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Hizemack

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Mar 10th, 2018
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  1. wait()
  2. warn "slenercat5's Ethan Klein script"
  3. warn'q is to toggle the computer'
  4. warn'e is to toggle Hila'
  5. warn'z is to toggle theme'
  6. warn'x is to vape'
  7. Key=math.random(20,40)
  8. warn('fun fact: Ethan Klien has made:'.. Key .. ' Videos')
  9. Player=game.Players.LocalPlayer
  10. Character=Player.Character
  11. RootPart = Character["HumanoidRootPart"]
  12. Torso = Character["Torso"]
  13. Head = Character["Head"]
  14. RightArm = Character["Right Arm"]
  15. LeftArm = Character["Left Arm"]
  16. RightLeg = Character["Right Leg"]
  17. LeftLeg = Character["Left Leg"]
  18. RootJoint = RootPart["RootJoint"]
  19. Player_Size = 1 --Size of the player.
  20. Animation_Speed = 1
  21. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  22.  
  23. IT = Instance.new
  24. CF = CFrame.new
  25. VT = Vector3.new
  26. RAD = math.rad
  27. C3 = Color3.new
  28. UD2 = UDim2.new
  29. BRICKC = BrickColor.new
  30. ANGLES = CFrame.Angles
  31. EULER = CFrame.fromEulerAnglesXYZ
  32. COS = math.cos
  33. ACOS = math.acos
  34. SIN = math.sin
  35. ASIN = math.asin
  36. ABS = math.abs
  37. MRANDOM = math.random
  38. FLOOR = math.floor
  39.  
  40. Neck = Torso["Neck"]
  41. RightShoulder = Torso["Right Shoulder"]
  42. LeftShoulder = Torso["Left Shoulder"]
  43. RightHip = Torso["Right Hip"]
  44. LeftHip = Torso["Left Hip"]
  45.  
  46. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  47. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  48. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  49. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  50. local CHANGEDEFENSE = 0
  51. local CHANGEDAMAGE = 0
  52. local CHANGEMOVEMENT = 0
  53. local ANIM = "Idle"
  54. local ATTACK = false
  55. local EQUIPPED = false
  56. local HOLD = false
  57. local COMBO = 1
  58. local Rooted = false
  59. local SINE = 0
  60. local KEYHOLD = false
  61. local CHANGE = 2 / Animation_Speed
  62. local WALKINGANIM = false
  63. local WALK = 0
  64. local VALUE1 = false
  65. local VALUE2 = false
  66. local ROBLOXIDLEANIMATION = IT("Animation")
  67. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  68. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  69. Humanoid=Character.Humanoid
  70. local ANIMATE = Character.Animate
  71.  
  72. --character customizing--
  73. for _,v in pairs(Character:GetChildren()) do
  74. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  75. v:remove()
  76. end
  77. end
  78. S=Instance.new('Shirt',Character)
  79. S.Name='Shirt'
  80. S.ShirtTemplate='rbxassetid://762503128'
  81. P=Instance.new('Pants',Character)
  82. P.Name='Pants'
  83. P.PantsTemplate='rbxassetid://1189213654'
  84. Beanie = Instance.new('Part',Character)
  85. Beanie.BrickColor=BrickColor.new('Bright red')
  86. M=Instance.new('FileMesh',Beanie)
  87. M.MeshId='rbxassetid://502825877'
  88. M.Scale=Vector3.new(2,2,2)
  89. w=Instance.new('Weld',Beanie)
  90. w.Part0=Beanie
  91. w.Part1=Character.Head
  92. w.C0=CFrame.new(0,-0.5,-0.1)
  93. Head.face.Texture='rbxassetid://171384556'
  94. --rbxassetid://171383813
  95. THEME=Instance.new('Sound',Torso)
  96. THEME.Volume=2
  97. THEME.Looped=true
  98. THEME.SoundId='rbxassetid://375875619'
  99. THEME:play()
  100.  
  101. ----end of Ethan ----
  102. --chat
  103. chatting=false
  104. local SKILLTEXTCOLOR = C3(1,0,0)
  105. function chatfunc(text,waitt)
  106. local chat = coroutine.wrap(function()
  107. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  108. Character:FindFirstChild("TalkingBillBoard").Parent = nil
  109. end
  110. local naeeym2 = Instance.new("BillboardGui",Character)
  111. naeeym2.Size = UDim2.new(0,100,0,40)
  112. naeeym2.StudsOffset = Vector3.new(0,2,0)
  113. naeeym2.Adornee = Character.Head
  114. naeeym2.Name = "TalkingBillBoard"
  115. naeeym2.AlwaysOnTop = true
  116. local tecks2 = Instance.new("TextLabel",naeeym2)
  117. tecks2.BackgroundTransparency = 1
  118. tecks2.BorderSizePixel = 0
  119. tecks2.Text = ""
  120. tecks2.Font = "Antique"
  121. tecks2.TextSize = 30
  122. tecks2.TextStrokeTransparency = 1
  123. tecks2.TextColor3 = SKILLTEXTCOLOR
  124. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  125. tecks2.Size = UDim2.new(1,0,0.5,0)
  126. chatting=true
  127. for i = 1,string.len(text),1 do
  128. if naeeym2.Parent ~= nil then
  129. end
  130. if Head.face.Texture~='rbxassetid://171382403' then
  131. Head.face.Texture='rbxassetid://171382403'--other face
  132. else Head.face.Texture='rbxassetid://171384556'
  133. end
  134. tecks2.Text = string.sub(text,1,i)
  135. Swait(3)
  136. end
  137. chatting=false
  138. Head.face.Texture='rbxassetid://171384556'
  139. wait(waitt/10)
  140. coroutine.resume(coroutine.create(function()
  141. for i = 1, 10 do
  142. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  143. Swait()
  144. end
  145. naeeym2:Destroy()
  146. end))
  147. end)
  148. chat()
  149. end
  150.  
  151. ArtificialHB = Instance.new("BindableEvent", script)
  152. ArtificialHB.Name = "ArtificialHB"
  153.  
  154. script:WaitForChild("ArtificialHB")
  155.  
  156. frame = Frame_Speed
  157. tf = 0
  158. allowframeloss = false
  159. tossremainder = false
  160. lastframe = tick()
  161. script.ArtificialHB:Fire()
  162.  
  163. game:GetService("RunService").Heartbeat:connect(function(s, p)
  164. tf = tf + s
  165. if tf >= frame then
  166. if allowframeloss then
  167. script.ArtificialHB:Fire()
  168. lastframe = tick()
  169. else
  170. for i = 1, math.floor(tf / frame) do
  171. script.ArtificialHB:Fire()
  172. end
  173. lastframe = tick()
  174. end
  175. if tossremainder then
  176. tf = 0
  177. else
  178. tf = tf - frame * math.floor(tf / frame)
  179. end
  180. end
  181. end)
  182.  
  183. function Swait(NUMBER)
  184. if NUMBER == 0 or NUMBER == nil then
  185. ArtificialHB.Event:wait()
  186. else
  187. for i = 1, NUMBER do
  188. ArtificialHB.Event:wait()
  189. end
  190. end
  191. end
  192. FOOP=false
  193. Health=Character:waitForChild('Health')
  194. Player.Chatted:connect(function(msg)
  195. if msg== Key .. '' then
  196. if not FOOP then
  197. FOOP=true
  198. Humanoid.Name='FEF'..Key
  199. Health.Disabled=true
  200. Health.Parent=nil
  201. PAR.Enabled=true
  202. PAR2.Enabled=true
  203. Humanoid.MaxHealth=math.huge
  204. Humanoid.Health=math.huge
  205. THEME.SoundId='rbxassetid://478625281'
  206. elseif FOOP then
  207. Humanoid.Name='Humanoid'
  208. Health.Parent=Character
  209. Health.Disabled=false
  210. PAR.Enabled=false
  211. PAR2.Enabled=false
  212. FOOP=false
  213. Humanoid.MaxHealth=100
  214. Humanoid.Health=100
  215. THEME.SoundId='rbxassetid://375875619'
  216. end
  217. end
  218. ff=game.Chat:FilterStringAsync(msg,Player,Player)
  219. chatfunc(ff,10)
  220. end)
  221.  
  222. ---end of chat
  223. --[[
  224. -------------{{{{{{{{{{ Computer Generater}}}}}}}}}}} ----------
  225. --]]
  226.  
  227.  
  228. --Converted with ttyyuu12345's model to script plugin v4
  229. function sandbox(var,func)
  230. local env = getfenv(func)
  231. local newenv = setmetatable({},{
  232. __index = function(self,k)
  233. if k=="script" then
  234. return var
  235. else
  236. return env[k]
  237. end
  238. end,
  239. })
  240. setfenv(func,newenv)
  241. return func
  242. end
  243. cors = {}
  244. mas = Instance.new("Model",game:GetService("Lighting"))
  245. Model0 = Instance.new("Model")
  246. Part1 = Instance.new("Part")
  247. SpecialMesh2 = Instance.new("SpecialMesh")
  248. ManualWeld3 = Instance.new("ManualWeld")
  249. Part4 = Instance.new("Part")
  250. Decal5 = Instance.new("Decal")
  251. Part6 = Instance.new("Part")
  252. Part7 = Instance.new("Part")
  253. Part8 = Instance.new("Part")
  254. Part9 = Instance.new("Part")
  255. Part10 = Instance.new("Part")
  256. Part11 = Instance.new("Part")
  257. Part12 = Instance.new("Part")
  258. Part13 = Instance.new("Part")
  259. Part14 = Instance.new("Part")
  260. Part15 = Instance.new("Part")
  261. Part16 = Instance.new("Part")
  262. Part17 = Instance.new("Part")
  263. Part18 = Instance.new("Part")
  264. Part19 = Instance.new("Part")
  265. Part20 = Instance.new("Part")
  266. Part21 = Instance.new("Part")
  267. Part22 = Instance.new("Part")
  268. Part23 = Instance.new("Part")
  269. Part24 = Instance.new("Part")
  270. Part25 = Instance.new("Part")
  271. Part26 = Instance.new("Part")
  272. Part27 = Instance.new("Part")
  273. Part28 = Instance.new("Part")
  274. Part29 = Instance.new("Part")
  275. Part30 = Instance.new("Part")
  276. Part31 = Instance.new("Part")
  277. Part32 = Instance.new("Part")
  278. ClickDetector33 = Instance.new("ClickDetector")
  279. Part34 = Instance.new("Part")
  280. Part35 = Instance.new("Part")
  281. Part36 = Instance.new("Part")
  282. Part37 = Instance.new("Part")
  283. Part38 = Instance.new("Part")
  284. Part39 = Instance.new("Part")
  285. Part40 = Instance.new("Part")
  286. Part41 = Instance.new("Part")
  287. Part42 = Instance.new("Part")
  288. Part43 = Instance.new("Part")
  289. Part44 = Instance.new("Part")
  290. Part45 = Instance.new("Part")
  291. Part46 = Instance.new("Part")
  292. Part47 = Instance.new("Part")
  293. Part48 = Instance.new("Part")
  294. Part49 = Instance.new("Part")
  295. Part50 = Instance.new("Part")
  296. Part51 = Instance.new("Part")
  297. Part52 = Instance.new("Part")
  298. Part53 = Instance.new("Part")
  299. Part54 = Instance.new("Part")
  300. Part55 = Instance.new("Part")
  301. Part56 = Instance.new("Part")
  302. Part57 = Instance.new("Part")
  303. Part58 = Instance.new("Part")
  304. Part59 = Instance.new("Part")
  305. Part60 = Instance.new("Part")
  306. Part61 = Instance.new("Part")
  307. Part62 = Instance.new("Part")
  308. Part63 = Instance.new("Part")
  309. Part64 = Instance.new("Part")
  310. Part65 = Instance.new("Part")
  311. Part66 = Instance.new("Part")
  312. Part67 = Instance.new("Part")
  313. Part68 = Instance.new("Part")
  314. Part69 = Instance.new("Part")
  315. Part70 = Instance.new("Part")
  316. Part71 = Instance.new("Part")
  317. Part72 = Instance.new("Part")
  318. Part73 = Instance.new("Part")
  319. Part74 = Instance.new("Part")
  320. Part75 = Instance.new("Part")
  321. Part76 = Instance.new("Part")
  322. Part77 = Instance.new("Part")
  323. Part78 = Instance.new("Part")
  324. Part79 = Instance.new("Part")
  325. Part80 = Instance.new("Part")
  326. Part81 = Instance.new("Part")
  327. Part82 = Instance.new("Part")
  328. Part83 = Instance.new("Part")
  329. Part84 = Instance.new("Part")
  330. Part85 = Instance.new("Part")
  331. Part86 = Instance.new("Part")
  332. Script88 = Instance.new("Script")
  333. Script89 = Instance.new("Script")
  334. Part90 = Instance.new("Part")
  335. Decal91 = Instance.new("Decal")
  336. Part92 = Instance.new("Part")
  337. Decal93 = Instance.new("Decal")
  338. Part94 = Instance.new("Part")
  339. Part95 = Instance.new("Part")
  340. Decal96 = Instance.new("Decal")
  341. Part97 = Instance.new("Part")
  342. Part98 = Instance.new("Part")
  343. Part99 = Instance.new("Part")
  344. Model0.Name = "Computer"
  345. Model0.Parent = mas
  346. Part1.Name = "Handle"
  347. Part1.Parent = Model0
  348. Part1.Material = Enum.Material.Concrete
  349. Part1.BrickColor = BrickColor.new("Dark stone grey")
  350. Part1.Anchored = true
  351. Part1.FormFactor = Enum.FormFactor.Plate
  352. Part1.Size = Vector3.new(2.64918041, 4.03999996, 2.64918041)
  353. Part1.CFrame = CFrame.new(-116.27977, 1.7429074, 108.599892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  354. Part1.BottomSurface = Enum.SurfaceType.Smooth
  355. Part1.TopSurface = Enum.SurfaceType.Smooth
  356. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  357. Part1.Position = Vector3.new(-116.27977, 1.7429074, 108.599892)
  358. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  359. SpecialMesh2.Parent = Part1
  360. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=96065544"
  361. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  362. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=96065600"
  363. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  364. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  365. ManualWeld3.Name = "Handle-to-Seat Strong Joint"
  366. ManualWeld3.Parent = Part1
  367. ManualWeld3.C0 = CFrame.new(-2.64918041, 2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  368. ManualWeld3.C1 = CFrame.new(-2.64918041, -2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  369. Part4.Parent = Model0
  370. Part4.Rotation = Vector3.new(-35.9300003, -26.6199989, -17.4799995)
