View difference between Paste ID: RRNkBBGZ and Q37AmZtX
SHOW: | | - or go back to the newest paste.
1-
me = game.Players.LocalPlayer
1+
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = owner
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
me = owner
88
if me == nil then
89
me = game.Players.Player
90
end
91
p = Instance.new("Camera")
92
p.Parent = game.Workspace
93
bin = Instance.new("HopperBin")
94
bin.Parent = me.Backpack
95
bin.Name = "[ Eyeball ]"
96
wait(0.5)
97
a = me.PlayerGui:findFirstChild("Admin")
98
if a ~= nil then a:Remove() end
99
a = me.Character:findFirstChild("Eyeball")
100
if a ~= nil then a:Remove() end
101
script.Parent = bin
102
mode = "None"
103
Clicking = false
104
BaleFireValue = 15
105
banned = {""}
106
admin = {"NAMEHERE(OPTIONAL)"}
107
p = Instance.new("Camera")
108
p.Parent = game.Workspace
109
Sound = "None"
110
Stare = false
111
112
113
114
115
116
117
118
bleh = me.PlayerGui:findFirstChild("Admin")
119
if bleh ~= nil then
120
bleh:Remove()
121
end
122
bodycolor = me.Character:findFirstChild("Body Colors")
123
maingui = Instance.new("ScreenGui")
124
maingui.Parent = me.PlayerGui
125
maingui.Name = "Admin"
126
127
128
charactergui = Instance.new("ImageButton")
129
charactergui.Parent = maingui
130
charactergui.Name = "Character"
131
charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
132
charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
133
charactergui.BackgroundTransparency = 0.5
134
torso = Instance.new("ImageButton")
135
torso.Parent = charactergui
136
torso.Name = "Torso"
137
torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
138
torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
139
torso.BackgroundTransparency = 0.5
140
torso.BackgroundColor = BrickColor.new(23)
141
leftarm = Instance.new("ImageButton")
142
leftarm.Parent = charactergui
143
leftarm.Name = "LeftArm"
144
leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
145
leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
146
leftarm.BackgroundTransparency = 0.5
147
leftarm.BackgroundColor = BrickColor.new(24)
148
rightarm = Instance.new("ImageButton")
149
rightarm.Parent = charactergui
150
rightarm.Name = "RightArm"
151
rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
152
rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
153
rightarm.BackgroundTransparency = 0.5
154
rightarm.BackgroundColor = BrickColor.new(24)
155
head = Instance.new("ImageButton")
156
head.Parent = charactergui
157
head.Name = "Head"
158
head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
159
head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
160
head.BackgroundTransparency = 0.5
161
head.BackgroundColor = BrickColor.new(24)
162
leftleg = Instance.new("ImageButton")
163
leftleg.Parent = charactergui
164
leftleg.Name = "LeftLeg"
165
leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
166
leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
167
leftleg.BackgroundTransparency = 0.5
168
leftleg.BackgroundColor = BrickColor.new(21)
169
rightleg = Instance.new("ImageButton")
170
rightleg.Parent = charactergui
171
rightleg.Name = "RightLeg"
172
rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
173
rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
174
rightleg.BackgroundTransparency = 0.5
175
rightleg.BackgroundColor = BrickColor.new(21)
176
177
characterbutton = Instance.new("TextButton")
178
characterbutton.Parent = maingui
179
characterbutton.Name = "CharacterButton"
180
characterbutton.BackgroundTransparency = 0.5
181
characterbutton.BackgroundColor = BrickColor.new(21)
182
characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
183
characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
184
characterbutton.Text = "[ Hide Character GUI ]"
185
186
characterhealth = Instance.new("TextButton")
187
characterhealth.Parent = charactergui
188
characterhealth.Name = "CharacterButton"
189
characterhealth.BackgroundTransparency = 0.5
190
characterhealth.Position = UDim2.new(0, 0, 1, 0)
191
characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
192
characterhealth.Text = "[ Health : 100 | 100 ]"
193
194
characterhealth2 = Instance.new("TextButton")
195
characterhealth2.Parent = charactergui
196
characterhealth2.Name = "CharacterButton"
197
characterhealth2.BackgroundTransparency = 0.5
198
characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
199
characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
200
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
201
202
characterhealth3 = Instance.new("TextButton")
203
characterhealth3.Parent = charactergui
204
characterhealth3.Name = "CharacterButton"
205
characterhealth3.BackgroundTransparency = 0.5
206
characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
207
characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
208
characterhealth3.Text = "[ WalkSpeed : 16 ]"
209
210
characterhealth4 = Instance.new("TextButton")
211
characterhealth4.Parent = charactergui
212
characterhealth4.Name = "CharacterButton"
213
characterhealth4.BackgroundTransparency = 0.5
214
characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
215
characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
216
characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
217
218
opened = true
219
function click()
220
if opened == true then
221
charactergui.Visible = false
222
characterbutton.Text = "[ Show Character GUI ]"
223
opened = false
224
else
225
charactergui.Visible = true
226
characterbutton.Text = "[ Hide Character GUI ]"
227
opened = true
228
end
229
end
230
characterbutton.MouseButton1Click:connect(click)
231
232
map = Instance.new("ImageButton")
233
map.Parent = charactergui
234
map.Name = "Map"
235
map.Size = UDim2.new(1, 0, 0.7, 0)
236
map.Position = UDim2.new(1, 0, 0, 0)
237
map.BackgroundTransparency = 0.5
238
me2 = Instance.new("ImageButton")
239
me2.Parent = map
240
me2.Name = "Player"
241
me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
242
me2.Position = UDim2.new(0, 0, 0, 0)
243
me2.BackgroundTransparency = 0.1
244
me2.BackgroundColor = BrickColor.new (26)
245
246
characterhealth5 = Instance.new("TextButton")
247
characterhealth5.Parent = charactergui
248
characterhealth5.Name = "CharacterButton"
249
characterhealth5.BackgroundTransparency = 0.5
250
characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
251
characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
252
characterhealth5.Text = "[ QuickScripts : 0 ]"
253
characterhealth5.BackgroundColor = BrickColor.new(23)
254
255
256
characterhealth6 = Instance.new("TextButton")
257
characterhealth6.Parent = charactergui
258
characterhealth6.Name = "CharacterButton"
259
characterhealth6.BackgroundTransparency = 0.5
260
characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
261
characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
262
characterhealth6.Text = "[ Clean QuickScripts ]"
263
characterhealth6.BackgroundColor = BrickColor.new(1)
264
265
function click()
266
stuff = game.Workspace:GetChildren()
267
for i = 1 , #stuff do
268
if stuff[i].Name == "QuickScript" then
269
stuff[i]:Remove()
270
end
271
end
272
end
273
characterhealth6.MouseButton1Click:connect(click)
274
275
276
characterhealth7 = Instance.new("TextButton")
277
characterhealth7.Parent = charactergui
278
characterhealth7.Name = "CharacterButton"
279
characterhealth7.BackgroundTransparency = 0.5
280
characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
281
characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
282
characterhealth7.Text = "[ Clean Workspace ]"
283
characterhealth7.BackgroundColor = BrickColor.new(1)
284
285
function click()
286
stuff = game.Workspace:GetChildren()
287
for i = 1 , #stuff do
288
if stuff[i].className ~= "Script" then
289
if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
290
stuff[i]:Remove()
291
end
292
end
293
end
294
p = Instance.new("Part")
295
p.Parent = game.Workspace
296
p.Name = "Base"
297
p.Anchored = true
298
p.BottomSurface = "Smooth"
299
p.BrickColor = BrickColor.new (28)
300
p.Size = Vector3.new(512, 1, 512)
301
p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
302
303
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
304
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
305
game.Lighting.Ambient = Color3.new(2, 2, 2)
306
game.Lighting.Brightness = 1
307
game.Lighting.TimeOfDay = "12:00:00"
308
end
309
characterhealth7.MouseButton1Click:connect(click)
310
311
312
characterhealth17 = Instance.new("TextButton")
313
characterhealth17.Parent = charactergui
314
characterhealth17.Name = "CharacterButton"
315
characterhealth17.BackgroundTransparency = 0.5
316
characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
317
characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
318
characterhealth17.Text = "[ Remove All Scripts ]"
319
characterhealth17.BackgroundColor = BrickColor.new(23)
320
321
function ccclick()
322
stuff = workspace:GetChildren()
323
for i = 1 , #stuff do
324
if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
325
stuff[i]:Remove()
326
end
327
end
328
end
329
characterhealth17.MouseButton1Click:connect(ccclick)
330
331
332
characterhealth9 = Instance.new("TextButton")
333
characterhealth9.Parent = charactergui
334
characterhealth9.Name = "CharacterButton"
335
characterhealth9.BackgroundTransparency = 0.5
336
characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
337
characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
338
characterhealth9.Text = "[ Debug Messages ]"
339
characterhealth9.BackgroundColor = BrickColor.new(1)
340
341
function click()
342
stuff = game.Workspace:GetChildren()
343
for i = 1 , #stuff do
344
if stuff[i].className == "Message" or stuff[i].className == "Hint" then
345
stuff[i]:Remove()
346
end
347
hax = stuff[i]:GetChildren()
348
for i = 1 , #hax do
349
if hax[i].className == "Message" or hax[i].className == "Message" then
350
hax[i]:Remove()
351
end
352
end
353
end
354
stuff = game.Players:GetChildren()
355
for i = 1 , #stuff do
356
l = stuff[i]:GetChildren()
357
for i = 1 , #l do
358
if l[i].className == "Message" or l[i].className == "Hint" then
359
l[i]:Remove()
360
end
361
end
362
end
363
end
364
characterhealth9.MouseButton1Click:connect(click)
365
366
367
368
369
characterhealth91 = Instance.new("TextButton")
370
characterhealth91.Parent = charactergui
371
characterhealth91.Name = "CharacterButton"
372
characterhealth91.BackgroundTransparency = 0.5
373
characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
374
characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
375
characterhealth91.Text = "[ Reset ]"
376
characterhealth91.BackgroundColor = BrickColor.new(1)
377
378
function click()
379
me.Character:BreakJoints()
380
end
381
characterhealth91.MouseButton1Click:connect(click)
382
383
384
characterhealth92 = Instance.new("TextButton")
385
characterhealth92.Parent = charactergui
386
characterhealth92.Name = "CharacterButton"
387
characterhealth92.BackgroundTransparency = 0.5
388
characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
389
characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
390
characterhealth92.Text = "[ Unstuck ]"
391
characterhealth92.BackgroundColor = BrickColor.new(1)
392
393
function click()
394
Torso = me.Character:findFirstChild("Torso")
395
if Torso ~= nil then
396
stuff = Torso:findFirstChild("BodyGyro")
397
if stuff ~= nil then
398
stuff:Remove()
399
end
400
stuff = Torso:findFirstChild("BodyPosition")
401
if stuff ~= nil then
402
stuff:Remove()
403
end
404
stuff = Torso:findFirstChild("BodyVelocity")
405
if stuff ~= nil then
406
stuff:Remove()
407
end
408
stuff = Torso:findFirstChild("BodyThrust")
409
if stuff ~= nil then
410
stuff:Remove()
411
end
412
me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
413
end
414
end
415
characterhealth92.MouseButton1Click:connect(click)
416
417
418
419
characterhealth93 = Instance.new("TextButton")
420
characterhealth93.Parent = charactergui
421
characterhealth93.Name = "CharacterButton"
422
characterhealth93.BackgroundTransparency = 0.5
423
characterhealth93.Position = UDim2.new(1, 0, 1, 0)
424
characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
425
characterhealth93.Text = "[ Teleport To Base ]"
426
characterhealth93.BackgroundColor = BrickColor.new(1)
427
428
429
function click()
430
Torso = game.Workspace:findFirstChild("Base")
431
if Torso ~= nil then
432
me.Character:MoveTo(Torso.Position)
433
end
434
end
435
characterhealth93.MouseButton1Click:connect(click)
436
437
characterhealth94 = Instance.new("TextButton")
438
characterhealth94.Parent = charactergui
439
characterhealth94.Name = "CharacterButton"
440
characterhealth94.BackgroundTransparency = 0.5
441
characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
442
characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
443
characterhealth94.Text = "[ ForceField ]"
444
characterhealth94.BackgroundColor = BrickColor.new(1)
445
446
function click()
447
ff = me.Character:findFirstChild("ForceField")
448
if ff ~= nil then
449
ff:Remove()
450
end
451
ff = me.Character:findFirstChild("ForceFielD")
452
if ff ~= nil then
453
ff:Remove()
454
end
455
p = Instance.new("ForceField")
456
p.Name = "ForceFielD"
457
p.Parent = me.Character
458
end
459
characterhealth94.MouseButton1Click:connect(click)
460
461
characterhealth95 = Instance.new("TextButton")
462
characterhealth95.Parent = charactergui
463
characterhealth95.Name = "CharacterButton"
464
characterhealth95.BackgroundTransparency = 0.5
465
characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
466
characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
467
characterhealth95.Text = "[ Un-ForceField ]"
468
characterhealth95.BackgroundColor = BrickColor.new(1)
469
470
function click()
471
ff = me.Character:findFirstChild("ForceField")
472
if ff ~= nil then
473
ff:Remove()
474
end
475
ff = me.Character:findFirstChild("ForceFielD")
476
if ff ~= nil then
477
ff:Remove()
478
end
479
end
480
characterhealth95.MouseButton1Click:connect(click)
481
482
483
484
485
486
487
488
489
490
commands = Instance.new("ImageButton")
491
commands.Parent = maingui
492
commands.Name = "Character"
493
commands.Size = UDim2.new(0.01, 0, 0.48, 0)
494
commands.Position = UDim2.new(0.3, 0, 0.4, 0)
495
commands.BackgroundTransparency = 1
496
497
498
characterbutton2 = Instance.new("TextButton")
499
characterbutton2.Parent = maingui
500
characterbutton2.Name = "CharacterButton"
501
characterbutton2.BackgroundTransparency = 0.5
502
characterbutton2.BackgroundColor = BrickColor.new(21)
503
characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
504
characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
505
characterbutton2.Text = "[ Hide Commands ]"
506
507
opened2 = true
508
function clicck()
509
if opened2 == true then
510
commands.Visible = false
511
characterbutton2.Text = "[ Show Commands ]"
512
opened2 = false
513
else
514
commands.Visible = true
515
characterbutton2.Text = "[ Hide Commands ]"
516
opened2 = true
517
end
518
end
519
characterbutton2.MouseButton1Click:connect(clicck)
520
521
522
523
524
525
526
527
528
characterhealth96 = Instance.new("TextButton")
529
characterhealth96.Parent = commands
530
characterhealth96.Name = "CharacterButton"
531
characterhealth96.BackgroundTransparency = 0.5
532
characterhealth96.Position = UDim2.new(1, 0, 0, 0)
533
characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
534
characterhealth96.Text = "[ Lighting Commands ]"
535
characterhealth96.BackgroundColor = BrickColor.new(1)
536
537
lighting = Instance.new("TextButton")
538
lighting.Parent = commands
539
lighting.Name = "CharacterButton"
540
lighting.BackgroundTransparency = 0.5
541
lighting.Position = UDim2.new(11, 0, 0, 0)
542
lighting.Size = UDim2.new(10, 0, 0.1, 0)
543
lighting.BackgroundTransparency = 1
544
lighting.BackgroundColor = BrickColor.new(1)
545
lighting.Visible = false
546
lighting.Text = ""
547
548
opened3 = true
549
function clickk()
550
if opened3 == true then
551
lighting.Visible = false
552
opened3 = false
553
else
554
lighting.Visible = true
555
opened3 = true
556
end
557
end
558
characterhealth96.MouseButton1Click:connect(clickk)
559
560
characterhealth97 = Instance.new("TextButton")
561
characterhealth97.Parent = lighting
562
characterhealth97.Name = "CharacterButton"
563
characterhealth97.BackgroundTransparency = 0.5
564
characterhealth97.Position = UDim2.new(0, 0, 0, 0)
565
characterhealth97.Size = UDim2.new(1, 0, 1, 0)
566
characterhealth97.Text = "[ Normal Lighting ]"
567
characterhealth97.BackgroundColor = BrickColor.new(1)
568
569
function clicky()
570
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
571
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
572
game.Lighting.Ambient = Color3.new(2, 2, 2)
573
game.Lighting.TimeOfDay = "12:00:00"
574
game.Lighting.Brightness = 1
575
end
576
characterhealth97.MouseButton1Click:connect(clicky)
577
578
579
characterhealth98 = Instance.new("TextButton")
580
characterhealth98.Parent = lighting
581
characterhealth98.Name = "CharacterButton"
582
characterhealth98.BackgroundTransparency = 0.5
583
characterhealth98.Position = UDim2.new(0, 0, 1, 0)
584
characterhealth98.Size = UDim2.new(1, 0, 1, 0)
585
characterhealth98.Text = "[ Day ]"
586
characterhealth98.BackgroundColor = BrickColor.new(1)
587
588
function clickyy()
589
game.Lighting.TimeOfDay = "12:00:00"
590
end
591
characterhealth98.MouseButton1Click:connect(clickyy)
592
593
594
595
characterhealth99 = Instance.new("TextButton")
596
characterhealth99.Parent = lighting
597
characterhealth99.Name = "CharacterButton"
598
characterhealth99.BackgroundTransparency = 0.5
599
characterhealth99.Position = UDim2.new(0, 0, 2, 0)
600
characterhealth99.Size = UDim2.new(1, 0, 1, 0)
601
characterhealth99.Text = "[ Dawn ]"
602
characterhealth99.BackgroundColor = BrickColor.new(1)
603
604
function clickyyy()
605
game.Lighting.TimeOfDay = "18:00:00"
606
end
607
characterhealth99.MouseButton1Click:connect(clickyyy)
608
609
610
characterhealth991 = Instance.new("TextButton")
611
characterhealth991.Parent = lighting
612
characterhealth991.Name = "CharacterButton"
613
characterhealth991.BackgroundTransparency = 0.5
614
characterhealth991.Position = UDim2.new(0, 0, 3, 0)
615
characterhealth991.Size = UDim2.new(1, 0, 1, 0)
616
characterhealth991.Text = "[ Night ]"
617
characterhealth991.BackgroundColor = BrickColor.new(1)
618
619
function clickyyyy()
620
game.Lighting.TimeOfDay = "00:00:00"
621
end
622
characterhealth991.MouseButton1Click:connect(clickyyyy)
623
624
625
626
characterhealth992 = Instance.new("TextButton")
627
characterhealth992.Parent = lighting
628
characterhealth992.Name = "CharacterButton"
629
characterhealth992.BackgroundTransparency = 0.5
630
characterhealth992.Position = UDim2.new(0, 0, 4, 0)
631
characterhealth992.Size = UDim2.new(1, 0, 1, 0)
632
characterhealth992.Text = "[ Brightness - 1 ]"
633
characterhealth992.BackgroundColor = BrickColor.new(1)
634
635
function clickyyyyy()
636
game.Lighting.Brightness = game.Lighting.Brightness - 1
637
end
638
characterhealth992.MouseButton1Click:connect(clickyyyyy)
639
640
641
characterhealth993 = Instance.new("TextButton")
642
characterhealth993.Parent = lighting
643
characterhealth993.Name = "CharacterButton"
644
characterhealth993.BackgroundTransparency = 0.5
645
characterhealth993.Position = UDim2.new(0, 0, 5, 0)
646
characterhealth993.Size = UDim2.new(1, 0, 1, 0)
647
characterhealth993.Text = "[ Brightness + 1 ]"
648
characterhealth993.BackgroundColor = BrickColor.new(1)
649
650
function clickyyyyyy()
651
game.Lighting.Brightness = game.Lighting.Brightness + 1
652
end
653
characterhealth993.MouseButton1Click:connect(clickyyyyyy)
654
655
656
657
characterhealth994 = Instance.new("TextButton")
658
characterhealth994.Parent = lighting
659
characterhealth994.Name = "CharacterButton"
660
characterhealth994.BackgroundTransparency = 0.5
661
characterhealth994.Position = UDim2.new(0, 0, 6, 0)
662
characterhealth994.Size = UDim2.new(1, 0, 1, 0)
663
characterhealth994.Text = "[ Disco ]"
664
characterhealth994.BackgroundColor = BrickColor.new(1)
665
666
disco = false
667
function clickyyyyyyy()
668
if disco == false then
669
disco = true
670
for i = 1 , 20 do
671
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
672
wait(0.1)
673
end
674
disco = false
675
end
676
end
677
characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
678
679
680
681
682
683
684
685
686
687
688
689
690
691
characterhealth995 = Instance.new("TextButton")
692
characterhealth995.Parent = commands
693
characterhealth995.Name = "CharacterButton"
694
characterhealth995.BackgroundTransparency = 0.5
695
characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
696
characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
697
characterhealth995.Text = "[ Self Commands ]"
698
characterhealth995.BackgroundColor = BrickColor.new(1)
699
700
self = Instance.new("TextButton")
701
self.Parent = commands
702
self.Name = "CharacterButton"
703
self.BackgroundTransparency = 0.5
704
self.Position = UDim2.new(11, 0, 0, 0)
705
self.Size = UDim2.new(10, 0, 0.1, 0)
706
self.BackgroundTransparency = 1
707
self.BackgroundColor = BrickColor.new(1)
708
self.Visible = false
709
self.Text = ""
710
711
opened3 = true
712
function clickk()
713
if opened3 == true then
714
self.Visible = false
715
opened3 = false
716
else
717
self.Visible = true
718
opened3 = true
719
end
720
end
721
characterhealth995.MouseButton1Click:connect(clickk)
722
723
724
characterhealth996 = Instance.new("TextButton")
725
characterhealth996.Parent = self
726
characterhealth996.Name = "CharacterButton"
727
characterhealth996.BackgroundTransparency = 0.5
728
characterhealth996.Position = UDim2.new(0, 0, 1, 0)
729
characterhealth996.Size = UDim2.new(1, 0, 1, 0)
730
characterhealth996.Text = "[ Heal ]"
731
characterhealth996.BackgroundColor = BrickColor.new(1)
732
733
function clickyyyyyyyy()
734
me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
735
end
736
characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
737
738
739
740
characterhealth997 = Instance.new("TextButton")
741
characterhealth997.Parent = self
742
characterhealth997.Name = "CharacterButton"
743
characterhealth997.BackgroundTransparency = 0.5
744
characterhealth997.Position = UDim2.new(0, 0, 2, 0)
745
characterhealth997.Size = UDim2.new(1, 0, 1, 0)
746
characterhealth997.Text = "[ God Health ]"
747
characterhealth997.BackgroundColor = BrickColor.new(1)
748
749
function clickyyyyyyyyy()
750
me.Character.Humanoid.MaxHealth = math.huge
751
end
752
characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
753
754
755
756
characterhealth998 = Instance.new("TextButton")
757
characterhealth998.Parent = self
758
characterhealth998.Name = "CharacterButton"
759
characterhealth998.BackgroundTransparency = 0.5
760
characterhealth998.Position = UDim2.new(0, 0, 3, 0)
761
characterhealth998.Size = UDim2.new(1, 0, 1, 0)
762
characterhealth998.Text = "[ Mortal Health ]"
763
characterhealth998.BackgroundColor = BrickColor.new(1)
764
765
function clickyyyyyyyyyy()
766
me.Character.Humanoid.MaxHealth = 100
767
me.Character.Humanoid.Health = 100
768
end
769
characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
770
771
772
773
774
characterhealth999 = Instance.new("TextButton")
775
characterhealth999.Parent = self
776
characterhealth999.Name = "CharacterButton"
777
characterhealth999.BackgroundTransparency = 0.5
778
characterhealth999.Position = UDim2.new(0, 0, 4, 0)
779
characterhealth999.Size = UDim2.new(1, 0, 1, 0)
780
characterhealth999.Text = "[ Normal Speed ]"
781
characterhealth999.BackgroundColor = BrickColor.new(1)
782
783
function clickyyyyyyyyyyy()
784
me.Character.Humanoid.WalkSpeed = 16
785
end
786
characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
787
788
789
characterhealth9991 = Instance.new("TextButton")
790
characterhealth9991.Parent = self
791
characterhealth9991.Name = "CharacterButton"
792
characterhealth9991.BackgroundTransparency = 0.5
793
characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
794
characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
795
characterhealth9991.Text = "[ Speed + 10 ]"
796
characterhealth9991.BackgroundColor = BrickColor.new(1)
797
798
function clickyyyyyyyyyyyy()
799
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
800
end
801
characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
802
803
804
characterhealth9992 = Instance.new("TextButton")
805
characterhealth9992.Parent = self
806
characterhealth9992.Name = "CharacterButton"
807
characterhealth9992.BackgroundTransparency = 0.5
808
characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
809
characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
810
characterhealth9992.Text = "[ Speed - 10 ]"
811
characterhealth9992.BackgroundColor = BrickColor.new(1)
812
813
function clickyyyyyyyyyyyyy()
814
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
815
end
816
characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
817
818
819
820
821
characterhealth99922 = Instance.new("TextButton")
822
characterhealth99922.Parent = self
823
characterhealth99922.Name = "CharacterButton"
824
characterhealth99922.BackgroundTransparency = 0.5
825
characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
826
characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
827
characterhealth99922.Text = "[ Invisible ]"
828
characterhealth99922.BackgroundColor = BrickColor.new(1)
829
830
function clickyyyyyyyyyyyyyy()
831
832
stuff = me.Character:GetChildren()
833
for i = 1 , #stuff do
834
