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eye ball fe

Feb 7th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. me = owner
  88. if me == nil then
  89. me = game.Players.Player
  90. end
  91. p = Instance.new("Camera")
  92. p.Parent = game.Workspace
  93. bin = Instance.new("HopperBin")
  94. bin.Parent = me.Backpack
  95. bin.Name = "[ Eyeball ]"
  96. wait(0.5)
  97. a = me.PlayerGui:findFirstChild("Admin")
  98. if a ~= nil then a:Remove() end
  99. a = me.Character:findFirstChild("Eyeball")
  100. if a ~= nil then a:Remove() end
  101. script.Parent = bin
  102. mode = "None"
  103. Clicking = false
  104. BaleFireValue = 15
  105. banned = {""}
  106. admin = {"NAMEHERE(OPTIONAL)"}
  107. p = Instance.new("Camera")
  108. p.Parent = game.Workspace
  109. Sound = "None"
  110. Stare = false
  111.  
  112.  
  113.  
  114.  
  115.  
  116.  
  117.  
  118. bleh = me.PlayerGui:findFirstChild("Admin")
  119. if bleh ~= nil then
  120. bleh:Remove()
  121. end
  122. bodycolor = me.Character:findFirstChild("Body Colors")
  123. maingui = Instance.new("ScreenGui")
  124. maingui.Parent = me.PlayerGui
  125. maingui.Name = "Admin"
  126.  
  127.  
  128. charactergui = Instance.new("ImageButton")
  129. charactergui.Parent = maingui
  130. charactergui.Name = "Character"
  131. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  132. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  133. charactergui.BackgroundTransparency = 0.5
  134. torso = Instance.new("ImageButton")
  135. torso.Parent = charactergui
  136. torso.Name = "Torso"
  137. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  138. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  139. torso.BackgroundTransparency = 0.5
  140. torso.BackgroundColor = BrickColor.new(23)
  141. leftarm = Instance.new("ImageButton")
  142. leftarm.Parent = charactergui
  143. leftarm.Name = "LeftArm"
  144. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  145. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  146. leftarm.BackgroundTransparency = 0.5
  147. leftarm.BackgroundColor = BrickColor.new(24)
  148. rightarm = Instance.new("ImageButton")
  149. rightarm.Parent = charactergui
  150. rightarm.Name = "RightArm"
  151. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  152. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  153. rightarm.BackgroundTransparency = 0.5
  154. rightarm.BackgroundColor = BrickColor.new(24)
  155. head = Instance.new("ImageButton")
  156. head.Parent = charactergui
  157. head.Name = "Head"
  158. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  159. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  160. head.BackgroundTransparency = 0.5
  161. head.BackgroundColor = BrickColor.new(24)
  162. leftleg = Instance.new("ImageButton")
  163. leftleg.Parent = charactergui
  164. leftleg.Name = "LeftLeg"
  165. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  166. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  167. leftleg.BackgroundTransparency = 0.5
  168. leftleg.BackgroundColor = BrickColor.new(21)
  169. rightleg = Instance.new("ImageButton")
  170. rightleg.Parent = charactergui
  171. rightleg.Name = "RightLeg"
  172. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  173. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  174. rightleg.BackgroundTransparency = 0.5
  175. rightleg.BackgroundColor = BrickColor.new(21)
  176.  
  177. characterbutton = Instance.new("TextButton")
  178. characterbutton.Parent = maingui
  179. characterbutton.Name = "CharacterButton"
  180. characterbutton.BackgroundTransparency = 0.5
  181. characterbutton.BackgroundColor = BrickColor.new(21)
  182. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  183. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  184. characterbutton.Text = "[ Hide Character GUI ]"
  185.  
  186. characterhealth = Instance.new("TextButton")
  187. characterhealth.Parent = charactergui
  188. characterhealth.Name = "CharacterButton"
  189. characterhealth.BackgroundTransparency = 0.5
  190. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  191. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  192. characterhealth.Text = "[ Health : 100 | 100 ]"
  193.  
  194. characterhealth2 = Instance.new("TextButton")
  195. characterhealth2.Parent = charactergui
  196. characterhealth2.Name = "CharacterButton"
  197. characterhealth2.BackgroundTransparency = 0.5
  198. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  199. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  200. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  201.  
  202. characterhealth3 = Instance.new("TextButton")
  203. characterhealth3.Parent = charactergui
  204. characterhealth3.Name = "CharacterButton"
  205. characterhealth3.BackgroundTransparency = 0.5
  206. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  207. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  208. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  209.  
  210. characterhealth4 = Instance.new("TextButton")
  211. characterhealth4.Parent = charactergui
  212. characterhealth4.Name = "CharacterButton"
  213. characterhealth4.BackgroundTransparency = 0.5
  214. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  215. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  216. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  217.  
  218. opened = true
  219. function click()
  220. if opened == true then
  221. charactergui.Visible = false
  222. characterbutton.Text = "[ Show Character GUI ]"
  223. opened = false
  224. else
  225. charactergui.Visible = true
  226. characterbutton.Text = "[ Hide Character GUI ]"
  227. opened = true
  228. end
  229. end
  230. characterbutton.MouseButton1Click:connect(click)
  231.  
  232. map = Instance.new("ImageButton")
  233. map.Parent = charactergui
  234. map.Name = "Map"
  235. map.Size = UDim2.new(1, 0, 0.7, 0)
  236. map.Position = UDim2.new(1, 0, 0, 0)
  237. map.BackgroundTransparency = 0.5
  238. me2 = Instance.new("ImageButton")
  239. me2.Parent = map
  240. me2.Name = "Player"
  241. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  242. me2.Position = UDim2.new(0, 0, 0, 0)
  243. me2.BackgroundTransparency = 0.1
  244. me2.BackgroundColor = BrickColor.new (26)
  245.  
  246. characterhealth5 = Instance.new("TextButton")
  247. characterhealth5.Parent = charactergui
  248. characterhealth5.Name = "CharacterButton"
  249. characterhealth5.BackgroundTransparency = 0.5
  250. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  251. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  252. characterhealth5.Text = "[ QuickScripts : 0 ]"
  253. characterhealth5.BackgroundColor = BrickColor.new(23)
  254.  
  255.  
  256. characterhealth6 = Instance.new("TextButton")
  257. characterhealth6.Parent = charactergui
  258. characterhealth6.Name = "CharacterButton"
  259. characterhealth6.BackgroundTransparency = 0.5
  260. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  261. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  262. characterhealth6.Text = "[ Clean QuickScripts ]"
  263. characterhealth6.BackgroundColor = BrickColor.new(1)
  264.  
  265. function click()
  266. stuff = game.Workspace:GetChildren()
  267. for i = 1 , #stuff do
  268. if stuff[i].Name == "QuickScript" then
  269. stuff[i]:Remove()
  270. end
  271. end
  272. end
  273. characterhealth6.MouseButton1Click:connect(click)
  274.  
  275.  
  276. characterhealth7 = Instance.new("TextButton")
  277. characterhealth7.Parent = charactergui
  278. characterhealth7.Name = "CharacterButton"
  279. characterhealth7.BackgroundTransparency = 0.5
  280. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  281. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  282. characterhealth7.Text = "[ Clean Workspace ]"
  283. characterhealth7.BackgroundColor = BrickColor.new(1)
  284.  
  285. function click()
  286. stuff = game.Workspace:GetChildren()
  287. for i = 1 , #stuff do
  288. if stuff[i].className ~= "Script" then
  289. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  290. stuff[i]:Remove()
  291. end
  292. end
  293. end
  294. p = Instance.new("Part")
  295. p.Parent = game.Workspace
  296. p.Name = "Base"
  297. p.Anchored = true
  298. p.BottomSurface = "Smooth"
  299. p.BrickColor = BrickColor.new (28)
  300. p.Size = Vector3.new(512, 1, 512)
  301. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  302.  
  303. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  304. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  305. game.Lighting.Ambient = Color3.new(2, 2, 2)
  306. game.Lighting.Brightness = 1
  307. game.Lighting.TimeOfDay = "12:00:00"
  308. end
  309. characterhealth7.MouseButton1Click:connect(click)
  310.  
  311.  
  312. characterhealth17 = Instance.new("TextButton")
  313. characterhealth17.Parent = charactergui
  314. characterhealth17.Name = "CharacterButton"
  315. characterhealth17.BackgroundTransparency = 0.5
  316. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  317. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  318. characterhealth17.Text = "[ Remove All Scripts ]"
  319. characterhealth17.BackgroundColor = BrickColor.new(23)
  320.  
  321. function ccclick()
  322. stuff = workspace:GetChildren()
  323. for i = 1 , #stuff do
  324. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  325. stuff[i]:Remove()
  326. end
  327. end
  328. end
  329. characterhealth17.MouseButton1Click:connect(ccclick)
  330.  
  331.  
  332. characterhealth9 = Instance.new("TextButton")
  333. characterhealth9.Parent = charactergui
  334. characterhealth9.Name = "CharacterButton"
  335. characterhealth9.BackgroundTransparency = 0.5
  336. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  337. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  338. characterhealth9.Text = "[ Debug Messages ]"
  339. characterhealth9.BackgroundColor = BrickColor.new(1)
  340.  
  341. function click()
  342. stuff = game.Workspace:GetChildren()
  343. for i = 1 , #stuff do
  344. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  345. stuff[i]:Remove()
  346. end
  347. hax = stuff[i]:GetChildren()
  348. for i = 1 , #hax do
  349. if hax[i].className == "Message" or hax[i].className == "Message" then
  350. hax[i]:Remove()
  351. end
  352. end
  353. end
  354. stuff = game.Players:GetChildren()
  355. for i = 1 , #stuff do
  356. l = stuff[i]:GetChildren()
  357. for i = 1 , #l do
  358. if l[i].className == "Message" or l[i].className == "Hint" then
  359. l[i]:Remove()
  360. end
  361. end
  362. end
  363. end
  364. characterhealth9.MouseButton1Click:connect(click)
  365.  
  366.  
  367.  
  368.  
  369. characterhealth91 = Instance.new("TextButton")
  370. characterhealth91.Parent = charactergui
  371. characterhealth91.Name = "CharacterButton"
  372. characterhealth91.BackgroundTransparency = 0.5
  373. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  374. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  375. characterhealth91.Text = "[ Reset ]"
  376. characterhealth91.BackgroundColor = BrickColor.new(1)
  377.  
  378. function click()
  379. me.Character:BreakJoints()
  380. end
  381. characterhealth91.MouseButton1Click:connect(click)
  382.  
  383.  
  384. characterhealth92 = Instance.new("TextButton")
  385. characterhealth92.Parent = charactergui
  386. characterhealth92.Name = "CharacterButton"
  387. characterhealth92.BackgroundTransparency = 0.5
  388. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  389. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  390. characterhealth92.Text = "[ Unstuck ]"
  391. characterhealth92.BackgroundColor = BrickColor.new(1)
  392.  
  393. function click()
  394. Torso = me.Character:findFirstChild("Torso")
  395. if Torso ~= nil then
  396. stuff = Torso:findFirstChild("BodyGyro")
  397. if stuff ~= nil then
  398. stuff:Remove()
  399. end
  400. stuff = Torso:findFirstChild("BodyPosition")
  401. if stuff ~= nil then
  402. stuff:Remove()
  403. end
  404. stuff = Torso:findFirstChild("BodyVelocity")
  405. if stuff ~= nil then
  406. stuff:Remove()
  407. end
  408. stuff = Torso:findFirstChild("BodyThrust")
  409. if stuff ~= nil then
  410. stuff:Remove()
  411. end
  412. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  413. end
  414. end
  415. characterhealth92.MouseButton1Click:connect(click)
  416.  
  417.  
  418.  
  419. characterhealth93 = Instance.new("TextButton")
  420. characterhealth93.Parent = charactergui
  421. characterhealth93.Name = "CharacterButton"
  422. characterhealth93.BackgroundTransparency = 0.5
  423. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  424. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  425. characterhealth93.Text = "[ Teleport To Base ]"
  426. characterhealth93.BackgroundColor = BrickColor.new(1)
  427.  
  428.  
  429. function click()
  430. Torso = game.Workspace:findFirstChild("Base")
  431. if Torso ~= nil then
  432. me.Character:MoveTo(Torso.Position)
  433. end
  434. end
  435. characterhealth93.MouseButton1Click:connect(click)
  436.  
  437. characterhealth94 = Instance.new("TextButton")
  438. characterhealth94.Parent = charactergui
  439. characterhealth94.Name = "CharacterButton"
  440. characterhealth94.BackgroundTransparency = 0.5
  441. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  442. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  443. characterhealth94.Text = "[ ForceField ]"
  444. characterhealth94.BackgroundColor = BrickColor.new(1)
  445.  
  446. function click()
  447. ff = me.Character:findFirstChild("ForceField")
  448. if ff ~= nil then
  449. ff:Remove()
  450. end
  451. ff = me.Character:findFirstChild("ForceFielD")
  452. if ff ~= nil then
  453. ff:Remove()
  454. end
  455. p = Instance.new("ForceField")
  456. p.Name = "ForceFielD"
  457. p.Parent = me.Character
  458. end
  459. characterhealth94.MouseButton1Click:connect(click)
  460.  
  461. characterhealth95 = Instance.new("TextButton")
  462. characterhealth95.Parent = charactergui
  463. characterhealth95.Name = "CharacterButton"
  464. characterhealth95.BackgroundTransparency = 0.5
  465. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  466. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  467. characterhealth95.Text = "[ Un-ForceField ]"
  468. characterhealth95.BackgroundColor = BrickColor.new(1)
  469.  
  470. function click()
  471. ff = me.Character:findFirstChild("ForceField")
  472. if ff ~= nil then
  473. ff:Remove()
  474. end
  475. ff = me.Character:findFirstChild("ForceFielD")
  476. if ff ~= nil then
  477. ff:Remove()
  478. end
  479. end
  480. characterhealth95.MouseButton1Click:connect(click)
  481.  
  482.  
  483.  
  484.  
  485.  
  486.  
  487.  
  488.  
  489.  
  490. commands = Instance.new("ImageButton")
  491. commands.Parent = maingui
  492. commands.Name = "Character"
  493. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  494. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  495. commands.BackgroundTransparency = 1
  496.  
  497.  
  498. characterbutton2 = Instance.new("TextButton")
  499. characterbutton2.Parent = maingui
  500. characterbutton2.Name = "CharacterButton"
  501. characterbutton2.BackgroundTransparency = 0.5
  502. characterbutton2.BackgroundColor = BrickColor.new(21)
  503. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  504. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  505. characterbutton2.Text = "[ Hide Commands ]"
  506.  
  507. opened2 = true
  508. function clicck()
  509. if opened2 == true then
  510. commands.Visible = false
  511. characterbutton2.Text = "[ Show Commands ]"
  512. opened2 = false
  513. else
  514. commands.Visible = true
  515. characterbutton2.Text = "[ Hide Commands ]"
  516. opened2 = true
  517. end
  518. end
  519. characterbutton2.MouseButton1Click:connect(clicck)
  520.  
  521.  
  522.  
  523.  
  524.  
  525.  
  526.  
  527.  
  528. characterhealth96 = Instance.new("TextButton")
  529. characterhealth96.Parent = commands
  530. characterhealth96.Name = "CharacterButton"
  531. characterhealth96.BackgroundTransparency = 0.5
  532. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  533. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  534. characterhealth96.Text = "[ Lighting Commands ]"
  535. characterhealth96.BackgroundColor = BrickColor.new(1)
  536.  
  537. lighting = Instance.new("TextButton")
  538. lighting.Parent = commands
  539. lighting.Name = "CharacterButton"
  540. lighting.BackgroundTransparency = 0.5
  541. lighting.Position = UDim2.new(11, 0, 0, 0)
  542. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  543. lighting.BackgroundTransparency = 1
  544. lighting.BackgroundColor = BrickColor.new(1)
  545. lighting.Visible = false
  546. lighting.Text = ""
  547.  
  548. opened3 = true
  549. function clickk()
  550. if opened3 == true then
  551. lighting.Visible = false
  552. opened3 = false
  553. else
  554. lighting.Visible = true
  555. opened3 = true
  556. end
  557. end
  558. characterhealth96.MouseButton1Click:connect(clickk)
  559.  
  560. characterhealth97 = Instance.new("TextButton")
  561. characterhealth97.Parent = lighting
  562. characterhealth97.Name = "CharacterButton"
  563. characterhealth97.BackgroundTransparency = 0.5
  564. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  565. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  566. characterhealth97.Text = "[ Normal Lighting ]"
  567. characterhealth97.BackgroundColor = BrickColor.new(1)
  568.  
  569. function clicky()
  570. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  571. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  572. game.Lighting.Ambient = Color3.new(2, 2, 2)
  573. game.Lighting.TimeOfDay = "12:00:00"
  574. game.Lighting.Brightness = 1
  575. end
  576. characterhealth97.MouseButton1Click:connect(clicky)
  577.  
  578.  
  579. characterhealth98 = Instance.new("TextButton")
  580. characterhealth98.Parent = lighting
  581. characterhealth98.Name = "CharacterButton"
  582. characterhealth98.BackgroundTransparency = 0.5
  583. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  584. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  585. characterhealth98.Text = "[ Day ]"
  586. characterhealth98.BackgroundColor = BrickColor.new(1)
  587.  
  588. function clickyy()
  589. game.Lighting.TimeOfDay = "12:00:00"
  590. end
  591. characterhealth98.MouseButton1Click:connect(clickyy)
  592.  
  593.  
  594.  
  595. characterhealth99 = Instance.new("TextButton")
  596. characterhealth99.Parent = lighting
  597. characterhealth99.Name = "CharacterButton"
  598. characterhealth99.BackgroundTransparency = 0.5
  599. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  600. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  601. characterhealth99.Text = "[ Dawn ]"
  602. characterhealth99.BackgroundColor = BrickColor.new(1)
  603.  
  604. function clickyyy()
  605. game.Lighting.TimeOfDay = "18:00:00"
  606. end
  607. characterhealth99.MouseButton1Click:connect(clickyyy)
  608.  
  609.  
  610. characterhealth991 = Instance.new("TextButton")
  611. characterhealth991.Parent = lighting
  612. characterhealth991.Name = "CharacterButton"
  613. characterhealth991.BackgroundTransparency = 0.5
  614. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  615. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  616. characterhealth991.Text = "[ Night ]"
  617. characterhealth991.BackgroundColor = BrickColor.new(1)
  618.  
  619. function clickyyyy()
  620. game.Lighting.TimeOfDay = "00:00:00"
  621. end
  622. characterhealth991.MouseButton1Click:connect(clickyyyy)
  623.  
  624.  
  625.  
  626. characterhealth992 = Instance.new("TextButton")
  627. characterhealth992.Parent = lighting
  628. characterhealth992.Name = "CharacterButton"
  629. characterhealth992.BackgroundTransparency = 0.5
  630. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  631. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  632. characterhealth992.Text = "[ Brightness - 1 ]"
  633. characterhealth992.BackgroundColor = BrickColor.new(1)
  634.  
  635. function clickyyyyy()
  636. game.Lighting.Brightness = game.Lighting.Brightness - 1
  637. end
  638. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  639.  
  640.  
  641. characterhealth993 = Instance.new("TextButton")
  642. characterhealth993.Parent = lighting
  643. characterhealth993.Name = "CharacterButton"
  644. characterhealth993.BackgroundTransparency = 0.5
  645. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  646. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  647. characterhealth993.Text = "[ Brightness + 1 ]"
  648. characterhealth993.BackgroundColor = BrickColor.new(1)
  649.  
  650. function clickyyyyyy()
  651. game.Lighting.Brightness = game.Lighting.Brightness + 1
  652. end
  653. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  654.  
  655.  
  656.  
  657. characterhealth994 = Instance.new("TextButton")
  658. characterhealth994.Parent = lighting
  659. characterhealth994.Name = "CharacterButton"
  660. characterhealth994.BackgroundTransparency = 0.5
  661. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  662. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  663. characterhealth994.Text = "[ Disco ]"
  664. characterhealth994.BackgroundColor = BrickColor.new(1)
  665.  
  666. disco = false
  667. function clickyyyyyyy()
  668. if disco == false then
  669. disco = true
  670. for i = 1 , 20 do
  671. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  672. wait(0.1)
  673. end
  674. disco = false
  675. end
  676. end
  677. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  678.  
  679.  
  680.  
  681.  
  682.  
  683.  
  684.  
  685.  
  686.  
  687.  
  688.  
  689.  
  690.  
  691. characterhealth995 = Instance.new("TextButton")
  692. characterhealth995.Parent = commands
  693. characterhealth995.Name = "CharacterButton"
  694. characterhealth995.BackgroundTransparency = 0.5
  695. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  696. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  697. characterhealth995.Text = "[ Self Commands ]"
  698. characterhealth995.BackgroundColor = BrickColor.new(1)
  699.  
  700. self = Instance.new("TextButton")
  701. self.Parent = commands
  702. self.Name = "CharacterButton"
  703. self.BackgroundTransparency = 0.5
  704. self.Position = UDim2.new(11, 0, 0, 0)
  705. self.Size = UDim2.new(10, 0, 0.1, 0)
  706. self.BackgroundTransparency = 1
  707. self.BackgroundColor = BrickColor.new(1)
  708. self.Visible = false
  709. self.Text = ""
  710.  
  711. opened3 = true
  712. function clickk()
  713. if opened3 == true then
  714. self.Visible = false
  715. opened3 = false
  716. else
  717. self.Visible = true
  718. opened3 = true
  719. end
  720. end
  721. characterhealth995.MouseButton1Click:connect(clickk)
  722.  
  723.  
  724. characterhealth996 = Instance.new("TextButton")
  725. characterhealth996.Parent = self
  726. characterhealth996.Name = "CharacterButton"
  727. characterhealth996.BackgroundTransparency = 0.5
  728. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  729. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  730. characterhealth996.Text = "[ Heal ]"
  731. characterhealth996.BackgroundColor = BrickColor.new(1)
  732.  
  733. function clickyyyyyyyy()
  734. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  735. end
  736. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  737.  
  738.  
  739.  
  740. characterhealth997 = Instance.new("TextButton")
  741. characterhealth997.Parent = self
  742. characterhealth997.Name = "CharacterButton"
  743. characterhealth997.BackgroundTransparency = 0.5
  744. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  745. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  746. characterhealth997.Text = "[ God Health ]"
  747. characterhealth997.BackgroundColor = BrickColor.new(1)
  748.  
  749. function clickyyyyyyyyy()
  750. me.Character.Humanoid.MaxHealth = math.huge
  751. end
  752. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  753.  
  754.  
  755.  
  756. characterhealth998 = Instance.new("TextButton")
  757. characterhealth998.Parent = self
  758. characterhealth998.Name = "CharacterButton"
  759. characterhealth998.BackgroundTransparency = 0.5
  760. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  761. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  762. characterhealth998.Text = "[ Mortal Health ]"
  763. characterhealth998.BackgroundColor = BrickColor.new(1)
  764.  
  765. function clickyyyyyyyyyy()
  766. me.Character.Humanoid.MaxHealth = 100
  767. me.Character.Humanoid.Health = 100
  768. end
  769. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  770.  
  771.  
  772.  
  773.  
  774. characterhealth999 = Instance.new("TextButton")
  775. characterhealth999.Parent = self
  776. characterhealth999.Name = "CharacterButton"
  777. characterhealth999.BackgroundTransparency = 0.5
  778. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  779. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  780. characterhealth999.Text = "[ Normal Speed ]"
  781. characterhealth999.BackgroundColor = BrickColor.new(1)
  782.  
  783. function clickyyyyyyyyyyy()
  784. me.Character.Humanoid.WalkSpeed = 16
  785. end
  786. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  787.  
  788.  
  789. characterhealth9991 = Instance.new("TextButton")
  790. characterhealth9991.Parent = self
  791. characterhealth9991.Name = "CharacterButton"
  792. characterhealth9991.BackgroundTransparency = 0.5
  793. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  794. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  795. characterhealth9991.Text = "[ Speed + 10 ]"
  796. characterhealth9991.BackgroundColor = BrickColor.new(1)
  797.  
  798. function clickyyyyyyyyyyyy()
  799. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  800. end
  801. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  802.  
  803.  
  804. characterhealth9992 = Instance.new("TextButton")
  805. characterhealth9992.Parent = self
  806. characterhealth9992.Name = "CharacterButton"
  807. characterhealth9992.BackgroundTransparency = 0.5
  808. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  809. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  810. characterhealth9992.Text = "[ Speed - 10 ]"
  811. characterhealth9992.BackgroundColor = BrickColor.new(1)
  812.  
  813. function clickyyyyyyyyyyyyy()
  814. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  815. end
  816. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  817.  
  818.  
  819.  
  820.  
  821. characterhealth99922 = Instance.new("TextButton")
  822. characterhealth99922.Parent = self
  823. characterhealth99922.Name = "CharacterButton"
  824. characterhealth99922.BackgroundTransparency = 0.5
  825. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  826. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  827. characterhealth99922.Text = "[ Invisible ]"
  828. characterhealth99922.BackgroundColor = BrickColor.new(1)
  829.  
  830. function clickyyyyyyyyyyyyyy()
  831.  
  832. stuff = me.Character:GetChildren()
  833. for i = 1 , #stuff do
  834. if stuff[i].className == "Part" then
  835. stuff[i].Transparency = 1
  836. end
  837. if stuff[i].className == "Hat" then
  838. d = stuff[i]:findFirstChild("Handle")
  839. if d ~= nil then
  840. d.Transparency = 1
  841. end
  842. end
  843. end
  844. end
  845. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  846.  
  847.  
  848. characterhealth999222 = Instance.new("TextButton")
  849. characterhealth999222.Parent = self
  850. characterhealth999222.Name = "CharacterButton"
  851. characterhealth999222.BackgroundTransparency = 0.5
  852. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  853. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  854. characterhealth999222.Text = "[ Visible ]"
  855. characterhealth999222.BackgroundColor = BrickColor.new(1)
  856.  
  857. function clickyyyyyyyyyyyyyyy()
  858.  
  859. stuff = me.Character:GetChildren()
  860. for i = 1 , #stuff do
  861. if stuff[i].className == "Part" then
  862. stuff[i].Transparency = 0
  863. end
  864. if stuff[i].className == "Hat" then
  865. d = stuff[i]:findFirstChild("Handle")
  866. if d ~= nil then
  867. d.Transparency = 0
  868. end
  869. end
  870. end
  871. end
  872. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  873.  
  874.  
  875.  
  876. chchharacteerhealthh96 = Instance.new("TextButton")
  877. chchharacteerhealthh96.Parent = commands
  878. chchharacteerhealthh96.Name = "CharacterButton"
  879. chchharacteerhealthh96.BackgroundTransparency = 0.5
  880. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  881. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  882. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  883. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  884.  
