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1 | - | me = game.Players.LocalPlayer |
1 | + | -- This script has been converted to FE by iPxter |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = owner | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | me = owner | |
88 | if me == nil then | |
89 | me = game.Players.Player | |
90 | end | |
91 | p = Instance.new("Camera") | |
92 | p.Parent = game.Workspace | |
93 | bin = Instance.new("HopperBin") | |
94 | bin.Parent = me.Backpack | |
95 | bin.Name = "[ Eyeball ]" | |
96 | wait(0.5) | |
97 | a = me.PlayerGui:findFirstChild("Admin") | |
98 | if a ~= nil then a:Remove() end | |
99 | a = me.Character:findFirstChild("Eyeball") | |
100 | if a ~= nil then a:Remove() end | |
101 | script.Parent = bin | |
102 | mode = "None" | |
103 | Clicking = false | |
104 | BaleFireValue = 15 | |
105 | banned = {""} | |
106 | admin = {"NAMEHERE(OPTIONAL)"} | |
107 | p = Instance.new("Camera") | |
108 | p.Parent = game.Workspace | |
109 | Sound = "None" | |
110 | Stare = false | |
111 | ||
112 | ||
113 | ||
114 | ||
115 | ||
116 | ||
117 | ||
118 | bleh = me.PlayerGui:findFirstChild("Admin") | |
119 | if bleh ~= nil then | |
120 | bleh:Remove() | |
121 | end | |
122 | bodycolor = me.Character:findFirstChild("Body Colors") | |
123 | maingui = Instance.new("ScreenGui") | |
124 | maingui.Parent = me.PlayerGui | |
125 | maingui.Name = "Admin" | |
126 | ||
127 | ||
128 | charactergui = Instance.new("ImageButton") | |
129 | charactergui.Parent = maingui | |
130 | charactergui.Name = "Character" | |
131 | charactergui.Size = UDim2.new(0.15, 0, 0.4, 0) | |
132 | charactergui.Position = UDim2.new(0.01, 0, 0.4, 0) | |
133 | charactergui.BackgroundTransparency = 0.5 | |
134 | torso = Instance.new("ImageButton") | |
135 | torso.Parent = charactergui | |
136 | torso.Name = "Torso" | |
137 | torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0) | |
138 | torso.Position = UDim2.new(0.350000024,0,0.350000024,0) | |
139 | torso.BackgroundTransparency = 0.5 | |
140 | torso.BackgroundColor = BrickColor.new(23) | |
141 | leftarm = Instance.new("ImageButton") | |
142 | leftarm.Parent = charactergui | |
143 | leftarm.Name = "LeftArm" | |
144 | leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0) | |
145 | leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0) | |
146 | leftarm.BackgroundTransparency = 0.5 | |
147 | leftarm.BackgroundColor = BrickColor.new(24) | |
148 | rightarm = Instance.new("ImageButton") | |
149 | rightarm.Parent = charactergui | |
150 | rightarm.Name = "RightArm" | |
151 | rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0) | |
152 | rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0) | |
153 | rightarm.BackgroundTransparency = 0.5 | |
154 | rightarm.BackgroundColor = BrickColor.new(24) | |
155 | head = Instance.new("ImageButton") | |
156 | head.Parent = charactergui | |
157 | head.Name = "Head" | |
158 | head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0) | |
159 | head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0) | |
160 | head.BackgroundTransparency = 0.5 | |
161 | head.BackgroundColor = BrickColor.new(24) | |
162 | leftleg = Instance.new("ImageButton") | |
163 | leftleg.Parent = charactergui | |
164 | leftleg.Name = "LeftLeg" | |
165 | leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0) | |
166 | leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0) | |
167 | leftleg.BackgroundTransparency = 0.5 | |
168 | leftleg.BackgroundColor = BrickColor.new(21) | |
169 | rightleg = Instance.new("ImageButton") | |
170 | rightleg.Parent = charactergui | |
171 | rightleg.Name = "RightLeg" | |
172 | rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0) | |
173 | rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0) | |
174 | rightleg.BackgroundTransparency = 0.5 | |
175 | rightleg.BackgroundColor = BrickColor.new(21) | |
176 | ||
177 | characterbutton = Instance.new("TextButton") | |
178 | characterbutton.Parent = maingui | |
179 | characterbutton.Name = "CharacterButton" | |
180 | characterbutton.BackgroundTransparency = 0.5 | |
181 | characterbutton.BackgroundColor = BrickColor.new(21) | |
182 | characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0) | |
183 | characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0) | |
184 | characterbutton.Text = "[ Hide Character GUI ]" | |
185 | ||
186 | characterhealth = Instance.new("TextButton") | |
187 | characterhealth.Parent = charactergui | |
188 | characterhealth.Name = "CharacterButton" | |
189 | characterhealth.BackgroundTransparency = 0.5 | |
190 | characterhealth.Position = UDim2.new(0, 0, 1, 0) | |
191 | characterhealth.Size = UDim2.new(1, 0, 0.05, 0) | |
192 | characterhealth.Text = "[ Health : 100 | 100 ]" | |
193 | ||
194 | characterhealth2 = Instance.new("TextButton") | |
195 | characterhealth2.Parent = charactergui | |
196 | characterhealth2.Name = "CharacterButton" | |
197 | characterhealth2.BackgroundTransparency = 0.5 | |
198 | characterhealth2.Position = UDim2.new(0, 0, 1.05, 0) | |
199 | characterhealth2.Size = UDim2.new(1, 0, 0.05, 0) | |
200 | characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]" | |
201 | ||
202 | characterhealth3 = Instance.new("TextButton") | |
203 | characterhealth3.Parent = charactergui | |
204 | characterhealth3.Name = "CharacterButton" | |
205 | characterhealth3.BackgroundTransparency = 0.5 | |
206 | characterhealth3.Position = UDim2.new(0, 0, 1.1, 0) | |
207 | characterhealth3.Size = UDim2.new(1, 0, 0.05, 0) | |
208 | characterhealth3.Text = "[ WalkSpeed : 16 ]" | |
209 | ||
210 | characterhealth4 = Instance.new("TextButton") | |
211 | characterhealth4.Parent = charactergui | |
212 | characterhealth4.Name = "CharacterButton" | |
213 | characterhealth4.BackgroundTransparency = 0.5 | |
214 | characterhealth4.Position = UDim2.new(0, 0, 1.15, 0) | |
215 | characterhealth4.Size = UDim2.new(2, 0, 0.05, 0) | |
216 | characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]" | |
217 | ||
218 | opened = true | |
219 | function click() | |
220 | if opened == true then | |
221 | charactergui.Visible = false | |
222 | characterbutton.Text = "[ Show Character GUI ]" | |
223 | opened = false | |
224 | else | |
225 | charactergui.Visible = true | |
226 | characterbutton.Text = "[ Hide Character GUI ]" | |
227 | opened = true | |
228 | end | |
229 | end | |
230 | characterbutton.MouseButton1Click:connect(click) | |
231 | ||
232 | map = Instance.new("ImageButton") | |
233 | map.Parent = charactergui | |
234 | map.Name = "Map" | |
235 | map.Size = UDim2.new(1, 0, 0.7, 0) | |
236 | map.Position = UDim2.new(1, 0, 0, 0) | |
237 | map.BackgroundTransparency = 0.5 | |
238 | me2 = Instance.new("ImageButton") | |
239 | me2.Parent = map | |
240 | me2.Name = "Player" | |
241 | me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z) | |
242 | me2.Position = UDim2.new(0, 0, 0, 0) | |
243 | me2.BackgroundTransparency = 0.1 | |
244 | me2.BackgroundColor = BrickColor.new (26) | |
245 | ||
246 | characterhealth5 = Instance.new("TextButton") | |
247 | characterhealth5.Parent = charactergui | |
248 | characterhealth5.Name = "CharacterButton" | |
249 | characterhealth5.BackgroundTransparency = 0.5 | |
250 | characterhealth5.Position = UDim2.new(1, 0, 0.7, 0) | |
251 | characterhealth5.Size = UDim2.new(1, 0, 0.05, 0) | |
252 | characterhealth5.Text = "[ QuickScripts : 0 ]" | |
253 | characterhealth5.BackgroundColor = BrickColor.new(23) | |
254 | ||
255 | ||
256 | characterhealth6 = Instance.new("TextButton") | |
257 | characterhealth6.Parent = charactergui | |
258 | characterhealth6.Name = "CharacterButton" | |
259 | characterhealth6.BackgroundTransparency = 0.5 | |
260 | characterhealth6.Position = UDim2.new(1, 0, 0.75, 0) | |
261 | characterhealth6.Size = UDim2.new(1, 0, 0.05, 0) | |
262 | characterhealth6.Text = "[ Clean QuickScripts ]" | |
263 | characterhealth6.BackgroundColor = BrickColor.new(1) | |
264 | ||
265 | function click() | |
266 | stuff = game.Workspace:GetChildren() | |
267 | for i = 1 , #stuff do | |
268 | if stuff[i].Name == "QuickScript" then | |
269 | stuff[i]:Remove() | |
270 | end | |
271 | end | |
272 | end | |
273 | characterhealth6.MouseButton1Click:connect(click) | |
274 | ||
275 | ||
276 | characterhealth7 = Instance.new("TextButton") | |
277 | characterhealth7.Parent = charactergui | |
278 | characterhealth7.Name = "CharacterButton" | |
279 | characterhealth7.BackgroundTransparency = 0.5 | |
280 | characterhealth7.Position = UDim2.new(1, 0, 0.8, 0) | |
281 | characterhealth7.Size = UDim2.new(1, 0, 0.05, 0) | |
282 | characterhealth7.Text = "[ Clean Workspace ]" | |
283 | characterhealth7.BackgroundColor = BrickColor.new(1) | |
284 | ||
285 | function click() | |
286 | stuff = game.Workspace:GetChildren() | |
287 | for i = 1 , #stuff do | |
288 | if stuff[i].className ~= "Script" then | |
289 | if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then | |
290 | stuff[i]:Remove() | |
291 | end | |
292 | end | |
293 | end | |
294 | p = Instance.new("Part") | |
295 | p.Parent = game.Workspace | |
296 | p.Name = "Base" | |
297 | p.Anchored = true | |
298 | p.BottomSurface = "Smooth" | |
299 | p.BrickColor = BrickColor.new (28) | |
300 | p.Size = Vector3.new(512, 1, 512) | |
301 | p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) | |
302 | ||
303 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
304 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
305 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
306 | game.Lighting.Brightness = 1 | |
307 | game.Lighting.TimeOfDay = "12:00:00" | |
308 | end | |
309 | characterhealth7.MouseButton1Click:connect(click) | |
310 | ||
311 | ||
312 | characterhealth17 = Instance.new("TextButton") | |
313 | characterhealth17.Parent = charactergui | |
314 | characterhealth17.Name = "CharacterButton" | |
315 | characterhealth17.BackgroundTransparency = 0.5 | |
316 | characterhealth17.Position = UDim2.new(1, 0, 0.65, 0) | |
317 | characterhealth17.Size = UDim2.new(1, 0, 0.05, 0) | |
318 | characterhealth17.Text = "[ Remove All Scripts ]" | |
319 | characterhealth17.BackgroundColor = BrickColor.new(23) | |
320 | ||
321 | function ccclick() | |
322 | stuff = workspace:GetChildren() | |
323 | for i = 1 , #stuff do | |
324 | if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then | |
325 | stuff[i]:Remove() | |
326 | end | |
327 | end | |
328 | end | |
329 | characterhealth17.MouseButton1Click:connect(ccclick) | |
330 | ||
331 | ||
332 | characterhealth9 = Instance.new("TextButton") | |
333 | characterhealth9.Parent = charactergui | |
334 | characterhealth9.Name = "CharacterButton" | |
335 | characterhealth9.BackgroundTransparency = 0.5 | |
336 | characterhealth9.Position = UDim2.new(1, 0, 0.85, 0) | |
337 | characterhealth9.Size = UDim2.new(1, 0, 0.05, 0) | |
338 | characterhealth9.Text = "[ Debug Messages ]" | |
339 | characterhealth9.BackgroundColor = BrickColor.new(1) | |
340 | ||
341 | function click() | |
342 | stuff = game.Workspace:GetChildren() | |
343 | for i = 1 , #stuff do | |
344 | if stuff[i].className == "Message" or stuff[i].className == "Hint" then | |
345 | stuff[i]:Remove() | |
346 | end | |
347 | hax = stuff[i]:GetChildren() | |
348 | for i = 1 , #hax do | |
349 | if hax[i].className == "Message" or hax[i].className == "Message" then | |
350 | hax[i]:Remove() | |
351 | end | |
352 | end | |
353 | end | |
354 | stuff = game.Players:GetChildren() | |
355 | for i = 1 , #stuff do | |
356 | l = stuff[i]:GetChildren() | |
357 | for i = 1 , #l do | |
358 | if l[i].className == "Message" or l[i].className == "Hint" then | |
359 | l[i]:Remove() | |
360 | end | |
361 | end | |
362 | end | |
363 | end | |
364 | characterhealth9.MouseButton1Click:connect(click) | |
365 | ||
366 | ||
367 | ||
368 | ||
369 | characterhealth91 = Instance.new("TextButton") | |
370 | characterhealth91.Parent = charactergui | |
371 | characterhealth91.Name = "CharacterButton" | |
372 | characterhealth91.BackgroundTransparency = 0.5 | |
373 | characterhealth91.Position = UDim2.new(1, 0, 0.9, 0) | |
374 | characterhealth91.Size = UDim2.new(1, 0, 0.05, 0) | |
375 | characterhealth91.Text = "[ Reset ]" | |
376 | characterhealth91.BackgroundColor = BrickColor.new(1) | |
377 | ||
378 | function click() | |
379 | me.Character:BreakJoints() | |
380 | end | |
381 | characterhealth91.MouseButton1Click:connect(click) | |
382 | ||
383 | ||
384 | characterhealth92 = Instance.new("TextButton") | |
385 | characterhealth92.Parent = charactergui | |
386 | characterhealth92.Name = "CharacterButton" | |
387 | characterhealth92.BackgroundTransparency = 0.5 | |
388 | characterhealth92.Position = UDim2.new(1, 0, 0.95, 0) | |
389 | characterhealth92.Size = UDim2.new(1, 0, 0.05, 0) | |
390 | characterhealth92.Text = "[ Unstuck ]" | |
391 | characterhealth92.BackgroundColor = BrickColor.new(1) | |
392 | ||
393 | function click() | |
394 | Torso = me.Character:findFirstChild("Torso") | |
395 | if Torso ~= nil then | |
396 | stuff = Torso:findFirstChild("BodyGyro") | |
397 | if stuff ~= nil then | |
398 | stuff:Remove() | |
399 | end | |
400 | stuff = Torso:findFirstChild("BodyPosition") | |
401 | if stuff ~= nil then | |
402 | stuff:Remove() | |
403 | end | |
404 | stuff = Torso:findFirstChild("BodyVelocity") | |
405 | if stuff ~= nil then | |
406 | stuff:Remove() | |
407 | end | |
408 | stuff = Torso:findFirstChild("BodyThrust") | |
409 | if stuff ~= nil then | |
410 | stuff:Remove() | |
411 | end | |
412 | me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0)) | |
413 | end | |
414 | end | |
415 | characterhealth92.MouseButton1Click:connect(click) | |
416 | ||
417 | ||
418 | ||
419 | characterhealth93 = Instance.new("TextButton") | |
420 | characterhealth93.Parent = charactergui | |
421 | characterhealth93.Name = "CharacterButton" | |
422 | characterhealth93.BackgroundTransparency = 0.5 | |
423 | characterhealth93.Position = UDim2.new(1, 0, 1, 0) | |
424 | characterhealth93.Size = UDim2.new(1, 0, 0.05, 0) | |
425 | characterhealth93.Text = "[ Teleport To Base ]" | |
426 | characterhealth93.BackgroundColor = BrickColor.new(1) | |
427 | ||
428 | ||
429 | function click() | |
430 | Torso = game.Workspace:findFirstChild("Base") | |
431 | if Torso ~= nil then | |
432 | me.Character:MoveTo(Torso.Position) | |
433 | end | |
434 | end | |
435 | characterhealth93.MouseButton1Click:connect(click) | |
436 | ||
437 | characterhealth94 = Instance.new("TextButton") | |
438 | characterhealth94.Parent = charactergui | |
439 | characterhealth94.Name = "CharacterButton" | |
440 | characterhealth94.BackgroundTransparency = 0.5 | |
441 | characterhealth94.Position = UDim2.new(1, 0, 1.05, 0) | |
442 | characterhealth94.Size = UDim2.new(1, 0, 0.05, 0) | |
443 | characterhealth94.Text = "[ ForceField ]" | |
444 | characterhealth94.BackgroundColor = BrickColor.new(1) | |
445 | ||
446 | function click() | |
447 | ff = me.Character:findFirstChild("ForceField") | |
448 | if ff ~= nil then | |
449 | ff:Remove() | |
450 | end | |
451 | ff = me.Character:findFirstChild("ForceFielD") | |
452 | if ff ~= nil then | |
453 | ff:Remove() | |
454 | end | |
455 | p = Instance.new("ForceField") | |
456 | p.Name = "ForceFielD" | |
457 | p.Parent = me.Character | |
458 | end | |
459 | characterhealth94.MouseButton1Click:connect(click) | |
460 | ||
461 | characterhealth95 = Instance.new("TextButton") | |
462 | characterhealth95.Parent = charactergui | |
463 | characterhealth95.Name = "CharacterButton" | |
464 | characterhealth95.BackgroundTransparency = 0.5 | |
465 | characterhealth95.Position = UDim2.new(1, 0, 1.1, 0) | |
466 | characterhealth95.Size = UDim2.new(1, 0, 0.05, 0) | |
467 | characterhealth95.Text = "[ Un-ForceField ]" | |
468 | characterhealth95.BackgroundColor = BrickColor.new(1) | |
469 | ||
470 | function click() | |
471 | ff = me.Character:findFirstChild("ForceField") | |
472 | if ff ~= nil then | |
473 | ff:Remove() | |
474 | end | |
475 | ff = me.Character:findFirstChild("ForceFielD") | |
476 | if ff ~= nil then | |
477 | ff:Remove() | |
478 | end | |
479 | end | |
480 | characterhealth95.MouseButton1Click:connect(click) | |
481 | ||
482 | ||
483 | ||
484 | ||
485 | ||
486 | ||
487 | ||
488 | ||
489 | ||
490 | commands = Instance.new("ImageButton") | |
491 | commands.Parent = maingui | |
492 | commands.Name = "Character" | |
493 | commands.Size = UDim2.new(0.01, 0, 0.48, 0) | |
494 | commands.Position = UDim2.new(0.3, 0, 0.4, 0) | |
495 | commands.BackgroundTransparency = 1 | |
496 | ||
497 | ||
498 | characterbutton2 = Instance.new("TextButton") | |
499 | characterbutton2.Parent = maingui | |
500 | characterbutton2.Name = "CharacterButton" | |
501 | characterbutton2.BackgroundTransparency = 0.5 | |
502 | characterbutton2.BackgroundColor = BrickColor.new(21) | |
503 | characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0) | |
504 | characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0) | |
505 | characterbutton2.Text = "[ Hide Commands ]" | |
506 | ||
507 | opened2 = true | |
508 | function clicck() | |
509 | if opened2 == true then | |
510 | commands.Visible = false | |
511 | characterbutton2.Text = "[ Show Commands ]" | |
512 | opened2 = false | |
513 | else | |
514 | commands.Visible = true | |
515 | characterbutton2.Text = "[ Hide Commands ]" | |
516 | opened2 = true | |
517 | end | |
518 | end | |
519 | characterbutton2.MouseButton1Click:connect(clicck) | |
520 | ||
521 | ||
522 | ||
523 | ||
524 | ||
525 | ||
526 | ||
527 | ||
528 | characterhealth96 = Instance.new("TextButton") | |
529 | characterhealth96.Parent = commands | |
530 | characterhealth96.Name = "CharacterButton" | |
531 | characterhealth96.BackgroundTransparency = 0.5 | |
532 | characterhealth96.Position = UDim2.new(1, 0, 0, 0) | |
533 | characterhealth96.Size = UDim2.new(10, 0, 0.1, 0) | |
534 | characterhealth96.Text = "[ Lighting Commands ]" | |
535 | characterhealth96.BackgroundColor = BrickColor.new(1) | |
536 | ||
537 | lighting = Instance.new("TextButton") | |
538 | lighting.Parent = commands | |
539 | lighting.Name = "CharacterButton" | |
540 | lighting.BackgroundTransparency = 0.5 | |
541 | lighting.Position = UDim2.new(11, 0, 0, 0) | |
542 | lighting.Size = UDim2.new(10, 0, 0.1, 0) | |
543 | lighting.BackgroundTransparency = 1 | |
544 | lighting.BackgroundColor = BrickColor.new(1) | |
545 | lighting.Visible = false | |
546 | lighting.Text = "" | |
547 | ||
548 | opened3 = true | |
549 | function clickk() | |
550 | if opened3 == true then | |
551 | lighting.Visible = false | |
552 | opened3 = false | |
553 | else | |
554 | lighting.Visible = true | |
555 | opened3 = true | |
556 | end | |
557 | end | |
558 | characterhealth96.MouseButton1Click:connect(clickk) | |
559 | ||
560 | characterhealth97 = Instance.new("TextButton") | |
561 | characterhealth97.Parent = lighting | |
562 | characterhealth97.Name = "CharacterButton" | |
563 | characterhealth97.BackgroundTransparency = 0.5 | |
564 | characterhealth97.Position = UDim2.new(0, 0, 0, 0) | |
565 | characterhealth97.Size = UDim2.new(1, 0, 1, 0) | |
566 | characterhealth97.Text = "[ Normal Lighting ]" | |
567 | characterhealth97.BackgroundColor = BrickColor.new(1) | |
568 | ||
569 | function clicky() | |
570 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
571 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
572 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
573 | game.Lighting.TimeOfDay = "12:00:00" | |
574 | game.Lighting.Brightness = 1 | |
575 | end | |
576 | characterhealth97.MouseButton1Click:connect(clicky) | |
577 | ||
578 | ||
579 | characterhealth98 = Instance.new("TextButton") | |
580 | characterhealth98.Parent = lighting | |
581 | characterhealth98.Name = "CharacterButton" | |
582 | characterhealth98.BackgroundTransparency = 0.5 | |
583 | characterhealth98.Position = UDim2.new(0, 0, 1, 0) | |
584 | characterhealth98.Size = UDim2.new(1, 0, 1, 0) | |
585 | characterhealth98.Text = "[ Day ]" | |
586 | characterhealth98.BackgroundColor = BrickColor.new(1) | |
587 | ||
588 | function clickyy() | |
589 | game.Lighting.TimeOfDay = "12:00:00" | |
590 | end | |
591 | characterhealth98.MouseButton1Click:connect(clickyy) | |
592 | ||
593 | ||
594 | ||
595 | characterhealth99 = Instance.new("TextButton") | |
596 | characterhealth99.Parent = lighting | |
597 | characterhealth99.Name = "CharacterButton" | |
598 | characterhealth99.BackgroundTransparency = 0.5 | |
599 | characterhealth99.Position = UDim2.new(0, 0, 2, 0) | |
600 | characterhealth99.Size = UDim2.new(1, 0, 1, 0) | |
601 | characterhealth99.Text = "[ Dawn ]" | |
602 | characterhealth99.BackgroundColor = BrickColor.new(1) | |
603 | ||
604 | function clickyyy() | |
605 | game.Lighting.TimeOfDay = "18:00:00" | |
606 | end | |
607 | characterhealth99.MouseButton1Click:connect(clickyyy) | |
608 | ||
609 | ||
610 | characterhealth991 = Instance.new("TextButton") | |
611 | characterhealth991.Parent = lighting | |
612 | characterhealth991.Name = "CharacterButton" | |
613 | characterhealth991.BackgroundTransparency = 0.5 | |
614 | characterhealth991.Position = UDim2.new(0, 0, 3, 0) | |
615 | characterhealth991.Size = UDim2.new(1, 0, 1, 0) | |
616 | characterhealth991.Text = "[ Night ]" | |
617 | characterhealth991.BackgroundColor = BrickColor.new(1) | |
618 | ||
619 | function clickyyyy() | |
620 | game.Lighting.TimeOfDay = "00:00:00" | |
621 | end | |
622 | characterhealth991.MouseButton1Click:connect(clickyyyy) | |
623 | ||
624 | ||
625 | ||
626 | characterhealth992 = Instance.new("TextButton") | |
627 | characterhealth992.Parent = lighting | |
628 | characterhealth992.Name = "CharacterButton" | |
629 | characterhealth992.BackgroundTransparency = 0.5 | |
630 | characterhealth992.Position = UDim2.new(0, 0, 4, 0) | |
631 | characterhealth992.Size = UDim2.new(1, 0, 1, 0) | |
632 | characterhealth992.Text = "[ Brightness - 1 ]" | |
633 | characterhealth992.BackgroundColor = BrickColor.new(1) | |
634 | ||
635 | function clickyyyyy() | |
636 | game.Lighting.Brightness = game.Lighting.Brightness - 1 | |
637 | end | |
638 | characterhealth992.MouseButton1Click:connect(clickyyyyy) | |
639 | ||
640 | ||
641 | characterhealth993 = Instance.new("TextButton") | |
642 | characterhealth993.Parent = lighting | |
643 | characterhealth993.Name = "CharacterButton" | |
644 | characterhealth993.BackgroundTransparency = 0.5 | |
645 | characterhealth993.Position = UDim2.new(0, 0, 5, 0) | |
646 | characterhealth993.Size = UDim2.new(1, 0, 1, 0) | |
647 | characterhealth993.Text = "[ Brightness + 1 ]" | |
648 | characterhealth993.BackgroundColor = BrickColor.new(1) | |
649 | ||
650 | function clickyyyyyy() | |
651 | game.Lighting.Brightness = game.Lighting.Brightness + 1 | |
652 | end | |
653 | characterhealth993.MouseButton1Click:connect(clickyyyyyy) | |
654 | ||
655 | ||
656 | ||
657 | characterhealth994 = Instance.new("TextButton") | |
658 | characterhealth994.Parent = lighting | |
659 | characterhealth994.Name = "CharacterButton" | |
660 | characterhealth994.BackgroundTransparency = 0.5 | |
661 | characterhealth994.Position = UDim2.new(0, 0, 6, 0) | |
662 | characterhealth994.Size = UDim2.new(1, 0, 1, 0) | |
663 | characterhealth994.Text = "[ Disco ]" | |
664 | characterhealth994.BackgroundColor = BrickColor.new(1) | |
665 | ||
666 | disco = false | |
667 | function clickyyyyyyy() | |
668 | if disco == false then | |
669 | disco = true | |
670 | for i = 1 , 20 do | |
671 | game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) | |
672 | wait(0.1) | |
673 | end | |
674 | disco = false | |
675 | end | |
676 | end | |
677 | characterhealth994.MouseButton1Click:connect(clickyyyyyyy) | |
678 | ||
679 | ||
680 | ||
681 | ||
682 | ||
683 | ||
684 | ||
685 | ||
686 | ||
687 | ||
688 | ||
689 | ||
690 | ||
691 | characterhealth995 = Instance.new("TextButton") | |
692 | characterhealth995.Parent = commands | |
693 | characterhealth995.Name = "CharacterButton" | |
694 | characterhealth995.BackgroundTransparency = 0.5 | |
695 | characterhealth995.Position = UDim2.new(1, 0, 0.1, 0) | |
696 | characterhealth995.Size = UDim2.new(10, 0, 0.1, 0) | |
697 | characterhealth995.Text = "[ Self Commands ]" | |
698 | characterhealth995.BackgroundColor = BrickColor.new(1) | |
699 | ||
700 | self = Instance.new("TextButton") | |
701 | self.Parent = commands | |
702 | self.Name = "CharacterButton" | |
703 | self.BackgroundTransparency = 0.5 | |
704 | self.Position = UDim2.new(11, 0, 0, 0) | |
705 | self.Size = UDim2.new(10, 0, 0.1, 0) | |
706 | self.BackgroundTransparency = 1 | |
707 | self.BackgroundColor = BrickColor.new(1) | |
708 | self.Visible = false | |
709 | self.Text = "" | |
710 | ||
711 | opened3 = true | |
712 | function clickk() | |
713 | if opened3 == true then | |
714 | self.Visible = false | |
715 | opened3 = false | |
716 | else | |
717 | self.Visible = true | |
718 | opened3 = true | |
719 | end | |
720 | end | |
721 | characterhealth995.MouseButton1Click:connect(clickk) | |
722 | ||
723 | ||
724 | characterhealth996 = Instance.new("TextButton") | |
725 | characterhealth996.Parent = self | |
726 | characterhealth996.Name = "CharacterButton" | |
727 | characterhealth996.BackgroundTransparency = 0.5 | |
728 | characterhealth996.Position = UDim2.new(0, 0, 1, 0) | |
729 | characterhealth996.Size = UDim2.new(1, 0, 1, 0) | |
730 | characterhealth996.Text = "[ Heal ]" | |
731 | characterhealth996.BackgroundColor = BrickColor.new(1) | |
732 | ||
733 | function clickyyyyyyyy() | |
734 | me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth | |
735 | end | |
736 | characterhealth996.MouseButton1Click:connect(clickyyyyyyyy) | |
737 | ||
738 | ||
739 | ||
740 | characterhealth997 = Instance.new("TextButton") | |
741 | characterhealth997.Parent = self | |
742 | characterhealth997.Name = "CharacterButton" | |
743 | characterhealth997.BackgroundTransparency = 0.5 | |
744 | characterhealth997.Position = UDim2.new(0, 0, 2, 0) | |
745 | characterhealth997.Size = UDim2.new(1, 0, 1, 0) | |
746 | characterhealth997.Text = "[ God Health ]" | |
747 | characterhealth997.BackgroundColor = BrickColor.new(1) | |
748 | ||
749 | function clickyyyyyyyyy() | |
750 | me.Character.Humanoid.MaxHealth = math.huge | |
751 | end | |
752 | characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy) | |
753 | ||
754 | ||
755 | ||
756 | characterhealth998 = Instance.new("TextButton") | |
757 | characterhealth998.Parent = self | |
758 | characterhealth998.Name = "CharacterButton" | |
759 | characterhealth998.BackgroundTransparency = 0.5 | |
760 | characterhealth998.Position = UDim2.new(0, 0, 3, 0) | |
761 | characterhealth998.Size = UDim2.new(1, 0, 1, 0) | |
762 | characterhealth998.Text = "[ Mortal Health ]" | |
763 | characterhealth998.BackgroundColor = BrickColor.new(1) | |
764 | ||
765 | function clickyyyyyyyyyy() | |
766 | me.Character.Humanoid.MaxHealth = 100 | |
767 | me.Character.Humanoid.Health = 100 | |
768 | end | |
769 | characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy) | |
770 | ||
771 | ||
772 | ||
773 | ||
774 | characterhealth999 = Instance.new("TextButton") | |
775 | characterhealth999.Parent = self | |
776 | characterhealth999.Name = "CharacterButton" | |
777 | characterhealth999.BackgroundTransparency = 0.5 | |
778 | characterhealth999.Position = UDim2.new(0, 0, 4, 0) | |
779 | characterhealth999.Size = UDim2.new(1, 0, 1, 0) | |
780 | characterhealth999.Text = "[ Normal Speed ]" | |
781 | characterhealth999.BackgroundColor = BrickColor.new(1) | |
782 | ||
783 | function clickyyyyyyyyyyy() | |
784 | me.Character.Humanoid.WalkSpeed = 16 | |
785 | end | |
786 | characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy) | |
787 | ||
788 | ||
789 | characterhealth9991 = Instance.new("TextButton") | |
790 | characterhealth9991.Parent = self | |
791 | characterhealth9991.Name = "CharacterButton" | |
792 | characterhealth9991.BackgroundTransparency = 0.5 | |
793 | characterhealth9991.Position = UDim2.new(0, 0, 5, 0) | |
794 | characterhealth9991.Size = UDim2.new(1, 0, 1, 0) | |
795 | characterhealth9991.Text = "[ Speed + 10 ]" | |
796 | characterhealth9991.BackgroundColor = BrickColor.new(1) | |
797 | ||
798 | function clickyyyyyyyyyyyy() | |
799 | me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10 | |
800 | end | |
801 | characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy) | |
802 | ||
803 | ||
804 | characterhealth9992 = Instance.new("TextButton") | |
805 | characterhealth9992.Parent = self | |
806 | characterhealth9992.Name = "CharacterButton" | |
807 | characterhealth9992.BackgroundTransparency = 0.5 | |
808 | characterhealth9992.Position = UDim2.new(0, 0, 6, 0) | |
809 | characterhealth9992.Size = UDim2.new(1, 0, 1, 0) | |
810 | characterhealth9992.Text = "[ Speed - 10 ]" | |
811 | characterhealth9992.BackgroundColor = BrickColor.new(1) | |
812 | ||
813 | function clickyyyyyyyyyyyyy() | |
814 | me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10 | |
815 | end | |
816 | characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy) | |
817 | ||
818 | ||
819 | ||
820 | ||
821 | characterhealth99922 = Instance.new("TextButton") | |
822 | characterhealth99922.Parent = self | |
823 | characterhealth99922.Name = "CharacterButton" | |
824 | characterhealth99922.BackgroundTransparency = 0.5 | |
825 | characterhealth99922.Position = UDim2.new(0, 0, 7, 0) | |
826 | characterhealth99922.Size = UDim2.new(1, 0, 1, 0) | |
827 | characterhealth99922.Text = "[ Invisible ]" | |
828 | characterhealth99922.BackgroundColor = BrickColor.new(1) | |
829 | ||
830 | function clickyyyyyyyyyyyyyy() | |
831 | ||
832 | stuff = me.Character:GetChildren() | |
833 | for i = 1 , #stuff do | |
834 | if stuff[i].className == "Part" then | |
835 | stuff[i].Transparency = 1 | |
836 | end | |
837 | if stuff[i].className == "Hat" then | |
838 | d = stuff[i]:findFirstChild("Handle") | |
839 | if d ~= nil then | |
840 | d.Transparency = 1 | |
841 | end | |
842 | end | |
843 | end | |
844 | end | |
845 | characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy) | |
846 | ||
847 | ||
848 | characterhealth999222 = Instance.new("TextButton") | |
849 | characterhealth999222.Parent = self | |
850 | characterhealth999222.Name = "CharacterButton" | |
851 | characterhealth999222.BackgroundTransparency = 0.5 | |
852 | characterhealth999222.Position = UDim2.new(0, 0, 8, 0) | |
853 | characterhealth999222.Size = UDim2.new(1, 0, 1, 0) | |
854 | characterhealth999222.Text = "[ Visible ]" | |
855 | characterhealth999222.BackgroundColor = BrickColor.new(1) | |
