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SonicSydneyTheEditer

({Changed the Sound Id}) (Chara KINFE edit) (ROBLOX)

Apr 21st, 2018
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  1. --gg music
  2. local plr = game.Players.LocalPlayer
  3. plrgui = plr.PlayerGui
  4. local base = Instance.new("ScreenGui",plrgui)
  5. local bground = Instance.new("Frame",base)
  6. base.Name = "lol"
  7. bground.Name = "bground"
  8. bground.Position = UDim2.new(0.013,0,0.3,0)
  9. bground.Size = UDim2.new(0.2,0,0.22,0)
  10. bground.BackgroundColor3 = Color3.fromRGB(0,0,0)
  11. bground.BorderColor3 = Color3.fromRGB(163,162,165)
  12. bground.BorderSizePixel = 6
  13. local tbox = Instance.new("TextBox",bground)
  14. tbox.Name = "tbox"
  15. tbox.Text = "1254736696"
  16. tbox.Position = UDim2.new(0.15,0,0.25,0)
  17. tbox.Size = UDim2.new(0.7,0,0.25,0)
  18. tbox.TextWrapped = true
  19. tbox.TextScaled = true
  20. tbox.BackgroundColor3 = Color3.fromRGB(255,255,255)
  21. tbox.BorderColor3 = Color3.fromRGB(25,25,25)
  22. tbox.BorderSizePixel = 5
  23. local submit = Instance.new("TextButton",bground)
  24. submit.Name = "submit"
  25. submit.Text = "Submit"
  26. submit.Position = UDim2.new(0.15,0,0.6,0)
  27. submit.Size = UDim2.new(0.7,0,0.25,0)
  28. submit.TextScaled = true
  29. submit.TextWrapped = true
  30. submit.BackgroundColor3 = Color3.fromRGB(200,200,200)
  31. --time for the goodies amirite
  32. function sound()
  33. local newsound = Instance.new("Sound",workspace)
  34. newsound.Name = "earbleed"
  35. newsound.SoundId = "rbxassetid://"..tbox.Text
  36. newsound.Looped = true
  37. newsound:Play()
  38. local earbleep = Instance.new("DistortionSoundEffect",newsound)
  39. earbleep.Enabled = true
  40. earbleep.Level = 100000001
  41. earbleep.Priority = 55
  42. end
  43. submit.MouseButton1Down:connect(sound)
  44. --gg music
  45.  
  46. --tomonaoboys knife script (2017/09/23)
  47. --What this heck
  48. --T : Teleport
  49. --Click : Normal Attack :It's normal attack.
  50. --Z : Another version of Normal Attack. ...what?
  51. --HATE Moves
  52. --(REQUIRE 10% HATE or Genocider)X : Hate box :I saw this idk somewhere... and pain
  53. --(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't?
  54. --(REQUIRE 100% HATE) G[Genocider] :Some moves become OP. but cannot keep this mode so long.
  55. --(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command)
  56. --(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing.