if stuff[i].className == "Part" then
835
stuff[i].Transparency = 1
836
end
837
if stuff[i].className == "Hat" then
838
d = stuff[i]:findFirstChild("Handle")
839
if d ~= nil then
840
d.Transparency = 1
841
end
842
end
843
end
844
end
845
characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
846
847
848
characterhealth999222 = Instance.new("TextButton")
849
characterhealth999222.Parent = self
850
characterhealth999222.Name = "CharacterButton"
851
characterhealth999222.BackgroundTransparency = 0.5
852
characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
853
characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
854
characterhealth999222.Text = "[ Visible ]"
855
characterhealth999222.BackgroundColor = BrickColor.new(1)
856
857
function clickyyyyyyyyyyyyyyy()
858
859
stuff = me.Character:GetChildren()
860
for i = 1 , #stuff do
861
if stuff[i].className == "Part" then
862
stuff[i].Transparency = 0
863
end
864
if stuff[i].className == "Hat" then
865
d = stuff[i]:findFirstChild("Handle")
866
if d ~= nil then
867
d.Transparency = 0
868
end
869
end
870
end
871
end
872
characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
873
874
875
876
chchharacteerhealthh96 = Instance.new("TextButton")
877
chchharacteerhealthh96.Parent = commands
878
chchharacteerhealthh96.Name = "CharacterButton"
879
chchharacteerhealthh96.BackgroundTransparency = 0.5
880
chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
881
chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
882
chchharacteerhealthh96.Text = "[ Stare Mode ]"
883
chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
884
885
function ccccccliiickk()
886
if Stare == false then
887
Stare = true
888
else
889
Stare = false
890
end
891
end
892
chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
893
894
895
896
chcharacteerhealthh96 = Instance.new("TextButton")
897
chcharacteerhealthh96.Parent = commands
898
chcharacteerhealthh96.Name = "CharacterButton"
899
chcharacteerhealthh96.BackgroundTransparency = 0.5
900
chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
901
chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
902
chcharacteerhealthh96.Text = "[ Swords ]"
903
chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
904
905
function ccccliiickk()
906
907
p = me.Character:findFirstChild("Swords")
908
if p ~= nil then
909
p:Remove()
910
end
911
p = me.Character:findFirstChild("Right Arm")
912
if p ~= nil then
913
p = Instance.new("Model")
914
p.Parent = me.Character
915
p.Name = "Swords"
916
d = Instance.new("Part")
917
d.Anchored = false
918
d.CanCollide = false
919
d.Parent = p
920
d.Size = Vector3.new(1, 1, 1)
921
d.Locked = true
922
d.TopSurface = "Smooth"
923
d.BottomSurface = "Smooth"
924
d.CFrame = me.Character.Torso.CFrame
925
d.BrickColor = BrickColor.new(26)
926
b = Instance.new("Weld")
927
b.Parent = me.Character:findFirstChild("Right Arm")
928
b.Part0 = me.Character:findFirstChild("Right Arm")
929
b.Part1 = d
930
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
931
f = Instance.new("SpecialMesh")
932
f.Parent = d
933
f.MeshType = "Brick"
934
f.Scale = Vector3.new(0.4, 1.5, 0.4)
935
dd = Instance.new("Part")
936
dd.Anchored = false
937
dd.Parent = p
938
dd.CanCollide = false
939
dd.Size = Vector3.new(1, 1, 1)
940
dd.Locked = true
941
dd.TopSurface = "Smooth"
942
dd.BottomSurface = "Smooth"
943
dd.CFrame = me.Character.Torso.CFrame
944
dd.BrickColor = BrickColor.new(26)
945
b = Instance.new("Weld")
946
b.Parent = d
947
b.Part0 = d
948
b.Part1 = dd
949
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
950
f = Instance.new("CylinderMesh")
951
f.Parent = dd
952
f.Scale = Vector3.new(0.85, 0.3, 0.85)
953
dd = Instance.new("Part")
954
dd.Anchored = false
955
dd.Parent = p
956
dd.CanCollide = false
957
dd.Size = Vector3.new(1, 4, 1)
958
dd.Locked = true
959
dd.TopSurface = "Smooth"
960
dd.BottomSurface = "Smooth"
961
dd.CFrame = me.Character.Torso.CFrame
962
dd.BrickColor = BrickColor.new(1)
963
b = Instance.new("Weld")
964
b.Parent = d
965
b.Part0 = d
966
b.Part1 = dd
967
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
968
f = Instance.new("SpecialMesh")
969
f.MeshType = "Brick"
970
f.Parent = dd
971
f.Scale = Vector3.new(0.25, 1, 0.35)
972
dd = Instance.new("Part")
973
dd.Anchored = false
974
dd.Parent = p
975
dd.Size = Vector3.new(1, 1, 1)
976
dd.Locked = true
977
dd.TopSurface = "Smooth"
978
dd.BottomSurface = "Smooth"
979
dd.CanCollide = false
980
dd.CFrame = me.Character.Torso.CFrame
981
dd.BrickColor = BrickColor.new(1)
982
b = Instance.new("Weld")
983
b.Parent = d
984
b.Part0 = d
985
b.Part1 = dd
986
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
987
f = Instance.new("SpecialMesh")
988
f.MeshType = "Wedge"
989
f.Parent = dd
990
f.Scale = Vector3.new(0.25, 1, 0.35)
991
end
992
993
things = p:GetChildren()
994
for i = 1 , #things do
995
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
996
function bleh(hit)
997
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
998
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
999
hit:BreakJoints()
1000
end
1001
end
1002
end
1003
things[i].Touched:connect(bleh)
1004
end
1005
end
1006
1007
p = me.Character:findFirstChild("Left Arm")
1008
if p ~= nil then
1009
p = Instance.new("Model")
1010
p.Parent = me.Character
1011
p.Name = "Swords"
1012
d = Instance.new("Part")
1013
d.Anchored = false
1014
d.CanCollide = false
1015
d.Parent = p
1016
d.Size = Vector3.new(1, 1, 1)
1017
d.Locked = true
1018
d.TopSurface = "Smooth"
1019
d.BottomSurface = "Smooth"
1020
d.CFrame = me.Character.Torso.CFrame
1021
d.BrickColor = BrickColor.new(26)
1022
b = Instance.new("Weld")
1023
b.Parent = me.Character:findFirstChild("Left Arm")
1024
b.Part0 = me.Character:findFirstChild("Left Arm")
1025
b.Part1 = d
1026
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
1027
f = Instance.new("SpecialMesh")
1028
f.Parent = d
1029
f.MeshType = "Brick"
1030
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1031
dd = Instance.new("Part")
1032
dd.Anchored = false
1033
dd.Parent = p
1034
dd.CanCollide = false
1035
dd.Size = Vector3.new(1, 1, 1)
1036
dd.Locked = true
1037
dd.TopSurface = "Smooth"
1038
dd.BottomSurface = "Smooth"
1039
dd.CFrame = me.Character.Torso.CFrame
1040
dd.BrickColor = BrickColor.new(26)
1041
b = Instance.new("Weld")
1042
b.Parent = d
1043
b.Part0 = d
1044
b.Part1 = dd
1045
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1046
f = Instance.new("CylinderMesh")
1047
f.Parent = dd
1048
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1049
dd = Instance.new("Part")
1050
dd.Anchored = false
1051
dd.Parent = p
1052
dd.CanCollide = false
1053
dd.Size = Vector3.new(1, 4, 1)
1054
dd.Locked = true
1055
dd.TopSurface = "Smooth"
1056
dd.BottomSurface = "Smooth"
1057
dd.CFrame = me.Character.Torso.CFrame
1058
dd.BrickColor = BrickColor.new(1)
1059
b = Instance.new("Weld")
1060
b.Parent = d
1061
b.Part0 = d
1062
b.Part1 = dd
1063
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1064
f = Instance.new("SpecialMesh")
1065
f.MeshType = "Brick"
1066
f.Parent = dd
1067
f.Scale = Vector3.new(0.25, 1, 0.35)
1068
dd = Instance.new("Part")
1069
dd.Anchored = false
1070
dd.Parent = p
1071
dd.Size = Vector3.new(1, 1, 1)
1072
dd.Locked = true
1073
dd.TopSurface = "Smooth"
1074
dd.BottomSurface = "Smooth"
1075
dd.CanCollide = false
1076
dd.CFrame = me.Character.Torso.CFrame
1077
dd.BrickColor = BrickColor.new(1)
1078
b = Instance.new("Weld")
1079
b.Parent = d
1080
b.Part0 = d
1081
b.Part1 = dd
1082
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1083
f = Instance.new("SpecialMesh")
1084
f.MeshType = "Wedge"
1085
f.Parent = dd
1086
f.Scale = Vector3.new(0.25, 1, 0.35)
1087
end
1088
1089
things = p:GetChildren()
1090
for i = 1 , #things do
1091
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1092
function bleh(hit)
1093
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1094
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1095
hit:BreakJoints()
1096
end
1097
end
1098
end
1099
things[i].Touched:connect(bleh)
1100
end
1101
end
1102
1103
p = me.Character:findFirstChild("Head")
1104
if p ~= nil then
1105
p = Instance.new("Model")
1106
p.Parent = me.Character
1107
p.Name = "Swords"
1108
d = Instance.new("Part")
1109
d.Anchored = false
1110
d.CanCollide = false
1111
d.Parent = p
1112
d.Size = Vector3.new(1, 1, 1)
1113
d.Locked = true
1114
d.TopSurface = "Smooth"
1115
d.BottomSurface = "Smooth"
1116
d.CFrame = me.Character.Torso.CFrame
1117
d.BrickColor = BrickColor.new(26)
1118
b = Instance.new("Weld")
1119
b.Parent = me.Character:findFirstChild("Head")
1120
b.Part0 = me.Character:findFirstChild("Head")
1121
b.Part1 = d
1122
b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
1123
f = Instance.new("SpecialMesh")
1124
f.Parent = d
1125
f.MeshType = "Brick"
1126
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1127
dd = Instance.new("Part")
1128
dd.Anchored = false
1129
dd.Parent = p
1130
dd.CanCollide = false
1131
dd.Size = Vector3.new(1, 1, 1)
1132
dd.Locked = true
1133
dd.TopSurface = "Smooth"
1134
dd.BottomSurface = "Smooth"
1135
dd.CFrame = me.Character.Torso.CFrame
1136
dd.BrickColor = BrickColor.new(26)
1137
b = Instance.new("Weld")
1138
b.Parent = d
1139
b.Part0 = d
1140
b.Part1 = dd
1141
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1142
f = Instance.new("CylinderMesh")
1143
f.Parent = dd
1144
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1145
dd = Instance.new("Part")
1146
dd.Anchored = false
1147
dd.Parent = p
1148
dd.CanCollide = false
1149
dd.Size = Vector3.new(1, 4, 1)
1150
dd.Locked = true
1151
dd.TopSurface = "Smooth"
1152
dd.BottomSurface = "Smooth"
1153
dd.CFrame = me.Character.Torso.CFrame
1154
dd.BrickColor = BrickColor.new(1)
1155
b = Instance.new("Weld")
1156
b.Parent = d
1157
b.Part0 = d
1158
b.Part1 = dd
1159
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1160
f = Instance.new("SpecialMesh")
1161
f.MeshType = "Brick"
1162
f.Parent = dd
1163
f.Scale = Vector3.new(0.25, 1, 0.35)
1164
dd = Instance.new("Part")
1165
dd.Anchored = false
1166
dd.Parent = p
1167
dd.Size = Vector3.new(1, 1, 1)
1168
dd.Locked = true
1169
dd.TopSurface = "Smooth"
1170
dd.BottomSurface = "Smooth"
1171
dd.CanCollide = false
1172
dd.CFrame = me.Character.Torso.CFrame
1173
dd.BrickColor = BrickColor.new(1)
1174
b = Instance.new("Weld")
1175
b.Parent = d
1176
b.Part0 = d
1177
b.Part1 = dd
1178
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1179
f = Instance.new("SpecialMesh")
1180
f.MeshType = "Wedge"
1181
f.Parent = dd
1182
f.Scale = Vector3.new(0.25, 1, 0.35)
1183
end
1184
1185
things = p:GetChildren()
1186
for i = 1 , #things do
1187
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1188
function bleh(hit)
1189
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1190
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1191
hit:BreakJoints()
1192
end
1193
end
1194
end
1195
things[i].Touched:connect(bleh)
1196
end
1197
end
1198
1199
wait(0.5)
1200
me.Character:MoveTo(me.Character.Torso.Position)
1201
end
1202
chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
characteerhealthh96 = Instance.new("TextButton")
1214
characteerhealthh96.Parent = commands
1215
characteerhealthh96.Name = "CharacterButton"
1216
characteerhealthh96.BackgroundTransparency = 0.5
1217
characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
1218
characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1219
characteerhealthh96.Text = "[ Sounds ]"
1220
characteerhealthh96.BackgroundColor = BrickColor.new(1)
1221
1222
ligghtingg = Instance.new("TextButton")
1223
ligghtingg.Parent = commands
1224
ligghtingg.Name = "CharacterButton"
1225
ligghtingg.Position = UDim2.new(11, 0, 0, 0)
1226
ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
1227
ligghtingg.BackgroundTransparency = 1
1228
ligghtingg.BackgroundColor = BrickColor.new(1)
1229
ligghtingg.Visible = false
1230
ligghtingg.Text = ""
1231
1232
openedddd3 = true
1233
function ccliiickk()
1234
if openedddd3 == true then
1235
ligghtingg.Visible = false
1236
openedddd3 = false
1237
else
1238
ligghtingg.Visible = true
1239
openedddd3 = true
1240
end
1241
end
1242
characteerhealthh96.MouseButton1Click:connect(ccliiickk)
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
characterhhealthh97 = Instance.new("TextButton")
1256
characterhhealthh97.Parent = ligghtingg
1257
characterhhealthh97.Name = "CharacterButton"
1258
characterhhealthh97.BackgroundTransparency = 0.5
1259
characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
1260
characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1261
characterhhealthh97.Text = "[ None ]"
1262
characterhhealthh97.BackgroundColor = BrickColor.new(1)
1263
1264
function hlickyy()
1265
Sound = "None"
1266
1267
stuff = game.Workspace:GetChildren()
1268
for i = 1 , #stuff do
1269
if stuff[i].className == "Sound" then
1270
stuff[i]:stop()
1271
stuff[i]:Remove()
1272
end
1273
end
1274
1275
d = ligghtingg:GetChildren()
1276
for i = 1 , #d do
1277
if d[i].Name == "CharacterButton" then
1278
if d[i].Text == "[ "..Sound.." ]" then
1279
d[i].BackgroundColor = BrickColor.new(24)
1280
end
1281
end
1282
end
1283
s = ligghtingg:GetChildren()
1284
for i = 1 , #s do
1285
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1286
s[i].BackgroundColor = BrickColor.new(1)
1287
end
1288
end
1289
1290
1291
1292
1293
end
1294
characterhhealthh97.MouseButton1Click:connect(hlickyy)
1295
1296
1297
1298
1299
1300
1301
characterhhhealthh97 = Instance.new("TextButton")
1302
characterhhhealthh97.Parent = ligghtingg
1303
characterhhhealthh97.Name = "CharacterButton"
1304
characterhhhealthh97.BackgroundTransparency = 0.5
1305
characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
1306
characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1307
characterhhhealthh97.Text = "[ Rickroll ]"
1308
characterhhhealthh97.BackgroundColor = BrickColor.new(1)
1309
1310
function hhlickyy()
1311
Sound = "Rickroll"
1312
1313
stuff = game.Workspace:GetChildren()
1314
for i = 1 , #stuff do
1315
if stuff[i].className == "Sound" then
1316
stuff[i]:stop()
1317
stuff[i]:Remove()
1318
end
1319
end
1320
1321
p = Instance.new("Sound")
1322
p.Parent = game.Workspace
1323
p.Name = "BGMusic"
1324
p.Pitch = 1
1325
p.Looped = true
1326
p.SoundId = "http://www.roblox.com/asset?id=2027611"
1327
p.Volume = 1
1328
p:play()
1329
1330
d = ligghtingg:GetChildren()
1331
for i = 1 , #d do
1332
if d[i].Name == "CharacterButton" then
1333
if d[i].Text == "[ "..Sound.." ]" then
1334
d[i].BackgroundColor = BrickColor.new(24)
1335
end
1336
end
1337
end
1338
s = ligghtingg:GetChildren()
1339
for i = 1 , #s do
1340
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1341
s[i].BackgroundColor = BrickColor.new(1)
1342
end
1343
end
1344
1345
1346
1347
1348
end
1349
characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
1350
1351
1352
1353
1354
1355
1356
1357
characterhhhhealthh97 = Instance.new("TextButton")
1358
characterhhhhealthh97.Parent = ligghtingg
1359
characterhhhhealthh97.Name = "CharacterButton"
1360
characterhhhhealthh97.BackgroundTransparency = 0.5
1361
characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
1362
characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1363
characterhhhhealthh97.Text = "[ One Winged Angel ]"
1364
characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
1365
1366
function hhhlickyy()
1367
Sound = "One Winged Angel"
1368
1369
stuff = game.Workspace:GetChildren()
1370
for i = 1 , #stuff do
1371
if stuff[i].className == "Sound" then
1372
stuff[i]:stop()
1373
stuff[i]:Remove()
1374
end
1375
end
1376
1377
p = Instance.new("Sound")
1378
p.Parent = game.Workspace
1379
p.Name = "BGMusic"
1380
p.Pitch = 1
1381
p.Looped = true
1382
p.SoundId = "http://www.roblox.com/asset?id=1372260"
1383
p.Volume = 1
1384
p:play()
1385
1386
d = ligghtingg:GetChildren()
1387
for i = 1 , #d do
1388
if d[i].Name == "CharacterButton" then
1389
if d[i].Text == "[ "..Sound.." ]" then
1390
d[i].BackgroundColor = BrickColor.new(24)
1391
end
1392
end
1393
end
1394
s = ligghtingg:GetChildren()
1395
for i = 1 , #s do
1396
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1397
s[i].BackgroundColor = BrickColor.new(1)
1398
end
1399
end
1400
1401
1402
1403
1404
end
1405
characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
characterhhhhhealthh97 = Instance.new("TextButton")
1417
characterhhhhhealthh97.Parent = ligghtingg
1418
characterhhhhhealthh97.Name = "CharacterButton"
1419
characterhhhhhealthh97.BackgroundTransparency = 0.5
1420
characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
1421
characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1422
characterhhhhhealthh97.Text = "[ Pokemon ]"
1423
characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1424
1425
function hhhhlickyy()
1426
Sound = "Pokemon"
1427
1428
stuff = game.Workspace:GetChildren()
1429
for i = 1 , #stuff do
1430
if stuff[i].className == "Sound" then
1431
stuff[i]:stop()
1432
stuff[i]:Remove()
1433
end
1434
end
1435
1436
p = Instance.new("Sound")
1437
p.Parent = game.Workspace
1438
p.Name = "BGMusic"
1439
p.Pitch = 1
1440
p.Looped = true
1441
p.SoundId = "http://www.roblox.com/asset?id=1372261"
1442
p.Volume = 1
1443
p:play()
1444
1445
d = ligghtingg:GetChildren()
1446
for i = 1 , #d do
1447
if d[i].Name == "CharacterButton" then
1448
if d[i].Text == "[ "..Sound.." ]" then
1449
d[i].BackgroundColor = BrickColor.new(24)
1450
end
1451
end
1452
end
1453
s = ligghtingg:GetChildren()
1454
for i = 1 , #s do
1455
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1456
s[i].BackgroundColor = BrickColor.new(1)
1457
end
1458
end
1459
1460
1461
1462
1463
end
1464
characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
characterhhhhhhealthh97 = Instance.new("TextButton")
1475
characterhhhhhhealthh97.Parent = ligghtingg
1476
characterhhhhhhealthh97.Name = "CharacterButton"
1477
characterhhhhhhealthh97.BackgroundTransparency = 0.5
1478
characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
1479
characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1480
characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
1481
characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1482
1483
function hhhhhlickyy()
1484
Sound = "Fire Emblem"
1485
1486
stuff = game.Workspace:GetChildren()
1487
for i = 1 , #stuff do
1488
if stuff[i].className == "Sound" then
1489
stuff[i]:stop()
1490
stuff[i]:Remove()
1491
end
1492
end
1493
1494
p = Instance.new("Sound")
1495
p.Parent = game.Workspace
1496
p.Name = "BGMusic"
1497
p.Pitch = 1
1498
p.Looped = true
1499
p.SoundId = "http://www.roblox.com/asset?id=1372259"
1500
p.Volume = 1
1501
p:play()
1502
1503
d = ligghtingg:GetChildren()
1504
for i = 1 , #d do
1505
if d[i].Name == "CharacterButton" then
1506
if d[i].Text == "[ "..Sound.." ]" then
1507
d[i].BackgroundColor = BrickColor.new(24)
1508
end
1509
end
1510
end
1511
s = ligghtingg:GetChildren()
1512
for i = 1 , #s do
1513
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1514
s[i].BackgroundColor = BrickColor.new(1)
1515
end
1516
end
1517
1518
1519
1520
1521
end
1522
characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
1523
1524
1525
1526
1527
1528
1529
1530
1531
characterhhhhhhhealthh97 = Instance.new("TextButton")
1532
characterhhhhhhhealthh97.Parent = ligghtingg
1533
characterhhhhhhhealthh97.Name = "CharacterButton"
1534
characterhhhhhhhealthh97.BackgroundTransparency = 0.5
1535
characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
1536
characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1537
characterhhhhhhhealthh97.Text = "[ Starfox ]"
1538
characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1539
1540
function hhhhhhlickyy()
1541
Sound = "Starfox"
1542
1543
stuff = game.Workspace:GetChildren()
1544
for i = 1 , #stuff do
1545
if stuff[i].className == "Sound" then
1546
stuff[i]:stop()
1547
stuff[i]:Remove()
1548
end
1549
end
1550
1551
p = Instance.new("Sound")
1552
p.Parent = game.Workspace
1553
p.Name = "BGMusic"
1554
p.Pitch = 1
1555
p.Looped = true
1556
p.SoundId = "http://www.roblox.com/asset?id=1372262"
1557
p.Volume = 1
1558
p:play()
1559
1560
d = ligghtingg:GetChildren()
1561
for i = 1 , #d do
1562
if d[i].Name == "CharacterButton" then
1563
if d[i].Text == "[ "..Sound.." ]" then
1564
d[i].BackgroundColor = BrickColor.new(24)
1565
end
1566
end
1567
end
1568
s = ligghtingg:GetChildren()
1569
for i = 1 , #s do
1570
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1571
s[i].BackgroundColor = BrickColor.new(1)
1572
end
1573
end
1574
1575
1576
1577
1578
end
1579
characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
1580
1581
1582
1583
1584
1585
1586
1587
characterhhhhhhhhealthh97 = Instance.new("TextButton")
1588
characterhhhhhhhhealthh97.Parent = ligghtingg
1589
characterhhhhhhhhealthh97.Name = "CharacterButton"
1590
characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
1591
characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
1592
characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1593
characterhhhhhhhhealthh97.Text = "[ Halo ]"
1594
characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1595
1596
function hhhhhhhlickyy()
1597
Sound = "Halo"
1598
1599
stuff = game.Workspace:GetChildren()
1600
for i = 1 , #stuff do
1601
if stuff[i].className == "Sound" then
1602
stuff[i]:stop()
1603
stuff[i]:Remove()
1604
end
1605
end
1606
1607
p = Instance.new("Sound")
1608
p.Parent = game.Workspace
1609
p.Name = "BGMusic"
1610
p.Pitch = 1
1611
p.Looped = true
1612
p.SoundId = "http://www.roblox.com/asset?id=1034065"
1613
p.Volume = 1
1614
p:play()
1615
1616
d = ligghtingg:GetChildren()
1617
for i = 1 , #d do
1618
if d[i].Name == "CharacterButton" then
1619
if d[i].Text == "[ "..Sound.." ]" then
1620
d[i].BackgroundColor = BrickColor.new(24)
1621
end
1622
end
1623
end
1624
s = ligghtingg:GetChildren()
1625
for i = 1 , #s do
1626
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1627
s[i].BackgroundColor = BrickColor.new(1)
1628
end
1629
end
1630
1631
1632
1633
1634
end
1635
characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
1636
1637
1638
1639
1640
1641
1642
1643
characterhhhhhhhhhealthh97 = Instance.new("TextButton")
1644
characterhhhhhhhhhealthh97.Parent = ligghtingg
1645
characterhhhhhhhhhealthh97.Name = "CharacterButton"
1646
characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1647
characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
1648
characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1649
characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
1650
characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1651
1652
function hhhhhhhhlickyy()
1653
Sound = "Caramelldansen"
1654
1655
stuff = game.Workspace:GetChildren()
1656
for i = 1 , #stuff do
1657
if stuff[i].className == "Sound" then
1658
stuff[i]:stop()
1659
stuff[i]:Remove()
1660
end
1661
end
1662
1663
p = Instance.new("Sound")
1664
p.Parent = game.Workspace
1665
p.Name = "BGMusic"
1666
p.Pitch = 1
1667
p.Looped = true
1668
p.SoundId = "http://www.roblox.com/asset?id=2303479"
1669
p.Volume = 1
1670
p:play()
1671
1672
d = ligghtingg:GetChildren()
1673
for i = 1 , #d do
1674
if d[i].Name == "CharacterButton" then
1675
if d[i].Text == "[ "..Sound.." ]" then
1676
d[i].BackgroundColor = BrickColor.new(24)
1677
end
1678
end
1679
end
1680
s = ligghtingg:GetChildren()
1681
for i = 1 , #s do
1682
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1683
s[i].BackgroundColor = BrickColor.new(1)
1684
end
1685
end
1686
1687
1688
1689
1690
end
1691
characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
1692
1693
1694
1695
1696
characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
1697
characterhhhhhhhhhhealthh97.Parent = ligghtingg
1698
characterhhhhhhhhhhealthh97.Name = "CharacterButton"
1699
characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1700
characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
1701
characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1702
characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
1703
characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1704
1705
function hhhhhhhhhlickyy()
1706
Sound = "Japanese Music"
1707
1708
stuff = game.Workspace:GetChildren()
1709
for i = 1 , #stuff do
1710
if stuff[i].className == "Sound" then
1711
stuff[i]:stop()
1712
stuff[i]:Remove()
1713
end
1714
end
1715
1716
p = Instance.new("Sound")
1717
p.Parent = game.Workspace
1718
p.Name = "BGMusic"
1719
p.Pitch = 1
1720
p.Looped = true
1721
p.SoundId = "http://www.roblox.com/asset?id=5985787"
1722
p.Volume = 1
1723
p:play()
1724
1725
d = ligghtingg:GetChildren()
1726
for i = 1 , #d do
1727
if d[i].Name == "CharacterButton" then
1728
if d[i].Text == "[ "..Sound.." ]" then
1729
d[i].BackgroundColor = BrickColor.new(24)
1730
end
1731
end
1732
end
1733
s = ligghtingg:GetChildren()
1734
for i = 1 , #s do
1735
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1736
s[i].BackgroundColor = BrickColor.new(1)
1737
end
1738
end
1739
1740
1741
1742
1743
end
1744
characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
1745
1746
1747
1748
1749
1750
1751
1752
chaaracterhealthh97 = Instance.new("TextLabel")
1753
chaaracterhealthh97.Parent = lightingg
1754
chaaracterhealthh97.Name = "CharacterButton"
1755
chaaracterhealthh97.BackgroundTransparency = 0.5
1756
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1757
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1758
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1759
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
characterhealthh96 = Instance.new("TextButton")
1771
characterhealthh96.Parent = commands
1772