  371. Part4.Anchored = true
  372. Part4.Size = Vector3.new(1.52096164, 1.95999956, 0.120000005)
  373. Part4.CFrame = CFrame.new(-113.300842, 3.88341689, 103.870407, 0.852746487, 0.268464237, -0.448051721, 0.00766799552, 0.851275861, 0.524662435, 0.522268713, -0.450839758, 0.7238639)
  374. Part4.BottomSurface = Enum.SurfaceType.Smooth
  375. Part4.TopSurface = Enum.SurfaceType.Smooth
  376. Part4.Position = Vector3.new(-113.300842, 3.88341689, 103.870407)
  377. Part4.Orientation = Vector3.new(-31.6499996, -31.7600002, 0.519999981)
  378. Decal5.Parent = Part4
  379. Decal5.Texture = "http://www.roblox.com/asset/?id=1498014826"
  380. Decal5.Face = Enum.NormalId.Back
  381. Part6.Parent = Model0
  382. Part6.BrickColor = BrickColor.new("Black")
  383. Part6.Rotation = Vector3.new(18.8500004, -31.2600002, 7.87999964)
  384. Part6.Anchored = true
  385. Part6.Size = Vector3.new(0.97096175, 1.39999938, 0.109999999)
  386. Part6.CFrame = CFrame.new(-113.033897, 3.69555807, 103.452332, 0.846729875, -0.117234945, -0.518945634, -0.0362469964, 0.960440874, -0.276115, 0.530786932, 0.252604991, 0.808984578)
  387. Part6.BottomSurface = Enum.SurfaceType.Smooth
  388. Part6.TopSurface = Enum.SurfaceType.Smooth
  389. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  390. Part6.Position = Vector3.new(-113.033897, 3.69555807, 103.452332)
  391. Part6.Orientation = Vector3.new(16.0299988, -32.6800003, -2.15999985)
  392. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  393. Part7.Parent = Model0
  394. Part7.Rotation = Vector3.new(-90, 0, -180)
  395. Part7.Anchored = true
  396. Part7.Size = Vector3.new(3.09999943, 2.45000005, 0.920000196)
  397. Part7.CFrame = CFrame.new(-120.774986, 3.4506011, 104.764977, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  398. Part7.BottomSurface = Enum.SurfaceType.Smooth
  399. Part7.TopSurface = Enum.SurfaceType.Smooth
  400. Part7.Position = Vector3.new(-120.774986, 3.4506011, 104.764977)
  401. Part7.Orientation = Vector3.new(-90, -180, 0)
  402. Part8.Parent = Model0
  403. Part8.Material = Enum.Material.Sand
  404. Part8.BrickColor = BrickColor.new("Black")
  405. Part8.Rotation = Vector3.new(-90, 0, -180)
  406. Part8.Size = Vector3.new(2.04999995, 0.11999999, 0.149999991)
  407. Part8.CFrame = CFrame.new(-120.490013, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  408. Part8.BottomSurface = Enum.SurfaceType.Smooth
  409. Part8.TopSurface = Enum.SurfaceType.Smooth
  410. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  411. Part8.Position = Vector3.new(-120.490013, 3.4506011, 105.999992)
  412. Part8.Orientation = Vector3.new(-90, -180, 0)
  413. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  414. Part9.Parent = Model0
  415. Part9.Material = Enum.Material.Neon
  416. Part9.BrickColor = BrickColor.new("Mint")
  417. Part9.Rotation = Vector3.new(-90, 0, -180)
  418. Part9.Size = Vector3.new(0.359999985, 0.11999999, 0.420000255)
  419. Part9.CFrame = CFrame.new(-121.984985, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  420. Part9.BottomSurface = Enum.SurfaceType.Smooth
  421. Part9.TopSurface = Enum.SurfaceType.Smooth
  422. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  423. Part9.Position = Vector3.new(-121.984985, 3.4506011, 105.999992)
  424. Part9.Orientation = Vector3.new(-90, -180, 0)
  425. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  426. Part10.Parent = Model0
  427. Part10.Material = Enum.Material.Metal
  428. Part10.BrickColor = BrickColor.new("Dark grey")
  429. Part10.Rotation = Vector3.new(5, 0, 0)
  430. Part10.Anchored = true
  431. Part10.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  432. Part10.CFrame = CFrame.new(-117.164932, 3.33460593, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  433. Part10.BottomSurface = Enum.SurfaceType.Smooth
  434. Part10.TopSurface = Enum.SurfaceType.Smooth
  435. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  436. Part10.Position = Vector3.new(-117.164932, 3.33460593, 104.586395)
  437. Part10.Orientation = Vector3.new(5, 0, 0)
  438. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  439. Part11.Parent = Model0
  440. Part11.Material = Enum.Material.Slate
  441. Part11.BrickColor = BrickColor.new("Black")
  442. Part11.Anchored = true
  443. Part11.Size = Vector3.new(0.640004516, 0.209999979, 1.18000019)
  444. Part11.CFrame = CFrame.new(-112.789993, 3.09531641, 105.36982, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  445. Part11.BottomSurface = Enum.SurfaceType.Smooth
  446. Part11.TopSurface = Enum.SurfaceType.Smooth
  447. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  448. Part11.Position = Vector3.new(-112.789993, 3.09531641, 105.36982)
  449. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  450. Part12.Parent = Model0
  451. Part12.Material = Enum.Material.Wood
  452. Part12.Anchored = true
  453. Part12.Locked = true
  454. Part12.Size = Vector3.new(0.19999671, 2.67999983, 4.00000048)
  455. Part12.CFrame = CFrame.new(-111.169991, 1.18035138, 104.549667, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  456. Part12.BottomSurface = Enum.SurfaceType.Smooth
  457. Part12.TopSurface = Enum.SurfaceType.Smooth
  458. Part12.Position = Vector3.new(-111.169991, 1.18035138, 104.549667)
  459. Part13.Parent = Model0
  460. Part13.Material = Enum.Material.Metal
  461. Part13.BrickColor = BrickColor.new("Mid gray")
  462. Part13.Anchored = true
  463. Part13.Size = Vector3.new(1.67000222, 0.0500000007, 1.17999971)
  464. Part13.CFrame = CFrame.new(-116.245003, 2.99128342, 103.294823, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  465. Part13.BottomSurface = Enum.SurfaceType.Smooth
  466. Part13.TopSurface = Enum.SurfaceType.Smooth
  467. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  468. Part13.Position = Vector3.new(-116.245003, 2.99128342, 103.294823)
  469. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  470. Part14.Parent = Model0
  471. Part14.Material = Enum.Material.Metal
  472. Part14.BrickColor = BrickColor.new("Quill grey")
  473. Part14.Rotation = Vector3.new(5, 0, 0)
  474. Part14.Anchored = true
  475. Part14.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  476. Part14.CFrame = CFrame.new(-116.244926, 3.22513533, 105.375496, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  477. Part14.BottomSurface = Enum.SurfaceType.Smooth
  478. Part14.TopSurface = Enum.SurfaceType.Smooth
  479. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  480. Part14.Position = Vector3.new(-116.244926, 3.22513533, 105.375496)
  481. Part14.Orientation = Vector3.new(5, 0, 0)
  482. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  483. Part15.Name = "Pad"
  484. Part15.Parent = Model0
  485. Part15.Material = Enum.Material.Concrete
  486. Part15.BrickColor = BrickColor.new("Quill grey")
  487. Part15.Anchored = true
  488. Part15.Size = Vector3.new(4.6000042, 0.0500000007, 2)
  489. Part15.CFrame = CFrame.new(-116.139977, 2.93535614, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  490. Part15.BottomSurface = Enum.SurfaceType.Smooth
  491. Part15.TopSurface = Enum.SurfaceType.Smooth
  492. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  493. Part15.Position = Vector3.new(-116.139977, 2.93535614, 105.369812)
  494. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  495. Part16.Parent = Model0
  496. Part16.Material = Enum.Material.Metal
  497. Part16.BrickColor = BrickColor.new("Dark grey")
  498. Part16.Rotation = Vector3.new(5, 0, 0)
  499. Part16.Anchored = true
  500. Part16.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  501. Part16.CFrame = CFrame.new(-115.41497, 3.33458447, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  502. Part16.BottomSurface = Enum.SurfaceType.Smooth
  503. Part16.TopSurface = Enum.SurfaceType.Smooth
  504. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  505. Part16.Position = Vector3.new(-115.41497, 3.33458447, 104.586395)
  506. Part16.Orientation = Vector3.new(5, 0, 0)
  507. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  508. Part17.Parent = Model0
  509. Part17.Material = Enum.Material.Metal
  510. Part17.BrickColor = BrickColor.new("Dark grey")
  511. Part17.Rotation = Vector3.new(5, 0, 0)
  512. Part17.Anchored = true
  513. Part17.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  514. Part17.CFrame = CFrame.new(-115.039978, 3.25616884, 105.610161, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  515. Part17.BottomSurface = Enum.SurfaceType.Smooth
  516. Part17.TopSurface = Enum.SurfaceType.Smooth
  517. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  518. Part17.Position = Vector3.new(-115.039978, 3.25616884, 105.610161)
  519. Part17.Orientation = Vector3.new(5, 0, 0)
  520. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  521. Part18.Parent = Model0
  522. Part18.Material = Enum.Material.Metal
  523. Part18.BrickColor = BrickColor.new("Crimson")
  524. Part18.Rotation = Vector3.new(5, 0, 0)
  525. Part18.Anchored = true
  526. Part18.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  527. Part18.CFrame = CFrame.new(-114.664932, 3.23010588, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  528. Part18.BottomSurface = Enum.SurfaceType.Smooth
  529. Part18.TopSurface = Enum.SurfaceType.Smooth
  530. Part18.Color = Color3.new(0.709804, 0, 0)
  531. Part18.Position = Vector3.new(-114.664932, 3.23010588, 105.93618)
  532. Part18.Orientation = Vector3.new(5, 0, 0)
  533. Part18.Color = Color3.new(0.709804, 0, 0)
  534. Part19.Parent = Model0
  535. Part19.Material = Enum.Material.Metal
  536. Part19.BrickColor = BrickColor.new("Crimson")
  537. Part19.Rotation = Vector3.new(5, 0, 0)
  538. Part19.Anchored = true
  539. Part19.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  540. Part19.CFrame = CFrame.new(-114.91494, 3.22574615, 105.985977, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  541. Part19.BottomSurface = Enum.SurfaceType.Smooth
  542. Part19.TopSurface = Enum.SurfaceType.Smooth
  543. Part19.Color = Color3.new(0.709804, 0, 0)
  544. Part19.Position = Vector3.new(-114.91494, 3.22574615, 105.985977)
  545. Part19.Orientation = Vector3.new(5, 0, 0)
  546. Part19.Color = Color3.new(0.709804, 0, 0)
  547. Part20.Parent = Model0
  548. Part20.Material = Enum.Material.Metal
  549. Part20.BrickColor = BrickColor.new("Crimson")
  550. Part20.Rotation = Vector3.new(5, 0, 0)
  551. Part20.Anchored = true
  552. Part20.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  553. Part20.CFrame = CFrame.new(-115.164917, 3.23011255, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  554. Part20.BottomSurface = Enum.SurfaceType.Smooth
  555. Part20.TopSurface = Enum.SurfaceType.Smooth
  556. Part20.Color = Color3.new(0.709804, 0, 0)
  557. Part20.Position = Vector3.new(-115.164917, 3.23011255, 105.936188)
  558. Part20.Orientation = Vector3.new(5, 0, 0)
  559. Part20.Color = Color3.new(0.709804, 0, 0)
  560. Part21.Parent = Model0
  561. Part21.Material = Enum.Material.Metal
  562. Part21.BrickColor = BrickColor.new("Dark grey")
  563. Part21.Rotation = Vector3.new(5, 0, 0)
  564. Part21.Anchored = true
  565. Part21.Size = Vector3.new(0.370000154, 0.0900000036, 0.500000179)
  566. Part21.CFrame = CFrame.new(-115.014954, 3.26708841, 105.185623, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  567. Part21.BottomSurface = Enum.SurfaceType.Smooth
  568. Part21.TopSurface = Enum.SurfaceType.Smooth
  569. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  570. Part21.Position = Vector3.new(-115.014954, 3.26708841, 105.185623)
  571. Part21.Orientation = Vector3.new(5, 0, 0)
  572. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  573. Part22.Parent = Model0
  574. Part22.Material = Enum.Material.Metal
  575. Part22.BrickColor = BrickColor.new("Dark grey")
  576. Part22.Rotation = Vector3.new(5, 0, 0)
  577. Part22.Anchored = true
  578. Part22.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  579. Part22.CFrame = CFrame.new(-115.064957, 3.33458018, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  580. Part22.BottomSurface = Enum.SurfaceType.Smooth
  581. Part22.TopSurface = Enum.SurfaceType.Smooth
  582. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  583. Part22.Position = Vector3.new(-115.064957, 3.33458018, 104.586388)
  584. Part22.Orientation = Vector3.new(5, 0, 0)
  585. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  586. Part23.Parent = Model0
  587. Part23.Material = Enum.Material.Metal
  588. Part23.BrickColor = BrickColor.new("Dark grey")
  589. Part23.Rotation = Vector3.new(5, 0, 0)
  590. Part23.Anchored = true
  591. Part23.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  592. Part23.CFrame = CFrame.new(-115.139977, 3.2561903, 105.310165, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  593. Part23.BottomSurface = Enum.SurfaceType.Smooth
  594. Part23.TopSurface = Enum.SurfaceType.Smooth