856 | ||
857 | function clickyyyyyyyyyyyyyyy() | |
858 | ||
859 | stuff = me.Character:GetChildren() | |
860 | for i = 1 , #stuff do | |
861 | if stuff[i].className == "Part" then | |
862 | stuff[i].Transparency = 0 | |
863 | end | |
864 | if stuff[i].className == "Hat" then | |
865 | d = stuff[i]:findFirstChild("Handle") | |
866 | if d ~= nil then | |
867 | d.Transparency = 0 | |
868 | end | |
869 | end | |
870 | end | |
871 | end | |
872 | characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy) | |
873 | ||
874 | ||
875 | ||
876 | chchharacteerhealthh96 = Instance.new("TextButton") | |
877 | chchharacteerhealthh96.Parent = commands | |
878 | chchharacteerhealthh96.Name = "CharacterButton" | |
879 | chchharacteerhealthh96.BackgroundTransparency = 0.5 | |
880 | chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0) | |
881 | chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
882 | chchharacteerhealthh96.Text = "[ Stare Mode ]" | |
883 | chchharacteerhealthh96.BackgroundColor = BrickColor.new(1) | |
884 | ||
885 | function ccccccliiickk() | |
886 | if Stare == false then | |
887 | Stare = true | |
888 | else | |
889 | Stare = false | |
890 | end | |
891 | end | |
892 | chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk) | |
893 | ||
894 | ||
895 | ||
896 | chcharacteerhealthh96 = Instance.new("TextButton") | |
897 | chcharacteerhealthh96.Parent = commands | |
898 | chcharacteerhealthh96.Name = "CharacterButton" | |
899 | chcharacteerhealthh96.BackgroundTransparency = 0.5 | |
900 | chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0) | |
901 | chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
902 | chcharacteerhealthh96.Text = "[ Swords ]" | |
903 | chcharacteerhealthh96.BackgroundColor = BrickColor.new(1) | |
904 | ||
905 | function ccccliiickk() | |
906 | ||
907 | p = me.Character:findFirstChild("Swords") | |
908 | if p ~= nil then | |
909 | p:Remove() | |
910 | end | |
911 | p = me.Character:findFirstChild("Right Arm") | |
912 | if p ~= nil then | |
913 | p = Instance.new("Model") | |
914 | p.Parent = me.Character | |
915 | p.Name = "Swords" | |
916 | d = Instance.new("Part") | |
917 | d.Anchored = false | |
918 | d.CanCollide = false | |
919 | d.Parent = p | |
920 | d.Size = Vector3.new(1, 1, 1) | |
921 | d.Locked = true | |
922 | d.TopSurface = "Smooth" | |
923 | d.BottomSurface = "Smooth" | |
924 | d.CFrame = me.Character.Torso.CFrame | |
925 | d.BrickColor = BrickColor.new(26) | |
926 | b = Instance.new("Weld") | |
927 | b.Parent = me.Character:findFirstChild("Right Arm") | |
928 | b.Part0 = me.Character:findFirstChild("Right Arm") | |
929 | b.Part1 = d | |
930 | b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
931 | f = Instance.new("SpecialMesh") | |
932 | f.Parent = d | |
933 | f.MeshType = "Brick" | |
934 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
935 | dd = Instance.new("Part") | |
936 | dd.Anchored = false | |
937 | dd.Parent = p | |
938 | dd.CanCollide = false | |
939 | dd.Size = Vector3.new(1, 1, 1) | |
940 | dd.Locked = true | |
941 | dd.TopSurface = "Smooth" | |
942 | dd.BottomSurface = "Smooth" | |
943 | dd.CFrame = me.Character.Torso.CFrame | |
944 | dd.BrickColor = BrickColor.new(26) | |
945 | b = Instance.new("Weld") | |
946 | b.Parent = d | |
947 | b.Part0 = d | |
948 | b.Part1 = dd | |
949 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
950 | f = Instance.new("CylinderMesh") | |
951 | f.Parent = dd | |
952 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
953 | dd = Instance.new("Part") | |
954 | dd.Anchored = false | |
955 | dd.Parent = p | |
956 | dd.CanCollide = false | |
957 | dd.Size = Vector3.new(1, 4, 1) | |
958 | dd.Locked = true | |
959 | dd.TopSurface = "Smooth" | |
960 | dd.BottomSurface = "Smooth" | |
961 | dd.CFrame = me.Character.Torso.CFrame | |
962 | dd.BrickColor = BrickColor.new(1) | |
963 | b = Instance.new("Weld") | |
964 | b.Parent = d | |
965 | b.Part0 = d | |
966 | b.Part1 = dd | |
967 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
968 | f = Instance.new("SpecialMesh") | |
969 | f.MeshType = "Brick" | |
970 | f.Parent = dd | |
971 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
972 | dd = Instance.new("Part") | |
973 | dd.Anchored = false | |
974 | dd.Parent = p | |
975 | dd.Size = Vector3.new(1, 1, 1) | |
976 | dd.Locked = true | |
977 | dd.TopSurface = "Smooth" | |
978 | dd.BottomSurface = "Smooth" | |
979 | dd.CanCollide = false | |
980 | dd.CFrame = me.Character.Torso.CFrame | |
981 | dd.BrickColor = BrickColor.new(1) | |
982 | b = Instance.new("Weld") | |
983 | b.Parent = d | |
984 | b.Part0 = d | |
985 | b.Part1 = dd | |
986 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
987 | f = Instance.new("SpecialMesh") | |
988 | f.MeshType = "Wedge" | |
989 | f.Parent = dd | |
990 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
991 | end | |
992 | ||
993 | things = p:GetChildren() | |
994 | for i = 1 , #things do | |
995 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
996 | function bleh(hit) | |
997 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
998 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
999 | hit:BreakJoints() | |
1000 | end | |
1001 | end | |
1002 | end | |
1003 | things[i].Touched:connect(bleh) | |
1004 | end | |
1005 | end | |
1006 | ||
1007 | p = me.Character:findFirstChild("Left Arm") | |
1008 | if p ~= nil then | |
1009 | p = Instance.new("Model") | |
1010 | p.Parent = me.Character | |
1011 | p.Name = "Swords" | |
1012 | d = Instance.new("Part") | |
1013 | d.Anchored = false | |
1014 | d.CanCollide = false | |
1015 | d.Parent = p | |
1016 | d.Size = Vector3.new(1, 1, 1) | |
1017 | d.Locked = true | |
1018 | d.TopSurface = "Smooth" | |
1019 | d.BottomSurface = "Smooth" | |
1020 | d.CFrame = me.Character.Torso.CFrame | |
1021 | d.BrickColor = BrickColor.new(26) | |
1022 | b = Instance.new("Weld") | |
1023 | b.Parent = me.Character:findFirstChild("Left Arm") | |
1024 | b.Part0 = me.Character:findFirstChild("Left Arm") | |
1025 | b.Part1 = d | |
1026 | b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
1027 | f = Instance.new("SpecialMesh") | |
1028 | f.Parent = d | |
1029 | f.MeshType = "Brick" | |
1030 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
1031 | dd = Instance.new("Part") | |
1032 | dd.Anchored = false | |
1033 | dd.Parent = p | |
1034 | dd.CanCollide = false | |
1035 | dd.Size = Vector3.new(1, 1, 1) | |
1036 | dd.Locked = true | |
1037 | dd.TopSurface = "Smooth" | |
1038 | dd.BottomSurface = "Smooth" | |
1039 | dd.CFrame = me.Character.Torso.CFrame | |
1040 | dd.BrickColor = BrickColor.new(26) | |
1041 | b = Instance.new("Weld") | |
1042 | b.Parent = d | |
1043 | b.Part0 = d | |
1044 | b.Part1 = dd | |
1045 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1046 | f = Instance.new("CylinderMesh") | |
1047 | f.Parent = dd | |
1048 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
1049 | dd = Instance.new("Part") | |
1050 | dd.Anchored = false | |
1051 | dd.Parent = p | |
1052 | dd.CanCollide = false | |
1053 | dd.Size = Vector3.new(1, 4, 1) | |
1054 | dd.Locked = true | |
1055 | dd.TopSurface = "Smooth" | |
1056 | dd.BottomSurface = "Smooth" | |
1057 | dd.CFrame = me.Character.Torso.CFrame | |
1058 | dd.BrickColor = BrickColor.new(1) | |
1059 | b = Instance.new("Weld") | |
1060 | b.Parent = d | |
1061 | b.Part0 = d | |
1062 | b.Part1 = dd | |
1063 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1064 | f = Instance.new("SpecialMesh") | |
1065 | f.MeshType = "Brick" | |
1066 | f.Parent = dd | |
1067 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1068 | dd = Instance.new("Part") | |
1069 | dd.Anchored = false | |
1070 | dd.Parent = p | |
1071 | dd.Size = Vector3.new(1, 1, 1) | |
1072 | dd.Locked = true | |
1073 | dd.TopSurface = "Smooth" | |
1074 | dd.BottomSurface = "Smooth" | |
1075 | dd.CanCollide = false | |
1076 | dd.CFrame = me.Character.Torso.CFrame | |
1077 | dd.BrickColor = BrickColor.new(1) | |
1078 | b = Instance.new("Weld") | |
1079 | b.Parent = d | |
1080 | b.Part0 = d | |
1081 | b.Part1 = dd | |
1082 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
1083 | f = Instance.new("SpecialMesh") | |
1084 | f.MeshType = "Wedge" | |
1085 | f.Parent = dd | |
1086 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1087 | end | |
1088 | ||
1089 | things = p:GetChildren() | |
1090 | for i = 1 , #things do | |
1091 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
1092 | function bleh(hit) | |
1093 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
1094 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
1095 | hit:BreakJoints() | |
1096 | end | |
1097 | end | |
1098 | end | |
1099 | things[i].Touched:connect(bleh) | |
1100 | end | |
1101 | end | |
1102 | ||
1103 | p = me.Character:findFirstChild("Head") | |
1104 | if p ~= nil then | |
1105 | p = Instance.new("Model") | |
1106 | p.Parent = me.Character | |
1107 | p.Name = "Swords" | |
1108 | d = Instance.new("Part") | |
1109 | d.Anchored = false | |
1110 | d.CanCollide = false | |
1111 | d.Parent = p | |
1112 | d.Size = Vector3.new(1, 1, 1) | |
1113 | d.Locked = true | |
1114 | d.TopSurface = "Smooth" | |
1115 | d.BottomSurface = "Smooth" | |
1116 | d.CFrame = me.Character.Torso.CFrame | |
1117 | d.BrickColor = BrickColor.new(26) | |
1118 | b = Instance.new("Weld") | |
1119 | b.Parent = me.Character:findFirstChild("Head") | |
1120 | b.Part0 = me.Character:findFirstChild("Head") | |
1121 | b.Part1 = d | |
1122 | b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57) | |
1123 | f = Instance.new("SpecialMesh") | |
1124 | f.Parent = d | |
1125 | f.MeshType = "Brick" | |
1126 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
1127 | dd = Instance.new("Part") | |
1128 | dd.Anchored = false | |
1129 | dd.Parent = p | |
1130 | dd.CanCollide = false | |
1131 | dd.Size = Vector3.new(1, 1, 1) | |
1132 | dd.Locked = true | |
1133 | dd.TopSurface = "Smooth" | |
1134 | dd.BottomSurface = "Smooth" | |
1135 | dd.CFrame = me.Character.Torso.CFrame | |
1136 | dd.BrickColor = BrickColor.new(26) | |
1137 | b = Instance.new("Weld") | |
1138 | b.Parent = d | |
1139 | b.Part0 = d | |
1140 | b.Part1 = dd | |
1141 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1142 | f = Instance.new("CylinderMesh") | |
1143 | f.Parent = dd | |
1144 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
1145 | dd = Instance.new("Part") | |
1146 | dd.Anchored = false | |
1147 | dd.Parent = p | |
1148 | dd.CanCollide = false | |
1149 | dd.Size = Vector3.new(1, 4, 1) | |
1150 | dd.Locked = true | |
1151 | dd.TopSurface = "Smooth" | |
1152 | dd.BottomSurface = "Smooth" | |
1153 | dd.CFrame = me.Character.Torso.CFrame | |
1154 | dd.BrickColor = BrickColor.new(1) | |
1155 | b = Instance.new("Weld") | |
1156 | b.Parent = d | |
1157 | b.Part0 = d | |
1158 | b.Part1 = dd | |
1159 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1160 | f = Instance.new("SpecialMesh") | |
1161 | f.MeshType = "Brick" | |
1162 | f.Parent = dd | |
1163 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1164 | dd = Instance.new("Part") | |
1165 | dd.Anchored = false | |
1166 | dd.Parent = p | |
1167 | dd.Size = Vector3.new(1, 1, 1) | |
1168 | dd.Locked = true | |
1169 | dd.TopSurface = "Smooth" | |
1170 | dd.BottomSurface = "Smooth" | |
1171 | dd.CanCollide = false | |
1172 | dd.CFrame = me.Character.Torso.CFrame | |
1173 | dd.BrickColor = BrickColor.new(1) | |
1174 | b = Instance.new("Weld") | |
1175 | b.Parent = d | |
1176 | b.Part0 = d | |
1177 | b.Part1 = dd | |
1178 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
1179 | f = Instance.new("SpecialMesh") | |
1180 | f.MeshType = "Wedge" | |
1181 | f.Parent = dd | |
1182 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1183 | end | |
1184 | ||
1185 | things = p:GetChildren() | |
1186 | for i = 1 , #things do | |
1187 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
1188 | function bleh(hit) | |
1189 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
1190 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
1191 | hit:BreakJoints() | |
1192 | end | |
1193 | end | |
1194 | end | |
1195 | things[i].Touched:connect(bleh) | |
1196 | end | |
1197 | end | |
1198 | ||
1199 | wait(0.5) | |
1200 | me.Character:MoveTo(me.Character.Torso.Position) | |
1201 | end | |
1202 | chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk) | |
1203 | ||
1204 | ||
1205 | ||
1206 | ||
1207 | ||
1208 | ||
1209 | ||
1210 | ||
1211 | ||
1212 | ||
1213 | characteerhealthh96 = Instance.new("TextButton") | |
1214 | characteerhealthh96.Parent = commands | |
1215 | characteerhealthh96.Name = "CharacterButton" | |
1216 | characteerhealthh96.BackgroundTransparency = 0.5 | |
1217 | characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0) | |
1218 | characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
1219 | characteerhealthh96.Text = "[ Sounds ]" | |
1220 | characteerhealthh96.BackgroundColor = BrickColor.new(1) | |
1221 | ||
1222 | ligghtingg = Instance.new("TextButton") | |
1223 | ligghtingg.Parent = commands | |
1224 | ligghtingg.Name = "CharacterButton" | |
1225 | ligghtingg.Position = UDim2.new(11, 0, 0, 0) | |
1226 | ligghtingg.Size = UDim2.new(10, 0, 0.1, 0) | |
1227 | ligghtingg.BackgroundTransparency = 1 | |
1228 | ligghtingg.BackgroundColor = BrickColor.new(1) | |
1229 | ligghtingg.Visible = false | |
1230 | ligghtingg.Text = "" | |
1231 | ||
1232 | openedddd3 = true | |
1233 | function ccliiickk() | |
1234 | if openedddd3 == true then | |
1235 | ligghtingg.Visible = false | |
1236 | openedddd3 = false | |
1237 | else | |
1238 | ligghtingg.Visible = true | |
1239 | openedddd3 = true | |
1240 | end | |
1241 | end | |
1242 | characteerhealthh96.MouseButton1Click:connect(ccliiickk) | |
1243 | ||
1244 | ||
1245 | ||
1246 | ||
1247 | ||
1248 | ||
1249 | ||
1250 | ||
1251 | ||
1252 | ||
1253 | ||
1254 | ||
1255 | characterhhealthh97 = Instance.new("TextButton") | |
1256 | characterhhealthh97.Parent = ligghtingg | |
1257 | characterhhealthh97.Name = "CharacterButton" | |
1258 | characterhhealthh97.BackgroundTransparency = 0.5 | |
1259 | characterhhealthh97.Position = UDim2.new(0, 0, 3, 0) | |
1260 | characterhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1261 | characterhhealthh97.Text = "[ None ]" | |
1262 | characterhhealthh97.BackgroundColor = BrickColor.new(1) | |
1263 | ||
1264 | function hlickyy() | |
1265 | Sound = "None" | |
1266 | ||
1267 | stuff = game.Workspace:GetChildren() | |
1268 | for i = 1 , #stuff do | |
1269 | if stuff[i].className == "Sound" then | |
1270 | stuff[i]:stop() | |
1271 | stuff[i]:Remove() | |
1272 | end | |
1273 | end | |
1274 | ||
1275 | d = ligghtingg:GetChildren() | |
1276 | for i = 1 , #d do | |
1277 | if d[i].Name == "CharacterButton" then | |
1278 | if d[i].Text == "[ "..Sound.." ]" then | |
1279 | d[i].BackgroundColor = BrickColor.new(24) | |
1280 | end | |
1281 | end | |
1282 | end | |
1283 | s = ligghtingg:GetChildren() | |
1284 | for i = 1 , #s do | |
1285 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1286 | s[i].BackgroundColor = BrickColor.new(1) | |
1287 | end | |
1288 | end | |
1289 | ||
1290 | ||
1291 | ||
1292 | ||
1293 | end | |
1294 | characterhhealthh97.MouseButton1Click:connect(hlickyy) | |
1295 | ||
1296 | ||
1297 | ||
1298 | ||
1299 | ||
1300 | ||
1301 | characterhhhealthh97 = Instance.new("TextButton") | |
1302 | characterhhhealthh97.Parent = ligghtingg | |
1303 | characterhhhealthh97.Name = "CharacterButton" | |
1304 | characterhhhealthh97.BackgroundTransparency = 0.5 | |
1305 | characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0) | |
1306 | characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1307 | characterhhhealthh97.Text = "[ Rickroll ]" | |
1308 | characterhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1309 | ||
1310 | function hhlickyy() | |
1311 | Sound = "Rickroll" | |
1312 | ||
1313 | stuff = game.Workspace:GetChildren() | |
1314 | for i = 1 , #stuff do | |
1315 | if stuff[i].className == "Sound" then | |
1316 | stuff[i]:stop() | |
1317 | stuff[i]:Remove() | |
1318 | end | |
1319 | end | |
1320 | ||
1321 | p = Instance.new("Sound") | |
1322 | p.Parent = game.Workspace | |
1323 | p.Name = "BGMusic" | |
1324 | p.Pitch = 1 | |
1325 | p.Looped = true | |
1326 | p.SoundId = "http://www.roblox.com/asset?id=2027611" | |
1327 | p.Volume = 1 | |
1328 | p:play() | |
1329 | ||
1330 | d = ligghtingg:GetChildren() | |
1331 | for i = 1 , #d do | |
1332 | if d[i].Name == "CharacterButton" then | |
1333 | if d[i].Text == "[ "..Sound.." ]" then | |
1334 | d[i].BackgroundColor = BrickColor.new(24) | |
1335 | end | |
1336 | end | |
1337 | end | |
1338 | s = ligghtingg:GetChildren() | |
1339 | for i = 1 , #s do | |
1340 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1341 | s[i].BackgroundColor = BrickColor.new(1) | |
1342 | end | |
1343 | end | |
1344 | ||
1345 | ||
1346 | ||
1347 | ||
1348 | end | |
1349 | characterhhhealthh97.MouseButton1Click:connect(hhlickyy) | |
1350 | ||
1351 | ||
1352 | ||
1353 | ||
1354 | ||
1355 | ||
1356 | ||
1357 | characterhhhhealthh97 = Instance.new("TextButton") | |
1358 | characterhhhhealthh97.Parent = ligghtingg | |
1359 | characterhhhhealthh97.Name = "CharacterButton" | |
1360 | characterhhhhealthh97.BackgroundTransparency = 0.5 | |
1361 | characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0) | |
1362 | characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1363 | characterhhhhealthh97.Text = "[ One Winged Angel ]" | |
1364 | characterhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1365 | ||
1366 | function hhhlickyy() | |
1367 | Sound = "One Winged Angel" | |
1368 | ||
1369 | stuff = game.Workspace:GetChildren() | |
1370 | for i = 1 , #stuff do | |
1371 | if stuff[i].className == "Sound" then | |
1372 | stuff[i]:stop() | |
1373 | stuff[i]:Remove() | |
1374 | end | |
1375 | end | |
1376 | ||
1377 | p = Instance.new("Sound") | |
1378 | p.Parent = game.Workspace | |
1379 | p.Name = "BGMusic" | |
1380 | p.Pitch = 1 | |
1381 | p.Looped = true | |
1382 | p.SoundId = "http://www.roblox.com/asset?id=1372260" | |
1383 | p.Volume = 1 | |
1384 | p:play() | |
1385 | ||
1386 | d = ligghtingg:GetChildren() | |
1387 | for i = 1 , #d do | |
1388 | if d[i].Name == "CharacterButton" then | |
1389 | if d[i].Text == "[ "..Sound.." ]" then | |
1390 | d[i].BackgroundColor = BrickColor.new(24) | |
1391 | end | |
1392 | end | |
1393 | end | |
1394 | s = ligghtingg:GetChildren() | |
1395 | for i = 1 , #s do | |
1396 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1397 | s[i].BackgroundColor = BrickColor.new(1) | |
1398 | end | |
1399 | end | |
1400 | ||
1401 | ||
1402 | ||
1403 | ||
1404 | end | |
1405 | characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy) | |
1406 | ||
1407 | ||
1408 | ||
1409 | ||
1410 | ||
1411 | ||
1412 | ||
1413 | ||
1414 | ||
1415 | ||
1416 | characterhhhhhealthh97 = Instance.new("TextButton") | |
1417 | characterhhhhhealthh97.Parent = ligghtingg | |
1418 | characterhhhhhealthh97.Name = "CharacterButton" | |
1419 | characterhhhhhealthh97.BackgroundTransparency = 0.5 | |
1420 | characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0) | |
1421 | characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1422 | characterhhhhhealthh97.Text = "[ Pokemon ]" | |
1423 | characterhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1424 | ||
1425 | function hhhhlickyy() | |
1426 | Sound = "Pokemon" | |
1427 | ||
1428 | stuff = game.Workspace:GetChildren() | |
1429 | for i = 1 , #stuff do | |
1430 | if stuff[i].className == "Sound" then | |
1431 | stuff[i]:stop() | |
1432 | stuff[i]:Remove() | |
1433 | end | |
1434 | end | |
1435 | ||
1436 | p = Instance.new("Sound") | |
1437 | p.Parent = game.Workspace | |
1438 | p.Name = "BGMusic" | |
1439 | p.Pitch = 1 | |
1440 | p.Looped = true | |
1441 | p.SoundId = "http://www.roblox.com/asset?id=1372261" | |
1442 | p.Volume = 1 | |
1443 | p:play() | |
1444 | ||
1445 | d = ligghtingg:GetChildren() | |
1446 | for i = 1 , #d do | |
1447 | if d[i].Name == "CharacterButton" then | |
1448 | if d[i].Text == "[ "..Sound.." ]" then | |
1449 | d[i].BackgroundColor = BrickColor.new(24) | |
1450 | end | |
1451 | end | |
1452 | end | |
1453 | s = ligghtingg:GetChildren() | |
1454 | for i = 1 , #s do | |
1455 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1456 | s[i].BackgroundColor = BrickColor.new(1) | |
1457 | end | |
1458 | end | |
1459 | ||
1460 | ||
1461 | ||
1462 | ||
1463 | end | |
1464 | characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy) | |
1465 | ||
1466 | ||
1467 | ||
1468 | ||
1469 | ||
1470 | ||
1471 | ||
1472 | ||
1473 | ||
1474 | characterhhhhhhealthh97 = Instance.new("TextButton") | |
1475 | characterhhhhhhealthh97.Parent = ligghtingg | |
1476 | characterhhhhhhealthh97.Name = "CharacterButton" | |
1477 | characterhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1478 | characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0) | |
1479 | characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1480 | characterhhhhhhealthh97.Text = "[ Fire Emblem ]" | |
1481 | characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1482 | ||
1483 | function hhhhhlickyy() | |
1484 | Sound = "Fire Emblem" | |
1485 | ||
1486 | stuff = game.Workspace:GetChildren() | |
1487 | for i = 1 , #stuff do | |
1488 | if stuff[i].className == "Sound" then | |
1489 | stuff[i]:stop() | |
1490 | stuff[i]:Remove() | |
1491 | end | |
1492 | end | |
1493 | ||
1494 | p = Instance.new("Sound") | |
1495 | p.Parent = game.Workspace | |
1496 | p.Name = "BGMusic" | |
1497 | p.Pitch = 1 | |
1498 | p.Looped = true | |
1499 | p.SoundId = "http://www.roblox.com/asset?id=1372259" | |
1500 | p.Volume = 1 | |
1501 | p:play() | |
1502 | ||
1503 | d = ligghtingg:GetChildren() | |
1504 | for i = 1 , #d do | |
1505 | if d[i].Name == "CharacterButton" then | |
1506 | if d[i].Text == "[ "..Sound.." ]" then | |
1507 | d[i].BackgroundColor = BrickColor.new(24) | |
1508 | end | |
1509 | end | |
1510 | end | |
1511 | s = ligghtingg:GetChildren() | |
1512 | for i = 1 , #s do | |
1513 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1514 | s[i].BackgroundColor = BrickColor.new(1) | |
1515 | end | |
1516 | end | |
1517 | ||
1518 | ||
1519 | ||
1520 | ||
1521 | end | |
1522 | characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy) | |
1523 | ||
1524 | ||
1525 | ||
1526 | ||
1527 | ||
1528 | ||
1529 | ||
1530 | ||
1531 | characterhhhhhhhealthh97 = Instance.new("TextButton") | |
1532 | characterhhhhhhhealthh97.Parent = ligghtingg | |
1533 | characterhhhhhhhealthh97.Name = "CharacterButton" | |
1534 | characterhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1535 | characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0) | |
1536 | characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1537 | characterhhhhhhhealthh97.Text = "[ Starfox ]" | |
1538 | characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1539 | ||
1540 | function hhhhhhlickyy() | |
1541 | Sound = "Starfox" | |
1542 | ||
1543 | stuff = game.Workspace:GetChildren() | |
1544 | for i = 1 , #stuff do | |
1545 | if stuff[i].className == "Sound" then | |
1546 | stuff[i]:stop() | |
1547 | stuff[i]:Remove() | |
1548 | end | |
1549 | end | |
1550 | ||
1551 | p = Instance.new("Sound") | |
1552 | p.Parent = game.Workspace | |
1553 | p.Name = "BGMusic" | |
1554 | p.Pitch = 1 | |
1555 | p.Looped = true | |
1556 | p.SoundId = "http://www.roblox.com/asset?id=1372262" | |
1557 | p.Volume = 1 | |
1558 | p:play() | |
1559 | ||
1560 | d = ligghtingg:GetChildren() | |
1561 | for i = 1 , #d do | |
1562 | if d[i].Name == "CharacterButton" then | |
1563 | if d[i].Text == "[ "..Sound.." ]" then | |
1564 | d[i].BackgroundColor = BrickColor.new(24) | |
1565 | end | |
1566 | end | |
1567 | end | |
1568 | s = ligghtingg:GetChildren() | |
1569 | for i = 1 , #s do | |
1570 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1571 | s[i].BackgroundColor = BrickColor.new(1) | |
1572 | end | |
1573 | end | |
1574 | ||
1575 | ||
1576 | ||
1577 | ||
1578 | end | |
1579 | characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy) | |
1580 | ||
1581 | ||
1582 | ||
1583 | ||
1584 | ||
1585 | ||
1586 | ||
1587 | characterhhhhhhhhealthh97 = Instance.new("TextButton") | |
1588 | characterhhhhhhhhealthh97.Parent = ligghtingg | |
1589 | characterhhhhhhhhealthh97.Name = "CharacterButton" | |
1590 | characterhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1591 | characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0) | |
1592 | characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1593 | characterhhhhhhhhealthh97.Text = "[ Halo ]" | |
1594 | characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1595 | ||
1596 | function hhhhhhhlickyy() | |
1597 | Sound = "Halo" | |
1598 | ||
1599 | stuff = game.Workspace:GetChildren() | |
1600 | for i = 1 , #stuff do | |
1601 | if stuff[i].className == "Sound" then | |
1602 | stuff[i]:stop() | |
1603 | stuff[i]:Remove() | |
1604 | end | |
1605 | end | |
1606 | ||
1607 | p = Instance.new("Sound") | |
1608 | p.Parent = game.Workspace | |
1609 | p.Name = "BGMusic" | |
1610 | p.Pitch = 1 | |
1611 | p.Looped = true | |
1612 | p.SoundId = "http://www.roblox.com/asset?id=1034065" | |
1613 | p.Volume = 1 | |
1614 | p:play() | |
1615 | ||
1616 | d = ligghtingg:GetChildren() | |
1617 | for i = 1 , #d do | |
1618 | if d[i].Name == "CharacterButton" then | |
1619 | if d[i].Text == "[ "..Sound.." ]" then | |
1620 | d[i].BackgroundColor = BrickColor.new(24) | |
1621 | end | |
1622 | end | |
1623 | end | |
1624 | s = ligghtingg:GetChildren() | |
1625 | for i = 1 , #s do | |
1626 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1627 | s[i].BackgroundColor = BrickColor.new(1) | |
1628 | end | |
1629 | end | |
1630 | ||
1631 | ||
1632 | ||
1633 | ||
1634 | end | |
1635 | characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy) | |
1636 | ||
1637 | ||
1638 | ||
1639 | ||
1640 | ||
1641 | ||
1642 | ||
1643 | characterhhhhhhhhhealthh97 = Instance.new("TextButton") | |
1644 | characterhhhhhhhhhealthh97.Parent = ligghtingg | |
1645 | characterhhhhhhhhhealthh97.Name = "CharacterButton" | |
1646 | characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1647 | characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0) | |
1648 | characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1649 | characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]" | |
1650 | characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1651 | ||
1652 | function hhhhhhhhlickyy() | |
1653 | Sound = "Caramelldansen" | |
1654 | ||
1655 | stuff = game.Workspace:GetChildren() | |
1656 | for i = 1 , #stuff do | |
1657 | if stuff[i].className == "Sound" then | |
1658 | stuff[i]:stop() | |
1659 | stuff[i]:Remove() | |
1660 | end | |
1661 | end | |
1662 | ||
1663 | p = Instance.new("Sound") | |
1664 | p.Parent = game.Workspace | |
1665 | p.Name = "BGMusic" | |
1666 | p.Pitch = 1 | |
1667 | p.Looped = true | |
1668 | p.SoundId = "http://www.roblox.com/asset?id=2303479" | |
1669 | p.Volume = 1 | |
1670 | p:play() | |
1671 | ||
1672 | d = ligghtingg:GetChildren() | |
1673 | for i = 1 , #d do | |
1674 | if d[i].Name == "CharacterButton" then | |
1675 | if d[i].Text == "[ "..Sound.." ]" then | |
1676 | d[i].BackgroundColor = BrickColor.new(24) | |
1677 | end | |
1678 | end | |
1679 | end | |
1680 | s = ligghtingg:GetChildren() | |
1681 | for i = 1 , #s do | |
1682 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1683 | s[i].BackgroundColor = BrickColor.new(1) | |
1684 | end | |
1685 | end | |
1686 | ||
1687 | ||
1688 | ||
1689 | ||
1690 | end | |
1691 | characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy) | |
1692 | ||
1693 | ||
1694 | ||
1695 | ||
1696 | characterhhhhhhhhhhealthh97 = Instance.new("TextButton") | |
1697 | characterhhhhhhhhhhealthh97.Parent = ligghtingg | |
1698 | characterhhhhhhhhhhealthh97.Name = "CharacterButton" | |
1699 | characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1700 | characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0) | |
1701 | characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1702 | characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]" | |
1703 | characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1704 | ||
1705 | function hhhhhhhhhlickyy() | |
1706 | Sound = "Japanese Music" | |
1707 | ||
1708 | stuff = game.Workspace:GetChildren() | |
1709 | for i = 1 , #stuff do | |
1710 | if stuff[i].className == "Sound" then | |
1711 | stuff[i]:stop() | |
1712 | stuff[i]:Remove() | |
1713 | end | |
1714 | end | |
1715 | ||
1716 | p = Instance.new("Sound") | |
1717 | p.Parent = game.Workspace | |
1718 | p.Name = "BGMusic" | |
1719 | p.Pitch = 1 | |
1720 | p.Looped = true | |
1721 | p.SoundId = "http://www.roblox.com/asset?id=5985787" | |
1722 | p.Volume = 1 | |
1723 | p:play() | |
1724 | ||
1725 | d = ligghtingg:GetChildren() | |
1726 | for i = 1 , #d do | |
1727 | if d[i].Name == "CharacterButton" then | |
1728 | if d[i].Text == "[ "..Sound.." ]" then | |
1729 | d[i].BackgroundColor = BrickColor.new(24) | |
1730 | end | |
1731 | end | |
1732 | end | |
1733 | s = ligghtingg:GetChildren() | |
1734 | for i = 1 , #s do | |
1735 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1736 | s[i].BackgroundColor = BrickColor.new(1) | |
1737 | end | |
1738 | end | |
1739 | ||
1740 | ||
1741 | ||
1742 | ||
1743 | end | |
1744 | characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy) | |
1745 | ||
1746 | ||
1747 | ||
1748 | ||
1749 | ||
1750 | ||
1751 | ||
1752 | chaaracterhealthh97 = Instance.new("TextLabel") | |
1753 | chaaracterhealthh97.Parent = lightingg | |
1754 | chaaracterhealthh97.Name = "CharacterButton" | |
1755 | chaaracterhealthh97.BackgroundTransparency = 0.5 | |
1756 | chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0) | |
1757 | chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0) | |
1758 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
1759 | chaaracterhealthh97.BackgroundColor = BrickColor.new(1) | |
1760 | ||
1761 | ||
1762 | ||
1763 | ||
1764 | ||
1765 | ||
1766 | ||
1767 | ||
1768 | ||
1769 | ||
1770 | characterhealthh96 = Instance.new("TextButton") | |
1771 | characterhealthh96.Parent = commands | |
1772 | characterhealthh96.Name = "CharacterButton" | |
1773 | characterhealthh96.BackgroundTransparency = 0.5 | |
1774 | characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0) | |
1775 | characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
1776 | characterhealthh96.Text = "[ Eyeball Modes ]" | |