characterhealthh96.Name = "CharacterButton"
1773
characterhealthh96.BackgroundTransparency = 0.5
1774
characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
1775
characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1776
characterhealthh96.Text = "[ Eyeball Modes ]"
1777
characterhealthh96.BackgroundColor = BrickColor.new(1)
1778
1779
lightingg = Instance.new("TextButton")
1780
lightingg.Parent = commands
1781
lightingg.Name = "CharacterButton"
1782
lightingg.Position = UDim2.new(11, 0, 0, 0)
1783
lightingg.Size = UDim2.new(10, 0, 0.1, 0)
1784
lightingg.BackgroundTransparency = 1
1785
lightingg.BackgroundColor = BrickColor.new(1)
1786
lightingg.Visible = false
1787
lightingg.Text = ""
1788
1789
openeddd3 = true
1790
function cclickk()
1791
if openeddd3 == true then
1792
lightingg.Visible = false
1793
openeddd3 = false
1794
else
1795
lightingg.Visible = true
1796
openeddd3 = true
1797
end
1798
end
1799
characterhealthh96.MouseButton1Click:connect(cclickk)
1800
1801
1802
1803
1804
1805
1806
chaaracterhealthh97 = Instance.new("TextLabel")
1807
chaaracterhealthh97.Parent = lightingg
1808
chaaracterhealthh97.Name = "CharacterButton"
1809
chaaracterhealthh97.BackgroundTransparency = 0.5
1810
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1811
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1812
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1813
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
characterhealthh97 = Instance.new("TextButton")
1827
characterhealthh97.Parent = lightingg
1828
characterhealthh97.Name = "CharacterButton"
1829
characterhealthh97.BackgroundTransparency = 0.5
1830
characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
1831
characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
1832
characterhealthh97.Text = "[ None ]"
1833
characterhealthh97.BackgroundColor = BrickColor.new(1)
1834
1835
function cclickyy()
1836
mode = "None"
1837
1838
1839
1840
d = lightingg:GetChildren()
1841
for i = 1 , #d do
1842
if d[i].Name == "CharacterButton" then
1843
if d[i].Text == "[ "..mode.." ]" then
1844
d[i].BackgroundColor = BrickColor.new(24)
1845
end
1846
end
1847
end
1848
s = lightingg:GetChildren()
1849
for i = 1 , #s do
1850
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1851
s[i].BackgroundColor = BrickColor.new(1)
1852
end
1853
end
1854
1855
1856
1857
1858
end
1859
characterhealthh97.MouseButton1Click:connect(cclickyy)
1860
1861
1862
characterhealthhh97 = Instance.new("TextButton")
1863
characterhealthhh97.Parent = lightingg
1864
characterhealthhh97.Name = "CharacterButton"
1865
characterhealthhh97.BackgroundTransparency = 0.5
1866
characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
1867
characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
1868
characterhealthhh97.Text = "[ Heal ]"
1869
characterhealthhh97.BackgroundColor = BrickColor.new(1)
1870
1871
function ccclickyy()
1872
mode = "Heal"
1873
d = lightingg:GetChildren()
1874
for i = 1 , #d do
1875
if d[i].Name == "CharacterButton" then
1876
if d[i].Text == "[ "..mode.." ]" then
1877
d[i].BackgroundColor = BrickColor.new(24)
1878
end
1879
end
1880
end
1881
s = lightingg:GetChildren()
1882
for i = 1 , #s do
1883
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1884
s[i].BackgroundColor = BrickColor.new(1)
1885
end
1886
end
1887
end
1888
characterhealthhh97.MouseButton1Click:connect(ccclickyy)
1889
1890
characterhealthhhh97 = Instance.new("TextButton")
1891
characterhealthhhh97.Parent = lightingg
1892
characterhealthhhh97.Name = "CharacterButton"
1893
characterhealthhhh97.BackgroundTransparency = 0.5
1894
characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
1895
characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
1896
characterhealthhhh97.Text = "[ Damage ]"
1897
characterhealthhhh97.BackgroundColor = BrickColor.new(1)
1898
1899
function cccclickyy()
1900
mode = "Damage"
1901
d = lightingg:GetChildren()
1902
for i = 1 , #d do
1903
if d[i].Name == "CharacterButton" then
1904
if d[i].Text == "[ "..mode.." ]" then
1905
d[i].BackgroundColor = BrickColor.new(24)
1906
end
1907
end
1908
end
1909
s = lightingg:GetChildren()
1910
for i = 1 , #s do
1911
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1912
s[i].BackgroundColor = BrickColor.new(1)
1913
end
1914
end
1915
end
1916
characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
1917
1918
characterhealthhhhh97 = Instance.new("TextButton")
1919
characterhealthhhhh97.Parent = lightingg
1920
characterhealthhhhh97.Name = "CharacterButton"
1921
characterhealthhhhh97.BackgroundTransparency = 0.5
1922
characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
1923
characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
1924
characterhealthhhhh97.Text = "[ Freeze ]"
1925
characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
1926
1927
function ccccclickyy()
1928
mode = "Freeze"
1929
d = lightingg:GetChildren()
1930
for i = 1 , #d do
1931
if d[i].Name == "CharacterButton" then
1932
if d[i].Text == "[ "..mode.." ]" then
1933
d[i].BackgroundColor = BrickColor.new(24)
1934
end
1935
end
1936
end
1937
s = lightingg:GetChildren()
1938
for i = 1 , #s do
1939
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1940
s[i].BackgroundColor = BrickColor.new(1)
1941
end
1942
end
1943
end
1944
characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
1945
1946
1947
characterhealthhhhhh97 = Instance.new("TextButton")
1948
characterhealthhhhhh97.Parent = lightingg
1949
characterhealthhhhhh97.Name = "CharacterButton"
1950
characterhealthhhhhh97.BackgroundTransparency = 0.5
1951
characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
1952
characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1953
characterhealthhhhhh97.Text = "[ Thaw ]"
1954
characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
1955
1956
function cccccclickyy()
1957
mode = "Thaw"
1958
d = lightingg:GetChildren()
1959
for i = 1 , #d do
1960
if d[i].Name == "CharacterButton" then
1961
if d[i].Text == "[ "..mode.." ]" then
1962
d[i].BackgroundColor = BrickColor.new(24)
1963
end
1964
end
1965
end
1966
s = lightingg:GetChildren()
1967
for i = 1 , #s do
1968
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1969
s[i].BackgroundColor = BrickColor.new(1)
1970
end
1971
end
1972
end
1973
characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
1974
1975
1976
1977
characterhealthhhhhhh97 = Instance.new("TextButton")
1978
characterhealthhhhhhh97.Parent = lightingg
1979
characterhealthhhhhhh97.Name = "CharacterButton"
1980
characterhealthhhhhhh97.BackgroundTransparency = 0.5
1981
characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
1982
characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1983
characterhealthhhhhhh97.Text = "[ Delete ]"
1984
characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
1985
1986
function ccccccclickyy()
1987
mode = "Delete"
1988
d = lightingg:GetChildren()
1989
for i = 1 , #d do
1990
if d[i].Name == "CharacterButton" then
1991
if d[i].Text == "[ "..mode.." ]" then
1992
d[i].BackgroundColor = BrickColor.new(24)
1993
end
1994
end
1995
end
1996
s = lightingg:GetChildren()
1997
for i = 1 , #s do
1998
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1999
s[i].BackgroundColor = BrickColor.new(1)
2000
end
2001
end
2002
end
2003
characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
2004
2005
2006
2007
2008
characterhealthhhhhhhh97 = Instance.new("TextButton")
2009
characterhealthhhhhhhh97.Parent = lightingg
2010
characterhealthhhhhhhh97.Name = "CharacterButton"
2011
characterhealthhhhhhhh97.BackgroundTransparency = 0.5
2012
characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
2013
characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2014
characterhealthhhhhhhh97.Text = "[ Kick ]"
2015
characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
2016
2017
function cccccccclickyy()
2018
mode = "Kick"
2019
d = lightingg:GetChildren()
2020
for i = 1 , #d do
2021
if d[i].Name == "CharacterButton" then
2022
if d[i].Text == "[ "..mode.." ]" then
2023
d[i].BackgroundColor = BrickColor.new(24)
2024
end
2025
end
2026
end
2027
s = lightingg:GetChildren()
2028
for i = 1 , #s do
2029
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2030
s[i].BackgroundColor = BrickColor.new(1)
2031
end
2032
end
2033
end
2034
characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
2035
2036
2037
2038
2039
characterhealthhhhhhhhh97 = Instance.new("TextButton")
2040
characterhealthhhhhhhhh97.Parent = lightingg
2041
characterhealthhhhhhhhh97.Name = "CharacterButton"
2042
characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
2043
characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
2044
characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2045
characterhealthhhhhhhhh97.Text = "[ Explosion ]"
2046
characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2047
2048
function ccccccccclickyy()
2049
mode = "Explosion"
2050
d = lightingg:GetChildren()
2051
for i = 1 , #d do
2052
if d[i].Name == "CharacterButton" then
2053
if d[i].Text == "[ "..mode.." ]" then
2054
d[i].BackgroundColor = BrickColor.new(24)
2055
end
2056
end
2057
end
2058
s = lightingg:GetChildren()
2059
for i = 1 , #s do
2060
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2061
s[i].BackgroundColor = BrickColor.new(1)
2062
end
2063
end
2064
end
2065
characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
2066
2067
2068
2069
characterhealthhhhhhhhhh97 = Instance.new("TextButton")
2070
characterhealthhhhhhhhhh97.Parent = lightingg
2071
characterhealthhhhhhhhhh97.Name = "CharacterButton"
2072
characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
2073
characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
2074
characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2075
characterhealthhhhhhhhhh97.Text = "[ Spy ]"
2076
characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2077
2078
function cccccccccclickyy()
2079
mode = "Spy"
2080
d = lightingg:GetChildren()
2081
for i = 1 , #d do
2082
if d[i].Name == "CharacterButton" then
2083
if d[i].Text == "[ "..mode.." ]" then
2084
d[i].BackgroundColor = BrickColor.new(24)
2085
end
2086
end
2087
end
2088
s = lightingg:GetChildren()
2089
for i = 1 , #s do
2090
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2091
s[i].BackgroundColor = BrickColor.new(1)
2092
end
2093
end
2094
end
2095
characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
2096
2097
2098
characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
2099
characterhealthhhhhhhhhhh97.Parent = lightingg
2100
characterhealthhhhhhhhhhh97.Name = "CharacterButton"
2101
characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
2102
characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
2103
characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2104
characterhealthhhhhhhhhhh97.Text = "[ Break ]"
2105
characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2106
2107
function ccccccccccclickyy()
2108
mode = "Break"
2109
d = lightingg:GetChildren()
2110
for i = 1 , #d do
2111
if d[i].Name == "CharacterButton" then
2112
if d[i].Text == "[ "..mode.." ]" then
2113
d[i].BackgroundColor = BrickColor.new(24)
2114
end
2115
end
2116
end
2117
s = lightingg:GetChildren()
2118
for i = 1 , #s do
2119
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2120
s[i].BackgroundColor = BrickColor.new(1)
2121
end
2122
end
2123
end
2124
characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
2125
2126
2127
2128
2129
characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
2130
characterhealthhhhhhhhhhhh97.Parent = lightingg
2131
characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
2132
characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
2133
characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
2134
characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2135
characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
2136
characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2137
2138
function cccccccccccclickyy()
2139
mode = "Fly"
2140
d = lightingg:GetChildren()
2141
for i = 1 , #d do
2142
if d[i].Name == "CharacterButton" then
2143
if d[i].Text == "[ "..mode.." ]" then
2144
d[i].BackgroundColor = BrickColor.new(24)
2145
end
2146
end
2147
end
2148
s = lightingg:GetChildren()
2149
for i = 1 , #s do
2150
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2151
s[i].BackgroundColor = BrickColor.new(1)
2152
end
2153
end
2154
end
2155
characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
2156
2157
2158
characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
2159
characterhealthhhhhhhhhhhhh97.Parent = lightingg
2160
characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
2161
characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2162
characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
2163
characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2164
characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
2165
characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2166
2167
function ccccccccccccclickyy()
2168
mode = "Trip"
2169
d = lightingg:GetChildren()
2170
for i = 1 , #d do
2171
if d[i].Name == "CharacterButton" then
2172
if d[i].Text == "[ "..mode.." ]" then
2173
d[i].BackgroundColor = BrickColor.new(24)
2174
end
2175
end
2176
end
2177
s = lightingg:GetChildren()
2178
for i = 1 , #s do
2179
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2180
s[i].BackgroundColor = BrickColor.new(1)
2181
end
2182
end
2183
end
2184
characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
2185
2186
2187
2188
2189
2190
characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
2191
characterhealthhhhhhhhhhhhhh97.Parent = lightingg
2192
characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
2193
characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2194
characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
2195
characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2196
characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
2197
characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2198
2199
function cccccccccccccclickyy()
2200
mode = "Fling"
2201
d = lightingg:GetChildren()
2202
for i = 1 , #d do
2203
if d[i].Name == "CharacterButton" then
2204
if d[i].Text == "[ "..mode.." ]" then
2205
d[i].BackgroundColor = BrickColor.new(24)
2206
end
2207
end
2208
end
2209
s = lightingg:GetChildren()
2210
for i = 1 , #s do
2211
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2212
s[i].BackgroundColor = BrickColor.new(1)
2213
end
2214
end
2215
end
2216
characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
2217
2218
2219
2220
characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2221
characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
2222
characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
2223
characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2224
characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
2225
characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2226
characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
2227
characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2228
2229
function ccccccccccccccclickyy()
2230
mode = "ForceField"
2231
d = lightingg:GetChildren()
2232
for i = 1 , #d do
2233
if d[i].Name == "CharacterButton" then
2234
if d[i].Text == "[ "..mode.." ]" then
2235
d[i].BackgroundColor = BrickColor.new(24)
2236
end
2237
end
2238
end
2239
s = lightingg:GetChildren()
2240
for i = 1 , #s do
2241
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2242
s[i].BackgroundColor = BrickColor.new(1)
2243
end
2244
end
2245
end
2246
characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
2247
2248
2249
2250
2251
characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2252
characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
2253
characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2254
characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2255
characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
2256
characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2257
characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
2258
characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2259
2260
function cccccccccccccccclickyy()
2261
mode = "UnForceField"
2262
d = lightingg:GetChildren()
2263
for i = 1 , #d do
2264
if d[i].Name == "CharacterButton" then
2265
if d[i].Text == "[ "..mode.." ]" then
2266
d[i].BackgroundColor = BrickColor.new(24)
2267
end
2268
end
2269
end
2270
s = lightingg:GetChildren()
2271
for i = 1 , #s do
2272
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2273
s[i].BackgroundColor = BrickColor.new(1)
2274
end
2275
end
2276
end
2277
characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
2278
2279
2280
2281
2282
characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2283
characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
2284
characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2285
characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2286
characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
2287
characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2288
characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
2289
characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2290
2291
function ccccccccccccccccclickyy()
2292
mode = "NilGrav"
2293
d = lightingg:GetChildren()
2294
for i = 1 , #d do
2295
if d[i].Name == "CharacterButton" then
2296
if d[i].Text == "[ "..mode.." ]" then
2297
d[i].BackgroundColor = BrickColor.new(24)
2298
end
2299
end
2300
end
2301
s = lightingg:GetChildren()
2302
for i = 1 , #s do
2303
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2304
s[i].BackgroundColor = BrickColor.new(1)
2305
end
2306
end
2307
end
2308
characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
2309
2310
2311
2312
characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2313
characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
2314
characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2315
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2316
characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
2317
characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2318
characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
2319
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2320
2321
function cccccccccccccccccclickyy()
2322
mode = "UnNilGrav"
2323
d = lightingg:GetChildren()
2324
for i = 1 , #d do
2325
if d[i].Name == "CharacterButton" then
2326
if d[i].Text == "[ "..mode.." ]" then
2327
d[i].BackgroundColor = BrickColor.new(24)
2328
end
2329
end
2330
end
2331
s = lightingg:GetChildren()
2332
for i = 1 , #s do
2333
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2334
s[i].BackgroundColor = BrickColor.new(1)
2335
end
2336
end
2337
end
2338
characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
2339
2340
2341
2342
2343
2344
2345
characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2346
characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2347
characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2348
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2349
characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
2350
characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2351
characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
2352
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2353
2354
function ccccccccccccccccccclickyy()
2355
mode = "Invisible"
2356
d = lightingg:GetChildren()
2357
for i = 1 , #d do
2358
if d[i].Name == "CharacterButton" then
2359
if d[i].Text == "[ "..mode.." ]" then
2360
d[i].BackgroundColor = BrickColor.new(24)
2361
end
2362
end
2363
end
2364
s = lightingg:GetChildren()
2365
for i = 1 , #s do
2366
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2367
s[i].BackgroundColor = BrickColor.new(1)
2368
end
2369
end
2370
end
2371
characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
2372
2373
2374
2375
2376
2377
characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2378
characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2379
characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2380
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2381
characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
2382
characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2383
characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
2384
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2385
2386
function cccccccccccccccccccclickyy()
2387
mode = "Visible"
2388
d = lightingg:GetChildren()
2389
for i = 1 , #d do
2390
if d[i].Name == "CharacterButton" then
2391
if d[i].Text == "[ "..mode.." ]" then
2392
d[i].BackgroundColor = BrickColor.new(24)
2393
end
2394
end
2395
end
2396
s = lightingg:GetChildren()
2397
for i = 1 , #s do
2398
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2399
s[i].BackgroundColor = BrickColor.new(1)
2400
end
2401
end
2402
end
2403
characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
2404
2405
2406
characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2407
characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2408
characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2409
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2410
characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
2411
characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2412
characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
2413
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2414
2415
function ccccccccccccccccccccclickyy()
2416
mode = "Shield"
2417
d = lightingg:GetChildren()
2418
for i = 1 , #d do
2419
if d[i].Name == "CharacterButton" then
2420
if d[i].Text == "[ "..mode.." ]" then
2421
d[i].BackgroundColor = BrickColor.new(24)
2422
end
2423
end
2424
end
2425
s = lightingg:GetChildren()
2426
for i = 1 , #s do
2427
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2428
s[i].BackgroundColor = BrickColor.new(1)
2429
end
2430
end
2431
end
2432
characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
2433
2434
2435
2436
2437
2438
characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2439
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2440
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2441
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2442
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
2443
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2444
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
2445
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2446
2447
function cccccccccccccccccccccclickyy()
2448
mode = "Absorb"
2449
d = lightingg:GetChildren()
2450
for i = 1 , #d do
2451
if d[i].Name == "CharacterButton" then
2452
if d[i].Text == "[ "..mode.." ]" then
2453
d[i].BackgroundColor = BrickColor.new(24)
2454
end
2455
end
2456
end
2457
s = lightingg:GetChildren()
2458
for i = 1 , #s do
2459
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2460
s[i].BackgroundColor = BrickColor.new(1)
2461
end
2462
end
2463
end
2464
characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
2465
2466
2467
2468
characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2469
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2470
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2471
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2472
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
2473
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2474
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
2475
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2476
2477
function ccccccccccccccccccccccclickyy()
2478
mode = "BaleFire"
2479
d = lightingg:GetChildren()
2480
for i = 1 , #d do
2481
if d[i].Name == "CharacterButton" then
2482
if d[i].Text == "[ "..mode.." ]" then
2483
d[i].BackgroundColor = BrickColor.new(24)
2484
end
2485
end
2486
end
2487
s = lightingg:GetChildren()
2488
for i = 1 , #s do
2489
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2490
s[i].BackgroundColor = BrickColor.new(1)
2491
end
2492
end
2493
end
2494
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
2495
2496
2497
2498
2499
2500
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2501
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2502
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2503
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2504
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
2505
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2506
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
2507
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2508
2509
function cccccccccccccccccccccccclickyy()
2510
mode = "Machine Gun"
2511
d = lightingg:GetChildren()
2512
for i = 1 , #d do
2513
if d[i].Name == "CharacterButton" then
2514
if d[i].Text == "[ "..mode.." ]" then
2515
d[i].BackgroundColor = BrickColor.new(24)
2516
end
2517
end
2518
end
2519
s = lightingg:GetChildren()
2520
for i = 1 , #s do
2521
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2522
s[i].BackgroundColor = BrickColor.new(1)
2523
end
2524
end
2525
end
2526
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
2527
2528
2529
2530
2531
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2532
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2533
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2534
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2535
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
2536
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2537
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
2538