  595. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  596. Part23.Position = Vector3.new(-115.139977, 3.2561903, 105.310165)
  597. Part23.Orientation = Vector3.new(5, 0, 0)
  598. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  599. Part24.Parent = Model0
  600. Part24.Material = Enum.Material.Metal
  601. Part24.BrickColor = BrickColor.new("Dark grey")
  602. Part24.Rotation = Vector3.new(5, 0, 0)
  603. Part24.Anchored = true
  604. Part24.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  605. Part24.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  606. Part24.BottomSurface = Enum.SurfaceType.Smooth
  607. Part24.TopSurface = Enum.SurfaceType.Smooth
  608. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  609. Part24.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  610. Part24.Orientation = Vector3.new(5, 0, 0)
  611. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  612. Part25.Parent = Model0
  613. Part25.Material = Enum.Material.Metal
  614. Part25.BrickColor = BrickColor.new("Dark grey")
  615. Part25.Rotation = Vector3.new(5, 0, 0)
  616. Part25.Anchored = true
  617. Part25.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  618. Part25.CFrame = CFrame.new(-115.914948, 3.23012114, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  619. Part25.BottomSurface = Enum.SurfaceType.Smooth
  620. Part25.TopSurface = Enum.SurfaceType.Smooth
  621. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  622. Part25.Position = Vector3.new(-115.914948, 3.23012114, 105.93618)
  623. Part25.Orientation = Vector3.new(5, 0, 0)
  624. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  625. Part26.Parent = Model0
  626. Part26.Material = Enum.Material.Metal
  627. Part26.BrickColor = BrickColor.new("Dark grey")
  628. Part26.Rotation = Vector3.new(5, 0, 0)
  629. Part26.Anchored = true
  630. Part26.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  631. Part26.CFrame = CFrame.new(-117.164925, 3.28015471, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  632. Part26.BottomSurface = Enum.SurfaceType.Smooth
  633. Part26.TopSurface = Enum.SurfaceType.Smooth
  634. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  635. Part26.Position = Vector3.new(-117.164925, 3.28015471, 105.636185)
  636. Part26.Orientation = Vector3.new(5, 0, 0)
  637. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  638. Part27.Parent = Model0
  639. Part27.Material = Enum.Material.Metal
  640. Part27.BrickColor = BrickColor.new("Dark grey")
  641. Part27.Rotation = Vector3.new(5, 0, 0)
  642. Part27.Anchored = true
  643. Part27.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  644. Part27.CFrame = CFrame.new(-116.914932, 3.28015232, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  645. Part27.BottomSurface = Enum.SurfaceType.Smooth
  646. Part27.TopSurface = Enum.SurfaceType.Smooth
  647. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  648. Part27.Position = Vector3.new(-116.914932, 3.28015232, 105.636185)
  649. Part27.Orientation = Vector3.new(5, 0, 0)
  650. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  651. Part28.Parent = Model0
  652. Part28.Material = Enum.Material.Metal
  653. Part28.BrickColor = BrickColor.new("Crimson")
  654. Part28.Rotation = Vector3.new(5, 0, 0)
  655. Part28.Anchored = true
  656. Part28.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  657. Part28.CFrame = CFrame.new(-117.264915, 3.28017712, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  658. Part28.BottomSurface = Enum.SurfaceType.Smooth
  659. Part28.TopSurface = Enum.SurfaceType.Smooth
  660. Part28.Color = Color3.new(0.709804, 0, 0)
  661. Part28.Position = Vector3.new(-117.264915, 3.28017712, 105.336189)
  662. Part28.Orientation = Vector3.new(5, 0, 0)
  663. Part28.Color = Color3.new(0.709804, 0, 0)
  664. Part29.Parent = Model0
  665. Part29.Material = Enum.Material.Metal
  666. Part29.BrickColor = BrickColor.new("Dark grey")
  667. Part29.Rotation = Vector3.new(5, 0, 0)
  668. Part29.Anchored = true
  669. Part29.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  670. Part29.CFrame = CFrame.new(-116.664932, 3.28014898, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  671. Part29.BottomSurface = Enum.SurfaceType.Smooth
  672. Part29.TopSurface = Enum.SurfaceType.Smooth
  673. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  674. Part29.Position = Vector3.new(-116.664932, 3.28014898, 105.636185)
  675. Part29.Orientation = Vector3.new(5, 0, 0)
  676. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  677. Part30.Parent = Model0
  678. Part30.Material = Enum.Material.Metal
  679. Part30.BrickColor = BrickColor.new("Dark grey")
  680. Part30.Rotation = Vector3.new(5, 0, 0)
  681. Part30.Anchored = true
  682. Part30.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  683. Part30.CFrame = CFrame.new(-116.414948, 3.28014612, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  684. Part30.BottomSurface = Enum.SurfaceType.Smooth
  685. Part30.TopSurface = Enum.SurfaceType.Smooth
  686. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  687. Part30.Position = Vector3.new(-116.414948, 3.28014612, 105.636185)
  688. Part30.Orientation = Vector3.new(5, 0, 0)
  689. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  690. Part31.Parent = Model0
  691. Part31.Material = Enum.Material.Metal
  692. Part31.BrickColor = BrickColor.new("Dark stone grey")
  693. Part31.Rotation = Vector3.new(5, 0, 0)
  694. Part31.Anchored = true
  695. Part31.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  696. Part31.CFrame = CFrame.new(-118.21492, 3.33023858, 104.636208, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  697. Part31.BottomSurface = Enum.SurfaceType.Smooth
  698. Part31.TopSurface = Enum.SurfaceType.Smooth
  699. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  700. Part31.Position = Vector3.new(-118.21492, 3.33023858, 104.636208)
  701. Part31.Orientation = Vector3.new(5, 0, 0)
  702. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  703. Part32.Parent = Model0
  704. Part32.Material = Enum.Material.Metal
  705. Part32.Anchored = true
  706. Part32.Size = Vector3.new(0.220001951, 0.0500000007, 0.0800000057)
  707. Part32.CFrame = CFrame.new(-114.249977, 3.81127119, 103.134895, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  708. Part32.BottomSurface = Enum.SurfaceType.Smooth
  709. Part32.TopSurface = Enum.SurfaceType.Smooth
  710. Part32.Position = Vector3.new(-114.249977, 3.81127119, 103.134895)
  711. ClickDetector33.Parent = Part32
  712. Part34.Parent = Model0
  713. Part34.Material = Enum.Material.Metal
  714. Part34.BrickColor = BrickColor.new("Quill grey")
  715. Part34.Rotation = Vector3.new(5, 0, 0)
  716. Part34.Anchored = true
  717. Part34.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  718. Part34.CFrame = CFrame.new(-116.244904, 3.09560442, 105.364159, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  719. Part34.BottomSurface = Enum.SurfaceType.Smooth
  720. Part34.TopSurface = Enum.SurfaceType.Smooth
  721. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  722. Part34.Position = Vector3.new(-116.244904, 3.09560442, 105.364159)
  723. Part34.Orientation = Vector3.new(5, 0, 0)
  724. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  725. Part35.Parent = Model0
  726. Part35.Material = Enum.Material.Metal
  727. Part35.BrickColor = BrickColor.new("Dark grey")
  728. Part35.Rotation = Vector3.new(5, 0, 0)
  729. Part35.Anchored = true
  730. Part35.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  731. Part35.CFrame = CFrame.new(-117.014938, 3.28017378, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  732. Part35.BottomSurface = Enum.SurfaceType.Smooth
  733. Part35.TopSurface = Enum.SurfaceType.Smooth
  734. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  735. Part35.Position = Vector3.new(-117.014938, 3.28017378, 105.336189)
  736. Part35.Orientation = Vector3.new(5, 0, 0)
  737. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  738. Part36.Parent = Model0
  739. Part36.Material = Enum.Material.Metal
  740. Part36.BrickColor = BrickColor.new("Dark grey")
  741. Part36.Rotation = Vector3.new(5, 0, 0)
  742. Part36.Anchored = true
  743. Part36.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  744. Part36.CFrame = CFrame.new(-115.36496, 3.28017473, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  745. Part36.BottomSurface = Enum.SurfaceType.Smooth
  746. Part36.TopSurface = Enum.SurfaceType.Smooth
  747. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  748. Part36.Position = Vector3.new(-115.36496, 3.28017473, 105.036201)
  749. Part36.Orientation = Vector3.new(5, 0, 0)
  750. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  751. Part37.Parent = Model0
  752. Part37.Material = Enum.Material.Metal
  753. Part37.BrickColor = BrickColor.new("Dark grey")
  754. Part37.Rotation = Vector3.new(5, 0, 0)
  755. Part37.Anchored = true
  756. Part37.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  757. Part37.CFrame = CFrame.new(-116.514938, 3.28016806, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  758. Part37.BottomSurface = Enum.SurfaceType.Smooth
  759. Part37.TopSurface = Enum.SurfaceType.Smooth
  760. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  761. Part37.Position = Vector3.new(-116.514938, 3.28016806, 105.336197)
  762. Part37.Orientation = Vector3.new(5, 0, 0)
  763. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  764. Part38.Parent = Model0
  765. Part38.Material = Enum.Material.Metal
  766. Part38.BrickColor = BrickColor.new("Dark grey")
  767. Part38.Rotation = Vector3.new(5, 0, 0)
  768. Part38.Anchored = true
  769. Part38.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  770. Part38.CFrame = CFrame.new(-116.764931, 3.28017092, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  771. Part38.BottomSurface = Enum.SurfaceType.Smooth
  772. Part38.TopSurface = Enum.SurfaceType.Smooth
  773. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  774. Part38.Position = Vector3.new(-116.764931, 3.28017092, 105.336189)
  775. Part38.Orientation = Vector3.new(5, 0, 0)
  776. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  777. Part39.Parent = Model0
  778. Part39.Material = Enum.Material.Metal
  779. Part39.BrickColor = BrickColor.new("Dark grey")
  780. Part39.Rotation = Vector3.new(5, 0, 0)
  781. Part39.Anchored = true
  782. Part39.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  783. Part39.CFrame = CFrame.new(-115.514946, 3.28015566, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  784. Part39.BottomSurface = Enum.SurfaceType.Smooth
  785. Part39.TopSurface = Enum.SurfaceType.Smooth
  786. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  787. Part39.Position = Vector3.new(-115.514946, 3.28015566, 105.336189)
  788. Part39.Orientation = Vector3.new(5, 0, 0)
  789. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  790. Part40.Parent = Model0
  791. Part40.Material = Enum.Material.Metal
  792. Part40.BrickColor = BrickColor.new("Dark grey")
  793. Part40.Rotation = Vector3.new(5, 0, 0)
  794. Part40.Anchored = true
  795. Part40.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  796. Part40.CFrame = CFrame.new(-116.014954, 3.28016186, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  797. Part40.BottomSurface = Enum.SurfaceType.Smooth
  798. Part40.TopSurface = Enum.SurfaceType.Smooth
  799. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  800. Part40.Position = Vector3.new(-116.014954, 3.28016186, 105.336189)
  801. Part40.Orientation = Vector3.new(5, 0, 0)
  802. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  803. Part41.Parent = Model0
  804. Part41.Material = Enum.Material.Metal
  805. Part41.BrickColor = BrickColor.new("Dark grey")
  806. Part41.Rotation = Vector3.new(5, 0, 0)
  807. Part41.Anchored = true
  808. Part41.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  809. Part41.CFrame = CFrame.new(-115.764954, 3.28015852, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  810. Part41.BottomSurface = Enum.SurfaceType.Smooth
  811. Part41.TopSurface = Enum.SurfaceType.Smooth
  812. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  813. Part41.Position = Vector3.new(-115.764954, 3.28015852, 105.336197)
  814. Part41.Orientation = Vector3.new(5, 0, 0)
  815. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  816. Part42.Parent = Model0
  817. Part42.Material = Enum.Material.Metal
  818. Part42.BrickColor = BrickColor.new("Dark grey")
  819. Part42.Rotation = Vector3.new(5, 0, 0)
  820. Part42.Anchored = true
  821. Part42.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  822. Part42.CFrame = CFrame.new(-116.264946, 3.28016472, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  823. Part42.BottomSurface = Enum.SurfaceType.Smooth
  824. Part42.TopSurface = Enum.SurfaceType.Smooth
