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1
--gg music
2
local plr = game.Players.LocalPlayer
3
plrgui = plr.PlayerGui
4
local base = Instance.new("ScreenGui",plrgui)
5
local bground = Instance.new("Frame",base)
6
base.Name = "lol"
7
bground.Name = "bground"
8
bground.Position = UDim2.new(0.013,0,0.3,0)
9
bground.Size = UDim2.new(0.2,0,0.22,0)
10
bground.BackgroundColor3 = Color3.fromRGB(0,0,0)
11
bground.BorderColor3 = Color3.fromRGB(163,162,165)
12
bground.BorderSizePixel = 6
13
local tbox = Instance.new("TextBox",bground)
14
tbox.Name = "tbox"
15-
tbox.Text = "sup leo i am sebastian"
15+
tbox.Text = "1254736696"
16
tbox.Position = UDim2.new(0.15,0,0.25,0)
17
tbox.Size = UDim2.new(0.7,0,0.25,0)
18
tbox.TextWrapped = true
19
tbox.TextScaled = true
20
tbox.BackgroundColor3 = Color3.fromRGB(255,255,255)
21
tbox.BorderColor3 = Color3.fromRGB(25,25,25)
22
tbox.BorderSizePixel = 5
23
local submit = Instance.new("TextButton",bground)
24
submit.Name = "submit"
25
submit.Text = "Submit"
26
submit.Position = UDim2.new(0.15,0,0.6,0)
27
submit.Size = UDim2.new(0.7,0,0.25,0)
28
submit.TextScaled = true
29
submit.TextWrapped = true
30
submit.BackgroundColor3 = Color3.fromRGB(200,200,200)
31
--time for the goodies amirite
32
function sound()
33
local newsound = Instance.new("Sound",workspace)
34
newsound.Name = "earbleed"
35
newsound.SoundId = "rbxassetid://"..tbox.Text
36
newsound.Looped = true
37
newsound:Play()
38
local earbleep = Instance.new("DistortionSoundEffect",newsound)
39
earbleep.Enabled = true
40-
earbleep.Level = 100000000000000000000000000000000000000000000000000000000000
40+
earbleep.Level = 100000001
41
earbleep.Priority = 55
42
end
43
submit.MouseButton1Down:connect(sound)
44
--gg music
45
46
--tomonaoboys knife script (2017/09/23)
47
--What this heck
48
--T     : Teleport
49
--Click : Normal Attack :It's normal attack.
50
--Z     : Another version of Normal Attack. ...what?
51
--HATE Moves
52
--(REQUIRE 10% HATE or Genocider)X : Hate box                     :I saw this idk somewhere... and pain
53
--(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't?
54
--(REQUIRE 100% HATE)            G[Genocider]                     :Some moves become OP. but cannot keep this mode so long.
55
--(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command)
56
--(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing.
57
--Energy Moves
58
--(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
59
----Many attacks is getting nerfed because It's extremely op. Sorry for abusers lol HAHA
60
name="HATE"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false
61
local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil LimitW=false LimitH=false
62
local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui")
63
local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false
64
local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false
65
Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=0
66
if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"]
67
debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
68
function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
69
function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
70
function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
71
function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end
72
function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
73
function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
74
function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
75
local main=CreatePart1(Vector3.new(.3,.3,1),Color3.new(0,0,0),"SmoothPlastic",false,0,kmodel)CreateWeld(main,PC["Right Arm"],main,CFrame.new(0,-1.15,0))
76
local pw1=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel)CreateWeld(kmodel,pw1,main,CFrame.new(0,0,-1))pw1.Name=name
77
local IpPE=Instance.new("ParticleEmitter",pw1)IpPE.Acceleration=Vector3.new(0,5,0)IpPE.Texture="rbxassetid://410256160"IpPE.Color=ColorSequence.new(Color3.new(0,0,0))IpPE.Rate=1000 IpPE.Lifetime=NumberRange.new(1)IpPE.Speed=NumberRange.new(0)
78
IpPE.LightInfluence=1 IpPE.Transparency=NumberSequence.new(.5,1)IpPE.Enabled=false
79
local IpPE2=Instance.new("ParticleEmitter",pw1)IpPE2.Acceleration=Vector3.new(0,5,0)IpPE2.Texture="rbxassetid://410256160"IpPE2.Color=ColorSequence.new(Color3.new(1,0,0))IpPE2.Rate=1000 IpPE2.Lifetime=NumberRange.new(1)IpPE2.Speed=NumberRange.new(0)
80
IpPE2.LightInfluence=1 IpPE2.LightEmission=1 IpPE2.Transparency=NumberSequence.new(.5,1)IpPE2.Enabled=false
81
local pw2=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel,"Wedge")CreateWeld(kmodel,pw2,main,CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(180),math.rad(180)))
82
function CreateKnifeEffect(Transparency,Color)
83
    local model=Instance.new("Model",kmodel)model.Name="Effect"local p1=CreatePart1(Vector3.new(.3,.6,1),Color,"Neon",false,Transparency,model)CreateWeld(model,p1,pw1,CFrame.new())local p2=CreatePart1(Vector3.new(.3,.6,1.2),Color,"Neon",false,Transparency,model,"Wedge")CreateWeld(model,p2,pw2,CFrame.new(0,0,.1))
84
end
85
function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end
86
local at0=Instance.new("Attachment",main)at0.Position=Vector3.new(0,.2,2.4)local at1=Instance.new("Attachment",main)at1.Position=Vector3.new(0,.2,0)
87
local wtrail=Instance.new("Trail",main)wtrail.Attachment0=at0 wtrail.Attachment1=at1 wtrail.Lifetime=.2 wtrail.Transparency=NumberSequence.new(0,1)wtrail.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(0,0,0))
88
