lafur

Untitled

Mar 17th, 2019
171
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end wait()
  6. warn "slenercat5's Ethan Klein script"
  7. warn'q is to toggle the computer'
  8. warn'e is to toggle Hila'
  9. warn'z is to toggle theme'
  10. warn'x is to vape'
  11. Key=math.random(20,40)
  12. warn('fun fact: Ethan Klien has made:'.. Key .. ' Videos')
  13. Player=game.Players.LocalPlayer
  14. Character=Player.Character
  15. RootPart = Character["HumanoidRootPart"]
  16. Torso = Character["Torso"]
  17. Head = Character["Head"]
  18. RightArm = Character["Right Arm"]
  19. LeftArm = Character["Left Arm"]
  20. RightLeg = Character["Right Leg"]
  21. LeftLeg = Character["Left Leg"]
  22. RootJoint = RootPart["RootJoint"]
  23. Player_Size = 1 --Size of the player.
  24. Animation_Speed = 1
  25. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  26.  
  27. IT = Instance.new
  28. CF = CFrame.new
  29. VT = Vector3.new
  30. RAD = math.rad
  31. C3 = Color3.new
  32. UD2 = UDim2.new
  33. BRICKC = BrickColor.new
  34. ANGLES = CFrame.Angles
  35. EULER = CFrame.fromEulerAnglesXYZ
  36. COS = math.cos
  37. ACOS = math.acos
  38. SIN = math.sin
  39. ASIN = math.asin
  40. ABS = math.abs
  41. MRANDOM = math.random
  42. FLOOR = math.floor
  43.  
  44. Neck = Torso["Neck"]
  45. RightShoulder = Torso["Right Shoulder"]
  46. LeftShoulder = Torso["Left Shoulder"]
  47. RightHip = Torso["Right Hip"]
  48. LeftHip = Torso["Left Hip"]
  49.  
  50. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  51. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  52. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  53. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  54. local CHANGEDEFENSE = 0
  55. local CHANGEDAMAGE = 0
  56. local CHANGEMOVEMENT = 0
  57. local ANIM = "Idle"
  58. local ATTACK = false
  59. local EQUIPPED = false
  60. local HOLD = false
  61. local COMBO = 1
  62. local Rooted = false
  63. local SINE = 0
  64. local KEYHOLD = false
  65. local CHANGE = 2 / Animation_Speed
  66. local WALKINGANIM = false
  67. local WALK = 0
  68. local VALUE1 = false
  69. local VALUE2 = false
  70. local ROBLOXIDLEANIMATION = IT("Animation")
  71. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  72. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  73. Humanoid=Character.Humanoid
  74. local ANIMATE = Character.Animate
  75.  
  76. --character customizing--
  77. for _,v in pairs(Character:GetChildren()) do
  78. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  79. v:remove()
  80. end
  81. end
  82. S=Instance.new('Shirt',Character)
  83. S.Name='Shirt'
  84. S.ShirtTemplate='rbxassetid://762503128'
  85. P=Instance.new('Pants',Character)
  86. P.Name='Pants'
  87. P.PantsTemplate='rbxassetid://1189213654'
  88. Beanie = Instance.new('Part',Character)
  89. Beanie.BrickColor=BrickColor.new('Bright red')
  90. M=Instance.new('FileMesh',Beanie)
  91. M.MeshId='rbxassetid://437263442'
  92. M.Scale=Vector3.new(2,2,2)
  93. w=Instance.new('Weld',Beanie)
  94. w.Part0=Beanie
  95. w.Part1=Character.Head
  96. w.C0=CFrame.new(0,-0.5,-0.1)
  97. Head.face.Texture='rbxassetid://437263454'
  98. --rbxassetid://437263454
  99. THEME=Instance.new('Sound',Torso)
  100. THEME.Volume=2
  101. THEME.Looped=true
  102. THEME.SoundId='rbxassetid://188698913'
  103. THEME:play()
  104.  
  105. ----end of Ethan ----
  106. --chat
  107. chatting=false
  108. local SKILLTEXTCOLOR = C3(1,0,0)
  109. function chatfunc(text,waitt)
  110. local chat = coroutine.wrap(function()
  111. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  112. Character:FindFirstChild("TalkingBillBoard").Parent = nil
  113. end
  114. local naeeym2 = Instance.new("BillboardGui",Character)
  115. naeeym2.Size = UDim2.new(0,100,0,40)
  116. naeeym2.StudsOffset = Vector3.new(0,2,0)
  117. naeeym2.Adornee = Character.Head
  118. naeeym2.Name = "TalkingBillBoard"
  119. naeeym2.AlwaysOnTop = true
  120. local tecks2 = Instance.new("TextLabel",naeeym2)
  121. tecks2.BackgroundTransparency = 1
  122. tecks2.BorderSizePixel = 0
  123. tecks2.Text = ""
  124. tecks2.Font = "Antique"
  125. tecks2.TextSize = 30
  126. tecks2.TextStrokeTransparency = 1
  127. tecks2.TextColor3 = SKILLTEXTCOLOR
  128. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  129. tecks2.Size = UDim2.new(1,0,0.5,0)
  130. chatting=true
  131. for i = 1,string.len(text),1 do
  132. if naeeym2.Parent ~= nil then
  133. end
  134. if Head.face.Texture~='rbxassetid://171382403' then
  135. Head.face.Texture='rbxassetid://171382403'--other face
  136. else Head.face.Texture='rbxassetid://171384556'
  137. end
  138. tecks2.Text = string.sub(text,1,i)
  139. Swait(3)
  140. end
  141. chatting=false
  142. Head.face.Texture='rbxassetid://171384556'
  143. wait(waitt/10)
  144. coroutine.resume(coroutine.create(function()
  145. for i = 1, 10 do
  146. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  147. Swait()
  148. end
  149. naeeym2:Destroy()
  150. end))
  151. end)
  152. chat()
  153. end
  154.  
  155. ArtificialHB = Instance.new("BindableEvent", script)
  156. ArtificialHB.Name = "ArtificialHB"
  157.  
  158. script:WaitForChild("ArtificialHB")
  159.  
  160. frame = Frame_Speed
  161. tf = 0
  162. allowframeloss = false
  163. tossremainder = false
  164. lastframe = tick()
  165. script.ArtificialHB:Fire()
  166.  
  167. game:GetService("RunService").Heartbeat:connect(function(s, p)
  168. tf = tf + s
  169. if tf >= frame then
  170. if allowframeloss then
  171. script.ArtificialHB:Fire()
  172. lastframe = tick()
  173. else
  174. for i = 1, math.floor(tf / frame) do
  175. script.ArtificialHB:Fire()
  176. end
  177. lastframe = tick()
  178. end
  179. if tossremainder then
  180. tf = 0
  181. else
  182. tf = tf - frame * math.floor(tf / frame)
  183. end
  184. end
  185. end)
  186.  
  187. function Swait(NUMBER)
  188. if NUMBER == 0 or NUMBER == nil then
  189. ArtificialHB.Event:wait()
  190. else
  191. for i = 1, NUMBER do
  192. ArtificialHB.Event:wait()
  193. end
  194. end
  195. end
  196. FOOP=false
  197. Health=Character:waitForChild('Health')
  198. Player.Chatted:connect(function(msg)
  199. if msg== Key .. '' then
  200. if not FOOP then
  201. FOOP=true
  202. Humanoid.Name='FEF'..Key
  203. Health.Disabled=true
  204. Health.Parent=nil
  205. PAR.Enabled=true
  206. PAR2.Enabled=true
  207. Humanoid.MaxHealth=math.huge
  208. Humanoid.Health=math.huge
  209. THEME.SoundId='rbxassetid://478625281'
  210. elseif FOOP then
  211. Humanoid.Name='Humanoid'
  212. Health.Parent=Character
  213. Health.Disabled=false
  214. PAR.Enabled=false
  215. PAR2.Enabled=false
  216. FOOP=false
  217. Humanoid.MaxHealth=100
  218. Humanoid.Health=100
  219. THEME.SoundId='rbxassetid://375875619'
  220. end
  221. end
  222. ff=game.Chat:FilterStringAsync(msg,Player,Player)
  223. chatfunc(ff,10)
  224. end)
  225.  
  226. ---end of chat
  227. --[[
  228. -------------{{{{{{{{{{ Computer Generater}}}}}}}}}}} ----------
  229. --]]
  230.  
  231.  
  232. --Converted with ttyyuu12345's model to script plugin v4
  233. function sandbox(var,func)
  234. local env = getfenv(func)
  235. local newenv = setmetatable({},{
  236. __index = function(self,k)
  237. if k=="script" then
  238. return var
  239. else
  240. return env[k]
  241. end
  242. end,
  243. })
  244. setfenv(func,newenv)
  245. return func
  246. end
  247. cors = {}
  248. mas = Instance.new("Model",game:GetService("Lighting"))
  249. Model0 = Instance.new("Model")
  250. Part1 = Instance.new("Part")
  251. SpecialMesh2 = Instance.new("SpecialMesh")
  252. ManualWeld3 = Instance.new("ManualWeld")
  253. Part4 = Instance.new("Part")
  254. Decal5 = Instance.new("Decal")
  255. Part6 = Instance.new("Part")
  256. Part7 = Instance.new("Part")
  257. Part8 = Instance.new("Part")
  258. Part9 = Instance.new("Part")
  259. Part10 = Instance.new("Part")
  260. Part11 = Instance.new("Part")
  261. Part12 = Instance.new("Part")
  262. Part13 = Instance.new("Part")
  263. Part14 = Instance.new("Part")
  264. Part15 = Instance.new("Part")
  265. Part16 = Instance.new("Part")
  266. Part17 = Instance.new("Part")
  267. Part18 = Instance.new("Part")
  268. Part19 = Instance.new("Part")
  269. Part20 = Instance.new("Part")
  270. Part21 = Instance.new("Part")
  271. Part22 = Instance.new("Part")
  272. Part23 = Instance.new("Part")
  273. Part24 = Instance.new("Part")
  274. Part25 = Instance.new("Part")
  275. Part26 = Instance.new("Part")
  276. Part27 = Instance.new("Part")
  277. Part28 = Instance.new("Part")
  278. Part29 = Instance.new("Part")
  279. Part30 = Instance.new("Part")
  280. Part31 = Instance.new("Part")
  281. Part32 = Instance.new("Part")
  282. ClickDetector33 = Instance.new("ClickDetector")
  283. Part34 = Instance.new("Part")
  284. Part35 = Instance.new("Part")
  285. Part36 = Instance.new("Part")
  286. Part37 = Instance.new("Part")
  287. Part38 = Instance.new("Part")
  288. Part39 = Instance.new("Part")
  289. Part40 = Instance.new("Part")
  290. Part41 = Instance.new("Part")
  291. Part42 = Instance.new("Part")
  292. Part43 = Instance.new("Part")
  293. Part44 = Instance.new("Part")
  294. Part45 = Instance.new("Part")
  295. Part46 = Instance.new("Part")
  296. Part47 = Instance.new("Part")
  297. Part48 = Instance.new("Part")
  298. Part49 = Instance.new("Part")
  299. Part50 = Instance.new("Part")
  300. Part51 = Instance.new("Part")
  301. Part52 = Instance.new("Part")
  302. Part53 = Instance.new("Part")
  303. Part54 = Instance.new("Part")
  304. Part55 = Instance.new("Part")
  305. Part56 = Instance.new("Part")
  306. Part57 = Instance.new("Part")
  307. Part58 = Instance.new("Part")
  308. Part59 = Instance.new("Part")
  309. Part60 = Instance.new("Part")
  310. Part61 = Instance.new("Part")
  311. Part62 = Instance.new("Part")
  312. Part63 = Instance.new("Part")
  313. Part64 = Instance.new("Part")
  314. Part65 = Instance.new("Part")
  315. Part66 = Instance.new("Part")
  316. Part67 = Instance.new("Part")
  317. Part68 = Instance.new("Part")
  318. Part69 = Instance.new("Part")
  319. Part70 = Instance.new("Part")
  320. Part71 = Instance.new("Part")
  321. Part72 = Instance.new("Part")
  322. Part73 = Instance.new("Part")
  323. Part74 = Instance.new("Part")
  324. Part75 = Instance.new("Part")
  325. Part76 = Instance.new("Part")
  326. Part77 = Instance.new("Part")
  327. Part78 = Instance.new("Part")
  328. Part79 = Instance.new("Part")
  329. Part80 = Instance.new("Part")
  330. Part81 = Instance.new("Part")
  331. Part82 = Instance.new("Part")
  332. Part83 = Instance.new("Part")
  333. Part84 = Instance.new("Part")
  334. Part85 = Instance.new("Part")
  335. Part86 = Instance.new("Part")
  336. Script88 = Instance.new("Script")
  337. Script89 = Instance.new("Script")
  338. Part90 = Instance.new("Part")
  339. Decal91 = Instance.new("Decal")
  340. Part92 = Instance.new("Part")
  341. Decal93 = Instance.new("Decal")
  342. Part94 = Instance.new("Part")
  343. Part95 = Instance.new("Part")
  344. Decal96 = Instance.new("Decal")
  345. Part97 = Instance.new("Part")
  346. Part98 = Instance.new("Part")
  347. Part99 = Instance.new("Part")
  348. Model0.Name = "Computer"
  349. Model0.Parent = mas
  350. Part1.Name = "Handle"
  351. Part1.Parent = Model0
  352. Part1.Material = Enum.Material.Concrete
  353. Part1.BrickColor = BrickColor.new("Dark stone grey")
  354. Part1.Anchored = true
  355. Part1.FormFactor = Enum.FormFactor.Plate
  356. Part1.Size = Vector3.new(2.64918041, 4.03999996, 2.64918041)
  357. Part1.CFrame = CFrame.new(-116.27977, 1.7429074, 108.599892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  358. Part1.BottomSurface = Enum.SurfaceType.Smooth
  359. Part1.TopSurface = Enum.SurfaceType.Smooth
  360. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  361. Part1.Position = Vector3.new(-116.27977, 1.7429074, 108.599892)
  362. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  363. SpecialMesh2.Parent = Part1
  364. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=871791973"
  365. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  366. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=871792000"
  367. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  368. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  369. ManualWeld3.Name = "Handle-to-Seat Strong Joint"
  370. ManualWeld3.Parent = Part1
  371. ManualWeld3.C0 = CFrame.new(-2.64918041, 2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  372. ManualWeld3.C1 = CFrame.new(-2.64918041, -2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  373. Part4.Parent = Model0
  374. Part4.Rotation = Vector3.new(-35.9300003, -26.6199989, -17.4799995)
  375. Part4.Anchored = true
  376. Part4.Size = Vector3.new(1.52096164, 1.95999956, 0.120000005)
