 3.33459401, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1099
Part63.BottomSurface = Enum.SurfaceType.Smooth
1100
Part63.TopSurface = Enum.SurfaceType.Smooth
1101
Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
1102
Part63.Position = Vector3.new(-116.164948, 3.33459401, 104.586395)
1103
Part63.Orientation = Vector3.new(5, 0, 0)
1104
Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
1105
Part64.Parent = Model0
1106
Part64.Material = Enum.Material.Metal
1107
Part64.BrickColor = BrickColor.new("Dark grey")
1108
Part64.Rotation = Vector3.new(5, 0, 0)
1109
Part64.Anchored = true
1110
Part64.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1111
Part64.CFrame = CFrame.new(-117.96492, 3.23014593, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1112
Part64.BottomSurface = Enum.SurfaceType.Smooth
1113
Part64.TopSurface = Enum.SurfaceType.Smooth
1114
Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
1115
Part64.Position = Vector3.new(-117.96492, 3.23014593, 105.936188)
1116
Part64.Orientation = Vector3.new(5, 0, 0)
1117
Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
1118
Part65.Parent = Model0
1119
Part65.Material = Enum.Material.Metal
1120
Part65.BrickColor = BrickColor.new("Dark grey")
1121
Part65.Rotation = Vector3.new(5, 0, 0)
1122
Part65.Anchored = true
1123
Part65.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1124
Part65.CFrame = CFrame.new(-118.21492, 3.23014927, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1125
Part65.BottomSurface = Enum.SurfaceType.Smooth
1126
Part65.TopSurface = Enum.SurfaceType.Smooth
1127
Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
1128
Part65.Position = Vector3.new(-118.21492, 3.23014927, 105.93618)
1129
Part65.Orientation = Vector3.new(5, 0, 0)
1130
Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
1131
Part66.Parent = Model0
1132
Part66.Material = Enum.Material.Metal
1133
Part66.BrickColor = BrickColor.new("Dark grey")
1134
Part66.Rotation = Vector3.new(5, 0, 0)
1135
Part66.Anchored = true
1136
Part66.Size = Vector3.new(0.27000013, 0.0900000036, 0.200000107)
1137
Part66.CFrame = CFrame.new(-118.164917, 3.28020859, 105.036186, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1138
Part66.BottomSurface = Enum.SurfaceType.Smooth
1139
Part66.TopSurface = Enum.SurfaceType.Smooth
1140
Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
1141
Part66.Position = Vector3.new(-118.164917, 3.28020859, 105.036186)
1142
Part66.Orientation = Vector3.new(5, 0, 0)
1143
Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
1144
Part67.Parent = Model0
1145
Part67.Material = Enum.Material.Metal
1146
Part67.BrickColor = BrickColor.new("Crimson")
1147
Part67.Rotation = Vector3.new(5, 0, 0)
1148
Part67.Anchored = true
1149
Part67.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1150
Part67.CFrame = CFrame.new(-114.91494, 3.22575665, 105.835983, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1151
Part67.BottomSurface = Enum.SurfaceType.Smooth
1152
Part67.TopSurface = Enum.SurfaceType.Smooth
1153
Part67.Color = Color3.new(0.709804, 0, 0)
1154
Part67.Position = Vector3.new(-114.91494, 3.22575665, 105.835983)
1155
Part67.Orientation = Vector3.new(5, 0, 0)
1156
Part67.Color = Color3.new(0.709804, 0, 0)
1157
Part68.Parent = Model0
1158
Part68.Material = Enum.Material.Metal
1159
Part68.BrickColor = BrickColor.new("Crimson")
1160
Part68.Rotation = Vector3.new(5, 0, 0)
1161
Part68.Anchored = true
1162
Part68.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1163
Part68.CFrame = CFrame.new(-117.514923, 3.28018045, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1164
Part68.BottomSurface = Enum.SurfaceType.Smooth
1165
Part68.TopSurface = Enum.SurfaceType.Smooth
1166
Part68.Color = Color3.new(0.709804, 0, 0)
1167
Part68.Position = Vector3.new(-117.514923, 3.28018045, 105.336189)
1168
Part68.Orientation = Vector3.new(5, 0, 0)
1169
Part68.Color = Color3.new(0.709804, 0, 0)
1170
Part69.Parent = Model0
1171
Part69.Material = Enum.Material.Metal
1172
Part69.BrickColor = BrickColor.new("Crimson")
1173
Part69.Rotation = Vector3.new(5, 0, 0)
1174
Part69.Anchored = true
1175
Part69.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1176
Part69.CFrame = CFrame.new(-117.764923, 3.28018332, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1177
Part69.BottomSurface = Enum.SurfaceType.Smooth
1178
Part69.TopSurface = Enum.SurfaceType.Smooth
1179
Part69.Color = Color3.new(0.709804, 0, 0)
1180
Part69.Position = Vector3.new(-117.764923, 3.28018332, 105.336189)
1181
Part69.Orientation = Vector3.new(5, 0, 0)
1182
Part69.Color = Color3.new(0.709804, 0, 0)
1183
Part70.Parent = Model0
1184
Part70.Material = Enum.Material.Metal
1185
Part70.BrickColor = BrickColor.new("Dark grey")
1186
Part70.Rotation = Vector3.new(5, 0, 0)
1187
Part70.Anchored = true
1188
Part70.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1189
Part70.CFrame = CFrame.new(-115.414963, 3.28013372, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1190
Part70.BottomSurface = Enum.SurfaceType.Smooth
1191
Part70.TopSurface = Enum.SurfaceType.Smooth
1192
Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
1193
Part70.Position = Vector3.new(-115.414963, 3.28013372, 105.636185)
1194
Part70.Orientation = Vector3.new(5, 0, 0)
1195
Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
1196
Part71.Parent = Model0
1197
Part71.Material = Enum.Material.Metal
1198
Part71.BrickColor = BrickColor.new("Dark grey")
1199
Part71.Rotation = Vector3.new(5, 0, 0)
1200
Part71.Anchored = true
1201
Part71.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1202