local wt2=wtrail:Clone()wt2.Parent=main wt2.Lifetime=5 wt2.Enabled=false wt2.Color=ColorSequence.new(Color3.new(0,0,0))
89
function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))return hit end
90
function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end
91
local Blood=Instance.new("ParticleEmitter",pw)Blood.Texture="rbxassetid://247766282"Blood.Rate=1000 Blood.Lifetime=NumberRange.new(1)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false
92
Blood.SpreadAngle=Vector2.new(0,360)function SpreadBlood(pt)spawn(function()Blood.Parent=pt Blood.Enabled=true wait(.3)Blood.Enabled=false end)end
93
function resetmw()main.Weld.C0=CFrame.new(0,-1.15,0)end
94
local Create=LoadLibrary("RbxUtility").Create
95
local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=5 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2
96
local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5
97
local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end
98
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
99
function clerp(a, b, t)return a:lerp(b, t)end
100
local RootPart = PC.HumanoidRootPart
101
local RootJoint = RootPart.RootJoint
102
local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
103
local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
104
RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1
105
local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false
106
local txt=Instance.new("BillboardGui",PC)
107
txt.Adornee=PC.Head
108
txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0)
109
local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true
110
text.TextTransparency=0
111
text.BackgroundTransparency=1
112
text.TextTransparency=0
113
text.TextStrokeTransparency=0
114
text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text=""
115
local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false
116
local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1
117
function cleartarget()
118
    bimg.Transparency=1
119
    bib.Enabled=false
120
    bib.Adornee=nil
121
    Target=nil
122
end
123
function selif(msg,spd)
124
    spawn(function()if chatflg then chatflg2=true wait(.5)chatflg2=false end
125
    chatflg=true
126
    for i=1,#msg do
127
        if chatflg2 then break end
128
        text.Text=string.sub(msg,1,i)
129
        wait(spd)
130
    end
131
    chatflg=false
132
    wait(3)if text.Text==msg then
133
    text.Text=""end
134
    end)
135
end
136
PL.Chatted:connect(function(msg)selif(msg)end)
137
function Rope(Part1,Position1,Part2,Position2,Length)
138
    local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2
139
    local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length
140
end
141
function DoRagdoll(Model)
142
    Model:BreakJoints()
143
    if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end
144
    if Model:FindFirstChild("Torso")then
145
        if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end
146
        if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end
147
        if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end
148
        if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end
149
        if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end
150
    end
151
    if Improved then Model:Remove()end
152
end
153
function PlayAnimationFromTable(table, speed, bool)
154
    RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
155
    Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
156
    RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed)
157
    if bool then
158
        if resetc1 == false then
159
            resetc1 = true
160
            RootJoint.C1 = RootJoint.C1
161
            Torso.Neck.C1 = Torso.Neck.C1
162
            RW.C1 = rarmc1
163
            LW.C1 = larmc1
164
            RH.C1 = rlegc1
165
            LH.C1 = llegc1
166
        end
167
    end
168
end
169
--[[PlayAnimationFromTable({
170
            CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
171
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head
172
            CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
173
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
174
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
175
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
176
            },.1,false)]]--
177
walkW=false walkA=false walkS=false walkD=false
178
local HATE=0 local HATEConsume=false
179
function FindHumanoid(Part)
180
    local humanoid=nil
181
    if tostring(Part.Parent)~=PL.Name and Part.Parent
182
        then if Part.Parent:FindFirstChild("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChild("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChild("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChild("Humanoid")end end end
183
    end
184
    return humanoid
185
end
186
function LossHATE(lose)if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end
187
function LossEnergy(lose)if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end
188
spawn(function()local c=0
189
    while wait()do
190
        if not Active then
191
            c=c+.2
192
            if walkW or walkA or walkS or walkD then
193
                PlayAnimationFromTable({
194
                CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
195
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head
196
                CFrame.new(1.5, 0, -math.sin(-c)/1.75) * CFrame.Angles(math.sin(-c)/2, 0, 0), --right arm
197
                CFrame.new(-1.5, 0, -math.sin(c)/1.75) * CFrame.Angles(math.sin(c)/2, 0, 0), --left arm
198
                CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0),  --right leg
199
                CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg
200
                },.1,false)
201
            else
202
            PlayAnimationFromTable({
203
            CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
204
            CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head
205
            CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
206
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
207
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
208
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
209
            },.1,false)
210
            end
211
        end
212
    end
213
end)
214
spawn(function()
215
    while wait()do
216
    if PG:FindFirstChild("HateGauge")==nil then
217
        local HG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",HG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.8,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
218
        HG.Name="HateGauge"g1.Text=""g1.BackgroundTransparency=.5
219
        local g2=Instance.new("TextLabel",HG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.8,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(1,0,0)
220
        g2.Text=" HATE"g2.TextStrokeTransparency=0 g2.Name="main"
221
        g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
222
        g2.TextXAlignment="Left"
223
    else if Improved
224
        then PG.HateGauge.main.Size=UDim2.new(0.2,0,.025,0)PG.HateGauge.main.Text=" Hate 9999999999999999999999999999999999999999999999999999999999999999999999"
225
        else PG.HateGauge.main.Size=UDim2.new((HATE/1000)/5,0,.025,0)PG.HateGauge.main.Text=" HATE "..math.ceil(((HATE/1000)*100)).."%"end
226
    end
227
    if PG:FindFirstChild("EnergyGauge")==nil then
228
        local EG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",EG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.826,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
229
        EG.Name="EnergyGauge"g1.Text=""g1.BackgroundTransparency=.5
230
        local g2=Instance.new("TextLabel",EG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.826,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(.5,.5,.5)
231
        g2.Text=" Energy"g2.TextStrokeTransparency=0 g2.Name="main"
232
        g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
233
        g2.TextXAlignment="Left"
234
    else PG.EnergyGauge.main.Size=UDim2.new((Energy/1000)/5,0,.025,0)PG.EnergyGauge.main.Text=" Energy "..math.ceil(((Energy/1000)*100)).."%"end
235
    end
236
end)
237
strokemode=false
238
spawn(function()
239
    local PC=PL.Character
240
    local Phm=nil
241
    if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
242
    while wait()do
243
        if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end
244
        workspace.CurrentCamera.CameraSubject=Phm
245
        if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
246
        Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50
247
        if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false strokemode=false end end
248
        ua(PC)if Improved then HATE=100 elseif HATE<1000 then if not HATEConsume then HATE=HATE+100.5 end else HATE=1000 end
249
        if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+20 end end
250
        PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()
251
        if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end
252
        if Improved then IpPE.Enabled=true IpPE2.Enabled=true wt2.Enabled=true else IpPE.Enabled=false IpPE2.Enabled=false wt2.Enabled=false end
253
        bimg.Rotation=bimg.Rotation+6
254
    end
255
end)
256
Mouse.KeyDown:connect(function(key)
257
    if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end
258
    if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end
259
end)
260
Mouse.Button1Down:connect(function()
261
    if not Active then
262
    Active=true
263
    if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end
264
    PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
265
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
266
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
267
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
268
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
269
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
270
    },1,false)
271
    Swing:Play()
272
    local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
273
    for i=1,15 do
274
    PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
275
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
276
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
277
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
278
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
279
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
280
    },.3,false)
281
    wait()end
282
    ClearHitBox()
283
    Active=false
284
    end
285
end)
286
function kill(part)
287
    if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end
288
    local c=part:GetChildren()for i=1,#c do kill(c[i])end
289
end
290
function Murder()
291
    Murdering=true LimitW=true
292
    Active=true
293
    Stand=true
294
    PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
295
    CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
296
    CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
297
    CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
298
    CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