1777 | characterhealthh96.BackgroundColor = BrickColor.new(1) | |
1778 | ||
1779 | lightingg = Instance.new("TextButton") | |
1780 | lightingg.Parent = commands | |
1781 | lightingg.Name = "CharacterButton" | |
1782 | lightingg.Position = UDim2.new(11, 0, 0, 0) | |
1783 | lightingg.Size = UDim2.new(10, 0, 0.1, 0) | |
1784 | lightingg.BackgroundTransparency = 1 | |
1785 | lightingg.BackgroundColor = BrickColor.new(1) | |
1786 | lightingg.Visible = false | |
1787 | lightingg.Text = "" | |
1788 | ||
1789 | openeddd3 = true | |
1790 | function cclickk() | |
1791 | if openeddd3 == true then | |
1792 | lightingg.Visible = false | |
1793 | openeddd3 = false | |
1794 | else | |
1795 | lightingg.Visible = true | |
1796 | openeddd3 = true | |
1797 | end | |
1798 | end | |
1799 | characterhealthh96.MouseButton1Click:connect(cclickk) | |
1800 | ||
1801 | ||
1802 | ||
1803 | ||
1804 | ||
1805 | ||
1806 | chaaracterhealthh97 = Instance.new("TextLabel") | |
1807 | chaaracterhealthh97.Parent = lightingg | |
1808 | chaaracterhealthh97.Name = "CharacterButton" | |
1809 | chaaracterhealthh97.BackgroundTransparency = 0.5 | |
1810 | chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0) | |
1811 | chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0) | |
1812 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
1813 | chaaracterhealthh97.BackgroundColor = BrickColor.new(1) | |
1814 | ||
1815 | ||
1816 | ||
1817 | ||
1818 | ||
1819 | ||
1820 | ||
1821 | ||
1822 | ||
1823 | ||
1824 | ||
1825 | ||
1826 | characterhealthh97 = Instance.new("TextButton") | |
1827 | characterhealthh97.Parent = lightingg | |
1828 | characterhealthh97.Name = "CharacterButton" | |
1829 | characterhealthh97.BackgroundTransparency = 0.5 | |
1830 | characterhealthh97.Position = UDim2.new(0, 0, 2, 0) | |
1831 | characterhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1832 | characterhealthh97.Text = "[ None ]" | |
1833 | characterhealthh97.BackgroundColor = BrickColor.new(1) | |
1834 | ||
1835 | function cclickyy() | |
1836 | mode = "None" | |
1837 | ||
1838 | ||
1839 | ||
1840 | d = lightingg:GetChildren() | |
1841 | for i = 1 , #d do | |
1842 | if d[i].Name == "CharacterButton" then | |
1843 | if d[i].Text == "[ "..mode.." ]" then | |
1844 | d[i].BackgroundColor = BrickColor.new(24) | |
1845 | end | |
1846 | end | |
1847 | end | |
1848 | s = lightingg:GetChildren() | |
1849 | for i = 1 , #s do | |
1850 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1851 | s[i].BackgroundColor = BrickColor.new(1) | |
1852 | end | |
1853 | end | |
1854 | ||
1855 | ||
1856 | ||
1857 | ||
1858 | end | |
1859 | characterhealthh97.MouseButton1Click:connect(cclickyy) | |
1860 | ||
1861 | ||
1862 | characterhealthhh97 = Instance.new("TextButton") | |
1863 | characterhealthhh97.Parent = lightingg | |
1864 | characterhealthhh97.Name = "CharacterButton" | |
1865 | characterhealthhh97.BackgroundTransparency = 0.5 | |
1866 | characterhealthhh97.Position = UDim2.new(0, 0, 3, 0) | |
1867 | characterhealthhh97.Size = UDim2.new(1, 0, 1, 0) | |
1868 | characterhealthhh97.Text = "[ Heal ]" | |
1869 | characterhealthhh97.BackgroundColor = BrickColor.new(1) | |
1870 | ||
1871 | function ccclickyy() | |
1872 | mode = "Heal" | |
1873 | d = lightingg:GetChildren() | |
1874 | for i = 1 , #d do | |
1875 | if d[i].Name == "CharacterButton" then | |
1876 | if d[i].Text == "[ "..mode.." ]" then | |
1877 | d[i].BackgroundColor = BrickColor.new(24) | |
1878 | end | |
1879 | end | |
1880 | end | |
1881 | s = lightingg:GetChildren() | |
1882 | for i = 1 , #s do | |
1883 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1884 | s[i].BackgroundColor = BrickColor.new(1) | |
1885 | end | |
1886 | end | |
1887 | end | |
1888 | characterhealthhh97.MouseButton1Click:connect(ccclickyy) | |
1889 | ||
1890 | characterhealthhhh97 = Instance.new("TextButton") | |
1891 | characterhealthhhh97.Parent = lightingg | |
1892 | characterhealthhhh97.Name = "CharacterButton" | |
1893 | characterhealthhhh97.BackgroundTransparency = 0.5 | |
1894 | characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0) | |
1895 | characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1896 | characterhealthhhh97.Text = "[ Damage ]" | |
1897 | characterhealthhhh97.BackgroundColor = BrickColor.new(1) | |
1898 | ||
1899 | function cccclickyy() | |
1900 | mode = "Damage" | |
1901 | d = lightingg:GetChildren() | |
1902 | for i = 1 , #d do | |
1903 | if d[i].Name == "CharacterButton" then | |
1904 | if d[i].Text == "[ "..mode.." ]" then | |
1905 | d[i].BackgroundColor = BrickColor.new(24) | |
1906 | end | |
1907 | end | |
1908 | end | |
1909 | s = lightingg:GetChildren() | |
1910 | for i = 1 , #s do | |
1911 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1912 | s[i].BackgroundColor = BrickColor.new(1) | |
1913 | end | |
1914 | end | |
1915 | end | |
1916 | characterhealthhhh97.MouseButton1Click:connect(cccclickyy) | |
1917 | ||
1918 | characterhealthhhhh97 = Instance.new("TextButton") | |
1919 | characterhealthhhhh97.Parent = lightingg | |
1920 | characterhealthhhhh97.Name = "CharacterButton" | |
1921 | characterhealthhhhh97.BackgroundTransparency = 0.5 | |
1922 | characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0) | |
1923 | characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1924 | characterhealthhhhh97.Text = "[ Freeze ]" | |
1925 | characterhealthhhhh97.BackgroundColor = BrickColor.new(1) | |
1926 | ||
1927 | function ccccclickyy() | |
1928 | mode = "Freeze" | |
1929 | d = lightingg:GetChildren() | |
1930 | for i = 1 , #d do | |
1931 | if d[i].Name == "CharacterButton" then | |
1932 | if d[i].Text == "[ "..mode.." ]" then | |
1933 | d[i].BackgroundColor = BrickColor.new(24) | |
1934 | end | |
1935 | end | |
1936 | end | |
1937 | s = lightingg:GetChildren() | |
1938 | for i = 1 , #s do | |
1939 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1940 | s[i].BackgroundColor = BrickColor.new(1) | |
1941 | end | |
1942 | end | |
1943 | end | |
1944 | characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy) | |
1945 | ||
1946 | ||
1947 | characterhealthhhhhh97 = Instance.new("TextButton") | |
1948 | characterhealthhhhhh97.Parent = lightingg | |
1949 | characterhealthhhhhh97.Name = "CharacterButton" | |
1950 | characterhealthhhhhh97.BackgroundTransparency = 0.5 | |
1951 | characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0) | |
1952 | characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1953 | characterhealthhhhhh97.Text = "[ Thaw ]" | |
1954 | characterhealthhhhhh97.BackgroundColor = BrickColor.new(1) | |
1955 | ||
1956 | function cccccclickyy() | |
1957 | mode = "Thaw" | |
1958 | d = lightingg:GetChildren() | |
1959 | for i = 1 , #d do | |
1960 | if d[i].Name == "CharacterButton" then | |
1961 | if d[i].Text == "[ "..mode.." ]" then | |
1962 | d[i].BackgroundColor = BrickColor.new(24) | |
1963 | end | |
1964 | end | |
1965 | end | |
1966 | s = lightingg:GetChildren() | |
1967 | for i = 1 , #s do | |
1968 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1969 | s[i].BackgroundColor = BrickColor.new(1) | |
1970 | end | |
1971 | end | |
1972 | end | |
1973 | characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy) | |
1974 | ||
1975 | ||
1976 | ||
1977 | characterhealthhhhhhh97 = Instance.new("TextButton") | |
1978 | characterhealthhhhhhh97.Parent = lightingg | |
1979 | characterhealthhhhhhh97.Name = "CharacterButton" | |
1980 | characterhealthhhhhhh97.BackgroundTransparency = 0.5 | |
1981 | characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0) | |
1982 | characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1983 | characterhealthhhhhhh97.Text = "[ Delete ]" | |
1984 | characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1) | |
1985 | ||
1986 | function ccccccclickyy() | |
1987 | mode = "Delete" | |
1988 | d = lightingg:GetChildren() | |
1989 | for i = 1 , #d do | |
1990 | if d[i].Name == "CharacterButton" then | |
1991 | if d[i].Text == "[ "..mode.." ]" then | |
1992 | d[i].BackgroundColor = BrickColor.new(24) | |
1993 | end | |
1994 | end | |
1995 | end | |
1996 | s = lightingg:GetChildren() | |
1997 | for i = 1 , #s do | |
1998 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1999 | s[i].BackgroundColor = BrickColor.new(1) | |
2000 | end | |
2001 | end | |
2002 | end | |
2003 | characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy) | |
2004 | ||
2005 | ||
2006 | ||
2007 | ||
2008 | characterhealthhhhhhhh97 = Instance.new("TextButton") | |
2009 | characterhealthhhhhhhh97.Parent = lightingg | |
2010 | characterhealthhhhhhhh97.Name = "CharacterButton" | |
2011 | characterhealthhhhhhhh97.BackgroundTransparency = 0.5 | |
2012 | characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0) | |
2013 | characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2014 | characterhealthhhhhhhh97.Text = "[ Kick ]" | |
2015 | characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2016 | ||
2017 | function cccccccclickyy() | |
2018 | mode = "Kick" | |
2019 | d = lightingg:GetChildren() | |
2020 | for i = 1 , #d do | |
2021 | if d[i].Name == "CharacterButton" then | |
2022 | if d[i].Text == "[ "..mode.." ]" then | |
2023 | d[i].BackgroundColor = BrickColor.new(24) | |
2024 | end | |
2025 | end | |
2026 | end | |
2027 | s = lightingg:GetChildren() | |
2028 | for i = 1 , #s do | |
2029 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2030 | s[i].BackgroundColor = BrickColor.new(1) | |
2031 | end | |
2032 | end | |
2033 | end | |
2034 | characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy) | |
2035 | ||
2036 | ||
2037 | ||
2038 | ||
2039 | characterhealthhhhhhhhh97 = Instance.new("TextButton") | |
2040 | characterhealthhhhhhhhh97.Parent = lightingg | |
2041 | characterhealthhhhhhhhh97.Name = "CharacterButton" | |
2042 | characterhealthhhhhhhhh97.BackgroundTransparency = 0.5 | |
2043 | characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0) | |
2044 | characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2045 | characterhealthhhhhhhhh97.Text = "[ Explosion ]" | |
2046 | characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2047 | ||
2048 | function ccccccccclickyy() | |
2049 | mode = "Explosion" | |
2050 | d = lightingg:GetChildren() | |
2051 | for i = 1 , #d do | |
2052 | if d[i].Name == "CharacterButton" then | |
2053 | if d[i].Text == "[ "..mode.." ]" then | |
2054 | d[i].BackgroundColor = BrickColor.new(24) | |
2055 | end | |
2056 | end | |
2057 | end | |
2058 | s = lightingg:GetChildren() | |
2059 | for i = 1 , #s do | |
2060 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2061 | s[i].BackgroundColor = BrickColor.new(1) | |
2062 | end | |
2063 | end | |
2064 | end | |
2065 | characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy) | |
2066 | ||
2067 | ||
2068 | ||
2069 | characterhealthhhhhhhhhh97 = Instance.new("TextButton") | |
2070 | characterhealthhhhhhhhhh97.Parent = lightingg | |
2071 | characterhealthhhhhhhhhh97.Name = "CharacterButton" | |
2072 | characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2073 | characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0) | |
2074 | characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2075 | characterhealthhhhhhhhhh97.Text = "[ Spy ]" | |
2076 | characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2077 | ||
2078 | function cccccccccclickyy() | |
2079 | mode = "Spy" | |
2080 | d = lightingg:GetChildren() | |
2081 | for i = 1 , #d do | |
2082 | if d[i].Name == "CharacterButton" then | |
2083 | if d[i].Text == "[ "..mode.." ]" then | |
2084 | d[i].BackgroundColor = BrickColor.new(24) | |
2085 | end | |
2086 | end | |
2087 | end | |
2088 | s = lightingg:GetChildren() | |
2089 | for i = 1 , #s do | |
2090 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2091 | s[i].BackgroundColor = BrickColor.new(1) | |
2092 | end | |
2093 | end | |
2094 | end | |
2095 | characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy) | |
2096 | ||
2097 | ||
2098 | characterhealthhhhhhhhhhh97 = Instance.new("TextButton") | |
2099 | characterhealthhhhhhhhhhh97.Parent = lightingg | |
2100 | characterhealthhhhhhhhhhh97.Name = "CharacterButton" | |
2101 | characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2102 | characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0) | |
2103 | characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2104 | characterhealthhhhhhhhhhh97.Text = "[ Break ]" | |
2105 | characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2106 | ||
2107 | function ccccccccccclickyy() | |
2108 | mode = "Break" | |
2109 | d = lightingg:GetChildren() | |
2110 | for i = 1 , #d do | |
2111 | if d[i].Name == "CharacterButton" then | |
2112 | if d[i].Text == "[ "..mode.." ]" then | |
2113 | d[i].BackgroundColor = BrickColor.new(24) | |
2114 | end | |
2115 | end | |
2116 | end | |
2117 | s = lightingg:GetChildren() | |
2118 | for i = 1 , #s do | |
2119 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2120 | s[i].BackgroundColor = BrickColor.new(1) | |
2121 | end | |
2122 | end | |
2123 | end | |
2124 | characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy) | |
2125 | ||
2126 | ||
2127 | ||
2128 | ||
2129 | characterhealthhhhhhhhhhhh97 = Instance.new("TextButton") | |
2130 | characterhealthhhhhhhhhhhh97.Parent = lightingg | |
2131 | characterhealthhhhhhhhhhhh97.Name = "CharacterButton" | |
2132 | characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2133 | characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0) | |
2134 | characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2135 | characterhealthhhhhhhhhhhh97.Text = "[ Fly ]" | |
2136 | characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2137 | ||
2138 | function cccccccccccclickyy() | |
2139 | mode = "Fly" | |
2140 | d = lightingg:GetChildren() | |
2141 | for i = 1 , #d do | |
2142 | if d[i].Name == "CharacterButton" then | |
2143 | if d[i].Text == "[ "..mode.." ]" then | |
2144 | d[i].BackgroundColor = BrickColor.new(24) | |
2145 | end | |
2146 | end | |
2147 | end | |
2148 | s = lightingg:GetChildren() | |
2149 | for i = 1 , #s do | |
2150 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2151 | s[i].BackgroundColor = BrickColor.new(1) | |
2152 | end | |
2153 | end | |
2154 | end | |
2155 | characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy) | |
2156 | ||
2157 | ||
2158 | characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2159 | characterhealthhhhhhhhhhhhh97.Parent = lightingg | |
2160 | characterhealthhhhhhhhhhhhh97.Name = "CharacterButton" | |
2161 | characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2162 | characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0) | |
2163 | characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2164 | characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]" | |
2165 | characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2166 | ||
2167 | function ccccccccccccclickyy() | |
2168 | mode = "Trip" | |
2169 | d = lightingg:GetChildren() | |
2170 | for i = 1 , #d do | |
2171 | if d[i].Name == "CharacterButton" then | |
2172 | if d[i].Text == "[ "..mode.." ]" then | |
2173 | d[i].BackgroundColor = BrickColor.new(24) | |
2174 | end | |
2175 | end | |
2176 | end | |
2177 | s = lightingg:GetChildren() | |
2178 | for i = 1 , #s do | |
2179 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2180 | s[i].BackgroundColor = BrickColor.new(1) | |
2181 | end | |
2182 | end | |
2183 | end | |
2184 | characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy) | |
2185 | ||
2186 | ||
2187 | ||
2188 | ||
2189 | ||
2190 | characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2191 | characterhealthhhhhhhhhhhhhh97.Parent = lightingg | |
2192 | characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2193 | characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2194 | characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0) | |
2195 | characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2196 | characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]" | |
2197 | characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2198 | ||
2199 | function cccccccccccccclickyy() | |
2200 | mode = "Fling" | |
2201 | d = lightingg:GetChildren() | |
2202 | for i = 1 , #d do | |
2203 | if d[i].Name == "CharacterButton" then | |
2204 | if d[i].Text == "[ "..mode.." ]" then | |
2205 | d[i].BackgroundColor = BrickColor.new(24) | |
2206 | end | |
2207 | end | |
2208 | end | |
2209 | s = lightingg:GetChildren() | |
2210 | for i = 1 , #s do | |
2211 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2212 | s[i].BackgroundColor = BrickColor.new(1) | |
2213 | end | |
2214 | end | |
2215 | end | |
2216 | characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy) | |
2217 | ||
2218 | ||
2219 | ||
2220 | characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2221 | characterhealthhhhhhhhhhhhhhh97.Parent = lightingg | |
2222 | characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2223 | characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2224 | characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0) | |
2225 | characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2226 | characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]" | |
2227 | characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2228 | ||
2229 | function ccccccccccccccclickyy() | |
2230 | mode = "ForceField" | |
2231 | d = lightingg:GetChildren() | |
2232 | for i = 1 , #d do | |
2233 | if d[i].Name == "CharacterButton" then | |
2234 | if d[i].Text == "[ "..mode.." ]" then | |
2235 | d[i].BackgroundColor = BrickColor.new(24) | |
2236 | end | |
2237 | end | |
2238 | end | |
2239 | s = lightingg:GetChildren() | |
2240 | for i = 1 , #s do | |
2241 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2242 | s[i].BackgroundColor = BrickColor.new(1) | |
2243 | end | |
2244 | end | |
2245 | end | |
2246 | characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy) | |
2247 | ||
2248 | ||
2249 | ||
2250 | ||
2251 | characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2252 | characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg | |
2253 | characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2254 | characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2255 | characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0) | |
2256 | characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2257 | characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]" | |
2258 | characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2259 | ||
2260 | function cccccccccccccccclickyy() | |
2261 | mode = "UnForceField" | |
2262 | d = lightingg:GetChildren() | |
2263 | for i = 1 , #d do | |
2264 | if d[i].Name == "CharacterButton" then | |
2265 | if d[i].Text == "[ "..mode.." ]" then | |
2266 | d[i].BackgroundColor = BrickColor.new(24) | |
2267 | end | |
2268 | end | |
2269 | end | |
2270 | s = lightingg:GetChildren() | |
2271 | for i = 1 , #s do | |
2272 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2273 | s[i].BackgroundColor = BrickColor.new(1) | |
2274 | end | |
2275 | end | |
2276 | end | |
2277 | characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy) | |
2278 | ||
2279 | ||
2280 | ||
2281 | ||
2282 | characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2283 | characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2284 | characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2285 | characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2286 | characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0) | |
2287 | characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2288 | characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]" | |
2289 | characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2290 | ||
2291 | function ccccccccccccccccclickyy() | |
2292 | mode = "NilGrav" | |
2293 | d = lightingg:GetChildren() | |
2294 | for i = 1 , #d do | |
2295 | if d[i].Name == "CharacterButton" then | |
2296 | if d[i].Text == "[ "..mode.." ]" then | |
2297 | d[i].BackgroundColor = BrickColor.new(24) | |
2298 | end | |
2299 | end | |
2300 | end | |
2301 | s = lightingg:GetChildren() | |
2302 | for i = 1 , #s do | |
2303 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2304 | s[i].BackgroundColor = BrickColor.new(1) | |
2305 | end | |
2306 | end | |
2307 | end | |
2308 | characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy) | |
2309 | ||
2310 | ||
2311 | ||
2312 | characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2313 | characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2314 | characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2315 | characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2316 | characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0) | |
2317 | characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2318 | characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]" | |
2319 | characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2320 | ||
2321 | function cccccccccccccccccclickyy() | |
2322 | mode = "UnNilGrav" | |
2323 | d = lightingg:GetChildren() | |
2324 | for i = 1 , #d do | |
2325 | if d[i].Name == "CharacterButton" then | |
2326 | if d[i].Text == "[ "..mode.." ]" then | |
2327 | d[i].BackgroundColor = BrickColor.new(24) | |
2328 | end | |
2329 | end | |
2330 | end | |
2331 | s = lightingg:GetChildren() | |
2332 | for i = 1 , #s do | |
2333 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2334 | s[i].BackgroundColor = BrickColor.new(1) | |
2335 | end | |
2336 | end | |
2337 | end | |
2338 | characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy) | |
2339 | ||
2340 | ||
2341 | ||
2342 | ||
2343 | ||
2344 | ||
2345 | characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2346 | characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2347 | characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2348 | characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2349 | characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0) | |
2350 | characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2351 | characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]" | |
2352 | characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2353 | ||
2354 | function ccccccccccccccccccclickyy() | |
2355 | mode = "Invisible" | |
2356 | d = lightingg:GetChildren() | |
2357 | for i = 1 , #d do | |
2358 | if d[i].Name == "CharacterButton" then | |
2359 | if d[i].Text == "[ "..mode.." ]" then | |
2360 | d[i].BackgroundColor = BrickColor.new(24) | |
2361 | end | |
2362 | end | |
2363 | end | |
2364 | s = lightingg:GetChildren() | |
2365 | for i = 1 , #s do | |
2366 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2367 | s[i].BackgroundColor = BrickColor.new(1) | |
2368 | end | |
2369 | end | |
2370 | end | |
2371 | characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy) | |
2372 | ||
2373 | ||
2374 | ||
2375 | ||
2376 | ||
2377 | characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2378 | characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2379 | characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2380 | characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2381 | characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0) | |
2382 | characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2383 | characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]" | |
2384 | characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2385 | ||
2386 | function cccccccccccccccccccclickyy() | |
2387 | mode = "Visible" | |
2388 | d = lightingg:GetChildren() | |
2389 | for i = 1 , #d do | |
2390 | if d[i].Name == "CharacterButton" then | |
2391 | if d[i].Text == "[ "..mode.." ]" then | |
2392 | d[i].BackgroundColor = BrickColor.new(24) | |
2393 | end | |
2394 | end | |
2395 | end | |
2396 | s = lightingg:GetChildren() | |
2397 | for i = 1 , #s do | |
2398 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2399 | s[i].BackgroundColor = BrickColor.new(1) | |
2400 | end | |
2401 | end | |
2402 | end | |
2403 | characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy) | |
2404 | ||
2405 | ||
2406 | characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2407 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2408 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2409 | characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2410 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0) | |
2411 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2412 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]" | |
2413 | characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2414 | ||
2415 | function ccccccccccccccccccccclickyy() | |
2416 | mode = "Shield" | |
2417 | d = lightingg:GetChildren() | |
2418 | for i = 1 , #d do | |
2419 | if d[i].Name == "CharacterButton" then | |
2420 | if d[i].Text == "[ "..mode.." ]" then | |
2421 | d[i].BackgroundColor = BrickColor.new(24) | |
2422 | end | |
2423 | end | |
2424 | end | |
2425 | s = lightingg:GetChildren() | |
2426 | for i = 1 , #s do | |
2427 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2428 | s[i].BackgroundColor = BrickColor.new(1) | |
2429 | end | |
2430 | end | |
2431 | end | |
2432 | characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy) | |
2433 | ||
2434 | ||
2435 | ||
2436 | ||
2437 | ||
2438 | characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2439 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2440 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2441 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2442 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0) | |
2443 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2444 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]" | |
2445 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2446 | ||
2447 | function cccccccccccccccccccccclickyy() | |
2448 | mode = "Absorb" | |
2449 | d = lightingg:GetChildren() | |
2450 | for i = 1 , #d do | |
2451 | if d[i].Name == "CharacterButton" then | |
2452 | if d[i].Text == "[ "..mode.." ]" then | |
2453 | d[i].BackgroundColor = BrickColor.new(24) | |
2454 | end | |
2455 | end | |
2456 | end | |
2457 | s = lightingg:GetChildren() | |
2458 | for i = 1 , #s do | |
2459 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2460 | s[i].BackgroundColor = BrickColor.new(1) | |
2461 | end | |
2462 | end | |
2463 | end | |
2464 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy) | |
2465 | ||
2466 | ||
2467 | ||
2468 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2469 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2470 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2471 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2472 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0) | |
2473 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2474 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]" | |
2475 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2476 | ||
2477 | function ccccccccccccccccccccccclickyy() | |
2478 | mode = "BaleFire" | |
2479 | d = lightingg:GetChildren() | |
2480 | for i = 1 , #d do | |
2481 | if d[i].Name == "CharacterButton" then | |
2482 | if d[i].Text == "[ "..mode.." ]" then | |
2483 | d[i].BackgroundColor = BrickColor.new(24) | |
2484 | end | |
2485 | end | |
2486 | end | |
2487 | s = lightingg:GetChildren() | |
2488 | for i = 1 , #s do | |
2489 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2490 | s[i].BackgroundColor = BrickColor.new(1) | |
2491 | end | |
2492 | end | |
2493 | end | |
2494 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy) | |
2495 | ||
2496 | ||
2497 | ||
2498 | ||
2499 | ||
2500 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2501 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2502 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2503 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2504 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0) | |
2505 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2506 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]" | |
2507 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2508 | ||
2509 | function cccccccccccccccccccccccclickyy() | |
2510 | mode = "Machine Gun" | |
2511 | d = lightingg:GetChildren() | |
2512 | for i = 1 , #d do | |
2513 | if d[i].Name == "CharacterButton" then | |
2514 | if d[i].Text == "[ "..mode.." ]" then | |
2515 | d[i].BackgroundColor = BrickColor.new(24) | |
2516 | end | |
2517 | end | |
2518 | end | |
2519 | s = lightingg:GetChildren() | |
2520 | for i = 1 , #s do | |
2521 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2522 | s[i].BackgroundColor = BrickColor.new(1) | |
2523 | end | |
2524 | end | |
2525 | end | |
2526 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy) | |
2527 | ||
2528 | ||
2529 | ||
2530 | ||
2531 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2532 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2533 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2534 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2535 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0) | |
2536 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2537 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]" | |
2538 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2539 | ||
2540 | function ccccccccccccccccccccccccclickyy() | |
2541 | mode = "Capture" | |
2542 | d = lightingg:GetChildren() | |
2543 | for i = 1 , #d do | |
2544 | if d[i].Name == "CharacterButton" then | |
2545 | if d[i].Text == "[ "..mode.." ]" then | |
2546 | d[i].BackgroundColor = BrickColor.new(24) | |
2547 | end | |
2548 | end | |
2549 | end | |
2550 | s = lightingg:GetChildren() | |
2551 | for i = 1 , #s do | |
2552 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2553 | s[i].BackgroundColor = BrickColor.new(1) | |
2554 | end | |
2555 | end | |
2556 | end | |
2557 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy) | |
2558 | ||
2559 | ||
2560 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2561 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2562 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2563 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2564 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0) | |
2565 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2566 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]" | |
2567 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2568 | ||