  377. Part4.CFrame = CFrame.new(-113.300842, 3.88341689, 103.870407, 0.852746487, 0.268464237, -0.448051721, 0.00766799552, 0.851275861, 0.524662435, 0.522268713, -0.450839758, 0.7238639)
  378. Part4.BottomSurface = Enum.SurfaceType.Smooth
  379. Part4.TopSurface = Enum.SurfaceType.Smooth
  380. Part4.Position = Vector3.new(-113.300842, 3.88341689, 103.870407)
  381. Part4.Orientation = Vector3.new(-31.6499996, -31.7600002, 0.519999981)
  382. Decal5.Parent = Part4
  383. Decal5.Texture = "http://www.roblox.com/asset/?id=1498014826"
  384. Decal5.Face = Enum.NormalId.Back
  385. Part6.Parent = Model0
  386. Part6.BrickColor = BrickColor.new("Black")
  387. Part6.Rotation = Vector3.new(18.8500004, -31.2600002, 7.87999964)
  388. Part6.Anchored = true
  389. Part6.Size = Vector3.new(0.97096175, 1.39999938, 0.109999999)
  390. Part6.CFrame = CFrame.new(-113.033897, 3.69555807, 103.452332, 0.846729875, -0.117234945, -0.518945634, -0.0362469964, 0.960440874, -0.276115, 0.530786932, 0.252604991, 0.808984578)
  391. Part6.BottomSurface = Enum.SurfaceType.Smooth
  392. Part6.TopSurface = Enum.SurfaceType.Smooth
  393. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  394. Part6.Position = Vector3.new(-113.033897, 3.69555807, 103.452332)
  395. Part6.Orientation = Vector3.new(16.0299988, -32.6800003, -2.15999985)
  396. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  397. Part7.Parent = Model0
  398. Part7.Rotation = Vector3.new(-90, 0, -180)
  399. Part7.Anchored = true
  400. Part7.Size = Vector3.new(3.09999943, 2.45000005, 0.920000196)
  401. Part7.CFrame = CFrame.new(-120.774986, 3.4506011, 104.764977, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  402. Part7.BottomSurface = Enum.SurfaceType.Smooth
  403. Part7.TopSurface = Enum.SurfaceType.Smooth
  404. Part7.Position = Vector3.new(-120.774986, 3.4506011, 104.764977)
  405. Part7.Orientation = Vector3.new(-90, -180, 0)
  406. Part8.Parent = Model0
  407. Part8.Material = Enum.Material.Sand
  408. Part8.BrickColor = BrickColor.new("Black")
  409. Part8.Rotation = Vector3.new(-90, 0, -180)
  410. Part8.Size = Vector3.new(2.04999995, 0.11999999, 0.149999991)
  411. Part8.CFrame = CFrame.new(-120.490013, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  412. Part8.BottomSurface = Enum.SurfaceType.Smooth
  413. Part8.TopSurface = Enum.SurfaceType.Smooth
  414. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  415. Part8.Position = Vector3.new(-120.490013, 3.4506011, 105.999992)
  416. Part8.Orientation = Vector3.new(-90, -180, 0)
  417. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  418. Part9.Parent = Model0
  419. Part9.Material = Enum.Material.Neon
  420. Part9.BrickColor = BrickColor.new("Mint")
  421. Part9.Rotation = Vector3.new(-90, 0, -180)
  422. Part9.Size = Vector3.new(0.359999985, 0.11999999, 0.420000255)
  423. Part9.CFrame = CFrame.new(-121.984985, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  424. Part9.BottomSurface = Enum.SurfaceType.Smooth
  425. Part9.TopSurface = Enum.SurfaceType.Smooth
  426. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  427. Part9.Position = Vector3.new(-121.984985, 3.4506011, 105.999992)
  428. Part9.Orientation = Vector3.new(-90, -180, 0)
  429. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  430. Part10.Parent = Model0
  431. Part10.Material = Enum.Material.Metal
  432. Part10.BrickColor = BrickColor.new("Dark grey")
  433. Part10.Rotation = Vector3.new(5, 0, 0)
  434. Part10.Anchored = true
  435. Part10.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  436. Part10.CFrame = CFrame.new(-117.164932, 3.33460593, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  437. Part10.BottomSurface = Enum.SurfaceType.Smooth
  438. Part10.TopSurface = Enum.SurfaceType.Smooth
  439. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  440. Part10.Position = Vector3.new(-117.164932, 3.33460593, 104.586395)
  441. Part10.Orientation = Vector3.new(5, 0, 0)
  442. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  443. Part11.Parent = Model0
  444. Part11.Material = Enum.Material.Slate
  445. Part11.BrickColor = BrickColor.new("Black")
  446. Part11.Anchored = true
  447. Part11.Size = Vector3.new(0.640004516, 0.209999979, 1.18000019)
  448. Part11.CFrame = CFrame.new(-112.789993, 3.09531641, 105.36982, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  449. Part11.BottomSurface = Enum.SurfaceType.Smooth
  450. Part11.TopSurface = Enum.SurfaceType.Smooth
  451. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  452. Part11.Position = Vector3.new(-112.789993, 3.09531641, 105.36982)
  453. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  454. Part12.Parent = Model0
  455. Part12.Material = Enum.Material.Wood
  456. Part12.Anchored = true
  457. Part12.Locked = true
  458. Part12.Size = Vector3.new(0.19999671, 2.67999983, 4.00000048)
  459. Part12.CFrame = CFrame.new(-111.169991, 1.18035138, 104.549667, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  460. Part12.BottomSurface = Enum.SurfaceType.Smooth
  461. Part12.TopSurface = Enum.SurfaceType.Smooth
  462. Part12.Position = Vector3.new(-111.169991, 1.18035138, 104.549667)
  463. Part13.Parent = Model0
  464. Part13.Material = Enum.Material.Metal
  465. Part13.BrickColor = BrickColor.new("Mid gray")
  466. Part13.Anchored = true
  467. Part13.Size = Vector3.new(1.67000222, 0.0500000007, 1.17999971)
  468. Part13.CFrame = CFrame.new(-116.245003, 2.99128342, 103.294823, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  469. Part13.BottomSurface = Enum.SurfaceType.Smooth
  470. Part13.TopSurface = Enum.SurfaceType.Smooth
  471. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  472. Part13.Position = Vector3.new(-116.245003, 2.99128342, 103.294823)
  473. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  474. Part14.Parent = Model0
  475. Part14.Material = Enum.Material.Metal
  476. Part14.BrickColor = BrickColor.new("Quill grey")
  477. Part14.Rotation = Vector3.new(5, 0, 0)
  478. Part14.Anchored = true
  479. Part14.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  480. Part14.CFrame = CFrame.new(-116.244926, 3.22513533, 105.375496, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  481. Part14.BottomSurface = Enum.SurfaceType.Smooth
  482. Part14.TopSurface = Enum.SurfaceType.Smooth
  483. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  484. Part14.Position = Vector3.new(-116.244926, 3.22513533, 105.375496)
  485. Part14.Orientation = Vector3.new(5, 0, 0)
  486. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  487. Part15.Name = "Pad"
  488. Part15.Parent = Model0
  489. Part15.Material = Enum.Material.Concrete
  490. Part15.BrickColor = BrickColor.new("Quill grey")
  491. Part15.Anchored = true
  492. Part15.Size = Vector3.new(4.6000042, 0.0500000007, 2)
  493. Part15.CFrame = CFrame.new(-116.139977, 2.93535614, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  494. Part15.BottomSurface = Enum.SurfaceType.Smooth
  495. Part15.TopSurface = Enum.SurfaceType.Smooth
  496. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  497. Part15.Position = Vector3.new(-116.139977, 2.93535614, 105.369812)
  498. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  499. Part16.Parent = Model0
  500. Part16.Material = Enum.Material.Metal
  501. Part16.BrickColor = BrickColor.new("Dark grey")
  502. Part16.Rotation = Vector3.new(5, 0, 0)
  503. Part16.Anchored = true
  504. Part16.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  505. Part16.CFrame = CFrame.new(-115.41497, 3.33458447, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  506. Part16.BottomSurface = Enum.SurfaceType.Smooth
  507. Part16.TopSurface = Enum.SurfaceType.Smooth
  508. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  509. Part16.Position = Vector3.new(-115.41497, 3.33458447, 104.586395)
  510. Part16.Orientation = Vector3.new(5, 0, 0)
  511. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  512. Part17.Parent = Model0
  513. Part17.Material = Enum.Material.Metal
  514. Part17.BrickColor = BrickColor.new("Dark grey")
  515. Part17.Rotation = Vector3.new(5, 0, 0)
  516. Part17.Anchored = true
  517. Part17.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  518. Part17.CFrame = CFrame.new(-115.039978, 3.25616884, 105.610161, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  519. Part17.BottomSurface = Enum.SurfaceType.Smooth
  520. Part17.TopSurface = Enum.SurfaceType.Smooth
  521. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  522. Part17.Position = Vector3.new(-115.039978, 3.25616884, 105.610161)
  523. Part17.Orientation = Vector3.new(5, 0, 0)
  524. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  525. Part18.Parent = Model0
  526. Part18.Material = Enum.Material.Metal
  527. Part18.BrickColor = BrickColor.new("Crimson")
  528. Part18.Rotation = Vector3.new(5, 0, 0)
  529. Part18.Anchored = true
  530. Part18.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  531. Part18.CFrame = CFrame.new(-114.664932, 3.23010588, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  532. Part18.BottomSurface = Enum.SurfaceType.Smooth
  533. Part18.TopSurface = Enum.SurfaceType.Smooth
  534. Part18.Color = Color3.new(0.709804, 0, 0)
  535. Part18.Position = Vector3.new(-114.664932, 3.23010588, 105.93618)
  536. Part18.Orientation = Vector3.new(5, 0, 0)
  537. Part18.Color = Color3.new(0.709804, 0, 0)
  538. Part19.Parent = Model0
  539. Part19.Material = Enum.Material.Metal
  540. Part19.BrickColor = BrickColor.new("Crimson")
  541. Part19.Rotation = Vector3.new(5, 0, 0)
  542. Part19.Anchored = true
  543. Part19.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  544. Part19.CFrame = CFrame.new(-114.91494, 3.22574615, 105.985977, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  545. Part19.BottomSurface = Enum.SurfaceType.Smooth
  546. Part19.TopSurface = Enum.SurfaceType.Smooth
  547. Part19.Color = Color3.new(0.709804, 0, 0)
  548. Part19.Position = Vector3.new(-114.91494, 3.22574615, 105.985977)
  549. Part19.Orientation = Vector3.new(5, 0, 0)
  550. Part19.Color = Color3.new(0.709804, 0, 0)
  551. Part20.Parent = Model0
  552. Part20.Material = Enum.Material.Metal
  553. Part20.BrickColor = BrickColor.new("Crimson")
  554. Part20.Rotation = Vector3.new(5, 0, 0)
  555. Part20.Anchored = true
  556. Part20.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  557. Part20.CFrame = CFrame.new(-115.164917, 3.23011255, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  558. Part20.BottomSurface = Enum.SurfaceType.Smooth
  559. Part20.TopSurface = Enum.SurfaceType.Smooth
  560. Part20.Color = Color3.new(0.709804, 0, 0)
  561. Part20.Position = Vector3.new(-115.164917, 3.23011255, 105.936188)
  562. Part20.Orientation = Vector3.new(5, 0, 0)
  563. Part20.Color = Color3.new(0.709804, 0, 0)
  564. Part21.Parent = Model0
  565. Part21.Material = Enum.Material.Metal
  566. Part21.BrickColor = BrickColor.new("Dark grey")
  567. Part21.Rotation = Vector3.new(5, 0, 0)
  568. Part21.Anchored = true
  569. Part21.Size = Vector3.new(0.370000154, 0.0900000036, 0.500000179)
  570. Part21.CFrame = CFrame.new(-115.014954, 3.26708841, 105.185623, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  571. Part21.BottomSurface = Enum.SurfaceType.Smooth
  572. Part21.TopSurface = Enum.SurfaceType.Smooth
  573. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  574. Part21.Position = Vector3.new(-115.014954, 3.26708841, 105.185623)
  575. Part21.Orientation = Vector3.new(5, 0, 0)
  576. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  577. Part22.Parent = Model0
  578. Part22.Material = Enum.Material.Metal
  579. Part22.BrickColor = BrickColor.new("Dark grey")
  580. Part22.Rotation = Vector3.new(5, 0, 0)
  581. Part22.Anchored = true
  582. Part22.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  583. Part22.CFrame = CFrame.new(-115.064957, 3.33458018, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  584. Part22.BottomSurface = Enum.SurfaceType.Smooth
  585. Part22.TopSurface = Enum.SurfaceType.Smooth
  586. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  587. Part22.Position = Vector3.new(-115.064957, 3.33458018, 104.586388)
  588. Part22.Orientation = Vector3.new(5, 0, 0)
  589. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  590. Part23.Parent = Model0
  591. Part23.Material = Enum.Material.Metal
  592. Part23.BrickColor = BrickColor.new("Dark grey")
  593. Part23.Rotation = Vector3.new(5, 0, 0)
  594. Part23.Anchored = true
  595. Part23.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  596. Part23.CFrame = CFrame.new(-115.139977, 3.2561903, 105.310165, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  597. Part23.BottomSurface = Enum.SurfaceType.Smooth
  598. Part23.TopSurface = Enum.SurfaceType.Smooth