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2539
2540
function ccccccccccccccccccccccccclickyy()
2541
mode = "Capture"
2542
d = lightingg:GetChildren()
2543
for i = 1 , #d do
2544
if d[i].Name == "CharacterButton" then
2545
if d[i].Text == "[ "..mode.." ]" then
2546
d[i].BackgroundColor = BrickColor.new(24)
2547
end
2548
end
2549
end
2550
s = lightingg:GetChildren()
2551
for i = 1 , #s do
2552
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2553
s[i].BackgroundColor = BrickColor.new(1)
2554
end
2555
end
2556
end
2557
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
2558
2559
2560
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2561
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2562
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2563
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2564
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
2565
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2566
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
2567
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2568
2569
function cccccccccccccccccccccccccclickyy()
2570
mode = "Slaughter"
2571
d = lightingg:GetChildren()
2572
for i = 1 , #d do
2573
if d[i].Name == "CharacterButton" then
2574
if d[i].Text == "[ "..mode.." ]" then
2575
d[i].BackgroundColor = BrickColor.new(24)
2576
end
2577
end
2578
end
2579
s = lightingg:GetChildren()
2580
for i = 1 , #s do
2581
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2582
s[i].BackgroundColor = BrickColor.new(1)
2583
end
2584
end
2585
end
2586
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
2587
2588
2589
2590
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2591
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2592
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2593
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2594
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
2595
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2596
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
2597
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2598
2599
function ccccccccccccccccccccccccccclickyy()
2600
mode = "Draw"
2601
d = lightingg:GetChildren()
2602
for i = 1 , #d do
2603
if d[i].Name == "CharacterButton" then
2604
if d[i].Text == "[ "..mode.." ]" then
2605
d[i].BackgroundColor = BrickColor.new(24)
2606
end
2607
end
2608
end
2609
s = lightingg:GetChildren()
2610
for i = 1 , #s do
2611
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2612
s[i].BackgroundColor = BrickColor.new(1)
2613
end
2614
end
2615
end
2616
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
2617
2618
2619
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2620
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2621
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2622
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2623
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
2624
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2625
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
2626
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2627
2628
function cccccccccccccccccccccccccccclickyy()
2629
mode = "Faint"
2630
d = lightingg:GetChildren()
2631
for i = 1 , #d do
2632
if d[i].Name == "CharacterButton" then
2633
if d[i].Text == "[ "..mode.." ]" then
2634
d[i].BackgroundColor = BrickColor.new(24)
2635
end
2636
end
2637
end
2638
s = lightingg:GetChildren()
2639
for i = 1 , #s do
2640
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2641
s[i].BackgroundColor = BrickColor.new(1)
2642
end
2643
end
2644
end
2645
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
2646
2647
2648
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2649
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2650
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2651
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2652
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
2653
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2654
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
2655
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2656
2657
function ccccccccccccccccccccccccccccclickyy()
2658
mode = "Random Colors"
2659
d = lightingg:GetChildren()
2660
for i = 1 , #d do
2661
if d[i].Name == "CharacterButton" then
2662
if d[i].Text == "[ "..mode.." ]" then
2663
d[i].BackgroundColor = BrickColor.new(24)
2664
end
2665
end
2666
end
2667
s = lightingg:GetChildren()
2668
for i = 1 , #s do
2669
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2670
s[i].BackgroundColor = BrickColor.new(1)
2671
end
2672
end
2673
end
2674
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
2675
2676
2677
2678
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2679
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2680
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2681
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2682
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
2683
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2684
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
2685
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2686
2687
function cccccccccccccccccccccccccccccclickyy()
2688
mode = "Drag"
2689
d = lightingg:GetChildren()
2690
for i = 1 , #d do
2691
if d[i].Name == "CharacterButton" then
2692
if d[i].Text == "[ "..mode.." ]" then
2693
d[i].BackgroundColor = BrickColor.new(24)
2694
end
2695
end
2696
end
2697
s = lightingg:GetChildren()
2698
for i = 1 , #s do
2699
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2700
s[i].BackgroundColor = BrickColor.new(1)
2701
end
2702
end
2703
end
2704
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
2705
2706
2707
2708
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2709
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2710
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2711
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2712
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
2713
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2714
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
2715
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2716
2717
function ccccccccccccccccccccccccccccccclickyy()
2718
mode = "Naked Beam"
2719
d = lightingg:GetChildren()
2720
for i = 1 , #d do
2721
if d[i].Name == "CharacterButton" then
2722
if d[i].Text == "[ "..mode.." ]" then
2723
d[i].BackgroundColor = BrickColor.new(24)
2724
end
2725
end
2726
end
2727
s = lightingg:GetChildren()
2728
for i = 1 , #s do
2729
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2730
s[i].BackgroundColor = BrickColor.new(1)
2731
end
2732
end
2733
end
2734
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
2735
2736
2737
2738
2739
2740
2741
2742
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2743
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2744
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2745
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2746
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
2747
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2748
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
2749
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2750
2751
function cccccccccccccccccccccccccccccccclickyy()
2752
mode = "Shrink"
2753
d = lightingg:GetChildren()
2754
for i = 1 , #d do
2755
if d[i].Name == "CharacterButton" then
2756
if d[i].Text == "[ "..mode.." ]" then
2757
d[i].BackgroundColor = BrickColor.new(24)
2758
end
2759
end
2760
end
2761
s = lightingg:GetChildren()
2762
for i = 1 , #s do
2763
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2764
s[i].BackgroundColor = BrickColor.new(1)
2765
end
2766
end
2767
end
2768
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
2769
2770
2771
2772
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2773
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2774
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2775
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2776
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
2777
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2778
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
2779
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2780
2781
function ccccccccccccccccccccccccccccccccclickyy()
2782
mode = "Grow"
2783
d = lightingg:GetChildren()
2784
for i = 1 , #d do
2785
if d[i].Name == "CharacterButton" then
2786
if d[i].Text == "[ "..mode.." ]" then
2787
d[i].BackgroundColor = BrickColor.new(24)
2788
end
2789
end
2790
end
2791
s = lightingg:GetChildren()
2792
for i = 1 , #s do
2793
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2794
s[i].BackgroundColor = BrickColor.new(1)
2795
end
2796
end
2797
end
2798
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
2799
2800
2801
2802
2803
2804
2805
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2806
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2807
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2808
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2809
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
2810
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2811
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
2812
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2813
2814
function cccccccccccccccccccccccccccccccccclickyy()
2815
mode = "Confuse"
2816
d = lightingg:GetChildren()
2817
for i = 1 , #d do
2818
if d[i].Name == "CharacterButton" then
2819
if d[i].Text == "[ "..mode.." ]" then
2820
d[i].BackgroundColor = BrickColor.new(24)
2821
end
2822
end
2823
end
2824
s = lightingg:GetChildren()
2825
for i = 1 , #s do
2826
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2827
s[i].BackgroundColor = BrickColor.new(1)
2828
end
2829
end
2830
end
2831
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
2832
2833
2834
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2835
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2836
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2837
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2838
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
2839
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2840
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
2841
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2842
2843
function ccccccccccccccccccccccccccccccccccclickyy()
2844
mode = "Disarm"
2845
d = lightingg:GetChildren()
2846
for i = 1 , #d do
2847
if d[i].Name == "CharacterButton" then
2848
if d[i].Text == "[ "..mode.." ]" then
2849
d[i].BackgroundColor = BrickColor.new(24)
2850
end
2851
end
2852
end
2853
s = lightingg:GetChildren()
2854
for i = 1 , #s do
2855
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2856
s[i].BackgroundColor = BrickColor.new(1)
2857
end
2858
end
2859
end
2860
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
2861
2862
2863
2864
2865
2866
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2867
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2868
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2869
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2870
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
2871
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2872
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
2873
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2874
2875
function cccccccccccccccccccccccccccccccccccclickyy()
2876
mode = "Spotlight"
2877
d = lightingg:GetChildren()
2878
for i = 1 , #d do
2879
if d[i].Name == "CharacterButton" then
2880
if d[i].Text == "[ "..mode.." ]" then
2881
d[i].BackgroundColor = BrickColor.new(24)
2882
end
2883
end
2884
end
2885
s = lightingg:GetChildren()
2886
for i = 1 , #s do
2887
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2888
s[i].BackgroundColor = BrickColor.new(1)
2889
end
2890
end
2891
end
2892
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
2893
2894
2895
2896
characterhe97 = Instance.new("TextButton")
2897
characterhe97.Parent = lightingg
2898
characterhe97.Name = "CharacterButton"
2899
characterhe97.BackgroundTransparency = 0.5
2900
characterhe97.Position = UDim2.new(2, 0, 13, 0)
2901
characterhe97.Size = UDim2.new(1, 0, 1, 0)
2902
characterhe97.Text = "[ Ducks ]"
2903
characterhe97.BackgroundColor = BrickColor.new(1)
2904
2905
function asdflickyy()
2906
mode = "Ducks"
2907
d = lightingg:GetChildren()
2908
for i = 1 , #d do
2909
if d[i].Name == "CharacterButton" then
2910
if d[i].Text == "[ "..mode.." ]" then
2911
d[i].BackgroundColor = BrickColor.new(24)
2912
end
2913
end
2914
end
2915
s = lightingg:GetChildren()
2916
for i = 1 , #s do
2917
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2918
s[i].BackgroundColor = BrickColor.new(1)
2919
end
2920
end
2921
end
2922
characterhe97.MouseButton1Click:connect(asdflickyy)
2923
2924
2925
2926
2927
2928
2929
2930
2931
characterhee97 = Instance.new("TextButton")
2932
characterhee97.Parent = lightingg
2933
characterhee97.Name = "CharacterButton"
2934
characterhee97.BackgroundTransparency = 0.5
2935
characterhee97.Position = UDim2.new(3, 0, 2, 0)
2936
characterhee97.Size = UDim2.new(1, 0, 1, 0)
2937
characterhee97.Text = "[ Duck Swarm ]"
2938
characterhee97.BackgroundColor = BrickColor.new(1)
2939
2940
function asdflickyyy()
2941
mode = "Duck Swarm"
2942
d = lightingg:GetChildren()
2943
for i = 1 , #d do
2944
if d[i].Name == "CharacterButton" then
2945
if d[i].Text == "[ "..mode.." ]" then
2946
d[i].BackgroundColor = BrickColor.new(24)
2947
end
2948
end
2949
end
2950
s = lightingg:GetChildren()
2951
for i = 1 , #s do
2952
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2953
s[i].BackgroundColor = BrickColor.new(1)
2954
end
2955
end
2956
end
2957
characterhee97.MouseButton1Click:connect(asdflickyyy)
2958
2959
2960
2961
2962
2963
characterheee97 = Instance.new("TextButton")
2964
characterheee97.Parent = lightingg
2965
characterheee97.Name = "CharacterButton"
2966
characterheee97.BackgroundTransparency = 0.5
2967
characterheee97.Position = UDim2.new(3, 0, 3, 0)
2968
characterheee97.Size = UDim2.new(1, 0, 1, 0)
2969
characterheee97.Text = "[ Throwup ]"
2970
characterheee97.BackgroundColor = BrickColor.new(1)
2971
2972
function asdflickyyyy()
2973
mode = "Throwup"
2974
d = lightingg:GetChildren()
2975
for i = 1 , #d do
2976
if d[i].Name == "CharacterButton" then
2977
if d[i].Text == "[ "..mode.." ]" then
2978
d[i].BackgroundColor = BrickColor.new(24)
2979
end
2980
end
2981
end
2982
s = lightingg:GetChildren()
2983
for i = 1 , #s do
2984
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2985
s[i].BackgroundColor = BrickColor.new(1)
2986
end
2987
end
2988
end
2989
characterheee97.MouseButton1Click:connect(asdflickyyyy)
2990
2991
2992
2993
characterheeee97 = Instance.new("TextButton")
2994
characterheeee97.Parent = lightingg
2995
characterheeee97.Name = "CharacterButton"
2996
characterheeee97.BackgroundTransparency = 0.5
2997
characterheeee97.Position = UDim2.new(3, 0, 4, 0)
2998
characterheeee97.Size = UDim2.new(1, 0, 1, 0)
2999
characterheeee97.Text = "[ Hang ]"
3000
characterheeee97.BackgroundColor = BrickColor.new(1)
3001
3002
function asdflickyyyyy()
3003
mode = "Hang"
3004
d = lightingg:GetChildren()
3005
for i = 1 , #d do
3006
if d[i].Name == "CharacterButton" then
3007
if d[i].Text == "[ "..mode.." ]" then
3008
d[i].BackgroundColor = BrickColor.new(24)
3009
end
3010
end
3011
end
3012
s = lightingg:GetChildren()
3013
for i = 1 , #s do
3014
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3015
s[i].BackgroundColor = BrickColor.new(1)
3016
end
3017
end
3018
end
3019
characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
3020
3021
3022
3023
characterheeeee97 = Instance.new("TextButton")
3024
characterheeeee97.Parent = lightingg
3025
characterheeeee97.Name = "CharacterButton"
3026
characterheeeee97.BackgroundTransparency = 0.5
3027
characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
3028
characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
3029
characterheeeee97.Text = "[ UnHang ]"
3030
characterheeeee97.BackgroundColor = BrickColor.new(1)
3031
3032
function asdflickyyyyyy()
3033
mode = "UnHang"
3034
d = lightingg:GetChildren()
3035
for i = 1 , #d do
3036
if d[i].Name == "CharacterButton" then
3037
if d[i].Text == "[ "..mode.." ]" then
3038
d[i].BackgroundColor = BrickColor.new(24)
3039
end
3040
end
3041
end
3042
s = lightingg:GetChildren()
3043
for i = 1 , #s do
3044
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3045
s[i].BackgroundColor = BrickColor.new(1)
3046
end
3047
end
3048
end
3049
characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
3050
3051
3052
3053
3054
3055
3056
characterheeeeee97 = Instance.new("TextButton")
3057
characterheeeeee97.Parent = lightingg
3058
characterheeeeee97.Name = "CharacterButton"
3059
characterheeeeee97.BackgroundTransparency = 0.5
3060
characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
3061
characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
3062
characterheeeeee97.Text = "[ Ban ]"
3063
characterheeeeee97.BackgroundColor = BrickColor.new(1)
3064
3065
function asdflickyyyyyyy()
3066
mode = "Ban"
3067
d = lightingg:GetChildren()
3068
for i = 1 , #d do
3069
if d[i].Name == "CharacterButton" then
3070
if d[i].Text == "[ "..mode.." ]" then
3071
d[i].BackgroundColor = BrickColor.new(24)
3072
end
3073
end
3074
end
3075
s = lightingg:GetChildren()
3076
for i = 1 , #s do
3077
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3078
s[i].BackgroundColor = BrickColor.new(1)
3079
end
3080
end
3081
end
3082
characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
3083
3084
3085
3086
3087
characterheeeeeee97 = Instance.new("TextButton")
3088
characterheeeeeee97.Parent = lightingg
3089
characterheeeeeee97.Name = "CharacterButton"
3090
characterheeeeeee97.BackgroundTransparency = 0.5
3091
characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
3092
characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3093
characterheeeeeee97.Text = "[ Tree Summon ]"
3094
characterheeeeeee97.BackgroundColor = BrickColor.new(1)
3095
3096
function asdflickyyyyyyyy()
3097
mode = "Tree Summon"
3098
d = lightingg:GetChildren()
3099
for i = 1 , #d do
3100
if d[i].Name == "CharacterButton" then
3101
if d[i].Text == "[ "..mode.." ]" then
3102
d[i].BackgroundColor = BrickColor.new(24)
3103
end
3104
end
3105
end
3106
s = lightingg:GetChildren()
3107
for i = 1 , #s do
3108
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3109
s[i].BackgroundColor = BrickColor.new(1)
3110
end
3111
end
3112
end
3113
characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
3114
3115
3116
characterheeeeeeee97 = Instance.new("TextButton")
3117
characterheeeeeeee97.Parent = lightingg
3118
characterheeeeeeee97.Name = "CharacterButton"
3119
characterheeeeeeee97.BackgroundTransparency = 0.5
3120
characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
3121
characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3122
characterheeeeeeee97.Text = "[ Seizure ]"
3123
characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
3124
3125
function asdflickyyyyyyyyy()
3126
mode = "Seizure"
3127
d = lightingg:GetChildren()
3128
for i = 1 , #d do
3129
if d[i].Name == "CharacterButton" then
3130
if d[i].Text == "[ "..mode.." ]" then
3131
d[i].BackgroundColor = BrickColor.new(24)
3132
end
3133
end
3134
end
3135
s = lightingg:GetChildren()
3136
for i = 1 , #s do
3137
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3138
s[i].BackgroundColor = BrickColor.new(1)
3139
end
3140
end
3141
end
3142
characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
3143
3144
3145
3146
characterheeeeeeeee97 = Instance.new("TextButton")
3147
characterheeeeeeeee97.Parent = lightingg
3148
characterheeeeeeeee97.Name = "CharacterButton"
3149
characterheeeeeeeee97.BackgroundTransparency = 0.5
3150
characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
3151
characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3152
characterheeeeeeeee97.Text = "[ Steal Color ]"
3153
characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
3154
3155
function asdflickyyyyyyyyyy()
3156
mode = "Steal Color"
3157
d = lightingg:GetChildren()
3158
for i = 1 , #d do
3159
if d[i].Name == "CharacterButton" then
3160
if d[i].Text == "[ "..mode.." ]" then
3161
d[i].BackgroundColor = BrickColor.new(24)
3162
end
3163
end
3164
end
3165
s = lightingg:GetChildren()
3166
for i = 1 , #s do
3167
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3168
s[i].BackgroundColor = BrickColor.new(1)
3169
end
3170
end
3171
end
3172
characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
3173
3174
characterheeeeeeeeee97 = Instance.new("TextButton")
3175
characterheeeeeeeeee97.Parent = lightingg
3176
characterheeeeeeeeee97.Name = "CharacterButton"
3177
characterheeeeeeeeee97.BackgroundTransparency = 0.5
3178
characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
3179
characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3180
characterheeeeeeeeee97.Text = "[ Give Color ]"
3181
characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3182
3183
function asdflickyyyyyyyyyyy()
3184
mode = "Give Color"
3185
d = lightingg:GetChildren()
3186
for i = 1 , #d do
3187
if d[i].Name == "CharacterButton" then
3188
if d[i].Text == "[ "..mode.." ]" then
3189
d[i].BackgroundColor = BrickColor.new(24)
3190
end
3191
end
3192
end
3193
s = lightingg:GetChildren()
3194
for i = 1 , #s do
3195
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3196
s[i].BackgroundColor = BrickColor.new(1)
3197
end
3198
end
3199
end
3200
characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
3201
3202
3203
3204
characterheeeeeeeeeee97 = Instance.new("TextButton")
3205
characterheeeeeeeeeee97.Parent = lightingg
3206
characterheeeeeeeeeee97.Name = "CharacterButton"
3207
characterheeeeeeeeeee97.BackgroundTransparency = 0.5
3208
characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
3209
characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3210
characterheeeeeeeeeee97.Text = "[ Clone ]"
3211
characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3212
3213
function asdflickyyyyyyyyyyyy()
3214
mode = "Clone"
3215
d = lightingg:GetChildren()
3216
for i = 1 , #d do
3217
if d[i].Name == "CharacterButton" then
3218
if d[i].Text == "[ "..mode.." ]" then
3219
d[i].BackgroundColor = BrickColor.new(24)
3220
end
3221
end
3222
end
3223
s = lightingg:GetChildren()
3224
for i = 1 , #s do
3225
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3226
s[i].BackgroundColor = BrickColor.new(1)
3227
end
3228
end
3229
end
3230
characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
3231
3232
characterheeeeeeeeeeee97 = Instance.new("TextButton")
3233
characterheeeeeeeeeeee97.Parent = lightingg
3234
characterheeeeeeeeeeee97.Name = "CharacterButton"
3235
characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
3236
characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
3237
characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3238
characterheeeeeeeeeeee97.Text = "[ Push ]"
3239
characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3240
3241
function asdflickyyyyyyyyyyyyy()
3242
mode = "Push"
3243
d = lightingg:GetChildren()
3244
for i = 1 , #d do
3245
if d[i].Name == "CharacterButton" then
3246
if d[i].Text == "[ "..mode.." ]" then
3247
d[i].BackgroundColor = BrickColor.new(24)
3248
end
3249
end
3250
end
3251
s = lightingg:GetChildren()
3252
for i = 1 , #s do
3253
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3254
s[i].BackgroundColor = BrickColor.new(1)
3255
end
3256
end
3257
end
3258
characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
3259
3260
3261
3262
3263
3264
characterheeeeeeeeeeeee97 = Instance.new("TextButton")
3265
characterheeeeeeeeeeeee97.Parent = lightingg
3266
characterheeeeeeeeeeeee97.Name = "CharacterButton"
3267
characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
3268
characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
3269
characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3270
characterheeeeeeeeeeeee97.Text = "[ Safety ]"
3271
characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3272
3273
function asdflickyyyyyyyyyyyyyy()
3274
mode = "Safety"
3275
d = lightingg:GetChildren()
3276
for i = 1 , #d do
3277
if d[i].Name == "CharacterButton" then
3278
if d[i].Text == "[ "..mode.." ]" then
3279
d[i].BackgroundColor = BrickColor.new(24)
3280
end
3281
end
3282
end
3283
s = lightingg:GetChildren()
3284
for i = 1 , #s do
3285
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3286
s[i].BackgroundColor = BrickColor.new(1)
3287
end
3288
end
3289
end
3290
characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
3291
3292
3293
3294
3295
3296
3297
characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
3298
characterheeeeeeeeeeeeee97.Parent = lightingg
3299
characterheeeeeeeeeeeeee97.Name = "CharacterButton"
3300
characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3301
characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
3302
characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3303
characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
3304
characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3305
3306
function asdflickyyyyyyyyyyyyyyy()
3307
mode = "Lock"
3308
d = lightingg:GetChildren()
3309
for i = 1 , #d do
3310
if d[i].Name == "CharacterButton" then
3311
if d[i].Text == "[ "..mode.." ]" then
3312
d[i].BackgroundColor = BrickColor.new(24)
3313
end
3314
end
3315
end
3316
s = lightingg:GetChildren()
3317
for i = 1 , #s do
3318
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3319