  825. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  826. Part42.Position = Vector3.new(-116.264946, 3.28016472, 105.336189)
  827. Part42.Orientation = Vector3.new(5, 0, 0)
  828. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  829. Part43.Parent = Model0
  830. Part43.Material = Enum.Material.Metal
  831. Part43.BrickColor = BrickColor.new("Dark grey")
  832. Part43.Rotation = Vector3.new(5, 0, 0)
  833. Part43.Anchored = true
  834. Part43.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  835. Part43.CFrame = CFrame.new(-115.664955, 3.23011827, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  836. Part43.BottomSurface = Enum.SurfaceType.Smooth
  837. Part43.TopSurface = Enum.SurfaceType.Smooth
  838. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  839. Part43.Position = Vector3.new(-115.664955, 3.23011827, 105.93618)
  840. Part43.Orientation = Vector3.new(5, 0, 0)
  841. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  842. Part44.Parent = Model0
  843. Part44.Material = Enum.Material.Metal
  844. Part44.BrickColor = BrickColor.new("Dark grey")
  845. Part44.Rotation = Vector3.new(5, 0, 0)
  846. Part44.Anchored = true
  847. Part44.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  848. Part44.CFrame = CFrame.new(-117.864922, 3.28020477, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  849. Part44.BottomSurface = Enum.SurfaceType.Smooth
  850. Part44.TopSurface = Enum.SurfaceType.Smooth
  851. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  852. Part44.Position = Vector3.new(-117.864922, 3.28020477, 105.036194)
  853. Part44.Orientation = Vector3.new(5, 0, 0)
  854. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  855. Part45.Parent = Model0
  856. Part45.Material = Enum.Material.Metal
  857. Part45.BrickColor = BrickColor.new("Crimson")
  858. Part45.Rotation = Vector3.new(5, 0, 0)
  859. Part45.Anchored = true
  860. Part45.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  861. Part45.CFrame = CFrame.new(-117.614929, 3.28020191, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  862. Part45.BottomSurface = Enum.SurfaceType.Smooth
  863. Part45.TopSurface = Enum.SurfaceType.Smooth
  864. Part45.Color = Color3.new(0.709804, 0, 0)
  865. Part45.Position = Vector3.new(-117.614929, 3.28020191, 105.036201)
  866. Part45.Orientation = Vector3.new(5, 0, 0)
  867. Part45.Color = Color3.new(0.709804, 0, 0)
  868. Part46.Parent = Model0
  869. Part46.Material = Enum.Material.Metal
  870. Part46.BrickColor = BrickColor.new("Dark grey")
  871. Part46.Rotation = Vector3.new(5, 0, 0)
  872. Part46.Anchored = true
  873. Part46.Size = Vector3.new(0.470000118, 0.0900000036, 0.200000107)
  874. Part46.CFrame = CFrame.new(-118.064926, 3.28016615, 105.636177, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  875. Part46.BottomSurface = Enum.SurfaceType.Smooth
  876. Part46.TopSurface = Enum.SurfaceType.Smooth
  877. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  878. Part46.Position = Vector3.new(-118.064926, 3.28016615, 105.636177)
  879. Part46.Orientation = Vector3.new(5, 0, 0)
  880. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  881. Part47.Parent = Model0
  882. Part47.Material = Enum.Material.Metal
  883. Part47.BrickColor = BrickColor.new("Dark grey")
  884. Part47.Rotation = Vector3.new(5, 0, 0)
  885. Part47.Anchored = true
  886. Part47.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  887. Part47.CFrame = CFrame.new(-117.664917, 3.2801609, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  888. Part47.BottomSurface = Enum.SurfaceType.Smooth
  889. Part47.TopSurface = Enum.SurfaceType.Smooth
  890. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  891. Part47.Position = Vector3.new(-117.664917, 3.2801609, 105.636185)
  892. Part47.Orientation = Vector3.new(5, 0, 0)
  893. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  894. Part48.Parent = Model0
  895. Part48.Material = Enum.Material.Metal
  896. Part48.BrickColor = BrickColor.new("Dark grey")
  897. Part48.Rotation = Vector3.new(5, 0, 0)
  898. Part48.Anchored = true
  899. Part48.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  900. Part48.CFrame = CFrame.new(-117.414932, 3.28015804, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  901. Part48.BottomSurface = Enum.SurfaceType.Smooth
  902. Part48.TopSurface = Enum.SurfaceType.Smooth
  903. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  904. Part48.Position = Vector3.new(-117.414932, 3.28015804, 105.636185)
  905. Part48.Orientation = Vector3.new(5, 0, 0)
  906. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  907. Part49.Parent = Model0
  908. Part49.Material = Enum.Material.Metal
  909. Part49.BrickColor = BrickColor.new("Dark grey")
  910. Part49.Rotation = Vector3.new(5, 0, 0)
  911. Part49.Anchored = true
  912. Part49.Size = Vector3.new(1.17000008, 0.0900000036, 0.200000107)
  913. Part49.CFrame = CFrame.new(-116.664909, 3.23013067, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  914. Part49.BottomSurface = Enum.SurfaceType.Smooth
  915. Part49.TopSurface = Enum.SurfaceType.Smooth
  916. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  917. Part49.Position = Vector3.new(-116.664909, 3.23013067, 105.936188)
  918. Part49.Orientation = Vector3.new(5, 0, 0)
  919. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  920. Part50.Parent = Model0
  921. Part50.Material = Enum.Material.Metal
  922. Part50.BrickColor = BrickColor.new("Dark grey")
  923. Part50.Rotation = Vector3.new(5, 0, 0)
  924. Part50.Anchored = true
  925. Part50.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  926. Part50.CFrame = CFrame.new(-117.714928, 3.23014307, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  927. Part50.BottomSurface = Enum.SurfaceType.Smooth
  928. Part50.TopSurface = Enum.SurfaceType.Smooth
  929. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  930. Part50.Position = Vector3.new(-117.714928, 3.23014307, 105.93618)
  931. Part50.Orientation = Vector3.new(5, 0, 0)
  932. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  933. Part51.Parent = Model0
  934. Part51.Material = Enum.Material.Metal
  935. Part51.BrickColor = BrickColor.new("Dark grey")
  936. Part51.Rotation = Vector3.new(5, 0, 0)
  937. Part51.Anchored = true
  938. Part51.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  939. Part51.CFrame = CFrame.new(-117.464928, 3.23014021, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  940. Part51.BottomSurface = Enum.SurfaceType.Smooth
  941. Part51.TopSurface = Enum.SurfaceType.Smooth
  942. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  943. Part51.Position = Vector3.new(-117.464928, 3.23014021, 105.93618)
  944. Part51.Orientation = Vector3.new(5, 0, 0)
  945. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  946. Part52.Parent = Model0
  947. Part52.Material = Enum.Material.Metal
  948. Part52.BrickColor = BrickColor.new("Dark grey")
  949. Part52.Rotation = Vector3.new(5, 0, 0)
  950. Part52.Anchored = true
  951. Part52.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  952. Part52.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  953. Part52.BottomSurface = Enum.SurfaceType.Smooth
  954. Part52.TopSurface = Enum.SurfaceType.Smooth
  955. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  956. Part52.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  957. Part52.Orientation = Vector3.new(5, 0, 0)
  958. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  959. Part53.Parent = Model0
  960. Part53.Material = Enum.Material.Metal
  961. Part53.BrickColor = BrickColor.new("Dark grey")
  962. Part53.Rotation = Vector3.new(5, 0, 0)
  963. Part53.Anchored = true
  964. Part53.Size = Vector3.new(0.370000124, 0.0900000036, 0.200000107)
  965. Part53.CFrame = CFrame.new(-118.114914, 3.28018761, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  966. Part53.BottomSurface = Enum.SurfaceType.Smooth
  967. Part53.TopSurface = Enum.SurfaceType.Smooth
  968. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  969. Part53.Position = Vector3.new(-118.114914, 3.28018761, 105.336197)
  970. Part53.Orientation = Vector3.new(5, 0, 0)
  971. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  972. Part54.Parent = Model0
  973. Part54.Material = Enum.Material.Metal
  974. Part54.BrickColor = BrickColor.new("Quill grey")
  975. Part54.Anchored = true
  976. Part54.Shape = Enum.PartType.Cylinder
  977. Part54.Size = Vector3.new(4.37999725, 0.599999905, 0.390000314)
  978. Part54.CFrame = CFrame.new(-116.249908, 3.17042589, 104.344833, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  979. Part54.BottomSurface = Enum.SurfaceType.Smooth
  980. Part54.TopSurface = Enum.SurfaceType.Smooth
  981. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  982. Part54.Position = Vector3.new(-116.249908, 3.17042589, 104.344833)
  983. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  984. Part55.Parent = Model0
  985. Part55.Material = Enum.Material.Metal
  986. Part55.BrickColor = BrickColor.new("Dark grey")
  987. Part55.Rotation = Vector3.new(5, 0, 0)
  988. Part55.Anchored = true
  989. Part55.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  990. Part55.CFrame = CFrame.new(-115.614952, 3.28017759, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  991. Part55.BottomSurface = Enum.SurfaceType.Smooth
  992. Part55.TopSurface = Enum.SurfaceType.Smooth
  993. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  994. Part55.Position = Vector3.new(-115.614952, 3.28017759, 105.036201)
  995. Part55.Orientation = Vector3.new(5, 0, 0)
  996. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  997. Part56.Parent = Model0
  998. Part56.Material = Enum.Material.Metal
  999. Part56.BrickColor = BrickColor.new("Dark grey")
  1000. Part56.Rotation = Vector3.new(5, 0, 0)
  1001. Part56.Anchored = true
  1002. Part56.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1003. Part56.CFrame = CFrame.new(-115.864952, 3.28018045, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1004. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1005. Part56.TopSurface = Enum.SurfaceType.Smooth
  1006. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1007. Part56.Position = Vector3.new(-115.864952, 3.28018045, 105.036194)
  1008. Part56.Orientation = Vector3.new(5, 0, 0)
  1009. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1010. Part57.Parent = Model0
  1011. Part57.Material = Enum.Material.Metal
  1012. Part57.BrickColor = BrickColor.new("Dark grey")
  1013. Part57.Rotation = Vector3.new(5, 0, 0)
  1014. Part57.Anchored = true
  1015. Part57.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1016. Part57.CFrame = CFrame.new(-116.364944, 3.28018618, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1017. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1018. Part57.TopSurface = Enum.SurfaceType.Smooth
  1019. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1020. Part57.Position = Vector3.new(-116.364944, 3.28018618, 105.036194)
  1021. Part57.Orientation = Vector3.new(5, 0, 0)
  1022. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1023. Part58.Parent = Model0
  1024. Part58.Material = Enum.Material.Metal
  1025. Part58.BrickColor = BrickColor.new("Dark grey")
  1026. Part58.Rotation = Vector3.new(5, 0, 0)
  1027. Part58.Anchored = true
  1028. Part58.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1029. Part58.CFrame = CFrame.new(-117.364922, 3.28019857, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1030. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part58.TopSurface = Enum.SurfaceType.Smooth
  1032. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1033. Part58.Position = Vector3.new(-117.364922, 3.28019857, 105.036201)
  1034. Part58.Orientation = Vector3.new(5, 0, 0)
  1035. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1036. Part59.Parent = Model0
  1037. Part59.Material = Enum.Material.Metal
  1038. Part59.BrickColor = BrickColor.new("Dark grey")
  1039. Part59.Rotation = Vector3.new(5, 0, 0)
  1040. Part59.Anchored = true
  1041. Part59.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1042. Part59.CFrame = CFrame.new(-116.114937, 3.28018332, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1043. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1044. Part59.TopSurface = Enum.SurfaceType.Smooth
  1045. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1046. Part59.Position = Vector3.new(-116.114937, 3.28018332, 105.036201)
  1047. Part59.Orientation = Vector3.new(5, 0, 0)
  1048. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1049. Part60.Parent = Model0
  1050. Part60.Material = Enum.Material.Metal
  1051. Part60.BrickColor = BrickColor.new("Dark grey")
  1052. Part60.Rotation = Vector3.new(5, 0, 0)
  1053. Part60.Anchored = true