  599. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  600. Part23.Position = Vector3.new(-115.139977, 3.2561903, 105.310165)
  601. Part23.Orientation = Vector3.new(5, 0, 0)
  602. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  603. Part24.Parent = Model0
  604. Part24.Material = Enum.Material.Metal
  605. Part24.BrickColor = BrickColor.new("Dark grey")
  606. Part24.Rotation = Vector3.new(5, 0, 0)
  607. Part24.Anchored = true
  608. Part24.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  609. Part24.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  610. Part24.BottomSurface = Enum.SurfaceType.Smooth
  611. Part24.TopSurface = Enum.SurfaceType.Smooth
  612. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  613. Part24.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  614. Part24.Orientation = Vector3.new(5, 0, 0)
  615. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  616. Part25.Parent = Model0
  617. Part25.Material = Enum.Material.Metal
  618. Part25.BrickColor = BrickColor.new("Dark grey")
  619. Part25.Rotation = Vector3.new(5, 0, 0)
  620. Part25.Anchored = true
  621. Part25.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  622. Part25.CFrame = CFrame.new(-115.914948, 3.23012114, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  623. Part25.BottomSurface = Enum.SurfaceType.Smooth
  624. Part25.TopSurface = Enum.SurfaceType.Smooth
  625. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  626. Part25.Position = Vector3.new(-115.914948, 3.23012114, 105.93618)
  627. Part25.Orientation = Vector3.new(5, 0, 0)
  628. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  629. Part26.Parent = Model0
  630. Part26.Material = Enum.Material.Metal
  631. Part26.BrickColor = BrickColor.new("Dark grey")
  632. Part26.Rotation = Vector3.new(5, 0, 0)
  633. Part26.Anchored = true
  634. Part26.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  635. Part26.CFrame = CFrame.new(-117.164925, 3.28015471, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  636. Part26.BottomSurface = Enum.SurfaceType.Smooth
  637. Part26.TopSurface = Enum.SurfaceType.Smooth
  638. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  639. Part26.Position = Vector3.new(-117.164925, 3.28015471, 105.636185)
  640. Part26.Orientation = Vector3.new(5, 0, 0)
  641. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  642. Part27.Parent = Model0
  643. Part27.Material = Enum.Material.Metal
  644. Part27.BrickColor = BrickColor.new("Dark grey")
  645. Part27.Rotation = Vector3.new(5, 0, 0)
  646. Part27.Anchored = true
  647. Part27.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  648. Part27.CFrame = CFrame.new(-116.914932, 3.28015232, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  649. Part27.BottomSurface = Enum.SurfaceType.Smooth
  650. Part27.TopSurface = Enum.SurfaceType.Smooth
  651. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  652. Part27.Position = Vector3.new(-116.914932, 3.28015232, 105.636185)
  653. Part27.Orientation = Vector3.new(5, 0, 0)
  654. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  655. Part28.Parent = Model0
  656. Part28.Material = Enum.Material.Metal
  657. Part28.BrickColor = BrickColor.new("Crimson")
  658. Part28.Rotation = Vector3.new(5, 0, 0)
  659. Part28.Anchored = true
  660. Part28.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  661. Part28.CFrame = CFrame.new(-117.264915, 3.28017712, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  662. Part28.BottomSurface = Enum.SurfaceType.Smooth
  663. Part28.TopSurface = Enum.SurfaceType.Smooth
  664. Part28.Color = Color3.new(0.709804, 0, 0)
  665. Part28.Position = Vector3.new(-117.264915, 3.28017712, 105.336189)
  666. Part28.Orientation = Vector3.new(5, 0, 0)
  667. Part28.Color = Color3.new(0.709804, 0, 0)
  668. Part29.Parent = Model0
  669. Part29.Material = Enum.Material.Metal
  670. Part29.BrickColor = BrickColor.new("Dark grey")
  671. Part29.Rotation = Vector3.new(5, 0, 0)
  672. Part29.Anchored = true
  673. Part29.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  674. Part29.CFrame = CFrame.new(-116.664932, 3.28014898, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  675. Part29.BottomSurface = Enum.SurfaceType.Smooth
  676. Part29.TopSurface = Enum.SurfaceType.Smooth
  677. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  678. Part29.Position = Vector3.new(-116.664932, 3.28014898, 105.636185)
  679. Part29.Orientation = Vector3.new(5, 0, 0)
  680. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  681. Part30.Parent = Model0
  682. Part30.Material = Enum.Material.Metal
  683. Part30.BrickColor = BrickColor.new("Dark grey")
  684. Part30.Rotation = Vector3.new(5, 0, 0)
  685. Part30.Anchored = true
  686. Part30.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  687. Part30.CFrame = CFrame.new(-116.414948, 3.28014612, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  688. Part30.BottomSurface = Enum.SurfaceType.Smooth
  689. Part30.TopSurface = Enum.SurfaceType.Smooth
  690. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  691. Part30.Position = Vector3.new(-116.414948, 3.28014612, 105.636185)
  692. Part30.Orientation = Vector3.new(5, 0, 0)
  693. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  694. Part31.Parent = Model0
  695. Part31.Material = Enum.Material.Metal
  696. Part31.BrickColor = BrickColor.new("Dark stone grey")
  697. Part31.Rotation = Vector3.new(5, 0, 0)
  698. Part31.Anchored = true
  699. Part31.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  700. Part31.CFrame = CFrame.new(-118.21492, 3.33023858, 104.636208, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  701. Part31.BottomSurface = Enum.SurfaceType.Smooth
  702. Part31.TopSurface = Enum.SurfaceType.Smooth
  703. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  704. Part31.Position = Vector3.new(-118.21492, 3.33023858, 104.636208)
  705. Part31.Orientation = Vector3.new(5, 0, 0)
  706. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  707. Part32.Parent = Model0
  708. Part32.Material = Enum.Material.Metal
  709. Part32.Anchored = true
  710. Part32.Size = Vector3.new(0.220001951, 0.0500000007, 0.0800000057)
  711. Part32.CFrame = CFrame.new(-114.249977, 3.81127119, 103.134895, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  712. Part32.BottomSurface = Enum.SurfaceType.Smooth
  713. Part32.TopSurface = Enum.SurfaceType.Smooth
  714. Part32.Position = Vector3.new(-114.249977, 3.81127119, 103.134895)
  715. ClickDetector33.Parent = Part32
  716. Part34.Parent = Model0
  717. Part34.Material = Enum.Material.Metal
  718. Part34.BrickColor = BrickColor.new("Quill grey")
  719. Part34.Rotation = Vector3.new(5, 0, 0)
  720. Part34.Anchored = true
  721. Part34.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  722. Part34.CFrame = CFrame.new(-116.244904, 3.09560442, 105.364159, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  723. Part34.BottomSurface = Enum.SurfaceType.Smooth
  724. Part34.TopSurface = Enum.SurfaceType.Smooth
  725. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  726. Part34.Position = Vector3.new(-116.244904, 3.09560442, 105.364159)
  727. Part34.Orientation = Vector3.new(5, 0, 0)
  728. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  729. Part35.Parent = Model0
  730. Part35.Material = Enum.Material.Metal
  731. Part35.BrickColor = BrickColor.new("Dark grey")
  732. Part35.Rotation = Vector3.new(5, 0, 0)
  733. Part35.Anchored = true
  734. Part35.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  735. Part35.CFrame = CFrame.new(-117.014938, 3.28017378, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  736. Part35.BottomSurface = Enum.SurfaceType.Smooth
  737. Part35.TopSurface = Enum.SurfaceType.Smooth
  738. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  739. Part35.Position = Vector3.new(-117.014938, 3.28017378, 105.336189)
  740. Part35.Orientation = Vector3.new(5, 0, 0)
  741. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  742. Part36.Parent = Model0
  743. Part36.Material = Enum.Material.Metal
  744. Part36.BrickColor = BrickColor.new("Dark grey")
  745. Part36.Rotation = Vector3.new(5, 0, 0)
  746. Part36.Anchored = true
  747. Part36.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  748. Part36.CFrame = CFrame.new(-115.36496, 3.28017473, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  749. Part36.BottomSurface = Enum.SurfaceType.Smooth
  750. Part36.TopSurface = Enum.SurfaceType.Smooth
  751. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  752. Part36.Position = Vector3.new(-115.36496, 3.28017473, 105.036201)
  753. Part36.Orientation = Vector3.new(5, 0, 0)
  754. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  755. Part37.Parent = Model0
  756. Part37.Material = Enum.Material.Metal
  757. Part37.BrickColor = BrickColor.new("Dark grey")
  758. Part37.Rotation = Vector3.new(5, 0, 0)
  759. Part37.Anchored = true
  760. Part37.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  761. Part37.CFrame = CFrame.new(-116.514938, 3.28016806, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  762. Part37.BottomSurface = Enum.SurfaceType.Smooth
  763. Part37.TopSurface = Enum.SurfaceType.Smooth
  764. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  765. Part37.Position = Vector3.new(-116.514938, 3.28016806, 105.336197)
  766. Part37.Orientation = Vector3.new(5, 0, 0)
  767. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  768. Part38.Parent = Model0
  769. Part38.Material = Enum.Material.Metal
  770. Part38.BrickColor = BrickColor.new("Dark grey")
  771. Part38.Rotation = Vector3.new(5, 0, 0)
  772. Part38.Anchored = true
  773. Part38.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  774. Part38.CFrame = CFrame.new(-116.764931, 3.28017092, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  775. Part38.BottomSurface = Enum.SurfaceType.Smooth
  776. Part38.TopSurface = Enum.SurfaceType.Smooth
  777. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  778. Part38.Position = Vector3.new(-116.764931, 3.28017092, 105.336189)
  779. Part38.Orientation = Vector3.new(5, 0, 0)
  780. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  781. Part39.Parent = Model0
  782. Part39.Material = Enum.Material.Metal
  783. Part39.BrickColor = BrickColor.new("Dark grey")
  784. Part39.Rotation = Vector3.new(5, 0, 0)
  785. Part39.Anchored = true
  786. Part39.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  787. Part39.CFrame = CFrame.new(-115.514946, 3.28015566, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  788. Part39.BottomSurface = Enum.SurfaceType.Smooth
  789. Part39.TopSurface = Enum.SurfaceType.Smooth
  790. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  791. Part39.Position = Vector3.new(-115.514946, 3.28015566, 105.336189)
  792. Part39.Orientation = Vector3.new(5, 0, 0)
  793. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  794. Part40.Parent = Model0
  795. Part40.Material = Enum.Material.Metal
  796. Part40.BrickColor = BrickColor.new("Dark grey")
  797. Part40.Rotation = Vector3.new(5, 0, 0)
  798. Part40.Anchored = true
  799. Part40.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  800. Part40.CFrame = CFrame.new(-116.014954, 3.28016186, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  801. Part40.BottomSurface = Enum.SurfaceType.Smooth
  802. Part40.TopSurface = Enum.SurfaceType.Smooth
  803. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  804. Part40.Position = Vector3.new(-116.014954, 3.28016186, 105.336189)
  805. Part40.Orientation = Vector3.new(5, 0, 0)
  806. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  807. Part41.Parent = Model0
  808. Part41.Material = Enum.Material.Metal
  809. Part41.BrickColor = BrickColor.new("Dark grey")
  810. Part41.Rotation = Vector3.new(5, 0, 0)
  811. Part41.Anchored = true
  812. Part41.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  813. Part41.CFrame = CFrame.new(-115.764954, 3.28015852, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  814. Part41.BottomSurface = Enum.SurfaceType.Smooth
  815. Part41.TopSurface = Enum.SurfaceType.Smooth
  816. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  817. Part41.Position = Vector3.new(-115.764954, 3.28015852, 105.336197)
  818. Part41.Orientation = Vector3.new(5, 0, 0)
  819. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  820. Part42.Parent = Model0
  821. Part42.Material = Enum.Material.Metal
  822. Part42.BrickColor = BrickColor.new("Dark grey")
  823. Part42.Rotation = Vector3.new(5, 0, 0)
  824. Part42.Anchored = true
  825. Part42.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  826. Part42.CFrame = CFrame.new(-116.264946, 3.28016472, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  827. Part42.BottomSurface = Enum.SurfaceType.Smooth
  828. Part42.TopSurface = Enum.SurfaceType.Smooth