299
    CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
300
    },1,false)wait(1)
301
    selif("It's time to finish this world.")wait(3.5)selif("Goodbye.",.2)wait(2)selif(" ")
302
    local sc=Instance.new("ColorCorrectionEffect",game:FindFirstChildOfClass("Lighting"))sc.Brightness=-1 Improved=false
303
    wait(.5)HitS:Play()kill(workspace)
304
    wait(1.5)sc:Remove()
305
    Murdering=false Active=false resetmw()
306
   
307
end
308
function Welcome_to_my_special_hell()
309
    Murdering=true LimitH=true
310
    Active=true
311
    Stand=true
312
    main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(180))
313
    PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
314
    CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
315
    CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(130), math.rad(90), 0),
316
    CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
317
    CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
318
    CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
319
    },1,false)
320
    for i=1,50 do CreateKnifeEffect(1-i/50,Color3.new(1,0,0))wait()if i==20 then selif("Welcome to my special hell.")end if i~=50 then RemoveKnifeEffect()end end
321
    PlaySound("rbxassetid://437475935",10)
322
    for i=1,20 do PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
323
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
324
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(20), 0, 1),
325
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
326
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
327
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
328
    },.3,false)wait()end
329
    wait(1)
330
    spawn(function()local pos=HumanoidRootPart.CFrame
331
    local p1=CreatePart1(Vector3.new(999999,999999,0),Color3.new(1,0,0),"Neon",false,.9,nil)p1.CFrame=pos*CFrame.new(0,0,-5)p1.Anchored=true p1.Name="HATE"
332
    p1.Parent=workspace for i=1,50 do p1.Transparency=1-i/50 wait()end p1.Anchored=false mov(p1,p1.CFrame.p-(pos*CFrame.new(0,0,50)).p)debri(p1,60)
333
    p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
334
    if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
335
    spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)end)
336
    Improved=false RemoveKnifeEffect()
337
    Murdering=false Active=false resetmw()
338
end
339
function stroke(key)if key~=Enum.KeyCode.Space then Stroke=Stroke..key local flg=false if (string.find("asdsaq",Stroke,0,true)or string.find("dsasq",Stroke,0,true))and strokemode then flg=true end if not flg then Stroke=""end end end Mouse.KeyDown:connect(stroke)
340
game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
341
    if not Gpe then
342
        if Key.KeyCode==Enum.KeyCode.Q and not Active and not TimeStop then
343
            local idk=FindHumanoid(Mouse.Target)
344
            if idk then
345
                if idk.Parent:FindFirstChild("Torso")then
346
                bib.Enabled=true Target=idk.Parent print(Target)
347
                bimg.ImageTransparency=.5
348
                bib.Adornee=idk.Parent.Torso
349
                elseif idk.Parent:FindFirstChild("UpperTorso")then
350
                bib.Enabled=true Target=idk.Parent print(Target)
351
                bimg.ImageTransparency=.5
352
                bib.Adornee=idk.Parent.UpperTorso
353
                else print("Failed")cleartarget()end
354
            end
355
        elseif Key.KeyCode==Enum.KeyCode.E and not Active and not TimeStop then
356
            cleartarget()print("Cleared target")
357
        elseif Key.KeyCode==Enum.KeyCode.Z and not Active then
358
            Active=true
359
            Stand=true
360
            if Target then
361
            pa(Target)if Target:FindFirstChild("Torso")then HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,15) else HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,15) end
362
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
363
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
364
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
365
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
366
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
367
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
368
            },1,false)wait(.1)Swing:Play()
369
            for i=1,30 do
370
            PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
371
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
372
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
373
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
374
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
375
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
376
            },.1,false)if i==6 then if Target then HitS:Play()DoRagdoll(Target)ua(Target)if Target:FindFirstChildOfClass("Humanoid")then Target:FindFirstChildOfClass("Humanoid").Health=nil end
377
            if Target:FindFirstChild("Torso")then SpreadBlood(Target.Torso)elseif Target:FindFirstChild("UpperTorso")then SpreadBlood(Target.UpperTorso)end end end
378
            wait()
379
            end HumanoidRootPart.CFrame=Torso.CFrame
380
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
381
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
382
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
383
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
384
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
385
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
386
            },1,false)ClearHitBox()
387
            else