Part71.CFrame = CFrame.new(-115.664955, 3.28013706, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1203
Part71.BottomSurface = Enum.SurfaceType.Smooth
1204
Part71.TopSurface = Enum.SurfaceType.Smooth
1205
Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
1206
Part71.Position = Vector3.new(-115.664955, 3.28013706, 105.636185)
1207
Part71.Orientation = Vector3.new(5, 0, 0)
1208
Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
1209
Part72.Parent = Model0
1210
Part72.Material = Enum.Material.Metal
1211
Part72.BrickColor = BrickColor.new("Dark grey")
1212
Part72.Rotation = Vector3.new(5, 0, 0)
1213
Part72.Anchored = true
1214
Part72.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1215
Part72.CFrame = CFrame.new(-116.164948, 3.28014326, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1216
Part72.BottomSurface = Enum.SurfaceType.Smooth
1217
Part72.TopSurface = Enum.SurfaceType.Smooth
1218
Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
1219
Part72.Position = Vector3.new(-116.164948, 3.28014326, 105.636185)
1220
Part72.Orientation = Vector3.new(5, 0, 0)
1221
Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
1222
Part73.Parent = Model0
1223
Part73.Material = Enum.Material.Metal
1224
Part73.BrickColor = BrickColor.new("Dark grey")
1225
Part73.Rotation = Vector3.new(5, 0, 0)
1226
Part73.Anchored = true
1227
Part73.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
1228
Part73.CFrame = CFrame.new(-115.914948, 3.28013992, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1229
Part73.BottomSurface = Enum.SurfaceType.Smooth
1230
Part73.TopSurface = Enum.SurfaceType.Smooth
1231
Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
1232
Part73.Position = Vector3.new(-115.914948, 3.28013992, 105.636185)
1233
Part73.Orientation = Vector3.new(5, 0, 0)
1234
Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
1235
Part74.Parent = Model0
1236
Part74.Material = Enum.Material.Metal
1237
Part74.BrickColor = BrickColor.new("Dark grey")
1238
Part74.Rotation = Vector3.new(5, 0, 0)
1239
Part74.Anchored = true
1240
Part74.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1241
Part74.CFrame = CFrame.new(-115.914948, 3.33459067, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1242
Part74.BottomSurface = Enum.SurfaceType.Smooth
1243
Part74.TopSurface = Enum.SurfaceType.Smooth
1244
Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
1245
Part74.Position = Vector3.new(-115.914948, 3.33459067, 104.586388)
1246
Part74.Orientation = Vector3.new(5, 0, 0)
1247
Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
1248
Part75.Parent = Model0
1249
Part75.Material = Enum.Material.Metal
1250
Part75.BrickColor = BrickColor.new("Dark grey")
1251
Part75.Rotation = Vector3.new(5, 0, 0)
1252
Part75.Anchored = true
1253
Part75.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1254
Part75.CFrame = CFrame.new(-116.41494, 3.33459687, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1255
Part75.BottomSurface = Enum.SurfaceType.Smooth
1256
Part75.TopSurface = Enum.SurfaceType.Smooth
1257
Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
1258
Part75.Position = Vector3.new(-116.41494, 3.33459687, 104.586395)
1259
Part75.Orientation = Vector3.new(5, 0, 0)
1260
Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
1261
Part76.Parent = Model0
1262
Part76.Material = Enum.Material.Metal
1263
Part76.BrickColor = BrickColor.new("Dark grey")
1264
Part76.Rotation = Vector3.new(5, 0, 0)
1265
Part76.Anchored = true
1266
Part76.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1267
Part76.CFrame = CFrame.new(-117.914925, 3.33461452, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1268
Part76.BottomSurface = Enum.SurfaceType.Smooth
1269
Part76.TopSurface = Enum.SurfaceType.Smooth
1270
Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
1271
Part76.Position = Vector3.new(-117.914925, 3.33461452, 104.586395)
1272
Part76.Orientation = Vector3.new(5, 0, 0)
1273
Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
1274
Part77.Parent = Model0
1275
Part77.Material = Enum.Material.Metal
1276
Part77.BrickColor = BrickColor.new("Dark grey")
1277
Part77.Rotation = Vector3.new(5, 0, 0)
1278
Part77.Anchored = true
1279
Part77.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1280
Part77.CFrame = CFrame.new(-115.664948, 3.33458781, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1281
Part77.BottomSurface = Enum.SurfaceType.Smooth
1282
Part77.TopSurface = Enum.SurfaceType.Smooth
1283
Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
1284
Part77.Position = Vector3.new(-115.664948, 3.33458781, 104.586395)
1285
Part77.Orientation = Vector3.new(5, 0, 0)
1286
Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
1287
Part78.Parent = Model0
1288
Part78.Material = Enum.Material.Metal
1289
Part78.BrickColor = BrickColor.new("Dark grey")
1290
Part78.Rotation = Vector3.new(5, 0, 0)
1291
Part78.Anchored = true
1292
Part78.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1293
Part78.CFrame = CFrame.new(-116.914932, 3.33460307, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1294
Part78.BottomSurface = Enum.SurfaceType.Smooth
1295
Part78.TopSurface = Enum.SurfaceType.Smooth
1296
Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
1297
Part78.Position = Vector3.new(-116.914932, 3.33460307, 104.586395)
1298
Part78.Orientation = Vector3.new(5, 0, 0)
1299
Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
1300
Part79.Parent = Model0
1301
Part79.Material = Enum.Material.Metal
1302
Part79.BrickColor = BrickColor.new("Dark grey")
1303
Part79.Rotation = Vector3.new(5, 0, 0)
1304
Part79.Anchored = true
1305
Part79.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1306