  829. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  830. Part42.Position = Vector3.new(-116.264946, 3.28016472, 105.336189)
  831. Part42.Orientation = Vector3.new(5, 0, 0)
  832. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  833. Part43.Parent = Model0
  834. Part43.Material = Enum.Material.Metal
  835. Part43.BrickColor = BrickColor.new("Dark grey")
  836. Part43.Rotation = Vector3.new(5, 0, 0)
  837. Part43.Anchored = true
  838. Part43.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  839. Part43.CFrame = CFrame.new(-115.664955, 3.23011827, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  840. Part43.BottomSurface = Enum.SurfaceType.Smooth
  841. Part43.TopSurface = Enum.SurfaceType.Smooth
  842. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  843. Part43.Position = Vector3.new(-115.664955, 3.23011827, 105.93618)
  844. Part43.Orientation = Vector3.new(5, 0, 0)
  845. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  846. Part44.Parent = Model0
  847. Part44.Material = Enum.Material.Metal
  848. Part44.BrickColor = BrickColor.new("Dark grey")
  849. Part44.Rotation = Vector3.new(5, 0, 0)
  850. Part44.Anchored = true
  851. Part44.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  852. Part44.CFrame = CFrame.new(-117.864922, 3.28020477, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  853. Part44.BottomSurface = Enum.SurfaceType.Smooth
  854. Part44.TopSurface = Enum.SurfaceType.Smooth
  855. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  856. Part44.Position = Vector3.new(-117.864922, 3.28020477, 105.036194)
  857. Part44.Orientation = Vector3.new(5, 0, 0)
  858. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  859. Part45.Parent = Model0
  860. Part45.Material = Enum.Material.Metal
  861. Part45.BrickColor = BrickColor.new("Crimson")
  862. Part45.Rotation = Vector3.new(5, 0, 0)
  863. Part45.Anchored = true
  864. Part45.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  865. Part45.CFrame = CFrame.new(-117.614929, 3.28020191, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  866. Part45.BottomSurface = Enum.SurfaceType.Smooth
  867. Part45.TopSurface = Enum.SurfaceType.Smooth
  868. Part45.Color = Color3.new(0.709804, 0, 0)
  869. Part45.Position = Vector3.new(-117.614929, 3.28020191, 105.036201)
  870. Part45.Orientation = Vector3.new(5, 0, 0)
  871. Part45.Color = Color3.new(0.709804, 0, 0)
  872. Part46.Parent = Model0
  873. Part46.Material = Enum.Material.Metal
  874. Part46.BrickColor = BrickColor.new("Dark grey")
  875. Part46.Rotation = Vector3.new(5, 0, 0)
  876. Part46.Anchored = true
  877. Part46.Size = Vector3.new(0.470000118, 0.0900000036, 0.200000107)
  878. Part46.CFrame = CFrame.new(-118.064926, 3.28016615, 105.636177, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  879. Part46.BottomSurface = Enum.SurfaceType.Smooth
  880. Part46.TopSurface = Enum.SurfaceType.Smooth
  881. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  882. Part46.Position = Vector3.new(-118.064926, 3.28016615, 105.636177)
  883. Part46.Orientation = Vector3.new(5, 0, 0)
  884. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  885. Part47.Parent = Model0
  886. Part47.Material = Enum.Material.Metal
  887. Part47.BrickColor = BrickColor.new("Dark grey")
  888. Part47.Rotation = Vector3.new(5, 0, 0)
  889. Part47.Anchored = true
  890. Part47.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  891. Part47.CFrame = CFrame.new(-117.664917, 3.2801609, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  892. Part47.BottomSurface = Enum.SurfaceType.Smooth
  893. Part47.TopSurface = Enum.SurfaceType.Smooth
  894. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  895. Part47.Position = Vector3.new(-117.664917, 3.2801609, 105.636185)
  896. Part47.Orientation = Vector3.new(5, 0, 0)
  897. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  898. Part48.Parent = Model0
  899. Part48.Material = Enum.Material.Metal
  900. Part48.BrickColor = BrickColor.new("Dark grey")
  901. Part48.Rotation = Vector3.new(5, 0, 0)
  902. Part48.Anchored = true
  903. Part48.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  904. Part48.CFrame = CFrame.new(-117.414932, 3.28015804, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  905. Part48.BottomSurface = Enum.SurfaceType.Smooth
  906. Part48.TopSurface = Enum.SurfaceType.Smooth
  907. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  908. Part48.Position = Vector3.new(-117.414932, 3.28015804, 105.636185)
  909. Part48.Orientation = Vector3.new(5, 0, 0)
  910. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  911. Part49.Parent = Model0
  912. Part49.Material = Enum.Material.Metal
  913. Part49.BrickColor = BrickColor.new("Dark grey")
  914. Part49.Rotation = Vector3.new(5, 0, 0)
  915. Part49.Anchored = true
  916. Part49.Size = Vector3.new(1.17000008, 0.0900000036, 0.200000107)
  917. Part49.CFrame = CFrame.new(-116.664909, 3.23013067, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  918. Part49.BottomSurface = Enum.SurfaceType.Smooth
  919. Part49.TopSurface = Enum.SurfaceType.Smooth
  920. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  921. Part49.Position = Vector3.new(-116.664909, 3.23013067, 105.936188)
  922. Part49.Orientation = Vector3.new(5, 0, 0)
  923. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  924. Part50.Parent = Model0
  925. Part50.Material = Enum.Material.Metal
  926. Part50.BrickColor = BrickColor.new("Dark grey")
  927. Part50.Rotation = Vector3.new(5, 0, 0)
  928. Part50.Anchored = true
  929. Part50.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  930. Part50.CFrame = CFrame.new(-117.714928, 3.23014307, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  931. Part50.BottomSurface = Enum.SurfaceType.Smooth
  932. Part50.TopSurface = Enum.SurfaceType.Smooth
  933. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  934. Part50.Position = Vector3.new(-117.714928, 3.23014307, 105.93618)
  935. Part50.Orientation = Vector3.new(5, 0, 0)
  936. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  937. Part51.Parent = Model0
  938. Part51.Material = Enum.Material.Metal
  939. Part51.BrickColor = BrickColor.new("Dark grey")
  940. Part51.Rotation = Vector3.new(5, 0, 0)
  941. Part51.Anchored = true
  942. Part51.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  943. Part51.CFrame = CFrame.new(-117.464928, 3.23014021, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  944. Part51.BottomSurface = Enum.SurfaceType.Smooth
  945. Part51.TopSurface = Enum.SurfaceType.Smooth
  946. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  947. Part51.Position = Vector3.new(-117.464928, 3.23014021, 105.93618)
  948. Part51.Orientation = Vector3.new(5, 0, 0)
  949. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  950. Part52.Parent = Model0
  951. Part52.Material = Enum.Material.Metal
  952. Part52.BrickColor = BrickColor.new("Dark grey")
  953. Part52.Rotation = Vector3.new(5, 0, 0)
  954. Part52.Anchored = true
  955. Part52.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  956. Part52.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  957. Part52.BottomSurface = Enum.SurfaceType.Smooth
  958. Part52.TopSurface = Enum.SurfaceType.Smooth
  959. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  960. Part52.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  961. Part52.Orientation = Vector3.new(5, 0, 0)
  962. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  963. Part53.Parent = Model0
  964. Part53.Material = Enum.Material.Metal
  965. Part53.BrickColor = BrickColor.new("Dark grey")
  966. Part53.Rotation = Vector3.new(5, 0, 0)
  967. Part53.Anchored = true
  968. Part53.Size = Vector3.new(0.370000124, 0.0900000036, 0.200000107)
  969. Part53.CFrame = CFrame.new(-118.114914, 3.28018761, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  970. Part53.BottomSurface = Enum.SurfaceType.Smooth
  971. Part53.TopSurface = Enum.SurfaceType.Smooth
  972. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  973. Part53.Position = Vector3.new(-118.114914, 3.28018761, 105.336197)
  974. Part53.Orientation = Vector3.new(5, 0, 0)
  975. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  976. Part54.Parent = Model0
  977. Part54.Material = Enum.Material.Metal
  978. Part54.BrickColor = BrickColor.new("Quill grey")
  979. Part54.Anchored = true
  980. Part54.Shape = Enum.PartType.Cylinder
  981. Part54.Size = Vector3.new(4.37999725, 0.599999905, 0.390000314)
  982. Part54.CFrame = CFrame.new(-116.249908, 3.17042589, 104.344833, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  983. Part54.BottomSurface = Enum.SurfaceType.Smooth
  984. Part54.TopSurface = Enum.SurfaceType.Smooth
  985. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  986. Part54.Position = Vector3.new(-116.249908, 3.17042589, 104.344833)
  987. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  988. Part55.Parent = Model0
  989. Part55.Material = Enum.Material.Metal
  990. Part55.BrickColor = BrickColor.new("Dark grey")
  991. Part55.Rotation = Vector3.new(5, 0, 0)
  992. Part55.Anchored = true
  993. Part55.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  994. Part55.CFrame = CFrame.new(-115.614952, 3.28017759, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  995. Part55.BottomSurface = Enum.SurfaceType.Smooth
  996. Part55.TopSurface = Enum.SurfaceType.Smooth
  997. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  998. Part55.Position = Vector3.new(-115.614952, 3.28017759, 105.036201)
  999. Part55.Orientation = Vector3.new(5, 0, 0)
  1000. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1001. Part56.Parent = Model0
  1002. Part56.Material = Enum.Material.Metal
  1003. Part56.BrickColor = BrickColor.new("Dark grey")
  1004. Part56.Rotation = Vector3.new(5, 0, 0)
  1005. Part56.Anchored = true
  1006. Part56.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1007. Part56.CFrame = CFrame.new(-115.864952, 3.28018045, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1008. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1009. Part56.TopSurface = Enum.SurfaceType.Smooth
  1010. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1011. Part56.Position = Vector3.new(-115.864952, 3.28018045, 105.036194)
  1012. Part56.Orientation = Vector3.new(5, 0, 0)
  1013. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1014. Part57.Parent = Model0
  1015. Part57.Material = Enum.Material.Metal
  1016. Part57.BrickColor = BrickColor.new("Dark grey")
  1017. Part57.Rotation = Vector3.new(5, 0, 0)
  1018. Part57.Anchored = true
  1019. Part57.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1020. Part57.CFrame = CFrame.new(-116.364944, 3.28018618, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1021. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1022. Part57.TopSurface = Enum.SurfaceType.Smooth
  1023. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1024. Part57.Position = Vector3.new(-116.364944, 3.28018618, 105.036194)
  1025. Part57.Orientation = Vector3.new(5, 0, 0)
  1026. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1027. Part58.Parent = Model0
  1028. Part58.Material = Enum.Material.Metal
  1029. Part58.BrickColor = BrickColor.new("Dark grey")
  1030. Part58.Rotation = Vector3.new(5, 0, 0)
  1031. Part58.Anchored = true
  1032. Part58.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1033. Part58.CFrame = CFrame.new(-117.364922, 3.28019857, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1034. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1035. Part58.TopSurface = Enum.SurfaceType.Smooth
  1036. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1037. Part58.Position = Vector3.new(-117.364922, 3.28019857, 105.036201)
  1038. Part58.Orientation = Vector3.new(5, 0, 0)
  1039. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1040. Part59.Parent = Model0
  1041. Part59.Material = Enum.Material.Metal
  1042. Part59.BrickColor = BrickColor.new("Dark grey")
  1043. Part59.Rotation = Vector3.new(5, 0, 0)
  1044. Part59.Anchored = true
  1045. Part59.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1046. Part59.CFrame = CFrame.new(-116.114937, 3.28018332, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1047. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1048. Part59.TopSurface = Enum.SurfaceType.Smooth
  1049. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1050. Part59.Position = Vector3.new(-116.114937, 3.28018332, 105.036201)
  1051. Part59.Orientation = Vector3.new(5, 0, 0)
  1052. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1053. Part60.Parent = Model0
  1054. Part60.Material = Enum.Material.Metal
  1055. Part60.BrickColor = BrickColor.new("Dark grey")
  1056. Part60.Rotation = Vector3.new(5, 0, 0)
  1057. Part60.Anchored = true