2569 | function cccccccccccccccccccccccccclickyy() | |
2570 | mode = "Slaughter" | |
2571 | d = lightingg:GetChildren() | |
2572 | for i = 1 , #d do | |
2573 | if d[i].Name == "CharacterButton" then | |
2574 | if d[i].Text == "[ "..mode.." ]" then | |
2575 | d[i].BackgroundColor = BrickColor.new(24) | |
2576 | end | |
2577 | end | |
2578 | end | |
2579 | s = lightingg:GetChildren() | |
2580 | for i = 1 , #s do | |
2581 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2582 | s[i].BackgroundColor = BrickColor.new(1) | |
2583 | end | |
2584 | end | |
2585 | end | |
2586 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy) | |
2587 | ||
2588 | ||
2589 | ||
2590 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2591 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2592 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2593 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2594 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0) | |
2595 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2596 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]" | |
2597 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2598 | ||
2599 | function ccccccccccccccccccccccccccclickyy() | |
2600 | mode = "Draw" | |
2601 | d = lightingg:GetChildren() | |
2602 | for i = 1 , #d do | |
2603 | if d[i].Name == "CharacterButton" then | |
2604 | if d[i].Text == "[ "..mode.." ]" then | |
2605 | d[i].BackgroundColor = BrickColor.new(24) | |
2606 | end | |
2607 | end | |
2608 | end | |
2609 | s = lightingg:GetChildren() | |
2610 | for i = 1 , #s do | |
2611 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2612 | s[i].BackgroundColor = BrickColor.new(1) | |
2613 | end | |
2614 | end | |
2615 | end | |
2616 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy) | |
2617 | ||
2618 | ||
2619 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2620 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2621 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2622 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2623 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0) | |
2624 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2625 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]" | |
2626 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2627 | ||
2628 | function cccccccccccccccccccccccccccclickyy() | |
2629 | mode = "Faint" | |
2630 | d = lightingg:GetChildren() | |
2631 | for i = 1 , #d do | |
2632 | if d[i].Name == "CharacterButton" then | |
2633 | if d[i].Text == "[ "..mode.." ]" then | |
2634 | d[i].BackgroundColor = BrickColor.new(24) | |
2635 | end | |
2636 | end | |
2637 | end | |
2638 | s = lightingg:GetChildren() | |
2639 | for i = 1 , #s do | |
2640 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2641 | s[i].BackgroundColor = BrickColor.new(1) | |
2642 | end | |
2643 | end | |
2644 | end | |
2645 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy) | |
2646 | ||
2647 | ||
2648 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2649 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2650 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2651 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2652 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0) | |
2653 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2654 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]" | |
2655 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2656 | ||
2657 | function ccccccccccccccccccccccccccccclickyy() | |
2658 | mode = "Random Colors" | |
2659 | d = lightingg:GetChildren() | |
2660 | for i = 1 , #d do | |
2661 | if d[i].Name == "CharacterButton" then | |
2662 | if d[i].Text == "[ "..mode.." ]" then | |
2663 | d[i].BackgroundColor = BrickColor.new(24) | |
2664 | end | |
2665 | end | |
2666 | end | |
2667 | s = lightingg:GetChildren() | |
2668 | for i = 1 , #s do | |
2669 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2670 | s[i].BackgroundColor = BrickColor.new(1) | |
2671 | end | |
2672 | end | |
2673 | end | |
2674 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy) | |
2675 | ||
2676 | ||
2677 | ||
2678 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2679 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2680 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2681 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2682 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0) | |
2683 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2684 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]" | |
2685 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2686 | ||
2687 | function cccccccccccccccccccccccccccccclickyy() | |
2688 | mode = "Drag" | |
2689 | d = lightingg:GetChildren() | |
2690 | for i = 1 , #d do | |
2691 | if d[i].Name == "CharacterButton" then | |
2692 | if d[i].Text == "[ "..mode.." ]" then | |
2693 | d[i].BackgroundColor = BrickColor.new(24) | |
2694 | end | |
2695 | end | |
2696 | end | |
2697 | s = lightingg:GetChildren() | |
2698 | for i = 1 , #s do | |
2699 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2700 | s[i].BackgroundColor = BrickColor.new(1) | |
2701 | end | |
2702 | end | |
2703 | end | |
2704 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy) | |
2705 | ||
2706 | ||
2707 | ||
2708 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2709 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2710 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2711 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2712 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0) | |
2713 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2714 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]" | |
2715 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2716 | ||
2717 | function ccccccccccccccccccccccccccccccclickyy() | |
2718 | mode = "Naked Beam" | |
2719 | d = lightingg:GetChildren() | |
2720 | for i = 1 , #d do | |
2721 | if d[i].Name == "CharacterButton" then | |
2722 | if d[i].Text == "[ "..mode.." ]" then | |
2723 | d[i].BackgroundColor = BrickColor.new(24) | |
2724 | end | |
2725 | end | |
2726 | end | |
2727 | s = lightingg:GetChildren() | |
2728 | for i = 1 , #s do | |
2729 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2730 | s[i].BackgroundColor = BrickColor.new(1) | |
2731 | end | |
2732 | end | |
2733 | end | |
2734 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy) | |
2735 | ||
2736 | ||
2737 | ||
2738 | ||
2739 | ||
2740 | ||
2741 | ||
2742 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2743 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2744 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2745 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2746 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0) | |
2747 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2748 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]" | |
2749 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2750 | ||
2751 | function cccccccccccccccccccccccccccccccclickyy() | |
2752 | mode = "Shrink" | |
2753 | d = lightingg:GetChildren() | |
2754 | for i = 1 , #d do | |
2755 | if d[i].Name == "CharacterButton" then | |
2756 | if d[i].Text == "[ "..mode.." ]" then | |
2757 | d[i].BackgroundColor = BrickColor.new(24) | |
2758 | end | |
2759 | end | |
2760 | end | |
2761 | s = lightingg:GetChildren() | |
2762 | for i = 1 , #s do | |
2763 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2764 | s[i].BackgroundColor = BrickColor.new(1) | |
2765 | end | |
2766 | end | |
2767 | end | |
2768 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy) | |
2769 | ||
2770 | ||
2771 | ||
2772 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2773 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2774 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2775 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2776 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0) | |
2777 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2778 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]" | |
2779 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2780 | ||
2781 | function ccccccccccccccccccccccccccccccccclickyy() | |
2782 | mode = "Grow" | |
2783 | d = lightingg:GetChildren() | |
2784 | for i = 1 , #d do | |
2785 | if d[i].Name == "CharacterButton" then | |
2786 | if d[i].Text == "[ "..mode.." ]" then | |
2787 | d[i].BackgroundColor = BrickColor.new(24) | |
2788 | end | |
2789 | end | |
2790 | end | |
2791 | s = lightingg:GetChildren() | |
2792 | for i = 1 , #s do | |
2793 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2794 | s[i].BackgroundColor = BrickColor.new(1) | |
2795 | end | |
2796 | end | |
2797 | end | |
2798 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy) | |
2799 | ||
2800 | ||
2801 | ||
2802 | ||
2803 | ||
2804 | ||
2805 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2806 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2807 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2808 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2809 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0) | |
2810 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2811 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]" | |
2812 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2813 | ||
2814 | function cccccccccccccccccccccccccccccccccclickyy() | |
2815 | mode = "Confuse" | |
2816 | d = lightingg:GetChildren() | |
2817 | for i = 1 , #d do | |
2818 | if d[i].Name == "CharacterButton" then | |
2819 | if d[i].Text == "[ "..mode.." ]" then | |
2820 | d[i].BackgroundColor = BrickColor.new(24) | |
2821 | end | |
2822 | end | |
2823 | end | |
2824 | s = lightingg:GetChildren() | |
2825 | for i = 1 , #s do | |
2826 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2827 | s[i].BackgroundColor = BrickColor.new(1) | |
2828 | end | |
2829 | end | |
2830 | end | |
2831 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy) | |
2832 | ||
2833 | ||
2834 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2835 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2836 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2837 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2838 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0) | |
2839 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2840 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]" | |
2841 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2842 | ||
2843 | function ccccccccccccccccccccccccccccccccccclickyy() | |
2844 | mode = "Disarm" | |
2845 | d = lightingg:GetChildren() | |
2846 | for i = 1 , #d do | |
2847 | if d[i].Name == "CharacterButton" then | |
2848 | if d[i].Text == "[ "..mode.." ]" then | |
2849 | d[i].BackgroundColor = BrickColor.new(24) | |
2850 | end | |
2851 | end | |
2852 | end | |
2853 | s = lightingg:GetChildren() | |
2854 | for i = 1 , #s do | |
2855 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2856 | s[i].BackgroundColor = BrickColor.new(1) | |
2857 | end | |
2858 | end | |
2859 | end | |
2860 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy) | |
2861 | ||
2862 | ||
2863 | ||
2864 | ||
2865 | ||
2866 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2867 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2868 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2869 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2870 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0) | |
2871 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2872 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]" | |
2873 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2874 | ||
2875 | function cccccccccccccccccccccccccccccccccccclickyy() | |
2876 | mode = "Spotlight" | |
2877 | d = lightingg:GetChildren() | |
2878 | for i = 1 , #d do | |
2879 | if d[i].Name == "CharacterButton" then | |
2880 | if d[i].Text == "[ "..mode.." ]" then | |
2881 | d[i].BackgroundColor = BrickColor.new(24) | |
2882 | end | |
2883 | end | |
2884 | end | |
2885 | s = lightingg:GetChildren() | |
2886 | for i = 1 , #s do | |
2887 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2888 | s[i].BackgroundColor = BrickColor.new(1) | |
2889 | end | |
2890 | end | |
2891 | end | |
2892 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy) | |
2893 | ||
2894 | ||
2895 | ||
2896 | characterhe97 = Instance.new("TextButton") | |
2897 | characterhe97.Parent = lightingg | |
2898 | characterhe97.Name = "CharacterButton" | |
2899 | characterhe97.BackgroundTransparency = 0.5 | |
2900 | characterhe97.Position = UDim2.new(2, 0, 13, 0) | |
2901 | characterhe97.Size = UDim2.new(1, 0, 1, 0) | |
2902 | characterhe97.Text = "[ Ducks ]" | |
2903 | characterhe97.BackgroundColor = BrickColor.new(1) | |
2904 | ||
2905 | function asdflickyy() | |
2906 | mode = "Ducks" | |
2907 | d = lightingg:GetChildren() | |
2908 | for i = 1 , #d do | |
2909 | if d[i].Name == "CharacterButton" then | |
2910 | if d[i].Text == "[ "..mode.." ]" then | |
2911 | d[i].BackgroundColor = BrickColor.new(24) | |
2912 | end | |
2913 | end | |
2914 | end | |
2915 | s = lightingg:GetChildren() | |
2916 | for i = 1 , #s do | |
2917 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2918 | s[i].BackgroundColor = BrickColor.new(1) | |
2919 | end | |
2920 | end | |
2921 | end | |
2922 | characterhe97.MouseButton1Click:connect(asdflickyy) | |
2923 | ||
2924 | ||
2925 | ||
2926 | ||
2927 | ||
2928 | ||
2929 | ||
2930 | ||
2931 | characterhee97 = Instance.new("TextButton") | |
2932 | characterhee97.Parent = lightingg | |
2933 | characterhee97.Name = "CharacterButton" | |
2934 | characterhee97.BackgroundTransparency = 0.5 | |
2935 | characterhee97.Position = UDim2.new(3, 0, 2, 0) | |
2936 | characterhee97.Size = UDim2.new(1, 0, 1, 0) | |
2937 | characterhee97.Text = "[ Duck Swarm ]" | |
2938 | characterhee97.BackgroundColor = BrickColor.new(1) | |
2939 | ||
2940 | function asdflickyyy() | |
2941 | mode = "Duck Swarm" | |
2942 | d = lightingg:GetChildren() | |
2943 | for i = 1 , #d do | |
2944 | if d[i].Name == "CharacterButton" then | |
2945 | if d[i].Text == "[ "..mode.." ]" then | |
2946 | d[i].BackgroundColor = BrickColor.new(24) | |
2947 | end | |
2948 | end | |
2949 | end | |
2950 | s = lightingg:GetChildren() | |
2951 | for i = 1 , #s do | |
2952 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2953 | s[i].BackgroundColor = BrickColor.new(1) | |
2954 | end | |
2955 | end | |
2956 | end | |
2957 | characterhee97.MouseButton1Click:connect(asdflickyyy) | |
2958 | ||
2959 | ||
2960 | ||
2961 | ||
2962 | ||
2963 | characterheee97 = Instance.new("TextButton") | |
2964 | characterheee97.Parent = lightingg | |
2965 | characterheee97.Name = "CharacterButton" | |
2966 | characterheee97.BackgroundTransparency = 0.5 | |
2967 | characterheee97.Position = UDim2.new(3, 0, 3, 0) | |
2968 | characterheee97.Size = UDim2.new(1, 0, 1, 0) | |
2969 | characterheee97.Text = "[ Throwup ]" | |
2970 | characterheee97.BackgroundColor = BrickColor.new(1) | |
2971 | ||
2972 | function asdflickyyyy() | |
2973 | mode = "Throwup" | |
2974 | d = lightingg:GetChildren() | |
2975 | for i = 1 , #d do | |
2976 | if d[i].Name == "CharacterButton" then | |
2977 | if d[i].Text == "[ "..mode.." ]" then | |
2978 | d[i].BackgroundColor = BrickColor.new(24) | |
2979 | end | |
2980 | end | |
2981 | end | |
2982 | s = lightingg:GetChildren() | |
2983 | for i = 1 , #s do | |
2984 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2985 | s[i].BackgroundColor = BrickColor.new(1) | |
2986 | end | |
2987 | end | |
2988 | end | |
2989 | characterheee97.MouseButton1Click:connect(asdflickyyyy) | |
2990 | ||
2991 | ||
2992 | ||
2993 | characterheeee97 = Instance.new("TextButton") | |
2994 | characterheeee97.Parent = lightingg | |
2995 | characterheeee97.Name = "CharacterButton" | |
2996 | characterheeee97.BackgroundTransparency = 0.5 | |
2997 | characterheeee97.Position = UDim2.new(3, 0, 4, 0) | |
2998 | characterheeee97.Size = UDim2.new(1, 0, 1, 0) | |
2999 | characterheeee97.Text = "[ Hang ]" | |
3000 | characterheeee97.BackgroundColor = BrickColor.new(1) | |
3001 | ||
3002 | function asdflickyyyyy() | |
3003 | mode = "Hang" | |
3004 | d = lightingg:GetChildren() | |
3005 | for i = 1 , #d do | |
3006 | if d[i].Name == "CharacterButton" then | |
3007 | if d[i].Text == "[ "..mode.." ]" then | |
3008 | d[i].BackgroundColor = BrickColor.new(24) | |
3009 | end | |
3010 | end | |
3011 | end | |
3012 | s = lightingg:GetChildren() | |
3013 | for i = 1 , #s do | |
3014 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3015 | s[i].BackgroundColor = BrickColor.new(1) | |
3016 | end | |
3017 | end | |
3018 | end | |
3019 | characterheeee97.MouseButton1Click:connect(asdflickyyyyy) | |
3020 | ||
3021 | ||
3022 | ||
3023 | characterheeeee97 = Instance.new("TextButton") | |
3024 | characterheeeee97.Parent = lightingg | |
3025 | characterheeeee97.Name = "CharacterButton" | |
3026 | characterheeeee97.BackgroundTransparency = 0.5 | |
3027 | characterheeeee97.Position = UDim2.new(3, 0, 5, 0) | |
3028 | characterheeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3029 | characterheeeee97.Text = "[ UnHang ]" | |
3030 | characterheeeee97.BackgroundColor = BrickColor.new(1) | |
3031 | ||
3032 | function asdflickyyyyyy() | |
3033 | mode = "UnHang" | |
3034 | d = lightingg:GetChildren() | |
3035 | for i = 1 , #d do | |
3036 | if d[i].Name == "CharacterButton" then | |
3037 | if d[i].Text == "[ "..mode.." ]" then | |
3038 | d[i].BackgroundColor = BrickColor.new(24) | |
3039 | end | |
3040 | end | |
3041 | end | |
3042 | s = lightingg:GetChildren() | |
3043 | for i = 1 , #s do | |
3044 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3045 | s[i].BackgroundColor = BrickColor.new(1) | |
3046 | end | |
3047 | end | |
3048 | end | |
3049 | characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy) | |
3050 | ||
3051 | ||
3052 | ||
3053 | ||
3054 | ||
3055 | ||
3056 | characterheeeeee97 = Instance.new("TextButton") | |
3057 | characterheeeeee97.Parent = lightingg | |
3058 | characterheeeeee97.Name = "CharacterButton" | |
3059 | characterheeeeee97.BackgroundTransparency = 0.5 | |
3060 | characterheeeeee97.Position = UDim2.new(3, 0, 6, 0) | |
3061 | characterheeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3062 | characterheeeeee97.Text = "[ Ban ]" | |
3063 | characterheeeeee97.BackgroundColor = BrickColor.new(1) | |
3064 | ||
3065 | function asdflickyyyyyyy() | |
3066 | mode = "Ban" | |
3067 | d = lightingg:GetChildren() | |
3068 | for i = 1 , #d do | |
3069 | if d[i].Name == "CharacterButton" then | |
3070 | if d[i].Text == "[ "..mode.." ]" then | |
3071 | d[i].BackgroundColor = BrickColor.new(24) | |
3072 | end | |
3073 | end | |
3074 | end | |
3075 | s = lightingg:GetChildren() | |
3076 | for i = 1 , #s do | |
3077 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3078 | s[i].BackgroundColor = BrickColor.new(1) | |
3079 | end | |
3080 | end | |
3081 | end | |
3082 | characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy) | |
3083 | ||
3084 | ||
3085 | ||
3086 | ||
3087 | characterheeeeeee97 = Instance.new("TextButton") | |
3088 | characterheeeeeee97.Parent = lightingg | |
3089 | characterheeeeeee97.Name = "CharacterButton" | |
3090 | characterheeeeeee97.BackgroundTransparency = 0.5 | |
3091 | characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0) | |
3092 | characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3093 | characterheeeeeee97.Text = "[ Tree Summon ]" | |
3094 | characterheeeeeee97.BackgroundColor = BrickColor.new(1) | |
3095 | ||
3096 | function asdflickyyyyyyyy() | |
3097 | mode = "Tree Summon" | |
3098 | d = lightingg:GetChildren() | |
3099 | for i = 1 , #d do | |
3100 | if d[i].Name == "CharacterButton" then | |
3101 | if d[i].Text == "[ "..mode.." ]" then | |
3102 | d[i].BackgroundColor = BrickColor.new(24) | |
3103 | end | |
3104 | end | |
3105 | end | |
3106 | s = lightingg:GetChildren() | |
3107 | for i = 1 , #s do | |
3108 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3109 | s[i].BackgroundColor = BrickColor.new(1) | |
3110 | end | |
3111 | end | |
3112 | end | |
3113 | characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy) | |
3114 | ||
3115 | ||
3116 | characterheeeeeeee97 = Instance.new("TextButton") | |
3117 | characterheeeeeeee97.Parent = lightingg | |
3118 | characterheeeeeeee97.Name = "CharacterButton" | |
3119 | characterheeeeeeee97.BackgroundTransparency = 0.5 | |
3120 | characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0) | |
3121 | characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3122 | characterheeeeeeee97.Text = "[ Seizure ]" | |
3123 | characterheeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3124 | ||
3125 | function asdflickyyyyyyyyy() | |
3126 | mode = "Seizure" | |
3127 | d = lightingg:GetChildren() | |
3128 | for i = 1 , #d do | |
3129 | if d[i].Name == "CharacterButton" then | |
3130 | if d[i].Text == "[ "..mode.." ]" then | |
3131 | d[i].BackgroundColor = BrickColor.new(24) | |
3132 | end | |
3133 | end | |
3134 | end | |
3135 | s = lightingg:GetChildren() | |
3136 | for i = 1 , #s do | |
3137 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3138 | s[i].BackgroundColor = BrickColor.new(1) | |
3139 | end | |
3140 | end | |
3141 | end | |
3142 | characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy) | |
3143 | ||
3144 | ||
3145 | ||
3146 | characterheeeeeeeee97 = Instance.new("TextButton") | |
3147 | characterheeeeeeeee97.Parent = lightingg | |
3148 | characterheeeeeeeee97.Name = "CharacterButton" | |
3149 | characterheeeeeeeee97.BackgroundTransparency = 0.5 | |
3150 | characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0) | |
3151 | characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3152 | characterheeeeeeeee97.Text = "[ Steal Color ]" | |
3153 | characterheeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3154 | ||
3155 | function asdflickyyyyyyyyyy() | |
3156 | mode = "Steal Color" | |
3157 | d = lightingg:GetChildren() | |
3158 | for i = 1 , #d do | |
3159 | if d[i].Name == "CharacterButton" then | |
3160 | if d[i].Text == "[ "..mode.." ]" then | |
3161 | d[i].BackgroundColor = BrickColor.new(24) | |
3162 | end | |
3163 | end | |
3164 | end | |
3165 | s = lightingg:GetChildren() | |
3166 | for i = 1 , #s do | |
3167 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3168 | s[i].BackgroundColor = BrickColor.new(1) | |
3169 | end | |
3170 | end | |
3171 | end | |
3172 | characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy) | |
3173 | ||
3174 | characterheeeeeeeeee97 = Instance.new("TextButton") | |
3175 | characterheeeeeeeeee97.Parent = lightingg | |
3176 | characterheeeeeeeeee97.Name = "CharacterButton" | |
3177 | characterheeeeeeeeee97.BackgroundTransparency = 0.5 | |
3178 | characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0) | |
3179 | characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3180 | characterheeeeeeeeee97.Text = "[ Give Color ]" | |
3181 | characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3182 | ||
3183 | function asdflickyyyyyyyyyyy() | |
3184 | mode = "Give Color" | |
3185 | d = lightingg:GetChildren() | |
3186 | for i = 1 , #d do | |
3187 | if d[i].Name == "CharacterButton" then | |
3188 | if d[i].Text == "[ "..mode.." ]" then | |
3189 | d[i].BackgroundColor = BrickColor.new(24) | |
3190 | end | |
3191 | end | |
3192 | end | |
3193 | s = lightingg:GetChildren() | |
3194 | for i = 1 , #s do | |
3195 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3196 | s[i].BackgroundColor = BrickColor.new(1) | |
3197 | end | |
3198 | end | |
3199 | end | |
3200 | characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy) | |
3201 | ||
3202 | ||
3203 | ||
3204 | characterheeeeeeeeeee97 = Instance.new("TextButton") | |
3205 | characterheeeeeeeeeee97.Parent = lightingg | |
3206 | characterheeeeeeeeeee97.Name = "CharacterButton" | |
3207 | characterheeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3208 | characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0) | |
3209 | characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3210 | characterheeeeeeeeeee97.Text = "[ Clone ]" | |
3211 | characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3212 | ||
3213 | function asdflickyyyyyyyyyyyy() | |
3214 | mode = "Clone" | |
3215 | d = lightingg:GetChildren() | |
3216 | for i = 1 , #d do | |
3217 | if d[i].Name == "CharacterButton" then | |
3218 | if d[i].Text == "[ "..mode.." ]" then | |
3219 | d[i].BackgroundColor = BrickColor.new(24) | |
3220 | end | |
3221 | end | |
3222 | end | |
3223 | s = lightingg:GetChildren() | |
3224 | for i = 1 , #s do | |
3225 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3226 | s[i].BackgroundColor = BrickColor.new(1) | |
3227 | end | |
3228 | end | |
3229 | end | |
3230 | characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy) | |
3231 | ||
3232 | characterheeeeeeeeeeee97 = Instance.new("TextButton") | |
3233 | characterheeeeeeeeeeee97.Parent = lightingg | |
3234 | characterheeeeeeeeeeee97.Name = "CharacterButton" | |
3235 | characterheeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3236 | characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0) | |
3237 | characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3238 | characterheeeeeeeeeeee97.Text = "[ Push ]" | |
3239 | characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3240 | ||
3241 | function asdflickyyyyyyyyyyyyy() | |
3242 | mode = "Push" | |
3243 | d = lightingg:GetChildren() | |
3244 | for i = 1 , #d do | |
3245 | if d[i].Name == "CharacterButton" then | |
3246 | if d[i].Text == "[ "..mode.." ]" then | |
3247 | d[i].BackgroundColor = BrickColor.new(24) | |
3248 | end | |
3249 | end | |
3250 | end | |
3251 | s = lightingg:GetChildren() | |
3252 | for i = 1 , #s do | |
3253 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3254 | s[i].BackgroundColor = BrickColor.new(1) | |
3255 | end | |
3256 | end | |
3257 | end | |
3258 | characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy) | |
3259 | ||
3260 | ||
3261 | ||
3262 | ||
3263 | ||
3264 | characterheeeeeeeeeeeee97 = Instance.new("TextButton") | |
3265 | characterheeeeeeeeeeeee97.Parent = lightingg | |
3266 | characterheeeeeeeeeeeee97.Name = "CharacterButton" | |
3267 | characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3268 | characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0) | |
3269 | characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3270 | characterheeeeeeeeeeeee97.Text = "[ Safety ]" | |
3271 | characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3272 | ||
3273 | function asdflickyyyyyyyyyyyyyy() | |
3274 | mode = "Safety" | |
3275 | d = lightingg:GetChildren() | |
3276 | for i = 1 , #d do | |
3277 | if d[i].Name == "CharacterButton" then | |
3278 | if d[i].Text == "[ "..mode.." ]" then | |
3279 | d[i].BackgroundColor = BrickColor.new(24) | |
3280 | end | |
3281 | end | |
3282 | end | |
3283 | s = lightingg:GetChildren() | |
3284 | for i = 1 , #s do | |
3285 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3286 | s[i].BackgroundColor = BrickColor.new(1) | |
3287 | end | |
3288 | end | |
3289 | end | |
3290 | characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy) | |
3291 | ||
3292 | ||
3293 | ||
3294 | ||
3295 | ||
3296 | ||
3297 | characterheeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3298 | characterheeeeeeeeeeeeee97.Parent = lightingg | |
3299 | characterheeeeeeeeeeeeee97.Name = "CharacterButton" | |
3300 | characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3301 | characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0) | |
3302 | characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3303 | characterheeeeeeeeeeeeee97.Text = "[ Lock ]" | |
3304 | characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3305 | ||
3306 | function asdflickyyyyyyyyyyyyyyy() | |
3307 | mode = "Lock" | |
3308 | d = lightingg:GetChildren() | |
3309 | for i = 1 , #d do | |
3310 | if d[i].Name == "CharacterButton" then | |
3311 | if d[i].Text == "[ "..mode.." ]" then | |
3312 | d[i].BackgroundColor = BrickColor.new(24) | |
3313 | end | |
3314 | end | |
3315 | end | |
3316 | s = lightingg:GetChildren() | |
3317 | for i = 1 , #s do | |
3318 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3319 | s[i].BackgroundColor = BrickColor.new(1) | |
3320 | end | |
3321 | end | |
3322 | end | |
3323 | characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy) | |
3324 | ||
3325 | characterheeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3326 | characterheeeeeeeeeeeeeee97.Parent = lightingg | |
3327 | characterheeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3328 | characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3329 | characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0) | |
3330 | characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3331 | characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]" | |
3332 | characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3333 | ||
3334 | function asdflickyyyyyyyyyyyyyyyy() | |
3335 | mode = "UnLock" | |
3336 | d = lightingg:GetChildren() | |
3337 | for i = 1 , #d do | |
3338 | if d[i].Name == "CharacterButton" then | |
3339 | if d[i].Text == "[ "..mode.." ]" then | |
3340 | d[i].BackgroundColor = BrickColor.new(24) | |
3341 | end | |
3342 | end | |
3343 | end | |
3344 | s = lightingg:GetChildren() | |
3345 | for i = 1 , #s do | |
3346 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3347 | s[i].BackgroundColor = BrickColor.new(1) | |
3348 | end | |
3349 | end | |
3350 | end | |
3351 | characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy) | |
3352 | ||
3353 | ||
3354 | ||
3355 | characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3356 | characterheeeeeeeeeeeeeeee97.Parent = lightingg | |
3357 | characterheeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3358 | characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3359 | characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0) | |
3360 | characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3361 | characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]" | |
3362 | characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3363 | ||
3364 | function asdflickyyyyyyyyyyyyyyyyy() | |
3365 | mode = "Burn" | |
3366 | d = lightingg:GetChildren() | |
3367 | for i = 1 , #d do | |
3368 | if d[i].Name == "CharacterButton" then | |
3369 | if d[i].Text == "[ "..mode.." ]" then | |