  57. --Energy Moves
  58. --(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
  59. ----Many attacks is getting nerfed because It's extremely op. Sorry for abusers lol HAHA
  60. name="HATE"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false
  61. local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil LimitW=false LimitH=false
  62. local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui")
  63. local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false
  64. local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false
  65. Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=0
  66. if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"]
  67. debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
  68. function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
  69. function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  70. function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
  71. function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end
  72. function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
  73. function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
  74. function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
  75. local main=CreatePart1(Vector3.new(.3,.3,1),Color3.new(0,0,0),"SmoothPlastic",false,0,kmodel)CreateWeld(main,PC["Right Arm"],main,CFrame.new(0,-1.15,0))
  76. local pw1=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel)CreateWeld(kmodel,pw1,main,CFrame.new(0,0,-1))pw1.Name=name
  77. local IpPE=Instance.new("ParticleEmitter",pw1)IpPE.Acceleration=Vector3.new(0,5,0)IpPE.Texture="rbxassetid://410256160"IpPE.Color=ColorSequence.new(Color3.new(0,0,0))IpPE.Rate=1000 IpPE.Lifetime=NumberRange.new(1)IpPE.Speed=NumberRange.new(0)
  78. IpPE.LightInfluence=1 IpPE.Transparency=NumberSequence.new(.5,1)IpPE.Enabled=false
  79. local IpPE2=Instance.new("ParticleEmitter",pw1)IpPE2.Acceleration=Vector3.new(0,5,0)IpPE2.Texture="rbxassetid://410256160"IpPE2.Color=ColorSequence.new(Color3.new(1,0,0))IpPE2.Rate=1000 IpPE2.Lifetime=NumberRange.new(1)IpPE2.Speed=NumberRange.new(0)
  80. IpPE2.LightInfluence=1 IpPE2.LightEmission=1 IpPE2.Transparency=NumberSequence.new(.5,1)IpPE2.Enabled=false
  81. local pw2=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel,"Wedge")CreateWeld(kmodel,pw2,main,CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(180),math.rad(180)))
  82. function CreateKnifeEffect(Transparency,Color)
  83. local model=Instance.new("Model",kmodel)model.Name="Effect"local p1=CreatePart1(Vector3.new(.3,.6,1),Color,"Neon",false,Transparency,model)CreateWeld(model,p1,pw1,CFrame.new())local p2=CreatePart1(Vector3.new(.3,.6,1.2),Color,"Neon",false,Transparency,model,"Wedge")CreateWeld(model,p2,pw2,CFrame.new(0,0,.1))
  84. end
  85. function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end
  86. local at0=Instance.new("Attachment",main)at0.Position=Vector3.new(0,.2,2.4)local at1=Instance.new("Attachment",main)at1.Position=Vector3.new(0,.2,0)
  87. local wtrail=Instance.new("Trail",main)wtrail.Attachment0=at0 wtrail.Attachment1=at1 wtrail.Lifetime=.2 wtrail.Transparency=NumberSequence.new(0,1)wtrail.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(0,0,0))
  88. local wt2=wtrail:Clone()wt2.Parent=main wt2.Lifetime=5 wt2.Enabled=false wt2.Color=ColorSequence.new(Color3.new(0,0,0))
  89. function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))return hit end
  90. function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end
  91. local Blood=Instance.new("ParticleEmitter",pw)Blood.Texture="rbxassetid://247766282"Blood.Rate=1000 Blood.Lifetime=NumberRange.new(1)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false
  92. Blood.SpreadAngle=Vector2.new(0,360)function SpreadBlood(pt)spawn(function()Blood.Parent=pt Blood.Enabled=true wait(.3)Blood.Enabled=false end)end
  93. function resetmw()main.Weld.C0=CFrame.new(0,-1.15,0)end
  94. local Create=LoadLibrary("RbxUtility").Create
  95. local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=5 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2
  96. local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5
  97. local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end
  98. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  99. function clerp(a, b, t)return a:lerp(b, t)end
  100. local RootPart = PC.HumanoidRootPart
  101. local RootJoint = RootPart.RootJoint
  102. local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  103. local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  104. RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1
  105. local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false
  106. local txt=Instance.new("BillboardGui",PC)
  107. txt.Adornee=PC.Head
  108. txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0)