s[i].BackgroundColor = BrickColor.new(1)
3320
end
3321
end
3322
end
3323
characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
3324
3325
characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
3326
characterheeeeeeeeeeeeeee97.Parent = lightingg
3327
characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
3328
characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3329
characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
3330
characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3331
characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
3332
characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3333
3334
function asdflickyyyyyyyyyyyyyyyy()
3335
mode = "UnLock"
3336
d = lightingg:GetChildren()
3337
for i = 1 , #d do
3338
if d[i].Name == "CharacterButton" then
3339
if d[i].Text == "[ "..mode.." ]" then
3340
d[i].BackgroundColor = BrickColor.new(24)
3341
end
3342
end
3343
end
3344
s = lightingg:GetChildren()
3345
for i = 1 , #s do
3346
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3347
s[i].BackgroundColor = BrickColor.new(1)
3348
end
3349
end
3350
end
3351
characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
3352
3353
3354
3355
characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3356
characterheeeeeeeeeeeeeeee97.Parent = lightingg
3357
characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
3358
characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3359
characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
3360
characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3361
characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
3362
characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3363
3364
function asdflickyyyyyyyyyyyyyyyyy()
3365
mode = "Burn"
3366
d = lightingg:GetChildren()
3367
for i = 1 , #d do
3368
if d[i].Name == "CharacterButton" then
3369
if d[i].Text == "[ "..mode.." ]" then
3370
d[i].BackgroundColor = BrickColor.new(24)
3371
end
3372
end
3373
end
3374
s = lightingg:GetChildren()
3375
for i = 1 , #s do
3376
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3377
s[i].BackgroundColor = BrickColor.new(1)
3378
end
3379
end
3380
end
3381
characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
3382
3383
3384
3385
3386
characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3387
characterheeeeeeeeeeeeeeeee97.Parent = lightingg
3388
characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3389
characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3390
characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
3391
characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3392
characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
3393
characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3394
3395
function asdflickyyyyyyyyyyyyyyyyyy()
3396
mode = "Hatless"
3397
d = lightingg:GetChildren()
3398
for i = 1 , #d do
3399
if d[i].Name == "CharacterButton" then
3400
if d[i].Text == "[ "..mode.." ]" then
3401
d[i].BackgroundColor = BrickColor.new(24)
3402
end
3403
end
3404
end
3405
s = lightingg:GetChildren()
3406
for i = 1 , #s do
3407
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3408
s[i].BackgroundColor = BrickColor.new(1)
3409
end
3410
end
3411
end
3412
characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
3413
3414
3415
3416
characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3417
characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
3418
characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3419
characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3420
characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
3421
characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3422
characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
3423
characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3424
3425
function asdflickyyyyyyyyyyyyyyyyyyy()
3426
mode = "Suitless"
3427
d = lightingg:GetChildren()
3428
for i = 1 , #d do
3429
if d[i].Name == "CharacterButton" then
3430
if d[i].Text == "[ "..mode.." ]" then
3431
d[i].BackgroundColor = BrickColor.new(24)
3432
end
3433
end
3434
end
3435
s = lightingg:GetChildren()
3436
for i = 1 , #s do
3437
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3438
s[i].BackgroundColor = BrickColor.new(1)
3439
end
3440
end
3441
end
3442
characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
3443
3444
characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3445
characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
3446
characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3447
characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3448
characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
3449
characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3450
characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
3451
characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3452
3453
function asdflickyyyyyyyyyyyyyyyyyyyy()
3454
mode = "Sit"
3455
d = lightingg:GetChildren()
3456
for i = 1 , #d do
3457
if d[i].Name == "CharacterButton" then
3458
if d[i].Text == "[ "..mode.." ]" then
3459
d[i].BackgroundColor = BrickColor.new(24)
3460
end
3461
end
3462
end
3463
s = lightingg:GetChildren()
3464
for i = 1 , #s do
3465
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3466
s[i].BackgroundColor = BrickColor.new(1)
3467
end
3468
end
3469
end
3470
characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
3471
3472
characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3473
characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3474
characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3475
characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3476
characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
3477
characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3478
characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
3479
characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3480
3481
function asdflickyyyyyyyyyyyyyyyyyyyyy()
3482
mode = "Slow Drag"
3483
d = lightingg:GetChildren()
3484
for i = 1 , #d do
3485
if d[i].Name == "CharacterButton" then
3486
if d[i].Text == "[ "..mode.." ]" then
3487
d[i].BackgroundColor = BrickColor.new(24)
3488
end
3489
end
3490
end
3491
s = lightingg:GetChildren()
3492
for i = 1 , #s do
3493
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3494
s[i].BackgroundColor = BrickColor.new(1)
3495
end
3496
end
3497
end
3498
characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
3499
3500
3501
3502
3503
characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3504
characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3505
characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3506
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3507
characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
3508
characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3509
characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
3510
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3511
3512
function asdflickyyyyyyyyyyyyyyyyyyyyyy()
3513
mode = "Steal Tools"
3514
d = lightingg:GetChildren()
3515
for i = 1 , #d do
3516
if d[i].Name == "CharacterButton" then
3517
if d[i].Text == "[ "..mode.." ]" then
3518
d[i].BackgroundColor = BrickColor.new(24)
3519
end
3520
end
3521
end
3522
s = lightingg:GetChildren()
3523
for i = 1 , #s do
3524
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3525
s[i].BackgroundColor = BrickColor.new(1)
3526
end
3527
end
3528
end
3529
characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
3530
3531
3532
3533
characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3534
characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3535
characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3536
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3537
characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
3538
characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3539
characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
3540
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3541
3542
function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
3543
mode = "Jail"
3544
d = lightingg:GetChildren()
3545
for i = 1 , #d do
3546
if d[i].Name == "CharacterButton" then
3547
if d[i].Text == "[ "..mode.." ]" then
3548
d[i].BackgroundColor = BrickColor.new(24)
3549
end
3550
end
3551
end
3552
s = lightingg:GetChildren()
3553
for i = 1 , #s do
3554
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3555
s[i].BackgroundColor = BrickColor.new(1)
3556
end
3557
end
3558
end
3559
characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
3560
3561
3562
3563
characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3564
characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3565
characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3566
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3567
characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
3568
characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3569
characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
3570
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3571
3572
function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
3573
mode = "UnJail"
3574
d = lightingg:GetChildren()
3575
for i = 1 , #d do
3576
if d[i].Name == "CharacterButton" then
3577
if d[i].Text == "[ "..mode.." ]" then
3578
d[i].BackgroundColor = BrickColor.new(24)
3579
end
3580
end
3581
end
3582
s = lightingg:GetChildren()
3583
for i = 1 , #s do
3584
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3585
s[i].BackgroundColor = BrickColor.new(1)
3586
end
3587
end
3588
end
3589
characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
3590
3591
3592
3593
characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3594
characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3595
characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3596
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3597
characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
3598
characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3599
characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
3600
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3601
3602
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
3603
mode = "Dynamites"
3604
d = lightingg:GetChildren()
3605
for i = 1 , #d do
3606
if d[i].Name == "CharacterButton" then
3607
if d[i].Text == "[ "..mode.." ]" then
3608
d[i].BackgroundColor = BrickColor.new(24)
3609
end
3610
end
3611
end
3612
s = lightingg:GetChildren()
3613
for i = 1 , #s do
3614
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3615
s[i].BackgroundColor = BrickColor.new(1)
3616
end
3617
end
3618
end
3619
characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
3620
3621
3622
3623
characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3624
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3625
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3626
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3627
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
3628
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3629
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
3630
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3631
3632
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
3633
mode = "Detonate Dynamites"
3634
d = lightingg:GetChildren()
3635
for i = 1 , #d do
3636
if d[i].Name == "CharacterButton" then
3637
if d[i].Text == "[ "..mode.." ]" then
3638
d[i].BackgroundColor = BrickColor.new(24)
3639
end
3640
end
3641
end
3642
s = lightingg:GetChildren()
3643
for i = 1 , #s do
3644
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3645
s[i].BackgroundColor = BrickColor.new(1)
3646
end
3647
end
3648
end
3649
characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
a = me.Character:findFirstChild("Eyeball")
3663
if a ~= nil then a:Remove() end
3664
3665
3666
3667
ball = Instance.new("Model")
3668
ball.Name = "Eyeball"
3669
ball.Parent = me.Character
3670
asdf = Instance.new("Humanoid")
3671
asdf.Parent = ball
3672
asdf.MaxHealth = 0
3673
asdf.Health = 0
3674
eyeball = Instance.new("Part")
3675
eyeball.Parent = ball
3676
eyeball.Locked = true
3677
eyeball.TopSurface = "Smooth"
3678
eyeball.BottomSurface = "Smooth"
3679
eyeball.Size = Vector3.new(2, 2, 2)
3680
eyeball.BrickColor = BrickColor.new(1)
3681
eyeball.Shape = "Ball"
3682
eyeball.Name = "Head"
3683
eyeball.CanCollide = false
3684
eyeball.formFactor = "Symmetric"
3685
eyeball.CFrame = me.Character.Head.CFrame
3686
3687
3688
3689
3690
eyeballh = Instance.new("Part")
3691
eyeballh.Parent = ball
3692
eyeballh.Locked = true
3693
eyeballh.TopSurface = "Smooth"
3694
eyeballh.BottomSurface = "Smooth"
3695
eyeballh.Size = Vector3.new(2, 1, 2)
3696
eyeballh.CanCollide = false
3697
eyeballh.formFactor = "Symmetric"
3698
eyeballh.CFrame = me.Character.Head.CFrame
3699
mesh = Instance.new("SpecialMesh")
3700
mesh.Parent = eyeballh
3701
mesh.MeshType = "FileMesh"
3702
mesh.Scale = Vector3.new(1, 1, 1)
3703
mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
3704
mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
3705
weld = Instance.new("Weld")
3706
weld.Parent = eyeball
3707
weld.Part0 = eyeball
3708
weld.Part1 = eyeballh
3709
weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
3710
3711
3712
3713
shotsound = Instance.new("Sound")
3714
shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
3715
shotsound.Pitch = 0.7
3716
shotsound.Parent = eyeball
3717
3718
bodyposition = Instance.new("BodyPosition")
3719
bodyposition.Parent = eyeball
3720
bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3721
bodygyro = Instance.new("BodyGyro")
3722
bodygyro.Parent = eyeball
3723
bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
3724
bodygyro.D = 100
3725
eyeball22 = Instance.new("Part")
3726
eyeball22.Parent = ball
3727
eyeball22.Locked = true
3728
eyeball22.BrickColor = me.Character.Torso.BrickColor
3729
eyeball22.TopSurface = "Smooth"
3730
eyeball22.Reflectance = 0.05
3731
eyeball22.BottomSurface = "Smooth"
3732
eyeball22.Size = Vector3.new(1, 1, 1)
3733
eyeball22.Shape = "Ball"
3734
eyeball22.CanCollide = false
3735
eyeball22.formFactor = "Symmetric"
3736
eyeball22.CFrame = me.Character.Head.CFrame
3737
mesh = Instance.new("SpecialMesh")
3738
mesh.Parent = eyeball22
3739
mesh.MeshType = "Sphere"
3740
mesh.Scale = Vector3.new(1, 1, 0.5)
3741
weld = Instance.new("Weld")
3742
weld.Parent = eyeball
3743
weld.Part0 = eyeball
3744
weld.Part1 = eyeball22
3745
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
3746
eyeball2 = Instance.new("Part")
3747
eyeball2.Parent = ball
3748
eyeball2.Locked = true
3749
eyeball2.TopSurface = "Smooth"
3750
eyeball2.BrickColor = BrickColor.new(26)
3751
eyeball2.BottomSurface = "Smooth"
3752
eyeball2.Size = Vector3.new(1, 1, 1)
3753
eyeball2.Shape = "Ball"
3754
eyeball2.CanCollide = false
3755
eyeball2.formFactor = "Symmetric"
3756
eyeball2.CFrame = me.Character.Head.CFrame
3757
mesh = Instance.new("SpecialMesh")
3758
mesh.Parent = eyeball2
3759
mesh.MeshType = "Sphere"
3760
mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
3761
weld = Instance.new("Weld")
3762
weld.Parent = eyeball
3763
weld.Part0 = eyeball
3764
weld.Part1 = eyeball2
3765
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
3766
3767
eyeball3 = Instance.new("Part")
3768
eyeball3.Parent = ball
3769
eyeball3.Locked = true
3770
eyeball3.TopSurface = "Smooth"
3771
eyeball3.BrickColor = BrickColor.new(26)
3772
eyeball3.BottomSurface = "Smooth"
3773
eyeball3.Transparency = 1
3774
eyeball3.Size = Vector3.new(1, 1, 1)
3775
eyeball3.Shape = "Ball"
3776
eyeball3.Name = "ASDLFKJ"
3777
eyeball3.CanCollide = false
3778
eyeball3.formFactor = "Symmetric"
3779
eyeball3.CFrame = me.Character.Head.CFrame
3780
weld = Instance.new("Weld")
3781
weld.Parent = eyeball
3782
weld.Part0 = eyeball
3783
weld.Part1 = eyeball3
3784
weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
3785
3786
3787
3788
3789
3790
3791
things = ball:GetChildren()
3792
for i = 1 , #things do
3793
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
3794
function bleh(hit)
3795
if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
3796
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
3797
if mode == "Absorb" or mode == "Drag" then
3798
hit:Remove()
3799
end
3800
end
3801
end
3802
end
3803
things[i].Touched:connect(bleh)
3804
end
3805
end
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
maximumdistance = 10000
3819
3820
function onButton1Down(mouse)
3821
if Staring == true then return end
3822
Clicking = true
3823
while Clicking == true do
3824
wait()
3825
h = game.Workspace:findFirstChild("Lazor")
3826
if h ~= nil then h:Remove() end
3827
if mode == "None" then return end
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
eyeball2.BrickColor = BrickColor.new(21)
3842
3843
3844
3845
if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
3846
local a = Instance.new("Part")
3847
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3848
p = Instance.new("Part")
3849
p.Parent = ball
3850
p.Name = "Lazor"
3851
p.Transparency = 1
3852
p.CanCollide = false
3853
p.Anchored = true
3854
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
3855
local Place1 = p.Position
3856
p:Remove()
3857
a.formFactor = "Symmetric"
3858
a.Size = Vector3.new(1,1,1)
3859
a.Name = "Lazor"
3860
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3861
a.Parent = game.Workspace
3862
a.BrickColor = BrickColor.new(21)
3863
a.Transparency = 0.2
3864
a.Anchored = true
3865
a.CanCollide = false
3866
a.Locked = true
3867
a.BottomSurface = "Smooth"
3868
a.TopSurface = "Smooth"
3869
d = Instance.new("SpecialMesh")
3870
d.Parent = a
3871
d.MeshType = "Brick"
3872
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3873
end
3874
3875
3876
3877
3878
3879
if mode == "Heal" then
3880
if mouse.Target ~= nil then
3881
local a = Instance.new("Part")
3882
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3883
local Place1 = mouse.Hit.p
3884
a.formFactor = "Symmetric"
3885
a.Size = Vector3.new(1,1,1)
3886
a.Name = "Lazor"
3887
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3888
a.Parent = game.Workspace
3889
a.BrickColor = BrickColor.new(21)
3890
a.Transparency = 0.2
3891
a.Anchored = true
3892
a.CanCollide = false
3893
a.Locked = true
3894
a.BottomSurface = "Smooth"
3895
a.TopSurface = "Smooth"
3896
d = Instance.new("SpecialMesh")
3897
d.Parent = a
3898
d.MeshType = "Brick"
3899
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3900
3901
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3902
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3903
humanoid.MaxHealth = 100
3904
humanoid.Health = humanoid.Health + 1
3905
a.BrickColor = BrickColor.new(1)
3906
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3907
a.Transparency = 0.3
3908
3909
end
3910
3911
end
3912
end
3913
3914
3915
3916
if mode == "Damage" then
3917
if mouse.Target ~= nil then
3918
local a = Instance.new("Part")
3919
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3920
local Place1 = mouse.Hit.p
3921
a.formFactor = "Symmetric"
3922
a.Size = Vector3.new(1,1,1)
3923
a.Name = "Lazor"
3924
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3925
a.Parent = game.Workspace
3926
a.BrickColor = BrickColor.new(21)
3927
a.Transparency = 0.2
3928
a.Anchored = true
3929
a.CanCollide = false
3930
a.Locked = true
3931
a.BottomSurface = "Smooth"
3932
a.TopSurface = "Smooth"
3933
d = Instance.new("SpecialMesh")
3934
d.Parent = a
3935
d.MeshType = "Brick"
3936
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3937
3938
3939
3940
checkadmin = 0
3941
for i = 1 , #admin do
3942
if mouse.Target.Parent.Name == admin[i] then
3943
checkadmin = 1
3944
end
3945
end
3946
if checkadmin == 0 then
3947
3948
3949
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
3950
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3951
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3952
humanoid.MaxHealth = 100
3953
humanoid.Health = humanoid.Health - 1
3954
a.BrickColor = BrickColor.new(21)
3955
d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
3956
a.Transparency = 0.1
3957
3958
end
3959
end
3960
3961
3962
3963
end
3964
3965
3966
3967
3968
end
3969
end
3970
3971
3972
if mode == "Freeze" then
3973
if mouse.Target ~= nil then
3974
local a = Instance.new("Part")
3975
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3976
local Place1 = mouse.Hit.p
3977
a.formFactor = "Symmetric"
3978
a.Size = Vector3.new(1,1,1)
3979
a.Name = "Lazor"
3980
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3981
a.Parent = game.Workspace
3982
a.BrickColor = BrickColor.new(23)
3983
a.Transparency = 0.2
3984
a.Anchored = true
3985
a.CanCollide = false
3986
a.Locked = true
3987
a.BottomSurface = "Smooth"
3988
a.TopSurface = "Smooth"
3989
d = Instance.new("SpecialMesh")
3990
d.Parent = a
3991
d.MeshType = "Brick"
3992
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3993
3994
3995
3996
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3997
3998
a.BrickColor = BrickColor.new(23)
3999
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4000
a.Transparency = 0.2
4001
a.Reflectance = 0.2
4002
4003
mouse.Target.Anchored = true
4004
mouse.Target.Friction = 0
4005
mouse.Target.Transparency = 0.5
4006
mouse.Target.Reflectance = 0.5
4007
4008
end
4009
4010
4011
4012
end
4013
end
4014
4015
4016
4017
if mode == "Thaw" then
4018
if mouse.Target ~= nil then
4019
local a = Instance.new("Part")
4020
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4021
local Place1 = mouse.Hit.p
4022
a.formFactor = "Symmetric"
4023
a.Size = Vector3.new(1,1,1)
4024
a.Name = "Lazor"
4025
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4026
a.Parent = game.Workspace
4027
a.BrickColor = BrickColor.new(24)
4028
a.Transparency = 0.2
4029
a.Anchored = true
4030
a.CanCollide = false
4031
a.Locked = true
4032
a.BottomSurface = "Smooth"
4033
a.TopSurface = "Smooth"
4034
d = Instance.new("SpecialMesh")
4035
d.Parent = a
4036
d.MeshType = "Brick"
4037
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4038
4039
4040
4041
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
4042
4043
a.BrickColor = BrickColor.new(24)
4044
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4045
a.Transparency = 0.4
4046
4047
mouse.Target.Anchored = false
4048
mouse.Target.Friction = 0.3
4049
mouse.Target.Transparency = 0
4050
mouse.Target.Reflectance = 0
4051
4052
end
4053
4054
4055
4056
end
4057
end
4058
4059
4060
4061
4062
4063
if mode == "Delete" then
4064
if mouse.Target ~= nil then
4065
local a = Instance.new("Part")
4066
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4067
local Place1 = mouse.Hit.p
4068
a.formFactor = "Symmetric"
4069
a.Size = Vector3.new(1,1,1)
4070
a.Name = "Lazor"
4071
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4072
a.Parent = game.Workspace
4073
a.BrickColor = BrickColor.new(26)
4074
a.Transparency = 0.2
4075
a.Anchored = true
4076
a.CanCollide = false
4077
a.Locked = true
4078
a.BottomSurface = "Smooth"
4079
a.TopSurface = "Smooth"
4080
d = Instance.new("SpecialMesh")
4081
d.Parent = a
4082
d.MeshType = "Brick"
4083
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4084
4085
4086
4087
4088
checkadmin = 0
4089
for i = 1 , #admin do
4090
if mouse.Target.Parent.Name == admin[i] then
4091
checkadmin = 1
4092
end
4093
end
4094
if checkadmin == 0 then
4095
4096
4097
4098
4099
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4100
4101
a.BrickColor = BrickColor.new("Really black")
4102
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4103
a.Transparency = 0.4
4104
4105
mouse.Target:Remove()
4106
4107
end
4108
end
4109
4110
4111
4112
end
4113
end
4114
4115
4116
4117
4118
4119
if mode == "Lock" then
4120
if mouse.Target ~= nil then
4121
local a = Instance.new("Part")
4122
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4123
local Place1 = mouse.Hit.p
4124
a.formFactor = "Symmetric"
4125
a.Size = Vector3.new(1,1,1)
4126
a.Name = "Lazor"
4127
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4128
a.Parent = game.Workspace
4129
a.BrickColor = BrickColor.new(26)
4130
a.Transparency = 0.2
4131
a.Anchored = true
4132
a.CanCollide = false
4133
a.Locked = true
4134
a.BottomSurface = "Smooth"
4135
a.TopSurface = "Smooth"
4136
d = Instance.new("SpecialMesh")
4137
d.Parent = a
4138
d.MeshType = "Brick"
4139
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4140
4141
4142
if mouse.Target.Parent.Name ~= ball.Name then
4143
4144
a.BrickColor = BrickColor.new("Really black")
4145
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4146
a.Transparency = 0.4
4147
4148
mouse.Target.Locked = true
4149
4150
end
4151
4152
4153
4154
end
4155
end
4156
4157
4158
4159
4160
if mode == "UnLock" then
4161
if mouse.Target ~= nil then
4162
local a = Instance.new("Part")
4163
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4164
local Place1 = mouse.Hit.p
4165
a.formFactor = "Symmetric"
4166
a.Size = Vector3.new(1,1,1)
4167
a.Name = "Lazor"
4168
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4169
a.Parent = game.Workspace
4170
a.BrickColor = BrickColor.new(26)
4171
a.Transparency = 0.2
4172
a.Anchored = true
4173
a.CanCollide = false
4174
a.Locked = true
4175
a.BottomSurface = "Smooth"
4176
a.TopSurface = "Smooth"
4177
d = Instance.new("SpecialMesh")
4178
d.Parent = a
4179
d.MeshType = "Brick"
4180
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4181
4182
4183
if mouse.Target.Parent.Name ~= ball.Name then
4184
4185
a.BrickColor = BrickColor.new("Really black")
4186