  885. function ccccccliiickk()
  886. if Stare == false then
  887. Stare = true
  888. else
  889. Stare = false
  890. end
  891. end
  892. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  893.  
  894.  
  895.  
  896. chcharacteerhealthh96 = Instance.new("TextButton")
  897. chcharacteerhealthh96.Parent = commands
  898. chcharacteerhealthh96.Name = "CharacterButton"
  899. chcharacteerhealthh96.BackgroundTransparency = 0.5
  900. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  901. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  902. chcharacteerhealthh96.Text = "[ Swords ]"
  903. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  904.  
  905. function ccccliiickk()
  906.  
  907. p = me.Character:findFirstChild("Swords")
  908. if p ~= nil then
  909. p:Remove()
  910. end
  911. p = me.Character:findFirstChild("Right Arm")
  912. if p ~= nil then
  913. p = Instance.new("Model")
  914. p.Parent = me.Character
  915. p.Name = "Swords"
  916. d = Instance.new("Part")
  917. d.Anchored = false
  918. d.CanCollide = false
  919. d.Parent = p
  920. d.Size = Vector3.new(1, 1, 1)
  921. d.Locked = true
  922. d.TopSurface = "Smooth"
  923. d.BottomSurface = "Smooth"
  924. d.CFrame = me.Character.Torso.CFrame
  925. d.BrickColor = BrickColor.new(26)
  926. b = Instance.new("Weld")
  927. b.Parent = me.Character:findFirstChild("Right Arm")
  928. b.Part0 = me.Character:findFirstChild("Right Arm")
  929. b.Part1 = d
  930. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  931. f = Instance.new("SpecialMesh")
  932. f.Parent = d
  933. f.MeshType = "Brick"
  934. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  935. dd = Instance.new("Part")
  936. dd.Anchored = false
  937. dd.Parent = p
  938. dd.CanCollide = false
  939. dd.Size = Vector3.new(1, 1, 1)
  940. dd.Locked = true
  941. dd.TopSurface = "Smooth"
  942. dd.BottomSurface = "Smooth"
  943. dd.CFrame = me.Character.Torso.CFrame
  944. dd.BrickColor = BrickColor.new(26)
  945. b = Instance.new("Weld")
  946. b.Parent = d
  947. b.Part0 = d
  948. b.Part1 = dd
  949. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  950. f = Instance.new("CylinderMesh")
  951. f.Parent = dd
  952. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  953. dd = Instance.new("Part")
  954. dd.Anchored = false
  955. dd.Parent = p
  956. dd.CanCollide = false
  957. dd.Size = Vector3.new(1, 4, 1)
  958. dd.Locked = true
  959. dd.TopSurface = "Smooth"
  960. dd.BottomSurface = "Smooth"
  961. dd.CFrame = me.Character.Torso.CFrame
  962. dd.BrickColor = BrickColor.new(1)
  963. b = Instance.new("Weld")
  964. b.Parent = d
  965. b.Part0 = d
  966. b.Part1 = dd
  967. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  968. f = Instance.new("SpecialMesh")
  969. f.MeshType = "Brick"
  970. f.Parent = dd
  971. f.Scale = Vector3.new(0.25, 1, 0.35)
  972. dd = Instance.new("Part")
  973. dd.Anchored = false
  974. dd.Parent = p
  975. dd.Size = Vector3.new(1, 1, 1)
  976. dd.Locked = true
  977. dd.TopSurface = "Smooth"
  978. dd.BottomSurface = "Smooth"
  979. dd.CanCollide = false
  980. dd.CFrame = me.Character.Torso.CFrame
  981. dd.BrickColor = BrickColor.new(1)
  982. b = Instance.new("Weld")
  983. b.Parent = d
  984. b.Part0 = d
  985. b.Part1 = dd
  986. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  987. f = Instance.new("SpecialMesh")
  988. f.MeshType = "Wedge"
  989. f.Parent = dd
  990. f.Scale = Vector3.new(0.25, 1, 0.35)
  991. end
  992.  
  993. things = p:GetChildren()
  994. for i = 1 , #things do
  995. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  996. function bleh(hit)
  997. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  998. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  999. hit:BreakJoints()
  1000. end
  1001. end
  1002. end
  1003. things[i].Touched:connect(bleh)
  1004. end
  1005. end
  1006.  
  1007. p = me.Character:findFirstChild("Left Arm")
  1008. if p ~= nil then
  1009. p = Instance.new("Model")
  1010. p.Parent = me.Character
  1011. p.Name = "Swords"
  1012. d = Instance.new("Part")
  1013. d.Anchored = false
  1014. d.CanCollide = false
  1015. d.Parent = p
  1016. d.Size = Vector3.new(1, 1, 1)
  1017. d.Locked = true
  1018. d.TopSurface = "Smooth"
  1019. d.BottomSurface = "Smooth"
  1020. d.CFrame = me.Character.Torso.CFrame
  1021. d.BrickColor = BrickColor.new(26)
  1022. b = Instance.new("Weld")
  1023. b.Parent = me.Character:findFirstChild("Left Arm")
  1024. b.Part0 = me.Character:findFirstChild("Left Arm")
  1025. b.Part1 = d
  1026. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  1027. f = Instance.new("SpecialMesh")
  1028. f.Parent = d
  1029. f.MeshType = "Brick"
  1030. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1031. dd = Instance.new("Part")
  1032. dd.Anchored = false
  1033. dd.Parent = p
  1034. dd.CanCollide = false
  1035. dd.Size = Vector3.new(1, 1, 1)
  1036. dd.Locked = true
  1037. dd.TopSurface = "Smooth"
  1038. dd.BottomSurface = "Smooth"
  1039. dd.CFrame = me.Character.Torso.CFrame
  1040. dd.BrickColor = BrickColor.new(26)
  1041. b = Instance.new("Weld")
  1042. b.Parent = d
  1043. b.Part0 = d
  1044. b.Part1 = dd
  1045. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1046. f = Instance.new("CylinderMesh")
  1047. f.Parent = dd
  1048. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1049. dd = Instance.new("Part")
  1050. dd.Anchored = false
  1051. dd.Parent = p
  1052. dd.CanCollide = false
  1053. dd.Size = Vector3.new(1, 4, 1)
  1054. dd.Locked = true
  1055. dd.TopSurface = "Smooth"
  1056. dd.BottomSurface = "Smooth"
  1057. dd.CFrame = me.Character.Torso.CFrame
  1058. dd.BrickColor = BrickColor.new(1)
  1059. b = Instance.new("Weld")
  1060. b.Parent = d
  1061. b.Part0 = d
  1062. b.Part1 = dd
  1063. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1064. f = Instance.new("SpecialMesh")
  1065. f.MeshType = "Brick"
  1066. f.Parent = dd
  1067. f.Scale = Vector3.new(0.25, 1, 0.35)
  1068. dd = Instance.new("Part")
  1069. dd.Anchored = false
  1070. dd.Parent = p
  1071. dd.Size = Vector3.new(1, 1, 1)
  1072. dd.Locked = true
  1073. dd.TopSurface = "Smooth"
  1074. dd.BottomSurface = "Smooth"
  1075. dd.CanCollide = false
  1076. dd.CFrame = me.Character.Torso.CFrame
  1077. dd.BrickColor = BrickColor.new(1)
  1078. b = Instance.new("Weld")
  1079. b.Parent = d
  1080. b.Part0 = d
  1081. b.Part1 = dd
  1082. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1083. f = Instance.new("SpecialMesh")
  1084. f.MeshType = "Wedge"
  1085. f.Parent = dd
  1086. f.Scale = Vector3.new(0.25, 1, 0.35)
  1087. end
  1088.  
  1089. things = p:GetChildren()
  1090. for i = 1 , #things do
  1091. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1092. function bleh(hit)
  1093. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1094. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1095. hit:BreakJoints()
  1096. end
  1097. end
  1098. end
  1099. things[i].Touched:connect(bleh)
  1100. end
  1101. end
  1102.  
  1103. p = me.Character:findFirstChild("Head")
  1104. if p ~= nil then
  1105. p = Instance.new("Model")
  1106. p.Parent = me.Character
  1107. p.Name = "Swords"
  1108. d = Instance.new("Part")
  1109. d.Anchored = false
  1110. d.CanCollide = false
  1111. d.Parent = p
  1112. d.Size = Vector3.new(1, 1, 1)
  1113. d.Locked = true
  1114. d.TopSurface = "Smooth"
  1115. d.BottomSurface = "Smooth"
  1116. d.CFrame = me.Character.Torso.CFrame
  1117. d.BrickColor = BrickColor.new(26)
  1118. b = Instance.new("Weld")
  1119. b.Parent = me.Character:findFirstChild("Head")
  1120. b.Part0 = me.Character:findFirstChild("Head")
  1121. b.Part1 = d
  1122. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1123. f = Instance.new("SpecialMesh")
  1124. f.Parent = d
  1125. f.MeshType = "Brick"
  1126. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1127. dd = Instance.new("Part")
  1128. dd.Anchored = false
  1129. dd.Parent = p
  1130. dd.CanCollide = false
  1131. dd.Size = Vector3.new(1, 1, 1)
  1132. dd.Locked = true
  1133. dd.TopSurface = "Smooth"
  1134. dd.BottomSurface = "Smooth"
  1135. dd.CFrame = me.Character.Torso.CFrame
  1136. dd.BrickColor = BrickColor.new(26)
  1137. b = Instance.new("Weld")
  1138. b.Parent = d
  1139. b.Part0 = d
  1140. b.Part1 = dd
  1141. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1142. f = Instance.new("CylinderMesh")
  1143. f.Parent = dd
  1144. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1145. dd = Instance.new("Part")
  1146. dd.Anchored = false
  1147. dd.Parent = p
  1148. dd.CanCollide = false
  1149. dd.Size = Vector3.new(1, 4, 1)
  1150. dd.Locked = true
  1151. dd.TopSurface = "Smooth"
  1152. dd.BottomSurface = "Smooth"
  1153. dd.CFrame = me.Character.Torso.CFrame
  1154. dd.BrickColor = BrickColor.new(1)
  1155. b = Instance.new("Weld")
  1156. b.Parent = d
  1157. b.Part0 = d
  1158. b.Part1 = dd
  1159. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1160. f = Instance.new("SpecialMesh")
  1161. f.MeshType = "Brick"
  1162. f.Parent = dd
  1163. f.Scale = Vector3.new(0.25, 1, 0.35)
  1164. dd = Instance.new("Part")
  1165. dd.Anchored = false
  1166. dd.Parent = p
  1167. dd.Size = Vector3.new(1, 1, 1)
  1168. dd.Locked = true
  1169. dd.TopSurface = "Smooth"
  1170. dd.BottomSurface = "Smooth"
  1171. dd.CanCollide = false
  1172. dd.CFrame = me.Character.Torso.CFrame
  1173. dd.BrickColor = BrickColor.new(1)
  1174. b = Instance.new("Weld")
  1175. b.Parent = d
  1176. b.Part0 = d
  1177. b.Part1 = dd
  1178. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1179. f = Instance.new("SpecialMesh")
  1180. f.MeshType = "Wedge"
  1181. f.Parent = dd
  1182. f.Scale = Vector3.new(0.25, 1, 0.35)
  1183. end
  1184.  
  1185. things = p:GetChildren()
  1186. for i = 1 , #things do
  1187. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1188. function bleh(hit)
  1189. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1190. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1191. hit:BreakJoints()
  1192. end
  1193. end
  1194. end
  1195. things[i].Touched:connect(bleh)
  1196. end
  1197. end
  1198.  
  1199. wait(0.5)
  1200. me.Character:MoveTo(me.Character.Torso.Position)
  1201. end
  1202. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1203.  
  1204.  
  1205.  
  1206.  
  1207.  
  1208.  
  1209.  
  1210.  
  1211.  
  1212.  
  1213. characteerhealthh96 = Instance.new("TextButton")
  1214. characteerhealthh96.Parent = commands
  1215. characteerhealthh96.Name = "CharacterButton"
  1216. characteerhealthh96.BackgroundTransparency = 0.5
  1217. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1218. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1219. characteerhealthh96.Text = "[ Sounds ]"
  1220. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1221.  
  1222. ligghtingg = Instance.new("TextButton")
  1223. ligghtingg.Parent = commands
  1224. ligghtingg.Name = "CharacterButton"
  1225. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1226. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1227. ligghtingg.BackgroundTransparency = 1
  1228. ligghtingg.BackgroundColor = BrickColor.new(1)
  1229. ligghtingg.Visible = false
  1230. ligghtingg.Text = ""
  1231.  
  1232. openedddd3 = true
  1233. function ccliiickk()
  1234. if openedddd3 == true then
  1235. ligghtingg.Visible = false
  1236. openedddd3 = false
  1237. else
  1238. ligghtingg.Visible = true
  1239. openedddd3 = true
  1240. end
  1241. end
  1242. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1243.  
  1244.  
  1245.  
  1246.  
  1247.  
  1248.  
  1249.  
  1250.  
  1251.  
  1252.  
  1253.  
  1254.  
  1255. characterhhealthh97 = Instance.new("TextButton")
  1256. characterhhealthh97.Parent = ligghtingg
  1257. characterhhealthh97.Name = "CharacterButton"
  1258. characterhhealthh97.BackgroundTransparency = 0.5
  1259. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1260. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1261. characterhhealthh97.Text = "[ None ]"
  1262. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1263.  
  1264. function hlickyy()
  1265. Sound = "None"
  1266.  
  1267. stuff = game.Workspace:GetChildren()
  1268. for i = 1 , #stuff do
  1269. if stuff[i].className == "Sound" then
  1270. stuff[i]:stop()
  1271. stuff[i]:Remove()
  1272. end
  1273. end
  1274.  
  1275. d = ligghtingg:GetChildren()
  1276. for i = 1 , #d do
  1277. if d[i].Name == "CharacterButton" then
  1278. if d[i].Text == "[ "..Sound.." ]" then
  1279. d[i].BackgroundColor = BrickColor.new(24)
  1280. end
  1281. end
  1282. end
  1283. s = ligghtingg:GetChildren()
  1284. for i = 1 , #s do
  1285. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1286. s[i].BackgroundColor = BrickColor.new(1)
  1287. end
  1288. end
  1289.  
  1290.  
  1291.  
  1292.  
  1293. end
  1294. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1295.  
  1296.  
  1297.  
  1298.  
  1299.  
  1300.  
  1301. characterhhhealthh97 = Instance.new("TextButton")
  1302. characterhhhealthh97.Parent = ligghtingg
  1303. characterhhhealthh97.Name = "CharacterButton"
  1304. characterhhhealthh97.BackgroundTransparency = 0.5
  1305. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1306. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1307. characterhhhealthh97.Text = "[ Rickroll ]"
  1308. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1309.  
  1310. function hhlickyy()
  1311. Sound = "Rickroll"
  1312.  
  1313. stuff = game.Workspace:GetChildren()
  1314. for i = 1 , #stuff do
  1315. if stuff[i].className == "Sound" then
  1316. stuff[i]:stop()
  1317. stuff[i]:Remove()
  1318. end
  1319. end
  1320.  
  1321. p = Instance.new("Sound")
  1322. p.Parent = game.Workspace
  1323. p.Name = "BGMusic"
  1324. p.Pitch = 1
  1325. p.Looped = true
  1326. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1327. p.Volume = 1
  1328. p:play()
  1329.  
  1330. d = ligghtingg:GetChildren()
  1331. for i = 1 , #d do
  1332. if d[i].Name == "CharacterButton" then
  1333. if d[i].Text == "[ "..Sound.." ]" then
  1334. d[i].BackgroundColor = BrickColor.new(24)
  1335. end
  1336. end
  1337. end
  1338. s = ligghtingg:GetChildren()
  1339. for i = 1 , #s do
  1340. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1341. s[i].BackgroundColor = BrickColor.new(1)
  1342. end
  1343. end
  1344.  
  1345.  
  1346.  
  1347.  
  1348. end
  1349. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1350.  
  1351.  
  1352.  
  1353.  
  1354.  
  1355.  
  1356.  
  1357. characterhhhhealthh97 = Instance.new("TextButton")
  1358. characterhhhhealthh97.Parent = ligghtingg
  1359. characterhhhhealthh97.Name = "CharacterButton"
  1360. characterhhhhealthh97.BackgroundTransparency = 0.5
  1361. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1362. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1363. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1364. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1365.  
  1366. function hhhlickyy()
  1367. Sound = "One Winged Angel"
  1368.  
  1369. stuff = game.Workspace:GetChildren()
  1370. for i = 1 , #stuff do
  1371. if stuff[i].className == "Sound" then
  1372. stuff[i]:stop()
  1373. stuff[i]:Remove()
  1374. end
  1375. end
  1376.  
  1377. p = Instance.new("Sound")
  1378. p.Parent = game.Workspace
  1379. p.Name = "BGMusic"
  1380. p.Pitch = 1
  1381. p.Looped = true
  1382. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1383. p.Volume = 1
  1384. p:play()
  1385.  
  1386. d = ligghtingg:GetChildren()
  1387. for i = 1 , #d do
  1388. if d[i].Name == "CharacterButton" then
  1389. if d[i].Text == "[ "..Sound.." ]" then
  1390. d[i].BackgroundColor = BrickColor.new(24)
  1391. end
  1392. end
  1393. end
  1394. s = ligghtingg:GetChildren()
  1395. for i = 1 , #s do
  1396. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1397. s[i].BackgroundColor = BrickColor.new(1)
  1398. end
  1399. end
  1400.  
  1401.  
  1402.  
  1403.  
  1404. end
  1405. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1406.  
  1407.  
  1408.  
  1409.  
  1410.  
  1411.  
  1412.  
  1413.  
  1414.  
  1415.  
  1416. characterhhhhhealthh97 = Instance.new("TextButton")
  1417. characterhhhhhealthh97.Parent = ligghtingg
  1418. characterhhhhhealthh97.Name = "CharacterButton"
  1419. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1420. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1421. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1422. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1423. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1424.  
  1425. function hhhhlickyy()
  1426. Sound = "Pokemon"
  1427.  
  1428. stuff = game.Workspace:GetChildren()
  1429. for i = 1 , #stuff do
  1430. if stuff[i].className == "Sound" then
  1431. stuff[i]:stop()
  1432. stuff[i]:Remove()
  1433. end
  1434. end
  1435.  
  1436. p = Instance.new("Sound")
  1437. p.Parent = game.Workspace
  1438. p.Name = "BGMusic"
  1439. p.Pitch = 1
  1440. p.Looped = true
  1441. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1442. p.Volume = 1
  1443. p:play()
  1444.  
  1445. d = ligghtingg:GetChildren()
  1446. for i = 1 , #d do
  1447. if d[i].Name == "CharacterButton" then
  1448. if d[i].Text == "[ "..Sound.." ]" then
  1449. d[i].BackgroundColor = BrickColor.new(24)
  1450. end
  1451. end
  1452. end
  1453. s = ligghtingg:GetChildren()
  1454. for i = 1 , #s do
  1455. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1456. s[i].BackgroundColor = BrickColor.new(1)
  1457. end
  1458. end
  1459.  
  1460.  
  1461.  
  1462.  
  1463. end
  1464. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474. characterhhhhhhealthh97 = Instance.new("TextButton")
  1475. characterhhhhhhealthh97.Parent = ligghtingg
  1476. characterhhhhhhealthh97.Name = "CharacterButton"
  1477. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1478. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1479. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1480. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1481. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1482.  
  1483. function hhhhhlickyy()
  1484. Sound = "Fire Emblem"
  1485.  
  1486. stuff = game.Workspace:GetChildren()
  1487. for i = 1 , #stuff do
  1488. if stuff[i].className == "Sound" then
  1489. stuff[i]:stop()
  1490. stuff[i]:Remove()
  1491. end
  1492. end
  1493.  
  1494. p = Instance.new("Sound")
  1495. p.Parent = game.Workspace
  1496. p.Name = "BGMusic"
  1497. p.Pitch = 1
  1498. p.Looped = true
  1499. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1500. p.Volume = 1
  1501. p:play()
  1502.  
  1503. d = ligghtingg:GetChildren()
  1504. for i = 1 , #d do
  1505. if d[i].Name == "CharacterButton" then
  1506. if d[i].Text == "[ "..Sound.." ]" then
  1507. d[i].BackgroundColor = BrickColor.new(24)
  1508. end
  1509. end
  1510. end
  1511. s = ligghtingg:GetChildren()
  1512. for i = 1 , #s do
  1513. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1514. s[i].BackgroundColor = BrickColor.new(1)
  1515. end
  1516. end
  1517.  
  1518.  
  1519.  
  1520.  
  1521. end
  1522. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1523.  
  1524.  
  1525.  
  1526.  
  1527.  
  1528.  
  1529.  
  1530.  
  1531. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1532. characterhhhhhhhealthh97.Parent = ligghtingg
  1533. characterhhhhhhhealthh97.Name = "CharacterButton"
  1534. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1535. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1536. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1537. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1538. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1539.  
  1540. function hhhhhhlickyy()
  1541. Sound = "Starfox"
  1542.  
  1543. stuff = game.Workspace:GetChildren()
  1544. for i = 1 , #stuff do
  1545. if stuff[i].className == "Sound" then
  1546. stuff[i]:stop()
  1547. stuff[i]:Remove()
  1548. end
  1549. end
  1550.  
  1551. p = Instance.new("Sound")
  1552. p.Parent = game.Workspace
  1553. p.Name = "BGMusic"
  1554. p.Pitch = 1
  1555. p.Looped = true
  1556. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1557. p.Volume = 1
  1558. p:play()
  1559.  
  1560. d = ligghtingg:GetChildren()
  1561. for i = 1 , #d do
  1562. if d[i].Name == "CharacterButton" then
  1563. if d[i].Text == "[ "..Sound.." ]" then
  1564. d[i].BackgroundColor = BrickColor.new(24)
  1565. end
  1566. end
  1567. end
  1568. s = ligghtingg:GetChildren()
  1569. for i = 1 , #s do
  1570. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1571. s[i].BackgroundColor = BrickColor.new(1)
  1572. end
  1573. end
  1574.  
  1575.  
  1576.  
  1577.  
  1578. end
  1579. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1580.  
  1581.  
  1582.  
  1583.  
  1584.  
  1585.  
  1586.  
  1587. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1588. characterhhhhhhhhealthh97.Parent = ligghtingg
  1589. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1590. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1591. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1592. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1593. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1594. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1595.  
  1596. function hhhhhhhlickyy()
  1597. Sound = "Halo"
  1598.  
  1599. stuff = game.Workspace:GetChildren()
  1600. for i = 1 , #stuff do
  1601. if stuff[i].className == "Sound" then
  1602. stuff[i]:stop()
  1603. stuff[i]:Remove()
  1604. end
  1605. end
  1606.  
  1607. p = Instance.new("Sound")
  1608. p.Parent = game.Workspace
  1609. p.Name = "BGMusic"
  1610. p.Pitch = 1
  1611. p.Looped = true
  1612. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1613. p.Volume = 1
  1614. p:play()
  1615.  
  1616. d = ligghtingg:GetChildren()
  1617. for i = 1 , #d do
  1618. if d[i].Name == "CharacterButton" then
  1619. if d[i].Text == "[ "..Sound.." ]" then
  1620. d[i].BackgroundColor = BrickColor.new(24)
  1621. end
  1622. end
  1623. end
  1624. s = ligghtingg:GetChildren()
  1625. for i = 1 , #s do
  1626. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1627. s[i].BackgroundColor = BrickColor.new(1)
  1628. end
  1629. end
  1630.  
  1631.  
  1632.  
  1633.  
  1634. end
  1635. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642.  
  1643. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1644. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1645. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1646. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1647. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1648. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1649. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1650. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1651.  
  1652. function hhhhhhhhlickyy()
  1653. Sound = "Caramelldansen"
  1654.  
  1655. stuff = game.Workspace:GetChildren()
  1656. for i = 1 , #stuff do
  1657. if stuff[i].className == "Sound" then
  1658. stuff[i]:stop()
  1659. stuff[i]:Remove()
  1660. end
  1661. end
  1662.  
  1663. p = Instance.new("Sound")
  1664. p.Parent = game.Workspace
  1665. p.Name = "BGMusic"
  1666. p.Pitch = 1
  1667. p.Looped = true
  1668. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1669. p.Volume = 1
  1670. p:play()
  1671.  
  1672. d = ligghtingg:GetChildren()
  1673. for i = 1 , #d do
  1674. if d[i].Name == "CharacterButton" then
  1675. if d[i].Text == "[ "..Sound.." ]" then
  1676. d[i].BackgroundColor = BrickColor.new(24)
  1677. end
  1678. end
  1679. end
  1680. s = ligghtingg:GetChildren()
  1681. for i = 1 , #s do
  1682. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1683. s[i].BackgroundColor = BrickColor.new(1)
  1684. end
  1685. end
  1686.  
  1687.  
  1688.  
  1689.  
  1690. end
  1691. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1692.  
  1693.  
  1694.  
  1695.  
  1696. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1697. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1698. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1699. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1700. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1701. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1702. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1703. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1704.  
  1705. function hhhhhhhhhlickyy()
  1706. Sound = "Japanese Music"
  1707.  
  1708. stuff = game.Workspace:GetChildren()
  1709. for i = 1 , #stuff do
  1710. if stuff[i].className == "Sound" then
  1711. stuff[i]:stop()
  1712. stuff[i]:Remove()
  1713. end
  1714. end
  1715.  
  1716. p = Instance.new("Sound")
  1717. p.Parent = game.Workspace
  1718. p.Name = "BGMusic"
  1719. p.Pitch = 1
  1720. p.Looped = true
  1721. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1722. p.Volume = 1
  1723. p:play()
  1724.  
  1725. d = ligghtingg:GetChildren()
  1726. for i = 1 , #d do
  1727. if d[i].Name == "CharacterButton" then
  1728. if d[i].Text == "[ "..Sound.." ]" then
  1729. d[i].BackgroundColor = BrickColor.new(24)
  1730. end
  1731. end
  1732. end
  1733. s = ligghtingg:GetChildren()
  1734. for i = 1 , #s do
  1735. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1736. s[i].BackgroundColor = BrickColor.new(1)
  1737. end
  1738. end
  1739.  
  1740.  
  1741.  
  1742.  
  1743. end
  1744. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1745.  
  1746.  
  1747.  
  1748.  
  1749.  
  1750.  
  1751.  
  1752. chaaracterhealthh97 = Instance.new("TextLabel")
  1753. chaaracterhealthh97.Parent = lightingg
  1754. chaaracterhealthh97.Name = "CharacterButton"
  1755. chaaracterhealthh97.BackgroundTransparency = 0.5
  1756. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1757. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1758. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1759. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1760.  
  1761.  
  1762.  
  1763.  
  1764.  
  1765.  
  1766.  
  1767.  
  1768.  