  109. local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true
  110. text.TextTransparency=0
  111. text.BackgroundTransparency=1
  112. text.TextTransparency=0
  113. text.TextStrokeTransparency=0
  114. text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text=""
  115. local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false
  116. local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1
  117. function cleartarget()
  118. bimg.Transparency=1
  119. bib.Enabled=false
  120. bib.Adornee=nil
  121. Target=nil
  122. end
  123. function selif(msg,spd)
  124. spawn(function()if chatflg then chatflg2=true wait(.5)chatflg2=false end
  125. chatflg=true
  126. for i=1,#msg do
  127. if chatflg2 then break end
  128. text.Text=string.sub(msg,1,i)
  129. wait(spd)
  130. end
  131. chatflg=false
  132. wait(3)if text.Text==msg then
  133. text.Text=""end
  134. end)
  135. end
  136. PL.Chatted:connect(function(msg)selif(msg)end)
  137. function Rope(Part1,Position1,Part2,Position2,Length)
  138. local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2
  139. local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length
  140. end
  141. function DoRagdoll(Model)
  142. Model:BreakJoints()
  143. if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end
  144. if Model:FindFirstChild("Torso")then
  145. if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end
  146. if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end
  147. if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end
  148. if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end
  149. if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end
  150. end
  151. if Improved then Model:Remove()end
  152. end
  153. function PlayAnimationFromTable(table, speed, bool)
  154. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  155. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  156. RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed)
  157. if bool then
  158. if resetc1 == false then
  159. resetc1 = true
  160. RootJoint.C1 = RootJoint.C1
  161. Torso.Neck.C1 = Torso.Neck.C1
  162. RW.C1 = rarmc1
  163. LW.C1 = larmc1
  164. RH.C1 = rlegc1
  165. LH.C1 = llegc1
  166. end
  167. end
  168. end
  169. --[[PlayAnimationFromTable({
  170. CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
  171. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head
  172. CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
  173. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
  174. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg
  175. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
  176. },.1,false)]]--
  177. walkW=false walkA=false walkS=false walkD=false
  178. local HATE=0 local HATEConsume=false
  179. function FindHumanoid(Part)
  180. local humanoid=nil
  181. if tostring(Part.Parent)~=PL.Name and Part.Parent
  182. then if Part.Parent:FindFirstChild("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChild("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChild("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChild("Humanoid")end end end
  183. end
  184. return humanoid
  185. end
  186. function LossHATE(lose)if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end
  187. function LossEnergy(lose)if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end
  188. spawn(function()local c=0
  189. while wait()do
  190. if not Active then
  191. c=c+.2
  192. if walkW or walkA or walkS or walkD then
  193. PlayAnimationFromTable({
  194. CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
  195. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head
  196. CFrame.new(1.5, 0, -math.sin(-c)/1.75) * CFrame.Angles(math.sin(-c)/2, 0, 0), --right arm
  197. CFrame.new(-1.5, 0, -math.sin(c)/1.75) * CFrame.Angles(math.sin(c)/2, 0, 0), --left arm
  198. CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0), --right leg
  199. CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg
  200. },.1,false)
  201. else
  202. PlayAnimationFromTable({
  203. CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
  204. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head
  205. CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
  206. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
  207. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg
  208. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
  209. },.1,false)
  210. end
  211. end
  212. end
  213. end)
  214. spawn(function()
  215. while wait()do
  216. if PG:FindFirstChild("HateGauge")==nil then
  217. local HG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",HG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.8,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
  218. HG.Name="HateGauge"g1.Text=""g1.BackgroundTransparency=.5