Part79.CFrame = CFrame.new(-117.664909, 3.33461165, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1307
Part79.BottomSurface = Enum.SurfaceType.Smooth
1308
Part79.TopSurface = Enum.SurfaceType.Smooth
1309
Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
1310
Part79.Position = Vector3.new(-117.664909, 3.33461165, 104.586395)
1311
Part79.Orientation = Vector3.new(5, 0, 0)
1312
Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
1313
Part80.Parent = Model0
1314
Part80.Material = Enum.Material.Metal
1315
Part80.BrickColor = BrickColor.new("Dark grey")
1316
Part80.Rotation = Vector3.new(5, 0, 0)
1317
Part80.Anchored = true
1318
Part80.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1319
Part80.CFrame = CFrame.new(-116.66494, 3.33459973, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1320
Part80.BottomSurface = Enum.SurfaceType.Smooth
1321
Part80.TopSurface = Enum.SurfaceType.Smooth
1322
Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
1323
Part80.Position = Vector3.new(-116.66494, 3.33459973, 104.586395)
1324
Part80.Orientation = Vector3.new(5, 0, 0)
1325
Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
1326
Part81.Parent = Model0
1327
Part81.Material = Enum.Material.Metal
1328
Part81.BrickColor = BrickColor.new("Dark grey")
1329
Part81.Rotation = Vector3.new(5, 0, 0)
1330
Part81.Anchored = true
1331
Part81.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
1332
Part81.CFrame = CFrame.new(-117.414932, 3.33460927, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1333
Part81.BottomSurface = Enum.SurfaceType.Smooth
1334
Part81.TopSurface = Enum.SurfaceType.Smooth
1335
Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
1336
Part81.Position = Vector3.new(-117.414932, 3.33460927, 104.586395)
1337
Part81.Orientation = Vector3.new(5, 0, 0)
1338
Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
1339
Part82.Parent = Model0
1340
Part82.Material = Enum.Material.Metal
1341
Part82.BrickColor = BrickColor.new("Mid gray")
1342
Part82.Anchored = true
1343
Part82.Size = Vector3.new(4.5700016, 2.85999894, 0.0500000007)
1344
Part82.CFrame = CFrame.new(-116.384979, 5.1663022, 103.080002, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1345
Part82.BottomSurface = Enum.SurfaceType.Smooth
1346
Part82.TopSurface = Enum.SurfaceType.Smooth
1347
Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
1348
Part82.Position = Vector3.new(-116.384979, 5.1663022, 103.080002)
1349
Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
1350
Part83.Parent = Model0
1351
Part83.Material = Enum.Material.Marble
1352
Part83.BrickColor = BrickColor.new("Black")
1353
Part83.Anchored = true
1354
Part83.Size = Vector3.new(1.70000434, 0.0500000007, 2)
1355
Part83.CFrame = CFrame.new(-112.790001, 2.98531628, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1356
Part83.BottomSurface = Enum.SurfaceType.Smooth
1357
Part83.TopSurface = Enum.SurfaceType.Smooth
1358
Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
1359
Part83.Position = Vector3.new(-112.790001, 2.98531628, 105.369812)
1360
Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
1361
Part84.Parent = Model0
1362
Part84.Material = Enum.Material.Wood
1363
Part84.BrickColor = BrickColor.new("Dark grey metallic")
1364
Part84.Anchored = true
1365
Part84.Locked = true
1366
Part84.Size = Vector3.new(11.9999962, 0.600000024, 4.00000048)
1367
Part84.CFrame = CFrame.new(-116.999939, 2.69042611, 104.549782, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1368
Part84.BottomSurface = Enum.SurfaceType.Smooth
1369
Part84.TopSurface = Enum.SurfaceType.Smooth
1370
Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
1371
Part84.Position = Vector3.new(-116.999939, 2.69042611, 104.549782)
1372
Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
1373
Part85.Parent = Model0
1374
Part85.Material = Enum.Material.Wood
1375
Part85.Anchored = true
1376
Part85.Locked = true
1377
Part85.Size = Vector3.new(0.19999671, 2.22000003, 4.00000048)
1378
Part85.CFrame = CFrame.new(-122.899971, 1.41049337, 104.549675, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1379
Part85.BottomSurface = Enum.SurfaceType.Smooth
1380
Part85.TopSurface = Enum.SurfaceType.Smooth
1381
Part85.Position = Vector3.new(-122.899971, 1.41049337, 104.549675)
1382
Part86.Parent = Model0
1383
Part86.Material = Enum.Material.Neon
1384
Part86.BrickColor = BrickColor.new("Lily white")
1385
Part86.Anchored = true
1386
Part86.Size = Vector3.new(11.7000017, 0.199999988, 0.0500000007)
1387
Part86.CFrame = CFrame.new(-117.039978, 2.726372, 102.564796, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1388
Part86.BottomSurface = Enum.SurfaceType.Smooth
1389
Part86.TopSurface = Enum.SurfaceType.Smooth
1390
Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
1391
Part86.Position = Vector3.new(-117.039978, 2.726372, 102.564796)
1392
Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
1393
1394
table.insert(cors,sandbox(Script88,function()
1395
-- Color Changing Script ~ Rainbow!
1396
while true do
1397
script.Parent.Color = Color3.fromRGB(255, 0, 0)
1398
wait(1)
1399
script.Parent.Color = Color3.fromRGB(255, 149, 0)
1400
wait(1)
1401
script.Parent.Color = Color3.fromRGB(255, 247, 0)
1402
wait(1)
1403
script.Parent.Color = Color3.fromRGB(4, 255, 0)
1404
wait(1)
1405
script.Parent.Color = Color3.fromRGB(0, 255, 255)
1406
wait(1)
1407
script.Parent.Color = Color3.fromRGB(8, 0, 255)
1408
wait(1)
1409
script.Parent.Color = Color3.fromRGB(226, 0, 255)
1410
wait(1)
1411
end
1412
1413
end))
1414
Script89.Parent = Part86
1415
table.insert(cors,sandbox(Script89,function()
1416
-- Color Changing Script ~ Rainbow!