  1769.  
  1770. characterhealthh96 = Instance.new("TextButton")
  1771. characterhealthh96.Parent = commands
  1772. characterhealthh96.Name = "CharacterButton"
  1773. characterhealthh96.BackgroundTransparency = 0.5
  1774. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1775. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1776. characterhealthh96.Text = "[ Eyeball Modes ]"
  1777. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1778.  
  1779. lightingg = Instance.new("TextButton")
  1780. lightingg.Parent = commands
  1781. lightingg.Name = "CharacterButton"
  1782. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1783. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1784. lightingg.BackgroundTransparency = 1
  1785. lightingg.BackgroundColor = BrickColor.new(1)
  1786. lightingg.Visible = false
  1787. lightingg.Text = ""
  1788.  
  1789. openeddd3 = true
  1790. function cclickk()
  1791. if openeddd3 == true then
  1792. lightingg.Visible = false
  1793. openeddd3 = false
  1794. else
  1795. lightingg.Visible = true
  1796. openeddd3 = true
  1797. end
  1798. end
  1799. characterhealthh96.MouseButton1Click:connect(cclickk)
  1800.  
  1801.  
  1802.  
  1803.  
  1804.  
  1805.  
  1806. chaaracterhealthh97 = Instance.new("TextLabel")
  1807. chaaracterhealthh97.Parent = lightingg
  1808. chaaracterhealthh97.Name = "CharacterButton"
  1809. chaaracterhealthh97.BackgroundTransparency = 0.5
  1810. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1811. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1812. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1813. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1814.  
  1815.  
  1816.  
  1817.  
  1818.  
  1819.  
  1820.  
  1821.  
  1822.  
  1823.  
  1824.  
  1825.  
  1826. characterhealthh97 = Instance.new("TextButton")
  1827. characterhealthh97.Parent = lightingg
  1828. characterhealthh97.Name = "CharacterButton"
  1829. characterhealthh97.BackgroundTransparency = 0.5
  1830. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1831. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1832. characterhealthh97.Text = "[ None ]"
  1833. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1834.  
  1835. function cclickyy()
  1836. mode = "None"
  1837.  
  1838.  
  1839.  
  1840. d = lightingg:GetChildren()
  1841. for i = 1 , #d do
  1842. if d[i].Name == "CharacterButton" then
  1843. if d[i].Text == "[ "..mode.." ]" then
  1844. d[i].BackgroundColor = BrickColor.new(24)
  1845. end
  1846. end
  1847. end
  1848. s = lightingg:GetChildren()
  1849. for i = 1 , #s do
  1850. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1851. s[i].BackgroundColor = BrickColor.new(1)
  1852. end
  1853. end
  1854.  
  1855.  
  1856.  
  1857.  
  1858. end
  1859. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1860.  
  1861.  
  1862. characterhealthhh97 = Instance.new("TextButton")
  1863. characterhealthhh97.Parent = lightingg
  1864. characterhealthhh97.Name = "CharacterButton"
  1865. characterhealthhh97.BackgroundTransparency = 0.5
  1866. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1867. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1868. characterhealthhh97.Text = "[ Heal ]"
  1869. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1870.  
  1871. function ccclickyy()
  1872. mode = "Heal"
  1873. d = lightingg:GetChildren()
  1874. for i = 1 , #d do
  1875. if d[i].Name == "CharacterButton" then
  1876. if d[i].Text == "[ "..mode.." ]" then
  1877. d[i].BackgroundColor = BrickColor.new(24)
  1878. end
  1879. end
  1880. end
  1881. s = lightingg:GetChildren()
  1882. for i = 1 , #s do
  1883. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1884. s[i].BackgroundColor = BrickColor.new(1)
  1885. end
  1886. end
  1887. end
  1888. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1889.  
  1890. characterhealthhhh97 = Instance.new("TextButton")
  1891. characterhealthhhh97.Parent = lightingg
  1892. characterhealthhhh97.Name = "CharacterButton"
  1893. characterhealthhhh97.BackgroundTransparency = 0.5
  1894. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1895. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1896. characterhealthhhh97.Text = "[ Damage ]"
  1897. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1898.  
  1899. function cccclickyy()
  1900. mode = "Damage"
  1901. d = lightingg:GetChildren()
  1902. for i = 1 , #d do
  1903. if d[i].Name == "CharacterButton" then
  1904. if d[i].Text == "[ "..mode.." ]" then
  1905. d[i].BackgroundColor = BrickColor.new(24)
  1906. end
  1907. end
  1908. end
  1909. s = lightingg:GetChildren()
  1910. for i = 1 , #s do
  1911. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1912. s[i].BackgroundColor = BrickColor.new(1)
  1913. end
  1914. end
  1915. end
  1916. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1917.  
  1918. characterhealthhhhh97 = Instance.new("TextButton")
  1919. characterhealthhhhh97.Parent = lightingg
  1920. characterhealthhhhh97.Name = "CharacterButton"
  1921. characterhealthhhhh97.BackgroundTransparency = 0.5
  1922. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1923. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1924. characterhealthhhhh97.Text = "[ Freeze ]"
  1925. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1926.  
  1927. function ccccclickyy()
  1928. mode = "Freeze"
  1929. d = lightingg:GetChildren()
  1930. for i = 1 , #d do
  1931. if d[i].Name == "CharacterButton" then
  1932. if d[i].Text == "[ "..mode.." ]" then
  1933. d[i].BackgroundColor = BrickColor.new(24)
  1934. end
  1935. end
  1936. end
  1937. s = lightingg:GetChildren()
  1938. for i = 1 , #s do
  1939. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1940. s[i].BackgroundColor = BrickColor.new(1)
  1941. end
  1942. end
  1943. end
  1944. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1945.  
  1946.  
  1947. characterhealthhhhhh97 = Instance.new("TextButton")
  1948. characterhealthhhhhh97.Parent = lightingg
  1949. characterhealthhhhhh97.Name = "CharacterButton"
  1950. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1951. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1952. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1953. characterhealthhhhhh97.Text = "[ Thaw ]"
  1954. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1955.  
  1956. function cccccclickyy()
  1957. mode = "Thaw"
  1958. d = lightingg:GetChildren()
  1959. for i = 1 , #d do
  1960. if d[i].Name == "CharacterButton" then
  1961. if d[i].Text == "[ "..mode.." ]" then
  1962. d[i].BackgroundColor = BrickColor.new(24)
  1963. end
  1964. end
  1965. end
  1966. s = lightingg:GetChildren()
  1967. for i = 1 , #s do
  1968. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1969. s[i].BackgroundColor = BrickColor.new(1)
  1970. end
  1971. end
  1972. end
  1973. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1974.  
  1975.  
  1976.  
  1977. characterhealthhhhhhh97 = Instance.new("TextButton")
  1978. characterhealthhhhhhh97.Parent = lightingg
  1979. characterhealthhhhhhh97.Name = "CharacterButton"
  1980. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1981. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1982. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1983. characterhealthhhhhhh97.Text = "[ Delete ]"
  1984. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1985.  
  1986. function ccccccclickyy()
  1987. mode = "Delete"
  1988. d = lightingg:GetChildren()
  1989. for i = 1 , #d do
  1990. if d[i].Name == "CharacterButton" then
  1991. if d[i].Text == "[ "..mode.." ]" then
  1992. d[i].BackgroundColor = BrickColor.new(24)
  1993. end
  1994. end
  1995. end
  1996. s = lightingg:GetChildren()
  1997. for i = 1 , #s do
  1998. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1999. s[i].BackgroundColor = BrickColor.new(1)
  2000. end
  2001. end
  2002. end
  2003. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  2004.  
  2005.  
  2006.  
  2007.  
  2008. characterhealthhhhhhhh97 = Instance.new("TextButton")
  2009. characterhealthhhhhhhh97.Parent = lightingg
  2010. characterhealthhhhhhhh97.Name = "CharacterButton"
  2011. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  2012. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  2013. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2014. characterhealthhhhhhhh97.Text = "[ Kick ]"
  2015. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2016.  
  2017. function cccccccclickyy()
  2018. mode = "Kick"
  2019. d = lightingg:GetChildren()
  2020. for i = 1 , #d do
  2021. if d[i].Name == "CharacterButton" then
  2022. if d[i].Text == "[ "..mode.." ]" then
  2023. d[i].BackgroundColor = BrickColor.new(24)
  2024. end
  2025. end
  2026. end
  2027. s = lightingg:GetChildren()
  2028. for i = 1 , #s do
  2029. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2030. s[i].BackgroundColor = BrickColor.new(1)
  2031. end
  2032. end
  2033. end
  2034. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  2035.  
  2036.  
  2037.  
  2038.  
  2039. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  2040. characterhealthhhhhhhhh97.Parent = lightingg
  2041. characterhealthhhhhhhhh97.Name = "CharacterButton"
  2042. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  2043. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  2044. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2045. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  2046. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2047.  
  2048. function ccccccccclickyy()
  2049. mode = "Explosion"
  2050. d = lightingg:GetChildren()
  2051. for i = 1 , #d do
  2052. if d[i].Name == "CharacterButton" then
  2053. if d[i].Text == "[ "..mode.." ]" then
  2054. d[i].BackgroundColor = BrickColor.new(24)
  2055. end
  2056. end
  2057. end
  2058. s = lightingg:GetChildren()
  2059. for i = 1 , #s do
  2060. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2061. s[i].BackgroundColor = BrickColor.new(1)
  2062. end
  2063. end
  2064. end
  2065. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  2066.  
  2067.  
  2068.  
  2069. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  2070. characterhealthhhhhhhhhh97.Parent = lightingg
  2071. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  2072. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  2073. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  2074. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2075. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  2076. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2077.  
  2078. function cccccccccclickyy()
  2079. mode = "Spy"
  2080. d = lightingg:GetChildren()
  2081. for i = 1 , #d do
  2082. if d[i].Name == "CharacterButton" then
  2083. if d[i].Text == "[ "..mode.." ]" then
  2084. d[i].BackgroundColor = BrickColor.new(24)
  2085. end
  2086. end
  2087. end
  2088. s = lightingg:GetChildren()
  2089. for i = 1 , #s do
  2090. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2091. s[i].BackgroundColor = BrickColor.new(1)
  2092. end
  2093. end
  2094. end
  2095. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2096.  
  2097.  
  2098. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2099. characterhealthhhhhhhhhhh97.Parent = lightingg
  2100. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2101. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2102. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2103. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2104. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2105. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2106.  
  2107. function ccccccccccclickyy()
  2108. mode = "Break"
  2109. d = lightingg:GetChildren()
  2110. for i = 1 , #d do
  2111. if d[i].Name == "CharacterButton" then
  2112. if d[i].Text == "[ "..mode.." ]" then
  2113. d[i].BackgroundColor = BrickColor.new(24)
  2114. end
  2115. end
  2116. end
  2117. s = lightingg:GetChildren()
  2118. for i = 1 , #s do
  2119. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2120. s[i].BackgroundColor = BrickColor.new(1)
  2121. end
  2122. end
  2123. end
  2124. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2125.  
  2126.  
  2127.  
  2128.  
  2129. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2130. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2131. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2132. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2133. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2134. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2135. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2136. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2137.  
  2138. function cccccccccccclickyy()
  2139. mode = "Fly"
  2140. d = lightingg:GetChildren()
  2141. for i = 1 , #d do
  2142. if d[i].Name == "CharacterButton" then
  2143. if d[i].Text == "[ "..mode.." ]" then
  2144. d[i].BackgroundColor = BrickColor.new(24)
  2145. end
  2146. end
  2147. end
  2148. s = lightingg:GetChildren()
  2149. for i = 1 , #s do
  2150. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2151. s[i].BackgroundColor = BrickColor.new(1)
  2152. end
  2153. end
  2154. end
  2155. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2156.  
  2157.  
  2158. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2159. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2160. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2161. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2162. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2163. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2164. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2165. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2166.  
  2167. function ccccccccccccclickyy()
  2168. mode = "Trip"
  2169. d = lightingg:GetChildren()
  2170. for i = 1 , #d do
  2171. if d[i].Name == "CharacterButton" then
  2172. if d[i].Text == "[ "..mode.." ]" then
  2173. d[i].BackgroundColor = BrickColor.new(24)
  2174. end
  2175. end
  2176. end
  2177. s = lightingg:GetChildren()
  2178. for i = 1 , #s do
  2179. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2180. s[i].BackgroundColor = BrickColor.new(1)
  2181. end
  2182. end
  2183. end
  2184. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2185.  
  2186.  
  2187.  
  2188.  
  2189.  
  2190. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2191. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2192. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2193. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2194. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2195. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2196. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2197. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2198.  
  2199. function cccccccccccccclickyy()
  2200. mode = "Fling"
  2201. d = lightingg:GetChildren()
  2202. for i = 1 , #d do
  2203. if d[i].Name == "CharacterButton" then
  2204. if d[i].Text == "[ "..mode.." ]" then
  2205. d[i].BackgroundColor = BrickColor.new(24)
  2206. end
  2207. end
  2208. end
  2209. s = lightingg:GetChildren()
  2210. for i = 1 , #s do
  2211. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2212. s[i].BackgroundColor = BrickColor.new(1)
  2213. end
  2214. end
  2215. end
  2216. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2217.  
  2218.  
  2219.  
  2220. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2221. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2222. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2223. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2224. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2225. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2226. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2227. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2228.  
  2229. function ccccccccccccccclickyy()
  2230. mode = "ForceField"
  2231. d = lightingg:GetChildren()
  2232. for i = 1 , #d do
  2233. if d[i].Name == "CharacterButton" then
  2234. if d[i].Text == "[ "..mode.." ]" then
  2235. d[i].BackgroundColor = BrickColor.new(24)
  2236. end
  2237. end
  2238. end
  2239. s = lightingg:GetChildren()
  2240. for i = 1 , #s do
  2241. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2242. s[i].BackgroundColor = BrickColor.new(1)
  2243. end
  2244. end
  2245. end
  2246. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2247.  
  2248.  
  2249.  
  2250.  
  2251. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2252. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2253. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2254. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2255. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2256. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2257. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2258. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2259.  
  2260. function cccccccccccccccclickyy()
  2261. mode = "UnForceField"
  2262. d = lightingg:GetChildren()
  2263. for i = 1 , #d do
  2264. if d[i].Name == "CharacterButton" then
  2265. if d[i].Text == "[ "..mode.." ]" then
  2266. d[i].BackgroundColor = BrickColor.new(24)
  2267. end
  2268. end
  2269. end
  2270. s = lightingg:GetChildren()
  2271. for i = 1 , #s do
  2272. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2273. s[i].BackgroundColor = BrickColor.new(1)
  2274. end
  2275. end
  2276. end
  2277. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2278.  
  2279.  
  2280.  
  2281.  
  2282. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2283. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2284. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2285. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2286. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2287. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2288. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2289. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2290.  
  2291. function ccccccccccccccccclickyy()
  2292. mode = "NilGrav"
  2293. d = lightingg:GetChildren()
  2294. for i = 1 , #d do
  2295. if d[i].Name == "CharacterButton" then
  2296. if d[i].Text == "[ "..mode.." ]" then
  2297. d[i].BackgroundColor = BrickColor.new(24)
  2298. end
  2299. end
  2300. end
  2301. s = lightingg:GetChildren()
  2302. for i = 1 , #s do
  2303. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2304. s[i].BackgroundColor = BrickColor.new(1)
  2305. end
  2306. end
  2307. end
  2308. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2309.  
  2310.  
  2311.  
  2312. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2313. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2314. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2315. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2316. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2317. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2318. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2319. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2320.  
  2321. function cccccccccccccccccclickyy()
  2322. mode = "UnNilGrav"
  2323. d = lightingg:GetChildren()
  2324. for i = 1 , #d do
  2325. if d[i].Name == "CharacterButton" then
  2326. if d[i].Text == "[ "..mode.." ]" then
  2327. d[i].BackgroundColor = BrickColor.new(24)
  2328. end
  2329. end
  2330. end
  2331. s = lightingg:GetChildren()
  2332. for i = 1 , #s do
  2333. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2334. s[i].BackgroundColor = BrickColor.new(1)
  2335. end
  2336. end
  2337. end
  2338. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2339.  
  2340.  
  2341.  
  2342.  
  2343.  
  2344.  
  2345. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2346. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2347. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2348. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2349. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2350. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2351. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2352. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2353.  
  2354. function ccccccccccccccccccclickyy()
  2355. mode = "Invisible"
  2356. d = lightingg:GetChildren()
  2357. for i = 1 , #d do
  2358. if d[i].Name == "CharacterButton" then
  2359. if d[i].Text == "[ "..mode.." ]" then
  2360. d[i].BackgroundColor = BrickColor.new(24)
  2361. end
  2362. end
  2363. end
  2364. s = lightingg:GetChildren()
  2365. for i = 1 , #s do
  2366. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2367. s[i].BackgroundColor = BrickColor.new(1)
  2368. end
  2369. end
  2370. end
  2371. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2372.  
  2373.  
  2374.  
  2375.  
  2376.  
  2377. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2378. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2379. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2380. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2381. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2382. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2383. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2384. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2385.  
  2386. function cccccccccccccccccccclickyy()
  2387. mode = "Visible"
  2388. d = lightingg:GetChildren()
  2389. for i = 1 , #d do
  2390. if d[i].Name == "CharacterButton" then
  2391. if d[i].Text == "[ "..mode.." ]" then
  2392. d[i].BackgroundColor = BrickColor.new(24)
  2393. end
  2394. end
  2395. end
  2396. s = lightingg:GetChildren()
  2397. for i = 1 , #s do
  2398. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2399. s[i].BackgroundColor = BrickColor.new(1)
  2400. end
  2401. end
  2402. end
  2403. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2404.  
  2405.  
  2406. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2407. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2408. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2409. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2410. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2411. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2412. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2413. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2414.  
  2415. function ccccccccccccccccccccclickyy()
  2416. mode = "Shield"
  2417. d = lightingg:GetChildren()
  2418. for i = 1 , #d do
  2419. if d[i].Name == "CharacterButton" then
  2420. if d[i].Text == "[ "..mode.." ]" then
  2421. d[i].BackgroundColor = BrickColor.new(24)
  2422. end
  2423. end
  2424. end
  2425. s = lightingg:GetChildren()
  2426. for i = 1 , #s do
  2427. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2428. s[i].BackgroundColor = BrickColor.new(1)
  2429. end
  2430. end
  2431. end
  2432. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2433.  
  2434.  
  2435.  
  2436.  
  2437.  
  2438. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2439. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2440. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2441. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2442. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2443. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2444. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2445. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2446.  
  2447. function cccccccccccccccccccccclickyy()
  2448. mode = "Absorb"
  2449. d = lightingg:GetChildren()
  2450. for i = 1 , #d do
  2451. if d[i].Name == "CharacterButton" then
  2452. if d[i].Text == "[ "..mode.." ]" then
  2453. d[i].BackgroundColor = BrickColor.new(24)
  2454. end
  2455. end
  2456. end
  2457. s = lightingg:GetChildren()
  2458. for i = 1 , #s do
  2459. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2460. s[i].BackgroundColor = BrickColor.new(1)
  2461. end
  2462. end
  2463. end
  2464. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2465.  
  2466.  
  2467.  
  2468. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2469. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2470. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2471. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2472. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2476.  
  2477. function ccccccccccccccccccccccclickyy()
  2478. mode = "BaleFire"
  2479. d = lightingg:GetChildren()
  2480. for i = 1 , #d do
  2481. if d[i].Name == "CharacterButton" then
  2482. if d[i].Text == "[ "..mode.." ]" then
  2483. d[i].BackgroundColor = BrickColor.new(24)
  2484. end
  2485. end
  2486. end
  2487. s = lightingg:GetChildren()
  2488. for i = 1 , #s do
  2489. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2490. s[i].BackgroundColor = BrickColor.new(1)
  2491. end
  2492. end
  2493. end
  2494. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2495.  
  2496.  
  2497.  
  2498.  
  2499.  
  2500. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2501. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2502. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2503. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2508.  
  2509. function cccccccccccccccccccccccclickyy()
  2510. mode = "Machine Gun"
  2511. d = lightingg:GetChildren()
  2512. for i = 1 , #d do
  2513. if d[i].Name == "CharacterButton" then
  2514. if d[i].Text == "[ "..mode.." ]" then
  2515. d[i].BackgroundColor = BrickColor.new(24)
  2516. end
  2517. end
  2518. end
  2519. s = lightingg:GetChildren()
  2520. for i = 1 , #s do
  2521. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2522. s[i].BackgroundColor = BrickColor.new(1)
  2523. end
  2524. end
  2525. end
  2526. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2527.  
  2528.  
  2529.  
  2530.  
  2531. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2539.  
  2540. function ccccccccccccccccccccccccclickyy()
  2541. mode = "Capture"
  2542. d = lightingg:GetChildren()
  2543. for i = 1 , #d do
  2544. if d[i].Name == "CharacterButton" then
  2545. if d[i].Text == "[ "..mode.." ]" then
  2546. d[i].BackgroundColor = BrickColor.new(24)
  2547. end
  2548. end
  2549. end
  2550. s = lightingg:GetChildren()
  2551. for i = 1 , #s do
  2552. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2553. s[i].BackgroundColor = BrickColor.new(1)
  2554. end
  2555. end
  2556. end
  2557. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2558.  
  2559.  
  2560. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2568.  
  2569. function cccccccccccccccccccccccccclickyy()
  2570. mode = "Slaughter"
  2571. d = lightingg:GetChildren()
  2572. for i = 1 , #d do
  2573. if d[i].Name == "CharacterButton" then
  2574. if d[i].Text == "[ "..mode.." ]" then
  2575. d[i].BackgroundColor = BrickColor.new(24)
  2576. end
  2577. end
  2578. end
  2579. s = lightingg:GetChildren()
  2580. for i = 1 , #s do
  2581. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2582. s[i].BackgroundColor = BrickColor.new(1)
  2583. end
  2584. end
  2585. end
  2586. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2587.  
  2588.  
  2589.  
  2590. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2598.  
  2599. function ccccccccccccccccccccccccccclickyy()
  2600. mode = "Draw"
  2601. d = lightingg:GetChildren()
  2602. for i = 1 , #d do
  2603. if d[i].Name == "CharacterButton" then
  2604. if d[i].Text == "[ "..mode.." ]" then
  2605. d[i].BackgroundColor = BrickColor.new(24)
  2606. end
  2607. end
  2608. end
  2609. s = lightingg:GetChildren()
  2610. for i = 1 , #s do
  2611. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2612. s[i].BackgroundColor = BrickColor.new(1)
  2613. end
  2614. end
  2615. end
  2616. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2617.  
  2618.  
  2619. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2620. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2627.  
  2628. function cccccccccccccccccccccccccccclickyy()
  2629. mode = "Faint"
  2630. d = lightingg:GetChildren()
  2631. for i = 1 , #d do
  2632. if d[i].Name == "CharacterButton" then
  2633. if d[i].Text == "[ "..mode.." ]" then
  2634. d[i].BackgroundColor = BrickColor.new(24)
  2635. end
  2636. end
  2637. end
  2638. s = lightingg:GetChildren()
  2639. for i = 1 , #s do
  2640. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2641. s[i].BackgroundColor = BrickColor.new(1)
  2642. end
  2643. end
  2644. end
  2645. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2646.  
  2647.  
  2648. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2649. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2650. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2651. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2652. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2653. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2654. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2655. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2656.  
  2657. function ccccccccccccccccccccccccccccclickyy()
  2658. mode = "Random Colors"
  2659. d = lightingg:GetChildren()
  2660. for i = 1 , #d do
  2661. if d[i].Name == "CharacterButton" then
  2662. if d[i].Text == "[ "..mode.." ]" then
  2663. d[i].BackgroundColor = BrickColor.new(24)
  2664. end
  2665. end
  2666. end
  2667. s = lightingg:GetChildren()
  2668. for i = 1 , #s do
  2669. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2670. s[i].BackgroundColor = BrickColor.new(1)
  2671. end
  2672. end
  2673. end
  2674. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2675.  
  2676.  
  2677.  
  2678. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2679. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2680. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2681. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2682. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2683. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2684. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2685. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2686.  
  2687. function cccccccccccccccccccccccccccccclickyy()
  2688. mode = "Drag"
  2689. d = lightingg:GetChildren()
  2690. for i = 1 , #d do
  2691. if d[i].Name == "CharacterButton" then
  2692. if d[i].Text == "[ "..mode.." ]" then
  2693. d[i].BackgroundColor = BrickColor.new(24)
  2694. end
  2695. end
  2696. end
  2697. s = lightingg:GetChildren()
  2698. for i = 1 , #s do
  2699. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2700. s[i].BackgroundColor = BrickColor.new(1)
  2701. end
  2702. end
  2703. end
  2704. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2705.  
  2706.  
  2707.  
  2708. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2709. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2710. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2711. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2712. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2713. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2714. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2715. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2716.  
  2717. function ccccccccccccccccccccccccccccccclickyy()
  2718. mode = "Naked Beam"
  2719. d = lightingg:GetChildren()
  2720. for i = 1 , #d do
  2721. if d[i].Name == "CharacterButton" then
  2722. if d[i].Text == "[ "..mode.." ]" then
  2723. d[i].BackgroundColor = BrickColor.new(24)
  2724. end
  2725. end
  2726. end
  2727. s = lightingg:GetChildren()
  2728. for i = 1 , #s do
  2729. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2730. s[i].BackgroundColor = BrickColor.new(1)
  2731. end
  2732. end
  2733. end
  2734. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2735.  
  2736.  
  2737.  
  2738.  
  2739.  
  2740.  
  2741.  
  2742. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2743. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2744. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2745. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2746. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2747. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2749. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2750.  
  2751. function cccccccccccccccccccccccccccccccclickyy()
  2752. mode = "Shrink"
  2753. d = lightingg:GetChildren()
  2754. for i = 1 , #d do
  2755. if d[i].Name == "CharacterButton" then
  2756. if d[i].Text == "[ "..mode.." ]" then
  2757. d[i].BackgroundColor = BrickColor.new(24)
  2758. end
  2759. end
  2760. end
  2761. s = lightingg:GetChildren()
  2762. for i = 1 , #s do
  2763. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2764. s[i].BackgroundColor = BrickColor.new(1)
  2765. end
  2766. end
  2767. end
  2768. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2769.  
  2770.  
  2771.  
  2772. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2773. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2774. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2775. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2776. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2777. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2778. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2779. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2780.  
  2781. function ccccccccccccccccccccccccccccccccclickyy()
  2782. mode = "Grow"
  2783. d = lightingg:GetChildren()
  2784. for i = 1 , #d do
  2785. if d[i].Name == "CharacterButton" then
  2786. if d[i].Text == "[ "..mode.." ]" then
  2787. d[i].BackgroundColor = BrickColor.new(24)
  2788. end
  2789. end
  2790. end
  2791. s = lightingg:GetChildren()
  2792. for i = 1 , #s do
  2793. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2794. s[i].BackgroundColor = BrickColor.new(1)
  2795. end
  2796. end
  2797. end
  2798. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2799.  