  219. local g2=Instance.new("TextLabel",HG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.8,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(1,0,0)
  220. g2.Text=" HATE"g2.TextStrokeTransparency=0 g2.Name="main"
  221. g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
  222. g2.TextXAlignment="Left"
  223. else if Improved
  224. then PG.HateGauge.main.Size=UDim2.new(0.2,0,.025,0)PG.HateGauge.main.Text=" Hate 9999999999999999999999999999999999999999999999999999999999999999999999"
  225. else PG.HateGauge.main.Size=UDim2.new((HATE/1000)/5,0,.025,0)PG.HateGauge.main.Text=" HATE "..math.ceil(((HATE/1000)*100)).."%"end
  226. end
  227. if PG:FindFirstChild("EnergyGauge")==nil then
  228. local EG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",EG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.826,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
  229. EG.Name="EnergyGauge"g1.Text=""g1.BackgroundTransparency=.5
  230. local g2=Instance.new("TextLabel",EG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.826,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(.5,.5,.5)
  231. g2.Text=" Energy"g2.TextStrokeTransparency=0 g2.Name="main"
  232. g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
  233. g2.TextXAlignment="Left"
  234. else PG.EnergyGauge.main.Size=UDim2.new((Energy/1000)/5,0,.025,0)PG.EnergyGauge.main.Text=" Energy "..math.ceil(((Energy/1000)*100)).."%"end
  235. end
  236. end)
  237. strokemode=false
  238. spawn(function()
  239. local PC=PL.Character
  240. local Phm=nil
  241. if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
  242. while wait()do
  243. if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end
  244. workspace.CurrentCamera.CameraSubject=Phm
  245. if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
  246. Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50
  247. if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false strokemode=false end end
  248. ua(PC)if Improved then HATE=100 elseif HATE<1000 then if not HATEConsume then HATE=HATE+100.5 end else HATE=1000 end
  249. if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+20 end end
  250. PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()
  251. if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end
  252. if Improved then IpPE.Enabled=true IpPE2.Enabled=true wt2.Enabled=true else IpPE.Enabled=false IpPE2.Enabled=false wt2.Enabled=false end
  253. bimg.Rotation=bimg.Rotation+6
  254. end
  255. end)
  256. Mouse.KeyDown:connect(function(key)
  257. if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end
  258. if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end
  259. end)
  260. Mouse.Button1Down:connect(function()
  261. if not Active then
  262. Active=true
  263. if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end
  264. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
  265. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  266. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  267. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  268. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  269. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  270. },1,false)
  271. Swing:Play()
  272. local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
  273. for i=1,15 do
  274. PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
  275. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  276. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  277. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  278. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  279. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  280. },.3,false)
  281. wait()end
  282. ClearHitBox()
  283. Active=false
  284. end
  285. end)
  286. function kill(part)
  287. if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end
  288. local c=part:GetChildren()for i=1,#c do kill(c[i])end
  289. end
  290. function Murder()
  291. Murdering=true LimitW=true
  292. Active=true
  293. Stand=true
  294. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  295. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  296. CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
  297. CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
  298. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  299. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  300. },1,false)wait(1)
  301. selif("It's time to finish this world.")wait(3.5)selif("Goodbye.",.2)wait(2)selif(" ")
  302. local sc=Instance.new("ColorCorrectionEffect",game:FindFirstChildOfClass("Lighting"))sc.Brightness=-1 Improved=false
  303. wait(.5)HitS:Play()kill(workspace)
  304. wait(1.5)sc:Remove()
  305. Murdering=false Active=false resetmw()
  306.  
  307. end
  308. function Welcome_to_my_special_hell()
  309. Murdering=true LimitH=true