1417
while true do
1418
script.Parent.BrickColor = BrickColor.Red()
1419
wait(1)
1420
script.Parent.Color = Color3.fromRGB(255, 149, 0)
1421
wait(1)
1422
script.Parent.BrickColor = BrickColor.Yellow()
1423
wait(1)
1424
script.Parent.BrickColor = BrickColor.Green()
1425
wait(1)
1426
script.Parent.Color = Color3.fromRGB(0, 255, 255)
1427
wait(1)
1428
script.Parent.BrickColor = BrickColor.Blue()
1429
wait(1)
1430
script.Parent.Color = Color3.fromRGB(226, 0, 255)
1431
wait(1)
1432
end
1433
1434
end))
1435
Part90.Parent = Model0
1436
Part90.Material = Enum.Material.Metal
1437
Part90.Transparency = 1
1438
Part90.Rotation = Vector3.new(-180, 0, -180)
1439
Part90.Anchored = true
1440
Part90.Size = Vector3.new(0.220000014, 0.219999969, 0.0500000007)
1441
Part90.CFrame = CFrame.new(-116.240005, 3.80629921, 103.129906, -1, 1.21147796e-05, -2.22559834e-07, 1.21147623e-05, 1, 7.90449194e-05, 2.23517446e-07, 7.90449121e-05, -1)
1442
Part90.BottomSurface = Enum.SurfaceType.Smooth
1443
Part90.TopSurface = Enum.SurfaceType.Smooth
1444
Part90.Position = Vector3.new(-116.240005, 3.80629921, 103.129906)
1445
Part90.Orientation = Vector3.new(0, -180, 0)
1446
Decal91.Parent = Part90
1447
Decal91.Texture = "http://www.roblox.com/asset/?id=1250631389"
1448
Part92.Name = "Screen"
1449
Part92.Parent = Model0
1450
Part92.Material = Enum.Material.Glass
1451
Part92.BrickColor = BrickColor.new("Really black")
1452
Part92.Anchored = true
1453
Part92.Size = Vector3.new(4.50000048, 2.64999986, 0.0500000007)
1454
Part92.CFrame = CFrame.new(-116.349968, 5.22133493, 103.092758, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1455
Part92.BottomSurface = Enum.SurfaceType.Smooth
1456
Part92.TopSurface = Enum.SurfaceType.Smooth
1457
Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1458
Part92.Position = Vector3.new(-116.349968, 5.22133493, 103.092758)
1459
Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1460
Decal93.Parent = Part92
1461
Decal93.Texture = "http://www.roblox.com/asset/?id=1498019555"
1462
Decal93.Face = Enum.NormalId.Back
1463
Part94.Parent = Model0
1464
Part94.Material = Enum.Material.Metal
1465
Part94.Rotation = Vector3.new(10, 0, 0)
1466
Part94.Anchored = true
1467
Part94.Size = Vector3.new(0.500000656, 1.54999995, 0.0999998078)
1468
Part94.CFrame = CFrame.new(-116.249985, 3.72131276, 102.917648, 0.99999994, 1.22208148e-05, -2.25007534e-06, -1.21147023e-05, 0.984798014, -0.173715964, -2.23517418e-07, 0.173725531, 0.984792531)
1469
Part94.BottomSurface = Enum.SurfaceType.Smooth
1470
Part94.TopSurface = Enum.SurfaceType.Smooth
1471
Part94.Position = Vector3.new(-116.249985, 3.72131276, 102.917648)
1472
Part94.Orientation = Vector3.new(10, 0, 0)
1473
Part95.Parent = Model0
1474
Part95.Material = Enum.Material.Metal
1475
Part95.Transparency = 1
1476
Part95.Anchored = true
1477
Part95.Size = Vector3.new(0.999999762, 1, 0.0500000007)
1478
Part95.CFrame = CFrame.new(-116.249969, 5.39630842, 102.992775, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1479
Part95.BottomSurface = Enum.SurfaceType.Smooth
1480
Part95.TopSurface = Enum.SurfaceType.Smooth
1481
Part95.Position = Vector3.new(-116.249969, 5.39630842, 102.992775)
1482
Decal96.Parent = Part95
1483
Decal96.Texture = "http://www.roblox.com/asset/?id=1250631389"
1484
Part97.Parent = Model0
1485
Part97.Material = Enum.Material.Metal
1486
Part97.BrickColor = BrickColor.new("Mid gray")
1487
Part97.Anchored = true
1488
Part97.Size = Vector3.new(4.5700016, 0.150000051, 0.0500000007)
1489
Part97.CFrame = CFrame.new(-116.384995, 3.81129789, 103.119904, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1490
Part97.BottomSurface = Enum.SurfaceType.Smooth
1491
Part97.TopSurface = Enum.SurfaceType.Smooth
1492
Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
1493
Part97.Position = Vector3.new(-116.384995, 3.81129789, 103.119904)
1494
Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
1495
Part98.Name = "Color Changing"
1496
Part98.Parent = Model0
1497
Part98.Material = Enum.Material.Neon
1498
Part98.BrickColor = BrickColor.new("Institutional white")
1499
Part98.Transparency = 0.5
1500
Part98.Rotation = Vector3.new(5, 0, 0)
1501
Part98.Anchored = true
1502
Part98.Size = Vector3.new(4.36999989, 0.0900000036, 1.96000004)
1503
Part98.CFrame = CFrame.new(-116.244904, 3.15711927, 105.349472, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
1504
Part98.BottomSurface = Enum.SurfaceType.Smooth
1505
Part98.TopSurface = Enum.SurfaceType.Smooth
1506
Part98.Color = Color3.new(1, 1, 1)
1507
Part98.Position = Vector3.new(-116.244904, 3.15711927, 105.349472)
1508
Part98.Orientation = Vector3.new(5, 0, 0)
1509
Part98.Color = Color3.new(1, 1, 1)
1510
Part99.Name = "Color Changing"
1511
Part99.Parent = Model0
1512
Part99.Material = Enum.Material.Neon
1513
Part99.BrickColor = BrickColor.new("Black")
1514
Part99.Anchored = true
1515
Part99.Size = Vector3.new(1.70000434, 0.0500000007, 2)
1516
Part99.CFrame = CFrame.new(-112.789993, 2.95409918, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
1517
Part99.BottomSurface = Enum.SurfaceType.Smooth
1518
Part99.TopSurface = Enum.SurfaceType.Smooth
1519
Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
1520
Part99.Position = Vector3.new(-112.789993, 2.95409918, 105.369812)
1521
Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
1522
for i,v in pairs(mas:GetChildren()) do
1523
	v.Parent = game:GetService("Players").LocalPlayer.Character
1524
	pcall(function() v:MakeJoints() end)
1525
end
1526
mas:Destroy()
1527
for i,v in pairs(cors) do
1528
	spawn(function()
1529
		pcall(v)
1530
	end)
1531
end
1532
1533
1534
for _,v in pairs(Model0:GetChildren()) do
1535
	if v:IsA('Part') and v.Name~='Handle' then
1536
				local W = Instance.new("Weld")
1537
				W.Part0 = v
1538
				v.CanCollide=false
1539
				W.Part1 = Model0.Handle