  2800.  
  2801.  
  2802.  
  2803.  
  2804.  
  2805. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2806. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2807. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2808. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2809. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2810. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2811. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2812. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2813.  
  2814. function cccccccccccccccccccccccccccccccccclickyy()
  2815. mode = "Confuse"
  2816. d = lightingg:GetChildren()
  2817. for i = 1 , #d do
  2818. if d[i].Name == "CharacterButton" then
  2819. if d[i].Text == "[ "..mode.." ]" then
  2820. d[i].BackgroundColor = BrickColor.new(24)
  2821. end
  2822. end
  2823. end
  2824. s = lightingg:GetChildren()
  2825. for i = 1 , #s do
  2826. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2827. s[i].BackgroundColor = BrickColor.new(1)
  2828. end
  2829. end
  2830. end
  2831. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2832.  
  2833.  
  2834. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2835. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2836. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2837. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2838. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2839. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2840. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2841. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2842.  
  2843. function ccccccccccccccccccccccccccccccccccclickyy()
  2844. mode = "Disarm"
  2845. d = lightingg:GetChildren()
  2846. for i = 1 , #d do
  2847. if d[i].Name == "CharacterButton" then
  2848. if d[i].Text == "[ "..mode.." ]" then
  2849. d[i].BackgroundColor = BrickColor.new(24)
  2850. end
  2851. end
  2852. end
  2853. s = lightingg:GetChildren()
  2854. for i = 1 , #s do
  2855. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2856. s[i].BackgroundColor = BrickColor.new(1)
  2857. end
  2858. end
  2859. end
  2860. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2861.  
  2862.  
  2863.  
  2864.  
  2865.  
  2866. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2867. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2868. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2869. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2870. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2871. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2872. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2873. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2874.  
  2875. function cccccccccccccccccccccccccccccccccccclickyy()
  2876. mode = "Spotlight"
  2877. d = lightingg:GetChildren()
  2878. for i = 1 , #d do
  2879. if d[i].Name == "CharacterButton" then
  2880. if d[i].Text == "[ "..mode.." ]" then
  2881. d[i].BackgroundColor = BrickColor.new(24)
  2882. end
  2883. end
  2884. end
  2885. s = lightingg:GetChildren()
  2886. for i = 1 , #s do
  2887. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2888. s[i].BackgroundColor = BrickColor.new(1)
  2889. end
  2890. end
  2891. end
  2892. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2893.  
  2894.  
  2895.  
  2896. characterhe97 = Instance.new("TextButton")
  2897. characterhe97.Parent = lightingg
  2898. characterhe97.Name = "CharacterButton"
  2899. characterhe97.BackgroundTransparency = 0.5
  2900. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2901. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2902. characterhe97.Text = "[ Ducks ]"
  2903. characterhe97.BackgroundColor = BrickColor.new(1)
  2904.  
  2905. function asdflickyy()
  2906. mode = "Ducks"
  2907. d = lightingg:GetChildren()
  2908. for i = 1 , #d do
  2909. if d[i].Name == "CharacterButton" then
  2910. if d[i].Text == "[ "..mode.." ]" then
  2911. d[i].BackgroundColor = BrickColor.new(24)
  2912. end
  2913. end
  2914. end
  2915. s = lightingg:GetChildren()
  2916. for i = 1 , #s do
  2917. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2918. s[i].BackgroundColor = BrickColor.new(1)
  2919. end
  2920. end
  2921. end
  2922. characterhe97.MouseButton1Click:connect(asdflickyy)
  2923.  
  2924.  
  2925.  
  2926.  
  2927.  
  2928.  
  2929.  
  2930.  
  2931. characterhee97 = Instance.new("TextButton")
  2932. characterhee97.Parent = lightingg
  2933. characterhee97.Name = "CharacterButton"
  2934. characterhee97.BackgroundTransparency = 0.5
  2935. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2936. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2937. characterhee97.Text = "[ Duck Swarm ]"
  2938. characterhee97.BackgroundColor = BrickColor.new(1)
  2939.  
  2940. function asdflickyyy()
  2941. mode = "Duck Swarm"
  2942. d = lightingg:GetChildren()
  2943. for i = 1 , #d do
  2944. if d[i].Name == "CharacterButton" then
  2945. if d[i].Text == "[ "..mode.." ]" then
  2946. d[i].BackgroundColor = BrickColor.new(24)
  2947. end
  2948. end
  2949. end
  2950. s = lightingg:GetChildren()
  2951. for i = 1 , #s do
  2952. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2953. s[i].BackgroundColor = BrickColor.new(1)
  2954. end
  2955. end
  2956. end
  2957. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2958.  
  2959.  
  2960.  
  2961.  
  2962.  
  2963. characterheee97 = Instance.new("TextButton")
  2964. characterheee97.Parent = lightingg
  2965. characterheee97.Name = "CharacterButton"
  2966. characterheee97.BackgroundTransparency = 0.5
  2967. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2968. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2969. characterheee97.Text = "[ Throwup ]"
  2970. characterheee97.BackgroundColor = BrickColor.new(1)
  2971.  
  2972. function asdflickyyyy()
  2973. mode = "Throwup"
  2974. d = lightingg:GetChildren()
  2975. for i = 1 , #d do
  2976. if d[i].Name == "CharacterButton" then
  2977. if d[i].Text == "[ "..mode.." ]" then
  2978. d[i].BackgroundColor = BrickColor.new(24)
  2979. end
  2980. end
  2981. end
  2982. s = lightingg:GetChildren()
  2983. for i = 1 , #s do
  2984. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2985. s[i].BackgroundColor = BrickColor.new(1)
  2986. end
  2987. end
  2988. end
  2989. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2990.  
  2991.  
  2992.  
  2993. characterheeee97 = Instance.new("TextButton")
  2994. characterheeee97.Parent = lightingg
  2995. characterheeee97.Name = "CharacterButton"
  2996. characterheeee97.BackgroundTransparency = 0.5
  2997. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2998. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2999. characterheeee97.Text = "[ Hang ]"
  3000. characterheeee97.BackgroundColor = BrickColor.new(1)
  3001.  
  3002. function asdflickyyyyy()
  3003. mode = "Hang"
  3004. d = lightingg:GetChildren()
  3005. for i = 1 , #d do
  3006. if d[i].Name == "CharacterButton" then
  3007. if d[i].Text == "[ "..mode.." ]" then
  3008. d[i].BackgroundColor = BrickColor.new(24)
  3009. end
  3010. end
  3011. end
  3012. s = lightingg:GetChildren()
  3013. for i = 1 , #s do
  3014. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3015. s[i].BackgroundColor = BrickColor.new(1)
  3016. end
  3017. end
  3018. end
  3019. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  3020.  
  3021.  
  3022.  
  3023. characterheeeee97 = Instance.new("TextButton")
  3024. characterheeeee97.Parent = lightingg
  3025. characterheeeee97.Name = "CharacterButton"
  3026. characterheeeee97.BackgroundTransparency = 0.5
  3027. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  3028. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  3029. characterheeeee97.Text = "[ UnHang ]"
  3030. characterheeeee97.BackgroundColor = BrickColor.new(1)
  3031.  
  3032. function asdflickyyyyyy()
  3033. mode = "UnHang"
  3034. d = lightingg:GetChildren()
  3035. for i = 1 , #d do
  3036. if d[i].Name == "CharacterButton" then
  3037. if d[i].Text == "[ "..mode.." ]" then
  3038. d[i].BackgroundColor = BrickColor.new(24)
  3039. end
  3040. end
  3041. end
  3042. s = lightingg:GetChildren()
  3043. for i = 1 , #s do
  3044. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3045. s[i].BackgroundColor = BrickColor.new(1)
  3046. end
  3047. end
  3048. end
  3049. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  3050.  
  3051.  
  3052.  
  3053.  
  3054.  
  3055.  
  3056. characterheeeeee97 = Instance.new("TextButton")
  3057. characterheeeeee97.Parent = lightingg
  3058. characterheeeeee97.Name = "CharacterButton"
  3059. characterheeeeee97.BackgroundTransparency = 0.5
  3060. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  3061. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3062. characterheeeeee97.Text = "[ Ban ]"
  3063. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  3064.  
  3065. function asdflickyyyyyyy()
  3066. mode = "Ban"
  3067. d = lightingg:GetChildren()
  3068. for i = 1 , #d do
  3069. if d[i].Name == "CharacterButton" then
  3070. if d[i].Text == "[ "..mode.." ]" then
  3071. d[i].BackgroundColor = BrickColor.new(24)
  3072. end
  3073. end
  3074. end
  3075. s = lightingg:GetChildren()
  3076. for i = 1 , #s do
  3077. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3078. s[i].BackgroundColor = BrickColor.new(1)
  3079. end
  3080. end
  3081. end
  3082. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  3083.  
  3084.  
  3085.  
  3086.  
  3087. characterheeeeeee97 = Instance.new("TextButton")
  3088. characterheeeeeee97.Parent = lightingg
  3089. characterheeeeeee97.Name = "CharacterButton"
  3090. characterheeeeeee97.BackgroundTransparency = 0.5
  3091. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3092. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3093. characterheeeeeee97.Text = "[ Tree Summon ]"
  3094. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3095.  
  3096. function asdflickyyyyyyyy()
  3097. mode = "Tree Summon"
  3098. d = lightingg:GetChildren()
  3099. for i = 1 , #d do
  3100. if d[i].Name == "CharacterButton" then
  3101. if d[i].Text == "[ "..mode.." ]" then
  3102. d[i].BackgroundColor = BrickColor.new(24)
  3103. end
  3104. end
  3105. end
  3106. s = lightingg:GetChildren()
  3107. for i = 1 , #s do
  3108. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3109. s[i].BackgroundColor = BrickColor.new(1)
  3110. end
  3111. end
  3112. end
  3113. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3114.  
  3115.  
  3116. characterheeeeeeee97 = Instance.new("TextButton")
  3117. characterheeeeeeee97.Parent = lightingg
  3118. characterheeeeeeee97.Name = "CharacterButton"
  3119. characterheeeeeeee97.BackgroundTransparency = 0.5
  3120. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3121. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3122. characterheeeeeeee97.Text = "[ Seizure ]"
  3123. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3124.  
  3125. function asdflickyyyyyyyyy()
  3126. mode = "Seizure"
  3127. d = lightingg:GetChildren()
  3128. for i = 1 , #d do
  3129. if d[i].Name == "CharacterButton" then
  3130. if d[i].Text == "[ "..mode.." ]" then
  3131. d[i].BackgroundColor = BrickColor.new(24)
  3132. end
  3133. end
  3134. end
  3135. s = lightingg:GetChildren()
  3136. for i = 1 , #s do
  3137. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3138. s[i].BackgroundColor = BrickColor.new(1)
  3139. end
  3140. end
  3141. end
  3142. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3143.  
  3144.  
  3145.  
  3146. characterheeeeeeeee97 = Instance.new("TextButton")
  3147. characterheeeeeeeee97.Parent = lightingg
  3148. characterheeeeeeeee97.Name = "CharacterButton"
  3149. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3150. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3151. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3152. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3153. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3154.  
  3155. function asdflickyyyyyyyyyy()
  3156. mode = "Steal Color"
  3157. d = lightingg:GetChildren()
  3158. for i = 1 , #d do
  3159. if d[i].Name == "CharacterButton" then
  3160. if d[i].Text == "[ "..mode.." ]" then
  3161. d[i].BackgroundColor = BrickColor.new(24)
  3162. end
  3163. end
  3164. end
  3165. s = lightingg:GetChildren()
  3166. for i = 1 , #s do
  3167. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3168. s[i].BackgroundColor = BrickColor.new(1)
  3169. end
  3170. end
  3171. end
  3172. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3173.  
  3174. characterheeeeeeeeee97 = Instance.new("TextButton")
  3175. characterheeeeeeeeee97.Parent = lightingg
  3176. characterheeeeeeeeee97.Name = "CharacterButton"
  3177. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3178. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3179. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3180. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3181. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3182.  
  3183. function asdflickyyyyyyyyyyy()
  3184. mode = "Give Color"
  3185. d = lightingg:GetChildren()
  3186. for i = 1 , #d do
  3187. if d[i].Name == "CharacterButton" then
  3188. if d[i].Text == "[ "..mode.." ]" then
  3189. d[i].BackgroundColor = BrickColor.new(24)
  3190. end
  3191. end
  3192. end
  3193. s = lightingg:GetChildren()
  3194. for i = 1 , #s do
  3195. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3196. s[i].BackgroundColor = BrickColor.new(1)
  3197. end
  3198. end
  3199. end
  3200. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3201.  
  3202.  
  3203.  
  3204. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3205. characterheeeeeeeeeee97.Parent = lightingg
  3206. characterheeeeeeeeeee97.Name = "CharacterButton"
  3207. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3208. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3209. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3210. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3211. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3212.  
  3213. function asdflickyyyyyyyyyyyy()
  3214. mode = "Clone"
  3215. d = lightingg:GetChildren()
  3216. for i = 1 , #d do
  3217. if d[i].Name == "CharacterButton" then
  3218. if d[i].Text == "[ "..mode.." ]" then
  3219. d[i].BackgroundColor = BrickColor.new(24)
  3220. end
  3221. end
  3222. end
  3223. s = lightingg:GetChildren()
  3224. for i = 1 , #s do
  3225. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3226. s[i].BackgroundColor = BrickColor.new(1)
  3227. end
  3228. end
  3229. end
  3230. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3231.  
  3232. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3233. characterheeeeeeeeeeee97.Parent = lightingg
  3234. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3235. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3236. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3237. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3238. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3239. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3240.  
  3241. function asdflickyyyyyyyyyyyyy()
  3242. mode = "Push"
  3243. d = lightingg:GetChildren()
  3244. for i = 1 , #d do
  3245. if d[i].Name == "CharacterButton" then
  3246. if d[i].Text == "[ "..mode.." ]" then
  3247. d[i].BackgroundColor = BrickColor.new(24)
  3248. end
  3249. end
  3250. end
  3251. s = lightingg:GetChildren()
  3252. for i = 1 , #s do
  3253. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3254. s[i].BackgroundColor = BrickColor.new(1)
  3255. end
  3256. end
  3257. end
  3258. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3259.  
  3260.  
  3261.  
  3262.  
  3263.  
  3264. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3265. characterheeeeeeeeeeeee97.Parent = lightingg
  3266. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3267. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3268. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3269. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3270. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3271. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3272.  
  3273. function asdflickyyyyyyyyyyyyyy()
  3274. mode = "Safety"
  3275. d = lightingg:GetChildren()
  3276. for i = 1 , #d do
  3277. if d[i].Name == "CharacterButton" then
  3278. if d[i].Text == "[ "..mode.." ]" then
  3279. d[i].BackgroundColor = BrickColor.new(24)
  3280. end
  3281. end
  3282. end
  3283. s = lightingg:GetChildren()
  3284. for i = 1 , #s do
  3285. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3286. s[i].BackgroundColor = BrickColor.new(1)
  3287. end
  3288. end
  3289. end
  3290. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3291.  
  3292.  
  3293.  
  3294.  
  3295.  
  3296.  
  3297. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3298. characterheeeeeeeeeeeeee97.Parent = lightingg
  3299. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3300. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3301. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3302. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3303. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3304. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3305.  
  3306. function asdflickyyyyyyyyyyyyyyy()
  3307. mode = "Lock"
  3308. d = lightingg:GetChildren()
  3309. for i = 1 , #d do
  3310. if d[i].Name == "CharacterButton" then
  3311. if d[i].Text == "[ "..mode.." ]" then
  3312. d[i].BackgroundColor = BrickColor.new(24)
  3313. end
  3314. end
  3315. end
  3316. s = lightingg:GetChildren()
  3317. for i = 1 , #s do
  3318. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3319. s[i].BackgroundColor = BrickColor.new(1)
  3320. end
  3321. end
  3322. end
  3323. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3324.  
  3325. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3326. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3327. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3328. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3329. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3330. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3331. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3332. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3333.  
  3334. function asdflickyyyyyyyyyyyyyyyy()
  3335. mode = "UnLock"
  3336. d = lightingg:GetChildren()
  3337. for i = 1 , #d do
  3338. if d[i].Name == "CharacterButton" then
  3339. if d[i].Text == "[ "..mode.." ]" then
  3340. d[i].BackgroundColor = BrickColor.new(24)
  3341. end
  3342. end
  3343. end
  3344. s = lightingg:GetChildren()
  3345. for i = 1 , #s do
  3346. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3347. s[i].BackgroundColor = BrickColor.new(1)
  3348. end
  3349. end
  3350. end
  3351. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3352.  
  3353.  
  3354.  
  3355. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3356. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3357. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3358. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3359. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3360. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3361. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3362. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3363.  
  3364. function asdflickyyyyyyyyyyyyyyyyy()
  3365. mode = "Burn"
  3366. d = lightingg:GetChildren()
  3367. for i = 1 , #d do
  3368. if d[i].Name == "CharacterButton" then
  3369. if d[i].Text == "[ "..mode.." ]" then
  3370. d[i].BackgroundColor = BrickColor.new(24)
  3371. end
  3372. end
  3373. end
  3374. s = lightingg:GetChildren()
  3375. for i = 1 , #s do
  3376. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3377. s[i].BackgroundColor = BrickColor.new(1)
  3378. end
  3379. end
  3380. end
  3381. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3382.  
  3383.  
  3384.  
  3385.  
  3386. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3387. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3388. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3389. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3390. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3391. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3392. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3393. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3394.  
  3395. function asdflickyyyyyyyyyyyyyyyyyy()
  3396. mode = "Hatless"
  3397. d = lightingg:GetChildren()
  3398. for i = 1 , #d do
  3399. if d[i].Name == "CharacterButton" then
  3400. if d[i].Text == "[ "..mode.." ]" then
  3401. d[i].BackgroundColor = BrickColor.new(24)
  3402. end
  3403. end
  3404. end
  3405. s = lightingg:GetChildren()
  3406. for i = 1 , #s do
  3407. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3408. s[i].BackgroundColor = BrickColor.new(1)
  3409. end
  3410. end
  3411. end
  3412. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3413.  
  3414.  
  3415.  
  3416. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3417. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3418. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3419. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3420. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3421. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3422. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3423. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3424.  
  3425. function asdflickyyyyyyyyyyyyyyyyyyy()
  3426. mode = "Suitless"
  3427. d = lightingg:GetChildren()
  3428. for i = 1 , #d do
  3429. if d[i].Name == "CharacterButton" then
  3430. if d[i].Text == "[ "..mode.." ]" then
  3431. d[i].BackgroundColor = BrickColor.new(24)
  3432. end
  3433. end
  3434. end
  3435. s = lightingg:GetChildren()
  3436. for i = 1 , #s do
  3437. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3438. s[i].BackgroundColor = BrickColor.new(1)
  3439. end
  3440. end
  3441. end
  3442. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3443.  
  3444. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3445. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3446. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3447. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3448. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3449. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3450. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3451. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3452.  
  3453. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3454. mode = "Sit"
  3455. d = lightingg:GetChildren()
  3456. for i = 1 , #d do
  3457. if d[i].Name == "CharacterButton" then
  3458. if d[i].Text == "[ "..mode.." ]" then
  3459. d[i].BackgroundColor = BrickColor.new(24)
  3460. end
  3461. end
  3462. end
  3463. s = lightingg:GetChildren()
  3464. for i = 1 , #s do
  3465. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3466. s[i].BackgroundColor = BrickColor.new(1)
  3467. end
  3468. end
  3469. end
  3470. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3471.  
  3472. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3473. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3474. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3475. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3476. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3477. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3478. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3479. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3480.  
  3481. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3482. mode = "Slow Drag"
  3483. d = lightingg:GetChildren()
  3484. for i = 1 , #d do
  3485. if d[i].Name == "CharacterButton" then
  3486. if d[i].Text == "[ "..mode.." ]" then
  3487. d[i].BackgroundColor = BrickColor.new(24)
  3488. end
  3489. end
  3490. end
  3491. s = lightingg:GetChildren()
  3492. for i = 1 , #s do
  3493. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3494. s[i].BackgroundColor = BrickColor.new(1)
  3495. end
  3496. end
  3497. end
  3498. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3499.  
  3500.  
  3501.  
  3502.  
  3503. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3504. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3505. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3506. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3507. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3508. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3509. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3510. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3511.  
  3512. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3513. mode = "Steal Tools"
  3514. d = lightingg:GetChildren()
  3515. for i = 1 , #d do
  3516. if d[i].Name == "CharacterButton" then
  3517. if d[i].Text == "[ "..mode.." ]" then
  3518. d[i].BackgroundColor = BrickColor.new(24)
  3519. end
  3520. end
  3521. end
  3522. s = lightingg:GetChildren()
  3523. for i = 1 , #s do
  3524. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3525. s[i].BackgroundColor = BrickColor.new(1)
  3526. end
  3527. end
  3528. end
  3529. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3530.  
  3531.  
  3532.  
  3533. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3534. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3535. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3536. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3537. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3538. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3539. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3540. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3541.  
  3542. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3543. mode = "Jail"
  3544. d = lightingg:GetChildren()
  3545. for i = 1 , #d do
  3546. if d[i].Name == "CharacterButton" then
  3547. if d[i].Text == "[ "..mode.." ]" then
  3548. d[i].BackgroundColor = BrickColor.new(24)
  3549. end
  3550. end
  3551. end
  3552. s = lightingg:GetChildren()
  3553. for i = 1 , #s do
  3554. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3555. s[i].BackgroundColor = BrickColor.new(1)
  3556. end
  3557. end
  3558. end
  3559. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3560.  
  3561.  
  3562.  
  3563. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3564. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3565. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3566. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3567. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3568. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3569. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3570. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3571.  
  3572. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3573. mode = "UnJail"
  3574. d = lightingg:GetChildren()
  3575. for i = 1 , #d do
  3576. if d[i].Name == "CharacterButton" then
  3577. if d[i].Text == "[ "..mode.." ]" then
  3578. d[i].BackgroundColor = BrickColor.new(24)
  3579. end
  3580. end
  3581. end
  3582. s = lightingg:GetChildren()
  3583. for i = 1 , #s do
  3584. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3585. s[i].BackgroundColor = BrickColor.new(1)
  3586. end
  3587. end
  3588. end
  3589. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3590.  
  3591.  
  3592.  
  3593. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3594. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3595. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3596. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3597. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3598. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3599. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3600. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3601.  
  3602. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3603. mode = "Dynamites"
  3604. d = lightingg:GetChildren()
  3605. for i = 1 , #d do
  3606. if d[i].Name == "CharacterButton" then
  3607. if d[i].Text == "[ "..mode.." ]" then
  3608. d[i].BackgroundColor = BrickColor.new(24)
  3609. end
  3610. end
  3611. end
  3612. s = lightingg:GetChildren()
  3613. for i = 1 , #s do
  3614. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3615. s[i].BackgroundColor = BrickColor.new(1)
  3616. end
  3617. end
  3618. end
  3619. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3620.  
  3621.  
  3622.  
  3623. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3624. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3625. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3626. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3627. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3628. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3629. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3630. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3631.  
  3632. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3633. mode = "Detonate Dynamites"
  3634. d = lightingg:GetChildren()
  3635. for i = 1 , #d do
  3636. if d[i].Name == "CharacterButton" then
  3637. if d[i].Text == "[ "..mode.." ]" then
  3638. d[i].BackgroundColor = BrickColor.new(24)
  3639. end
  3640. end
  3641. end
  3642. s = lightingg:GetChildren()
  3643. for i = 1 , #s do
  3644. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3645. s[i].BackgroundColor = BrickColor.new(1)
  3646. end
  3647. end
  3648. end
  3649. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3650.  
  3651.  
  3652.  
  3653.  
  3654.  
  3655.  
  3656.  
  3657.  
  3658.  
  3659.  
  3660.  
  3661.  
  3662. a = me.Character:findFirstChild("Eyeball")
  3663. if a ~= nil then a:Remove() end
  3664.  
  3665.  
  3666.  
  3667. ball = Instance.new("Model")
  3668. ball.Name = "Eyeball"
  3669. ball.Parent = me.Character
  3670. asdf = Instance.new("Humanoid")
  3671. asdf.Parent = ball
  3672. asdf.MaxHealth = 0
  3673. asdf.Health = 0
  3674. eyeball = Instance.new("Part")
  3675. eyeball.Parent = ball
  3676. eyeball.Locked = true
  3677. eyeball.TopSurface = "Smooth"
  3678. eyeball.BottomSurface = "Smooth"
  3679. eyeball.Size = Vector3.new(2, 2, 2)
  3680. eyeball.BrickColor = BrickColor.new(1)
  3681. eyeball.Shape = "Ball"
  3682. eyeball.Name = "Head"
  3683. eyeball.CanCollide = false
  3684. eyeball.formFactor = "Symmetric"
  3685. eyeball.CFrame = me.Character.Head.CFrame
  3686.  
  3687.  
  3688.  
  3689.  
  3690. eyeballh = Instance.new("Part")
  3691. eyeballh.Parent = ball
  3692. eyeballh.Locked = true
  3693. eyeballh.TopSurface = "Smooth"
  3694. eyeballh.BottomSurface = "Smooth"
  3695. eyeballh.Size = Vector3.new(2, 1, 2)
  3696. eyeballh.CanCollide = false
  3697. eyeballh.formFactor = "Symmetric"
  3698. eyeballh.CFrame = me.Character.Head.CFrame
  3699. mesh = Instance.new("SpecialMesh")
  3700. mesh.Parent = eyeballh
  3701. mesh.MeshType = "FileMesh"
  3702. mesh.Scale = Vector3.new(1, 1, 1)
  3703. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3704. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3705. weld = Instance.new("Weld")
  3706. weld.Parent = eyeball
  3707. weld.Part0 = eyeball
  3708. weld.Part1 = eyeballh
  3709. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3710.  
  3711.  
  3712.  
  3713. shotsound = Instance.new("Sound")
  3714. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3715. shotsound.Pitch = 0.7
  3716. shotsound.Parent = eyeball
  3717.  