3370 | d[i].BackgroundColor = BrickColor.new(24) | |
3371 | end | |
3372 | end | |
3373 | end | |
3374 | s = lightingg:GetChildren() | |
3375 | for i = 1 , #s do | |
3376 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3377 | s[i].BackgroundColor = BrickColor.new(1) | |
3378 | end | |
3379 | end | |
3380 | end | |
3381 | characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy) | |
3382 | ||
3383 | ||
3384 | ||
3385 | ||
3386 | characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3387 | characterheeeeeeeeeeeeeeeee97.Parent = lightingg | |
3388 | characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3389 | characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3390 | characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0) | |
3391 | characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3392 | characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]" | |
3393 | characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3394 | ||
3395 | function asdflickyyyyyyyyyyyyyyyyyy() | |
3396 | mode = "Hatless" | |
3397 | d = lightingg:GetChildren() | |
3398 | for i = 1 , #d do | |
3399 | if d[i].Name == "CharacterButton" then | |
3400 | if d[i].Text == "[ "..mode.." ]" then | |
3401 | d[i].BackgroundColor = BrickColor.new(24) | |
3402 | end | |
3403 | end | |
3404 | end | |
3405 | s = lightingg:GetChildren() | |
3406 | for i = 1 , #s do | |
3407 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3408 | s[i].BackgroundColor = BrickColor.new(1) | |
3409 | end | |
3410 | end | |
3411 | end | |
3412 | characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy) | |
3413 | ||
3414 | ||
3415 | ||
3416 | characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3417 | characterheeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3418 | characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3419 | characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3420 | characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0) | |
3421 | characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3422 | characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]" | |
3423 | characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3424 | ||
3425 | function asdflickyyyyyyyyyyyyyyyyyyy() | |
3426 | mode = "Suitless" | |
3427 | d = lightingg:GetChildren() | |
3428 | for i = 1 , #d do | |
3429 | if d[i].Name == "CharacterButton" then | |
3430 | if d[i].Text == "[ "..mode.." ]" then | |
3431 | d[i].BackgroundColor = BrickColor.new(24) | |
3432 | end | |
3433 | end | |
3434 | end | |
3435 | s = lightingg:GetChildren() | |
3436 | for i = 1 , #s do | |
3437 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3438 | s[i].BackgroundColor = BrickColor.new(1) | |
3439 | end | |
3440 | end | |
3441 | end | |
3442 | characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy) | |
3443 | ||
3444 | characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3445 | characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3446 | characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3447 | characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3448 | characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0) | |
3449 | characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3450 | characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]" | |
3451 | characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3452 | ||
3453 | function asdflickyyyyyyyyyyyyyyyyyyyy() | |
3454 | mode = "Sit" | |
3455 | d = lightingg:GetChildren() | |
3456 | for i = 1 , #d do | |
3457 | if d[i].Name == "CharacterButton" then | |
3458 | if d[i].Text == "[ "..mode.." ]" then | |
3459 | d[i].BackgroundColor = BrickColor.new(24) | |
3460 | end | |
3461 | end | |
3462 | end | |
3463 | s = lightingg:GetChildren() | |
3464 | for i = 1 , #s do | |
3465 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3466 | s[i].BackgroundColor = BrickColor.new(1) | |
3467 | end | |
3468 | end | |
3469 | end | |
3470 | characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy) | |
3471 | ||
3472 | characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3473 | characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3474 | characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3475 | characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3476 | characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0) | |
3477 | characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3478 | characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]" | |
3479 | characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3480 | ||
3481 | function asdflickyyyyyyyyyyyyyyyyyyyyy() | |
3482 | mode = "Slow Drag" | |
3483 | d = lightingg:GetChildren() | |
3484 | for i = 1 , #d do | |
3485 | if d[i].Name == "CharacterButton" then | |
3486 | if d[i].Text == "[ "..mode.." ]" then | |
3487 | d[i].BackgroundColor = BrickColor.new(24) | |
3488 | end | |
3489 | end | |
3490 | end | |
3491 | s = lightingg:GetChildren() | |
3492 | for i = 1 , #s do | |
3493 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3494 | s[i].BackgroundColor = BrickColor.new(1) | |
3495 | end | |
3496 | end | |
3497 | end | |
3498 | characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy) | |
3499 | ||
3500 | ||
3501 | ||
3502 | ||
3503 | characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3504 | characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3505 | characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3506 | characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3507 | characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0) | |
3508 | characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3509 | characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]" | |
3510 | characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3511 | ||
3512 | function asdflickyyyyyyyyyyyyyyyyyyyyyy() | |
3513 | mode = "Steal Tools" | |
3514 | d = lightingg:GetChildren() | |
3515 | for i = 1 , #d do | |
3516 | if d[i].Name == "CharacterButton" then | |
3517 | if d[i].Text == "[ "..mode.." ]" then | |
3518 | d[i].BackgroundColor = BrickColor.new(24) | |
3519 | end | |
3520 | end | |
3521 | end | |
3522 | s = lightingg:GetChildren() | |
3523 | for i = 1 , #s do | |
3524 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3525 | s[i].BackgroundColor = BrickColor.new(1) | |
3526 | end | |
3527 | end | |
3528 | end | |
3529 | characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy) | |
3530 | ||
3531 | ||
3532 | ||
3533 | characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3534 | characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3535 | characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3536 | characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3537 | characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0) | |
3538 | characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3539 | characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]" | |
3540 | characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3541 | ||
3542 | function asdflickyyyyyyyyyyyyyyyyyyyyyyy() | |
3543 | mode = "Jail" | |
3544 | d = lightingg:GetChildren() | |
3545 | for i = 1 , #d do | |
3546 | if d[i].Name == "CharacterButton" then | |
3547 | if d[i].Text == "[ "..mode.." ]" then | |
3548 | d[i].BackgroundColor = BrickColor.new(24) | |
3549 | end | |
3550 | end | |
3551 | end | |
3552 | s = lightingg:GetChildren() | |
3553 | for i = 1 , #s do | |
3554 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3555 | s[i].BackgroundColor = BrickColor.new(1) | |
3556 | end | |
3557 | end | |
3558 | end | |
3559 | characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy) | |
3560 | ||
3561 | ||
3562 | ||
3563 | characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3564 | characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3565 | characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3566 | characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3567 | characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0) | |
3568 | characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3569 | characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]" | |
3570 | characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3571 | ||
3572 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyy() | |
3573 | mode = "UnJail" | |
3574 | d = lightingg:GetChildren() | |
3575 | for i = 1 , #d do | |
3576 | if d[i].Name == "CharacterButton" then | |
3577 | if d[i].Text == "[ "..mode.." ]" then | |
3578 | d[i].BackgroundColor = BrickColor.new(24) | |
3579 | end | |
3580 | end | |
3581 | end | |
3582 | s = lightingg:GetChildren() | |
3583 | for i = 1 , #s do | |
3584 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3585 | s[i].BackgroundColor = BrickColor.new(1) | |
3586 | end | |
3587 | end | |
3588 | end | |
3589 | characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy) | |
3590 | ||
3591 | ||
3592 | ||
3593 | characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3594 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3595 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3596 | characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3597 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0) | |
3598 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3599 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]" | |
3600 | characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3601 | ||
3602 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy() | |
3603 | mode = "Dynamites" | |
3604 | d = lightingg:GetChildren() | |
3605 | for i = 1 , #d do | |
3606 | if d[i].Name == "CharacterButton" then | |
3607 | if d[i].Text == "[ "..mode.." ]" then | |
3608 | d[i].BackgroundColor = BrickColor.new(24) | |
3609 | end | |
3610 | end | |
3611 | end | |
3612 | s = lightingg:GetChildren() | |
3613 | for i = 1 , #s do | |
3614 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3615 | s[i].BackgroundColor = BrickColor.new(1) | |
3616 | end | |
3617 | end | |
3618 | end | |
3619 | characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy) | |
3620 | ||
3621 | ||
3622 | ||
3623 | characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3624 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3625 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3626 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3627 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0) | |
3628 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3629 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]" | |
3630 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3631 | ||
3632 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy() | |
3633 | mode = "Detonate Dynamites" | |
3634 | d = lightingg:GetChildren() | |
3635 | for i = 1 , #d do | |
3636 | if d[i].Name == "CharacterButton" then | |
3637 | if d[i].Text == "[ "..mode.." ]" then | |
3638 | d[i].BackgroundColor = BrickColor.new(24) | |
3639 | end | |
3640 | end | |
3641 | end | |
3642 | s = lightingg:GetChildren() | |
3643 | for i = 1 , #s do | |
3644 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3645 | s[i].BackgroundColor = BrickColor.new(1) | |
3646 | end | |
3647 | end | |
3648 | end | |
3649 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy) | |
3650 | ||
3651 | ||
3652 | ||
3653 | ||
3654 | ||
3655 | ||
3656 | ||
3657 | ||
3658 | ||
3659 | ||
3660 | ||
3661 | ||
3662 | a = me.Character:findFirstChild("Eyeball") | |
3663 | if a ~= nil then a:Remove() end | |
3664 | ||
3665 | ||
3666 | ||
3667 | ball = Instance.new("Model") | |
3668 | ball.Name = "Eyeball" | |
3669 | ball.Parent = me.Character | |
3670 | asdf = Instance.new("Humanoid") | |
3671 | asdf.Parent = ball | |
3672 | asdf.MaxHealth = 0 | |
3673 | asdf.Health = 0 | |
3674 | eyeball = Instance.new("Part") | |
3675 | eyeball.Parent = ball | |
3676 | eyeball.Locked = true | |
3677 | eyeball.TopSurface = "Smooth" | |
3678 | eyeball.BottomSurface = "Smooth" | |
3679 | eyeball.Size = Vector3.new(2, 2, 2) | |
3680 | eyeball.BrickColor = BrickColor.new(1) | |
3681 | eyeball.Shape = "Ball" | |
3682 | eyeball.Name = "Head" | |
3683 | eyeball.CanCollide = false | |
3684 | eyeball.formFactor = "Symmetric" | |
3685 | eyeball.CFrame = me.Character.Head.CFrame | |
3686 | ||
3687 | ||
3688 | ||
3689 | ||
3690 | eyeballh = Instance.new("Part") | |
3691 | eyeballh.Parent = ball | |
3692 | eyeballh.Locked = true | |
3693 | eyeballh.TopSurface = "Smooth" | |
3694 | eyeballh.BottomSurface = "Smooth" | |
3695 | eyeballh.Size = Vector3.new(2, 1, 2) | |
3696 | eyeballh.CanCollide = false | |
3697 | eyeballh.formFactor = "Symmetric" | |
3698 | eyeballh.CFrame = me.Character.Head.CFrame | |
3699 | mesh = Instance.new("SpecialMesh") | |
3700 | mesh.Parent = eyeballh | |
3701 | mesh.MeshType = "FileMesh" | |
3702 | mesh.Scale = Vector3.new(1, 1, 1) | |
3703 | mesh.MeshId = "http://www.roblox.com/asset/?id=1028713" | |
3704 | mesh.TextureId = "http://www.roblox.com/asset/?id=24363214" | |
3705 | weld = Instance.new("Weld") | |
3706 | weld.Parent = eyeball | |
3707 | weld.Part0 = eyeball | |
3708 | weld.Part1 = eyeballh | |
3709 | weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0)) | |
3710 | ||
3711 | ||
3712 | ||
3713 | shotsound = Instance.new("Sound") | |
3714 | shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a" | |
3715 | shotsound.Pitch = 0.7 | |
3716 | shotsound.Parent = eyeball | |
3717 | ||
3718 | bodyposition = Instance.new("BodyPosition") | |
3719 | bodyposition.Parent = eyeball | |
3720 | bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3721 | bodygyro = Instance.new("BodyGyro") | |
3722 | bodygyro.Parent = eyeball | |
3723 | bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
3724 | bodygyro.D = 100 | |
3725 | eyeball22 = Instance.new("Part") | |
3726 | eyeball22.Parent = ball | |
3727 | eyeball22.Locked = true | |
3728 | eyeball22.BrickColor = me.Character.Torso.BrickColor | |
3729 | eyeball22.TopSurface = "Smooth" | |
3730 | eyeball22.Reflectance = 0.05 | |
3731 | eyeball22.BottomSurface = "Smooth" | |
3732 | eyeball22.Size = Vector3.new(1, 1, 1) | |
3733 | eyeball22.Shape = "Ball" | |
3734 | eyeball22.CanCollide = false | |
3735 | eyeball22.formFactor = "Symmetric" | |
3736 | eyeball22.CFrame = me.Character.Head.CFrame | |
3737 | mesh = Instance.new("SpecialMesh") | |
3738 | mesh.Parent = eyeball22 | |
3739 | mesh.MeshType = "Sphere" | |
3740 | mesh.Scale = Vector3.new(1, 1, 0.5) | |
3741 | weld = Instance.new("Weld") | |
3742 | weld.Parent = eyeball | |
3743 | weld.Part0 = eyeball | |
3744 | weld.Part1 = eyeball22 | |
3745 | weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79)) | |
3746 | eyeball2 = Instance.new("Part") | |
3747 | eyeball2.Parent = ball | |
3748 | eyeball2.Locked = true | |
3749 | eyeball2.TopSurface = "Smooth" | |
3750 | eyeball2.BrickColor = BrickColor.new(26) | |
3751 | eyeball2.BottomSurface = "Smooth" | |
3752 | eyeball2.Size = Vector3.new(1, 1, 1) | |
3753 | eyeball2.Shape = "Ball" | |
3754 | eyeball2.CanCollide = false | |
3755 | eyeball2.formFactor = "Symmetric" | |
3756 | eyeball2.CFrame = me.Character.Head.CFrame | |
3757 | mesh = Instance.new("SpecialMesh") | |
3758 | mesh.Parent = eyeball2 | |
3759 | mesh.MeshType = "Sphere" | |
3760 | mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
3761 | weld = Instance.new("Weld") | |
3762 | weld.Parent = eyeball | |
3763 | weld.Part0 = eyeball | |
3764 | weld.Part1 = eyeball2 | |
3765 | weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82)) | |
3766 | ||
3767 | eyeball3 = Instance.new("Part") | |
3768 | eyeball3.Parent = ball | |
3769 | eyeball3.Locked = true | |
3770 | eyeball3.TopSurface = "Smooth" | |
3771 | eyeball3.BrickColor = BrickColor.new(26) | |
3772 | eyeball3.BottomSurface = "Smooth" | |
3773 | eyeball3.Transparency = 1 | |
3774 | eyeball3.Size = Vector3.new(1, 1, 1) | |
3775 | eyeball3.Shape = "Ball" | |
3776 | eyeball3.Name = "ASDLFKJ" | |
3777 | eyeball3.CanCollide = false | |
3778 | eyeball3.formFactor = "Symmetric" | |
3779 | eyeball3.CFrame = me.Character.Head.CFrame | |
3780 | weld = Instance.new("Weld") | |
3781 | weld.Parent = eyeball | |
3782 | weld.Part0 = eyeball | |
3783 | weld.Part1 = eyeball3 | |
3784 | weld.C0 = CFrame.new(Vector3.new(0, 0, -20)) | |
3785 | ||
3786 | ||
3787 | ||
3788 | ||
3789 | ||
3790 | ||
3791 | things = ball:GetChildren() | |
3792 | for i = 1 , #things do | |
3793 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
3794 | function bleh(hit) | |
3795 | if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
3796 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
3797 | if mode == "Absorb" or mode == "Drag" then | |
3798 | hit:Remove() | |
3799 | end | |
3800 | end | |
3801 | end | |
3802 | end | |
3803 | things[i].Touched:connect(bleh) | |
3804 | end | |
3805 | end | |
3806 | ||
3807 | ||
3808 | ||
3809 | ||
3810 | ||
3811 | ||
3812 | ||
3813 | ||
3814 | ||
3815 | ||
3816 | ||
3817 | ||
3818 | maximumdistance = 10000 | |
3819 | ||
3820 | function onButton1Down(mouse) | |
3821 | if Staring == true then return end | |
3822 | Clicking = true | |
3823 | while Clicking == true do | |
3824 | wait() | |
3825 | h = game.Workspace:findFirstChild("Lazor") | |
3826 | if h ~= nil then h:Remove() end | |
3827 | if mode == "None" then return end | |
3828 | ||
3829 | ||
3830 | ||
3831 | ||
3832 | ||
3833 | ||
3834 | ||
3835 | ||
3836 | ||
3837 | ||
3838 | ||
3839 | ||
3840 | ||
3841 | eyeball2.BrickColor = BrickColor.new(21) | |
3842 | ||
3843 | ||
3844 | ||
3845 | if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then | |
3846 | local a = Instance.new("Part") | |
3847 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3848 | p = Instance.new("Part") | |
3849 | p.Parent = ball | |
3850 | p.Name = "Lazor" | |
3851 | p.Transparency = 1 | |
3852 | p.CanCollide = false | |
3853 | p.Anchored = true | |
3854 | p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance)) | |
3855 | local Place1 = p.Position | |
3856 | p:Remove() | |
3857 | a.formFactor = "Symmetric" | |
3858 | a.Size = Vector3.new(1,1,1) | |
3859 | a.Name = "Lazor" | |
3860 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3861 | a.Parent = game.Workspace | |
3862 | a.BrickColor = BrickColor.new(21) | |
3863 | a.Transparency = 0.2 | |
3864 | a.Anchored = true | |
3865 | a.CanCollide = false | |
3866 | a.Locked = true | |
3867 | a.BottomSurface = "Smooth" | |
3868 | a.TopSurface = "Smooth" | |
3869 | d = Instance.new("SpecialMesh") | |
3870 | d.Parent = a | |
3871 | d.MeshType = "Brick" | |
3872 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3873 | end | |
3874 | ||
3875 | ||
3876 | ||
3877 | ||
3878 | ||
3879 | if mode == "Heal" then | |
3880 | if mouse.Target ~= nil then | |
3881 | local a = Instance.new("Part") | |
3882 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3883 | local Place1 = mouse.Hit.p | |
3884 | a.formFactor = "Symmetric" | |
3885 | a.Size = Vector3.new(1,1,1) | |
3886 | a.Name = "Lazor" | |
3887 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3888 | a.Parent = game.Workspace | |
3889 | a.BrickColor = BrickColor.new(21) | |
3890 | a.Transparency = 0.2 | |
3891 | a.Anchored = true | |
3892 | a.CanCollide = false | |
3893 | a.Locked = true | |
3894 | a.BottomSurface = "Smooth" | |
3895 | a.TopSurface = "Smooth" | |
3896 | d = Instance.new("SpecialMesh") | |
3897 | d.Parent = a | |
3898 | d.MeshType = "Brick" | |
3899 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3900 | ||
3901 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
3902 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
3903 | humanoid.MaxHealth = 100 | |
3904 | humanoid.Health = humanoid.Health + 1 | |
3905 | a.BrickColor = BrickColor.new(1) | |
3906 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
3907 | a.Transparency = 0.3 | |
3908 | ||
3909 | end | |
3910 | ||
3911 | end | |
3912 | end | |
3913 | ||
3914 | ||
3915 | ||
3916 | if mode == "Damage" then | |
3917 | if mouse.Target ~= nil then | |
3918 | local a = Instance.new("Part") | |
3919 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3920 | local Place1 = mouse.Hit.p | |
3921 | a.formFactor = "Symmetric" | |
3922 | a.Size = Vector3.new(1,1,1) | |
3923 | a.Name = "Lazor" | |
3924 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3925 | a.Parent = game.Workspace | |
3926 | a.BrickColor = BrickColor.new(21) | |
3927 | a.Transparency = 0.2 | |
3928 | a.Anchored = true | |
3929 | a.CanCollide = false | |
3930 | a.Locked = true | |
3931 | a.BottomSurface = "Smooth" | |
3932 | a.TopSurface = "Smooth" | |
3933 | d = Instance.new("SpecialMesh") | |
3934 | d.Parent = a | |
3935 | d.MeshType = "Brick" | |
3936 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3937 | ||
3938 | ||
3939 | ||
3940 | checkadmin = 0 | |
3941 | for i = 1 , #admin do | |
3942 | if mouse.Target.Parent.Name == admin[i] then | |
3943 | checkadmin = 1 | |
3944 | end | |
3945 | end | |
3946 | if checkadmin == 0 then | |
3947 | ||
3948 | ||
3949 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
3950 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
3951 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
3952 | humanoid.MaxHealth = 100 | |
3953 | humanoid.Health = humanoid.Health - 1 | |
3954 | a.BrickColor = BrickColor.new(21) | |
3955 | d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude) | |
3956 | a.Transparency = 0.1 | |
3957 | ||
3958 | end | |
3959 | end | |
3960 | ||
3961 | ||
3962 | ||
3963 | end | |
3964 | ||
3965 | ||
3966 | ||
3967 | ||
3968 | end | |
3969 | end | |
3970 | ||
3971 | ||
3972 | if mode == "Freeze" then | |
3973 | if mouse.Target ~= nil then | |
3974 | local a = Instance.new("Part") | |
3975 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3976 | local Place1 = mouse.Hit.p | |
3977 | a.formFactor = "Symmetric" | |
3978 | a.Size = Vector3.new(1,1,1) | |
3979 | a.Name = "Lazor" | |
3980 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3981 | a.Parent = game.Workspace | |
3982 | a.BrickColor = BrickColor.new(23) | |
3983 | a.Transparency = 0.2 | |
3984 | a.Anchored = true | |
3985 | a.CanCollide = false | |
3986 | a.Locked = true | |
3987 | a.BottomSurface = "Smooth" | |
3988 | a.TopSurface = "Smooth" | |
3989 | d = Instance.new("SpecialMesh") | |
3990 | d.Parent = a | |
3991 | d.MeshType = "Brick" | |
3992 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3993 | ||
3994 | ||
3995 | ||
3996 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then | |
3997 | ||
3998 | a.BrickColor = BrickColor.new(23) | |
3999 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4000 | a.Transparency = 0.2 | |
4001 | a.Reflectance = 0.2 | |
4002 | ||
4003 | mouse.Target.Anchored = true | |
4004 | mouse.Target.Friction = 0 | |
4005 | mouse.Target.Transparency = 0.5 | |
4006 | mouse.Target.Reflectance = 0.5 | |
4007 | ||
4008 | end | |
4009 | ||
4010 | ||
4011 | ||
4012 | end | |
4013 | end | |
4014 | ||
4015 | ||
4016 | ||
4017 | if mode == "Thaw" then | |
4018 | if mouse.Target ~= nil then | |
4019 | local a = Instance.new("Part") | |
4020 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4021 | local Place1 = mouse.Hit.p | |
4022 | a.formFactor = "Symmetric" | |
4023 | a.Size = Vector3.new(1,1,1) | |
4024 | a.Name = "Lazor" | |
4025 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4026 | a.Parent = game.Workspace | |
4027 | a.BrickColor = BrickColor.new(24) | |
4028 | a.Transparency = 0.2 | |
4029 | a.Anchored = true | |
4030 | a.CanCollide = false | |
4031 | a.Locked = true | |
4032 | a.BottomSurface = "Smooth" | |
4033 | a.TopSurface = "Smooth" | |
4034 | d = Instance.new("SpecialMesh") | |
4035 | d.Parent = a | |
4036 | d.MeshType = "Brick" | |
4037 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4038 | ||
4039 | ||
4040 | ||
4041 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then | |
4042 | ||
4043 | a.BrickColor = BrickColor.new(24) | |
4044 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4045 | a.Transparency = 0.4 | |
4046 | ||
4047 | mouse.Target.Anchored = false | |
4048 | mouse.Target.Friction = 0.3 | |
4049 | mouse.Target.Transparency = 0 | |
4050 | mouse.Target.Reflectance = 0 | |
4051 | ||
4052 | end | |
4053 | ||
4054 | ||
4055 | ||
4056 | end | |
4057 | end | |
4058 | ||
4059 | ||
4060 | ||
4061 | ||
4062 | ||
4063 | if mode == "Delete" then | |
4064 | if mouse.Target ~= nil then | |
4065 | local a = Instance.new("Part") | |
4066 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4067 | local Place1 = mouse.Hit.p | |
4068 | a.formFactor = "Symmetric" | |
4069 | a.Size = Vector3.new(1,1,1) | |
4070 | a.Name = "Lazor" | |
4071 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4072 | a.Parent = game.Workspace | |
4073 | a.BrickColor = BrickColor.new(26) | |
4074 | a.Transparency = 0.2 | |
4075 | a.Anchored = true | |
4076 | a.CanCollide = false | |
4077 | a.Locked = true | |
4078 | a.BottomSurface = "Smooth" | |
4079 | a.TopSurface = "Smooth" | |
4080 | d = Instance.new("SpecialMesh") | |
4081 | d.Parent = a | |
4082 | d.MeshType = "Brick" | |
4083 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4084 | ||
4085 | ||
4086 | ||
4087 | ||
4088 | checkadmin = 0 | |
4089 | for i = 1 , #admin do | |
4090 | if mouse.Target.Parent.Name == admin[i] then | |
4091 | checkadmin = 1 | |
4092 | end | |
4093 | end | |
4094 | if checkadmin == 0 then | |
4095 | ||
4096 | ||
4097 | ||
4098 | ||
4099 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
4100 | ||
4101 | a.BrickColor = BrickColor.new("Really black") | |
4102 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4103 | a.Transparency = 0.4 | |
4104 | ||
4105 | mouse.Target:Remove() | |
4106 | ||
4107 | end | |
4108 | end | |
4109 | ||
4110 | ||
4111 | ||
4112 | end | |
4113 | end | |
4114 | ||
4115 | ||
4116 | ||
4117 | ||
4118 | ||
4119 | if mode == "Lock" then | |
4120 | if mouse.Target ~= nil then | |
4121 | local a = Instance.new("Part") | |
4122 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4123 | local Place1 = mouse.Hit.p | |
4124 | a.formFactor = "Symmetric" | |
4125 | a.Size = Vector3.new(1,1,1) | |
4126 | a.Name = "Lazor" | |
4127 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4128 | a.Parent = game.Workspace | |
4129 | a.BrickColor = BrickColor.new(26) | |
4130 | a.Transparency = 0.2 | |
4131 | a.Anchored = true | |
4132 | a.CanCollide = false | |
4133 | a.Locked = true | |
4134 | a.BottomSurface = "Smooth" | |
4135 | a.TopSurface = "Smooth" | |
4136 | d = Instance.new("SpecialMesh") | |
4137 | d.Parent = a | |
4138 | d.MeshType = "Brick" | |
4139 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4140 | ||
4141 | ||
4142 | if mouse.Target.Parent.Name ~= ball.Name then | |
4143 | ||
4144 | a.BrickColor = BrickColor.new("Really black") | |
4145 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4146 | a.Transparency = 0.4 | |
4147 | ||
4148 | mouse.Target.Locked = true | |
4149 | ||
4150 | end | |
4151 | ||
4152 | ||
4153 | ||
4154 | end | |
4155 | end | |
4156 | ||
4157 | ||
4158 | ||
4159 | ||
4160 | if mode == "UnLock" then | |
4161 | if mouse.Target ~= nil then | |
4162 | local a = Instance.new("Part") | |
4163 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4164 | local Place1 = mouse.Hit.p | |
4165 | a.formFactor = "Symmetric" | |
4166 | a.Size = Vector3.new(1,1,1) | |
4167 | a.Name = "Lazor" | |
4168 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4169 | a.Parent = game.Workspace | |
4170 | a.BrickColor = BrickColor.new(26) | |
4171 | a.Transparency = 0.2 | |
4172 | a.Anchored = true | |
4173 | a.CanCollide = false | |
4174 | a.Locked = true | |
4175 | a.BottomSurface = "Smooth" | |
4176 | a.TopSurface = "Smooth" | |
4177 | d = Instance.new("SpecialMesh") | |
4178 | d.Parent = a | |
4179 | d.MeshType = "Brick" | |
4180 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4181 | ||
4182 | ||
4183 | if mouse.Target.Parent.Name ~= ball.Name then | |
4184 | ||
4185 | a.BrickColor = BrickColor.new("Really black") | |
4186 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4187 | a.Transparency = 0.4 | |
4188 | ||
4189 | mouse.Target.Locked = false | |
4190 | ||
4191 | end | |
4192 | ||
4193 | ||
4194 | ||
4195 | end | |
4196 | end | |
4197 | ||
4198 | ||
4199 | ||
4200 | ||
4201 | ||
4202 | if mode == "Burn" then | |
4203 | if mouse.Target ~= nil then | |
4204 | local a = Instance.new("Part") | |
4205 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4206 | local Place1 = mouse.Hit.p | |
4207 | a.formFactor = "Symmetric" | |
4208 | a.Size = Vector3.new(1,1,1) | |
4209 | a.Name = "Lazor" | |
4210 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4211 | a.Parent = game.Workspace | |
4212 | a.BrickColor = BrickColor.new(26) | |
4213 | a.Transparency = 0.2 | |
4214 | a.Anchored = true | |
4215 | a.CanCollide = false | |
4216 | a.Locked = true | |
4217 | a.BottomSurface = "Smooth" | |
4218 | a.TopSurface = "Smooth" | |
4219 | d = Instance.new("SpecialMesh") | |
4220 | d.Parent = a | |
4221 | d.MeshType = "Brick" | |
4222 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4223 | ||
4224 | ||
4225 | ||
4226 | checkadmin = 0 | |
4227 | for i = 1 , #admin do | |
4228 | if mouse.Target.Parent.Name == admin[i] then | |
4229 | checkadmin = 1 | |
4230 | end | |
4231 | end | |
4232 | if checkadmin == 0 then | |
4233 | ||
4234 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then | |
4235 | ||
4236 | a.BrickColor = BrickColor.new("Really black") | |
4237 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4238 | a.Transparency = 0.4 | |
4239 | ||
4240 | mouse.Target.Material = "Slate" | |
4241 | mouse.Target.BrickColor = BrickColor.new(26) | |
4242 | mouse.Target.TopSurface = "Smooth" | |
4243 | mouse.Target.BottomSurface = "Smooth" | |
4244 | mouse.Target.Anchored = true | |
4245 | ||
4246 | end | |
4247 | end | |
4248 | ||
4249 | ||
4250 | end | |
4251 | end | |
4252 | ||
4253 | ||
4254 | ||
4255 | ||
4256 | ||
4257 | ||
4258 | ||
4259 | if mode == "Hatless" then | |
4260 | if mouse.Target ~= nil then | |
4261 | local a = Instance.new("Part") | |
4262 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4263 | local Place1 = mouse.Hit.p | |
4264 | a.formFactor = "Symmetric" | |
4265 | a.Size = Vector3.new(1,1,1) | |
4266 | a.Name = "Lazor" | |
4267 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4268 | a.Parent = game.Workspace | |
4269 | a.BrickColor = BrickColor.new(26) | |
4270 | a.Transparency = 0.2 | |
4271 | a.Anchored = true | |
4272 | a.CanCollide = false | |