1540
				v.Anchored=false
1541
				local CJ = CFrame.new(v.Position)
1542
				local C0 = v.CFrame:inverse()*CJ
1543
				local C1 = Model0.Handle.CFrame:inverse()*CJ
1544
				W.C0 = C0
1545
				W.C1 = C1
1546
				W.Name='o0o'
1547
				W.Parent = v
1548
			end
1549
end
1550
1551
Model0.Handle.CanCollide=false
1552
Model0.Handle.Anchored=false
1553
Model0.Handle.CFrame=RootPart.CFrame
1554
w=Instance.new('Weld',Model0)
1555
w.Part0=Model0.Handle
1556
w.Part1=RootPart
1557
w.C0=CFrame.new(0,1,0)
1558
----
1559
1560
1561
function QuaternionFromCFrame(cf)
1562
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
1563
	local trace = m00 + m11 + m22
1564
	if trace > 0 then 
1565
		local s = math.sqrt(1 + trace)
1566
		local recip = 0.5 / s
1567
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
1568
	else
1569
		local i = 0
1570
		if m11 > m00 then
1571
			i = 1
1572
		end
1573
		if m22 > (i == 0 and m00 or m11) then
1574
			i = 2
1575
		end
1576
		if i == 0 then
1577
			local s = math.sqrt(m00 - m11 - m22 + 1)
1578
			local recip = 0.5 / s
1579
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
1580
		elseif i == 1 then
1581
			local s = math.sqrt(m11 - m22 - m00 + 1)
1582
			local recip = 0.5 / s
1583
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
1584
		elseif i == 2 then
1585
			local s = math.sqrt(m22 - m00 - m11 + 1)
1586
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
1587
		end
1588
	end
1589
end
1590
function QuaternionToCFrame(px, py, pz, x, y, z, w)
1591
	local xs, ys, zs = x + x, y + y, z + z
1592
	local wx, wy, wz = w * xs, w * ys, w * zs
1593
	local xx = x * xs
1594
	local xy = x * ys
1595
	local xz = x * zs
1596
	local yy = y * ys
1597
	local yz = y * zs
1598
	local zz = z * zs
1599
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
1600
end
1601
 
1602
1603
function QuaternionSlerp(a, b, t)
1604
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
1605
	local startInterp, finishInterp;
1606
	if cosTheta >= 0.0001 then
1607
		if (1 - cosTheta) > 0.0001 then
1608
			local theta = ACOS(cosTheta)
1609
			local invSinTheta = 1 / SIN(theta)
1610
			startInterp = SIN((1 - t) * theta) * invSinTheta
1611
			finishInterp = SIN(t * theta) * invSinTheta
1612
		else
1613
			startInterp = 1 - t
1614
			finishInterp = t
1615
		end
1616
	else
1617
		if (1 + cosTheta) > 0.0001 then
1618
			local theta = ACOS(-cosTheta)
1619
			local invSinTheta = 1 / SIN(theta)
1620
			startInterp = SIN((t - 1) * theta) * invSinTheta
1621
			finishInterp = SIN(t * theta) * invSinTheta
1622
		else
1623
			startInterp = t - 1
1624
			finishInterp = t
1625
		end
1626
	end
1627
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
1628
end
1629
1630
1631
1632
function Clerp(a, b, t)
1633
	local qa = {QuaternionFromCFrame(a)}
1634
	local qb = {QuaternionFromCFrame(b)}
1635
	local ax, ay, az = a.x, a.y, a.z
1636
	local bx, by, bz = b.x, b.y, b.z
1637
	local _t = 1 - t
1638
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
1639
end
1640
1641
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1642
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1643
end
1644
Character.Archivable=true
1645
ShadowClone=Character:Clone()
1646
ShadowClone.Parent=Character
1647
--[[BP=Instance.new('BodyPosition',ShadowClone.Torso)
1648
ANG=Instance.new('BodyAngularVelocity',ShadowClone.Torso)
1649
ANG.MaxTorque=Vector3.new(math.huge,math.huge,math.huge)
1650
ANG.AngularVelocity=Vector3.new(0,0,0)
1651
BP.MaxForce=Vector3.new(math.huge,math.huge,math.huge)--]]
1652
ms=Player:GetMouse()
1653
de=false
1654
ShadowClone.Name="Hila"
1655-
ShadowClone.Part.Mesh.MeshId='http://www.roblox.com/asset/?id=16190466'
1655+
1656-
ShadowClone.Part.Mesh.TextureId='http://www.roblox.com/asset/?id=68117073'
1656+
1657
ShadowClone.Torso.Sound:remove()
1658
ShadowClone.Computer:remove()
1659
ShadowClone.Part.Mesh.MeshId='http://www.roblox.com/asset/?id=985726689'
1660
ShadowClone.Part.Mesh.TextureId='http://www.roblox.com/asset/?id=985726698'
1661
ShadowClone.Part.Mesh.Scale=Vector3.new(1,1,1)
1662
ShadowClone.Part.Weld.C0=CFrame.new(0,-0.7,0)
1663
Beanie2 = Instance.new('Part',ShadowClone)
1664
Beanie2.BrickColor=BrickColor.new('Really black')
1665
M=Instance.new('FileMesh',Beanie2)
1666
M.MeshId='rbxassetid://13070796'
1667
M.Scale=Vector3.new(1,1,1)
1668
w=Instance.new('Weld',Beanie2)
1669
w.Part0=Beanie2
1670
w.Part1=ShadowClone.Head
1671
w.C0=CFrame.new(0,0.3,-0)
1672
			BASE={
1673
			}
1674
lock=false
1675
			Decal5.Transparency=1
1676
			Decal91.Transparency=1
1677
			Decal93.Transparency=1
1678
			Decal96.Transparency=1
1679
			vape=false
1680
			de=true
1681
			
1682
			Fop=Instance.new('Part',Character)
1683
			Fop.Transparency=1
1684
			Fop.CanCollide=false
1685
			W=Instance.new('Weld',Fop)
1686
			W.Part0=Fop
1687
			W.Part1=Character.HumanoidRootPart
1688
			W.C0=CFrame.new(2,0,-5)
1689
			BOOF=false
1690
ms.KeyDown:connect(function(k)
1691
	if k=='e' then
1692
		if de then
1693
			de=false
1694
			ShadowClone.Parent=workspace.CurrentCamera
1695
			ShadowClone.Head.face.Transparency=1
1696
			for _,v in pairs(ShadowClone:GetChildren())do
1697
				if v:IsA('Part') then
1698
			v.Transparency=1
1699
			v.Anchored=true
1700
			v.CanCollide=false
1701
			end
1702
			end
1703
			for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
1704
				v.Transparency=1
1705
			end
1706
		else
1707
			de=true
1708
			ShadowClone.Parent=Character
1709
			ShadowClone.Head.face.Transparency=0
1710
			for _,v in pairs(ShadowClone:GetChildren())do
1711
			if v:IsA('Part') and v.Name~='HumanoidRootPart' then
1712
			v.Transparency=0
1713
			v.Anchored=false
1714
			v.CanCollide=true
1715
			end
1716
			ShadowClone.HumanoidRootPart.Anchored=false
1717
			for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
1718