  1054. Part60.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1055. Part60.CFrame = CFrame.new(-116.614944, 3.28018951, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1056. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1057. Part60.TopSurface = Enum.SurfaceType.Smooth
  1058. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1059. Part60.Position = Vector3.new(-116.614944, 3.28018951, 105.036194)
  1060. Part60.Orientation = Vector3.new(5, 0, 0)
  1061. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1062. Part61.Parent = Model0
  1063. Part61.Material = Enum.Material.Metal
  1064. Part61.BrickColor = BrickColor.new("Dark grey")
  1065. Part61.Rotation = Vector3.new(5, 0, 0)
  1066. Part61.Anchored = true
  1067. Part61.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1068. Part61.CFrame = CFrame.new(-116.864929, 3.28019285, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1069. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part61.TopSurface = Enum.SurfaceType.Smooth
  1071. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1072. Part61.Position = Vector3.new(-116.864929, 3.28019285, 105.036201)
  1073. Part61.Orientation = Vector3.new(5, 0, 0)
  1074. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1075. Part62.Parent = Model0
  1076. Part62.Material = Enum.Material.Metal
  1077. Part62.BrickColor = BrickColor.new("Dark grey")
  1078. Part62.Rotation = Vector3.new(5, 0, 0)
  1079. Part62.Anchored = true
  1080. Part62.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1081. Part62.CFrame = CFrame.new(-117.114929, 3.28019571, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1082. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1083. Part62.TopSurface = Enum.SurfaceType.Smooth
  1084. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1085. Part62.Position = Vector3.new(-117.114929, 3.28019571, 105.036194)
  1086. Part62.Orientation = Vector3.new(5, 0, 0)
  1087. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1088. Part63.Parent = Model0
  1089. Part63.Material = Enum.Material.Metal
  1090. Part63.BrickColor = BrickColor.new("Dark grey")
  1091. Part63.Rotation = Vector3.new(5, 0, 0)
  1092. Part63.Anchored = true
  1093. Part63.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1094. Part63.CFrame = CFrame.new(-116.164948, 3.33459401, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1095. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part63.TopSurface = Enum.SurfaceType.Smooth
  1097. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1098. Part63.Position = Vector3.new(-116.164948, 3.33459401, 104.586395)
  1099. Part63.Orientation = Vector3.new(5, 0, 0)
  1100. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1101. Part64.Parent = Model0
  1102. Part64.Material = Enum.Material.Metal
  1103. Part64.BrickColor = BrickColor.new("Dark grey")
  1104. Part64.Rotation = Vector3.new(5, 0, 0)
  1105. Part64.Anchored = true
  1106. Part64.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1107. Part64.CFrame = CFrame.new(-117.96492, 3.23014593, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1108. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1109. Part64.TopSurface = Enum.SurfaceType.Smooth
  1110. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1111. Part64.Position = Vector3.new(-117.96492, 3.23014593, 105.936188)
  1112. Part64.Orientation = Vector3.new(5, 0, 0)
  1113. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1114. Part65.Parent = Model0
  1115. Part65.Material = Enum.Material.Metal
  1116. Part65.BrickColor = BrickColor.new("Dark grey")
  1117. Part65.Rotation = Vector3.new(5, 0, 0)
  1118. Part65.Anchored = true
  1119. Part65.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1120. Part65.CFrame = CFrame.new(-118.21492, 3.23014927, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1121. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1122. Part65.TopSurface = Enum.SurfaceType.Smooth
  1123. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1124. Part65.Position = Vector3.new(-118.21492, 3.23014927, 105.93618)
  1125. Part65.Orientation = Vector3.new(5, 0, 0)
  1126. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1127. Part66.Parent = Model0
  1128. Part66.Material = Enum.Material.Metal
  1129. Part66.BrickColor = BrickColor.new("Dark grey")
  1130. Part66.Rotation = Vector3.new(5, 0, 0)
  1131. Part66.Anchored = true
  1132. Part66.Size = Vector3.new(0.27000013, 0.0900000036, 0.200000107)
  1133. Part66.CFrame = CFrame.new(-118.164917, 3.28020859, 105.036186, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1134. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1135. Part66.TopSurface = Enum.SurfaceType.Smooth
  1136. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1137. Part66.Position = Vector3.new(-118.164917, 3.28020859, 105.036186)
  1138. Part66.Orientation = Vector3.new(5, 0, 0)
  1139. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1140. Part67.Parent = Model0
  1141. Part67.Material = Enum.Material.Metal
  1142. Part67.BrickColor = BrickColor.new("Crimson")
  1143. Part67.Rotation = Vector3.new(5, 0, 0)
  1144. Part67.Anchored = true
  1145. Part67.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1146. Part67.CFrame = CFrame.new(-114.91494, 3.22575665, 105.835983, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1147. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part67.TopSurface = Enum.SurfaceType.Smooth
  1149. Part67.Color = Color3.new(0.709804, 0, 0)
  1150. Part67.Position = Vector3.new(-114.91494, 3.22575665, 105.835983)
  1151. Part67.Orientation = Vector3.new(5, 0, 0)
  1152. Part67.Color = Color3.new(0.709804, 0, 0)
  1153. Part68.Parent = Model0
  1154. Part68.Material = Enum.Material.Metal
  1155. Part68.BrickColor = BrickColor.new("Crimson")
  1156. Part68.Rotation = Vector3.new(5, 0, 0)
  1157. Part68.Anchored = true
  1158. Part68.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1159. Part68.CFrame = CFrame.new(-117.514923, 3.28018045, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1160. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part68.TopSurface = Enum.SurfaceType.Smooth
  1162. Part68.Color = Color3.new(0.709804, 0, 0)
  1163. Part68.Position = Vector3.new(-117.514923, 3.28018045, 105.336189)
  1164. Part68.Orientation = Vector3.new(5, 0, 0)
  1165. Part68.Color = Color3.new(0.709804, 0, 0)
  1166. Part69.Parent = Model0
  1167. Part69.Material = Enum.Material.Metal
  1168. Part69.BrickColor = BrickColor.new("Crimson")
  1169. Part69.Rotation = Vector3.new(5, 0, 0)
  1170. Part69.Anchored = true
  1171. Part69.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1172. Part69.CFrame = CFrame.new(-117.764923, 3.28018332, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1173. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1174. Part69.TopSurface = Enum.SurfaceType.Smooth
  1175. Part69.Color = Color3.new(0.709804, 0, 0)
  1176. Part69.Position = Vector3.new(-117.764923, 3.28018332, 105.336189)
  1177. Part69.Orientation = Vector3.new(5, 0, 0)
  1178. Part69.Color = Color3.new(0.709804, 0, 0)
  1179. Part70.Parent = Model0
  1180. Part70.Material = Enum.Material.Metal
  1181. Part70.BrickColor = BrickColor.new("Dark grey")
  1182. Part70.Rotation = Vector3.new(5, 0, 0)
  1183. Part70.Anchored = true
  1184. Part70.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1185. Part70.CFrame = CFrame.new(-115.414963, 3.28013372, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1186. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part70.TopSurface = Enum.SurfaceType.Smooth
  1188. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1189. Part70.Position = Vector3.new(-115.414963, 3.28013372, 105.636185)
  1190. Part70.Orientation = Vector3.new(5, 0, 0)
  1191. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1192. Part71.Parent = Model0
  1193. Part71.Material = Enum.Material.Metal
  1194. Part71.BrickColor = BrickColor.new("Dark grey")
  1195. Part71.Rotation = Vector3.new(5, 0, 0)
  1196. Part71.Anchored = true
  1197. Part71.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1198. Part71.CFrame = CFrame.new(-115.664955, 3.28013706, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1199. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1200. Part71.TopSurface = Enum.SurfaceType.Smooth
  1201. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1202. Part71.Position = Vector3.new(-115.664955, 3.28013706, 105.636185)
  1203. Part71.Orientation = Vector3.new(5, 0, 0)
  1204. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1205. Part72.Parent = Model0
  1206. Part72.Material = Enum.Material.Metal
  1207. Part72.BrickColor = BrickColor.new("Dark grey")
  1208. Part72.Rotation = Vector3.new(5, 0, 0)
  1209. Part72.Anchored = true
  1210. Part72.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1211. Part72.CFrame = CFrame.new(-116.164948, 3.28014326, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1212. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part72.TopSurface = Enum.SurfaceType.Smooth
  1214. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1215. Part72.Position = Vector3.new(-116.164948, 3.28014326, 105.636185)
  1216. Part72.Orientation = Vector3.new(5, 0, 0)
  1217. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1218. Part73.Parent = Model0
  1219. Part73.Material = Enum.Material.Metal
  1220. Part73.BrickColor = BrickColor.new("Dark grey")
  1221. Part73.Rotation = Vector3.new(5, 0, 0)
  1222. Part73.Anchored = true
  1223. Part73.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1224. Part73.CFrame = CFrame.new(-115.914948, 3.28013992, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1225. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part73.TopSurface = Enum.SurfaceType.Smooth
  1227. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1228. Part73.Position = Vector3.new(-115.914948, 3.28013992, 105.636185)
  1229. Part73.Orientation = Vector3.new(5, 0, 0)
  1230. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1231. Part74.Parent = Model0
  1232. Part74.Material = Enum.Material.Metal
  1233. Part74.BrickColor = BrickColor.new("Dark grey")
  1234. Part74.Rotation = Vector3.new(5, 0, 0)
  1235. Part74.Anchored = true
  1236. Part74.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1237. Part74.CFrame = CFrame.new(-115.914948, 3.33459067, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1238. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part74.TopSurface = Enum.SurfaceType.Smooth
  1240. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1241. Part74.Position = Vector3.new(-115.914948, 3.33459067, 104.586388)
  1242. Part74.Orientation = Vector3.new(5, 0, 0)
  1243. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1244. Part75.Parent = Model0
  1245. Part75.Material = Enum.Material.Metal
  1246. Part75.BrickColor = BrickColor.new("Dark grey")
  1247. Part75.Rotation = Vector3.new(5, 0, 0)
  1248. Part75.Anchored = true
  1249. Part75.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1250. Part75.CFrame = CFrame.new(-116.41494, 3.33459687, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1251. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1252. Part75.TopSurface = Enum.SurfaceType.Smooth
  1253. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1254. Part75.Position = Vector3.new(-116.41494, 3.33459687, 104.586395)
  1255. Part75.Orientation = Vector3.new(5, 0, 0)
  1256. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1257. Part76.Parent = Model0
  1258. Part76.Material = Enum.Material.Metal
  1259. Part76.BrickColor = BrickColor.new("Dark grey")
  1260. Part76.Rotation = Vector3.new(5, 0, 0)
  1261. Part76.Anchored = true
  1262. Part76.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1263. Part76.CFrame = CFrame.new(-117.914925, 3.33461452, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1264. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1265. Part76.TopSurface = Enum.SurfaceType.Smooth
  1266. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1267. Part76.Position = Vector3.new(-117.914925, 3.33461452, 104.586395)
  1268. Part76.Orientation = Vector3.new(5, 0, 0)
  1269. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1270. Part77.Parent = Model0
  1271. Part77.Material = Enum.Material.Metal
  1272. Part77.BrickColor = BrickColor.new("Dark grey")
  1273. Part77.Rotation = Vector3.new(5, 0, 0)
  1274. Part77.Anchored = true
  1275. Part77.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1276. Part77.CFrame = CFrame.new(-115.664948, 3.33458781, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1277. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1278. Part77.TopSurface = Enum.SurfaceType.Smooth
  1279. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1280. Part77.Position = Vector3.new(-115.664948, 3.33458781, 104.586395)
  1281. Part77.Orientation = Vector3.new(5, 0, 0)