  3718. bodyposition = Instance.new("BodyPosition")
  3719. bodyposition.Parent = eyeball
  3720. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3721. bodygyro = Instance.new("BodyGyro")
  3722. bodygyro.Parent = eyeball
  3723. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3724. bodygyro.D = 100
  3725. eyeball22 = Instance.new("Part")
  3726. eyeball22.Parent = ball
  3727. eyeball22.Locked = true
  3728. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3729. eyeball22.TopSurface = "Smooth"
  3730. eyeball22.Reflectance = 0.05
  3731. eyeball22.BottomSurface = "Smooth"
  3732. eyeball22.Size = Vector3.new(1, 1, 1)
  3733. eyeball22.Shape = "Ball"
  3734. eyeball22.CanCollide = false
  3735. eyeball22.formFactor = "Symmetric"
  3736. eyeball22.CFrame = me.Character.Head.CFrame
  3737. mesh = Instance.new("SpecialMesh")
  3738. mesh.Parent = eyeball22
  3739. mesh.MeshType = "Sphere"
  3740. mesh.Scale = Vector3.new(1, 1, 0.5)
  3741. weld = Instance.new("Weld")
  3742. weld.Parent = eyeball
  3743. weld.Part0 = eyeball
  3744. weld.Part1 = eyeball22
  3745. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3746. eyeball2 = Instance.new("Part")
  3747. eyeball2.Parent = ball
  3748. eyeball2.Locked = true
  3749. eyeball2.TopSurface = "Smooth"
  3750. eyeball2.BrickColor = BrickColor.new(26)
  3751. eyeball2.BottomSurface = "Smooth"
  3752. eyeball2.Size = Vector3.new(1, 1, 1)
  3753. eyeball2.Shape = "Ball"
  3754. eyeball2.CanCollide = false
  3755. eyeball2.formFactor = "Symmetric"
  3756. eyeball2.CFrame = me.Character.Head.CFrame
  3757. mesh = Instance.new("SpecialMesh")
  3758. mesh.Parent = eyeball2
  3759. mesh.MeshType = "Sphere"
  3760. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3761. weld = Instance.new("Weld")
  3762. weld.Parent = eyeball
  3763. weld.Part0 = eyeball
  3764. weld.Part1 = eyeball2
  3765. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3766.  
  3767. eyeball3 = Instance.new("Part")
  3768. eyeball3.Parent = ball
  3769. eyeball3.Locked = true
  3770. eyeball3.TopSurface = "Smooth"
  3771. eyeball3.BrickColor = BrickColor.new(26)
  3772. eyeball3.BottomSurface = "Smooth"
  3773. eyeball3.Transparency = 1
  3774. eyeball3.Size = Vector3.new(1, 1, 1)
  3775. eyeball3.Shape = "Ball"
  3776. eyeball3.Name = "ASDLFKJ"
  3777. eyeball3.CanCollide = false
  3778. eyeball3.formFactor = "Symmetric"
  3779. eyeball3.CFrame = me.Character.Head.CFrame
  3780. weld = Instance.new("Weld")
  3781. weld.Parent = eyeball
  3782. weld.Part0 = eyeball
  3783. weld.Part1 = eyeball3
  3784. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3785.  
  3786.  
  3787.  
  3788.  
  3789.  
  3790.  
  3791. things = ball:GetChildren()
  3792. for i = 1 , #things do
  3793. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3794. function bleh(hit)
  3795. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3796. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3797. if mode == "Absorb" or mode == "Drag" then
  3798. hit:Remove()
  3799. end
  3800. end
  3801. end
  3802. end
  3803. things[i].Touched:connect(bleh)
  3804. end
  3805. end
  3806.  
  3807.  
  3808.  
  3809.  
  3810.  
  3811.  
  3812.  
  3813.  
  3814.  
  3815.  
  3816.  
  3817.  
  3818. maximumdistance = 10000
  3819.  
  3820. function onButton1Down(mouse)
  3821. if Staring == true then return end
  3822. Clicking = true
  3823. while Clicking == true do
  3824. wait()
  3825. h = game.Workspace:findFirstChild("Lazor")
  3826. if h ~= nil then h:Remove() end
  3827. if mode == "None" then return end
  3828.  
  3829.  
  3830.  
  3831.  
  3832.  
  3833.  
  3834.  
  3835.  
  3836.  
  3837.  
  3838.  
  3839.  
  3840.  
  3841. eyeball2.BrickColor = BrickColor.new(21)
  3842.  
  3843.  
  3844.  
  3845. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3846. local a = Instance.new("Part")
  3847. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3848. p = Instance.new("Part")
  3849. p.Parent = ball
  3850. p.Name = "Lazor"
  3851. p.Transparency = 1
  3852. p.CanCollide = false
  3853. p.Anchored = true
  3854. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3855. local Place1 = p.Position
  3856. p:Remove()
  3857. a.formFactor = "Symmetric"
  3858. a.Size = Vector3.new(1,1,1)
  3859. a.Name = "Lazor"
  3860. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3861. a.Parent = game.Workspace
  3862. a.BrickColor = BrickColor.new(21)
  3863. a.Transparency = 0.2
  3864. a.Anchored = true
  3865. a.CanCollide = false
  3866. a.Locked = true
  3867. a.BottomSurface = "Smooth"
  3868. a.TopSurface = "Smooth"
  3869. d = Instance.new("SpecialMesh")
  3870. d.Parent = a
  3871. d.MeshType = "Brick"
  3872. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3873. end
  3874.  
  3875.  
  3876.  
  3877.  
  3878.  
  3879. if mode == "Heal" then
  3880. if mouse.Target ~= nil then
  3881. local a = Instance.new("Part")
  3882. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3883. local Place1 = mouse.Hit.p
  3884. a.formFactor = "Symmetric"
  3885. a.Size = Vector3.new(1,1,1)
  3886. a.Name = "Lazor"
  3887. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3888. a.Parent = game.Workspace
  3889. a.BrickColor = BrickColor.new(21)
  3890. a.Transparency = 0.2
  3891. a.Anchored = true
  3892. a.CanCollide = false
  3893. a.Locked = true
  3894. a.BottomSurface = "Smooth"
  3895. a.TopSurface = "Smooth"
  3896. d = Instance.new("SpecialMesh")
  3897. d.Parent = a
  3898. d.MeshType = "Brick"
  3899. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3900.  
  3901. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3902. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3903. humanoid.MaxHealth = 100
  3904. humanoid.Health = humanoid.Health + 1
  3905. a.BrickColor = BrickColor.new(1)
  3906. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3907. a.Transparency = 0.3
  3908.  
  3909. end
  3910.  
  3911. end
  3912. end
  3913.  
  3914.  
  3915.  
  3916. if mode == "Damage" then
  3917. if mouse.Target ~= nil then
  3918. local a = Instance.new("Part")
  3919. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3920. local Place1 = mouse.Hit.p
  3921. a.formFactor = "Symmetric"
  3922. a.Size = Vector3.new(1,1,1)
  3923. a.Name = "Lazor"
  3924. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3925. a.Parent = game.Workspace
  3926. a.BrickColor = BrickColor.new(21)
  3927. a.Transparency = 0.2
  3928. a.Anchored = true
  3929. a.CanCollide = false
  3930. a.Locked = true
  3931. a.BottomSurface = "Smooth"
  3932. a.TopSurface = "Smooth"
  3933. d = Instance.new("SpecialMesh")
  3934. d.Parent = a
  3935. d.MeshType = "Brick"
  3936. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3937.  
  3938.  
  3939.  
  3940. checkadmin = 0
  3941. for i = 1 , #admin do
  3942. if mouse.Target.Parent.Name == admin[i] then
  3943. checkadmin = 1
  3944. end
  3945. end
  3946. if checkadmin == 0 then
  3947.  
  3948.  
  3949. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3950. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3951. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3952. humanoid.MaxHealth = 100
  3953. humanoid.Health = humanoid.Health - 1
  3954. a.BrickColor = BrickColor.new(21)
  3955. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3956. a.Transparency = 0.1
  3957.  
  3958. end
  3959. end
  3960.  
  3961.  
  3962.  
  3963. end
  3964.  
  3965.  
  3966.  
  3967.  
  3968. end
  3969. end
  3970.  
  3971.  
  3972. if mode == "Freeze" then
  3973. if mouse.Target ~= nil then
  3974. local a = Instance.new("Part")
  3975. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3976. local Place1 = mouse.Hit.p
  3977. a.formFactor = "Symmetric"
  3978. a.Size = Vector3.new(1,1,1)
  3979. a.Name = "Lazor"
  3980. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3981. a.Parent = game.Workspace
  3982. a.BrickColor = BrickColor.new(23)
  3983. a.Transparency = 0.2
  3984. a.Anchored = true
  3985. a.CanCollide = false
  3986. a.Locked = true
  3987. a.BottomSurface = "Smooth"
  3988. a.TopSurface = "Smooth"
  3989. d = Instance.new("SpecialMesh")
  3990. d.Parent = a
  3991. d.MeshType = "Brick"
  3992. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3993.  
  3994.  
  3995.  
  3996. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3997.  
  3998. a.BrickColor = BrickColor.new(23)
  3999. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4000. a.Transparency = 0.2
  4001. a.Reflectance = 0.2
  4002.  
  4003. mouse.Target.Anchored = true
  4004. mouse.Target.Friction = 0
  4005. mouse.Target.Transparency = 0.5
  4006. mouse.Target.Reflectance = 0.5
  4007.  
  4008. end
  4009.  
  4010.  
  4011.  
  4012. end
  4013. end
  4014.  
  4015.  
  4016.  
  4017. if mode == "Thaw" then
  4018. if mouse.Target ~= nil then
  4019. local a = Instance.new("Part")
  4020. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4021. local Place1 = mouse.Hit.p
  4022. a.formFactor = "Symmetric"
  4023. a.Size = Vector3.new(1,1,1)
  4024. a.Name = "Lazor"
  4025. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4026. a.Parent = game.Workspace
  4027. a.BrickColor = BrickColor.new(24)
  4028. a.Transparency = 0.2
  4029. a.Anchored = true
  4030. a.CanCollide = false
  4031. a.Locked = true
  4032. a.BottomSurface = "Smooth"
  4033. a.TopSurface = "Smooth"
  4034. d = Instance.new("SpecialMesh")
  4035. d.Parent = a
  4036. d.MeshType = "Brick"
  4037. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4038.  
  4039.  
  4040.  
  4041. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  4042.  
  4043. a.BrickColor = BrickColor.new(24)
  4044. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4045. a.Transparency = 0.4
  4046.  
  4047. mouse.Target.Anchored = false
  4048. mouse.Target.Friction = 0.3
  4049. mouse.Target.Transparency = 0
  4050. mouse.Target.Reflectance = 0
  4051.  
  4052. end
  4053.  
  4054.  
  4055.  
  4056. end
  4057. end
  4058.  
  4059.  
  4060.  
  4061.  
  4062.  
  4063. if mode == "Delete" then
  4064. if mouse.Target ~= nil then
  4065. local a = Instance.new("Part")
  4066. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4067. local Place1 = mouse.Hit.p
  4068. a.formFactor = "Symmetric"
  4069. a.Size = Vector3.new(1,1,1)
  4070. a.Name = "Lazor"
  4071. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4072. a.Parent = game.Workspace
  4073. a.BrickColor = BrickColor.new(26)
  4074. a.Transparency = 0.2
  4075. a.Anchored = true
  4076. a.CanCollide = false
  4077. a.Locked = true
  4078. a.BottomSurface = "Smooth"
  4079. a.TopSurface = "Smooth"
  4080. d = Instance.new("SpecialMesh")
  4081. d.Parent = a
  4082. d.MeshType = "Brick"
  4083. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4084.  
  4085.  
  4086.  
  4087.  
  4088. checkadmin = 0
  4089. for i = 1 , #admin do
  4090. if mouse.Target.Parent.Name == admin[i] then
  4091. checkadmin = 1
  4092. end
  4093. end
  4094. if checkadmin == 0 then
  4095.  
  4096.  
  4097.  
  4098.  
  4099. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4100.  
  4101. a.BrickColor = BrickColor.new("Really black")
  4102. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4103. a.Transparency = 0.4
  4104.  
  4105. mouse.Target:Remove()
  4106.  
  4107. end
  4108. end
  4109.  
  4110.  
  4111.  
  4112. end
  4113. end
  4114.  
  4115.  
  4116.  
  4117.  
  4118.  
  4119. if mode == "Lock" then
  4120. if mouse.Target ~= nil then
  4121. local a = Instance.new("Part")
  4122. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4123. local Place1 = mouse.Hit.p
  4124. a.formFactor = "Symmetric"
  4125. a.Size = Vector3.new(1,1,1)
  4126. a.Name = "Lazor"
  4127. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4128. a.Parent = game.Workspace
  4129. a.BrickColor = BrickColor.new(26)
  4130. a.Transparency = 0.2
  4131. a.Anchored = true
  4132. a.CanCollide = false
  4133. a.Locked = true
  4134. a.BottomSurface = "Smooth"
  4135. a.TopSurface = "Smooth"
  4136. d = Instance.new("SpecialMesh")
  4137. d.Parent = a
  4138. d.MeshType = "Brick"
  4139. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4140.  
  4141.  
  4142. if mouse.Target.Parent.Name ~= ball.Name then
  4143.  
  4144. a.BrickColor = BrickColor.new("Really black")
  4145. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4146. a.Transparency = 0.4
  4147.  
  4148. mouse.Target.Locked = true
  4149.  
  4150. end
  4151.  
  4152.  
  4153.  
  4154. end
  4155. end
  4156.  
  4157.  
  4158.  
  4159.  
  4160. if mode == "UnLock" then
  4161. if mouse.Target ~= nil then
  4162. local a = Instance.new("Part")
  4163. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4164. local Place1 = mouse.Hit.p
  4165. a.formFactor = "Symmetric"
  4166. a.Size = Vector3.new(1,1,1)
  4167. a.Name = "Lazor"
  4168. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4169. a.Parent = game.Workspace
  4170. a.BrickColor = BrickColor.new(26)
  4171. a.Transparency = 0.2
  4172. a.Anchored = true
  4173. a.CanCollide = false
  4174. a.Locked = true
  4175. a.BottomSurface = "Smooth"
  4176. a.TopSurface = "Smooth"
  4177. d = Instance.new("SpecialMesh")
  4178. d.Parent = a
  4179. d.MeshType = "Brick"
  4180. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4181.  
  4182.  
  4183. if mouse.Target.Parent.Name ~= ball.Name then
  4184.  
  4185. a.BrickColor = BrickColor.new("Really black")
  4186. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4187. a.Transparency = 0.4
  4188.  
  4189. mouse.Target.Locked = false
  4190.  
  4191. end
  4192.  
  4193.  
  4194.  
  4195. end
  4196. end
  4197.  
  4198.  
  4199.  
  4200.  
  4201.  
  4202. if mode == "Burn" then
  4203. if mouse.Target ~= nil then
  4204. local a = Instance.new("Part")
  4205. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4206. local Place1 = mouse.Hit.p
  4207. a.formFactor = "Symmetric"
  4208. a.Size = Vector3.new(1,1,1)
  4209. a.Name = "Lazor"
  4210. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4211. a.Parent = game.Workspace
  4212. a.BrickColor = BrickColor.new(26)
  4213. a.Transparency = 0.2
  4214. a.Anchored = true
  4215. a.CanCollide = false
  4216. a.Locked = true
  4217. a.BottomSurface = "Smooth"
  4218. a.TopSurface = "Smooth"
  4219. d = Instance.new("SpecialMesh")
  4220. d.Parent = a
  4221. d.MeshType = "Brick"
  4222. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4223.  
  4224.  
  4225.  
  4226. checkadmin = 0
  4227. for i = 1 , #admin do
  4228. if mouse.Target.Parent.Name == admin[i] then
  4229. checkadmin = 1
  4230. end
  4231. end
  4232. if checkadmin == 0 then
  4233.  
  4234. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4235.  
  4236. a.BrickColor = BrickColor.new("Really black")
  4237. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4238. a.Transparency = 0.4
  4239.  
  4240. mouse.Target.Material = "Slate"
  4241. mouse.Target.BrickColor = BrickColor.new(26)
  4242. mouse.Target.TopSurface = "Smooth"
  4243. mouse.Target.BottomSurface = "Smooth"
  4244. mouse.Target.Anchored = true
  4245.  
  4246. end
  4247. end
  4248.  
  4249.  
  4250. end
  4251. end
  4252.  
  4253.  
  4254.  
  4255.  
  4256.  
  4257.  
  4258.  
  4259. if mode == "Hatless" then
  4260. if mouse.Target ~= nil then
  4261. local a = Instance.new("Part")
  4262. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4263. local Place1 = mouse.Hit.p
  4264. a.formFactor = "Symmetric"
  4265. a.Size = Vector3.new(1,1,1)
  4266. a.Name = "Lazor"
  4267. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4268. a.Parent = game.Workspace
  4269. a.BrickColor = BrickColor.new(26)
  4270. a.Transparency = 0.2
  4271. a.Anchored = true
  4272. a.CanCollide = false
  4273. a.Locked = true
  4274. a.BottomSurface = "Smooth"
  4275. a.TopSurface = "Smooth"
  4276. d = Instance.new("SpecialMesh")
  4277. d.Parent = a
  4278. d.MeshType = "Brick"
  4279. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4280.  
  4281.  
  4282. stuff = mouse.Target.Parent:GetChildren()
  4283. for i = 1 , #stuff do
  4284. if stuff[i].className == "Hat" then
  4285. stuff[i]:Remove()
  4286. end
  4287. end
  4288.  
  4289.  
  4290.  
  4291. end
  4292. end
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299. if mode == "Suitless" then
  4300. if mouse.Target ~= nil then
  4301. local a = Instance.new("Part")
  4302. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4303. local Place1 = mouse.Hit.p
  4304. a.formFactor = "Symmetric"
  4305. a.Size = Vector3.new(1,1,1)
  4306. a.Name = "Lazor"
  4307. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4308. a.Parent = game.Workspace
  4309. a.BrickColor = BrickColor.new(26)
  4310. a.Transparency = 0.2
  4311. a.Anchored = true
  4312. a.CanCollide = false
  4313. a.Locked = true
  4314. a.BottomSurface = "Smooth"
  4315. a.TopSurface = "Smooth"
  4316. d = Instance.new("SpecialMesh")
  4317. d.Parent = a
  4318. d.MeshType = "Brick"
  4319. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4320.  
  4321.  
  4322. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4323. p = mouse.Target.Parent
  4324. stuff = p:GetChildren()
  4325. for i = 1 , #stuff do
  4326. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4327. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4328. stuff[i]:Remove()
  4329. end
  4330. end
  4331. end
  4332. end
  4333.  
  4334.  
  4335.  
  4336. end
  4337. end
  4338.  
  4339.  
  4340.  
  4341. if mode == "Sit" then
  4342. if mouse.Target ~= nil then
  4343. local a = Instance.new("Part")
  4344. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4345. local Place1 = mouse.Hit.p
  4346. a.formFactor = "Symmetric"
  4347. a.Size = Vector3.new(1,1,1)
  4348. a.Name = "Lazor"
  4349. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4350. a.Parent = game.Workspace
  4351. a.BrickColor = BrickColor.new(26)
  4352. a.Transparency = 0.2
  4353. a.Anchored = true
  4354. a.CanCollide = false
  4355. a.Locked = true
  4356. a.BottomSurface = "Smooth"
  4357. a.TopSurface = "Smooth"
  4358. d = Instance.new("SpecialMesh")
  4359. d.Parent = a
  4360. d.MeshType = "Brick"
  4361. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4362.  
  4363.  
  4364. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4365. if humanoid ~= nil then
  4366. humanoid.Sit = true
  4367. end
  4368.  
  4369.  
  4370.  
  4371. end
  4372. end
  4373.  
  4374.  
  4375.  
  4376.  
  4377.  
  4378.  
  4379.  
  4380.  
  4381.  
  4382. if mode == "Slow Drag" then
  4383. if mouse.Target ~= nil then
  4384. local a = Instance.new("Part")
  4385. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4386. local Place1 = mouse.Hit.p
  4387. a.formFactor = "Symmetric"
  4388. a.Size = Vector3.new(1,1,1)
  4389. a.Name = "Lazor"
  4390. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4391. a.Parent = game.Workspace
  4392. a.BrickColor = BrickColor.new(math.random(1, 200))
  4393. a.Transparency = 0.2
  4394. a.Anchored = true
  4395. a.CanCollide = false
  4396. a.Locked = true
  4397. a.BottomSurface = "Smooth"
  4398. a.TopSurface = "Smooth"
  4399. d = Instance.new("SpecialMesh")
  4400. d.Parent = a
  4401. d.MeshType = "Brick"
  4402. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4403.  
  4404.  
  4405. checkadmin = 0
  4406. for i = 1 , #admin do
  4407. if mouse.Target.Parent.Name == admin[i] then
  4408. checkadmin = 1
  4409. end
  4410. end
  4411. if checkadmin == 0 then
  4412.  
  4413. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4414.  
  4415. a.BrickColor = BrickColor.new(math.random(1, 200))
  4416. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4417. a.Transparency = 0.1
  4418.  
  4419.  
  4420. if mouse.Target.Anchored == false then
  4421. asdf = mouse.Target
  4422. p = asdf:findFirstChild("ASDFASDF")
  4423. if p ~= nil then
  4424. p:Remove()
  4425. end
  4426. p = Instance.new("BodyVelocity")
  4427. p.Parent = asdf
  4428. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4429. p.velocity = eyeball.CFrame.lookVector * -120
  4430. p.Name = "ASDFASDF"
  4431. wait()
  4432. p = asdf:findFirstChild("ASDFASDF")
  4433. if p ~= nil then
  4434. p:Remove()
  4435. end
  4436.  
  4437. end
  4438.  
  4439.  
  4440. end
  4441. end
  4442.  
  4443.  
  4444.  
  4445.  
  4446. end
  4447. end
  4448.  
  4449.  
  4450.  
  4451.  
  4452.  
  4453. if mode == "Kick" then
  4454. if mouse.Target ~= nil then
  4455. local a = Instance.new("Part")
  4456. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4457. local Place1 = mouse.Hit.p
  4458. a.formFactor = "Symmetric"
  4459. a.Size = Vector3.new(1,1,1)
  4460. a.Name = "Lazor"
  4461. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4462. a.Parent = game.Workspace
  4463. a.BrickColor = BrickColor.new("Dark stone grey")
  4464. a.Transparency = 0.2
  4465. a.Anchored = true
  4466. a.CanCollide = false
  4467. a.Locked = true
  4468. a.BottomSurface = "Smooth"
  4469. a.TopSurface = "Smooth"
  4470. d = Instance.new("SpecialMesh")
  4471. d.Parent = a
  4472. d.MeshType = "Brick"
  4473. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4474.  
  4475. checkadmin = 0
  4476. for i = 1 , #admin do
  4477. if mouse.Target.Parent.Name == admin[i] then
  4478. checkadmin = 1
  4479. end
  4480. end
  4481. if checkadmin == 0 then
  4482.  
  4483. if mouse.Target.Parent.Name ~= me.Character.Name then
  4484.  
  4485. a.BrickColor = BrickColor.new("Really black")
  4486. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4487. a.Transparency = 0.4
  4488.  
  4489.  
  4490. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4491. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4492. end
  4493.  
  4494.  
  4495. end
  4496.  
  4497. end
  4498.  
  4499. end
  4500. end
  4501.  
  4502.  
  4503. if mode == "Ban" then
  4504. if mouse.Target ~= nil then
  4505. local a = Instance.new("Part")
  4506. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4507. local Place1 = mouse.Hit.p
  4508. a.formFactor = "Symmetric"
  4509. a.Size = Vector3.new(1,1,1)
  4510. a.Name = "Lazor"
  4511. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4512. a.Parent = game.Workspace
  4513. a.BrickColor = BrickColor.new("Dark stone grey")
  4514. a.Transparency = 0.2
  4515. a.Anchored = true
  4516. a.CanCollide = false
  4517. a.Locked = true
  4518. a.BottomSurface = "Smooth"
  4519. a.TopSurface = "Smooth"
  4520. d = Instance.new("SpecialMesh")
  4521. d.Parent = a
  4522. d.MeshType = "Brick"
  4523. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4524. checkadmin = 0
  4525. for i = 1 , #admin do
  4526. if mouse.Target.Parent.Name == admin[i] then
  4527. checkadmin = 1
  4528. end
  4529. end
  4530. if checkadmin == 0 then
  4531.  
  4532.  
  4533. if mouse.Target.Parent.Name ~= me.Character.Name then
  4534.  
  4535. a.BrickColor = BrickColor.new("Really black")
  4536. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4537. a.Transparency = 0.4
  4538.  
  4539.  
  4540. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4541. lolwut = #banned + 1
  4542. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4543. banned[lolwut] = a.Name
  4544. end
  4545.  
  4546.  
  4547. end
  4548. end
  4549.  
  4550.  
  4551. end
  4552. end
  4553.  
  4554.  
  4555.  
  4556.  
  4557.  
  4558. if mode == "Explosion" then
  4559. if mouse.Target ~= nil then
  4560. local a = Instance.new("Part")
  4561. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4562. local Place1 = mouse.Hit.p
  4563. a.formFactor = "Symmetric"
  4564. a.Size = Vector3.new(1,1,1)
  4565. a.Name = "Lazor"
  4566. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4567. a.Parent = game.Workspace
  4568. a.BrickColor = BrickColor.new(105)
  4569. a.Transparency = 0.2
  4570. a.Anchored = true
  4571. a.CanCollide = false
  4572. a.Locked = true
  4573. a.BottomSurface = "Smooth"
  4574. a.TopSurface = "Smooth"
  4575. d = Instance.new("SpecialMesh")
  4576. d.Parent = a
  4577. d.MeshType = "Brick"
  4578. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4579.  
  4580.  
  4581.  
  4582. checkadmin = 0
  4583. for i = 1 , #admin do
  4584. if mouse.Target.Parent.Name == admin[i] then
  4585. checkadmin = 1
  4586. end
  4587. end
  4588. if checkadmin == 0 then
  4589.  
  4590.  
  4591.  
  4592. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4593.  
  4594. a.BrickColor = BrickColor.new(24)
  4595. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4596. a.Transparency = 0.4
  4597.  
  4598. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4599. asdf = Instance.new("Explosion")
  4600. asdf.Parent = game.Workspace
  4601. asdf.BlastRadius = 3
  4602. asdf.Position = mouse.Hit.p
  4603. end
  4604.  
  4605. end
  4606.  
  4607.  
  4608. end
  4609. end
  4610. end
  4611.  
  4612.  
  4613.  
  4614.  
  4615. if mode == "Spy" then
  4616.  
  4617. bodyposition.position = eyeball3.Position
  4618.  
  4619. end
  4620.  
  4621.  
  4622.  
  4623.  
  4624.  
  4625.  
  4626.  
  4627.  
  4628.  
  4629. if mode == "Break" then
  4630. if mouse.Target ~= nil then
  4631. local a = Instance.new("Part")
  4632. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4633. local Place1 = mouse.Hit.p
  4634. a.formFactor = "Symmetric"
  4635. a.Size = Vector3.new(1,1,1)
  4636. a.Name = "Lazor"
  4637. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4638. a.Parent = game.Workspace
  4639. a.BrickColor = BrickColor.new(192)
  4640. a.Transparency = 0.2
  4641. a.Anchored = true
  4642. a.CanCollide = false
  4643. a.Locked = true
  4644. a.BottomSurface = "Smooth"
  4645. a.TopSurface = "Smooth"
  4646. d = Instance.new("SpecialMesh")
  4647. d.Parent = a
  4648. d.MeshType = "Brick"
  4649. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4650.  