  1058. Part60.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1059. Part60.CFrame = CFrame.new(-116.614944, 3.28018951, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1060. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part60.TopSurface = Enum.SurfaceType.Smooth
  1062. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1063. Part60.Position = Vector3.new(-116.614944, 3.28018951, 105.036194)
  1064. Part60.Orientation = Vector3.new(5, 0, 0)
  1065. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1066. Part61.Parent = Model0
  1067. Part61.Material = Enum.Material.Metal
  1068. Part61.BrickColor = BrickColor.new("Dark grey")
  1069. Part61.Rotation = Vector3.new(5, 0, 0)
  1070. Part61.Anchored = true
  1071. Part61.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1072. Part61.CFrame = CFrame.new(-116.864929, 3.28019285, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1073. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1074. Part61.TopSurface = Enum.SurfaceType.Smooth
  1075. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1076. Part61.Position = Vector3.new(-116.864929, 3.28019285, 105.036201)
  1077. Part61.Orientation = Vector3.new(5, 0, 0)
  1078. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1079. Part62.Parent = Model0
  1080. Part62.Material = Enum.Material.Metal
  1081. Part62.BrickColor = BrickColor.new("Dark grey")
  1082. Part62.Rotation = Vector3.new(5, 0, 0)
  1083. Part62.Anchored = true
  1084. Part62.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1085. Part62.CFrame = CFrame.new(-117.114929, 3.28019571, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1086. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1087. Part62.TopSurface = Enum.SurfaceType.Smooth
  1088. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1089. Part62.Position = Vector3.new(-117.114929, 3.28019571, 105.036194)
  1090. Part62.Orientation = Vector3.new(5, 0, 0)
  1091. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1092. Part63.Parent = Model0
  1093. Part63.Material = Enum.Material.Metal
  1094. Part63.BrickColor = BrickColor.new("Dark grey")
  1095. Part63.Rotation = Vector3.new(5, 0, 0)
  1096. Part63.Anchored = true
  1097. Part63.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1098. Part63.CFrame = CFrame.new(-116.164948, 3.33459401, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1099. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1100. Part63.TopSurface = Enum.SurfaceType.Smooth
  1101. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1102. Part63.Position = Vector3.new(-116.164948, 3.33459401, 104.586395)
  1103. Part63.Orientation = Vector3.new(5, 0, 0)
  1104. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1105. Part64.Parent = Model0
  1106. Part64.Material = Enum.Material.Metal
  1107. Part64.BrickColor = BrickColor.new("Dark grey")
  1108. Part64.Rotation = Vector3.new(5, 0, 0)
  1109. Part64.Anchored = true
  1110. Part64.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1111. Part64.CFrame = CFrame.new(-117.96492, 3.23014593, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1112. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1113. Part64.TopSurface = Enum.SurfaceType.Smooth
  1114. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1115. Part64.Position = Vector3.new(-117.96492, 3.23014593, 105.936188)
  1116. Part64.Orientation = Vector3.new(5, 0, 0)
  1117. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1118. Part65.Parent = Model0
  1119. Part65.Material = Enum.Material.Metal
  1120. Part65.BrickColor = BrickColor.new("Dark grey")
  1121. Part65.Rotation = Vector3.new(5, 0, 0)
  1122. Part65.Anchored = true
  1123. Part65.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1124. Part65.CFrame = CFrame.new(-118.21492, 3.23014927, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1125. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1126. Part65.TopSurface = Enum.SurfaceType.Smooth
  1127. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1128. Part65.Position = Vector3.new(-118.21492, 3.23014927, 105.93618)
  1129. Part65.Orientation = Vector3.new(5, 0, 0)
  1130. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1131. Part66.Parent = Model0
  1132. Part66.Material = Enum.Material.Metal
  1133. Part66.BrickColor = BrickColor.new("Dark grey")
  1134. Part66.Rotation = Vector3.new(5, 0, 0)
  1135. Part66.Anchored = true
  1136. Part66.Size = Vector3.new(0.27000013, 0.0900000036, 0.200000107)
  1137. Part66.CFrame = CFrame.new(-118.164917, 3.28020859, 105.036186, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1138. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1139. Part66.TopSurface = Enum.SurfaceType.Smooth
  1140. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1141. Part66.Position = Vector3.new(-118.164917, 3.28020859, 105.036186)
  1142. Part66.Orientation = Vector3.new(5, 0, 0)
  1143. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1144. Part67.Parent = Model0
  1145. Part67.Material = Enum.Material.Metal
  1146. Part67.BrickColor = BrickColor.new("Crimson")
  1147. Part67.Rotation = Vector3.new(5, 0, 0)
  1148. Part67.Anchored = true
  1149. Part67.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1150. Part67.CFrame = CFrame.new(-114.91494, 3.22575665, 105.835983, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1151. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1152. Part67.TopSurface = Enum.SurfaceType.Smooth
  1153. Part67.Color = Color3.new(0.709804, 0, 0)
  1154. Part67.Position = Vector3.new(-114.91494, 3.22575665, 105.835983)
  1155. Part67.Orientation = Vector3.new(5, 0, 0)
  1156. Part67.Color = Color3.new(0.709804, 0, 0)
  1157. Part68.Parent = Model0
  1158. Part68.Material = Enum.Material.Metal
  1159. Part68.BrickColor = BrickColor.new("Crimson")
  1160. Part68.Rotation = Vector3.new(5, 0, 0)
  1161. Part68.Anchored = true
  1162. Part68.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1163. Part68.CFrame = CFrame.new(-117.514923, 3.28018045, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1164. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part68.TopSurface = Enum.SurfaceType.Smooth
  1166. Part68.Color = Color3.new(0.709804, 0, 0)
  1167. Part68.Position = Vector3.new(-117.514923, 3.28018045, 105.336189)
  1168. Part68.Orientation = Vector3.new(5, 0, 0)
  1169. Part68.Color = Color3.new(0.709804, 0, 0)
  1170. Part69.Parent = Model0
  1171. Part69.Material = Enum.Material.Metal
  1172. Part69.BrickColor = BrickColor.new("Crimson")
  1173. Part69.Rotation = Vector3.new(5, 0, 0)
  1174. Part69.Anchored = true
  1175. Part69.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1176. Part69.CFrame = CFrame.new(-117.764923, 3.28018332, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1177. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1178. Part69.TopSurface = Enum.SurfaceType.Smooth
  1179. Part69.Color = Color3.new(0.709804, 0, 0)
  1180. Part69.Position = Vector3.new(-117.764923, 3.28018332, 105.336189)
  1181. Part69.Orientation = Vector3.new(5, 0, 0)
  1182. Part69.Color = Color3.new(0.709804, 0, 0)
  1183. Part70.Parent = Model0
  1184. Part70.Material = Enum.Material.Metal
  1185. Part70.BrickColor = BrickColor.new("Dark grey")
  1186. Part70.Rotation = Vector3.new(5, 0, 0)
  1187. Part70.Anchored = true
  1188. Part70.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1189. Part70.CFrame = CFrame.new(-115.414963, 3.28013372, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1190. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1191. Part70.TopSurface = Enum.SurfaceType.Smooth
  1192. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1193. Part70.Position = Vector3.new(-115.414963, 3.28013372, 105.636185)
  1194. Part70.Orientation = Vector3.new(5, 0, 0)
  1195. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1196. Part71.Parent = Model0
  1197. Part71.Material = Enum.Material.Metal
  1198. Part71.BrickColor = BrickColor.new("Dark grey")
  1199. Part71.Rotation = Vector3.new(5, 0, 0)
  1200. Part71.Anchored = true
  1201. Part71.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1202. Part71.CFrame = CFrame.new(-115.664955, 3.28013706, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1203. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1204. Part71.TopSurface = Enum.SurfaceType.Smooth
  1205. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1206. Part71.Position = Vector3.new(-115.664955, 3.28013706, 105.636185)
  1207. Part71.Orientation = Vector3.new(5, 0, 0)
  1208. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1209. Part72.Parent = Model0
  1210. Part72.Material = Enum.Material.Metal
  1211. Part72.BrickColor = BrickColor.new("Dark grey")
  1212. Part72.Rotation = Vector3.new(5, 0, 0)
  1213. Part72.Anchored = true
  1214. Part72.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1215. Part72.CFrame = CFrame.new(-116.164948, 3.28014326, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1216. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1217. Part72.TopSurface = Enum.SurfaceType.Smooth
  1218. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1219. Part72.Position = Vector3.new(-116.164948, 3.28014326, 105.636185)
  1220. Part72.Orientation = Vector3.new(5, 0, 0)
  1221. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1222. Part73.Parent = Model0
  1223. Part73.Material = Enum.Material.Metal
  1224. Part73.BrickColor = BrickColor.new("Dark grey")
  1225. Part73.Rotation = Vector3.new(5, 0, 0)
  1226. Part73.Anchored = true
  1227. Part73.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1228. Part73.CFrame = CFrame.new(-115.914948, 3.28013992, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1229. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1230. Part73.TopSurface = Enum.SurfaceType.Smooth
  1231. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1232. Part73.Position = Vector3.new(-115.914948, 3.28013992, 105.636185)
  1233. Part73.Orientation = Vector3.new(5, 0, 0)
  1234. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1235. Part74.Parent = Model0
  1236. Part74.Material = Enum.Material.Metal
  1237. Part74.BrickColor = BrickColor.new("Dark grey")
  1238. Part74.Rotation = Vector3.new(5, 0, 0)
  1239. Part74.Anchored = true
  1240. Part74.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1241. Part74.CFrame = CFrame.new(-115.914948, 3.33459067, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1242. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1243. Part74.TopSurface = Enum.SurfaceType.Smooth
  1244. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1245. Part74.Position = Vector3.new(-115.914948, 3.33459067, 104.586388)
  1246. Part74.Orientation = Vector3.new(5, 0, 0)
  1247. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1248. Part75.Parent = Model0
  1249. Part75.Material = Enum.Material.Metal
  1250. Part75.BrickColor = BrickColor.new("Dark grey")
  1251. Part75.Rotation = Vector3.new(5, 0, 0)
  1252. Part75.Anchored = true
  1253. Part75.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1254. Part75.CFrame = CFrame.new(-116.41494, 3.33459687, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1255. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1256. Part75.TopSurface = Enum.SurfaceType.Smooth
  1257. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1258. Part75.Position = Vector3.new(-116.41494, 3.33459687, 104.586395)
  1259. Part75.Orientation = Vector3.new(5, 0, 0)
  1260. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1261. Part76.Parent = Model0
  1262. Part76.Material = Enum.Material.Metal
  1263. Part76.BrickColor = BrickColor.new("Dark grey")
  1264. Part76.Rotation = Vector3.new(5, 0, 0)
  1265. Part76.Anchored = true
  1266. Part76.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1267. Part76.CFrame = CFrame.new(-117.914925, 3.33461452, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1268. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part76.TopSurface = Enum.SurfaceType.Smooth
  1270. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1271. Part76.Position = Vector3.new(-117.914925, 3.33461452, 104.586395)
  1272. Part76.Orientation = Vector3.new(5, 0, 0)
  1273. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1274. Part77.Parent = Model0
  1275. Part77.Material = Enum.Material.Metal
  1276. Part77.BrickColor = BrickColor.new("Dark grey")
  1277. Part77.Rotation = Vector3.new(5, 0, 0)
  1278. Part77.Anchored = true
  1279. Part77.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1280. Part77.CFrame = CFrame.new(-115.664948, 3.33458781, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1281. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1282. Part77.TopSurface = Enum.SurfaceType.Smooth
  1283. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1284. Part77.Position = Vector3.new(-115.664948, 3.33458781, 104.586395)
  1285. Part77.Orientation = Vector3.new(5, 0, 0)