			v.Transparency=0
1719
			end
1720
			end
1721
		end
1722
	elseif k=='z' then
1723
		if not vape then
1724
		if THEME.Playing==true then
1725
		THEME:stop()
1726
		else
1727
		THEME:Play()
1728
		end
1729
		end
1730
	elseif k=='x' then
1731
		if not vape then
1732-
				s.SoundId='rbxassetid://526723406'
1732+
1733
		ParticleEmitter0.Enabled=true
1734
				THEME:stop()
1735
				s=Instance.new('Sound',Head)
1736
				s.SoundId='rbxassetid://142360371'
1737
				s.Name='FOOF'
1738
				s:play()
1739
		Beanie.BrickColor=BrickColor.new('Lime green')
1740
		else
1741
			vape=false
1742
			ParticleEmitter0.Enabled=false
1743
			for _,v in pairs(Head:GetChildren()) do
1744
				if v.Name=='FOOF' then
1745
					v:remove()
1746
				end
1747
			end
1748
			THEME:play()
1749
		Beanie.BrickColor=BrickColor.new('Bright red')
1750
		end
1751
	elseif k=='r' then
1752
		if ATTACK then
1753
if not BOOF then
1754
BOOF=true
1755
local Bas=Instance.new('Sound',Head) 
1756
Bas.Name='BASE'
1757
Bas.Looped=true
1758
Bas.SoundId='rbxassetid://437235476' 
1759
Bas.Volume=2 
1760
Bas:play()
1761
table.insert(BASE,Bas)
1762
else
1763
	BOOF=false
1764
	for _,v in pairs(BASE) do
1765
		v:remove()
1766
	end
1767
end
1768
Head.face.Texture='rbxassetid://171384556'
1769
		end
1770
	elseif k=='q' then
1771
		if ATTACK then
1772
			if not BOOF then
1773
			Decal5.Transparency=1
1774
			Decal91.Transparency=1
1775
			Decal93.Transparency=1
1776
			Decal96.Transparency=1
1777
			for _,v in pairs(Model0:GetChildren()) do
1778
				if v:IsA('Part') then
1779
					v.Transparency=1
1780
				end
1781
			end
1782
			ATTACK=false
1783
			end
1784
		else
1785
			Decal5.Transparency=0
1786
			Decal91.Transparency=0
1787
			Decal93.Transparency=0
1788
			Decal96.Transparency=0
1789
			for _,v in pairs(Model0:GetChildren()) do
1790
				if v:IsA('Part') then
1791
					v.Transparency=0
1792
				end
1793
			end
1794
			ATTACK=true
1795
		end
1796
	end
1797
end)
1798
			for _,v in pairs(Model0:GetChildren()) do
1799
				if v:IsA('Part') then
1800
					v.Transparency=1
1801
				end
1802
			end
1803
ShadowClone.Humanoid.WalkSpeed=16
1804
1805
1806
1807
1808
1809
--[[
1810
------------------{{{{{{{ Hila's Camera }}}}}}}}}-------------------
1811
1812
--]]
1813
1814
--Converted with ttyyuu12345's model to script plugin v4
1815
function sandbox(var,func)
1816
	local env = getfenv(func)
1817
	local newenv = setmetatable({},{
1818
		__index = function(self,k)
1819
			if k=="script" then
1820
				return var
1821
			else
1822
				return env[k]
1823
			end
1824
		end,
1825
	})
1826
	setfenv(func,newenv)
1827
	return func
1828
end
1829
cors = {}
1830
mas = Instance.new("Model",game:GetService("Lighting"))
1831
Tool0 = Instance.new("Tool")
1832
Part1 = Instance.new("Part")
1833
Decal2 = Instance.new("Decal")
1834
Decal3 = Instance.new("Decal")
1835
Decal4 = Instance.new("Decal")
1836
Decal8 = Instance.new("Decal")
1837
Decal6 = Instance.new("Decal")
1838
Decal7 = Instance.new("Decal")
1839
LocalScript8 = Instance.new("LocalScript")
1840
Script9 = Instance.new("Script")
1841
Tool0.Name = "Camera"
1842
Tool0.Parent = mas
1843
1844
1845
Part1.Name = "Handle"
1846
Part1.Parent = Tool0
1847
Part1.BrickColor = BrickColor.new("Bright blue")
1848
Part1.Transparency = 1
1849
Part1.Rotation = Vector3.new(-90.0099945, -0.0399999991, 75.75)
1850
Part1.FormFactor = Enum.FormFactor.Plate
1851
Part1.Size = Vector3.new(2, 0.400000006, 1)
1852
Part1.CFrame = CFrame.new(-96.7886429, 6.29515409, 125.194427, 0.246152073, -0.96923095, -0.000771773921, 0, -0.000796274282, 0.999999702, -0.969231248, -0.246151999, -0.000196004563)
1853
Part1.BottomSurface = Enum.SurfaceType.Smooth
1854
Part1.TopSurface = Enum.SurfaceType.Smooth
1855
Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1856
Part1.Position = Vector3.new(-96.7886429, 6.29515409, 125.194427)
1857
Part1.Orientation = Vector3.new(-89.9599991, -104.25, 180)
1858
Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1859
Decal2.Parent = Part1
1860
Decal2.Texture = "http://www.roblox.com/asset/?id=3075305"
1861
Decal3.Parent = Part1
1862
Decal3.Texture = "http://www.roblox.com/asset/?id=3075305"
1863
Decal3.Face = Enum.NormalId.Right
1864
Decal4.Parent = Part1
1865
Decal4.Texture = "http://www.roblox.com/asset/?id=3075305"
1866
Decal4.Face = Enum.NormalId.Left
1867
Decal8.Parent = Part1
1868
Decal8.Texture = "http://www.roblox.com/asset/?id=3075349"
1869
Decal8.Face = Enum.NormalId.Top
1870
Decal6.Parent = Part1
1871
Decal6.Texture = "http://www.roblox.com/asset/?id=3075305"
1872
Decal6.Face = Enum.NormalId.Back
1873
Decal7.Name = "vid"
1874
Decal7.Parent = Part1
1875
Decal7.Texture = "http://www.roblox.com/asset/?id=3075556"
1876
Decal7.Face = Enum.NormalId.Bottom
1877
LocalScript8.Name = "Local Gui"
1878
LocalScript8.Parent = Tool0
1879
LocalScript8.Disabled = true
1880
1881
table.insert(cors,sandbox(LocalScript8,function()
1882
local Tool = script.Parent;
1883
1884
a="http://www.roblox.com/asset/?id=3075556"
1885
b="http://www.roblox.com/asset/?id=3075677"
1886
c="http://www.roblox.com/asset/?id=3075683"
1887
d="http://www.roblox.com/asset/?id=3075691"
1888
e="http://www.roblox.com/asset/?id=3075699"
1889
1890
enabled = true
1891
function onButton1Down(mouse)
1892
	if not enabled then
1893
		return
1894
	end
1895
1896
	enabled = false
1897
	mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
1898
	game.Lighting.Brightness=9999
1899
	wait(1/28)
1900
	game.Lighting.Brightness=.8
1901
	wait(.5)
1902
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
1903
	enabled = true
1904
1905
end
1906
1907
function onEquippedLocal(mouse)
1908
1909
	if mouse == nil then
1910
		print("Mouse not found")
1911
		return 
1912
	end
1913
1914
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
1915