  1282. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1283. Part78.Parent = Model0
  1284. Part78.Material = Enum.Material.Metal
  1285. Part78.BrickColor = BrickColor.new("Dark grey")
  1286. Part78.Rotation = Vector3.new(5, 0, 0)
  1287. Part78.Anchored = true
  1288. Part78.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1289. Part78.CFrame = CFrame.new(-116.914932, 3.33460307, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1290. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part78.TopSurface = Enum.SurfaceType.Smooth
  1292. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1293. Part78.Position = Vector3.new(-116.914932, 3.33460307, 104.586395)
  1294. Part78.Orientation = Vector3.new(5, 0, 0)
  1295. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1296. Part79.Parent = Model0
  1297. Part79.Material = Enum.Material.Metal
  1298. Part79.BrickColor = BrickColor.new("Dark grey")
  1299. Part79.Rotation = Vector3.new(5, 0, 0)
  1300. Part79.Anchored = true
  1301. Part79.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1302. Part79.CFrame = CFrame.new(-117.664909, 3.33461165, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1303. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part79.TopSurface = Enum.SurfaceType.Smooth
  1305. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1306. Part79.Position = Vector3.new(-117.664909, 3.33461165, 104.586395)
  1307. Part79.Orientation = Vector3.new(5, 0, 0)
  1308. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1309. Part80.Parent = Model0
  1310. Part80.Material = Enum.Material.Metal
  1311. Part80.BrickColor = BrickColor.new("Dark grey")
  1312. Part80.Rotation = Vector3.new(5, 0, 0)
  1313. Part80.Anchored = true
  1314. Part80.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1315. Part80.CFrame = CFrame.new(-116.66494, 3.33459973, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1316. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1317. Part80.TopSurface = Enum.SurfaceType.Smooth
  1318. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1319. Part80.Position = Vector3.new(-116.66494, 3.33459973, 104.586395)
  1320. Part80.Orientation = Vector3.new(5, 0, 0)
  1321. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1322. Part81.Parent = Model0
  1323. Part81.Material = Enum.Material.Metal
  1324. Part81.BrickColor = BrickColor.new("Dark grey")
  1325. Part81.Rotation = Vector3.new(5, 0, 0)
  1326. Part81.Anchored = true
  1327. Part81.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1328. Part81.CFrame = CFrame.new(-117.414932, 3.33460927, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1329. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1330. Part81.TopSurface = Enum.SurfaceType.Smooth
  1331. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1332. Part81.Position = Vector3.new(-117.414932, 3.33460927, 104.586395)
  1333. Part81.Orientation = Vector3.new(5, 0, 0)
  1334. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1335. Part82.Parent = Model0
  1336. Part82.Material = Enum.Material.Metal
  1337. Part82.BrickColor = BrickColor.new("Mid gray")
  1338. Part82.Anchored = true
  1339. Part82.Size = Vector3.new(4.5700016, 2.85999894, 0.0500000007)
  1340. Part82.CFrame = CFrame.new(-116.384979, 5.1663022, 103.080002, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1341. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1342. Part82.TopSurface = Enum.SurfaceType.Smooth
  1343. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1344. Part82.Position = Vector3.new(-116.384979, 5.1663022, 103.080002)
  1345. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1346. Part83.Parent = Model0
  1347. Part83.Material = Enum.Material.Marble
  1348. Part83.BrickColor = BrickColor.new("Black")
  1349. Part83.Anchored = true
  1350. Part83.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1351. Part83.CFrame = CFrame.new(-112.790001, 2.98531628, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1352. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1353. Part83.TopSurface = Enum.SurfaceType.Smooth
  1354. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1355. Part83.Position = Vector3.new(-112.790001, 2.98531628, 105.369812)
  1356. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1357. Part84.Parent = Model0
  1358. Part84.Material = Enum.Material.Wood
  1359. Part84.BrickColor = BrickColor.new("Dark grey metallic")
  1360. Part84.Anchored = true
  1361. Part84.Locked = true
  1362. Part84.Size = Vector3.new(11.9999962, 0.600000024, 4.00000048)
  1363. Part84.CFrame = CFrame.new(-116.999939, 2.69042611, 104.549782, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1364. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1365. Part84.TopSurface = Enum.SurfaceType.Smooth
  1366. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1367. Part84.Position = Vector3.new(-116.999939, 2.69042611, 104.549782)
  1368. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1369. Part85.Parent = Model0
  1370. Part85.Material = Enum.Material.Wood
  1371. Part85.Anchored = true
  1372. Part85.Locked = true
  1373. Part85.Size = Vector3.new(0.19999671, 2.22000003, 4.00000048)
  1374. Part85.CFrame = CFrame.new(-122.899971, 1.41049337, 104.549675, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1375. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1376. Part85.TopSurface = Enum.SurfaceType.Smooth
  1377. Part85.Position = Vector3.new(-122.899971, 1.41049337, 104.549675)
  1378. Part86.Parent = Model0
  1379. Part86.Material = Enum.Material.Neon
  1380. Part86.BrickColor = BrickColor.new("Lily white")
  1381. Part86.Anchored = true
  1382. Part86.Size = Vector3.new(11.7000017, 0.199999988, 0.0500000007)
  1383. Part86.CFrame = CFrame.new(-117.039978, 2.726372, 102.564796, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1384. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1385. Part86.TopSurface = Enum.SurfaceType.Smooth
  1386. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1387. Part86.Position = Vector3.new(-117.039978, 2.726372, 102.564796)
  1388. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1389.  
  1390. table.insert(cors,sandbox(Script88,function()
  1391. -- Color Changing Script ~ Rainbow!
  1392. while true do
  1393. script.Parent.Color = Color3.fromRGB(255, 0, 0)
  1394. wait(1)
  1395. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1396. wait(1)
  1397. script.Parent.Color = Color3.fromRGB(255, 247, 0)
  1398. wait(1)
  1399. script.Parent.Color = Color3.fromRGB(4, 255, 0)
  1400. wait(1)
  1401. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1402. wait(1)
  1403. script.Parent.Color = Color3.fromRGB(8, 0, 255)
  1404. wait(1)
  1405. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1406. wait(1)
  1407. end
  1408.  
  1409. end))
  1410. Script89.Parent = Part86
  1411. table.insert(cors,sandbox(Script89,function()
  1412. -- Color Changing Script ~ Rainbow!
  1413. while true do
  1414. script.Parent.BrickColor = BrickColor.Red()
  1415. wait(1)
  1416. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1417. wait(1)
  1418. script.Parent.BrickColor = BrickColor.Yellow()
  1419. wait(1)
  1420. script.Parent.BrickColor = BrickColor.Green()
  1421. wait(1)
  1422. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1423. wait(1)
  1424. script.Parent.BrickColor = BrickColor.Blue()
  1425. wait(1)
  1426. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1427. wait(1)
  1428. end
  1429.  
  1430. end))
  1431. Part90.Parent = Model0
  1432. Part90.Material = Enum.Material.Metal
  1433. Part90.Transparency = 1
  1434. Part90.Rotation = Vector3.new(-180, 0, -180)
  1435. Part90.Anchored = true
  1436. Part90.Size = Vector3.new(0.220000014, 0.219999969, 0.0500000007)
  1437. Part90.CFrame = CFrame.new(-116.240005, 3.80629921, 103.129906, -1, 1.21147796e-05, -2.22559834e-07, 1.21147623e-05, 1, 7.90449194e-05, 2.23517446e-07, 7.90449121e-05, -1)
  1438. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1439. Part90.TopSurface = Enum.SurfaceType.Smooth
  1440. Part90.Position = Vector3.new(-116.240005, 3.80629921, 103.129906)
  1441. Part90.Orientation = Vector3.new(0, -180, 0)
  1442. Decal91.Parent = Part90
  1443. Decal91.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1444. Part92.Name = "Screen"
  1445. Part92.Parent = Model0
  1446. Part92.Material = Enum.Material.Glass
  1447. Part92.BrickColor = BrickColor.new("Really black")
  1448. Part92.Anchored = true
  1449. Part92.Size = Vector3.new(4.50000048, 2.64999986, 0.0500000007)
  1450. Part92.CFrame = CFrame.new(-116.349968, 5.22133493, 103.092758, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1451. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1452. Part92.TopSurface = Enum.SurfaceType.Smooth
  1453. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1454. Part92.Position = Vector3.new(-116.349968, 5.22133493, 103.092758)
  1455. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1456. Decal93.Parent = Part92
  1457. Decal93.Texture = "http://www.roblox.com/asset/?id=1498019555"
  1458. Decal93.Face = Enum.NormalId.Back
  1459. Part94.Parent = Model0
  1460. Part94.Material = Enum.Material.Metal
  1461. Part94.Rotation = Vector3.new(10, 0, 0)
  1462. Part94.Anchored = true
  1463. Part94.Size = Vector3.new(0.500000656, 1.54999995, 0.0999998078)
  1464. Part94.CFrame = CFrame.new(-116.249985, 3.72131276, 102.917648, 0.99999994, 1.22208148e-05, -2.25007534e-06, -1.21147023e-05, 0.984798014, -0.173715964, -2.23517418e-07, 0.173725531, 0.984792531)
  1465. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1466. Part94.TopSurface = Enum.SurfaceType.Smooth
  1467. Part94.Position = Vector3.new(-116.249985, 3.72131276, 102.917648)
  1468. Part94.Orientation = Vector3.new(10, 0, 0)
  1469. Part95.Parent = Model0
  1470. Part95.Material = Enum.Material.Metal
  1471. Part95.Transparency = 1
  1472. Part95.Anchored = true
  1473. Part95.Size = Vector3.new(0.999999762, 1, 0.0500000007)
  1474. Part95.CFrame = CFrame.new(-116.249969, 5.39630842, 102.992775, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1475. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1476. Part95.TopSurface = Enum.SurfaceType.Smooth
  1477. Part95.Position = Vector3.new(-116.249969, 5.39630842, 102.992775)
  1478. Decal96.Parent = Part95
  1479. Decal96.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1480. Part97.Parent = Model0
  1481. Part97.Material = Enum.Material.Metal
  1482. Part97.BrickColor = BrickColor.new("Mid gray")
  1483. Part97.Anchored = true
  1484. Part97.Size = Vector3.new(4.5700016, 0.150000051, 0.0500000007)
  1485. Part97.CFrame = CFrame.new(-116.384995, 3.81129789, 103.119904, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1486. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1487. Part97.TopSurface = Enum.SurfaceType.Smooth
  1488. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1489. Part97.Position = Vector3.new(-116.384995, 3.81129789, 103.119904)
  1490. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1491. Part98.Name = "Color Changing"
  1492. Part98.Parent = Model0
  1493. Part98.Material = Enum.Material.Neon
  1494. Part98.BrickColor = BrickColor.new("Institutional white")
  1495. Part98.Transparency = 0.5
  1496. Part98.Rotation = Vector3.new(5, 0, 0)
  1497. Part98.Anchored = true
  1498. Part98.Size = Vector3.new(4.36999989, 0.0900000036, 1.96000004)
  1499. Part98.CFrame = CFrame.new(-116.244904, 3.15711927, 105.349472, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1500. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1501. Part98.TopSurface = Enum.SurfaceType.Smooth
  1502. Part98.Color = Color3.new(1, 1, 1)
  1503. Part98.Position = Vector3.new(-116.244904, 3.15711927, 105.349472)
  1504. Part98.Orientation = Vector3.new(5, 0, 0)
  1505. Part98.Color = Color3.new(1, 1, 1)
  1506. Part99.Name = "Color Changing"
  1507. Part99.Parent = Model0
  1508. Part99.Material = Enum.Material.Neon
  1509. Part99.BrickColor = BrickColor.new("Black")
  1510. Part99.Anchored = true
  1511. Part99.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1512. Part99.CFrame = CFrame.new(-112.789993, 2.95409918, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1513. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1514. Part99.TopSurface = Enum.SurfaceType.Smooth
  1515. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1516. Part99.Position = Vector3.new(-112.789993, 2.95409918, 105.369812)
  1517. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1518. for i,v in pairs(mas:GetChildren()) do
  1519. v.Parent = game:GetService("Players").LocalPlayer.Character
  1520. pcall(function() v:MakeJoints() end)
  1521. end
  1522. mas:Destroy()
  1523. for i,v in pairs(cors) do
  1524. spawn(function()
  1525. pcall(v)
  1526. end)
  1527. end
  1528.  
  1529.  