  4651.  
  4652. checkadmin = 0
  4653. for i = 1 , #admin do
  4654. if mouse.Target.Parent.Name == admin[i] then
  4655. checkadmin = 1
  4656. end
  4657. end
  4658. if checkadmin == 0 then
  4659.  
  4660. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4661.  
  4662. a.BrickColor = BrickColor.new(192)
  4663. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4664. a.Transparency = 0.1
  4665.  
  4666. mouse.Target:BreakJoints()
  4667. mouse.Target.Anchored = false
  4668.  
  4669. end
  4670. end
  4671. end
  4672. end
  4673.  
  4674.  
  4675.  
  4676. if mode == "Fly" then
  4677.  
  4678. as = me.Character.Torso:findFirstChild("BodyGyros")
  4679. if as ~= nil then as:Remove() end
  4680. as = me.Character.Torso:findFirstChild("BodyPositions")
  4681. if as ~= nil then as:Remove() end
  4682.  
  4683. bodyposition.position = eyeball3.Position
  4684.  
  4685. g = Instance.new("BodyPosition")
  4686. g.Parent = me.Character.Torso
  4687. g.Name = "BodyPositions"
  4688. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4689. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4690. d = Instance.new("BodyGyro")
  4691. d.Parent = me.Character.Torso
  4692. d.Name = "BodyGyros"
  4693. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4694. d.D = 300
  4695. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4696.  
  4697.  
  4698.  
  4699.  
  4700. local a = Instance.new("Part")
  4701. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4702. local Place1 = me.Character.Head.Position
  4703. a.formFactor = "Symmetric"
  4704. a.Size = Vector3.new(1,1,1)
  4705. a.Name = "Lazor"
  4706. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4707. a.Parent = game.Workspace
  4708. a.BrickColor = BrickColor.new(192)
  4709. a.Transparency = 0.2
  4710. a.Anchored = true
  4711. a.CanCollide = false
  4712. a.Locked = true
  4713. a.BottomSurface = "Smooth"
  4714. a.TopSurface = "Smooth"
  4715. d = Instance.new("SpecialMesh")
  4716. d.Parent = a
  4717. d.MeshType = "Brick"
  4718. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4719.  
  4720.  
  4721.  
  4722.  
  4723.  
  4724. end
  4725.  
  4726.  
  4727.  
  4728.  
  4729.  
  4730.  
  4731.  
  4732.  
  4733.  
  4734.  
  4735.  
  4736.  
  4737.  
  4738.  
  4739.  
  4740. if mode == "Trip" then
  4741. if mouse.Target ~= nil then
  4742. local a = Instance.new("Part")
  4743. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4744. local Place1 = mouse.Hit.p
  4745. a.formFactor = "Symmetric"
  4746. a.Size = Vector3.new(1,1,1)
  4747. a.Name = "Lazor"
  4748. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4749. a.Parent = game.Workspace
  4750. a.BrickColor = BrickColor.new("Pink")
  4751. a.Transparency = 0.2
  4752. a.Anchored = true
  4753. a.CanCollide = false
  4754. a.Locked = true
  4755. a.BottomSurface = "Smooth"
  4756. a.TopSurface = "Smooth"
  4757. d = Instance.new("SpecialMesh")
  4758. d.Parent = a
  4759. d.MeshType = "Brick"
  4760. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4761.  
  4762.  
  4763. checkadmin = 0
  4764. for i = 1 , #admin do
  4765. if mouse.Target.Parent.Name == admin[i] then
  4766. checkadmin = 1
  4767. end
  4768. end
  4769. if checkadmin == 0 then
  4770.  
  4771. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4772.  
  4773. a.BrickColor = BrickColor.new("Pink")
  4774. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4775. a.Transparency = 0.1
  4776.  
  4777. if mouse.Target.Anchored == false then
  4778. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4779. thing = mouse.Target.Parent:findFirstChild("Torso")
  4780. if thing ~= nil then
  4781. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4782. end
  4783. end
  4784. end
  4785.  
  4786. end
  4787.  
  4788. end
  4789. end
  4790.  
  4791.  
  4792.  
  4793.  
  4794.  
  4795.  
  4796.  
  4797.  
  4798.  
  4799.  
  4800.  
  4801.  
  4802. if mode == "Fling" then
  4803. if mouse.Target ~= nil then
  4804. local a = Instance.new("Part")
  4805. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4806. local Place1 = mouse.Hit.p
  4807. a.formFactor = "Symmetric"
  4808. a.Size = Vector3.new(1,1,1)
  4809. a.Name = "Lazor"
  4810. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4811. a.Parent = game.Workspace
  4812. a.BrickColor = BrickColor.new(math.random(1, 200))
  4813. a.Transparency = 0.2
  4814. a.Anchored = true
  4815. a.CanCollide = false
  4816. a.Locked = true
  4817. a.BottomSurface = "Smooth"
  4818. a.TopSurface = "Smooth"
  4819. d = Instance.new("SpecialMesh")
  4820. d.Parent = a
  4821. d.MeshType = "Brick"
  4822. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4823.  
  4824. checkadmin = 0
  4825. for i = 1 , #admin do
  4826. if mouse.Target.Parent.Name == admin[i] then
  4827. checkadmin = 1
  4828. end
  4829. end
  4830. if checkadmin == 0 then
  4831.  
  4832. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4833.  
  4834. a.BrickColor = BrickColor.new(math.random(1, 200))
  4835. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4836. a.Transparency = 0.1
  4837.  
  4838. p = Instance.new("Explosion")
  4839. p.Parent = game.Workspace
  4840. p.BlastPressure = 0
  4841. p.BlastRadius = 5
  4842. p.Position = mouse.Hit.p
  4843.  
  4844. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4845. if humanoid ~= nil then
  4846. humanoid.Sit = true
  4847. torso = humanoid.Parent:findFirstChild("Torso")
  4848. if torso ~= nil then
  4849. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4850. end
  4851. end
  4852. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4853.  
  4854. end
  4855.  
  4856.  
  4857. end
  4858.  
  4859. end
  4860. end
  4861.  
  4862.  
  4863.  
  4864.  
  4865.  
  4866.  
  4867.  
  4868.  
  4869.  
  4870.  
  4871. if mode == "Push" then
  4872. if mouse.Target ~= nil then
  4873. local a = Instance.new("Part")
  4874. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4875. local Place1 = mouse.Hit.p
  4876. a.formFactor = "Symmetric"
  4877. a.Size = Vector3.new(1,1,1)
  4878. a.Name = "Lazor"
  4879. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4880. a.Parent = game.Workspace
  4881. a.BrickColor = BrickColor.new(math.random(1, 200))
  4882. a.Transparency = 0.2
  4883. a.Anchored = true
  4884. a.CanCollide = false
  4885. a.Locked = true
  4886. a.BottomSurface = "Smooth"
  4887. a.TopSurface = "Smooth"
  4888. d = Instance.new("SpecialMesh")
  4889. d.Parent = a
  4890. d.MeshType = "Brick"
  4891. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4892. checkadmin = 0
  4893. for i = 1 , #admin do
  4894. if mouse.Target.Parent.Name == admin[i] then
  4895. checkadmin = 1
  4896. end
  4897. end
  4898. if checkadmin == 0 then
  4899.  
  4900. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4901.  
  4902. a.BrickColor = BrickColor.new(math.random(1, 200))
  4903. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4904. a.Transparency = 0.1
  4905.  
  4906.  
  4907. if mouse.Target.Anchored == false then
  4908. asdf = mouse.Target
  4909. p = asdf:findFirstChild("ASDFASDF")
  4910. if p ~= nil then
  4911. p:Remove()
  4912. end
  4913. p = Instance.new("BodyVelocity")
  4914. p.Parent = asdf
  4915. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4916. p.velocity = eyeball.CFrame.lookVector * 200
  4917. p.Name = "ASDFASDF"
  4918. wait()
  4919. p = asdf:findFirstChild("ASDFASDF")
  4920. if p ~= nil then
  4921. p:Remove()
  4922. end
  4923.  
  4924. end
  4925.  
  4926. end
  4927. end
  4928.  
  4929.  
  4930.  
  4931.  
  4932. end
  4933. end
  4934.  
  4935.  
  4936.  
  4937.  
  4938.  
  4939.  
  4940.  
  4941.  
  4942.  
  4943.  
  4944. if mode == "ForceField" then
  4945. if mouse.Target ~= nil then
  4946. local a = Instance.new("Part")
  4947. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4948. local Place1 = mouse.Hit.p
  4949. a.formFactor = "Symmetric"
  4950. a.Size = Vector3.new(1,1,1)
  4951. a.Name = "Lazor"
  4952. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4953. a.Parent = game.Workspace
  4954. a.BrickColor = BrickColor.new("Brown")
  4955. a.Transparency = 0.2
  4956. a.Anchored = true
  4957. a.CanCollide = false
  4958. a.Locked = true
  4959. a.BottomSurface = "Smooth"
  4960. a.TopSurface = "Smooth"
  4961. d = Instance.new("SpecialMesh")
  4962. d.Parent = a
  4963. d.MeshType = "Brick"
  4964. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4965.  
  4966. ff = mouse.Target:findFirstChild("ForceField")
  4967. if ff == nil then
  4968. if mouse.Target.Parent ~= ball then
  4969. a.BrickColor = BrickColor.new("Brown")
  4970. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4971. a.Transparency = 0.1
  4972. p = Instance.new("ForceField")
  4973. p.Parent = mouse.Target
  4974. end
  4975. end
  4976.  
  4977.  
  4978.  
  4979.  
  4980. end
  4981. end
  4982.  
  4983.  
  4984. if mode == "UnForceField" then
  4985. if mouse.Target ~= nil then
  4986. local a = Instance.new("Part")
  4987. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4988. local Place1 = mouse.Hit.p
  4989. a.formFactor = "Symmetric"
  4990. a.Size = Vector3.new(1,1,1)
  4991. a.Name = "Lazor"
  4992. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4993. a.Parent = game.Workspace
  4994. a.BrickColor = BrickColor.new("Cool yellow")
  4995. a.Transparency = 0.2
  4996. a.Anchored = true
  4997. a.CanCollide = false
  4998. a.Locked = true
  4999. a.BottomSurface = "Smooth"
  5000. a.TopSurface = "Smooth"
  5001. d = Instance.new("SpecialMesh")
  5002. d.Parent = a
  5003. d.MeshType = "Brick"
  5004. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5005.  
  5006. ff = mouse.Target:findFirstChild("ForceField")
  5007. if ff ~= nil then
  5008.  
  5009. a.BrickColor = BrickColor.new("Brown")
  5010. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5011. a.Transparency = 0.1
  5012. ff:Remove()
  5013.  
  5014. p = mouse.Target.Parent:findFirstChild("ForceField")
  5015. if p ~= nil then p:Remove() end
  5016.  
  5017. end
  5018.  
  5019.  
  5020.  
  5021.  
  5022. end
  5023. end
  5024.  
  5025.  
  5026.  
  5027.  
  5028. if mode == "NilGrav" then
  5029. if mouse.Target ~= nil then
  5030. local a = Instance.new("Part")
  5031. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5032. local Place1 = mouse.Hit.p
  5033. a.formFactor = "Symmetric"
  5034. a.Size = Vector3.new(1,1,1)
  5035. a.Name = "Lazor"
  5036. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5037. a.Parent = game.Workspace
  5038. a.BrickColor = BrickColor.new(26)
  5039. a.Transparency = 0.2
  5040. a.Anchored = true
  5041. a.CanCollide = false
  5042. a.Locked = true
  5043. a.BottomSurface = "Smooth"
  5044. a.TopSurface = "Smooth"
  5045. d = Instance.new("SpecialMesh")
  5046. d.Parent = a
  5047. d.MeshType = "Brick"
  5048. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5049.  
  5050. ff = mouse.Target:findFirstChild("BodyPosition")
  5051. if ff == nil then
  5052. if mouse.Target.Parent ~= ball then
  5053. a.BrickColor = BrickColor.new(1)
  5054. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5055. a.Transparency = 0.1
  5056. p = Instance.new("BodyPosition")
  5057. p.Parent = mouse.Target
  5058. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5059. p.position = mouse.Hit.p
  5060. end
  5061. end
  5062.  
  5063.  
  5064.  
  5065.  
  5066. end
  5067. end
  5068.  
  5069.  
  5070. if mode == "UnNilGrav" then
  5071. if mouse.Target ~= nil then
  5072. local a = Instance.new("Part")
  5073. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5074. local Place1 = mouse.Hit.p
  5075. a.formFactor = "Symmetric"
  5076. a.Size = Vector3.new(1,1,1)
  5077. a.Name = "Lazor"
  5078. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5079. a.Parent = game.Workspace
  5080. a.BrickColor = BrickColor.new(26)
  5081. a.Transparency = 0.2
  5082. a.Anchored = true
  5083. a.CanCollide = false
  5084. a.Locked = true
  5085. a.BottomSurface = "Smooth"
  5086. a.TopSurface = "Smooth"
  5087. d = Instance.new("SpecialMesh")
  5088. d.Parent = a
  5089. d.MeshType = "Brick"
  5090. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5091.  
  5092. ff = mouse.Target:findFirstChild("BodyPosition")
  5093. if ff ~= nil then
  5094. if mouse.Target.Parent ~= ball then
  5095. a.BrickColor = BrickColor.new(1)
  5096. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5097. a.Transparency = 0.1
  5098. ff:Remove()
  5099. end
  5100. end
  5101.  
  5102.  
  5103.  
  5104.  
  5105. end
  5106. end
  5107.  
  5108.  
  5109.  
  5110.  
  5111.  
  5112.  
  5113.  
  5114. if mode == "Invisible" then
  5115. if mouse.Target ~= nil then
  5116. local a = Instance.new("Part")
  5117. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5118. local Place1 = mouse.Hit.p
  5119. a.formFactor = "Symmetric"
  5120. a.Size = Vector3.new(1,1,1)
  5121. a.Name = "Lazor"
  5122. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5123. a.Parent = game.Workspace
  5124. a.BrickColor = BrickColor.new(1)
  5125. a.Transparency = 0.5
  5126. a.Anchored = true
  5127. a.CanCollide = false
  5128. a.Locked = true
  5129. a.BottomSurface = "Smooth"
  5130. a.TopSurface = "Smooth"
  5131. d = Instance.new("SpecialMesh")
  5132. d.Parent = a
  5133. d.MeshType = "Brick"
  5134. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5135.  
  5136.  
  5137. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5138.  
  5139. a.BrickColor = BrickColor.new(1)
  5140. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5141. a.Transparency = 0.3
  5142. if mouse.Target.Transparency < 1 then
  5143. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5144. end
  5145.  
  5146. end
  5147.  
  5148.  
  5149.  
  5150.  
  5151. end
  5152. end
  5153.  
  5154.  
  5155.  
  5156. if mode == "Visible" then
  5157. if mouse.Target ~= nil then
  5158. local a = Instance.new("Part")
  5159. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5160. local Place1 = mouse.Hit.p
  5161. a.formFactor = "Symmetric"
  5162. a.Size = Vector3.new(1,1,1)
  5163. a.Name = "Lazor"
  5164. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5165. a.Parent = game.Workspace
  5166. a.BrickColor = BrickColor.new(1)
  5167. a.Transparency = 0.5
  5168. a.Anchored = true
  5169. a.CanCollide = false
  5170. a.Locked = true
  5171. a.BottomSurface = "Smooth"
  5172. a.TopSurface = "Smooth"
  5173. d = Instance.new("SpecialMesh")
  5174. d.Parent = a
  5175. d.MeshType = "Brick"
  5176. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5177.  
  5178.  
  5179. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5180.  
  5181. a.BrickColor = BrickColor.new(1)
  5182. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5183. a.Transparency = 0.3
  5184. if mouse.Target.Transparency > 0 then
  5185. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5186. end
  5187.  
  5188. end
  5189.  
  5190.  
  5191.  
  5192.  
  5193. end
  5194. end
  5195.  
  5196.  
  5197.  
  5198.  
  5199.  
  5200.  
  5201.  
  5202.  
  5203.  
  5204.  
  5205.  
  5206. if mode == "Shield" then
  5207.  
  5208. a = Instance.new("Part")
  5209. a.formFactor = "Symmetric"
  5210. a.Size = Vector3.new(12,12,2)
  5211. a.Name = "Lazor"
  5212. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5213. a.Parent = game.Workspace
  5214. a.BrickColor = BrickColor.new(1)
  5215. a.Transparency = 0.5
  5216. a.Reflectance = 0.1
  5217. a.Anchored = true
  5218. a.Locked = true
  5219. a.BottomSurface = "Smooth"
  5220. a.TopSurface = "Smooth"
  5221.  
  5222. a2 = Instance.new("Part")
  5223. a2.formFactor = "Symmetric"
  5224. a2.Size = Vector3.new(20,12,2)
  5225. a2.Name = "Lazor"
  5226. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5227. a2.Parent = a
  5228. a2.BrickColor = BrickColor.new(1)
  5229. a2.Transparency = 0.5
  5230. a2.Reflectance = 0.1
  5231. a2.Anchored = true
  5232. a2.Locked = true
  5233. a2.BottomSurface = "Smooth"
  5234. a2.TopSurface = "Smooth"
  5235.  
  5236. a2 = Instance.new("Part")
  5237. a2.formFactor = "Symmetric"
  5238. a2.Size = Vector3.new(20,12,2)
  5239. a2.Name = "Lazor"
  5240. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5241. a2.Parent = a
  5242. a2.BrickColor = BrickColor.new(1)
  5243. a2.Transparency = 0.5
  5244. a2.Reflectance = 0.1
  5245. a2.Anchored = true
  5246. a2.Locked = true
  5247. a2.BottomSurface = "Smooth"
  5248. a2.TopSurface = "Smooth"
  5249.  
  5250.  
  5251. a2 = Instance.new("Part")
  5252. a2.formFactor = "Symmetric"
  5253. a2.Size = Vector3.new(12,20,2)
  5254. a2.Name = "Lazor"
  5255. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5256. a2.Parent = a
  5257. a2.BrickColor = BrickColor.new(1)
  5258. a2.Transparency = 0.5
  5259. a2.Reflectance = 0.1
  5260. a2.Anchored = true
  5261. a2.Locked = true
  5262. a2.BottomSurface = "Smooth"
  5263. a2.TopSurface = "Smooth"
  5264.  
  5265. a2 = Instance.new("Part")
  5266. a2.formFactor = "Symmetric"
  5267. a2.Size = Vector3.new(12,20,2)
  5268. a2.Name = "Lazor"
  5269. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5270. a2.Parent = a
  5271. a2.BrickColor = BrickColor.new(1)
  5272. a2.Transparency = 0.5
  5273. a2.Reflectance = 0.1
  5274. a2.Anchored = true
  5275. a2.Locked = true
  5276. a2.BottomSurface = "Smooth"
  5277. a2.TopSurface = "Smooth"
  5278.  
  5279.  
  5280. end
  5281.  
  5282.  
  5283.  
  5284.  
  5285.  
  5286.  
  5287. if mode == "Absorb" then
  5288.  
  5289. stuff = game.Workspace:GetChildren()
  5290. for i = 1 , #stuff do
  5291. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5292.  
  5293. checkadmin = 0
  5294. for i = 1 , #admin do
  5295. if stuff[i].Name == admin[i] then
  5296. checkadmin = 1
  5297. end
  5298. end
  5299. if checkadmin == 0 then
  5300.  
  5301. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5302. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5303. d = stuff[i]:findFirstChild("BodyPosition")
  5304. if d == nil then
  5305. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5306. stuff[i].CanCollide = false
  5307. stuff[i]:BreakJoints()
  5308. stuff[i].Anchored = false
  5309. a = Instance.new("BodyPosition")
  5310. a.Parent = stuff[i]
  5311. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5312. a.position = eyeball.Position
  5313. end
  5314. if d ~= nil then
  5315. d.BodyPosition.position = eyeball.Position
  5316. end
  5317. end
  5318. end
  5319.  
  5320.  
  5321. if stuff[i].className == "Model" then
  5322. asdf = stuff[i]:GetChildren()
  5323. for i = 1 , #asdf do
  5324. if asdf[i] ~= ball then
  5325. if asdf[i].className == "Part" then
  5326.  
  5327.  
  5328. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5329. d = asdf[i]:findFirstChild("BodyPosition")
  5330. if d == nil then
  5331. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5332. asdf[i].CanCollide = false
  5333. asdf[i]:BreakJoints()
  5334. asdf[i].Anchored = false
  5335. a = Instance.new("BodyPosition")
  5336. a.Parent = asdf[i]
  5337. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5338. a.position = eyeball.Position
  5339. end
  5340. if d ~= nil then
  5341. d.BodyPosition.position = eyeball.Position
  5342. end
  5343. end
  5344.  
  5345.  
  5346. end
  5347. end
  5348. end
  5349. end
  5350. end
  5351.  
  5352.  
  5353. end
  5354. end
  5355.  
  5356. end
  5357.  
  5358.  
  5359.  
  5360.  
  5361.  
  5362.  
  5363.  
  5364.  
  5365.  
  5366. if mode == "BaleFire" then
  5367.  
  5368.  
  5369.  
  5370.  
  5371. for i = 1 , 300/5 do
  5372. BaleFireValue = BaleFireValue + 5
  5373. a = Instance.new("Part")
  5374. a.formFactor = "Symmetric"
  5375. a.CanCollide = false
  5376. a.Size = Vector3.new(1,1,1)
  5377. a.Name = "Lazor"
  5378. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5379. a.Parent = game.Workspace
  5380. a.BrickColor = BrickColor.new(1)
  5381. a.Transparency = 1
  5382. a.Anchored = true
  5383. a.Locked = true
  5384. a.BottomSurface = "Smooth"
  5385. a.TopSurface = "Smooth"
  5386. d = Instance.new("Explosion")
  5387. d.Parent = game.Workspace
  5388. d.BlastRadius = 5
  5389. d.Position = a.Position
  5390. end
  5391.  
  5392.  
  5393. end
  5394.  
  5395.  
  5396.  
  5397.  
  5398.  
  5399.  
  5400.  
  5401.  
  5402.  
  5403.  
  5404.  
  5405.  
  5406.  
  5407. if mode == "Machine Gun" then
  5408.  
  5409.  
  5410. if mouse.Target ~= nil then
  5411. local a = Instance.new("Part")
  5412. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5413. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5414. a.formFactor = "Symmetric"
  5415. a.Size = Vector3.new(1,1,1)
  5416. a.Name = "Lazor"
  5417. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5418. a.Parent = game.Workspace
  5419. a.BrickColor = BrickColor.new(24)
  5420. a.Transparency = 0.5
  5421. a.Anchored = true
  5422. a.CanCollide = false
  5423. a.Locked = true
  5424. a.BottomSurface = "Smooth"
  5425. a.TopSurface = "Smooth"
  5426. d = Instance.new("SpecialMesh")
  5427. d.Parent = a
  5428. d.MeshType = "Brick"
  5429. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5430. shotsound:play()
  5431.  
  5432. checkadmin = 0
  5433. for i = 1 , #admin do
  5434. if mouse.Target.Parent.Name == admin[i] then
  5435. checkadmin = 1
  5436. end
  5437. end
  5438. if checkadmin == 0 then
  5439.  
  5440. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5441.  
  5442. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5443. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5444. humanoid.MaxHealth = 100
  5445. humanoid.Health = humanoid.Health - 3
  5446. end
  5447. end
  5448.  
  5449. end
  5450. end
  5451.  
  5452. end
  5453.  
  5454.  
  5455.  
  5456.  
  5457.  
  5458.  
  5459.  
  5460.  
  5461.  
  5462. if mode == "Capture" then
  5463. if mouse.Target ~= nil then
  5464. local a = Instance.new("Part")
  5465. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5466. local Place1 = mouse.Hit.p
  5467. a.formFactor = "Symmetric"
  5468. a.Size = Vector3.new(1,1,1)
  5469. a.Name = "Lazor"
  5470. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5471. a.Parent = game.Workspace
  5472. a.Transparency = 0.5
  5473. a.Anchored = true
  5474. a.CanCollide = false
  5475. a.Locked = true
  5476. a.BottomSurface = "Smooth"
  5477. a.TopSurface = "Smooth"
  5478. d = Instance.new("SpecialMesh")
  5479. d.Parent = a
  5480. d.MeshType = "Brick"
  5481. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5482.  
  5483.  
  5484.  
  5485.  
  5486. checkadmin = 0
  5487. for i = 1 , #admin do
  5488. if mouse.Target.Parent.Name == admin[i] then
  5489. checkadmin = 1
  5490. end
  5491. end
  5492. if checkadmin == 0 then
  5493.  
  5494. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5495.  
  5496. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5497. a.Transparency = 0.3
  5498. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5499. if h ~= nil then
  5500. d = h.Parent:findFirstChild("Torso")
  5501. if d ~= nil then
  5502. weld = Instance.new("Weld")
  5503. weld.Parent = eyeball
  5504. weld.Part0 = eyeball
  5505. weld.Part1 = d
  5506. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5507. end
  5508. end
  5509.  
  5510. end
  5511. end
  5512.  
  5513.  
  5514.  
  5515.  
  5516. end
  5517. end
  5518.  
  5519.  
  5520.  
  5521.  
  5522.  
  5523.  
  5524.  
  5525.  
  5526.  
  5527.  
  5528. if mode == "Slaughter" then
  5529. if mouse.Target ~= nil then
  5530. local a = Instance.new("Part")
  5531. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5532. local Place1 = mouse.Hit.p
  5533. a.formFactor = "Symmetric"
  5534. a.Size = Vector3.new(1,1,1)
  5535. a.Name = "Lazor"
  5536. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5537. a.Parent = game.Workspace
  5538. a.BrickColor = BrickColor.new(26)
  5539. a.Transparency = 0.2
  5540. a.Anchored = true
  5541. a.CanCollide = false
  5542. a.Locked = true
  5543. a.BottomSurface = "Smooth"
  5544. a.TopSurface = "Smooth"
  5545. d = Instance.new("SpecialMesh")
  5546. d.Parent = a
  5547. d.MeshType = "Brick"
  5548. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5549.  
  5550. checkadmin = 0
  5551. for i = 1 , #admin do
  5552. if mouse.Target.Parent.Name == admin[i] then
  5553. checkadmin = 1
  5554. end
  5555. end
  5556. if checkadmin == 0 then
  5557.  
  5558. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5559.  