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
1916
end
1917
1918
1919
Tool.Equipped:connect(onEquippedLocal)
1920
1921
end))
1922
Script9.Name = "Server Launcher"
1923
Script9.Parent = Tool0
1924
table.insert(cors,sandbox(Script9,function()
1925
local Tool = script.Parent
1926
local pic=Tool.Handle.vid
1927
a="http://www.roblox.com/asset/?id=3075556"
1928
b="http://www.roblox.com/asset/?id=3075677"
1929
c="http://www.roblox.com/asset/?id=3075683"
1930
d="http://www.roblox.com/asset/?id=3075691"
1931
e="http://www.roblox.com/asset/?id=3075699"
1932
1933
Tool.Enabled = true
1934
function onActivated()
1935
	if not Tool.Enabled then
1936
		return
1937
	end
1938
1939
	Tool.Enabled = false
1940
1941
	local character = Tool.Parent;
1942
	local humanoid = Humanoid
1943
	if humanoid == nil then
1944
		print("Humanoid not found")
1945
		return 
1946
	end
1947
1948
	game.Lighting.Brightness=9999
1949
	wait(1/28)
1950
	game.Lighting.Brightness=.8
1951
	wait(.2)
1952
	pic.Texture=b
1953
	wait(.2)
1954
	pic.Texture=c
1955
	wait(.2)
1956
	pic.Texture=d
1957
	wait(.2)
1958
	pic.Texture=e
1959
	wait(.2)
1960
	pic.Texture=b
1961
	wait(.2)
1962
	pic.Texture=c
1963
	wait(.2)
1964
	pic.Texture=d
1965
	wait(.2)
1966
	pic.Texture=e
1967
	wait(.2)
1968
	pic.Texture=b
1969
	wait(.2)
1970
	pic.Texture=c
1971
	wait(.2)
1972
	pic.Texture=d
1973
	wait(.2)
1974
	pic.Texture=e
1975
	wait(.2)
1976
	pic.Texture=a
1977
1978
	Tool.Enabled = true
1979
end
1980
1981
Tool0.GripForward = Vector3.new(-0, 1, -1)
1982
Tool0.GripPos = Vector3.new(0.899999976, 0, -0.649999976)
1983
Tool0.GripUp = Vector3.new(0, 0, 1)
1984
1985
script.Parent.Activated:connect(onActivated)
1986
1987
1988
end))
1989
wait()	
1990
for i,v in pairs(mas:GetChildren()) do
1991
	v.Parent = ShadowClone
1992
	pcall(function() v:MakeJoints() end)
1993
end
1994
mas:Destroy()
1995
for i,v in pairs(cors) do
1996
	spawn(function()
1997
		pcall(v)
1998
	end)
1999
end
2000
2001
--Converted with ttyyuu12345's model to script plugin v4
2002
function sandbox(var,func)
2003
	local env = getfenv(func)
2004
	local newenv = setmetatable({},{
2005
		__index = function(self,k)
2006
			if k=="script" then
2007
				return var
2008
			else
2009
				return env[k]
2010
			end
2011
		end,
2012
	})
2013
	setfenv(func,newenv)
2014
	return func
2015
end
2016
cors = {}
2017
mas = Instance.new("Model",game:GetService("Lighting"))
2018
ParticleEmitter0 = Instance.new("ParticleEmitter")
2019
ParticleEmitter0.Parent = mas
2020
ParticleEmitter0.Transparency = NumberSequence.new(0.875,1)
2021
ParticleEmitter0.Size = NumberSequence.new(1.7500001192093,4.9375)
2022
ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.345098, 0.376471, 0.380392),Color3.new(1, 1, 1))
2023
ParticleEmitter0.Texture = "rbxasset://textures/particles/smoke_main.dds"
2024
ParticleEmitter0.Lifetime = NumberRange.new(7, 7)
2025
ParticleEmitter0.Rate = 100
2026
ParticleEmitter0.Speed = NumberRange.new(2, 2)
2027
ParticleEmitter0.VelocitySpread = 720
2028
ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.345098, 0.376471, 0.380392),Color3.new(1, 1, 1))
2029
for i,v in pairs(mas:GetChildren()) do
2030
	v.Parent = Beanie
2031
	pcall(function() v:MakeJoints() end)
2032
end
2033
mas:Destroy()
2034
for i,v in pairs(cors) do
2035
	spawn(function()
2036
		pcall(v)
2037
	end)
2038
end
2039
2040
--Converted with ttyyuu12345's model to script plugin v4
2041
function sandbox(var,func)
2042
	local env = getfenv(func)
2043
	local newenv = setmetatable({},{
2044
		__index = function(self,k)
2045
			if k=="script" then
2046
				return var
2047
			else
2048
				return env[k]
2049
			end
2050
		end,
2051
	})
2052
	setfenv(func,newenv)
2053
	return func
2054
end
2055
cors = {}
2056
mas = Instance.new("Model",game:GetService("Lighting"))
2057
PAR = Instance.new("ParticleEmitter")
2058
PAR2 = Instance.new("ParticleEmitter")
2059
PAR.Name = "ParticleEmitter2"
2060
PAR.Parent = mas
2061
PAR.LockedToPart=true
2062
PAR.Transparency = NumberSequence.new(1,0.74374997615814,1)
2063
PAR.Rotation = NumberRange.new(0, 360)
2064
PAR.Size = NumberSequence.new(9,9)
2065
PAR.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
2066
PAR.LightEmission = 1
2067
PAR.Texture = "http://www.roblox.com/asset/?id=243660364"
2068
PAR.Lifetime = NumberRange.new(1, 1)
2069
PAR.Rate = 5
2070
PAR.Speed = NumberRange.new(0, 0)
2071
PAR.VelocitySpread = 360
2072
PAR.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
2073
PAR2.Parent = mas
2074
PAR2.LockedToPart=true
2075
PAR2.Transparency = NumberSequence.new(0.5,0.5)
2076
PAR2.Size = NumberSequence.new(6,6)
2077
PAR2.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
2078
PAR2.LightEmission = 1
2079
PAR2.Texture = "http://www.roblox.com/asset/?id=243660373"
2080
PAR2.Lifetime = NumberRange.new(1, 1)
2081
PAR2.Rate = 5
2082
PAR2.Speed = NumberRange.new(0, 0)
2083
PAR2.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
2084
for i,v in pairs(mas:GetChildren()) do
2085
	v.Parent = Torso
2086
	pcall(function() v:MakeJoints() end)
2087
end
2088
mas:Destroy()
2089
for i,v in pairs(cors) do
2090
	spawn(function()
2091
		pcall(v)
2092
	end)
2093
end
2094
PAR.Enabled=false
2095
PAR2.Enabled=false
2096
2097
ParticleEmitter0.Enabled=false
2098
-- i got lazy and used the plugin again oops---
2099
2100
Beanie.Touched:connect(function(h)
2101
	if h.Parent:findFirstChild('Humanoid')~=nil and vape and h.Parent~=Character and h.Parent~=ShadowClone then
2102
		h.Parent:BreakJoints()
2103
	end
2104
end)
2105
2106
2107
--Converted with ttyyuu12345's model to script plugin v4
2108
2109
while 1 do
2110
	wait()
2111
--	ShadowClone.Torso.Anchored=true
2112
--	ShadowClone.Torso.CFrame=Clerp(ms.hit,ms.hit*CFrame.new(0,5,0),.5)
2113
2114
		if ATTACK ==true and not BOOF then
2115
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2116