  1530. for _,v in pairs(Model0:GetChildren()) do
  1531. if v:IsA('Part') and v.Name~='Handle' then
  1532. local W = Instance.new("Weld")
  1533. W.Part0 = v
  1534. v.CanCollide=false
  1535. W.Part1 = Model0.Handle
  1536. v.Anchored=false
  1537. local CJ = CFrame.new(v.Position)
  1538. local C0 = v.CFrame:inverse()*CJ
  1539. local C1 = Model0.Handle.CFrame:inverse()*CJ
  1540. W.C0 = C0
  1541. W.C1 = C1
  1542. W.Name='o0o'
  1543. W.Parent = v
  1544. end
  1545. end
  1546.  
  1547. Model0.Handle.CanCollide=false
  1548. Model0.Handle.Anchored=false
  1549. Model0.Handle.CFrame=RootPart.CFrame
  1550. w=Instance.new('Weld',Model0)
  1551. w.Part0=Model0.Handle
  1552. w.Part1=RootPart
  1553. w.C0=CFrame.new(0,1,0)
  1554. ----
  1555.  
  1556.  
  1557. function QuaternionFromCFrame(cf)
  1558. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1559. local trace = m00 + m11 + m22
  1560. if trace > 0 then
  1561. local s = math.sqrt(1 + trace)
  1562. local recip = 0.5 / s
  1563. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1564. else
  1565. local i = 0
  1566. if m11 > m00 then
  1567. i = 1
  1568. end
  1569. if m22 > (i == 0 and m00 or m11) then
  1570. i = 2
  1571. end
  1572. if i == 0 then
  1573. local s = math.sqrt(m00 - m11 - m22 + 1)
  1574. local recip = 0.5 / s
  1575. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1576. elseif i == 1 then
  1577. local s = math.sqrt(m11 - m22 - m00 + 1)
  1578. local recip = 0.5 / s
  1579. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1580. elseif i == 2 then
  1581. local s = math.sqrt(m22 - m00 - m11 + 1)
  1582. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1583. end
  1584. end
  1585. end
  1586. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1587. local xs, ys, zs = x + x, y + y, z + z
  1588. local wx, wy, wz = w * xs, w * ys, w * zs
  1589. local xx = x * xs
  1590. local xy = x * ys
  1591. local xz = x * zs
  1592. local yy = y * ys
  1593. local yz = y * zs
  1594. local zz = z * zs
  1595. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1596. end
  1597.  
  1598.  
  1599. function QuaternionSlerp(a, b, t)
  1600. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1601. local startInterp, finishInterp;
  1602. if cosTheta >= 0.0001 then
  1603. if (1 - cosTheta) > 0.0001 then
  1604. local theta = ACOS(cosTheta)
  1605. local invSinTheta = 1 / SIN(theta)
  1606. startInterp = SIN((1 - t) * theta) * invSinTheta
  1607. finishInterp = SIN(t * theta) * invSinTheta
  1608. else
  1609. startInterp = 1 - t
  1610. finishInterp = t
  1611. end
  1612. else
  1613. if (1 + cosTheta) > 0.0001 then
  1614. local theta = ACOS(-cosTheta)
  1615. local invSinTheta = 1 / SIN(theta)
  1616. startInterp = SIN((t - 1) * theta) * invSinTheta
  1617. finishInterp = SIN(t * theta) * invSinTheta
  1618. else
  1619. startInterp = t - 1
  1620. finishInterp = t
  1621. end
  1622. end
  1623. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1624. end
  1625.  
  1626.  
  1627.  
  1628. function Clerp(a, b, t)
  1629. local qa = {QuaternionFromCFrame(a)}
  1630. local qb = {QuaternionFromCFrame(b)}
  1631. local ax, ay, az = a.x, a.y, a.z
  1632. local bx, by, bz = b.x, b.y, b.z
  1633. local _t = 1 - t
  1634. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1635. end
  1636.  
  1637. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1638. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1639. end
  1640. Character.Archivable=true
  1641. ShadowClone=Character:Clone()
  1642. ShadowClone.Parent=Character
  1643. --[[BP=Instance.new('BodyPosition',ShadowClone.Torso)
  1644. ANG=Instance.new('BodyAngularVelocity',ShadowClone.Torso)
  1645. ANG.MaxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1646. ANG.AngularVelocity=Vector3.new(0,0,0)
  1647. BP.MaxForce=Vector3.new(math.huge,math.huge,math.huge)--]]
  1648. ms=Player:GetMouse()
  1649. de=false
  1650. ShadowClone.Name="Hila"
  1651. ShadowClone.Shirt.ShirtTemplate='rbxassetid://759642223'
  1652. ShadowClone.Pants.PantsTemplate='rbxassetid://129458425'
  1653. ShadowClone.Torso.Sound:remove()
  1654. ShadowClone.Computer:remove()
  1655. ShadowClone.Part.Mesh.MeshId='http://www.roblox.com/asset/?id=16190466'
  1656. ShadowClone.Part.Mesh.TextureId='http://www.roblox.com/asset/?id=68117073'
  1657. ShadowClone.Part.Mesh.Scale=Vector3.new(1,1,1)
  1658. ShadowClone.Part.Weld.C0=CFrame.new(0,-0.7,0)
  1659. Beanie2 = Instance.new('Part',ShadowClone)
  1660. Beanie2.BrickColor=BrickColor.new('Really black')
  1661. M=Instance.new('FileMesh',Beanie2)
  1662. M.MeshId='rbxassetid://13070796'
  1663. M.Scale=Vector3.new(1,1,1)
  1664. w=Instance.new('Weld',Beanie2)
  1665. w.Part0=Beanie2
  1666. w.Part1=ShadowClone.Head
  1667. w.C0=CFrame.new(0,0.3,-0)
  1668. BASE={
  1669. }
  1670. lock=false
  1671. Decal5.Transparency=1
  1672. Decal91.Transparency=1
  1673. Decal93.Transparency=1
  1674. Decal96.Transparency=1
  1675. vape=false
  1676. de=true
  1677.  
  1678. Fop=Instance.new('Part',Character)
  1679. Fop.Transparency=1
  1680. Fop.CanCollide=false
  1681. W=Instance.new('Weld',Fop)
  1682. W.Part0=Fop
  1683. W.Part1=Character.HumanoidRootPart
  1684. W.C0=CFrame.new(2,0,-5)
  1685. BOOF=false
  1686. ms.KeyDown:connect(function(k)
  1687. if k=='e' then
  1688. if de then
  1689. de=false
  1690. ShadowClone.Parent=workspace.CurrentCamera
  1691. ShadowClone.Head.face.Transparency=1
  1692. for _,v in pairs(ShadowClone:GetChildren())do
  1693. if v:IsA('Part') then
  1694. v.Transparency=1
  1695. v.Anchored=true
  1696. v.CanCollide=false
  1697. end
  1698. end
  1699. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1700. v.Transparency=1
  1701. end
  1702. else
  1703. de=true
  1704. ShadowClone.Parent=Character
  1705. ShadowClone.Head.face.Transparency=0
  1706. for _,v in pairs(ShadowClone:GetChildren())do
  1707. if v:IsA('Part') and v.Name~='HumanoidRootPart' then
  1708. v.Transparency=0
  1709. v.Anchored=false
  1710. v.CanCollide=true
  1711. end
  1712. ShadowClone.HumanoidRootPart.Anchored=false
  1713. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1714. v.Transparency=0
  1715. end
  1716. end
  1717. end
  1718. elseif k=='z' then
  1719. if not vape then
  1720. if THEME.Playing==true then
  1721. THEME:stop()
  1722. else
  1723. THEME:Play()
  1724. end
  1725. end
  1726. elseif k=='x' then
  1727. if not vape then
  1728. vape=true
  1729. ParticleEmitter0.Enabled=true
  1730. THEME:stop()
  1731. s=Instance.new('Sound',Head)
  1732. s.SoundId='rbxassetid://526723406'
  1733. s.Name='FOOF'
  1734. s:play()
  1735. Beanie.BrickColor=BrickColor.new('Lime green')
  1736. else
  1737. vape=false
  1738. ParticleEmitter0.Enabled=false
  1739. for _,v in pairs(Head:GetChildren()) do
  1740. if v.Name=='FOOF' then
  1741. v:remove()
  1742. end
  1743. end
  1744. THEME:play()
  1745. Beanie.BrickColor=BrickColor.new('Bright red')
  1746. end
  1747. elseif k=='r' then
  1748. if ATTACK then
  1749. if not BOOF then
  1750. BOOF=true
  1751. local Bas=Instance.new('Sound',Head)
  1752. Bas.Name='BASE'
  1753. Bas.Looped=true
  1754. Bas.SoundId='rbxassetid://437235476'
  1755. Bas.Volume=2
  1756. Bas:play()
  1757. table.insert(BASE,Bas)
  1758. else
  1759. BOOF=false
  1760. for _,v in pairs(BASE) do
  1761. v:remove()
  1762. end
  1763. end
  1764. Head.face.Texture='rbxassetid://171384556'
  1765. end
  1766. elseif k=='q' then
  1767. if ATTACK then
  1768. if not BOOF then
  1769. Decal5.Transparency=1
  1770. Decal91.Transparency=1
  1771. Decal93.Transparency=1
  1772. Decal96.Transparency=1
  1773. for _,v in pairs(Model0:GetChildren()) do
  1774. if v:IsA('Part') then
  1775. v.Transparency=1
  1776. end
  1777. end
  1778. ATTACK=false
  1779. end
  1780. else
  1781. Decal5.Transparency=0
  1782. Decal91.Transparency=0
  1783. Decal93.Transparency=0
  1784. Decal96.Transparency=0
  1785. for _,v in pairs(Model0:GetChildren()) do
  1786. if v:IsA('Part') then
  1787. v.Transparency=0
  1788. end
  1789. end
  1790. ATTACK=true
  1791. end
  1792. end
  1793. end)
  1794. for _,v in pairs(Model0:GetChildren()) do
  1795. if v:IsA('Part') then
  1796. v.Transparency=1
  1797. end
  1798. end
  1799. ShadowClone.Humanoid.WalkSpeed=16
  1800.  
  1801.  
  1802.  
  1803.  
  1804.  
  1805. --[[
  1806. ------------------{{{{{{{ Hila's Camera }}}}}}}}}-------------------
  1807.  
  1808. --]]
  1809.  
  1810. --Converted with ttyyuu12345's model to script plugin v4
  1811. function sandbox(var,func)
  1812. local env = getfenv(func)
  1813. local newenv = setmetatable({},{
  1814. __index = function(self,k)
  1815. if k=="script" then
  1816. return var
  1817. else
  1818. return env[k]
  1819. end
  1820. end,
  1821. })
  1822. setfenv(func,newenv)
  1823. return func
  1824. end
  1825. cors = {}
  1826. mas = Instance.new("Model",game:GetService("Lighting"))
  1827. Tool0 = Instance.new("Tool")
  1828. Part1 = Instance.new("Part")
  1829. Decal2 = Instance.new("Decal")
  1830. Decal3 = Instance.new("Decal")
  1831. Decal4 = Instance.new("Decal")
  1832. Decal8 = Instance.new("Decal")
  1833. Decal6 = Instance.new("Decal")
  1834. Decal7 = Instance.new("Decal")
  1835. LocalScript8 = Instance.new("LocalScript")
  1836. Script9 = Instance.new("Script")
  1837. Tool0.Name = "Camera"
  1838. Tool0.Parent = mas
  1839.  
  1840.  
  1841. Part1.Name = "Handle"
  1842. Part1.Parent = Tool0
  1843. Part1.BrickColor = BrickColor.new("Bright blue")
  1844. Part1.Transparency = 1
  1845. Part1.Rotation = Vector3.new(-90.0099945, -0.0399999991, 75.75)
  1846. Part1.FormFactor = Enum.FormFactor.Plate
  1847. Part1.Size = Vector3.new(2, 0.400000006, 1)
  1848. Part1.CFrame = CFrame.new(-96.7886429, 6.29515409, 125.194427, 0.246152073, -0.96923095, -0.000771773921, 0, -0.000796274282, 0.999999702, -0.969231248, -0.246151999, -0.000196004563)
  1849. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1850. Part1.TopSurface = Enum.SurfaceType.Smooth
  1851. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1852. Part1.Position = Vector3.new(-96.7886429, 6.29515409, 125.194427)
  1853. Part1.Orientation = Vector3.new(-89.9599991, -104.25, 180)
  1854. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1855. Decal2.Parent = Part1
  1856. Decal2.Texture = "http://www.roblox.com/asset/?id=3075305"
  1857. Decal3.Parent = Part1
  1858. Decal3.Texture = "http://www.roblox.com/asset/?id=3075305"
  1859. Decal3.Face = Enum.NormalId.Right
  1860. Decal4.Parent = Part1
  1861. Decal4.Texture = "http://www.roblox.com/asset/?id=3075305"
  1862. Decal4.Face = Enum.NormalId.Left
  1863. Decal8.Parent = Part1
  1864. Decal8.Texture = "http://www.roblox.com/asset/?id=3075349"
  1865. Decal8.Face = Enum.NormalId.Top
  1866. Decal6.Parent = Part1
  1867. Decal6.Texture = "http://www.roblox.com/asset/?id=3075305"
  1868. Decal6.Face = Enum.NormalId.Back
  1869. Decal7.Name = "vid"
  1870. Decal7.Parent = Part1
  1871. Decal7.Texture = "http://www.roblox.com/asset/?id=3075556"
  1872. Decal7.Face = Enum.NormalId.Bottom
  1873. LocalScript8.Name = "Local Gui"
  1874. LocalScript8.Parent = Tool0
  1875. LocalScript8.Disabled = true
  1876.  