  1286. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1287. Part78.Parent = Model0
  1288. Part78.Material = Enum.Material.Metal
  1289. Part78.BrickColor = BrickColor.new("Dark grey")
  1290. Part78.Rotation = Vector3.new(5, 0, 0)
  1291. Part78.Anchored = true
  1292. Part78.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1293. Part78.CFrame = CFrame.new(-116.914932, 3.33460307, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1294. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1295. Part78.TopSurface = Enum.SurfaceType.Smooth
  1296. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1297. Part78.Position = Vector3.new(-116.914932, 3.33460307, 104.586395)
  1298. Part78.Orientation = Vector3.new(5, 0, 0)
  1299. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1300. Part79.Parent = Model0
  1301. Part79.Material = Enum.Material.Metal
  1302. Part79.BrickColor = BrickColor.new("Dark grey")
  1303. Part79.Rotation = Vector3.new(5, 0, 0)
  1304. Part79.Anchored = true
  1305. Part79.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1306. Part79.CFrame = CFrame.new(-117.664909, 3.33461165, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1307. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part79.TopSurface = Enum.SurfaceType.Smooth
  1309. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1310. Part79.Position = Vector3.new(-117.664909, 3.33461165, 104.586395)
  1311. Part79.Orientation = Vector3.new(5, 0, 0)
  1312. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1313. Part80.Parent = Model0
  1314. Part80.Material = Enum.Material.Metal
  1315. Part80.BrickColor = BrickColor.new("Dark grey")
  1316. Part80.Rotation = Vector3.new(5, 0, 0)
  1317. Part80.Anchored = true
  1318. Part80.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1319. Part80.CFrame = CFrame.new(-116.66494, 3.33459973, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1320. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1321. Part80.TopSurface = Enum.SurfaceType.Smooth
  1322. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1323. Part80.Position = Vector3.new(-116.66494, 3.33459973, 104.586395)
  1324. Part80.Orientation = Vector3.new(5, 0, 0)
  1325. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1326. Part81.Parent = Model0
  1327. Part81.Material = Enum.Material.Metal
  1328. Part81.BrickColor = BrickColor.new("Dark grey")
  1329. Part81.Rotation = Vector3.new(5, 0, 0)
  1330. Part81.Anchored = true
  1331. Part81.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1332. Part81.CFrame = CFrame.new(-117.414932, 3.33460927, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1333. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1334. Part81.TopSurface = Enum.SurfaceType.Smooth
  1335. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1336. Part81.Position = Vector3.new(-117.414932, 3.33460927, 104.586395)
  1337. Part81.Orientation = Vector3.new(5, 0, 0)
  1338. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1339. Part82.Parent = Model0
  1340. Part82.Material = Enum.Material.Metal
  1341. Part82.BrickColor = BrickColor.new("Mid gray")
  1342. Part82.Anchored = true
  1343. Part82.Size = Vector3.new(4.5700016, 2.85999894, 0.0500000007)
  1344. Part82.CFrame = CFrame.new(-116.384979, 5.1663022, 103.080002, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1345. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1346. Part82.TopSurface = Enum.SurfaceType.Smooth
  1347. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1348. Part82.Position = Vector3.new(-116.384979, 5.1663022, 103.080002)
  1349. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1350. Part83.Parent = Model0
  1351. Part83.Material = Enum.Material.Marble
  1352. Part83.BrickColor = BrickColor.new("Black")
  1353. Part83.Anchored = true
  1354. Part83.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1355. Part83.CFrame = CFrame.new(-112.790001, 2.98531628, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1356. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1357. Part83.TopSurface = Enum.SurfaceType.Smooth
  1358. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1359. Part83.Position = Vector3.new(-112.790001, 2.98531628, 105.369812)
  1360. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1361. Part84.Parent = Model0
  1362. Part84.Material = Enum.Material.Wood
  1363. Part84.BrickColor = BrickColor.new("Dark grey metallic")
  1364. Part84.Anchored = true
  1365. Part84.Locked = true
  1366. Part84.Size = Vector3.new(11.9999962, 0.600000024, 4.00000048)
  1367. Part84.CFrame = CFrame.new(-116.999939, 2.69042611, 104.549782, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1368. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1369. Part84.TopSurface = Enum.SurfaceType.Smooth
  1370. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1371. Part84.Position = Vector3.new(-116.999939, 2.69042611, 104.549782)
  1372. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1373. Part85.Parent = Model0
  1374. Part85.Material = Enum.Material.Wood
  1375. Part85.Anchored = true
  1376. Part85.Locked = true
  1377. Part85.Size = Vector3.new(0.19999671, 2.22000003, 4.00000048)
  1378. Part85.CFrame = CFrame.new(-122.899971, 1.41049337, 104.549675, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1379. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1380. Part85.TopSurface = Enum.SurfaceType.Smooth
  1381. Part85.Position = Vector3.new(-122.899971, 1.41049337, 104.549675)
  1382. Part86.Parent = Model0
  1383. Part86.Material = Enum.Material.Neon
  1384. Part86.BrickColor = BrickColor.new("Lily white")
  1385. Part86.Anchored = true
  1386. Part86.Size = Vector3.new(11.7000017, 0.199999988, 0.0500000007)
  1387. Part86.CFrame = CFrame.new(-117.039978, 2.726372, 102.564796, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1388. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1389. Part86.TopSurface = Enum.SurfaceType.Smooth
  1390. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1391. Part86.Position = Vector3.new(-117.039978, 2.726372, 102.564796)
  1392. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1393.  
  1394. table.insert(cors,sandbox(Script88,function()
  1395. -- Color Changing Script ~ Rainbow!
  1396. while true do
  1397. script.Parent.Color = Color3.fromRGB(255, 0, 0)
  1398. wait(1)
  1399. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1400. wait(1)
  1401. script.Parent.Color = Color3.fromRGB(255, 247, 0)
  1402. wait(1)
  1403. script.Parent.Color = Color3.fromRGB(4, 255, 0)
  1404. wait(1)
  1405. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1406. wait(1)
  1407. script.Parent.Color = Color3.fromRGB(8, 0, 255)
  1408. wait(1)
  1409. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1410. wait(1)
  1411. end
  1412.  
  1413. end))
  1414. Script89.Parent = Part86
  1415. table.insert(cors,sandbox(Script89,function()
  1416. -- Color Changing Script ~ Rainbow!
  1417. while true do
  1418. script.Parent.BrickColor = BrickColor.Red()
  1419. wait(1)
  1420. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1421. wait(1)
  1422. script.Parent.BrickColor = BrickColor.Yellow()
  1423. wait(1)
  1424. script.Parent.BrickColor = BrickColor.Green()
  1425. wait(1)
  1426. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1427. wait(1)
  1428. script.Parent.BrickColor = BrickColor.Blue()
  1429. wait(1)
  1430. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1431. wait(1)
  1432. end
  1433.  
  1434. end))
  1435. Part90.Parent = Model0
  1436. Part90.Material = Enum.Material.Metal
  1437. Part90.Transparency = 1
  1438. Part90.Rotation = Vector3.new(-180, 0, -180)
  1439. Part90.Anchored = true
  1440. Part90.Size = Vector3.new(0.220000014, 0.219999969, 0.0500000007)
  1441. Part90.CFrame = CFrame.new(-116.240005, 3.80629921, 103.129906, -1, 1.21147796e-05, -2.22559834e-07, 1.21147623e-05, 1, 7.90449194e-05, 2.23517446e-07, 7.90449121e-05, -1)
  1442. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1443. Part90.TopSurface = Enum.SurfaceType.Smooth
  1444. Part90.Position = Vector3.new(-116.240005, 3.80629921, 103.129906)
  1445. Part90.Orientation = Vector3.new(0, -180, 0)
  1446. Decal91.Parent = Part90
  1447. Decal91.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1448. Part92.Name = "Screen"
  1449. Part92.Parent = Model0
  1450. Part92.Material = Enum.Material.Glass
  1451. Part92.BrickColor = BrickColor.new("Really black")
  1452. Part92.Anchored = true
  1453. Part92.Size = Vector3.new(4.50000048, 2.64999986, 0.0500000007)
  1454. Part92.CFrame = CFrame.new(-116.349968, 5.22133493, 103.092758, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1455. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1456. Part92.TopSurface = Enum.SurfaceType.Smooth
  1457. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1458. Part92.Position = Vector3.new(-116.349968, 5.22133493, 103.092758)
  1459. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1460. Decal93.Parent = Part92
  1461. Decal93.Texture = "http://www.roblox.com/asset/?id=1498019555"
  1462. Decal93.Face = Enum.NormalId.Back
  1463. Part94.Parent = Model0
  1464. Part94.Material = Enum.Material.Metal
  1465. Part94.Rotation = Vector3.new(10, 0, 0)
  1466. Part94.Anchored = true
  1467. Part94.Size = Vector3.new(0.500000656, 1.54999995, 0.0999998078)
  1468. Part94.CFrame = CFrame.new(-116.249985, 3.72131276, 102.917648, 0.99999994, 1.22208148e-05, -2.25007534e-06, -1.21147023e-05, 0.984798014, -0.173715964, -2.23517418e-07, 0.173725531, 0.984792531)
  1469. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1470. Part94.TopSurface = Enum.SurfaceType.Smooth
  1471. Part94.Position = Vector3.new(-116.249985, 3.72131276, 102.917648)
  1472. Part94.Orientation = Vector3.new(10, 0, 0)
  1473. Part95.Parent = Model0
  1474. Part95.Material = Enum.Material.Metal
  1475. Part95.Transparency = 1
  1476. Part95.Anchored = true
  1477. Part95.Size = Vector3.new(0.999999762, 1, 0.0500000007)
  1478. Part95.CFrame = CFrame.new(-116.249969, 5.39630842, 102.992775, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1479. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1480. Part95.TopSurface = Enum.SurfaceType.Smooth
  1481. Part95.Position = Vector3.new(-116.249969, 5.39630842, 102.992775)
  1482. Decal96.Parent = Part95
  1483. Decal96.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1484. Part97.Parent = Model0
  1485. Part97.Material = Enum.Material.Metal
  1486. Part97.BrickColor = BrickColor.new("Mid gray")
  1487. Part97.Anchored = true
  1488. Part97.Size = Vector3.new(4.5700016, 0.150000051, 0.0500000007)
  1489. Part97.CFrame = CFrame.new(-116.384995, 3.81129789, 103.119904, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1490. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1491. Part97.TopSurface = Enum.SurfaceType.Smooth
  1492. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1493. Part97.Position = Vector3.new(-116.384995, 3.81129789, 103.119904)
  1494. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1495. Part98.Name = "Color Changing"
  1496. Part98.Parent = Model0
  1497. Part98.Material = Enum.Material.Neon
  1498. Part98.BrickColor = BrickColor.new("Institutional white")
  1499. Part98.Transparency = 0.5
  1500. Part98.Rotation = Vector3.new(5, 0, 0)
  1501. Part98.Anchored = true
  1502. Part98.Size = Vector3.new(4.36999989, 0.0900000036, 1.96000004)
  1503. Part98.CFrame = CFrame.new(-116.244904, 3.15711927, 105.349472, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1504. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1505. Part98.TopSurface = Enum.SurfaceType.Smooth
  1506. Part98.Color = Color3.new(1, 1, 1)
  1507. Part98.Position = Vector3.new(-116.244904, 3.15711927, 105.349472)
  1508. Part98.Orientation = Vector3.new(5, 0, 0)
  1509. Part98.Color = Color3.new(1, 1, 1)
  1510. Part99.Name = "Color Changing"
  1511. Part99.Parent = Model0
  1512. Part99.Material = Enum.Material.Neon
  1513. Part99.BrickColor = BrickColor.new("Black")
  1514. Part99.Anchored = true
  1515. Part99.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1516. Part99.CFrame = CFrame.new(-112.789993, 2.95409918, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1517. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part99.TopSurface = Enum.SurfaceType.Smooth
  1519. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1520. Part99.Position = Vector3.new(-112.789993, 2.95409918, 105.369812)
  1521. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1522. for i,v in pairs(mas:GetChildren()) do
  1523. v.Parent = game:GetService("Players").LocalPlayer.Character
  1524. pcall(function() v:MakeJoints() end)
  1525. end
  1526. mas:Destroy()
  1527. for i,v in pairs(cors) do
  1528. spawn(function()
  1529. pcall(v)
  1530. end)
  1531. end
  1532.  
  1533.  