388
            local hit=GetHitBox()hit.Size=Vector3.new(2,1,4)CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))
389
            hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
390
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
391
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
392
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
393
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
394
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
395
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
396
            },1,false)Swing:Play()
397
            for i=1,80 do
398
            PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
399
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
400
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
401
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
402
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
403
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
404
            },.1,false)if i%8==0 then wait()end
405
            end HumanoidRootPart.CFrame=Torso.CFrame
406
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
407
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
408
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
409
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
410
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
411
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
412
            },1,false)ClearHitBox()
413
            end
414
            Active=false
415
        elseif Key.KeyCode==Enum.KeyCode.X and not Active then
416
            if LossHATE(100)~=nil then
417
            if not Improved then Active=true
418
            for i=1,30 do
419
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(110), 0),
420
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
421
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(180), math.rad(180), 0),
422
            CFrame.new(-1.5, 0, .5) * CFrame.Angles(-math.rad(40), 0, 0),
423
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
424
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
425
            },.1,false)wait()end end
426
            local idk=CreatePart1(Vector3.new(10,10,10),Color3.new(0,0,0),"Neon",false,0,nil)idk.CFrame=HumanoidRootPart.CFrame*CFrame.new(0,0,-1)if Improved then mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,150).p)else mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,50).p)end idk.Parent=workspace
427
            local idk2=Instance.new("SelectionBox",idk)idk2.Adornee=idk idk2.Color=BrickColor.Black()idk.Name=name
428
            idk.Touched:connect(function(pt)local huma=FindHumanoid(pt)if huma then huma.Health=nil huma.Parent:BreakJoints()DoRagdoll(huma.Parent)UTHit:Play()end end)
429
            debri(idk,10)
430
            Active=false
431
            end
432
        elseif Key.KeyCode==Enum.KeyCode.T and not Active then
433
            HumanoidRootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)Humanoid.Jump=true
434
        elseif Key.KeyCode==Enum.KeyCode.B and not Active then
435
            if LossHATE(500)~=nil then
436
                main.Weld.C0=main.Weld.C0*CFrame.Angles(.9,0,0)
437
                if not Improved then Active=true Stand=true
438
                for i=1,30 do
439
                CreateKnifeEffect(1-i/30,Color3.new(1,0,0))
440
                PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
441
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.2, 0, 0),
442
                CFrame.new(1.5,1,-.5) * CFrame.Angles(3,0, 0),
443
                CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
444
                CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
445
                CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
446
                },.1,false)wait()if i~=30 then RemoveKnifeEffect()end end
447
                wait(.3)selif("Welcome to my special hell.")
448
                PlayAnimationFromTable({CFrame.new(0, -.4, 0)*CFrame.Angles(-1, 0, 0),
449
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.5, 0, 0),
450
                CFrame.new(1.5,.5,-1) * CFrame.Angles(1.5,0, 0),
451
                CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
452
                CFrame.new(.5, -1.6, -1) * CFrame.Angles(1.4, 0, 0),
453
                CFrame.new(-.5, -1.8, -1) * CFrame.Angles(1.0, 0, 0),
454
                },1,false)UTHit:Play()wait(.5)end
455
                local Size=Vector3.new(1,60,60)
456
                if Improved then Size=Vector3.new(1,200,200)end
457
                local p1=CreatePart1(Size,Color3.new(1,0,0),"Neon",false,.9,nil,"Cylinder")p1.Position=HumanoidRootPart.Position-Vector3.new(0,3,0)a(p1)p1.Orientation=Vector3.new(0,0,90)local pos=p1.CFrame p1.Name="HATE"
458
                p1.Parent=workspace for i=1,25 do p1.Transparency=1-i/25 wait()end
459
                p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
460
                if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
461
                spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)
462
                spawn(function()for i=1,100 do p1.Size=p1.Size+Vector3.new(10,0,0)p1.CFrame=pos p1.Transparency=i/10-9 wait()end p1:Remove()end)
463
                RemoveKnifeEffect()resetmw()
464
                Active=false
465
            end
466
        elseif Key.KeyCode==Enum.KeyCode.G and not Active and not Improved then
467
            if LossHATE(0)~=nil then HATE=100
468
                selif("How long can survive longer...?")