  1877. table.insert(cors,sandbox(LocalScript8,function()
  1878. local Tool = script.Parent;
  1879.  
  1880. a="http://www.roblox.com/asset/?id=3075556"
  1881. b="http://www.roblox.com/asset/?id=3075677"
  1882. c="http://www.roblox.com/asset/?id=3075683"
  1883. d="http://www.roblox.com/asset/?id=3075691"
  1884. e="http://www.roblox.com/asset/?id=3075699"
  1885.  
  1886. enabled = true
  1887. function onButton1Down(mouse)
  1888. if not enabled then
  1889. return
  1890. end
  1891.  
  1892. enabled = false
  1893. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  1894. game.Lighting.Brightness=9999
  1895. wait(1/28)
  1896. game.Lighting.Brightness=.8
  1897. wait(.5)
  1898. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1899. enabled = true
  1900.  
  1901. end
  1902.  
  1903. function onEquippedLocal(mouse)
  1904.  
  1905. if mouse == nil then
  1906. print("Mouse not found")
  1907. return
  1908. end
  1909.  
  1910. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1911. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1912. end
  1913.  
  1914.  
  1915. Tool.Equipped:connect(onEquippedLocal)
  1916.  
  1917. end))
  1918. Script9.Name = "Server Launcher"
  1919. Script9.Parent = Tool0
  1920. table.insert(cors,sandbox(Script9,function()
  1921. local Tool = script.Parent
  1922. local pic=Tool.Handle.vid
  1923. a="http://www.roblox.com/asset/?id=3075556"
  1924. b="http://www.roblox.com/asset/?id=3075677"
  1925. c="http://www.roblox.com/asset/?id=3075683"
  1926. d="http://www.roblox.com/asset/?id=3075691"
  1927. e="http://www.roblox.com/asset/?id=3075699"
  1928.  
  1929. Tool.Enabled = true
  1930. function onActivated()
  1931. if not Tool.Enabled then
  1932. return
  1933. end
  1934.  
  1935. Tool.Enabled = false
  1936.  
  1937. local character = Tool.Parent;
  1938. local humanoid = Humanoid
  1939. if humanoid == nil then
  1940. print("Humanoid not found")
  1941. return
  1942. end
  1943.  
  1944. game.Lighting.Brightness=9999
  1945. wait(1/28)
  1946. game.Lighting.Brightness=.8
  1947. wait(.2)
  1948. pic.Texture=b
  1949. wait(.2)
  1950. pic.Texture=c
  1951. wait(.2)
  1952. pic.Texture=d
  1953. wait(.2)
  1954. pic.Texture=e
  1955. wait(.2)
  1956. pic.Texture=b
  1957. wait(.2)
  1958. pic.Texture=c
  1959. wait(.2)
  1960. pic.Texture=d
  1961. wait(.2)
  1962. pic.Texture=e
  1963. wait(.2)
  1964. pic.Texture=b
  1965. wait(.2)
  1966. pic.Texture=c
  1967. wait(.2)
  1968. pic.Texture=d
  1969. wait(.2)
  1970. pic.Texture=e
  1971. wait(.2)
  1972. pic.Texture=a
  1973.  
  1974. Tool.Enabled = true
  1975. end
  1976.  
  1977. Tool0.GripForward = Vector3.new(-0, 1, -1)
  1978. Tool0.GripPos = Vector3.new(0.899999976, 0, -0.649999976)
  1979. Tool0.GripUp = Vector3.new(0, 0, 1)
  1980.  
  1981. script.Parent.Activated:connect(onActivated)
  1982.  
  1983.  
  1984. end))
  1985. wait()
  1986. for i,v in pairs(mas:GetChildren()) do
  1987. v.Parent = ShadowClone
  1988. pcall(function() v:MakeJoints() end)
  1989. end
  1990. mas:Destroy()
  1991. for i,v in pairs(cors) do
  1992. spawn(function()
  1993. pcall(v)
  1994. end)
  1995. end
  1996.  
  1997. --Converted with ttyyuu12345's model to script plugin v4
  1998. function sandbox(var,func)
  1999. local env = getfenv(func)
  2000. local newenv = setmetatable({},{
  2001. __index = function(self,k)
  2002. if k=="script" then
  2003. return var
  2004. else
  2005. return env[k]
  2006. end
  2007. end,
  2008. })
  2009. setfenv(func,newenv)
  2010. return func
  2011. end
  2012. cors = {}
  2013. mas = Instance.new("Model",game:GetService("Lighting"))
  2014. ParticleEmitter0 = Instance.new("ParticleEmitter")
  2015. ParticleEmitter0.Parent = mas
  2016. ParticleEmitter0.Transparency = NumberSequence.new(0.875,1)
  2017. ParticleEmitter0.Size = NumberSequence.new(1.7500001192093,4.9375)
  2018. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.345098, 0.376471, 0.380392),Color3.new(1, 1, 1))
  2019. ParticleEmitter0.Texture = "rbxasset://textures/particles/smoke_main.dds"
  2020. ParticleEmitter0.Lifetime = NumberRange.new(7, 7)
  2021. ParticleEmitter0.Rate = 100
  2022. ParticleEmitter0.Speed = NumberRange.new(2, 2)
  2023. ParticleEmitter0.VelocitySpread = 720
  2024. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.345098, 0.376471, 0.380392),Color3.new(1, 1, 1))
  2025. for i,v in pairs(mas:GetChildren()) do
  2026. v.Parent = Beanie
  2027. pcall(function() v:MakeJoints() end)
  2028. end
  2029. mas:Destroy()
  2030. for i,v in pairs(cors) do
  2031. spawn(function()
  2032. pcall(v)
  2033. end)
  2034. end
  2035.  
  2036. --Converted with ttyyuu12345's model to script plugin v4
  2037. function sandbox(var,func)
  2038. local env = getfenv(func)
  2039. local newenv = setmetatable({},{
  2040. __index = function(self,k)
  2041. if k=="script" then
  2042. return var
  2043. else
  2044. return env[k]
  2045. end
  2046. end,
  2047. })
  2048. setfenv(func,newenv)
  2049. return func
  2050. end
  2051. cors = {}
  2052. mas = Instance.new("Model",game:GetService("Lighting"))
  2053. PAR = Instance.new("ParticleEmitter")
  2054. PAR2 = Instance.new("ParticleEmitter")
  2055. PAR.Name = "ParticleEmitter2"
  2056. PAR.Parent = mas
  2057. PAR.LockedToPart=true
  2058. PAR.Transparency = NumberSequence.new(1,0.74374997615814,1)
  2059. PAR.Rotation = NumberRange.new(0, 360)
  2060. PAR.Size = NumberSequence.new(9,9)
  2061. PAR.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2062. PAR.LightEmission = 1
  2063. PAR.Texture = "http://www.roblox.com/asset/?id=243660364"
  2064. PAR.Lifetime = NumberRange.new(1, 1)
  2065. PAR.Rate = 5
  2066. PAR.Speed = NumberRange.new(0, 0)
  2067. PAR.VelocitySpread = 360
  2068. PAR.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2069. PAR2.Parent = mas
  2070. PAR2.LockedToPart=true
  2071. PAR2.Transparency = NumberSequence.new(0.5,0.5)
  2072. PAR2.Size = NumberSequence.new(6,6)
  2073. PAR2.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2074. PAR2.LightEmission = 1
  2075. PAR2.Texture = "http://www.roblox.com/asset/?id=243660373"
  2076. PAR2.Lifetime = NumberRange.new(1, 1)
  2077. PAR2.Rate = 5
  2078. PAR2.Speed = NumberRange.new(0, 0)
  2079. PAR2.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2080. for i,v in pairs(mas:GetChildren()) do
  2081. v.Parent = Torso
  2082. pcall(function() v:MakeJoints() end)
  2083. end
  2084. mas:Destroy()
  2085. for i,v in pairs(cors) do
  2086. spawn(function()
  2087. pcall(v)
  2088. end)
  2089. end
  2090. PAR.Enabled=false
  2091. PAR2.Enabled=false
  2092.  
  2093. ParticleEmitter0.Enabled=false
  2094. -- i got lazy and used the plugin again oops---
  2095.  
  2096. Beanie.Touched:connect(function(h)
  2097. if h.Parent:findFirstChild('Humanoid')~=nil and vape and h.Parent~=Character and h.Parent~=ShadowClone then
  2098. h.Parent:BreakJoints()
  2099. end
  2100. end)
  2101.  
  2102.  
  2103. --Converted with ttyyuu12345's model to script plugin v4
  2104.  
  2105. while 1 do
  2106. wait()
  2107. -- ShadowClone.Torso.Anchored=true
  2108. -- ShadowClone.Torso.CFrame=Clerp(ms.hit,ms.hit*CFrame.new(0,5,0),.5)
  2109.  
  2110. if ATTACK ==true and not BOOF then
  2111. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2112. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2113. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2114. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2115. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70)), 0.15 / Animation_Speed)
  2116. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70)), 0.15 / Animation_Speed)
  2117. elseif ATTACK and BOOF then
  2118. Animation_Speed=.1
  2119. --g=Instance.new('Explosion',Character)g.Position=Torso.Position g.BlastPressure=0 -- if you feel like reaching the explosion limit and crashing your game
  2120. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2+ COS(SINE/.2)/8) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2121. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20-COS(SINE/.1)/.2), RAD(0+math.random(-20,20)), RAD(0+math.random(-20,20))), 0.15 / Animation_Speed)
  2122. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45+math.random(1,20)), RAD(0+math.random(1,20)), RAD(0+math.random(1,20))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2123. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45+math.random(1,20)), RAD(0-math.random(1,20)), RAD(0-math.random(1,20))) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2124. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90-math.random(1,20)), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70+math.random(1,20))), 0.15 / Animation_Speed)
  2125. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90+math.random(1,20)), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70-math.random(1,20))), 0.15 / Animation_Speed)
  2126.  
  2127. if not chatting then
  2128. Head.face.Texture='http://www.roblox.com/asset/?id=176441659'
  2129. end
  2130. end
  2131.  
  2132. Animation_Speed=1
  2133. ShadowClone.Humanoid.WalkToPoint=Fop.Position
  2134. if RootPart.Position.Y>ShadowClone.HumanoidRootPart.Position.Y+2 then
  2135. ShadowClone.Humanoid.Jump=true
  2136. end
  2137. -- BP.Position=Vector3.new(ms.hit.p.X,ms.hit.p.Y+3,ms.hit.p.Z)
  2138. ANIMATE.Parent = nil
  2139. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  2140. IDLEANIMATION:Play()
  2141. SINE = SINE + CHANGE
  2142. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  2143. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  2144. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  2145. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  2146. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  2147. --[[ if ANIM == "Walk" and TORSOVELOCITY > 1 then
  2148. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2149. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2150. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2151. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2152. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  2153. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2154. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2155. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2156. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2157. end--]]
  2158. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  2159. ANIM = "Jump"
  2160. if ATTACK == false then
  2161. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2162. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2163. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2164. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2165.  
  2166. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2167. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2168. end
  2169. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  2170. ANIM = "Fall"
  2171. if ATTACK == false then
  2172. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2173. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2174. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2175. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2176.  
  2177. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2178. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2179. end
  2180. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2181. ANIM = "Idle"
  2182. if ATTACK == false then
  2183. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2184. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2185. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2186. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2187. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2188. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2189. end
  2190. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2191. ANIM = "Walk"
  2192. WALK = WALK + 1 / Animation_Speed
  2193. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  2194. WALK = 0
  2195. if WALKINGANIM == true then
  2196. WALKINGANIM = false
  2197. elseif WALKINGANIM == false then
  2198. WALKINGANIM = true
  2199. end
  2200.  
  2201. else
  2202. end
  2203. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2204. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2205. if ATTACK == false then
  2206. CHANGE=1
  2207. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 4)) * ANGLES(RAD(0+COS(SINE/4)/.01), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2208. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2209. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.4, 0) * ANGLES(RAD(-90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2210. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.4, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2211. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0.2) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
  2212. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  2213.  
  2214. end
  2215. end
  2216. end
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