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- /*
- Author: Chris(tian) "infiSTAR" Lorenzen
- Contact: infiSTAR23@gmail.com // www.infiSTAR.de
- Copyright infiSTAR - 2011 - 2018. All rights reserved.
- Christian (Chris) L. (infiSTAR23@gmail.com) Developer of infiSTAR
- Description:
- Arma AntiHack & AdminTools - infiSTAR.de
- READ:
- type 0 = just execute
- type 1 = toggleable function
- type 2 = function targets the selected player (it will be _this)
- name = name shown in the admin menu (this is also what has to be put in the EXILE_AHAT_CONFIG.sqf as Admin Power!)
- code = code to execute - if you have a linebreak within the code, you need to put a \ at the end of each line!
- */
- class CfgCustomFunctions {
- class custom1 {
- type = 0; // just execute
- name = "Spawn_bandits_Mission";
- code = "call fn_spawn_bandits";
- };
- class custom2 {
- type = 0; // just execute
- name = "Spawn_bauhaus_Mission";
- code = "call fn_spawn_bauhaus";
- };
- class custom3 {
- type = 0; // just execute
- name = "Spawn_beertransport_Mission";
- code = "call fn_spawn_beertransport";
- };
- class custom4 {
- type = 0; // just execute
- name = "Spawn_behindenemylines_Mission";
- code = "call fn_spawn_behindenemylines";
- };
- class custom5 {
- type = 0; // just execute
- name = "Spawn_blackhawkdown_Mission";
- code = "call fn_spawn_blackhawkdown";
- };
- class custom6 {
- type = 0; // just execute
- name = "Spawn_cardealer_Mission";
- code = "call fn_spawn_cardealer";
- };
- class custom7 {
- type = 0; // just execute
- name = "Spawn_construction_Mission";
- code = "call fn_spawn_construction";
- };
- class custom8 {
- type = 0; // just execute
- name = "Spawn_donthasslethehoff_Mission";
- code = "call fn_spawn_donthasslethehoff";
- };
- class custom9 {
- type = 0; // just execute
- name = "Spawn_foodtransport_Mission";
- code = "call fn_spawn_foodtransport";
- };
- class custom10 {
- type = 0; // just execute
- name = "Spawn_guntransport_Mission";
- code = "call fn_spawn_guntransport";
- };
- class custom11 {
- type = 0; // just execute
- name = "Spawn_humanitarian_Mission";
- code = "call fn_spawn_humanitarian";
- };
- class custom12 {
- type = 0; // just execute
- name = "Spawn_lost_battalion_Mission";
- code = "call fn_spawn_lost_battalion";
- };
- class custom13 {
- type = 0; // just execute
- name = "Spawn_medical_Mission";
- code = "call fn_spawn_medical";
- };
- class custom14 {
- type = 0; // just execute
- name = "Spawn_paul_safe_mission";
- code = "call fn_spawn_paul_safe_mission";
- };
- class custom15 {
- type = 0; // just execute
- name = "Spawn_mercenaries_Mission";
- code = "call fn_spawn_mercenaries";
- };
- class custom16 {
- type = 0; // just execute
- name = "Spawn_paul_industrial_new";
- code = "call fn_spawn_paul_industrial_new";
- };
- class custom17 {
- type = 0; // just execute
- name = "Spawn_nedbuilding1_Mission";
- code = "call fn_spawn_nedbuilding1_mission";
- };
- class custom18 {
- type = 0; // just execute
- name = "Spawn_paul_bandits";
- code = "call fn_spawn_paul_bandits";
- };
- class custom19 {
- type = 0; // just execute
- name = "Spawn_paul_military_camp";
- code = "call fn_spawn_paul_military_camp";
- };
- class custom20 {
- type = 0; // just execute
- name = "Spawn_neddrinkstransport_Mission";
- code = "call fn_spawn_neddrinkstransport_mission";
- };
- class custom21 {
- type = 0; // just execute
- name = "Spawn_nedguns1_Mission";
- code = "call fn_spawn_nedguns1_mission";
- };
- class custom22 {
- type = 0; // just execute
- name = "Spawn_paul_strider_mission";
- code = "call fn_spawn_paul_strider_mission";
- };
- class custom23 {
- type = 0; // just execute
- name = "Spawn_nedhuey_Mission";
- code = "call fn_spawn_nedhuey_mission";
- };
- class custom24 {
- type = 0; // just execute
- name = "Spawn_nedhunter_Mission";
- code = "call fn_spawn_nedhunter_mission";
- };
- class custom25 {
- type = 0; // just execute
- name = "Spawn_nedifrit_Mission";
- code = "call fn_spawn_nedifrit_mission";
- };
- class custom26 {
- type = 0; // just execute
- name = "Spawn_paul_ah1z";
- code = "call fn_spawn_paul_ah1z";
- };
- class custom27 {
- type = 0; // just execute
- name = "Spawn_paul_jackal";
- code = "call fn_spawn_paul_jackal";
- };
- class custom28 {
- type = 0; // just execute
- name = "Spawn_paul_castle";
- code = "call fn_spawn_paul_castle";
- };
- class custom29 {
- type = 0; // just execute
- name = "Spawn_paul_apc";
- code = "call fn_spawn_paul_apc";
- };
- class custom30 {
- type = 0; // just execute
- name = "Spawn_paul_shootingRange";
- code = "call fn_spawn_paul_shootingRange";
- };
- class custom31 {
- type = 0; // just execute
- name = "Spawn_nedstrider_Mission";
- code = "call fn_spawn_nedstrider_mission";
- };
- class custom32 {
- type = 0; // just execute
- name = "Spawn_nedbtrader_Mission";
- code = "call fn_spawn_nedbtrader_mission";
- };
- class custom33 {
- type = 0; // just execute
- name = "Spawn_nedural_Mission";
- code = "call fn_spawn_nedural_mission";
- };
- class custom34 {
- type = 0; // just execute
- name = "Spawn_roguenavyseals_Mission";
- code = "call fn_spawn_roguenavyseals";
- };
- class custom35 {
- type = 0; // just execute
- name = "Spawn_thieves_Mission";
- code = "call fn_spawn_thieves";
- };
- class custom36 {
- type = 0; // just execute
- name = "Spawn_walmart_Mission";
- code = "call fn_spawn_walmart";
- };
- class custom37 {
- type = 0;
- name = "==== Bandit Missions ===="; // Это просто маркер меню
- code = "systemChat 'Choose mission'"; // Если щелкнуть, появится сообщение для администратора
- };
- /* Example of static mission // удалите, если хотите
- class custom38 { // следующий номер вверх
- type = 0; // просто выполнить
- name = "Spawn_roguenavyseals_Mission"; // название пункта меню - должно быть уникальным
- code = "_this call Spawn_slums_Mission"; // имя вызываемой функции - должно быть уникальным
- }; */
- };
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