4273 | a.Locked = true | |
4274 | a.BottomSurface = "Smooth" | |
4275 | a.TopSurface = "Smooth" | |
4276 | d = Instance.new("SpecialMesh") | |
4277 | d.Parent = a | |
4278 | d.MeshType = "Brick" | |
4279 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4280 | ||
4281 | ||
4282 | stuff = mouse.Target.Parent:GetChildren() | |
4283 | for i = 1 , #stuff do | |
4284 | if stuff[i].className == "Hat" then | |
4285 | stuff[i]:Remove() | |
4286 | end | |
4287 | end | |
4288 | ||
4289 | ||
4290 | ||
4291 | end | |
4292 | end | |
4293 | ||
4294 | ||
4295 | ||
4296 | ||
4297 | ||
4298 | ||
4299 | if mode == "Suitless" then | |
4300 | if mouse.Target ~= nil then | |
4301 | local a = Instance.new("Part") | |
4302 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4303 | local Place1 = mouse.Hit.p | |
4304 | a.formFactor = "Symmetric" | |
4305 | a.Size = Vector3.new(1,1,1) | |
4306 | a.Name = "Lazor" | |
4307 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4308 | a.Parent = game.Workspace | |
4309 | a.BrickColor = BrickColor.new(26) | |
4310 | a.Transparency = 0.2 | |
4311 | a.Anchored = true | |
4312 | a.CanCollide = false | |
4313 | a.Locked = true | |
4314 | a.BottomSurface = "Smooth" | |
4315 | a.TopSurface = "Smooth" | |
4316 | d = Instance.new("SpecialMesh") | |
4317 | d.Parent = a | |
4318 | d.MeshType = "Brick" | |
4319 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4320 | ||
4321 | ||
4322 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
4323 | p = mouse.Target.Parent | |
4324 | stuff = p:GetChildren() | |
4325 | for i = 1 , #stuff do | |
4326 | if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then | |
4327 | if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then | |
4328 | stuff[i]:Remove() | |
4329 | end | |
4330 | end | |
4331 | end | |
4332 | end | |
4333 | ||
4334 | ||
4335 | ||
4336 | end | |
4337 | end | |
4338 | ||
4339 | ||
4340 | ||
4341 | if mode == "Sit" then | |
4342 | if mouse.Target ~= nil then | |
4343 | local a = Instance.new("Part") | |
4344 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4345 | local Place1 = mouse.Hit.p | |
4346 | a.formFactor = "Symmetric" | |
4347 | a.Size = Vector3.new(1,1,1) | |
4348 | a.Name = "Lazor" | |
4349 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4350 | a.Parent = game.Workspace | |
4351 | a.BrickColor = BrickColor.new(26) | |
4352 | a.Transparency = 0.2 | |
4353 | a.Anchored = true | |
4354 | a.CanCollide = false | |
4355 | a.Locked = true | |
4356 | a.BottomSurface = "Smooth" | |
4357 | a.TopSurface = "Smooth" | |
4358 | d = Instance.new("SpecialMesh") | |
4359 | d.Parent = a | |
4360 | d.MeshType = "Brick" | |
4361 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4362 | ||
4363 | ||
4364 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
4365 | if humanoid ~= nil then | |
4366 | humanoid.Sit = true | |
4367 | end | |
4368 | ||
4369 | ||
4370 | ||
4371 | end | |
4372 | end | |
4373 | ||
4374 | ||
4375 | ||
4376 | ||
4377 | ||
4378 | ||
4379 | ||
4380 | ||
4381 | ||
4382 | if mode == "Slow Drag" then | |
4383 | if mouse.Target ~= nil then | |
4384 | local a = Instance.new("Part") | |
4385 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4386 | local Place1 = mouse.Hit.p | |
4387 | a.formFactor = "Symmetric" | |
4388 | a.Size = Vector3.new(1,1,1) | |
4389 | a.Name = "Lazor" | |
4390 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4391 | a.Parent = game.Workspace | |
4392 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4393 | a.Transparency = 0.2 | |
4394 | a.Anchored = true | |
4395 | a.CanCollide = false | |
4396 | a.Locked = true | |
4397 | a.BottomSurface = "Smooth" | |
4398 | a.TopSurface = "Smooth" | |
4399 | d = Instance.new("SpecialMesh") | |
4400 | d.Parent = a | |
4401 | d.MeshType = "Brick" | |
4402 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4403 | ||
4404 | ||
4405 | checkadmin = 0 | |
4406 | for i = 1 , #admin do | |
4407 | if mouse.Target.Parent.Name == admin[i] then | |
4408 | checkadmin = 1 | |
4409 | end | |
4410 | end | |
4411 | if checkadmin == 0 then | |
4412 | ||
4413 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4414 | ||
4415 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4416 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4417 | a.Transparency = 0.1 | |
4418 | ||
4419 | ||
4420 | if mouse.Target.Anchored == false then | |
4421 | asdf = mouse.Target | |
4422 | p = asdf:findFirstChild("ASDFASDF") | |
4423 | if p ~= nil then | |
4424 | p:Remove() | |
4425 | end | |
4426 | p = Instance.new("BodyVelocity") | |
4427 | p.Parent = asdf | |
4428 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4429 | p.velocity = eyeball.CFrame.lookVector * -120 | |
4430 | p.Name = "ASDFASDF" | |
4431 | wait() | |
4432 | p = asdf:findFirstChild("ASDFASDF") | |
4433 | if p ~= nil then | |
4434 | p:Remove() | |
4435 | end | |
4436 | ||
4437 | end | |
4438 | ||
4439 | ||
4440 | end | |
4441 | end | |
4442 | ||
4443 | ||
4444 | ||
4445 | ||
4446 | end | |
4447 | end | |
4448 | ||
4449 | ||
4450 | ||
4451 | ||
4452 | ||
4453 | if mode == "Kick" then | |
4454 | if mouse.Target ~= nil then | |
4455 | local a = Instance.new("Part") | |
4456 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4457 | local Place1 = mouse.Hit.p | |
4458 | a.formFactor = "Symmetric" | |
4459 | a.Size = Vector3.new(1,1,1) | |
4460 | a.Name = "Lazor" | |
4461 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4462 | a.Parent = game.Workspace | |
4463 | a.BrickColor = BrickColor.new("Dark stone grey") | |
4464 | a.Transparency = 0.2 | |
4465 | a.Anchored = true | |
4466 | a.CanCollide = false | |
4467 | a.Locked = true | |
4468 | a.BottomSurface = "Smooth" | |
4469 | a.TopSurface = "Smooth" | |
4470 | d = Instance.new("SpecialMesh") | |
4471 | d.Parent = a | |
4472 | d.MeshType = "Brick" | |
4473 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4474 | ||
4475 | checkadmin = 0 | |
4476 | for i = 1 , #admin do | |
4477 | if mouse.Target.Parent.Name == admin[i] then | |
4478 | checkadmin = 1 | |
4479 | end | |
4480 | end | |
4481 | if checkadmin == 0 then | |
4482 | ||
4483 | if mouse.Target.Parent.Name ~= me.Character.Name then | |
4484 | ||
4485 | a.BrickColor = BrickColor.new("Really black") | |
4486 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4487 | a.Transparency = 0.4 | |
4488 | ||
4489 | ||
4490 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
4491 | loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")() | |
4492 | end | |
4493 | ||
4494 | ||
4495 | end | |
4496 | ||
4497 | end | |
4498 | ||
4499 | end | |
4500 | end | |
4501 | ||
4502 | ||
4503 | if mode == "Ban" then | |
4504 | if mouse.Target ~= nil then | |
4505 | local a = Instance.new("Part") | |
4506 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4507 | local Place1 = mouse.Hit.p | |
4508 | a.formFactor = "Symmetric" | |
4509 | a.Size = Vector3.new(1,1,1) | |
4510 | a.Name = "Lazor" | |
4511 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4512 | a.Parent = game.Workspace | |
4513 | a.BrickColor = BrickColor.new("Dark stone grey") | |
4514 | a.Transparency = 0.2 | |
4515 | a.Anchored = true | |
4516 | a.CanCollide = false | |
4517 | a.Locked = true | |
4518 | a.BottomSurface = "Smooth" | |
4519 | a.TopSurface = "Smooth" | |
4520 | d = Instance.new("SpecialMesh") | |
4521 | d.Parent = a | |
4522 | d.MeshType = "Brick" | |
4523 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4524 | checkadmin = 0 | |
4525 | for i = 1 , #admin do | |
4526 | if mouse.Target.Parent.Name == admin[i] then | |
4527 | checkadmin = 1 | |
4528 | end | |
4529 | end | |
4530 | if checkadmin == 0 then | |
4531 | ||
4532 | ||
4533 | if mouse.Target.Parent.Name ~= me.Character.Name then | |
4534 | ||
4535 | a.BrickColor = BrickColor.new("Really black") | |
4536 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4537 | a.Transparency = 0.4 | |
4538 | ||
4539 | ||
4540 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
4541 | lolwut = #banned + 1 | |
4542 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
4543 | banned[lolwut] = a.Name | |
4544 | end | |
4545 | ||
4546 | ||
4547 | end | |
4548 | end | |
4549 | ||
4550 | ||
4551 | end | |
4552 | end | |
4553 | ||
4554 | ||
4555 | ||
4556 | ||
4557 | ||
4558 | if mode == "Explosion" then | |
4559 | if mouse.Target ~= nil then | |
4560 | local a = Instance.new("Part") | |
4561 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4562 | local Place1 = mouse.Hit.p | |
4563 | a.formFactor = "Symmetric" | |
4564 | a.Size = Vector3.new(1,1,1) | |
4565 | a.Name = "Lazor" | |
4566 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4567 | a.Parent = game.Workspace | |
4568 | a.BrickColor = BrickColor.new(105) | |
4569 | a.Transparency = 0.2 | |
4570 | a.Anchored = true | |
4571 | a.CanCollide = false | |
4572 | a.Locked = true | |
4573 | a.BottomSurface = "Smooth" | |
4574 | a.TopSurface = "Smooth" | |
4575 | d = Instance.new("SpecialMesh") | |
4576 | d.Parent = a | |
4577 | d.MeshType = "Brick" | |
4578 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4579 | ||
4580 | ||
4581 | ||
4582 | checkadmin = 0 | |
4583 | for i = 1 , #admin do | |
4584 | if mouse.Target.Parent.Name == admin[i] then | |
4585 | checkadmin = 1 | |
4586 | end | |
4587 | end | |
4588 | if checkadmin == 0 then | |
4589 | ||
4590 | ||
4591 | ||
4592 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
4593 | ||
4594 | a.BrickColor = BrickColor.new(24) | |
4595 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4596 | a.Transparency = 0.4 | |
4597 | ||
4598 | if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then | |
4599 | asdf = Instance.new("Explosion") | |
4600 | asdf.Parent = game.Workspace | |
4601 | asdf.BlastRadius = 3 | |
4602 | asdf.Position = mouse.Hit.p | |
4603 | end | |
4604 | ||
4605 | end | |
4606 | ||
4607 | ||
4608 | end | |
4609 | end | |
4610 | end | |
4611 | ||
4612 | ||
4613 | ||
4614 | ||
4615 | if mode == "Spy" then | |
4616 | ||
4617 | bodyposition.position = eyeball3.Position | |
4618 | ||
4619 | end | |
4620 | ||
4621 | ||
4622 | ||
4623 | ||
4624 | ||
4625 | ||
4626 | ||
4627 | ||
4628 | ||
4629 | if mode == "Break" then | |
4630 | if mouse.Target ~= nil then | |
4631 | local a = Instance.new("Part") | |
4632 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4633 | local Place1 = mouse.Hit.p | |
4634 | a.formFactor = "Symmetric" | |
4635 | a.Size = Vector3.new(1,1,1) | |
4636 | a.Name = "Lazor" | |
4637 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4638 | a.Parent = game.Workspace | |
4639 | a.BrickColor = BrickColor.new(192) | |
4640 | a.Transparency = 0.2 | |
4641 | a.Anchored = true | |
4642 | a.CanCollide = false | |
4643 | a.Locked = true | |
4644 | a.BottomSurface = "Smooth" | |
4645 | a.TopSurface = "Smooth" | |
4646 | d = Instance.new("SpecialMesh") | |
4647 | d.Parent = a | |
4648 | d.MeshType = "Brick" | |
4649 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4650 | ||
4651 | ||
4652 | checkadmin = 0 | |
4653 | for i = 1 , #admin do | |
4654 | if mouse.Target.Parent.Name == admin[i] then | |
4655 | checkadmin = 1 | |
4656 | end | |
4657 | end | |
4658 | if checkadmin == 0 then | |
4659 | ||
4660 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4661 | ||
4662 | a.BrickColor = BrickColor.new(192) | |
4663 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4664 | a.Transparency = 0.1 | |
4665 | ||
4666 | mouse.Target:BreakJoints() | |
4667 | mouse.Target.Anchored = false | |
4668 | ||
4669 | end | |
4670 | end | |
4671 | end | |
4672 | end | |
4673 | ||
4674 | ||
4675 | ||
4676 | if mode == "Fly" then | |
4677 | ||
4678 | as = me.Character.Torso:findFirstChild("BodyGyros") | |
4679 | if as ~= nil then as:Remove() end | |
4680 | as = me.Character.Torso:findFirstChild("BodyPositions") | |
4681 | if as ~= nil then as:Remove() end | |
4682 | ||
4683 | bodyposition.position = eyeball3.Position | |
4684 | ||
4685 | g = Instance.new("BodyPosition") | |
4686 | g.Parent = me.Character.Torso | |
4687 | g.Name = "BodyPositions" | |
4688 | g.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4689 | g.position = eyeball.Position-Vector3.new(0, 2, 0) | |
4690 | d = Instance.new("BodyGyro") | |
4691 | d.Parent = me.Character.Torso | |
4692 | d.Name = "BodyGyros" | |
4693 | d.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
4694 | d.D = 300 | |
4695 | d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
4696 | ||
4697 | ||
4698 | ||
4699 | ||
4700 | local a = Instance.new("Part") | |
4701 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4702 | local Place1 = me.Character.Head.Position | |
4703 | a.formFactor = "Symmetric" | |
4704 | a.Size = Vector3.new(1,1,1) | |
4705 | a.Name = "Lazor" | |
4706 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4707 | a.Parent = game.Workspace | |
4708 | a.BrickColor = BrickColor.new(192) | |
4709 | a.Transparency = 0.2 | |
4710 | a.Anchored = true | |
4711 | a.CanCollide = false | |
4712 | a.Locked = true | |
4713 | a.BottomSurface = "Smooth" | |
4714 | a.TopSurface = "Smooth" | |
4715 | d = Instance.new("SpecialMesh") | |
4716 | d.Parent = a | |
4717 | d.MeshType = "Brick" | |
4718 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4719 | ||
4720 | ||
4721 | ||
4722 | ||
4723 | ||
4724 | end | |
4725 | ||
4726 | ||
4727 | ||
4728 | ||
4729 | ||
4730 | ||
4731 | ||
4732 | ||
4733 | ||
4734 | ||
4735 | ||
4736 | ||
4737 | ||
4738 | ||
4739 | ||
4740 | if mode == "Trip" then | |
4741 | if mouse.Target ~= nil then | |
4742 | local a = Instance.new("Part") | |
4743 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4744 | local Place1 = mouse.Hit.p | |
4745 | a.formFactor = "Symmetric" | |
4746 | a.Size = Vector3.new(1,1,1) | |
4747 | a.Name = "Lazor" | |
4748 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4749 | a.Parent = game.Workspace | |
4750 | a.BrickColor = BrickColor.new("Pink") | |
4751 | a.Transparency = 0.2 | |
4752 | a.Anchored = true | |
4753 | a.CanCollide = false | |
4754 | a.Locked = true | |
4755 | a.BottomSurface = "Smooth" | |
4756 | a.TopSurface = "Smooth" | |
4757 | d = Instance.new("SpecialMesh") | |
4758 | d.Parent = a | |
4759 | d.MeshType = "Brick" | |
4760 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4761 | ||
4762 | ||
4763 | checkadmin = 0 | |
4764 | for i = 1 , #admin do | |
4765 | if mouse.Target.Parent.Name == admin[i] then | |
4766 | checkadmin = 1 | |
4767 | end | |
4768 | end | |
4769 | if checkadmin == 0 then | |
4770 | ||
4771 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4772 | ||
4773 | a.BrickColor = BrickColor.new("Pink") | |
4774 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4775 | a.Transparency = 0.1 | |
4776 | ||
4777 | if mouse.Target.Anchored == false then | |
4778 | mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
4779 | thing = mouse.Target.Parent:findFirstChild("Torso") | |
4780 | if thing ~= nil then | |
4781 | mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
4782 | end | |
4783 | end | |
4784 | end | |
4785 | ||
4786 | end | |
4787 | ||
4788 | end | |
4789 | end | |
4790 | ||
4791 | ||
4792 | ||
4793 | ||
4794 | ||
4795 | ||
4796 | ||
4797 | ||
4798 | ||
4799 | ||
4800 | ||
4801 | ||
4802 | if mode == "Fling" then | |
4803 | if mouse.Target ~= nil then | |
4804 | local a = Instance.new("Part") | |
4805 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4806 | local Place1 = mouse.Hit.p | |
4807 | a.formFactor = "Symmetric" | |
4808 | a.Size = Vector3.new(1,1,1) | |
4809 | a.Name = "Lazor" | |
4810 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4811 | a.Parent = game.Workspace | |
4812 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4813 | a.Transparency = 0.2 | |
4814 | a.Anchored = true | |
4815 | a.CanCollide = false | |
4816 | a.Locked = true | |
4817 | a.BottomSurface = "Smooth" | |
4818 | a.TopSurface = "Smooth" | |
4819 | d = Instance.new("SpecialMesh") | |
4820 | d.Parent = a | |
4821 | d.MeshType = "Brick" | |
4822 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4823 | ||
4824 | checkadmin = 0 | |
4825 | for i = 1 , #admin do | |
4826 | if mouse.Target.Parent.Name == admin[i] then | |
4827 | checkadmin = 1 | |
4828 | end | |
4829 | end | |
4830 | if checkadmin == 0 then | |
4831 | ||
4832 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4833 | ||
4834 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4835 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4836 | a.Transparency = 0.1 | |
4837 | ||
4838 | p = Instance.new("Explosion") | |
4839 | p.Parent = game.Workspace | |
4840 | p.BlastPressure = 0 | |
4841 | p.BlastRadius = 5 | |
4842 | p.Position = mouse.Hit.p | |
4843 | ||
4844 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
4845 | if humanoid ~= nil then | |
4846 | humanoid.Sit = true | |
4847 | torso = humanoid.Parent:findFirstChild("Torso") | |
4848 | if torso ~= nil then | |
4849 | torso.Velocity = eyeball.CFrame.lookVector * -2000 | |
4850 | end | |
4851 | end | |
4852 | mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000 | |
4853 | ||
4854 | end | |
4855 | ||
4856 | ||
4857 | end | |
4858 | ||
4859 | end | |
4860 | end | |
4861 | ||
4862 | ||
4863 | ||
4864 | ||
4865 | ||
4866 | ||
4867 | ||
4868 | ||
4869 | ||
4870 | ||
4871 | if mode == "Push" then | |
4872 | if mouse.Target ~= nil then | |
4873 | local a = Instance.new("Part") | |
4874 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4875 | local Place1 = mouse.Hit.p | |
4876 | a.formFactor = "Symmetric" | |
4877 | a.Size = Vector3.new(1,1,1) | |
4878 | a.Name = "Lazor" | |
4879 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4880 | a.Parent = game.Workspace | |
4881 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4882 | a.Transparency = 0.2 | |
4883 | a.Anchored = true | |
4884 | a.CanCollide = false | |
4885 | a.Locked = true | |
4886 | a.BottomSurface = "Smooth" | |
4887 | a.TopSurface = "Smooth" | |
4888 | d = Instance.new("SpecialMesh") | |
4889 | d.Parent = a | |
4890 | d.MeshType = "Brick" | |
4891 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4892 | checkadmin = 0 | |
4893 | for i = 1 , #admin do | |
4894 | if mouse.Target.Parent.Name == admin[i] then | |
4895 | checkadmin = 1 | |
4896 | end | |
4897 | end | |
4898 | if checkadmin == 0 then | |
4899 | ||
4900 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4901 | ||
4902 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4903 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4904 | a.Transparency = 0.1 | |
4905 | ||
4906 | ||
4907 | if mouse.Target.Anchored == false then | |
4908 | asdf = mouse.Target | |
4909 | p = asdf:findFirstChild("ASDFASDF") | |
4910 | if p ~= nil then | |
4911 | p:Remove() | |
4912 | end | |
4913 | p = Instance.new("BodyVelocity") | |
4914 | p.Parent = asdf | |
4915 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4916 | p.velocity = eyeball.CFrame.lookVector * 200 | |
4917 | p.Name = "ASDFASDF" | |
4918 | wait() | |
4919 | p = asdf:findFirstChild("ASDFASDF") | |
4920 | if p ~= nil then | |
4921 | p:Remove() | |
4922 | end | |
4923 | ||
4924 | end | |
4925 | ||
4926 | end | |
4927 | end | |
4928 | ||
4929 | ||
4930 | ||
4931 | ||
4932 | end | |
4933 | end | |
4934 | ||
4935 | ||
4936 | ||
4937 | ||
4938 | ||
4939 | ||
4940 | ||
4941 | ||
4942 | ||
4943 | ||
4944 | if mode == "ForceField" then | |
4945 | if mouse.Target ~= nil then | |
4946 | local a = Instance.new("Part") | |
4947 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4948 | local Place1 = mouse.Hit.p | |
4949 | a.formFactor = "Symmetric" | |
4950 | a.Size = Vector3.new(1,1,1) | |
4951 | a.Name = "Lazor" | |
4952 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4953 | a.Parent = game.Workspace | |
4954 | a.BrickColor = BrickColor.new("Brown") | |
4955 | a.Transparency = 0.2 | |
4956 | a.Anchored = true | |
4957 | a.CanCollide = false | |
4958 | a.Locked = true | |
4959 | a.BottomSurface = "Smooth" | |
4960 | a.TopSurface = "Smooth" | |
4961 | d = Instance.new("SpecialMesh") | |
4962 | d.Parent = a | |
4963 | d.MeshType = "Brick" | |
4964 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4965 | ||
4966 | ff = mouse.Target:findFirstChild("ForceField") | |
4967 | if ff == nil then | |
4968 | if mouse.Target.Parent ~= ball then | |
4969 | a.BrickColor = BrickColor.new("Brown") | |
4970 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4971 | a.Transparency = 0.1 | |
4972 | p = Instance.new("ForceField") | |
4973 | p.Parent = mouse.Target | |
4974 | end | |
4975 | end | |
4976 | ||
4977 | ||
4978 | ||
4979 | ||
4980 | end | |
4981 | end | |
4982 | ||
4983 | ||
4984 | if mode == "UnForceField" then | |
4985 | if mouse.Target ~= nil then | |
4986 | local a = Instance.new("Part") | |
4987 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4988 | local Place1 = mouse.Hit.p | |
4989 | a.formFactor = "Symmetric" | |
4990 | a.Size = Vector3.new(1,1,1) | |
4991 | a.Name = "Lazor" | |
4992 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4993 | a.Parent = game.Workspace | |
4994 | a.BrickColor = BrickColor.new("Cool yellow") | |
4995 | a.Transparency = 0.2 | |
4996 | a.Anchored = true | |
4997 | a.CanCollide = false | |
4998 | a.Locked = true | |
4999 | a.BottomSurface = "Smooth" | |
5000 | a.TopSurface = "Smooth" | |
5001 | d = Instance.new("SpecialMesh") | |
5002 | d.Parent = a | |
5003 | d.MeshType = "Brick" | |
5004 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5005 | ||
5006 | ff = mouse.Target:findFirstChild("ForceField") | |
5007 | if ff ~= nil then | |
5008 | ||
5009 | a.BrickColor = BrickColor.new("Brown") | |
5010 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5011 | a.Transparency = 0.1 | |
5012 | ff:Remove() | |
5013 | ||
5014 | p = mouse.Target.Parent:findFirstChild("ForceField") | |
5015 | if p ~= nil then p:Remove() end | |
5016 | ||
5017 | end | |
5018 | ||
5019 | ||
5020 | ||
5021 | ||
5022 | end | |
5023 | end | |
5024 | ||
5025 | ||
5026 | ||
5027 | ||
5028 | if mode == "NilGrav" then | |
5029 | if mouse.Target ~= nil then | |
5030 | local a = Instance.new("Part") | |
5031 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5032 | local Place1 = mouse.Hit.p | |
5033 | a.formFactor = "Symmetric" | |
5034 | a.Size = Vector3.new(1,1,1) | |
5035 | a.Name = "Lazor" | |
5036 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5037 | a.Parent = game.Workspace | |
5038 | a.BrickColor = BrickColor.new(26) | |
5039 | a.Transparency = 0.2 | |
5040 | a.Anchored = true | |
5041 | a.CanCollide = false | |
5042 | a.Locked = true | |
5043 | a.BottomSurface = "Smooth" | |
5044 | a.TopSurface = "Smooth" | |
5045 | d = Instance.new("SpecialMesh") | |
5046 | d.Parent = a | |
5047 | d.MeshType = "Brick" | |
5048 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5049 | ||
5050 | ff = mouse.Target:findFirstChild("BodyPosition") | |
5051 | if ff == nil then | |
5052 | if mouse.Target.Parent ~= ball then | |
5053 | a.BrickColor = BrickColor.new(1) | |
5054 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5055 | a.Transparency = 0.1 | |
5056 | p = Instance.new("BodyPosition") | |
5057 | p.Parent = mouse.Target | |
5058 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
5059 | p.position = mouse.Hit.p | |
5060 | end | |
5061 | end | |
5062 | ||
5063 | ||
5064 | ||
5065 | ||
5066 | end | |
5067 | end | |
5068 | ||
5069 | ||
5070 | if mode == "UnNilGrav" then | |
5071 | if mouse.Target ~= nil then | |
5072 | local a = Instance.new("Part") | |
5073 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5074 | local Place1 = mouse.Hit.p | |
5075 | a.formFactor = "Symmetric" | |
5076 | a.Size = Vector3.new(1,1,1) | |
5077 | a.Name = "Lazor" | |
5078 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5079 | a.Parent = game.Workspace | |
5080 | a.BrickColor = BrickColor.new(26) | |
5081 | a.Transparency = 0.2 | |
5082 | a.Anchored = true | |
5083 | a.CanCollide = false | |
5084 | a.Locked = true | |
5085 | a.BottomSurface = "Smooth" | |
5086 | a.TopSurface = "Smooth" | |
5087 | d = Instance.new("SpecialMesh") | |
5088 | d.Parent = a | |
5089 | d.MeshType = "Brick" | |
5090 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5091 | ||
5092 | ff = mouse.Target:findFirstChild("BodyPosition") | |
5093 | if ff ~= nil then | |
5094 | if mouse.Target.Parent ~= ball then | |
5095 | a.BrickColor = BrickColor.new(1) | |
5096 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5097 | a.Transparency = 0.1 | |
5098 | ff:Remove() | |
5099 | end | |
5100 | end | |
5101 | ||
5102 | ||
5103 | ||
5104 | ||
5105 | end | |
5106 | end | |
5107 | ||
5108 | ||
5109 | ||
5110 | ||
5111 | ||
5112 | ||
5113 | ||
5114 | if mode == "Invisible" then | |
5115 | if mouse.Target ~= nil then | |
5116 | local a = Instance.new("Part") | |
5117 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5118 | local Place1 = mouse.Hit.p | |
5119 | a.formFactor = "Symmetric" | |
5120 | a.Size = Vector3.new(1,1,1) | |
5121 | a.Name = "Lazor" | |
5122 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5123 | a.Parent = game.Workspace | |
5124 | a.BrickColor = BrickColor.new(1) | |
5125 | a.Transparency = 0.5 | |
5126 | a.Anchored = true | |
5127 | a.CanCollide = false | |
5128 | a.Locked = true | |
5129 | a.BottomSurface = "Smooth" | |
5130 | a.TopSurface = "Smooth" | |
5131 | d = Instance.new("SpecialMesh") | |
5132 | d.Parent = a | |
5133 | d.MeshType = "Brick" | |
5134 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5135 | ||
5136 | ||
5137 | if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
5138 | ||
5139 | a.BrickColor = BrickColor.new(1) | |
5140 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5141 | a.Transparency = 0.3 | |
5142 | if mouse.Target.Transparency < 1 then | |
5143 | mouse.Target.Transparency = mouse.Target.Transparency + 0.1 | |
5144 | end | |
5145 | ||
5146 | end | |
5147 | ||
5148 | ||
5149 | ||
5150 | ||
5151 | end | |
5152 | end | |
5153 | ||
5154 | ||
5155 | ||
5156 | if mode == "Visible" then | |
5157 | if mouse.Target ~= nil then | |
5158 | local a = Instance.new("Part") | |
5159 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5160 | local Place1 = mouse.Hit.p | |
5161 | a.formFactor = "Symmetric" | |
5162 | a.Size = Vector3.new(1,1,1) | |
5163 | a.Name = "Lazor" | |
5164 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5165 | a.Parent = game.Workspace | |
5166 | a.BrickColor = BrickColor.new(1) | |
5167 | a.Transparency = 0.5 | |
5168 | a.Anchored = true | |
5169 | a.CanCollide = false | |
5170 | a.Locked = true | |
5171 | a.BottomSurface = "Smooth" | |
5172 | a.TopSurface = "Smooth" | |
5173 | d = Instance.new("SpecialMesh") | |
5174 | d.Parent = a | |
5175 | d.MeshType = "Brick" | |
5176 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5177 | ||
5178 | ||
5179 | if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
5180 | ||
5181 | a.BrickColor = BrickColor.new(1) | |
5182 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5183 | a.Transparency = 0.3 | |
5184 | if mouse.Target.Transparency > 0 then | |
5185 | mouse.Target.Transparency = mouse.Target.Transparency - 0.1 | |
5186 | end | |
5187 | ||
5188 | end | |
5189 | ||
5190 | ||
5191 | ||
5192 | ||
5193 | end | |
5194 | end | |
5195 | ||
5196 | ||
5197 | ||
5198 | ||
5199 | ||
5200 | ||
5201 | ||
5202 | ||
5203 | ||
5204 | ||
5205 | ||
5206 | if mode == "Shield" then | |
5207 | ||
5208 | a = Instance.new("Part") | |
5209 | a.formFactor = "Symmetric" | |
5210 | a.Size = Vector3.new(12,12,2) | |
5211 | a.Name = "Lazor" | |
5212 | a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14)) | |
5213 | a.Parent = game.Workspace | |
5214 | a.BrickColor = BrickColor.new(1) | |
5215 | a.Transparency = 0.5 | |
5216 | a.Reflectance = 0.1 | |
5217 | a.Anchored = true | |
5218 | a.Locked = true | |
5219 | a.BottomSurface = "Smooth" | |
5220 | a.TopSurface = "Smooth" | |
5221 | ||
5222 | a2 = Instance.new("Part") | |
5223 | a2.formFactor = "Symmetric" | |
5224 | a2.Size = Vector3.new(20,12,2) | |
5225 | a2.Name = "Lazor" | |
5226 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0) | |
5227 | a2.Parent = a | |
5228 | a2.BrickColor = BrickColor.new(1) | |
5229 | a2.Transparency = 0.5 | |
5230 | a2.Reflectance = 0.1 | |
5231 | a2.Anchored = true | |
5232 | a2.Locked = true | |
5233 | a2.BottomSurface = "Smooth" | |
5234 | a2.TopSurface = "Smooth" | |
5235 | ||
5236 | a2 = Instance.new("Part") | |
5237 | a2.formFactor = "Symmetric" | |
5238 | a2.Size = Vector3.new(20,12,2) | |
5239 | a2.Name = "Lazor" | |
5240 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0) | |
5241 | a2.Parent = a | |
5242 | a2.BrickColor = BrickColor.new(1) | |
5243 | a2.Transparency = 0.5 | |
5244 | a2.Reflectance = 0.1 | |
5245 | a2.Anchored = true | |
5246 | a2.Locked = true | |
5247 | a2.BottomSurface = "Smooth" | |
5248 | a2.TopSurface = "Smooth" | |
5249 | ||
5250 | ||
5251 | a2 = Instance.new("Part") | |
5252 | a2.formFactor = "Symmetric" | |
5253 | a2.Size = Vector3.new(12,20,2) | |
5254 | a2.Name = "Lazor" | |
5255 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0) | |
5256 | a2.Parent = a | |
5257 | a2.BrickColor = BrickColor.new(1) | |
5258 | a2.Transparency = 0.5 | |
5259 | a2.Reflectance = 0.1 | |
5260 | a2.Anchored = true | |
5261 | a2.Locked = true | |
5262 | a2.BottomSurface = "Smooth" | |
5263 | a2.TopSurface = "Smooth" | |
5264 | ||
5265 | a2 = Instance.new("Part") | |
5266 | a2.formFactor = "Symmetric" | |
5267 | a2.Size = Vector3.new(12,20,2) | |
5268 | a2.Name = "Lazor" | |
5269 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0) | |
5270 | a2.Parent = a | |
5271 | a2.BrickColor = BrickColor.new(1) | |
5272 | a2.Transparency = 0.5 | |
5273 | a2.Reflectance = 0.1 | |
5274 | a2.Anchored = true | |
5275 | a2.Locked = true | |
5276 | a2.BottomSurface = "Smooth" | |
5277 | a2.TopSurface = "Smooth" | |
5278 | ||
5279 | ||
5280 | end | |
5281 | ||
5282 | ||
5283 | ||
5284 | ||
5285 | ||
5286 | ||
5287 | if mode == "Absorb" then | |
5288 | ||
5289 | stuff = game.Workspace:GetChildren() | |
5290 | for i = 1 , #stuff do | |
5291 | if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then | |
5292 | ||
5293 | checkadmin = 0 | |
5294 | for i = 1 , #admin do | |
5295 | if stuff[i].Name == admin[i] then | |
5296 | checkadmin = 1 | |
5297 | end | |
5298 | end | |
5299 | if checkadmin == 0 then | |
5300 | ||
5301 | if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then | |
5302 | if (stuff[i].Position-eyeball.Position).magnitude <= 25 then | |
5303 | d = stuff[i]:findFirstChild("BodyPosition") | |
5304 | if d == nil then | |