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4187
a.Transparency = 0.4
4188
4189
mouse.Target.Locked = false
4190
4191
end
4192
4193
4194
4195
end
4196
end
4197
4198
4199
4200
4201
4202
if mode == "Burn" then
4203
if mouse.Target ~= nil then
4204
local a = Instance.new("Part")
4205
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4206
local Place1 = mouse.Hit.p
4207
a.formFactor = "Symmetric"
4208
a.Size = Vector3.new(1,1,1)
4209
a.Name = "Lazor"
4210
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4211
a.Parent = game.Workspace
4212
a.BrickColor = BrickColor.new(26)
4213
a.Transparency = 0.2
4214
a.Anchored = true
4215
a.CanCollide = false
4216
a.Locked = true
4217
a.BottomSurface = "Smooth"
4218
a.TopSurface = "Smooth"
4219
d = Instance.new("SpecialMesh")
4220
d.Parent = a
4221
d.MeshType = "Brick"
4222
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4223
4224
4225
4226
checkadmin = 0
4227
for i = 1 , #admin do
4228
if mouse.Target.Parent.Name == admin[i] then
4229
checkadmin = 1
4230
end
4231
end
4232
if checkadmin == 0 then
4233
4234
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
4235
4236
a.BrickColor = BrickColor.new("Really black")
4237
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4238
a.Transparency = 0.4
4239
4240
mouse.Target.Material = "Slate"
4241
mouse.Target.BrickColor = BrickColor.new(26)
4242
mouse.Target.TopSurface = "Smooth"
4243
mouse.Target.BottomSurface = "Smooth"
4244
mouse.Target.Anchored = true
4245
4246
end
4247
end
4248
4249
4250
end
4251
end
4252
4253
4254
4255
4256
4257
4258
4259
if mode == "Hatless" then
4260
if mouse.Target ~= nil then
4261
local a = Instance.new("Part")
4262
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4263
local Place1 = mouse.Hit.p
4264
a.formFactor = "Symmetric"
4265
a.Size = Vector3.new(1,1,1)
4266
a.Name = "Lazor"
4267
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4268
a.Parent = game.Workspace
4269
a.BrickColor = BrickColor.new(26)
4270
a.Transparency = 0.2
4271
a.Anchored = true
4272
a.CanCollide = false
4273
a.Locked = true
4274
a.BottomSurface = "Smooth"
4275
a.TopSurface = "Smooth"
4276
d = Instance.new("SpecialMesh")
4277
d.Parent = a
4278
d.MeshType = "Brick"
4279
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4280
4281
4282
stuff = mouse.Target.Parent:GetChildren()
4283
for i = 1 , #stuff do
4284
if stuff[i].className == "Hat" then
4285
stuff[i]:Remove()
4286
end
4287
end
4288
4289
4290
4291
end
4292
end
4293
4294
4295
4296
4297
4298
4299
if mode == "Suitless" then
4300
if mouse.Target ~= nil then
4301
local a = Instance.new("Part")
4302
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4303
local Place1 = mouse.Hit.p
4304
a.formFactor = "Symmetric"
4305
a.Size = Vector3.new(1,1,1)
4306
a.Name = "Lazor"
4307
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4308
a.Parent = game.Workspace
4309
a.BrickColor = BrickColor.new(26)
4310
a.Transparency = 0.2
4311
a.Anchored = true
4312
a.CanCollide = false
4313
a.Locked = true
4314
a.BottomSurface = "Smooth"
4315
a.TopSurface = "Smooth"
4316
d = Instance.new("SpecialMesh")
4317
d.Parent = a
4318
d.MeshType = "Brick"
4319
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4320
4321
4322
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4323
p = mouse.Target.Parent
4324
stuff = p:GetChildren()
4325
for i = 1 , #stuff do
4326
if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
4327
if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
4328
stuff[i]:Remove()
4329
end
4330
end
4331
end
4332
end
4333
4334
4335
4336
end
4337
end
4338
4339
4340
4341
if mode == "Sit" then
4342
if mouse.Target ~= nil then
4343
local a = Instance.new("Part")
4344
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4345
local Place1 = mouse.Hit.p
4346
a.formFactor = "Symmetric"
4347
a.Size = Vector3.new(1,1,1)
4348
a.Name = "Lazor"
4349
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4350
a.Parent = game.Workspace
4351
a.BrickColor = BrickColor.new(26)
4352
a.Transparency = 0.2
4353
a.Anchored = true
4354
a.CanCollide = false
4355
a.Locked = true
4356
a.BottomSurface = "Smooth"
4357
a.TopSurface = "Smooth"
4358
d = Instance.new("SpecialMesh")
4359
d.Parent = a
4360
d.MeshType = "Brick"
4361
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4362
4363
4364
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4365
if humanoid ~= nil then
4366
humanoid.Sit = true
4367
end
4368
4369
4370
4371
end
4372
end
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
if mode == "Slow Drag" then
4383
if mouse.Target ~= nil then
4384
local a = Instance.new("Part")
4385
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4386
local Place1 = mouse.Hit.p
4387
a.formFactor = "Symmetric"
4388
a.Size = Vector3.new(1,1,1)
4389
a.Name = "Lazor"
4390
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4391
a.Parent = game.Workspace
4392
a.BrickColor = BrickColor.new(math.random(1, 200))
4393
a.Transparency = 0.2
4394
a.Anchored = true
4395
a.CanCollide = false
4396
a.Locked = true
4397
a.BottomSurface = "Smooth"
4398
a.TopSurface = "Smooth"
4399
d = Instance.new("SpecialMesh")
4400
d.Parent = a
4401
d.MeshType = "Brick"
4402
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4403
4404
4405
checkadmin = 0
4406
for i = 1 , #admin do
4407
if mouse.Target.Parent.Name == admin[i] then
4408
checkadmin = 1
4409
end
4410
end
4411
if checkadmin == 0 then
4412
4413
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4414
4415
a.BrickColor = BrickColor.new(math.random(1, 200))
4416
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4417
a.Transparency = 0.1
4418
4419
4420
if mouse.Target.Anchored == false then
4421
asdf = mouse.Target
4422
p = asdf:findFirstChild("ASDFASDF")
4423
if p ~= nil then
4424
p:Remove()
4425
end
4426
p = Instance.new("BodyVelocity")
4427
p.Parent = asdf
4428
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4429
p.velocity = eyeball.CFrame.lookVector * -120
4430
p.Name = "ASDFASDF"
4431
wait()
4432
p = asdf:findFirstChild("ASDFASDF")
4433
if p ~= nil then
4434
p:Remove()
4435
end
4436
4437
end
4438
4439
4440
end
4441
end
4442
4443
4444
4445
4446
end
4447
end
4448
4449
4450
4451
4452
4453
if mode == "Kick" then
4454
if mouse.Target ~= nil then
4455
local a = Instance.new("Part")
4456
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4457
local Place1 = mouse.Hit.p
4458
a.formFactor = "Symmetric"
4459
a.Size = Vector3.new(1,1,1)
4460
a.Name = "Lazor"
4461
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4462
a.Parent = game.Workspace
4463
a.BrickColor = BrickColor.new("Dark stone grey")
4464
a.Transparency = 0.2
4465
a.Anchored = true
4466
a.CanCollide = false
4467
a.Locked = true
4468
a.BottomSurface = "Smooth"
4469
a.TopSurface = "Smooth"
4470
d = Instance.new("SpecialMesh")
4471
d.Parent = a
4472
d.MeshType = "Brick"
4473
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4474
4475
checkadmin = 0
4476
for i = 1 , #admin do
4477
if mouse.Target.Parent.Name == admin[i] then
4478
checkadmin = 1
4479
end
4480
end
4481
if checkadmin == 0 then
4482
4483
if mouse.Target.Parent.Name ~= me.Character.Name then
4484
4485
a.BrickColor = BrickColor.new("Really black")
4486
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4487
a.Transparency = 0.4
4488
4489
4490
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4491
loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
4492
end
4493
4494
4495
end
4496
4497
end
4498
4499
end
4500
end
4501
4502
4503
if mode == "Ban" then
4504
if mouse.Target ~= nil then
4505
local a = Instance.new("Part")
4506
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4507
local Place1 = mouse.Hit.p
4508
a.formFactor = "Symmetric"
4509
a.Size = Vector3.new(1,1,1)
4510
a.Name = "Lazor"
4511
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4512
a.Parent = game.Workspace
4513
a.BrickColor = BrickColor.new("Dark stone grey")
4514
a.Transparency = 0.2
4515
a.Anchored = true
4516
a.CanCollide = false
4517
a.Locked = true
4518
a.BottomSurface = "Smooth"
4519
a.TopSurface = "Smooth"
4520
d = Instance.new("SpecialMesh")
4521
d.Parent = a
4522
d.MeshType = "Brick"
4523
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4524
checkadmin = 0
4525
for i = 1 , #admin do
4526
if mouse.Target.Parent.Name == admin[i] then
4527
checkadmin = 1
4528
end
4529
end
4530
if checkadmin == 0 then
4531
4532
4533
if mouse.Target.Parent.Name ~= me.Character.Name then
4534
4535
a.BrickColor = BrickColor.new("Really black")
4536
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4537
a.Transparency = 0.4
4538
4539
4540
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4541
lolwut = #banned + 1
4542
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
4543
banned[lolwut] = a.Name
4544
end
4545
4546
4547
end
4548
end
4549
4550
4551
end
4552
end
4553
4554
4555
4556
4557
4558
if mode == "Explosion" then
4559
if mouse.Target ~= nil then
4560
local a = Instance.new("Part")
4561
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4562
local Place1 = mouse.Hit.p
4563
a.formFactor = "Symmetric"
4564
a.Size = Vector3.new(1,1,1)
4565
a.Name = "Lazor"
4566
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4567
a.Parent = game.Workspace
4568
a.BrickColor = BrickColor.new(105)
4569
a.Transparency = 0.2
4570
a.Anchored = true
4571
a.CanCollide = false
4572
a.Locked = true
4573
a.BottomSurface = "Smooth"
4574
a.TopSurface = "Smooth"
4575
d = Instance.new("SpecialMesh")
4576
d.Parent = a
4577
d.MeshType = "Brick"
4578
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4579
4580
4581
4582
checkadmin = 0
4583
for i = 1 , #admin do
4584
if mouse.Target.Parent.Name == admin[i] then
4585
checkadmin = 1
4586
end
4587
end
4588
if checkadmin == 0 then
4589
4590
4591
4592
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4593
4594
a.BrickColor = BrickColor.new(24)
4595
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4596
a.Transparency = 0.4
4597
4598
if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
4599
asdf = Instance.new("Explosion")
4600
asdf.Parent = game.Workspace
4601
asdf.BlastRadius = 3
4602
asdf.Position = mouse.Hit.p
4603
end
4604
4605
end
4606
4607
4608
end
4609
end
4610
end
4611
4612
4613
4614
4615
if mode == "Spy" then
4616
4617
bodyposition.position = eyeball3.Position
4618
4619
end
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
if mode == "Break" then
4630
if mouse.Target ~= nil then
4631
local a = Instance.new("Part")
4632
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4633
local Place1 = mouse.Hit.p
4634
a.formFactor = "Symmetric"
4635
a.Size = Vector3.new(1,1,1)
4636
a.Name = "Lazor"
4637
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4638
a.Parent = game.Workspace
4639
a.BrickColor = BrickColor.new(192)
4640
a.Transparency = 0.2
4641
a.Anchored = true
4642
a.CanCollide = false
4643
a.Locked = true
4644
a.BottomSurface = "Smooth"
4645
a.TopSurface = "Smooth"
4646
d = Instance.new("SpecialMesh")
4647
d.Parent = a
4648
d.MeshType = "Brick"
4649
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4650
4651
4652
checkadmin = 0
4653
for i = 1 , #admin do
4654
if mouse.Target.Parent.Name == admin[i] then
4655
checkadmin = 1
4656
end
4657
end
4658
if checkadmin == 0 then
4659
4660
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4661
4662
a.BrickColor = BrickColor.new(192)
4663
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4664
a.Transparency = 0.1
4665
4666
mouse.Target:BreakJoints()
4667
mouse.Target.Anchored = false
4668
4669
end
4670
end
4671
end
4672
end
4673
4674
4675
4676
if mode == "Fly" then
4677
4678
as = me.Character.Torso:findFirstChild("BodyGyros")
4679
if as ~= nil then as:Remove() end
4680
as = me.Character.Torso:findFirstChild("BodyPositions")
4681
if as ~= nil then as:Remove() end
4682
4683
bodyposition.position = eyeball3.Position
4684
4685
g = Instance.new("BodyPosition")
4686
g.Parent = me.Character.Torso
4687
g.Name = "BodyPositions"
4688
g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4689
g.position = eyeball.Position-Vector3.new(0, 2, 0)
4690
d = Instance.new("BodyGyro")
4691
d.Parent = me.Character.Torso
4692
d.Name = "BodyGyros"
4693
d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
4694
d.D = 300
4695
d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
4696
4697
4698
4699
4700
local a = Instance.new("Part")
4701
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4702
local Place1 = me.Character.Head.Position
4703
a.formFactor = "Symmetric"
4704
a.Size = Vector3.new(1,1,1)
4705
a.Name = "Lazor"
4706
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4707
a.Parent = game.Workspace
4708
a.BrickColor = BrickColor.new(192)
4709
a.Transparency = 0.2
4710
a.Anchored = true
4711
a.CanCollide = false
4712
a.Locked = true
4713
a.BottomSurface = "Smooth"
4714
a.TopSurface = "Smooth"
4715
d = Instance.new("SpecialMesh")
4716
d.Parent = a
4717
d.MeshType = "Brick"
4718
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4719
4720
4721
4722
4723
4724
end
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
if mode == "Trip" then
4741
if mouse.Target ~= nil then
4742
local a = Instance.new("Part")
4743
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4744
local Place1 = mouse.Hit.p
4745
a.formFactor = "Symmetric"
4746
a.Size = Vector3.new(1,1,1)
4747
a.Name = "Lazor"
4748
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4749
a.Parent = game.Workspace
4750
a.BrickColor = BrickColor.new("Pink")
4751
a.Transparency = 0.2
4752
a.Anchored = true
4753
a.CanCollide = false
4754
a.Locked = true
4755
a.BottomSurface = "Smooth"
4756
a.TopSurface = "Smooth"
4757
d = Instance.new("SpecialMesh")
4758
d.Parent = a
4759
d.MeshType = "Brick"
4760
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4761
4762
4763
checkadmin = 0
4764
for i = 1 , #admin do
4765
if mouse.Target.Parent.Name == admin[i] then
4766
checkadmin = 1
4767
end
4768
end
4769
if checkadmin == 0 then
4770
4771
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4772
4773
a.BrickColor = BrickColor.new("Pink")
4774
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4775
a.Transparency = 0.1
4776
4777
if mouse.Target.Anchored == false then
4778
mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4779
thing = mouse.Target.Parent:findFirstChild("Torso")
4780
if thing ~= nil then
4781
mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4782
end
4783
end
4784
end
4785
4786
end
4787
4788
end
4789
end
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
if mode == "Fling" then
4803
if mouse.Target ~= nil then
4804
local a = Instance.new("Part")
4805
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4806
local Place1 = mouse.Hit.p
4807
a.formFactor = "Symmetric"
4808
a.Size = Vector3.new(1,1,1)
4809
a.Name = "Lazor"
4810
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4811
a.Parent = game.Workspace
4812
a.BrickColor = BrickColor.new(math.random(1, 200))
4813
a.Transparency = 0.2
4814
a.Anchored = true
4815
a.CanCollide = false
4816
a.Locked = true
4817
a.BottomSurface = "Smooth"
4818
a.TopSurface = "Smooth"
4819
d = Instance.new("SpecialMesh")
4820
d.Parent = a
4821
d.MeshType = "Brick"
4822
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4823
4824
checkadmin = 0
4825
for i = 1 , #admin do
4826
if mouse.Target.Parent.Name == admin[i] then
4827
checkadmin = 1
4828
end
4829
end
4830
if checkadmin == 0 then
4831
4832
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4833
4834
a.BrickColor = BrickColor.new(math.random(1, 200))
4835
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4836
a.Transparency = 0.1
4837
4838
p = Instance.new("Explosion")
4839
p.Parent = game.Workspace
4840
p.BlastPressure = 0
4841
p.BlastRadius = 5
4842
p.Position = mouse.Hit.p
4843
4844
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4845
if humanoid ~= nil then
4846
humanoid.Sit = true
4847
torso = humanoid.Parent:findFirstChild("Torso")
4848
if torso ~= nil then
4849
torso.Velocity = eyeball.CFrame.lookVector * -2000
4850
end
4851
end
4852
mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
4853
4854
end
4855
4856
4857
end
4858
4859
end
4860
end
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
if mode == "Push" then
4872
if mouse.Target ~= nil then
4873
local a = Instance.new("Part")
4874
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4875
local Place1 = mouse.Hit.p
4876
a.formFactor = "Symmetric"
4877
a.Size = Vector3.new(1,1,1)
4878
a.Name = "Lazor"
4879
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4880
a.Parent = game.Workspace
4881
a.BrickColor = BrickColor.new(math.random(1, 200))
4882
a.Transparency = 0.2
4883
a.Anchored = true
4884
a.CanCollide = false
4885
a.Locked = true
4886
a.BottomSurface = "Smooth"
4887
a.TopSurface = "Smooth"
4888
d = Instance.new("SpecialMesh")
4889
d.Parent = a
4890
d.MeshType = "Brick"
4891
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4892
checkadmin = 0
4893
for i = 1 , #admin do
4894
if mouse.Target.Parent.Name == admin[i] then
4895
checkadmin = 1
4896
end
4897
end
4898
if checkadmin == 0 then
4899
4900
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4901
4902
a.BrickColor = BrickColor.new(math.random(1, 200))
4903
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4904
a.Transparency = 0.1
4905
4906
4907
if mouse.Target.Anchored == false then
4908
asdf = mouse.Target
4909
p = asdf:findFirstChild("ASDFASDF")
4910
if p ~= nil then
4911
p:Remove()
4912
end
4913
p = Instance.new("BodyVelocity")
4914
p.Parent = asdf
4915
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4916
p.velocity = eyeball.CFrame.lookVector * 200
4917
p.Name = "ASDFASDF"
4918
wait()
4919
p = asdf:findFirstChild("ASDFASDF")
4920
if p ~= nil then
4921
p:Remove()
4922
end
4923
4924
end
4925
4926
end
4927
end
4928
4929
4930
4931
4932
end
4933
end
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
if mode == "ForceField" then
4945
if mouse.Target ~= nil then
4946
local a = Instance.new("Part")
4947
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4948
local Place1 = mouse.Hit.p
4949
a.formFactor = "Symmetric"
4950
a.Size = Vector3.new(1,1,1)
4951
a.Name = "Lazor"
4952
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4953
a.Parent = game.Workspace
4954
a.BrickColor = BrickColor.new("Brown")
4955
a.Transparency = 0.2
4956
a.Anchored = true
4957
a.CanCollide = false
4958
a.Locked = true
4959
a.BottomSurface = "Smooth"
4960
a.TopSurface = "Smooth"
4961
d = Instance.new("SpecialMesh")
4962
d.Parent = a
4963
d.MeshType = "Brick"
4964
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4965
4966
ff = mouse.Target:findFirstChild("ForceField")
4967
if ff == nil then
4968
if mouse.Target.Parent ~= ball then
4969
a.BrickColor = BrickColor.new("Brown")
4970
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4971
a.Transparency = 0.1
4972
p = Instance.new("ForceField")
4973
p.Parent = mouse.Target
4974
end
4975
end
4976
4977
4978
4979
4980
end
4981
end
4982
4983
4984
if mode == "UnForceField" then
4985
if mouse.Target ~= nil then
4986
local a = Instance.new("Part")
4987
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4988
local Place1 = mouse.Hit.p
4989
a.formFactor = "Symmetric"
4990
a.Size = Vector3.new(1,1,1)
4991
a.Name = "Lazor"
4992
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4993
a.Parent = game.Workspace
4994
a.BrickColor = BrickColor.new("Cool yellow")
4995
a.Transparency = 0.2
4996
a.Anchored = true
4997
a.CanCollide = false
4998
a.Locked = true
4999
a.BottomSurface = "Smooth"
5000
a.TopSurface = "Smooth"
5001
d = Instance.new("SpecialMesh")
5002
d.Parent = a
5003
d.MeshType = "Brick"
5004
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5005
5006
ff = mouse.Target:findFirstChild("ForceField")
5007
if ff ~= nil then
5008
5009
a.BrickColor = BrickColor.new("Brown")
5010
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5011
a.Transparency = 0.1
5012
ff:Remove()
5013
5014
p = mouse.Target.Parent:findFirstChild("ForceField")
5015
if p ~= nil then p:Remove() end
5016
5017
end
5018
5019
5020
5021
5022
end
5023
end
5024
5025
5026
5027
5028
if mode == "NilGrav" then
5029
if mouse.Target ~= nil then
5030
local a = Instance.new("Part")
5031
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5032
local Place1 = mouse.Hit.p
5033
a.formFactor = "Symmetric"
5034
a.Size = Vector3.new(1,1,1)
5035
a.Name = "Lazor"
5036
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5037
a.Parent = game.Workspace
5038
a.BrickColor = BrickColor.new(26)
5039
a.Transparency = 0.2
5040
a.Anchored = true
5041
a.CanCollide = false
5042
a.Locked = true
5043
a.BottomSurface = "Smooth"
5044
a.TopSurface = "Smooth"
5045
d = Instance.new("SpecialMesh")
5046
d.Parent = a
5047
d.MeshType = "Brick"
5048
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5049
5050
ff = mouse.Target:findFirstChild("BodyPosition")
5051
if ff == nil then
5052
if mouse.Target.Parent ~= ball then
5053
a.BrickColor = BrickColor.new(1)
5054
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5055
a.Transparency = 0.1
5056
p = Instance.new("BodyPosition")
5057
p.Parent = mouse.Target
5058
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5059
p.position = mouse.Hit.p
5060
end
5061
end
5062
5063
5064
5065
5066
end
5067
end
5068
5069
5070
if mode == "UnNilGrav" then
5071
if mouse.Target ~= nil then
5072
local a = Instance.new("Part")
5073
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5074
local Place1 = mouse.Hit.p
5075
a.formFactor = "Symmetric"
5076
a.Size = Vector3.new(1,1,1)
5077
a.Name = "Lazor"
5078
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5079
a.Parent = game.Workspace
5080
a.BrickColor = BrickColor.new(26)
5081
a.Transparency = 0.2
5082
a.Anchored = true
5083
a.CanCollide = false
5084
a.Locked = true
5085
a.BottomSurface = "Smooth"
5086
a.TopSurface = "Smooth"
5087
d = Instance.new("SpecialMesh")
5088
d.Parent = a
5089
d.MeshType = "Brick"
5090
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5091
5092
ff = mouse.Target:findFirstChild("BodyPosition")
5093
if ff ~= nil then
5094
if mouse.Target.Parent ~= ball then
5095
a.BrickColor = BrickColor.new(1)
5096
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5097
a.Transparency = 0.1
5098
ff:Remove()
5099
end
5100
end
5101
5102
5103
5104
5105
end
5106
end
5107
5108
5109
5110
5111
5112
5113
5114
if mode == "Invisible" then
5115
if mouse.Target ~= nil then
5116
local a = Instance.new("Part")
5117
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5118
local Place1 = mouse.Hit.p
5119
a.formFactor = "Symmetric"
5120
a.Size = Vector3.new(1,1,1)
5121
a.Name = "Lazor"
5122
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5123
a.Parent = game.Workspace
5124
a.BrickColor = BrickColor.new(1)
5125
a.Transparency = 0.5
5126
a.Anchored = true
5127
a.CanCollide = false
5128
a.Locked = true
5129
a.BottomSurface = "Smooth"
5130
a.TopSurface = "Smooth"
5131
d = Instance.new("SpecialMesh")
5132
d.Parent = a
5133
d.MeshType = "Brick"
5134
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5135
5136
5137
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5138
5139
a.BrickColor = BrickColor.new(1)
5140
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5141
a.Transparency = 0.3
5142
if mouse.Target.Transparency < 1 then
5143
mouse.Target.Transparency = mouse.Target.Transparency + 0.1
5144
end
5145
5146
end
5147
5148
5149
5150
5151
end
5152
end
5153
5154
5155
5156
if mode == "Visible" then
5157
if mouse.Target ~= nil then
5158
local a = Instance.new("Part")
5159
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5160
local Place1 = mouse.Hit.p
5161
a.formFactor = "Symmetric"
5162
a.Size = Vector3.new(1,1,1)
5163
a.Name = "Lazor"
5164
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5165
a.Parent = game.Workspace
5166
a.BrickColor = BrickColor.new(1)
5167
a.Transparency = 0.5
5168
a.Anchored = true
5169
a.CanCollide = false
5170
a.Locked = true
5171
a.BottomSurface = "Smooth"
5172
a.TopSurface = "Smooth"
5173
d = Instance.new("SpecialMesh")
5174
d.Parent = a
5175
d.MeshType = "Brick"
5176
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5177
5178
5179
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5180
5181
a.BrickColor = BrickColor.new(1)
5182
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5183
a.Transparency = 0.3
5184
if mouse.Target.Transparency > 0 then
5185
mouse.Target.Transparency = mouse.Target.Transparency - 0.1
5186
end
5187
5188
end
5189
5190
5191
5192
5193
end
5194
end
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
if mode == "Shield" then
5207
5208
a = Instance.new("Part")
5209
a.formFactor = "Symmetric"
5210
a.Size = Vector3.new(12,12,2)
5211
a.Name = "Lazor"
5212
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
5213
a.Parent = game.Workspace
5214
a.BrickColor = BrickColor.new(1)
5215
a.Transparency = 0.5
5216
a.Reflectance = 0.1
5217
a.Anchored = true
5218
a.Locked = true
5219
a.BottomSurface = "Smooth"
5220
a.TopSurface = "Smooth"
5221
5222
a2 = Instance.new("Part")
5223
a2.formFactor = "Symmetric"
5224
a2.Size = Vector3.new(20,12,2)
5225
a2.Name = "Lazor"
5226
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
5227
a2.Parent = a
5228
a2.BrickColor = BrickColor.new(1)
5229
a2.Transparency = 0.5
5230
a2.Reflectance = 0.1
5231
a2.Anchored = true
5232
a2.Locked = true
5233
a2.BottomSurface = "Smooth"
5234
a2.TopSurface = "Smooth"
5235
5236
a2 = Instance.new("Part")
5237
a2.formFactor = "Symmetric"
5238
a2.Size = Vector3.new(20,12,2)
5239
a2.Name = "Lazor"
5240
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
5241
a2.Parent = a
5242
a2.BrickColor = BrickColor.new(1)
5243
a2.Transparency = 0.5
5244