  310. Active=true
  311. Stand=true
  312. main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(180))
  313. PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
  314. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  315. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(130), math.rad(90), 0),
  316. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  317. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  318. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  319. },1,false)
  320. for i=1,50 do CreateKnifeEffect(1-i/50,Color3.new(1,0,0))wait()if i==20 then selif("Welcome to my special hell.")end if i~=50 then RemoveKnifeEffect()end end
  321. PlaySound("rbxassetid://437475935",10)
  322. for i=1,20 do PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  323. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  324. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(20), 0, 1),
  325. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  326. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  327. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  328. },.3,false)wait()end
  329. wait(1)
  330. spawn(function()local pos=HumanoidRootPart.CFrame
  331. local p1=CreatePart1(Vector3.new(999999,999999,0),Color3.new(1,0,0),"Neon",false,.9,nil)p1.CFrame=pos*CFrame.new(0,0,-5)p1.Anchored=true p1.Name="HATE"
  332. p1.Parent=workspace for i=1,50 do p1.Transparency=1-i/50 wait()end p1.Anchored=false mov(p1,p1.CFrame.p-(pos*CFrame.new(0,0,50)).p)debri(p1,60)
  333. p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
  334. if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
  335. spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)end)
  336. Improved=false RemoveKnifeEffect()
  337. Murdering=false Active=false resetmw()
  338. end
  339. function stroke(key)if key~=Enum.KeyCode.Space then Stroke=Stroke..key local flg=false if (string.find("asdsaq",Stroke,0,true)or string.find("dsasq",Stroke,0,true))and strokemode then flg=true end if not flg then Stroke=""end end end Mouse.KeyDown:connect(stroke)
  340. game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
  341. if not Gpe then
  342. if Key.KeyCode==Enum.KeyCode.Q and not Active and not TimeStop then
  343. local idk=FindHumanoid(Mouse.Target)
  344. if idk then
  345. if idk.Parent:FindFirstChild("Torso")then
  346. bib.Enabled=true Target=idk.Parent print(Target)
  347. bimg.ImageTransparency=.5
  348. bib.Adornee=idk.Parent.Torso
  349. elseif idk.Parent:FindFirstChild("UpperTorso")then
  350. bib.Enabled=true Target=idk.Parent print(Target)
  351. bimg.ImageTransparency=.5
  352. bib.Adornee=idk.Parent.UpperTorso
  353. else print("Failed")cleartarget()end
  354. end
  355. elseif Key.KeyCode==Enum.KeyCode.E and not Active and not TimeStop then
  356. cleartarget()print("Cleared target")
  357. elseif Key.KeyCode==Enum.KeyCode.Z and not Active then
  358. Active=true
  359. Stand=true
  360. if Target then
  361. pa(Target)if Target:FindFirstChild("Torso")then HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,15) else HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,15) end
  362. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
  363. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  364. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  365. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  366. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  367. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  368. },1,false)wait(.1)Swing:Play()
  369. for i=1,30 do
  370. PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
  371. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  372. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  373. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  374. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  375. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  376. },.1,false)if i==6 then if Target then HitS:Play()DoRagdoll(Target)ua(Target)if Target:FindFirstChildOfClass("Humanoid")then Target:FindFirstChildOfClass("Humanoid").Health=nil end
  377. if Target:FindFirstChild("Torso")then SpreadBlood(Target.Torso)elseif Target:FindFirstChild("UpperTorso")then SpreadBlood(Target.UpperTorso)end end end
  378. wait()
  379. end HumanoidRootPart.CFrame=Torso.CFrame
  380. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  381. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  382. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  383. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  384. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  385. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  386. },1,false)ClearHitBox()
  387. else
  388. local hit=GetHitBox()hit.Size=Vector3.new(2,1,4)CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))