5305 | stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
5306 | stuff[i].CanCollide = false | |
5307 | stuff[i]:BreakJoints() | |
5308 | stuff[i].Anchored = false | |
5309 | a = Instance.new("BodyPosition") | |
5310 | a.Parent = stuff[i] | |
5311 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
5312 | a.position = eyeball.Position | |
5313 | end | |
5314 | if d ~= nil then | |
5315 | d.BodyPosition.position = eyeball.Position | |
5316 | end | |
5317 | end | |
5318 | end | |
5319 | ||
5320 | ||
5321 | if stuff[i].className == "Model" then | |
5322 | asdf = stuff[i]:GetChildren() | |
5323 | for i = 1 , #asdf do | |
5324 | if asdf[i] ~= ball then | |
5325 | if asdf[i].className == "Part" then | |
5326 | ||
5327 | ||
5328 | if (asdf[i].Position-eyeball.Position).magnitude <= 25 then | |
5329 | d = asdf[i]:findFirstChild("BodyPosition") | |
5330 | if d == nil then | |
5331 | asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
5332 | asdf[i].CanCollide = false | |
5333 | asdf[i]:BreakJoints() | |
5334 | asdf[i].Anchored = false | |
5335 | a = Instance.new("BodyPosition") | |
5336 | a.Parent = asdf[i] | |
5337 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
5338 | a.position = eyeball.Position | |
5339 | end | |
5340 | if d ~= nil then | |
5341 | d.BodyPosition.position = eyeball.Position | |
5342 | end | |
5343 | end | |
5344 | ||
5345 | ||
5346 | end | |
5347 | end | |
5348 | end | |
5349 | end | |
5350 | end | |
5351 | ||
5352 | ||
5353 | end | |
5354 | end | |
5355 | ||
5356 | end | |
5357 | ||
5358 | ||
5359 | ||
5360 | ||
5361 | ||
5362 | ||
5363 | ||
5364 | ||
5365 | ||
5366 | if mode == "BaleFire" then | |
5367 | ||
5368 | ||
5369 | ||
5370 | ||
5371 | for i = 1 , 300/5 do | |
5372 | BaleFireValue = BaleFireValue + 5 | |
5373 | a = Instance.new("Part") | |
5374 | a.formFactor = "Symmetric" | |
5375 | a.CanCollide = false | |
5376 | a.Size = Vector3.new(1,1,1) | |
5377 | a.Name = "Lazor" | |
5378 | a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue)) | |
5379 | a.Parent = game.Workspace | |
5380 | a.BrickColor = BrickColor.new(1) | |
5381 | a.Transparency = 1 | |
5382 | a.Anchored = true | |
5383 | a.Locked = true | |
5384 | a.BottomSurface = "Smooth" | |
5385 | a.TopSurface = "Smooth" | |
5386 | d = Instance.new("Explosion") | |
5387 | d.Parent = game.Workspace | |
5388 | d.BlastRadius = 5 | |
5389 | d.Position = a.Position | |
5390 | end | |
5391 | ||
5392 | ||
5393 | end | |
5394 | ||
5395 | ||
5396 | ||
5397 | ||
5398 | ||
5399 | ||
5400 | ||
5401 | ||
5402 | ||
5403 | ||
5404 | ||
5405 | ||
5406 | ||
5407 | if mode == "Machine Gun" then | |
5408 | ||
5409 | ||
5410 | if mouse.Target ~= nil then | |
5411 | local a = Instance.new("Part") | |
5412 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5413 | local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2) | |
5414 | a.formFactor = "Symmetric" | |
5415 | a.Size = Vector3.new(1,1,1) | |
5416 | a.Name = "Lazor" | |
5417 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5418 | a.Parent = game.Workspace | |
5419 | a.BrickColor = BrickColor.new(24) | |
5420 | a.Transparency = 0.5 | |
5421 | a.Anchored = true | |
5422 | a.CanCollide = false | |
5423 | a.Locked = true | |
5424 | a.BottomSurface = "Smooth" | |
5425 | a.TopSurface = "Smooth" | |
5426 | d = Instance.new("SpecialMesh") | |
5427 | d.Parent = a | |
5428 | d.MeshType = "Brick" | |
5429 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5430 | shotsound:play() | |
5431 | ||
5432 | checkadmin = 0 | |
5433 | for i = 1 , #admin do | |
5434 | if mouse.Target.Parent.Name == admin[i] then | |
5435 | checkadmin = 1 | |
5436 | end | |
5437 | end | |
5438 | if checkadmin == 0 then | |
5439 | ||
5440 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
5441 | ||
5442 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
5443 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
5444 | humanoid.MaxHealth = 100 | |
5445 | humanoid.Health = humanoid.Health - 3 | |
5446 | end | |
5447 | end | |
5448 | ||
5449 | end | |
5450 | end | |
5451 | ||
5452 | end | |
5453 | ||
5454 | ||
5455 | ||
5456 | ||
5457 | ||
5458 | ||
5459 | ||
5460 | ||
5461 | ||
5462 | if mode == "Capture" then | |
5463 | if mouse.Target ~= nil then | |
5464 | local a = Instance.new("Part") | |
5465 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5466 | local Place1 = mouse.Hit.p | |
5467 | a.formFactor = "Symmetric" | |
5468 | a.Size = Vector3.new(1,1,1) | |
5469 | a.Name = "Lazor" | |
5470 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5471 | a.Parent = game.Workspace | |
5472 | a.Transparency = 0.5 | |
5473 | a.Anchored = true | |
5474 | a.CanCollide = false | |
5475 | a.Locked = true | |
5476 | a.BottomSurface = "Smooth" | |
5477 | a.TopSurface = "Smooth" | |
5478 | d = Instance.new("SpecialMesh") | |
5479 | d.Parent = a | |
5480 | d.MeshType = "Brick" | |
5481 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5482 | ||
5483 | ||
5484 | ||
5485 | ||
5486 | checkadmin = 0 | |
5487 | for i = 1 , #admin do | |
5488 | if mouse.Target.Parent.Name == admin[i] then | |
5489 | checkadmin = 1 | |
5490 | end | |
5491 | end | |
5492 | if checkadmin == 0 then | |
5493 | ||
5494 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
5495 | ||
5496 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5497 | a.Transparency = 0.3 | |
5498 | h = mouse.Target.Parent:findFirstChild("Humanoid") | |
5499 | if h ~= nil then | |
5500 | d = h.Parent:findFirstChild("Torso") | |
5501 | if d ~= nil then | |
5502 | weld = Instance.new("Weld") | |
5503 | weld.Parent = eyeball | |
5504 | weld.Part0 = eyeball | |
5505 | weld.Part1 = d | |
5506 | weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14) | |
5507 | end | |
5508 | end | |
5509 | ||
5510 | end | |
5511 | end | |
5512 | ||
5513 | ||
5514 | ||
5515 | ||
5516 | end | |
5517 | end | |
5518 | ||
5519 | ||
5520 | ||
5521 | ||
5522 | ||
5523 | ||
5524 | ||
5525 | ||
5526 | ||
5527 | ||
5528 | if mode == "Slaughter" then | |
5529 | if mouse.Target ~= nil then | |
5530 | local a = Instance.new("Part") | |
5531 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5532 | local Place1 = mouse.Hit.p | |
5533 | a.formFactor = "Symmetric" | |
5534 | a.Size = Vector3.new(1,1,1) | |
5535 | a.Name = "Lazor" | |
5536 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5537 | a.Parent = game.Workspace | |
5538 | a.BrickColor = BrickColor.new(26) | |
5539 | a.Transparency = 0.2 | |
5540 | a.Anchored = true | |
5541 | a.CanCollide = false | |
5542 | a.Locked = true | |
5543 | a.BottomSurface = "Smooth" | |
5544 | a.TopSurface = "Smooth" | |
5545 | d = Instance.new("SpecialMesh") | |
5546 | d.Parent = a | |
5547 | d.MeshType = "Brick" | |
5548 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5549 | ||
5550 | checkadmin = 0 | |
5551 | for i = 1 , #admin do | |
5552 | if mouse.Target.Parent.Name == admin[i] then | |
5553 | checkadmin = 1 | |
5554 | end | |
5555 | end | |
5556 | if checkadmin == 0 then | |
5557 | ||
5558 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5559 | ||
5560 | a.BrickColor = BrickColor.new("Really black") | |
5561 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5562 | a.Transparency = 0.4 | |
5563 | ||
5564 | h = mouse.Target.Parent:findFirstChild("Humanoid") | |
5565 | if h ~= nil then | |
5566 | h.MaxHealth = 0 | |
5567 | h.Health = 0 | |
5568 | for i = 1 , math.random(5, 7) do | |
5569 | p = Instance.new("Part") | |
5570 | p.Parent = h.Parent | |
5571 | p.Size = Vector3.new(1, 1, 1) | |
5572 | p.BrickColor = BrickColor.new(21) | |
5573 | p.CanCollide = false | |
5574 | p.Locked = true | |
5575 | p.TopSurface = "Smooth" | |
5576 | p.BottomSurface = "Smooth" | |
5577 | p.CFrame = mouse.Target.CFrame | |
5578 | d = Instance.new("SpecialMesh") | |
5579 | d.Parent = p | |
5580 | d.MeshType = "Brick" | |
5581 | d.Scale = Vector3.new(0.2, 0.2, 0.2) | |
5582 | p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20)) | |
5583 | end | |
5584 | end | |
5585 | end | |
5586 | end | |
5587 | ||
5588 | ||
5589 | ||
5590 | end | |
5591 | end | |
5592 | ||
5593 | ||
5594 | ||
5595 | ||
5596 | ||
5597 | ||
5598 | ||
5599 | ||
5600 | ||
5601 | ||
5602 | ||
5603 | ||
5604 | if mode == "Jail" then | |
5605 | if mouse.Target ~= nil then | |
5606 | local a = Instance.new("Part") | |
5607 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5608 | local Place1 = mouse.Hit.p | |
5609 | a.formFactor = "Symmetric" | |
5610 | a.Size = Vector3.new(1,1,1) | |
5611 | a.Name = "Lazor" | |
5612 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5613 | a.Parent = game.Workspace | |
5614 | a.BrickColor = BrickColor.new(26) | |
5615 | a.Transparency = 0.2 | |
5616 | a.Anchored = true | |
5617 | a.CanCollide = false | |
5618 | a.Locked = true | |
5619 | a.BottomSurface = "Smooth" | |
5620 | a.TopSurface = "Smooth" | |
5621 | d = Instance.new("SpecialMesh") | |
5622 | d.Parent = a | |
5623 | d.MeshType = "Brick" | |
5624 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5625 | ||
5626 | ||
5627 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5628 | ||
5629 | a.BrickColor = BrickColor.new("Really black") | |
5630 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5631 | a.Transparency = 0.4 | |
5632 | ||
5633 | ||
5634 | ||
5635 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
5636 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
5637 | p = a:findFirstChild("Backpack") | |
5638 | if p ~= nil then | |
5639 | stuff = p:GetChildren() | |
5640 | for i = 1 , #stuff do | |
5641 | stuff[i]:Remove() | |
5642 | end | |
5643 | end | |
5644 | s = a.Character:GetChildren() | |
5645 | for i = 1 , #s do | |
5646 | if s[i].className == "Tool" or s[i].className == "HopperBin" then | |
5647 | s[i]:Remove() | |
5648 | end | |
5649 | end | |
5650 | end | |
5651 | ||
5652 | p = mouse.Target.Parent:findFirstChild("Torso") | |
5653 | if p ~= nil then | |
5654 | ||
5655 | b = Instance.new("Model") | |
5656 | b.Parent = me.Character | |
5657 | b.Name = "Jail" | |
5658 | c = Instance.new("Part") | |
5659 | c.Parent = b | |
5660 | c.TopSurface = "Smooth" | |
5661 | c.BottomSurface = "Smooth" | |
5662 | c.Locked = true | |
5663 | c.BrickColor = BrickColor.new(26) | |
5664 | c.formFactor = "Symmetric" | |
5665 | c.Size = Vector3.new(18, 2, 2) | |
5666 | c.Anchored = true | |
5667 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8)) | |
5668 | c = Instance.new("Part") | |
5669 | c.Parent = b | |
5670 | c.TopSurface = "Smooth" | |
5671 | c.BottomSurface = "Smooth" | |
5672 | c.Locked = true | |
5673 | c.BrickColor = BrickColor.new(26) | |
5674 | c.formFactor = "Symmetric" | |
5675 | c.Size = Vector3.new(18, 2, 2) | |
5676 | c.Anchored = true | |
5677 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8)) | |
5678 | c = Instance.new("Part") | |
5679 | c.Parent = b | |
5680 | c.TopSurface = "Smooth" | |
5681 | c.BottomSurface = "Smooth" | |
5682 | c.Locked = true | |
5683 | c.BrickColor = BrickColor.new(26) | |
5684 | c.formFactor = "Symmetric" | |
5685 | c.Size = Vector3.new(18, 2, 2) | |
5686 | c.Anchored = true | |
5687 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8)) | |
5688 | c = Instance.new("Part") | |
5689 | c.Parent = b | |
5690 | c.TopSurface = "Smooth" | |
5691 | c.BottomSurface = "Smooth" | |
5692 | c.Locked = true | |
5693 | c.BrickColor = BrickColor.new(26) | |
5694 | c.formFactor = "Symmetric" | |
5695 | c.Size = Vector3.new(18, 2, 2) | |
5696 | c.Anchored = true | |
5697 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8)) | |
5698 | c = Instance.new("Part") | |
5699 | c.Parent = b | |
5700 | c.TopSurface = "Smooth" | |
5701 | c.BottomSurface = "Smooth" | |
5702 | c.Locked = true | |
5703 | c.BrickColor = BrickColor.new(26) | |
5704 | c.formFactor = "Symmetric" | |
5705 | c.Size = Vector3.new(2, 2, 18) | |
5706 | c.Anchored = true | |
5707 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0)) | |
5708 | c = Instance.new("Part") | |
5709 | c.Parent = b | |
5710 | c.TopSurface = "Smooth" | |
5711 | c.BottomSurface = "Smooth" | |
5712 | c.Locked = true | |
5713 | c.BrickColor = BrickColor.new(26) | |
5714 | c.formFactor = "Symmetric" | |
5715 | c.Size = Vector3.new(2, 2, 18) | |
5716 | c.Anchored = true | |
5717 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0)) | |
5718 | c = Instance.new("Part") | |
5719 | c.Parent = b | |
5720 | c.TopSurface = "Smooth" | |
5721 | c.BottomSurface = "Smooth" | |
5722 | c.Locked = true | |
5723 | c.BrickColor = BrickColor.new(26) | |
5724 | c.formFactor = "Symmetric" | |
5725 | c.Size = Vector3.new(2, 2, 18) | |
5726 | c.Anchored = true | |
5727 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0)) | |
5728 | c = Instance.new("Part") | |
5729 | c.Parent = b | |
5730 | c.TopSurface = "Smooth" | |
5731 | c.BottomSurface = "Smooth" | |
5732 | c.Locked = true | |
5733 | c.BrickColor = BrickColor.new(26) | |
5734 | c.formFactor = "Symmetric" | |
5735 | c.Size = Vector3.new(2, 2, 18) | |
5736 | c.Anchored = true | |
5737 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0)) | |
5738 | c = Instance.new("Part") | |
5739 | c.Parent = b | |
5740 | c.TopSurface = "Smooth" | |
5741 | c.BottomSurface = "Smooth" | |
5742 | c.Locked = true | |
5743 | c.BrickColor = BrickColor.new(26) | |
5744 | c.formFactor = "Symmetric" | |
5745 | c.Size = Vector3.new(2, 18, 2) | |
5746 | c.Anchored = true | |
5747 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8)) | |
5748 | c = Instance.new("Part") | |
5749 | c.Parent = b | |
5750 | c.TopSurface = "Smooth" | |
5751 | c.BottomSurface = "Smooth" | |
5752 | c.Locked = true | |
5753 | c.BrickColor = BrickColor.new(26) | |
5754 | c.formFactor = "Symmetric" | |
5755 | c.Size = Vector3.new(2, 18, 2) | |
5756 | c.Anchored = true | |
5757 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8)) | |
5758 | c = Instance.new("Part") | |
5759 | c.Parent = b | |
5760 | c.TopSurface = "Smooth" | |
5761 | c.BottomSurface = "Smooth" | |
5762 | c.Locked = true | |
5763 | c.BrickColor = BrickColor.new(26) | |
5764 | c.formFactor = "Symmetric" | |
5765 | c.Size = Vector3.new(2, 18, 2) | |
5766 | c.Anchored = true | |
5767 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8)) | |
5768 | c = Instance.new("Part") | |
5769 | c.Parent = b | |
5770 | c.TopSurface = "Smooth" | |
5771 | c.BottomSurface = "Smooth" | |
5772 | c.Locked = true | |
5773 | c.BrickColor = BrickColor.new(26) | |
5774 | c.formFactor = "Symmetric" | |
5775 | c.Size = Vector3.new(2, 18, 2) | |
5776 | c.Anchored = true | |
5777 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8)) | |
5778 | ||
5779 | ||
5780 | c = Instance.new("Part") | |
5781 | c.Parent = b | |
5782 | c.TopSurface = "Smooth" | |
5783 | c.BottomSurface = "Smooth" | |
5784 | c.Locked = true | |
5785 | c.BrickColor = BrickColor.new(23) | |
5786 | c.Transparency = 0.5 | |
5787 | c.Reflectance = 0.1 | |
5788 | c.formFactor = "Symmetric" | |
5789 | c.Size = Vector3.new(1, 16, 16) | |
5790 | c.Anchored = true | |
5791 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0)) | |
5792 | c = Instance.new("Part") | |
5793 | c.Parent = b | |
5794 | c.TopSurface = "Smooth" | |
5795 | c.BottomSurface = "Smooth" | |
5796 | c.Locked = true | |
5797 | c.BrickColor = BrickColor.new(23) | |
5798 | c.Transparency = 0.5 | |
5799 | c.Reflectance = 0.1 | |
5800 | c.formFactor = "Symmetric" | |
5801 | c.Size = Vector3.new(1, 16, 16) | |
5802 | c.Anchored = true | |
5803 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0)) | |
5804 | c = Instance.new("Part") | |
5805 | c.Parent = b | |
5806 | c.TopSurface = "Smooth" | |
5807 | c.BottomSurface = "Smooth" | |
5808 | c.Locked = true | |
5809 | c.BrickColor = BrickColor.new(23) | |
5810 | c.Transparency = 0.5 | |
5811 | c.Reflectance = 0.1 | |
5812 | c.formFactor = "Symmetric" | |
5813 | c.Size = Vector3.new(16, 16, 1) | |
5814 | c.Anchored = true | |
5815 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8)) | |
5816 | c = Instance.new("Part") | |
5817 | c.Parent = b | |
5818 | c.TopSurface = "Smooth" | |
5819 | c.BottomSurface = "Smooth" | |
5820 | c.Locked = true | |
5821 | c.BrickColor = BrickColor.new(23) | |
5822 | c.Transparency = 0.5 | |
5823 | c.Reflectance = 0.1 | |
5824 | c.formFactor = "Symmetric" | |
5825 | c.Size = Vector3.new(16, 16, 1) | |
5826 | c.Anchored = true | |
5827 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8)) | |
5828 | c = Instance.new("Part") | |
5829 | c.Parent = b | |
5830 | c.TopSurface = "Smooth" | |
5831 | c.BottomSurface = "Smooth" | |
5832 | c.Locked = true | |
5833 | c.BrickColor = BrickColor.new(23) | |
5834 | c.Transparency = 0.5 | |
5835 | c.Reflectance = 0.1 | |
5836 | c.formFactor = "Symmetric" | |
5837 | c.Size = Vector3.new(16, 1, 16) | |
5838 | c.Anchored = true | |
5839 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0)) | |
5840 | c = Instance.new("Part") | |
5841 | c.Parent = b | |
5842 | c.TopSurface = "Smooth" | |
5843 | c.BottomSurface = "Smooth" | |
5844 | c.Locked = true | |
5845 | c.BrickColor = BrickColor.new(23) | |
5846 | c.Transparency = 0.5 | |
5847 | c.Reflectance = 0.1 | |
5848 | c.formFactor = "Symmetric" | |
5849 | c.Size = Vector3.new(16, 1, 16) | |
5850 | c.Anchored = true | |
5851 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0)) | |
5852 | ||
5853 | end | |
5854 | end | |
5855 | end | |
5856 | ||
5857 | ||
5858 | end | |
5859 | ||
5860 | ||
5861 | ||
5862 | ||
5863 | if mode == "UnJail" then | |
5864 | if mouse.Target ~= nil then | |
5865 | local a = Instance.new("Part") | |
5866 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5867 | local Place1 = mouse.Hit.p | |
5868 | a.formFactor = "Symmetric" | |
5869 | a.Size = Vector3.new(1,1,1) | |
5870 | a.Name = "Lazor" | |
5871 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5872 | a.Parent = game.Workspace | |
5873 | a.BrickColor = BrickColor.new(26) | |
5874 | a.Transparency = 0.2 | |
5875 | a.Anchored = true | |
5876 | a.CanCollide = false | |
5877 | a.Locked = true | |
5878 | a.BottomSurface = "Smooth" | |
5879 | a.TopSurface = "Smooth" | |
5880 | d = Instance.new("SpecialMesh") | |
5881 | d.Parent = a | |
5882 | d.MeshType = "Brick" | |
5883 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5884 | ||
5885 | ||
5886 | ||
5887 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5888 | ||
5889 | a.BrickColor = BrickColor.new("Really black") | |
5890 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5891 | a.Transparency = 0.4 | |
5892 | ||
5893 | ||
5894 | if mouse.Target.Parent.Name == "Jail" then | |
5895 | mouse.Target.Parent:Remove() | |
5896 | end | |
5897 | end | |
5898 | ||
5899 | ||
5900 | ||
5901 | end | |
5902 | end | |
5903 | ||
5904 | ||
5905 | ||
5906 | ||
5907 | ||
5908 | ||
5909 | ||
5910 | if mode == "Faint" then | |
5911 | if mouse.Target ~= nil then | |
5912 | local a = Instance.new("Part") | |
5913 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5914 | local Place1 = mouse.Hit.p | |
5915 | a.formFactor = "Symmetric" | |
5916 | a.Size = Vector3.new(1,1,1) | |
5917 | a.Name = "Lazor" | |
5918 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5919 | a.Parent = game.Workspace | |
5920 | a.BrickColor = BrickColor.new(26) | |
5921 | a.Transparency = 0.2 | |
5922 | a.Anchored = true | |
5923 | a.CanCollide = false | |
5924 | a.Locked = true | |
5925 | a.BottomSurface = "Smooth" | |
5926 | a.TopSurface = "Smooth" | |
5927 | d = Instance.new("SpecialMesh") | |
5928 | d.Parent = a | |
5929 | d.MeshType = "Brick" | |
5930 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5931 | ||
5932 | checkadmin = 0 | |
5933 | for i = 1 , #admin do | |
5934 | if mouse.Target.Parent.Name == admin[i] then | |
5935 | checkadmin = 1 | |
5936 | end | |
5937 | end | |
5938 | if checkadmin == 0 then | |
5939 | ||
5940 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5941 | ||
5942 | a.BrickColor = BrickColor.new("Really black") | |
5943 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5944 | a.Transparency = 0.4 | |
5945 | ||
5946 | ||
5947 | ||
5948 | torso = mouse.Target.Parent:findFirstChild("Torso") | |
5949 | h = mouse.Target.Parent:findFirstChild("Humanoid") | |
5950 | if h ~= nil then | |
5951 | h.MaxHealth = 100 | |
5952 | h.Health = 1 | |
5953 | end | |
5954 | if torso ~= nil then | |
5955 | asdf = torso:findFirstChild("BodyGyro") | |
5956 | if asdf == nil then | |
5957 | torso.CFrame = CFrame.new(torso.Position) | |
5958 | p = Instance.new("BodyGyro") | |
5959 | p.Parent = torso | |
5960 | p.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
5961 | p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
5962 | p.D = 50 | |
5963 | a = Instance.new("BodyVelocity") | |
5964 | a.Parent = torso | |
5965 | a.velocity = Vector3.new(0, -10, 0) | |
5966 | a.maxForce = Vector3.new(math.huge, 9999999, math.huge) | |
5967 | end | |
5968 | end | |
5969 | ||
5970 | ||
5971 | ||
5972 | end | |
5973 | end | |
5974 | ||
5975 | ||
5976 | end | |
5977 | end | |
5978 | ||
5979 | ||
5980 | ||
5981 | ||
5982 | if mode == "Draw" then | |
5983 | if mouse.Target ~= nil then | |
5984 | local a = Instance.new("Part") | |
5985 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5986 | local Place1 = mouse.Hit.p | |
5987 | a.formFactor = "Symmetric" | |
5988 | a.Size = Vector3.new(1,1,1) | |
5989 | a.Name = "Lazor" | |
5990 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5991 | a.Parent = game.Workspace | |
5992 | a.BrickColor = BrickColor.new(26) | |
5993 | a.Transparency = 0.2 | |
5994 | a.Anchored = true | |
5995 | a.CanCollide = false | |
5996 | a.Locked = true | |
5997 | a.BottomSurface = "Smooth" | |
5998 | a.TopSurface = "Smooth" | |
5999 | d = Instance.new("SpecialMesh") | |
6000 | d.Parent = a | |
6001 | d.MeshType = "Brick" | |
6002 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6003 | ||
6004 | ||
6005 | a.BrickColor = BrickColor.new("Really black") | |
6006 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6007 | a.Transparency = 0.4 | |
6008 | ||
6009 | a = game.Workspace:findFirstChild("Base") | |
6010 | if a ~= nil then | |
6011 | ||
6012 | p = Instance.new("Part") | |
6013 | p.Parent = game.Workspace | |
6014 | p.BrickColor = BrickColor.new(26) | |
6015 | p.TopSurface = "Smooth" | |
6016 | p.BottomSurface = "Smooth" | |
6017 | p.Anchored = true | |
6018 | p.formFactor = "Plate" | |
6019 | p.Size = Vector3.new(3, 0.4, 3) | |
6020 | p.Locked = true | |
6021 | p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z)) | |
6022 | ||
6023 | end | |
6024 | ||
6025 | end | |
6026 | end | |
6027 | ||
6028 | ||
6029 | ||
6030 | ||
6031 | ||
6032 | ||
6033 | ||
6034 | ||
6035 | ||
6036 | ||
6037 | ||
6038 | if mode == "Random Colors" then | |
6039 | if mouse.Target ~= nil then | |
6040 | local a = Instance.new("Part") | |
6041 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6042 | local Place1 = mouse.Hit.p | |
6043 | a.formFactor = "Symmetric" | |
6044 | a.Size = Vector3.new(1,1,1) | |
6045 | a.Name = "Lazor" | |
6046 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6047 | a.Parent = game.Workspace | |
6048 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
6049 | a.Transparency = 0.5 | |
6050 | a.Anchored = true | |
6051 | a.CanCollide = false | |
6052 | a.Locked = true | |
6053 | a.BottomSurface = "Smooth" | |
6054 | a.TopSurface = "Smooth" | |
6055 | d = Instance.new("SpecialMesh") | |
6056 | d.Parent = a | |
6057 | d.MeshType = "Brick" | |
6058 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6059 | ||
6060 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
6061 | ||
6062 | mouse.Target.BrickColor = BrickColor.new(math.random(1, 200)) | |
6063 | end | |
6064 | ||
6065 | end | |
6066 | end | |
6067 | ||
6068 | ||
6069 | ||
6070 | ||
6071 | ||
6072 | ||
6073 | ||
6074 | if mode == "Steal Color" then | |
6075 | if mouse.Target ~= nil then | |
6076 | ||
6077 | eyeball22.BrickColor = mouse.Target.BrickColor | |
6078 | ||
6079 | local a = Instance.new("Part") | |
6080 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6081 | local Place1 = mouse.Hit.p | |
6082 | a.formFactor = "Symmetric" | |
6083 | a.Size = Vector3.new(1,1,1) | |
6084 | a.Name = "Lazor" | |
6085 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6086 | a.Parent = game.Workspace | |
6087 | a.BrickColor = eyeball22.BrickColor | |
6088 | a.Transparency = 0.5 | |
6089 | a.Anchored = true | |
6090 | a.CanCollide = false | |
6091 | a.Locked = true | |
6092 | a.BottomSurface = "Smooth" | |
6093 | a.TopSurface = "Smooth" | |
6094 | d = Instance.new("SpecialMesh") | |
6095 | d.Parent = a | |
6096 | d.MeshType = "Brick" | |
6097 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6098 | ||
6099 | ||
6100 | ||
6101 | end | |
6102 | end | |
6103 | ||
6104 | ||
6105 | ||
6106 | if mode == "Give Color" then | |
6107 | if mouse.Target ~= nil then | |
6108 | ||
6109 | if mouse.Target.Parent.Name ~= ball.Name then | |
6110 | mouse.Target.BrickColor = eyeball22.BrickColor | |
6111 | ||
6112 | local a = Instance.new("Part") | |
6113 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6114 | local Place1 = mouse.Hit.p | |
6115 | a.formFactor = "Symmetric" | |
6116 | a.Size = Vector3.new(1,1,1) | |
6117 | a.Name = "Lazor" | |
6118 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6119 | a.Parent = game.Workspace | |
6120 | a.BrickColor = eyeball22.BrickColor | |
6121 | a.Transparency = 0.5 | |
6122 | a.Anchored = true | |
6123 | a.CanCollide = false | |
6124 | a.Locked = true | |
6125 | a.BottomSurface = "Smooth" | |
6126 | a.TopSurface = "Smooth" | |
6127 | d = Instance.new("SpecialMesh") | |
6128 | d.Parent = a | |
6129 | d.MeshType = "Brick" | |
6130 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6131 | ||
6132 | ||
6133 | end | |
6134 | end | |
6135 | end | |
6136 | ||
6137 | ||
6138 | ||
6139 | ||
6140 | ||
6141 | ||
6142 | ||
6143 | ||
6144 | ||
6145 | if mode == "Drag" then | |
6146 | if mouse.Target ~= nil then | |
6147 | local a = Instance.new("Part") | |
6148 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6149 | local Place1 = mouse.Hit.p | |
6150 | a.formFactor = "Symmetric" | |
6151 | a.Size = Vector3.new(1,1,1) | |
6152 | a.Name = "Lazor" | |
6153 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6154 | a.Parent = game.Workspace | |
6155 | a.Transparency = 0.2 | |
6156 | a.Anchored = true | |
6157 | a.CanCollide = false | |
6158 | a.Locked = true | |
6159 | a.BottomSurface = "Smooth" | |
6160 | a.TopSurface = "Smooth" | |
6161 | d = Instance.new("SpecialMesh") | |
6162 | d.Parent = a | |
6163 | d.MeshType = "Brick" | |
6164 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6165 | ||
6166 | checkadmin = 0 | |
6167 | for i = 1 , #admin do | |
6168 | if mouse.Target.Parent.Name == admin[i] then | |
6169 | checkadmin = 1 | |
6170 | end | |
6171 | end | |
6172 | if checkadmin == 0 then | |
6173 | ||
6174 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
6175 | ||
6176 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6177 | a.Transparency = 0.1 | |
6178 | ||
6179 | ||
6180 | ||
6181 | ||
6182 | ||
6183 | ||
6184 | p = mouse.Target:findFirstChild("BodyPosition") | |
6185 | if p ~= nil then | |
6186 | p.position = eyeball.Position | |
6187 | end | |
6188 | if p == nil then | |
6189 | mouse.Target:BreakJoints() | |
6190 | mouse.Target.Anchored = false | |
6191 | d = Instance.new("BodyPosition") | |
6192 | d.Parent = mouse.Target | |
6193 | d.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
6194 | d.position = eyeball.Position | |
6195 | end | |
6196 | ||
6197 | ||
6198 | ||
6199 | ||
6200 | ||
6201 | ||
6202 | end | |
6203 | end | |
6204 | end | |
6205 | end | |
6206 | ||
6207 | ||
6208 | ||
6209 | ||
6210 | ||
6211 | ||
6212 | ||
6213 | ||
6214 | ||
6215 | if mode == "Naked Beam" then | |
6216 | if mouse.Target ~= nil then | |
6217 | local a = Instance.new("Part") | |
6218 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6219 | local Place1 = mouse.Hit.p | |
6220 | a.formFactor = "Symmetric" | |
6221 | a.Size = Vector3.new(1,1,1) | |
6222 | a.Name = "Lazor" | |
6223 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6224 | a.Parent = game.Workspace | |
6225 | a.BrickColor = BrickColor.new(24) | |
6226 | a.Transparency = 0.1 | |
6227 | a.Anchored = true | |
6228 | a.CanCollide = false | |
6229 | a.Locked = true | |
6230 | a.BottomSurface = "Smooth" | |
6231 | a.TopSurface = "Smooth" | |
6232 | d = Instance.new("SpecialMesh") | |
6233 | d.Parent = a | |
6234 | d.MeshType = "Brick" | |
6235 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6236 | ||
6237 | checkadmin = 0 | |
6238 | for i = 1 , #admin do | |
6239 | if mouse.Target.Parent.Name == admin[i] then | |
6240 | checkadmin = 1 | |
6241 | end | |
6242 | end | |
6243 | if checkadmin == 0 then | |
6244 | ||
6245 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
6246 | ||
6247 | d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude) | |
6248 | ||
6249 | ||
6250 | p = mouse.Target.Parent:findFirstChild("Humanoid") | |
6251 | if p ~= nil then | |
6252 | stuff = mouse.Target.Parent:GetChildren() | |
6253 | for i = 1 , #stuff do | |
6254 | if stuff[i].className == "Part" then | |
6255 | stuff[i].BrickColor = BrickColor.new("Cool yellow") | |
6256 | end | |
6257 | end | |
6258 | end | |
6259 | ||
6260 | p = mouse.Target.Parent:findFirstChild("Pants") | |
6261 | if p ~= nil then | |
6262 | p:Remove() | |
6263 | d = Instance.new("Pants") | |
6264 | d.Parent = mouse.Target.Parent | |
6265 | d.PantsTemplate = "" | |
6266 | d.Name = "BLEH" | |
6267 | stuff = mouse.Target.Parent:GetChildren() | |
6268 | for i = 1 , #stuff do | |
6269 | if stuff[i].className == "Part" then | |
6270 | stuff[i].BrickColor = BrickColor.new("Cool yellow") | |
6271 | end | |
6272 | end | |
6273 | end | |
6274 | p = mouse.Target.Parent:findFirstChild("Shirt") | |
6275 | if p ~= nil then | |
6276 | p:Remove() | |
6277 | d = Instance.new("Shirt") | |
6278 | d.Parent = mouse.Target.Parent | |
6279 | d.ShirtTemplate = "" | |
6280 | d.Name = "BLEH" | |
6281 | stuff = mouse.Target.Parent:GetChildren() | |
6282 | for i = 1 , #stuff do | |
6283 | if stuff[i].className == "Part" then | |
6284 | stuff[i].BrickColor = BrickColor.new("Cool yellow") | |
6285 | end | |
6286 | end | |
6287 | end | |
6288 | ||
6289 | ||
6290 | end | |
6291 | end | |
6292 | ||
6293 | ||
6294 | ||
6295 | end | |
6296 | end | |
6297 | ||
6298 | ||
6299 | ||
6300 | ||
6301 | ||
6302 | ||
6303 | ||
6304 | ||
6305 | ||
6306 | ||
6307 | ||
6308 | ||
6309 | ||
6310 | ||
6311 | ||
6312 | ||
6313 | ||
6314 | if mode == "Shrink" then | |