469
                spawn(function()Improved=true wait(20)Improved=false end)
470
                wait(2)selif("With this hell.",.1)
471
            end
472
        elseif Key.KeyCode==Enum.KeyCode.H and not Active and Improved and not TimeStop then
473
            Active=true Stand=true strokemode=true
474
            main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(90))
475
            for i=1,50 do
476
                PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
477
                CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
478
                CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
479
                CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
480
                CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
481
                CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
482
                },.1,false)wait()
483
            if Stroke=="asdsaq"and not LimitW then spawn(Murder)break end
484
            if Stroke=="dsasq"and not LimitH then spawn(Welcome_to_my_special_hell)break end
485
            end strokemode=false
486
            if not Murdering then Active=false resetmw()end
487
        elseif Key.KeyCode==Enum.KeyCode.Y and not Active and not Improved and not TimeStop then
488
            if LossEnergy(250)~=nil then
489
                if not Target then
490
                Active=true Stand=true
491
                local idkv=0
492
                local MainPos=HumanoidRootPart.CFrame
493
                TimeStop=true
494
                spawn(function()local Model=Instance.new("Model")local e={}for i=1,72 do e[i]=CreatePart1(Vector3.new(2,0,4),Color3.new(0,0,0),"Neon",false,0,Model)a(e[i])end Model.Parent=workspace local co=0
495
                while wait()and TimeStop do co=co+.3 for i=1,72 do e[i].Anchored=true e[i].CFrame=(MainPos*CFrame.Angles(0,math.rad(i*5+co),0))*CFrame.new(0,0,idkv)
496
                end end for i2=0,1,.1 do for i=1,72 do e[i].Transparency=i2 end wait()end end)
497
                for i=1,70 do idkv=i
498
                if i>50 then PlayAnimationFromTable({
499
                CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0),
500
                CFrame.new(0, 1.5, 0) * CFrame.Angles(.5, 0, 0),
501
                CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 1),
502
                CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0,-1),
503
                CFrame.new(.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0),
504
                CFrame.new(-.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0)
505
                },.1,false)end end
506
                PlaySound("rbxassetid://840567549",5)
507
                local part=CreatePart1(Vector3.new(140,140,140),Color3.new(1,1,1),"Neon",false,1,nil,"Sphere")a(part)part.CFrame=MainPos part.Parent=workspace
508
                local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i part.Transparency=1+i/20 wait()end wait(.5)
509
                part.Touched:connect(function(pt)if tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and tostring(pt.Parent.Parent.Parent)~=PL.Name then if pt.Anchored==false then pt.Anchored=true pt.CFrame=pt.CFrame+Vector3.new(0,0,0)while wait()and TimeStop do pt.Anchored=true end pt.Anchored=false end end end)Active=false Stand=false
510
                for i=-2,0,.1 do li.Contrast=i part.Parent=nil part.Transparency=1+i/20 part.Parent=workspace wait()end part:Remove()li:Remove()
511
                wait(5)TimeStop=false
512
                else
513
                    TimeStop=true
514
                    PlaySound("rbxassetid://840567549",5)
515
                    local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i wait()end wait(.5)
516
                    spawn(function()while TimeStop do if Target then pa(Target)else break end wait()end if Target then ua(Target)end end)
517
                    for i=-2,0,.1 do li.Contrast=i wait()end li:Remove()wait(5)TimeStop=false
518
                end
519
            end
520
        elseif Key.KeyCode==Enum.KeyCode.V and not Active then
521
            if LossEnergy(150)~=nil then
522
                PlaySound("rbxassetid://227022193",5)
523
                local p1=Instance.new("Part")p1.CanCollide=false p1.Anchored=true local m1=Instance.new("SpecialMesh",p1)m1.MeshId="rbxassetid://20329976"p1.CFrame=HumanoidRootPart.CFrame
524
                local p2=Instance.new("Part")p2.CanCollide=false p2.Anchored=true local m2=Instance.new("SpecialMesh",p2)m2.MeshId="rbxassetid://20329976"p2.CFrame=HumanoidRootPart.CFrame
525
                p1.Parent=workspace p2.Parent=workspace
526
                spawn(function()for i=1,50 do m1.Scale=m1.Scale+Vector3.new(.5,0,.5)m2.Scale=m2.Scale+Vector3.new(.5,0,.5)p1.CFrame=p1.CFrame*CFrame.Angles(0,.1,0)p2.CFrame=p2.CFrame*CFrame.Angles(0,-.1,0)p1.Transparency=i/50 p2.Transparency=i/50 wait()end p1:Remove()p2:Remove()end)
527
                Humanoid.Jump=true HumanoidRootPart.Velocity=Vector3.new(0,200,0)
528
            end
529
        end
530
    end
531
end)
532
 
533
Humanoid.died:connect(function()script.Disabled=true script:Remove()end)