a2.Reflectance = 0.1
5245
a2.Anchored = true
5246
a2.Locked = true
5247
a2.BottomSurface = "Smooth"
5248
a2.TopSurface = "Smooth"
5249
5250
5251
a2 = Instance.new("Part")
5252
a2.formFactor = "Symmetric"
5253
a2.Size = Vector3.new(12,20,2)
5254
a2.Name = "Lazor"
5255
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
5256
a2.Parent = a
5257
a2.BrickColor = BrickColor.new(1)
5258
a2.Transparency = 0.5
5259
a2.Reflectance = 0.1
5260
a2.Anchored = true
5261
a2.Locked = true
5262
a2.BottomSurface = "Smooth"
5263
a2.TopSurface = "Smooth"
5264
5265
a2 = Instance.new("Part")
5266
a2.formFactor = "Symmetric"
5267
a2.Size = Vector3.new(12,20,2)
5268
a2.Name = "Lazor"
5269
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
5270
a2.Parent = a
5271
a2.BrickColor = BrickColor.new(1)
5272
a2.Transparency = 0.5
5273
a2.Reflectance = 0.1
5274
a2.Anchored = true
5275
a2.Locked = true
5276
a2.BottomSurface = "Smooth"
5277
a2.TopSurface = "Smooth"
5278
5279
5280
end
5281
5282
5283
5284
5285
5286
5287
if mode == "Absorb" then
5288
5289
stuff = game.Workspace:GetChildren()
5290
for i = 1 , #stuff do
5291
if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
5292
5293
checkadmin = 0
5294
for i = 1 , #admin do
5295
if stuff[i].Name == admin[i] then
5296
checkadmin = 1
5297
end
5298
end
5299
if checkadmin == 0 then
5300
5301
if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
5302
if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
5303
d = stuff[i]:findFirstChild("BodyPosition")
5304
if d == nil then
5305
stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5306
stuff[i].CanCollide = false
5307
stuff[i]:BreakJoints()
5308
stuff[i].Anchored = false
5309
a = Instance.new("BodyPosition")
5310
a.Parent = stuff[i]
5311
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5312
a.position = eyeball.Position
5313
end
5314
if d ~= nil then
5315
d.BodyPosition.position = eyeball.Position
5316
end
5317
end
5318
end
5319
5320
5321
if stuff[i].className == "Model" then
5322
asdf = stuff[i]:GetChildren()
5323
for i = 1 , #asdf do
5324
if asdf[i] ~= ball then
5325
if asdf[i].className == "Part" then
5326
5327
5328
if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
5329
d = asdf[i]:findFirstChild("BodyPosition")
5330
if d == nil then
5331
asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5332
asdf[i].CanCollide = false
5333
asdf[i]:BreakJoints()
5334
asdf[i].Anchored = false
5335
a = Instance.new("BodyPosition")
5336
a.Parent = asdf[i]
5337
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5338
a.position = eyeball.Position
5339
end
5340
if d ~= nil then
5341
d.BodyPosition.position = eyeball.Position
5342
end
5343
end
5344
5345
5346
end
5347
end
5348
end
5349
end
5350
end
5351
5352
5353
end
5354
end
5355
5356
end
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
if mode == "BaleFire" then
5367
5368
5369
5370
5371
for i = 1 , 300/5 do
5372
BaleFireValue = BaleFireValue + 5
5373
a = Instance.new("Part")
5374
a.formFactor = "Symmetric"
5375
a.CanCollide = false
5376
a.Size = Vector3.new(1,1,1)
5377
a.Name = "Lazor"
5378
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
5379
a.Parent = game.Workspace
5380
a.BrickColor = BrickColor.new(1)
5381
a.Transparency = 1
5382
a.Anchored = true
5383
a.Locked = true
5384
a.BottomSurface = "Smooth"
5385
a.TopSurface = "Smooth"
5386
d = Instance.new("Explosion")
5387
d.Parent = game.Workspace
5388
d.BlastRadius = 5
5389
d.Position = a.Position
5390
end
5391
5392
5393
end
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
if mode == "Machine Gun" then
5408
5409
5410
if mouse.Target ~= nil then
5411
local a = Instance.new("Part")
5412
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5413
local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
5414
a.formFactor = "Symmetric"
5415
a.Size = Vector3.new(1,1,1)
5416
a.Name = "Lazor"
5417
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5418
a.Parent = game.Workspace
5419
a.BrickColor = BrickColor.new(24)
5420
a.Transparency = 0.5
5421
a.Anchored = true
5422
a.CanCollide = false
5423
a.Locked = true
5424
a.BottomSurface = "Smooth"
5425
a.TopSurface = "Smooth"
5426
d = Instance.new("SpecialMesh")
5427
d.Parent = a
5428
d.MeshType = "Brick"
5429
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5430
shotsound:play()
5431
5432
checkadmin = 0
5433
for i = 1 , #admin do
5434
if mouse.Target.Parent.Name == admin[i] then
5435
checkadmin = 1
5436
end
5437
end
5438
if checkadmin == 0 then
5439
5440
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5441
5442
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
5443
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
5444
humanoid.MaxHealth = 100
5445
humanoid.Health = humanoid.Health - 3
5446
end
5447
end
5448
5449
end
5450
end
5451
5452
end
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
if mode == "Capture" then
5463
if mouse.Target ~= nil then
5464
local a = Instance.new("Part")
5465
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5466
local Place1 = mouse.Hit.p
5467
a.formFactor = "Symmetric"
5468
a.Size = Vector3.new(1,1,1)
5469
a.Name = "Lazor"
5470
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5471
a.Parent = game.Workspace
5472
a.Transparency = 0.5
5473
a.Anchored = true
5474
a.CanCollide = false
5475
a.Locked = true
5476
a.BottomSurface = "Smooth"
5477
a.TopSurface = "Smooth"
5478
d = Instance.new("SpecialMesh")
5479
d.Parent = a
5480
d.MeshType = "Brick"
5481
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5482
5483
5484
5485
5486
checkadmin = 0
5487
for i = 1 , #admin do
5488
if mouse.Target.Parent.Name == admin[i] then
5489
checkadmin = 1
5490
end
5491
end
5492
if checkadmin == 0 then
5493
5494
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5495
5496
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5497
a.Transparency = 0.3
5498
h = mouse.Target.Parent:findFirstChild("Humanoid")
5499
if h ~= nil then
5500
d = h.Parent:findFirstChild("Torso")
5501
if d ~= nil then
5502
weld = Instance.new("Weld")
5503
weld.Parent = eyeball
5504
weld.Part0 = eyeball
5505
weld.Part1 = d
5506
weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
5507
end
5508
end
5509
5510
end
5511
end
5512
5513
5514
5515
5516
end
5517
end
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
if mode == "Slaughter" then
5529
if mouse.Target ~= nil then
5530
local a = Instance.new("Part")
5531
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5532
local Place1 = mouse.Hit.p
5533
a.formFactor = "Symmetric"
5534
a.Size = Vector3.new(1,1,1)
5535
a.Name = "Lazor"
5536
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5537
a.Parent = game.Workspace
5538
a.BrickColor = BrickColor.new(26)
5539
a.Transparency = 0.2
5540
a.Anchored = true
5541
a.CanCollide = false
5542
a.Locked = true
5543
a.BottomSurface = "Smooth"
5544
a.TopSurface = "Smooth"
5545
d = Instance.new("SpecialMesh")
5546
d.Parent = a
5547
d.MeshType = "Brick"
5548
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5549
5550
checkadmin = 0
5551
for i = 1 , #admin do
5552
if mouse.Target.Parent.Name == admin[i] then
5553
checkadmin = 1
5554
end
5555
end
5556
if checkadmin == 0 then
5557
5558
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5559
5560
a.BrickColor = BrickColor.new("Really black")
5561
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5562
a.Transparency = 0.4
5563
5564
h = mouse.Target.Parent:findFirstChild("Humanoid")
5565
if h ~= nil then
5566
h.MaxHealth = 0
5567
h.Health = 0
5568
for i = 1 , math.random(5, 7) do
5569
p = Instance.new("Part")
5570
p.Parent = h.Parent
5571
p.Size = Vector3.new(1, 1, 1)
5572
p.BrickColor = BrickColor.new(21)
5573
p.CanCollide = false
5574
p.Locked = true
5575
p.TopSurface = "Smooth"
5576
p.BottomSurface = "Smooth"
5577
p.CFrame = mouse.Target.CFrame
5578
d = Instance.new("SpecialMesh")
5579
d.Parent = p
5580
d.MeshType = "Brick"
5581
d.Scale = Vector3.new(0.2, 0.2, 0.2)
5582
p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
5583
end
5584
end
5585
end
5586
end
5587
5588
5589
5590
end
5591
end
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
if mode == "Jail" then
5605
if mouse.Target ~= nil then
5606
local a = Instance.new("Part")
5607
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5608
local Place1 = mouse.Hit.p
5609
a.formFactor = "Symmetric"
5610
a.Size = Vector3.new(1,1,1)
5611
a.Name = "Lazor"
5612
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5613
a.Parent = game.Workspace
5614
a.BrickColor = BrickColor.new(26)
5615
a.Transparency = 0.2
5616
a.Anchored = true
5617
a.CanCollide = false
5618
a.Locked = true
5619
a.BottomSurface = "Smooth"
5620
a.TopSurface = "Smooth"
5621
d = Instance.new("SpecialMesh")
5622
d.Parent = a
5623
d.MeshType = "Brick"
5624
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5625
5626
5627
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5628
5629
a.BrickColor = BrickColor.new("Really black")
5630
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5631
a.Transparency = 0.4
5632
5633
5634
5635
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
5636
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
5637
p = a:findFirstChild("Backpack")
5638
if p ~= nil then
5639
stuff = p:GetChildren()
5640
for i = 1 , #stuff do
5641
stuff[i]:Remove()
5642
end
5643
end
5644
s = a.Character:GetChildren()
5645
for i = 1 , #s do
5646
if s[i].className == "Tool" or s[i].className == "HopperBin" then
5647
s[i]:Remove()
5648
end
5649
end
5650
end
5651
5652
p = mouse.Target.Parent:findFirstChild("Torso")
5653
if p ~= nil then
5654
5655
b = Instance.new("Model")
5656
b.Parent = me.Character
5657
b.Name = "Jail"
5658
c = Instance.new("Part")
5659
c.Parent = b
5660
c.TopSurface = "Smooth"
5661
c.BottomSurface = "Smooth"
5662
c.Locked = true
5663
c.BrickColor = BrickColor.new(26)
5664
c.formFactor = "Symmetric"
5665
c.Size = Vector3.new(18, 2, 2)
5666
c.Anchored = true
5667
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
5668
c = Instance.new("Part")
5669
c.Parent = b
5670
c.TopSurface = "Smooth"
5671
c.BottomSurface = "Smooth"
5672
c.Locked = true
5673
c.BrickColor = BrickColor.new(26)
5674
c.formFactor = "Symmetric"
5675
c.Size = Vector3.new(18, 2, 2)
5676
c.Anchored = true
5677
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
5678
c = Instance.new("Part")
5679
c.Parent = b
5680
c.TopSurface = "Smooth"
5681
c.BottomSurface = "Smooth"
5682
c.Locked = true
5683
c.BrickColor = BrickColor.new(26)
5684
c.formFactor = "Symmetric"
5685
c.Size = Vector3.new(18, 2, 2)
5686
c.Anchored = true
5687
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
5688
c = Instance.new("Part")
5689
c.Parent = b
5690
c.TopSurface = "Smooth"
5691
c.BottomSurface = "Smooth"
5692
c.Locked = true
5693
c.BrickColor = BrickColor.new(26)
5694
c.formFactor = "Symmetric"
5695
c.Size = Vector3.new(18, 2, 2)
5696
c.Anchored = true
5697
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
5698
c = Instance.new("Part")
5699
c.Parent = b
5700
c.TopSurface = "Smooth"
5701
c.BottomSurface = "Smooth"
5702
c.Locked = true
5703
c.BrickColor = BrickColor.new(26)
5704
c.formFactor = "Symmetric"
5705
c.Size = Vector3.new(2, 2, 18)
5706
c.Anchored = true
5707
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
5708
c = Instance.new("Part")
5709
c.Parent = b
5710
c.TopSurface = "Smooth"
5711
c.BottomSurface = "Smooth"
5712
c.Locked = true
5713
c.BrickColor = BrickColor.new(26)
5714
c.formFactor = "Symmetric"
5715
c.Size = Vector3.new(2, 2, 18)
5716
c.Anchored = true
5717
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
5718
c = Instance.new("Part")
5719
c.Parent = b
5720
c.TopSurface = "Smooth"
5721
c.BottomSurface = "Smooth"
5722
c.Locked = true
5723
c.BrickColor = BrickColor.new(26)
5724
c.formFactor = "Symmetric"
5725
c.Size = Vector3.new(2, 2, 18)
5726
c.Anchored = true
5727
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
5728
c = Instance.new("Part")
5729
c.Parent = b
5730
c.TopSurface = "Smooth"
5731
c.BottomSurface = "Smooth"
5732
c.Locked = true
5733
c.BrickColor = BrickColor.new(26)
5734
c.formFactor = "Symmetric"
5735
c.Size = Vector3.new(2, 2, 18)
5736
c.Anchored = true
5737
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
5738
c = Instance.new("Part")
5739
c.Parent = b
5740
c.TopSurface = "Smooth"
5741
c.BottomSurface = "Smooth"
5742
c.Locked = true
5743
c.BrickColor = BrickColor.new(26)
5744
c.formFactor = "Symmetric"
5745
c.Size = Vector3.new(2, 18, 2)
5746
c.Anchored = true
5747
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
5748
c = Instance.new("Part")
5749
c.Parent = b
5750
c.TopSurface = "Smooth"
5751
c.BottomSurface = "Smooth"
5752
c.Locked = true
5753
c.BrickColor = BrickColor.new(26)
5754
c.formFactor = "Symmetric"
5755
c.Size = Vector3.new(2, 18, 2)
5756
c.Anchored = true
5757
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
5758
c = Instance.new("Part")
5759
c.Parent = b
5760
c.TopSurface = "Smooth"
5761
c.BottomSurface = "Smooth"
5762
c.Locked = true
5763
c.BrickColor = BrickColor.new(26)
5764
c.formFactor = "Symmetric"
5765
c.Size = Vector3.new(2, 18, 2)
5766
c.Anchored = true
5767
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
5768
c = Instance.new("Part")
5769
c.Parent = b
5770
c.TopSurface = "Smooth"
5771
c.BottomSurface = "Smooth"
5772
c.Locked = true
5773
c.BrickColor = BrickColor.new(26)
5774
c.formFactor = "Symmetric"
5775
c.Size = Vector3.new(2, 18, 2)
5776
c.Anchored = true
5777
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
5778
5779
5780
c = Instance.new("Part")
5781
c.Parent = b
5782
c.TopSurface = "Smooth"
5783
c.BottomSurface = "Smooth"
5784
c.Locked = true
5785
c.BrickColor = BrickColor.new(23)
5786
c.Transparency = 0.5
5787
c.Reflectance = 0.1
5788
c.formFactor = "Symmetric"
5789
c.Size = Vector3.new(1, 16, 16)
5790
c.Anchored = true
5791
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
5792
c = Instance.new("Part")
5793
c.Parent = b
5794
c.TopSurface = "Smooth"
5795
c.BottomSurface = "Smooth"
5796
c.Locked = true
5797
c.BrickColor = BrickColor.new(23)
5798
c.Transparency = 0.5
5799
c.Reflectance = 0.1
5800
c.formFactor = "Symmetric"
5801
c.Size = Vector3.new(1, 16, 16)
5802
c.Anchored = true
5803
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
5804
c = Instance.new("Part")
5805
c.Parent = b
5806
c.TopSurface = "Smooth"
5807
c.BottomSurface = "Smooth"
5808
c.Locked = true
5809
c.BrickColor = BrickColor.new(23)
5810
c.Transparency = 0.5
5811
c.Reflectance = 0.1
5812
c.formFactor = "Symmetric"
5813
c.Size = Vector3.new(16, 16, 1)
5814
c.Anchored = true
5815
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
5816
c = Instance.new("Part")
5817
c.Parent = b
5818
c.TopSurface = "Smooth"
5819
c.BottomSurface = "Smooth"
5820
c.Locked = true
5821
c.BrickColor = BrickColor.new(23)
5822
c.Transparency = 0.5
5823
c.Reflectance = 0.1
5824
c.formFactor = "Symmetric"
5825
c.Size = Vector3.new(16, 16, 1)
5826
c.Anchored = true
5827
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
5828
c = Instance.new("Part")
5829
c.Parent = b
5830
c.TopSurface = "Smooth"
5831
c.BottomSurface = "Smooth"
5832
c.Locked = true
5833
c.BrickColor = BrickColor.new(23)
5834
c.Transparency = 0.5
5835
c.Reflectance = 0.1
5836
c.formFactor = "Symmetric"
5837
c.Size = Vector3.new(16, 1, 16)
5838
c.Anchored = true
5839
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
5840
c = Instance.new("Part")
5841
c.Parent = b
5842
c.TopSurface = "Smooth"
5843
c.BottomSurface = "Smooth"
5844
c.Locked = true
5845
c.BrickColor = BrickColor.new(23)
5846
c.Transparency = 0.5
5847
c.Reflectance = 0.1
5848
c.formFactor = "Symmetric"
5849
c.Size = Vector3.new(16, 1, 16)
5850
c.Anchored = true
5851
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
5852
5853
end
5854
end
5855
end
5856
5857
5858
end
5859
5860
5861
5862
5863
if mode == "UnJail" then
5864
if mouse.Target ~= nil then
5865
local a = Instance.new("Part")
5866
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5867
local Place1 = mouse.Hit.p
5868
a.formFactor = "Symmetric"
5869
a.Size = Vector3.new(1,1,1)
5870
a.Name = "Lazor"
5871
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5872
a.Parent = game.Workspace
5873
a.BrickColor = BrickColor.new(26)
5874
a.Transparency = 0.2
5875
a.Anchored = true
5876
a.CanCollide = false
5877
a.Locked = true
5878
a.BottomSurface = "Smooth"
5879
a.TopSurface = "Smooth"
5880
d = Instance.new("SpecialMesh")
5881
d.Parent = a
5882
d.MeshType = "Brick"
5883
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5884
5885
5886
5887
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5888
5889
a.BrickColor = BrickColor.new("Really black")
5890
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5891
a.Transparency = 0.4
5892
5893
5894
if mouse.Target.Parent.Name == "Jail" then
5895
mouse.Target.Parent:Remove()
5896
end
5897
end
5898
5899
5900
5901
end
5902
end
5903
5904
5905
5906
5907
5908
5909
5910
if mode == "Faint" then
5911
if mouse.Target ~= nil then
5912
local a = Instance.new("Part")
5913
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5914
local Place1 = mouse.Hit.p
5915
a.formFactor = "Symmetric"
5916
a.Size = Vector3.new(1,1,1)
5917
a.Name = "Lazor"
5918
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5919
a.Parent = game.Workspace
5920
a.BrickColor = BrickColor.new(26)
5921
a.Transparency = 0.2
5922
a.Anchored = true
5923
a.CanCollide = false
5924
a.Locked = true
5925
a.BottomSurface = "Smooth"
5926
a.TopSurface = "Smooth"
5927
d = Instance.new("SpecialMesh")
5928
d.Parent = a
5929
d.MeshType = "Brick"
5930
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5931
5932
checkadmin = 0
5933
for i = 1 , #admin do
5934
if mouse.Target.Parent.Name == admin[i] then
5935
checkadmin = 1
5936
end
5937
end
5938
if checkadmin == 0 then
5939
5940
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5941
5942
a.BrickColor = BrickColor.new("Really black")
5943
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5944
a.Transparency = 0.4
5945
5946
5947
5948
torso = mouse.Target.Parent:findFirstChild("Torso")
5949
h = mouse.Target.Parent:findFirstChild("Humanoid")
5950
if h ~= nil then
5951
h.MaxHealth = 100
5952
h.Health = 1
5953
end
5954
if torso ~= nil then
5955
asdf = torso:findFirstChild("BodyGyro")
5956
if asdf == nil then
5957
torso.CFrame = CFrame.new(torso.Position)
5958
p = Instance.new("BodyGyro")
5959
p.Parent = torso
5960
p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
5961
p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
5962
p.D = 50
5963
a = Instance.new("BodyVelocity")
5964
a.Parent = torso
5965
a.velocity = Vector3.new(0, -10, 0)
5966
a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
5967
end
5968
end
5969
5970
5971
5972
end
5973
end
5974
5975
5976
end
5977
end
5978
5979
5980
5981
5982
if mode == "Draw" then
5983
if mouse.Target ~= nil then
5984
local a = Instance.new("Part")
5985
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5986
local Place1 = mouse.Hit.p
5987
a.formFactor = "Symmetric"
5988
a.Size = Vector3.new(1,1,1)
5989
a.Name = "Lazor"
5990
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5991
a.Parent = game.Workspace
5992
a.BrickColor = BrickColor.new(26)
5993
a.Transparency = 0.2
5994
a.Anchored = true
5995
a.CanCollide = false
5996
a.Locked = true
5997
a.BottomSurface = "Smooth"
5998
a.TopSurface = "Smooth"
5999
d = Instance.new("SpecialMesh")
6000
d.Parent = a
6001
d.MeshType = "Brick"
6002
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6003
6004
6005
a.BrickColor = BrickColor.new("Really black")
6006
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6007
a.Transparency = 0.4
6008
6009
a = game.Workspace:findFirstChild("Base")
6010
if a ~= nil then
6011
6012
p = Instance.new("Part")
6013
p.Parent = game.Workspace
6014
p.BrickColor = BrickColor.new(26)
6015
p.TopSurface = "Smooth"
6016
p.BottomSurface = "Smooth"
6017
p.Anchored = true
6018
p.formFactor = "Plate"
6019
p.Size = Vector3.new(3, 0.4, 3)
6020
p.Locked = true
6021
p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
6022
6023
end
6024
6025
end
6026
end
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
if mode == "Random Colors" then
6039
if mouse.Target ~= nil then
6040
local a = Instance.new("Part")
6041
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6042
local Place1 = mouse.Hit.p
6043
a.formFactor = "Symmetric"
6044
a.Size = Vector3.new(1,1,1)
6045
a.Name = "Lazor"
6046
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6047
a.Parent = game.Workspace
6048
a.BrickColor = BrickColor.new(math.random(1, 200))
6049
a.Transparency = 0.5
6050
a.Anchored = true
6051
a.CanCollide = false
6052
a.Locked = true
6053
a.BottomSurface = "Smooth"
6054
a.TopSurface = "Smooth"
6055
d = Instance.new("SpecialMesh")
6056
d.Parent = a
6057
d.MeshType = "Brick"
6058
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6059
6060
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6061
6062
mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
6063
end
6064
6065
end
6066
end
6067
6068
6069
6070
6071
6072
6073
6074
if mode == "Steal Color" then
6075
if mouse.Target ~= nil then
6076
6077
eyeball22.BrickColor = mouse.Target.BrickColor
6078
6079
local a = Instance.new("Part")
6080
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6081
local Place1 = mouse.Hit.p
6082
a.formFactor = "Symmetric"
6083
a.Size = Vector3.new(1,1,1)
6084
a.Name = "Lazor"
6085
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6086
a.Parent = game.Workspace
6087
a.BrickColor = eyeball22.BrickColor
6088
a.Transparency = 0.5
6089
a.Anchored = true
6090
a.CanCollide = false
6091
a.Locked = true
6092
a.BottomSurface = "Smooth"
6093
a.TopSurface = "Smooth"
6094
d = Instance.new("SpecialMesh")
6095
d.Parent = a
6096
d.MeshType = "Brick"
6097
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6098
6099
6100
6101
end
6102
end
6103
6104
6105
6106
if mode == "Give Color" then
6107
if mouse.Target ~= nil then
6108
6109
if mouse.Target.Parent.Name ~= ball.Name then
6110
mouse.Target.BrickColor = eyeball22.BrickColor
6111
6112
local a = Instance.new("Part")
6113
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6114
local Place1 = mouse.Hit.p
6115
a.formFactor = "Symmetric"
6116
a.Size = Vector3.new(1,1,1)
6117
a.Name = "Lazor"
6118
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6119
a.Parent = game.Workspace
6120
a.BrickColor = eyeball22.BrickColor
6121
a.Transparency = 0.5
6122
a.Anchored = true
6123
a.CanCollide = false
6124
a.Locked = true
6125
a.BottomSurface = "Smooth"
6126
a.TopSurface = "Smooth"
6127
d = Instance.new("SpecialMesh")
6128
d.Parent = a
6129
d.MeshType = "Brick"
6130
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6131
6132
6133
end
6134
end
6135
end
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
if mode == "Drag" then
6146
if mouse.Target ~= nil then
6147
local a = Instance.new("Part")
6148
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6149
local Place1 = mouse.Hit.p
6150
a.formFactor = "Symmetric"
6151
a.Size = Vector3.new(1,1,1)
6152
a.Name = "Lazor"
6153
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6154
a.Parent = game.Workspace
6155
a.Transparency = 0.2
6156
a.Anchored = true
6157
a.CanCollide = false
6158
a.Locked = true
6159
a.BottomSurface = "Smooth"
6160
a.TopSurface = "Smooth"
6161
d = Instance.new("SpecialMesh")
6162
d.Parent = a
6163
d.MeshType = "Brick"
6164
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6165
6166
checkadmin = 0
6167
for i = 1 , #admin do
6168
if mouse.Target.Parent.Name == admin[i] then
6169
checkadmin = 1
6170
end
6171
end
6172
if checkadmin == 0 then
6173
6174
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6175
6176
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6177
a.Transparency = 0.1
6178
6179
6180
6181
6182
6183
6184
p = mouse.Target:findFirstChild("BodyPosition")
6185
if p ~= nil then
6186
p.position = eyeball.Position
6187
end
6188
if p == nil then
6189
mouse.Target:BreakJoints()
6190
mouse.Target.Anchored = false
6191
d = Instance.new("BodyPosition")
6192
d.Parent = mouse.Target
6193
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6194
d.position = eyeball.Position
6195
end
6196
6197
6198
6199
6200
6201
6202
end
6203
end
6204
end
6205
end
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
if mode == "Naked Beam" then
6216
if mouse.Target ~= nil then
6217
local a = Instance.new("Part")
6218
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6219
local Place1 = mouse.Hit.p
6220
a.formFactor = "Symmetric"
6221
a.Size = Vector3.new(1,1,1)
6222
a.Name = "Lazor"
6223
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6224
a.Parent = game.Workspace
6225
a.BrickColor = BrickColor.new(24)
6226
a.Transparency = 0.1
6227
a.Anchored = true
6228
a.CanCollide = false
6229
a.Locked = true
6230
a.BottomSurface = "Smooth"
6231
a.TopSurface = "Smooth"
6232
d = Instance.new("SpecialMesh")
6233
d.Parent = a
6234
d.MeshType = "Brick"
6235
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6236
6237
checkadmin = 0
6238
for i = 1 , #admin do
6239
if mouse.Target.Parent.Name == admin[i] then
6240
checkadmin = 1
6241
end
6242
end
6243
if checkadmin == 0 then
6244
6245
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6246
6247
d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
6248
6249
6250
p = mouse.Target.Parent:findFirstChild("Humanoid")
6251
if p ~= nil then
6252
stuff = mouse.Target.Parent:GetChildren()
6253
for i = 1 , #stuff do
6254
if stuff[i].className == "Part" then
6255
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6256
end
6257
end
6258
end
6259
6260
p = mouse.Target.Parent:findFirstChild("Pants")
6261