  1534. for _,v in pairs(Model0:GetChildren()) do
  1535. if v:IsA('Part') and v.Name~='Handle' then
  1536. local W = Instance.new("Weld")
  1537. W.Part0 = v
  1538. v.CanCollide=false
  1539. W.Part1 = Model0.Handle
  1540. v.Anchored=false
  1541. local CJ = CFrame.new(v.Position)
  1542. local C0 = v.CFrame:inverse()*CJ
  1543. local C1 = Model0.Handle.CFrame:inverse()*CJ
  1544. W.C0 = C0
  1545. W.C1 = C1
  1546. W.Name='o0o'
  1547. W.Parent = v
  1548. end
  1549. end
  1550.  
  1551. Model0.Handle.CanCollide=false
  1552. Model0.Handle.Anchored=false
  1553. Model0.Handle.CFrame=RootPart.CFrame
  1554. w=Instance.new('Weld',Model0)
  1555. w.Part0=Model0.Handle
  1556. w.Part1=RootPart
  1557. w.C0=CFrame.new(0,1,0)
  1558. ----
  1559.  
  1560.  
  1561. function QuaternionFromCFrame(cf)
  1562. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1563. local trace = m00 + m11 + m22
  1564. if trace > 0 then
  1565. local s = math.sqrt(1 + trace)
  1566. local recip = 0.5 / s
  1567. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1568. else
  1569. local i = 0
  1570. if m11 > m00 then
  1571. i = 1
  1572. end
  1573. if m22 > (i == 0 and m00 or m11) then
  1574. i = 2
  1575. end
  1576. if i == 0 then
  1577. local s = math.sqrt(m00 - m11 - m22 + 1)
  1578. local recip = 0.5 / s
  1579. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1580. elseif i == 1 then
  1581. local s = math.sqrt(m11 - m22 - m00 + 1)
  1582. local recip = 0.5 / s
  1583. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1584. elseif i == 2 then
  1585. local s = math.sqrt(m22 - m00 - m11 + 1)
  1586. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1587. end
  1588. end
  1589. end
  1590. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1591. local xs, ys, zs = x + x, y + y, z + z
  1592. local wx, wy, wz = w * xs, w * ys, w * zs
  1593. local xx = x * xs
  1594. local xy = x * ys
  1595. local xz = x * zs
  1596. local yy = y * ys
  1597. local yz = y * zs
  1598. local zz = z * zs
  1599. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1600. end
  1601.  
  1602.  
  1603. function QuaternionSlerp(a, b, t)
  1604. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1605. local startInterp, finishInterp;
  1606. if cosTheta >= 0.0001 then
  1607. if (1 - cosTheta) > 0.0001 then
  1608. local theta = ACOS(cosTheta)
  1609. local invSinTheta = 1 / SIN(theta)
  1610. startInterp = SIN((1 - t) * theta) * invSinTheta
  1611. finishInterp = SIN(t * theta) * invSinTheta
  1612. else
  1613. startInterp = 1 - t
  1614. finishInterp = t
  1615. end
  1616. else
  1617. if (1 + cosTheta) > 0.0001 then
  1618. local theta = ACOS(-cosTheta)
  1619. local invSinTheta = 1 / SIN(theta)
  1620. startInterp = SIN((t - 1) * theta) * invSinTheta
  1621. finishInterp = SIN(t * theta) * invSinTheta
  1622. else
  1623. startInterp = t - 1
  1624. finishInterp = t
  1625. end
  1626. end
  1627. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1628. end
  1629.  
  1630.  
  1631.  
  1632. function Clerp(a, b, t)
  1633. local qa = {QuaternionFromCFrame(a)}
  1634. local qb = {QuaternionFromCFrame(b)}
  1635. local ax, ay, az = a.x, a.y, a.z
  1636. local bx, by, bz = b.x, b.y, b.z
  1637. local _t = 1 - t
  1638. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1639. end
  1640.  
  1641. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1642. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1643. end
  1644. Character.Archivable=true
  1645. ShadowClone=Character:Clone()
  1646. ShadowClone.Parent=Character
  1647. --[[BP=Instance.new('BodyPosition',ShadowClone.Torso)
  1648. ANG=Instance.new('BodyAngularVelocity',ShadowClone.Torso)
  1649. ANG.MaxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1650. ANG.AngularVelocity=Vector3.new(0,0,0)
  1651. BP.MaxForce=Vector3.new(math.huge,math.huge,math.huge)--]]
  1652. ms=Player:GetMouse()
  1653. de=false
  1654. ShadowClone.Name="Hila"
  1655. ShadowClone.Shirt.ShirtTemplate='rbxassetid://759642223'
  1656. ShadowClone.Pants.PantsTemplate='rbxassetid://129458425'
  1657. ShadowClone.Torso.Sound:remove()
  1658. ShadowClone.Computer:remove()
  1659. ShadowClone.Part.Mesh.MeshId='http://www.roblox.com/asset/?id=985726689'
  1660. ShadowClone.Part.Mesh.TextureId='http://www.roblox.com/asset/?id=985726698'
  1661. ShadowClone.Part.Mesh.Scale=Vector3.new(1,1,1)
  1662. ShadowClone.Part.Weld.C0=CFrame.new(0,-0.7,0)
  1663. Beanie2 = Instance.new('Part',ShadowClone)
  1664. Beanie2.BrickColor=BrickColor.new('Really black')
  1665. M=Instance.new('FileMesh',Beanie2)
  1666. M.MeshId='rbxassetid://13070796'
  1667. M.Scale=Vector3.new(1,1,1)
  1668. w=Instance.new('Weld',Beanie2)
  1669. w.Part0=Beanie2
  1670. w.Part1=ShadowClone.Head
  1671. w.C0=CFrame.new(0,0.3,-0)
  1672. BASE={
  1673. }
  1674. lock=false
  1675. Decal5.Transparency=1
  1676. Decal91.Transparency=1
  1677. Decal93.Transparency=1
  1678. Decal96.Transparency=1
  1679. vape=false
  1680. de=true
  1681.  
  1682. Fop=Instance.new('Part',Character)
  1683. Fop.Transparency=1
  1684. Fop.CanCollide=false
  1685. W=Instance.new('Weld',Fop)
  1686. W.Part0=Fop
  1687. W.Part1=Character.HumanoidRootPart
  1688. W.C0=CFrame.new(2,0,-5)
  1689. BOOF=false
  1690. ms.KeyDown:connect(function(k)
  1691. if k=='e' then
  1692. if de then
  1693. de=false
  1694. ShadowClone.Parent=workspace.CurrentCamera
  1695. ShadowClone.Head.face.Transparency=1
  1696. for _,v in pairs(ShadowClone:GetChildren())do
  1697. if v:IsA('Part') then
  1698. v.Transparency=1
  1699. v.Anchored=true
  1700. v.CanCollide=false
  1701. end
  1702. end
  1703. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1704. v.Transparency=1
  1705. end
  1706. else
  1707. de=true
  1708. ShadowClone.Parent=Character
  1709. ShadowClone.Head.face.Transparency=0
  1710. for _,v in pairs(ShadowClone:GetChildren())do
  1711. if v:IsA('Part') and v.Name~='HumanoidRootPart' then
  1712. v.Transparency=0
  1713. v.Anchored=false
  1714. v.CanCollide=true
  1715. end
  1716. ShadowClone.HumanoidRootPart.Anchored=false
  1717. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1718. v.Transparency=0
  1719. end
  1720. end
  1721. end
  1722. elseif k=='z' then
  1723. if not vape then
  1724. if THEME.Playing==true then
  1725. THEME:stop()
  1726. else
  1727. THEME:Play()
  1728. end
  1729. end
  1730. elseif k=='x' then
  1731. if not vape then
  1732. vape=true
  1733. ParticleEmitter0.Enabled=true
  1734. THEME:stop()
  1735. s=Instance.new('Sound',Head)
  1736. s.SoundId='rbxassetid://142360371'
  1737. s.Name='FOOF'
  1738. s:play()
  1739. Beanie.BrickColor=BrickColor.new('Lime green')
  1740. else
  1741. vape=false
  1742. ParticleEmitter0.Enabled=false
  1743. for _,v in pairs(Head:GetChildren()) do
  1744. if v.Name=='FOOF' then
  1745. v:remove()
  1746. end
  1747. end
  1748. THEME:play()
  1749. Beanie.BrickColor=BrickColor.new('Bright red')
  1750. end
  1751. elseif k=='r' then
  1752. if ATTACK then
  1753. if not BOOF then
  1754. BOOF=true
  1755. local Bas=Instance.new('Sound',Head)
  1756. Bas.Name='BASE'
  1757. Bas.Looped=true
  1758. Bas.SoundId='rbxassetid://437235476'
  1759. Bas.Volume=2
  1760. Bas:play()
  1761. table.insert(BASE,Bas)
  1762. else
  1763. BOOF=false
  1764. for _,v in pairs(BASE) do
  1765. v:remove()
  1766. end
  1767. end
  1768. Head.face.Texture='rbxassetid://171384556'
  1769. end
  1770. elseif k=='q' then
  1771. if ATTACK then
  1772. if not BOOF then
  1773. Decal5.Transparency=1
  1774. Decal91.Transparency=1
  1775. Decal93.Transparency=1
  1776. Decal96.Transparency=1
  1777. for _,v in pairs(Model0:GetChildren()) do
  1778. if v:IsA('Part') then
  1779. v.Transparency=1
  1780. end
  1781. end
  1782. ATTACK=false
  1783. end
  1784. else
  1785. Decal5.Transparency=0
  1786. Decal91.Transparency=0
  1787. Decal93.Transparency=0
  1788. Decal96.Transparency=0
  1789. for _,v in pairs(Model0:GetChildren()) do
  1790. if v:IsA('Part') then
  1791. v.Transparency=0
  1792. end
  1793. end
  1794. ATTACK=true
  1795. end
  1796. end
  1797. end)
  1798. for _,v in pairs(Model0:GetChildren()) do
  1799. if v:IsA('Part') then
  1800. v.Transparency=1
  1801. end
  1802. end
  1803. ShadowClone.Humanoid.WalkSpeed=16
  1804.  
  1805.  
  1806.  
  1807.  
  1808.  
  1809. --[[
  1810. ------------------{{{{{{{ Hila's Camera }}}}}}}}}-------------------
  1811.  
  1812. --]]
  1813.  
  1814. --Converted with ttyyuu12345's model to script plugin v4
  1815. function sandbox(var,func)
  1816. local env = getfenv(func)
  1817. local newenv = setmetatable({},{
  1818. __index = function(self,k)
  1819. if k=="script" then
  1820. return var
  1821. else
  1822. return env[k]
  1823. end
  1824. end,
  1825. })
  1826. setfenv(func,newenv)
  1827. return func
  1828. end
  1829. cors = {}
  1830. mas = Instance.new("Model",game:GetService("Lighting"))
  1831. Tool0 = Instance.new("Tool")
  1832. Part1 = Instance.new("Part")
  1833. Decal2 = Instance.new("Decal")
  1834. Decal3 = Instance.new("Decal")
  1835. Decal4 = Instance.new("Decal")
  1836. Decal8 = Instance.new("Decal")
  1837. Decal6 = Instance.new("Decal")
  1838. Decal7 = Instance.new("Decal")
  1839. LocalScript8 = Instance.new("LocalScript")
  1840. Script9 = Instance.new("Script")
  1841. Tool0.Name = "Camera"
  1842. Tool0.Parent = mas
  1843.  
  1844.  
  1845. Part1.Name = "Handle"
  1846. Part1.Parent = Tool0
  1847. Part1.BrickColor = BrickColor.new("Bright blue")
  1848. Part1.Transparency = 1
  1849. Part1.Rotation = Vector3.new(-90.0099945, -0.0399999991, 75.75)
  1850. Part1.FormFactor = Enum.FormFactor.Plate
  1851. Part1.Size = Vector3.new(2, 0.400000006, 1)
  1852. Part1.CFrame = CFrame.new(-96.7886429, 6.29515409, 125.194427, 0.246152073, -0.96923095, -0.000771773921, 0, -0.000796274282, 0.999999702, -0.969231248, -0.246151999, -0.000196004563)
  1853. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1854. Part1.TopSurface = Enum.SurfaceType.Smooth
  1855. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1856. Part1.Position = Vector3.new(-96.7886429, 6.29515409, 125.194427)
  1857. Part1.Orientation = Vector3.new(-89.9599991, -104.25, 180)
  1858. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1859. Decal2.Parent = Part1
  1860. Decal2.Texture = "http://www.roblox.com/asset/?id=3075305"
  1861. Decal3.Parent = Part1
  1862. Decal3.Texture = "http://www.roblox.com/asset/?id=3075305"
  1863. Decal3.Face = Enum.NormalId.Right
  1864. Decal4.Parent = Part1
  1865. Decal4.Texture = "http://www.roblox.com/asset/?id=3075305"
  1866. Decal4.Face = Enum.NormalId.Left
  1867. Decal8.Parent = Part1
  1868. Decal8.Texture = "http://www.roblox.com/asset/?id=3075349"
  1869. Decal8.Face = Enum.NormalId.Top
  1870. Decal6.Parent = Part1
  1871. Decal6.Texture = "http://www.roblox.com/asset/?id=3075305"
  1872. Decal6.Face = Enum.NormalId.Back
  1873. Decal7.Name = "vid"
  1874. Decal7.Parent = Part1
  1875. Decal7.Texture = "http://www.roblox.com/asset/?id=3075556"
  1876. Decal7.Face = Enum.NormalId.Bottom
  1877. LocalScript8.Name = "Local Gui"
  1878. LocalScript8.Parent = Tool0
  1879. LocalScript8.Disabled = true
  1880.  