  389. hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
  390. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
  391. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  392. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  393. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  394. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  395. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  396. },1,false)Swing:Play()
  397. for i=1,80 do
  398. PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
  399. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  400. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  401. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  402. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  403. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  404. },.1,false)if i%8==0 then wait()end
  405. end HumanoidRootPart.CFrame=Torso.CFrame
  406. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  407. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  408. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
  409. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
  410. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  411. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  412. },1,false)ClearHitBox()
  413. end
  414. Active=false
  415. elseif Key.KeyCode==Enum.KeyCode.X and not Active then
  416. if LossHATE(100)~=nil then
  417. if not Improved then Active=true
  418. for i=1,30 do
  419. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(110), 0),
  420. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  421. CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(180), math.rad(180), 0),
  422. CFrame.new(-1.5, 0, .5) * CFrame.Angles(-math.rad(40), 0, 0),
  423. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  424. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  425. },.1,false)wait()end end
  426. local idk=CreatePart1(Vector3.new(10,10,10),Color3.new(0,0,0),"Neon",false,0,nil)idk.CFrame=HumanoidRootPart.CFrame*CFrame.new(0,0,-1)if Improved then mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,150).p)else mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,50).p)end idk.Parent=workspace
  427. local idk2=Instance.new("SelectionBox",idk)idk2.Adornee=idk idk2.Color=BrickColor.Black()idk.Name=name
  428. idk.Touched:connect(function(pt)local huma=FindHumanoid(pt)if huma then huma.Health=nil huma.Parent:BreakJoints()DoRagdoll(huma.Parent)UTHit:Play()end end)
  429. debri(idk,10)
  430. Active=false
  431. end
  432. elseif Key.KeyCode==Enum.KeyCode.T and not Active then
  433. HumanoidRootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)Humanoid.Jump=true
  434. elseif Key.KeyCode==Enum.KeyCode.B and not Active then
  435. if LossHATE(500)~=nil then
  436. main.Weld.C0=main.Weld.C0*CFrame.Angles(.9,0,0)
  437. if not Improved then Active=true Stand=true
  438. for i=1,30 do
  439. CreateKnifeEffect(1-i/30,Color3.new(1,0,0))
  440. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  441. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.2, 0, 0),
  442. CFrame.new(1.5,1,-.5) * CFrame.Angles(3,0, 0),
  443. CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
  444. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  445. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  446. },.1,false)wait()if i~=30 then RemoveKnifeEffect()end end
  447. wait(.3)selif("Welcome to my special hell.")
  448. PlayAnimationFromTable({CFrame.new(0, -.4, 0)*CFrame.Angles(-1, 0, 0),
  449. CFrame.new(0, 1.5, 0) * CFrame.Angles(-.5, 0, 0),
  450. CFrame.new(1.5,.5,-1) * CFrame.Angles(1.5,0, 0),
  451. CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
  452. CFrame.new(.5, -1.6, -1) * CFrame.Angles(1.4, 0, 0),
  453. CFrame.new(-.5, -1.8, -1) * CFrame.Angles(1.0, 0, 0),
  454. },1,false)UTHit:Play()wait(.5)end
  455. local Size=Vector3.new(1,60,60)
  456. if Improved then Size=Vector3.new(1,200,200)end
  457. local p1=CreatePart1(Size,Color3.new(1,0,0),"Neon",false,.9,nil,"Cylinder")p1.Position=HumanoidRootPart.Position-Vector3.new(0,3,0)a(p1)p1.Orientation=Vector3.new(0,0,90)local pos=p1.CFrame p1.Name="HATE"
  458. p1.Parent=workspace for i=1,25 do p1.Transparency=1-i/25 wait()end
  459. p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
  460. if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
  461. spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)
  462. spawn(function()for i=1,100 do p1.Size=p1.Size+Vector3.new(10,0,0)p1.CFrame=pos p1.Transparency=i/10-9 wait()end p1:Remove()end)
  463. RemoveKnifeEffect()resetmw()
  464. Active=false
  465. end
  466. elseif Key.KeyCode==Enum.KeyCode.G and not Active and not Improved then
  467. if LossHATE(0)~=nil then HATE=100
  468. selif("How long can survive longer...?")