if p ~= nil then
6262
p:Remove()
6263
d = Instance.new("Pants")
6264
d.Parent = mouse.Target.Parent
6265
d.PantsTemplate = ""
6266
d.Name = "BLEH"
6267
stuff = mouse.Target.Parent:GetChildren()
6268
for i = 1 , #stuff do
6269
if stuff[i].className == "Part" then
6270
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6271
end
6272
end
6273
end
6274
p = mouse.Target.Parent:findFirstChild("Shirt")
6275
if p ~= nil then
6276
p:Remove()
6277
d = Instance.new("Shirt")
6278
d.Parent = mouse.Target.Parent
6279
d.ShirtTemplate = ""
6280
d.Name = "BLEH"
6281
stuff = mouse.Target.Parent:GetChildren()
6282
for i = 1 , #stuff do
6283
if stuff[i].className == "Part" then
6284
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6285
end
6286
end
6287
end
6288
6289
6290
end
6291
end
6292
6293
6294
6295
end
6296
end
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
if mode == "Shrink" then
6315
if mouse.Target ~= nil then
6316
local a = Instance.new("Part")
6317
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6318
local Place1 = mouse.Hit.p
6319
a.formFactor = "Symmetric"
6320
a.BrickColor = BrickColor.new(23)
6321
a.Size = Vector3.new(1,1,1)
6322
a.Name = "Lazor"
6323
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6324
a.Parent = game.Workspace
6325
a.Transparency = 0.2
6326
a.Anchored = true
6327
a.CanCollide = false
6328
a.Locked = true
6329
a.BottomSurface = "Smooth"
6330
a.TopSurface = "Smooth"
6331
d = Instance.new("SpecialMesh")
6332
d.Parent = a
6333
d.MeshType = "Brick"
6334
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6335
checkadmin = 0
6336
for i = 1 , #admin do
6337
if mouse.Target.Parent.Name == admin[i] then
6338
checkadmin = 1
6339
end
6340
end
6341
if checkadmin == 0 then
6342
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6343
asdf = mouse.Target
6344
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6345
a.Transparency = 0.1
6346
6347
6348
p = asdf.CFrame
6349
asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
6350
asdf.CFrame = p
6351
6352
6353
6354
end
6355
end
6356
6357
end
6358
end
6359
6360
6361
6362
6363
if mode == "Grow" then
6364
if mouse.Target ~= nil then
6365
local a = Instance.new("Part")
6366
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6367
local Place1 = mouse.Hit.p
6368
a.formFactor = "Symmetric"
6369
a.BrickColor = BrickColor.new(23)
6370
a.Size = Vector3.new(1,1,1)
6371
a.Name = "Lazor"
6372
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6373
a.Parent = game.Workspace
6374
a.Transparency = 0.2
6375
a.Anchored = true
6376
a.CanCollide = false
6377
a.Locked = true
6378
a.BottomSurface = "Smooth"
6379
a.TopSurface = "Smooth"
6380
d = Instance.new("SpecialMesh")
6381
d.Parent = a
6382
d.MeshType = "Brick"
6383
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6384
checkadmin = 0
6385
for i = 1 , #admin do
6386
if mouse.Target.Parent.Name == admin[i] then
6387
checkadmin = 1
6388
end
6389
end
6390
if checkadmin == 0 then
6391
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6392
asdf = mouse.Target
6393
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6394
a.Transparency = 0.1
6395
6396
6397
p = asdf.CFrame
6398
asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
6399
asdf.CFrame = p
6400
6401
6402
6403
end
6404
6405
6406
end
6407
end
6408
end
6409
6410
6411
6412
6413
6414
6415
6416
6417
if mode == "Confuse" then
6418
if mouse.Target ~= nil then
6419
local a = Instance.new("Part")
6420
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6421
local Place1 = mouse.Hit.p
6422
a.formFactor = "Symmetric"
6423
a.BrickColor = BrickColor.new(1)
6424
a.Size = Vector3.new(1,1,1)
6425
a.Name = "Lazor"
6426
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6427
a.Parent = game.Workspace
6428
a.Transparency = 0.2
6429
a.Anchored = true
6430
a.CanCollide = false
6431
a.Locked = true
6432
a.BottomSurface = "Smooth"
6433
a.TopSurface = "Smooth"
6434
d = Instance.new("SpecialMesh")
6435
d.Parent = a
6436
d.MeshType = "Brick"
6437
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6438
checkadmin = 0
6439
for i = 1 , #admin do
6440
if mouse.Target.Parent.Name == admin[i] then
6441
checkadmin = 1
6442
end
6443
end
6444
if checkadmin == 0 then
6445
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6446
asdf = mouse.Target
6447
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6448
a.Transparency = 0.1
6449
6450
6451
p = mouse.Target.Parent:findFirstChild("Humanoid")
6452
if p ~= nil then
6453
p.WalkSpeed = p.WalkSpeed * -1
6454
end
6455
6456
6457
6458
end
6459
6460
end
6461
end
6462
end
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
if mode == "Disarm" then
6475
if mouse.Target ~= nil then
6476
local a = Instance.new("Part")
6477
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6478
local Place1 = mouse.Hit.p
6479
a.formFactor = "Symmetric"
6480
a.BrickColor = BrickColor.new(1)
6481
a.Size = Vector3.new(1,1,1)
6482
a.Name = "Lazor"
6483
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6484
a.Parent = game.Workspace
6485
a.Transparency = 0.2
6486
a.Anchored = true
6487
a.CanCollide = false
6488
a.Locked = true
6489
a.BottomSurface = "Smooth"
6490
a.TopSurface = "Smooth"
6491
d = Instance.new("SpecialMesh")
6492
d.Parent = a
6493
d.MeshType = "Brick"
6494
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6495
checkadmin = 0
6496
for i = 1 , #admin do
6497
if mouse.Target.Parent.Name == admin[i] then
6498
checkadmin = 1
6499
end
6500
end
6501
if checkadmin == 0 then
6502
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6503
asdf = mouse.Target
6504
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6505
a.Transparency = 0.1
6506
6507
6508
6509
6510
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6511
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6512
p = a:findFirstChild("Backpack")
6513
if p ~= nil then
6514
stuff = p:GetChildren()
6515
for i = 1 , #stuff do
6516
stuff[i]:Remove()
6517
end
6518
end
6519
s = a.Character:GetChildren()
6520
for i = 1 , #s do
6521
if s[i].className == "Tool" then
6522
s[i]:Remove()
6523
end
6524
end
6525
end
6526
6527
6528
6529
end
6530
end
6531
6532
end
6533
end
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
if mode == "Steal Tools" then
6544
if mouse.Target ~= nil then
6545
local a = Instance.new("Part")
6546
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6547
local Place1 = mouse.Hit.p
6548
a.formFactor = "Symmetric"
6549
a.BrickColor = BrickColor.new(1)
6550
a.Size = Vector3.new(1,1,1)
6551
a.Name = "Lazor"
6552
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6553
a.Parent = game.Workspace
6554
a.Transparency = 0.2
6555
a.Anchored = true
6556
a.CanCollide = false
6557
a.Locked = true
6558
a.BottomSurface = "Smooth"
6559
a.TopSurface = "Smooth"
6560
d = Instance.new("SpecialMesh")
6561
d.Parent = a
6562
d.MeshType = "Brick"
6563
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6564
checkadmin = 0
6565
for i = 1 , #admin do
6566
if mouse.Target.Parent.Name == admin[i] then
6567
checkadmin = 1
6568
end
6569
end
6570
if checkadmin == 0 then
6571
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6572
asdf = mouse.Target
6573
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6574
a.Transparency = 0.1
6575
6576
6577
6578
6579
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6580
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6581
p = a:findFirstChild("Backpack")
6582
if p ~= nil then
6583
stuff = p:GetChildren()
6584
for i = 1 , #stuff do
6585
stuff[i]:clone().Parent = me.Backpack
6586
stuff[i]:Remove()
6587
end
6588
end
6589
s = a.Character:GetChildren()
6590
for i = 1 , #s do
6591
if s[i].className == "Tool" then
6592
s[i]:clone().Parent = me.Backpack
6593
s[i]:Remove()
6594
end
6595
end
6596
end
6597
6598
6599
6600
end
6601
end
6602
6603
end
6604
end
6605
6606
6607
6608
6609
6610
6611
6612
6613
if mode == "Clone" then
6614
if mouse.Target ~= nil then
6615
local a = Instance.new("Part")
6616
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6617
local Place1 = mouse.Hit.p
6618
a.formFactor = "Symmetric"
6619
a.BrickColor = BrickColor.new(1)
6620
a.Size = Vector3.new(1,1,1)
6621
a.Name = "Lazor"
6622
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6623
a.Parent = game.Workspace
6624
a.Transparency = 0.2
6625
a.Anchored = true
6626
a.CanCollide = false
6627
a.Locked = true
6628
a.BottomSurface = "Smooth"
6629
a.TopSurface = "Smooth"
6630
d = Instance.new("SpecialMesh")
6631
d.Parent = a
6632
d.MeshType = "Brick"
6633
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6634
checkadmin = 0
6635
for i = 1 , #admin do
6636
if mouse.Target.Parent.Name == admin[i] then
6637
checkadmin = 1
6638
end
6639
end
6640
if checkadmin == 0 then
6641
if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6642
asdf = mouse.Target
6643
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6644
a.Transparency = 0.1
6645
6646
6647
6648
6649
6650
if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
6651
6652
p = mouse.Target.Parent:clone()
6653
p.Parent = game.Workspace
6654
p:MakeJoints()
6655
p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
6656
6657
else
6658
6659
6660
6661
6662
mouse.Target:clone().Parent = game.Workspace
6663
6664
6665
6666
6667
end
6668
6669
end
6670
6671
6672
end
6673
6674
6675
end
6676
end
6677
6678
6679
6680
6681
6682
6683
if mode == "Spotlight" then
6684
if mouse.Target ~= nil then
6685
6686
6687
6688
a = Instance.new("Part")
6689
a.formFactor = "Symmetric"
6690
a.BrickColor = BrickColor.new(24)
6691
a.Size = Vector3.new(1,1,1)
6692
a.Name = "Lazor"
6693
a.CFrame = CFrame.new(mouse.Hit.p)
6694
a.Parent = game.Workspace
6695
a.Transparency = 0.4
6696
a.Anchored = true
6697
a.CanCollide = false
6698
a.Locked = true
6699
a.BottomSurface = "Smooth"
6700
a.TopSurface = "Smooth"
6701
d = Instance.new("CylinderMesh")
6702
d.Parent = a
6703
d.Scale = Vector3.new(20, 3000, 20)
6704
6705
6706
6707
end
6708
end
6709
6710
6711
6712
6713
if mode == "Ducks" then
6714
if mouse.Target ~= nil then
6715
6716
p = Instance.new("Part")
6717
p.Parent = game.Workspace
6718
p.BrickColor = BrickColor.new(24)
6719
p.TopSurface = "Smooth"
6720
p.BottomSurface = "Smooth"
6721
p.formFactor = "Symmetric"
6722
p.Name = "Duck"
6723
p.Size = Vector3.new(1, 1, 1)
6724
p.Locked = true
6725
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6726
d = Instance.new("SpecialMesh")
6727
d.Parent = p
6728
d.MeshType = "FileMesh"
6729
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6730
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6731
b = Instance.new("BodyPosition")
6732
b.Parent = p
6733
b.maxForce = Vector3.new(0, 0, 0)
6734
6735
end
6736
end
6737
6738
6739
6740
if mode == "Dynamites" then
6741
if mouse.Target ~= nil then
6742
6743
p = Instance.new("Part")
6744
p.Parent = game.Workspace
6745
p.BrickColor = BrickColor.new(21)
6746
p.TopSurface = "Smooth"
6747
p.BottomSurface = "Smooth"
6748
p.formFactor = "Symmetric"
6749
p.Name = "Dynamite"
6750
p.Size = Vector3.new(1, 1, 1)
6751
p.Locked = true
6752
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6753
d = Instance.new("SpecialMesh")
6754
d.Parent = p
6755
d.MeshType = "FileMesh"
6756
d.MeshId = "http://www.roblox.com/asset/?id=12891705"
6757
d.TextureId = "http://www.roblox.com/asset/?id=12891577"
6758
b = Instance.new("BodyPosition")
6759
b.Parent = p
6760
b.maxForce = Vector3.new(0, 0, 0)
6761
6762
end
6763
end
6764
6765
6766
if mode == "Detonate Dynamites" then
6767
6768
p = game.Workspace:findFirstChild("Dynamite")
6769
if p ~= nil then
6770
if (p.Position-me.Character.Torso.Position).magnitude > 20 then
6771
d = Instance.new("Explosion")
6772
d.Parent = game.Workspace
6773
d.Position = p.Position
6774
p:Remove()
6775
end
6776
end
6777
6778
end
6779
6780
6781
6782
6783
if mode == "Duck Swarm" then
6784
if mouse.Target ~= nil then
6785
a = Instance.new("Part")
6786
a.formFactor = "Symmetric"
6787
a.BrickColor = BrickColor.new(24)
6788
a.Size = Vector3.new(1,1,1)
6789
a.Name = "Lazor"
6790
a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
6791
a.Parent = game.Workspace
6792
a.Anchored = true
6793
a.CanCollide = false
6794
a.Locked = true
6795
a.BottomSurface = "Smooth"
6796
a.TopSurface = "Smooth"
6797
d = Instance.new("SpecialMesh")
6798
d.Parent = a
6799
d.Scale = Vector3.new(3, 3, 3)
6800
d.MeshType = "FileMesh"
6801
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6802
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6803
6804
s = game.Workspace:GetChildren()
6805
for i = 1 , #s do
6806
if s[i].Name == "Duck" then
6807
a = s[i]:findFirstChild("BodyPosition")
6808
if a ~= nil then
6809
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6810
a.position = mouse.Hit.p
6811
end
6812
end
6813
end
6814
6815
6816
6817
6818
6819
6820
6821
6822
6823
6824
6825
6826
end
6827
end
6828
6829
6830
6831
6832
6833
6834
6835
6836
6837
6838
6839
6840
6841
if mode == "Throwup" then
6842
6843
p = Instance.new("Part")
6844
p.Parent = game.Workspace
6845
p.CanCollide = false
6846
6847
colorhax = math.random(1, 3)
6848
if colorhax == 1 then
6849
p.BrickColor = BrickColor.new(192)
6850
end
6851
if colorhax == 2 then
6852
p.BrickColor = BrickColor.new(28)
6853
end
6854
if colorhax == 3 then
6855
p.BrickColor = BrickColor.new(105)
6856
end
6857
p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
6858
p.Locked = true
6859
p.TopSurface = "Smooth"
6860
p.BottomSurface = "Smooth"
6861
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
6862
p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
6863
p.Anchored = false
6864
p:BreakJoints()
6865
6866
end
6867
6868
6869
6870
6871
6872
6873
6874
6875
6876
6877
6878
6879
6880
6881
6882
if mode == "Hang" then
6883
if mouse.Target ~= nil then
6884
local a = Instance.new("Part")
6885
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6886
local Place1 = mouse.Hit.p
6887
a.formFactor = "Symmetric"
6888
a.BrickColor = BrickColor.new(1)
6889
a.Size = Vector3.new(1,1,1)
6890
a.Name = "Lazor"
6891
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6892
a.Parent = game.Workspace
6893
a.Transparency = 0.2
6894
a.Anchored = true
6895
a.CanCollide = false
6896
a.Locked = true
6897
a.BottomSurface = "Smooth"
6898
a.TopSurface = "Smooth"
6899
d = Instance.new("SpecialMesh")
6900
d.Parent = a
6901
d.MeshType = "Brick"
6902
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6903
head = mouse.Target.Parent:findFirstChild("Head")
6904
if head ~= nil then
6905
p = head:findFirstChild("BodyPosition")
6906
if p == nil then
6907
d = Instance.new("BodyPosition")
6908
d.Parent = head
6909
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6910
d.position = head.Position+Vector3.new(0, 12, 0)
6911
6912
a = head.Parent:findFirstChild("Torso")
6913
if a ~= nil then
6914
f = a:findFirstChild("Neck")
6915
if f ~= nil then
6916
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
6917
end
6918
end
6919
6920
end
6921
end
6922
6923
6924
6925
end
6926
end
6927
6928
6929
6930
6931
6932
6933
6934
if mode == "UnHang" then
6935
if mouse.Target ~= nil then
6936
local a = Instance.new("Part")
6937
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6938
local Place1 = mouse.Hit.p
6939
a.formFactor = "Symmetric"
6940
a.BrickColor = BrickColor.new(1)
6941
a.Size = Vector3.new(1,1,1)
6942
a.Name = "Lazor"
6943
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6944
a.Parent = game.Workspace
6945
a.Transparency = 0.2
6946
a.Anchored = true
6947
a.CanCollide = false
6948
a.Locked = true
6949
a.BottomSurface = "Smooth"
6950
a.TopSurface = "Smooth"
6951
d = Instance.new("SpecialMesh")
6952
d.Parent = a
6953
d.MeshType = "Brick"
6954
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6955
6956
head = mouse.Target.Parent:findFirstChild("Head")
6957
if head ~= nil then
6958
p = head:findFirstChild("BodyPosition")
6959
if p ~= nil then
6960
p:Remove()
6961
6962
a = head.Parent:findFirstChild("Torso")
6963
if a ~= nil then
6964
f = a:findFirstChild("Neck")
6965
if f ~= nil then
6966
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
6967
end
6968
end
6969
6970
end
6971
end
6972
6973
6974
end
6975
end
6976
6977
6978
6979
6980
6981
6982
6983
6984
6985
6986
if mode == "Tree Summon" then
6987
if mouse.Target ~= nil then
6988
if mouse.Target.Name == "Base" then
6989
p = mouse.Target
6990
tree = Instance.new("Model")
6991
tree.Parent = game.Workspace
6992
treesize = math.random(2, 6)
6993
stump = Instance.new("Part")
6994
stump.Parent = tree
6995
stump.Anchored = true
6996
stump.TopSurface = "Smooth"
6997
stump.BrickColor = BrickColor.new(192)
6998
stump.BottomSurface = "Smooth"
6999
stump.Locked = true
7000
stump.Size = Vector3.new(treesize, treesize * 2, treesize)
7001
stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
7002
hax = treesize
7003
hax2 = treesize*2
7004
for i = 1 , treesize*2 do
7005
stump2 = Instance.new("Part")
7006
stump2.BrickColor = BrickColor.new(28)
7007
stump2.Parent = tree
7008
stump2.Anchored = true
7009
stump2.TopSurface = "Smooth"
7010
stump2.BottomSurface = "Smooth"
7011
stump2.Locked = true
7012
stump2.Size = Vector3.new(hax2, treesize, hax2)
7013
stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
7014
hax = hax + treesize-0.5
7015
hax2 = hax2-(treesize/4)
7016
end
7017
7018
end
7019
end
7020
end
7021
7022
7023
7024
7025
7026
7027
if mode == "Seizure" then
7028
7029
7030
stuff = game:GetChildren()
7031
for i = 1 , #stuff do
7032
if stuff[i].className == "Workspace" then
7033
7034
7035
7036
base = stuff[i]:findFirstChild("Base")
7037
if base ~= nil then
7038
base.Transparency = 1
7039
base.BrickColor = BrickColor.new (math.random(1, 250))
7040
base.TopSurface = math.random(1, 5)
7041
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
7042
end
7043
end
7044
end
7045
stuff = game:GetChildren()
7046
for i = 1 , #stuff do
7047
if stuff[i].className == "Lighting" then
7048
stuff[i].Brightness = 10
7049
stuff[i].TimeOfDay = "09:00:00"
7050
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
7051
end
7052
end
7053
stuff = game:GetChildren()
7054
for i = 1 , #stuff do
7055
if stuff[i].className == "Workspace" then
7056
base = stuff[i]:findFirstChild("Base")
7057
if base ~= nil then
7058
base.Transparency = 0
7059
base.BrickColor = BrickColor.new (math.random(1, 250))
7060
base.TopSurface = math.random(1, 5)
7061
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
7062
end
7063
end
7064
end
7065
stuff = game:GetChildren()
7066
for i = 1 , #stuff do
7067
if stuff[i].className == "Lighting" then
7068
stuff[i].Brightness = 0
7069
stuff[i].TimeOfDay = "00:00:00"
7070
stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
7071
stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
7072
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
7073
end
7074
end
7075
7076
7077
end
7078
7079
7080
7081
7082
7083
7084
7085
end
7086
end
7087
7088
function onButton1Up(mouse)
7089
BaleFireValue = 15
7090
Clicking = false
7091
7092
if mode == "Fly" then
7093
mode = "None"
7094
7095
7096
7097
d = lightingg:GetChildren()
7098
for i = 1 , #d do
7099
if d[i].Name == "CharacterButton" then
7100
if d[i].Text == "[ "..mode.." ]" then
7101
d[i].BackgroundColor = BrickColor.new(24)
7102
end
7103
end
7104
end
7105
s = lightingg:GetChildren()
7106
for i = 1 , #s do
7107
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
7108
s[i].BackgroundColor = BrickColor.new(1)
7109
end
7110
end
7111
7112
7113
7114
7115
end
7116
7117
wait()
7118
h = game.Workspace:findFirstChild("Lazor")
7119
if h ~= nil then
7120
h:Remove()
7121
end
7122
h = me.Character.Torso:findFirstChild("BodyPositions")
7123
if h ~= nil then
7124
h:Remove()
7125
end
7126
h = me.Character.Torso:findFirstChild("BodyGyros")
7127
if h ~= nil then
7128
h:Remove()
7129
end
7130
wait()
7131
h = game.Workspace:findFirstChild("Lazor")
7132
if h ~= nil then
7133
h:Remove()
7134
end
7135
h = me.Character.Torso:findFirstChild("BodyPositions")
7136
if h ~= nil then
7137
h:Remove()
7138
end
7139
h = me.Character.Torso:findFirstChild("BodyGyros")
7140
if h ~= nil then
7141
h:Remove()
7142
end
7143
wait()
7144
eyeball2.BrickColor = BrickColor.new(26)
7145
end
7146
7147
function onMove(mouse)
7148
if Stare == false then
7149
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
7150
if mouse.Target ~= nil then
7151
chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
7152
end
7153
if mouse.Target == nil then
7154
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
7155
end
7156
end
7157
end
7158
7159
7160
7161
7162
function onDeselected(mouse)
7163
BaleFireValue = 15
7164
mode = "None"
7165
Clicking = false
7166
eyeball2.BrickColor = BrickColor.new(26)
7167
h = me.Character.Torso:findFirstChild("BodyPositions")
7168
if h ~= nil then
7169
h:Remove()
7170
end
7171
h = me.Character.Torso:findFirstChild("BodyGyros")
7172
if h ~= nil then
7173
h:Remove()
7174
end
7175
wait()
7176
end
7177
function onSelected(mouse)
7178
7179
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
7180
mouse.Move:connect(function() onMove(mouse) end)
7181
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
7182
h = me.Character.Torso:findFirstChild("BodyPositions")
7183
if h ~= nil then
7184
h:Remove()
7185
end
7186
h = me.Character.Torso:findFirstChild("BodyGyros")
7187
if h ~= nil then
7188
h:Remove()
7189
end
7190
wait()
7191
end
7192
bin.Selected:connect(onSelected)
7193
bin.Deselected:connect(onDeselected)
7194
7195
7196
while true do
7197
7198
ball.Humanoid.MaxHealth = 0
7199
ball.Humanoid.Health = 0
7200
7201
7202
count = 0
7203
count2 = game.Workspace:GetChildren()
7204
for i = 1 , #count2 do
7205
if count2[i].Name == "QuickScript" then
7206
count = count + 1
7207
end
7208
end
7209
characterhealth5.Text = "[ QuickScripts : "..count.." ]"
7210
7211
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
7212
7213
humanoid = me.Character:findFirstChild("Humanoid")
7214
if humanoid ~= nil then
7215
characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
7216
characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
7217
if humanoid.Health <= 0 then
7218
head.BackgroundTransparency = 0.9
7219
torso.BackgroundTransparency = 0.9
7220
leftleg.BackgroundTransparency = 0.9
7221
rightleg.BackgroundTransparency = 0.9
7222
leftarm.BackgroundTransparency = 0.9
7223
rightarm.BackgroundTransparency = 0.9
7224
end
7225
end
7226
Head = me.Character:findFirstChild("Head")
7227
if Head == nil then
7228
head.BackgroundTransparency = 0.9
7229
end
7230
7231
7232
7233
7234
Torso = me.Character:findFirstChild("Torso")
7235
if Torso == nil then
7236
torso.BackgroundTransparency = 0.9
7237
me2.BackgroundTransparency = 1
7238
end
7239
if Torso ~= nil then
7240
characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
7241
end
7242
7243
7244
7245
7246
7247
LeftLeg = me.Character:findFirstChild("Left Leg")
7248
if LeftLeg == nil then
7249
leftleg.BackgroundTransparency = 0.9
7250
end
7251
RightLeg = me.Character:findFirstChild("Right Leg")
7252
if RightLeg == nil then
7253
rightleg.BackgroundTransparency = 0.9
7254
end
7255
LeftArm = me.Character:findFirstChild("Left Arm")
7256
if LeftArm == nil then
7257
leftarm.BackgroundTransparency = 0.9
7258
end
7259
RightArm = me.Character:findFirstChild("Right Arm")
7260
if RightArm == nil then
7261
rightarm.BackgroundTransparency = 0.9
7262
end
7263
7264
7265
if mode == "Spy" then
7266
game.Workspace.CurrentCamera.CameraSubject = eyeball
7267
end
7268
if mode == "Fly" then
7269
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7270
game.Workspace.CurrentCamera.CameraType = "Follow"
7271
end
7272
if mode ~= "Spy" and mode ~= "Fly" then
7273
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7274
bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
7275
game.Workspace.CurrentCamera.CameraType = "Follow"
7276
end
7277
p = game:findFirstChild("Players")
7278
if p ~= nil then
7279
7280
for i = 1 , #banned do
7281
d = p:findFirstChild(banned[i])
7282
if d ~= nil then
7283
loadstring("d:Remove()")()
7284
end
7285
end
7286
7287
end
7288
7289
if me.Name ~= "matthewhwang" then
7290
h = game.Workspace:findFirstChild("AOINDIOSNOIN")
7291
if h == nil then
7292
p = Instance.new("Hint")
7293
p.Parent = game.Workspace
7294
p.Name = "AOINDIOSNOIN"
7295
p.Text = ""
7296
end
7297
end
7298
7299
7300
7301
if mode == "Safety" then
7302
7303
stuff = game.Workspace:GetChildren()
7304
for i = 1 , #stuff do
7305
7306
if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
7307
7308
if stuff[i].className == "Part" then
7309
if stuff[i].Anchored == false then
7310
if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7311
p = Instance.new("Explosion")
7312
p.Parent = game.Workspace
7313
p.Position = stuff[i].Position
7314
p.BlastPressure = 1
7315
stuff[i]:Remove()
7316
end
7317
end
7318
end
7319
7320
if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
7321
hax = stuff[i]:GetChildren()
7322
7323
7324
7325
7326
7327
7328
7329
7330
7331
7332
7333
7334
for i = 1 , #hax do
7335
if hax[i].className == "Part" and hax[i].Anchored == false then
7336
7337
if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7338
7339
hax[i]:Remove()
7340
7341
end
7342
7343
end
7344
end
7345
end
7346
end
7347
end
7348
end
7349
7350
if Stare == true then
7351
stuff = workspace:GetChildren()
7352
for i = 1 , #stuff do
7353
if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
7354
torso = stuff[i]:findFirstChild("Torso")
7355
if torso ~= nil then
7356
if stuff[i].Name ~= me.Name then
7357
if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
7358
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
7359
end
7360
end
7361
end
7362
end
7363
end
7364
end
7365
7366
wait()
7367
end