  1881. table.insert(cors,sandbox(LocalScript8,function()
  1882. local Tool = script.Parent;
  1883.  
  1884. a="http://www.roblox.com/asset/?id=3075556"
  1885. b="http://www.roblox.com/asset/?id=3075677"
  1886. c="http://www.roblox.com/asset/?id=3075683"
  1887. d="http://www.roblox.com/asset/?id=3075691"
  1888. e="http://www.roblox.com/asset/?id=3075699"
  1889.  
  1890. enabled = true
  1891. function onButton1Down(mouse)
  1892. if not enabled then
  1893. return
  1894. end
  1895.  
  1896. enabled = false
  1897. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  1898. game.Lighting.Brightness=9999
  1899. wait(1/28)
  1900. game.Lighting.Brightness=.8
  1901. wait(.5)
  1902. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1903. enabled = true
  1904.  
  1905. end
  1906.  
  1907. function onEquippedLocal(mouse)
  1908.  
  1909. if mouse == nil then
  1910. print("Mouse not found")
  1911. return
  1912. end
  1913.  
  1914. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1915. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1916. end
  1917.  
  1918.  
  1919. Tool.Equipped:connect(onEquippedLocal)
  1920.  
  1921. end))
  1922. Script9.Name = "Server Launcher"
  1923. Script9.Parent = Tool0
  1924. table.insert(cors,sandbox(Script9,function()
  1925. local Tool = script.Parent
  1926. local pic=Tool.Handle.vid
  1927. a="http://www.roblox.com/asset/?id=3075556"
  1928. b="http://www.roblox.com/asset/?id=3075677"
  1929. c="http://www.roblox.com/asset/?id=3075683"
  1930. d="http://www.roblox.com/asset/?id=3075691"
  1931. e="http://www.roblox.com/asset/?id=3075699"
  1932.  
  1933. Tool.Enabled = true
  1934. function onActivated()
  1935. if not Tool.Enabled then
  1936. return
  1937. end
  1938.  
  1939. Tool.Enabled = false
  1940.  
  1941. local character = Tool.Parent;
  1942. local humanoid = Humanoid
  1943. if humanoid == nil then
  1944. print("Humanoid not found")
  1945. return
  1946. end
  1947.  
  1948. game.Lighting.Brightness=9999
  1949. wait(1/28)
  1950. game.Lighting.Brightness=.8
  1951. wait(.2)
  1952. pic.Texture=b
  1953. wait(.2)
  1954. pic.Texture=c
  1955. wait(.2)
  1956. pic.Texture=d
  1957. wait(.2)
  1958. pic.Texture=e
  1959. wait(.2)
  1960. pic.Texture=b
  1961. wait(.2)
  1962. pic.Texture=c
  1963. wait(.2)
  1964. pic.Texture=d
  1965. wait(.2)
  1966. pic.Texture=e
  1967. wait(.2)
  1968. pic.Texture=b
  1969. wait(.2)
  1970. pic.Texture=c
  1971. wait(.2)
  1972. pic.Texture=d
  1973. wait(.2)
  1974. pic.Texture=e
  1975. wait(.2)
  1976. pic.Texture=a
  1977.  
  1978. Tool.Enabled = true
  1979. end
  1980.  
  1981. Tool0.GripForward = Vector3.new(-0, 1, -1)
  1982. Tool0.GripPos = Vector3.new(0.899999976, 0, -0.649999976)
  1983. Tool0.GripUp = Vector3.new(0, 0, 1)
  1984.  
  1985. script.Parent.Activated:connect(onActivated)
  1986.  
  1987.  
  1988. end))
  1989. wait()
  1990. for i,v in pairs(mas:GetChildren()) do
  1991. v.Parent = ShadowClone
  1992. pcall(function() v:MakeJoints() end)
  1993. end
  1994. mas:Destroy()
  1995. for i,v in pairs(cors) do
  1996. spawn(function()
  1997. pcall(v)
  1998. end)
  1999. end
  2000.  
  2001. --Converted with ttyyuu12345's model to script plugin v4
  2002. function sandbox(var,func)
  2003. local env = getfenv(func)
  2004. local newenv = setmetatable({},{
  2005. __index = function(self,k)
  2006. if k=="script" then
  2007. return var
  2008. else
  2009. return env[k]
  2010. end
  2011. end,
  2012. })
  2013. setfenv(func,newenv)
  2014. return func
  2015. end
  2016. cors = {}
  2017. mas = Instance.new("Model",game:GetService("Lighting"))
  2018. ParticleEmitter0 = Instance.new("ParticleEmitter")
  2019. ParticleEmitter0.Parent = mas
  2020. ParticleEmitter0.Transparency = NumberSequence.new(0.875,1)
  2021. ParticleEmitter0.Size = NumberSequence.new(1.7500001192093,4.9375)
  2022. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.345098, 0.376471, 0.380392),Color3.new(1, 1, 1))
  2023. ParticleEmitter0.Texture = "rbxasset://textures/particles/smoke_main.dds"
  2024. ParticleEmitter0.Lifetime = NumberRange.new(7, 7)
  2025. ParticleEmitter0.Rate = 100
  2026. ParticleEmitter0.Speed = NumberRange.new(2, 2)
  2027. ParticleEmitter0.VelocitySpread = 720
  2028. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.345098, 0.376471, 0.380392),Color3.new(1, 1, 1))
  2029. for i,v in pairs(mas:GetChildren()) do
  2030. v.Parent = Beanie
  2031. pcall(function() v:MakeJoints() end)
  2032. end
  2033. mas:Destroy()
  2034. for i,v in pairs(cors) do
  2035. spawn(function()
  2036. pcall(v)
  2037. end)
  2038. end
  2039.  
  2040. --Converted with ttyyuu12345's model to script plugin v4
  2041. function sandbox(var,func)
  2042. local env = getfenv(func)
  2043. local newenv = setmetatable({},{
  2044. __index = function(self,k)
  2045. if k=="script" then
  2046. return var
  2047. else
  2048. return env[k]
  2049. end
  2050. end,
  2051. })
  2052. setfenv(func,newenv)
  2053. return func
  2054. end
  2055. cors = {}
  2056. mas = Instance.new("Model",game:GetService("Lighting"))
  2057. PAR = Instance.new("ParticleEmitter")
  2058. PAR2 = Instance.new("ParticleEmitter")
  2059. PAR.Name = "ParticleEmitter2"
  2060. PAR.Parent = mas
  2061. PAR.LockedToPart=true
  2062. PAR.Transparency = NumberSequence.new(1,0.74374997615814,1)
  2063. PAR.Rotation = NumberRange.new(0, 360)
  2064. PAR.Size = NumberSequence.new(9,9)
  2065. PAR.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2066. PAR.LightEmission = 1
  2067. PAR.Texture = "http://www.roblox.com/asset/?id=243660364"
  2068. PAR.Lifetime = NumberRange.new(1, 1)
  2069. PAR.Rate = 5
  2070. PAR.Speed = NumberRange.new(0, 0)
  2071. PAR.VelocitySpread = 360
  2072. PAR.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2073. PAR2.Parent = mas
  2074. PAR2.LockedToPart=true
  2075. PAR2.Transparency = NumberSequence.new(0.5,0.5)
  2076. PAR2.Size = NumberSequence.new(6,6)
  2077. PAR2.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2078. PAR2.LightEmission = 1
  2079. PAR2.Texture = "http://www.roblox.com/asset/?id=243660373"
  2080. PAR2.Lifetime = NumberRange.new(1, 1)
  2081. PAR2.Rate = 5
  2082. PAR2.Speed = NumberRange.new(0, 0)
  2083. PAR2.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  2084. for i,v in pairs(mas:GetChildren()) do
  2085. v.Parent = Torso
  2086. pcall(function() v:MakeJoints() end)
  2087. end
  2088. mas:Destroy()
  2089. for i,v in pairs(cors) do
  2090. spawn(function()
  2091. pcall(v)
  2092. end)
  2093. end
  2094. PAR.Enabled=false
  2095. PAR2.Enabled=false
  2096.  
  2097. ParticleEmitter0.Enabled=false
  2098. -- i got lazy and used the plugin again oops---
  2099.  
  2100. Beanie.Touched:connect(function(h)
  2101. if h.Parent:findFirstChild('Humanoid')~=nil and vape and h.Parent~=Character and h.Parent~=ShadowClone then
  2102. h.Parent:BreakJoints()
  2103. end
  2104. end)
  2105.  
  2106.  
  2107. --Converted with ttyyuu12345's model to script plugin v4
  2108.  
  2109. while 1 do
  2110. wait()
  2111. -- ShadowClone.Torso.Anchored=true
  2112. -- ShadowClone.Torso.CFrame=Clerp(ms.hit,ms.hit*CFrame.new(0,5,0),.5)
  2113.  
  2114. if ATTACK ==true and not BOOF then
  2115. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2116. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2117. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2118. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2119. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70)), 0.15 / Animation_Speed)
  2120. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70)), 0.15 / Animation_Speed)
  2121. elseif ATTACK and BOOF then
  2122. Animation_Speed=.1
  2123. --g=Instance.new('Explosion',Character)g.Position=Torso.Position g.BlastPressure=0 -- if you feel like reaching the explosion limit and crashing your game
  2124. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2+ COS(SINE/.2)/8) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2125. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20-COS(SINE/.1)/.2), RAD(0+math.random(-20,20)), RAD(0+math.random(-20,20))), 0.15 / Animation_Speed)
  2126. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45+math.random(1,20)), RAD(0+math.random(1,20)), RAD(0+math.random(1,20))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2127. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45+math.random(1,20)), RAD(0-math.random(1,20)), RAD(0-math.random(1,20))) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2128. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90-math.random(1,20)), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70+math.random(1,20))), 0.15 / Animation_Speed)
  2129. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90+math.random(1,20)), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70-math.random(1,20))), 0.15 / Animation_Speed)
  2130.  
  2131. if not chatting then
  2132. Head.face.Texture='http://www.roblox.com/asset/?id=176441659'
  2133. end
  2134. end
  2135.  
  2136. Animation_Speed=1
  2137. ShadowClone.Humanoid.WalkToPoint=Fop.Position
  2138. if RootPart.Position.Y>ShadowClone.HumanoidRootPart.Position.Y+2 then
  2139. ShadowClone.Humanoid.Jump=true
  2140. end
  2141. -- BP.Position=Vector3.new(ms.hit.p.X,ms.hit.p.Y+3,ms.hit.p.Z)
  2142. ANIMATE.Parent = nil
  2143. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  2144. IDLEANIMATION:Play()
  2145. SINE = SINE + CHANGE
  2146. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  2147. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  2148. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  2149. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  2150. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  2151. --[[ if ANIM == "Walk" and TORSOVELOCITY > 1 then
  2152. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2153. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2154. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2155. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2156. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  2157. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2158. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2159. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2160. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2161. end--]]
  2162. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  2163. ANIM = "Jump"
  2164. if ATTACK == false then
  2165. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2166. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2167. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2168. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2169.  
  2170. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2171. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2172. end
  2173. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  2174. ANIM = "Fall"
  2175. if ATTACK == false then
  2176. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2177. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2178. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2179. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2180.  
  2181. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2182. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2183. end
  2184. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2185. ANIM = "Idle"
  2186. if ATTACK == false then
  2187. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2188. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2189. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2190. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2191. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2192. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2193. end
  2194. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2195. ANIM = "Walk"
  2196. WALK = WALK + 1 / Animation_Speed
  2197. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  2198. WALK = 0
  2199. if WALKINGANIM == true then
  2200. WALKINGANIM = false
  2201. elseif WALKINGANIM == false then
  2202. WALKINGANIM = true
  2203. end
  2204.  
  2205. else
  2206. end
  2207. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2208. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2209. if ATTACK == false then
  2210. CHANGE=1
  2211. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 4)) * ANGLES(RAD(0+COS(SINE/4)/.01), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2212. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2213. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.4, 0) * ANGLES(RAD(-90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2214. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.4, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2215. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0.2) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
  2216. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  2217.  
  2218. end
  2219. end
  2220. end
Add Comment
Please, Sign In to add comment