6315 | if mouse.Target ~= nil then | |
6316 | local a = Instance.new("Part") | |
6317 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6318 | local Place1 = mouse.Hit.p | |
6319 | a.formFactor = "Symmetric" | |
6320 | a.BrickColor = BrickColor.new(23) | |
6321 | a.Size = Vector3.new(1,1,1) | |
6322 | a.Name = "Lazor" | |
6323 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6324 | a.Parent = game.Workspace | |
6325 | a.Transparency = 0.2 | |
6326 | a.Anchored = true | |
6327 | a.CanCollide = false | |
6328 | a.Locked = true | |
6329 | a.BottomSurface = "Smooth" | |
6330 | a.TopSurface = "Smooth" | |
6331 | d = Instance.new("SpecialMesh") | |
6332 | d.Parent = a | |
6333 | d.MeshType = "Brick" | |
6334 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6335 | checkadmin = 0 | |
6336 | for i = 1 , #admin do | |
6337 | if mouse.Target.Parent.Name == admin[i] then | |
6338 | checkadmin = 1 | |
6339 | end | |
6340 | end | |
6341 | if checkadmin == 0 then | |
6342 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6343 | asdf = mouse.Target | |
6344 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6345 | a.Transparency = 0.1 | |
6346 | ||
6347 | ||
6348 | p = asdf.CFrame | |
6349 | asdf.Size = asdf.Size - Vector3.new(1, 1, 1) | |
6350 | asdf.CFrame = p | |
6351 | ||
6352 | ||
6353 | ||
6354 | end | |
6355 | end | |
6356 | ||
6357 | end | |
6358 | end | |
6359 | ||
6360 | ||
6361 | ||
6362 | ||
6363 | if mode == "Grow" then | |
6364 | if mouse.Target ~= nil then | |
6365 | local a = Instance.new("Part") | |
6366 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6367 | local Place1 = mouse.Hit.p | |
6368 | a.formFactor = "Symmetric" | |
6369 | a.BrickColor = BrickColor.new(23) | |
6370 | a.Size = Vector3.new(1,1,1) | |
6371 | a.Name = "Lazor" | |
6372 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6373 | a.Parent = game.Workspace | |
6374 | a.Transparency = 0.2 | |
6375 | a.Anchored = true | |
6376 | a.CanCollide = false | |
6377 | a.Locked = true | |
6378 | a.BottomSurface = "Smooth" | |
6379 | a.TopSurface = "Smooth" | |
6380 | d = Instance.new("SpecialMesh") | |
6381 | d.Parent = a | |
6382 | d.MeshType = "Brick" | |
6383 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6384 | checkadmin = 0 | |
6385 | for i = 1 , #admin do | |
6386 | if mouse.Target.Parent.Name == admin[i] then | |
6387 | checkadmin = 1 | |
6388 | end | |
6389 | end | |
6390 | if checkadmin == 0 then | |
6391 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6392 | asdf = mouse.Target | |
6393 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6394 | a.Transparency = 0.1 | |
6395 | ||
6396 | ||
6397 | p = asdf.CFrame | |
6398 | asdf.Size = asdf.Size + Vector3.new(1, 1, 1) | |
6399 | asdf.CFrame = p | |
6400 | ||
6401 | ||
6402 | ||
6403 | end | |
6404 | ||
6405 | ||
6406 | end | |
6407 | end | |
6408 | end | |
6409 | ||
6410 | ||
6411 | ||
6412 | ||
6413 | ||
6414 | ||
6415 | ||
6416 | ||
6417 | if mode == "Confuse" then | |
6418 | if mouse.Target ~= nil then | |
6419 | local a = Instance.new("Part") | |
6420 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6421 | local Place1 = mouse.Hit.p | |
6422 | a.formFactor = "Symmetric" | |
6423 | a.BrickColor = BrickColor.new(1) | |
6424 | a.Size = Vector3.new(1,1,1) | |
6425 | a.Name = "Lazor" | |
6426 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6427 | a.Parent = game.Workspace | |
6428 | a.Transparency = 0.2 | |
6429 | a.Anchored = true | |
6430 | a.CanCollide = false | |
6431 | a.Locked = true | |
6432 | a.BottomSurface = "Smooth" | |
6433 | a.TopSurface = "Smooth" | |
6434 | d = Instance.new("SpecialMesh") | |
6435 | d.Parent = a | |
6436 | d.MeshType = "Brick" | |
6437 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6438 | checkadmin = 0 | |
6439 | for i = 1 , #admin do | |
6440 | if mouse.Target.Parent.Name == admin[i] then | |
6441 | checkadmin = 1 | |
6442 | end | |
6443 | end | |
6444 | if checkadmin == 0 then | |
6445 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6446 | asdf = mouse.Target | |
6447 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6448 | a.Transparency = 0.1 | |
6449 | ||
6450 | ||
6451 | p = mouse.Target.Parent:findFirstChild("Humanoid") | |
6452 | if p ~= nil then | |
6453 | p.WalkSpeed = p.WalkSpeed * -1 | |
6454 | end | |
6455 | ||
6456 | ||
6457 | ||
6458 | end | |
6459 | ||
6460 | end | |
6461 | end | |
6462 | end | |
6463 | ||
6464 | ||
6465 | ||
6466 | ||
6467 | ||
6468 | ||
6469 | ||
6470 | ||
6471 | ||
6472 | ||
6473 | ||
6474 | if mode == "Disarm" then | |
6475 | if mouse.Target ~= nil then | |
6476 | local a = Instance.new("Part") | |
6477 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6478 | local Place1 = mouse.Hit.p | |
6479 | a.formFactor = "Symmetric" | |
6480 | a.BrickColor = BrickColor.new(1) | |
6481 | a.Size = Vector3.new(1,1,1) | |
6482 | a.Name = "Lazor" | |
6483 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6484 | a.Parent = game.Workspace | |
6485 | a.Transparency = 0.2 | |
6486 | a.Anchored = true | |
6487 | a.CanCollide = false | |
6488 | a.Locked = true | |
6489 | a.BottomSurface = "Smooth" | |
6490 | a.TopSurface = "Smooth" | |
6491 | d = Instance.new("SpecialMesh") | |
6492 | d.Parent = a | |
6493 | d.MeshType = "Brick" | |
6494 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6495 | checkadmin = 0 | |
6496 | for i = 1 , #admin do | |
6497 | if mouse.Target.Parent.Name == admin[i] then | |
6498 | checkadmin = 1 | |
6499 | end | |
6500 | end | |
6501 | if checkadmin == 0 then | |
6502 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6503 | asdf = mouse.Target | |
6504 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6505 | a.Transparency = 0.1 | |
6506 | ||
6507 | ||
6508 | ||
6509 | ||
6510 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
6511 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
6512 | p = a:findFirstChild("Backpack") | |
6513 | if p ~= nil then | |
6514 | stuff = p:GetChildren() | |
6515 | for i = 1 , #stuff do | |
6516 | stuff[i]:Remove() | |
6517 | end | |
6518 | end | |
6519 | s = a.Character:GetChildren() | |
6520 | for i = 1 , #s do | |
6521 | if s[i].className == "Tool" then | |
6522 | s[i]:Remove() | |
6523 | end | |
6524 | end | |
6525 | end | |
6526 | ||
6527 | ||
6528 | ||
6529 | end | |
6530 | end | |
6531 | ||
6532 | end | |
6533 | end | |
6534 | ||
6535 | ||
6536 | ||
6537 | ||
6538 | ||
6539 | ||
6540 | ||
6541 | ||
6542 | ||
6543 | if mode == "Steal Tools" then | |
6544 | if mouse.Target ~= nil then | |
6545 | local a = Instance.new("Part") | |
6546 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6547 | local Place1 = mouse.Hit.p | |
6548 | a.formFactor = "Symmetric" | |
6549 | a.BrickColor = BrickColor.new(1) | |
6550 | a.Size = Vector3.new(1,1,1) | |
6551 | a.Name = "Lazor" | |
6552 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6553 | a.Parent = game.Workspace | |
6554 | a.Transparency = 0.2 | |
6555 | a.Anchored = true | |
6556 | a.CanCollide = false | |
6557 | a.Locked = true | |
6558 | a.BottomSurface = "Smooth" | |
6559 | a.TopSurface = "Smooth" | |
6560 | d = Instance.new("SpecialMesh") | |
6561 | d.Parent = a | |
6562 | d.MeshType = "Brick" | |
6563 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6564 | checkadmin = 0 | |
6565 | for i = 1 , #admin do | |
6566 | if mouse.Target.Parent.Name == admin[i] then | |
6567 | checkadmin = 1 | |
6568 | end | |
6569 | end | |
6570 | if checkadmin == 0 then | |
6571 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6572 | asdf = mouse.Target | |
6573 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6574 | a.Transparency = 0.1 | |
6575 | ||
6576 | ||
6577 | ||
6578 | ||
6579 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
6580 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
6581 | p = a:findFirstChild("Backpack") | |
6582 | if p ~= nil then | |
6583 | stuff = p:GetChildren() | |
6584 | for i = 1 , #stuff do | |
6585 | stuff[i]:clone().Parent = me.Backpack | |
6586 | stuff[i]:Remove() | |
6587 | end | |
6588 | end | |
6589 | s = a.Character:GetChildren() | |
6590 | for i = 1 , #s do | |
6591 | if s[i].className == "Tool" then | |
6592 | s[i]:clone().Parent = me.Backpack | |
6593 | s[i]:Remove() | |
6594 | end | |
6595 | end | |
6596 | end | |
6597 | ||
6598 | ||
6599 | ||
6600 | end | |
6601 | end | |
6602 | ||
6603 | end | |
6604 | end | |
6605 | ||
6606 | ||
6607 | ||
6608 | ||
6609 | ||
6610 | ||
6611 | ||
6612 | ||
6613 | if mode == "Clone" then | |
6614 | if mouse.Target ~= nil then | |
6615 | local a = Instance.new("Part") | |
6616 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6617 | local Place1 = mouse.Hit.p | |
6618 | a.formFactor = "Symmetric" | |
6619 | a.BrickColor = BrickColor.new(1) | |
6620 | a.Size = Vector3.new(1,1,1) | |
6621 | a.Name = "Lazor" | |
6622 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6623 | a.Parent = game.Workspace | |
6624 | a.Transparency = 0.2 | |
6625 | a.Anchored = true | |
6626 | a.CanCollide = false | |
6627 | a.Locked = true | |
6628 | a.BottomSurface = "Smooth" | |
6629 | a.TopSurface = "Smooth" | |
6630 | d = Instance.new("SpecialMesh") | |
6631 | d.Parent = a | |
6632 | d.MeshType = "Brick" | |
6633 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6634 | checkadmin = 0 | |
6635 | for i = 1 , #admin do | |
6636 | if mouse.Target.Parent.Name == admin[i] then | |
6637 | checkadmin = 1 | |
6638 | end | |
6639 | end | |
6640 | if checkadmin == 0 then | |
6641 | if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
6642 | asdf = mouse.Target | |
6643 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6644 | a.Transparency = 0.1 | |
6645 | ||
6646 | ||
6647 | ||
6648 | ||
6649 | ||
6650 | if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then | |
6651 | ||
6652 | p = mouse.Target.Parent:clone() | |
6653 | p.Parent = game.Workspace | |
6654 | p:MakeJoints() | |
6655 | p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0)) | |
6656 | ||
6657 | else | |
6658 | ||
6659 | ||
6660 | ||
6661 | ||
6662 | mouse.Target:clone().Parent = game.Workspace | |
6663 | ||
6664 | ||
6665 | ||
6666 | ||
6667 | end | |
6668 | ||
6669 | end | |
6670 | ||
6671 | ||
6672 | end | |
6673 | ||
6674 | ||
6675 | end | |
6676 | end | |
6677 | ||
6678 | ||
6679 | ||
6680 | ||
6681 | ||
6682 | ||
6683 | if mode == "Spotlight" then | |
6684 | if mouse.Target ~= nil then | |
6685 | ||
6686 | ||
6687 | ||
6688 | a = Instance.new("Part") | |
6689 | a.formFactor = "Symmetric" | |
6690 | a.BrickColor = BrickColor.new(24) | |
6691 | a.Size = Vector3.new(1,1,1) | |
6692 | a.Name = "Lazor" | |
6693 | a.CFrame = CFrame.new(mouse.Hit.p) | |
6694 | a.Parent = game.Workspace | |
6695 | a.Transparency = 0.4 | |
6696 | a.Anchored = true | |
6697 | a.CanCollide = false | |
6698 | a.Locked = true | |
6699 | a.BottomSurface = "Smooth" | |
6700 | a.TopSurface = "Smooth" | |
6701 | d = Instance.new("CylinderMesh") | |
6702 | d.Parent = a | |
6703 | d.Scale = Vector3.new(20, 3000, 20) | |
6704 | ||
6705 | ||
6706 | ||
6707 | end | |
6708 | end | |
6709 | ||
6710 | ||
6711 | ||
6712 | ||
6713 | if mode == "Ducks" then | |
6714 | if mouse.Target ~= nil then | |
6715 | ||
6716 | p = Instance.new("Part") | |
6717 | p.Parent = game.Workspace | |
6718 | p.BrickColor = BrickColor.new(24) | |
6719 | p.TopSurface = "Smooth" | |
6720 | p.BottomSurface = "Smooth" | |
6721 | p.formFactor = "Symmetric" | |
6722 | p.Name = "Duck" | |
6723 | p.Size = Vector3.new(1, 1, 1) | |
6724 | p.Locked = true | |
6725 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0)) | |
6726 | d = Instance.new("SpecialMesh") | |
6727 | d.Parent = p | |
6728 | d.MeshType = "FileMesh" | |
6729 | d.MeshId = "http://www.roblox.com/asset/?id=9419831" | |
6730 | d.TextureId = "http://www.roblox.com/asset/?id=9419827" | |
6731 | b = Instance.new("BodyPosition") | |
6732 | b.Parent = p | |
6733 | b.maxForce = Vector3.new(0, 0, 0) | |
6734 | ||
6735 | end | |
6736 | end | |
6737 | ||
6738 | ||
6739 | ||
6740 | if mode == "Dynamites" then | |
6741 | if mouse.Target ~= nil then | |
6742 | ||
6743 | p = Instance.new("Part") | |
6744 | p.Parent = game.Workspace | |
6745 | p.BrickColor = BrickColor.new(21) | |
6746 | p.TopSurface = "Smooth" | |
6747 | p.BottomSurface = "Smooth" | |
6748 | p.formFactor = "Symmetric" | |
6749 | p.Name = "Dynamite" | |
6750 | p.Size = Vector3.new(1, 1, 1) | |
6751 | p.Locked = true | |
6752 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0)) | |
6753 | d = Instance.new("SpecialMesh") | |
6754 | d.Parent = p | |
6755 | d.MeshType = "FileMesh" | |
6756 | d.MeshId = "http://www.roblox.com/asset/?id=12891705" | |
6757 | d.TextureId = "http://www.roblox.com/asset/?id=12891577" | |
6758 | b = Instance.new("BodyPosition") | |
6759 | b.Parent = p | |
6760 | b.maxForce = Vector3.new(0, 0, 0) | |
6761 | ||
6762 | end | |
6763 | end | |
6764 | ||
6765 | ||
6766 | if mode == "Detonate Dynamites" then | |
6767 | ||
6768 | p = game.Workspace:findFirstChild("Dynamite") | |
6769 | if p ~= nil then | |
6770 | if (p.Position-me.Character.Torso.Position).magnitude > 20 then | |
6771 | d = Instance.new("Explosion") | |
6772 | d.Parent = game.Workspace | |
6773 | d.Position = p.Position | |
6774 | p:Remove() | |
6775 | end | |
6776 | end | |
6777 | ||
6778 | end | |
6779 | ||
6780 | ||
6781 | ||
6782 | ||
6783 | if mode == "Duck Swarm" then | |
6784 | if mouse.Target ~= nil then | |
6785 | a = Instance.new("Part") | |
6786 | a.formFactor = "Symmetric" | |
6787 | a.BrickColor = BrickColor.new(24) | |
6788 | a.Size = Vector3.new(1,1,1) | |
6789 | a.Name = "Lazor" | |
6790 | a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0)) | |
6791 | a.Parent = game.Workspace | |
6792 | a.Anchored = true | |
6793 | a.CanCollide = false | |
6794 | a.Locked = true | |
6795 | a.BottomSurface = "Smooth" | |
6796 | a.TopSurface = "Smooth" | |
6797 | d = Instance.new("SpecialMesh") | |
6798 | d.Parent = a | |
6799 | d.Scale = Vector3.new(3, 3, 3) | |
6800 | d.MeshType = "FileMesh" | |
6801 | d.MeshId = "http://www.roblox.com/asset/?id=9419831" | |
6802 | d.TextureId = "http://www.roblox.com/asset/?id=9419827" | |
6803 | ||
6804 | s = game.Workspace:GetChildren() | |
6805 | for i = 1 , #s do | |
6806 | if s[i].Name == "Duck" then | |
6807 | a = s[i]:findFirstChild("BodyPosition") | |
6808 | if a ~= nil then | |
6809 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
6810 | a.position = mouse.Hit.p | |
6811 | end | |
6812 | end | |
6813 | end | |
6814 | ||
6815 | ||
6816 | ||
6817 | ||
6818 | ||
6819 | ||
6820 | ||
6821 | ||
6822 | ||
6823 | ||
6824 | ||
6825 | ||
6826 | end | |
6827 | end | |
6828 | ||
6829 | ||
6830 | ||
6831 | ||
6832 | ||
6833 | ||
6834 | ||
6835 | ||
6836 | ||
6837 | ||
6838 | ||
6839 | ||
6840 | ||
6841 | if mode == "Throwup" then | |
6842 | ||
6843 | p = Instance.new("Part") | |
6844 | p.Parent = game.Workspace | |
6845 | p.CanCollide = false | |
6846 | ||
6847 | colorhax = math.random(1, 3) | |
6848 | if colorhax == 1 then | |
6849 | p.BrickColor = BrickColor.new(192) | |
6850 | end | |
6851 | if colorhax == 2 then | |
6852 | p.BrickColor = BrickColor.new(28) | |
6853 | end | |
6854 | if colorhax == 3 then | |
6855 | p.BrickColor = BrickColor.new(105) | |
6856 | end | |
6857 | p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
6858 | p.Locked = true | |
6859 | p.TopSurface = "Smooth" | |
6860 | p.BottomSurface = "Smooth" | |
6861 | p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4)) | |
6862 | p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
6863 | p.Anchored = false | |
6864 | p:BreakJoints() | |
6865 | ||
6866 | end | |
6867 | ||
6868 | ||
6869 | ||
6870 | ||
6871 | ||
6872 | ||
6873 | ||
6874 | ||
6875 | ||
6876 | ||
6877 | ||
6878 | ||
6879 | ||
6880 | ||
6881 | ||
6882 | if mode == "Hang" then | |
6883 | if mouse.Target ~= nil then | |
6884 | local a = Instance.new("Part") | |
6885 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6886 | local Place1 = mouse.Hit.p | |
6887 | a.formFactor = "Symmetric" | |
6888 | a.BrickColor = BrickColor.new(1) | |
6889 | a.Size = Vector3.new(1,1,1) | |
6890 | a.Name = "Lazor" | |
6891 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6892 | a.Parent = game.Workspace | |
6893 | a.Transparency = 0.2 | |
6894 | a.Anchored = true | |
6895 | a.CanCollide = false | |
6896 | a.Locked = true | |
6897 | a.BottomSurface = "Smooth" | |
6898 | a.TopSurface = "Smooth" | |
6899 | d = Instance.new("SpecialMesh") | |
6900 | d.Parent = a | |
6901 | d.MeshType = "Brick" | |
6902 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6903 | head = mouse.Target.Parent:findFirstChild("Head") | |
6904 | if head ~= nil then | |
6905 | p = head:findFirstChild("BodyPosition") | |
6906 | if p == nil then | |
6907 | d = Instance.new("BodyPosition") | |
6908 | d.Parent = head | |
6909 | d.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
6910 | d.position = head.Position+Vector3.new(0, 12, 0) | |
6911 | ||
6912 | a = head.Parent:findFirstChild("Torso") | |
6913 | if a ~= nil then | |
6914 | f = a:findFirstChild("Neck") | |
6915 | if f ~= nil then | |
6916 | f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0) | |
6917 | end | |
6918 | end | |
6919 | ||
6920 | end | |
6921 | end | |
6922 | ||
6923 | ||
6924 | ||
6925 | end | |
6926 | end | |
6927 | ||
6928 | ||
6929 | ||
6930 | ||
6931 | ||
6932 | ||
6933 | ||
6934 | if mode == "UnHang" then | |
6935 | if mouse.Target ~= nil then | |
6936 | local a = Instance.new("Part") | |
6937 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6938 | local Place1 = mouse.Hit.p | |
6939 | a.formFactor = "Symmetric" | |
6940 | a.BrickColor = BrickColor.new(1) | |
6941 | a.Size = Vector3.new(1,1,1) | |
6942 | a.Name = "Lazor" | |
6943 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6944 | a.Parent = game.Workspace | |
6945 | a.Transparency = 0.2 | |
6946 | a.Anchored = true | |
6947 | a.CanCollide = false | |
6948 | a.Locked = true | |
6949 | a.BottomSurface = "Smooth" | |
6950 | a.TopSurface = "Smooth" | |
6951 | d = Instance.new("SpecialMesh") | |
6952 | d.Parent = a | |
6953 | d.MeshType = "Brick" | |
6954 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6955 | ||
6956 | head = mouse.Target.Parent:findFirstChild("Head") | |
6957 | if head ~= nil then | |
6958 | p = head:findFirstChild("BodyPosition") | |
6959 | if p ~= nil then | |
6960 | p:Remove() | |
6961 | ||
6962 | a = head.Parent:findFirstChild("Torso") | |
6963 | if a ~= nil then | |
6964 | f = a:findFirstChild("Neck") | |
6965 | if f ~= nil then | |
6966 | f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0) | |
6967 | end | |
6968 | end | |
6969 | ||
6970 | end | |
6971 | end | |
6972 | ||
6973 | ||
6974 | end | |
6975 | end | |
6976 | ||
6977 | ||
6978 | ||
6979 | ||
6980 | ||
6981 | ||
6982 | ||
6983 | ||
6984 | ||
6985 | ||
6986 | if mode == "Tree Summon" then | |
6987 | if mouse.Target ~= nil then | |
6988 | if mouse.Target.Name == "Base" then | |
6989 | p = mouse.Target | |
6990 | tree = Instance.new("Model") | |
6991 | tree.Parent = game.Workspace | |
6992 | treesize = math.random(2, 6) | |
6993 | stump = Instance.new("Part") | |
6994 | stump.Parent = tree | |
6995 | stump.Anchored = true | |
6996 | stump.TopSurface = "Smooth" | |
6997 | stump.BrickColor = BrickColor.new(192) | |
6998 | stump.BottomSurface = "Smooth" | |
6999 | stump.Locked = true | |
7000 | stump.Size = Vector3.new(treesize, treesize * 2, treesize) | |
7001 | stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z)) | |
7002 | hax = treesize | |
7003 | hax2 = treesize*2 | |
7004 | for i = 1 , treesize*2 do | |
7005 | stump2 = Instance.new("Part") | |
7006 | stump2.BrickColor = BrickColor.new(28) | |
7007 | stump2.Parent = tree | |
7008 | stump2.Anchored = true | |
7009 | stump2.TopSurface = "Smooth" | |
7010 | stump2.BottomSurface = "Smooth" | |
7011 | stump2.Locked = true | |
7012 | stump2.Size = Vector3.new(hax2, treesize, hax2) | |
7013 | stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0)) | |
7014 | hax = hax + treesize-0.5 | |
7015 | hax2 = hax2-(treesize/4) | |
7016 | end | |
7017 | ||
7018 | end | |
7019 | end | |
7020 | end | |
7021 | ||
7022 | ||
7023 | ||
7024 | ||
7025 | ||
7026 | ||
7027 | if mode == "Seizure" then | |
7028 | ||
7029 | ||
7030 | stuff = game:GetChildren() | |
7031 | for i = 1 , #stuff do | |
7032 | if stuff[i].className == "Workspace" then | |
7033 | ||
7034 | ||
7035 | ||
7036 | base = stuff[i]:findFirstChild("Base") | |
7037 | if base ~= nil then | |
7038 | base.Transparency = 1 | |
7039 | base.BrickColor = BrickColor.new (math.random(1, 250)) | |
7040 | base.TopSurface = math.random(1, 5) | |
7041 | base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
7042 | end | |
7043 | end | |
7044 | end | |
7045 | stuff = game:GetChildren() | |
7046 | for i = 1 , #stuff do | |
7047 | if stuff[i].className == "Lighting" then | |
7048 | stuff[i].Brightness = 10 | |
7049 | stuff[i].TimeOfDay = "09:00:00" | |
7050 | stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200)) | |
7051 | end | |
7052 | end | |
7053 | stuff = game:GetChildren() | |
7054 | for i = 1 , #stuff do | |
7055 | if stuff[i].className == "Workspace" then | |
7056 | base = stuff[i]:findFirstChild("Base") | |
7057 | if base ~= nil then | |
7058 | base.Transparency = 0 | |
7059 | base.BrickColor = BrickColor.new (math.random(1, 250)) | |
7060 | base.TopSurface = math.random(1, 5) | |
7061 | base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
7062 | end | |
7063 | end | |
7064 | end | |
7065 | stuff = game:GetChildren() | |
7066 | for i = 1 , #stuff do | |
7067 | if stuff[i].className == "Lighting" then | |
7068 | stuff[i].Brightness = 0 | |
7069 | stuff[i].TimeOfDay = "00:00:00" | |
7070 | stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200)) | |
7071 | stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200)) | |
7072 | stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200)) | |
7073 | end | |
7074 | end | |
7075 | ||
7076 | ||
7077 | end | |
7078 | ||
7079 | ||
7080 | ||
7081 | ||
7082 | ||
7083 | ||
7084 | ||
7085 | end | |
7086 | end | |
7087 | ||
7088 | function onButton1Up(mouse) | |
7089 | BaleFireValue = 15 | |
7090 | Clicking = false | |
7091 | ||
7092 | if mode == "Fly" then | |
7093 | mode = "None" | |
7094 | ||
7095 | ||
7096 | ||
7097 | d = lightingg:GetChildren() | |
7098 | for i = 1 , #d do | |
7099 | if d[i].Name == "CharacterButton" then | |
7100 | if d[i].Text == "[ "..mode.." ]" then | |
7101 | d[i].BackgroundColor = BrickColor.new(24) | |
7102 | end | |
7103 | end | |
7104 | end | |
7105 | s = lightingg:GetChildren() | |
7106 | for i = 1 , #s do | |
7107 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
7108 | s[i].BackgroundColor = BrickColor.new(1) | |
7109 | end | |
7110 | end | |
7111 | ||
7112 | ||
7113 | ||
7114 | ||
7115 | end | |
7116 | ||
7117 | wait() | |
7118 | h = game.Workspace:findFirstChild("Lazor") | |
7119 | if h ~= nil then | |
7120 | h:Remove() | |
7121 | end | |
7122 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7123 | if h ~= nil then | |
7124 | h:Remove() | |
7125 | end | |
7126 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7127 | if h ~= nil then | |
7128 | h:Remove() | |
7129 | end | |
7130 | wait() | |
7131 | h = game.Workspace:findFirstChild("Lazor") | |
7132 | if h ~= nil then | |
7133 | h:Remove() | |
7134 | end | |
7135 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7136 | if h ~= nil then | |
7137 | h:Remove() | |
7138 | end | |
7139 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7140 | if h ~= nil then | |
7141 | h:Remove() | |
7142 | end | |
7143 | wait() | |
7144 | eyeball2.BrickColor = BrickColor.new(26) | |
7145 | end | |
7146 | ||
7147 | function onMove(mouse) | |
7148 | if Stare == false then | |
7149 | bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p) | |
7150 | if mouse.Target ~= nil then | |
7151 | chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]" | |
7152 | end | |
7153 | if mouse.Target == nil then | |
7154 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
7155 | end | |
7156 | end | |
7157 | end | |
7158 | ||
7159 | ||
7160 | ||
7161 | ||
7162 | function onDeselected(mouse) | |
7163 | BaleFireValue = 15 | |
7164 | mode = "None" | |
7165 | Clicking = false | |
7166 | eyeball2.BrickColor = BrickColor.new(26) | |
7167 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7168 | if h ~= nil then | |
7169 | h:Remove() | |
7170 | end | |
7171 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7172 | if h ~= nil then | |
7173 | h:Remove() | |
7174 | end | |
7175 | wait() | |
7176 | end | |
7177 | function onSelected(mouse) | |
7178 | ||
7179 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
7180 | mouse.Move:connect(function() onMove(mouse) end) | |
7181 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
7182 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7183 | if h ~= nil then | |
7184 | h:Remove() | |
7185 | end | |
7186 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7187 | if h ~= nil then | |
7188 | h:Remove() | |
7189 | end | |
7190 | wait() | |
7191 | end | |
7192 | bin.Selected:connect(onSelected) | |
7193 | bin.Deselected:connect(onDeselected) | |
7194 | ||
7195 | ||
7196 | while true do | |
7197 | ||
7198 | ball.Humanoid.MaxHealth = 0 | |
7199 | ball.Humanoid.Health = 0 | |
7200 | ||
7201 | ||
7202 | count = 0 | |
7203 | count2 = game.Workspace:GetChildren() | |
7204 | for i = 1 , #count2 do | |
7205 | if count2[i].Name == "QuickScript" then | |
7206 | count = count + 1 | |
7207 | end | |
7208 | end | |
7209 | characterhealth5.Text = "[ QuickScripts : "..count.." ]" | |
7210 | ||
7211 | characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]" | |
7212 | ||
7213 | humanoid = me.Character:findFirstChild("Humanoid") | |
7214 | if humanoid ~= nil then | |
7215 | characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]" | |
7216 | characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]" | |
7217 | if humanoid.Health <= 0 then | |
7218 | head.BackgroundTransparency = 0.9 | |
7219 | torso.BackgroundTransparency = 0.9 | |
7220 | leftleg.BackgroundTransparency = 0.9 | |
7221 | rightleg.BackgroundTransparency = 0.9 | |
7222 | leftarm.BackgroundTransparency = 0.9 | |
7223 | rightarm.BackgroundTransparency = 0.9 | |
7224 | end | |
7225 | end | |
7226 | Head = me.Character:findFirstChild("Head") | |
7227 | if Head == nil then | |
7228 | head.BackgroundTransparency = 0.9 | |
7229 | end | |
7230 | ||
7231 | ||
7232 | ||
7233 | ||
7234 | Torso = me.Character:findFirstChild("Torso") | |
7235 | if Torso == nil then | |
7236 | torso.BackgroundTransparency = 0.9 | |
7237 | me2.BackgroundTransparency = 1 | |
7238 | end | |
7239 | if Torso ~= nil then | |
7240 | characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]" | |
7241 | end | |
7242 | ||
7243 | ||
7244 | ||
7245 | ||
7246 | ||
7247 | LeftLeg = me.Character:findFirstChild("Left Leg") | |
7248 | if LeftLeg == nil then | |
7249 | leftleg.BackgroundTransparency = 0.9 | |
7250 | end | |
7251 | RightLeg = me.Character:findFirstChild("Right Leg") | |
7252 | if RightLeg == nil then | |
7253 | rightleg.BackgroundTransparency = 0.9 | |
7254 | end | |
7255 | LeftArm = me.Character:findFirstChild("Left Arm") | |
7256 | if LeftArm == nil then | |
7257 | leftarm.BackgroundTransparency = 0.9 | |
7258 | end | |
7259 | RightArm = me.Character:findFirstChild("Right Arm") | |
7260 | if RightArm == nil then | |
7261 | rightarm.BackgroundTransparency = 0.9 | |
7262 | end | |
7263 | ||
7264 | ||
7265 | if mode == "Spy" then | |
7266 | game.Workspace.CurrentCamera.CameraSubject = eyeball | |
7267 | end | |
7268 | if mode == "Fly" then | |
7269 | game.Workspace.CurrentCamera.CameraSubject = me.Character.Head | |
7270 | game.Workspace.CurrentCamera.CameraType = "Follow" | |
7271 | end | |
7272 | if mode ~= "Spy" and mode ~= "Fly" then | |
7273 | game.Workspace.CurrentCamera.CameraSubject = me.Character.Head | |
7274 | bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0) | |
7275 | game.Workspace.CurrentCamera.CameraType = "Follow" | |
7276 | end | |
7277 | p = game:findFirstChild("Players") | |
7278 | if p ~= nil then | |
7279 | ||
7280 | for i = 1 , #banned do | |
7281 | d = p:findFirstChild(banned[i]) | |
7282 | if d ~= nil then | |
7283 | loadstring("d:Remove()")() | |
7284 | end | |
7285 | end | |
7286 | ||
7287 | end | |
7288 | ||
7289 | if me.Name ~= "matthewhwang" then | |
7290 | h = game.Workspace:findFirstChild("AOINDIOSNOIN") | |
7291 | if h == nil then | |
7292 | p = Instance.new("Hint") | |
7293 | p.Parent = game.Workspace | |
7294 | p.Name = "AOINDIOSNOIN" | |
7295 | p.Text = "" | |
7296 | end | |
7297 | end | |
7298 | ||
7299 | ||
7300 | ||
7301 | if mode == "Safety" then | |
7302 | ||
7303 | stuff = game.Workspace:GetChildren() | |
7304 | for i = 1 , #stuff do | |
7305 | ||
7306 | if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then | |
7307 | ||
7308 | if stuff[i].className == "Part" then | |
7309 | if stuff[i].Anchored == false then | |
7310 | if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then | |
7311 | p = Instance.new("Explosion") | |
7312 | p.Parent = game.Workspace | |
7313 | p.Position = stuff[i].Position | |
7314 | p.BlastPressure = 1 | |
7315 | stuff[i]:Remove() | |
7316 | end | |
7317 | end | |
7318 | end | |
7319 | ||
7320 | if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then | |
7321 | hax = stuff[i]:GetChildren() | |
7322 | ||
7323 | ||
7324 | ||
7325 | ||
7326 | ||
7327 | ||
7328 | ||
7329 | ||
7330 | ||
7331 | ||
7332 | ||
7333 | ||
7334 | for i = 1 , #hax do | |
7335 | if hax[i].className == "Part" and hax[i].Anchored == false then | |
7336 | ||
7337 | if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then | |
7338 | ||
7339 | hax[i]:Remove() | |
7340 | ||
7341 | end | |
7342 | ||
7343 | end | |
7344 | end | |
7345 | end | |
7346 | end | |
7347 | end | |
7348 | end | |
7349 | ||
7350 | if Stare == true then | |
7351 | stuff = workspace:GetChildren() | |
7352 | for i = 1 , #stuff do | |
7353 | if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then | |
7354 | torso = stuff[i]:findFirstChild("Torso") | |
7355 | if torso ~= nil then | |
7356 | if stuff[i].Name ~= me.Name then | |
7357 | if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then | |
7358 | bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position) | |
7359 | end | |
7360 | end | |
7361 | end | |
7362 | end | |
7363 | end | |
7364 | end | |
7365 | ||
7366 | wait() | |
7367 | end |