  5560. a.BrickColor = BrickColor.new("Really black")
  5561. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5562. a.Transparency = 0.4
  5563.  
  5564. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5565. if h ~= nil then
  5566. h.MaxHealth = 0
  5567. h.Health = 0
  5568. for i = 1 , math.random(5, 7) do
  5569. p = Instance.new("Part")
  5570. p.Parent = h.Parent
  5571. p.Size = Vector3.new(1, 1, 1)
  5572. p.BrickColor = BrickColor.new(21)
  5573. p.CanCollide = false
  5574. p.Locked = true
  5575. p.TopSurface = "Smooth"
  5576. p.BottomSurface = "Smooth"
  5577. p.CFrame = mouse.Target.CFrame
  5578. d = Instance.new("SpecialMesh")
  5579. d.Parent = p
  5580. d.MeshType = "Brick"
  5581. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5582. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5583. end
  5584. end
  5585. end
  5586. end
  5587.  
  5588.  
  5589.  
  5590. end
  5591. end
  5592.  
  5593.  
  5594.  
  5595.  
  5596.  
  5597.  
  5598.  
  5599.  
  5600.  
  5601.  
  5602.  
  5603.  
  5604. if mode == "Jail" then
  5605. if mouse.Target ~= nil then
  5606. local a = Instance.new("Part")
  5607. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5608. local Place1 = mouse.Hit.p
  5609. a.formFactor = "Symmetric"
  5610. a.Size = Vector3.new(1,1,1)
  5611. a.Name = "Lazor"
  5612. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5613. a.Parent = game.Workspace
  5614. a.BrickColor = BrickColor.new(26)
  5615. a.Transparency = 0.2
  5616. a.Anchored = true
  5617. a.CanCollide = false
  5618. a.Locked = true
  5619. a.BottomSurface = "Smooth"
  5620. a.TopSurface = "Smooth"
  5621. d = Instance.new("SpecialMesh")
  5622. d.Parent = a
  5623. d.MeshType = "Brick"
  5624. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5625.  
  5626.  
  5627. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5628.  
  5629. a.BrickColor = BrickColor.new("Really black")
  5630. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5631. a.Transparency = 0.4
  5632.  
  5633.  
  5634.  
  5635. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5636. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5637. p = a:findFirstChild("Backpack")
  5638. if p ~= nil then
  5639. stuff = p:GetChildren()
  5640. for i = 1 , #stuff do
  5641. stuff[i]:Remove()
  5642. end
  5643. end
  5644. s = a.Character:GetChildren()
  5645. for i = 1 , #s do
  5646. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5647. s[i]:Remove()
  5648. end
  5649. end
  5650. end
  5651.  
  5652. p = mouse.Target.Parent:findFirstChild("Torso")
  5653. if p ~= nil then
  5654.  
  5655. b = Instance.new("Model")
  5656. b.Parent = me.Character
  5657. b.Name = "Jail"
  5658. c = Instance.new("Part")
  5659. c.Parent = b
  5660. c.TopSurface = "Smooth"
  5661. c.BottomSurface = "Smooth"
  5662. c.Locked = true
  5663. c.BrickColor = BrickColor.new(26)
  5664. c.formFactor = "Symmetric"
  5665. c.Size = Vector3.new(18, 2, 2)
  5666. c.Anchored = true
  5667. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5668. c = Instance.new("Part")
  5669. c.Parent = b
  5670. c.TopSurface = "Smooth"
  5671. c.BottomSurface = "Smooth"
  5672. c.Locked = true
  5673. c.BrickColor = BrickColor.new(26)
  5674. c.formFactor = "Symmetric"
  5675. c.Size = Vector3.new(18, 2, 2)
  5676. c.Anchored = true
  5677. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5678. c = Instance.new("Part")
  5679. c.Parent = b
  5680. c.TopSurface = "Smooth"
  5681. c.BottomSurface = "Smooth"
  5682. c.Locked = true
  5683. c.BrickColor = BrickColor.new(26)
  5684. c.formFactor = "Symmetric"
  5685. c.Size = Vector3.new(18, 2, 2)
  5686. c.Anchored = true
  5687. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5688. c = Instance.new("Part")
  5689. c.Parent = b
  5690. c.TopSurface = "Smooth"
  5691. c.BottomSurface = "Smooth"
  5692. c.Locked = true
  5693. c.BrickColor = BrickColor.new(26)
  5694. c.formFactor = "Symmetric"
  5695. c.Size = Vector3.new(18, 2, 2)
  5696. c.Anchored = true
  5697. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5698. c = Instance.new("Part")
  5699. c.Parent = b
  5700. c.TopSurface = "Smooth"
  5701. c.BottomSurface = "Smooth"
  5702. c.Locked = true
  5703. c.BrickColor = BrickColor.new(26)
  5704. c.formFactor = "Symmetric"
  5705. c.Size = Vector3.new(2, 2, 18)
  5706. c.Anchored = true
  5707. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5708. c = Instance.new("Part")
  5709. c.Parent = b
  5710. c.TopSurface = "Smooth"
  5711. c.BottomSurface = "Smooth"
  5712. c.Locked = true
  5713. c.BrickColor = BrickColor.new(26)
  5714. c.formFactor = "Symmetric"
  5715. c.Size = Vector3.new(2, 2, 18)
  5716. c.Anchored = true
  5717. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5718. c = Instance.new("Part")
  5719. c.Parent = b
  5720. c.TopSurface = "Smooth"
  5721. c.BottomSurface = "Smooth"
  5722. c.Locked = true
  5723. c.BrickColor = BrickColor.new(26)
  5724. c.formFactor = "Symmetric"
  5725. c.Size = Vector3.new(2, 2, 18)
  5726. c.Anchored = true
  5727. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5728. c = Instance.new("Part")
  5729. c.Parent = b
  5730. c.TopSurface = "Smooth"
  5731. c.BottomSurface = "Smooth"
  5732. c.Locked = true
  5733. c.BrickColor = BrickColor.new(26)
  5734. c.formFactor = "Symmetric"
  5735. c.Size = Vector3.new(2, 2, 18)
  5736. c.Anchored = true
  5737. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5738. c = Instance.new("Part")
  5739. c.Parent = b
  5740. c.TopSurface = "Smooth"
  5741. c.BottomSurface = "Smooth"
  5742. c.Locked = true
  5743. c.BrickColor = BrickColor.new(26)
  5744. c.formFactor = "Symmetric"
  5745. c.Size = Vector3.new(2, 18, 2)
  5746. c.Anchored = true
  5747. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5748. c = Instance.new("Part")
  5749. c.Parent = b
  5750. c.TopSurface = "Smooth"
  5751. c.BottomSurface = "Smooth"
  5752. c.Locked = true
  5753. c.BrickColor = BrickColor.new(26)
  5754. c.formFactor = "Symmetric"
  5755. c.Size = Vector3.new(2, 18, 2)
  5756. c.Anchored = true
  5757. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5758. c = Instance.new("Part")
  5759. c.Parent = b
  5760. c.TopSurface = "Smooth"
  5761. c.BottomSurface = "Smooth"
  5762. c.Locked = true
  5763. c.BrickColor = BrickColor.new(26)
  5764. c.formFactor = "Symmetric"
  5765. c.Size = Vector3.new(2, 18, 2)
  5766. c.Anchored = true
  5767. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5768. c = Instance.new("Part")
  5769. c.Parent = b
  5770. c.TopSurface = "Smooth"
  5771. c.BottomSurface = "Smooth"
  5772. c.Locked = true
  5773. c.BrickColor = BrickColor.new(26)
  5774. c.formFactor = "Symmetric"
  5775. c.Size = Vector3.new(2, 18, 2)
  5776. c.Anchored = true
  5777. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5778.  
  5779.  
  5780. c = Instance.new("Part")
  5781. c.Parent = b
  5782. c.TopSurface = "Smooth"
  5783. c.BottomSurface = "Smooth"
  5784. c.Locked = true
  5785. c.BrickColor = BrickColor.new(23)
  5786. c.Transparency = 0.5
  5787. c.Reflectance = 0.1
  5788. c.formFactor = "Symmetric"
  5789. c.Size = Vector3.new(1, 16, 16)
  5790. c.Anchored = true
  5791. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5792. c = Instance.new("Part")
  5793. c.Parent = b
  5794. c.TopSurface = "Smooth"
  5795. c.BottomSurface = "Smooth"
  5796. c.Locked = true
  5797. c.BrickColor = BrickColor.new(23)
  5798. c.Transparency = 0.5
  5799. c.Reflectance = 0.1
  5800. c.formFactor = "Symmetric"
  5801. c.Size = Vector3.new(1, 16, 16)
  5802. c.Anchored = true
  5803. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5804. c = Instance.new("Part")
  5805. c.Parent = b
  5806. c.TopSurface = "Smooth"
  5807. c.BottomSurface = "Smooth"
  5808. c.Locked = true
  5809. c.BrickColor = BrickColor.new(23)
  5810. c.Transparency = 0.5
  5811. c.Reflectance = 0.1
  5812. c.formFactor = "Symmetric"
  5813. c.Size = Vector3.new(16, 16, 1)
  5814. c.Anchored = true
  5815. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5816. c = Instance.new("Part")
  5817. c.Parent = b
  5818. c.TopSurface = "Smooth"
  5819. c.BottomSurface = "Smooth"
  5820. c.Locked = true
  5821. c.BrickColor = BrickColor.new(23)
  5822. c.Transparency = 0.5
  5823. c.Reflectance = 0.1
  5824. c.formFactor = "Symmetric"
  5825. c.Size = Vector3.new(16, 16, 1)
  5826. c.Anchored = true
  5827. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5828. c = Instance.new("Part")
  5829. c.Parent = b
  5830. c.TopSurface = "Smooth"
  5831. c.BottomSurface = "Smooth"
  5832. c.Locked = true
  5833. c.BrickColor = BrickColor.new(23)
  5834. c.Transparency = 0.5
  5835. c.Reflectance = 0.1
  5836. c.formFactor = "Symmetric"
  5837. c.Size = Vector3.new(16, 1, 16)
  5838. c.Anchored = true
  5839. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5840. c = Instance.new("Part")
  5841. c.Parent = b
  5842. c.TopSurface = "Smooth"
  5843. c.BottomSurface = "Smooth"
  5844. c.Locked = true
  5845. c.BrickColor = BrickColor.new(23)
  5846. c.Transparency = 0.5
  5847. c.Reflectance = 0.1
  5848. c.formFactor = "Symmetric"
  5849. c.Size = Vector3.new(16, 1, 16)
  5850. c.Anchored = true
  5851. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5852.  
  5853. end
  5854. end
  5855. end
  5856.  
  5857.  
  5858. end
  5859.  
  5860.  
  5861.  
  5862.  
  5863. if mode == "UnJail" then
  5864. if mouse.Target ~= nil then
  5865. local a = Instance.new("Part")
  5866. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5867. local Place1 = mouse.Hit.p
  5868. a.formFactor = "Symmetric"
  5869. a.Size = Vector3.new(1,1,1)
  5870. a.Name = "Lazor"
  5871. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5872. a.Parent = game.Workspace
  5873. a.BrickColor = BrickColor.new(26)
  5874. a.Transparency = 0.2
  5875. a.Anchored = true
  5876. a.CanCollide = false
  5877. a.Locked = true
  5878. a.BottomSurface = "Smooth"
  5879. a.TopSurface = "Smooth"
  5880. d = Instance.new("SpecialMesh")
  5881. d.Parent = a
  5882. d.MeshType = "Brick"
  5883. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5884.  
  5885.  
  5886.  
  5887. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5888.  
  5889. a.BrickColor = BrickColor.new("Really black")
  5890. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5891. a.Transparency = 0.4
  5892.  
  5893.  
  5894. if mouse.Target.Parent.Name == "Jail" then
  5895. mouse.Target.Parent:Remove()
  5896. end
  5897. end
  5898.  
  5899.  
  5900.  
  5901. end
  5902. end
  5903.  
  5904.  
  5905.  
  5906.  
  5907.  
  5908.  
  5909.  
  5910. if mode == "Faint" then
  5911. if mouse.Target ~= nil then
  5912. local a = Instance.new("Part")
  5913. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5914. local Place1 = mouse.Hit.p
  5915. a.formFactor = "Symmetric"
  5916. a.Size = Vector3.new(1,1,1)
  5917. a.Name = "Lazor"
  5918. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5919. a.Parent = game.Workspace
  5920. a.BrickColor = BrickColor.new(26)
  5921. a.Transparency = 0.2
  5922. a.Anchored = true
  5923. a.CanCollide = false
  5924. a.Locked = true
  5925. a.BottomSurface = "Smooth"
  5926. a.TopSurface = "Smooth"
  5927. d = Instance.new("SpecialMesh")
  5928. d.Parent = a
  5929. d.MeshType = "Brick"
  5930. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5931.  
  5932. checkadmin = 0
  5933. for i = 1 , #admin do
  5934. if mouse.Target.Parent.Name == admin[i] then
  5935. checkadmin = 1
  5936. end
  5937. end
  5938. if checkadmin == 0 then
  5939.  
  5940. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5941.  
  5942. a.BrickColor = BrickColor.new("Really black")
  5943. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5944. a.Transparency = 0.4
  5945.  
  5946.  
  5947.  
  5948. torso = mouse.Target.Parent:findFirstChild("Torso")
  5949. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5950. if h ~= nil then
  5951. h.MaxHealth = 100
  5952. h.Health = 1
  5953. end
  5954. if torso ~= nil then
  5955. asdf = torso:findFirstChild("BodyGyro")
  5956. if asdf == nil then
  5957. torso.CFrame = CFrame.new(torso.Position)
  5958. p = Instance.new("BodyGyro")
  5959. p.Parent = torso
  5960. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5961. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5962. p.D = 50
  5963. a = Instance.new("BodyVelocity")
  5964. a.Parent = torso
  5965. a.velocity = Vector3.new(0, -10, 0)
  5966. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5967. end
  5968. end
  5969.  
  5970.  
  5971.  
  5972. end
  5973. end
  5974.  
  5975.  
  5976. end
  5977. end
  5978.  
  5979.  
  5980.  
  5981.  
  5982. if mode == "Draw" then
  5983. if mouse.Target ~= nil then
  5984. local a = Instance.new("Part")
  5985. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5986. local Place1 = mouse.Hit.p
  5987. a.formFactor = "Symmetric"
  5988. a.Size = Vector3.new(1,1,1)
  5989. a.Name = "Lazor"
  5990. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5991. a.Parent = game.Workspace
  5992. a.BrickColor = BrickColor.new(26)
  5993. a.Transparency = 0.2
  5994. a.Anchored = true
  5995. a.CanCollide = false
  5996. a.Locked = true
  5997. a.BottomSurface = "Smooth"
  5998. a.TopSurface = "Smooth"
  5999. d = Instance.new("SpecialMesh")
  6000. d.Parent = a
  6001. d.MeshType = "Brick"
  6002. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6003.  
  6004.  
  6005. a.BrickColor = BrickColor.new("Really black")
  6006. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6007. a.Transparency = 0.4
  6008.  
  6009. a = game.Workspace:findFirstChild("Base")
  6010. if a ~= nil then
  6011.  
  6012. p = Instance.new("Part")
  6013. p.Parent = game.Workspace
  6014. p.BrickColor = BrickColor.new(26)
  6015. p.TopSurface = "Smooth"
  6016. p.BottomSurface = "Smooth"
  6017. p.Anchored = true
  6018. p.formFactor = "Plate"
  6019. p.Size = Vector3.new(3, 0.4, 3)
  6020. p.Locked = true
  6021. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  6022.  
  6023. end
  6024.  
  6025. end
  6026. end
  6027.  
  6028.  
  6029.  
  6030.  
  6031.  
  6032.  
  6033.  
  6034.  
  6035.  
  6036.  
  6037.  
  6038. if mode == "Random Colors" then
  6039. if mouse.Target ~= nil then
  6040. local a = Instance.new("Part")
  6041. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6042. local Place1 = mouse.Hit.p
  6043. a.formFactor = "Symmetric"
  6044. a.Size = Vector3.new(1,1,1)
  6045. a.Name = "Lazor"
  6046. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6047. a.Parent = game.Workspace
  6048. a.BrickColor = BrickColor.new(math.random(1, 200))
  6049. a.Transparency = 0.5
  6050. a.Anchored = true
  6051. a.CanCollide = false
  6052. a.Locked = true
  6053. a.BottomSurface = "Smooth"
  6054. a.TopSurface = "Smooth"
  6055. d = Instance.new("SpecialMesh")
  6056. d.Parent = a
  6057. d.MeshType = "Brick"
  6058. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6059.  
  6060. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6061.  
  6062. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  6063. end
  6064.  
  6065. end
  6066. end
  6067.  
  6068.  
  6069.  
  6070.  
  6071.  
  6072.  
  6073.  
  6074. if mode == "Steal Color" then
  6075. if mouse.Target ~= nil then
  6076.  
  6077. eyeball22.BrickColor = mouse.Target.BrickColor
  6078.  
  6079. local a = Instance.new("Part")
  6080. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6081. local Place1 = mouse.Hit.p
  6082. a.formFactor = "Symmetric"
  6083. a.Size = Vector3.new(1,1,1)
  6084. a.Name = "Lazor"
  6085. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6086. a.Parent = game.Workspace
  6087. a.BrickColor = eyeball22.BrickColor
  6088. a.Transparency = 0.5
  6089. a.Anchored = true
  6090. a.CanCollide = false
  6091. a.Locked = true
  6092. a.BottomSurface = "Smooth"
  6093. a.TopSurface = "Smooth"
  6094. d = Instance.new("SpecialMesh")
  6095. d.Parent = a
  6096. d.MeshType = "Brick"
  6097. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6098.  
  6099.  
  6100.  
  6101. end
  6102. end
  6103.  
  6104.  
  6105.  
  6106. if mode == "Give Color" then
  6107. if mouse.Target ~= nil then
  6108.  
  6109. if mouse.Target.Parent.Name ~= ball.Name then
  6110. mouse.Target.BrickColor = eyeball22.BrickColor
  6111.  
  6112. local a = Instance.new("Part")
  6113. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6114. local Place1 = mouse.Hit.p
  6115. a.formFactor = "Symmetric"
  6116. a.Size = Vector3.new(1,1,1)
  6117. a.Name = "Lazor"
  6118. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6119. a.Parent = game.Workspace
  6120. a.BrickColor = eyeball22.BrickColor
  6121. a.Transparency = 0.5
  6122. a.Anchored = true
  6123. a.CanCollide = false
  6124. a.Locked = true
  6125. a.BottomSurface = "Smooth"
  6126. a.TopSurface = "Smooth"
  6127. d = Instance.new("SpecialMesh")
  6128. d.Parent = a
  6129. d.MeshType = "Brick"
  6130. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6131.  
  6132.  
  6133. end
  6134. end
  6135. end
  6136.  
  6137.  
  6138.  
  6139.  
  6140.  
  6141.  
  6142.  
  6143.  
  6144.  
  6145. if mode == "Drag" then
  6146. if mouse.Target ~= nil then
  6147. local a = Instance.new("Part")
  6148. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6149. local Place1 = mouse.Hit.p
  6150. a.formFactor = "Symmetric"
  6151. a.Size = Vector3.new(1,1,1)
  6152. a.Name = "Lazor"
  6153. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6154. a.Parent = game.Workspace
  6155. a.Transparency = 0.2
  6156. a.Anchored = true
  6157. a.CanCollide = false
  6158. a.Locked = true
  6159. a.BottomSurface = "Smooth"
  6160. a.TopSurface = "Smooth"
  6161. d = Instance.new("SpecialMesh")
  6162. d.Parent = a
  6163. d.MeshType = "Brick"
  6164. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6165.  
  6166. checkadmin = 0
  6167. for i = 1 , #admin do
  6168. if mouse.Target.Parent.Name == admin[i] then
  6169. checkadmin = 1
  6170. end
  6171. end
  6172. if checkadmin == 0 then
  6173.  
  6174. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6175.  
  6176. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6177. a.Transparency = 0.1
  6178.  
  6179.  
  6180.  
  6181.  
  6182.  
  6183.  
  6184. p = mouse.Target:findFirstChild("BodyPosition")
  6185. if p ~= nil then
  6186. p.position = eyeball.Position
  6187. end
  6188. if p == nil then
  6189. mouse.Target:BreakJoints()
  6190. mouse.Target.Anchored = false
  6191. d = Instance.new("BodyPosition")
  6192. d.Parent = mouse.Target
  6193. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6194. d.position = eyeball.Position
  6195. end
  6196.  
  6197.  
  6198.  
  6199.  
  6200.  
  6201.  
  6202. end
  6203. end
  6204. end
  6205. end
  6206.  
  6207.  
  6208.  
  6209.  
  6210.  
  6211.  
  6212.  
  6213.  
  6214.  
  6215. if mode == "Naked Beam" then
  6216. if mouse.Target ~= nil then
  6217. local a = Instance.new("Part")
  6218. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6219. local Place1 = mouse.Hit.p
  6220. a.formFactor = "Symmetric"
  6221. a.Size = Vector3.new(1,1,1)
  6222. a.Name = "Lazor"
  6223. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6224. a.Parent = game.Workspace
  6225. a.BrickColor = BrickColor.new(24)
  6226. a.Transparency = 0.1
  6227. a.Anchored = true
  6228. a.CanCollide = false
  6229. a.Locked = true
  6230. a.BottomSurface = "Smooth"
  6231. a.TopSurface = "Smooth"
  6232. d = Instance.new("SpecialMesh")
  6233. d.Parent = a
  6234. d.MeshType = "Brick"
  6235. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6236.  
  6237. checkadmin = 0
  6238. for i = 1 , #admin do
  6239. if mouse.Target.Parent.Name == admin[i] then
  6240. checkadmin = 1
  6241. end
  6242. end
  6243. if checkadmin == 0 then
  6244.  
  6245. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6246.  
  6247. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6248.  
  6249.  
  6250. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6251. if p ~= nil then
  6252. stuff = mouse.Target.Parent:GetChildren()
  6253. for i = 1 , #stuff do
  6254. if stuff[i].className == "Part" then
  6255. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6256. end
  6257. end
  6258. end
  6259.  
  6260. p = mouse.Target.Parent:findFirstChild("Pants")
  6261. if p ~= nil then
  6262. p:Remove()
  6263. d = Instance.new("Pants")
  6264. d.Parent = mouse.Target.Parent
  6265. d.PantsTemplate = ""
  6266. d.Name = "BLEH"
  6267. stuff = mouse.Target.Parent:GetChildren()
  6268. for i = 1 , #stuff do
  6269. if stuff[i].className == "Part" then
  6270. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6271. end
  6272. end
  6273. end
  6274. p = mouse.Target.Parent:findFirstChild("Shirt")
  6275. if p ~= nil then
  6276. p:Remove()
  6277. d = Instance.new("Shirt")
  6278. d.Parent = mouse.Target.Parent
  6279. d.ShirtTemplate = ""
  6280. d.Name = "BLEH"
  6281. stuff = mouse.Target.Parent:GetChildren()
  6282. for i = 1 , #stuff do
  6283. if stuff[i].className == "Part" then
  6284. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6285. end
  6286. end
  6287. end
  6288.  
  6289.  
  6290. end
  6291. end
  6292.  
  6293.  
  6294.  
  6295. end
  6296. end
  6297.  
  6298.  
  6299.  
  6300.  
  6301.  
  6302.  
  6303.  
  6304.  
  6305.  
  6306.  
  6307.  
  6308.  
  6309.  
  6310.  
  6311.  
  6312.  
  6313.  
  6314. if mode == "Shrink" then
  6315. if mouse.Target ~= nil then
  6316. local a = Instance.new("Part")
  6317. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6318. local Place1 = mouse.Hit.p
  6319. a.formFactor = "Symmetric"
  6320. a.BrickColor = BrickColor.new(23)
  6321. a.Size = Vector3.new(1,1,1)
  6322. a.Name = "Lazor"
  6323. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6324. a.Parent = game.Workspace
  6325. a.Transparency = 0.2
  6326. a.Anchored = true
  6327. a.CanCollide = false
  6328. a.Locked = true
  6329. a.BottomSurface = "Smooth"
  6330. a.TopSurface = "Smooth"
  6331. d = Instance.new("SpecialMesh")
  6332. d.Parent = a
  6333. d.MeshType = "Brick"
  6334. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6335. checkadmin = 0
  6336. for i = 1 , #admin do
  6337. if mouse.Target.Parent.Name == admin[i] then
  6338. checkadmin = 1
  6339. end
  6340. end
  6341. if checkadmin == 0 then
  6342. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6343. asdf = mouse.Target
  6344. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6345. a.Transparency = 0.1
  6346.  
  6347.  
  6348. p = asdf.CFrame
  6349. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6350. asdf.CFrame = p
  6351.  
  6352.  
  6353.  
  6354. end
  6355. end
  6356.  
  6357. end
  6358. end
  6359.  
  6360.  
  6361.  
  6362.  
  6363. if mode == "Grow" then
  6364. if mouse.Target ~= nil then
  6365. local a = Instance.new("Part")
  6366. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6367. local Place1 = mouse.Hit.p
  6368. a.formFactor = "Symmetric"
  6369. a.BrickColor = BrickColor.new(23)
  6370. a.Size = Vector3.new(1,1,1)
  6371. a.Name = "Lazor"
  6372. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6373. a.Parent = game.Workspace
  6374. a.Transparency = 0.2
  6375. a.Anchored = true
  6376. a.CanCollide = false
  6377. a.Locked = true
  6378. a.BottomSurface = "Smooth"
  6379. a.TopSurface = "Smooth"
  6380. d = Instance.new("SpecialMesh")
  6381. d.Parent = a
  6382. d.MeshType = "Brick"
  6383. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6384. checkadmin = 0
  6385. for i = 1 , #admin do
  6386. if mouse.Target.Parent.Name == admin[i] then
  6387. checkadmin = 1
  6388. end
  6389. end
  6390. if checkadmin == 0 then
  6391. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6392. asdf = mouse.Target
  6393. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6394. a.Transparency = 0.1
  6395.  
  6396.  
  6397. p = asdf.CFrame
  6398. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6399. asdf.CFrame = p
  6400.  
  6401.  
  6402.  
  6403. end
  6404.  
  6405.  
  6406. end
  6407. end
  6408. end
  6409.  
  6410.  
  6411.  
  6412.  
  6413.  
  6414.  
  6415.  
  6416.  