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2117
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2118
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)	
2119
			RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70)), 0.15 / Animation_Speed)
2120
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70)), 0.15 / Animation_Speed)	
2121
		elseif ATTACK and BOOF then
2122
			Animation_Speed=.1
2123
			--g=Instance.new('Explosion',Character)g.Position=Torso.Position g.BlastPressure=0 -- if you feel like reaching the explosion limit and crashing your game
2124
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2+ COS(SINE/.2)/8) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2125
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20-COS(SINE/.1)/.2), RAD(0+math.random(-20,20)), RAD(0+math.random(-20,20))), 0.15 / Animation_Speed)
2126
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45+math.random(1,20)), RAD(0+math.random(1,20)), RAD(0+math.random(1,20))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2127
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45+math.random(1,20)), RAD(0-math.random(1,20)), RAD(0-math.random(1,20))) * LEFTSHOULDERC0, 0.15 / Animation_Speed)	
2128
			RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90-math.random(1,20)), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70+math.random(1,20))), 0.15 / Animation_Speed)
2129
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90+math.random(1,20)), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70-math.random(1,20))), 0.15 / Animation_Speed)
2130
			
2131
			if not chatting then
2132
			Head.face.Texture='http://www.roblox.com/asset/?id=176441659'
2133
			end		
2134
		end
2135
2136
			Animation_Speed=1
2137
 ShadowClone.Humanoid.WalkToPoint=Fop.Position
2138
if RootPart.Position.Y>ShadowClone.HumanoidRootPart.Position.Y+2 then
2139
	ShadowClone.Humanoid.Jump=true
2140
end	
2141
--	BP.Position=Vector3.new(ms.hit.p.X,ms.hit.p.Y+3,ms.hit.p.Z)
2142
		ANIMATE.Parent = nil
2143
	local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
2144
	IDLEANIMATION:Play()
2145
	SINE = SINE + CHANGE
2146
	local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
2147
	local TORSOVERTICALVELOCITY = RootPart.Velocity.y
2148
	local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
2149
	local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
2150
	local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
2151
--[[	if ANIM == "Walk" and TORSOVELOCITY > 1 then
2152
		RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2153
		Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2154
		RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2155
		LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2156
	elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
2157
		RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2158
		Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2159
		RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2160
		LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2161
	end--]]
2162
	if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
2163
		ANIM = "Jump"
2164
		if ATTACK == false then
2165
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2166
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2167
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2168
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
2169
		
2170
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
2171
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
2172
	       end
2173
	elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
2174
		ANIM = "Fall"
2175
		if ATTACK == false then
2176
			RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2177
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
2178
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2179
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
2180
			
2181
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
2182
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
2183
		end
2184
	elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
2185
		ANIM = "Idle"
2186
		if ATTACK == false then
2187
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2188
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2189
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2190
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)	
2191
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2192
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2193
		end
2194
	elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
2195
		ANIM = "Walk"
2196
		WALK = WALK + 1 / Animation_Speed
2197
		if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
2198
			WALK = 0
2199
			if WALKINGANIM == true then
2200
				WALKINGANIM = false
2201
			elseif WALKINGANIM == false then
2202
				WALKINGANIM = true
2203
			end
2204
2205
else
2206
		end
2207
		--RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2208
		--LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
2209
		if ATTACK == false then
2210
							CHANGE=1
2211
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 4)) * ANGLES(RAD(0+COS(SINE/4)/.01), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2212
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
2213
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.4, 0) * ANGLES(RAD(-90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
2214
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.4, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)	
2215
			RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0.2) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
2216
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.15 / Animation_Speed)				
2217
			
2218
		end
2219
	end
2220
end