  469. spawn(function()Improved=true wait(20)Improved=false end)
  470. wait(2)selif("With this hell.",.1)
  471. end
  472. elseif Key.KeyCode==Enum.KeyCode.H and not Active and Improved and not TimeStop then
  473. Active=true Stand=true strokemode=true
  474. main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(90))
  475. for i=1,50 do
  476. PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  477. CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
  478. CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
  479. CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
  480. CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
  481. CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
  482. },.1,false)wait()
  483. if Stroke=="asdsaq"and not LimitW then spawn(Murder)break end
  484. if Stroke=="dsasq"and not LimitH then spawn(Welcome_to_my_special_hell)break end
  485. end strokemode=false
  486. if not Murdering then Active=false resetmw()end
  487. elseif Key.KeyCode==Enum.KeyCode.Y and not Active and not Improved and not TimeStop then
  488. if LossEnergy(250)~=nil then
  489. if not Target then
  490. Active=true Stand=true
  491. local idkv=0
  492. local MainPos=HumanoidRootPart.CFrame
  493. TimeStop=true
  494. spawn(function()local Model=Instance.new("Model")local e={}for i=1,72 do e[i]=CreatePart1(Vector3.new(2,0,4),Color3.new(0,0,0),"Neon",false,0,Model)a(e[i])end Model.Parent=workspace local co=0
  495. while wait()and TimeStop do co=co+.3 for i=1,72 do e[i].Anchored=true e[i].CFrame=(MainPos*CFrame.Angles(0,math.rad(i*5+co),0))*CFrame.new(0,0,idkv)
  496. end end for i2=0,1,.1 do for i=1,72 do e[i].Transparency=i2 end wait()end end)
  497. for i=1,70 do idkv=i
  498. if i>50 then PlayAnimationFromTable({
  499. CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0),
  500. CFrame.new(0, 1.5, 0) * CFrame.Angles(.5, 0, 0),
  501. CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 1),
  502. CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0,-1),
  503. CFrame.new(.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0),
  504. CFrame.new(-.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0)
  505. },.1,false)end end
  506. PlaySound("rbxassetid://840567549",5)
  507. local part=CreatePart1(Vector3.new(140,140,140),Color3.new(1,1,1),"Neon",false,1,nil,"Sphere")a(part)part.CFrame=MainPos part.Parent=workspace
  508. local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i part.Transparency=1+i/20 wait()end wait(.5)
  509. part.Touched:connect(function(pt)if tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and tostring(pt.Parent.Parent.Parent)~=PL.Name then if pt.Anchored==false then pt.Anchored=true pt.CFrame=pt.CFrame+Vector3.new(0,0,0)while wait()and TimeStop do pt.Anchored=true end pt.Anchored=false end end end)Active=false Stand=false
  510. for i=-2,0,.1 do li.Contrast=i part.Parent=nil part.Transparency=1+i/20 part.Parent=workspace wait()end part:Remove()li:Remove()
  511. wait(5)TimeStop=false
  512. else
  513. TimeStop=true
  514. PlaySound("rbxassetid://840567549",5)
  515. local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i wait()end wait(.5)
  516. spawn(function()while TimeStop do if Target then pa(Target)else break end wait()end if Target then ua(Target)end end)
  517. for i=-2,0,.1 do li.Contrast=i wait()end li:Remove()wait(5)TimeStop=false
  518. end
  519. end
  520. elseif Key.KeyCode==Enum.KeyCode.V and not Active then
  521. if LossEnergy(150)~=nil then
  522. PlaySound("rbxassetid://227022193",5)
  523. local p1=Instance.new("Part")p1.CanCollide=false p1.Anchored=true local m1=Instance.new("SpecialMesh",p1)m1.MeshId="rbxassetid://20329976"p1.CFrame=HumanoidRootPart.CFrame
  524. local p2=Instance.new("Part")p2.CanCollide=false p2.Anchored=true local m2=Instance.new("SpecialMesh",p2)m2.MeshId="rbxassetid://20329976"p2.CFrame=HumanoidRootPart.CFrame
  525. p1.Parent=workspace p2.Parent=workspace
  526. spawn(function()for i=1,50 do m1.Scale=m1.Scale+Vector3.new(.5,0,.5)m2.Scale=m2.Scale+Vector3.new(.5,0,.5)p1.CFrame=p1.CFrame*CFrame.Angles(0,.1,0)p2.CFrame=p2.CFrame*CFrame.Angles(0,-.1,0)p1.Transparency=i/50 p2.Transparency=i/50 wait()end p1:Remove()p2:Remove()end)
  527. Humanoid.Jump=true HumanoidRootPart.Velocity=Vector3.new(0,200,0)
  528. end
  529. end
  530. end
  531. end)
  532.  
  533. Humanoid.died:connect(function()script.Disabled=true script:Remove()end)
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