  6417. if mode == "Confuse" then
  6418. if mouse.Target ~= nil then
  6419. local a = Instance.new("Part")
  6420. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6421. local Place1 = mouse.Hit.p
  6422. a.formFactor = "Symmetric"
  6423. a.BrickColor = BrickColor.new(1)
  6424. a.Size = Vector3.new(1,1,1)
  6425. a.Name = "Lazor"
  6426. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6427. a.Parent = game.Workspace
  6428. a.Transparency = 0.2
  6429. a.Anchored = true
  6430. a.CanCollide = false
  6431. a.Locked = true
  6432. a.BottomSurface = "Smooth"
  6433. a.TopSurface = "Smooth"
  6434. d = Instance.new("SpecialMesh")
  6435. d.Parent = a
  6436. d.MeshType = "Brick"
  6437. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6438. checkadmin = 0
  6439. for i = 1 , #admin do
  6440. if mouse.Target.Parent.Name == admin[i] then
  6441. checkadmin = 1
  6442. end
  6443. end
  6444. if checkadmin == 0 then
  6445. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6446. asdf = mouse.Target
  6447. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6448. a.Transparency = 0.1
  6449.  
  6450.  
  6451. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6452. if p ~= nil then
  6453. p.WalkSpeed = p.WalkSpeed * -1
  6454. end
  6455.  
  6456.  
  6457.  
  6458. end
  6459.  
  6460. end
  6461. end
  6462. end
  6463.  
  6464.  
  6465.  
  6466.  
  6467.  
  6468.  
  6469.  
  6470.  
  6471.  
  6472.  
  6473.  
  6474. if mode == "Disarm" then
  6475. if mouse.Target ~= nil then
  6476. local a = Instance.new("Part")
  6477. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6478. local Place1 = mouse.Hit.p
  6479. a.formFactor = "Symmetric"
  6480. a.BrickColor = BrickColor.new(1)
  6481. a.Size = Vector3.new(1,1,1)
  6482. a.Name = "Lazor"
  6483. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6484. a.Parent = game.Workspace
  6485. a.Transparency = 0.2
  6486. a.Anchored = true
  6487. a.CanCollide = false
  6488. a.Locked = true
  6489. a.BottomSurface = "Smooth"
  6490. a.TopSurface = "Smooth"
  6491. d = Instance.new("SpecialMesh")
  6492. d.Parent = a
  6493. d.MeshType = "Brick"
  6494. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6495. checkadmin = 0
  6496. for i = 1 , #admin do
  6497. if mouse.Target.Parent.Name == admin[i] then
  6498. checkadmin = 1
  6499. end
  6500. end
  6501. if checkadmin == 0 then
  6502. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6503. asdf = mouse.Target
  6504. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6505. a.Transparency = 0.1
  6506.  
  6507.  
  6508.  
  6509.  
  6510. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6511. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6512. p = a:findFirstChild("Backpack")
  6513. if p ~= nil then
  6514. stuff = p:GetChildren()
  6515. for i = 1 , #stuff do
  6516. stuff[i]:Remove()
  6517. end
  6518. end
  6519. s = a.Character:GetChildren()
  6520. for i = 1 , #s do
  6521. if s[i].className == "Tool" then
  6522. s[i]:Remove()
  6523. end
  6524. end
  6525. end
  6526.  
  6527.  
  6528.  
  6529. end
  6530. end
  6531.  
  6532. end
  6533. end
  6534.  
  6535.  
  6536.  
  6537.  
  6538.  
  6539.  
  6540.  
  6541.  
  6542.  
  6543. if mode == "Steal Tools" then
  6544. if mouse.Target ~= nil then
  6545. local a = Instance.new("Part")
  6546. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6547. local Place1 = mouse.Hit.p
  6548. a.formFactor = "Symmetric"
  6549. a.BrickColor = BrickColor.new(1)
  6550. a.Size = Vector3.new(1,1,1)
  6551. a.Name = "Lazor"
  6552. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6553. a.Parent = game.Workspace
  6554. a.Transparency = 0.2
  6555. a.Anchored = true
  6556. a.CanCollide = false
  6557. a.Locked = true
  6558. a.BottomSurface = "Smooth"
  6559. a.TopSurface = "Smooth"
  6560. d = Instance.new("SpecialMesh")
  6561. d.Parent = a
  6562. d.MeshType = "Brick"
  6563. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6564. checkadmin = 0
  6565. for i = 1 , #admin do
  6566. if mouse.Target.Parent.Name == admin[i] then
  6567. checkadmin = 1
  6568. end
  6569. end
  6570. if checkadmin == 0 then
  6571. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6572. asdf = mouse.Target
  6573. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6574. a.Transparency = 0.1
  6575.  
  6576.  
  6577.  
  6578.  
  6579. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6580. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6581. p = a:findFirstChild("Backpack")
  6582. if p ~= nil then
  6583. stuff = p:GetChildren()
  6584. for i = 1 , #stuff do
  6585. stuff[i]:clone().Parent = me.Backpack
  6586. stuff[i]:Remove()
  6587. end
  6588. end
  6589. s = a.Character:GetChildren()
  6590. for i = 1 , #s do
  6591. if s[i].className == "Tool" then
  6592. s[i]:clone().Parent = me.Backpack
  6593. s[i]:Remove()
  6594. end
  6595. end
  6596. end
  6597.  
  6598.  
  6599.  
  6600. end
  6601. end
  6602.  
  6603. end
  6604. end
  6605.  
  6606.  
  6607.  
  6608.  
  6609.  
  6610.  
  6611.  
  6612.  
  6613. if mode == "Clone" then
  6614. if mouse.Target ~= nil then
  6615. local a = Instance.new("Part")
  6616. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6617. local Place1 = mouse.Hit.p
  6618. a.formFactor = "Symmetric"
  6619. a.BrickColor = BrickColor.new(1)
  6620. a.Size = Vector3.new(1,1,1)
  6621. a.Name = "Lazor"
  6622. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6623. a.Parent = game.Workspace
  6624. a.Transparency = 0.2
  6625. a.Anchored = true
  6626. a.CanCollide = false
  6627. a.Locked = true
  6628. a.BottomSurface = "Smooth"
  6629. a.TopSurface = "Smooth"
  6630. d = Instance.new("SpecialMesh")
  6631. d.Parent = a
  6632. d.MeshType = "Brick"
  6633. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6634. checkadmin = 0
  6635. for i = 1 , #admin do
  6636. if mouse.Target.Parent.Name == admin[i] then
  6637. checkadmin = 1
  6638. end
  6639. end
  6640. if checkadmin == 0 then
  6641. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6642. asdf = mouse.Target
  6643. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6644. a.Transparency = 0.1
  6645.  
  6646.  
  6647.  
  6648.  
  6649.  
  6650. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6651.  
  6652. p = mouse.Target.Parent:clone()
  6653. p.Parent = game.Workspace
  6654. p:MakeJoints()
  6655. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6656.  
  6657. else
  6658.  
  6659.  
  6660.  
  6661.  
  6662. mouse.Target:clone().Parent = game.Workspace
  6663.  
  6664.  
  6665.  
  6666.  
  6667. end
  6668.  
  6669. end
  6670.  
  6671.  
  6672. end
  6673.  
  6674.  
  6675. end
  6676. end
  6677.  
  6678.  
  6679.  
  6680.  
  6681.  
  6682.  
  6683. if mode == "Spotlight" then
  6684. if mouse.Target ~= nil then
  6685.  
  6686.  
  6687.  
  6688. a = Instance.new("Part")
  6689. a.formFactor = "Symmetric"
  6690. a.BrickColor = BrickColor.new(24)
  6691. a.Size = Vector3.new(1,1,1)
  6692. a.Name = "Lazor"
  6693. a.CFrame = CFrame.new(mouse.Hit.p)
  6694. a.Parent = game.Workspace
  6695. a.Transparency = 0.4
  6696. a.Anchored = true
  6697. a.CanCollide = false
  6698. a.Locked = true
  6699. a.BottomSurface = "Smooth"
  6700. a.TopSurface = "Smooth"
  6701. d = Instance.new("CylinderMesh")
  6702. d.Parent = a
  6703. d.Scale = Vector3.new(20, 3000, 20)
  6704.  
  6705.  
  6706.  
  6707. end
  6708. end
  6709.  
  6710.  
  6711.  
  6712.  
  6713. if mode == "Ducks" then
  6714. if mouse.Target ~= nil then
  6715.  
  6716. p = Instance.new("Part")
  6717. p.Parent = game.Workspace
  6718. p.BrickColor = BrickColor.new(24)
  6719. p.TopSurface = "Smooth"
  6720. p.BottomSurface = "Smooth"
  6721. p.formFactor = "Symmetric"
  6722. p.Name = "Duck"
  6723. p.Size = Vector3.new(1, 1, 1)
  6724. p.Locked = true
  6725. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6726. d = Instance.new("SpecialMesh")
  6727. d.Parent = p
  6728. d.MeshType = "FileMesh"
  6729. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6730. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6731. b = Instance.new("BodyPosition")
  6732. b.Parent = p
  6733. b.maxForce = Vector3.new(0, 0, 0)
  6734.  
  6735. end
  6736. end
  6737.  
  6738.  
  6739.  
  6740. if mode == "Dynamites" then
  6741. if mouse.Target ~= nil then
  6742.  
  6743. p = Instance.new("Part")
  6744. p.Parent = game.Workspace
  6745. p.BrickColor = BrickColor.new(21)
  6746. p.TopSurface = "Smooth"
  6747. p.BottomSurface = "Smooth"
  6748. p.formFactor = "Symmetric"
  6749. p.Name = "Dynamite"
  6750. p.Size = Vector3.new(1, 1, 1)
  6751. p.Locked = true
  6752. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6753. d = Instance.new("SpecialMesh")
  6754. d.Parent = p
  6755. d.MeshType = "FileMesh"
  6756. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6757. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6758. b = Instance.new("BodyPosition")
  6759. b.Parent = p
  6760. b.maxForce = Vector3.new(0, 0, 0)
  6761.  
  6762. end
  6763. end
  6764.  
  6765.  
  6766. if mode == "Detonate Dynamites" then
  6767.  
  6768. p = game.Workspace:findFirstChild("Dynamite")
  6769. if p ~= nil then
  6770. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6771. d = Instance.new("Explosion")
  6772. d.Parent = game.Workspace
  6773. d.Position = p.Position
  6774. p:Remove()
  6775. end
  6776. end
  6777.  
  6778. end
  6779.  
  6780.  
  6781.  
  6782.  
  6783. if mode == "Duck Swarm" then
  6784. if mouse.Target ~= nil then
  6785. a = Instance.new("Part")
  6786. a.formFactor = "Symmetric"
  6787. a.BrickColor = BrickColor.new(24)
  6788. a.Size = Vector3.new(1,1,1)
  6789. a.Name = "Lazor"
  6790. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6791. a.Parent = game.Workspace
  6792. a.Anchored = true
  6793. a.CanCollide = false
  6794. a.Locked = true
  6795. a.BottomSurface = "Smooth"
  6796. a.TopSurface = "Smooth"
  6797. d = Instance.new("SpecialMesh")
  6798. d.Parent = a
  6799. d.Scale = Vector3.new(3, 3, 3)
  6800. d.MeshType = "FileMesh"
  6801. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6802. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6803.  
  6804. s = game.Workspace:GetChildren()
  6805. for i = 1 , #s do
  6806. if s[i].Name == "Duck" then
  6807. a = s[i]:findFirstChild("BodyPosition")
  6808. if a ~= nil then
  6809. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6810. a.position = mouse.Hit.p
  6811. end
  6812. end
  6813. end
  6814.  
  6815.  
  6816.  
  6817.  
  6818.  
  6819.  
  6820.  
  6821.  
  6822.  
  6823.  
  6824.  
  6825.  
  6826. end
  6827. end
  6828.  
  6829.  
  6830.  
  6831.  
  6832.  
  6833.  
  6834.  
  6835.  
  6836.  
  6837.  
  6838.  
  6839.  
  6840.  
  6841. if mode == "Throwup" then
  6842.  
  6843. p = Instance.new("Part")
  6844. p.Parent = game.Workspace
  6845. p.CanCollide = false
  6846.  
  6847. colorhax = math.random(1, 3)
  6848. if colorhax == 1 then
  6849. p.BrickColor = BrickColor.new(192)
  6850. end
  6851. if colorhax == 2 then
  6852. p.BrickColor = BrickColor.new(28)
  6853. end
  6854. if colorhax == 3 then
  6855. p.BrickColor = BrickColor.new(105)
  6856. end
  6857. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6858. p.Locked = true
  6859. p.TopSurface = "Smooth"
  6860. p.BottomSurface = "Smooth"
  6861. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6862. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6863. p.Anchored = false
  6864. p:BreakJoints()
  6865.  
  6866. end
  6867.  
  6868.  
  6869.  
  6870.  
  6871.  
  6872.  
  6873.  
  6874.  
  6875.  
  6876.  
  6877.  
  6878.  
  6879.  
  6880.  
  6881.  
  6882. if mode == "Hang" then
  6883. if mouse.Target ~= nil then
  6884. local a = Instance.new("Part")
  6885. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6886. local Place1 = mouse.Hit.p
  6887. a.formFactor = "Symmetric"
  6888. a.BrickColor = BrickColor.new(1)
  6889. a.Size = Vector3.new(1,1,1)
  6890. a.Name = "Lazor"
  6891. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6892. a.Parent = game.Workspace
  6893. a.Transparency = 0.2
  6894. a.Anchored = true
  6895. a.CanCollide = false
  6896. a.Locked = true
  6897. a.BottomSurface = "Smooth"
  6898. a.TopSurface = "Smooth"
  6899. d = Instance.new("SpecialMesh")
  6900. d.Parent = a
  6901. d.MeshType = "Brick"
  6902. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6903. head = mouse.Target.Parent:findFirstChild("Head")
  6904. if head ~= nil then
  6905. p = head:findFirstChild("BodyPosition")
  6906. if p == nil then
  6907. d = Instance.new("BodyPosition")
  6908. d.Parent = head
  6909. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6910. d.position = head.Position+Vector3.new(0, 12, 0)
  6911.  
  6912. a = head.Parent:findFirstChild("Torso")
  6913. if a ~= nil then
  6914. f = a:findFirstChild("Neck")
  6915. if f ~= nil then
  6916. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6917. end
  6918. end
  6919.  
  6920. end
  6921. end
  6922.  
  6923.  
  6924.  
  6925. end
  6926. end
  6927.  
  6928.  
  6929.  
  6930.  
  6931.  
  6932.  
  6933.  
  6934. if mode == "UnHang" then
  6935. if mouse.Target ~= nil then
  6936. local a = Instance.new("Part")
  6937. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6938. local Place1 = mouse.Hit.p
  6939. a.formFactor = "Symmetric"
  6940. a.BrickColor = BrickColor.new(1)
  6941. a.Size = Vector3.new(1,1,1)
  6942. a.Name = "Lazor"
  6943. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6944. a.Parent = game.Workspace
  6945. a.Transparency = 0.2
  6946. a.Anchored = true
  6947. a.CanCollide = false
  6948. a.Locked = true
  6949. a.BottomSurface = "Smooth"
  6950. a.TopSurface = "Smooth"
  6951. d = Instance.new("SpecialMesh")
  6952. d.Parent = a
  6953. d.MeshType = "Brick"
  6954. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6955.  
  6956. head = mouse.Target.Parent:findFirstChild("Head")
  6957. if head ~= nil then
  6958. p = head:findFirstChild("BodyPosition")
  6959. if p ~= nil then
  6960. p:Remove()
  6961.  
  6962. a = head.Parent:findFirstChild("Torso")
  6963. if a ~= nil then
  6964. f = a:findFirstChild("Neck")
  6965. if f ~= nil then
  6966. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6967. end
  6968. end
  6969.  
  6970. end
  6971. end
  6972.  
  6973.  
  6974. end
  6975. end
  6976.  
  6977.  
  6978.  
  6979.  
  6980.  
  6981.  
  6982.  
  6983.  
  6984.  
  6985.  
  6986. if mode == "Tree Summon" then
  6987. if mouse.Target ~= nil then
  6988. if mouse.Target.Name == "Base" then
  6989. p = mouse.Target
  6990. tree = Instance.new("Model")
  6991. tree.Parent = game.Workspace
  6992. treesize = math.random(2, 6)
  6993. stump = Instance.new("Part")
  6994. stump.Parent = tree
  6995. stump.Anchored = true
  6996. stump.TopSurface = "Smooth"
  6997. stump.BrickColor = BrickColor.new(192)
  6998. stump.BottomSurface = "Smooth"
  6999. stump.Locked = true
  7000. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  7001. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  7002. hax = treesize
  7003. hax2 = treesize*2
  7004. for i = 1 , treesize*2 do
  7005. stump2 = Instance.new("Part")
  7006. stump2.BrickColor = BrickColor.new(28)
  7007. stump2.Parent = tree
  7008. stump2.Anchored = true
  7009. stump2.TopSurface = "Smooth"
  7010. stump2.BottomSurface = "Smooth"
  7011. stump2.Locked = true
  7012. stump2.Size = Vector3.new(hax2, treesize, hax2)
  7013. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  7014. hax = hax + treesize-0.5
  7015. hax2 = hax2-(treesize/4)
  7016. end
  7017.  
  7018. end
  7019. end
  7020. end
  7021.  
  7022.  
  7023.  
  7024.  
  7025.  
  7026.  
  7027. if mode == "Seizure" then
  7028.  
  7029.  
  7030. stuff = game:GetChildren()
  7031. for i = 1 , #stuff do
  7032. if stuff[i].className == "Workspace" then
  7033.  
  7034.  
  7035.  
  7036. base = stuff[i]:findFirstChild("Base")
  7037. if base ~= nil then
  7038. base.Transparency = 1
  7039. base.BrickColor = BrickColor.new (math.random(1, 250))
  7040. base.TopSurface = math.random(1, 5)
  7041. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7042. end
  7043. end
  7044. end
  7045. stuff = game:GetChildren()
  7046. for i = 1 , #stuff do
  7047. if stuff[i].className == "Lighting" then
  7048. stuff[i].Brightness = 10
  7049. stuff[i].TimeOfDay = "09:00:00"
  7050. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7051. end
  7052. end
  7053. stuff = game:GetChildren()
  7054. for i = 1 , #stuff do
  7055. if stuff[i].className == "Workspace" then
  7056. base = stuff[i]:findFirstChild("Base")
  7057. if base ~= nil then
  7058. base.Transparency = 0
  7059. base.BrickColor = BrickColor.new (math.random(1, 250))
  7060. base.TopSurface = math.random(1, 5)
  7061. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7062. end
  7063. end
  7064. end
  7065. stuff = game:GetChildren()
  7066. for i = 1 , #stuff do
  7067. if stuff[i].className == "Lighting" then
  7068. stuff[i].Brightness = 0
  7069. stuff[i].TimeOfDay = "00:00:00"
  7070. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7071. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7072. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7073. end
  7074. end
  7075.  
  7076.  
  7077. end
  7078.  
  7079.  
  7080.  
  7081.  
  7082.  
  7083.  
  7084.  
  7085. end
  7086. end
  7087.  
  7088. function onButton1Up(mouse)
  7089. BaleFireValue = 15
  7090. Clicking = false
  7091.  
  7092. if mode == "Fly" then
  7093. mode = "None"
  7094.  
  7095.  
  7096.  
  7097. d = lightingg:GetChildren()
  7098. for i = 1 , #d do
  7099. if d[i].Name == "CharacterButton" then
  7100. if d[i].Text == "[ "..mode.." ]" then
  7101. d[i].BackgroundColor = BrickColor.new(24)
  7102. end
  7103. end
  7104. end
  7105. s = lightingg:GetChildren()
  7106. for i = 1 , #s do
  7107. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7108. s[i].BackgroundColor = BrickColor.new(1)
  7109. end
  7110. end
  7111.  
  7112.  
  7113.  
  7114.  
  7115. end
  7116.  
  7117. wait()
  7118. h = game.Workspace:findFirstChild("Lazor")
  7119. if h ~= nil then
  7120. h:Remove()
  7121. end
  7122. h = me.Character.Torso:findFirstChild("BodyPositions")
  7123. if h ~= nil then
  7124. h:Remove()
  7125. end
  7126. h = me.Character.Torso:findFirstChild("BodyGyros")
  7127. if h ~= nil then
  7128. h:Remove()
  7129. end
  7130. wait()
  7131. h = game.Workspace:findFirstChild("Lazor")
  7132. if h ~= nil then
  7133. h:Remove()
  7134. end
  7135. h = me.Character.Torso:findFirstChild("BodyPositions")
  7136. if h ~= nil then
  7137. h:Remove()
  7138. end
  7139. h = me.Character.Torso:findFirstChild("BodyGyros")
  7140. if h ~= nil then
  7141. h:Remove()
  7142. end
  7143. wait()
  7144. eyeball2.BrickColor = BrickColor.new(26)
  7145. end
  7146.  
  7147. function onMove(mouse)
  7148. if Stare == false then
  7149. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7150. if mouse.Target ~= nil then
  7151. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7152. end
  7153. if mouse.Target == nil then
  7154. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7155. end
  7156. end
  7157. end
  7158.  
  7159.  
  7160.  
  7161.  
  7162. function onDeselected(mouse)
  7163. BaleFireValue = 15
  7164. mode = "None"
  7165. Clicking = false
  7166. eyeball2.BrickColor = BrickColor.new(26)
  7167. h = me.Character.Torso:findFirstChild("BodyPositions")
  7168. if h ~= nil then
  7169. h:Remove()
  7170. end
  7171. h = me.Character.Torso:findFirstChild("BodyGyros")
  7172. if h ~= nil then
  7173. h:Remove()
  7174. end
  7175. wait()
  7176. end
  7177. function onSelected(mouse)
  7178.  
  7179. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7180. mouse.Move:connect(function() onMove(mouse) end)
  7181. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7182. h = me.Character.Torso:findFirstChild("BodyPositions")
  7183. if h ~= nil then
  7184. h:Remove()
  7185. end
  7186. h = me.Character.Torso:findFirstChild("BodyGyros")
  7187. if h ~= nil then
  7188. h:Remove()
  7189. end
  7190. wait()
  7191. end
  7192. bin.Selected:connect(onSelected)
  7193. bin.Deselected:connect(onDeselected)
  7194.  
  7195.  
  7196. while true do
  7197.  
  7198. ball.Humanoid.MaxHealth = 0
  7199. ball.Humanoid.Health = 0
  7200.  
  7201.  
  7202. count = 0
  7203. count2 = game.Workspace:GetChildren()
  7204. for i = 1 , #count2 do
  7205. if count2[i].Name == "QuickScript" then
  7206. count = count + 1
  7207. end
  7208. end
  7209. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7210.  
  7211. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7212.  
  7213. humanoid = me.Character:findFirstChild("Humanoid")
  7214. if humanoid ~= nil then
  7215. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7216. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7217. if humanoid.Health <= 0 then
  7218. head.BackgroundTransparency = 0.9
  7219. torso.BackgroundTransparency = 0.9
  7220. leftleg.BackgroundTransparency = 0.9
  7221. rightleg.BackgroundTransparency = 0.9
  7222. leftarm.BackgroundTransparency = 0.9
  7223. rightarm.BackgroundTransparency = 0.9
  7224. end
  7225. end
  7226. Head = me.Character:findFirstChild("Head")
  7227. if Head == nil then
  7228. head.BackgroundTransparency = 0.9
  7229. end
  7230.  
  7231.  
  7232.  
  7233.  
  7234. Torso = me.Character:findFirstChild("Torso")
  7235. if Torso == nil then
  7236. torso.BackgroundTransparency = 0.9
  7237. me2.BackgroundTransparency = 1
  7238. end
  7239. if Torso ~= nil then
  7240. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7241. end
  7242.  
  7243.  
  7244.  
  7245.  
  7246.  
  7247. LeftLeg = me.Character:findFirstChild("Left Leg")
  7248. if LeftLeg == nil then
  7249. leftleg.BackgroundTransparency = 0.9
  7250. end
  7251. RightLeg = me.Character:findFirstChild("Right Leg")
  7252. if RightLeg == nil then
  7253. rightleg.BackgroundTransparency = 0.9
  7254. end
  7255. LeftArm = me.Character:findFirstChild("Left Arm")
  7256. if LeftArm == nil then
  7257. leftarm.BackgroundTransparency = 0.9
  7258. end
  7259. RightArm = me.Character:findFirstChild("Right Arm")
  7260. if RightArm == nil then
  7261. rightarm.BackgroundTransparency = 0.9
  7262. end
  7263.  
  7264.  
  7265. if mode == "Spy" then
  7266. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7267. end
  7268. if mode == "Fly" then
  7269. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7270. game.Workspace.CurrentCamera.CameraType = "Follow"
  7271. end
  7272. if mode ~= "Spy" and mode ~= "Fly" then
  7273. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7274. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7275. game.Workspace.CurrentCamera.CameraType = "Follow"
  7276. end
  7277. p = game:findFirstChild("Players")
  7278. if p ~= nil then
  7279.  
  7280. for i = 1 , #banned do
  7281. d = p:findFirstChild(banned[i])
  7282. if d ~= nil then
  7283. loadstring("d:Remove()")()
  7284. end
  7285. end
  7286.  
  7287. end
  7288.  
  7289. if me.Name ~= "matthewhwang" then
  7290. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7291. if h == nil then
  7292. p = Instance.new("Hint")
  7293. p.Parent = game.Workspace
  7294. p.Name = "AOINDIOSNOIN"
  7295. p.Text = ""
  7296. end
  7297. end
  7298.  
  7299.  
  7300.  
  7301. if mode == "Safety" then
  7302.  
  7303. stuff = game.Workspace:GetChildren()
  7304. for i = 1 , #stuff do
  7305.  
  7306. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7307.  
  7308. if stuff[i].className == "Part" then
  7309. if stuff[i].Anchored == false then
  7310. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7311. p = Instance.new("Explosion")
  7312. p.Parent = game.Workspace
  7313. p.Position = stuff[i].Position
  7314. p.BlastPressure = 1
  7315. stuff[i]:Remove()
  7316. end
  7317. end
  7318. end
  7319.  
  7320. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7321. hax = stuff[i]:GetChildren()
  7322.  
  7323.  
  7324.  
  7325.  
  7326.  
  7327.  
  7328.  
  7329.  
  7330.  
  7331.  
  7332.  
  7333.  
  7334. for i = 1 , #hax do
  7335. if hax[i].className == "Part" and hax[i].Anchored == false then
  7336.  
  7337. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7338.  
  7339. hax[i]:Remove()
  7340.  
  7341. end
  7342.  
  7343. end
  7344. end
  7345. end
  7346. end
  7347. end
  7348. end
  7349.  
  7350. if Stare == true then
  7351. stuff = workspace:GetChildren()
  7352. for i = 1 , #stuff do
  7353. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7354. torso = stuff[i]:findFirstChild("Torso")
  7355. if torso ~= nil then
  7356. if stuff[i].Name ~= me.Name then
  7357. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7358. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7359. end
  7360. end
  7361. end
  7362. end
  7363. end
  7364. end
  7365.  
  7366. wait()
  7367. end
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